These are what we call the 'YMMV items.' Things that some people find in this work. We call them 'your mileage might vary' because not everyone sees these things in the same way. This starts discussions in the trope lists, a thing we don't want. Please use the discussion page if you'd like to discuss any of these items.
Ass Pull: Izanami in the original game. Literally everything up to that point pointed to Ameno-Sagiri being the ultimate mastermind of the murders, but then, at the last possible moment, a completely new entity appears to take credit for everything, and the only bit of foreshadowing that she got was a minor event at the very beginning of the game that most players likely forgot about, along with Mr. Edogawa's story of Izanami and Izanagi, the player's initial persona, during school trip. Note that this does not apply in Golden, as the Hollow Forest dungeon explains more about the specific links between Marie, Izanami, and Ameno-Sagiri - specifically that they are all aspects of a greater whole.
Yosuke. He's either the most hilarious character in the game or he crosses the Dude, Not Funny! line over his treatment of Kanji and the girls.
There are two kinds of people when it comes to Adachi: either he´s an obstructive dumbass with little to no relevance to the plot, or he's a hilarious comic relief. There's also him being granted a Social Link in Golden, which is a Love It or Hate It case for fans (the fact it can be ignored or defied by the ending hasn't seemed to change this stance).
Marie. For some fans she's a refreshing addition to the game, a cute 'emo' styled Tsundere with a mysterious past. For others she's rude, clichéd, and feels forced upon the player. The polarization has started losing steam compared to Yosuke and Adachi, though, and while she still has her non-fans, you're more likely to find people that like her lately.
The game itself along with Persona 3 split the Persona fandom in two; fans of the "original" two games, and fans of the newer, slightly less Darker and EdgierPersona 3 and Persona 4 games.
That's not even getting into the contempt that some fans of the main Shin Megami Tensei franchise and other Atlus games have, due to the fact that the game overshadows everything else the company makes in the eyes of fans and critics.
Is the events at the Amagi Inn, namely the hotsprings, funny or is it a heavy case of Dude, Not Funny!? Some people think that despite how funny it was, it was pretty offensive to both genders while some think its just plain funny.
Naoto Shirogane may be popular with the fanbase, but her character has more than enough aspects to qualify as a Canon Sue - she has students of both genders commenting on how attractive she is both before and after it emerges she's merely pretending to be a guy; she's characterised as being socially inept and abrasive yet still manages to net a bunch of friends and admirers shortly after transferring to Yasogami; her Social Link is the only one of the Investigation Team's which doesn't have anything to do with their Shadows; she's the only one of the Investigation Team who's actually a licensed Detective; she was raised by and assisted her detective grandfather from a young age following the deaths of her parents; and despite the clues all being there, the Investigation Team only figures out who's behind the kidnappings shortly after Naoto joins them, at which point the contributions of the rest of the Investigation Team make to the investigation dramatically decrease as Naoto takes the lead.
Genesis/Sousei Kurogami from Persona X Detective: Naoto. He can turn into a motorcycle due to Rule of Cool and Naoto gets a crush on him. He's also supposed to be a first generation anti-shadow weapon capable of summoning a Persona, which completely contradicts information in Persona 4 Arena and the entire point of Labrys' character. Genesis was also built by a single scientist to counter the Seventh Generation... for some reason (for the record the Seventh Generation is Aigis's generation), yet despite the lack of manpower and the fact that it was done in secret, Genesis is the best of all the Anti-Shadow robots. His Persona Tsukuyomi doesn't even fit the theme of all the others (it's the Shinto equivalent of Lucifer).
Yu Narukami comes across as this in the manga Persona 4: The Magician. This is a justified example, as the story is from Yosuke's point of view and follows the events that occur between Yosuke moving to Inaba and his accepting of his Shadow at the start of the game. As such, Yu is one of the last characters met in the story and comes across as a Canon Sue due to his status as the Hero of Another Story, which features Yosuke as The Lancer; this subsequently means that Yosuke is outdone in every way by a character who comes out of nowhere at the end of the story.
Japanese fandom has a large following for Adachi/aged-up Nanako, however little sense it makes.
Rise and Kanji have also turned into a surprisingly popular one as well. Interesting in the fact that, story-wise, the two have crushes on different characters (the Protagonist and Naoto respectively) and that Kanji is explicitly disinterested in her to the point that it irritates her in Golden. They do seem to get along quite well in the game (the game notes it may be because the others in the team are second years whilst the two of them are the only first years in the group until Naoto joins) and people may see them as an alternate Yosuke and Chie pairing without the UST.
The Japanese fanbase is quite fond of pairing Naoto and Rise together. This is actually because of the voice actor connection. Rise is voiced by Rie Kugimiya and Naoto is voiced by Romi Paku: they've had many roles where they worked together, notably Ed(Romi Paku) and Al(Rie Kugimiya)Elric from FMA. Romi Paku once stated in a behind the scenes interview for FMA that she wanted Rie Kugimiya to come and cook for her in nothing but an apron. There tends to be a fair bit of teasing subtext between them during interviews together.
"The Genesis", which is the boss theme for the final boss in the True Ending. The music is very oppressive until the climactic fanfare of "Reach Out to the Truth" comes in, representing everything you've fought for so far.
Demonic Spiders: Any Shadow with the word "Basalt" in its name. They resist (and later outright nullify) physical attacks, have unpredictable weaknesses, and while they don't have many skills, their regular attack hits like a ton of rocks. Oh, and there's one type of them that resists Almighty. You will, more often than not, drain half your collective SP getting everyone's health back up after fighting a group of Basalts. It's worth noting that the All-Out Attack is of Almighty affinity. Yes, they resist the All-Out Attack.
In the epilogue added in Golden, the Investigation Team all have new wardrobes and character models, with Kanji's being the most jarring as he abandons his Japanese Delinquents look and begins wearing glasses and dress shirts whilst growing his no-longer bleached hair out. Yukiko, however, keeps laughing about it whenever it's brought up, much to everyone else's irritation. Considering his Shadow and Social Link, the player will possibly share this reaction.
Put Kanji in his bathhouse costume and he tells you that it makes him uncomfortable because it reminds him of his Shadow.
During the Naoki Konishi Social Link, you'll be called into the Health Association for the second time. You can tell the other students to ignore those who are overly sympathetic to Konishi's loss, and a male student accuses you of being jealous and should have your own sister killed.
The scene at the Amagi Hot Springs where Yukiko messes up the bath hours, meaning they were at the springs when the guys were supposed to. Yukiko realizes the mistake after kicking the guys out of the springs and all girls just agree to never bring it up again, no apologies, nothing. The anime goes the extra mile and have the boys calling them out on this, only for Rise to reply with an accusation that they still peeked and calling "pervert" to Yosuke and Kanji's faces.
Shadow Yosuke and Shadow Naoto tend towards being the most popular of the Shadows. Particularly notable in that the former is only part of the tutorial and doesn't have a special venue like most of the other Shadows, while the latter is, as mentioned above, a Breather Boss.
This particular game is notable for spawning even more than games of its franchise usually do, thanks in no small part to leaving certain side-mysteries from the main plot tantalizingly half-answered or unanswered at all (in order to leave plot hooks for the inevitablesequel, in all likelihood). Naoto being a descendant of Raidou Kuzunoha and/or a relative of Persona3's Protagonist (and the two are not mutually exclusive), the exact nature of Teddie- as he's clearly not just a joe shmoe Shadow who wants to be nice to humans- and the nature of the TV World and how it relates to the Dark Hour and Abyss of Time from Persona 3 are especially popular targets for tree-planting.
The strange eye symbol that can appear on a party member's status screen. Whilst it was eventually revealed to just be a glitch and had no effect on gameplay, just what it was meant to do before the mechanic was removed fromPersona 4 is unclear and has never been explained by anyone, with Atlus being reluctant to even admit to it being a glitch - something they only did in 2013, a full half-decade after the game was released.
Only Sane Man: Literal non-example, he's the only member of the party whose persona does not stem from having resolved his own mental issues (he hasn't got any). If you pay attention, most of his dialogue choices tend to edge towards this as well.
There are exactly two moments when Naoto's bust is brought into question; one vague hospital scene where she's embarrassed to have her measurements read, and again during the Hot Springs Episode. Fanon decided to take this ball and run with it straight outta the stadium, and the grand bulk of her fanart depicts her with downright tremendous assets, easily surpassing D-cups. Meanwhile in Canon, the hot springs character cut-out and the anime of the game show only a slight elevation, nothing more than a modest B-cup. However, the Hot Springs cutscene added in Goldenactually shows all four girls in nothing more than their towels, and makes it explicitly clear this is the case, with Naoto being the largest of the group and roughly a large C-cup.
Yukiko and Rise are also very popular targets for Protagonist-shipping, more or less in a dead heat behind Naoto for second place.
More notable, perhaps, is Chie and the fact that she is rarely paired with the protagonist — if she's ever paired, it's usually with Yukiko, or sometimes Yosuke. Also, if Naoto is not paired with the Protagonist, she's almost always paired with Kanji. Often for comedic effect.
And then there's the protagonist and Yosuke. Easily one of the most popular ships in the fandom (both for western and eastern fans), which is largely because of the considerable Ho Yay vibes between them.
Fanon Discontinuity: Some fans think of Persona × Detective: Naoto as this. While the book itself was originally officially declared canon by Hashino and Soejima (Hashino had a hand in outlining and designing the story and new characters), the treatment of Naoto (which is a submissive Ms. Fanservice) and some of the new characters, including a blatant Expy of a Type-Moon character (Touko Aozaki from Kara no Kyoukai specifically) and a male Anti-Shadow Weapon built around Aigis' time have rubbed fans, both Western and Eastern, the wrong way. However, the book could very well end up being Canon Discontinuity, given the book's mixed-to-negative reception in Japan, and apparent failure.
Freud Was Right: Persona 4 is much more Jungian than Freudian, but that doesn't stop fans from interpreting the Investigation Team's shadows in Freudian fashions. Apparently, Kanji is gay, Rise is an Attention Whore, and Yukiko is a Covert Pervert.
"Funny Aneurysm" Moment: On certain days, Mitsuo can be found standing across the street from Tatsumi Textiles. Talk to him, and he'll suspect Morooka of being the murderer. If you know what happens later in the game, this is either amusing or disturbing.
The infamous "autoleveling" trick — if you equip a Persona that nulls physical attacks and fight a group of Great Kings, they'll continuously summon Mooks. The trick? Attack a Mook once, turn on Rush mode and leave the game running overnight, and wake up to a godlike EXP reward. This was Nerfed in Golden, where after summoning a few Mooks, it'll start tossing Megidola until it runs out of SP and will keep casting it, forcing you to kill it.
Yoshitsune with Hassou Tobi and Victory Cry (let alone any buffs like Power Charge and Tarukaja) in a New Game+.
Trumpeter has decent stats and powers, but can be fused with immunity or better to all six elements and physical attacks. That means only Poison and Almighty can damage the MC.
Shuffle Time in Persona 4 Golden has been revised and horribly broken as a result. The cards now have arcana and minor arcana (Persona 3's cup, coin, sword and wand, only sword giving skill cards) and the major arcana have very beneficial effects. Two in particular are Magician and Emperor. The Emperor automatically levels up a persona, whereas the Magician improves any ability you have on your currently equipped persona. It's not unheard of to gain abilities like the powerful Akasha Arts with some luck at the Marukyu Striptease, if not earlier!
Golden Hands now hand out tremendous amounts of cash when you kill them as well as fantastic experience for beating them too. Early game requires Chie's Rebellion/Revolution to earn the critical hits (or buying items from the Shiroku store to help get around the higher defenses), but once you start getting the Megido line of spells, then your only challenge is to kill them off before they flee. The prizes are too good; and it becomes really easy to power level.
Also from Golden, advancing Rise's Social Link now grants her even more abilities that turn the game to cakewalk: once per battle, she can summon a Beehive Barrier to completely nullify a multi-target enemy spell that would have killed an ally, and if the hero is defeated, she can revive him once with full health and SP. She can also randomly pop in to heal your whole team, restore your SP, or cast a Ma-kaja or Ma-taru spell. Not to mention that your all-out attacks can sometimes get a power boost, which is just the icing on the cake.
Germans Love David Hasselhoff: This holds true in relation to Persona 3. Persona 3 was a little better received in Japan and is generally considered the better of the two games, and got far more spinoff merch due to the incredible demand; Persona 4, meanwhile, still got a decent reception but not a great one and not much secondary merch. The opposite holds true in America and Europe, though; while Persona 3 did basically bring real mainstream attention onto the franchise, Persona 4 reviewed much higher and is generally considered by everyone to be a whisper away from total perfection and quickly became the best-selling SMT title in the West ever (which actually had the effect of making Persona 4 the best-selling SMT game ever due to worldwide sales).
This may actually be spilling back to it's homeland as well, with several spinoff merch and sequels that are about equal with Persona 3. And hey, Atlus sure didn't call the crossover fighting game Persona ''3'' Arena
Goddamned Boss: Contrarian King, the Bonus Boss in Shadow Yukiko's dungeon. He has insanely high Attack power for his level and his Rampage attack can kill the entire party in one hit if you go back and attempt to defeat him immediately after clearing the dungeon the first time, even if defensive buffs are in play. However, he becomes rather easy if you grind through another dungeon or two and then return, or have a Persona with Null Physical on a New Game+.
The scene where Chie charges Teddie's wardrobe to Yosuke without his permission becomes this in Golden — in the original release Yosuke complains that he's trying to buy a motorcycle, but in Golden he's recently done so at this point in the story and complains that he's broke and doesn't have the money for it, with Chie's reaction being a non-plussed "Well, then it's not like going into debt is going to be problem!" Keep in mind that when Golden was released, there was a global recession taking place due to this sort of spending.
During the Naoki Konishi Social Link, you'll be called into the Health Association for the second time. You can tell the other students to ignore those who are overly sympathetic to Konishi's loss, and a male student accuses you of being jealous and says you should have your own sister killed. Considering what happens to Nanako, that student must be feeling like an absolute dick come November.
Yumi's New Year's date has her making a small prayer at the shrine. During it, she thanks God for bringing the two of you together and makes it known that she's glad that you're alive. Considering what closely preceded this and the events of the True Ending, it can be seen as a bit of foreshadowing.
The squelchy noises Shadow Rise makes when she's moving.
The only hint the Reaper's on the same floor as you? Some groaning and the rattling of chains. Which you might not hear over the BGM. Thankfully, unlike Persona 3, he's merely a Chest Monster (and you do get warned if you find the chest he's in) and not wandering around the floor you're currently on.
And taken even further in the update to Persona 4 Arena, with the returning Persona 3 party member Yukari Takeba being revealed to be the actress portraying Phoenix Ranger Featherman R's Pink Argus, and that she's wearing her Pink Argus costume as she wanders around Inaba.
Theodore's Fan Nickname "Flight Attendant Kanji" can be this if you let Kanji wear the Deep Blue Clothes.
Hiimdaisy's webcomic has Chie using Bufu on Shadow Yukiko, one hit KO-ing it (which in the original isn't weak to Ice and thus qualifies as the original's Wake-Up Call Boss). Now in Golden, Shadow Yukiko is weak to Ice.
There was a lot of fan art of Izanami joining the Investigation Team, or at least playing a bigger role in the overall story. When Golden was released and Marie turned out to be a part of Izanami, this came true.
The common comparison that Ameno-Sagiri looks like a giant disco ball has become this after the announcement of Persona 4: Dancing All Night, a rhythm game featuring the Investigation Team.
3 has Personas being activated by having the user shoot themselves in the head with a pistol. Fast forward to this game, and we have Naoto, whose Weapon of Choiceis a pistol, which is used for the Persona Activation scene by shooting the card.
Taken Up To Eleven with the 2013 Persona event, which announced a grand total of four Persona games, three of them P4 related. This event pretty much shattered the Shin Megami Tensei fandom due to Atlus' focus on P4; for comparison, three non spin-off games were released since 2000 while Persona had five, counting remakes.
Mitsuo Kubo. Though on the surface he seems to be an irredeemable, sociopathic murderer, one ought to stop for a moment and consider the kind of isolation he must have gone through to make him that desperate for attention that he would kill a person who we're given reason to believe had been abusing him, which would also imply that he'd been tormenting kidsfrom other schools, and take credit for two other murders just to prove that he exists. Voices in his dungeon such as "Sadness increases by 5" and a long scream of "I DON'T HAVE ANYTHING" don't help matters either. Though his actions aren't justified, those who can see past their hatred might still wish things could have turned out better for him, or at least that he had thought twice.
Saki Konishi, considering how her family endlessly berates her for her decision to work in Junes, as the opening of the store is ruining her family's liquor store business. She's also the subject of gossip from her classmates and friends, and her friendship with Yosuke ended up complicating her life even further. Sure she comes across as a cold-hearted girl in reality, but she certainly didn't deserve to die.
The protagonist, who is also a Memetic Sex God. No, really. Probably doesn't hurt that he can canonically end the game with six girlfriends (seven in Golden) and inspire crushes in his cousin, a 27 year old nurse, and — if you know where to look for the dialogue — Hanako.
Kanji's ambiguous sexuality and chemistry with everyone on the team has resulted in fans shipping him with everybody. Naoto's still the most popular ship for him, though, and probably the most canon.
Naoto herself is also one of these.
Magnificent Bitch: Izanami, who has both protagonists and antagonists doing her will without even needing to lift a finger.
Virtually any line that comes from Hiimdaisy's Persona 4 comic has been turned into a meme, usually by sheer force of Youtube commenters posting them anywhere they're even remotely relevant (and a lot of places they're not):
And no one ate dinner that night....
Shut up Adachi.
Shut up, it's an endearing character trait.
ALL YO YENS, YIP YIP YAP
YOU SAYIN' I LIKE DUDES?!
Who wants to talk about MURDERS?!? (children cheering)
Thanks to all the Female Gaze Yosuke got during the anime his often well drawn/animated butt has become an in joke with fans.
Memetic Sex God: The main character Yu Narukami/Souji Seta is very much this among the fandom. Before the anime many people agreed it had to do with his face and the smile he's often shown with in promotional material. After the anime (and by this we mean it's version of the King's Game) showed him with (a somehow magically) opened shirt the fandom went absolutely crazy. It helps that his attractiveness is mentioned by both genders in university.
Naoto has been turned into this by many parts of the fandom.
Yosuke basically counts as this since his butt has become a meme. Plus many a fan girl has melted because of his wink.
Most fans focus so much on Kanji's sexuality issues that they lose sight of the fact that, while that's an important factor, his real and biggest issues are with acceptance. In fact, after his level his ambiguous sexuality is only mentioned as a Running Gag, while his Social Link focuses more on being true to himself. True, whether he is straight or gay (or bisexual) is a part of his problems, but it's not the focus. Kanji himself ends up not particularly caring about the issue, and fans focusing on it miss the point of his social link.
Naoto similarly suffers from a fandom that insists she must be FTM transgender, completely missing the point of her character: she doesn't see herself as male, but feels she must be seen as an adult male rather than a little girl to be taken seriously. An arguably larger part of her character is her young age rather than her gender.
Depending your preferences, many of the other girls can qualify as moe, especially during their respective social links and even more so during their Christmas date events. It doesn't even have to be a girl: Yosuke's been referred to as moe by several people, and for good reason, too. Teddie (especially when cross-dressing in human form) is also a qualifier.
Moral Event Horizon: In Golden, the Protagonist can cross this by burning the evidence needed to implicate Adachi.
The squeaking Teddie does when he walks. It's enough that some players refuse to use him on dungeon crawls for specifically that reason. The footstep sound can thankfully be removed in Golden with many of his costumes.
The high-pitched "ding!" sound when you miss hitting an enemy.
The Draining and Reflect/Countering noises.
The 8-bit noise that Mitsuo's Shadow makes in Hero form before attacking. And you will hear it a lot in that battle.
"Welcome home, Big Bro!" Once it's gone, you will miss it.
The music that plays when you max a social link.
Narm: Some of Marie's poems in Golden, not at all helped by their Purple Prose-laden style and Marie's somewhat overwrought narration over them.
Speaking of Golden, the choice to trigger the new accomplice ending comes after a flashback to the good times you've had with Adachi in order to make the idea of betraying your teammates more appealing. Except that Adachi doesn't get that many scenes, even with his new Social Link, so the game is pretty much trying to get you to team up with the killer by reminding you that you went grocery shopping with him and invited him for dinner a few times. Somehow, the choice ends up not being as difficult as the developpers intended it to be, so players who head down that path are probably just doing it to get 100% Completion.
In the hallway on December 3rd, right after Nanako seemingly dies, Kanji punches a wall and screams in frustration. But due to the timing of the character animation and the dialogue, he punches the wall first, so it looks more like he's screaming from the pain of punching the wall.
Adachi proves that confronting a brutal killer becomes notably less frightening when he's wearing a smile that just screams "heavily intoxicated". He can switch between chilling and hilarious within the space of a minute, so he's prone to getting this reaction.Golden probably brings in the biggest example with this face.◊
Ameno-Sagiri, lord of fog and master of oblivion. Aka the giant disco eyeball smoke machine.
So you're saying a secret hell populated by demons that actively try to carry out gruesome deaths hides behind that television screen?
Sometimes, when you go to the police, they will help you. And sometimes they will manipulate you into condemning innocent people who you think you are saving to an almost certain death, and they will do it all for fun. Good luck talking to the right officer!
As if walking through heavy fog wasn't creepy enough, this game comes along to drive home the idea that monsters are lurking in it and their world is merging with ours.
Nanako's kidnapping, and her subsequent dungeon. Not to mention her apparent death. And the utter silence when you come home after that, without Nanako's cheerful "Welcome Home, Big Bro!" to greet you. Even worse, take revenge on her behalf... and get a one-way path to the bad ending, where she permanently dies.
There is also Valentine's Day in Golden. If you maxed out at the lover's route with all the ladies, but reject them, they will sullenly attempt to mask their disappointment. What hammers it home is Naoto saying to herself "You'll only get hurt" when she gets rejected.
Scrappy Level: Hello, Void Quest. It seems straightforward enough at first, but wait until it starts randomly changing your direction at every intersection, made a lot worse if there are shadows nearby ready to trigger Preexisting Encounters with Enemy Advantage while you're getting your bearings back. Plus, that's also the floor where you have to find a very easy-to-miss* (unless you unlocked Rise's Treasure Radar first) key item required to proceed to the boss chamber.
Scrappy Mechanic: Rainy days. Most social links can't be done on rainy days, dungeons have extra (annoying) enemies, but on the upside you can get (mostly worthless items) from a capsule machine, and increase random stats via Aiya's Rainy Bowl. However, if you're on a New Game+, those upsides are completely worthless, making you simply waste an afternoon.
The Scrappy: The majority of the characters introduced in Persona X Detective: Naoto, like Genesis/Sousei (for his Canon Sue jackass personality), Ai Kurogami (for being a far fetched robot even for the series, and having little personality) and Touko Aoi (for being a complete ripoff of Kara no Kyoukai's Touko Aozaki, and being a completely obvious Big Bad) are disliked. A lot of Japanese readers find Genesis/Sousei to be one of the worst parts of the novel, especially since he contradicts Labrys in some ways.
"Stop Having Fun" Guy: The revelation of a Very Easy mode in Golden pissed off a lot of players who believe that Atlus games have to be absolutely Nintendo Hard and led to higher-skilled players bashing lower-skilled players who wish to play the easy modes. Never mind that Very Easy and Easy are completely optional.
Tastes Like Diabetes: Most of the time her scenes are genuinely heartwarming, but other times Nanako crosses the line straight into this.
Contrarion King's Rampage, which for some reason is many times stronger than the typical Rampage. Brought Tarunda and Resist Physical? Your MC might survive a single hit of Rampage, though that says nothing for the rest of your party. But if it lands two or three hits you will die regardless of buffs and resistance. Nothing short of Null Physical can truly protect you, but the only way you will have that at this point in the game is either getting relly lucky in Shuffle Time or being on a New Game+.
Whenever Shadow Mitsuo throws a bomb, as it inflicts Exhaustion on hit.
Margaret's Social Link (The Empress) requires you to fuse Personas with specific abilities. Prepare to sink a lot of spending money into the Compendium, looking up the correct Arcana combinations, praying that the resulting Persona inherits the right moves, etc. After first getting the Personas in question, however, the whole thing can be done in a day on subsequent playthroughs. Averted in The Golden, where Inherited Skills for fusions are manually selected.
Thankfully, even in the original game, it comes with an inherent Anti-Frustration Feature in the "reshuffle" mechanic; deselecting and then reselecting the same Personas will cause the potential skills of the fusion to be reset, so a player doesn't need to constantly repurchase the base Personas required. Unfortunately, not only is this little fact never mentioned in-game, one still has to trust to the Random Number God, and many of the requested moves have low inheritance values (Matador with Mahama is particularly guilty of this).
Ai (The Moon) is the easiest Social Link character to piss off. One wrong move, and you can have a Reversed or even Broken Social Link. There is also the fact that as long as you don't ruin the Social Link, you will end up dating her, the only question is whether or not she breaks up with you. This can cause problems either way; you could end up with her breaking up with you if you actually wanted her for a girlfriend, or you can end up with her sticking with you even when you were interested in someone else, which is fairly annoying if you don't want to be cheating.
That One Trophy: Hardcore Risette Fan, which requires you to listen to 250 of Rise's navigation lines in one playthrough.
Tier-Induced Scrappy: Although well liked, Naoto and Kanji fall under this in original version of the game. Mainly because for Kanji, although he has better defense and strength then Chie, Chie learns Power Charge and Kanji doesn't which makes him unable to do as much damage at end game. Naoto's is because she only learns Light and Dark spells and Almighty spells, which even with her Mind Charge spell, makes it Impractical to use for a boss fight. They get improved in Persona 4 Golden though, where they both become very useful.
Golden does this to Chie because despite keeping her Glass Cannon set up with her God Hand and Power Charge combo, she gains nothing new to boost her overall skills unlike Kanji. This means that Kanji will out do her in physical damage, and Teddie will do more damage with his Bufu skills.
The conversation during the team's meet up after beating Shadow Naoto, especially considering how much Naoto fears being victim to sexism. After Yosuke questions how Naoto was so easily subdued by the kidnapper and she confesses that, despite mentally preparing herself as much as she could, she was still really scared as she was being kidnapped, Yukiko defends her by citing her age and gender and Yosuke admits that he keeps forgetting that Naoto's a girl. Apparently the reason that it was okay for Naoto to be scared is her sex, rather than the fact that most people would be scared out of their minds in the same situation.
The game in general unfortunately has an attitude of women being weak and often needing protecting from the men. This is especially ridiculous as all the women are just as capable fighters as any of the men. Admittedly, they can't summon their personas in the real world, but Chie especially is an excellent fighter even without her persona.
Several critics have pointed out that while the male characters always get their karmic backlash whenever they do something bad to female characters (Yosuke especially), the female characters rarely, if ever, have the same thing happen to them when they do bad things to males.
Naoto's romantic Social Link. Her character arc deals with her struggles concerning gender roles and being treated as inferior for being a woman, until she decides that she's going to have confidence in herself and be who she is regardless of what other people may think. To engage and pursue the romance link you, the male protagonist, must protect Naoto from being attacked (with the implied reasoning being that they as a girl need protecting), and then tell her how glad you are that she's female. What then follows is Naoto forcing herself to act more feminine in order to please the protagonist (including a 'special' Christmas scene where she puts on a skirt she's obviously uncomfortable with), with multiple lines about how she can only accept herself if he does. There are even some fans who want to romance Naoto but don't because they're uncomfortable with how it plays out.
The Fox, who's consistently referred to with gender neutral dialogue. They have children at the end of the game, and the Official Design Works confirms it's female.
The gas station attendant. In the original Japanese they had a distinctly male voice, but their English equivalent is a lot more ambiguous. The fact that they're revealed to be the female Izanami can also lead some fans to confusion.
While most of Yosuke's "moments" are funny, there are a few moments where the laughter just has to stop (pretty much anything involving Saki after the second murder, especially since after she's killed you find out she hated Yosuke all along even though he fell in love with her.)
Namatame's pretty damned pitiful as well. Getting the love of his life murdered by a madman, getting caught up in said madman's plot as a pawn, being wrongly framed for the murders he was trying to stop... nothing seems to go right for him. You can add to his suffering by throwing him into a TV, but you'll be punished for it with the bad ending.
2011 was a really bad year for Naoto. She has no friends in Inaba, the police only tolerate her when they need her, and the Investigation Team may as well have neon signs advertising that they are somehow connected with multiple murders. Oh yes, her gender and isolation issues are as bad as Kanji's. You feel glad when she finds people who will like her for who she is.
Kanji is another one; he acts like he does because he wants to be accepted and because people made fun of his hobby (later, job).
Dojima is yet another one. He's gone through more in the past six years than most could handle in their lifetime. Having his wife killed in a hit-and-run, which caused him to become so devoted to his job that he barely interacted with his only daughter to the point that she's practically able to take care of herself at only 6 years of age (and he admits it's due to fear if you go for his S-Link), seeing her kidnapped right before his eyes, and watching her slowly die (though thankfully only temporarily) can be pretty rough on a person. And to top it all off, he finds out that the person who had orchestrated the kidnapping was his own partner, whom he trusted and had been good friends with. And through it all, he remains completely strong and stone-faced. Almost.
And of course Nanako, whose sadness and loneliness whenever she's left to take care of herself by her dad is utterly heartbreaking. Her happiest moments came from a commercial jingle before you came to live at her house. It's no wonder that she latches onto you as a brother instantly. Her Woobie powers are so great that a group of teenagers are repeatedly willing to hang out with a 6 year old kid just to cheer her up.
Nearly all of the Social Links have endured a lot of pain. The only ones who don't suffer from some sort of claim to Woobie-ism are Margaret and Adachi. From Ai, who creates the image of a social dominator to conceal the fact that she's suicidally depressed due to the bullying she went through in her past, to Hisano the self-loathing widow, they should all be really glad that the MC is a Warrior Therapist.
Teddie's verbal tic was changed from adding the word "-kuma" to words in his sentences to making bad puns, many involving the word "bear" in some way. This arguably counts for his name, too, since the connotations of a cutesy bear calling itself "Kuma" ("Bear" in Japanese) don't translate well into English. Although even in Japanese, Teddie also made bear puns (just less often than the English version). This even goes so far as that when fan-subs of The Animation were being made before the dub was released, fans would insert bear puns into Teddie's dialogue rather than retain his use of "-kuma".
Changing "Mayonaka TV" to "The Midnight Channel".
"Everyday Younglife Junes" to "Every day's great at your Junes!"
The item that instantly transports you out of a dungeon was originally called "Kaereiru", from the Japanese "kaeru", meaning "return." Stateside, it's called "Goho-M." This also counts as a Stealth Pun that most people don't get until they say "Goho-M" out loud. Go on. Try it.
The mention of Naoto's family being like Raidou Kuzunoha the 14th is the result of the translators lacking any other option to translate Chie's reference to a Japanese book series about a family of Legacy Character detectives. Does not stop the line from fueling insane levels of Epileptic Trees.
Shadow Kanji in the Japanese version speaks with more stereotypical gay "quirks". In the American version he sounds more Camp Gay, which is the North American stereotype for homosexuality.
Golden's new Lust arcana (from Crowley's Thoth deck) was renamed "Hunger" to avoid any confusing implications that Adachi was lusting after the protagonist. It's supposed to represent "lust for life" rather than just carnal desire (never mind that it has the Mother Harlot of Babylon for its illustration.)