History YMMV / Persona4

26th Mar '17 1:29:19 PM Gosicrystal
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* ThatOneAchievement: Hardcore Risette Fan, which requires you to listen to 250 of Rise's navigation lines in one playthrough. The comments are randomized, and if you engage in too much LevelGrinding many of them will be LostForever.

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* ThatOneAchievement: Hardcore Risette Fan, which requires you to listen to 250 of Rise's navigation lines in one playthrough. The comments are randomized, and if you engage in too much LevelGrinding many of them will be LostForever.[[PermanentlyMissableContent lost]].



** Believe it or not, Nanako can fall under this. Her social link progresses from Rank 6 to Rank 7 after ''three'' holdover visits (ahead of everyone else in the game), and that's with a Justice Persona equipped. The amount of effort needed to get this kid to talk is astounding, since you need a maxed out Expression stat to complete the link. What's worse is [[spoiler: you have to complete the Link before she gets kidnapped, or it's LostForever.]]

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** Believe it or not, Nanako can fall under this. Her social link progresses from Rank 6 to Rank 7 after ''three'' holdover visits (ahead of everyone else in the game), and that's with a Justice Persona equipped. The amount of effort needed to get this kid to talk is astounding, since you need a maxed out Expression stat to complete the link. What's worse is [[spoiler: you [[spoiler:you have to complete the Link before she gets kidnapped, or it's LostForever.[[PermanentlyMissableContent lost]].]]
23rd Mar '17 4:29:25 PM Valiona
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** In Ai's Social Link, after hearing that the guy she likes isn't interested in her, she threatens to [[DriventoSuicide throw herself off the school roof]], but you talk her down. In ''VideoGame/{{Persona 5}}'', [[spoiler:Shiho, after being sexually assaulted by Kamoshida]], attempts suicide in the same manner, surviving but being injured and going into a coma.
** Also from Ai's Social Link, the part where she rejects a suitor for not being good-looking enough and expresses her belief that looks are all that matters. Initially, it comes off as a KickTheDog moment that makes Ai seem shallow, but later on, you learn that she also feels that way about herself, believing so strongly that looks are her only redeeming quality that she becomes suicidal when she's rejected, and this revelation says volumes about Ai's self-esteem (or lack thereof).
** Mr. Yamada casually makes slips of the tongue [[HotForStudent implying that Yukiko, one of his students, is cute]], something that passes without comment. In ''VideoGame/{{Persona 5}}'', Mr. Kamoshida lusts after Ann, [[spoiler:retaliating against her friend Shiho by sexually assaulting her when Ann spurns his advances]]- his attraction to her isn't portrayed as being acceptable in the least, and he comes off as one of the most despicable characters in the game..



** Also, [[spoiler:Shadow Teddie]], although he becomes extremely easy if you have a Persona with Null Ice or actually do what Rise says and guard.

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** Also, [[spoiler:Shadow Teddie]], although he becomes extremely easy if you have a Persona with Null Ice or actually do what Rise says and guard. It's also possible to interrupt Nihil Hand by doing enough damage to the boss while he's charging up, but it's unlikely that you'll be able to manage this unless you're very high level and/or on a low difficulty setting, so guarding is the safer option.



** You'd think Naoki, somebody whose sister was one of the murder victims, would have more importance to the plot than just a Social Link, especially since Yosuke had a crush on his sister.

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** You'd think Naoki, somebody whose sister was one of the murder victims, would have more importance to the plot than just a Social Link, especially since Yosuke had a crush on his sister. Somewhat averted in the manga, though, where several scenes of his Social Link are shown, essentially giving him prominence comparable to the Dojimas in the plot.



** Japan's strict views on gender roles tend to crop up in this game, most notably with Naoto (who is female, but presents as male because despite her dreams of being a detective, the Japanese police force is male-dominated and she feels that no one would take her seriously as a detective if she were female) and Chie (a tomboyish girl who is insecure about not being feminine enough; the English localization tones this down somewhat, since in the Japanese version there's a lot more emphasis on how she ''wants'' to be told she's "girly" and "docile", which would likely rub a lot of western players the wrong way).

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** Japan's strict views on gender roles tend to crop up in this game, most notably with Naoto (who is female, but presents as male because despite her dreams of being a detective, the Japanese police force is male-dominated and she feels that no one would take her seriously as a detective if she were female) and Chie (a tomboyish girl who is insecure about not being feminine enough; the English localization tones this down somewhat, since in the Japanese version there's a lot more emphasis on how she ''wants'' to be told she's "girly" and "docile", which would likely rub a lot of western Western players the wrong way).
19th Mar '17 11:29:39 PM Heartlesswithaheart
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Added DiffLines:

*** "Chie best girl" tends to be used by people who don't like the game, due to generally being the least appealing heroine for reasons under Unintentionally Unsympathetic.
14th Mar '17 8:20:43 PM Animeking1108
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* {{Filler}}: Several scenes and sub arcs add nothing to the plot or characters and could have been dropped from the game completely and relatively little would have been lost in the characters or the central plot of the game. Examples include the camping trip, the school trip, [[BigLippedAlligatorMoment the Amagi inn scene]] and the school festival among others. ''Golden'' proceeded to include even more.

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* {{Filler}}: Several scenes and sub arcs A common complaint about the story is that it would often come to a screeching halt for high school shenanigans that don't add nothing to the plot or characters and could have been dropped from the game completely and relatively little would have been lost story, but are mandatory to sit through in the characters or the central plot of the game. Examples order to progress it. The most notable examples include the camping trip, the school trip, [[BigLippedAlligatorMoment festival, and the Amagi inn scene]] and Inn scene. In a game where time is of the school festival among others. ''Golden'' proceeded to include even more.essence, these scenes cut into days that could be used for level grinding or building Social Links.
8th Mar '17 1:03:52 AM Anddrix
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* HellIsThatNoise:
** The squelchy noises Shadow Rise makes when she's moving.
** The only hint the Reaper's on the same floor as you? Some groaning and the rattling of chains. Which you might not hear over the BGM. Thankfully, unlike ''Persona 3'', he's merely a ChestMonster (and you ''do'' get warned if you find the chest he's in) and not wandering around the floor you're currently on.
28th Feb '17 3:12:39 PM LucaEarlgrey
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** The capsule machine itself, not only because the items you can get of it are of negligible value, but doing so will send you to evening afterwards. While the game tries to justify it in that the machine is faulty and that you need to get the shop staff's attention, it still doesn't make much sense that it takes ''hours'' just to get one prize out of it.

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** The capsule machine itself, not only because the items you can get of it are of negligible value, but doing so will send you to evening afterwards. While the game tries to justify it in that the machine is faulty and that you need to get the shop staff's attention, it still doesn't make much sense that it takes many in-game ''hours'' just to get one prize out of it.
28th Feb '17 3:12:28 PM LucaEarlgrey
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Added DiffLines:

** The capsule machine itself, not only because the items you can get of it are of negligible value, but doing so will send you to evening afterwards. While the game tries to justify it in that the machine is faulty and that you need to get the shop staff's attention, it still doesn't make much sense that it takes ''hours'' just to get one prize out of it.
28th Feb '17 3:08:23 PM LucaEarlgrey
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** Unlike in ''Persona 3'', where you can do social and stat-raising activities and your part-time job during the day and then go to Tartarus at night, you do your dungeon crawling in this game in the afternoon and then afterwards you cannot do your part-time job or go fishing afterwards as the game states that you're too tired for them. Note that in this game, several part-time jobs are also Social Link activities, two of which can only be done at night. It doesn't help that most Social Links are only doable in the afternoon, so you have to decide between dungeons or social every day, unlike in ''P3'' where you can do both in the same day. For what it's worth, the game removes the "condition" mechanic from ''3'', so it balances out a little.

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** Unlike in ''Persona 3'', where you can do social and stat-raising activities and your part-time job during the day and then go to Tartarus at night, you do your dungeon crawling in this game in the afternoon afternoon, and then afterwards if you choose to do it, you cannot do your part-time job or go fishing afterwards as the game states that you're too tired for them. Note that in this game, several part-time jobs are also Social Link activities, two of which can only be done at night. It doesn't help that On top of that, most other Social Links are only doable in the afternoon, so you have to decide between dungeons or social every day, unlike in ''P3'' where you can do both in the same day. For what it's worth, the game removes the "condition" mechanic from ''3'', so it balances out a little.
28th Feb '17 3:06:55 PM LucaEarlgrey
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** Unlike in ''Persona 3'', where you can do social and stat-raising activities and your part-time job during the day and then go to Tartarus at night, you do your dungeon crawling in this game in the afternoon and then afterwards you cannot do your part-time job or go fishing afterwards as the game states that you're too tired for them. Note that in this game, several part-time jobs are also Social Link activities, two of which can only be done at night. It doesn't help that most Social Links are only doable in the afternoon, so you have to decide between dungeons or social, unlike in ''P3'' where you can do both in the same day. For what it's worth, the game removes the "condition" mechanic from ''3'', so it balances out a little.

to:

** Unlike in ''Persona 3'', where you can do social and stat-raising activities and your part-time job during the day and then go to Tartarus at night, you do your dungeon crawling in this game in the afternoon and then afterwards you cannot do your part-time job or go fishing afterwards as the game states that you're too tired for them. Note that in this game, several part-time jobs are also Social Link activities, two of which can only be done at night. It doesn't help that most Social Links are only doable in the afternoon, so you have to decide between dungeons or social, social every day, unlike in ''P3'' where you can do both in the same day. For what it's worth, the game removes the "condition" mechanic from ''3'', so it balances out a little.
28th Feb '17 3:06:44 PM LucaEarlgrey
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* ScrappyMechanic: Rainy days. Most social links can't be done on rainy days, dungeons have extra ([[GoddamnedBats annoying]]) enemies, but on the upside you can get (mostly worthless items) from a capsule machine, and increase random stats via Aiya's Rainy Bowl. However, if you're on a NewGamePlus, those upsides are completely worthless, making you simply waste an afternoon. ''Golden'' adds some viable alternatives with movies for leveling up your party members (and maybe some social link points) and a cafe to get skill cards, though this comes with having to wait for bikes to get unlocked first (although you can do the bike rides on rainy days).

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* ScrappyMechanic: ScrappyMechanic:
**
Rainy days. Most social links can't be done on rainy days, dungeons have extra ([[GoddamnedBats annoying]]) enemies, but on the upside you can get (mostly worthless items) from a capsule machine, and increase random stats via Aiya's Rainy Bowl. However, if you're on a NewGamePlus, those upsides are completely worthless, making you simply waste an afternoon. ''Golden'' adds some viable alternatives with movies for leveling up your party members (and maybe some social link points) and a cafe to get skill cards, though this comes with having to wait for bikes to get unlocked first (although you can do the bike rides on rainy days).days).
** Unlike in ''Persona 3'', where you can do social and stat-raising activities and your part-time job during the day and then go to Tartarus at night, you do your dungeon crawling in this game in the afternoon and then afterwards you cannot do your part-time job or go fishing afterwards as the game states that you're too tired for them. Note that in this game, several part-time jobs are also Social Link activities, two of which can only be done at night. It doesn't help that most Social Links are only doable in the afternoon, so you have to decide between dungeons or social, unlike in ''P3'' where you can do both in the same day. For what it's worth, the game removes the "condition" mechanic from ''3'', so it balances out a little.
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