Tear Jerker: Persona 4

What, you thought the happiest game about murder ever wasn't going to have any Tear Jerkers? Come on, this is Shin Megami Tensei. Of course you're going to cry.


  • Persona 4 pulls off a string of moving moments, from the beginning of the final kidnapping. You finally get the opportunity to tell the truth to your uncle about what has happened, only to watch it come just a tad too late for his daughter, who is kidnapped and thrown into the TV world. You chase down the guy who is responsible for the people being thrown in, and he seems certifiably insane. Upon completeing the rescue arc, you reach the scene that is a CMoA for the game's creators. It was too late for Nanako, who dies in her hospital room with you, Teddie, and her father at her side. As Ryotaro walks calmly out of the room, your team realizes he is going to talk to Namatame, who threw Nanako in in the first place. As the police haul him off to his room, they leave the suspect unguarded, prompting you and the others to enter the room for a grand confrontation. This is the ending fork for the bad or normal ending. But it isn't over yet. If you make the right decisions, you get to cry tears of joy as Nanako is miraculously resurrected by the will of Teddie, who has finally realized what he is: a Shadow... with a Persona. As Igor states, the Velvet Room is no place for beings without an Ego. So, only humans can enter.
    • Just listen to that scream Kanji makes when he punches the wall. Sums it up perfectly. For anyone who has actually lost a sibling, it's even worse.
      • Chie, Rise, and Yosuke's Social-Links can all tug on your heartstrings. Chie wonders aloud if other people think about what makes them worthwhile because she doesn't want to be just that girl who looks out for Yukiko. Rise used to get picked on when she was a little girl because she wasn't very good at talking to people and she'd always look at the ground; after she became an idol, she publicly campaigned against bullying, then met a girl who would get picked on just like Rise was. That girl would send Rise letters and tell her about the improvements in her life; it really meant a lot to Rise. Yosuke tries to work through how awful he feels about Saki secretly hating him. Two girls at Junes start bad-mouthing Saki, but then Yosuke stands up for her, even though she's dead and she hated him.
      • The Sun Link again has a chance to be a very moving one, if you choose the Drama Club. Yumi is dealing with her personal issues of a father who abandoned her, but is now dying. Through the course of the S-link, she begins to truly appreciate and accept her father as his condition gets worse. In the end, she thanks him for the gift of her own life as he dies with her at his side.
    • The final battle. After wearing Izanami's HP down to almost nothing, she starts targeting the protagonist with an unblockable instant death attack every turn. One by one, the other party members shove you out of the way and are sucked down into some misty dark world. And then it hits you anyway.
      • After you're hit by the instant death attack, all your friends and family tell you how much you mean to them and convince you to fight against Izanami one last time.
      • Amplified in Golden, everyone's lines are actually fully voiced. And with those voiced lines, you are guaranteed to break down and cry on at least two of them.
      • Watching the final cutscene, with the main character leaving and all the friends he made coming out to say goodbye. The train pulls away, the credits roll...
    • The texts you receive after leaving the hospital.
    • Hisano Kuroda's Social Link. It manages to invoke the Death Arcana's true meaning in a really tragic way: by having the person closest to you forget all about you.
  • Can a song be a Tear Jerker? Because Corridor is soul-crushing.
    • Alone. This song (spoilers in the comments) reduces anyone with a soul to TEARS the first time you hear it in game. There's a reason the usual response of gamers when that song plays the first time is, "I'm going to break Adachi's fucking legs..."
      • Which both have nothing on Heaven. Poor Nanako... The Reincarnation manages to be even worse. The lyrics are heart wrenching if you think about them for even a moment.
    I can't remember the smile, that you gave to me
    I had no way to tell you, "don't walk away"
    Still sorrow keeps on tying me but my soul wants to get freed
    Let my heart loose from a chain.
    • Then Golden adds Memory. The music is haunting enough, but it plays during a bonus dungeon, Hollow Forest, where Marie has gone, the party thinks at first, to commit suicide. Which, it turns out, she's doing to prevent the fog that she absorbed from overrunning Inaba. And you have to fight against her, when you had to get her Social Link to level 10 in order to access this dungeon. Helluva reward for the new Social Link, huh?
  • Hearing Nanako's monologue about how, to quote Kanji, she's telling herself that she isn't alone just so she doesn't fall apart.
  • When Souji/Yu leaves Inaba and his friends ran after the train, crying and talking to him
  • Ai of the Moon Social Link at first appears to be a real jerk. Get far enough in her social link and then you find out why she's that way. She was bullied and ostracized for her appearance and weight, but when her family came into some money, she dieted like crazy and changed her looks, all because she just wanted friends and to be loved. Her change in attitude, however, just made the rift bewteen her and other people grow wider. Then there's whole scene of the Hero trying to stop her from jumping off the school's roof.
    • Right after Ai reveals her backstory, she begins to wonder whether she will ever be loved. The way she says "It's not like I have any other redeeming qualities!" is truly heartbreaking.
  • When Nanako is kidnapped and Dojima is in hospital from trying to save her, the MC returns to an empty house. No Nanako cheerfully calling out 'Hi big bro!'. No Dojima chillaxing and drinking coffee. Even the music changes to a slower, sadder version, and it is heartbreaking.
    • Since many considered Nanako kind of annoying the first few hours of the game. "God, she says that EVERY TIME!" But you get so used to it, and through her social link you get to see just how sad this child is. You help her through it, you help mend a tiny broken family... and then tragedy strikes and you come home to that empty house and you realize just how much you actually loved your "lil' sis", and how true the old "you never know what you have until it's gone" cliché can ring.
    • "You opened the fridge. It looks the same as ever inside..."
    • In November, you can also check the cushion Nanako used to sit on to find a handwritten note from her. If you aced your exams, you'll also find the Partial Award. It's one use, can only be equipped by the protagonist and is the only item in the game that can be used to revive him after a KO.
  • Naoki Konishi, the Hanged Man Social Link, is absolutely heartbreaking. Dealing with his struggle to understand his feelings over the death of his sister. It reaches it's peak in the ninth rank, where the player and Naoki goes to the scene of his sister's murder. After spending months being tormented by his emotions, he finally cries.
    Naoki: She must've wanted to live more, huh?
    • Naoki talking about the cream puffs rotting in his fridge since his sister isn't there to eat them.
    • If you maxed out his social link, his plea to you at the end of the final battle can hurt a lot, too. This guy's already lost his sister, and now it looks like he's going to lose you too. He even calls you senpai, for the very first time.
    • Naoki's social link in itself has a good three or four rank-ups that guarantee tears. Either you'll cry because he's caught between feeling pitiable and being alone, you'll cry when he says he'd rather have felt like a cold-hearted person than feel the pain of Saki's death, or you'll cry when he cries.
    • Not helped by the fact that he's voiced by Derek Stephen Prince, basically as Ken (who also lost an older sibling).
  • Meeting Naoto's shadow was heartbreaking as well, she was essentially a lonely child. Watching her cry about just how lonely she was nearly had this troper in tears.
    • Despite him being played largely for laughs, this troper found Kanji's shadow very sad as well. Quite a bit of his rant involves him wanting someone (anyone!) to accept him. Hell, even his defeat quote is a plea for acceptance.
    • While mostly creepy, Teddie's shadow also counts when you realize what he represents: existential fear and nihilistic dread. He constantly says that the protagonists' search for the truth is pointless, that nothing but suffering awaits them, and that they only smart way to live is to lie to yourself. These are all very real feelings to people with depression. He also shows what someone as cheerful as Teddie can be hiding.
  • Nurse Sayoko Uehara speaking about the death of one of her former patients, a little boy who had a crush on her.
  • Golden adds consequences for having multiple girlfriends. On Valentine's Day, each girlfriend will ask to spend the day with the MC like Christmas Eve, but this time, the player must directly reject each girl he didn't choose, one by one and face to face, watching as each girl's heart breaks.
    • On the "consequences for having multiple girlfriends" subject, this can be twisted into a heartbreaking Player Punch in the Final Battle. You could potentially have a party consisting of the player, Naoto, Chie and Yukiko, and you could be dating all of them at the same time. And then the final boss starts targeting you with the instant death attack and each of them push you out of the attack's way and take it in your stead. Those girls would willingly sacrifice their lives for you...and you cheated on all of them.
  • Three of your female social links directly confess their love to you and turning them down can be painful. Yukiko immediately runs off, on the brink of tears, and you have to leave Yumi behind in an empty classroom. Ai is the only one who takes it relatively well, although she still states she needs some time to get over you.
    • You also have to cut Ayane off before she can even get the words out. The point where your relationship with Rise becomes romantic is when she's having an emotional crisis and doubting whether or not she truly wants to leave show business. Players that don't want to date Rise have to just stand there, when a good number of them would be perfectly willing to hug her.
  • Teddie being utterly horrified when he thinks that Marie is dead after her boss battle.
    Teddie: Emmy-chan...?
    Teddie: Come on... You're such a sleepy-head.
    Teddie: It's time to wake up, okay? Emmy-chan...!
    Teddie: No! This isn't happening! What did we do wrong!?
    Teddie: Emmy-chan, wake up! Don't die!
  • During Golden, helping Marie come to the realisation that instead of trying to regain her old memories, she can make new ones with you and the others on the Investigation Team. And then this brisk, abrupt, rude girl gives you the most heartfelt of thanks, even if you only want to be friends with her.
  • Snowflakes, the new overworld song that plays in January. Kind of reminds you that both the game and your stay in Inaba are almost over.
  • Failing to save the next victim from the tv world in time. The MC dropping his cell phone despondently after being told of their death makes it all the more heartwrenching. Sure you get to restart and try again, but that doesn't take away the impact.
  • Hearing Namatame talk about Mayumi Yamano, the announcer and the first victim. In his own words, she was the only one who accepted him for who he was and in turn, she gave meaning to his life. And after all the shit they had to go through because of their affair, he has to helplessly watch while she was calling for help from inside the TV World, turning up dead a day later.
  • Doing New Year's greetings to all social links in Golden, Hisano, Naoki, and Yumi each tell you they're in mourning.
  • Rise's "I love you, senpai!" as the train leaves in the Good Ending, complete with tears streaming down her face. While she's never very subtle about her feelings toward the MC, unless you romance her, it's only here where she actually confesses she loves him. With you returning home and, if you completed her social-link, her returning to show business, she likely didn't want you to leave without knowing how she really felt.
    • Hits even harder if you do romance her. You're her first boyfriend and she doesn't want you to forget about her.
  • Kanji's fear of hospitals, stemming from the fact that his father died in one while he was nowhere to be found. Poor guy almost has a breakdown when his mother is apparently taken to one (Thankfully for very non-lethal reasons).
    • When you have to say your goodbye to him on the penultimate day, he politely asks you not to look back when the train pulls out of the station. He's grown to greatly admire and look up to you, and he can't bear for you to see him crying.
  • When Marie finally regains her memories. And realizes what her role was.
    Marie: I am... a being destined for non-existence.