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Main Character Index > Kingdoms and Regions > Kingdom of Fiore | Edolas | Alvarez Empire

Spoilers for all works set before the end of Fairy Tail are unmarked. Examples pertaining to 100 Years Quest can be spoiler tagged if deemed necessary.


Alvarez Empire
https://static.tvtropes.org/pmwiki/pub/images/imperial_seal.jpg

The Alvarez Empire is a colossal military superpower located on Alakitasia, the neighboring continent to Ishgal. Rising tensions with the nation following the destruction of the Magic Council's deterrent weapons have sparked worries of war, and for currently unknown reasons, the Empire seems hell-bent on capturing Lumen Histoire, Fairy Tail's ultimate treasure. A previous attempt at an invasion of Ishgal ended in failure due to the weapons of the Magic Council, but with the Council being killed and Face destroyed, war seems all but inevitable by the time of Fairy Tail reforms itself in X792.


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    Alvarez Empire in General 
  • Above Good and Evil: Alvarez makes no distinction between light and dark magic. The elite guard doesn't seem to care that their emperor can kill anything around him.
  • Antagonist Abilities: Many of its members, especially the Spriggan 12, turn out to have won the Superpower Lottery in some shape or form. Special mention goes to Superpower Lottery jackpot winners August, Irene and DiMaria.
  • Badass Army: Count how many times you'll see the word 'badass' on this page.
  • Big Fancy Castle: The imperial palace in Vistarion is huge and towers over the entire rest of the capital city.
  • Co-Dragons: August, Irene, and Invel all serve as Zeref's closest allies. The former two are two of the most powerful members of the 12 that Fairy Tail has the dubious honor of facing, while the latter is Zeref’s chief-in-staff and stays at his masters side at all times.
  • Cool Airship: Alvarez has an entire armada of armed-to-the-teeth air-battleships at its disposal. When they start showing up, there's a Mass "Oh, Crap!" reaction.
  • Culture Chop Suey: Justified in that a continent-spanning nation as massive as Alvarez created out of formerly disparate countries would be incredibly diverse, but in terms of inspirations, Alvarez's government appears to be a take on pre-Magna Carta England (a supremely powerful monarch who can and often does leave the actual governing to a Ministry while he's off doing something else). Their symbol strongly resembles a Fleur-de-lis (the symbol of French royalty), and Spriggan is regarded by Ishgal as a Napoleon-esque figure (Villain with Good Publicity to his people, The Dreaded by everyone else). The desert region is clearly based on Ancient Persia, with Ajeel's attacks called out in Gratuitous Arabic, and the capital, Vistarion, has architecture that appears to be based on a mixture of Renaissance-era Italy, Germany, and France. They also celebrate "Respect for the Aged Day," a Real Life holiday celebrated in Japan, something that isn't celebrated in Ishgal.
  • The Dreaded: The Empire's very concept strikes dread into the hearts of everyone in Ishgal: they are 730 guilds strong, light and dark combined, outnumbering Ishgal's 500; their elite fighting force, the Spriggan 12, equal if not outmatch the Ten Wizard Saints (the strongest of which, to make matters worse, defected to their side); and Spriggan—the man who united and commands them all—also happens to be Zeref, the most terrifying dark wizard who ever lived.
  • The Empire: Alvarez has conquered the entire continent of Alakitasia after overthrowing their equivalent of the Magic Council, and they have their eyes set on Ishgal.
  • From Nobody to Nightmare: Emperor Spriggan claims that Alvarez was originally a tiny country when he first set it up. Then he kept absorbing more and more guilds into it until about a hundred years later, when it's become a continent-wide superpower.
  • Godzilla Threshold: An invasion from the Empire is one of the only reasons the Magic Council would have considered deploying Etherion or Face. Unfortunately, the past arcs' antagonists' actions removed those weapons from the playing field.
  • Knight of Cerebus: They are among the few enemies that Fairy Tail has been shown to fear. Pointedly, the token This Means War! scene has resident Blood Knight Natsu admit to being afraid, and this time around, the Rousing Speech was more of a pep talk than an attempt to get Fairy Tail pumped up.
  • Million Mook March: Alvarez's army numbers at least over a million strong; in fact, the bulk of the invasion force that marches on Ishgal from the west led by Invel and Zeref actually numbers at a million, to say nothing of the initial airship assault, the armada from the south, and the smaller expedition from the north with all the soldiers needed to mobilize the vehicles and weapons necessary.
  • Military Mage: The army consists of the combined forces of all the guilds on the continent, with the scale ranging from lowly Mooks to the likes of the Spriggan 12.
  • Mooks: Like the Baram Alliance or the Fiore Kingdom, they have a large amount of soldiers at their disposal, though certainly by far the greatest amount.
  • Sorting Algorithm of Evil: They're far more dangerous than the Balam Alliance. While the Balam Alliance were no slouches either, the Alvarez Empire has over a million Mooks, Elite Mooks of which some cause trouble to Fairy Tail members, the Quirky Miniboss Squad is as strong as Ishgal's strongest who's also one of them and they're led by Zeref, who's the most powerful mage in history.
  • Spell My Name With An S: The initial Kodansha translation of the name was "Albareth" before the proper spelling was revealed, though this didn't stop A-1 Pictures and CloverWorks from using the same spelling for the anime. However, Funimation still calls it "Alvarez".
  • There Is No Kill Like Overkill: Their opening strike against Magnolia is made up of a fleet of fifty full-sized air-battleships flying higher than conventional radar systems can detect, and dropping right down on top of all of them. Once Fairy Tail retaliates with the Dragon Slayers on with their Exceed and Jupiter, it's quickly revealed that this was a feint; Spriggan actually had three hundred more ships converging from all sides, another army poking a hole in Fried's barrier, an incoming Million Mook March, and all of the Spriggan 12 mixed in. This is actually justified because Zeref knows just how brilliant of a strategist Mavis is, and wanted to throw her off of her game by forcing her to tip her hand early and then turn her playbook on its head.
  • Would Hurt a Child: Their mooks would, anyway. Witnessing this is what causes Team Natsu to have their first hostile encounter with them.

Government

    Spriggan 

Emperor Spriggan

See his entry on the Main Villains page as Zeref.

    Yajeel 

High Minister Yajeel

Voiced by: Takashi Matsuyama (Japanese), Andy Mullins (English)

https://static.tvtropes.org/pmwiki/pub/images/yajeels_profile_image.png

The High Minister of the Alvarez Empire, and grandfather of the Spriggan 12's Ajeel Raml.


  • Affably Evil: He may be on the opposing side, but he went completely out of his way to make sure Makarov was treated as an honored guest of the Empire, teaching him how to play a popular card game played in Alvarez.
  • Cool Old Guy: For a member of The Empire, he's very friendly.
  • Even Evil Has Loved Ones: He is sad to hear of Ajeel's defeat and possible death since he's his grandson.
  • I Was Quite the Looker: In the anime, Yajeel comments that he looked quite a lot like Ajeel when he was younger, including having the same Anime Hair. Ajeel is annoyed when Elfman quips he'll look like his grandpa as a result.
  • Like Father, Unlike Son: Yajeel is a Cool Old Guy that treats his country's unofficial enemies respectfully. His grandson, on the other hand, is an Arrogant Kung-Fu Guy who doesn't treat his own emperor formally.
  • Mr. Exposition: He's the one who tells Makarov about Emperor Spriggan and the Spriggan 12.
  • Take Me Instead: He begs Elfman and Lisanna to take his life instead of Ajeel.
  • Token Good Teammate: In an empire where every major resident in it is either a proponent of war or just indifferent to it, Yajeel is the only one who understands that War Is Hell.
  • Undying Loyalty: The way he gushes about the Emperor would make one wonder if he knows (or cares) that he's the Black Wizard. And judging how he knows about his curse, he most likely does.

Spriggan 12

The elite bodyguards and personal enforcers of Emperor Spriggan, the Spriggan 12 is also known as the Shields of Spriggan. Each of them is said to be so formidable, their magic power is well beyond Ishgal's Ten Wizard Saints.

    Spriggan 12 in General 
  • Asskicking Leads to Leadership: As the strongest wizards of the Alvarez Empire, a number of them also serve as generals in the imperial army.
  • Badass Crew: Individually, each member is said to be at least as strong as the mightiest of the Ten Wizard Saints, who also happens to be on their side. All but two of them (Invel and Wall) could not be defeated by the best fighters Fairy Tail had to offer without some serious teamwork and/or creativity, while the best of them (August and Irene) take a serious beatdown from two of the series' biggest powerhouses (Gildarts and Erza), and still didn't go down, only dying by their own hands.
  • Bare Midriffs Are Feminine: The three female members (Brandish, DiMaria, and Irene) all leave their midriffs on display, though DiMaria later changes to Sensual Spandex.
  • Bodyguarding a Badass: When the Emperor is Lord Zeref himself, any kind of bodyguard and protector he has automatically becomes this.
  • Early-Bird Cameo: All twelve members make an appearance at the start of the Avatar arc, each with their Face Framed in Shadow or their backs facing the screen.
  • Equal-Opportunity Evil: The Spriggan 12 are composed of people from various places and non-humans. Ajeel most likely comes from a desert-like region; DiMaria is a descendant from the people of Mildian, the birthplace of Zeref; God Serena, Brandish, August, and Irene came from Ishgal, the country they seek to destroy; and four of them aren't human at all (Wall is a Machias, Bloodman and Larcade are Etherious, and Irene is a human-turned-dragon).
  • Fallen Hero:
    • Irene was once a beloved Queen of Dragnof, a kingdom in ancient Ishgal where humans and dragons lived together in harmony. Unfortunately, her invention of Dragon Slayer magic wiped out most of dragonkind and turned her into one herself. It all went downhill from there.
    • Being the number one ranked Wizard Saint meant that the Magic Council recognized God Serena as the most powerful wizard on the continent who isn't a dark wizard. Then he ran off to go join the Alvarez Empire, Ishgal's biggest geopolitical threat, just to take a crack at Acnologia.
  • The Force Is Strong with This One: They all have magic power so extreme, hardened badasses like Natsu, Gray, and Kagura lose their composure against them.
  • A God Am I: No less that four of them (Ajeel, God Serena, DiMaria, and Bloodman) declare themselves or their powers to be godlike in scope, with only DiMaria being truly justified since her power actually does come from a god. Ironically, the three legitimately strongest (August, Irene, and Larcade) make no such declaration of themselves.
  • I Am Not Left-Handed: Every time Fairy Tail and their allies think they've proven themselves more than a match for these so-called mightiest wizards in the world, their opponents whip out a massively powerful new spell that reveals just how much they've been holding back.
  • Military Mage: They all hold high-ranking positions in Alvarez's military and many possess their own personal squads.
  • Mythical Motifs: Spriggans, one of the most sinister types of the fae, in contrast to Fairy Tail's own association with fairies.
  • Overshadowed by Awesome: These guys indeed stand among the most powerful villains in the series, and to their credit, a majority of them take quite a bit of effort, teamwork, and exploitation of their Achilles Heels for Fairy Tail and their allies to take down, with a handful of them destroying themselves rather than suffering any true defeat. But because they are built up as being so powerful that Fairy Tail shouldn't attempt to fight them, it lessens their impact when it turns out all the heroes needed to do to beat most of them was to try anyway.
  • One-Man Army: Judging by the powers (Wall's ultimate attack is Etherion, an explicit nation-destroying weapon), feats (August, Jacob and God Serena wiped out the nation of Bosco without breaking a sweat and no sign it actually tired them in any manner) and epithets (Brandish the "Nation Destroyer") of the various members, each one of them could conquer/destroy an entire country on their lonesome with at least some effort.
  • Person of Mass Destruction: Most of them seem to be differentiated from past villains not by having ancient Lost Magic (like the Seven Kin of Purgatory) or dirty, underhanded tactics and creative uses of magic (like the Nine Demon Gates), but by having sheer magical power and skill, using spells that are on such a wide scale that have hardly ever been shown in the series before.
  • Praetorian Guard: Each of them was hand-picked by Zeref, the Big Bad, due to their level of power. They are answerable only to him, and are at the top of the chain of command in the Imperial Military.
  • Quirky Miniboss Squad: Par the course of Fairy Tail, the Spriggan 12 are a colorful bunch of characters that wouldn't be out of place in the guild with a few attitude adjustments. It's just that each one has the magic power capable of bringing entire nations to their knees.
  • Red Baron: All of them except Neinhart had a certain kind of epithets.
  • Self-Disposing Villain: Only two of them, August and Irene, are far too powerful for Fairy Tail's strongest to defeat, in the end, instead choosing to commit suicide (August to take his enemies with him, Irene out of grief and secretly enchanting her mind into Wendy's subconcious so she can finally escape the living hell of dragonification and seek a suitable body that isn't beset by a Dragon Seed.
  • Smug Super: Pretty much all of them have a sense of superiority regarding their abilities. Given that Zeref considers them the strongest mages in Alvarez it's more than warranted.
  • Story-Breaker Power: Mashima admits the Spriggan 12 have Antagonist Abilities that most manga authors avoid giving their villains because "they'd destroy the framework of the story".
  • Superpower Lottery: These guys have hit the jackpot, being twelve of the most powerful wizards to walk the earth. Mashima openly describes each of their abilities as a different form of "cheating" magic.
  • Teeth-Clenched Teamwork: Zigzagged. While they serve as the emperor's bodyguards, most of the twelve don't see each other as comrades, with some of them laughing at the others for getting beaten. That being said, Brandish and DiMaria are Vitriolic Best Buds, August is fiercely protective of the entire group, and a few such as the likes of Jacob and Larcade help each other out without hesitation, which showcases that not all of them are completely dismissive of each other.
  • World's Best Warrior: They are this to Alakitasia where they are well renowned throughout the continent for their immeasurable strength and magical power as the Shields of Spriggan.
  • You Don't Look Like You: Some of the Spriggan 12's silhouettes bore little to no resemblance to members who later appeared; notably none of the silhouettes resembled Jacob Lessio, Bloodman, Neinhart, Irene Belserion or Larcade Dragneel. Wall Eehto also possessed a small creature (implied to be Obra from Raven Tail) perched on his shoulder.

    August 

"Wizard King" August

Voiced by: Yoshito Yasuhara, Natsumi Fujiwara [child] (Japanese); Bruce DuBose, Brittany Lauda [child] (English)

https://static.tvtropes.org/pmwiki/pub/images/august_ft_2018.png

The leader and mightiest member of the Spriggan 12, and the secret son of Zeref and Mavis, though only he is aware of his own heritage. Gifted with tremendous magic power at birth, August can instantly copy any form of Caster-type magic he sees and add it to his ever-growing repertoire of spells, making him one of the most powerful wizards to walk the earth.


  • Above Good and Evil: This creed is illustrated best when he gives "The Reason You Suck" Speech to Jellal, deconstructing everything he and Crime Sorcière believe about light being "good" and darkness being "evil". As it later turns out, he speaks from experience over the fact that he was abandoned as an infant despite being born with magic that could be classified as neither light nor dark.
  • The Ace: Everyone from Makarov to Brandish to Jacob claims that August is the most powerful member of the Spriggan 12, which is demonstrated in full force when he solos most of Crime Sorcière without a scratch, followed by being the only character to fight a fully-powered Gildarts on equal footing. Considering he's the son of the Big Bad and Big Good, it's not surprising.
  • Achilles' Heel: His Power Copying doesn't work with Holder-type magic, since he is unable to copy the materials required to use such spells.
  • Adrenaline Makeover: After Mest brainwashes Brandish into harming August, the wizard assumes a much more intimidating form that turns his skin a deep red, thickens his hare into a long mane, and causes yellow lines of power to etch along his skin, along with letting his chest be fully exposed to reveal a muscular build.
  • Affably Evil: According to Brandish, August is easy to reason with despite working for the infamous Black Wizard, as well as being loyal towards him.
  • Affectionate Nickname: Brandish refers to him as "Grandpa" to demonstrate the close bond they've shared since she was a child, despite the two having no blood relation.
  • Alas, Poor Villain: He ultimately ends his suicidal attack on Fiore at the cost of his life alone, with nobody realizing he did it to spare his mother. What's more, his death also ends any hope of his parents ever knowing who he was and what they truly meant to him, with Zeref seeing him as little more than a faithful pawn, and Mavis seeing him as just a formidable enemy with only the vague feeling he was something more when he appears behind her in spirit and child form. However, Natsu's Beta Heaven experience offers a potential scenario where August and Larcade reap a happy afterlife.
  • All of the Other Reindeer: Due to their fear of his magic, August was treated as an outsider by everyone else, including Precht, who chose to abandon him rather than raise him. This persists well into his old age, where the people of Alvarez fear his wrath as a Person of Mass Destruction, to the point of dubbing the month of August itself "the Month of Fear". The only ones who don't fear him are his fellow Spriggan 12 members, a number of whom love and admire him.
  • Anti-Magic:
    • He's particularly skilled at negating spells as powerful as Fairy Glitter, making him virtually impervious to magic. It does not, however, have any effect on Holder-type magic.
    • The sheer raw power of Ars Magia is so intense that it can actually disrupt magic spells while in use.
  • The Archmage: He knows more kinds of magic than the Big Bad himself. Unlike most examples, however, he learned all his powers not through countless years of study, but by winning the Superpower Lottery with Power Copying magic.
  • Badass Long Robe: Wears the stereotypical wizards robe and is one of the strongest members of the incredibly powerful Spriggan 12.
  • Bastard Bastard: His parents were never married, and while not completely evil, he's loyal to The Empire and his Big Bad father.
  • Beat Them at Their Own Game: His fighting style consists of him calmly and nonchalantly analyzing his opponents' magic, and then turning it up a notch to hurl it back at them. He uses Grand Chariot on Jellal, time dilation on Racer/Sawyer, a fire-based Fantastic Nuke on Natsu and his friends, and turns Midnight/Macbeth's spell on him.
  • Beware the Nice Ones: Despite his cold and calculated demeanor, he is comparatively the most reasonable member of the Spriggan 12 who is universally respected by his comrades, and loved like a grandfather by Brandish. However, he doesn't hesitate to show his mettle as the world's strongest wizard to those who manipulate his allies, as Mest learns this the hard way when he tries using Brandish to assassinate him.
  • Blind Obedience: He believes his personal feelings on the war with Fairy Tail are irrelevant. They are ordered to fight, so they fight; any thoughts otherwise would be considered treason. His obedience takes on a whole new light when it's revealed he's Zeref's son.
  • Body Horror: When Ars Magia goes into effect, it causes those caught in it to cough up blood and gasp in pain because their blood is evaporating inside their bodies, which has the side-effect of damaging the respiratory system due to their oxygen drying out. While this goes on, August's own body suffers the same effects and tears itself apart due to the sheer power of his unrestrained magic going wild.
  • Born Winner: August had tremendous magic power right out of the gate, which led Precht to contemplate killing him before deciding to simply abandon him. His power was so great that he was born knowing exactly who he was, who his parents were, and what it took to survive on his own. Since then, he has become one of the most powerful Archmages in the history of Earth-land.
  • Cool Old Guy: He is regarded by Brandish to be the most gentle and reasonable of the 12, which is clear from how he protects Ajeel from Laxus's attack, and stops Jacob from attacking Acnologia. Unfortunately, his loyalty to his emperor means a lot more.
  • Curb-Stomp Battle: This is what August delivers to Jellal and Crime Sorciere, with none of them standing a chance.
  • Dangerous Forbidden Technique: His ultimate trump card, Ars Magia, completely reduces everything and everyone around himself to dust and vapor, with a range at least the size of a country like Fiore. The drawback is that his own body cannot survive casting the spell, which doesn't stop once cancelled.
  • Died Happily Ever After: His child self, along with a young Larcade, appear with a married Zeref and Mavis, as well as Igneel, in Natsu's Beta Heaven, as the couple's sons. This means August will finally get the parental love and recognition he always wanted.
  • The Dragon: August is undoubtedly the strongest member of the Spriggan 12, the overall leader of the group, Zeref's most unbendingly right-hand man and the final opponent Fairy Tail faces before the ultimate confrontation with the Big Bad Ensemble.
  • The Dreaded: Makarov has seen what this guy can do, and he regards him with a mixture of awe and terror. His power is so renowned that his own people, including his fellow 12, regard him as a walking calamity and address the month of August itself "the month of fear" because of him.
  • Even Evil Has Loved Ones: He genuinely loves his parents, whom he knows all too well are unaware of his relationship to them, so much so that when he's gearing up for a suicide attack that'll take out the whole continent, he cancels it out the moment he sees Mavis suffering from it, ultimately killing himself in the process.
  • Even Evil Has Standards: While he believes that the Emperor's enemies should be defeated, he is still against needless violence, considering his more bloodthirsty comrades' sadistic tendencies to be ungraceful at best. He opts to give Mirajane a quick Mercy Kill instead of leaving her to Irene. He also appears disgusted by Larcade's magic.
  • Evil Counterpart:
    • To Gildarts. Both of them are the most powerful members to their respective sides, both are the ace wizards of Fairy Tail and the Alvarez Empire respectively, and both are considered to be the worlds strongest men. But while Gildarts understood love and a relationship between a parent and a child, August never knew love and never experienced it as he was abandoned as an infant.
    • To Cana. Both were left alone to find their fathers and were forced to live in their shadows without ever telling them who they were. But while Cana eventually did tell Gildarts the truth and desires her own independence while having the love of a father, August is content to keep his past a secret and resigns himself to complete servitude under Zeref, never knowing the love of a parent.
  • A Father to His Men: As the oldest and leading member of the Spriggan 12, he prioritizes his subordinates' safety whenever he can help it. As a result, he is greatly admired by his juniors, and is viewed as a grandfatherly figure by Brandish.
  • Game Face: When his skin turns blood crimson, his hair looks as if it's set ablaze, and his body gets covered in Power Tattoos, it marks the moment that Fairy Tail realizes they are completely and utterly screwed.
  • Instant Expert: His Power Copying ability allows him to amass an entire arsenal of spells with zero effort, and completely run circles around those who've spent years practicing the art.
  • Kung-Fu Wizard: On top of his incredible magic power, he is also an exceptionally powerful foe in hand to hand combat. The fact he can fight Gildarts on genuinely even ground is a testament to this.
  • Logical Weakness: His magic can't copy spells that require equipment he doesn't have.
  • Luke, You Are My Father: He is the love child of Zeref and Mavis, conceived right around the time Mavis "died". However, he never tells his father the truth, and only reaches out to his mother during his death throes.
  • Magic Staff: A more classical example of one given the series, with a gnarled, wooden haft and a jewel at the top. He also uses it as a walking staff. Unlike most examples, he also uses it as a melee weapon, skillfully wielding it against Gildarts.
  • Master of All: August wields any spell with ease, surpasses those who use the same magic in skill, and is considered the supreme king of all magic, both past and present. However, it is ultimately subverted by the fact that he copies his opponents, and furthermore cannot copy Holder-type magic.
  • Meaningful Name: An In-Universe example. Zeref named him August because it was the month of the time he remembered spending with Mavis, whom he states August resembles, without ever knowing that she is his mother.
  • No-Nonsense Nemesis: August is not one to take joy in fighting or treat his foes as playthings, so he prefers to end his enemies as quickly as possible.
  • Old Soldier: He's stood as Zeref's most powerful and loyal subordinate for nearly a century.
  • One-Winged Angel: He uses this right off the bat after Mest tries to use Brandish to stab him in the heart, turning his body red and covering it in magic runes, which he maintains throughout the rest of the arc.
  • Punch-Clock Villain: Brandish says that August is a gentle person by nature and the easiest to talk things out with. Much like Brandish herself, he can only be seen as a villain because of his fierce Undying Loyalty to the Emperor.
  • Purple Is Powerful: Has a prominent purple cape alongside his robes and is among the most powerful wizards in the series.
  • Rank Scales with Asskicking: Is the closest thing to a leader amidst the Spriggan 12 and is the most powerful among them, with the possible exception of Irene.
  • Red Baron: He has two titles: "Wizard King" and "Calamity", due to being The Archmage and The Dreaded, respectively.
  • Self-Disposing Villain: Despite going toe-to-toe against Gildarts, the strongest wizard in Fairy Tail, August emerges unscathed and resorts to using a self-sacrificial spell in an attempt to kill everyone in Ishgal, but aborts the attack upon seeing his mother Mavis suffering, causing only his own demise.
  • Self-Fulfilling Prophecy: He states to Jellal that the only person who could likely defeat Zeref's son (himself) would be his own mother. As he's preparing to sacrifice himself to destroy Fairy Tail once and for all, he sees Mavis (his mother) in the middle of the devastation and loses his will to do it, allowing his magic power to consume him instead, thus fulfilling his own words about his defeat.
  • Strong Family Resemblance: As a child, August was the spitting image of his mother Mavis, with Zeref noticing their similarity.
  • Suicidal Cosmic Temper Tantrum: After he and Gildarts fail to best each other in combat, August decides it's in his best service to Zeref to just evaporate all of Fiore, himself included, knowing Zeref alone will survive. He's only stopped when he realizes it would cause his own mother to suffer in the crossfire and, inspired by the strong bond between Gildarts and his daughter, cancels his attack at the cost of his own life.
  • Taking You with Me: He finally decides to finish Fairy Tail off once and for all by unleashing all of his magic power at once, which would kill him as well. However, seeing Mavis in the middle of the destruction makes him lose his will to go through with it, instead allowing himself to be consumed by his own spell rather than hurt her.
  • Temporal Theme Naming: He was named after the month of August by Zeref, who remembered it as the month of time he cherished with Mavis.
  • Thicker Than Water: August loves his father and would do anything for him, regardless of whether Zeref — or anyone else — knows the truth or not. Similarly, the love he has for his mother in spite of never interacting with her outweighs his loyalty to his father in the end, sacrificing himself simply to keep her safe regardless of the fact she never knew the truth either.
  • Tragic Villain: Due to being feared and shunned by nearly everyone for his tremendous magic power since birth, August was forced into a position where he could never open up to anyone throughout his life, most of all his own father, Zeref, without risk of triggering his Curse of Contradiction, and his mother, Mavis, who was similarly cursed and sealed away from the rest of the world. This ultimately molded August into a ruthless and obedient pawn in Zeref's game, desperate but unable to reach out to anybody, least of all his parents, in any way without fear of challenging his father's will.
  • Undying Loyalty: He's bound to the Emperor, who is also his father, by this. Sadly, his loyalty to him surpasses his concern for his comrades, as he tries to destroy Magnolia with plenty of Alvarez's troops still there.
  • Villain's Dying Grace: He forfeits his life the moment he begins casting Ars Magia, sacrificing his body to destroy Fairy Tail along with the entire country. It's only when he sees Gildarts protect Cana, despite being faced with the futility of it, that he chooses to cancel the spell as an act of love for his mother, making it so only he dies.
  • Walking Shirtless Scene: He stops covering his upper body with robes after going One-Winged Angel, laying his totally ripped bod bare for all to see.
  • "Well Done, Son" Guy: August lived his entire life with the sole purpose of being helpful to his father Zeref to get his approval in some way, as his father didn't know they were related and couldn't love him because of it, while simply telling him the truth would not only obstruct Zeref's plans, but would also likely bring him more pain akin to the day he took Mavis's life.
  • What Is This Thing You Call "Love"?: He states that for all the forms of magic he's learned, the one thing he doesn't understand is the love between a parent and their children, specifically because he never experienced it himself; Zeref was unable to recognize August as his own son, and August resigned himself to never letting him know the truth, feeling that revealing himself would only cause problems for his father, and any love from his parents would activate their curse, killing August. Thus, when he meets Gildarts and Cana, August starts grilling them about their relationship in an attempt to fully comprehend The Power of Love, going as far to threaten Cana's life to see how her dad would respond, which blows up in his face almost completely.
  • What You Are in the Dark: Would you sacrifice your life to slay your enemies for a father who never knew you were his child and only as a loyal subordinate? Would you then choose to kill yourself and spare those enemies for the sake of one among their numbers who is your mother, despite her never knowing your relationship to her and likely never would? August decides "yes" for both questions.
  • Wizard Beard: Has one befitting an archmage wielding some of the most powerful magic in the series.
  • World's Strongest Man: As the leader of and the most powerful male member of the Spriggan 12, with his equal in Irene Belserion being an actual dragon, August is very likely the most powerful mortal man in the series, moreso than Gildarts, the strongest wizard on the heroes' side. The only ones indisputably stronger than August are Zeref, a Walking Wasteland with Complete Immortality, and Acnologia, who is immune to all forms of magic.

    Irene Belserion 

"Scarlet Scourge" Irene Belserion

Voiced by: Takako Honda (Japanese), Rachel Robinson (English)

https://static.tvtropes.org/pmwiki/pub/images/ft_irene_anime.png

The strongest female wizard of the Spriggan 12, Irene is a High Enchanter who can infuse magic into anything and manipulate it however she wants, making her one of the few among the 12 who could be considered August's equal in terms of magical power. In her heyday, she was the queen of Dragnof and inventor of Dragon Slayer Magic, whose good intentions not only doomed dragonkind to near extinction, but resulted in her own transformation into a dragon. She is also Erza Scarlet's mother, but her deeply troubled history with her daughter has left Irene no more love to give her.


  • Abusive Mom: She loses any shred of motherly love she has for Erza over the course of her Start of Darkness, and dumps the newborn in the nearest village she could find. When they face each other years later, she ridicules Erza and does everything she can to make her death as excruciating as possible. Tragically, that love is what compelled her to keep Erza safe in her womb for four centuries, which ultimately drives her to kill herself in the end. Except she has a contingency plan and a genuine change of heart.
  • The Ace: She is stated to be the only wizard in existence besides Zeref who can stand up to August and is one of the few who has Erza's number when it comes to combat. Just to hammer in how strong she is, she has her skill with magic praised by Acnologia, who tends to see everyone else as insects.
  • Action Mom: As if Erza wasn't firmly established as the strongest known female fighter wizard known in Ishgal, her mom is known far and wide as one of the mightiest mages alive in the entire world, full stop.
  • Alas, Poor Villain: Erza gives her a genuine farewell after she commits suicide (though she still denies any familial ties to her), expressing pity toward her life's many hardships, and is horrified when Acnologia later arrives to desecrate her corpse. Her brief stint as a Spirit Advisor to Wendy when it turns out Irene isn't completely gone from the world of the living shows what she can be like without the living hell she got stuck in eating away at her psyche, and Selene, a Dragon God, is aware of her existence, sees Irene's mission to start life over through saving hers as proper atonement even if no one else will witness it.
  • The Archmage: She is considered a mage on equal footing with August, who by all rights, is an absolute monster that has Makarov regard him with sheer awe and terror. Among her two major feats include shrinking the entire landmass of Fiore to 1/20th of its size, and randomly teleporting all of Fiore's citizens and Alvarez soldiers all across the land (except for Zeref, where he was teleported right to Fairy Tail's doorstep). It is for these feats of hers that she is all but outright stated as the strongest woman in the entire setting. It also turns out she's the one who invented Dragon Slayer Magic on account of being four hundred years old.
  • Asskicking Leads to Leadership: She mentions that it was due to her unparalleled magic power that she became the Queen of the Dragons.
  • The Baroness: The Sexpot type. Irene is extremely attractive and her Stripperiffic partially reveals her cleavage and legs. She is also an extremely cruel, selfish, and sadistic woman that doesn't give a damn about her allies and will Kick the Dog just For the Evulz.
  • Become a Real Boy: She desires to be human as a human-turned-dragon, and was willing to steal her own daughter's body just to begin her life anew. Her current form, which is just a physical alteration Zeref gave her, actually made things worse as her draconic form couldn't adjust to the needs of the human body, leaving her in a constant state of agony, unable to taste food or sleep, etc. So, when she finally gets her hands on Wendy's body, she does her damnedest to keep it by physically mutilating it when Wendy (in Irene's body) tries taking it back.
  • Being Tortured Makes You Evil: Not entirely a straightforward case. Although her backstory shows her being tortured for at least three years, it was the threat to her unborn child that caused her powers to go out of control and retaliate with extreme prejudice, and then being trapped in a dragon's body for 400 years and only being given a facsimile of a human form, but then failing to listen to the drawbacks, causes her to go into a Face–Heel Turn.
  • Benevolent Boss: At the very least, she treats her direct subordinates Juliet and Heine well, and puts Mirajane through Cold-Blooded Torture for taking them out, since they are technically the "children" of her own creation. To her companions and lesser subordinates, however, she is just as cruel and sadistic as she is to her enemies.
  • Bond Villain Stupidity: One would think that the ability to turn into a dragon would grant you access to a ton of quick kill methods, like stepping on people, burning them with your fiery breath, or just plain eating them. Irene instead just limits herself to shattering all of Erza's bones and summoning a freaking meteor to finish the job. Subverted in that she really can't bring herself to kill her own daughter, which is why she never pulls out her whole arsenal.
  • Braids of Action: She's got four braided ponytails.
  • Breath Weapon: When she first completed her transformation into a new Sage Dragon, she unleashed a Dragon's Roar powerful enough to destroy the castle she had been imprisoned in.
  • Broken Bird: Having been subjected to Van Helsing Hate Crimes by her own husband in the form of torture, humiliation, and the attempted murder of her unborn child, and later the loss of her senses after Zeref restored her human form (but only in appearance), it's really no wonder why she's completely incapable of empathy anymore. It turns out she still has some love for Erza, however, as she admits in the end with her at her mercy that she couldn't kill her any more than she could all those years ago.
  • Daddy Had a Good Reason for Abandoning You: A Double Subversion. When she encounters Erza for the first time since her birth, Irene simply notes that she considers her daughter worthless and threw her away like she was nothing. After experiencing a Moment of Lucidity, however, Irene remembers that after being Driven to Villainy by her hardships and attempting to take over her unborn daughter's body, Irene couldn't go through with it and realized she was a danger to her own child, thus leaving her in a village before she would tempt herself with harming her child again.
  • Dark Action Girl: Not only does Irene deliver a nasty Curb-Stomp Battle to Fiore's entire royal guard and treat Erza's attacks like child's play, but she is also the first to go toe to toe with Acnologia and walk away unscathed.
  • Dark and Troubled Past: Perhaps one of the most messed up backstories in the series. She inadvertently doomed an entire race she wanted to help protect by creating Dragon Slayer magic; gradually succumbed to the horrific side effect of turning into a dragon herself; was ostracized and tortured by her very own husband for fear she would become another Acnologia; spent centuries unable to give birth to her human baby, who remained in complete stasis within her womb; and was unable to adjust to human sensations such as taste and sleep after Zeref gifted her with a new human body, which finally ended with her being pushed over the Despair Event Horizon and pulling a Face–Heel Turn.
  • Death Equals Redemption: When Selene identifies Irene's persona eavesdropping, Irene reveals that she is an enchantress and the first Dragon Slayer, who can remove the deadly curse of dragon's wounds on Selene and transfer it to herself. In turn, Irene's spirit will fade, but before her existence disappears, Selene can send her to a world without magic where she can live anew without the side effects of dragonification. Irene leaves Wendy's mind, finds true peace as her old existence ends, then starts over with a clean slate and becomes one with a brand new life: Mystogan and Erza Knightwalker's baby, Irene.
  • Despair Event Horizon: In her backstory, Irene completely loses it when Zeref gifts her with her human form and she is unable to adjust to the human sensations she used to have.
  • The Dreaded: Similar to August, she is known as the "Scarlet Scourge" and feared among her own companions.
  • Driven to Madness: Her Dark and Troubled Past not only took away her compassion and empathy, but also her sanity, which is one of the factors for her Face–Heel Turn.
  • Driven to Suicide: Despite her efforts in trying to make Erza suffer, Irene commits suicide after realizing how much she loved her towards the end of their battle. By the time of 100 Years Quest, it turns out that she actually transferred her consciousness into Wendy's body and remained dormant until Wendy used her power. She makes it clear that she's content to be a Spirit Advisor until she can find a new body.
  • Driven to Villainy: Irene was once a beloved queen whose own machinations led to her being cursed to live as a dragon for over 400 years, which in turn led to her enduring her husband's Cold-Blooded Torture on her. Being driven insane by Sense Loss Sadness after Zeref helped her regain a humanoid form cemented her Face–Heel Turn.
  • Even Evil Has Loved Ones: Her closest friend throughout her entire life was her old advisor, Belserion, whose name she adopted as her own when he sacrificed himself for her. Also, no matter how much she called Erza trash and useless, she still loves her daughter and chooses to take her own life when she finally has her at her mercy.
  • Even Evil Has Standards: After losing Wendy's body, she rants they could never understand the pain she went through in her life. Erza shoots back all the hardships she had to go through before joining Fairy Tail (being made kidnapped from her village, made a slave, losing an eye via torture, seeing her best friend/love interest go evil all of a sudden and nearly kill her, etc.), which actually shocks Irene for a bit, before she drops the subject altogether as she resumes her attack.
  • Evil Counterpart:
    • To her daughter, Erza. Not only are both the strongest female fighters on their respective sides, but both were regarded as "queens" at some point in their lives (Irene was once the actual Queen of the Dragons, while Erza is the figurative Queen of the Fairies); both adopted their surnames to commemorate some meaningful event (Irene to honor her fallen comrade, Belserion; Erza to cherish her friendship with Jellal, who admired her scarlet hair); and both had traumatic pasts that shaped who they are now. However, whereas Erza's hardships strengthened her appreciation for life and her resolve to protect those closest to her, Irene never moved on and wallowed in bitterness and misery.
    • She is one for Grandeeney. Both are dragons who had daughters and sacrificed much for them. However, while Grandeeney selflessly gave up everything, including her own time, to protect Wendy from becoming a dragon, Irene began to selfishly consider her daughter as a vessel for herself.
  • Evil Matriarch: She's Erza's mother, and she also happens to be one of the Emperor's deadliest and most loyal enforcers. And just to make sure her daughter knows what a horrible mother she has, she gloats over how she dumped her in a random village to die and actively tries killing her simply because she thinks her child is a worthless piece of trash. It's ultimately subverted in the end when she realizes she left Erza because she couldn't bring herself to harm her daughter in the first place, since she knew she would no doubt continue to make the effort.
  • Evil Redhead: She has vibrant scarlet hair just like Erza, though her allegiance and actions in the Alvarez Empire arc paint her in a far less noble light.
  • Face–Heel Turn: Irene is initially a good, noble queen. Then, her invention of Dragon Slayer magic not only obliterates most of dragonkind, but it curses her for 400 years and she is subsequently isolated from the rest of the world. After gaining a new human body courtesy of Zeref and being unable to feel any human sensation, Irene goes insane to the point of joining the Alvarez Empire and trying to kill her daughter, Erza, when they first meet.
  • Familial Body Snatcher: She attempts to enchant her memories and personality onto the newborn Erza in an attempt to escape her dragonification-induced Sense Loss Sadness. She claims the attempt was a fluke because of their blood relation, but the fact is that she couldn't bring herself to do it and backed out.
  • Fate Worse than Death: After her Dragon Slayer magic cursed her to become a dragon, Irene is condemned to a life of psychological, emotional and physical pain.
  • Femme Fatalons: She wears long gloves with fingers tipped with long, razor sharp nails meant to invoke this image.
  • Foil:
    • She contrasts completely with her male counterpart, August. Whereas August is committed to following his Emperor's orders right down to the letter, Irene is fickle and moves about however which way she wants. Conversely, Irene prefers to make her enemies suffer slowly and painfully, while August takes the swift and painless approach. The only area where they end up truly similar is that ultimately they realize they care too much about a loved one to hurt or kill them and instead choose to take their own lives.
    • Her Dark and Troubled Past makes her one to Zeref. Both were once kind individuals but were terribly cursed through their altruistic acts, resulting in the hatred and fear of those around them, which ended up making driving them to villainy. But while Zeref stood to the sidelines to witness the evils of humanity, Irene tasted first-hand the cruelty that humans are capable of by enduring torture and humiliation at the hands of her own husband and people, which certainly explains why Irene became far more twisted and cruel than Zeref.
    • She is one for Acnologia. Both are Dragon Slayers that eventually became corrupted and transformed into actual dragons. But while Acnologia quickly gave into his destructive impulses and discarded his humanity, Irene held onto the hope of becoming human again after 400 agonizing years. She was also the Dragon Queen who sought to protect the bond between dragons and humanity, while Acnologia earned the title of Dragon King after indiscriminately slaughtering most of the species.
  • Forced Transformation: She turns Princess Hisui into a mouse for her own amusement. Much to her shock, her father King Toma, comforts his daughter and confirms that he still loved her to Irene. This notably causes the sorceress to lose her sadistic smile. Given her backstory, it's understandable why she has this reaction.
  • Gambit Roulette: In her bid to speed up the Ishgal/Alvarez war, Irene uses her World Reconstruction spell, Universe One, to reshape the entire country of Fiore and teleport its population to random locations. It's by complete happenstance that Spriggan winds up face-to-face with his now defenseless target as a result. For bonus points, Irene was previously forbidden from using this spell for its high degree of risk, and that she herself had never performed such a feat before, using it only as a last resort against Acnologia.
  • Giant Eye of Doom: One of her spells allows her to conjure a giant eye in the sky that allows her to see for miles through it.
  • Gone Horribly Right: She was the inventor of Dragon Slayer magic, which she developed to allow other humans to tip the Dragon Civil War in favor of the dragons who wished to co-exist with humanity. Unfortunately, she didn't account for the side effect that Dragon Slayers who used their magic too much would become dragons themselves, thereby personally giving rise to Acnologia and the subsequent extermination of the entire dragon race.
  • Go Mad from the Isolation: She spent 400 years in isolation after her Dragon Slayer magic caused her to transform into a dragon. By the time she got a new body from Zeref and joined the Alvarez Empire, it's obvious that Irene went completely insane.
  • Good Scars, Evil Scars: She has a scar on her stomach that runs parallel to navel along the right side of her abdomen. It's the result of her husband trying to cut open her belly to prove that she wasn't actually pregnant just before she completed her dragonification and turned on him.
  • Grand Theft Me: She first attempted to enchant her own personality onto Erza as soon as she was out of the womb in a desperate effort to regain an actual human body, but it ended in failure. She later succeeds in doing the same to Wendy, but it doesn't last since Wendy winds up simultaneously taking over Irene's body, allowing her to switch themselves back.
  • Heel Realization: After rambling on and on about how much she should have killed her daughter when she last had the chance, she flashes back to remember it was an act of love that kept her from doing so. This realization ultimately drives her to kill herself.
  • Humans Are Insects: She specifically calls people "bugs to be crushed under her feet" especially if they're someone Alvarez wants to conquer. Since she was arrested and tortured by humans whose side she was once on, though, it's clear why she stopped caring about humanity.
  • Instant Expert: Justified when she takes over Wendy's body, as their magic is effectively identical since Wendy uses Enchantments and Dragon Slayer Magic, both of which Irene is an even greater master of even if the latter is technically a different school (Sky versus Sage) than her own expertise. What surprises Irene more is Wendy's buried potential as a mage allowing her to cast such powerful high-end spells right out the gate rather than any difficulty using her powers in the first place.
  • Irony: After her time as Wendy's Spirit Advisor is over, Irene would end up reincarnating as the daughter of Erza Nightwalker, her daughter's Edolas counterpart.
  • Lady of Black Magic: The most literal living example of the whole series. Irene is a beautiful, voluptuous woman dressed in a revealing witch outfit and has a composed and knowledgeable demeanor. She's also regarded as a High Enchanter, having the magical power to alter landscapes and climates so much that she can create a gigantic fireball (or turning a snowy and cold climate into an extremely hot climate) and rewrite the geography of an entire country.
  • Longest Pregnancy Ever: Her pregnancy with Erza lasted for 400 years, using magic to halt the growth of the fetus in her womb to prevent her from becoming a dragon like herself. She only gave birth when she decided to try and take over her child's body in an attempt to restore her own humanity.
  • Luke, I Am Your Father: Irene reveals herself to be Erza's long-lost mother when the two face each other on the battlefield. The only reason she bothers to divulge their family history is to see if her feelings towards Erza have changed, ultimately deciding that it hasn't.
  • Made of Iron: She takes attacks that otherwise wouldn't be humanly possibly to survive, making it clear where Erza's own Made of Iron status comes from. For instance, such as a sword to the head that cleaves her hat in two, but all it does to her is make her bleed slightly. When she changes to her dragon form, the true source of her durability, she continues to stand when Erza slashes her chest with a Dragon Slayer-enhanced sword strike (and even boasted that not even a blow powerful enough to destroy a meteor would be able to pierce her dragon scales alone before Wendy enchanted the strike to do just that).
  • Magic Enhancement: She has the ability to greatly increase the magic power of other wizards, using it on Neinhart to make him invulnerable to other forms of magic, and later to turn Alvarez's soldiers into berserkers. Her dragon form increases her enhancement capacity to astronomical levels, stated by herself to be the unique trait of a Sage Dragon.
  • Marriage of Convenience: She was wed to a general from a neighboring country as part of a Bureaucratically Arranged Marriage to solve a territorial dispute. Things got really ugly for their marriage when her husband attempted to execute her and her unborn daughter when she began transforming into a dragon, for which Irene killed him.
  • Meteor-Summoning Attack: Her ultimate spell, Deus Sema, sends a meteor hurtling towards Earth-land from space that puts Jellal's Sema to shame. She can only cast this spell in her dragon form, however.
  • Missing Mom: She is Erza's long-lost mother, who abandoned her daughter when she was just a baby.
  • Moment of Lucidity: Before her Face–Heel Turn, Irene becomes lucid while attempting to take over the newborn Erza's body to become human again, stopping herself at the sight of her daughter's smile and leaving her at Rosemary Village to fend for herself, knowing she would no doubt make another attempt. Decades later, after completely losing her sanity and convincing herself that the possession was a failure from the start, she becomes lucid again when Erza's smile triggers a flashback to that earlier Moment of Lucidity, only this time, Irene takes the opportunity to stab herself.
  • Morphic Resonance: The scales of her dragon form are the same crimson shade as her hair.
  • My God, What Have I Done?: While talking to Selene, Irene brings up her attempt to enchant herself on Erza's mind as a baby, but now had witnessed the magnitude of the woman Erza grew up to be, and realized trying to erase that soul was unforgivable. Irene starts to cry, because she feels the weight of that sin and genuine love toward her daughter. Her choice to end her existence as a Dragon Slayer wasn't so much suicide as it was a ploy to reset her life and become someone new and pure of heart. With Selene's help, she fully achieves her goal. Irene experiences a peaceful transition from one life to another.
  • Mythical Motifs: Dragons, having been the creator of Dragon Slayer Magic which she made with the help of several draconic friends of hers. Bonus points for eventually becoming a dragon herself.
  • Nerves of Steel: She definitely showed them off with her decision to confront Acnologia alone. While it was never her intention to defeat him, but to ensure he'd be transported far away via her Universe One, it still doesn't take away from the act.
  • No-Sell: She is able to shrug off any of Erza's attacks, including sword strikes that would otherwise kill a regular human being. This is likely because of her true nature as a dragon, which are impervious to most attacks except Dragon Slayer magic. It's also for this reason that Erza is only able to damage her once Wendy (a Dragon Slayer) starts enchanting her weapons with her magic.
  • Not Quite Dead: In 100 Years Quest, it's revealed that Wendy saved a portion of Irene's power to use as a trump card which she uses while fighting Nebaru. When she continues to have trouble, Irene makes her presence known, revealing to Wendy that along with the power, some of her consciousness was included as well. After she helps Wendy defeat Nebaru, Irene states she'll stay within Wendy's body till she can find one of her own to transfer her mind into.
  • Offing the Offspring: By the time she shows up towards the end of Fairy Tail, Irene's greatest desire is to kill her daughter Erza. However, she loses her drive to do so upon realizing how much she loves Erza.
  • One-Winged Angel: Once she fails to kill Erza one time too many, she assumes her true form as a dragon that can not only break all of Erza's bones with a single swipe of her claw but also exponentially boosts her already terrifying magic so she can drop a meteor on her. Unfortunately for Irene, Erza is more than a match for a paltry meteor, and she's teamed up with a Dragon Slayer who can enchant her weapons to slice through her scales, ultimately making the transformation moot.
  • Only Mostly Dead: Irene does not actually kill herself. She liberates her existence from her hellish torment inside a body suffering from complete Dragon Seed infestation. By the time of 100 Years Quest, she lingers inside Wendy through enchantment and is eagerly awaiting a chance to migrate into a new body that is hers and hers alone and not twisted by Dragon Slayer corruption.
  • Petite Pride: Played for Laughs. After she takes control of Wendy's body, she finds her small chest cute.
  • Psychopathic Womanchild: She acts like a stubborn brat when August tries to order her around. During her Villainous Breakdown, she acts like an insane woman while trying to kill Erza and Wendy and screaming how "unfair" it is that an immunization to dragonification was discovered after she had already fully transformed.
  • Reality Warper:
    • Her Universe One spell, combined with enough magic power to surround at least one whole region, gives her the ability to modify everything according to her will and to teleport every living being to a different position from the one they was in. By doing so, Irene not only drastically altered the geography of Fiore and scattered all the enemy troops in various places while she brought Zeref straight to Fairy Tail's guild, but she also to able to make disappear for quite a few chapters Acnologia and, if unintentionally, save Gajeel from certain death.
    • Her abilities as a High Enchantress allow her to modify all that she has enchanted according to her wishes, such as turning two simple swords into two living human beings.
  • Red Baron: She is known as the "Scarlet Scourge" for being an unspeakably powerful and ruthless redhead.
  • Red Is Violent: Has the same prominent crimson hair as her daughter, and beneath her affable exterior is rather cruel after 400 years of isolation eroded her sanity.
  • Sanity Slippage: By the time of her first appearance, Irene's 400-year-long isolation after being cursed by her own Dragon Slayer magic has clearly taken a toll on her sanity.
  • Scaled Up: An accidental and deconstructed example. As the inventor of Dragon Slayer magic, she was amongst the first to experience the downside of this magic. While she can use Transformation magic to return to her human form, she still retains the senses of her dragon form, which are largely incompatible with the human body.
  • Self-Disposing Villain: Despite being the only one left standing in her fight with Erza and Wendy, she runs herself through with Erza's sword when she is reminded by Erza's smile that she never truly wanted to kill her in the first place.
  • Sense Loss Sadness: Her experiences sum up precisely why turning into a dragon, even with Acnologia taken out of the equation, is something that shouldn't be treated as an aspiring Next Tier Power-Up for Dragon Slayers. When Zeref gave her a human visage after she was trapped in the body of a dragon, she found out that she could no longer taste food and was kept awake by agonizing chills and itching sensations. This implies that not even transformation magic by one of the most powerful wizards in the setting can turn a Dragon Slayer truly back to normal. This, after wishing for a human body for 400 years after all the prejudice she faced, is what finally drove her to the Despair Event Horizon.
  • Sharing a Body: In 100 Years Quest, it's revealed Irene's personality is still around, having taken up residence within Wendy's body after her own body's death. However, she makes it clear that she has no interest in stealing Wendy's body again and is content simply being a Spirit Advisor until a better and more compatible body for her to claim as her own comes around.
  • Slasher Smile: Whenever she's being particularly twisted, her face stretches into a psychotic sneer. Her most terrifying by far would be when she decides that if her human appearance doesn't translate to being human, she'll simply steal her unborn daughter's body despite having given up so much to keep her alive.
  • The Sociopath: She shows all the signs: a blatant disregard for authority, reckless and impulsive behavior, an inability to empathize with others, outright cruelty, narcissism, and a tendency to lose her cool the moment things stop going her way. It's ultimately subverted in regards to Erza, deprecating herself for choosing to kill herself over her lingering love for her daughter, despite being Alvarez's strongest woman.
  • Start of Darkness: She had a pretty rough life especially after being cursed to become a dragon for over 400 years, but being unable to feel any sensations after being given a new human visage seemed to be the last straw for her.
  • Stripperiffic: Continuing the trend set by Brandish and DiMaria, Irene's outfit has the trifecta of midriff-barring, a top with a massive Cleavage Window, and long-legged boots. The bottom half of her outfit hardly covers the tops of her thighs.
  • Strong Family Resemblance: It should come as no shock that Irene is Erza's mother, seeing how they look practically identical. Flashbacks of her as a younger woman show them to be downright indistinguishable.
  • Super-Empowering: Her High Enchant magic allows her the ability to manipulate anything whatever way she wants. This ranges from giving a wooden stick the strength to break a steel sword, to giving human form to completely inanimate objects to serve as her minions, to compressing the entire Kingdom of Fiore into 1/20 of its original size and mass-teleporting everyone randomly.
  • There Is No Kill Like Overkill: Rather than just kill Erza outright, Irene decides to turn into a dragon, break Erza's bones, and drop a meteor on her along with the rest of the country. She's utterly gobsmacked when Erza manages to shatter the meteor anyways.
  • Thicker Than Water: A zig-zagged example. In the past, her full transformation into a dragon was triggered when her husband tried killing the unborn Erza, and she endured three years of torture and humiliation all to keep her safe. She also spent 400 years as a dragon halting her growth in her womb so as to keep her from being born as a monster. It was only when she went insane did she finally stop caring, abandoning her and leaving her for dead, to the point where she immediately orders her death when she is confirmed to be alive. However, when she attempts to finish Erza off, her motherly instinct results in Irene stabbing herself with her own sword.
  • Took a Level in Jerkass: Once a noble and kind individual, she slipped down the path of being a jerk when she is transformed into a dragon thanks to her own machinations, brutally tortured and isolated for many years, and finally being driven insane when she was given a new body by Zeref.
  • Took a Level in Kindness: In 100 Years Quest, her personality inside of Wendy is much kinder and far more playful, serving as an honest Spirit Advisor to her and at worst acting as The Gadfly by hijacking Wendy's mouth to agree to Haku's proposal of fighting for a right to take Wendy out for a date.
  • Tragic Keepsake: Similar to Erza, "Belserion" isn't her actual surname. Rather, it was the name of her old advisor and closest friend, who died to protect her. Said advisor was also a dragon.
  • Tragic Villain: She began as a kind and noble queen who desired peace between humans and dragons by inventing Dragon Slayer magic. Instead, her actions ultimately destroyed the entire dragon race, and left her with a horrible curse that not only turned her into a bitter and deranged woman, but also made her despise her own daughter, the only one to keep her sane right up until her birth. What's worse is that deep down, she still truly loves her daughter, but her mind was so warped that she could only remember how Erza dashed her only hope for reclaiming a normal life.
  • Trauma Conga Line: After inventing Dragon Slayer magic, she is cursed to become a dragon for eternity, gets isolated from human society, is tortured by her husband for years, and ultimately abandons Erza shortly after giving birth. After that, it's no surprise she crossed the Despair Event Horizon.
  • Underestimating Badassery: In 100 Years Quest, while Irene is right to push Wendy in taking him out quickly, it's clear she doesn't view Haku as a true threat given how they're gushing over Wendy's cuteness along with their general kiddy attitude and how they just nullified their Toy Transmutation powers. Haku weathers the storm of Wendy's attacks and then suddenly stops playing around, dashing past them at light speed and turning Irene into a helpless doll to emphasize their magic also works on spirits/personas.
  • Villainous Breakdown: After discovering that Wendy managed to avoid turning into a dragon because Grandeeney was sealed within her body, Irene loses it, realizing her centuries of torment while living in a dragon's body could have been avoided. Her rage gradually builds over the course of her battle with Erza and Wendy, from taking over Wendy's body in the middle of a psychotic fit to turning into a dragon and attempting to crush Erza under a meteor when she is forced back into her old body moments later.
  • Weredragon: She is a formerly human Dragon Slayer whose overuse of her magic transformed her into a dragon. Her human form is the result of transformation magic that Zeref cast on her, but is still a dragon underneath her appearance, and can shift between both forms at will.
  • What Have I Become?: She had this reaction when she turned into a dragon. She was overjoyed when Zeref restored her human form, but then she realized she still lacked her human senses, serving as a constant reminder that she is still a dragon who only looks like a human.
  • When She Smiles: She gives a genuine, peaceful smile as opposed to a cruel and twisted sneer as she stabs herself, admitting that in the end, she couldn't kill her daughter because she still loves her.
  • White And Red And Eeries All Over: Her dragon form has prominent red and white colouring, and she uses it to try and finish off her fight with Erza and Wendy.
  • With Great Power Comes Great Insanity: As per her flashbacks, one of the biggest drawbacks in the early application of Dragon Slayer magic is that the human body couldn't handle the strain, and most of those who used it went completely nuts. As the first and most proficient user, she not only became a dragon, but became completely sociopathic, although in her case it was partially due to the torture and humiliation she endured, plus the realization she would never be human again, that sent her off the edge.
  • Woobie, Destroyer of Worlds: She was once just a noble and righteous queen. Then, she lost everyone and everything she loved due to her own actions which caused her to become a dragon for 400 years. She was then given a human body by Zeref, which had side effects that drove her insane.
  • World's Strongest Woman: She is said to be the only one among the 12 who can rival August, previously thought to be the single most powerful of them all. Then she shows it by going toe-to-toe with Acnologia and walking away completely unscathed, and later being able to completely outmatch Erza both magically and physically (Erza receiving both fighting and magical support from Wendy at best only forces Irene to take the fight seriously), only losing directly and intentionally by her own hand. In 100 Years Quest, Wendy tapping into just Irene's residual power still residing in her body is enough to match and overpower Nebaru, a Fifth Generation Dragon Slayer using his own Dragon Force that overwhelmed Wendy's natural Dragon Force just minutes prior.

    Larcade Dragneel 

"White Dragneel" Larcade Dragneel

Voiced by: Kensho Ono (Japanese), Jason Liebrecht (English)

https://static.tvtropes.org/pmwiki/pub/images/ft_larcade_anime.png

The self-professed son of Zeref who desperately longs to gain his father's approval by killing Natsu, the only family member Zeref ever loved. In truth, he is an Etherious created as a prototype for E.N.D.; although he bears Zeref and Natsu's family name, it is nothing more than a label his "father" gave him. With his ability to amplify the three cardinal desires of pleasure, food, and slumber that all human beings share, Larcade stands alongside August and Irene as one of the most formidable of the Spriggan 12.


  • The Ace: Alongside August and Irene, he is one of the three strongest members of the Spriggan 12 and is also Spriggan's secret weapon against Acnologia. He is not The Archmage like the other two though, with his strength coming from the ridiculously overpowered nature of his magic.
  • Affably Evil: He holds no grudge to his enemies, simply sees killing them as his job and killing them with Pleasure Magic as a way of mercy. He also saves Dimaria from being recaptured at one point.
  • Alas, Poor Villain: He dies pitifully at the hands of his own "father", to whom he was completely loyal. Naturally, Natsu is truly pissed by this.
  • Artificial Family Member: He's not actually Zeref's son, but a demon he created. Larcade sincerely views and loves Zeref as his father, but unfortunately for him (or fortunately, given the latter's death curse) Zeref doesn't return the sentiment.
  • Badass Preacher: The way he talks and how he has his hands positioned reminds one of a Buddhist priest. Spriggan also states he has the potential to defeat Acnologia thanks to the nature of his magic.
  • Bare-Handed Blade Block: He can block Kagura's Fugutaiten with a single finger. Note that he does this while the sword is unsheathed, where it has the power to lop the hilltop he was sitting on clean off the earth.
  • Blue-and-Orange Morality: He's a serene, religious man who prays for the souls of his enemies and goes out of his way to ensure their death are completely painless (the exact opposite, in fact), right before mercilessly slaughtering them. He's completely emotionless, but is fiercely loyal to his father to the point where his only real sense of morality is, "Is this what the Emperor wants?"
  • Boring, but Practical: Compared to the other Spriggan, his powers aren't as flashy and due to its very nature, can seem downright mellow. And he doesn't openly display the sheer strength, speed, and destructive feats of his two peers August and Irene. But being a Man of Kryptonite who can overload anyone who's had sex is so effective that he can drop entire armies of wizards and even stronger people than himself like Irene. And if for some reason, his pleasure magic doesn't work, he can still drop you with his sleep or hunger magic because even people who can resist his Orgasmatron powers will still feel the pangs of hunger or the need for sleep.
  • Cain and Abel: In a way, Larcade is also Natsu's brother, who was reborn as a demon Zeref's power, making their uncle/nephew contention this. Quite literally so, since Larcade is a demon himself.
  • Creepy Crosses: He has a cross symbol right across his forehead and a large metal one on his back, further reinforcing his religious theme while actually being an Etherious demon.
  • Crippling Overspecialization: Averted, at least in regards to Pleasure and R.I.P. In addition to their powerful, hands off primary function, they can be used for more straightforward offense, Pleasure forming tentacles and blades of light while R.I.P can function as simple white magic blasts, allowing him to defend himself directly if needed (on top of his skill in melee combat).
  • Cross Attack: He uses a large metal cross as a weapon to bludgeon and impale his foes, even though he dresses like a Buddhist monk and the cross is a Christian holy symbol.
  • Curb-Stomp Battle: His fight with Kagura ends with him not getting a scratch after blocking her Fugutaiten with one finger, and then cutting out a chunk of her torso with the other. He then goes in for the kill with Yukino for good measure.
  • Died Happily Ever After: His child self, along with a young August, appear with a married Zeref and Mavis, as well as Igneel, in Natsu's Beta Heaven, as the couple's sons. Larcade now gets the unconditional affection of Zeref and the status of being his actual son instead of an experiment.
  • Elemental Rock-Paper-Scissors: Sting holds this in Larcade's face not only by being totally immune to his light magic, but also by absorbing Rogue's shadow magic, which is Larcade's weakness.
  • Evil Counterpart:
    • To Natsu. Natsu is Zeref's brother, whereas Larcade believes he is is Zeref's son, and both are Etherious. Both are unwaveringly loyal to their comrades—Natsu to his guild and Igneel, Larcade to his country and Zeref—and both have a habit of behaving unprofessionally (Larcade not attending any of the Spriggan 12 meetings, and Natsu being, well, Natsu). However, while Natsu will not break Fairy Tail's Thou Shalt Not Kill rule, Larcade will do so without question if that's what Zeref wants.
    • To Sting. Both of them have a complicated opinion on Natsu, with Sting originally seeing Natsu as a rival while Larcade hates him because Zeref gives Natsu so much more attention than himself. However, Sting eventually gets out of this habit and comes to see Natsu as a friend and ally, while Lacarde continues to hate Natsu and maintains a Stepford Smiler attitude. In addition, their powers are both light-themed, but whereas Sting's powers are all about direct combat, Lacarde's are about manipulating someone's desires in favor of actually fighting.
  • Evil Nephew: Being Zeref's son (or at least his creation) makes Natsu his uncle. Because Zeref gave Natsu all of his love and attention while he himself was treated as little more than a tool of war, Larcade despises Natsu greatly.
  • Evil Knockoff: Of Natsu, or more specifically E.N.D.; Larcade is actually a test experiment of Natsu, and was given the "Dragneel" name because he was the closest one to the genuine article.
  • Forced Sleep: His ultimate spell, R.I.P. (Rest in Peace), forces his target to become drowsy to the point that they will never wake up again once their eyes close.
  • Friend or Foe?: His, for lack of a better word, orgasmic magic doesn't discriminate from friend or foe when not focused on a specific target, affecting Irene and Zeref as well. Hence why he can't take out Fairy Tail all at once without risk of harming his strongest allies.
  • Gold and White Are Divine: His main colours are white and gold, on top of looking like a priest.
  • Gold-Colored Superiority: Fitting for a wielder of white magic, he has gold mixed in with his clothing and is considered among the three strongest members of the incredibly formidable Spriggan 12.
  • Green-Eyed Monster: While Larcade loves his father, he feels nothing but jealous rage towards his uncle, who received all of Spriggan's affection.
  • Interplay of Sex and Violence: The Brown Note nature of his magic, the expressions on the faces of his victims, and the way he talks about "pleasure" get dangerously close to this at several points. He shows absolutely no signs of being a pervert himself, but taken out of context, his quotes about his magic wouldn't sound out of place in straight up eroge.
  • Light 'em Up: He can form blades of light for pure offense purposes should his usual magic not be enough to face off against a foe.
  • Light Is Not Good: He deals with using light magic and has the appearance and mannerisms of a Buddhist priest, but he is also viciously cruel and uses his powers to inflict unspeakable suffering on his enemies. There's also the fact that he's actually a demon from the Book of Zeref.
  • Man of Kryptonite: He's this to anyone who's had sex, with his Orgasmatron powers affecting anyone in his immediate area, overloading them with pleasure until it can overwhelm and kill them.
  • Meat-O-Vision: He can inflict this on his opponents, making them so utterly starved that they can't help but see their own allies as irresistible food, leaving them to devour each other to death.
  • No Body Left Behind: Zeref kills Larcade by vaporizing him without a trace. Because no-one else besides Natsu was there to witness Larcade's death, people in the empire assume he's still alive somewhere.
  • One-Winged Angel: In Fairy Tail Goku • Mahō Ranbu, it's revealed Larcade has a full Etherious form that turns him into an imposing satyr.
  • Orgasmatron: His magic causes his opponents to feel copious amounts of pleasure, all but stated to be the inappropriate kind, and very heavily implied to only affect those who've sampled such pleasures, however this is only true of the base form that effects a wide area. If he bothers to concentrate his power on one person, he can effectively cause to induce a similar effect on someone whether they've "tasted the forbidden fruit" or not. This effectively overloads their bodies and minds, causing them to die.
  • Overlord Jr.: Subverted. He calls himself the son of Emperor Spriggan, a.k.a Zeref, until he's revealed to be a demon and not his son in any human sense of the word.
  • Red Herring: It turns out that August is Zeref's real son, and that Larcade is merely a delusional Etherious who takes the whole "born from Zeref" thing a little too seriously. It doesn't help that he was given the Dragneel name for no other reason than the fact that he was closest Zeref came to perfecting Natsu's resurrection as a demon.
  • Red Baron: He is known as the "White Dragneel" as he was given the surname and he wields light-based magical abilities.
  • Stepford Smiler: While he's almost always smiling, he rarely displays any true emotion unless it involves his glee at serving Zeref.
  • Tomato in the Mirror: It's strongly implied by his devastated reaction to Zeref calling him an Etherious made as a prototype for Natsu that Larcade wasn't aware he isn't actually Zeref's son beforehand.
  • Underestimating Badassery: In his eyes, any of the enemies who aren't a member of Fairy Tail are just a "small fry". He is thus completely confident going up against Sting, Rogue and Kagura and ends up being one of the few Spriggan 12 to be defeated with no aid from a Fairy Tail member, to his disbelief (though to be fair, if Sting and Rogue hadn't possessed the two forms of magic that counter his ability, he likely would've won without a problem).
  • Villainous BSoD: Despite not being Zeref's biological son, he completely feels like one and tries to be recognized as such by Zeref. Once he interferes in Zeref's and Natsu's battle, the former blows a hole through him, then kicks him while he's down, saying he has no son, and that he's only an Etherious meant to resemble Natsu. Larcade visibly breaks down in tears shortly before Zeref blasts him to oblivion.
  • Virginity Flag: The way his powers (normally) work allow him to basically reveal who in the story has had sex (because they are affected by them) and who hasn't. To wit, we know that Zeref, Mavis, Irene, Laxus, Gildarts, Rogue, Minerva, Sorano, Alzack, Bisca, some random people and probably Gajeel and Levy are not virgins, while Team Natsu, Juvia, Jellal, Cana, Yukino, Sting, Kagura, Romeo, Warren, August, and some others, are.
  • Walking Spoiler: He is the son of another Walking Spoiler whose identity gives away all there is to know about Larcade's relationships. Well, most of it, anyway.
  • "Well Done, Son" Guy: He is loyal to the Emperor only because he desires the love and attention he never received from him.
  • What Is This Thing You Call "Love"?: Having never been loved by his "father", he has no idea what love actually is. However, he associates it with pleasure, and he considers granting someone a peaceful, painless death to be an act of love.

    Invel Yura 

"Winter General" Invel Yura

Voiced by: Tomoaki Maeno (Japanese), Clay Wheeler (English)

https://static.tvtropes.org/pmwiki/pub/images/invel_ft_2018.png

The Emperor's chief of staff, who doesn't tolerate his allies' insubordination. Invel uses the purest form of ice and snow magic, capable of freezing anything and everything around him in an instant, including his enemies' minds.


  • Above Good and Evil: As far as he's concerned, light and dark magic are irrelevant to the concept of good and evil. He's also very well aware that his Emperor is the deadly Black Wizard Zeref well-learned in the dark arts.
  • Badass Longcoat: He wears a closed jacket over a suit and tie with a Duality Motif.
  • Clipped-Wing Angel: His trump card, True-Ice Kamui, is an armored suit of ice that freezes everything it touches, including those who are otherwise immune to the cold and other kinds of ice. Unfortunately for him, Gray can use Ice-Make to manipulate the armor's ice for his own use.
  • Dragon with an Agenda: Invel's agenda is not so much one that differs from the Emperor's, but one to keep him focused on his goal of acquiring Fairy Heart, rather than his other goal of seeking death. This means removing Natsu—the only one capable of killing Zeref, which Zeref himself wholeheartedly expects—as an obstacle to his Emperor's plans.
  • Early-Bird Cameo: He makes a brief appearance in The Stinger of Fairy Tail: Dragon Cry, set before the Alvarez Empire arc.
  • Evil Counterpart: To Gray. Both of them are Ice Magic users, both have unflinching loyalties to their comrades and they both have goals to defeat E.N.D., however Invel knew that Natsu is E.N.D. While Gray didn’t know that until Invel told him the truth.
  • Four Eyes, Zero Soul: He wears glasses, and is a particularly brutal and sociopathic individual.
  • Four-Star Badass: He's Spriggan's chief of staff and primary tactician, as well as the one who commands the bulk of Alvarez's armies.
  • Hero Killer: He gets Gray and Juvia to attempt to kill each other with his Mind Rape abilities, which results in Juvia coming narrowly close to dying in order to save Gray's life.
  • Hoist by His Own Petard: Ultimately the reason why he was defeated. Once he pulled out his trump card move, not even Gray running on Unstoppable Rage could beat him head on. So Grey thought smarter and used his Ice-Make to take control of Invel's very ice and defeat him with that.
  • Hypocrite: He derides Gray's Ice-Make Magic that can mold ice into objects yet his Ice Slave and Ice Lock (a collar and chains made of ice) and his trump card, True-Ice Kamui (a suit of armor made of ice) do exactly that.
  • An Ice Person: He is a self-described "true" ice wizard, as his magic can freeze literally anything: entire cities, Natsu's flames, and thoughts. His power is so great that Gray, who has developed a natural resistance to cold as part of his training, finds himself shivering from Invel's chill.
  • Karma Houdini Warranty: While he does get his face pounded in something fierce by Gray for his actions, Invel otherwise gets away scot-free with arranging the deathmatch between Natsu/E.N.D. and Gray and nearly destroying their friendship, shipping out with the rest of his comrades from the Alvarez Empire. By the time of 100 Years Quest, he's punished and imprisoned alongside Neinhart for plotting another war after Alvarez made peace.
  • Let's You and Him Fight: Using his Ice Lock, he brainwashes Gray into trying to kill Juvia, all to direct him in an Unstoppable Rage against E.N.D. When that fails, he just tells Gray that Natsu is E.N.D. outright, which does the trick.
  • Mind Rape: His Ice Slave and Ice Lock spells creates a neck chain that completely "freezes" the wearer's mind and turns them into an obedient slave. This includes someone with genius-level intellect like Mavis, who can't think straight while chained up, no matter how hard she tries.
  • My Kung-Fu Is Stronger Than Yours: He considers all forms of ice magic, especially Gray's Ice Make, to be lesser, derivative forms of his own. He has a completely different stance on Gray's Ice Demon Slayer magic, though, which Invel acknowledges to be extremely potent and beyond what he is capable of.
  • No-Nonsense Nemesis: He wastes no time freezing his opponents in their tracks whenever he gets a chance. The only reason he fights Gray is because he's the only one immune to his cold, generously speaking.
  • Number Two: Though far from the Emperor's strongest henchman, he stands by his master's side at all times, helps keep the rest of the 12 in check, and serves as his closest aide and counsel. He also knows that the Emperor is Zeref with all that entails.
  • Personality Powers: He is proficient in ice magic, and he is incredibly stoic, stern, and calculating.
  • Put on a Prison Bus: In 100 Years Quest, he and Neinhart are sent to jail for plotting another war.
  • Red Baron: He's known as the "Winter General" because of his mastery of pure Ice Magic and he serves as the chief of staff commanding the armies of Alvarez.
  • Reverse Armfold: His arms are always in this position whenever he isn't using his magic.
  • The Stoic: He carries out all of his orders in a calm and collected manner. The only time he breaks this calm is when he realizes he pushed Gray too far by having Juvia killed.
  • Stoic Spectacles: His glasses help emphasize his icy cold disposition. Gray breaks them to pieces when punching Invel in the face.
  • Übermensch: Bordering on The Sociopath, he seems completely incapable of understanding why Juvia and Gray would rather commit suicide than die fighting one another while under the effects of his magic, calling it "irrational". His views on darkness are rather Nietzschean, and as far as he's concerned, "good" and "evil" never enter the equation in the Alvarez-Ishgal war; he knows full well who Spriggan is, and he doesn't care one bit.
  • Undying Loyalty: He is unflinchingly loyal to the Emperor. Not only does he not care one bit about Spriggan's true identity as Zeref, but he's willing to defy Zeref's wish to be killed by Natsu if it means removing an obstacle to the complete subjugation of Ishgal.
  • Warhawk: As revealed in 100 Years Quest, he schemed with Neinhart to start another war with Ishgal after Alvarez made peace, and was imprisoned for it.
  • Weather Manipulation: Invel's magic basically turns Magnolia into the Grim Up North, with a blizzard raging throughout the city and Fairy Tail's guild hall surrounded on all sides by glaciers.

    Brandish μ 

"Nation Destroyer" Brandish μ

Voiced by: Manami Numakura (Japanese), Amber Lee Connors (English)

https://static.tvtropes.org/pmwiki/pub/images/brandish_ft_2018.png

A young woman whose magic, Command T, allows her to alter the size, shape, and mass of any person or object. However, she couldn't care less about her duties and prefers to avoid meaningless conflicts whenever she can. For fifteen years, Brandish has sought to avenge the death of her mother, Grammi, who was apparently killed by Layla Heartfilia. After learning the truth, however, she forms an unlikely friendship with Layla's daughter, Lucy, that challenges Brandish's loyalty to her country.


  • Affably Evil: While she serves The Empire and is somewhat demanding and indifferent, she has a very calm and well-mannered demeanor. She hates troublesome affairs and thus tries to settle things without conflict, preferring to use her power to intimidate rather than destroy. It's this level of approachability that allows Lucy to befriend with her once she realizes the truth about Grammi's death.
  • Anti-Villain: While she may harshly treat her subordinates, she's easily the most sympathetic member of the 12. She befriends Lucy, saves Natsu and Mirajane's lives, and provides valuable intel to Fairy Tail after realizing how wrong her misguided deeds were in trying to avenge her mother. When all is said and done, her only real antagonism towards Fairy Tail stems from the fact that she's a proud citizen of Alvarez and has no desire to betray the country she calls home.
  • Apologetic Attacker: She tearfully apologizes as she tries killing Lucy so she can avenge Grammi's death, just before Aquarius sets the record straight.
  • Attack of the 50-Foot Whatever: She can turn into a giant version of herself to attack her enemies.
  • Bad Boss: She casually shrinks Marin down to size to make things "even" with Fairy Tail after the latter hurt one of them, then makes him paint her toenails at his minuscule size. It's implied that she has done this for a while, too, which comes back to bite her when he tries to strangle her to death while her magic is sealed.
  • Badass Longcoat: She's one of the powerful Spriggan 12 mages and wears a golden coat with purple flower patterns.
  • Big Damn Heroes:
    • She pulls one in 100 Years Quest when she rescues Gray from Skullion's attacks by shrinking the former down to the size of Lucy's hand, and later perching Diabolos's ship atop a stone-turned-hill to help Fairy Tail.
    • She pulls another one in Draseal where she offers to use her power to super-size Gajeel so he can fight Aldoron on equal footing.
  • Brainwashed and Crazy: A very foolish move Mest orchestrated is to tamper with Brandish's mind so that she is suddenly overcome with a desire to murder August with a knife when the plan was to negotiate peaceful resolution to a war. This not only fails, it causes Brandish to cry in resistance - and August, the strongest of all the Spriggan 12, to switch from a reasonable and passive mindset, to utterly ruthless and unwavering antagonism to all of Ishgal.
  • Brilliant, but Lazy: She wields the kind of power that can bring entire nations to their knees and she knows this, which is why she almost never takes fights seriously and prefers using her powers to intimidate her opposition into giving up.
  • Broken Bird: She is hung up over Grammi's death to the point where she becomes a Person of Mass Destruction.
  • Broken Tears: Brandish sheds tears after she witnesses Zoldio killing Grammi first-hand, thus vindicating Layla's involvement.
  • Bunny-Ears Lawyer: She's more concerned about getting ice cream than catching a spy, openly complains to the Emperor's face about having to do her job, and wanted to take a bath (in an enemy's house, no less) in the middle of a warzone. She also has the moniker of "Nation Destroyer" for a good reason.
  • The Bus Came Back: Brandish makes a return in 100 Years Quest, where she bumps into Lucy as they're both searching for Aquarius's reformed key.
  • Catchphrase: She often quips, "What a pain."
  • Chained by Fashion: The straps of her bikini top are made of chains, and connected to the front of what looks like a Slave Collar.
  • Conflicting Loyalty: While Brandish gets over her Roaring Rampage of Revenge, she's still loyal to Alvarez and believes that their victory is assured, but cares enough about Lucy and her closest friends to not want them to fight a battle they have no hope of winning. Unfortunately for her, this makes her a Category Traitor in her comrades' eyes.
  • Dark Action Girl: Her first battle ended because of her hay fever. In normal conditions, she turns out to be a quite capable fighter, to the point she can fight Lucy in an evenly-matched duel and gain the upper-hand.
  • Dissonant Serenity: She grows an entire island into a mountain, and then shrinks it into a stepping stone, all with the same, bored expression as she usually wears.
  • Driven to Villainy: Grammi inadvertently caused Layla's death, which then caused an insane Zoldio to kill her. Unfortunately, Brandish came to the obvious conclusion that Layla murdered Grammi, and that was that.
  • Early-Bird Cameo: She makes a brief appearance in The Stinger of Fairy Tail: Dragon Cry, set before the Alvarez Empire arc.
  • Emerald Power: Has obvious green hair and all the power you'd expect from a member of the Spriggan 12.
  • Establishing Character Moment: Brandish asks Marin how long he is planning to fool around during his battle against Fairy Tail. Then, she buys a bowl of mango gelato, thus brushing off her attempts to search for a spy.
  • Even Bad Women Love Their Mamas: She deeply loved her mother Grammi as a child. When she is killed, Brandish wrongly assumes that Layla is the one responsible, causing her to enact a Roaring Rampage of Revenge upon meeting Lucy. It only takes Aquarius interfering with her fight with Lucy to make her realize the truth of what really happened between Grammi and Layla.
  • Even Evil Has Standards: She can shrink severe wounds and magic tumors to minuscule size, or enlarge them to incapacitate her enemies, but is outright disturbed when DiMaria suggests she could make her enemies' organs grow out of control and explode out of their bodies to kill them.
  • Evil Counterpart: To Lucy. Both are the daughters of deceased celestial spirit wizards and both have a connection to Aquarius. But while Lucy became a celestial spirit wizard like her mother, Brandish did not as she uses a different type of magic. Brandish tries to avenge Grammi's death upon realizing that Lucy is Layla's daughter, at least until Aquarius tells her the truth about what really happened. After the Alvarez Empire's defeat, Brandish has a Heel–Face Turn and develops a Friendly Rivalry with Lucy.
  • Friendly Enemy: Despite befriending Lucy after realizing her misguided deeds to avenge Grammi's death, Brandish doesn't consider the possibility about being true friends since they are on opposing sides in a war, and she doesn't intend to betray her homeland. She eventually leaves the war altogether on friendly terms with Fairy Tail, despite being convinced they will lose in the end.
  • Friendly Rivalry: She develops one with Lucy after they reunite in 100 Years Quest, since they are no longer on opposing sides, but are both driven to be the first to find Aquarius's key.
  • Fur and Loathing: Her Badass Longcoat has purple fur around the collar. She isn't exactly evil, but she's still an antagonist known as the "Nation Destroyer".
  • The Gadfly: During her nicer moments she's not above using her magic to non-maliciously screw with people for her amusement, such as shrinking and expanding Lucy's breasts, or in 100 Years Quest turning nearly all the female Fairy Tail wizards small enough to enjoy a pool replica of Aldoron, only to walk off and forget to turn them back to normal. And then there's the time she and Lucy swapped bodies and Brandish gleefuly exploited what kinds of risqué outfits she could have Lucy pose in for a photo shoot.
  • Gratuitous Greek: Her surname, μ (mu), is the 12th letter of the Greek alphabet. A fitting name for one of the Spriggan 12.
  • Half-Hearted Henchman: Because she's powerful enough to destroy entire nations, Brandish is unenthusiastic about her duties as one of Zeref's Praetorian Guard, preferring to lounge around and sample ice cream. She only commits out of loyalty to her country, and gives her all during her Roaring Rampage of Revenge on Lucy.
  • Heart Is an Awesome Power: Her magic is just making things as big or small as she wants. What makes this awesome is the fact there seems to be no limit to what she can apply this magic to aside from beings much stronger than herself (such as Neinhart when he was enhanced by Irene or Aldoron). She can shrink entire islands to the size of a footstool, fatal wounds into scratches, and others' magic attacks to send them flying right back at the enemy. As DiMaria herself notes, all Brandish would have to do to kill someone is make them tiny enough to step on, or enlarge their internal organs to make them explode.
  • Heel–Face Turn: By the time of 100 Years Quest, she and Fairy Tail are no longer on opposing sides. She's still a lazybones and casually steers clear of anything that sounds like a waste of her time, but Brandish will lend a hand if necessary and becomes genuinely helpful when her interests align with Fairy Tail.
  • Hour of Power: She reveals in 100 Years Quest that things she changes sizes of will eventually go back to their original sizes if she's not supporting it with her magic, but depending on how big or small she makes them will affect how long it takes. For example, she has no issue at all super-sizing herself or Happy to be as big as buildings for extended periods of time, but notes she can only keep Gajeel at his "max size" (as in, bigger than a mountain) for about three minutes before he turns back on his own.
  • Hypocritical Humor: She hates how DiMaria teases her, but she later grows to enjoy teasing Lucy, like when she shrank and then enlarged her chest. Of course, there's a big difference between momentarily adjusting Lucy's size, and sadistically contemplating humiliating a P.O.W. from her own side.
  • It's Personal: Brandish's enmity towards the Heartfilia family is personal, since she wrongly assumes Layla killed Grammi during their battle over Aquarius's key. She gets better upon learning the truth about Grammi's demise from Aquarius.
  • Just Toying with Them: In her proper fight with Lucy when she refuses to back down, Brandish isn't really interested in actually killing her now that she understands the truth of her mother Grammi's death and even actually likes Lucy a bit, but she still can't just abandon her duty as a warrior of Alvarez. As a result, Brandish chooses to just put up enough of a fight to make Lucy struggle but still have a chance rather than end it swiftly and brutally in her own favor. Whether or not this would have turned into a "I Let You Win" scenario is unclear because DiMaria crashes the party and spells this out for everyone involved before taking matters into her own hands.
  • Lady of Black Magic: Most of the time she maintains a composed and concentrated attitude that, combined with her powerful magic and her enormous magic power, is sufficient to establish her undoubtedly as one of the strongest and dangerous women in the whole manga.
  • Let's Get Dangerous!: She may prefer to buy ice cream over fighting, but when she finds the right motivation, she becomes downright terrifying and shows that she more than deserves the rank she has.
  • Martial Pacifist: She doesn't like fighting and will always try to settle matters with words, but when she realizes that Natsu, Lucy, and Happy aren't willing to listen to her offer of fleeing the battle, she instigates a Revenge by Proxy on Lucy. Although she doesn't intend to fight seriously, she still nearly curb-stomps Lucy.
  • The Medic: Her Sizeshifter powers can also be used on wounds, shrinking them down from fatal to negligible. She uses this power on both Natsu and August to save them from their wounds, and secretly does the same for Mirajane when August blasts her through the heart with magic to prevent Irene from torturing her to death.
  • Missing Mom: Her mother, Grammi, died when she was very young.
  • Ms. Fanservice: She has a very shapely figure under an outfit that is practically swimwear, and it's exposed further when her jacket is taken. Macao and Wakaba take the opportunity to ogle her while she's imprisoned. She also had some Bathtub Bonding with Lucy in the middle of a war. Ironically, if someone tries to exploit her sexiness, it really pisses her off, which is why she gets her jacket back after asking nicely and starting to cooperate with Fairy Tail.
  • My Country, Right or Wrong: This is eventually subverted. Regardless of how much she may feel indebted to Lucy after getting over her Roaring Rampage of Revenge, she says that at the end of the day, she is a citizen of Alvarez and cannot betray her country. While she claims to be loyal to Alvarez, she calls out her own country when she sees behavior that she doesn't agree with, up to and including telling August that the army's actions were tantamount to genocide.
  • Never Got to Say Goodbye: She never said farewell to Grammi upon learning of the latter's death.
  • One Degree of Separation: Her mother was a friend and servant of Lucy's mother, despite the two living on opposite sides of the world.
  • Person of Mass Destruction: The nickname with which she is known and feared all over the world "Nation Destroyer" establishes by itself how much this girl should not be underestimated. If she wanted, she could shrink a kingdom to the size of an insect and step on it.
  • Power Perversion Potential: She shows off a more perverted use with her size-changing powers by shrinking and growing Lucy's breast size.
  • Punch-Clock Villain: Unlike the other Spriggan 12, she isn't excited one bit over their emperor's plan to attack Ishgal. She also lets Fairy Tail go after they beat Alvarez's troops, but not before warning them not to come to the empire. The only reason she follows her emperor's goal is because, simply put, Alvarez is her home.
  • Red Baron: Being called a "Nation Destroyer" discourages anyone from screwing with her.
  • Relative Ridicule: She blames Lucy's mother Layla for the death of her own mother Brandish.
  • Reluctant Warrior: She hates fighting, but once the gloves come off, she can wipe an entire country off the map. She is loyal to Zeref, however, and states that she will follow his orders regardless of how much she may complain about doing so.
  • The Resenter: Grammi inadvertently causes Layla's death because the former is unable to get Aquarius's key in time for the opening of Eclipse, and is subsequently killed by Zoldio as a result. When Brandish learns about Grammi's death, however, she immediately draws her own conclusions, which leads to bitter resentment towards Layla and her own transformation into a villain.
  • Revenge by Proxy: With Layla already dead by the time she meets Lucy, Brandish decides to kill the latter to avenge Grammi's death. Fortunately, Aquarius intervenes and makes her realize the truth about what happened between Grammi and Layla.
  • Roaring Rampage of Revenge: Brandish decides to avenge Grammi's death upon realizing that Lucy is Layla's daughter. Fortunately for Brandish, she snaps out of it when she discovers that Grammi inadvertently caused Layla's death and was subsequently killed by Zoldio, thus vindicating Layla.
  • Shameless Fanservice Girl: She has no problem stripping naked and getting into someone else's bath in the middle of a warzone. Just don't ask her to debase herself for gravure photography- unless she can model under the guise of Lucy.
  • Sins of Our Fathers: Brandish's Trauma Button is pressed when she discovers that Lucy is the daughter of the wizard who apparently killed Grammi in a struggle over Aquarius's key. As such, she decides to kill Lucy to avenge Grammi's death. Ironically, it turns out Grammi inadvertently caused Layla's death.
  • Sizeshifter: She can shrink and enlarge herself to her advantage.
  • Squishy Wizard: Not an ounce of her tremendous magic applies to her durability. As such, she can be knocked out with a single smack to the head. At least, when she's suffering from hay fever.
  • Stepford Smiler: Most of the time, her smiles are hiding the fact she is moody and depressed, and she originally had a very big chip on her shoulder about growing up without her mother. When she displays a genuine smile that isn't laced with malice, she's found something to pull her out of a malaise.
  • Stripperiffic: She has a Badass Longcoat worn over a bikini, all while Chained by Fashion.
  • Sugar-and-Ice Personality: Brandish can be both caustic and sweet, sometimes abusing her subordinates, or playfully trolling her rivals and friends.
  • Sweet Tooth: In 100 Years Quest, she's seen eating a parfait or ice cream whenever she appears.
  • Tears of Remorse: Brandish breaks down in tears when she tries to kill Lucy as a way to get over Grammi's death.
  • Terms of Endangerment: Her name is shortened to "Randi" by DiMaria. It'd be an Affectionate Nickname if they didn't despise one another.
  • This Is Unforgivable!: She's unwilling to forgive Layla after mistaking her for killing Grammi in a battle over Aquarius's key. That is, until Aquarius sets the record straight on Grammi and Layla.
  • The Transmogrifier: She can change the mass and size of any other object or person. For example, she can turn an entire island into anything from a mountain to a mere footstep at will with marginal effort, shrink people to the size of a doll, or make them as tall as a skyscraper.
  • Trauma Button: The moment she realizes that Lucy is a member of the Heartfilia bloodline, she instantly decides to enact her Roaring Rampage of Revenge. But thanks to Aquarius, Brandish gets better once she finally realizes the truth about Grammi and Layla first-hand.
  • Unreliable Expositor: Towards Lucy when she first explains what happened between Layla and Grammi. While Layla and Grammi did die, Brandish leaves out the key details where Zoldio actually killed Grammi after the latter inadvertently caused Layla to open Eclipse at the cost of her own life. Brandish fully understands what happened once she hears Aquarius's side of the story.
  • Villain: Exit, Stage Left: She escapes with a shrunken DiMaria in tow after everyone else in the Spriggan 12 besides August is defeated.
  • Villains Out Shopping: When she's introduced, Brandish gets a bowl of mango gelato instead of searching for a spy in the empire's midst, while Natsu and Gray are quaking in fear of her power.
  • Vitriolic Best Buds: She hates DiMaria, especially for the way she teases her, but their casual interactions and nicknames for each other make them the closest things to friends they have in Alvarez. Just as DiMaria tries to kill her for betraying the empire, Brandish decides to repay her in kind.
  • Walking Swimsuit Scene: Her outfit consists of a bikini and chains hanging off a collar.
  • Weaksauce Weakness: She has serious hay fever, which is unwittingly used against her after Ajeel stirs up a sandstorm him Magnolia.
  • When She Smiles: She often wears a bored expression, but she gives a genuine smile when talking to those she cares about, such as August and eventually Lucy, the latter of whom comments on how cute her smile looks in 100 Years Quest.
  • Why Don't You Just Shoot Him?: When Brandish is finally motivated to fight, DiMaria muses why she doesn't just take the quickest route and blow them up from the inside or step on them. She takes this to mean that Brandish doesn't have the heart to do it.
  • Worf Had the Flu: She gets decked by Cana while she's having a sneezing fit due to her pollen allergy, and is then put in Power Nullifier cuffs that make her as vulnerable as any ordinary person. Without these pesky annoyances, Brandish proves to be just as dangerous as the rest of her team, including when she holds herself back.

    DiMaria Yesta 

"Warrior Queen" DiMaria Yesta

Voiced by: Natsumi Fujiwara (Japanese), Meli Grant (English)

https://static.tvtropes.org/pmwiki/pub/images/dimaria_ft_2018.png

A female knight with unparalleled skill on the battlefield, and a sharp tongue to match. DiMaria's magic is God Soul, the ultimate Takeover, allowing her to absorb the divine power of gods to use at her leisure. Her favorite form is Chronos, the God of Time, which allows her to stop time and cut her enemies down faster than they can blink.


  • Agony Beam: Her Chronos form has a variant of this called Age Scratch that forces its victim to relive every ounce of pain they've ever experienced throughout their life, all at once. To someone who's been through hell like Wendy, this was so excruciating that she couldn't move afterward.
  • Ambiguously Gay: It's not outright stated that she's a lesbian, but she likes to strip female opponents and admire the sight and will not toy around when it is required. Then there's the fact she also may have feelings, though perhaps somewhat warped, for her colleague Brandish.
  • Berserk Button: As someone who loves her Age Seal because it lets her have the whole world all to herself, she doesn't take kindly to those who find a way to resist or interfere with her spell.
  • BFS: She wields a sword that's pretty much the same size as her.
  • Break the Haughty: She gets totally pulverized by Sherria when she uses the full strength of her God Slayer Magic, and second by Natsu/E.N.D. when she threatens to harm Lucy.
  • Bullying a Dragon: She gets the biggest reevaluation of her life after she threatens to gouge Lucy's eyes out in front of Natsu. To be fair, though, he was seemingly on death's door at the time, and she had no idea that he was on the verge of awakening as the most powerful demon Zeref has ever created.
  • Character Development: At first, DiMaria has a relaxed and sharp-tongued personality that enjoys stripping her female enemies to tease them, and is not above mocking her own allies for their losses. One Humiliation Conga later, however, she becomes more humble and takes back all the bad things she said about Brandish. But then she catches Brandish helping Fairy Tail, which turns her more psychotic and sadistic than before towards those who turned "her" Brandish against her.
  • Character Tics: She activates her Age Seal by clicking her teeth, and is prone to doing so while frustrated even when she doesn't (or can't) activate it.
  • Dark Action Girl: She is renowned as the deadliest female knight on her side of the world, and she puts those skills to use by decimating the armies of Fairy Tail and their allies.
  • Designated Girl Fight: All of her opponents are female, and she relishes in the opportunity to prove herself superior.
  • Dissonant Serenity: Once her God Soul activates, her sneering, sardonic personality vanishes and is replaced with an eerie, expressionless face. She later does the same when she ruthlessly cuts Brandish down for betraying her.
  • Et Tu, Brute?: Brandish becomes all but dead to DiMaria when she decides to bluff her fight with Lucy out of friendship. Thus, DiMaria has no trouble cutting her former comrade's chest open and blame the whole thing on Lucy.
  • Evil Is Petty: She justifies attempting to kill Wendy because she kicked her in the face.
  • Fashionable Asymmetry: She only wears armor on a single arm.
  • Glowing Eyes of Doom: Only a single, glowing eye of hers can be seen in her Chronos form.
  • A God Am I: Quite literally in her case. After she assumes her Chronos form, she speaks as though she were the God of Time itself.
  • Gold-Colored Superiority: Golden eyes, golden armour, and has all the power to be expected of a member of the Spriggan 12.
  • Heel–Face Turn: Downplayed. 100 Years Quest reveals that after losing the war and getting a thorough Humiliation Conga, DiMaria decided she had enough of fighting and took up working on a plantation, where she seems legitimately happy.
  • Hero Killer: She mortally wounds Carla, and pushes Wendy and Sherria to the point where the latter is forced to sacrifice her magic power forever to defeat her and save her friend's life.
  • Humble Pie: Her relationship with Brandish improves after getting beaten, chained up, and humiliated the same way she once teased Brandish for. But that's all rendered moot when she finds Brandish trying to help Natsu and Lucy, making her more ruthless than before. Getting totally thrashed by Natsu/E.N.D., however, makes it stick to the point where 100 Years Quest reveals she decided to quit fighting and become a farmer after the war, and seemingly enjoys it.
  • Humiliation Conga: The Alvarez Empire arc seems to enjoy putting DiMaria through hell. First, after she enjoys a full day stripping her opponents naked with her time-stopping magic, Wendy and Sherria are able to fight back thanks to Ultear, who gives Sherria the massive Power-Up needed to neutralize her God Soul. After that, she's locked up in Power Nullifier chains exactly the same way she mocked Brandish for getting into. Then, when Irene scatters everyone in the country, DiMaria has to crawl back to her allies on her knees, still chained up, before Larcade rescues her. And just when she tries to exert her dominance by trying to kill Brandish and torture Lucy in front of Natsu, E.N.D. awakens and pummels the ever-loving crap out of her, permanently traumatizing her. The last we see DiMaria in the original manga, she's shrunken down and squirming in an understandably displeased Brandish's clutches, no longer the high and mighty warrior she was when she started.
  • It's All About Me: The reason DiMaria loves her time-freezing powers so much is because she gets to have the entire world all to herself without anyone bugging her. So when Ultear's presence in her pocket of time threatens to defile her personal utopia, she really flips her lid.
  • Jerkass: Her sardonic, sharp-tongued personality, constant berating of her allies, and general sadistic tendencies definitely make her one of the biggest jerks among the 12.
  • Leotard of Power: She switches her Stripperific attire out with this after being rescued.
  • Master Swordsman: Subverted, though not in a way that makes her less dangerous. She is touted as the "Warrior Queen" for this very reason, and seems to show it when she is able to one-up Kagura, the very same woman who nearly bested Erza, one of Fairy Tail's most powerful wizards. However, it turns out that she has the power to stop time, and does all of her fancy sword tricks during these intervals.
  • Misery Builds Character: A good chunk of her Character Development stems from this. Before her defeat, DiMaria acted smug and showed no concern for her colleagues, as she laughed at the news that Brandish was captured. After being defeated and imprisoned, she realized that it was Laser-Guided Karma and shed Tears of Remorse. The moment she sees Brandish again, she shows her newfound sense of humility and sympathy by hugging and apologizing to her. 100 Years Quest reveals she's decided to step down from fighting and is now working as a humble farmer on a plantation, seemingly enjoying herself.
  • Mythical Motifs: Chronos, the god of time, being the subject of her Take Over.
  • One-Handed Zweihänder: Her BFS is a supersized backsword designed to be wielded with two hands, and is about as long as she is tall. She effortlessly wields it with one hand as if it were light as a feather.
  • One-Winged Angel: She assumes her God Soul: Chronos form after Ultear helps Wendy and Sherria move in her personal pocket of time.
  • Power Makes Your Voice Deep: Natsumi Fujiwara and Meli Grant deliver deep, threatening voices for DiMaria's quiry and dangerous personality especially when she uses Take Over God Soul Chronos.
  • Power Perversion Potential: Before she starts fighting seriously, she takes every opportunity to slice off her female opponents' clothes for their perverted male allies to see.
  • Powers via Possession: She takes the Strauss siblings' Takeover magic to its greatest extreme with her God Soul, which allows her to possess the forms and abilities of gods.
  • Racial Remnant: She's a descendant of the people who inhabited ancient city of Mildian, which included Zeref himself.
  • Red Baron: She is known as the "Warrior Queen" (or alternatively the "Valkyrie") for being a supposed Master Swordsman; in reality, she only seems that way because she can actually stop time.
  • Retired Badass: As Brandish tells Lucy in 100 Years Quest, DiMaria has decided fighting is no longer very appealing and started working on a plantation since the end of the Ishgal-Alvarez war.
  • Sadist: She's the type of sadist who gets off on humiliation, which she does by cutting off their clothes, mocking them, and then moving in for the kill. After she accuses Lucy of turning Brandish against her, however, she shows a liking to the slow, painful variety as well by threatening to cut up Lucy's face, starting with her eyes.
  • Stripperiffic: Her outfit is fairly revealing for someone who frequents battlefields. Her first outfit's top is just a lacy bra that exposes her midriff and her cleavage. But it is still less revealing than her Chronos form.
  • Sudden Humility: She mocks Brandish for getting caught by Fairy Tail and blissfully wonders what kind of humiliation she might be feeling. Before long, she finds herself in the exact same position after getting trashed by Sherria's God Slayer magic, and realizes she has no right to make fun of Brandish anymore.
  • The Tease: Her teasing of Brandish is more innocent and obviously less suggestive, but her teasing of her enemies is much more flirtatious and scathing, particularly her female opponents.
  • Terms of Endangerment: Just like her biting nickname for Brandish, DiMaria has her own nickname, "Mari".
  • Time Master: Her Age Seal spell can completely freeze the flow of time for everyone but herself, rendering entire armies helpless as she has her way with them. She can also subject her victims to every injury they've ever sustained in their lifetime at once with her Age Scratch. This power stems from her possessing Chronos, the God of Time, using Takeover magic.
  • Took a Level in Kindness: She becomes nicer to Brandish after suffering the same kind of humiliation she teased her for getting, only to immediately subvert this by turning on and nearly killing Brandish when she is shown to have made friends with Natsu and Lucy.
  • Tsurime Eyes: Fitting for a Dark Action Girl.
  • Villain Ball: Her time-stopping is one of the most dangerous abilities in the entire series, leaving her opponents completely at her mercy. She proceeds to waste most of her time (so to speak) messing around with her opponents (particularly tearing off girls' clothes) until someone who happens to be immune to it comes in.
  • Villainous BSoD: After getting thoroughly wasted and traumatized by a demon-powered Natsu, and then being faced with Brandish surviving her attempt to kill her, DiMaria spends a good amount of time sitting in wistful silence, appearing genuinely remorseful for her actions.
  • Vitriolic Best Buds: She and Brandish hurl insults at each other, but they really are friends. Her appreciation for Brandish only flourishes after she has been thoroughly beaten by Wendy and Sherria, where DiMaria promises to pay back the humiliation they suffered. Then, when she feels betrayed by Brandish for refusing to kill their enemies and cuts her down for it, she turns her anger on the wizards who corrupted "her Randi".
  • Voice of the Legion: As Chronos she has an echoing voice.
  • The Worf Effect: She's no pushover in her fight with Wendy and Sherria, despite losing in the end. That's hardly the case when she's faced with Natsu while he's in mid-demonization, and nearly gets turned into a wall decoration as a result.
  • Would Hurt a Child: Exactly when she warns Wendy and Sherria that a battlefield is no place for children like them, she shows them zero mercy for their refusal to leave.
  • Yandere: She shows these tendencies towards Brandish upon seeing her making friends with Fairy Tail, responding by slicing open Brandish's stomach and threatening to chop off Natsu's head and cut Lucy's eyes out with a knife, all because they "killed [her] Randi".

    Neinhart 

Neinhart

Voiced by: Kosuke Onishi (Japanese), Kyle Igneczi (English)

https://static.tvtropes.org/pmwiki/pub/images/ft_neinhart_anime.png

A flowery man who specializes in creating Historias, exact replicas of the deceased from others' memories. Neinhart revels in using this technique, named Historia of the Dead, to arrange twisted reunions between his enemies and their most fearsome foes or dearly departed loved ones.


  • Agent Peacock: He is by far one of the most effeminate male characters in the series, with his slender figure and long eyelashes. He is also one of the series' most powerful wizards by virtue of being one of the Spriggan 12.
  • Armor Is Useless: His armor is just for show, doing him jack squat against Jellal's Grand Chariot.
  • Black Eyes of Crazy: His eyes become dark-colored when under Irene's enchantment.
  • Blow You Away: Can use wind magic, which he can use to slice opponents up using Razor Wind.
  • Bond Villain Stupidity: He's perfectly capable of blasting his enemies through ships on his own, yet he opts for the more "entertaining" route of letting his Historias fight for him. When Jellal is about to finish him off, Neinhart opts to guilt-trip him into standing down by creating a Historia of Simon, rather than retaliate with another magic blast.
  • Clipped-Wing Angel: Irene gives him a supposedly astronomical Power-Up when he hesitates to kill Erza, which allows him to No-Sell his fellow Spriggan Brandish's magic. But when he decides to try out his skills on Natsu, he still proves to be an inferior opponent once Natsu clobbers him.
  • Creating Life Is Bad: How he describes his magic. Unlike Mavis's illusions, his creations are corporeal, fully sentient, near-exact replicas of whoever it is his magic is creating, right down to their magic and personalities. However, they're also completely obedient soldiers who follow their creator's every command, regardless of their previous relationship with their opponents.
  • Dirty Coward: At the end of the day, his Historias are just glorified bodyguards for him to cower behind, with him promising to bring them back to life as long as they protect him.
  • Emerald Power: Wears green armour and wields an incredibly powerful magic.
  • Enemy Scan: He can scan his enemies much like Wall, but while Wall uses it to see their weaknesses, Neinhart scans their memories and uses them to summon foes they faced in the past.
  • Even Evil Has Standards: He's a man who entertains himself by bringing back the dead to play his enemies' emotions like a fiddle, but he's taken aback when Irene orders him to kill Erza, her own daughter.
  • Evil Is Hammy: He describes his power using flamboyant gestures and flowery language, and devours the entire ship he's on while doing it.
  • Having a Blast: He can blast people with magic explosions powerful enough to send them flying clean through the hull of a ship. If he remembered to do this on Jellal instead of trying to psych him out of his finishing attack, he might've stood a chance.
  • I Know What You Fear: He uses his magic in such a fashion. When faced with Erza, Jellal, and Kagura, he discovers their shared history and forces them to fight Simon to psyche them out, and when faced with Erza alone he summons three of her toughest foes: Ikaruga, Azuma, and Kyôka. He also does the same with Gray and Lyon by summoning their dead master, Ur, while everyone else in the port has to fight their most terrifying enemies: Zancrow for Merudy, Keyes for Juvia, Ezel for Wendy and Hades for Laxus.
  • It Only Works Once:
    • Summoning Simon's Historia right off the bat succeeds in psyching out Erza, Jellal, and especially Kagura. The second time? Not so much when Kagura steels herself and cuts the Historia down.
    • After Erza dispels his Historias of Ikaruga, Azuma, and Kyôka, Neinhart explicitly tells Irene that his Historias won't be of any use against her now that she understands how to counter them. Irene tells him he'll just have to do the job himself then and proceeds to enhance him so his other offensive magic will do the job. Unfortunately for him, he gets taken out long before he has a chance at a rematch with Erza.
  • Keystone Army: His summons go away once he is defeated. He explicitly tells the revived God Serena, Wall, and Bloodman that they'd better protect him if they don't want to go poof.
  • Kick Them While They Are Down: He doesn't just make Historias to simply mess with Fairy Tail and their allies' heads; before they can recover from facing DiMaria and Wall, he thrusts them into battle with the likes of Hades, the Seven Kin, and the Nine Demon Gates.
  • Manipulative Bastard: He loves to toy around with his enemies' emotions by forcing them to fight their loved ones: Simon for Erza, Jellal and Kagura, and Ur for Gray and Lyon.
  • Meaningful Name:
    • The first half of his name, "Nein", is German for "no". Put that together with the other half, traditionally an alternate spelling of "heart", and you get "no heart". Fitting for a man who finds amusement in forcing people to face their worst fallen enemies or their departed loved ones.
    • "Historia" means "history" in multiple languages, particularly Latin, Spanish and Portuguese.
  • Mook Maker: Downplayed. He can fight enemies off on his own well enough, but he mainly specializes in summoning Historias to defend himself.
  • Necessary Drawback: While there is seemingly no limit to the number of Historias he can make at once nor who can make into one as long as they're dead, there seems to be an undisclosed power loss between the original and the Historia if they have comparable or even superior magic power to Neinhart himself, and the stronger the Historia in question the more energy Neinhart himself must expend to create it. This is particularly evident with fallen Spriggan 12 members God Serena, Wall, and Bloodman (with him explicitly noting how tiring it was to recreate them), who pose somewhat less of a challenge than they did to the ones who originally took them out.
  • Necromancer: His magic brings back the dead, though instead of reanimation, it involves bringing back the ghosts and memories of those people. Keyes, an actual necromancer, makes a point that it is different from his own abilities. Irene emphasizes to Wendy in 100 Years Quest that in order for Neinhart to make a Historia, the subject must be dead, meaning that miraculously-revived God Serena's claim that he was Only Mostly Dead isn't true and somehow he's been resurrected.
  • No-Sell: After he's "enhanced" by Irene, he effortlessly shrugs off Brandish's magic. This doesn't help him against Natsu giving him a good pummeling, however.
  • Orcus on His Throne: He spends nearly the entire battle at Hargeon just sitting on his ship while DiMaria, Wall and their forces take over the harbor and take the fight to Fairy Tail and their allies themselves. He doesn't even bother to unleash his Historias until Jellal, Erza and Kagura board his ship and his fellow Spriggan have been defeated, and he seems almost annoyed that he actually had to get involved at the pair's "failure" to deal with them without him.
  • Powers Do the Fighting: He stands still and observes while his Historias fight. That doesn't mean he has no offensive spells at his disposal, though, but to him, making others fight for him is simply more entertaining, plus he shows himself to be very poor at actually taking a hit.
  • Purple Is Powerful: Squishy Wizard status aside, his magic lets him keep a small army's worth of enemy wizards at bay.
  • Something about a Rose: His armor is emblazoned with dark blue roses.
  • Squishy Wizard: His magic is powerful, but it's the only thing standing between his enemies and him since it relies solely on his opponents' emotions weakening their resolve to fight. Once Jellal and Kagura overcome his power, he is quickly pulverized. Despite getting a power-up from Irene explicitly to enhance his own prowess to take out Erza, Natsu is still able to take him down with just a few hits once he actually gets into punching range.
  • Summon Magic: His Historia of the Dead lets him call forth replicas of departed friends and foes of people he's up against.
  • Twinmaker: His Historias are exact, living replicas of the dead that he draws from the memories of his enemies, with the same powers and personalities as when they were alive. However, these Historias vanish the moment they are defeated or experience a particularly powerful emotion, such as grief or fear.
  • The Worf Effect: He gets a Power-Up courtesy of Irene, and yet still gets taken out by a single punch from Natsu, which tips Brandish off to the kind of threat Natsu poses.
  • Warhawk: As revealed in 100 Years Quest, he schemed with Invel to start another war with Ishgal after Alvarez made peace, but was imprisoned for it.
  • Warrior Poet: His punctuates his first appearance with an incredibly flowery speech about love, friendship, family, betrayal, and death.

    Bloodman 

"God of Death" Bloodman

Voiced by: Ken'ichirou Matsuda (Japanese), Brad Hawkins (English)

https://static.tvtropes.org/pmwiki/pub/images/ft_bloodman_anime.png

A hooded monster whose entire body is made up of deadly anti-magic particles, making him a harbinger of doom for any wizard foolhardy enough to oppose him. Bloodman also wields an amalgamation of curses used by all of the fallen Etherious demons of Tartaros.


  • All Your Powers Combined: He is able to duplicate the powers of Tartaros' Nine Demon Gates, such as Jackal's explosions, Ezel's blades, Torafuzar's black water, and Silver's ice breath. For good measure, he can also produce Mard Geer's thorn brambles.
  • Bad with the Bone: His signature attacks involve burying his opponents under mountains of skulls.
  • Bald of Evil: He is completely hairless under that hood of his.
  • Bizarre Alien Biology: His body is made up of Devil Particles just like other Etherious such as Tempester and Keyes. Unlike them, however, he can assume his particle form at will.
  • Blood Knight: He's not at all put out by the fact Gajeel isn't affected by his Devil Particles. In fact, he's almost eager to cross blows with someone who doesn't just fall down and die from being in his presence.
  • The Brute: Has the most straightforward fighting style amidst his Spriggan 12 colleagues, befitting the fact that he's physically the largest, and tends to brutally beat down his opponents.
  • Curb-Stomp Battle: His fight with the entire Saber Tooth and Blue Pegasus guilds is completely one-sided, with him showing zero signs of fatigue while they were brought to the tip of death and crucified.
  • Dark Is Evil: He dresses entirely in blood red and black, and is one of the most ruthless villains in the series.
  • The Dreaded: Once he enters the battlefield, Blue Pegasus and Saber Tooth start running for the hills in terror of the "God of Death".
  • The Force Is Strong with This One: Subverted; Gajeel observes that his magic power is nothing special compared to the other 12. Bloodman explains that this is because he uses curse power, the same used by the members of Tartaros, and he's just as dangerous as all of them put together.
  • Forgotten Phlebotinum: If he really has the powers of the Nine Demon Gates, he could have used Jackal's curse to dissuade Gajeel from hitting him with physical attacks once he was no longer intangible by placing explosive reactions on Gajeel at every point of physical contact, absorbed any magic that Gajeel was using with Franmalth's Revolution at least before he absorbed the Devil Particles and gained demon properties, or crippled Gajeel by shutting off his senses with Kyôka's curse. He could have even stopped any fight from taking place with Seliah's Macro if he used it before Gajeel absorbed his Devil Particles (as at that point he would be immune to it ala Mirajane). Lastly, he could have invoked Memento Mori, the ultimate curse of Mard Geer which simply erased the concept of life and death to end the whole existence of the recipient, though that curse was specially designed by Mard Geer for his exclusive use, and Bloodman attempted a last resort variation that could drag himself and Gajeel to the underworld.
  • A God Am I: Repeatedly refers to himself as the "God of Death".
  • Hero Killer: Not only does he single-handedly decimate the combined forces of Saber Tooth and Blue Pegasus, but he also comes extremely close to dragging Gajeel into the underworld after losing to him. It's only by complete coincidence that Gajeel manages to survive thanks to Irene.
  • Hoist by His Own Petard: His particles are deadly and keep him from harm by magic and physical attacks, but Gajeel realizes said particles can likewise harm him and absorbs their properties through their trace amounts of iron into his body before laying a beatdown on him.
  • Humanoid Abomination: It isn't entirely clear what kind of monster he is, though it's clear he's far from human. He's implied to be an Etherious through his use of Tartaros' curses, but unlike them, he can turn himself into a cloud of anti-magic particles and reform at will.
  • In the Hood: He spends most of his time wearing a hooded Badass Cape, making him look like The Grim Reaper everyone fears him to be. When he begins to fight seriously, he reveals his scary countenance, and then his full Etherious form makes him look like a bone-chilling skeletal lich.
  • Intangible Man: Most normal physical attacks have no effect on him since his body is made entirely of anti-magic particles. Similarly, intangible spells such as Rogue's shadow magic do some damage, though, and like Rogue, he actually has to turn tangible in order to physically touch someone, which leaves him open to other kinds of counterattack.
  • Ironic Echo: After he and his soldiers crucified Sabertooth and Blue Pegasus, Gajeel was very eager to retaliate by crucifying Bloodman with iron bindings, reflecting how much Gajeel himself had developed into a good guy, having inflicted the torture on Team Shadow Gear in the past and becoming particularly disgusted and offended by the ugly memory being dredged up.
  • Knight of Cerebus: There is virtually no humor surrounding his scenes or actions, and whenever there is, it never comes from him.
  • Mage Killer: Far from a Badass Normal, his whole body is made up of Anti-Magic particles that make entire armies of wizards keel over without him needing to lift a finger.
  • Master of None: While he has all the powers of Tartaros, and can use their curses in battle, he isn't really skilled at using any of them. He basically uses each of their powers to confuse his enemies but doesn't use any of their advanced abilities in ways they used. This ultimately allows Gajeel to win, as had he used all the powers to their fullest, Gajeel would have been overwhelmed.
  • Nigh-Invulnerable: Being completely impervious to physical attacks due to his intangible body, he can only be damaged by wizards with holy and shadow-type attacks (assuming they survive his Anti-Magic assault), which he can overtake with sheer brute force. It takes Gajeel assimilating Bloodman's own anti-magic particles for him to really turn the tides.
  • Names to Run Away from Really Fast: If you expect someone with a name like "Bloodman" to be anything other than someone who slaughters his foes and brings all but the most stalwart of heroes to their knees, prepare to be disappointed.
  • Obviously Evil: With everything from his choice of outfit to his title, he couldn't look more evil if he tried.
  • One-Hit Kill: Bloodman's entire body composition is made of deadly Devil Particles. While it isn't instantaneous, breathing in these particles is essentially a death sentence for any magic user.
  • One-Winged Angel: Once he's done playing around, he assumes his true form as a giant mass of Devil Particles vaguely shaped in the form of a giant skull-faced human that can use the curses of the Nine Demon Gates.
  • Our Demons Are Different: He is all but directly stated to be a demon from the Book of Zeref, having the body makeup of one and possessing powers that match the demons of Tartaros.
  • Poisonous Person: Like all other Etherious demons, his body is made of toxic Devil Particles, which are absolutely lethal to wizards.
  • Purple Is Powerful: Has a purple cloak, purple aura for his Curses, and wields the powers of all Nine Demon Gates granting him an immense array of deadly powers.
  • Red and Black and Evil All Over: He wouldn't be deserving of the name Bloodman if he didn't have that red and black armor of his.
  • Red Is Violent: Has red armour and is the most brutal of the Spriggan 12.
  • Replacement Goldfish: After he's killed by Gajeel, Neinhart makes a Historia of him to participate in the final assault against Fairy Tail, effectively bringing him Back from the Dead, only for him to be beaten by Rogue.
  • Shinigami: His Japanese epitaph is this, and he certainly plays up the part, slaughtering his foes so he can "guide them to the afterlife".
  • Shoulders of Doom: Because a terrifying hood and cape just aren't enough to pull off the Obviously Evil look.
  • Skull for a Head: His face looks like it had its skin peeled clean off which, compounded by his lack of a nose, gives him a distinctly skull-like visage.
  • Spell My Name With An S: Crunchyroll took to translating his name as "Bradman", as did Kodansha's early translations.
  • Taking You with Me: Once Gajeel takes him down, Bloodman grabs onto him and tries dragging him into the afterlife with him. It would've worked, too, if Irene's spell shuffling Fairy Tail and Alvarez's forces around didn't interfere.
  • Unskilled, but Strong: His Bizarre Alien Biology makes him impervious to most attacks, his Devil Particles are capable of killing his enemies almost instantly without him needing to lift a finger, and his access to all the Curses of the Nine Demon Gates and Mard Geer means he has wide pool of moves to draw on. After Gajeel manages to use Bloodman's own particles against him, however, he proves that he has absolutely no real experience in hand-to-hand combat because of his hands-off fighting style nor does he seem to have advanced knowledge of Tartaros' techniques, prefering to use the powers that provide flashy destructive attacks like Bomb Curse or Ice Devil's Rage while ignoring more exotic abilities like Revolution, Enhancement, or Macro. At that point, Gajeel wrecks him because he can't avoid the attacks anymore nor can he get the wind-up time to fire off a Curse.
  • Walking Wasteland: Tempester's use of Devil Particles in the Tartaros killed hundreds, perhaps thousands of people. That sheer devastation, disturbingly reminiscent of a Real Life chemical weapons attack, is what Bloodman does simply by existing since his body constantly exhales these particles.

    Ajeel Raml 

"Desert King" Ajeel Raml

Voiced by: Hiromichi Tezuka (Japanese), Josh Bangle (English)

https://static.tvtropes.org/pmwiki/pub/images/ajeel_ft_2018.png
Moderate Spoiler Warning

A master sand wizard who is infamous for burying entire cities in sand. Ajeel is one of the more aggressive of the 12 and is said to have attempted invasions of Ishgal against his Emperor's wishes in the past.


  • Anime Hair: His hair is long and propped up to resemble the leaves of a palm tree.
  • Arrogant Kung-Fu Guy: While he is impressed by Fairy Tail's strength, he doesn't believe they are any real threat to Alvarez, especially himself, and refuses to accept Erza's victory against him as anything more than a one-time fluke.
  • Astonishingly Appropriate Appearance: His hair can be compared to a palm tree, which is commonly found in sandy areas.
  • Awesome, but Impractical: His ultimate ability, Sand World, is exactly what it sounds like: a gigantic sandstorm that can envelop an entire city which he can move through at will without issue. Not only is the potential for Friendly Fire incredibly high, however, but it also reduces visibility to practically zero, including his own, which leads to his undoing. Wall notes that Ajeel only resorts to using Sand World when facing a foe too dangerous to challenge otherwise.
  • Blood Knight: According to Zeref, Ajeel was solely responsible for Alvarez's earlier invasion attempts on Ishgal. He also spearheads the first assault on Fairy Tail, and he looks like he's having the time of his life doing it.
  • The Brute: Has one of the more conventional forms of offence with his magic, and is clearly among the more aggressive members of the Spriggan 12.
  • Catchphrase: "Nice!"
  • Elemental Shapeshifter: Ajeel can transform his body into sand at will, allowing attacks to pass through him or if he's feeling sadistic trap them inside his body as he disintegrates them into sand, as shown when he does this to a bunch of Erza's swords she shot at him. It's an integral part of Sand World, where Ajeel can manifest himself in any point of the sandstorm's area of effect.
  • Even Evil Has Loved Ones: Although he acts surly towards him, Ajeel shows he truly cares about his grandfather, Yajeel, when he yells at him to get out of the battlefield.
  • A God Am I: He proclaims himself as a god when he activates his Sand World, and tries to make Erza revere him as such before killing her.
  • The Good King: Brandish notes in 100 Years Quest that Ajeel has become the king of Alvarez rather than The Emperor after the end of the war, and has since abandoned his Blood Knight tendencies in favor of a more peaceful relationship with Ishgal.
  • Heel–Face Turn: 100 Years Quest shows that he took his grandfather's words to heart following his losses in the war against Ishgal, stepping up to replace Zeref as ruler of Alvarez to steer it in a better direction.
  • Hoist by His Own Petard: Erza takes advantage of his limited field of vision in his Sand World by donning an armor that emits light, giving Bisca a beacon on where to shoot. By the time Ajeel realizes what's happened, the cannon shot slams into him and gives Erza the opening she needs to finish him off.
  • Homefield Advantage: The biggest advantage Sand World gives Ajeel is that he can merge with it and reappear anywhere inside of it at any time he desires, allowing him to unleash all manner of sneak attacks on his targets and counter their attacks with the sheer volume of sand he's releasing.
  • Improvised Golem: He almost instantly puts together a massive golem of sand and stone to chase after Fairy Tail. When Gray freezes it, Ajeel makes a swarm of smaller, flying monsters.
  • Irony: The Spriggan most eager to start a war with Ishgal ends up becoming the king who ultimately decides there's been enough war and fosters a peaceful relationship with Ishgal, going so far as to imprison the members of the 12 who wanted to start another war.
  • Kung-Fu Wizard: Anyone who can beat out Erza in hand-to-hand combat is this by default. It is only after she exploits his Logical Weakness that she puts a dent in him, which only works for a little while.
  • Lightning Bruiser: Aside from his extremely potent magic, he's also an extremely agile and talented hand-to-hand fighter, able to outpace Erza in hand-to-hand combat, with her unable to scratch him while he pummels her. Keep in mind, she's a walking armory, and he's unarmed.
  • Logical Weakness: Defied. Being a user of sand magic, he is naturally weak against water and wind attacks, which makes Erza's fight with him seem like child's play when she whips out weapons that use both elements. But then he decides to whip out a sandstorm...
  • Mad Eye: Ajeel often squints with one eye and stares wide open with the other.
  • Make Them Rot: His sand magic has a particularly nasty Collision Damage side effect that drains the moisture out of anything and everything the sand touches, including human beings, turning them into mummified husks.
  • Meaningful Name: When combined, his full name is the Arabic word for "quicksand".
  • Nigh-Invulnerable: He is virtually impossible to injure with physical attacks that don't apply a Logical Weakness since he can turn his body or anything that touches him into sand. Erza fires multiple swords into him during their initial skirmish and he just casually ignores them sticking out of his body (including his head) as they disintegrate into sand.
  • Person of Mass Destruction: He can conjure sand pits large enough to swallow entire cities, as well as a huge wave of sand that can suck people dry of moisture.
  • Red Baron: He is known as the "Desert King" for being the greatest sand wizard in the Empire.
  • Sand Blaster: He is a sand wizard, and the most powerful seen in the series. He can turn the ground into a sand pit, sense any sort of movement on the continent, suck the moisture out of living beings and dissolve most inanimate objects that make physical contact, create living sand golems to fight for him, and whip up sandstorms large enough to swallow the entire city of Magnolia.
  • Spell My Name With An S: Early Crunchyroll translations spelled his last name as "Rommul", assuming it to be a Shout-Out to WWII general Erwin Rommel, the "Desert Fox".
  • Super-Toughness: He blocks a shot from the Jupiter Cannon—the very same weapon that destroyed Erza's Adamantine Armor back during the guild war with Phantom Lord—with his bare hand. It takes him being nearly disemboweled by Erza, being hit by another fully-powered Jupiter and then being hit Twinkle in the Sky-style by Erza with the Nakagami Armor for him to finally go down. Despite this, he still manages to survive his defeat.
  • Took a Level in Kindness: According to Brandish in 100 Years Quest, Ajeel has mellowed down from his old Blood Knight persona after becoming king of Alvarez.
    • His levels of kindness have grown so much that this former Warhawk Arrogant Kung-Fu Guy has no problem teaching former enemies such as Max (a minor member of Fairy Tail and not a main powerhouse, to boot) a trick or two they can add to their repertoire just because. Not to mention, other members of Fairy Tail, like Laki and Kinana, speak of him with respect. Considering how he was during Alvarez War Arc, his role as The Good King has made him a far kinder man in his Heel–Face Turn that he was before.
  • Underestimating Badassery: Completely looks down on Erza when she warns him not to take her lightly, despite him only gaining the advantage due to Marin Hollow's spell in effect. Once it is stopped and Erza starts managing to get hits in, he has to resort to using his ultimate move just to keep the advantage, and while he does come dangerously close to winning with it, that cocky demeanor of his winds up costing him dearly. He also looks down on Elfman and Lisanna, and is again beaten by them.
  • Walking Shirtless Scene: He is the first of the 12 to qualify.
  • Warhawk: He's the member most eager to start a war under any pretenses with Ishgal. He ends up growing out of this mindset when he becomes king, to the point where he imprisons the other Warhawks of the Spriggan 12, who wanted to start another war after they made peace.
  • Warrior Prince: As revealed in 100 Years Quest, he was the prince of a small nation in the Alvarez Empire who was handpicked by Zeref to serve on his Praetorian Guard. It's because of his royal lineage that he replaces Zeref as ruler.

    Wall Eehto 

"Judge" Wall Eehto

Voiced by: Yo Kitazawa (Japanese), Derick Snow (English)

https://static.tvtropes.org/pmwiki/pub/images/real_wall_ft_2018.png
Click here to see his puppet body.

An alchemist from the mechanical Machias race who can pinpoint and exploit his enemies' weaknesses with robotic soldiers using his magic, Weakness. Wall participates in the war through a remote-controlled puppet before deciding to step into the fray himself.


  • Achilles' Heel: Defied. He knows that lightning is a Logical Weakness to machines like himself, so he had himself altered to be strengthened by lightning instead.
  • Action Bomb: After being defeated, the Wallbot's head explodes violently and takes the Raijin Tribe out of the battle due to them shielding Ichiya.
  • Actually a Doombot: The Wall participating in the pre-war meeting who later attacks Fiore is actually a puppet controlled by the real Wall who, ironically, is a robot himself.
  • Adaptive Ability: Being a machine with magic that can scan his enemies' weaknesses, Wall can adapt himself to the fight if required, seen when he transformed into Assault Mode when he realized that Laxus could be a threat. He can also summon Mooks that can counter their enemies' attacks.
  • Alchemy Is Magic: He can take the tiniest traces of metal out of the ground and morph it into deadly ammunition.
  • Anti-Magic: He appears to possess some form of nullification magic, blowing a hole in Fried's Jutsu-shiki barrier like it was nothing. Laxus uses this to his advantage to make him eradicate the Devil Particles infecting him.
  • Atomic Superpower: One of Wall's attacks is creating an Etherion Blast by utilizing nuclear fusion in a confined magical field to deliver a powerful blast.
  • Awesomeness by Analysis: He can pinpoint an enemy's strengths and weaknesses and adjust his fighting performance accordingly.
  • Ax-Crazy: Wall's real form turns out to be much less composed and more fight-crazy than his Wallbot was.
  • Back from the Dead: Downplayed. After getting killed by Laxus, Neinhart creates a Historia of him, although he's eventually defeated again by Minerva.
  • BFG: His Ultra-Long-Range Anti-Material Magic Cannon could easily be compared to a portable version of Phantom Lord's Jupiter Cannon.
  • Character Death: Him being a robot, Laxus destroys him by tearing right through his body. It's for this reason that Neinhart is able to create a Historia of him.
  • Enemy Scan: His magic allows him to do this to detect his opponents' flaws and weaknesses.
  • Fangs Are Evil: His real form has rows of jagged teeth, and he's a total maniac.
  • Fantastic Nuke: His ultimate technique is a miniature Etherion cannon that he claims could kill Laxus in a single blast. He doesn't use it because Laxus throws up a barrier that holds them both, with Wall forced to cancel his attack unless he wanted to kill himself alongside his opponent.
  • Fat Bastard: His fake body is fairly overweight and downright creepy.
  • Feed It with Fire: He's able to assume a much more powerful form by absorbing lightning.
  • Flaw Exploitation: His Weakness Soldiers are tailor-made to counter their opponents (fire magic against Gray, speedy attacks against Elfman, etc.). They can be easily countered, however, provided their opponents' abilities are diverse enough to cover these weaknesses.
  • Gonk: His eyes are ridiculously close together, his arms and legs are disproportionate to the rest of his body, he has Creepy Shadowed Undereyes, and he has a single Hair Antennae. Justified because he isn't human, nor this is his real form.
  • Hoist by His Own Petard: While he can scan for weaknesses to attack his opponent and created bots to exploit this, his robots are tailored to only one specific weakness rather then several and since he's using them on groups of opponents, it leads the heroes to use Switch Out Moves to easily beat the bots that had their weaknesses.
  • The Hyena: His real form laughs at almost everything, something that creeps DiMaria out.
  • Improbable Aiming Skills: He can aim at targets at least 400km (almost 250 miles) away, and very nearly hits Fairy Tail from that distance if not for Ichiya Taking the Bullet with his airship.
  • Just as Planned: He tells DiMaria that he expected his puppet body was going to get trashed going up against Fairy Tail, so he made sure to put it in a position where he could let it wreck the enchantment protecting the town in order to fire on it with his cannon.
  • Killer Robot: He is a mechanical wizard who can create other mechanical wizards.
  • Laughing Mad: "Ahyahyahyahya!"
  • Let's Get Dangerous!: An oddly justified example in that he can apparently "overwrite" his personality to suit his needs, setting it from "frivolous" to "ruthless" and completely prioritizing Laxus' destruction when he realizes he can't beat Laxus by wailing at him like a maniac.
  • Logical Weakness: While his magic is quite versatile, it has some weaknesses. First, while he can create soldiers, each soldier is designed to counter only one weakness, making them easy to defeat if the foes simply decide to switch. Second, his Enemy Scan can only focus on only one weakness at a time, so if a foe has more than one weakness it makes him harder to defeat. Third, being a robot, unforeseen events such as his magic nullifying the magic barrier particles in Laxus's body will drive his robotic circuits nuts.
  • Macross Missile Massacre: Because a BFG Wave-Motion Gun just isn't enough, he's also shown to be able to pull a buttload of guided magic missiles and lock on to multiple targets in a fire-and-forget way.
  • Magitek: His specialty. He can create body doubles, uses alchemy to pull a Wave-Motion Gun and an entire barrage of missiles out of nowhere, and he has Mook Maker powers.
  • Mechanical Lifeforms: He is a Machias, which is a sentient, self-aware, autonomous species of robots capable of using magic.
  • Mook Maker: His magic, in a nutshell, can instantly create mechanical soldiers attuned to his opponents' weaknesses.
  • No-Nonsense Nemesis: He does away with his Ax-Crazy personality after going into Assault Mode when he realizes it's getting him nowhere against Laxus.
  • No-Sell: He defies Lightning Magic as his Logical Weakness by revealing he adapted himself to absorb electricity. He's also immune to Ichiya's perfumes, seeing how he cannot detect smells, and being a robot, in general, lets him ignore Bickslow's and Evergreen's Magical Eyes. However, this doesn't include red lightning.
  • Obfuscating Insanity: His cackling, frivolous behavior in his real form is just another personality setting for an unfeeling machine that he can switch off in a heartbeat if that's what's required of him to destroy his target.
  • One-Winged Angel: Once he absorbs electricity, he converts it to electrical energy and transforms further. His true body's "Assault Mode" serves as a similar function.
  • Person of Mass Destruction: He's capable of conjuring a large cannon that is able to fire at long distances and wipe out entire cities. His ultimate attack is his own personal Etherion cannon, the very same nation-destroying weapon the Magic Council used as a war deterrent.
  • Power Fist: When he starts trading physical blows with Laxus, he coats his arms with an extra layer of armor to increase their striking power.
  • Psychotic Smirk: His fake body never has any other expression than this.
  • Punny Name: The Japanese spelling of his name (Waaru Iihito) is a pun on the phrase "warui hito", which means "bad guy". According to Kodansha, the closest English approximation of his name to keep the pun up would be Vill Inn ("villain") or something similar.
  • Purple Is Powerful: In the anime, when he switches to Assault Mode his black eyes turn purple, and fittingly this is the form that utilizes his large-scale destructive weaponry and power to their fullest potential.
  • Ridiculously Human Robot: His true form is much more human-looking and expressive, but he is still a robot.
  • Robotic Reveal: When he confronts the Raijin Tribe at Kardia Cathedral, they are shocked to discover he is a member of the Machias race. While this Wall is revealed to be Actually a Doombot, his real, humanoid body is still mechanical.
  • Scarf of Asskicking: His fake body wears one over a jacket depicting, of all things, angel wings on the lapels. For bonus points, when it reveals its true mechanical form that's the only clothing still on its upper body, now wrapped around its mouth.
  • Slasher Smile: While his puppet body always wears a Psychotic Smirk, the real Wall has his mouth stretched open with his sharp teeth on full display every chance he gets.
  • This Cannot Be!: He expresses disbelief when Laxus shifts his lightning to red and realizes he can't absorb it like normal lightning or analyze it in time to counter it.
  • Token Robot: He is the only Machias member of the Spriggan 12 shown so far, representing as his race's elite.
  • Übermensch: He claims that he can see everything good and bad with humanity, as well as all of humanity's weaknesses. It's why he fully agrees with, and supports Zeref's Omnicidal Maniac plans.
  • Verbal Tic: The fake body ends most of his sentences with "nareba", the conditional form of "to be" in Japanese.
  • Vibrant Orange: Has orange clothing, an orange Battle Aura, and is rather insane in his prankster mode.
  • Villainous Breakdown: He starts to panic when he realizes the Devil Particles that were hindering Laxus have been cured thanks to Wall's nullifying magic, spastically switching between his "judge" and "frivolous" personalities. Granted, Wall still thinks he can win since he can absorb lightning...least until Laxus changes the properties of his lighting to red, which Wall can't absorb.
  • Villainous Friendship: Wall seems to get along pretty well with DiMaria, as the two share a laugh about Ajeel being beaten and Brandish being getting captured, and then proceeding to bet on whether or not Wall's Wave-Motion Gun can succeed in hitting Fairy Tail's guild.
  • Walking Armory: The dude's prettying much a tank on legs. Along with the aforementioned wave gun, once he goes to Assault Mode, he bombards Laxus with a whole array of weapons starting with missiles, a laser, and finally a railgun.
  • Wave-Motion Tuning Fork: He has a railgun at his disposal. Unfortunately, he forgets that Laxus can recharge his magic thanks to it.
  • Worf Had the Flu: After being revived by Neinhart's Historia, he goes from being able to keep pace with and overpower a weakened Laxus to struggling to hold ground against Minerva. However, this is justified as Neinhart's Historia can't bring a person who is stronger than him back to their full strength.

    Jacob Lessio 

"Assassin" Jacob Lessio

Voiced by: Makoto Tamura (Japanese), Bryan Massey (English)

https://static.tvtropes.org/pmwiki/pub/images/jacob_lessio_ft_2018.png

An expert assassin who has allegedly never failed a job. Jacob's magic, Stealth, is specialized assassination magic that allows him to perfectly conceal his entire presence, make the seen unseen, and vice versa.


  • Accent Adaptation: He has a thick Cockney accent in the dub, likely to go with his Jason Statham-like appearance.
  • Adaptation Expansion: The anime expands on how he was beaten by Mirajane in his final fight. After Irene's Universe One is dispelled with her suicide, Jacob becomes disadvantaged because the terrain warps back to normal, causing him to stumble into environmental obstacles that weren't previously there, and he can't allow himself to open his eyes to take stock of his surroundings without seeing Mirajane's Clothing Damage. He then resorts to using his Invisibility to confuse her before going in for a killing blow, but Mirajane is able to suss out his location by noticing his footprints in the grass as he rushes her and gut-punches him with a final full-powered strike with her Satan Soul.
  • Affably Evil: For a ruthless assassin, he is respectful and considerate towards his own comrades, taking on the guild alone in a show of respect to August, preparing to step in and aid God Serena without a word when the Emperors briefly get him on the ropes, and attempting to avenge God Serena's potential death at Acnologia's hand before August reminds Jacob he's out of his league. He is also cordial towards Fairy Tail before wiping them out, offering to have a last drink with them before he wipes them all out in one fell swoop.
  • Badass in a Nice Suit: Not only is he a snazzy dresser, but he's one of the only wizards after the second Time Skip to give Natsu an even fight in the physical department.
  • Bald of Evil: Bonus points for having a skull tattoo on his forehead.
  • Character Tics:
    • Whenever he's getting ready to step into combat, he adjusts his gloves.
    • Whenever he's faced with a half-naked woman, he instinctively squeezes his eyes and puckers his lips.
  • Cold-Blooded Torture: He inflicts this on Mavis, of all people, to get her to spill where Fairy Heart is located. When Lucy shows up to save her, he decides to dismember Lucy instead.
  • Creepy Shadowed Undereyes: They emphasize his cold, ruthless personality.
  • Dark Is Evil: Wears dark clothes and wields assassination magic, along with being one of the enemies top men.
    • Subverted in 100 Years Quest where he's since become an advisor to Ajeel.
  • Finger Gun: He can fire magic bullets from his fingers.
  • Forgot About His Powers: Problems with Mirajane aside, in the manga he is never seen using his invisibility powers to gain an advantage over her as he did with Natsu and Lucy, though the anime reveals he actually did so at least by the final phase of their fight. He also seems to have forgotten his ability to warp several people into a different dimension, completely at his mercy, just by clapping.
  • Heel–Face Turn: Brandish reveals in 100 Years Quest that Jacob has changed his ways since the war between Alvarez and Ishgal and now works as an advisor and confidant to Ajeel.
  • I Work Alone: Downplayed. He has no qualms fighting alongside his fellow 12 as needed, but he usually acts on his own and doesn't command any subordinates like the others. It's also justified since moving about freely and undetected is key to his profession as an assassin.
  • Invisibility: His Stealth magic gives him this ability. Not only that, but he can also hide his scent, any sound he makes, and all of his equipment, including clothes and weapons. He can also use this power to See the Invisible, including Mavis's spirit.
  • Kung-Fu Wizard: He is a skilled hand-to-hand combatant.
  • Made of Iron: He's so resilient, he's barely phased when Natsu and Lucy manage to land a kick to his face that would otherwise send a man flying, and later takes hits from Lucy's Star Dress: Taurus and Natsu that send him crashing through tables and support pillars of the guild hall with minimal injuries. It takes Natsu hitting him dead on with Fire Dragon King's Demolition Fist to take him down, and the worst it does is burn off his clothes and knock him unconscious.
  • Maximum Fun Chamber: He can use spatial magic called Transport to send the entire Fairy Tail guild to a pocket dimension that reportedly leaves them on the brink of death.
  • No Celebrities Were Harmed: Mashima states that his design was loosely based on one of his favorite celebrities. Fans have suggested Jason Statham; Funimation seems to agree, as the dub gives him a Cockney accent.
  • Non-Standard Character Design: He has a prominent forehead, long jaw, and noticeable cheekbones paired with comparatively small eyes and mouth and no eyebrows. It's a combination not often seen on Fairy Tail characters.
  • One Last Smoke: When he arrives at Fairy Tail, he sits down and orders "the stiffest drink" they've got. When they refuse, he says he was going to share one last drink with them before they all die. Doubles as a Badass Boast.
  • Perma-Stubble: The entire lower half of his face is covered in a five-o-clock shadow.
  • Please Put Some Clothes On: Zig-zagged. Jacob seems to think that laying a naked woman is such a sinful act that he forces Natsu to look at Lucy while her clothes are invisible to torture him, whereas he can't bear to look himself. However, Natsu states that he's seen her naked so many times that it doesn't exactly phase him.
  • Power Perversion Potential: Played with. He can render peoples' clothing invisible, but unlike DiMaria, he gets extremely uncomfortable seeing naked women, so much so that he's shocked to find out this doesn't apply to everyone else.
  • Professional Killer: He is a self-proclaimed assassination expert, and is said to have never failed a single job in his life.
  • See the Invisible: Gets this on both ends. On top of letting him turn invisible, his Stealth magic allows him to see what the naked eye cannot. This includes Mavis's projected spirit, which can normally only be perceived by those with Fairy Tail's emblem. On the other hand, Loke is able to uncover his presence by shining light on him, and the anime reveals Mirajane defeats him because she notices the footprints he leaves behind on the grass showing his location while he is unaware of her noticing courtesy of keeping his eyes closed at the time.
  • Stealth Expert: He is renowned for his assassination skills thanks to his ability to completely mask his own presence. For bonus points, the magic is actually called "Stealth".
  • The Stoic: He usually keeps a cool head and a straight face, as is required for an assassin. However, his frustration with Natsu and Lucy, not to mention his comical desperation to avert his eyes from naked people, show he's Not So Stoic.
  • Villainous Cheekbones: He has high and shallow cheekbones, and he's a self-professed master assassin.
  • Villainous Friendship: He has a strong sense of camaraderie with the rest of the 12, shown when he attempts to avenge God Serena's apparent death, invading Fairy Tail's guildhall alone out of respect for his elder August, and releasing Brandish and Marin when he realizes he accidentally caught them in his attack.
  • Weaksauce Weakness: He's allergic to Fanservice. So, of course, he winds up fighting Fairy Tail, a guild where over half the major characters are Innocent, Shameless, and Reluctant Fanservice Girls.
  • With My Hands Tied: He keeps up the fight with Mirajane, one of Fairy Tail's elites, with his eyes closed. Although he goes down eventually courtesy of a Satan Soul-enhanced gut punch, Mirajane notes it was a very taxing battle nevertheless. However, he does this not to prove what a badass he is, but so he wouldn't have to see her Clothing Damage-sustained, half-naked body. Amusingly, the anime reveals when Irene's Universe One was dispelled with her suicide, he accidentally smacked into a few surrounding trees while still closing his eyes because he didn't account for the landscape returning to normal.

    God Serena 

"Eight-Dragon" God Serena

Voiced by: Kazuyuki Okitsu (Japanese), David Matranga (English)

https://static.tvtropes.org/pmwiki/pub/images/ft_godserena_anime.png
MAJOR SPOILER WARNING

The top-ranked of Ishgal's Ten Wizard Saints, who betrays his homeland and joins the Alvarez Empire to get a shot at killing Acnologia. God Serena is a Dragon Slayer like no other, combining the power of eight different dragon lacrimas in his body to use multiple elements at once. He later received the wakeup call of his life upon challenging Acnologia and learning firsthand why that was a fool's errand.


  • Agent Peacock: His magic power is matched only by his sheer flamboyance. Considering he can beat the four strongest wizards beneath him in Ishgal without breaking a sweat, that's saying something. The attack names for his Dragon Slayer attacks also have incredibly flowery language, such as his Gale Dragon's Moon Viewing Melodic Breeze.
  • Always Someone Better: He learned this the hard way when he dared to challenge Acnologia alone. When he joined Gold Owl, he noted there were wizards even stronger than him in it, right before giving Gajeel a No-Holds-Barred Beatdown.
  • Anime Hair: His hair looks like rabbit ears.
  • Answers to the Name of God: "God" is half of his name, after all.
  • The Archmage: He is widely regarded as the strongest wizard on his home turf of Ishgal. He is also The Archmage among Dragon Slayers, having mastered a total of eight different forms of Dragon Slayer magic.
  • Arrogant Kung-Fu Guy: This man will flamboyantly brag about his power and awesomeness to the point people think he's an absolute weirdo (and all but shrugs off said words as compliments). When other Emperors get their Heroic Second Wind, he takes a moment to state they "aren't completely pathetic." Hyberion also notes God Serena's hubris is exceptionally great.
  • Artificial Human: Postmortem, his natural body was transmuted into a doll that resembles a human on the outside and technically revived him, but right before dying a second time, the mechanical components under his skin are exposed.
  • Attack! Attack! Attack!: Enforced. His main method of beating someone is to spam his various Dragon Slayer magics in rapid sequence until his opponents are helpless before him. This usually works quite well, as his eight elements not only allow him to constantly rotate between offense and defense, they can trip up combatants who have weaknesses to one or more of his elemental abilities. They can even ward off Beam Spam moves like Jellal's Grand Chariot by countering the individual strikes with eight dragon specters that consume the incoming salvos, and have enough unutilized heads left over to bite the attacker. Jellal counters with the nine stars of Orion, spectacularly one-upping his opponent.
  • Back from the Dead:
    • Downplayed. After he's initially killed by Acnologia, Neinhart makes a Historia of him to participate in the final assault against Fairy Tail. Unfortunately, this God Serena turns out to be weaker than he was in life, and so Gildarts beats him with virtually zero effort.
    • Played straight in 100 Years Quest, where God Serena returns alive and well as a member of Gold Owl, an alchemist guild. At first, he claims that Duke, the guild's master, found him and transmuted new body parts so he could survive, but Irene confirms that the real God Serena is still dead, using Neinhart's Historia as proof. It's eventually revealed that Duke used human transmutation on God Serena's corpse and augmented him into an Artificial Human doll.
  • Badass Boast: Lets out one in response to August calling him "blessed by the dragon gods."
    God Serena: Ain't no such thing as a dragon god. Or dragon kings. 'Cause anything like a dragon is toast when I get through with 'em!
  • Bait-and-Switch Character Intro: When he first debuts, he appears to look stern with a Death Glare, giving off the impression of being a No-Nonsense Nemesis... Until he started talking and posing flamboyantly, revealing himself to be the Agent Peacock instead.
  • Beware the Silly Ones: His showboating makes him the Plucky Comic Relief of the Spriggan 12, though this being from one who can mop the floor with the four Wizard Saints beneath him, Makarov is right to warn his guild to take him seriously.
  • Black Eyes of Crazy: His eyes turn pitch black when he releases his full power, and the first time he's seen doing this is when he starts wailing on the other Four Emperors using Cavern Dragon Slayer Magic with a crazed grin.
  • Body Horror: Acnologia tore his guts out. Duke Barbaroa, an alchemist, fixed this by transmuting brand new body parts to replace the ones God Serena lost back inside him and sealed up his gaping wound, though this turned God Serena into a doll, as his healer lacked the means to truly replicate a human composition. When Jellal's Orion spell lands a direct hit, God Serena's synthetic flesh starts peeling off and his artificial body underneath is exposed, then Jellal reopens the wound Acnologia gave him, and God Serena goes God-bye-bye for God-good.
  • Bright Is Not Good: Wears bright clothing and his eight Dragon Slayer Magics each emit a different colours. And he's a member of the final antagonists with the Spriggan 12.
  • Bunny-Ears Lawyer: He's a classic Agent Peacock who is also considered the strongest wizard on his home continent. His astounding level of skill and abilities and brutal method of fighting, contrasted only by his constant pontificating, lands him a place within Gold Owl.
  • Blood Knight: It's all but stated the whole reason he defected to Alvarez was for the glory of battling Acnologia himself. When the other Emperors get their Heroic Second Wind against him, he starts unleashing his Dragon Slayer magic with a Slasher Smile for the history books and only asks if he "overdid it" when August tells him to stop.
  • Catchphrase: "God-bye-bye." Or "God-hello." It occasionally turns into a Verbal Tic, too (e.g., "no-God-way").
  • Character Shilling: In the anime, after God Serena lays waste to the other Emperors during their first clash, Wolfheim weakly notes in disbelief that he's grown more powerful since abandoning Ishgal for Alvarez. This statement doesn't occur in the manga, where Wolfheim is simply taken aback by God Serena's power instead, and only serves to play up God Serena's threat before Acnologia kills him. This changes when God Serena reappears in 100 Years Quest, brought Back from the Dead as an Artificial Human who lives up to the hype by utterly ravaging Gajeel with very little effort.
  • Color-Coded for Your Convenience: In the anime, the eight dragons he summons are color-coded based on the magic element they possess: red, orange, yellow, green, sky-blue, blue, purple, and white.
  • Combat Pragmatist: Whenever God Serena uses his Cavern Dragon Slayer Magic, it's usually not necessarily for attack damage but rather to destroy his opponent's footing, opening them up to the following sequence of Dragon Slayer Magics.
  • Combo Platter Powers: The Dragon Slayer with the most diverse collection of magics, standing at a whopping eight (Earth, Fire, Water, Air, Thunder, Stone, Light, and Darkness) when even the most talented Ishgal-native Dragon Slayers have two at best or temporarily borrowed more. God Serena even knows how to mix and match his powers to gain the upper hand in battle.
  • Curb-Stomp Battle:
    • The other Emperors of Ishgal and Jura stand no chance against him, and they outnumber him four-to-one. He himself is immediately crushed by Acnologia soon afterward.
    • His Historia goes through the same thing: he nearly wipes out Natsu and the gang, only to get the tables turned on him by Gildarts, who reasons he's weaker than the original God Serena was.
    • Just his Stone Dragon Slayer magic (which can take the form of diamond) is enough to trump Gajeel's Iron Dragon Slayer magic with a single physical hit (as diamond is harder than iron) and when Gajeel tries to use the Shadow Dragon Slayer magic he got from Rogue, God Serena cancels it out with Light Dragon Slayer magic. Before Gajeel can even catch his breath, God Serena sics his multiple Dragon Slayer magics in rapid succession on him and we finally learn why the next-strongest Wizard Saints had no chance against him. A badly-wounded Gajeel has to settle for a sneak attack on Serena to snatch the Dogra Core from him without his knowledge.
  • Dramatic Irony:
    • All of his major fights while alive are against current or former Magic Council members he became enemies with. While he demolishes the top four Wizard Saints below him and batters and bruises Gajeel, the one who actually defeats him for good is a former Wizard Saint like God Serena that betrayed the ranks to further his wicked agenda at the time, Jellal.
    • He touts himself as godlike but is very cringey, cruel, and vain. He receives his own Heavenly judgment from Jellal's newly-revealed Orion spell, a man who was corrupted into being evil but did a 180, and became noble, serious, and humble- far more deserving of a resemblance to divinity.
  • The Dreaded: Despite his flamboyance, he was regarded with awe and fear when Jura and Levy are shocked to hear his defection to the Alvarez Empire, and his former fellow Emperors of Ishgal are terrified of his power when he overpowered them twice.
  • Do Not Taunt Cthulhu: He tries to trash talk Acnologia to start a fight with him, only to get instantly eviscerated for his troubles.
  • Elemental Powers: He can use a total of eight different dragon elements (Earth, Fire, Water, Air, Thunder, Stone, Light, and Darkness) and can combine two or more attacks simultaneously without having to switch between modes like Natsu and Gajeel. His "unique" Dragon Slayer moves simply involve using all eight dragons at once.
  • Evil Counterpart: He and Gildarts share a few similarities: both are regarded as the ultimate wizards of their respective affiliations (the Wizard Saints and Fairy Tail, respectively), and both prefer to spend time away from their allies. But whereas Gildarts always remains loyal to his guild and returns when the situation turns dire, God Serena outright betrays his allies for his own selfish desires. They are also both mauled in a hopeless matchup with Acnologia, though God Serena isn't quite as lucky as Gildarts.
  • Face–Heel Turn: He served as one of Ishgal's Ten Wizard Saints before he eventually defected to the Alvarez Empire to take a shot at Acnologia.
  • Fangs Are Evil: Once he starts using Dragon Slayer magic, his maniacal grins display large canines.
  • Fatal Flaw: His arrogance ultimately contributes to his demise at Acnologia's hands. Or so it seemed.
  • Faux Affably Evil: When he meets his former comrades again, he casually greets them like an old friend as if he wasn't a traitor who is part of an invasion force hellbent on wiping out his former home country.
  • Fearless Fool:
    • He saw himself as vastly superior to any opponent because he had a menagerie of Dragon Slayer magics in his arsenal that earned him the top rank among wizards in Ishgal. However, that wasn't enough for him; he wanted to supplant Acnologia. Banking on reputation alone, he thought he had a chance to be the Dragon King. Then, when the inevitable showdown came, he showed absolutely no hesitation front of Acnologia, ignorant of how outclassed he was facing an almost unparalleled force of death and bloodsport, and treated him like just another stepping stone. God Serena didn't even realize Acnologia wasn't interested in a fever-pitched fight; he arrived just to effortlessly maul and murder a really offensive source of dragon magic and move on, because he's the most infamous dragon killer of Earthland itself. Like so, God Serena went down without the slightest chance to make a move.
    • Subverted with Enny Signario, who is so tough even an indirect death threat from her makes him downright terrified.
  • The Friend Nobody Likes: He's not well-regarded by his fellow Spriggan 12. Brandish thinks he's a jackass, whereas Ajeel thinks invading Ishgal will be a walk in the park if he's the best they had to offer. Even before his defection, he was described by Makarov as a profound disappointment and impossible to like as a person. Even as a member of Gold Owl, no one thinks very highly of him, with Enny Signario finding him annoying to the point of wanting to kill him for failing a job and Kotetsu telling him to stop thinking of himself as a big shot. Only Rousseau Signario treats him with any kind of flattery, taking his antics in stride, and Sai who regards him as "God Brother" and is partners with the former top Wizard Saint.
  • A God Am I: The word "god" is literally in his name, and he seems to have taken his position as the strongest of the "Four Emperors/Gods of Ishgal" rather literally. He also says things like "God Bye-bye" and "God Hello" with a straight face.
  • Good Scars, Evil Scars: Has one right across his nose. It's the one sign that he's not truly unstoppable and has a reckless side.
  • Hero Killer: He's regarded with a mixture of awe and terror by his fellow Emperors of Ishgal, and he shows exactly why once they face him in combat after he single-handedly kicks their asses with little effort. This is after he lays waste to the entire nation of Bosco and their magic guilds.
  • History Repeats: Jellal kills God Serena once and for all by ripping through the right side of his doll body, just like Acnologia killed the man in his formerly human state.
  • I Owe You My Life: An alchemist from the guild Gold Owl found God Serena left for dead and managed to revive him. Out of gratitude, he joined the guild and quietly escaped to Guiltina, where they're based.
  • Informed Ability: He is reputed to have eight forms of Dragon Slayer magic, but only showed off five of them in the original manga (with one of them only implied since he didn't fire off a spell with it). He finally gets to show them all in 100 Years Quest.
  • Kick Them While They Are Down:
    • When he hears Warrod softly stating that he wanted to see Mavis' smile one more time, God Serena decides he'll kill the badly wounded old man first with a smile and an arrogant "God Bye-bye," which is only prevented by Warrod going on the attack fully expecting it'll be his last fight.
    • During his fight with Gajeel, he mocks his foe's apparent last words (with it implied he said Levy's name) by cruelly saying she won't see him again.
    • He subjects Jellal under the power of Dark Dragon Slayer Magic after brutally beating him down, mockingly telling his former fellow Wizard Saint to be consumed by his sins. This backfires on him when Jellal forgives himself and uses his Heavenly Body Magic to purify the darkness attack from God Serena.
  • Killed Mid-Sentence: He challenges Acnologia to fight him, only to be curb-stomped to death mid-sentence. Later averted when Duke, a Gold Owl alchemist specializing in human transmutation, saved him from the touch of death.
  • Lack of Empathy: God Serena doesn't care about who he's fighting. If they stand in his way of his ambitions, good person or bad person, he'll eagerly pulverize them and let them know how inferior they are... and the scary thing is, God Serena knows he has the skills to prove it. However, he's learned not to drop his guard in battle, which has turned him into a much more unrelenting foe who leaves nothing to chance.
  • Logical Weakness: It's not really about countering each of his elements individually, but dealing with the number he has at his disposal. Magic at or above his level can cancel out his eight dragon attacks, but must strike each dragon, or the remainder will harm his opponent; a spell that hits nine times was enough to overpower and vanquish him.
  • Mythical Motifs:
    • Dragons, given his nature as a Dragon Slayer.
    • Interestingly, his eight different Dragon Slayer Magics unleashed together makes him appear as an Orochi.
  • Normal Fish in a Tiny Pond: God Serena is the top Wizard Saint of Ishgal, meaning he was publicly considered the strongest mage on the whole continent and a god amongst men, and he's appropriately proud of that. However, among the ranks of the mages of Alakitasia he's only considered one of the top 12 and weaker than at least three of them (August, Irene, and Larcade), and he's still nothing before Acnologia. By 100 Years Quest, despite having another year to get stronger, he still admits he's weaker than three members of his new guild Gold Owl of Guiltina, those being its guild master, Duke Barbaroa, and the Signario Sisters, and comments that he's now very aware of just how big the world actually is and how low-level Ishgal is by comparison. He also acts like a sycophant around Enny and Rousseau Signario to stay on their good sides, but Enny casually asks Duke's permission to kill him after he screws up a mission.
  • Not Quite Dead: When Acnologia shreds through God Serena's body, he's outright dead on the spot, and Neinhart also makes a Historia copy of God Serena, which hinges on the person being dead. However, Duke was passing through, found him, discovered that the wizard was worth bringing back from the dead, and revived him as a pseudo-human doll.
  • Odd Name Out: The elements in his attack names have a more embellished naming sense than the other Dragon Slayers', such as Cavern Dragon, Purgatory Dragon, Sea King Dragon, Gale Dragon, and Flash Dragon.
    • Only his Lightning Dragon Slayer Magic, Diamond Dragon Slayer Magic, and Dark Dragon Slayer Magic are not embellished, which stands them out.
  • Older and Wiser: In 100 Years Quest, he regrets lowering his guard in front of Acnologia and has learned from it, but he still retains all his flashy operatic mannerisms.
  • Only Mostly Dead: Subverted. Acnologia really did fatally injure God Serena, and Serena claims he would have died from his injuries untreated. Only a passing member of Gold Owl who came across his body, realized he was still salvageable, and then brought him back to the guild to have his lost body parts transmuted, which saved his life. Irene's revelation of Neinhart's Historia needing their subject to be dead, however, indicates that Serena truly died and his "transmutation" actually involved some manner of resurrection. It's later uncovered that his flesh and bones were changed into an artificial body that raised his durability, but can still be destroyed if powerful magic rips through it.
  • Overshadowed by Awesome: He completely wastes the four Wizard Saints ranked below him, and yet he doesn't last five seconds against Acnologia.
  • Power of the Void: Easily the most insidious magic at God Serena's disposal is Dark Dragon Slayer Magic. It consumes the target by forcing them to relive the painful ordeals they've faced in the past and converts the guilt they feel from major sins into darkness that shreds and devours their body away. However, someone who has overcome their traumas of the past can cleanse the darkness away using a light or heavenly-based magic of their own, like Jellal's Heavenly Body Magic.
  • Pride Before a Fall: His Badass Boast over how there's no such thing as a Dragon King happens moments before Acnologia shows up to kill him off. He got very lucky that just the right person to save/restore his life came along when they did, because everyone else thought he was dead.
  • Red Baron: He has two titles—"Hybrid Theory" and "Eight-Dragon"—both based on the fact that he has eight different Dragon Slayer magic lacrimas implanted in his body. He was also once known as "The Man Loved By Dragon Gods".
  • Shaping Your Attacks: One of his unnamed techniques involves creating eight massive serpentine dragons from his power befitting his epithet that resembles an Orochi.
  • Slasher Smile: His usually smug smile twists into a demented grin when he unleashes his full power on the Four Emperors of Ishgal.
  • Smug Super: He's a powerful being, yes, but it's clear his moniker has gone to his head. He's so conceited, he throws in "God Bye-bye" when he's about to finish off his opponents. Too bad for him, Acnologia doesn't have time for blowhards.
  • Super-Strength: During his fight with Jellal in Gold Owl, God Serena grabs his foe and throws him to the earth hard enough to punch through several dozen feet of solid rock without using a spell. Even Jellal is amazed by this.
  • Super-Toughness:
    • His Stone Dragon Slayer Magic grants him supernatural toughness in the form of diamond that greatly surpasses Gajeel's Iron Dragon Slayer Magic's offense and defense. He can even instinctively turn parts of his body into diamond for defense. Even without actively using it though, he's tough enough to withstand a direct hit from Jellal's Grand Chariot long enough to counter with his own magic.
    • God Serena's postmortem revival into a doll gave him further durability, enough to block and counter Jellal's signature spell. However, Jellal busts out the even stronger Orion and God Serena's body can't withstand it - despite getting reinforced into a doll - and subsequently died once again by being torn apart.
  • Talking Is a Free Action: A rare aversion in this series. When he issues a challenge to Acnologia, his foe casually kills him in the middle of his speech. Almost.
  • Too Dumb to Live: God Serena may be one of the most powerful wizards in the Fairy Tail universe, but intentionally trash-talking Acnologia instead of going right on the offensive with his Dragon Slayer magic was only going to end one way, and not in his favor.
  • Token Wizard: As a member of Gold Owl, he's the only wizard among a guild of alchemists.
  • Underestimating Badassery:
    • God Serena greatly underestimates Acnologia's prowess as a Dragon King to his face, which leads to the former's near demise.
    • Gajeel in turn underestimates him, thinking this weirdo isn't that impressive and blowing off his victory over the other Emperors of Ishgal. Serena proceeds to overpower Gajeel's own attacks and kicks his ass.
  • Undignified Death: For a man of God Serena's powers, being ripped apart by a dragon is not a nice way to go. Having an alchemist to revive you helps, though. And even then, he still manages to antagonize another powerful opponent and be torn apart a second time, with interest.
  • Unknown Rival: He's under the impression he is the ultimate Dragon Slayer who will surpass and kill Acnologia. Acnologia's only interest in him is in the fact he's a Dragon Slayer in general and that's because Acnologia is going to kill them all. Acnologia doesn't let Serena finish his boasting before killing him and remarking that he still has more to kill.
  • We Hardly Knew Ye: He's introduced at the war council with Zeref, and his next appearance has him easily defeating the four Wizard Saints below him... only to get unceremoniously killed off by Acnologia shortly after while only hinting at his motivations to betray Ishgal for Alvarez being for the glory of getting a chance to fight the Dragon King. His Historia doesn't fare much better, only getting a brief scuffle with Natsu and the gang before Gildarts shows up to clean his clock and being the first of the Historia Spriggan 12 to fall, whereas Bloodman and Wall at least last up to near Neinhart's own defeat. 100 Years Quest proves differently when the would-be dead man returns totally okay and even more intimidating than before.
  • Wham Shot: At the end of chapter 114 of 100 Years Quest, he shows up alive. The surprise is almost totally unexpected, with a plea from a defeated Sai calling out to his God-brother serving as the hint he's come back.
  • World's Strongest Man: A subverted example. He has all the makings for being in the running for the strongest mortal man, being The Archmage and the mightiest of the Ten Wizard Saints, but amongst the Spriggan 12, there are several who could call themselves his equal and he's still considered weaker than his superior August. Then he makes the mistake of trying to take on the real World's Strongest Man in Acnologia, and he doesn't last five seconds. He himself admits this to Gajeel in 100 Years Quest, noting that he's not even the strongest member of Gold Owl and that it's made him realize how big the world really is and low-leveled Ishgal is. He then follows up by giving Gajeel a No-Holds-Barred Beatdown to emphasize that, strongest man or not, he's still a deadly foe who shouldn't be underestimated.
  • The Worf Effect: He easily dishes out a one-sided battle to the other Four Emperors, only to die at the hands of Acnologia, who rips out a chunk of his rib cage before he can process what happened. Later, just as it seems his Historia will make up for his loss, he turns out to be quite a bit weaker than when he was alive, and he is promptly one-shotted by Gildarts without so much as a mild challenge.
  • Worf Had the Flu: His Historia seems poised to make up for God Serena's death against Acnologia when he overwhelms Fairy Tail's strongest team. Then Gildarts shows up and makes quick work of him, reasoning that he's not anywhere near as tough as the real God Serena was. Gajeel later bumps into the ressurected wizard and fellow Dragon Slayer in Dogramag's labyrinth, who had a year to grow even stronger, and proceeds to get wrecked upon picking a fight.

Imperial Military

The Spriggan 12 don't just serve as the Emperor's bodyguards; they are also the commanders of his army, each leading a division of soldiers and subcommanders. Despite their significantly lower rank and power compared to their superiors, these wizards are surprisingly capable against Fairy Tail's strongest.

    Imperial Military in General 
  • Conservation of Ninjutsu: Zigzagged. They are much more numerous, stronger and disciplined than previous Mooks, something Fairy Tail acknowledges. Despite this, most are seen being defeated quite easily by the protagonists. This doesn't apply to certain individuals, however, such as Marin, who has the upper hand against Natsu and Gray.
  • Elite Mooks: Many seem to be either this or Boss in Mook Clothing when compared to villains from the previous arc.
  • Military Mage: Again, they're all officially part of Alvarez's military force.
  • Punch-Clock Villain: Much like most of the Spriggan 12, while some of them may be arrogant or thirsty for battle, most of them are just dutiful soldiers that will fight for their emperor till the end.

    Marin Hollow 

Marin Hollow

Voiced by: Tomohiro Yamaguchi (Japanese), Tyler Carson (English)

https://static.tvtropes.org/pmwiki/pub/images/marin_ft_2018.png

A member of the Brandish Squad, and a master of Spatial Magic. Marin has a tendency to refer to everything going on around him as if it's a part of some sort of attractiveness test, where he rewards those who "pass" (usually women), and wails on those who "fail" (usually men).


  • Anime Hair: A scruffy hairdo propped up by sunglasses.
  • Anti-Magic: He can negate other Spatial Magic such as Erza's requip and Lucy's spirit summoning.
  • Badass in a Nice Suit: Which he wears without a tie, and with a popped collar.
  • Butt-Monkey: Brandish treats him like one, shrinking him to make him paint her toes, and then picking him up with her toes to carry him off to the war council.
  • Casanova Wannabe: He is obsessed with sending any young woman he meets to his "relaxation space", and he shamelessly attempts to hit on Brandish, his superior officer.
  • Cheshire Cat Grin: Whenever he's in a good mood, and that's usually when there are young women around.
  • Deus Exit Machina: His ability to stop spacial magic, which includes summoning of any kind, is very powerful. So he is kept shrunk down by Brandish and gets squashed easily.
  • The Dog Bites Back: Fed up with the way Brandish treats him like a pet, he attempts strangling her to death while she's chained up with Power Nullifier cuffs in Fairy Tail's dungeon.
  • Game Face: His change from a Cheshire Cat Grin to an apeshit crazy face is so abrupt, it sends chills down Natsu and Gray's spines.
  • Giant Foot of Stomping: Lucy stomps on him while he was shrunken, instantly taking him out of the fight and allowing her and Erza to use their powers again.
  • Mistreatment-Induced Betrayal: It was ultimately Brandish's mistreatment of him with her shrinking magic that caused Marin to try to murder her when she was powerless.
  • Mood-Swinger: To the point of having a Split Personality. To those he deems worthy of "passing his tests", he's nothing but polite and friendly, teleporting them to a "relaxation dimension" to remove them from a fight. To those who "fail", he turns into an Ax-Crazy Sir Swears-a-Lot. Who passes or fails seems to be based on nothing more than gender.
  • Number Two: He is a top officer of the Brandish Squad, second only to Brandish herself.
  • Say It with Hearts: At least until someone fails his "tests".
  • Space Master: He's so strong that he can shut down Erza's requip and Lucy's summons simply by controlling the space around him and denying others access to it. When Lucy has Gemini copy and use his magic, it can counter Jacob's own spatial magic.
  • Sycophantic Servant: Subverted. He seems to remain loyal to Brandish despite her constant mistreatment of him, but he takes the opportunity to kill her for it the moment one presents itself.
  • Teleport Spam: Natsu and Gray can't get a hit on him because of this.
  • Wake-Up Call Boss: Him No Selling Lucy and Erza and proceeding to kick Natsu and Gray's asses just goes to show that their post-second Time Skip free ride is unambiguously over and that Alvarez is the real deal.
  • Weak, but Skilled: His ability is quite troublesome for the protagonists and can affect the magic of Spriggan 12 member Jacob, but in terms of magical power, he's weak enough that Lucy can use Gemini to copy his powers, something she can only use on those who are at or below her level of power.
  • Who's Laughing Now?: After getting pushed around long enough, he makes sure Brandish knows it right when she's incapable of defending herself.
  • The Worf Effect: He's the first guy able to actually give Natsu's team a hard time after the second Time Skip. Brandish makes such short work of him that it pretty effectively establishes the strength of the Spriggan 12 as really being as strong as, if not stronger than, Ishgal's strongest wizards.

    Bakel 

Bakel

Voiced by: Taro Kiuchi (Japanese), Dave Woodard (English)

https://static.tvtropes.org/pmwiki/pub/images/bakel.png

One of the top enforcers of the Ajeel Squadron. He isn't particularly bright, favoring brute force over strategy.


  • Blood Knight: Like his boss, Bakel doesn't care about devising battle tactics and just wants to get his hands dirty.
  • Curb-Stomp Battle: The only reason Natsu really struggles against Bakel is that he's intentionally holding back to conserve energy, something Happy notes. When Bakel attempts to sneak-attack Natsu after faking being defeated, Natsu shows just how much he was holding back by shrugging the blow off before sending him flying with pure physical power and no Dragon Slayer Magic augmenting it.
  • Dumb Muscle: The other members of the Ajeel division lament that brute force is all Bakel is good for. When one of his men asks how he intends to break through Fried's barrier after ordering his troops to charge it, Bakel quite plainly states he's got no clue and laughs.
  • Scarf of Asskicking: Bakel wears a scarf on his face, rather than around his neck, covering his eyes. He also mentions he likes Natsu's scarf.
  • Slasher Smile: The teeth-like markings around his mouth give him a pretty intimidating grin.
  • Super-Strength: His main claim to fame, and to his credit he can give a holding-back Natsu some trouble. Not so much once Natsu stops playing around.
  • A Twinkle in the Sky: Bakel tries a sneak attack on Natsu after he's seemingly defeated the first time. Natsu blocks it and sends him flying right into and through Ajeel's ship as a result with a single uppercut.

    Kareem 

Voiced by: Shinichiro Kamio (Japanese), Brad Kurtz (English)

https://static.tvtropes.org/pmwiki/pub/images/kareem.png

Another of the Ajeel Squadron's top enforcers. He is wiser than his counterpart, Bakel.


  • Casting a Shadow: Kareem shoots black energy at his enemies.
  • Just Following Orders: Despite personally admitting he thinks the all-out assault on Fairy Tail is overkill, he also notes it's a soldier's job to carry out said duties regardless.
  • Know When to Fold 'Em: After being taken down, Kareem decides to play dead a little longer when Natsu sends Bakel flying.
  • Straight Man: Kareem is much more restrained than Bakel, and considers the Empire's all-out assault on Fairy Tail to be overkill.

    Four Heraldry Knights 

A group of knights who serve on the Neinhart Division.


  • Bodyguarding a Badass: They are the bodyguards of one of the twelve wizards that can match the strongest wizard of Ishgal.
  • Curb-Stomp Battle: The first two don't get a chance to attack before Erza and Kagura, who aren't in the mood to play around, plow through them. The next two last a little longer since they waited to launch a surprise attack, but they swiftly join their fellows when Jellal comes in with the save.
  • Dub Name Change: They're called the "Four Crest Knights" by Funimation.
  • Epic Flail: The Top-Heavy Guy carries one of these.
  • Four Is Death: Subverted. They nearly get the drop on Erza and Kagura by virtue of two more remaining after the first two are cut down, but among the Empire's ranks, they go down faster than anyone.
  • Go Through Me: They try (and pathetically fail) to stop Erza, Kagura, and Jellal from advancing to the harbor where Neinhart is waiting.
  • No Name Given: They're taken out before we get to learn their names.
  • Top-Heavy Guy: One of them has a noticeably muscled upper body with a comparatively small pair of legs.
  • The Worf Effect: The other warriors of their rank at least pose a modicum of a challenge for Fairy Tail, who greatly hold back to conserve their strength, but Erza, Kagura and Jellal just plow through these guys.

    Heine Lunasea and Juliet Sun 

Heine Lunasea and Juliet Sun

Heine voiced by: Manami Hanawa (Japanese), Ariel Graham (English)

Juliet voiced by: Aiko Ninomiya (Japanese), Skyler McIntosh (English)

https://static.tvtropes.org/pmwiki/pub/images/ft_heine_and_juliet_anime.png
Left: Heine; Right: Juliet

Two members of the Irene Division. Heine is a short-tempered ninja dressed in all-black who can ensnare enemies in ribbon, while Juliet is a cheerful girl dressed in all-white who can douse people in acidic slime.


  • Bodyguarding a Badass: They are soldiers and escorts of Irene, one of the two strongest members of the Spriggan 12, making them this by default.
  • Cloudcuckoolander: When listening to Irene's story about a white and black maiden, Juliet asks if she can be the black maiden despite clearly being white.
  • Girlish Pigtails: Juliet has twin tails tied in ribbon.
  • Heart Is an Awesome Power: Juliet's slime and Heine's ribbons sound like pathetic abilities on paper, but their properties do some serious damage against Mirajane.
  • Jerkass: Heine takes every opportunity to berate and insult Juliet, which usually goes straight over Juliet's head.
  • Kick Chick: Juliet's preferred method of hitting her opponents.
  • Living Weapon: They are actually white and black swords, respectively, that were brought to life by Irene and given human form.
  • Martial Arts Headband: The icing on the cake for Heine's ninja attire.
  • Only Sane Employee: Heine thinks of herself as this to Irene, given the kind of Cloudcuckoolander she has to work with.
  • Perky Female Minion: Juliet irritates Heine with her cheeriness and blatant disrespect for authority.
  • Red Oni, Blue Oni: The white and sunny Juliet is the Red, while the black and sullen Heine is the Blue.
  • Shock and Awe: Heine can electrify her ribbons to shock opponents.
  • Smash Sisters: Juliet and Heine take their opponents on together, usually to see which of them can beat them first.
  • Solar and Lunar: Their names, outfits, and personalities reflect the sun and moon, respectively.
  • Sticky Situation: Juliet douses her enemies with slime, which can not only slow them down but also sear their skin.
  • Stripperific: Heine dresses in a skin-tight Spy Catsuit, with fishnets that show the skin of her sides extending from her breasts down to her thighs.
  • Super-Toughness: To their credit, they're tough enough to tank Mirajane's Satan Soul's Evil Explosion attack and come out with only minor injuries that don't slow them down. Mirajane's Satan Soul: Algeria, on the other hand, is far too out of their league of being able to withstand.
  • Underestimating Badassery: They underestimate Mirajane in a fight, calling her a mere "appetizer" in the presence of "main course" opponents like Makarov, and thinking her ordinary Satan Soul is actually her trump card.

Alternative Title(s): Fairy Tail Albareth Empire

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