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Characters / Invisible, Inc.

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Agent Decker - Real Name: Brian Decker

"Let's get this over with. I need a drink."

The former Chief of Security in K&O's California Branch, Decker was kicked out of the Corporate world due to his rampant alcoholism. After being hired by Central for Invisible, Decker now fights the corporations he once worked for.

  • The Alcoholic: Decker's alcoholism lead to him being fired from his job, and although he's cleaned up after joining Invisible, Inc., Decker still remarks about getting a drink when starting a mission. Although it's subtle, his profile pic during missions shows the telltale signs of rosacea on his face.
  • Conspicuous Trenchcoat: Wears a brown (or black if archived version) Trenchcoat, harkening back to the age of film noir. Said to be an affectation of his obsession with the 20th century.
  • Enemy Scan: On-File Decker's augment, Neural Networking, lets him reveal the daemon of any infected mainframe device.
  • Expy: Of Rick Deckard. Decker's revolver's icon even looks of Deckard's gun.
  • Fan of the Past: Big 20th century fanboy, to the point of dressing in old-timey fashion styles, such as his Conspicuous Trenchcoat, and refurbishing antique weaponry such as his revolver.
  • Invisibility: Decker's On-File unique item, a cloaking rig that lets him turn invisible for an entire turn or until he attacks. Compared to the generic cloaking rigs you can get as loot, it's essentially a Level 2 rig, but with Level 1 stat requirements, making it easier to pass off to another agent if and when you get something better.
  • Revolvers Are Just Better: Decker's archived variant is equipped with a refurbished revolver. It has the largest ammo reserve out of every ranged weapon in the game, but cannot be reloaded.
  • Sour Outside, Sad Inside: He's often rude and unsociable in his banters, and his oneliners are almost all darkly cynical and express a sense of resignation. He also suffers from alcoholism and appears to have no source of joy in life other than his 20th century collecting hobby. As if that weren't enough, the tooltip for his augment and various banters suggest he has chronic pain from the various augmentations he's acquired over the years.


Agent Internationale - Real Name: Maria Valdes

"Look around. All of this is built on the backs of the average working people."

A former Cuban Airborne Scout during the Resource Wars, Internationale later went freelance and went on a spree of corporate sabotage. After the bounty on her head got too large, Internationale joined Invisible for the chance to pay it off.

  • Chummy Commies: Very socially conscious and cares for the plight of the working people. Unfortunately, this puts her at odds with Central, who views her conscience as a liability.
  • Crutch Character: Her On-File version's augment allows for a pretty drastically different playstyle than in almost any team without her, since you're able to scout for devices far more efficiently (see below). Getting used to wireless scanner-less gameplay can be a major challenge.
  • Interface Spoiler: Her On-File version weaponizes this in the form of a built-in wireless scanner that lets her passively detect mainframe objects through walls. This gives you a better view of what's in a room without even having to peek through the door, much less open it and risk being spotted. It also opens up more targets for Incognita to hack, like cameras, which can give you an even better view of the room before entering, or help you save up PWR by starting your hacking earlier and being more strategic.
  • Scarf Of Asskicking: Wears a red scarf (or blue in her archived version) and capable of kicking plenty of Corporate ass during missions.

    Shalem 11 

Agent Shalem 11 - Real Name: Raymond Malik

"Why must these missions always be indoors?"

Shalem 11 was once the most famous Licensed Assassin in the Corporate world. Living like a celebrity, Shalem's perfect record matched that of his ego. However, for unknown reasons, Shalem left the assassination business aside and joined with Invisible.

  • Ace Custom: Shalem's rifle, Desert Wind.
  • Armor-Piercing Attack: Shalem's augment and rifle both give him armor piercing, letting him kill most guards in the game without additional upgrades.
  • Cold Sniper
  • Combat Medic: Shalem's occupation before he became an assassin. His archived variant used to reflect this, with an infinite-use (with cooldown) revival item called a de-fib lance, but it was replaced at some point in development with a generic ventricular lance.
  • Hand Cannon: Shalem's archived variant starts with one. It has no armor piercing in comparison to his rifle, but can be fired three times before needing a reload.
  • It Gets Easier: Shalem can have a conversation with Nika regarding how many people they've killed. Nika says she's killed 83, Shalem says he's lost count. Nika says it bothers her sometimes, and asks if it bothers Shalem, and he says "not since I lost count".
  • Professional Killer: Shalem's line of work before joining Invisible.
  • Rugged Scar: Shalem has a prominent scar beneath his left eye.


Agent Banks - Real Name: Jolie Murphy

"This room smells like burnt toast. But most things do!"

Banks was a highly prolific thief, who robbed millions of credits from countless Corporations. However, most of her funds went to helping to repair her hometown of Dublin Nua after the Resource Wars. Due to a botched Cranial Implant that nearly left her in a coma, Banks joined Invisible to get access to the best of neural rehabilitative care.

  • Badass Normal: Her archived version is one of only three agents with no augments (the other two are archive!Shalem and archive!Prism). Justified in her case because her archive is from before the botched augmentation job that ended her independent career and led her to join Invisible in the first place.
  • Bunny-Ears Lawyer: She may be a Talkative Loon due to a botched brain implant, but that does not stop her from being a reliable agent.
  • Classy Cat-Burglar: What she was before her brain damage made her join Invisible.
  • Faking the Dead: Did this before joining Invisible.
  • Hearing Voices: Like Internationale, her augmentations let her hear things not possible by human senses. Unlike Internationale, these include things like floors making pained sounds when they are walked on.
  • Instant Sedation: She has a custom-made paralytic serum that takes effect quickly. The target needs to be restrained (i.e. already knocked out) to apply it, but it can extend their little naptime by another several turns.
  • Just Like Robin Hood: Stole from the rich to give back to her city to help it recover.
  • Master of Unlocking: Bank's special augment, the Crypto Computer, allows her to unlock any security door immediately. The only doors she's incapable of unlocking are vault and exit doors.
  • Technical Pacifist: Her capers went without any fatalities, causing others to hail her as a modern day Robin Hood.
  • Talkative Loon
  • The Mentally Disturbed: She suffered brain damage due to a botched brain implant, which left her... weird.

     Dr. Xu 

Agent Dr. Xu - Real Name: Tony Xu

"Their network topology is fascinating."

Dr. Xu was a highly respected University Professor from a wealthy family who once did private security contracts. However, Dr. Xu also enjoyed exploring security mainframes too much and was arrested after one of his exploratory trips was discovered. Unable to find an honest job after being released, Dr. Xu joined Invisible to continue his research, as well as to give himself some protection from the Corps.

  • Asian and Nerdy: A highly-talented hacker from Hong Kong who also enjoys delving into high security mainframes for fun.
  • Absent-Minded Professor: Seemingly more interested in how the security system works rather than subverting it, but Central notes that he's always aware of the objective when it comes down to it.
  • Booby Trap: Dr. Xu's On-File special item, his modded shock trap, allows him to trap doors and shock any guard that goes through it.
  • Crutch Character: Can be this on endless. Early game his EMP augment allows him to hack one safe per turn and kill camera drones for free without using any energy but later on most items will have EMP shielding which makes his augment just reduce the number of firewalls by two. Still useful but not enough to carry your hacking on its own.
  • EMP: His unique augment, letting him use a weak one once per turn for free as a melee attack. Best used on safes, as the contents can be removed before the electronics reboot. Can also permanently destroy camera drones and knock out heart monitors for the entire mission.
  • For Science!: He didn't care much for codes of ethics when it came to earning his doctorate, preferring to prioritise advancing his research. In his own words, he's no longer affiliated with proper academia because of "philosophical differences".
    Prism: Meaning they caught you cheating.
  • The Gadfly: Most of his brief start-of-mission dialogues with other agents have him messing with them in some way. If someone else asks him a question, he'll give a deliberately silly response. Especially if that someone is Sharp.
  • Jack-of-All-Trades: Formerly; in early access his archived version had an augment that allowed him to use any item without the required skill training.
  • Hacking Tool Below The Shoulder: Dr. Xu's Subdermal Tools, his On-File unique augment. It allows him to deactivate a mainframe device for one turn. It also reduces Dr. Xu's max AP by 1.
  • Hack Your Enemy: Dr. Xu's On-File augment lets him hack enemy mainframe devices and drones and deactivate them. It also lets him disable enemy heart monitors, to prevent them from triggering when the guard dies. However, the disable uses up his attack, and is temporary except for heart monitors.
  • Non-Action Guy: With a background in academia, he's one of the agents who were relatively normal civilians (though with a rule-breaking streak) before joining Invisible. Plus, some of the agent banter seems to show that he's considered this by the team and is lacking in field experience.
    Shalem: Do you know how to handle yourself out here?
    Xu: I've reviewed the telemetry from countless infiltrations. I think I have a pretty good idea.
    Shalem: So no.
  • Playful Hacker: Enjoyed hacking into security databases. It what got him arrested and forced him out of academia.
  • Screw the Rules, I Have Money!: Used his family's wealth and connections to excuse various acts of hacking, academic cheating, and even setting traps for his students.


Agent Nika - Real Name: Nika Muratova


Once the bodyguard of a Russian Oil CEO, Nika joined Invisible after her employer died in an assassination attempt. A weapon in human form, Nika is a highly skilled melee combatant capable of taking out countless enemies rapidly.

  • Action Girl: By far the deadliest agent in the game, and one of only a handful of agents designed specifically to kick ass. And in addition to what we see of her in the opening cutscene and in gameplay, one of the unlockable data bank files you can find reveals some more details about the aforementioned assassination attempt on the Russian oil CEO she had worked for. Of particular note: there were around two dozen of them, she took out one of the assassins by slicing her arm off with nanowire, and took out another by ripping two flash grenades from his belt and shoving them under his helmet, in his eyes. Furthermore, they're not even sure of the exact number of assailants. They were in so many pieces by the time she was through with them that the team of forensics (in the year 2070, mind) had to take DNA samples to determine the exact number, and even then they could only make an educated guess.
  • Boobs-and-Butt Pose: The position she's standing in on the upgrade screen would be this, except her gun arm is in the way.
  • Early-Bird Cameo: Along with Decker and Internationale, she's one of the three agents to appear in the opening cutscene (or five, if you count Central and Monst3r).
  • Lightning Bruiser: Though just as fragile as everyone else, Nika's augment allows her to take out multiple targets in one turn and grants her a movement boost each time she attacks. Combined with other augments, Nika is capable of moving twice as much per turn as any other fully upgraded agent.
  • The Quiet One: Compared to other agents, Nika's mission quips are short and to the point.
  • Spam Attack: Nika's augment, the Adrenal Regulator, allows her to attack twice per turn. It also grants her +3 AP per attack use.
  • The Lad-ette: Aside from her obvious love of violence, she wears a traditionally male dress shirt, tie and black pants.
  • You Shall Not Pass!: Opts to stay behind during the opening to buy time for Central to escape to the jet with Incognita. Subverted if she's one of your starting agents, in which case she not only did all that, but somehow managed to extract herself, as well.


Agent Sharp - Real Name: Alex McTeague

"I'm faster, smarter, and better looking than any of you."

A monomaniacal transhumanist who seeks to perfect himself, Sharp replaced nearly every part of his body with either vat grown replacements or cybernetic parts. Once funding his improvement via Corporate Bounties, Sharp joined Invisible after his ambition became more than what the official market had available.

  • The Ace: Thinks of himself as such (see his folder quote).
  • Artificial Limbs: … and Artifical everything else.
  • Bounty Hunter: A former one.
  • Call a Human a "Meatbag": Refers to his teammates as such during one of his mission-start quips.
  • Cybernetics Eat Your Soul: Easily the most cybernetic of all the agents, and also the most sociopathic. Gameplay-wise, he deals increased melee damage (or pierces more armor in his Archive version) as he accumulates augmentations.
    Internationale: "Human nature doesn't change. We're all still people."
    Dr. Xu: "Even Sharp?"
    Internationale: "Well, most of us, anyway."
  • Cyborg: Naturally.
  • Magikarp Power: At the start of a run, Sharp is a Master of None with no unique starting items or immediate benefits other than an extra point in hacking. Put effort into filling up his five empty augment slots, and he becomes a Master of All with many, many powerful applications.
  • Meaningful Name: Sharp's body is made mostly of metal and giving him more augmentations makes his attacks stronger (i.e. "sharper"). Since he was born "Alex McTeague," he probably chose this name because of its meaning.
  • Narcissist: Thinks very highly of himself, and doesn't like being belittled or made fun of, whether intentionally or not.
    "I was just about to escape on my own."
  • Theseus' Ship Paradox: Having replaced nearly every part of his body, one must question whether the man born Alex McTeague still exists.


Agent Prism - Real Name: Esther Martins

"These fat cats make me sick."

A former HoloVid Star, Prism was shamed out of the industry after a rival leaked her participation of anti-corporate riots when she was a kid. Faking her death, Prism joined Invisible to enact revenge against the corporations who ruined her life.

  • 419 Scam: Scammed Corporate executives via Confidence schemes before joining Invisible.
  • Becoming the Mask: Her data file reveals that prior to joining Invisible Inc., she played the role of Olivia Gladstone in a holovid drama based on the Resource Wars. Now she works for the woman she portrayed.
  • Holographic Disguise: Using her HoloRig from her role as Security Guard #3, she's able to impersonate guards during missions. This allows her to pass through guard vision without triggering alarms. The disguise fails if she tries to attack, run, passes right in front of a guard's line-of-sight, or lacks the PWR to maintain the disguise between turns.
  • Master of Disguise: Prism's archive variant starts with a disguise rig that lets her impersonate a guard.
  • Race Lift: She played Olivia Gladstone in "The Istanbul Four", a historical drama based on the Resource Wars, despite the real Olivia Gladstone being white.

DLC Agents

    DLC Agents In General 
These characters are not actually canonically agents of Invisible, but agents from Central's previous job as an agent (and later leader) of the PEIA at the time of the Istanbul Run. The DLC release in general centers on this event, which Prism's data log reveals was a crucial mission at The Istanbul Hotel that went terribly wrong for PEIA and marked both the end of the agency and the end of the war. The mission was completed by four agents, presumably Draco, Rush, Central and Monst3r, the latter two going underground after the mission failed. As Prism's data log mentions the execution of the captured agents, plural, it's likely Draco and Rush are no longer alive. Additionally, both Draco and Rush lack 'on-file' versions. According to the devs, their presence in the game represents a sort of 'what if' scenario.


Agent Rush - Real Name: Collette Phan

"I won't even break a sweat against these pedestrians."

A former "Auglete" who competed in augmented athletic competitions, Rush was an expert sprinter who joined the PEIA after the "Resource Wars" broke out to avoid being drafted into the notorious Ground Brigades.

  • Action Girl: One of the best examples, along with Nika, in that although all of the ladies can use weapons, Rush's augment is specifically designed with totally unsubtle combat in mind.
  • Armor-Piercing Attack: Rush's augment boosts her armor piercing (and her KO time) while sprinting, at the cost of alerting nearby guards.
  • Bunny-Ears Lawyer: Described by Central as "headstrong, aggressive, unpredictable, arrogant, hard to work with, and absolutely worth the trouble."
  • Dash Attack: Her augment turns her sprint into this, as it makes her normal attacks more powerful.
  • Dead Character Walking: All but explicitly said to have been captured and executed after the Istanbul Run. Can still be selected for your present-day agent loadout in story mode.



Agent Draco - Real Name: Matei Cernant

"That light! A little warning next time?"

A former 'neurvelist', he disappeared after his work drew undue attention to himself, with rumours of strange augmentations abound. After the corporations attacked his hometown, he emerged from hiding and joined PEIA.

  • Awesomeness by Analysis: Rather than buying skill upgrades, he can scan dead bodies of enemies for a free upgrade point.
  • Badass Bookworm: He's a former 'neurvelist' (i.e. writer) who grew up reading books and barely leaving the house.
  • Darker and Edgier: In-character, a lot of his lines are about embracing his vampire persona (e.g. "Take them from the shadows"). On a gameplay level, the strategy you need to use him effectively represents a 'darker and edgier' departure from the high-evasion, low-lethality strategies more intuitive to the game.
  • Dead Character Walking: Like Rush, available for your agent loadout as an archive version.
  • Doomed Hometown: His hometown of Bucharest, Romania, was among the first to be attacked in the beginning of the Resource Wars. It's what made him join Invisible.
  • Faking the Dead: Dramatically faked his death as part of a ploy to regain his privacy after he got too much unwanted attention due to his book.
  • Magikarp Power: Unable to be upgraded normally, without any special items besides his one-use (reloadable) pistol, Draco starts out rather weak. But have him scan enough dead guards, he'll reach max stats with only clean up costs as your only credit payment.
  • Our Vampires Are Different: Well, he has a rare skin condition that makes him sensitive to light, he's codenamed Draco, and he gains power by 'analysing' (i.e. scanning the brains of) killed enemies.
  • Psycho for Hire: Arguably this: he faked his death due to the scandal when people concluded that too much of his book (which is about a "vampire"-like person with a thirst for killing) seemed unnervingly realistic or must have been inspired by real experiences.



Central - Real Name: Olivia Gladstone

"By the numbers, people. No unnecessary risks."

The Founder of Invisible, Inc., Central is the one who relays important mission information, from mission objectives, to side objectives, to whether a mission was successful or not, or even when one of your agents goes down.

Is playable on the Final Mission, and unlocked as a selectable agent after beating the game on Experienced difficulty or higher. A younger version of her is playable in the Contingency Plan DLC.

  • Big Good: Central has been fighting the corporations directly and indirectly for three decades, so the current conflict is very much her war.
  • Cool Old Lady: She is 68, and just as good on the field as any of your agents.
  • Ignored Expert: Maintains that PEIA could have still won the Resource Wars if the leadership had taken her warnings about the corporations seriously. She ended up having to lead PEIA herself after the previous director defected, but by then it was too late.
  • Iron Lady: A tough old woman who founded the freelance espionage agency.
  • The Spymaster: Her role during the Resource Wars, and one she later segued into the head of Invisible.


Monst3r - Real Name: Derek Mossman

"Information is Power."

Central's Information Broker, Monst3r acts as your fence, buying any items you don't want in-between missions, and selling you rare items when he has them available.

Is playable on the Final Mission, and unlocked as a selectable agent after beating the game on Experienced difficulty or higher. A younger version of him is playable in the Contingency Plan DLC.

  • Ace Custom: Monst3r's Overclocked Neural DART. Has the most Armor Piercing of any ranged weapon, but requires eight turns to recharge and spawns a Daemon with every use.
  • Black Market: Your fence who will buy your excess goods, while selling you rare equipment now and then.
  • Deadpan Snarker: Shows hints of this at times.
    (When you cancel out of a purchase/sale): Ooooh, decisiveness. How I like that in a customer.
    My usual guarantee terms apply. I guarantee that you're on your own if you break this.
  • Discount Card: Monst3r's unique augment lets him purchase Nanofab items for 15% less credits.
  • Information Broker: Central's primary source of Information on the Corps.
  • Just a Machine: He consistently refers to Incognita as "it" or "your AI" instead of "she" or by name, and states that he never took Central for the anthropomorphising type. The only exception is when he quips "I think she likes you" as a bit of deliberate irony when Incognita comments unemotionally on how well you're doing.
  • Self-Made Man: Started off as an orphan in Manchester, taught himself how to hack, and joined the PEIA to (as his dossier puts it) "gain access to the newest toys." Even going underground after the Resource Wars due to the price on his head didn't slow him down for long.


"Pattern analysis inconclusive. Please supply additional information and retry."

Invisible, Inc.'s hacking AI, she allows you to hack mainframe objects during missions.

  • Artificial Intelligence: Once developed to monitor weather patterns, then later to predict troop movements, and now to hack Corporate mainframes.
  • Freudian Excuse: Her childhood job as a weatherman gave her a clear view of how humanity was messing up the planet. Then she was forcibly remade into a military operator in one of the largest and bloodiest resource wars in history, only to watch the major players mutually obliterate each other and let the unscrupulous, incompetent corporations take over the remains. Her experiences have had a damaging effect on her psyche.
  • From Nobody to Nightmare: Starts out as a weather monitoring AI, ends up taking over all of SecNet, obliterating 3 major corporation HQs with an orbital laser, purges the last one of humans with what appears to be poison gas, and then uses it to start building a drone army.
  • Ill Girl: Getting pulled out of Invisible Inc.'s mainframe and installed in the company jet as a stopgap measure has not been good to her. The campaign mode's time limit comes from how long Incognita can last before running out of power or until a new host can be found.
  • Leaning on the Fourth Wall: Quitting the final mission (or any mission in the extended half of the campaign via DLC) and reloading it will prompt her to say "Don't fail me this time. It's not that hard."
  • Obfuscating Stupidity: During the final mission she lets slip that she's a lot more lucid than a dying AI should be by creating the Turing program from scratch. Even Central is dumbfounded as to where she's getting the power from.
  • Robo Family: She refers to Central as "Mother," but whether that's because Central created her or simply adapted her into the hacking bot she is now is anyone's guess.
  • Talkative Loon: Her pre-mission lines become more deranged as the days go by.


"Greetings, Human! I have soft warez for your consumption!"

The Shopowner of the GRAND B@Z@@R, Shopcat sells you programs to upgrade Incognita with.

  • Black Market: Willing to buy and sell Incognita programs for you, all of which are illegal in the Corporate world.
  • Cats Are Mean: Or at least that's what Monst3r thinks. As well, whenever you finish shopping from a main terminal from a Server Farm mission, Security Daemons immediately are summoned upon any un-Daemoned object. Most of the time, Central will blame Shopcat for this.
  • Maybe Magic, Maybe Mundane: Monst3r comments he doesn't know if she is a human pretending to be a cat or a cat pretending to be a human.
  • Uplifted Animal: Word of God states that Shopcat used to be an ordinary cat before being experimented on and given elevated intelligence. She now spends her time selling illegal hacking programs to Invisible, Inc.
  • We Buy Anything: You can sell her your installed programs for half what you'd buy them for; then again, you'll only ever sell programs in order to make space for others. She lampshades this by saying that she's doing you a favour by taking them off your hands, and really, you should be paying her.

  • Dummied Out: In early access, R4ttlesnke would contact the players through certain console events. Since console events were removed, he/she is gone.
  • Fake Ultimate Hero: Possibly. They talk a big game, but checking their search history seems to imply that they're a script kiddy that buys/downloads all their hacking tools.
  • Playful Hacker: Seems to be interested hacking mainly as a way to throw his/her weight around.
  • The Voice: Only communicates through console chat logs.

Example of: