Follow TV Tropes

Following

Characters / Injustice: One Earth Regime

Go To


"That's the problem with fighting for truth and justice, the battle never ends!"
Superman
https://static.tvtropes.org/pmwiki/pub/images/the_one_earth_regime_emblem.jpeg
After Superman lost his wife, child and adopted city in a petty scheme by the Joker, he fell into a spiral of grief and rage that ended with his hand through the Joker's chest. But Lois Lane-Kent wasn't the only one who died that day; something inside Supes was lost and never came back. That was the catalyst for him taking a new, harder stance on crime and human error, vowing to no longer stand by while wars raged, crime ran rampant and no one made any effort to fix the situation. As a conflict of ideology raged between him and Batman for years, he and his supporters would eventually found a united Earth government with himself as leader, but Batman never stopped being a thorn in his side and finally he was deposed by his still fully-heroic counterpart from another universe. But that wasn't the end of Superman, or the One Earth Regime, and now they have returned to the field to stake their claim anew.
    open/close all folders 

    As a whole 
  • Adaptational Villainy: Superman, Wonder Woman, Cyborg and Robin are far more brutal and less willing to compromise than their comic book counterparts. Justified because each of them has suffered a Cynicism Catalyst that demonstrated to them that their normal characterizations were inherently flawed and were not worth maintaining further. Averted for Supergirl, who's the Token Good Teammate and defects when she finds out the truth, and Black Adam, who was a villain long before the Regime's formation and actually comes out better.
  • After-Action Villain Analysis: After Superman was defeated in the previous game, Batman reflects on his Start of Darkness in the opening, noting how the Joker, who is usually his Arch-Enemy, instead tricked the Man of Steel into killing his own wife Lois Lane and nuking Metropolis For the Evulz. Batman's group may be sympathetic to Superman's plight, but they don't feel it excuses any crimes he committed in Lois's sake.
  • Armor-Piercing Question: They give these to Batman a lot. Although he's good at pinpointing their faults, he can't refute any of their points when the former Regime members criticize his Thou Shalt Not Kill rule. For example:
    • When Damian questions whether he would have taken the He Who Fights Monsters route if Joker nuked Gotham instead of Metropolis, he has no answer and Damian takes it as a point in his favor.
    • During the finale, Superman asks him how many innocent people need to die before he realizes that it's necessary to kill villains like Brainiac, the Joker and Gorilla Grodd. Batman simply slashes him with a Gold Kryptonite dagger.
  • Bad Guys Do the Dirty Work:
    • Superman, Wonder Woman, Cyborg and Robin all kill Brainiac in their Arcade Endings. Supergirl is implied to leave him alive but that's to be expected, while Black Adam's doesn't touch on Brainiac's fate but it's easy to imagine he did kill Brainiac.
    • In Story Mode they want to kill Brainiac as well, on the justifiable grounds that he is Too Powerful to Live and attempting to imprison him is too risky. Aquaman ends up taking Superman's side on the issue because he agrees with them. In the Absolute Power ending, Brainiac is Killed Offscreen by Superman, who then takes control of his ship and restores the lost cities of Earth.
  • The Bad Guy Wins: Picking the Bad Ending shows that they plan to expand their tyrannical Police State throughout the universe, and if Superman's arcade ending is to be trusted, they can become a potential multiversal threat.
  • Became Their Own Antithesis: Except for Supergirl, they became no better than the villains they fought over the years, as they have no qualms using lethal force to suppress any dissent. Nothing hasn't changed their Knight Templar mindset on crime.
  • Being Good Sucks: The Regime's rise is grounded in the belief that the traditional model of superheroics is too flawed to support. Save the world often enough to become one of the world's most beloved heroes? Eventually you'll lose your home and your family and friends will be killed by psychopathic supervillains. Practice Thou Shalt Not Kill even with the most vile criminals and monsters you fight? They'll never face permanent consequences for their actions and will continue to rob, murder and menace society with impunity. Hand lesser villains and criminals over to the authorities and see them thrown in jail? They'll just escape easily, and won't reform no matter how many chances you give them. All these arguments have some truth to them.
  • Beware the Superman: With the exception of Supergirl, they are willing to use their powers to oppress the Earth's (and in some endings, the Multiverse's) population if it means putting a stop to war and crime, have no qualms using lethal force to ensure criminals don't re-offend (or kill them if they do), and many of them respond to criticism or dissension pretty badly. The group provides the page image for the trope.
  • Bright Is Not Good: While the Regime remnants (except for Supergirl, who's a Naïve Newcomer) wear bright-colored clothing, they're no longer the heroes they used to be.
  • Broken Pedestal: Once revered as members of the world's greatest heroes, the events of Metropolis and the subsequent fallout slowly transformed them into pariahs, with all of them (besides Supergirl) now imprisoned, on the run or defecting to other factions. Even Regime members who saw the error of their ways still face distrust from society after their Heel–Face Turn.
    • They become this for Supergirl over the course of the story mode. First when she sees Wonder Woman's absolute apathy to help innocents during Brainiac's invasion, realizes that Black Adam and Robin lied to her about the Regime's uglier side, and when Superman reveals his past as a tyrannical dictator.
  • Can't Take Criticism: Collectively, this serves as their biggest Berserk Button, loathing whenever Batman's side points out their flaws. For example:
    • As in the last game, when Batman brings up Lois in a bad manner, Superman's eyes immediately glow red in fury.
    • For Wonder Woman, whenever someone brings up her role as the manipulative Lady Macbeth to Superman, and how she didn't console him.
    • For Robin, when others bring up his accidental murder of Dick Grayson.
  • Cold Equation:
    • They firmly believe that by taking criminal lives, they can save more innocent people. This is best seen when every time someone calls out Superman on killing the Joker he claims that he took one life to save millions. While it is true that killing Joker would save millions, it’s clear that he didn’t kill him out of justice, but vengeance. Later on in the story, he calls out Batman in trying to spare Brainiac and points out that his patience towards criminals puts innocent lives in jeopardy.
    • During Brainiac's siege of Metropolis, Wonder Woman refuses to help civilians being attacked by drones by pointing out that the faster they can take out Brainiac, the more people will be saved overall. Supergirl still calls her out for her utter lack of care for the suffering of innocent people. This, and her subsequent attempts to kill villains (Cheetah because she thinks it's a Mercy Kill, Harley because she hit her Berserk Button) are what breaks Supergirl's pedestal of her.
  • Cynicism Catalyst: The events surrounding the nuking of Metropolis for everyone except Supergirl (who still understands how painful it was) and Black Adam (who was already a villain). Superman and Cyborg are haunted by the loved ones they lost in the process, while Wonder Woman and Robin let it poison their view of conventional heroics.
    Wonder Woman: None of us wanted this. But the Joker forced our hand. Metropolis changed the world. Now WE have to change with it!
    • In Robin's case, it's mentioned he became increasingly dissatisfied with Batman's no-kill rule after Jason Todd was killed by the Joker even before Metropolis was nuked.
    • In Wonder Woman's case, when she first became a superhero during World War II, she fell in love with American pilot Steve Trevor who crash-landed on Themyscira. However, in this Alternate Universe, he turned out to be a Nazi spy and attempted to use her to get the Lasso of Hestia for the Axis, but ended up executed by her when she learned the truth. His betrayal led her to become even more ruthless than most of her counterparts.
    • During his arcade ending, Black Adam sinks further into villainy by aligning himself with Ra's al Ghul in exchange for resurrecting his dead wife in the Lazarus Pits, as she was killed in the aftermath of Brainiac's invasion of Kahndaq.
  • The Dictatorship: After Superman loses Lois and his city to a truly cruel scheme set up by the Joker, he kills Joker, adopts a hardline stance on crime, and establishes the Regime, a totalitarian government where freedom of speech is restricted. By the end of Injustice: Gods Among Us, Superman reacts to any criticism, no matter how small, with extreme brute force.
  • Debate and Switch: Certain intros have them doubt their Knight Templar policy, but they brush it off during Story mode.
  • Enemy Mine: They ally with Batman's team to fight off Brainiac and his forces. It's an uneasy alliance for both sides, and sure enough, once Brainiac is defeated they go right to war with each other over the fate of the world.
  • Evil Cannot Comprehend Good:
    • Clinging on to I Let Gwen Stacy Die and being cynical about traditional heroics all stop Superman from moving on. Most notably, during the Absolute Power ending, he questions how Green Lantern can be standing against him as Coast City remained trapped in Brainiac's collection, believes Flash and Green Lantern abandoned him due to a lack of willpower, and ignores Supergirl's repeated attempts to appeal to his kinder side. Clark's anger and rage have clouded his mind, and his ruthlessness and extremism caused Barry and Hal to lose faith in him. In addition, he doesn't understand that, in part due to his Start of Darkness taking the Joker out of the picture, Harley Quinn is legitimately reformed despite continuing to view her as a criminal.
    • When confronted by Blue Beetle and Firestorm in story mode, Robin thinks his estranged father's standards have "sunk" to let these "noobs" join in just to impress Batman like he did.
    • In the first game, Wonder Woman holds a cynical view of traditional superheroics, honestly believes she's doing the right thing, and brushes off any indication that she could be totally wrong about the methods she's using. Her mainstream counterpart tries to knock sense into her, but Regime Wonder Woman refuses to listen. Multiverse Wonder Woman even points out how her Regime counterpart is too ignorant to realize just how corrupt Superman has become after his downfall thanks to her manipulative nature.
  • Evil Power Vacuum: Their absence has caused a void of power that many supervillain groups want to fill, which led to the rise of the League of Assassins in the comics, and the Society in the game. Even more so, Brainiac has declared that the planet's defenses were "irrevocably compromised" and invades the Earth without any effort. Doctor Fate even warns of an even worse threat coming should Batman and Superman keep on fighting.
  • The Extremist Was Right: While a big deal is made of Superman making himself the dictator of the world in the last game, he and his Regime allies evidently managed to severely reduce all crime, all wars and was going to solve environmental problems with Lex Luthor. Even though Batman muses that the world has become much safer than before, it's the Regime's increasingly harsh measures that didn't allow the Dark Knight to quit. Even after being deposed, Superman not only wants to restore the Regime by all means, he even has plans to expand his tyrannical order to outer space after killing Brainiac, as shown in some of their arcade endings and in the Bad Ending.
  • Fallen Hero: Many members fall under this category. Black Adam fell from grace around the time of ancient Egypt, and Wonder Woman grew darker as early as when she killed Steve Trevor for being a Nazi spy. Superman’s Start of Darkness following the Joker’s scheme is how the entire series starts, and Cyborg, Shazam, Damian Wayne, Barry Allen, and Hal Jordan end up siding with him, though the latter three end up reversing course on their actions (at the cost of his life in Shazam’s case). If her arcade ending is any indication, Hawkgirl is a subversion as she was brainwashed into obedience.
  • Fascist, but Inefficient: Is also this besides Repressive, but Efficient. Superman's poor treatment of his subordinances slowly but surely begins chipping away at their respect and in the Flash's case, loyalty to him, and, for all the peace that their oppressive thumb brings, it quickly shatters whenever the citizens get a chance to fight back. Said peace was also brought by bloodshed that was not necessary, as Batman correctly states that the Regime, in their forceful attempts at bringing peace, started a cataclysmic, multi-year war that led to such intergalactic violence that it drew Brainiac's attention to Earth. Even the Regime's attempts to quash the insurrection is viewed by some members as overly excessive, as Shazam tries to point out.
  • Foil: To both Batman's team and to the Society.
    • Like Batman's team, they want to make the world a better place. They contrast Batman's team in that the latter is made up of traditional heroes (and Harley Quinn) who want to use traditional means, while the Regime is made up of fallen heroes (and Supergirl) who will go to extremes.
    • Meanwhile, like the Society, they want to take over the world. They contrast the Society in that the latter is made up of people who were villains from the start, and who want to Take Over the World for their own gain rather than make the world a better place. Also, Superman's followers are completely loyal to him, whereas Grodd's followers are only looking out for their own interests. Wonder Woman even calls them a "poor man's Regime" at one point.
  • Gaining the Will to Kill: Once they crossed the Thou Shalt Not Kill line, they became desensitized to the deaths and carnage.
  • Good Is Old-Fashioned: They believe traditional superheroics to be weak, see Batman's refusal to kill as a sign of spinelessness, and think the framework that lets catastrophes like the Joker to run amok with no reprecussions after constantly breaking out of Cardboard Prisons is too ineffectual and outdated, and because of this, they all but accuse Batman of outright Murder by Inaction. They also call him a hypocrite, in that while he won't kill, traumatic brain knock-outs are fine, but he never finds out if they survived said injuries.
  • Hated by All: After the events of the first Injustice and the Regime's overthrow, everyone who still remains with the Regime is seen as a pariah and outcast. Even Regime members who saw the error of their ways like Hal and Barry face distrust, but nobody wants to see the Regime members liberate Superman and see them make a comeback (at least until Brainiac shows up).
  • Hobbes Was Right: Most of the Regime members still think fear is the only way to keep people in line and reduce crime by locking criminals in more secure facilities instead of a Cardboard Prison like Arkham. However, this slowly begins to be deconstucted.
  • How the Mighty Have Fallen: They've gone from ruling the world almost uncontested to hiding out in Kahndaq to avoid imprisonment, defected to other factions, or have been locked up for life. Superman is naturally looking to change this. The "Absolute Power" ending shows Superman not only restored the Regime by seizing control of Brainiac's ship, but also freed the trapped aliens from the Coluan's collection. With this new army at his disposal, he hopes to transform the Regime into an intergalactic Police State, and become a potential multiverse threat if Supes' ending is to be trusted.
  • I Believe I Can Fly: A majority of the Regime members have the ability the only exceptions being The Flash, Solomon Grundy, Damian Wayne, Cyborg, Catwoman, Bane and Killer Frost.
  • I Did What I Had to Do: Their standard reply to anyone deriding their actions post-Metropolis. If what it takes to stop crime altogether is killing a few people, they're all up for it. They just can't stand that Batman's side won't go that far.
    Supergirl: Thank Rao your father can't see you. When General Zod tried to take over Krypton, Jor-El led the fight against him! That's who you come from... That's who you are, Kal! Not this.
    Superman: If Jor-El had been more like Zod, he might have saved Krypton.
  • Ignored Epiphany: Certain pre-battle intros imply that at least Superman and Cyborg subtly wonder if their policies made them go too far and if they're not in the right of things, though by then, they'll brush off whatever doubts they had. One pre-battle intro also has Wonder Woman suspecting that Robin of has doubts about siding with the Regime and calls him out on it, but Robin's only response to her accusation is that he's "keeping his options open". During Wonder Woman's story mode chapter, Scarecrow's fear gas shows that deep down, she regrets that she goaded Superman down a darker path, but refuses to admit it outright.
  • It Gets Easier: Batman lampshades this in the opening narrative, explaining how after the nuking of Metropolis, the Regime gave itself a new mandate by using extremism to stop crime, unaware that it would cause them to Jump Off The Slippery Slope. Even imprisonment or exile hasn't changed their stance on crime or desensitized them to violence.
  • Jumped Off The Slippery Slope: Barring Supergirl, their post-Metropolis policy made them go down a dark path of evil, making them no better than the villains they fought over the years. They further go down this route in the "Absolute Power" ending, where after freeing the trapped aliens from Brainiac's collection, the Regime plans to expand their order to the Multiverse.
  • Kick The Son Of A Bitch: Zig-zagged. On one hand, they've killed heroes who they only killed because they got in their way of oppression and sympathetic villains who never truly deserved to die. On the other, some of the vile scum they execute like the Joker, Zsasz, Grodd, or Brainiac utterly deserve the deaths they've inflicted upon.
  • Knight Templar: Except for Supergirl, they believe fear is the only way to deal with criminals and beat people into total submission. Incarceration, being on the run or exile hasn't changed their mindset.
  • Might Makes Right: They often scoff at Batman's no-kill policy, bringing up the Joker, Brainiac and Gorilla Grodd as examples.
  • Murder Is the Best Solution: Zig-zagged. While they firmly believe Pay Evil unto Evil is the only viable solution to crime and corruption, and they aren't wrong on people like the Joker or Brainiac, it's shown that they've become so desensitized to killing villains that even people who are not villainous but still oppose them for any reason will inevitably wind up in their crosshairs too unless they start agreeing with them. Because of this, even heroes that are okay with killing criminals (such as the Red Hood) are quick to tell them to go to hell.
  • Never My Fault: Except for Supergirl, all of the remaining Regime remnants collectively share this Fatal Flaw. Some of their intros imply they have doubts about whether they're doing the right thing, but by this point, they don't realize they might've been wrong.
  • "Not So Different" Remark: In the opening scene, Batman notes that Superman's Well-Intentioned Extremist approach on crime after Metropolis has not only driven most of the Justice League down a path of villainy, it also transformed them into the very monsters they loathed.
  • Pay Evil unto Evil: Deconstructed. Except for Supergirl, it's their default approach to stopping crime, something that keeps them in conflict with Batman's side in spite of their Enemy Mine. The campaign shows that while there are plenty of villains for whom this is the best solution, it also made them not much different from the villains they fought for so long. They also react negatively whenever someone calls them out on this policy.
  • Put on a Prison Bus: Barring Black Adam, Flash, Sinestro, and Yellow Lantern, most of them are imprisoned after Superman's downfall. Supes himself is locked up in a red sun cell.
  • The Remnant: The Regime is a shell of its former self after the events of the first game and whether they can make an effective return is left up in the air. They definitely do in the "Absolute Power" ending, where their status is restored and their numbers are bolstered by the freed aliens who were trapped in Brainiac's collection and the Regime loyalists who clamored for Superman's return.
  • Repressive, but Efficient: Ethical quandaries and collateral damage aside, Superman's Regime put a stop to crime and corruption, brought an end to war all over the world and massively improved humanity's carbon footprint via advances in green energy, among other benefits. Pre-battle intros and especially the prequel comics show that with post-Regime Earth suffering a difficult political climate, the return of several problems without Superman and his allies to keep them in check, Batman's own attempts to improve the world sometimes proving ineffectual, and portions of the world's populace still clamoring for the Regime's return. The tie-in comics for Injustice 2 even lampshade this: a senator gives Batman a "The Reason You Suck" Speech, stating that while Superman may have been a tyrant, at least his methods actually worked. But that falls flat when you consider it's more their responsibility than Batman's, who at the end of the day, is a vigilante.
  • Revenge Is Not Justice: Their adherence to Pay Evil unto Evil is rooted in the belief that sparing criminals like Joker led to Metropolis's destruction. While some do agree that criminals do deserve to die, the Insurgents believe that their extremist views made them not so different from the criminals they killed.
  • Silly Rabbit, Idealism Is for Kids!: Barring Supergirl, they mock Batman's group several times for adhering to outdated superheroics. When Supergirl criticizes Superman for killing the Joker in chapter 9, he chides her for being too naïve and that Utopia Justifies the Means.
  • Strong as They Need to Be: Diana's power in relation to Superman seems to vary: in her best moments, she is able to defeat him with ease, while in other cases, it is implied that she would have no chance against him.
  • Tautological Templar: Zig-zagged, in that it's implied in some of their intros that some of them do have doubts about their own heroism at this point, but one of the Regime's main flaws is an inability to accept that they might ever have been wrong. Cyborg is asked by Flash how he can not have regrets and responds that he knows they did the right thing; Robin also insists to Grodd that he's not a criminal, only for Grodd to retort that's not how others see it. Even Superman, who is now more aware of what his tyranny has cost him, insists he reacted to Metropolis in the only way that makes sense and that humanity would be lost without him.
  • Teeth-Clenched Teamwork: At first, Batman goes all alone in facing the Society and Brainiac, only to realize he needs Superman's aid in taking them down, and even then, the two still don't get along. Sure enough, the two factions start arguing over what to do with the Coluan after he was defeated, with Superman wanting to kill him on the grounds that he's Too Powerful to Live and attempting to imprison him is too risky, while Batman is unsure of what could happen to the trapped cities if Brainiac was killed.
  • Those Who Fight Monsters: Except for Supergirl, their Pay Evil unto Evil approach has transformed them into the very thing they opposed, with Flash and Green Lantern questioning if they did the right thing. It's even discussed by Batman in the prologue, explaining how it drove most of the Justice League down a path of tyranny and fear.
  • Totalitarian Utilitarian: Their goal of eliminating crime at all costs seems good on paper. Unfortunately, it also involves Pay Evil unto Evil and breaking the no-kill rule. The Insurgents feel that their harsh measures for even the slightest offense is way too extreme. Some of their intros in Injustice 2 have them doubting whether it's getting out of hand, but those thoughts are quickly sidelined.
  • Two Girls to a Team: Supergirl and Wonder Woman.
  • The Unfettered: Though most of them were The Fettered pre-Metropolis, the subsequent events afterwards changed their viewpoint on traditional superheroics and caused them to abandon the Thou Shalt Not Kill rule, effectively becoming Fallen Heroes after they adopted a Knight Templar policy on dealing with criminals, putting them at odds with Batman's group. They have no qualms killing people as it has desensitized them over time. Nothing hasn't changed their mindset, and they plan on restoring the Regime once Brainiac is dealt with.
  • Utopia Justifies the Means: They still believe in this, as the only way to maintain peace is to whip everybody in line and Pay Evil unto Evil.
  • Villain Has a Point: Most of their criticism of Batman's group relates to their Thou Shalt Not Kill policy and how it's useless post-Metropolis.
    • Prisons in the DCU are Cardboard Prisons, enabling supervillains to break out constantly, failing to ever reform or face justice for their crimes at a ridiculous rate. And plenty of those they kill or want to kill would absolutely deserve what they got.
    • Batman could have done something to stop the Joker from being a problem even without killing him at any time, and ergo he is partially responsible for everything the Joker did because he wouldn't stop him. Likewise, Superman is correct when he points out that Batman's stubborn refusal to accept this for Brainiac would probably just lead to even more innocents dying. Also Batman is, despite his insistence on not killing, at the very least pretty unconcerned about hurting people as long as he doesn't kill them; while killing all super-criminals is extreme, knockouts and traumatic head injuries are not that much better.
      • And as Damian especially points out, for all his posturing, Batman would absolutely want to kill any criminal, the Joker included, if they wronged him as deeply as the Joker did Superman. The events of A Death in the Family and Batman Beyond: Return of the Joker stand as grim proof of this, as in both instances, Batman came very close to killing the clown for what he did to Jason Todd and Tim Drake, respectively.
    • Wonder Woman, Robin, and Cyborg state that after Metropolis, they can't keep doing things like they used to. Shutting down Arkham for letting the Joker run amok is a good way to put that in practice. Likewise, Superman chides Batman for lacking the conviction to kill those who deserve to die for good, especially when the situation presents itself. To them, Batman's unwillingness to kill is a sign of cowardice and spinelessness, and the so-called "moral code" he adheres to is outdated.
    • While their methods are both right and wrong, they actually work. Batman's constant failures in the comic and the senator's statement that Superman was far more competent stand as proof for this.
  • Villainous Legacy: The fall of the Regime led to the return of crime and corruption, left the world without a standing military, and is implied to have been Ra's al Ghul and Gorilla Grodd's bids to rule the world. Many supervillains the Regime once locked up in secure prisons they couldn't escape from or pressed into service also went free to do their thing once more. Part of the reason many US senators despise Batman is that he keeps failing to save them despite following in many of Superman's footsteps, but with the difference that Superman actually knew what he was doing. Grodd also thanks Superman for demonstrating to him that trying to Take Over the World is not only possible, but easy. Most importantly, the infighting between the two factions has made it easy for Brainiac to invade Earth, caused the Lords of Order to give up on humanity by backing the Coluan, and Dr. Fate has warned that if they keep on fighting, the Lords will back an even bigger threat.
  • We Used to Be Friends: The cracked JLA table reflects the current relationship between Superman and Batman post-Metropolis. Despite their Enemy Mine situation, the two sides haven't patched up yet and immediately start arguing on how to deal with Brainiac.

    Superman/High Councilor 

Clark Joseph Kent/Kal-El/Superman

Species: Kryptonian

Voiced by: George Newbern (games) Justin Hartley (animated film) (English)note 

https://static.tvtropes.org/pmwiki/pub/images/superman_1.png
The world's changed since Metropolis.

Once humanity's greatest hero, Superman is now imprisoned for oppressing the world under his murderous Regime. Beaten but not broken, Superman still holds that only the iron-fisted dictatorship he led can protect the world and many of his followers plan to see him set free.


  • Adaptational Badass: In the animated adaptation, he actually defeats his counterpart since he refused to hold back, knowing that the alternate Superman would since he used to do the same.
  • Adaptational Heroism: In the animated adaptation, he doesn't go on to create the Regime and is instead convinced by an Alternate Universe Lois to surrender. Also when he learns of the existence of the multiverse earlier in the film he shows no interest in conquering those worlds and using an alternate Lois as his Replacement Goldfish.
  • Adaptational Villainy: To say this is not the Superman from the beloved DC Universe would be a massive understatement.
  • Adaptation Relationship Overhaul: In the animated adaptation, he doesn't enter a relationship with Wonder Woman, who does try to kiss him at one point. This is understandable as it hasn't been long since Lois' death.
  • Alliterative Name: His given name and surname start with the same sound.
  • Alternate Company Equivalent: Injustice Superman is the closest DC has to its own Anakin Skywalker.
  • Alternate Self: In the game there's his counterpart from the regular DC universe who is brought to the Injustice universe to defeat Superman. The animated film adaption does something similar by trying to have the Superman of Earth-9 (who claims he's from Earth-1 while their universe is Earth-22) talk the main version into surrendering. When this fails they bring a version of Lois to stop him, with her version of Clark having been killed by Brainiac.
  • A Million Is a Statistic: When confronted by Supergirl on his actions as the High Councilor, Supes gives a Motive Rant to her about how Utopia Justifies the Means and Hobbes Was Right, and why killing an evil person like the Joker in retaliation for Metropolis was necessary to save millions.
    Superman: [angrily] I took one life to save millions.
    Supergirl: But it wasn't just one, Kal, was it? How many? How many?!
  • And I Must Scream: In the Ladder ending, he gets trapped in the Phantom Zone, via a gateway which drags him toward itself by his otherwise-Badass Cape. What makes it worse is that all the memories leading to his Face–Heel Turn, including the Joker's speech and the graves of his family, all flash before him before he is sucked into the Zone by a demonic entity. Afterwards, the player is given a shot of Regime Supes screaming while drifting away.
  • Antagonist in Mourning: Appears visibly hurt by Batman's death in Damian's Arcade ending.
  • Apologetic Attacker: To Supergirl after defeating her in the Story Mode.
  • Ascended Fridge Horror: Granted, it's been done before with other evil incarnations of Superman, but it's still there. He represents what can happen if Superman went evil.
  • Ax-Crazy: After the deaths of Lois, his unborn child and his entire city as a result of the Joker's machinations, he has become severely mentally unstable and prone to violent bursts of anger at a single sign of objection (two of which lead to the deaths of Lex Luthor and Shazam), nearly throttles mainstream Wonder Woman to death while giving a Slasher Smile (though she's saved by mainstream Aquaman's timely intervention), and at one point tries to break Green Lantern's arms and shoulders with sadistic ferocity.
  • Badass Arm-Fold: He does this pose in his victory cutscene, as he succeeds in making his opponent kneel before him.
  • Badass Cape: Attached by his logo, no less. His Classic Battle loss animation subverts the "badass" part horrifically as the gateway to the Phantom Zone in the Fortress of Solitude's menagerie drags him by it with a vortex.
  • The Bad Guy Wins: If you pick the Absolute Power ending. Superman kills Brainiac, merges with the Skullship, restores the Regime, brings the remaining cities of Earth back, and releases several alien warriors from the collection to form an army rivaling the combined Lantern Corps in size to protect the Earth and secure his dominance. He also has the means to bend dissenters to his will using Brainiac's technology, and his threat of this to Kara means that one way or another she'll be back into his fold. The crossover comic miniseries Injustice vs. Masters of the Universe picks up on this ending.
  • Bait the Dog: Supergirl's arrival seems to bring out the Superman everyone remembers, as he instantly develops a family bond with her, and he is shown to genuinely regret the falling-out between him and Batman and the breakup of the Justice League, hinting at the possibility of a redemption arc. However, Superman's disillusionment with the way things used to be and belief that he was right all along turn out to be too deeply ingrained into his psyche to dislodge, and combined with Batman's stubborn refusal to accept his own flawed logic, this leads him to return to the dark places he ventured to before, returning to power and forcing everyone to obey him under threat of Unwilling Roboticization, even as he admits this isn't his intent and hurting Kara makes him feel awful.
  • Beard of Sorrow: A mild case. He briefly grows a stubble after the deaths of Lois Lane, her unborn child, and all of Metropolis and his killing the Joker. It doesn't stick.
  • Became Their Own Antithesis:
    • Went from trying to protect people and stop psychopaths that would kill millions to being just that, and much worse.
    • As a husband to Lois, too. Once he was a loving husband who was waiting to be a loving father. Now, he is a psychopathic Yandere, who is willing to Murder the Hypotenuse - the prime universe Superman.
  • Being Evil Sucks: For all his unrepentant ranting that Hobbes Was Right, it becomes clear that this is how Superman actually feels about being a tyrant. He misses being a hero, wishes he and Batman were still friends and, despite himself, would probably like to listen to Supergirl and go back to being The Cape, but is too disillusioned with conventional heroics to actually follow through and do it.
  • Believing Their Own Lies: He justifies killing the Joker by saying that it was "one death to save millions of lives", but anyone who witnessed this act knows he was motivated by revenge for everything the clown had done, not altruism.
  • Berserk Button:
    • Anything related with the fugitive Batman has become this to him in The Year Two of the prequel comics. By Year Four, he's practically become obsessed.
    • Don't ask what Lois would think of his present actions. Shazam gets killed for it. Deep inside, he is aware Lois wouldn't approve any of his actions, but his grief prevents him from fully realizing it.
    • Anything that has to do with the Joker. So much that during mentioning his name he kills Injustice Lex Luthor and the whole first Joker Underground movement.
  • Beware the Superman: Literally. He even tells the Main Universe Superman that fear "is the only thing people understand."
  • Beyond Redemption: By the time of the first game, it is made clear that this version of Superman has fallen so far into villainy there is no turning back for him. By the second game, most of Superman's former friends who haven't joined his side have given up on the idea of turning him back into the hero he once was. This also serves as a big feeling of regret for Batman and Supergirl as they both regret that they weren't able to save Superman from becoming the monster he is now.
  • Big Bad:
    • Of the first game's story mode, as a result of Joker's evil twisting him into a monster as sadistic as the clown himself.
    • Takes over the role as Post-Final Boss once Brainiac is defeated. If Batman is the Player Character in the final chapter, Superman is the final enemy he must defeat in order to stop the Regime.
  • Big Bad Ensemble: With Brainiac in the second game. Though Brainiac is the most active threat by kicking off the plot to begin with, and both sides fiercely oppose each other, Superman is fully intent on restoring the Regime once Brainiac is dealt with.
  • Big Bad Slippage: The tie-in comics show his harsher stance on crime and the toll it's taking on his mental health after becoming the Regime's High Councilor. By the start of the game, he's firmly in villain territory.
  • Big Brother Instinct: In various intros with supervillains, he warns them to stay away from his cousin. Fighting her himself causes major pangs of guilt in him, and he's desperate for her to come around to his point of view without him having to force her into it, but if that's what it takes...
  • Big Ego, Hidden Depths: While occasionally he makes some mild Smug Super boasts toward his opponents, his match intros and clash dialogue with Supergirl and himself suggest he's not as confident in his abilities as he claims to be.
  • Black-and-White Insanity: He begins to adopt this perspective as he descends further and further into darkness, as he starts to believe that anyone against him is evil and is willing to destroy entire cities to prove it.
  • Breaking Speech: He delivers one of these to the Justice League Superman during their confrontation.
  • Breaking the Bonds: In his two-liner intros, he starts in cuffs and breaks out of them before the second line. For bonus points, there's a Kryptonite crystal between the cuffs proper, meaning his power should have been inhibited.
  • Bright Is Not Good: Following his Face–Heel Turn, he still wears red and blue, albeit a little darker in color to show that he's no longer the Primary-Color Champion he used to be.
  • Brought to You by the Letter "S": He retains his iconic logo.
  • Broken Pedestal: Played for Drama and milked for maximum pathos. His descent into darkness cost him the admiration of many, and their reactions to him now range from wanting him gone for good to sadly remarking on his fall from grace to begging him to come back to his old self again. Even Superman himself is displeased with how things turned out, admitting he didn't want to end up a tyrant.
    Superman: This world needs me.
    Black Lightning: We need the old you, Superman!

    Superman: Do you know who I am?
    Jay Garrick: I prefer to remember you as you were.

    Green Lantern: You were the best of us, Clark!
    Superman: Still the same me, Hal.
    Green Lantern: Can't say I agree.

    Vixen: You can go home again, Superman. [...] But you have to want to change.
  • Brought Down to Badass: In the Absolute Justice ending, he is depowered with gold Kryptonite before being sent into the Phantom Zone. But despite this, he vows to come back. How he plans to do this is unknown, but Batman agrees Superman can return and still pose a threat in his own Arcade ending and is preparing to take care of him when the fateful day arrives.
  • Bullying a Dragon: Despite how powerful he is, people really love picking fights with him and Hand Waving it as an easy win even if but for gameplay there's no way they could take him in a straight fight, and he often warns them they're getting in over their heads by doing so. Black Manta is especially bad in this regard.
    Superman: Careful what you wish for.
    Black Manta: No, alien, you should be careful!
  • Byronic Hero: A rare case of Superman becoming this, but Injustice Supes fits the classic definition, driven by grief, motivated by strong passions and having a powerful will. This ends up Subverted when he turns into a full villain.
  • Cain and Abel: Despite being cousins instead of siblings, Superman and Supergirl slowly develop this dynamic in Story Mode and in pre-fight intros.
  • Can't Kill You, Still Need You: Having learned his lesson with Luthor and Shazam, Superman opts to condemn the last obstacle to his return to power by turning him into his minion in the Absolute Power ending, aware that killing Batman would anger many.
  • Can't Take Criticism: He reacts negatively with extreme force to any criticism levied on him, especially if someone brings up Lois in a bad manner or anything related to the Joker. Shazam and Luthor get killed for this reason.
  • Characterization Marches On: In the first game he is treated as if he were almost unstoppable, to the point that the only way to defeat him is by using kryptonite or with another Superman. In the comic it is made clear that he really is not that powerful, losing a lot of fights and saving himself by sheer luck.
  • Choke Holds: During the raid on Stryker's Island, he nearly throttles mainstream Wonder Woman to death with his iron-fisted grip and a Psychotic Smirk, though she is saved by Aquaman's timely intervention.
  • Composite Character: His Start of Darkness (killing the Joker after the latter murdered people close to him) and subsequent change into a believer of Pay Evil unto Evil makes him a counterpart to Magog, though Superman is unrepentant while Magog at least recognized he went too far after the Kansas incident.
  • Conservation of Ninjutsu: He is able to fight Wonder Woman, Aquaman and Green Lantern at the same time, in the comics he often has problems with them in individual fights.
  • Control Freak: Ever since he became the High Councilor, he's obsessed about ending crime for good and hunting down the Insurgents. Since he's now the Tyrant of Steel, it's easy to see why people are scared of him. He even tells mainstream Superman that fear "is the only thing people understand."
  • The Corrupter: Superman's Knight Templar policies slowly poisoned Robin, causing him to side with the Regime over Batman.
  • Condescending Compassion: Towards humans. Several times in the story mode and in numerous battle intros Superman behaves as though human beings are his pets.
  • Cyborg: In his Story Mode ending, he kills Brainiac and bonds with his ship, using its technology to enhance his power and obtain control of the captured cities. He even turns Batman into a mindless slave, and is implied to have done the same thing to his cousin, Batman's allies, and members of the Society in his ladder ending.
  • The Cynic: After the nuking of Metropolis, he devolves into a cynical Knight Templar who believes it's acceptable to kill people in the name of justice, and takes a hardline stance on crime.
  • Cynicism Catalyst: The death of his wife and his unborn child at his hands and the destruction of Metropolis (all of this orchestrated by the Joker) were this for him.
  • The Dark Side Will Make You Forget: The more lives he took, the more freedom he took away, the more he lost sight of his ideals and principles. By the time of the first game, he is completely gone.
  • Deadpan Snarker: Although far more condescending than normal Superman's light-hearted snark.
  • Despair Event Horizon:
    • He has crossed it long before the game's story mode begins, having lost all hope in humanity's good nature after seeing the depravity of the Joker.
    • The bitter way he says goodbye to Supergirl in Batman's ending suggests he's sunk even further despite her reassurances.
  • Depending on the Writer: Exactly how powerful Superman is compared to members of the Insurgency and the Regime often varies depending on who is writing. Sometimes he's so powerful that trying to beat him without kryptonite is practically suicide, while other times he's relatively easy to beat, to the point where Wonder Woman or Alfred can beat him up.
  • Deus ex Machina: He is one in Adventures of Superman: Jon Kent, where he comes out of nowhere and kills Ultraman, saving a weakened Jon from the former.
  • Disney Death: He's apparently vaporized by Brainiac's ship after trying to protect Metropolis from it, only to later reappear to save Batman from Brainiac's Betas.
  • Disproportionate Retribution: His Villainous Breakdown in a nutshell. He decides to unleash his military against the "ungrateful" civilian populace, and when Shazam tries to call him out on this, he kills him.
  • Do Not Taunt Cthulhu: In the game proper, it can obviously be done because you can defeat the character, but most people who try this in the comics are brutally murdered.
  • Don't Create a Martyr: In the Absolute Power ending, having learned his lesson after killing Luthor for betraying him in the previous game, which caused the populace to question his rule, Superman opts to condemn Batman to a Fate Worse than Death by turning him into a brainwashed minion, knowing that killing him would further infuriate others.
  • Don't Make Me Destroy You: Though a standard response to the Bullying a Dragon examples above, the final showdown with Batman particularly stands out:
    Superman: Quit Bruce, you can't win!
    Batman: You of all people know, Clark, I NEVER quit!
  • Dragged Off to Hell: His ultimate fate in Classic Battle is to be sucked into the Phantom Zone.
  • Dramatically Missing the Point: When Batman points out that Superman's scaring people, Superman justifies himself by saying that the bad guys should be scared, not seeming to understand that Batman meant people in general.
  • The Dreaded: Becomes this after his Face–Heel Turn. Seeing as he's the Man of Steel with no qualms about killing, it's easy to see why people would be scared of him.
  • Et Tu, Brute?: He's fairly used to having backs turned on him by his old friends at this point, but his reactions to opposition from Supergirl (and by extension, Power Girl) suggest it really stings him.
    Superman: Are you going to turn on me too?
  • Even Evil Has Loved Ones:
    • No matter how much he has fallen, Lois is the only woman he ever truly loved and the idea of another living Lois existing in a parallel universe becomes an obsession and a driving force for him to attempt to travel there and bring her to his own world, even if he has to kill his counterpart and receive her fear and disgust as long as she is alive.
    • Supergirl is this as well, as he is fairly delighted to meet her after years of believing himself the last Kryptonian. Unfortunately, it's not enough to stop him from beating her down when she tries to get in his way, or planning to have her Reforged into a Minion if she refuses to become The Dragon to his restored Regime in his ending. Even then, he still feels bad for doing it.
    • He also cares about Bruce to a small extent. Whilst the care they have for each other aren’t enough to end the conflict between the Regime and the Insurgency, it was strong enough that Superman didn’t kill Batman when given the opportunity to do so and decided to just put him under his control in his Absolute Power Ending. If anything, Batman and Superman want to be on the same side again, but their varying ideals make it clear it’s too late for that.
    • Zig-zag with Wonder Woman. At the beginning they had a strong friendship that continues to be maintained even after becoming villains, which eventually evolved into a romance. But this is eventually subverted in the first game, where it is shown that he no longer cares about her, and had no problem replacing her with a Lois from an alternate universe.
  • Even Evil Has Standards:
    • Subverted with Sinestro. He might have disapproved of Sinestro's attack on Clarion from behind during their attack, but as seen in Hero Killer below, it’s incredibly hypocritical on his part.
    • Played straight with Black Canary. At first, he was ready to kill her when she attacked him with the Canary Cry. However, he immediately stops when he finds out she’s pregnant. It's clear that he’s against hurting pregnant women, considering how he unintentionally killed his own wife and unborn son.
    • Even Supes was visibly shocked when Robin slit Victor Zsasz's throat in the 1st chapter, doing it while he was not only unarmed, but also after putting him in a chokehold and kicking his legs out from behind, eerily similar to a terrorist execution.
    • Not ten minutes later, he also restrains Damian as he’s chewing out Bruce for letting people like Lois or Jason Todd die because he couldn't stop the Joker as he knows that even the boy is going too far by mentioning something as low and hurtful as that.
    • Like Wonder Woman, he is uncomfortable with torture. Unlike Wonder Woman, he does find it easier to let OTHERS do it for him.
  • Evil Cannot Comprehend Good:
    • When others point out that he is scaring people, Superman justifies himself by saying that the bad guys should be scared, not realizing that they meant people in general. There are many instances where he wonders if he's gone over the edge, but then immediately rationalizes his new behavior as Batman's fault.
    • Deep inside, he knows Lois wouldn't approve any of his actions, but he's too consumed by her loss. Instead, he'll violently lash out whenever anyone mentions this to him, especially in a poor manner. It also stops him from redeeming himself in Injustice 2 as he repeatedly ignores Supergirl's appeals to his kinder side.
    • After people witness him kill Luthor in the open, he rants about how "ungrateful" the people are for his rule, completely ignorant of the collateral damage it has caused.
  • Evil Costume Switch: Abandons his default armored look in favor of his secondary costume after becoming the New Regime's leader, which is more armored and hard-lined. It even changes his intro and outro from his heroic trademarks to reinforcing Gas Mask Mooks and demanding his downed opponent to kneel before him. The start of Injustice Year Four Annual is when he switches into the game's costume and Plastic Man sarcastically commends Superman's new intimidating evil outfit.
  • Evil Former Friend: To Batman and any other superheroes that choose to oppose his actions.
  • Evil Learns of Outside Context: Joker's actions culminate in Superman becoming a megalomaniacal dictator and forming the Regime to subjugate the Earth. With most of the world's heroes either dead or supporting the new government, Batman has no choice but to recruit heroes from another dimension to put a stop to the mad tyrant. However, this also makes Superman aware of the existence of other realities, inspiring him to extend his influence across the multiverse, something which he does in his Injustice 2 arcade ending.
  • Evil Mentor: He acts as this to Damian, who sees him as a father figure. Though oddly enough it's also somewhat subverted as Superman tries to rein in Damian, whose extremism eclipses Superman's.
  • Evil Overlord: Is a total tyrant by the beginning of the game. The comics show it was a gradual process, mostly going from righteous anger to self-righteousness, to total Knight Templar fundamentalism.
    "I'm done talking. Whether you agree with me or not is up to you. Deal with it. This is not a Democracy."
  • Evil Twin: To the version of Superman that never had a Face–Heel Turn.
  • The Extremist Was Right: When Supergirl attempts to reason with Superman by reminding him that he is the son of Jor-El, who fought against Zod's attempt to take over Krypton rather than supporting it, Supes instead states that his father should have listened to Zod instead.
  • Extremity Extremist: He favors using his fists in battle.
  • Eye Beams: He can use his heat vision in combat, like a meter-burn blast during a command grab.
  • Face–Heel Turn: The main impetus of the game's plot is Superman adopting an "ends justify the means" philosophy after some great tragedy that kills millions, namely the destruction of Metropolis.
  • Fallen Hero: He was once the Man of Tomorrow. One Metropolis teen even laments how he's the opposite of what he used to be.
  • Fantastic Racism: He's accused of this against humans by several characters, including Gorilla Grodd, himself notable for hating humans. Superman's, however, is a form of condescending-yet-benign paternalism rather than Grodd's genocidal fury, Darkseid's wish to turn humans into slaves, Brainiac's test-subjects-on-a-slab scientific cruelty or General Zod's arrogant apathy.
    Superman: Humans... they've been slaughtering each other for millennia. I stopped that violence! Humans need strong leadership, we have to save them from themselves!
  • Fatal Flaw:
    • It Gets Easier. He starts out having regrets about these actions in the comics, but as time passed, he slowly became emotionally detached and has no pangs killing someone.
    • Never My Fault is another problem for him, as when Batman points out how he's scaring people, Superman says he learned it from Batman, and also justifies killing the Joker as "one death to save millions" when it was obviously motivated by Revenge and not altruism. Batman even points out how the latter is just the first step in a slippery slope. When Aquaman calls him out on becoming a Knight Templar, Superman denies it. The game proper only gives more examples of this, with him repeatedly refusing to admit how far he's fallen and even at one point claiming that Insurgency Batman is responsible. The only thing he will claim responsibility for is him killing Lois Lane and their unborn child, and that wasn't his fault.
    • Refusal to compromise. He cannot bring himself to doubt his ideals or reflect on his own actions, and so, anyone who doesn't agree must be betraying him. Unlike the last game, in the sequel he shows "patience" with people who won't come around at first, but ultimately he'll try to make them conform to his twisted worldview rather than ever consider the idea that he actually might be wrong. This ultimately kiboshes the second chance the story gives him.
    • Cynicism. He still believes that only tyranny and lethal force can save the world from evil, because he tried the more idealistic route and still lost everything he held dear. As a result, he ignores Supergirl's attempts to appeal to his humanity, being too cynical to accept maybe he was right the first time, combined with thinking traditional superheroics is fundamentally flawed. He also clings on to I Let Gwen Stacy Die, telling Supergirl that heroes' loved ones die if they hold back, but his ongoing disillusionment from losing Lois prevents him from moving on.
    • Chronic Hero Syndrome, ironically for a villain. Despite the awful, villainous things he's done, he's convinced that it's for the greater good of bringing peace to Earth. Further, he feels he has to do this to stop crime and injustice from running rampant, and to stand down would be to let people like the Joker and Brainiac live to keep ruining lives.
  • Fate Worse than Death: Once the player clears ladder mode, a cutscene will show him being sucked into the Phantom Zone's portal at the Fortress of Solitude. As he desperately tries to escape, he sees memories of the events leading to his Face–Heel Turn before being pulled in. Superman is then seen trapped inside a crystal, screaming in anguish as he is banished further into the Zone.
  • Faux Affably Evil: Even after his Face–Heel Turn, he’s still polite and has proper manners. However, it's obvious that it's just a façade.
  • Final Boss: In Story Mode and the Classic Battle ladder. As well as the Absolute Justice ending of the second game.
  • Flight: He doesn't even stand; he hovers just above the ground.
  • Gaining the Will to Kill: Part of the conflict between him and Batman is him breaking of the no-kill rule. After killing the Joker in revenge for Metropolis, Big Blue had some pangs about it, but the damage he's done as the High Councilor could've been avoided had he explained how he felt about Lois and the baby's deaths. Joker's death is a major Character Development for Superman since he accepts killing in the name of justice as time passes.
  • Glowing Mechanical Eyes: After bonding with Brainiac's ship in his ending, his eyes acquire a white glow to signify his new power.
  • Good Cannot Comprehend Evil: "Good" isn't the right word exactly, but this is otherwise in effect when he is confused at the Joker's claims that he won in a pre-battle intro, wondering aloud how getting yourself killed counts as winning. What Superman doesn't get is that it was enough of a victory for Joker to make him lose control; his own survival was utterly secondary to proving Superman's ideals and morality wrong.
  • Good Hair, Evil Hair: In contrast to the famous "one loose curl" style, his hair is all slicked back.
  • Hated by All: As detailed in the prequel comic, the entire world hates his Regime due to its severe authoritarian nature and global scope, though most are too afraid to stand up to it. Even some of the Regime's own high-ranking members start to question its level of power, and some start hating Superman himself since he treats them so disrespectfully. He gets hit with this big-time in the game itself after he kills his world's Lex Luthor in public.
  • Heat Vision: Used liberally throughout his moveset.
  • Hero Killer: He kills Green Arrow, Black Canary, Mogo, Ganthet, several other Green Lanterns and Hercules in the comics. In the main game, he spitefully murders Lex Luthor and Shazam.
  • He Who Fights Monsters: Determined to put a permanent end to remorseless, mass-murdering villains and stop standing by and letting the problems of the world go unsolved. By the start of the game, however, he's become exactly that.
  • Hijacked by Ganon: After Brainiac's defeat in Injustice 2, he once again becomes the primary threat.
  • Hope Bringer: Starts as this in Year One of the comic. Superman begins his crusade by righting wrongs no one else is able or willing to fix — putting a stop to the horrors of war, locking up Batman's villains in a more secure facility than Arkham Asylum and so on. When Shazam (as Billy Batson) asks ordinary people for their opinions on the Justice League's actions, two people speak up fully in favor of them, because Superman is making a genuine difference in the world; when he saves the world nigh-singlehandedly from the wrath of Apokolips by killing all the Parademons, he becomes incredibly popular. Even as Catwoman and Batman agree to stand against Superman if he tries to take over the world, she hangs a lampshade on this:
    Catwoman: The reason so many people support Superman's actions is because they're disenfranchised and disheartened and they want the world to be a better place.
  • How the Mighty Have Fallen: Clark used to be a Hope Bringer and seen as The Cape to the general populace, and someone who was respected by hero community. Now, he's seen with fear and hatred, though a few heroes attempt to appeal to his idealistic sense of self, it falls on deaf ears.
  • Humiliation Conga: Batman's team manages to teleport away from him just in time, escaping not only him but all the forces he amassed at Stryker's Island. Knowing that the Watchtower was the only way for them to do so, he starts flying towards it... only for it to explode, thanks to Deathstroke's sabotage. Immediately afterwards, he is challenged by a kryptonite-armed Lex Luthor. The only reason Lex fails to use the weapon and defeat him is the intervention of Shazam. Superman kills Lex, but not before receiving a What the Hell, Hero? Final Speech that convinces him to listen to the people and hear their dissent. A Villainous Breakdown ensues.
  • Hypocrite: When isn't he hypocritical of others?
    • When Sinestro shoots Klarion in the back, killing him in the process, both Superman and Wonder Woman call Sinestro out on it, with Superman saying "That's murder, Sinestro!" Now read that line again and then see Hero Killer above. Sinestro pretty much nailed it with his response:
      Sinestro: Says the alien who was trying to extricate Batman's head from his body. Spare me your petty distinctions.
    • Even earlier, when he learns that Batman has allied with Etrigan to oppose him, he claims that Batman has fallen as he's willing to "Ally with Hell", this while Superman happens to be wearing Sinestro's yellow ring of fear.
    • He complains that the citizens have become ungrateful for his rule when they saw that he killed Lex Luthor while on live TV, but he is an Ungrateful Bastard in a terrible way to Shazam, who was the one who saved Superman from Lex Luthor.
    • When Supergirl told him about how Wonder Woman stabbed Harley, he coldly stated Wonder Woman was just taking care of a criminal. Before he was overthrown, Superman included criminals in his own Regime, most of whom were only part of it either for their own personal gain or because he threatened them. Superman also chides Batman for allowing Harley to be part of the Insurgency despite how many of those same villains he pressed into serving him.
    • He also tells Supergirl that he's determined to not let another Metropolis to happen again. Evidently, he's forgotten about when he threatened to level Metropolis and Gotham during his Villainous Breakdown in the previous game or when he and the Justice League threatened to dump Atlantis in the middle of the Sahara in the prequel comics.
    • In one of the opening scenes against either Enchantress or Bizarro, he tells them that they hurt innocent people. Superman really has no moral authority to say so as he was a tyrannical dictator who has murdered tons of innocents, and Enchantress even chews him out on it. He similarly tells Grodd that those who harm humans disgust him, but Grodd calls him out on lack of self-awareness.
    • In some of his intros with Damian, Superman chides him for wanting to kill Batman, saying that he was right about some things and that compromise is needed. His own track record with compromise is not very good.
    • In another of his intros with Blue Beetle he claims that he doesn't hurt children, even though in the last game he murdered Shazam. Blue Beetle even calls him out on this.
      Blue Beetle: There any line you won't cross?
      Superman: I don't hurt children.
      Blue Beetle: Didn't stop you with Shazam.
  • Idiot Ball: After becoming a Knight Templar, he becomes so much easier to manipulate. Just ask Regime Wonder Woman and Sinestro.
  • If I Wanted You Dead...: During the Absolute Power ending, he flat-out tells Batman that if he'd wanted to, he could have simply killed Batman at any time in the last few years, and would have had no trouble doing it.
  • I Let Gwen Stacy Die: He accidentally killed Lois Lane when under the influence of Scarecrow's fear gas. When his Batman tries to reason with him and use the death of his parents to crime as a comparison, Superman retorts that "you weren't the gun." This event colors his actions from then on, as he's trying to make a world where people like the Joker are stopped for good to honor Lois' memory. Rather tellingly, when Superman is trapped in a Lotus-Eater Machine of sorts during Year Three of the comic, the biggest change is that Lois and their child are still alive — indicating that, at heart, what he wants most is to have his family back.
  • Ignored Epiphany: There are several instances where Injustice Superman has moments reflecting that he's gone over the edge and starts doubting his actions, but it never sticks and he immediately starts rationalizing his new behavior as Batman's fault.
  • Impaled with Extreme Prejudice: How he kills the Joker. With his bare arm no less.
  • Implied Death Threat: In the Absolute Power ending, he orders Supergirl to become The Dragon to his newly restored Regime, and threatens to forcibly convert her into a brainwashed cyborg if she refuses, bringing up a brainwashed Batman as an example. Being that she's powerless, the corrupt Man of Steel knows she'll be in his side one way or another.
  • Incorruptible Pure Pureness: Mercilessly subverted. The Joker's evil manages to push him over the edge, and Joker even mocks Batman for believing that Superman fits this trope.
  • Informed Attribute: He is supposedly the most powerful member of the regime, but the number of times he is a victim of the Worf Effect makes this hard to believe.
  • Insane Troll Logic: Played for horror. Upon hearing people are questioning his rule after they witnessed him kill Luthor on live TV, he rants that they are "ungrateful" for his "protection," and unleashes his forces on Metropolis and Gotham to crush any dissent. In addition, he justifies killing the Joker by saying it was "one death to save millions of lives", but everybody can see he was actually motivated by revenge for everything the clown did.
  • Irony: The only exception to his Never My Fault attitude is the one act he truly isn’t responsible for; see It's All My Fault below.
  • It's All About Me: He turned to dictatorial tactics because he thought it was the only way to keep the world safe, but after killing Luthor and Shazam, his selfish side shows, unleashing his military and Doomsday on Metropolis and Gotham for daring to question him and planning to kill the main universe's Superman and take his Lois, regardless of what she may think. This is most evident in how he phrases his motivation when his counterpart confronts him.
    He stole her from me!
  • It's All My Fault: In stark contrast to how he views his actual bad deeds, Superman doggedly insists that the events of Metropolis were his fault, even when virtually everyone else doesn't see it that way — judging from pre-battle intros, the general consensus even among supervillains is that the Joker was the one responsible for what happened to him and Supes was the victim, nothing more. Those who extend the blame beyond the Joker limit it to Harley Quinn (because she helped him do it and didn't try to stop it at any point; in the comics even she feels this way) and occasionally to Batman (if they view his leniency towards the Joker through a Murder by Inaction lens).
  • It Gets Easier:
  • Jade-Colored Glasses: The loss of Lois has made him cynical about traditional superheroics.
  • Jerkass Has a Point: The prequel comic gives Superman several good points to make, even if he's not always pleasant when he makes them. Not putting a more permanent stop to the Joker when Batman, by his own admission, knew he would never accept rehabilitation and would only return to torment the people of Gotham time and time again was wrong, and that does make Batman partially responsible for the events at Metropolis because the Joker would never have been able to even go there if he were properly dealt with at some stage earlier. Arkham Asylum is a completely useless facility that can neither reform its inmates nor prevent them from escaping back onto the streets, and the issues Batman's Rogues Gallery allegedly face are no excuse for their crimes, most of them committing them gleefully and voluntarily. And the fact Ganthet is lecturing him about Comes Great Responsibility despite the Guardians standing by and allowing the Kryptonians to blow up their planet without lifting a finger to help them is, at the very least, textbook hypocrisy.
  • Jerk with a Heart of Jerk: Compared to the events of the prequel comics and the first game, he’s a lot more unruffled, polite, and has dropped his insane behavior. He’s even a lot more forgiving towards enemies. On the other hand, however, his methods and outlook on crime are still way too unacceptable and extreme despite being a lot less strict and brutal this time around.
  • Judge, Jury, and Executioner: Atlantis' archivist (who is later revealed to be the Martian Manhunter in disguise) even describes him as this when explaining the goings-on to good Aquaman.
  • Just the First Citizen: When Plastic Man meets him in the Year Four Annual, the other Justice League members try to present Superman and themselves as this, but Plastic Man points out that Superman is sitting on a throne. The Justice League decays into a bunch of stooges following a dictator.
  • Kick the Dog: An unfortunate number.
    • His tirade on Batman in Issue 11 of the prequel comic, playing him up as a horrible parental figure to Nightwing and Robin to the extent that Batman punches him. Downplayed in that the things he says aren't entirely untrue.
    • A rather vicious one in #13 of Year One where he and Wonder Woman brutally take down Galaxor (a guy who was trying to protect his country from Superman's dictatorship) and break his spine.
    • When he decides to destroy Kahndaq, Black Adam's country, if the latter won't join the Regime.
    • Murdering Shazam for trying to call him out on how far he's fallen.
    • During the attack on Metropolis, while most of the other Regime metas are seen fighting the heroes, Regime Superman primarily concerns himself with killing civilians and destroying escape routes.
  • Kick the Morality Pet: Fighting and knocking Supergirl unconscious is such a moment for him. Rather than respond to her with a snappy comeback or blunt dismissal, he leans over her, puts his hand on her arm and apologizes for what he did. It's a powerful moment because it's the only time in the Injustice series where he fully owns his actions and does not try to justify them or pawn them off on someone else.
  • Kill and Replace: Before his showdown with the Main Universe Superman, he plans to kill him in hopes of entering his universe and take his Lois for himself, and show her how much the world has changed for the better.
  • Kneel Before Zod: His victory scene. You know he's gone to the dark side when he pulls this.
  • Knight Templar: While his desire to protect humanity from crime and warfare is not an act, his ability to care for people on an individual level is inconsistent at best and practically non-existent at worst. In the finale, he's fully willing to beat the living hell out of Hal and Barry, who used to be two of his closest friends and heavily debased themselves out of loyalty to him during his reign, simply because they're opposing his plan to kill Brainiac. He is even willing to turn on his only living relative when she also tries to stop him.
    Supergirl: Kal, stop! These are your friends!
    Superman: My "friends" should be helping me, instead of standing in my way!
  • Lack of Empathy:
    • He's so detached that most of his rants are about him having lost his family, and calling out someone's faults and flaws. While he's not wrong about it, he refuses to acknowledge his own. To prove how apathetic he is, he tells an entire class before he's leaving to be good. The old Superman would give a paragraph about the importance of benevolence and kindness.
    • The most terrifying example is him callously murdering Shazam, a teenager, and looking down at his corpse as if it was a bag of trash. By that moment, you can tell that he's become worse than the Joker.
    • A horribly visible example is his plan to bring the other universe's Lois to his, despite the fact that it's clear that Lois would be just as appalled as everyone else at what he’s done to the world. He even outright tells his good counterpart that he doesn’t care as long as she’s alive, almost as if he’s treating her as a mere possession.
    • Plastic Man, of all people, actually gets under his skin by pointing out that Superman should know how it feels to outlive your own child or feel the need to protect them. However, Superman's response is to nearly kill him but is only stopped by Flash. Proving that Superman is fully aware of the atrocities he's commiting and does understand the pain he's putting others through but he has to push himself forward because too many have died because of his mercy.
      Plastic Man: "Considering all of this started with the death of your KID, I figured you'd have a bit more empathy for—-"
  • Last of His Kind: Subverted. Though he has the reputation of being "The Last Son of Krypton", there are in fact several other surviving Kryptonians. One of whom he's now channeling.
  • Lightning Bruiser: "Faster than a speeding bullet", "more powerful than a locomotive", and "able to leap tall buildings in a single bound", in addition to being bulletproof.
  • Living Emotional Crutch: Lois was this for him. The Joker tricking him into killing her is what turned Big Blue evil.
  • The Lost Lenore: Lois again. He's still haunted by the memory of losing her, and his inability to forgive himself for her death prevents him from moving on. Also, mentioning her in a negative way riles him.
  • Lotus-Eater Machine: Briefly in the comics. Everybody lives! Except the Joker, who is killed by Batman who then turns himself in and reveals he's Bruce Wayne. It's not perfect, he can still hear the voices of his friends trying to help him.
  • Love Makes You Evil: The accidental deaths of his wife Lois Lane and their unborn child by his own hands take a toll on Superman's sanity and moral compass.
  • Loving a Shadow: His plan to take the alternate universe’s Lois is this. Despite his Lois being VERY similar to the alternate (and still living) Lois, it’s still a different Lois overall. Mainstream Superman even points out that his Lois would still be disgusted by his actions nonetheless.
  • Make an Example of Them:
    • He decides to destroy Kahndaq, Black Adam's country, if the latter won't join Regime. The latter doesn't have a choice, especially when Shazam comes to support his boss.
    • After finding out the people of Earth fear and hate him, he plans to destroy Gotham and Metropolis to set an example of what happens when people cross him and make the people of Earth fear him more, even saying this almost word for word.
    • He threatens to robotize Supergirl if she refuses to become The Dragon to his Regime in the Absolute Power ending, bringing up Batman, who was transformed into a brainwashed minion by using Brainiac's tech.
  • Mask of Sanity: After Metropolis, he makes frequent attempts to hide how far gone he is, but everybody knows he's a bitter and former shell of the man they once revered. Occasionally, he'll act as the Big Brother Mentor to Shazam and nice with Luthor around, but it doesn't take long for everything to come down when he kills Luthor on live television.
  • Meet the New Boss: Once he finally abandons any pretensions of merely being a guardian and forms the One Earth Government to rule the Earth.
  • Meteor Move: His new supermove has him punching his opponents into the air, punching them twice mid-air, and catching them with a Facepalm of Doom from which he pushes them back into the ground.
    • A variation of his supermove takes this literally as he starts it by actually flying into space and hitting his opponent with a meteor.
  • Mind Rape: In the Absolute Power ending, he uses Brainiac's tech to Mind Rape Batman into submission, and threatens Supergirl with a similar fate if she refuses to become The Dragon to his restored Regime.
  • Mirror Boss: To the Good Counterpart Superman from the heroic universe at the end of the Story Mode.
  • Moral Event Horizon: In-Universe, his murder of Shazam is considered this by the Insurgency. Bruce, Barry, and Jaime bring him up whenever Clark or other Regime members try to justify his actions.
  • Morality Chain Beyond the Grave: He repeatedly justifies his actions by stating they're for Lois' sake. When they face off, the main universe Superman tells him point-blank that Lois would be afraid and disgusted by his actions and what he's become. Regime Superman is beyond caring by this point.
  • Morality Pet: In an odd deconstruction, Superman tries to be this to Damian. For all of Superman's Knight Templar behavior, he regularly chastises Damian for his extremist behavior, telling him that the strong protect the weak, compromise is needed, and killing isn't always the solution. Hypocrisy notwithstanding, it makes Superman sound a bit like his old self.
  • Motive Rant: Gives one to Supergirl during the Absolute Power path.
    Superman: I used to be afraid. Afraid my powers would make people fear me. Afraid who I'd hurt if I wasn't careful every second of every day. I spent my whole life holding back. My fear cost me Lois. That's why I don't hold back ANYMORE!
  • The Mourning After: Lois for him. He never stops loving her, and the implication is that he never will. Try as she might, Injustice Wonder Woman is clearly second best in his eyes, a fact she is clearly aware of.
  • Multiversal Conqueror: In his Arcade ending, he forms a new Legion of Super-Heroes to bring order to his universe and all universes beyond.
  • Murder Is the Best Solution: As Superman descends further into evil, he adopts this mindset. Thinking that all criminals should be executed without a trial and deserve no mercy. Superman eventually gets to the point where he uses murder as a first resort to any problem he encounters, including dealing with anyone who so much as speaks out against him. Just ask Shazam.
  • My God, What Have I Done?: Implied in an intro with Wonder Woman or Cyborg, though the latter has a more sympathizing stance.
    Wonder Woman: After all this time, Kal?
    Superman: Maybe this has gone too far.
    Wonder Woman: Words of weakness.

    Cyborg: Forget which side you're on?
    Superman: Maybe this has gone too far.
    Cyborg: That's what I was afraid of...
  • My Way or the Highway: Expresses this sentiment towards Supergirl, once she realizes his checkered past and compares him to Zod.
  • Never My Fault: He frequently rants about other people's faults without acknowledging his own. The only thing he will claim responsibility for is killing Lois Lane and their unborn child, and that wasn't his fault.
    • When Batman points out how he's scaring people, Superman says he learned it from Batman, and also justifies killing the Joker as "one death to save millions," when it was obviously motivated by revenge and not altruism. Batman even points out how the latter is just the first step in a slippery slope.
    • When Aquaman calls him out on becoming a Knight Templar, Superman denies it.
    • The game proper only gives more examples of this, with him repeatedly refusing to admit how far he's fallen and even at one point claiming that Insurgent Batman is responsible. In his dream, Superman stopped himself from killing Lois and Batman chose to kill Joker and surrender himself to the police. In Superman's mind, all of this is Batman's fault because he never killed the Joker, the one person who was proven to be irredeemable.
    • When confronted by the Flash in the "Absolute Power" ending, he accuses the Scarlet Speedster of causing everything after "losing his nerve", not realizing that Flash had begun to lose his nerve long ago after seeing how extreme he became.
  • "No More Holding Back" Speech: Superman gives a very dark reimagining of it to Supergirl after she finds out how awful he has become.
  • Not Distracted by the Sexy: When Wonder Woman comes into his command station in a dress with a Navel-Deep Neckline, he doesn't bat an eye, though even Yellow Lantern makes a comment on how she looks.
  • Not So Above It All: During a banterous intro with Green Arrow, he tells the archer that this won’t be a fair fight, only for the latter to retort that it’d only be sporting that he’d give him a chance. Superman then admits that that’s Actually Pretty Funny.
  • "Not So Different" Remark:
    Atrocitus: That same rage created me.
    • As the United States Senator revealed, Batman is a lot more similar to him than meets the eye, despite their varying ideologies. If one sits down and thinks about it, she’s right. They decided to instill fear in criminals after losing their loved ones (Lois for Superman, Thomas and Martha for Batman), founded a team that helps him instill said fear (The One-Earth Government for Superman, the Bat-Family for Batman), are the worst types of Principles Zealot, and act impulsively without any input from others. The difference? Superman is far more competent than Batman.
  • Not-So-Well-Intentioned Extremist: He became a Knight Templar because he thought it was the only way to keep the world safe. But as time progresses, he becomes selfishly obsessed in maintaining his grip on Earth, especially when he killed Shazam and Luthor. He even planned to take Multiverse Lois Lane as his bride forcefully and kill Multiverse Superman even if she won't like it.
  • Obliviously Evil: On one hand, he knows he's not the man he used to be, as shown by his final conversation with Batman before their showdown at the end of the game; on the other hand, he remains clueless about just how different he has become, saying completely innocuously that he is always the hero to Catwoman and telling Grodd that those who hurt humans disgust him. Grodd, himself a human-hating, Card-Carrying Villain, is disturbed by Superman's lack of self-awareness.
    Gorilla Grodd: How do you not see the irony?!
  • Offhand Backhand: In the Announce Trailer, the first thing he does is catch The Flash in a one-handed chokehold without looking at him.
  • O.O.C. Is Serious Business: Let's just say Joker Immunity didn't save him this time.
  • Paint It Black: One of the palette swap colors for the no-longer-heroic Superman is black with white highlights, similar to his Justice Lord costume. In both the Story Mode and the Battle Simulator endings, he switches to darker colors after merging with Brainiac's ship.
  • The Paranoiac: Hypersensitive to any criticism levied on him, he responds with outright Disproportionate Retribution. As time progressed, he's now a rage-fueled madman ranting about how "ungrateful" people are towards his rule and blaming others for his downfall. He even develops an obsession on Multiverse Lois when told about it, planning to take her as his bride forcefully even if she won't like it.
  • Parental Substitute: To Damian Wayne, after he and Batman fall out over Dick Grayson's death.
  • Pay Evil unto Evil:
    • After his unwitting killing of Lois and their unborn child, as well as the destruction of Metropolis, this becomes his new policy, and his first victim is the Joker himself. He vows to no longer stand by and watch while injustices in the world go unpunished.
  • Pet the Dog: Has a few moments in the comics.
    • In Year One #14, he saves a pair of news anchors from Two-Face by non-lethal means, zapping his coin with Eye Beams and crunching his gun in one fist but not killing him.
    • He objects to Sinestro's attack of Klarion from behind during their attack on Tower of Fate.
    • In Year 4, #4, he allows Batman, who has come as Bruce Wayne to take away Renee Montoya, who greatly suffered after having too many super pills. Though Wonder Woman tells him to capture Batman, he lets him go, if on a condition that Batman will stop hunting him. Which Batman breaks.
    • When he and Batman fight in Year Five, the latter taunts him to kill him if he wants. Superman does not.
    • In Year 5, #13, he supports Damian's decision to become Nightwing, as it helps him.
    • The first thing as High Councilor? Restoration of Metropolis with Atom and Black Lightning.
    • He stops to check if Supergirl was still alive after being hit by Brainiac's force field. To note, he previously ignored the arrow in Pa Kent's arm from years earlier.
    • In the prologue, Superman sees that Damian is going way too far in his enraged scolding of Batman by bringing up the death of Jason Todd and, and, gently placing his hand on Damian's shoulder, tells him to stop.
    • When he uses Brainiac's ship to restore the cities he stole, Metropolis, the city he operated in and restored after the Joker blew it up, remained digitized and he was too weak to try it.
    • Coast City wasn't restored either, though not for lack of trying. He apologizes to Green Lantern for his failure.
  • Physical God: If he wasn't already before that, he definitely becomes this after bonding with Brainiac's ship.
  • Post-Final Boss: Despite his most important character in the story, who drives the plot forward through the Godzilla Threshold, he takes over as the final antagonist after Brainiac is defeated. If Batman is the Player Character in the final chapter, Superman is the final enemy he must defeat in order to stop the Regime.
  • Pragmatic Villainy:
    • Although Superman was shocked at Robin executing Zsasz in cold blood to prove Batman's ideals wrong, it was the abruptness that shook him as the Man of Steel himself was desensitized to killing by then.
    • In the Absolute Power ending, Batman attempts invoking the Strike Me Down with All of Your Hatred! trope on Superman to show how far he's fallen. Having learned his lesson with Luthor and Shazam, Superman instead opts to condemn him to a Fate Worse than Death by turning him into a brainwashed minion, aware that killing Batman would rile people.
  • Primary-Color Champion: Subverted, as he is still a bad guy, unlike his main universe counterpart.
  • Principles Zealot: Exaggerated. Superman clings on to Pay Evil unto Evil, especially in regards to villains like the Joker and Brainiac. One flashback to the beginning of his reign has him turning Arkham Asylum into his own personal copy-cat Auschwitz to deal with all convicted criminals in Gotham (he still reacted to Robin's summary execution of Victor Zsasz with shock, but it was probably the abruptness of it). Both the "Power" and his arcade endings have him decide that just taking over Earth is not enough to quench his desire to bring order, and he starts down the path of becoming a galactic (and even multiversal) conqueror.
  • Psychological Projection: Unlike the previous game, in the sequel he shows "patience" with people who won't come around at first, but will try to force them to follow his twisted Knight Templar worldview rather than realize he actually might be wrong. Being too jaded about losing Lois stops him from accepting a Heel–Face Turn or hearing Supergirl's repeated pleas to his kinder side.
  • Psychopathic Manchild: By the end of the game, he's reduced to being a raving loon who's not very different from the Joker whom he killed personally, constantly whining about how "ungrateful" the people are for his rule but completely ignorant of the collateral damage. To say the Monster Clown will laugh from the grave upon seeing what he made Superman become is an understatement.
  • Putting on the Reich: His New Regime gives off this vibe.
  • Raven Hair, Ivory Skin: In the first game, he has a pale complexion and dark hair which distinguishes him from his main universe counterpart who has a more medium complexion and brown hair.
  • "The Reason You Suck" Speech: Gives one to Batman in the prequel comic where he accuses him of loving the Joker and mourning him instead of Metropolis and that he needed Joker in his life and that that's why he never killed him. On top of this he also tries to play him up as a terrible parental figure to Nightwing and Robin, which is enough to prompt Batman to punch him.
  • Red Eyes, Take Warning: Has glowing red eyes when displayed on the Future City monitors.
  • Relative Button: Anytime someone refers to Lois and how she would react to his crimes if she were alive, they're immediately marked for death.
  • Repressive, but Efficient: His rule is iron-fisted and unpopular, but his goal to stamp out crime, corruption and war has not diminished. Ares is actively aiding the Insurgency and the Main Universe heroes because Superman's simply too good at it.
  • Revenge Is Not Justice: Superman's dictatorship is rooted in the belief that his mercy towards criminals caused the death of Lois, his unborn child, and the destruction of Metropolis. While some do agree that his methods have provided long-term stability and security, others believe that Superman is no better than the criminals he goes after and he's killed fellow heroes for not being on his side.
  • Sanity Slippage: Lois' death, the nuking of Metropolis and the events of the comics and game slowly whittle away at his sanity until there's nothing but an utterly rage-filled maniac left.
  • Satanic Archetype: This version of Superman has incredibly Satanic elements surrounding his character. A Fallen Hero who used to be the greatest superhero on Earth until the Metropolis incident, Superman becomes an Evil Overlord that sacrifices all notions of goodness in his heart until he's nothing but an apathetic tyrant and turns the world into a living Hell (paralleling the Fallen Angel archetype to an incredibly disturbing degree), usurps all governments on Earth to replace them with a completely totalitarian, autocratic and oppressive Fascist dictatorship (reminiscent of Italy during the reign of Benito Mussolini) in which he mercilessly slaughters any opposition, corrupts the Justice League into becoming his henchmen, and even coerces Black Adam into joining him by threatening to destroy Kahndaq if he doesn't do so. Not to mention, Regime Superman's personality perfectly embodies every single one of the Seven Deadly Sins, further enhancing his Satanic qualities. Furthermore, all of this demonic nature is put on full display when he's caught murdering Lux Luthor in cold-blooded fashion, where he completely loses it and becomes a Psychopathic Manchild that throws a massive, deranged temper tantrum by planning to destroy the world, starting with Metropolis and Gotham in order to keep people oppressed (somewhat similar to the Devil in Christianity planning to destroy the world in order to recreate it in his own image), and most importantly, he ends up becoming a Shadow Archetype to the mainstream Superman (who is most commonly depicted as The Paragon and Earth's greatest protector) as to what if he lost his moral compass, enough as to why he fears being a Mirror Character to his Evil Counterpart. And what ultimately seals the deal, though, is the fact that Regime Superman is an obvious expy of Darth Vader, another character who's notable for being another Satanic Archetype, not to mention the High Councillor's surprisingly uncanny resemblance to infamous historical dictator Adolf Hitler. Parallels to The Antichrist, specifically being a corrupted version of a Messianic Archetype, can also be seen.
  • Shadow Archetype:
    • He represents what mainstream Superman could become if a tragic event caused him to snap and lose his moral compass. After learning about what led his Regime counterpart to villainy, the main universe Superman comments that if he were to be put in a similar position as his Regime counterpart was, he would have done the same things.
      • Mainstream Superman's arcade ending shows that his fight with his Regime counterpart has spooked him, wondering if he could go down the same path. Due to this, he ingests a Kryptonite piece that can be remotely detonated by a trigger that changes hands between his fellow Justice League members except Batman.
    • He's also one to Supergirl, as while he still hasn't recovered from the Despair Event Horizon, she wishes to actually give people hope (and make them trust the House of El again), and not be a Well-Intentioned Extremist dictator unlike her estranged cousin. Not that one could rightly call her a heel in the first place, but she turns against the Regime and joins up with Batman in the endgame. Even then, she feels she failed her cousin, who she was supposed to protect from people like the Joker, and her family by being unable to stop the House of El's reputation from being tarnished.
  • Silly Rabbit, Idealism Is for Kids!: In the New Regime trailer, he flatly refuses to "hold the moral high ground at the expense of peace", a marked change from what he used to represent.
  • Skill Gate Characters: His Heat Vision is near-impossible to beat for a beginner.
  • Shoulders of Doom: His Regime costume has rather prominent shoulder guard which adds to the Regime leader vibe.
  • Slowly Slipping Into Evil: The Injustice comics and the game do a good job taking a step-by-step approach to emphasizing Superman's increasing comfort with violence and extreme methods. Superman genuinely does believe and tries to be heroic, but without Lois and his estrangement from Bruce, his conscience and kindness get hardened. He slowly drifts from humanity and his reactions towards evil actions and crime become more and more extreme and disproportionate. He never consciously enacts evil actions but always in reaction, where his only method is extreme.
  • SNK Boss: As the Final Boss of both the Story Mode and Classic Mode, he hits harder blow-for-blow than a player-controlled Superman, takes almost two times more damage to defeat, has an extremely reduced cooldown time on his special ability (which itself lasts 3 times longer than normal), and he abuses the hell out of it. Getting hit by his Super move while his character ability is activated will take off about 3/4 of a full health bar.
  • Start of Darkness: Killing the Joker is this overall for him, but in the comics, killing Green Arrow was the real start. Before then he had attacked villains and legitimate targets, but his anger went out of control and he started targeting former friends. After killing Arrow, he cripples Batman by breaking his back and starting to torture him with Ollie's blood on his hands. Batman tells him at this point he's no longer a hero by any measure.
  • Super-Breath: Which becomes freeze breath when Enhanced.
  • Superheroes Wear Capes: Subverted, since he's not a hero anymore.
  • Superpower Lottery: He wouldn't be Superman without this trope. Thanks to Earth's yellow sun, he possesses superhuman strength, speed and senses. He also has separate abilities, such as the power to fly, see through opaque objects, and project thick beams of heat from his eyes, as well as becoming virtually impenetrable to most weapons. He becomes even more powerful in the Regime ending, where he fuses with Brainiac's ship and becomes a cyborg with access to all the Coluan's technology.
  • Super-Strength: Enough to punch someone into space.
  • Sympathetic Murderer: His killing of the Joker is still considered this. The Joker went out of his way to wrong him in a very deep and personal way and rubbed it to his face; it was very much Pay Evil unto Evil next to everything else. Batman is even forced to admit he "understood" why Superman did it when testifying in court.
  • Tailor-Made Prison: He gets locked up in one that simulates the light of a red sun, greatly weakening his powers, though he can still mildly use his heat vision.
  • Talking the Monster to Death: Unlike his videogame and comic counterpart, in the animated version, after the fight against an alternative Superman isn’t enough to stop him, he’s “defeated” by an alternative version of Lois Lane, who is still pregnant and lost “her Superman” in a fight against Braniac. She asks him how many people he would keep killing in the name of peace, causing him to have a Heel Realization and to surrender on his own accord.
  • Tautological Templar: After killing the Joker, he decides that because he is the Man of Steel, whatever he does in service to "saving" his world is justifiable because he says so, even if it meant killing others for showing dissent.
  • Technopath: What he becomes in his Story Mode ending after bonding with Brainiac's ship.
  • That Man Is Dead: He's fully discarded his civilian identity of a mild-mannered reporter after what happened to Metropolis.
  • Then Let Me Be Evil: After killing Lex, he cannot bear the complaints that he is murderous. He decides to launch attacks as a way to discipline them.
  • There Was a Door: In a dream sequence, Superman walks through the divider when he visits Batman in jail as an offer to bust him out. Batman declines even though by that point no one would object. They hug instead.
  • Tin Tyrant: What with his suit having visibly metallic parts, especially after bonding with Brainiac's ship in the Absolute Power ending.
  • Took a Level in Badass: Although he was always powerful, in the beginning any pill-using hero was able to fight him or even beat him, and he was no match in a fight against Wonder Woman. For the events of the game, trying to fight him even with the pill is near suicide, and Wonder Woman was no match for him in a one-on-one battle anymore.
  • Took a Level in Jerkass: After his Face–Heel Turn, as the prequel comic shows. And while by the events of the game proper, he's fairly polite and well-mannered, it's a façade, one that comes apart at the seams during his Humiliation Conga.
  • Took a Level in Kindness: Downplayed in Injustice 2. While he is overall much more pleasant to be around than the first game, being more willing to hear the opinions of others and much less hostile to those who don't share his view, this doesn't make him any less unrepentant about his previous actions (to the point he lectures his cousin Kara about Silly Rabbit, Idealism Is for Kids!, Utopia Justified (and STILL Justifies) The Means), and can potentially become much worse in one of the two possible endings (as well as his Arcade Ending) where he takes over Earth, creates a even more powerful Regime bolstered by a massive army from Brainiac's collection and aims to spread his authoritarian order throughout the Multiverse.
  • Two First Names: His middle name Joseph and surname Kent are applicable as given names.
  • The Worf Effect: Seems to suffer this a lot; gets beaten up by Alfred, Ch'p, Ganthet, Black Canary, Batgirl and Huntress (together), Renee, Wonder Woman, Zeus, Bizarro, Doomsday, Batman, Hawkman and so on.
  • Unskilled, but Strong: In a very strange and different way from the Superman of the main universe, this Superman seems to be an arrogant buffoon with his superpowers, so much so that it's almost like he dedicated himself to not being skilled in any way. Flashbacks to the fourth year of the comics reveal that he's arrogant to the point that he intentionally tries to avoid knowing how to fight properly while Diana and Bruce try to train him, later mocking Batman and is disgusted with him for thinking he needs training and better preparation to fight in the future. He also evidently lacks the intelligence, knowledge, common sense and willpower of the main universe Superman, relying solely on his superpowers.
  • Unexplained Recovery: He appears to rescue Batman in Brainiac's ship, despite having been apparently disintegrated in a massive explosion. It is conceivable that he has survived the blast, being Nigh-Invulnerable and all, but that doesn't explain why both Supergirl and Brainiac are unable to find him and presume him to be dead.
  • Underwear of Power: His secondary costume has a very stylized version that dips low in front, goes higher up the torso to square around the hip, and additional portions extend down the inner thighs. It also serves to distinguish him from Main Superman.
  • The Unfettered: Though he used to be the opposite trope, he became this once he started his New Regime.
  • Ungrateful Bastard: Ironically, in the very same scene in which he rants about how "ungrateful" the people are for turning on him following the execution of Lex Luthor, he kills Shazam, who was the only reason he was able to beat Luthor rather than taking a face full of kryptonite.
  • Unreliable Narrator: When addressing the world, he claims that Batman was an accomplice in the destruction of Metropolis and that this "drove him insane with guilt". Of course, in Superman's mind, Batman is responsible due to having never killed the Joker before his sending Superman off the deep end.
  • Unwitting Instigator of Doom: If Doctor Fate is to be believed in the story mode, the reason Brainiac found his way to Earth to begin with is because of the chaos caused by Superman's Regime and its wars with Batman's Insurgency and the Green Lantern Corps, in particular in the comics. Even further - Fate additionally warns that the infighting between Superman and Batman is causing the Lords of Order to give up on humanity, which is why they back Brainiac (and it's implied they might support an even greater threat).
  • Unwitting Pawn: Ironically, to the Joker. After getting tired of losing to the Caped Crusader, he decided to go after Superman and destroy everything he cared so dear. Even before his demise, it was all part of the clown's plan since he would never beat Batman, but wondered if an insane Superman would.
  • Utopia Justifies the Means: His speech in the New Regime trailer fits this to a T, the utopia in question being a world without crime.
  • Villain Has a Point: Superman's argument that the Joker sickened Harley Quinn's mind beyond healing has merit, considering her many attempts at rehabilitation in the past have ended in disaster. Especially given Supergirl's lack of familiarity with Harley's situation. Granted that Harley proves him wrong in her Ladder ending.
    • He may have ultimately gone too far but regarding enemies like Joker and Kalibak who have zero regard for life, simply beating them up and then arresting/sending them back where they came from ultimately proves futile as they always come back more dangerous than before.
      • There's also the fact that Batman's hesitance to permanently deal with the Joker makes him just as responsible for everyone the Joker kills the next time he breaks out.
  • Villainous Breakdown: At the end of his Humiliation Conga, Superman takes a moment to listen to the population's dissent and... doesn't take it well. As in, views them as ungrateful for his "peace" and decides that a military assault on them would bring them in line.
  • Villainous Legacy: Even after Superman's defeat in the first game, the effects caused by his 6-year tyrannical rule over the entire world have left it permanently fractured and broken. The Justice League is now heavily crippled and only a fraction as powerful as it used to be. People live in fear of either Superman escaping or his allies destroying more cities as they almost did. Various factions are also vying to take the power vacuum left behind, including Grodd.
  • Villainous Rescue: After he was seemingly vaporized by Brainiac, he flies through Brainiac's drones and saves Batman from being killed.
  • Villain Protagonist: He is both a villain and a playable character in the Story Mode of Injustice 2. The Absolute Power ending takes place from his perspective.
  • Villain with Good Publicity: Because of his reputation as The Paragon to Earth's heroes, the people of Earth mostly accept his autocratic rule. It's only after he kills Lex Luthor that the populace, which has quietly grumbled about his rule for the past five years, starts to openly question him.
  • We Can Rule Together:
  • We Used to Be Friends: Superman and Batman used to be extremely close to one another, and occasionally will try to convince Bruce what he's doing is right. However, unlike Bruce, Clark is far past the idea of trying to convince Bruce to give up and join him.
  • We Will Meet Again: In the "Absolute Justice" ending, he is sent to the Phantom Zone and this time, he is permanently de-powered by golden Kryptonite, and even then, he vows to return one day. How he will manage to accomplish this or threaten anyone ever again remains unknown, but Batman agrees he can return and still pose a threat in his own Arcade Ending and is preparing to take care of him when the fateful day arrives.
  • What the Hell, Hero?: Many of his opponents call him out for his highly questionable behavior during his five-year reign. He in turn scoffs at Batman on his no-kill policy, all but outright accusing him of Murder by Inaction.
    Superman: How many innocent people have to die before YOU accept that some lives need to be TAKEN?!
    • He has a habit of emphasizing that his Regime saved lives. Multiple characters, including Batman, Flash, Blue Beetle, Enchantress, and even Grodd call him out on this, considering the Regime's actions.
  • With Us or Against Us:
    • Superman decides to destroy Kahndaq, Black Adam's country, if the latter won't join Regime. He states that either Kahndaq is an ally, or is a threat.
    • Expresses a "me" version to Supergirl in the Absolute Power ending.
      Superman: Either you make the right choice... or I'll do it for you.
  • Worthy Opponent: In one of his dialogues with Green Arrow, he admits Black Canary scares him more than Ollie does; considering Black Canary beat the living crap out of him, it's for good reason.
  • Yandere: Has shades of this during the final act with the mainstream Superman as he expresses desire to kill him and bring the mainstream world's version of Lois into his universe to make her love him.
  • Year Inside, Hour Outside: Enough time inside for his and Lois' hair to turn grey and their daughter Lara to become a super-heroine in her own right in Superman's Lotus-Eater Machine.
  • Your Approval Fills Me with Shame: His reaction to Atrocitus' claim that he would be a perfect Red Lantern.
  • You Are What You Hate: He starts out determined to put a permanent end to remorseless, mass-murdering villains and stop standing by and letting the problems of the world go unsolved. By the end of the game, he's become the very thing he once despised.
  • You Are Better Than You Think You Are: Being that he's still a rage-fueled cynic, Superman ignores Supergirl's repeated attempts to appeal to his better side after she learns of his backstory. Various other heroes, including Batman, Black Lightning, Green Lantern and Vixen also separately try to appeal to him without success.

    Wonder Woman 

Diana of Themyscira/Wonder Woman

Species: Amazonian

Voiced by: Susan Eisenberg (games), Janet Varney (animated film) (English)note 

https://static.tvtropes.org/pmwiki/pub/images/wonder_woman_37.png
Did I mention I'm an Amazon?
The right-hand woman of Superman. When he killed the Joker and started down the road to benign tyranny, she supported and encouraged him to keep going, standing by his side through to starting the One World Regime and beyond. She has been exiled from Themyscira after her heroic counterpart removed her from power, and ever since has been plotting with Black Adam to rescue the captured members of the Regime and restart it.
  • Adaptational Modesty: Her default costume has tight underpants covering her legs, similarly to the (Good) Wonder Woman of the first game.
  • Adaptational Heroism: In the games, Wonder Woman was the one who pushed Superman into embracing a totalitarian, oppressive and brutal approach towards handling problems on Earth and becoming a dictator. While she's initially his most vocal supporter in the animated movie and certainly agrees with his new approach to dealing with criminals, she's horrified by the fact he murdered a bunch of kids at a Joker-themed dance party, and by the end, she turned against him. She's also genuinely thankful that Batman and his allies arrived to help them deal with Amazo, baffled that Superman still treats them like criminals after the battle was over.
  • Adaptational Jerkass: She's bitter, cold, condescending, and manipulative and an all around Jerkass as she pushes for Superman and the Regime to hold to their twisted ideals, showing no remorse for her actions when called out on them by others, a far contrast from her mainstream counterpart. And far from her counterpart's status as the voice of compassion, she's consistently the one member of the old Regime to resist cooperation with the old Insurgency, even after the rest of Earth's heroes have accepted that Brainiac is a threat that's more important than their petty squabbling.
  • Adaptational Villainy: Even before having a full-blown Face–Heel Turn, this version of Diana has a noticeable He Who Fights Monsters mentality, something supported both by Ares's observations and also how Diana seems to be taking just a little too much delight in seeing Superman adopt a more militant world-view. Not only that, but her interactions with Superman in the prequel comics show more and more Manipulative Bitch and Lady Macbeth symptoms as time goes on. Basically, it seems like Diana had wanted to cut loose for a long time. Even Martian Manhunter notes in the prequel comic, after restraining her, how her actions are dictated not by a desire for security and peace, but bloodlust. Nowhere is this more apparent than in her confrontation with her alternate self. Where good Wonder Woman is the compassionate and noble hero she normally is, Regime Wonder Woman is an outright Blood Knight who dismisses her counterpart as "weak-willed".
  • Adaptational Wimp: This version of Wonder Woman gets her ass handed to her in the opening chapter by Batman. Without prep time, and without the handwave that occurs before Batman fights just about anyone else in the Story Mode (e.g. deactivating Firestorm's powers with a special batarang, using a red sun grenade on Superman). It notably happens a second time where Batman beats her down again with only a suit of Powered Armor enhancing his capabilities. This is also a Retcon of her portrayal in the Injustice prequel comics where she was strong and fast enough to trade blows with Superman.
    • This Wonder Woman doesn't seem to be bulletproof given that she goes out of her way to block pistol shots with her bracelets when confronting Harley Quinn. This is in line with her mainstream comics (usually) and film counterparts, but again counts as a retcon of her power level in the Injustice prequel comics, where she flat-out ignores rifle fire to the face without even bothering to flinch, much less block or dodge.
  • All Amazons Want Hercules: Played straight in terms of her feelings for Superman. Apparently averted for Hercules himself:
    Bane: I am as strong as Hercules.
    Wonder Woman: And as big a fool.
  • All Love Is Unrequited: As she is painfully aware, Superman doesn't feel the way about her she does about him.
  • Anti-Villain: For all of her violent behavior and Lady Macbeth tendencies she truly does desire to save everyone by any means necessary. Her virtues have just been drowned in a sea of bitterness and cynicism between her different history with Steve Trevor and the events surrounding Metropolis that confirmed her disillusionment with humanity and conventional heroism. Some of her intro dialogues reflect this.
    Wonder Woman: You call this peace?
    Doctor Fate: I cannot save everyone.
    Wonder Woman: Words of weakness!
  • Authority Equals Asskicking: As second in command of the New Regime, In the comic, she's stronger than Superman. Her being princess of the Amazons also qualifies her as an authority.
  • The Baroness: Sexpot variety.
  • Battle Couple: She's fully intending for her and Superman to become this. Remember that this is after everything that's happened to him not the least of which is losing Lois Lane and her and Superman's unborn child.
  • Berserk Button: Wonder Woman really doesn't like being told that she advanced Superman's start of darkness even though this is true. When Harley admits she was trying to impress the Joker by playing his accomplice in Metropolis' destruction and claims she is doing the same with Superman, Wonder Woman replies by immediately running into Harley with a sword.
  • Beware the Superman: Even Ares is afraid of her, or at the very least, her and Superman together.
  • Blood Knight: As in the first game, beyond following the Pay Evil unto Evil philosophy of the Regime Wonder Woman is noticeably much more bloodthirsty and eager for combat in a way that even Superman isn't.
  • Braids of Action: Has them, in contrast to Main Universe Wonder Woman, who just lets her hair flow naturally.
  • Bright Is Not Good: She has the primary colors of her counterpart in the other universe, but was ruthless even before the Regime was formed.
  • Broken Pedestal: She becomes this to Supergirl after Kara realizes how bloodthirsty she is when she tries to kill Harley.
    Supergirl: I trusted you, Diana!
    • Blue Beetle also mentions that he used to admire her.
  • Co-Dragons:
    • In the first game, She and Yellow Lantern are the most trusted allies of Regime Superman. Ironically, by the end of the first game Hal has realized how much Supes has fallen from grace and surrenders to Insurgency Superman.
    • With Black Adam to Superman in the second game after Black Adam takes Yellow Lantern’s place.
  • The Computer Is a Cheating Bastard: AI Wonder Woman is one of the more agitating computer opponents in the game, prone to spamming the very hard to block and highly damaging Lasso of Truth grab move, which chunks your health bar for over 100 damage.
  • The Cynic: No longer has faith in humanity based on her claim that man's rage "cannot be tempered, only quelled."
  • Dark Action Girl: Instead of being a superheroine, this Diana sided with the Regime and served as The Dragon to Superman.
  • Did You Just Flip Off Cthulhu?: To Ares in the prequel comic. He's not amused.
  • Did You Just Punch Out Cthulhu?: She cuts off the God of War's hand and and runs her sword through his spinal column.
  • Even Evil Has Loved Ones:
    • While it's true that she did manipulate Superman into becoming a worse person, she nevertheless does seem to genuinely love him.
    • As mentioned in a Pet the Dog entry below, it's implied that she still has some affection for Cheetah.
  • Even Evil Has Standards: In comics, just like Superman, she disapproves of Sinestro's attack on Clarion from behind during their attack.
    • Also in the comics, after she woke up from being comatose, she was disgusted and outraged to see Superman as a member of the Sinestro Corps and demanded that he removed and destroyed his Yellow Power Ring, which he did.
    • The one thing she will openly break ranks with Superman over is the use of torture.
  • Evil Costume Switch: Changes into her Amazonian armor after becoming Superman's Dragon. Not only does this suit have more armor than regular Wonder Woman with Spikes of Villainy, it also shows more leg and conspicuously enhances her cleavage.
  • Evil Former Friend: As part of DC's Trinity, she and Superman used to be best friends with Batman, before they formed the Regime and made Batman an enemy of the state.
  • Evil Twin: To the version of Wonder Woman that was far more compassionate and never had a Face–Heel Turn. Shown quite clearly in their confrontation with one another.
  • The Exile: After the events of the first game, she lives in Kahndaq disowned by most of her sisters, having been discredited by her main universe counterpart. Some enemies in her intros like to rub this on her face. In her Arcade ending, she goes back to Themyscira to forcefully take back her position as princess.
  • Expy: Of Justice Lord Wonder Woman from the animated Justice League and Flashpoint Wonder Woman from Flashpoint comics.
  • Fanservice Pack: While her bustline was toned down to more realistic proportions in the second game, her buttocks are way more plump in comparison to the first game.
  • Flight: Like Superman, she hovers in place while in her Lasso stance in the first game.
  • Good Angel, Bad Angel: She is the bad angel versus Batman's good angel to Injustice Superman. She eventually wins.
  • Green-Eyed Monster: It's implied she was jealous of Lois before her tragic death and that she wanted Superman all to herself. During a prequel comic, after Aquaman agrees to ceasefire on the surface world, he tells Diana to send Superman his condolences in regards to Lois. Diana omits this part after Superman asks if Aquaman said anything else.
  • Hated by All: Everyone who had ties to the Regime has shades of this, but it's especially notable for a character like Wonder Woman. Her Lady Macbeth relationship with Superman and her actions in the Regime have left her exiled and disgraced from Themyscira, forced into hiding and hunted by her former allies in the Justice League, and worst of all, having her failures rubbed in her face by Cheetah and Harley. In turn, Diana is so world-weary and bitter that she's simply stopped caring about what other people think of her — besides Superman. It seems she's very sensitive about him seeing her in a bad light.
    • The consequences of her own actions seemed to have made this even worse, such as the Greek pantheon being driven from Earth and leaving Diana and the Amazons without their patron deities.
  • Hero Killer: Kills Huntress in the Year Three comics during a fight, though she claims it was an accident.
  • Hypocrite:
    • In the prequel comic she lectures Aquaman on his attacking Whalers, even though this is right after her and Superman have made clear their newfound Knight Templar stance. Mind you, whale life doesn't quite take the same priority human life does, but its still hypocritical due to a Knight Templar criticizing someone with a Pay Evil unto Evil mentality. Not only that, but this is Aquaman that she's speaking to. Aquaman considers all marine life to be equal to humanity and Atlanteans, as he's the ruler of everything in the seas.
    • She blames Captain Cold for his sister's death claiming that if he had not brought her up to villainy, she would not be dead and he would not be hunted. However, not only did she did the same to Superman when he was down after losing Lois, it is her guidance that makes him become murderous instead of forgiving, thus causing the deaths of criminals, even if they were not deserved. In other words, Cold may have brought his sister to crime, but she brought death to crime instead of appropriate punishment.
    • In the Absolute Justice ending she angrily tells Batman that to bring peace to Earth Superman needed to employ the methods he used to establish the One Earth Regime. Batman correctly fires back by saying that the Regime, rather than bringing peace, started a cataclysmic, multi-year war that led to such intergalactic violence that it drew Brainiac's attention to Earth in the first place.
  • Ignored Enamored Underling: To Superman. He regards her as a friend, but is so consumed with his unresolved guilt and grief for Lois that it's debatable whether he has any idea of her feelings for him.
  • In Love with Your Carnage: Heavily implied to be the reason she goaded Superman into becoming an oppressive tyrant that kills everyone who dares to even question him. She fully supports him when he finally decides to destroy Metropolis and Gotham City after being fed up with all the betrayal and questioning of his motives.
  • It's All My Fault/Never My Fault: Scarecrow's fear gas shows that she's skirts on both sides on a subconscious level, but ultimately she stays on the latter. Deep down, she fears the possibility (i.e truth) that she advanced Superman's Start of Darkness and regrets it, but refuses to admit it outright. She responds... negatively whenever someone brings it up.
  • Jerkass: While she can show moments of kindness on occasion, her general attitude towards everyone she speaks to is one of bluntness and bitter cynicism, with nary a care given for their feelings.
    Green Lantern: I'm here to fix what you broke, Diana.
    Wonder Woman: The only thing that "broke" was your will.
  • Jerkass Has a Point: Sure, she's a cynical Jerk to most of the cast, but most of her rants on other people are painfully correct and logical.
    • Captain Cold holds it against the Regime for killing the Rogues, especially his sister, but Wonder Woman throws his recriminations back at him by saying that it was Cold who turned his sister to crime in the first place — if she wasn't a supervillain, they'd have left her alone. Downplayed, however considering that crimes were not punishable by death until she and Superman (whom she manipulated) started imposing said measures. Her claiming it's Cold's fault is implying criminals like his sister getting killed is or should be the norm rather than the exception or an excessive punishment.
    • When Harley intervenes to save Cheetah's life, Wonder Woman calls Harley out for lecturing her about not killing considering Harley's violent history with the Joker.
    • Cheetah more than once accuses Diana of being responsible for her curse. In a rare example of Diana's Never My Fault behavior being justified, Diana correctly tells her that she only has herself to blame.
    • Like the rest of the Regime, she doesn't believe in rehabilitation. That said, when she tells Poison Ivy that both she and Gorilla Grodd are irredeemable, it's hard to argue with her considering that the former betrayed and later tried to kill her best friend, and the latter sold out the entire Earth to Brainiac.
  • Kick The Son Of A Bitch: Depending on how you feel towards Harley Quinn, Diana running Harley through with her sword can count as this. Even though she's part of Batman's Insurgency, she was still complicit in the nuking of Metropolis and the rise of the Regime itself, to say nothing of her bloody history prior to that.
  • Lady Macbeth: Diana tried to fill the gap left by Lois' death and played a role in pushing Superman further down the path into darkness. Scarecrow's fear toxin reveals that she's subconsciously aware of this.
  • Love Martyr: Although it is evident that Superman does not love her, she remains devoted to him.
  • Manipulative Bastard: She shows signs of this in her interactions with Superman in the prequel comic, motivating him to become more ruthless.
  • The Man in Front of the Man: Despite technically being Superman's right hand, she is the one who manipulates and corrupts him, rather than the other way around.
  • Mercy Kill: Attempts to do this to Cheetah, on the grounds that there is no cure for her curse.
  • Might Makes Right: She believed in this even prior to Metropolis.
    Wonder Woman: To pacify man's world, Kal needed steel, not compassion!
  • Mini Dress Of Power: One of her many possible outfits resembles the one worn by her cinematic counterpart.
  • Mirror Boss: To the good version of Wonder Woman, who challenges her for command of the Amazons.
  • Misplaced Retribution: Her old friend Barbara Minerva blames her for the incident that caused her to become the Cheetah, but while Wonder Woman is guilty of many things, that isn't one of them. She attempts to point this out to her to no avail, and even Atrocitus throws in his two cents that Cheetah is responsible for her own state.
  • Mook Chivalry: Averted in her Supermove, as a literal Amazon Brigade helps beat up her opponent.
  • Ms. Fanservice: She invokes this when wearing a backless dress with a Navel-Deep Neckline, and Yellow Lantern lampshades it.
  • Navel-Deep Neckline: The dress she wears to entice Superman has a neckline that plunges to her midriff.
  • Nice Job Fixing It, Villain: Supergirl still believes that the Regime and her cousin are good people, and Wonder Woman reluctantly decides to help the people to keep that façade up. After her battle with Cheetah, she gets into a scuffle with Harley Quinn over whether killing her is justified that ends with her impaling Harley on her sword, which leads Supergirl to abandon the Regime after realizing they're not what she first took them for.
  • Nigh-Invulnerability: As is typical for Wonder Woman, but this version is notably even more durable than usual, being both completely bullet-proof and also able to safely be at ground zero of an atomic explosion alongside Superman.
  • "Not So Different" Remark: From the criminals she despises, as both Batman and Harley Quinn point out. She reacts very poorly when this is brought up or otherwise just brushes it off.
    Wonder Woman: Listen to reason, Bruce.
    Batman: You're the same as the thugs you kill.
    Wonder Woman: The world's better without them!
  • Not-So-Well-Intentioned Extremist: Like Superman, she honestly believes she's doing the right thing. However, she's actually manipulating him for her selfish reasons by goading him down a darker path. She even plans to be the Lady Macbeth as they establish their new world order. Many point out she actually seems to be taking just a little too much delight in seeing Superman adopt a hardline stance.
  • Off with His Head!: Her Ladder Ending heavily implies she decapitates Brainiac after defeating him, then shows it off to the public who called for it.
  • Pet the Dog: In some of her pre-battle dialogues with Cheetah she attempts to appeal to her old friend, going so far as to call her Barbara, that she's on the wrong side and they don't have to fight. In Story Mode even her attempt to kill her old friend can be seen as this, since Diana views it as a Mercy Kill that will grant Minerva peace in death.
    • Telling Blue Beetle and Firestorm that they fought valiantly during the attack on Superman's prison is probably the nicest thing she says during the entire story.
  • Primary-Color Champion: Subverted. Much like Superman, her costume features primary colors but she is still Superman's loyal enforcer, unlike her main universe counterpart. Many shaders are available to make her outfit match her outlook.
  • Proud Warrior Race Guy: She is an Amazon, after all.
  • Revenge: Her Arcade ending reveals she is still angry for being disowned by her Amazon sisters. After defeating Brainiac, she and the Regime conquer Themyscira and slaughter all opposition.
  • Replacement Goldfish: Averted. She would like to be this to Lois Lane, and cannot. Deathstroke calls her "Superman's rebound girl", but apparently to taunt her.
  • Royal Brat: Harley Quinn speculates that Diana was raised as one as a (at least partial) reason for her abrasive and violent nature.
    Harley Quinn: You always get to be the princess.
    Wonder Woman: I'm the Queen's daughter.
    Harley Quinn: So you always get your way?
  • Spikes of Villainy: Her Regime costume has numerous spikes across her leggings.
  • Strong as They Need to Be: How strong she is compared to Superman seems to vary. Sometimes Superman is no match for her, while on one occasion he was able to fight Diana, Green Lantern, and Aquaman at the same time.
  • Super-Strength: Ranging from high-speed lasso yanks to ripping a generator from its power cords.
  • Talk to the Fist: More and more embracing this mentality as her way of solving problems. As she's put it: "I'm so sick of words".
  • Throwing Your Shield Always Works: Part of her ultimate move.
  • Took a Level in Jerkass: Post Face–Heel Turn, and also in general when compared to her mainstream counterpart. The one person she shows any signs of kindness to is Superman, and even this seems more like an attempt to manipulate him than genuine care.
  • Took a Level in Kindness: While her character bio in the official website states she still supports the Regime, her voice acting suggests that she no longer has as much hostility toward those who stand against the Regime. She seems to be less up front in her abrasiveness in the main plot, as while she is in favor of killing criminals, she does so in order to protect others, not to bring them to heel.
  • Undying Loyalty: Remains loyal to Superman even in defeat.
  • The Unfettered: And it's clear during her Face–Heel Turn that she's happy she can finally be this.
  • Ungrateful Townsfolk: Her Ladder Ending shows she sees Earth's people as Entitled Bastards — she rants about how her Amazon sisters and all the others spat upon and condemned her when it suited them, only to beg for her to save them when Brainiac showed up. Fortunately for them, she still had enough idealism to give them what they asked for.
  • Warrior Princess: She is still one of the greatest warriors that the Amazons had ever created, and was their princess and ruler. Even if by the time of the events of the game she ended up being placed in exile after being disgraced by her heroic counterpart from the main universe, her former role is occasionally mentioned as proof of her badassery. She brutally takes back her inheritance in her Arcade ending.
  • We Used to Be Friends: With Cheetah.
    Wonder Woman: Must we fight again?
    Cheetah: Last time, I promise.
  • The Woman Behind the Man: To Superman after his Face–Heel Turn, more and more goading him down a darker path and even saying that she'll "never let him doubt himself ever again".
  • You Can't Go Home Again: Not now that she's The Exile, she can't. She seems almost sad about it at times.
  • You Will Not Evade Me: Her Lasso of Truth is used this way during combat, drawing her opponent towards her.

    Yellow Lantern 
See here.

    Sinestro 

Thaal Sinestro

Voiced by: Troy Baker (English)note 

https://static.tvtropes.org/pmwiki/pub/images/regime_sinestro.png
The One Earth government is similar to mine on Korugar. An alliance was logical!

  • Adaptational Villainy: Bad as his main universe self is, this version is worse. This Sinestro sadistically enjoys committing the horrible actions that occur by his hand and his corruptor tendencies are motivated For the Evulz rather than any pragmatic drive.
  • Ax-Crazy: From being absolutely ecstatic in killing his former Green Lantern teammates to putting on a Slasher Smile while performing "enhanced interrogation" on a suspected resistance member to even biting into Kilowog's shoulder upon being outed as a tyrant in a flashback, this incarnation of Sinestro definitely has a few screws loose.
  • Berserk Button: NEVER tell him there's someone more important than he is.
  • Brainwashed and Crazy: Averted. While most of the other villains were indoctrinated to serve the Regime, Sinestro was one of the few to willingly join.
  • Butt-Monkey: Has gotten his ass kicked twice by Superman, once by Wonder Woman and Batwoman, and was even sucker-punched by Hal. Not that he doesn't deserve it of course.
  • The Corrupter: To Superman, even more than the Joker, and Hal Jordan. The Joker managed to turn Superman into a Knight Templar, and by proxy, most of the Justice League, but Sinestro's influence turned Superman and Hal Jordan into raving maniacs, with terrible results for everyone else.
  • Cutscene Boss: Superman curbstomps Sinestro so quickly that he doesn't even get a chance to fight back. This is less annoying than most examples, since players actually do get to fight him earlier on in the game. That and it's funny.
  • Cruel and Unusual Death: In Injustice Year Two #2, he inflicts one on Kyle Rayner. He and his Corpsmen corner him returning to earth. They restrain him with yellow power rings. Sinestro taunts Kyle and then removes his complete ring finger, leaving Kyle naked and without oxygen in the vacuum of space, leaving him gagging. He then orders his corpsmen to quarter Kyle, pulling with their rings and tearing his body limb-to-limb.
  • Evil Laugh: His Regime version does this when he believes he's killing the good Superman.
  • Fantastic Racism: Sinestro has a deep hatred for all humans. In the Injustice universe, it ends up Downplayed as Sinestro is willing to tolerate them as long as he's oppressing them.
  • Fingore: Sinestro decides to remove Kyle Rayner's Green Lantern ring in the vacuum of space; for good measure, he removes the full ring finger.
  • Good Angel, Bad Angel: He is becoming the "bad angel" to Injustice Superman during Wonder Woman's absence in Year Two of the prequel comics.
  • Hero Killer: He murders Kyle Rayner in a viciously gruesome fashion. Later kills John Stewart because he would not fully succumb to the other side, and uses his death to fully turn Hal Jordan evil. He later murders Kilowog in the Year Four Annual, fearing his power should he get a Green Lantern ring.
  • Jerkass Has a Point: When Superman calls Sinestro out on shooting Klarion in the back, saying it's murder, Sinestro points out he was trying to "extricate Batman's head from his body" moments ago. And that's not even getting into the fact that the deaths of Green Arrow, Black Canary, Ganthet, Mogo and countless Green Lanterns are all on him. Sinestro is far from a good person, but he definitely had a point there.
  • Manipulative Bastard: He knows about Injustice Superman's fragile mental health and his slow descent into madness. He is manipulating his feelings to turning him against the Guardians and the Green Lantern Corps in the prequel comics of Year Two. He succeeded.
    • In Year Two, issue 23, he killed John Stewart, and frames Guy for it, in order to make Hal Jordan kill Guy. It works.
  • Make an Example of Them: Sinestro plans to execute any soldiers who refuse to follow Superman's command to destroy Metropolis and Gotham, so they know what happens when they disobey Superman's orders.
  • Mask of Sanity: Whenever Sinestro loses his cool, his normally calm, level-headed exterior and talk of creating a world without chaos vanishes as he reveals himself to be a Psychopathic Manchild who believes the world revolves around him and is only joining Superman's side to further his vendetta against the Green Lantern Corps.
  • Narcissist: A big one, he thinks very highly of himself and believes he is better than everyone else. The Flash even comments how he "loves to hear himself talk."
  • "Not So Different" Remark: With Injustice Superman. He even lampshades this in issue 5 of Year Two in the prequel comics.
  • Not-So-Well-Intentioned Extremist: While Sinestro claims to only be doing what's necessary to instill order, it falls flat when you see just how much mayhem and carnage he and his corps create and the sadistic glee he feels when doing so.
  • Pragmatic Villainy: He's got little to no respect for any authority but his own, but as his fascist regime on Korugar is quite similar to the New Regime, he decides that an alliance with them is logical and therefore pursues it anyway.
  • Professional Butt-Kisser: Sinestro's one for Superman, constantly deferring to him and inflating his ego, though it's obvious this is just a ruse to use Superman for his own ends.
  • Redemption Equals Death: Removes the Starro that was on Soranik's face before being mortally wounded.
  • Rousing Speech: After Superman orders Sinestro to prepare his troops, he gives a speech to motivate them.
    "Those I've gathered here are the elite. The best and bravest soldiers this planet offers. Yours is a heroic mission. It requires that you transcend your humanity. Embody the highest One Earth principles: Obedience. Order. Control. But those who defy the High Councilor's commands. They will be executed without qualm or hesitation."
  • Smug Snake: This trait is best emphasized when he gleefully thinks he was able to crush main universe Superman easily with his constructs, only for that bravado to fade away when he realizes Clark is right behind him and able to remove his ring easily.
  • The Sociopath: Is clearly one.
    • Lack of Empathy? Oh, yes. He doesn't care about the people of Korugar and continues to enslave them. He also didn't care about the well-being of a suspected resistance member and continued to torture him just to beat some answers out of him and for sadistic joy. He also ignored Arin's horrified face when he was holding Soranik.
    • Consummate Liar and Manipulator? Check. He fooled Hal into believing that Guy Gardner killed John Stewart so that Hal would kill Guy himself. It worked.
    • Pathological Need for Stimulation? Fuck yeah. He finds great pleasure and joy in torturing a suspected resistance member and is happy to see some people die. That's messed up in more ways than one.
    • Grandiose Sense of Self-Worth? Check. He believes himself to be more righteous than the Guardians and believes that the world revolves around himself.
    • Shallow Affect and Complete Lack of Emotional Reciprocity? Oh, yeah. In the end, he only cares about himself and doesn't want to take blame for his atrocious actions. He believes that the exiled government of Korugar killed his wife Arin when it was clear that he drove her to suicide. While it would seem like he cared about his wife and daughter, his sanctimonious and delusional personality makes it clear that if they were still with him, he'd be an abusive husband and father, unlike the Sinestro from the mainstream comics, who was a surprisingly good father and husband.
    • However, this is subverted as of the Injustice 2 comic, as he's shown to genuinely love his daughter Soranik, and even gives his life to save her from Starro's mind control.
  • Tempting Fate: "Not so super, was he?" Cue Main Universe Superman crushing him in return.
  • Treacherous Advisor: Becomes this to Superman during Year 2.
  • Troll: Has a hobby of pissing off his allies with snide remarks and passive-aggressive insults. Sinestro's even provoked both Superman and Hal Jordan into physically attacking him when he pushes the wrong buttons.
  • Unreliable Narrator: He relates (in the issue # 7 of Year Two of the prequel comics) to Superman, Flash and Lex Luthor his Start of Darkness and his fall as the greatest Green Lantern of his time, but unlike Superman, the reader also get to witness both sides of the story. The captions of his dialogue portraying himself as a hero of Korugar and victim of the Green Lantern Corps are often placed over panels revealing the truth, that he was a fanatical dictator who drove his wife to suicide and was rightly stripped of his power ring upon being exposed.
  • Well-Intentioned Extremist: Paints himself as this, and he might genuinely have been one at one point.
  • Villain Team-Up: With the New Regime, being a similar government to his own.

    The Flash 
See here.

    Solomon Grundy 

Solomon Grundy/Cyrus Gold

Voiced by: Fred Tatasciore (English)note 

https://static.tvtropes.org/pmwiki/pub/images/regime_solomon_grundy.png

  • Bald of Evil: Justified Trope. Solomon Grundy's baldness comes from the fact that he's a rotting corpse, which is also why he's a lumbering monster.
    Batman: Grundy's a zombie. He'll be fine.
  • The Brute: Alongside Bane and Doomsday, Grundy is one of the Regime's top enforcers when it comes to sheer brute strength.
  • Even Evil Has Standards: After Superman murders Shazam, Grundy is horrified and depressed.
  • O.O.C. Is Serious Business: There is one time in the story where Grundy averts the No Indoor Voice trope: right after regime Shazam's death.
    Regime Solomon Grundy: Grundy dig hole. Grundy bury.
  • Pet the Dog: Grundy offers to bury Shazam after hearing about his death.

    Robin / Nightwing 

Damian Wayne/Robin IV/Nightwing II

Species: Human

Voiced by: Neal McDonough (Injustice: Gods Among Us), Scott Porter (Injustice 2), Zach Callison (animated film) (English)note 

https://static.tvtropes.org/pmwiki/pub/images/robin_95.png
I'm your only son, old man.
Tired of his father's (in his mind) arbitrary decision not to kill, Damian Wayne took after his mother and adopted the tactics of an assassin in order to serve under a new father, Superman, and kill the worst of humanity, even if it means rotting in prison for some time.

As Robin, Damian uses his katana and explosive shurikens to cut down his opponents, with his trait allowing him to plant shurikens like mines. However, with a certain gear piece, Damian can gain a new trait that gives him Nightwing's electric staff and completely changes his attacks to match.


  • Adaptational Villainy: Despite Damian Wayne normally being a violent, bratty child whose upbringing with the League of Shadows he's portrayed as genuinely proud to be Batman's son and with a relationship that's generally positive despite their differences. The Injustice version already has Damian's temper being more pronounced, but he completely jumps off the slippery slope after his Crime of Passion against Dick Grayson, becoming such a fanatical Knight Templar in the name of fighting crime to the degree where even Superman tries to rein in his violent, extremist behavior.
  • Adaptation Personality Change: This version of Damian retains his comic counterpart's ego, but also gives him a level of casual snark (best seen in the flashback with him and his father) that is otherwise uncharacteristic of Damian and more in line with one of the other Robins.
  • Advertised Extra: Of sorts in Injustice 2. He is Robin in the game's main roster and all the advertising, but in the story he's only Robin during the prologue chapter. For the entire rest of the story, he's Nightwing, which he can be in other modes with the right gear pieces and ability equipped, but those all have to be unlocked.
  • Animal-Themed Superbeing: A bird, but less overt then Robin's.
  • Antagonistic Offspring: To his father Bruce Wayne due to his accidental murder of Dick Grayson.
  • Antagonist in Mourning: In his Arcade ending, he is shown grieving over the death of his father and takes up the mantle of Batman to honour his memory.
  • Arrogant Kung-Fu Guy: His match intros regularly portray this, expressing heavy confidence in his abilities, a low opinion of his opponents, and the occasional lampshading of his own ego.
  • Attention Whore: Red Hood accuses him of being this in one of their intros, but Damian doesn't deny it.
  • Ax-Crazy: "I'll kill ya, clown boy!" Also this:
    Insurgency Batman: Killing me won't help!
    Regime Nightwing: But it'll feel great!
  • Badass Biker: Not only does he drive into battle on a bike, but it also features into his Supermove.
  • Badass Boast: "I've kicked ass since day one!"
  • Badass Normal: Robin mainly relies on his gadgets and sword skills to fight.
  • Battle Boomerang: Uses a variety of birdarangs in combat, including Smoke Out markers and explosives.
  • Bifurcated Weapon: He can combine his eskrima sticks into a staff.
  • Big, Screwed-Up Family: As both the prequel comic and the game can attest, Damian has a pretty bad one. His grandfather Ra's al Ghul? A ruthlessly misanthropic ecoterrorist who has repeatedly plotted to murder billions of people allegedly for the good of the environment. His mother Talia? She did genuinely love him, but she conceived him via date rape drug and did terrible things to him as a child to make him a Tyke-Bomb. His sister Athanasia? She's even more rude, violent and crazy than he is. His biological and surrogate fathers Batman and Superman? We'd be here all day. Captain Cold hangs a massive lampshade on this in one pre-battle intro with him.
  • Blood Knight: Voices an enjoyment of combat.
  • But Not Too Foreign: Being the son of Bruce Wayne and Talia al Ghul, he's officially half white, half indeterminate Asian.
  • Butt-Monkey: Of all the characters in Injustice 2, Damian is on the receiving end of the most insults, condescending comments and snarking about his age and daddy issues. The Insurgency heroes, the Society, his Regime teammates, and most of the DLC characters all pile on him in battle intros, clashes, and even in the story mode at times.
    Green Lantern: Know your role, Junior.
    Robin: Time you showed me some respect!
    Green Lantern: Okay then, Mister Junior.
    • Meta-wise, he's also the go-to guy for new DLC fighters to beat up in their reveal trailers. In other words, he became the game's official punching bag.
  • Calling the Old Man Out: Pretty much all of his intro interactions with Batman reek of this trope. In the story mode's first chapter, which is a flashback that takes place before both games, he criticizes Bruce's no-kill rule due to the fact that Batman has no problem severely crippling his enemies, and then uses all of Joker's victims as evidence that Batman's solutions don't work.
  • Composite Character: Displays a fusion of Damian's arrogance with Jason Todd's self righteous fury, and also like Jason, becomes an Evil Counterpart to Dick Grayson.
  • Continuity Nod: Visual example. His alternate costume in Gods Among Us is strikingly similar to his New 52 costume.
  • Crime of Passion: Ended up killing Dick by angrily throwing his escrima stick that ricocheted and hit Nightwing's exposed head, leading the latter to break his neck on the rubble. He's still hurting over it and gets upset when people are flippant about it.
    Robin: I didn't murder Dick, Bruce!
    Batman: No, your temper did, Damian.
  • Darker and Edgier: His costume uses black and red colors and features him with long hair.
  • Deadpan Snarker: Most of his lines are in bitter snark. Especially towards his Dad.
  • Domino Mask: As per tradition for any Robin.
  • Dual Wielding: In the first game he wields two electrified eskrima sticks that can combine into a staff.
  • Even Bad Men Love Their Mamas: For all the negativity Damian directs towards his father and associated allies, he has nothing but positive things to say about his mother, stating that he takes after her during story mode.
  • Even Evil Has Standards: As of #42 of Injustice 2 comic, when he learns that Amazo wipes out a town, he disagrees with this method and confronts Ra's.
    • In Injustice Vs. Masters of the Universe, he realized that Superman cared nothing for Supergirl, even though she was the last of his family. The way Superman used her reminded him of what Ra's al Ghul did to him, causing him to turn on the Regime and don the mantle of Batman.
  • Evil Counterpart: Is one to Main Universe Damian Wayne and also to both universes' Dick Grayson.
  • Expy: This portrayal of Damian is remarkably similar to Frost, with them both being arrogant, ill-tempered jerkasses of students who heavily criticize their mentors' beliefs and training methods while also claiming martial superiority over their mentors despite consistently losing to said mentors more times than not.
  • Face–Heel Turn: Played with; Dick didn't, but Damian definitely did and has taken the Nightwing mantle.
  • Family of Choice: A bad variation. He considers Superman to be his true father over Batman, his actual father.
  • Fatal Flaw: As lampshaded by his intros with Sub-Zero and Mr. Freeze, Damian has succumbed to his passions completely, became an Attention Whore, and let anger cloud his mind.
  • The Friend Nobody Likes:
    • Batman has disowned him and it's a given that most of Batman's allies dislike him as a member of the Regime, but even most of his teammates in the Regime mock or insult him in battle intros. And some of the Society's members call him out on betraying his father.
    • Lampshaded in this clash quote against Deadshot:
      Robin: Who put a hit on me?
      Deadshot: Anyone who's ever met you.
  • Gameplay and Story Segregation:
    • His default outfit for regular matches is his Robin outfit... which he only wears for the story mode's flashback chapter. In the story proper, he continues to don the Nightwing mantle.
    • It is also shown multiple times in the story mode that he is clearly the Regime's weakest member by far (due to being their only normal human member with no superpowers and also lacking the many years of experience and access to more advanced gadgets that allow other normal human characters like Batman or Green Arrow to still hold their own against enemies of much higher power levels), which is why he is largely treated as an afterthought who quickly fades into the background once bigger threats like Brainiac show up. But in actual gameplay outside of the story mode, he is just as capable as anyone else of fighting on an even playing field against anyone in the game's roster.
    • While this could apply to most characters, Damian's clashing animation is him striking with a sword at his opponent. This wouldn't be so bad with superpowered individuals, but this has the side effect of making characters like Harley Quinn and Black Canary downright stop it with their arm remarkable.
  • Hair-Trigger Temper: Like you wouldn't believe. Beyond his easily pressed berserk buttons showing him any disrespect is liable to set him off quickly. It's bad enough that Superman even flat-out tells Damien that Batman wasn't wrong to tell him he needs to learn to rein in his temper.
  • Hated by All: Robin is easily the most obnoxious and loathsome character in the game's roster, even topping Wonder Woman in terms of being unlikable (which says a lot). Every character either despises him or only slightly tolerates him but still finds him awful, which includes his own father and all of his Regime allies. It's even lampshaded in a clash between himself and Deadshot in the second game; when Damian asks who would put a hit out on him, Deadshot casually responds, "Anyone who's ever met you."
  • He Who Fights Monsters: To such a degree that even Superman is put off by his brutality, particularly when he kills Victor Zsasz in a manner disturbingly reminiscent of an execution.
  • Hidden Depths: Recent Year 5 comics show that he deeply regrets his unwitting murder of Dick, and he still loves his father and Alfred, but still just as much devoted to Superman's ideas. It's he who gives Catwoman the idea to join Regime to save Bruce from death.
  • History Repeats: Just like the murder of Bruce's parents made him become Batman, when Damian's father is killed by Brainiac in his Arcade Ending, he adopts the mantle as well.
  • Hypocrite: He ridicules the Flash, calling him a traitor, and yet was all too willing to betray his own father for Superman. Several characters even call him out on it in some of their intros.
  • Hypocritical Humor: His comments that people call him cocky/complain about his ego are either this or self-aware Hypocrisy Nods.
  • I Resemble That Remark!: This exchange with Harley Quinn.
    Harley Quinn: You look part emo and part Goth.
    Robin: I'm aware I fit certain stereotypes.
  • In the Hood: His headgear consists of a domino mask and hood combination.
  • Insult Backfire:
    Black Canary: Thank God I don't have a kid like you.
    Robin: You're too mediocre to have a kid like me.
  • Ironic Echo: Many of his clash quotes with the Joker end with him saying, "Shut it, clown!" - his father said the same thing to the Joker in the first game, also in a clash quote.
  • It's All About Me: Zig-Zagged. He seems to be genuinely loyal to Superman, but Batman claims he's only protecting his own ego at this point. The game doesn't really offer a definitive answer, presenting evidence in both directions.
  • It's Personal: His hatred for the Joker rivals that of Superman's.
    Robin: Die, you sick twisted maniac!
  • Jerkass: He's thoroughly obnoxious and arrogant, and many of his Clash Quotes have him taking shots at his opponents, particularly Batman, Deathstroke, and Catwoman where he mocks the latter two being older than him.
  • Jerkass Has a Point:
    • He hurls several rude but hard to argue with questions and statements at Batman, starting with asking if he would have taken the He Who Fights Monsters route if the Joker had killed his son and nuked Gotham, through observing how brutal Batman is in spite of his no-kill rule to ripping said rule to shreds by pointing out the large body count caused by mercy towards the likes of Victor Zsasz and the Joker — all this in the first chapter alone!
    Robin: So you won't kill, but you're fine with traumatic brain injuries.
  • Katanas Are Just Better: He has one, and it's central to his fighting style and moves.
  • Knight Templar: The murders of Jason and Lois, combined with the nuking Metropolis puts him over the edge, so much so that he's a No-Respect Guy.
  • Legacy Character: He has been known as both Robin and Nightwing. In his Arcade ending, he becomes the new Batman after Bruce dies in the fight against Brainiac. The Injustice vs. Masters of the Universe comic has him as Batman as well.
  • Like Father, Like Son: As several characters point out, between his arrogant confidence, brooding nature, short fuse and intolerance of criminals, he's more like his father than he'd like to admit. Just don't tell him that.
  • Murder Is the Best Solution: One of Damian's core beliefs is that all criminals must be executed on the spot as they are all irredemmable scum. Notably, Damian is so extreme with this that even Superman tries to reign it in. As part of his rant against Batman, he slits the throat of Victor Zsasz in front of him to make a point.
    Robin: Problem solved. Who's next?
  • Mythology Gag: Batman was once offered a place in the Sinestro Corps. Here, his son accepts the same offer in his ending.
  • Never My Fault: Played with in regards to Dick's death. While Damian is shown to feel a lot of guilt over what happened whenever someone calls him out on it he defensively claims it was an Accidental Murder, denying any accountability.
  • No-Respect Guy: Most characters, especially those on Batman's side, talk down to him in intros, not helped by his easily-provoked ego. Part of this is because he was willing to betray his father in favor of Superman, repeatedly scoffed at Batman's no-kill rule, combined with his willingness to execute criminals in cold blood.
  • Not So Above It All: Admits in one of his intros with Harley Quinn that he falls within certain stereotypes (namely, Goth and Emo).
  • Obviously Evil: The red and black outfit plus the Ax-Crazy and Knight Templar tendencies make it clear he's a bad guy.
  • Once Done, Never Forgotten: Nobody will let him forget that he betrayed Batman for The Regime and killed Nightwing (Even if it was an accident).
  • Pay Evil unto Evil: His philosophy and why he supports Superman's Regime. He executes Zsasz early on in the story and expresses such intentions in many of his interactions (at least, to people he considers evil, counting his father and associated allies).
  • Plot-Irrelevant Villain: After the first chapter he contributes basically nothing to the plot (in fact him and Batman don't even speak apart from one interaction about Supergirl, which is one-sided no less). Outside of minor background appearances, he only shows up twice to get his ass kicked and then completely disappears from the plot without so much as a mention of him. The fact that he's the only Regime member you never play as in the story mode further cements him as this.
  • Psychopathic Manchild: A pretty noticeable example, Robin is a delusional, psychotically murderous Blood Knight with an incredibly childish demeanor, plotting to murder Batman (his own father) and is a Tautological Templar whose methods are so extreme, nobody likes him, which is evident by how Superman becomes disgusted by Zsasz's murder. Remorseless, petulant and unhinged, Robin is easily the most obnoxious and loathsome character in the game's roster, even topping Wonder Woman in terms of being unlikable. It's all to the point where Batman lampshades Robin's psychopathic and immature behavior:
    Batman: When you're gonna grow up?
  • "The Reason You Suck" Speech: To Batman after losing his patience with his father's opposition to killing Arkham's inmates.
    Robin: You coward. We are at war with these animals! You think you're better than him?! [pointing to Superman] You let the Joker keep on killing! You couldn't save Lois, or Jason, or anyone!
  • Red and Black and Evil All Over: His costume replaces the usual blue of Nightwing's outfit with red. This is actually similar to his New 52 outfit.
  • Retcon: While his accidental murder of Dick Grayson is acknowledged, it's established in one flashback scene that he turned on Batman when Superman attacked Arkham with his allies and Robin decided to side with them by executing Zsasz in cold blood, even though the latter would only die years later in the tie-in comic. Damian was also just thirteen years old during these events in the comics and looked it, whereas his Robin appearance in the game uses the same overall model and voice as the present day sections where he's Nightwing, meaning its not clear just how old Damian is supposed to be in these scenes.
  • Ring of Power: Damian is granted one in his ending, when he joins the Sinestro Corps.
  • Shut Up, Hannibal!: Quite often to the Joker, in their clash quotes.
    Joker: Your pick: dynamite or crowbar?
    Robin: Shut it, clown!
  • Smoke Out: Robin can throw markers on the ground to smoke out from one location to another, and use the technique in his victory animation, leaving behind his sword.
  • The Social Darwinist: Implied to be the case in one of his intros with Superman, though Supes disagrees with his sentiments.
    Superman: Everything isn't a competition.
    Robin: Yes, it is. Only the strong survive.
    Superman: The strong protect the weak.
  • The Team Normal: In the company of four flying bricks and a technopath, he is the only Regime member with no superpowers.
  • Token Evil Teammate: Arguably moreso than Black Adam, as while all the other Regime members (even Adam) emphasize the Regime's intentions of making Earth safe at any cost, most of Damian's dialogue heavily suggests he's more interested in proving his father (and anyone who sides with him) wrong about his no-killing rule as well as validating his own ego.
  • Token Human: On a team consisting of two Kryptonians, an Amazonian demigoddess, a literal cyborg, and a magic-wielder, he's the only one who is completely human.
  • Took a Level in Badass: In addition to going from Robin to Nightwing, there's also his ending, which sees him becoming part of the Sinestro Corps.
  • Treachery Is a Special Kind of Evil: He gets a lot of flak for betraying Batman, his own father, for The Regime. His own teammates belittle him, while everyone else regards him as among the worst of The Regime.
  • Turn Out Like His Father: He's more like his father than he'd like to admit and does not like having this pointed out. It comes full circle in his arcade ending, where he dons the mantle of Batman.
  • Tyke-Bomb: As mentioned in dialogue, Damian was trained from birth by the League of Assassins. Batman attempted Defusing The Tykebomb, but it didn't work and Robin ended up siding with the Regime.
  • Used to Be a Sweet Kid: The tie-in prequel comic revealed that despite being raised as an assassin, Damian actually did very well as a superhero by saving innocent lives and helping people without expecting reward.
  • "Well Done, Son" Guy: Zigzagged. Some intros with various characters have him express disgust and hatred towards his father, while many intros with Batman have him seeking his father's forgiveness and respect.
  • We Used to Be Friends: The prequel comic reveals that he used to have a pretty strong friendship with Kara.
  • What Happened to the Mouse?: After his scuffle with Supergirl, Damian completely disappears from the plot without so much as a mention of him for the rest of the game.
  • You're Not My Father: When he earns his father's ire by killing Victor Zsasz, he makes a point of telling Batman that he never raised him; the League of Assassins did. He would afterword note that Superman had been more a father to him than Batman ever was.

    Cyborg 

Victor "Vic" Stone/Cyborg

Species: Metahuman

Voiced by: Khary Payton (games), Brandon Micheal Hall (animated film) (English)note 

https://static.tvtropes.org/pmwiki/pub/images/cyborg_8.png
Let's get this party started.
Victor Stone, a star quarterback turned cybernetic superhero, turned once more when his fellow teenage superheroes were killed alongside most of Metropolis by the Joker. He fully understood Superman's conviction to kill all criminals from then on, even loyally following Superman as the Regime fell and they were imprisoned.
  • The Aesthetics of Technology: Granted, Cyborg has always been all about this trope, but his body in this game looks sleeker and more streamlined than it was in the first game.
  • Arm Cannon: His signature sonic cannons, one in each arm.
  • Anti-Villain: Despite his siding with the Regime he's far less villainous and doesn't seem to ascribe to Might Makes Right like Superman and Wonder Woman. He's just determined to prevent another Metropolis (where many of his friends and fellow Titans died) at any cost. Heck, he’s actually a decent guy and is more of an antagonist than a villain.
  • Badass Boast: Describes himself as the "pinnacle of scientific achievement" in certain intros.
  • Bait the Dog: When Cyborg treats Harley Quinn against Ivy's pheromones during the story mode, a slight smile can be seen on his face after he realizes she is alive. This moment happens shortly after he tries to outright execute her.
  • Bald of Evil: He's lost his hair since his Face–Heel Turn.
  • BFG: His Supermove combines his arms into one massive energy blaster.
  • Body Horror: His Regime costume has significantly more jagged-looking implants overall, but what pushes it into this territory is his back, which indents into what looks like an exposed cybernetic spine.
  • Broken Ace: Forget the gung ho Cyborg comic fans and fans of the animated show know and love. After losing his friends in Metropolis, this Cyborg has become bitter, sullen, and willing to follow Superman's authoritarian regime without question. Discussed in interactions with Green Arrow and Hellboy, who concede it'd be hard to stay cheery after watching your friends and an entire city get nuked to death.
  • Broken Pedestal: Is this to Firestorm. Some dialogue with Superman implies that he is this to himself from time to time.
    Superman: Now you have cold feet?
    Cyborg: I need to know we're the good guys.
  • Brought to You by the Letter "S": At least one of his outfits has a stylized "C" as a Chest Insignia.
  • Call a Pegasus a "Hippogriff": Some people call him a robot. While he's arguably a Hollywood Cyborg, he is most definitely not a robot.
  • Catchphrase: His Arcade epilogue sees the return of two. "Titans Together. Booyah."
  • Charged Attack: He can charge up his basic arm cannon into a more powerful blast.
    (during a Clash) "Here's a little something for ya!"
  • Cold-Blooded Torture: He and Raven inflict this to Deathstroke in an attempt to force him to join the Regime. Ironically, all they accomplish is convincing him to become an ally of the Insurgency.
  • Cyborg: Exactly What It Says on the Tin, having only half of his head still organic.
  • Daddy Issues: He is angry at his father for turning him into a cyborg, something Atrocitus sees as ungrateful.
  • Darker and Edgier: His secondary costume has wires jutting out of his body, a shaved head, and just looks more bulky and intimidating in general, all meant to represent his Face–Heel Turn.
  • Deadpan Snarker: Seems to be tied with Robin for this role on Team Superman.
  • Dueling Hackers: Upon encountering his Main Universe counterpart, they try to hack each other's systems before they fight.
  • Earn Your Happy Ending: After defeating Brainiac in the Arcade mode, Cyborg bonds with his ship and inherits all its knowledge, enabling him to return all the captured cities to their homes. He even gets acquainted with alternate versions of the Teen Titans.
  • Even Evil Has Loved Ones: Like Superman, his friends' deaths haunt him.
  • Even Evil Has Standards:
    • He doesn't agree that Superman's massacre of the Joker Underground was a good thing.
    • If chosen to fight Bane in the Injustice 2 Story Mode, he tells him he disapproved of Superman recruiting criminals like him. Also during his battle intros with Black Adam, he makes it no secret he doesn't like seeing Black Adam in the Regime's ranks.
  • Evil Genius: To Superman and his allies, since he is good with technology.
  • Evil Twin: To Good Cyborg, having wholeheartedly subscribed the Regime's policy after the most of the Teen Titans were killed in the destruction of Metropolis.
  • Face–Heel Turn: He joins the Regime, having gone cynical and bitter after the Titans died in the Metropolis incident.
  • Faux Affably Evil: He’s one of the Regime's pleasant members and isn’t as much of a fascist fundamentalist as any of them despite his Undying Loyalty to its leader, Superman. Deep down, he just wants to stop more people from watching their friends get killed, even if he believes the world needs a strict rule to reach it. However, he would immediately drop his friendly façade towards anyone who disagrees with him, the Regime, or Superman.
  • Friendly Enemy: Despite the fact both Barry and Starfire are in opposition to the regime he's working with, he's not much opposed to going out for pizza with them after fighting them, suggesting under the cynicism he has over losing the ones he loved, the old Victor isn't fully gone yet.
  • Glowing Mechanical Eyes: His left eye is a red cybernetic prosthetic that emits a laser, which is most evident if one subjects him to the bottom-to-top transition on the Fortress of Solitude.
  • Grappling-Hook Pistol: He shoots a grappling hook from his arm for mobility instead of direct damage.
  • I Can Still Fight!: During his defeated pose, Cyborg briefly forms an Arm Cannon as he tries to pull himself back up.
  • I Let Gwen Stacy Die: The death of his friends was his initial motivation to help Superman, as he wants to ensure that there is never another Metropolis.
  • Kick the Dog: When Harley verbally wonders if Green Arrow and Black Canary (who at this point were captured by Brainiac) are still alive, Cyborg spitefully, and bluntly, suggests to her that they'll likely already dead, stating that Brainiac only collects the best of what planets he encounters, with Cyborg claiming Dinah and Ollie aren't 'the best' at anything.
  • Light Is Not Good: He's still mostly silver and white.
  • Magical Defibrillator: He uses his arms as an improvised defibrillator to revive Harley when she goes into shock after inhaling Poison Ivy's pheromones.
  • My Master, Right or Wrong: Seems to feel this way about Superman in his dialogue with Batman and John Stewart. John's quick to point out Victor never liked that excuse in the past.
  • Noble Demon: Unlike the other Regime Remnants, he seems more resigned to having abandoned traditional heroics, to a point where Bane suggests he's grown a bit too similar to the criminals he seeks to put down, and unlike the other Regimers, Cyborg doesn't deny how far he's fallen.
  • No Waterproofing in the Future: Averted and discussed in one of his intro quotes with Aquaman.
  • Old Friend: To Raven, since they were both on the Teen Titans together.
  • Power Fists: His heavier attacks greatly increase the size of his arms. The one that starts off his Supermove is as big as his entire body.
  • Red Eyes, Take Warning: He's a supporter of Superman's oppressive Regime and his default shader makes his cybernetic eye glow red.
  • Scary Black Man: Let's see... red eye, Body Horror cybernetics, He Who Fights Monsters mentality...
  • Shock and Awe: His throws involve a giant electric clamp that binds the enemy around the waist (or the groin with big foes like Grundy).
  • Shut Up, Kirk!: In a Clash with his good version.
  • Super-Strength: His cybernetic enhancements grant him a significant amount of strength.
  • Swiss-Army Appendage: With serious telescoping properties.
  • Teeth-Clenched Teamwork: He's not pleased at the prospect of being escorted by Harley and Catwoman to the Batcave, one being directly responsible for Metropolis and the other being a criminal.
    Cyborg: I'm taking you two to Arkham Asylum?
    Harley Quinn: (Beat) Promise it won't be awkward or nothing.
  • Token Good Teammate: He seems to be one of the few actually likable and redeemable Regime members around. Though he still is willing to kill criminals, it's clear he does think it's for the greater good and will keep more people from going through what he did.
  • Undying Loyalty: To Superman. Deconstructed though because it causes him to have a Face–Heel Turn as well.
  • Ungrateful Bastard: Per his backstory, Silas Stone turned his son into Cyborg after a lab accident, and Cyborg resents him for what it cost him. Atrocitus thus accuses him of being this for not appreciating his father's efforts to keep him alive.
  • Villain Has a Point:
    • When accused of being Superman's most loyal ally by Aquaman and when Green Arrow comments his Cyborg was more mellow, he bluntly tells them both that it's because of what happened to the Titans in Metropolis. They each concede the point. Hellboy notices his dour demeanor and also concedes the point when Cyborg brings Metropolis up.
    • He is skeptical of working with Black Adam, certain he will abandon the Regime once it no longer serves his purposes. That's exactly what happens in Adam's Ladder Ending, where he stabs Superman in the back by switching to Ra's al Ghul's side for a chance to use the Lazarus Pits to resurrect his dead wife.
  • Villainous Friendship: Has this with Damian, though Damian doesn't wish to admit it to himself.
  • We Can Rule Together: Is offered this many times by Brainiac who finds him fascinating; luckily Even Evil Has Standards and Cyborg always refuses.
  • Would Hit a Girl: If he fights a brainwashed Harley Quinn in the Story Mode, he tries to kill her after defeating her, only to be stopped by Catwoman.
  • You Remind Me of X: Brainiac reminds him of his father.
    Brainiac: How am I similar to Silas Stone?
    Cyborg: He was cold and emotionless too.

    Catwoman 
See here.

    Bane 
See here.

    Shazam 

Shazam/Billy Batson

Voiced by: Joey Naber (Injustice: Gods Among Us), Yuri Lowenthal (animated film) (English)note 

https://static.tvtropes.org/pmwiki/pub/images/regime_shazam.png
It made sense at first... bad people got what they deserved. But now, it's going too far.

  • Adaptational Wimp: Shazam in the comics is one of, if not the most powerful character in DC, and has been confirmed on multiple occasions to be more powerful than Superman. Here, his Regime counterpart gets his ass handed to him by Aquaman, Deathstroke, and Lex Luthor, and is killed by Superman after objecting to the latter's plan to raze Gotham and Metropolis.
  • Affably Evil: Shazam Is a pretty nice guy even with his status as a villain and Regime member. He is respectful to almost everyone and genuine friends with many of the other members of the Regime. He is also the first member to realize that the Regime is going too far after Superman plans to destroy Metropolis and Gotham.
  • Badass Cape: More like a Badass Cloak, but same principle.
  • Black Cloak: Instead of a white hoodie, Shazam instead has a black cape and hood to reflect his loyalty to the Regime.
  • Cruel and Unusual Death: Regime Superman starts off by choking him. When Shazam attempts to counter by summoning his magic lightning with "Shazam!", Superman cuts him off by freezing his mouth and throat shut. Then Superman uses his heat vision to roast through Shazam's skull to the other side.
  • Death by Irony: He saves Superman from being incapacitated by Lex Luthor, who just told him that "no good comes from hero worship". Superman murders him soon afterwards after Shazam tries to talk him out of destroying both Gotham and Metropolis.
  • Death of a Child: Superman gives the teenager Heat Vision to the eyes so hard that he scorches the back of his hood. Grundy sadly volunteers to dig him a grave.
  • Evil Costume Switch: After joining the New Regime he gets a new outfit that notably features a Black Cloak.
  • Evil Twin: Main Shazam never became evil.
  • Eye Scream: Superman kills him by shooting Heat Vision directly into his eyes.
  • Face–Heel Turn: Joins the New Regime at some point, serving as an emissary to the subjugated Atlantis alongside a pre-Heel–Face Turn Flash.
  • Heel–Face Door-Slam: When he tries to convince Superman that he's going too far, Superman freezes his mouth shut and applies Heat Vision to his eyes lethally.
  • Heel Realization: He finally realizes how far Superman's fallen when the latter suffers a Villainous Breakdown and swears to destroy both Gotham and Metropolis. Unfortunately, his attempt to talk Superman down results in his death.
  • Kill the Cutie: By far the nicest member of the New Regime, he's the only one who is killed.
  • Pay Evil unto Evil: Apparently has no problem with this, given that he said that the New Regime made sense to him initially when it was just giving the bad guys what they deserved. It was only after the Regime started to fully embrace their Knight Templar ideologies that he cried foul.
  • Pretty Boy: As plain old twelve-years old Billy Batson before he transforms.
  • Red and Black and Evil All Over: His New Regime outfit adds a Black Cloak to his usual red outfit, as well as black gloves and boots.
  • Sudden Principled Stand: After Superman decides to raze both Metropolis and Gotham, Shazam sees this as going too far. Shazam then tries to convince Superman to not go through with it, but Superman responds by callously murdering Billy. His death, however, makes him a martyr as Flash decides to also take a Sudden Principled Stand against the Regime before defecting to the Insurgency.
  • Token Good Teammate: Along with The Flash to the Regime, as its clear that he's with it because he genuinely believes there doing the right thing, and even then is the only one who openly questions whether or not the Regime is right anymore, remembering how Superman killed Green Arrow. He ultimately tries to point out to the other Regime members how they've jumped off the slippery slope but Superman kills him.
  • Undying Loyalty: To Superman, which is what causes his Face–Heel Turn-at least until he starts to question the Regime's actions.
  • Utopia Justifies the Means: He's willing to subjugate Atlantis and stand by as Superman devastates the planet in the name of truth, justice, and the American Way.
  • What the Hell, Hero?: He tries to do this during Superman's Villainous Breakdown, and it gets him killed.
  • Wide-Eyed Idealist: As usual. Horribly deconstructed though, because his idealism and naive belief that Superman is right by virtue of being Superman allow him to become a mindless follower of the New Regime. Luthor even calls him out on this, saying that no good comes from blind hero worship. Indeed, Superman ultimately kills Shazam when he calls Superman out on how far he's fallen.

    Aquaman 
See here.

    Hawkgirl 

Hawkgirl/Shiera Hall

Voiced by: Jennifer Hale (English)note 

https://static.tvtropes.org/pmwiki/pub/images/regime_hawkgirl.png
I'm gonna enjoy handing you to Superman.

    Doomsday 

Doomsday

Voiced by: Khary Payton (English)note 

https://static.tvtropes.org/pmwiki/pub/images/regime_doomsday.png
I live to kill you!

  • The Brute: Serves as the Regime's ultimate weapon, being unleashed on Metropolis at the climax of the game in an effort to remind the world of what is going to happen to those who oppose Superman.
  • Delinquent Hair: Sports a crystalline mohawk.
  • Evil Is Not a Toy: His Arcade Mode ending sees him kill Superman, destroy Earth, then due to having gained the ability to fly from Superman he heads into space to hunt down and destroy other planets.
  • Sealed Evil in a Can: Near the end of the Story Mode, after he got the living crap beaten out of him by Good Superman in their final fight, Supes picks him up and throws him into the portal that leads directly into the Phantom Zone.
  • Slave Collar: Regime Superman controls his world's Doomsday by subjecting him to a collar that overrides the monster's will.
  • Slave Mooks: Doomsday doesn't work with the Regime voluntarily, only obeying them thanks to a Slave Collar.

    Raven 

Raven/Rachel Roth

https://static.tvtropes.org/pmwiki/pub/images/regime_raven.png
Superman's victory will hasten my father's return. And all shall bow before him.

Voiced by: Tara Strong (English)note 


  • Adaptational Villainy: Comes with the territory of being allied with the Regime, but Raven stands out as, apparently, she is and always has been a willing servant of her father, and only serves the Regime to pave the way for his return.
  • Amazing Technicolor Population: Her skin is red, further emphasizing she has fully succumbed to Trigon's influence.
  • Animal Motif: Which is further emphasized by her Battle Intro (which has her entering in the form of a large spectral raven) and her ranged attacks, which are in the form of ravens.
  • Bad Powers, Bad People: Her powers are demonic in nature, and she uses them to further her goal of unleashing Trigon upon the world.
  • Cold-Blooded Torture: She is shown torturing Deathstroke with dark energy when she is first introduced.
  • Daddy's Little Villain: This version of Raven willingly serves her father Trigon, and is only allied to Superman so they can be together again. The prequel comics also generally imply they were much closer even before her Face–Heel Turn.
  • Dark Is Evil: Regime Raven can perform black magic thanks to her demonic heritage, but, in contrast to her usual Dark Is Not Evil self, she has completely given in to Trigon's influence and actively seeks to unleash him on Earth.
  • Dark Action Girl: Since giving into her father's Demonic Possession in full, her dark powers have become all the more dangerous.
  • Demonic Possession:She is now permanently stuck in her demon form.
  • Dragon with an Agenda: Only following Superman until her father is strong enough to take over.
  • Evil Costume Switch: When with the Regime, she takes on a slightly different outfit and also succumbs to her father's Demonic Possession again, making her skin red. Mainstream Wonder Woman even lampshades it.
  • Femme Fatalons: She has some Catwoman-esque claws with her primary outfit, though only for the first few fingers.
  • Flight: Like with many flying characters, she has a hovering default stance.
  • Glowing Eyes of Doom: Her Superpowered Evil Side makes them glow yellow and grants her two Extra Eyes.
  • Half-Human Hybrid: She's the half-human daughter of Trigon the Terrible.
  • Lady of Black Magic: Her demonic blood grants her powerful magic.
  • Old Friend: To Cyborg, as the two were both Titans before joining the Regime. Both are introduced in the same cutscene, torturing their longtime nemesis, Deathstroke.
  • People Puppets: She is capable of controlling other people's actions via telekinesis, forcing Green Arrow to fight Insurgency Batman on her behalf.
  • Red and Black and Evil All Over: Her Regime outfit plays with this. While her skin turns a reddish color, her already black clothing takes a slight purplish glow/tint.
  • The Stoic: She tends to not be a very sunny or outgoing person, and often comes off as very brooding.
  • Superpowered Evil Side: She retains regular Raven's special ability to temporarily give in to Trigon's influence, turning her skin red, tinting her clothing purple, giving her four Glowing Eyes of Doom, and amplifying her demonic powers, with the difference that she seems to be permanently stuck in it.
  • Teleporters and Transporters: She has the ability to teleport, and her Supermove involves sending her opponent into the demonic dimension that her father resides in.
  • Tractor Beam: Her magic frequently manifests itself this way, and she usually follows up by harming her opponent while they're immobilized.
  • Voice of the Legion: Her voice has a noticeable echo to it, which may be a side effect of Trigon's influence.
  • What Happened to the Mouse?: Raven vanishes after being defeated in Wonder Woman's chapter, and is not seen being imprisoned along with the other members of the Regime in the game's final cutscene. Starfire in her ladder mode ending states Raven became a Disciple of Trigon, implying she cut ties with the Regime in favor of serving her father full-time.

    Black Adam 

Teth-Adam/Black Adam

Species: Metahuman

Voiced by: Joey Naber (English)note 

https://static.tvtropes.org/pmwiki/pub/images/black_adam.png
Good and evil are not constants. They are defined by those with power.
Black Adam is the king of Kahndaq, a Middle Eastern country built upon the Rock of Eternity. Kahndaq is a harsh dictatorship, meaning Adam allied with Superman's Regime quite easily. His rule also gave him immunity to prosecution once the Regime fell, meaning he remains one of the few Regime members at large.

The Rock of Eternity, alongside the gods of Egypt, grant Adam an incredible magical power he controls by shouting "SHAZAM!" While his magic gives him flight and strength, he mainly channels his power into summoning lightning and creating electrical balls that he can launch at will.


  • Adaptational Heroism: Adam is usually portrayed as a tyrant who rules Kahndaq with an iron fist and wants to destroy every other life he considers beneath himself (namely everyone else outside of his own kingdom). In Injustice 2, he joins the heroes to stop Brainiac without hesitation and even comes up with the idea of using the Rock of Eternity's power to bring down the shield of his ship. He also shows many signs of The Good King, outright stating to Grodd that a true leader serves his people.
  • A God Am I: Outright calls himself a god thanks to the power he has from the gods of Egypt.
  • Armor-Piercing Response: He gives Doctor Fate a pretty decent verbal gut-punch for abetting Brainiac and the Lords of Order (who support Brainiac).
    Black Adam: Relinquish that helm to me.
    Doctor Fate: You would corrupt its power.
    Black Adam: Its power has corrupted you.
  • Anti-Villain: He's not a bad person, just loyal to the Regime and myopic about Kahndaq's welfare.
  • Asskicking Leads to Leadership: He claims that his method of ruling Khandaq influenced the way Regime Superman runs things.
  • Badass Boast: What he states to Supergirl.
    Black Adam: You are not my equal.
  • Badass Cape: Is now sporting one as his default after the last game.
  • Bald of Evil: In the first game he is bald (unlike his main counterpart) and has been a villain for a long time. Injustice 2, however, depicts him with a head full of hair, inverting the trope.
  • Bitch in Sheep's Clothing: In the prequel comic book. He presents himself to Kara as a kindly, friendly father figure who grants her sanctuary in his kingdom, as well as frame the rest of the Regime in a more positive light. He drops the act when she turns on the Regime.
  • Broken Pedestal: He presented himself to Kara as a good mentor, giving her sanctuary in his kingdom, and whitewashing the Regime in the prequel comics. But once Supergirl realized the truth, she calls him, Robin and Superman out for their crimes.
  • Chest Insignia: Like Shazam, a lightning bolt.
  • Co-Dragons: With Wonder Woman to Superman after he takes Yellow Lanterns’s place.
  • Deal with the Devil: His Arcade mode reveals that his wife Isis was killed during Brainiac's attack on Kahndaq, so he accepts an offer from Ra's al Ghul, whose name means "Demon's Head," to resurrect Isis in exchange for his help in defeating the Regime.
  • Despair Event Horizon: While Black Adam wasn't a saint to begin with, the death of his wife Isis in his Arcade ending makes him further sink into despair, prompting him to join forces with Ra's al Ghul and the League of Assassins for a shot at reviving his queen.
  • Didn't Think This Through: In Batman's ending, Black Adam at one point has Batman held high in the air before mockingly dropping him... whereupon Batman uses his cape to glide harmlessly to the ground.
  • Diplomatic Impunity: The reason Black Adam was able to escape prosecution after the regime fell was due to his status as the ruler of Kahndaq and uses his nation to shield Regime loyalists from prosecution.
  • Dragon Ascendant: Since his country has become a haven for the Regime Remnants, he's more or less the temporary leader of the Regime during Superman's absence.
  • Even Evil Has Standards: He's a former supervillain and his rule is implied by most of the cast to be very harsh and dictatorial, but even he is disgusted by Grodd's lack of concern for lives in Gorilla City.
  • Evil Wears Black: As if you couldn't tell by the name.
  • Fallen Hero: He used to be the original wielder of the Power of Shazam, but lost his way. He stands out from other Regime members due to having gone evil long before the Joker destroyed Metropolis, unlike all the others.
  • Forced into Evil: Zig-Zagged, While he had already long fallen to evil before the destruction of Metropolis he was also forced to join Superman's regime after he threatened to destroy Kahndaq if he did not. At the same time, he does seem to agree with the ideals of the regime to some extent. And is shown in the game to stick with it even after Superman is locked up.
  • The Good King: As far as it seems. Like Aquaman, Adam's first priority is always the protection of Kahndaq, and he's willing to go through a great deal to protect it. In fact, besides Supergirl and arguably Superman, he's the only member of the Regime whose primary motivation is still staunchly the protection of others. Unsurprisingly, he and Arthur seem to get along reasonably well even though Aquaman is no longer part of the Regime.
    Grodd: Look at us. Three kings...
    Aquaman: A king, Grodd? You're a brute.
    Black Adam: A true leader serves his people. You only serve yourself.
  • Harmless Freezing: Gets subjected to it by Superman near the end of the game. Unlike the other villains, his fate is never expounded on.
  • Hero Killer: A non-lethal variant. In Green Arrow's chapter, he knocks out Aquaman with little effort and proceeds to incapacitate Wonder Woman, Green Lantern and Batman with lightning strikes, with only Green Arrow left to fight him.
  • Insult Backfire:
    Atrocitus: You're a tyrant, Adam!
    Black Adam: A title I proudly wear.
  • I Will Show You X!:
    Black Adam: I'll show you the wizard's power!
  • Kick the Dog: If you choose to fight Adam as Blue Beetle in Story Mode, he says this:
    Black Adam: (addressing Beetle) You're a naïve boy with too much power… much like the deceased Billy Batson.
  • Lightning Can Do Anything: Including turning your powers on and off.
  • Love Makes You Evil: While Adam was never a saint to begin with, in his Arcade Ending, he joins forces with Ra's al Ghul, who wants to create a world that is heavily implied to be even worse than Superman's Regime, for a chance to use the Lazarus Pit to resurrect his queen who died during Brainiac's invasion. He even says outright that getting Isis back is worth any cost to him, including stabbing Superman in the back and (as seen in the cutscene itself) delivering Batman to Ra's.
  • Manipulative Bastard: He takes advantage of Supergirl being Locked Out of the Loop to convince her that the Regime is a force for good to have her free Wonder Woman from her imprisonment at Themyscira and help attack the prison where Superman, Robin and Cyborg are imprisoned. Supergirl is not pleased when she later finds out.
  • Might Makes Right: He's got the power of six gods - of course he deserves to rule.
  • Monumental Damage: His supermove involves smashing his opponent into an Egyptian pyramid, crashing through the roof with them, then blasting them with enough lightning to detonate the entire pyramid as collateral damage.
  • Moral Myopia: When Atrocitus says his victims demand justice, Adam replies that Kahndaq's enemies are not victims.
  • Odd Friendship: Even in the context of Superman being a Fallen Hero, it's still strange to see him allying with Adam. Lampshaded.
    Harley Quinn: Never saw you and Supes as buddies.
    Black Adam: Thank your lover for that.
    Harley Quinn: That cheap-suited clown ain't my lover no more!
  • Sadistic Choice: How he joined the Regime. If he didn't, Superman would destroy Kahndaq, Black Adam's country.
  • Speak Ill of the Dead: He derides Billy Batson post-mortem as "a naïve boy with too much power", in a pre-fight conversation with Blue Beetle.
  • The Team Benefactor: Keeps the Regime safe by providing them a safe haven with his own country, Kahndaq.
  • Token Evil Teammate: Taking into account his past, at any rate. Even though the Regime as whole aren't good people (with the exception of Supergirl), Black Adam technically qualifies as this, since he is the only active member who used to be a supervillain. Emphasis on technically, as he's also an Anti-Villain who could well have been the Token Good Teammate were it not for Supergirl occupying that spot.
  • Token Minority: Sort of. He's not the only nonwhite character in the game, but he is the only fully Middle Eastern one. Though Damian Wayne is half Arabic. Black Adam has an accent and looks Middle Eastern. Damian is white passing enough to be confused for Dick Grayson and has an American accent.
  • Unreliable Narrator: He tells Kara about Superman's downfall in the prequel comic, about how he lost his loved ones to a great evil, was betrayed by his best friend Batman who imprisoned him with alternative worlds' duplicates. Notably, much of what he says is true From a Certain Point of View, but it's all distorted to make the Regime seem sympathetic to Supergirl.
  • Villainous Widow's Peak: Black Adam has a widow's peak like his mainstream counterpart, which is visible because he grew his hair.
  • What Is Evil?: When questioned by Supergirl on how he can support the murders carried out by the Regime, Black Adam scoffs at the idea that any adult would believe in right and wrong, due to his belief that morality is decided by the whims of the powerful.
  • Worthy Opponent: Considers Sub-Zero this, according to their pre-battle interactions, saying he can't "deny a worthy foe".

    Killer Frost 

Killer Frost/Louise Lincoln

Voiced by: Jennifer Hale (English)note 

https://static.tvtropes.org/pmwiki/pub/images/regime_killer_frost.png

    Supergirl 
See here.

Alternative Title(s): Injustice 2 Regime Remnants, Injustice Superman

Top