Slowly Slipping Into Evil
I met her on her first night in costume. She seemed genuinely interested in becoming a hero. I suspected she would go that route on her own, so I didnít push her towards the Wards. I ran into her two more times after that, and the reports from other events match up. She went further and further with each incident. More violent, more ruthless. Every time I saw it or heard about it, I expected her to get scared off, to change directions, she did the opposite. She only plunged in deeper.
on Skitter, Worm
A recurring scenario where a character, after committing a small act of evil, finds himself becoming more and more evil, very often far more than he originally planned or intended.
Sometimes you can see what you want just beyond your reach—you don't have to jump off the slope, and it's not all that steep anyway, just a few steps on The Dark Side
and you'll have it. Yet what was just a short walk in one direction is not so easily traveled in reverse. Even if you turn back immediately afterwards, you find yourself slipping down the slope faster than you can climb your way up! Eventually you may tire of fighting it and just let yourself continue to slide unhindered, or even worse: choosing to embrace the inevitable
and turn your steps in the direction of your momentum.
This can be done for different purposes:
- A warning that doing some evil, no matter how good an idea it seems, is always a bad idea.
- A warning that once you commit an evil act, no matter how small, you are tempted or otherwise persuaded to commit more and more evil.
For obvious reasons, almost mandatory in Start of Darkness
stories. See Moral Event Horizon
for when someone commits an act so heinous and unforgivable that he is now unquestionably evil, and often marks the end point of this character arc. See also Had to Come to Prison to Be a Crook
, which is when one of the reasons for falling is spending time in jail, and This Is Your Brain on Evil
, for when performing evil act is akin to drug intoxication, and thus very likely to provoke this trope. Do not confuse with Jumping Off the Slippery Slope
, which is when someone on the same side of the heroes but on a morally gray path commits an evil act to prove the rightness of the heroes' path.
Supertrope of He Who Fights Monsters
, wherein fighting against evil is the thing that causes the person to slip into evil. See also Protagonist Journey To Villain
Anime And Manga
- Lelouch and Suzaku in Code Geass become more and more radical during the show's progress, although their goals were noble and successful.
- Sasuke didn't just slide down the slippery slope, he grabbed the sled Itachi stupidly gave him on the way to the edge so he could get down faster. First, he betrayed the village by joining Orochimaru just so he could get strong enough to kill Itachi. He at least had some qualms about killing at this point. Later on, after killing Itachi, he learns that Itachi massacred their clan under orders from four of the higher ups (one of which was against it but overruled) in order to stop a civil war that could develop into a world war. Naturally, Sasuke decides that the entire village has to die because of this. By the time he reaches Konoha, he is not above cold-blooded murder of even his allies just to accomplish his goals.
- And he gets worse! Regardless of his statements of genocide, at first he tried to protect the friends that helped him on his revenge quest. Later, however, he'd gotten to the point that anyone who inconveniences him or his goal must die. Poor Karin.
- This is later revealed to be caused by a genetic disorder, which drives members of the Uchiha clan insane.
- Light from Death Note goes from dark Anti-Hero to full Villain Protagonist during the course of the series (going from killing criminals to suggest killing lazy people). It's implied that the eponymous Artifact of Doom is the cause of this.
- In Saint Beast, Zeus' slip starts with overthrowing the old gods, which he feels a measure of regret about, but thanks (in part) to Lucifer's support, by the time Judas suggests purging the evil angels in heaven, Zeus has basically lost it and keeps getting worse.
- Winnowilll in ElfQuest is initially at least reluctant to kill to further her ends. Ironically, her descent into cold-blooded murderess seems to be at least partially due to a botched mind-healing attempt by Leetah.
- In Memory Sorrow And Thorn, this trope in a nutshell is the Backstory of the Big Bad, the Sitha prince Ineluki. Once a purely heroic figure, his ambition and willpower darkened when the Sithi's lands were invaded by savage humans. Dismayed by his people's despair in the face of their approaching doom, he delved into Things Man Was Not Meant To Know and constructed a weapon so terrible that his father, the king, insisted he destroy it. Maddened by this rejection and by his torments, Ineluki murdered his father and took the crown, leading a final, futile resistance against the humans that ended in his death via Dangerous Forbidden Technique. He is at the start of the story the Big Bad and an Omnicidal Maniac.
- Conall Haldane in the Deryni novels The King's Justice and The Quest for Saint Camber goes from merely being a Royal Brat and Sore Loser to committing murder and treason. He says as much at his trial: "I didn't start out to betray you, Kelson," he sobbed, "but things — happened. It wasn't fair!"
- This is the big reason why the Laws of Magic exist, and why the Wardens exist to enforce them in The Dresden Files. The types of magic prohibited by the Laws all lead the caster to want to use them more often, eventually turning him into a villain. The Wardens will sometimes grant clemency on the first offense if it can be proven that the offender didn't know any better and a senior wizard offers an apprenticeship to oversee the offender's redemption. In any other case, summary execution is prescribed.
- Also, this is a major fear of Harry's after taking up the mantle of the Winter Knight, more so after he finds out that this basically dooms him to becoming a monster.
- The roleplaying game reflects this by giving Lawbreakers mandatory stunts that cost them refresh whether they like it or not but provide them with bonuses towards breaking the same laws again. Of course, they technically never have to use those bonuses (which come with additional drawbacks if one keeps taking advantage of them anyway, literally changing who the character is over time as he or she gets twisted by the ongoing practice of forbidden magic), but once things get desperate and the temptation great enough...?
- A major fear for the kids in Animorphs.
RACHEL: (narrating) "I know it's wrong," he said. "But it doesn't matter. We have to do it. It's a war. We have to win." I had to laugh. People sometimes think that I'm a bad person, a violent person. But even I know that the words "we have to win" are the first four steps down the road to hell.
- In Sherlock Holmes story "A man with a twisted lip", the resolution is that a respectable journalist first poses as a beggar for the sake of research, then discovers this pays way more than his job (if done artistically enough), then uses begging to get out of a medical debt, and finally abandons journalism altogether, becoming professional beggar.
- In Gingema's Daughter, first book in Sergey Sukhinov's Emerald City series, is about the adventures of Corina, originally an ordinaly, if somewhat lazy, girl. She starts her way as undertudy of Gingema, then runs away to travel with her wolf companion. She lives by different families, usually helping them magically in secret. But gradually, she decides that Being Good Sucks, since everybody bothers you with requests, and being feared is as important as being loved. She deceives the Woodsman to do her bidding by pretending to be the daughter of his former sweetheart, and ultimately manipulates him into deposing the Scarecrow, thus becoming the ruler of Emerald city. The rulership she establishes is a Crap Saccharine World: there is food for free and low taxes, but do cross Corina in any way and you are dead or turned into a small animal. By the second book, she kills Ellie's parents and becomes a fully-fledged villain.
- 24: This is one of of the main points behind Jack's arc in the final season: after losing another loved one thanks to the conspiracy of the season and being denied justice against her killers when the President of the United States betrays him, he snaps and goes on a Roaring Rampage of Revenge to slaughter everyone behind said conspiracy. The thing that kicks him down the path is when he executes one of those involved in the plot that didn't even have to do with the murder. After this, his actions get much more brutal and violent with each episode, with him even starting to unintentionally endanger innocent people as he slowly becomes just as bad as the villains. Chloe manages to snap him back to his senses in the series finale before he crosses the last line and unwittingly starts World War III.
- Boardwalk Empire: Jimmy Darmody has a conversation with his wife in the second season about how every time he draws a line in the sand, he winds up having to cross it to be a successful gangster. This eventually results in him doing all sorts of things he never thought he'd do, and that other people are horrified by, including ordering the assassination of his father figure Nucky.
- Breaking Bad: The whole point. Walter White starts as a chemistry teacher who gets cancer, so he begins to make meth as a way to leave money for his family. Then, his actions become not only much less justified, but also he goes on to kill and begins some big schemes.
- Merlin: Morgana has a long-term one of these over the course of the second and third series. Of course, this is usually conveniently forgotten about when she is not directly the antagonist of each plot of the week.
- Once Upon a Time: Regina becomes increasingly dark and angry after her mother, Cora, kills her boyfriend. She has evil thoughts about killing Snow, who she blamed for her telling Cora about Regina, and Daniel. After she banishes her mother by using magic, she tells Rumplestiltskin "I'll never use magic again." He asks why, she says "Because I ''loved'' it". And she still manages to remain good, despite this causing an addiction, and she refuses to obey Rumplestiltskin. Then, he gives her a Hope Spot to make her grow insane and think that she should get revenge because it is all she will believe that she has left to do. It works.
- Revolution: Ever since Rachel Matheson made a deal with the devil named Randall Flynn to ensure Danny's survival from birth ("The Children's Crusade"), this trope has been happening to her. She killed the Wiry Stranger when he tried to steal food from the Mathesons ("Chained Heat"). She turned herself into Miles's custody to allow her family to escape his clutches ("The Plague Dogs"). She apparently refused to reveal or do anything for 7 years...until Danny ends up in Monroe's custody ("Soul Train"). Then she reveals enough information to get her old colleague Bradley Jaffe and his daughter in trouble. She ended up killing Jaffe to her own life and Danny's ("Kashmir"). She insists on destroying the pendants rather than letting Team Matheson use them. She pulls out a nanotech capsule from Danny's corpse ("The Stand"). She slapped Charlie where her daughter tried to call her out on leaving them all those years ago ("Ghosts"). On Rachel and Aaron's journey to the Tower, Rachel tries stealing the information she needs from her old colleague Jane Warren and nearly got killed for it ("The Night the Lights Went Out in Georgia"). Then she steals food from a tribe, shoots the tribe leader when he threatens to kill them and gets in big trouble for it ("The Love Boat"). Finally, she leads a family to believe that she can save their boy from death, and then reveals to Aaron that she's not trying to restore power for anyone's good, but rather to give the people the power to kill Monroe as revenge for killing Danny. She is also willing to throw Aaron under the bus to achieve her revenge ("The Longest Day"). She has been sinking to new lows as the series goes on.
- Smallville: Lex Luthor has this happen to him over the course of this show, going from close friend of Clark's and genuinely good guy to evil villain over the course of the series. Lampshaded when he tells Ryan that 'Evil is a journey, not a light switch'.
- Star Trek: Deep Space Nine: Gul Dukat was always a nasty authoritarian, but in early seasons would help the good guys on a pragmatic basis. After the Dominion War started, he aligned Cardassia with the Founders. When that didn't work, he became a full-on Omnicidal Maniac.
- A major theme in Bioshock, where the two Big Bads during the backstory change from rude ruler to the people they hate most (in the first, an objectivist became first a dictator, then a totalitarian dictator, in the second, an Altruist became more and more selfish and ends up sacrificing everything to save herself). The Aesop here is the danger of fanaticism.
- In Mafia: The City of Lost Heaven, Tommy starts off trashing a rival family's cars and finishes the game as a stone-cold killer.
- Kirby Super Star Ultra: Marx.
- Kefka from Final Fantasy VI starts as a Harmless Villain, but from the moment he poisons the city of Doma, he gets worse and worse, ultimately finishing as a godlike Omnicidal Maniac of a Big Bad.
- Arthas in Warcraft III is initially a Well-Intentioned Extremist when he decides to kill the citizens of Stratholme who ate infected grain which turns humans into zombies and would soon morph into the undead. After unwittingly selling his soul to the Lich King in order to make use of the sword called Frostmourne, he kills his father, the king of Lordaeron, destroys the elven capital of Quel'thalas, and aids in the opening of a demonic portal for the Burning Legion.
- In World of Warcraft, the war-mongering racist Garrosh Hellscream started as a crude and needlessly aggressive leader who simply wanted what was best for the Horde. Over the course of his rule he became increasingly harsh on non-Orc members of the Horde and began to dream of conquest, by whatever means necessary, alienating allies and uniting his enemies. His creation of the True Horde and use of an Old God's power was the final step in becoming a villain.
- The Forsaken under Sylvanas have become more explicitly villainous after Sylvanas experienced The Nothing After Death. In her drive to prolong her existence as long as possible she has not only gone to extreme lengths to capture contested territories, but has also begun to turn on the Ebon Blade and even create new Forsaken by raising her fallen enemies as new Forsaken. Even Garrosh thinks she's going too far, but that just may be his personal hatred of the undead.
Truth in Television
- In Book 9, Part V of Schlock Mercenary, General Xinchub is revealed to have gone through one of these:
Xinchub: I sold my soul a long time ago, believing that I was helping Humanity, and all our Terran cousins. I've done all kinds of atrocious things, and somewhere along the line I started to enjoy them.
Ceeta: Happy memories?
Xinchub: Yeah, good times, good times.
- The subject of this journal article made friends with a drug dealer, then started to help him run his gang, then shot a man in self-defense... By the end of his criminal career, he had killed fifteen people and was prepared to commit murder merely to "safeguard his reputation."