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Characters featured in Luminous Avenger iX and Luminous Avenger iX 2.


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Heroes and Heroines

    Copen/Acura 

Copen/Acura, "Luminous Avenger iX"

https://static.tvtropes.org/pmwiki/pub/images/laix_copen.png
Luminous Avenger iX
Voiced by: Yūma Uchida (JP) Alejandro Saab (EN)

A mysterious young man who serves as The Protagonist of Luminous Avenger iX. Copen is a Muggle with extraordinary engineering and scientific talent, having created his unique combat suit, the Divider gun, and the Autonomous Combat Pod "Lola". After the death of his father, Dr. Kamizono, at the hands of an Adept, Copen set out on a mission to eradicate all Adepts from the face of the Earth. Now arriving at an unknown country, he seeks to dismantle Sumeragi's hold on the world from the inside out, all while searching for something known as the "Butterfly Effect".

This version of Copen is featured as a Guest Fighter in Blaster Master Zero II.


  • Affectionate Nickname: Lola calls him "Boss" in the English version and "Acura-kun" in the Japanese version. Kyota calls him "Bro".
  • Anti-Hero: Downplayed. When faced with Sumeragi Adepts, giving ultimatums is the closest thing he does to showing mercy. However, he no longer hates Adepts as a class of people. All of his rage goes to one single Adept behind the whole thing this time.
  • Ascended Extra: Copen has skyrocketed from a mini-boss who does more in the game's background than in the game itself, to a Promoted to Playable deuteragonist rival, to starring in his very own spin-off game.
  • Attack Drone: As in 2, his Robot Buddy Lola serves as both his personal navigator and support robot, enabling him to use his EX Weapons.
  • Badass Bookworm: He is a skilled inventor who is capable of holding his own against powerful Adepts.
  • Badass Transplant: While the original Copen is just as capable of fighting on equal footing against other Adepts, this version of Copen has given himself extensive cybernetic enhancements in order to keep fighting beyond his normal lifespan.
  • Bequeathed Power: The Blaster Rifle that Copen received. It was originally owned by Roddy, the pilot of the Metal Attacker ANDREIA who perished in Area Omega.
  • Black-and-White Insanity: Averted. Copen has mellowed out now. He's a cyborg that took a hundred years to wisen up over his journey. He stopped seeing Adepts collectively as the bad guys and saved the rage he had just for Asimov.
  • Clothes Make the Superman: His specialized suit allows him to fly. In addition, the abilities he can purchase from Kohaku are programmed into his suit, allowing him to further augment his combat style and power.
  • Combos: Destroying enemies consecutively without touching the ground grants Copen an increasing Kudos bonus that gives him 10x the number of enemies defeated in a row while airborne.
  • The Comically Serious: Copen's maintained this aspect of his personality when it comes to chats, despite being a lot more soft-spoken than before.
  • Determinator: When he said he would never stop until the last Adept was dead, he wasn't kidding. Over a century later, he's still fighting. Somewhat Downplayed, however, as he no longer has even close to the same Fantastic Racism for them, and even goes out of his way to spare one.
  • Discard and Draw: Counting his playable appearance in COGEN: Sword of Rewind, Copen undergoes this twice.
    • In Luminous Avenger iX 2, a lack of access to his usual equipment (and his choice to uninstall the Prevasion module during peacetime) forces him to redesign his armor with an emphasis on physical strength and defense, with his usual aerial combat style being mostly restricted to when he's in his overdrive state. Since he didn't have his photon blaster on hand when he was pulled through the portal, he modifies the broken Blaster Rifle he was researching into a close-quarters weapon known as the Razor Wheel.
    • In COGEN: Sword of Rewind, his appearance in the simulated world causes his equipment to behave differently. He loses access to all of his offensive options and upgrades except the Razor Wheel's melee functions, as well as Lola's Healing mode (which is a moot point since he's also now a One Hitpoint Wonder) and EX Weapons. However, his mobility is greatly enhanced to compensate, as he no longer needs to be in Overdrive to pull off consecutive air dashes, and his dashes now render him completely immune to damage even when grounded. He also gains the Flinch ability which effectively gives him a weaker version of Prevasion, and the ability to reflect incoming projectiles with the Razor Wheel.
  • Dub Name Change: Copen in English; Acura in Japanese.
  • Due to the Dead: After Asimov explains how he killed Gunvolt and Joule and kidnapped Blade and Mytyl to replace them, Copen responds with "You bastard! They are human beings! Not some damn tools!", making it sound like he's declaring that Gunvolt and Joule didn't deserve to die at Asimov's hands. In the Japanese script, however, Copen refers to Blade and Mytyl specifically with that line.
  • Fantastic Racism: Copen's radical outlook on Adepts is surprisingly absent despite it previously being his central motive. He's more focused on protecting the Minos and stopping the Adepts' oppression on them. Being a cyborg who's been fighting them for a hundred years has allowed him to mellow out a bit.
  • Full-Conversion Cyborg: It's unspecified exactly which parts of him are robotic and which are still human. But if even his face is visibly robotic under the skin, and if being a cyborg is what's allowed him to survive for so long, then odds are most of him is robotic by now. He doesn't object when Asimov calls him a "cyborg" as opposed to a "robot", though, so it's reasonable to assume that there's some human flesh in there.
  • Guest Fighter:
    • He is a playable EX Character in Blaster Master Zero II. However, some key plot developments in iX 2 imply that it wasn't this Copen specifically that went on that adventure.
    • He is playable in COGEN: Sword of Rewind as a DLC character, complete with a short mini-campaign.
  • It's Personal: After Asimov reveals that he is the one responsible for everything behind the scenes, Copen has no reservations about taking his rage out on him.
  • Kid Hero: During one chat, Kohaku assumes Copen is 14 just like she is, which Copen affirms to her. That's about the time he turned himself into a Cyborg and stopped physically aging.
  • No-Sell: Can do this with the final boss Demerzel/Asimov by using Twin Shredder on Voltaic Chains after they are deployed, but before they are electrified with the right timing.
  • Not So Stoic: Some of the old venom comes out when he's confronting Asimov, who on top of being behind the Minos Hunt, made his sister into a wetware AI that he had to mercy kill.
  • Picky Eater: One of his chats with Kohaku has her mention that he tends to not eat much, and she comes to the conclusion that he is this. This foreshadows the reveal that he isn't entirely human.
  • The Quiet One: Overlapping his new stoicness. Copen doesn't snark, and speaks less here than usual. He never explodes in anger anymore. One hundred years could change a person like that. However, some signs of his past self can be seen behind his stoic deminor, like when his response to the reveal that Blade is a girl being a flat "I knew it.", a Call-Back to him saying the same thing in response to the 2nd game's boss rush.
  • Red Baron: Sumeragi and Minos both refer to him as "The Luminous Avenger, iX", in reference to his gleaming white armor and the distinctive "X" shape produced by his lasers. Copen himself is dismissive of the nickname, telling Blade that he doesn't care what people call him. A side conversation in the sequel has him point out that he has never referred to himself by it when Kohaku mentions it to Null.
  • Relative Button: DO NOT talk about the Butterfly Effect around him. Lola knows about this and warned Kohaku about it. This is for a good reason: that's the disembodied brain of his sister, Mytyl. And unlike in Gunvolt 2, in here he seemingly knows fully that she is an Adept and takes this fact in great stride.
  • Robotic Reveal: He made himself an apparently-ageless cyborg in order to continue fighting for over a century. Asimov found this out by hitting Copen's eye hard enough for the skin to fall off and reveal the camera eye underneath.
    "How much time do you think has passed since we first met? It's been over a hundred years. There's no way a normal human would still be alive."
  • The Stoic: He's far more subdued than in the past games, but still has some emotions, speaking in a slightly warmer tone towards the Minos, in an almost similar way to Gunvolt himself. One hundred years of fighting by himself has that effect.
  • Took a Level in Kindness: Copen is far more composed and now sees Adepts as people rather than an ilk that is Always Chaotic Evil. He also didn't take kindly to hearing that Gunvolt was murdered, whereas before he always tried to kill GV from the second he sees him.
  • Tranquil Fury: Nearly over the course of the whole game, Copen is never seen even remotely angry or angered in any way barring certain parts where he is irritated. Only in the final level does he slip back to his old self after meeting Asimov and discovering that he is responsible for the whole mess with the world, his sister and the fate of Gunvolt and Joule. However it's not an uproar like in the case of his final duel with Gunvolt in Azure Striker Gunvolt 2. Here it is a cold, sharp rage that clearly indicates that he's about to unleash hell. Turning himself into a cyborg and living a whole century also helped with this.
  • Tsundere: Less obvious than the usual, but Kohaku notes beneath his frosty demeanor he has a nicer side that he hides. She even calls him a "sun dairy", though he immediately denies it.
    Kohaku: The way you hide how nice you are, doesn't that make you a...what's it called? "Sun dairy"?
    Copen: I'm not a "tsundere."
  • Utility Weapon: The Razor Wheel in iX 2 has a great many uses besides blowing stuff up. In addition to being a reconfigured Blaster Rifle, a gun originally made to pilot a Metal Attacker, the fact that it is a Chainsaw Good Hard Light weapon allows Copen to turn gears and cut through various obstacles such as overgrown vines. In Hard Mode, the Creator grants it an additional function that allows the Razor Wheel to freely access and open pathways to parallel universes.
  • Younger Than They Look: The other kids are surprised to find out that Copen is only 14 despite his appearance. Although if you consider how long he's been alive, it would be moreso the inverse trope.

    Lola/RoRo 

Lola/RoRo, "Muse of Hope"

https://static.tvtropes.org/pmwiki/pub/images/laix_lola.png
Click here to see Darkness Mode.
Voiced by: Mayu Mineda (JP) Cassandra Lee Morris (EN, iX2) Obake PAM (EN, PuzzMiX)

Copen's Autonomous Combat Pod "Lola", equipped with a self-learning AI that eventually gave her her unique personality. In addition to serving as Copen's navigator, she is also programmed with the attacks of Adepts that Copen defeats, enabling her to use EX Weapons. After mysteriously developing the Muse Septima, Lola nightlights as a virtual diva known as the "Muse of Hope", whose songs are wildly popular with the oppressed Minos and even some Adepts as well.


  • Combination Attack: In iX, she and Copen attack in tandem for their Twin Shreddernote . In iX 2, she contributes to Copen's CoLoSSAL MAELSTROMnote  by activating Darkness Trigger and joining Copen in slashing away at the targets.
  • Computer Voice: Her voice is comprised of two voices mashed together: one normal, high pitched voice and one Machine Monotone voice.
  • Digital Avatar: Like in the second game, she gained one as part of her Muse ability. In game, her holographic avatar will appear if Copen's Kudos reach 1000.
  • Deflector Shields: If Copen's EX gauge is full, she can use the "Flashfield" ability to create a barrier that destroys physical projectiles. Non-physical ones may still pass through, however.
  • Evil Makeover: Not literally evil, but activating Darkness Trigger turns her personality into more feral and changes her appearance into something more menacing, with a purple color scheme, torn outfit, and flaming wings, overall fitting a Fallen Angel theme.
  • For Want Of A Nail: As this version of Lola comes from a timeline where Gunvolt and Joule both died in the original, this means that the events in Gunvolt 2 never play out, and as such she never receives the Muse Shard and gains true Muse powers.
  • Girlish Pigtails: Her Healer form sees her sport a pair of low twintails which point upwards.
  • Idol Singer: Lola moonlights as an idol singer, with Inti Creates releasing a few music videos featuring her singing and dancing as promotion for the game.
  • Magic Music: As in the previous game, she has the ability to use the Muse Septima to empower Copen and revive him on death. However, her Anthem fails to revive Copen when Demerzel strikes him down at the end of the game.
  • O.O.C. Is Serious Business: She's much peppier and more playful than her master, even in the Crapsack World of the first iX game. But even she completely loses her composure upon seeing The Butterfly Effect, i.e., what has become of Mytyl.
  • Palette Swap: Lola has blue eyes here, as opposed to the purple she has in the main series. Justified as it is implied to be the result of scanning Gunvolt's body rather than Asimov's.
  • Perky Female Minion: Like in the previous game, she acts as Copen's talkative, wisecracking female (robotic) sidekick.
  • Stripperiffic: Her Darkness Mode appearance exposes considerable amounts of skin between her collar line and bottom.
  • Superpowered Evil Side: Darkness Mode, derived from scans of Blade's Berserk Trigger. It gives her infinite EX Weapon energy, but if Copen doesn't sate her bloodlust with a steady supply of enemies to target, she'll start attacking Copen himself. Copen no longer uses it actively in the second game, where instead Lola only enters Darkness Mode when using their Limit Break. However, Lola can assume this form just as a cosmetic feature (at 1000 Kudos, Lola will assume the appearance of Darkness Mode instead of Idol Mode and "Beyond Probability" will play in the background) if the player defeats Kurona in her DLC Optional Boss fight and gets the Dark Power modification.

    Kohaku 

Kohaku

https://static.tvtropes.org/pmwiki/pub/images/kohaku.jpg
Voiced by: Yumiri Hanamori (JP) Kira Buckland (EN)
"Woah! You're really something, Copen!"

A young lady who acts as the leader of the Mino children in the underground slums. Her bright personality supports the children living through such desperate times. She has a knack for repairing machines, and has managed to furnish their underground base with equipment salvaged from junk parts. However, she has no real formal training with machines, working only by intuition. As such, many of the machines she manages to get working are far removed from their original purposes...


  • Age-Inappropriate Dress: Her outfit is not something a typical 14 year old girl should wear. She just believes that it's stylish.
  • Big Damn Heroes:
    • At the beginning of the game, she tosses a smoke bomb to help Copen get away from a Hopeless Boss Fight.
    • Kohaku comes to Copen's aid at the very end of the game, finishing off Demerzel in his stead.
  • Colourful Theme Naming: "Kohaku" (琥珀) is Japanese for "amber", which complements her predominantly brown colour scheme.
  • Combat and Support: The support to Copen's combat.
  • Cool Big Sis: The other Minos kids regard her as one of these, owing to being the oldest and something of a Team Mom.
  • Damsel in Distress: She is kidnapped by Ypsilon at the climax of iX 2 as part of Mother's plan.
  • Expy: Of Ciel, an unusually young girl with a knack of technology and the leader of a faction of oppressed masses, but is a noncombatant who thus relies on their respective partners to fight. Also, given that Blade is her sister, that means like Ciel, she is close to a long-haired blond swordsman.
  • Genki Girl: She's often in high spirits even in a day and age where regular humans are persecuted.
  • Leitmotif: "Positive Girl" (track #21 in Disc A of the OST).
  • Long-Lost Relative: Halfway through the first game, Kohaku brings up her sister while in the midst of a feverish sleep. It's later explained that her sister made a Heroic Sacrifice to rescue her fellow Minos and has been presumed dead ever since. A late-game revelation involves Copen discovering that Blade is Kohaku's missing sister.
  • Mistaken Age: Maria thinks Copen doesn't look like he's 14, but Kohaku also doesn't for "other reasons". It's ambiguous what those reasons are, or even whether Maria thinks Kohaku looks older or younger than she is.
  • Nice Girl: She welcomes Copen's arrival to the underground slums with open arms and goes to great lengths to make him feel comfortable.
  • Stripperific:
    • Kohaku's taste in clothing is commented on several times by Copen. At one point he suggests she put on a jacket when she feels cold, only for her to remark that it wouldn't be fashionable. It's implied in-game that she doesn't wear many layers as she used fabric from her clothing to make Jin's backpack, Maria's ribbon, and Kyota's scarf.
      Copen: Don't you have a jacket or something you could wear?
      Kohaku: That wouldn't be very stylish...
    • Most of her alternate outfits show off far too much skin. There's even one where she gets Clothing Damage.
  • Suddenly Blonde: Kohaku's sprite has medium orange hair in contrast to her usual dark orange-brown, due presumably to self-imposed palette limitations with the former.
  • Token Human: She is the only human in the main cast in iX 2. This becomes a major plot point, as the Grave Pillar reactivates after centuries of disuse due to her presence, and at the climax the Mother Computer has Ypsilon kidnap her in a bid to use Kohaku's humanity to surpass her programming and destroy the entire planet.
  • Wrench Wench: She's skillful with machinery, although a lot of it is self-taught. In iX 2, one Chat has Copen tell Null about the time he let her do maintenance on his eye, which resulted in him being only able to see her as a sprite, as in pixel art. Lola still doesn't know how she pulled that off.

    Null 

Null

https://static.tvtropes.org/pmwiki/pub/images/e_xvwqyuyaq_im3.jpg

The main heroine of iX 2, Null is a sweet and innocent Worker girl who assists Copen, Lola, and Kohaku after they are trapped in the parallel world. She sees humans as kin to the human Creator that gave rise to the Workers, and as such she strives to be of use to Copen and his allies.


  • Back from the Dead: After Copen defeats ??? for the third time, he bestows upon Copen a mysterious program that allows the Razor Wheel to transfer the teleportation program from Null to the gun, allowing Null to be restored to life and cheer on Copen as he rescues Kohaku.
  • Girlish Pigtails: She sports a pair of low-hanging twintails which go down to her thighs.
  • The Ditz: Shows shades of this.
    • When playing an In-Universe Azure Striker Gunvolt, she mistakes the Sumeragi Group as an Adept-led organization that hunts down Minos when it's the other way around. Then later gets the other games mixed up, etc.
    • She wholeheartedly believes that the reason humanity went extinct in her world is because of a "whirlwind of flying sharks". Copen has to remind her that it's simply fiction and not a real occurence.
    • Upon examining a game where an Ordinary High-School Student uses pheromone shots to fend of suitors. She is instantly fascinated with it and wanted to study it further to observe and examine the "human way of life" at school. Copen is actually baffled and (again) reminds Null it's fiction.
  • Heroic Sacrifice: During the game's climax, she tragically sacrifices herself by impaling herself with wires to physically link her body to the teleporter that Ypsilon destroyed; the sheer data overload combined with the stress on her body causes her consciousness to (mostly) delete itself to make room for a teleportation interface. In "Hard Mode", The Creator reverses her sacrifice by downloading said teleportation program to Copen's Razor Wheel instead.
  • Innocent Fanservice Girl: Shapely but is unaware of it. A number of official ecchi merchandise has her as the star.
  • Meaningful Name: According to Null, the name she was given represents how she isn't bound to a singular directive unlike other Workers due to a production defect, and thus symbolizes "infinite possiblity". She was given the name by a mysterious group of heroes who rescued her before she could be scrapped.
  • Red Baron: "The Pure Saint", although parodied since she admits she never really had a chance to actually live up to it and it was given to her by a Worker whose function is to give out these titles to others.
  • Ridiculously Human Robots: Like most of the Workers, but even more so as she had an artificial skin only differentiated by her robotic limbs and joints.

Minos of the Slums

    Minos 
These were all mino children who were a part of a underground resistance against Sumeragi. There used to be more people, including adults here, but Sumeragi had killed nearly all of them bar Kohaku and these.

Kyota

https://static.tvtropes.org/pmwiki/pub/images/kyota.png
Voiced by: Nozomi Chikamura
"I'll go with her. Hey iX, you better let me see Lola later!"

A brash but passionate young man with a strong sense of duty. Kyota calls Copen "Bro," and idolizes him as his personal hero. He is fond of "cool" things, like weapons and robots.


  • Expecting Someone Taller: He expected iX to be more muscular and tough-looking than the skinny Copen.
  • Hero-Worshipper: Downplayed. He looks up to "iX", but still spends most of his screen time talking about things other than how great iX is.

Jin

https://static.tvtropes.org/pmwiki/pub/images/jin_15.png
Voiced by: Ryosuke Sakamaki
"Come on, Kyota! Don't be rude to Mr. iX!"

A mature, kindhearted, and indoorsy young man. He prides himself on his deep and extensive general know-how. Jin thinks well on his feet, and is the only one capable of following Kohaku and Kyota's unpredictable tangents. He tries not to show it, but in reality he is a huge Lola fan. His room is overflowing with Lola goodies that he made himself.


Maria

https://static.tvtropes.org/pmwiki/pub/images/maria_99.png
Voiced by: Maria Naganawa
"Hmph... I guess I can show you some gratitude today."

A young girl with a fierce personality and an equally intense shyness around strangers. She secretly wants Kohaku to dote on her like a sister, but the sudden appearance of Copen threw a wrench in her plans. She constantly gives him the cold shoulder as a result. The stuffed animal she always carries with her was a gift from her deceased parents.


  • Ice Queen: Downplayed. She gets embarrassed by showing emotions, denying in one conversation that a video made her laugh, for example.
  • Phenotype Stereotype: Her name and appearance suggests that she's a westerner.
  • Tsundere: With respect to Copen. When she finally says something nice to him - thanking him for saving Kohaku's life, no less - it's enough to make him smile a little.

The Sumeragi Institute of Human Evolution

    Organization as a Whole 
The Sumeragi Institute of Human Evolution is an all-powerful corporation and Adept supremacist organization dedicated into bringing a new age to humanity by eradicating all Minos, another name for non-Adepts. They are the main antagonist group in Luminous Avenger iX.
  • All There in the Manual: The official website and artbook reveals that they have two major companies that are subordinate to them; the Sol Electronics (responsible for the Garand's production) and Gargantua (responsible for the creation of androids that Dystnine is part of, and their company president is part of the Sumeragi Falcons).
  • Artificial Intelligence: A supervisory AI is one of the group's highest authorities. It's actually Asimov, having left his physical body behind to exist as a being of pure energy.
  • Became Their Own Antithesis:
    • In the first game, Sumeragi was led by humans and oppressed Adepts, whereas here the exact opposite is true; in fact, humans are not just oppressed but outright murdered for existing. This is because Asimov took over following Nova's death and reshaped it in his image.
    • This Sumeragi DOES conduct the same inhumane experiments against Adepts just like the old Sumeragi, despite the experiments were one of the biggest reasons why Asimov was standing up against the old group in the first place. This includes the Muse Project that he tasked Gunvolt to stop, although unlike Nova who wanted to use it so Adepts can no longer rampage as they desire, Asimov is just using it to cower the Adept population.
    • Despite Asimov also claims that he will make an utopia for Adepts when exposing his true intentions to Gunvolt, Sumeragi also makes it clear that Adepts are only marginally better-off than Minos.
  • Colour-Coded for Your Convenience: Like the Sumeragi of old, the mooks' uniforms are of different color, depending on the arsenal they're using.
    • Blue: Basic; wields a large beam rifle.
    • Yellow: Wields a homing launcher. It can be lured back at their allies to harm them.
    • Magenta: Wields a flamethrower with a wide range.
    • Leaf Green: Carries a buckler and lob grenades at their foes.
    • Purple: Uses psychokinesis to fight their foes. Also the only enemy (apart from the Fusion Adept) to wear different uniforms.
  • Cool Plane: The Garand which is a state of the art, unmanned fighter jet, and is both nimble and heavily armored. Its Wave-Motion Gun is said to reduce Mino settlements into scorched earth.
  • Custom Uniform:
    • The Fusion soldier sport a slightly different design on their combat uniform; bearing protruding shoulder pads, and a different shape for their helmets (including their forehead guards).
    • The psychokinesis soldiers' combat uniforms is designed to look like a longcoat much like Nova's. It also possess sleeves not present from other ranks.
  • Fights Like a Normal: Being weaker adepts or those whose septima isn't applicable in combat, the rank-and-files only use conventional guns for combat. The only exception for this are those possessing psychokinesis, a septima noted for its combat potential.
  • Heel–Face Turn: iX 2 reveals that under Blade's leadership, they have become this and are in the process of repairing the damage they have done back then (when Demerzel and the Butterfly Effect were still active), up to including helping the remaining Minos reintegrate into society.
  • Join or Die: Just because you're an Adept doesn't mean you're safe from Sumeragi. While ostensibly creating an Adept-only world, if Sumeragi takes an interest in an Adept, they will make them join their ranks and serve their will, even if they have to threaten their lives or those closest to them. Considering their leader, Asimov, shot GV and Joule dead for refusing to go with his goal, it's not surprising.
  • Made of Iron: Despite being a mook on a technical level, the Fusion soldier controlling a broken down Mantis Legion can eat a lot of rounds fired from Copen (where even a bipedal security mech can only take a few) before going down.
  • Mecha-Mooks: Wouldn't be Sumeragi without them. There are simply remodeled, and recolored variants, while others are completely fresh from production.
  • One Nation Under Copyright: From merely an N.G.O. Superpower (who admittedly possess its own private army and a fleet of tanks and aircraft) which is restricted to one nation (Japan) to becoming the world's government under Demerzel's helm.
  • Shock and Awe: Two of the robotic mooks utilize these, and these will go through prevasion. Makes sense given Asimov is the one who rules the organization.
  • Sociopathic Soldier: Their soldiers have no qualms commiting genocide towards Minos without question nor remorse. Justified as they're under the influence of The Butterfly Effect which made them calloused towards them.
  • Super Supremacist: Sumeragi not only seeks to exterminate all normal humans, but has nearly succeeded in doing so. Under their rule, adepts have become the majority population and what few minos remain are forced to hide in ruined slums.
  • Would Hurt a Child: Kohaku tells Copen that Sumeragi can come to her hideout and kill everyone within at any moment, despite her hideout only had herself and three other children. Based on how they tried it at least once only for Kohaku's sister to let herself captured, it most certainly wasn't unfounded paranoia.

    Sumeragi's AI (Unmarked Spoilers!) 

Demerzel/Asimov

https://static.tvtropes.org/pmwiki/pub/images/asimovix_3.png
Click here to see his true form.
Voiced by: Masashi Yukita
Septima: Azure Striker
Weakness: Shroud Spear (Human Form), Photon Detonator (True Form)
"MY BLUE LIGHTNING SHALL BRING PURITY AND CLEANSE THIS WORLD OF ALL RELICS FROM THE OLD AGE!"

An Azure Striker who sought to eradicate the human race and allow Adepts to reign supreme. Having slain Gunvolt and Joule after their successful defeat of Nova, Asimov wrested control of Sumeragi in Nova's absence and bent the corporation to serve his will. After a hundred years, Asimov now lives on as a being of pure electricity posing as an AI called Demerzel with his powers fully intact, and is now on the cusp of seeing the final act of his plan for Adept world domination come to fruition.


  • A.I. Is a Crapshoot: Defied. Demerzel's only called an "AI" to cover up his tracks. He's actually Asimov who has ascended into a super-being made of pure electricity.
  • Ascended to a Higher Plane of Existence: In the century between the first game's Bad Ending and this game, Asimov's powers have grown to the point that he has become a being of pure electricity, which he claims is the final stage an Azure Striker can reach. Later revelations from Azure Striker Gunvolt 3 suggest that Asimov's current form might be his own unique Primal Dragon transformation, particularly in how his head resembles the masks of the Berserk Adepts while his apparent lack of Adepts affected by Dragon Radiation is due to him holing himself up in his bunker devoid of direct contact.
  • Attack Its Weak Point: Asimov's form as a being of pure electricity can't be harmed normally. What Copen actually needs to do is attack the glowing orbs on top of the three containers that he relies on to maintain himself to damage and destroy them, which destabilizes and physically damages him. The end of the fight sees two of them completely wrecked while the last one is barely functioning, forcing Asimov into Sleep Mode to begin repairs. Kohaku finishes the job Copen started by shooting the last container and breaking it, presumably killing Asimov for good.
  • Ax-Crazy: It's clear that spending the past century ruling the world has not been good for Asimov's mental health. Gone is the cool, collected leader of QUILL and in his place is a psychotic, maniacal despot with delusions of godhood out to eradicate the human race. The fact that, as Copen lampshades, he didn't immediately recognize that Copen had become a cyborgnote  demonstrates that becoming a being of pure electricity has taken a toll on his sanity.
  • Back from the Dead: In the Boss Rush special mission it is lampshade by him during his 2nd phase.
  • Badass Arm-Fold: The avatar of his true form does this, as can be seen in the image above.
  • Badass Boast: The Boss Rush version of Demerzel claims to be above death because of his physical form being the very epitome of lightning itself.
    "I EXIST AS ELECTRICITY. I AM ALREADY BEYOND DEATH."
  • Bad Boss: For all his talk of making an Adept utopia, Asimov has no problem conscripting innocent Adepts into working for Sumeragi, usually under the threat of death to them or their loved ones.
  • The Bad Guy Wins: The reason for the world's current state can all be traced back to the fact he won at the end of the first game's Bad Ending, killing Gunvolt and Joule and bending Sumeragi to his will with the power gap left by Nova's death. Copen's goal is to finally give him his just desserts a century later.
  • Became Their Own Antithesis: Asimov has become everything he went against, assuming if his beliefs were ever genuine in the first place and he isn't just manipulating his comrades for the sake of power or revenge.
    • Asimov, in the first game is a Frontline General who always charges on head-front instead of simply ordering by the sidelines, best seen when he directly ordered QUILL reinforcements to protect Gunvolt after he secures Lumen, despite Gunvolt's insistence to take her costing him his position within the group. In here, Asimov just holes himself within his bunker, relying on his personnel to do his job for him.
    • One of the biggest reasons why Asimov was opposing the old Sumeragi was because of the terrible experiments they were performing against Adepts. In here, he continues the exact same experiments on a worse level, aside that unlike the old Sumeragi who is doing so for the sake of exploiting their potential for social benefits and to prevent catastrophes like what Asimov unleashed from manifesting, he's just doing them for power's sake.
    • Even when he shown his true colors in front of Gunvolt in the first game, Asimov still promises the Adepts utopia despite ordinary humans would obviously be exterminated. Unlike Zonda who makes similar premises however, instead of the utopia he promises them of, the Adepts are outright trapped in a Dystopia where they are denied free movement out of Sumeragi-controlled zones and face potential experimentation, Blackmail or forced conscription.
    • His former group's full name (in English) is "Quorum for Unrestricted Information, Law, and Liberty". In here, he gives the Adepts and humans alike the exact reverse of unrestricted information, law and liberty on varying degrees.
  • Believing Their Own Lies: He still seems to believe he is protecting all Adepts, even while his actions have indicated the contrary.
  • BFG: In his normal form, one attack has him pull out his EATR rifle and fire three shots that electrify the ground.
  • Big Bad: He's the main antagonist of Luminous Avenger iX, having taken control of Sumeragi after successfully killing Gunvolt and Joule in the first game's Bad Ending.
  • Big Brother Is Watching: The adepts in his society are under constant surveillance, and any useful ones are enslaved by him.
  • Bishōnen Line: Played with. In his normal form, he looks fairly human, but just altered enough to make it clear he's a dangerous combatant. His second form makes him look decidedly more otherworldly but still recognizably humanoid, even with the substantially different head shape he has.
  • Blue Is Heroic: Inverted. His color motif is blue and he's very, very evil.
  • Borrowed Catchphrase: He is the only character in the game to use Gunvolt's iconic "Oversurge, Azure Striker!" catchphrase.
  • Call-Back: His first form is a Legacy Boss Battle who uses many of the moves he uses back in the first game. His second form uses modified versions of several attacks used by Gunvolt, the other Azure Striker of his time, such as Astrasphere, Crashbolt and Luxcalibur, with the Boss Rush version of him adding Grand Strizer to the mix.
  • Calling Your Attacks: In his human form, all of his attacks are telegraphed by him shouting the name of each move.
  • Caps Lock: As Demerzel, all of his text is parsed this way. In the original Japanese, the bulk of his text was written in katakana instead, having a similar effect.
  • Contrasting Sequel Antagonist: To Zonda from the second game. Asimov managed to do what Zonda and Eden wanted to do: take over the world and eradicate humanity. However, Zonda truly wanted to create an Adept paradise while Asimov just wanted power for power's sake. Also, Zonda was charismatic enough that her followers at Eden were genuinely loyal to her and would gladly lay down their lives for her and her cause, while Asimov forced Adepts into servitude. Their goals also involve Mytyl and her Muse septima, although Zonda just wanted the Muse to soup up all Adepts with her Muse ability so they could collapse society, while Asimov tortured Mytyl's brain and used it to ensure that even those who can stop him won't be able to do so..
  • Coup de Grâce: While he ultimately manages to defeat Copen, he is left extremely weakened from the battle and enters Sleep Mode to recover. This vulnerability lets Kohaku take Copen's gun and kill Demerzel once and for all with a single gunshot.
  • Despotism Justifies the Means: He'll use whatever means imaginable to ensure that he stays in power, and doesn't give a damn about the consequences of his actions.
  • Elemental Embodiment: He claims his state as a being of pure living electricity is the final stage an Azure Striker can reach. Given Gunvolt's own superior transformation in ASG3 this is questionable, unless one assumes this state is Asimov's own Primal Dragon form affected by his insanity.
  • Evil Laugh: As Demerzel activates Voltaic Chain Meteor, he follows it up with wicked, menacing laughter.
  • Evil Makes You Ugly: Downplayed. Over the century, the form he's evolved into is an electrical Humanoid Abomination. He doesn't look that gut wrenchingly ugly, but unlike Nova this is his true appearance, so it sticks out as bizzare.
  • Faux Affably Evil: He acts calm and collected prior to the boss fight with his initial form, even as he explains without a hint of remorse the atrocities he's committed. After this illusion is beaten and his true form is revealed, the mask comes off and we see him for what he truly is—a psychotic, god-wannabe monster (both literally and figuratively).
  • Fighting a Shadow: The Asimov Copen fights is merely a physical copy. The real deal is in three containers revealed later.
  • Final Solution: While far from the first antagonist in the series to advocate genocide against either humans or Adepts (hell, even Copen himself has subscribed to the latter), he has been by far the most successful, and on a systematic scale. Unlike Copen or Zonda either, he has no reason to do it other than for the sake of godhood.
  • From Nobody to Nightmare: This game shows his backstory when the previous ones didn't. Asimov was originally a waif son of two illegal immigrants. Seeking disposable test subjects, Sumeragi abducted him and used him as one of their many lab rats in Project Gunvolt. Surviving being implanted with the Azure Striker while nearly all other test subjects died, Asimov was then treated like an inhuman monster by the lead scientist, Copen's father. Escaping when his powers went berserk and he destroyed the entire facility, he went on to be a founder of QUILL, oversaw the derailment of Sumeragi's Diva Project and the deaths of their top Adepts, eventually took over the company in secret, completed their Diva Project for his own ends, achieved the alleged ultimate feat of an Azure Striker by becoming an electric lifeform, and began and nearly completed a genocidal campaign against all normal humans that also involves the enslavement of all Adepts.
  • Full-Circle Revolution: He supposedly overthrown Sumeragi using Gunvolt and Joule to ensure Adept rights or create an Adept paradise and put an end to the Muse Project. Instead, he continued almost all of the nasty experiments Sumeragi did on a way worse magnitude.
  • Gratuitous English: Owing to his foreign roots, he peppers his speech with a ton of random English words as he did in the first game.
  • Hate Sink: All of his actions following his killing of Gunvolt and Joule are so heinous to the point that Copen taking him down in battle is all the more satisfying. It's hard to feel a shed of sympathy for him after Kohaku finishes him off while he's weakened, in Copen's stead.
  • Hero Killer: We repeat, he killed Gunvolt and Joule. And he manages to defeat Copen and Lola in their fight as well, but is left severely weakened and forced to enter Sleep Mode to recover. Unfortunately for him, Kohaku uses Copen's gun to put Asimov to rest... permanently.
  • Hijacked by Ganon: The True Final Boss of the first Gunvolt game ultimately turns out to be the real Big Bad of Luminous Avenger iX.
  • Hypocrite: For all his words of creating an Adept utopia, he only cares for power over them for the sake of. If you're an adept with curious or special properties like Mytyl or Dystnine, you're one way off to a Fate Worse than Death. With the exception of Blade (whom he forcefully brainwashed) and Crimm and Isola, every Falcon under his control are also suckered into becoming one, under the threat of facing certain death or losing their loved ones.
  • I Am Not Left-Handed: Implied. While he was able to defeat Copen in their fight in the main story, the battle left him severely weakened to the point that he had to enter Sleep Mode to repair himself. The rematch with him in the Boss Rush, which is implied to take place after the story, has his skin turn a darker shade of blue, his lightning becoming purple, and has him using stronger variations of his attacks such as his Astrasphere closing after spreading outward, his Crashbolt being larger and hitting three times, and replacing the Luxcalibur blades with Grand Strizers, implying he wasn't using his full power in their last battle.
  • Invocation: Like all Gunvolt bosses, his Special Skills begin with a chant.
    Asimov: Fear the Azure creed! Its thunderous voice the Alpha and Omega of all things! Voltaic Chains!
    Asimov: Fear the Azure creed! Its roaring thunder the final judgment of all things! Voltaic Chain Meteor!
  • It's All About Me: He claims to want to see an Adept utopia come to fruition, but in reality, he only cares about ruling over them for its own sake.
  • Jumping Off the Slippery Slope: Big time. In the original game, he seemed to genuinely want to make a better world for Adepts despite the extreme lengths he went to to make it happen, and seemed to genuinely care about Gunvolt and his teammates at QUILL. By the time of this game, however, it's painfully clear that taking over Sumeragi has caused the power to go to his head and turned him into an even worse tyrant than Sumeragi was, which is symbolized by him becoming a being of pure electricity.
  • Karmic Death:
    • His death in the main story is this nonstop. He started the Bad Future by using Copen's gun to kill Gunvolt and Joule, creating a world where powerless humans became Minos and Adepts with no malice against them were blackmailed into fighting. He dies not at the hand of Copen, but a Mino girl, with Copen's gun no less. For added karma points, said girl is the sister of the girl he turned into the next Azure Striker.
    • Furthermore, Asimov's Evil All Along reveal at the end of the first Gunvolt sees him kill Gunvolt and Joule in a cutscene after the final battle has been won, bringing about a Happy Ending Override. Here, it's Asimov who's on the receiving end of a post-victory cutscene death.
  • Lack of Empathy: When Copen says that "they are human beings, not tools" (referring to Gunvolt, Joule, Blade, and his own sister Mytyl), Asimov simply rebukes him by saying the two of them will never see eye-to-eye.
  • Legacy Boss Battle: The initial fight in his human form takes several cues from the True Final Boss battle of Azure Striker Gunvolt, including the use of Gunvolt's varying shot types and his Voltaic Chains Limit Break. He also adds in the EATER rifle he used when he was acting as QUILL's head.
  • Light Is Not Good: Asimov has become a being of pure electricity and he is far more villainous than before. His lightning abilities are all colored bright blue, and his second form has him colored entirely blue and cyan. The Boss Rush version of him turns his skin a darker shade of blue and changes his lightning from blue to purple.
  • Limit Break:
    • Voltaic Chains: Asimov summons chains that crisscross the screen, which are then electrified to damage Copen. Asimov is normally impervious to damage during this attack, but casting Twin Shredder will force him out of it early, complete with a Big "WHAT?!".
    • Voltaic Chain Meteor: A stronger version of Voltaic Chains used by his true form. Asimov summons chains and forms them into a giant ball which then travels across the screen several times in an attempt to hit Copen.
  • Logical Weakness:
    • Shroud Spear wraps up Asimov's human form in cloth. Because cloth is a poor conductor of electricity, it prevents him from being able to properly release his electricity to shock or tag anyone.
    • Demerzel is dependent on the machinery in his room to keep his electrical form together. Highly valuable and delicate machinery doesn't respond well to bombardment from high-yield explosives wrecking everything.
    • The chains he summons are empowered with his lightning to make them unbreakable. In the moments before then, they're fragile, and very liable to being ripped apart by Twin Shredder.
  • Meaningful Name: The name Demerzel is derived from the name Eto Demerzel, a pseudonym for the robot R. Daneel Olivaw, himself a character written by Isaac Asimov.
  • Nerf: During the first phase, he lacks permanent prevasion that renders him untouchable and his Flashfield is much smaller (but moves faster in exchange), no longer requiring the means to stun him. Given that the one Copen fought is a holographic copy rather than the real deal, this is actually justified.
  • Not-So-Well-Intentioned Extremist: In the first game, he claimed he wanted to create a better world for adepts. The power-mad tyrant here indicates that he either discarded that ideal a long time ago or was just trying to justify his desire for power in the first place. With the revelations of his boss fight in ASGV3, this is the result of his own Primal Dragon transformation that can worsen a person's mental state.
  • Not So Above It All: It is implied in Isola's Drama CD that the "Monster Man Electric Eel" is none other than Demerzel himself as the two share similar electronic speeches, uses broken English in his dialogue and even sharing the same septima as him. Even as a godlike being himself, he seems to be in need of entertainment.
  • Ominous Visual Glitch: Against his true form, the screen glitches with various characters and static. This is less so the fault of the boss and moreso the fact that Copen's left eye was blown out in the preceding cutscene.
  • Orcus on His Throne: As proof of how far Asimov has fallen is that he only confines himself behind a secret bunker while leaving most of the dirty work to his cronies, heavily contrasting a century ago where he directly ordered QUILL from the frontlines and sometimes even charges into battle personally.
  • Politically Incorrect Villain: He aspires for little more than the decimation of all Minos, all in the name of Adept supremacy.
  • Psycho Electro: Literally and figuratively. Wanted an Adept Utopia, but that's what he told himself to make what he was doing more palatable. Once he had absolute power, he shed that skin quickly. To the point that his lust for power broke his Septima and made him a being of pure electricity.
  • Psychotic Smirk: All of his character portraits have him with a smirk on his face, reflecting his insanity. His true form ups this into a full-blown Slasher Smile.
  • Really 700 Years Old: Much like Copen, he has survived for over a century after the events of the first game. Whereas Copen's survival was due to augmenting his own body with cybernetics, Asimov has survived by becoming an Elemental Embodiment of electricity, though he claims he's also a cyborg likely due to how he needs to use specialized technology to keep his form together.
  • Sadist: When he deploys the Lola Tank to try and murder Kohaku and friends, he says that he'll enjoy watching them suffer until the very end. Justified as it is the result of his own Primal Dragon transformation.
  • Sanity Slippage: Thanks to his own Primal Dragon transformation.
    • When Asimov expresses surprise at Copen being a Cyborg, Copen replies it should have been obvious since it has been a century since they last faced each other and that Asimov's mind must not be fully intact to have not made the connection earlier. This is taken a step further after you defeat him a second time in the Boss Rush special mission where it turns into a complete mental breakdown when Copen simply tells him to go away.
    • Even he himself (in his pre-Primal Dragon state in 3) is aware that he is slowly losing himself and states that he might avoid involving others if not for his own Primal Dragon ailment slowly affecting his own mental state, and states that by attaining Kirin's Radiant Fetters, he can stop his own "dead end" and rule the world with his body and mind intact.
  • Shock and Awe: He wields the Azure Striker Septima, only now it has grown strong enough to the point that he has become a being of pure electricity.
  • Superhero Packing Heat: A villainous version. He combines gunplay with his lightning powers in his first form.
  • The Sociopath: Cold, ruthless, sadistic, and power-hungry. It's pretty clear that whatever morals Asimov had, if they were there to begin with, are long gone.
  • This Cannot Be!: While he initially claims to be above death because of his being as the very embodiment of lightning itself, he has this reaction when defeated in the Boss Rush.
    Asimov: IMPOSSIBLE...! I'VE BEEN DEFEATED... AGAIN? ME... LIGHTNING INCARNATE... NO!! THIS IS... IMPOSSIBLE!!!
  • Transhuman Treachery: When he learns Copen is a Cyborg, he scoffs at the fact Copen chose to use a form based off his human self and calls it a weakness compared to his own form. Though to begin with, Asimov isn't a natural Adept; he was originally a normal human kidnapped by Sumeragi and used as a guinea pig, being implanted with the Azure Striker as part of their experiments to mass produce them.
  • Unrobotic Reveal: He's not really an AI; he only refers to himself as such for convenience such as being known out in the open. He wanted to remain discreet, and thus a pseudonym of Demerzel was born.
  • Walking Spoiler: His actions following his successful killing of Gunvolt and Joule are major plot twists revealed during the game's climax.
  • Was Once a Man: His form before the real fight was his actual form before taking control of Sumeragi. His lust for power transformed him to lightning incarnate.
  • We Meet Again: He actually has unique dialogue in his Boss Rush fight, recognizing Copen is fighting him again, as if Kohaku's last shot didn't happen or he managed to recover from even that, settling his virtual immortality. This may have limits as he has a massive This Cannot Be! reaction upon being beaten in that fight.
  • White Hair, Black Heart: Just as before. Though his true form lacks any hair at all.
  • With Great Power Comes Great Insanity: After killing Gunvolt and Joule, Asimov managed to take control of Sumeragi and turn it into an Adept supremacist group. Over the years, his powers grew to the point that he became a being of pure electricity. By the time we meet him, it's clear that his newfound power and status has caused his sanity to take a nosedive. Considering what is shown of Berserk Adepts in ASG3 and their fraying mental states even in early stages of their Primal Dragon form, if Asimov truly underwent the same thing it's little wonder how insane he's become.
  • Would Hurt a Child: He has no qualms about killing off Gunvolt and Joule, all so his plans of creating a world where Adepts reign supreme can come into fruition. May or may not also be the case with Mytyl, depending on when exactly in the timeline he abducted her to rip her brain off to construct the Butterfly Effect (during the timeline of the main Azure Striker Gunvolt games, 100 years into this game's past, she's still a child).
  • Yellow Lightning, Blue Lightning: Like all Azure Strikers, his lightning is blue. The fight with him in the Boss Rush, however, turns his lightning purple.

    Giga Lola 

Giga Lola/Giant RoRo

https://static.tvtropes.org/pmwiki/pub/images/rorotank_gv.png
Voiced by: Mayu Mineda
A giant and powerful mass-produced tank that resembles Lola's Battle Pod form, and copies most of her EX weapons. It is developed by Demerzel himself.
  • Battle Theme Music: Giant Murderball.
  • The Cameo: She shows up in PuzzMiX as the largest (and final) form that the Lola Pod can take.
  • Evil Knockoff: These are large mechs modeled after Lola and capable of replicating the Falcons' septima, much like her and Copen. They even mimic her voice, calling out attack names (much to Lola's shock).
  • Hope Crusher: The reason for its resemblance to Lola? It's meant to be for psychological effect. Since Lola is considered to be the Muse of Hope for Minos, this tank is developed specifically to strike terror to them.
  • Keystone Army: Copen and friends believe that destroying Sumeragi's supervisory AI will stop all of the Giga Lolas at once. We never directly see whether they were right about this, but given the tone of the ending, we can probably trust them.
  • Not Quite Dead: After Copen finishes it off, they thought it was offline for good - until it gets back up, surprises Copen by binding him with an Anchor Nexus, and is about to finish him off. It requires Lola to beeline directly to the tank's gem forehead and ram it there to completely destroy it.
  • Shows Damage: The only boss to bear this distinction compared to other war machines - as it takes damage, its faceplate will crack away bit-by-bit. Once it is reduced to a single bar, the faceplate completely shatters as it enters its own version of Darkness Mode.
  • Tank Goodness: It is a massive, super-heavy, tank (even bigger than the Mantis) armed with a wide variety of arsenal based on Lola's EX Weapons.

    The Butterfly Effect (Unmarked Spoilers!) 

Mytyl

https://static.tvtropes.org/pmwiki/pub/images/butterfly_gv.png
Septima: The Muse
Weakness: Stellar Spark, Muse's Kiss

Copen's ill sister and original host of the Muse Septima. Some time after the end of Azure Striker Gunvolt, Mytyl was taken by Sumeragi to be used as a replacement Muse for Asimov's grand scheme, her brain extracted and hooked up to a massive machine. Referred to only as "the Butterfly Effect", she is Copen's true target, and both she and Copen want nothing more than to end her pitiful existence and free her from Asimov's plot.


  • And I Must Scream: Her brain is extracted alive, with no direct means of interaction with the outside world for decades, if not a whole century.
  • Battle Theme Music: Painful Determination
  • Digital Avatar: Her attacks take the form of copies of Lumen from Azure Striker Gunvolt (Including some with an Evil Costume Switch), since she is the original host of the Muse Septima and Joule presumably never performed her Split-Personality Merge with Lumen in this continuity.
  • Gameplay and Story Integration: Her attacks either have openings much larger than Copen or not aimed directly at him. She's trying hard to have Copen kill her, that she's sparing him from all the troubles.
  • Fate Worse than Death: Mytyl was captured by Asimov, had her brain extracted alive from her body and plugged into a machine where she's forced to use the Muse to brainwash all Adepts and commit surveillance on them. For a CENTURY. Copen destroying it only freed her from her suffering.
  • Foreshadowing: Copen is looking for the Butterfly Effect, but he refuses to even talk about it and Lola even tells Kohaku not to ask in-detail about it. Whatever it is, it must be horrible enough that it gravely traumatized Copen. Judging on how he cared for his sister in Gunvolt II, having her captured, experimented upon and her brain extracted to use as a mass control and surveillance device must had been left a massive dent on him.
  • Heal Thyself: If you take too long to kill her after getting her down to the last third of her health bar, she will cast Anthem and regenerate her shield and all of her HP.
  • I Cannot Self-Terminate: Due to a lack of ability to kill herself, she requests that her brother kill her instead. She also thanks Copen after he kills her.
  • Magic Music: As she bears the power of the muse, her song resonates with every Adept that listens to it. While the Adepts are capable of free will, she can act upon their subconciousness which makes them indifferent towards a Minos' suffering.
  • Meaningful Name: The term "Butterfly Effect" is from the chaos theory principle of the same name, in which a small action in a series of events can drastically change the outcome. This references how Luminous Avenger iX is a split timeline from the original Azure Striker Gunvolt, derived from the bad ending rather than the true one.
  • Mercy Kill: Copen and Mytyl mutually agree that she must be put down, for both her sake and the world. She thanks them for doing it.
  • My Brain Is Big: As a side effect of prolonging its lifespan through medications, Mytyl's brain has more volume than Copen's entire body.
  • Tomato Surprise: Copen and Lola know what it is before the game even starts, but the rest of the characters (as well as the audience) don't find out until the game's penultimate mission.
  • The Voiceless: As in 2, although in a much more horrifying way this time. Like before, she only communicates via text.
  • Walking Spoiler: The true nature of the Butterfly Effect is one of the main reveals of Luminous Avenger iX, to the point that several of the tropes associated with it are spoilers by themselves.
  • Wave-Motion Gun: Several of its attacks take the form of large energy beams, often fired in sequence.

The Falcons

    In General 
https://static.tvtropes.org/pmwiki/pub/images/sumeragi_institute_of_human_evolution.jpg
All seven of the elite Falcons in silhouettes from left to right; Blade and six others
The most powerful Adepts in the nation chosen by Sumeragi as their elite soldiers.
  • Affably Evil: Most of the Falcons don't have any actual malice towards Copen and are quite friendly and personable.
  • Amplifier Artifact: With the exception of Blade who receives the Butterfly Effect directly through Berserk Trigger, all of the Falcons use Falcon Quills, which effectively act as the Superior Successor to Sumeragi's original Glaives and are more akin to Eden's Grimoires in that they amplify their user's Septima and provide them with the more combat-capable "Armed Phenomenon" forms. Which makes sense, as the Falcon Quills are derived from the Butterfly Effect, itself using "The Muse" Septima just as the Grimories did.
  • Anti-Villain: Most of the Falcons don't want to hurt anyone and are being forced into servitude by Sumeragi.
  • Battle Theme Music: Septima Burst, shared by everyone except Blade, who has her own battle song.
  • Color-Coded Characters: Just like the previous games. However, this time, the game lacks a "purple" boss.
    • Blade: Dark blue/azure
    • Rebellio: Red
    • Crimm: Orange
    • Stella: Green
    • Dystnine: Yellow
    • Isola: Pink
    • Bakto: Light blue
  • Contrasting Sequel Antagonist: To Eden's G7 from the second game. Both are groups composed of seven powerful Adepts and both are led by a swordsman whose primary color is blue. But the members of G7 have all been through horrific pasts that have caused them to develop a seething hatred towards humanity while the Falcons are mostly innocent Adepts who don't hate humans and just want to be left alone. Also while the G7 were genuinely and willingly loyal to Eden, the Falcons are all forced into servitude with even their leader, Blade, being a brainwashed girl implanted with a Septima.
  • Dub Name Change: They are called the "Winged Warriors" in the Japanese version of Luminous Avenger iX, and their Limit Break often have different names.
  • Forced into Evil: With the exception of Crimm and Isola, many of the Falcons were essentially blackmailed into joining the group and are only in it to protect someone they care about. In particular, Blade is just Brainwashed and Crazy, and even Crimm and Isola were implied to be kept in the dark about Demerzel's true motive.
  • Foreshadowing: They are known as Falcons, and their power-up devices are known as "Quills". Sumeragi's current leader was the former leader of QUILL back in Azure Striker Gunvolt.
  • Invocation: In typical Gunvolt tradition, each of the Falcons' Special Skills begin with a Haiku-like chant.
    Blade: 01011 01001 01100 01100 01011 01001 01100 01100 01011 01001 01100 01100note . Berserk Trigger!
    Blade: Wicked blade agleam! Barbarous and bathed in darkness cleaving all in its path. Thunderandal!
    Rebellio: The strings of fate that bind us together lead to the same end, in a sea of red. Crimson-Death-Thread!
    Crimm: Dazzling blasts bloom upon my canvas. The world engulfed in radiant conflagration. Come now, let me hear your screams. Exquisite Artillery!
    Stella: In the swirling chaos forgotten remnants form together, pulverising all in their path! Graviton Pandemonium!
    Dystnine: The midnight curtain descends upon the stage, drenching all in darkness as the final act begins! Total Blackout!
    Isola: The roar of the crowd gives me life as I stride down the runway to deliver your ticket to Hell. Wonderful Rush!
    Bakto: Vicissitudes bring swirling flux. The whirling twin helixes of chaos set humanity on its true path. Sonic Spiral!
  • Limit Break: In typical Gunvolt tradition, each of the Falcons have a powerful attack they will use when reduced to a third of their health.
    • Blade's Berserk Trigger: Blade enters a berserker state, causing his attacks to become stronger. In her final battle with Copen, as she's in a permanent Berserker state, she gains a new Special Skill, Thunderandalnote , where she lengthens her sword into a whip and makes wide sweeps with it.
    • Rebellio's Crimson-Death-Threadnote : Rebellio spreads his strings across the screen. If Copen makes contact with any of strings, he'll be ensnared and Rebellio will run him through with a drill made of strings.
    • Crimm's Exquisite Artillerynote : Crimm makes a giant explosion in midair to prevent Copen from jumping and bombs the surrounding area with more explosions.
    • Stella's Graviton Pandemoniumnote : Stella increases the gravity in the room, preventing Copen from jumping as she attempts to crush him with large blocks made from debris. She then finishes it by enlarging her discs into giant buzzsaws and lowering the gravity in an attempt to shred both the blocks and Copen to pieces.
    • Dystnine's Total Blackout: Dystnine spreads his Vector Cloth along the ground. If Copen is caught, the screen darkens and Copen will be left open to a series of slashes from the darkness.
    • Isola's Wonderful Rushnote : Isola creates two holograms of herself and with them, shower the room with lasers.
    • Bakto's Sonic Spiral: Bakto creates two giant drills made from his spiral energy in an attempt to skewer Copen. After that, he punches the ground, surrounding himself with a pillar of Spiral Energy.
  • Mutant Draft Board: Every Falcon was conscripted because their septimal powers were judged to be among the best, regardless of their other circumstances.
  • Punch-Clock Villain: Many of the Falcons don't appear to bare any personal ill will against Copen or prejudice against Minos, simply taking up the position for their own safety and/or to help or protect those close to them. Even Crimm the Mad Bomber only sees the job as an excuse to destroy things with his explosions.
  • Theme Naming: All the Falcons are named after movies, most of which are in the science fiction genre.
  • Western Zodiac: All Falcons except Blade appear to correspond to one.
    • Rebellio: Aries, with his wool-like hair, curled horns in his transformed state, and his Septima power being "Energy Wool".
    • Crimm: Cancer. He has a day job as a hairdresser and thus is associated with scissors, and in his transformed form, he has crab-like pincers. His explosive powers refer to the crab's habit of blowing bubbles.
    • Stella: Libra; her transformed form resembles a balance scale (but with the plates turning into Deadly Discs), and, as a Gravity Master, she manipulates weight.
    • Dystnine: Taurus. He has horns and a huge shoulderpad shaped like a bull's head, and he also has "bullfighter" as a secondary motif. His common stance is to wave his cape, and if Copen blunders into it he will instantly counter-attack. In addition, he uses swords, either as throwing weapons or follow-up after he successfully wraps Copen in his cloth.
    • Bakto: Leo, as he has a King of Beasts theme, as well as his willingness to save the remaining members of his Mafia/Yakuza family.
    • Isola: Virgo, given her career as an Idol in the mold of the Japanese industry, where purity of appearance is glamourized above all. She is even called The Maiden in concept art material.

    Blade 

Blade

https://static.tvtropes.org/pmwiki/pub/images/blade_gv.png
Click hereto see what's under the mask
Voiced by: Yui Ishikawa
Septima: Unknown (Electric Septima) Azure Striker
EX Weapon: Darkness Trigger
Weakness: Photon Detonator
"My name is Blade. Under the authority of the Great Sumeragi, I shall collect your head, iX."

An Adept with an electric Septima who is Sumeragi's top enforcer, and a ruthless warrior who exterminates Minos without question, according to its orders. Blade is under the direct command of Sumeragi’s supervisory AI, above even the most elite Falcons.


  • Ambiguous Gender: Blade having the voice of a female actress and sounding somewhat feminine blurs the line as to whether they're just an effeminate male or really a female beneath all of that identity-concealing armor. Copen and Lola refer to Blade as a "he". She's a woman, and she's Kohaku's sister.
  • Armour Piercing Attack: Several of his attacks produce surges of electricity, which will bypass Copen's prevasion and deal direct damage to his health. Once Berserk Trigger kicks in, this will apply to all of her attacks.
  • Asskicking Leads to Leadership:
    • The leader of the Falcons and by far their strongest member. Note, of the three fights Copen gets into against him, the prologue fight ends in Blade's victory (requiring the intervention of Kohaku) while the next two fights are draws where Copen simply lasts long enough for another outside force to distract Blade long enough for Copen to make a getaway or for Blade to overcome her own mind-control. And keep in mind Blade never used a Falcon Quill like the other Falcons unless one counts Berserk Trigger as the Butterfly Effect being explicitly focused on her.
    • It's stated by Kohaku in iX 2 that she moved in to take control of Sumeragi after the death of Demerzel/Asimov, partly to atone for the damage she did while she was brainwashed but also to help repair the world in the wake of Asimov's world domination scheme.
  • Badass Transplant: Blade's "Azure Striker Septimal Factors" didn't just come from nowhere. Asimov harvested them from Gunvolt's corpse and preserved them for a century before transplanting them into her.
  • Battle Theme Music: Lightning Berserk.
  • Big Damn Heroes: Blade comes back in the finale to protect her sister Kohaku from an attack by multiple Asimov illusions.
  • Brainwashed and Crazy: Unlike the other Falcons, Blade isn't even a volunteer, blackmailed or even a born Adept. She's actually a former human who was captured from a Sumeragi raid, implanted with Gunvolt's septima and brainwashed by Asimov.
  • Broken Faceplate: At the end of the third fight with Blade, seeing the picture in Kohaku's pendant causes her to finally overcome her brainwashing and seemingly smash her own helmet apart, revealing her face for the first time and symbolically freeing her from Sumeragi.
  • Call-Back: Blade wields the Crashbolt skill from the previous game, calling down a pillar of electricity that will damage Copen if he touches it. If he has left a sword embedded in the ground, a second Crashbolt will simultaneously strike its location.
  • Chekhov M.I.A.: After ransacking the Medical Center, the kids in the Minos lair will mention Kohaku had a sister who died after she tried to distract some Sumeragi troops who were intercepting the Minos on their way to the current hideout. In reality, her sister didn't die and whatever happened is even worse.
  • Computers Speak Binary: Implied by his Berserk Trigger invocation, most likely a representation of how Demerzel is controlling him and other Adepts through the Butterfly Effect. It is three lines of "01011 01001 01100 01100", which translates to "ZX" normally, but adding "011" (for lowercase) or "010" (for capital) to each group makes it translate to "Kill".
  • Contrived Coincidence: The Mino girl that Asimov's men kidnapped to reform into the next Azure Striker is also the sister of Copen's steward.
  • Crosshair Aware: His EX skill in the rematch will light up the areas he's about to strike.
  • Cutscene Power to the Max: After the tutorial fight against him, he instantly brings Copen to his knees with an electric Sword Beam.
  • Demoted to Extra: Only mentioned in passing in iX 2 due to most of the game taking place in a parallel universe, as well as a single non-voiced cameo during the game's ending.
  • Detachable Blades: His sword's blade can be detached, and he can pull off new blades from his scabbards. He can also stab the swords in the ground for them to shock the ground and later break.
  • Distaff Counterpart: Physically, Blade bears several similarities to Gunvolt, from blue eyes to long flowing blonde hair, as well as also being a protector to younger people and having a natural compatibility with the Azure Striker septima despite not being born with it. It's heavily implied it was these traits that convinced Asimov to make her the next Azure Striker, even trading out her original red clothes for blue and black like Gunvolt's.
  • The Dog Bites Back: Blade intercepts a gun shot from an Asimov illusion intended for Kohaku, and holds them off while Kohaku continues to an unconscious Copen's whereabouts. She successfully takes down the Asimov illusions and makes it back out alive with her little sister.
  • The Dragon: Blade is the Sumeragi supervisory AI's personal agent, and is said to possess a Power Level beyond any Falcons who Copen encountered prior to the start of the game.
  • Dynamic Entry: Makes his entrance by teleporting via "Crashbolt".
  • Everybody Knew Already: Downplayed. When it's revealed Blade was a girl all along, Copen's first response was a flat "I knew it". However, Lola is genuinely very surprised.
  • Foreshadowing:
    • Aside of his breakdown upon hearing Kohaku's name and Kohaku mentioning that she had a sister right after, Blade's voice was decidedly feminine. While it's not uncommon for women to voice young males in Japanese media, his voice actor does not even try to sound like one. Surely enough, Blade is a young woman that Asimov brainwashed.
    • Blade doesn't act quite...natural unlike other Falcons. He speaks in a near-robotic and emotionless fashion and has a "timeout" where he must go back to Sumeragi after some time. It sticks out compared to the other Falcons who sound and act a lot more natural. On top of being brainwashed, it's implied that Blade's brainwashing had to be regularly maintained by Sumeragi and if she were to be left alone for too long her brainwashing will break off.
    • In the official Halloween wallpaper, Blade is dressed as a Grim Reaper and has the exact same pose as Asimov from the first poster. This foreshadows her role as a brainwashed enforcer of Asimov.
  • Katanas Are Just Better: Blade wields a katana-like sword with Detachable Blades.
  • Legacy Character: Played with. She was a normal girl that has had the Azure Striker septima implanted in her by Asimov, who wanted to make a replacement for Gunvolt.
  • Leitmotif: "Hidden Beneath the Mask". The title also acts as Foreshadowing that he is not what he seems to be.
  • My God, What Have I Done?: After she breaks her brainwashing, she briefly falls into despair at realizing she lead Sumeragi troops and even killed her fellow Minos, the anathema of what she had been fighting for. Copen gives her the resolve to keep going.
  • No Name Given: "Blade" isn't her real name, but a codename given to her by Sumeragi. She's actually Kohaku's sister, but her actual name isn't ever revealed in the game.
  • Phlebotinum Rebel: After Blade breaks through her brainwashing, Copen helps her recover from the realization of what she did to her fellow Minos under Sumeragi by telling her to use the powers she now has to protect her loved ones. She takes it to heart in The Stinger.
  • Recurring Boss: He's fought three times over the course of iX. The first fight is the tutorial, where he reveals I Am Not Left-Handed and strikes down Copen, only being stopped by Kohaku and the other Minos launching a surprise attack to get him to safety and Blade having a brief episode when thinking about Kohaku. The second fight is in the medical center, where the fight is more even and is only broken by Berserk Triggered Blade going into a mental breakdown at hearing Kohaku's name and giving Copen time to snag the medicine and escape. The third and final fight leaves both fighters worn down considerably, with Blade finally snapping out of her brainwashing at the sight of Kohaku's pendant and picture falling from Copen's possession.
  • Reforged into a Minion: Blade's backstory in a nutshell. Kohaku claimed that her sister was killed while trying to save her, but in truth, she's captured by Sumeragi and then Asimov turned her into a vessel for the Azure Striker septima, and brainwashed her to work for Sumeragi to hunt down the Minos.
  • Samus Is a Girl: Blade is actually a girl, and Kohaku's older sister at that. Debatably Parodied to an extent, as Lola almost overreacts to the revelation while the first thing Copen says in response is a flat "I knew it."
  • Say My Name: At the end of the fight at the medical center, hearing Lola mention how they need to get the medicine for Kohaku causes the injured and still berserk Blade to start chanting Kohaku's name to the point of Madness Mantra, which gives Copen time to snag the medicine and leg it while Blade goes into a mental breakdown. It's heavily implied this is because Blade's resurfacing memories are fighting against her brainwashing.
  • Sole Survivor: The only Falcon who made out alive after the events of the game.
  • She Is the King: Asimov intended her to be the new "king" of his new world order, a Call-Back to the climax of Azure Striker Gunvolt when he initially intended Gunvolt and Joule to be king and queen, respectively, with him murdering them when they refused. The sequel iX 2 mentions during a casual Talk that she ended up becoming Asimov’s successor, in a good way, Blade became the new leader of Sumeragi, and the world by proxy, Copen and Kohaku say her world has been peaceful ever since.
  • Shock and Awe: His Septima, although whether or not it truly is the power of the Azure Striker remains to be seen. It is, but Blade was not born with it and instead simply was born with a high compatibility for the Septima, which Asimov was happy to exploit to make her an Azure Striker.
  • Spock Speak: Speaks in an extremely formal and rigid tone if not being in Berserk Trigger mode. Once she's snapped out of her brainwashing, she returns to talking like a normal person should.
  • Suspiciously Similar Substitute: "Blonde-haired ponytailed man in azure clothing that wields blue electricity" is a dead ringer for Gunvolt. This was invoked, since Asimov created Blade to replace Gunvolt after the Asimov murdered him over a century ago. Of course, Blade's a girl, but nothing a concealing armor couldn't fix.
  • They Call Him "Sword": He's called "Blade". It's implied that it's not his real name. Even after The Reveal about her true nature, she's still called "Blade".
  • Turns Red:
    • His Desperation Attack, Berserk Trigger, induces this state, upgrading his range and power while making his moves more unpredictable and sudden.
    • His Optional Boss version also has this, except he's already powered up from the start. The result is even crazier, including, among other things, being able to use a massively buffed Thunderandal as a regular move.
  • Villain Override: Implied to be the case with Berserk Trigger, as Blade's voice-only line just before it activates is "W-what's this...?!" The Berserk Trigger is her brainwashing going to overdrive. It is only broken when she sees Kohaku's pendant.
  • Whip Sword: The sword that Blade wields is shown to be segmented; he can extend it out to attack at range and even pump electricity through it while it's extended.
  • Yellow Lightning, Blue Lightning: Just like the Azure Striker, Blade wields azure-colored electricity in combat. His EX form turns it teal.

    Rebellio 

Rebellio, the Craftsman's Dream

https://static.tvtropes.org/pmwiki/pub/images/rebellio_gv.png
Click hereto see his armor
Voiced by: Ryota Yoshizaki
Septima: Energy Wool
EX Weapon: Anchor Nexus
Weakness: Photon Detonator
"Mom, dad, everyone... hang on just a bit longer. I'll be seeing you real soon."

A kindly young man forced into violence by a terrorist group, he clashed with Sumeragi and was conscripted into the Falcons in order to protect his family and stave off his own death sentence. He has an affinity for the Energy Wool Septima, which allows him to craft anything he desires out of a powerful fibre.


  • Affably Evil: Bears Copen and his own warden Isola no malice, even trying to have a friendly chat with them when they all meet. Isola told him to shut up and fight.
  • Anti-Villain: He never wanted any conflict, but unfortunately he was forced to do so by a group of terrorists since they took his family hostage. And once he's arrested, he was only forced to fight iX under the promise that they will pardon him and see his family again.
  • Death Row: Where's he at right now. He's getting more time out of it by being forced to work for the Falcons.
  • Don't Fear the Reaper: His Septima form is themed like so, complete with a scythe and a halo. He's also friendly and has no ill will to Copen.
  • Epic Flail: One of the items he can make out of threads.
  • Forced into Evil: Was made to commit terroristic acts to protect his family. If not for that particular situation, he wouldn't take a side of this at all since he has a hatred for conflict.
  • Gatling Good: One of his attacks is a gatling gun made out of threads that shoots bullets of... more threads.
  • "Get Back Here!" Boss: He stays on the screen very sparsely, forcing you to tag him every time he shows up.
  • I Have Your Wife: Not him, but an Anti-Sumeragi Terrorist has his family hostage. He's doing their orders so they won't be hurt. He was made to take the fall once Sumeragi got their hands on him.
  • Ironic Name: His name is "rebellion" in Latin, yet he's constantly forced to fight for causes he doesn't believe in.
  • Kaleidoscope Hair: His hair rapidly changes to all colours of the rainbow in his Septima form for some reason.
  • Master of Threads: His Septima, through which he can turn his body into thread, restrain his opponents with thread, and even make working weapons out of thread. He's that good of a Craftsman.
  • Motivated by Fear: The reason he makes such brutal weapons? It's a manifestation of the fear of his impending death sentence and he's in no mood to fight otherwise.
  • Oh, Crap!: When teleporting, he says a startled cry of "Otto!", which means "Oops!" or "Whoa!", usually because Copen is coming straight for him.
  • One to Million to One: On his Septima form, he is made out of threads. How he moves in said form is unraveling himself and forming back in another spot. He attacks like this too via his Crimson Death Rave.
  • Sorry That I'm Dying: When he's killed by Copen, he apologizes to his own family for failing to protect them.
Rebellio: Minna... Gomen... (Everyone... I'm sorry)
  • Trapped in Villainy: Once by a terrorist group that opposes Sumeragi, and later by Sumeragi. He never wanted to fight, but he will have his execution hastened if he doesn't do any of their orders.
  • Win Your Freedom: Sumeragi has promised him that they'll set him free and allow him to return to his family if he kills Copen.

    Crimm 

Crimm, the Explosive Artiste

https://static.tvtropes.org/pmwiki/pub/images/crimm.jpg
Click hereto see his armor
Voiced by: Suguru Narisawa
Septima: Detonation
EX Weapon: Photon Detonator
Weakness: Orbital Edge, Muse's Kiss
"Art is detonation!"

A self-proclaimed artist obsessed with explosions, he abuses his authority as a Falcon to indulge himself in his pyromanic desires. He has an affinity for the Detonation Septima, which allows him to condense energy and release it as a devastating explosion.


  • Barrier Warrior: Other than throwing energy bombs around, he also fights with barriers to crush Copen and protect himself.
  • Bouncing Battler: How he moves, coupled with a barrier and rolling into a ball as he does so.
  • Developer's Foresight: Somehow make Crimm's energy explode on him? Crimm will instantly interrupt whatever he's doing and shield himself from the explosion, taking no damage.
  • Didn't Need Those Anyway!: Using Stella's weapon against him will remove his armour. This doesn't deter him much, but will remove his shield alltogether. This even makes him open in his Exquisite Artillery attack.
  • Having a Blast: His main shtick.
  • Mad Bomber: To him, "art" is making things explode. He genuinely believes there is no greater beauty in the world than acts born from his Septima.
  • Psycho for Hire: He basically joins the Falcons so that he can have an excuse for blowing things up with his powers.
  • Pure Energy: His "bombs" are actually condensed energy that can explode at his will.
  • Shockwave Stomp: How he moves around via weighty jumps is usually followed by explosions on his feet or debris falling above.
  • Shout-Out: "Art is an explosion?" Deidara, is that you?
  • Token Evil Teammate: Only joined Sumeragi so that he has an excuse to blow stuff up, and he's among the most violent of the Falcons.
  • What You Are in the Dark: Crimm is widely known as a charismatic beautician, but his true personality comes out every night when he goes around indiscriminately laying waste to any structure he sets his sights on.

    Stella/Inters 

Stella, the Sudarshana Gravity Well

https://static.tvtropes.org/pmwiki/pub/images/stella_35.jpg
Click hereto see her armor
Septima: Gravity
EX Weapon: Orbital Edge
Weakness: Anchor Nexus, Rising Cyclone
"Now beat it. D'aint no one else who can do this but me. Got a little "promise" with Sumeragi, y'know."

The young, confident president of a powerful manufacturing company, Stella ended up serving as one of Sumeragi's Falcons to protect her android assistant Dystnine, the only one to whom she'll open up. She has an affinity for the Gravity Septima, which allows her to alter the gravity of her surroundings and control their moments.


  • Anti-Villain: She has no grudge against Copen, but it's either kill him or Dystnine gets taken apart by Sumeragi for study.
  • Beneath the Mask: She seems like a cold, practical businesswoman. However, she's deeply dependent upon Dystnine for emotional support, and he's the only one she can open up to.
  • Blade Below the Shoulder: Below the waist, actually. The "legs" of her Armed form are a large blade that she can use to attack.
  • Deadly Disc: Her major offense are the two bladed disks she controls at will with her powers.
  • Deadly Force Field: One of her attacks involves trapping Copen in a gravity bubble which paralyzes him and causes continuous damage.
  • Dub Name Change: Known as "Inters" in Japan.
  • Good Smoking, Evil Smoking: While being an antagonist, her long cigarette is supposed to be a symbol of her being an upperclasswoman and not her being a Rich Bitch.
  • Gravity Master: Her Septima allows her to alter and control the gravity of her surroundings. She's strong enough to lessen the gravity of the entire section of the stage where you confront her.
  • Must Have Caffeine: During Copen's confrontation with her, she tells Dystnine to go and prepare some coffee for her because she'd need a lot of it later.
  • Nothing Personal: She tells Copen this before they fight, as she would prefer not to fight him at all. But if she has to choose between the life of her butler or a stranger, the choice is clear.
  • Personality Powers: She believes that her company is a "one man show" of her alone; that everything in her company revolves around her. Fittingly, she's a Gravity Master with the ability to make things orbit her.
  • Smoking Is Glamorous: She is always shown holding a cigarette in her unarmored form, even in her concept art.
  • They Would Cut You Up: She fights to keep this from happening to Dystnine.
  • Unusual Weapon Mounting: To be specific, "BFS below the waist". Since she's constantly floating, she's able to use it to her advantage by flipping around in the air to slice Copen.

    Dystnine/Dynine 

Dystnine, Altair of Vengeance

https://static.tvtropes.org/pmwiki/pub/images/dystnine.png
Click hereto see his armor
Septima: Vectored Cloth
EX Weapon: Shroud Spear
Weakness: Anchor Nexus, Orbital Edge
"I am Dystnine, Gargantua's top-of-the-line multi-purpose android. Pleased to make your acquaintance."

An android created by Gargantua, Dystnine inexplicably developed a Septima, drawing the curiosity of Sumeragi, who would have had him ripped apart and examined, had it not been for the intervention of Stella. Grateful, he now serves her as a fellow Falcon and personal assistant. He has an affinity for the Vectored Cloth Septima, which allows him to manipulate the vectors in the space around him.


  • Affably Evil: He communicates in a formal and polite tone when addressing others, including his adversaries. This contrasts with his boss, who speaks in a rougher tone.
  • Anti-Villain: The only reason he fights Copen is because he wants to avenge Stella, the person who gave his life meaning. Lola sees a lot of herself in him and wonders if things were different, if they could have been allies or even friends.
  • Avenging the Villain: He battles Copen to avenge Stella's death.
  • Battle Butler: A butler for Stella, and a powerful Adept in his own right.
  • Badass Cape: So badass it's actually a weapon for him.
  • Counter-Attack: His most common attack is entering a prone state with a glowing orange Battle Aura. Aside from acting as an Attack Reflector, Bullit Dashing into him while he's in this stance will cause him to retaliate by flipping his cape, throwing Copen into the ceiling. Using Anchor Nexus allows you to hit him without activating the counter, however.
  • Dub Name Change: His name was "Dynine" in the original Japanese.
  • Invisibility: He can use his cloak to turn himself invisible. Only his outline can be seen in this state.
  • It's Personal: The sole example in this game. Stella's death in Copen's hands has driven him with grief and anger that his septima became suitable for combat. Before the start of their battle, Dystnine makes it clear he's out for blood.
  • Laser Blade: He can produce countless "light estocs" that he can use to either attack in melee, or be thrown in a spread. It's likely not part of his Septima, but his inherent android capability.
  • Logical Weakness: Anchor Nexus creates and manipulates threads, which are what Dystnine’s cloths are made of. Orbital Edge creates a blade that can slice through his cloths, and is the Septima of his master.
  • Master of Threads: Of the "conjuring cloth" variety.
  • Morton's Fork: Once Stella dies, his only two choices are getting killed by Copen or facing a Fate Worse than Death.
  • Revenge Before Reason: If Copen dies against him, he acknowledges the fact that he is doomed to be dismantled by Sumeragi, but at peace with his fate and content with avenging his master.
  • Ridiculously Human Robots: Unlike other androids created by Stella's company, he not only developed sentience, but also Septimal power of his own.
  • Teach Him Anger: Congratulations! By killing Stella, you've taught him the feelings of hatred and rage! Enjoy.
  • Teleportation: His "Vector Cloth" enables him to teleport in and out. This is how he makes his entrance when Copen enters the data terminal.
  • Undying Loyalty: He dedicates his life to serving Stella, who saved him from Sumeragi and gave him a purpose in life, as her personal assistant. Come Copen's encounter with Dystnine, he is determined to avenge his master's death.
  • What Is This Feeling?: He mentions to Copen that he began to feel rage and sorrow after Copen killed Stella.
  • You Have Outlived Your Usefulness: Pulled this on him by Sumeragi. They gave him a Falcon Quill when his powers grew to the point of being suitable for combat, but without Stella, they will dismantle him anyway should he win. Not that he minds though....

    Isola 

Isola, Falcon★Idol

https://static.tvtropes.org/pmwiki/pub/images/isola_0.jpg
Click hereto see her armor
Voiced: Miku Itō
Septima: Companion
EX Weapon: Muse's Kiss
Weakness: Rising Cyclone
"That was nothing for a Virtual Idol like me ★ Don't forget to smash that "Like" button and click "Subscribe", tee hee ★"

An immensely popular idol figure famous for her impressive live performances, she flips between a cutesy, bubbly pop-star and a serious, contemptuous Falcon. She has an affinity for the Companion Septima, which allows her to create energy particles known as EXSIA and even human copies.


  • Energy Weapon: She and her copies fire these in her Limit Break.
  • Farm Girl: The Audio tracks show that she helps her old man Haruo at a rice grainery.
  • Girlish Pigtails: Her transformed state has her hair tied into a pair of high-up twintails, to complement her cutesy idol image.
  • The Handler: She's Rebellio's warden and brings him out to fight Copen in his stage.
  • Hidden Depths: Save for being a Sumeragi Falcon, an idol and a prison warden, Isola is actually an expert rice farmer and knows how to operate a combine harvester.
  • Idol Singer: Her transformed state is basically this. She even works as one, with Sumeragi backing her concert from behind the scenes.
  • Laser-Guided Karma: She lampshades this before she and Copen fight, noting that he just had to show up the day she was in charge of the radio tower.
  • Living a Double Life: She almost looks like she has 2 different personalities: a cold and serious one (in her normal form) and a cutesy, show-off one (in her transformed/idol form). The Drama CD's lean her to the latter suggesting it's her real personality.
  • Personality Powers: With her ability to conjure "crowds", she (at least in her transformed form) is a real crowd-pleaser. This goes in line with her workaholic attitude.
  • Self-Duplication: Her Septima allows her to create copies of herself to fight alongside her. This proved essential in the Audio Track where after the bus carrying actors got into an accident, she requested her manager to take their place in a stage play.
  • Token Evil Teammate: Downplayed. She's one of the two Falcons to join Sumeragi voluntarily, but unlike Crimm, she's less evil and more professional.
  • Unknown Rival: She fancies herself one for Lola, who's just confused about the whole thing.
  • Workaholic: Her defining characteristic; from working as a farmer, to an idol industry, and later as a prison warden, then as a radio tower supervisor. Her manager even worries that she should at least rest for awhile.

    Bakto 

Bakto, The Leonian Tempest

https://static.tvtropes.org/pmwiki/pub/images/bakto.jpg
Click hereto see his armor
Voiced: Atsushi Tanaka
Septima: Spiral
EX Weapon: Rising Cyclone
Weakness: Shroud Spear
"Nobody's gonna follow a fool like me anymore. They're gonna need a new don."

The de-facto don of a crime family, in-fighting weakened the mob, leaving it vulnerable to Sumeragi's influence. In order to protect his subordinates, he allowed himself to be recruited as a Falcon. Bakto has an affinity for the Spiral Septima, which allows him to unleash torrents of energy upon his foes.


  • Blow You Away: His Septimal power allows him to create tornadoes.
  • Cultural Translation: In the Japanese version, he's a yakuza underling. The localized version changed him to a mafia mobster.
  • I Have Your Wife: Sumeragi captured most of the crime family, and they'll all be let go free of charge if Bakto works for them, specifically killing Copen.
  • The Don: In the English script Bakto is presented as the overall boss of his mafia family, in the Japanese script he is the second-in-command of his yakuza group. He only became one after the group in-fighting killed most of the higher-ups, leaving him as the closest guy to the top.
  • Good Old Fisticuffs: His combat style place emphasis on unrefined punches and tackles.
  • King of Beasts: He has a bit of a lion theme about him, from his Red Baron to the vague appearance of a mane in his transformed state. Not to mention his former status as a don, a "king" of crime.
  • Mr. Fanservice: A ripped hunk wearing a shirt with a few buttons loose.
  • Precision F-Strike: While Gunvolt games generally shy away from strong vulgarities, Bakto drops a "shit" when Copen confronts him in battle.
    "If it'll bring back the Family, I'll eat dog shit and ask for seconds! I live by the code!"
  • Reluctant Ruler: He doesn't want to be a leader, but he ended up one of the highest-ranked people left in the Family, so he has to lump it.
  • This Is a Drill: His Septima, Spiral, allows him to attack with torrents of energy in the form of drills.
  • Yakuza: He is one in the Japanese script. Copen assumes he still just a foot soldier (Kobun), but Bakto updates him saying he has become the Kashira (Wakagashira) already, the first lieutenant of the family, second-in-command of the bunch.

Workers

    In General 
  • A.I. Is a Crapshoot: Zig-Zagged. They were originally created to help serve humans and to restore Earth to its original state, years have passed and they have deviated from their original task. While some are friendly (such as Null), there are those who have a shoot-on-sight order towards intruders.
  • Color Codedfor Your Convenience: As per the series tradtion, the Worker infantrymen are color-coded corresponding to their assigned weaponry.
    • Bluish-White: Carry beam rifles with a targeting scope function.
    • Peach: Armed with flamethrowers.
    • Leaf Green: Armed with plasma battle-axes.
    • Blue: They pilot a crusher utility hover vehicle. The roller cage windows act as a shield.
  • Expy: To the X/Zero/ZX series Reploids (Workers) and Mechaniloids (Laborers), being robots originally built to serve humans.
  • Mecha-Mooks: All of them, especially the more robotic Laborers.
  • Nanomachines: Pix — which contains the data that gives a Worker their appearance, personality, and powers — is directly compared to this by Copen, and it's injected into a humanoid base body that then transforms into the Worker's new body. This can be seen whenever a Gravekeeper is destroyed, with the Pix being violently ejected from the body before the base explodes. It's the Mother Computer's intention to forcibly inject her own Pix into Kohaku's body in order to take it for herself and become human to escape her AI directives.
  • Plant Person: The Aluraune Workers have an appearance based on the namesake creature and can only be destroyed permanently with Doomsday Charge. They are found in Vespa's stage. They are also encountered later inside the Hanging Gardens where they eerily bear Lola's likeness.
  • Ridiculously Human Robots: They have a humanoid appearance and base. Justified as they're meant to emulate the look of their creators, though unlike the human-like Null, they all have a metallic gray skin.

    Mother Computer (Unmarked Spoilers!) 
https://static.tvtropes.org/pmwiki/pub/images/mother_computer_hologram_portrait.png
Her hologram form.
Click here to see her as she possesses Kohaku.
Click here to see her true form.
Voiced by: Mayu Mineda (JP) Cassandra Lee Morris (EN)
Weakness: Whirling Chopper (Human Form), Gatling Blitz (True Form), Anchor Nexus (Human Form/Hard Mode), None (True Form/Hard Mode)

The Lola of the parallel world and the leader of the Gravekeepers, tasked by the Creator with resurrecting an abandoned world devoid of sentient life. Driven insane by repeated failures to revive the planet, the Mother Computer went into stasis until the appearance of Kohaku rebooted her and compelled her to put an end to the world once and for all.


  • A.I. Is a Crapshoot: Her Creator (the Copen of the parallel world) left her with an impossible task and no source of companionship except the Workers under her leadership. Naturally, Mother lost her marbles and seized the opportunity when Kohaku showed up to destroy the world.
  • Ambiguous Situation: Is she the Lola of the original timeline or merely another Alternate Universe counterpart? While her Idol Mode is shown to possess purple eyes like the former, she does not appear to utilize a Septima in battle.
  • Boss Remix: Her true form's battle theme is an energetic instrumental remix of "Igniter", the Anthem theme from Gunvolt 2 and Luminous Avenger iX.
  • Call-Back: Her appearance and abilities are largely derived from the Gunvolt 2 incarnation of Lola, and her human form boss battle exclusively uses attacks inspired by bosses that appeared in the main Gunvolt series. Her main attacks include Wide Circuit and Prism Break, both EX Weapons from Gunvolt 2, her shield gimmick is taken from Nova and she uses Psychokinesis orbs in her second phase. Her Desperation Attack is a double-whammy: aside from evoking Gibril (while at the same time looking like Demerzel's Voltaic Chain Meteor), its name (S.H.R.E.D./SS) is a direct reference to Copen's Smart Bomb Limit Break in Gunvolt 2, Shred Storm (Strike Saw in Japanese).
  • Contractual Boss Immunity: She cannot be affected by Cryo-Flash in any way; its time slow effects do nothing and she takes no damage from it.
  • Disease Bleach: Visually invoked via her Seraph form who has white hair, as opposed to original Lola who has greenish hair. After she is freed from her misery by completing Hard Mode, her spirit reassumes her cyber diva form with darker hair (albeit monochromatic), and concept art shows that Mother's Idol Mode used to have a roughly similar color scheme to the original timeline's Lola, hair color included.
  • Dueling Player Characters: Technically speaking, since you are fighting an Alternate Universe version of Lola.
  • Dull Eyes of Unhappiness: Her eyes (in all forms) lack highlights, and she's passed Despair Event Horizon a long time ago and gone into full Suicidal Cosmic Temper Tantrum mode.
  • Expy: Of Sera. Both of them are addressed as Mother, both reside in fortresses located far above the planet, both are suffering from personal turmoils related to their respective masters (Sera doesn't understand why her master favored Trigger instead of her, while Mother went insane after not seeing her master for so long), both are all-powerful authoritative machines overseeing a world where humans have long since been replaced by humanoid replicas (Carbons/Workers), both want to wipe out said replicas, and both are stopped by machines who are related to their respective masters (Trigger served the same master as Sera, while Copen is Mother's master's alternate self).
  • Go Mad from the Isolation: In addition to being saddled with an impossible task, she misses her Master so dearly and went insane once she figured he's not coming back. Tragically, as revealed in Hard Mode, he's been there all along in spirit, but she's no longer able to communicate or even detect him.
  • Grand Theft Me: Her attempt to break free from her programming involves invading Kohaku's body with Pix and merging with her to become "human" and transcend her directive. Decide to harm Kohaku enough times (when you're supposed to be saving her immediately) and she'll succeed.note 
  • Grew Beyond Their Programming: Zigzagged. On one hand, she is confined by her directive to protect the environment, which she grows to resent as her sanity deteriorates. On the other hand, she kidnaps Kohaku specifically to gain a human vessel to transcend that directive and thus allow her to act autonomously.
  • Hypocrite: She hates the Workers for the majority of them deviating from their original directives and treating humanity and The Creator as just myths. Her solution to this is to defy her own directive and just kill everyone and everything while leaving nothing behind.
  • Limit Break:
    • Attack Code: S.H.R.E.D.note : She summons spikes to line up the walls before doing a series of wide slashes that cover up to half the screen at a time.
    • Instinct Code: Downpournote : She summons several lightning bolts to strike Copen. This attack also permanently reduces Copen's defense for the remainder of the fight, making any hits he takes hit significantly harder.
  • Love Hurts: All she wants is to see her departed master once again. She even tells Copen that fulfilling her directive to revive humans is a worthless endeavor without her master beside her.
    "No! I don't care about that anymore! Even if I do manage to revive them, that won't bring my Master back to me!"
  • Nightmare Face: Her second form's face briefly turns skeletal upon activating her Limit Break.
  • One Bad Mother: Everyone addresses her as Mother, and officially she's called Mother Computer.
  • Our Angels Are Different: She takes the form of a seraphim during her second phase.
  • Power Copying: While the details of what exactly happened to her world aren't elaborated upon, the fact that she has copied the EX Weapons of Eden's Seven leaves a lot to the imagination.
  • Red Herring: She uses attacks based on Eden's Seven's abilities, and her high-pitched voice filter and dulled expressions that's very similar to their leader she has might trick you into thinking she's some incarnation of True Zonda, at least if you don't recognize her voice actress right away. Her second phase dashes all of this, though, since her theme is a remix of Igniter...
  • Sexier Alter Ego: Mother's Seraphim form is a mature version of Lola's Idol Mode form, complete with long hair, a tall stature, large bust, and shapely figure.
  • Shout-Out: Her second form uses a few attacks from the Mega Man franchise, such as the laser spread (from Copy X, particularly in hard mode where she summons a copy of herself to fire a second volley), the icicle drop (from Frost Walrus), the wind attack that pushes towards a spiked wall (a combination of Air Man and X4 Sigma's final form), and even the homing energy balls (from the many, many Wily Capsules).
  • Tears of Blood: In addition to gaining a skeletal face, she also sheds bloody tears as part of her Limit Break.
  • Together in Death: After her final defeat in Hard Mode, her spirit reunites with her master at long last.
  • Woobie, Destroyer of Worlds: Mother is basically what would happen if Lola were separated from Copen. Parallel Copen's final directive for Parallel Lola before he abandoned her was nigh-unachievable even for an AI as powerful as her, and even her attempt at creating a fanatically-devoted fascimile of him through Ypsilon failed to bring her peace. She ultimately went so crazy that the moment she was given a chance she decided that she would end it all, including herself.
  • Yandere: In the bad ending where she successfully takes over Kohaku's body, she makes it clear that this time she's staying with Copen "forever", complete with close-up on the disturbing little smile she makes.
  • You Have Failed Me: She almost off-handedly mentions after remembering who Ypsilon is that she had scrapped him in the past (explaining his Worker base form's shoddy condition outside the Grave Pillar), though she adds that perhaps she was too hasty in doing that after she sees the info he brings her on the Grave Pillar's intruders (especially Kohaku).

The Gravekeepers

    In General 
A group of special Workers tasked to protect the Grave Pillar from intruders.
  • Animal Motifs: As is Gunvolt tradition, the Gravekeepers share a particular theme. This time around, most of their designs and/or personalities (with the possible exceptions of Hail and Ace) seem to be based on animals, with some being more subtle than others:
    • Ypsilon: Being a Mirror Boss with similar armor and longer hair and that he's most likely based off of "The Creator" (Parallel Copen), he's essentially the White Lion to Copen's White Tiger. He also shows fierce loyalty to Mother, which lions are also symbolic of.
    • Vespa: Bees. The shape of her armor resemble the wings and thorax of a bee, and her primary weapon is a drill lance, which she tends to dive at you with like a stinger. Her colors are also yellow and black.
    • Dacite: Dragons/Salamanders. He uses fire for most of his attacks and has a large, reptilian-like tail.
    • Brigade: Eagles. His main method of on-foot attack is to soar into the air and divebomb at you knife first, much like how an eagle does to catch their prey. The crest on his helmet is also the shape of an eagle.
    • Autochrome: Butterflies. Much like his sister, his wings are modeled after an insect as well, except his are butterfly shaped.
  • Breaking Old Trends:
    • To date, they're the only villain group in the series that doesn't consist of Adepts with superpowered alternate forms, being instead Ridiculously Human Robots who never undergo any Transformation Sequence before facing off against Copen.
    • They are also the first squad of bosses in the series that don't need another villain's Septima to be cloned or brought back to life for their rematches. They're essentially Pix inhabiting a robotic frame, so even if they "die", they can easily be rebuilt. The sole exception is Ypsilon, who's Killed Off for Real and outright replaced by The Creator in Hard Mode.
    • Probably because of the above, they are the first bosses who do not have a different death animation the second time you beat them.
  • Expy: Of the Mighty No. series, being based on existing bosses themed after their motif (i.e. Pyrogen for Dacite, Aviator for Vespa, Battalion for Brigade, etc.). Additionally, the Pix technology is based on Xel; nanomachines that give individual robots their forms and physical bodies that is fixed to a base (Worker frame and Xel Core respectively).
  • Defeat Equals Explosion: First their Pix erupt and explode out of their bodies, leaving behind their featureless humanoid frames, and then the frames themselves are consumed in an explosion.
  • Dynamic Entry: Each of them (bar Dacite) has their own entrance when confronting Copen instead of simply waiting for his arrival.
  • Half the Man He Used to Be: Finish them off with Razor Wheel or CoLoSSAL MAELSTROM and they'll end up bisected down the middle. You'll even get achievements for doing so.
  • Just Following Orders: Most of them bear no ill will towards Copen, and even Copen himself would rather not resort to violence against them. However, they have been programmed to protect the Grave Pillar from intruders, and as Copen is one such intruder, they proceed to fight to the death.
  • Limit Break:
    • Ypsilon
      • Blazing Tempestnote : By combining the abilities from Vespa and Dacite, he launches the former's tornado, after a few seconds he will launch a doomsday shot to coat it with flames that will rain down on Copen.
      • Seraphic Ruinnote : He combines the souls of all six Gravekeepers that form a black wing, shaped like a seraph, after it's finished, he will mount on the wing to unleash an unavoidable attack (unless you take preventive measures with your EX skill), and later a powerful blast with a light shaped like "Y".
    • Dacite's Armageddon Raynote : Dacite summons two plasma launchers on each hand and sweeps the area with a plasma beam. The beam eventually overheats leaving himself exhausted for a short time before recovering and his flames turn into blue.
    • Vespa's Stinger Torrentnote : Vespa begins spinning as she drives her lance that destroys two sides of the surface, leaving only the middle one for Copen to stand on. Finally she will spin and create a tornado that suck Copen in, while launching all six rockets down.
    • Autochrome's Obliteration Blastnote : While Autochrome charges his blaster gun, two large laser cannons fire from above on two floors then finishes it with a fully charged shot so large that it engulfs the screen in a bright flash.
    • Ace's Twin Meteor Burst: Ace combines his boomerangs into energy balls that orbit him twice before planting them as bombs on the ground.
    • Hail's Frigid Stasisnote : Hail showers the room with ice balls, summons a few attack drones that shoot snowflakes and raises icebergs, all to hit Copen.
    • Brigade
      • Final Operation: Not a traditional super move like all of the other characters, he just gets out of the Mini-Mecha and fights on foot.
      • Terminal Detonationnote : Also not a traditional super move, he simply sets the entire room to blow up giving Copen only one minute to defeat him and escape otherwise it will be a Non-Standard Game Over.
    • Autochrome and Vespa's Syncro-Onslaughtnote : By merging themselves they become Veschrome and attack with a combination of Autochrome's "Optic Barrier" and Vespa's rockets. However the strain of ever merging with one another forces the two to de-merge.
  • Locked Out of the Loop: They (including Ypsilon) have absolutely no idea that Mother secretly grew to resent them and wanted to end the world including herself out of despair.
  • No-Sell: Only two of the Gravekeepers can be tackled with "Recoil Dash", the rest will simply not budge.
  • Punch-Clock Villain: Are trying to prevent Copen from disrupting their work when they fight him, as they are programmed to destroy all intruders - most aren't especially mean about it.
  • We Can Rebuild Him: Given that they are still Workers, a.k.a. robots, they can simply be rebuilt after being destroyed. Autochrome even spells it out to Copen during their first fight.
    Copen: You must be looking for revenge (for Vespa).
    Autochrome: Hardly. I'm sure she's already being repaired as we speak. I have no need for revenge.

    Ypsilon 

Ypsilon

https://static.tvtropes.org/pmwiki/pub/images/ypsilon.jpg
Voiced: Yūma Uchida (JP) Alejandro Saab (EN)
Weakness: Optic Barrier
"Ypsilon! The Y that surpassed the apeX!!"

A Gravekeeper bearing an uncanny resemblance to Copen. He was created by the Mother Computer of the Grave Pillar to counter Copen and his intrusion into the tower.


  • All Your Powers Combined: His Seraphic Ruin has him invoke the powers of the other Gravekeepers to attack Copen.
  • Back from the Dead: Nope. Unlike the other Gravekeepers who die after their fights but get revived, Ypsilon (by contrast) survives his first two fights with Copen damaged but intact dies for real during their third fight. He doesn't even return at all in Hard Mode, and is instead replaced by The Creator.
  • Death by Pragmatism: In order to prevent Copen from chasing after Kohaku to the Hanging Gardens where Mother resides, Ypsilon opts to just destroy the teleporter and leave Copen stuck in the Grave Pillar unable to reach them. Then Null makes her Heroic Sacrifice to become the teleporter, and Ypsilon after getting over his shock decides he'll just destroy her too. Copen, already pissed off at the sight of Null's sacrifice, is having none of that and decides to make sure Ypsilon can't do anything else by destroying him then and there.
  • Desperately Craves Affection: He dearly wants Mother's approval, but Mother at first needs a few moments to remember who he is, almost off-handedly mentions that she scrapped him before while admitting perhaps she was too hasty in doing so, and at most throws simple platitudes his way to manipulate him into following orders loyally and without question.
  • The Dragon: Played with; he possesses far more autonomy than the other Gravekeepers since they must remain in their assigned roles unless directly told otherwise while he can freely move about the tower and he takes several personal requests from Mother herself. However, Ypsilon doesn't seem to hold any actual higher authority over them unlike, say, Blade possessed over the Falcons in iX.
  • Evil Doppelgänger: Having scanned Copen beforehand and created in his likeness, Ypsilon serves as this.
  • Even Evil Has Standards: Subverted. He's initially shocked at Null sacrificing herself to become a teleporter, even warning her that a flow of data will eventually override her own and delete her personality. Then he gets over this shock and plans on just destroying her too.
  • Exact Words: He is stated to be a Worker created from a copy of Copen's data. It's not stated when that data was created, but Copen himself assumes that the process was quick, as if the Mother Computer scanned him when he got close to the Grave Pillar. Given key revelations with Mother's first appearance (where it's shown she had been sleeping up until that point but still recalls having made Ypsilon in the past) and at the end of the game, it's more likely that Ypsilon was created based on data of the Creator that the Mother Computer had when they were still Copen and Lola.
  • Expy:
    • As an imperfect copy of a Power Copying hero who harbors insecurities over that and is jealous of his counterpart, he's one to Copy-X. To drive it home, his "original" self is still around in spirit to guide the hero (X/The Creator to Zero/Copen).
    • As the newest model (behind Ace) who can copy the abilities of other foes, he is one to Beck, but with contrasting personalities.
  • The Faceless: As he wears a mask at all times, his face is never seen. Concept art of Ypsilon shows that he has the same face as Copen, with a scar on his left cheek.
  • Foil: Ypsilon’s desperately seeking for Mother’s approval, disproportionately caring for her while she at first doesn’t even remember who he is, and is a little indifferent towards his presence, is an inverted mirror of the previously human Copen from the first timeline, a sour person who had the upbeat Lola trying her best to be his partner, while he hardly showed any appreciation for Lola at the time.
  • Gameplay and Story Integration: Besides simple Shield Bash attacks, Ypsilon has no unique abilities of his own as his other moves are copied from the other Gravekeepers, hence being the only Gravekeeper that Lola does not copy an EX Weapon from.
  • Gratuitous Greek: His name, Ypsilon, is taken from the 20th letter of Greek alphabet, which is alternatively also spelled "Upsilon".
  • Improbable Weapon User: His shield doubles as a sword which he swings at close range.
  • Inferiority Superiority Complex: He declares himself as the "Y" to Copen's "X" and has great hostility towards him, but his almost childish proclamations that only he deserves to be by Mother's side makes it clear he's very insecure at being in the presence of an alternate version of The Creator.
  • Killed Off for Real: He is the only Gravekeeper to not return in Hard Mode, having been destroyed by Copen during the climax of Normal Mode. He is instead replaced by a different entity who initially appears to be a Palette Swap of him but given the revelations of the ending it's all but stated it's actually The Creator (aka Alternate Universe Copen) his data is based on.
  • Large Ham: He might have Copen's voice, but unlike Copen Ypsilon will emote loudly whenever he's onscreen after his intro boss fight.
  • Luckily, My Shield Will Protect Me: Wields a battered and damaged looking shield that can deflect attacks (unless tagged).
  • Mirror Boss: Not only does he look like Copen, he even uses EX weapons the same way as Copen.
  • No Indoor Voice: Not initially when he's first reactivated, but his later appearances have him speak like this, especially when shouting out attacks.
  • Power Copying: Much like Copen, he is capable of copying the abilities of slain Gravekeepers.
  • Recurring Boss: He is fought three times throughout the game.
  • Replacement Goldfish: He says that he was created to be Mother's partner, and considering how much Mother misses the Creator, it's possible that she created Ypsilon in the Creator's image as an attempt to ease her own pain. If so, though, it clearly didn't work.
  • Shield Bash: One of his main attacks.
  • Took a Level in Badass: Having just bought back when Copen arrived at the Grave Pillar, he was very weak and can only perform a shield bash and slash. After recovering though he becomes a formidable foe.
  • This Cannot Be!: Cries out a subdued one whenever he is tackled by "Recoil Dash" during his subsequent fights.
  • Unknown Rival: Ypsilon will gladly proclaim and likely has convinced himself that he's Copen's "rival" for iX 2, but Copen treats him with indifference at best and seems more confused by Ypsilon's obsession with him since they've never met before. To drive it home, what finally gets Copen to take him seriously has nothing to do with their "rivalry" but Ypsilon kidnapping Kohaku and threatening to kill Null to render her Heroic Sacrifice senseless, at which point Copen stops playing around and just terminates him.
  • Visual Pun: His shield is cosmetically similar Copen's original weapon, the Aixgear, whose lights would form an "X" when lit up. However, Ypsilon's shield is damaged in such a way that one of the lights is busted, causing the three remaining lights to form a "Y".

    Vespa 

Vespa

https://static.tvtropes.org/pmwiki/pub/images/vespa.jpg
Voiced: Akane Fujita (JP) Brittany Cox (EN)
EX Weapon: Whirling Chopper
Weakness: Anchor Nexus, Optic Barrier (Normal), Rolling Ripper (Hard)
"Perhaps you now understand the true caliber of my propellers!"

A Gravekeeper in charge of the Jungle Block and the younger sister of Autochrome.


  • Bee Afraid: Is modelled after a wasp.
  • Berserk Button: Do not mock her preference. Even calling it retro is enough for her to lose it, as they are a "status symbol", thank you very much.
  • Blow You Away: She has several wind attacks in her repertoire, including her Limit Break.
  • Combining Mecha: Her limit break in her rematch to is to combine with her brother into a 12 foot Gurren-like mech. Unfortunately, they can only do it for one attack before the strain forces them to separate again.
  • Expy:
    • She is one to Kuwagus Anchus from Mega Man Zero. Both are themed after bugs and both are bulkier than their older siblings, and have wind-based attacks. This is made more apparent in their rematch where their animation when waiting is identical. Up to including how they die: by attempting to ram their opponent at the same time and crash into each other.
    • Of Aviator, both are flying robots that possess rotors, both are equipped with a pair of missile launchers on their legs (though Vespa has launchers equipped on her lance as well), both have similar attack patterns (dropping missiles at Beck/Copen while flying above them), both have an attack where they fire a salvo of missiles at their targets, and both are very eccentric to boot.
  • Gratuitous French: Her Desperation Attack is named "Pluie au Crépuscule" in the Japanese version. The English version changes it to "Stinger Torrent".
  • Hartman Hips: She has a noticeably shapely rear and thighs compared to her slim waist, though this is meant to invoke the image of a wasp's abdomen.
  • Inferiority Superiority Complex: Her noblewoman attitude and her apparent pride in her propellers actually covers up how she feels a bit insecure and jealous on how her brother has state-of-the-art "modern" jet engines and optical weaponry while she gets "conventional" weaponry and gear.
  • Macross Missile Massacre: One of her attacks in her 2nd phase has her launch a torrent of rockets.
  • Proper Lady: She comes off as a noblewoman based on her speech and mannerisms, though this is only an act and she drops them whenever she's rattled.
  • Retraux: Equipped with propellers despite the existence of vastly more advanced tech. She hates it when anyone calls them "old-fashioned".
  • Super Mode: Subverted. Both she and her brother attempt to fuse into one called Veschrome in order to destroy Copen, but the strain of combining forced the two to eject after just one attack.
  • Tactical Rock–Paper–Scissors: Similar to Rebellio from the previous game, hitting her with her weakness immediately interrupts her attack, stuns her for a second, and deals massive damage. Especially ironic since she's weak to Rebellio's EX Weapon.
  • Wind Is Green: Her wind attacks have green tinge to them, especially noticeable in her tornadoes.

    Dacite 

Dacite

https://static.tvtropes.org/pmwiki/pub/images/dacite_2.jpg
Voiced: Shunsuke Todo (JP) Connor Colquhoun (EN)
EX Weapon: Doomsday Charge
Weakness: Whirling Chopper (Normal), Cryo-Flash (Hard)
"Dunno who began using the name "Grave Pillar", but... If this is supposed to be a grave, why didn't you consider leaving it alone?"

Having guarded the Grave Pillar since before humanity went extinct and the tower was given its current nickname, he has the longest service record of the Gravekeepers, and speaks of an event like Copen's intrusion as something he hasn't seen in centuries.


  • Bare-Fisted Monk: His main specialty is hand-to-hand combat and fights primarily with punches.
  • Expy: Of Pyrogen, as both are fire-themed robots, both are the oldest of the Mighty Numbers/Gravekeepers, both are skilled in hand-to-hand combat, and both enjoy the thrill of battle.
  • My Master, Right or Wrong: Has doubts on whether he does the right thing when it comes to dealing with intruders. Unfortunately, his programming meant that he has no choice but to obey.
  • Old Soldier: Robotic example, he's the oldest of the Gravekeepers and has the longest service record as a result.
  • Palette Swap: Unlike the other Gravekeepers who keep their color scheme in Hard Mode, Dacite's normally-orange flames all over his body start the battle in the blue color they turn to when he uses his Limit Break.
  • Playing with Fire: His other method of attack is to burn things.
  • Phlebotinum Overload: When using "Armageddon Ray", he attempts to sweep the safe area Copen is in, only for his plasma launchers to explode due to overuse (before he can sweep the spot Copen is in) and leave him exhausted. His "Hard Mode" rematch makes him aware of this and lobs his plasma launchers at Copen, and there is a chance that he'll sweep the entire room completely before overheating.
  • Really 700 Years Old: Has been there centuries ago, back when the Humans had not yet been rendered extinct.
  • Shoryuken: Utilizes a kick variant called Inferno Drop. This is his only kick attack in his arsenal.
  • Skull for a Head: Unlike the rest of the Gravekeepers, his face is downright skeletal.
  • Technicolor Fire: His flames start out yellow, but upon activation of his Limit Break they turn blue and stay that way for the rest of the fight. On Hard Mode, he starts out with those blue flames.
  • Throw Down the Bomblet: One of his attacks to is throw skull-shaped grenades that detonates after a few seconds.

    Brigade 

Brigade

https://static.tvtropes.org/pmwiki/pub/images/brigade.jpg
Voiced: Yoshitaka Yamaya (JP) Steve "Warky" Nunez (EN)
EX Weapon: Gatling Blitz
Weakness: Rolling Ripper (Normal), Doomsday Charge (Hard)
"Welcome to the meat grinder, maggots!"

A Gravekeeper in charge of the Factory Block where the combat Laborers are made, and Dacite's subordinate.


  • Badass Normal: Aside from his Heavy Basalt, Brigade's fighting style on-foot is straightforward, utilizing a combat knife, CQC, and later, a handgun and grenades in his rematch. Likewise, his design is noticably much lighter in comparison to his fellow Gravekeepers and he lacks an actual Limit Break (said Limit Breaks are just him adjusting to different combat situations like an actual soldier).
  • BFS: His Heavy Basalt is equipped with a Judgement Blade for close combat.
  • Boring, but Practical: While other bosses break out some spectacular Limit Breaks to try and decimate Copen upon reducing their second health bar — Brigade, on the other hand, enacts “Final Operation” once Copen manages to scrap his tank. Brigade doesn't perform any flashy techniques but instead merely switch up his combat style to CQC. Cue the rematch against Brigade and he starts out in this fighting style and instead triggers a detonation timer for his Limit Break, again — no fancy maneuvers — just pulling out a detonator (and chucking it at Copen).
  • Close-Range Combatant: He is specifically designed to be this. Though he seems to prefer fighting with his tank, only resorting to this if out of options.
  • Expy: Of Battalion, both are military themed robots that follow the doctrine of superior firepower, and both utilize Gatling cannons as one of their attacks, with the difference being that Bat has built in weapons inside him, while Brigade has to pilot the Heavy Basalt. In addition, both their stages have landmines that explode when an unfortunate target is below them.
  • Fragile Speedster: Once he ditches his tank, he becomes this. He is fast and nimble, but since its considered to be his last healthbar, he only has the health of a medium boss. His boss rematch on the other hand averts this.
  • Gatling Good: His Heavy Basalt is equipped with a Gatling Bits.
  • Laser Blade: His Heavy Basalt can produce an enormous BFS made of energy to slice Copen with.
  • Macross Missile Massacre: His Heavy Basalt is equipped with a large missile containing micro missiles for bombardment.
  • Military Brat: His design and behavior evokes the look of a soldier.
  • More Dakka: His Heavy Basalt is equipped with lots of weapons that favor lots of overwhelming firepower. In "Hard Mode" he finally utilizes his unused three laser cannons when going on a missile barrage.
  • Red Herring: In his rematch inside the Hanging Gardens, his boss stage layout may make one think that he'll once again bring in his Heavy Basalt. Turns out he doesn't and he fights Copen on-foot.
  • Sword and Gun: One of his attacks in his rematch is to pull out a handgun (blaster gun in "Hard Mode") and shoot at Copen.
  • Shooting Superman: When Brigade pulls out his sidearm to take a shot, he fires ballistic rounds which Copen can simply saw the bullet away. In Hard Mode, he switches his ballistic pistol to a one that fires out a laser beam that Copen can't deflect.
  • Tank Goodness: His Heavy Basalt Tank which was developed for his exclusive use.
  • This Cannot Be!: Suffers a brief breakdown after his Heavy Basalt has been wrecked before regaining his composure to fight.
Brigade: (As his Heavy Basalt is destroyed) This can't be... Captaaiin!!
Brigade: (After ejecting) I must steel myself!
  • Throw Down the Bomblet: His rematch has him throw Dacite's bombs modified into a proximity mine.
  • Taking You with Me: His Limit Break in his rematch is to essentially detonate the stage he and Copen are in, ensuring that they both die in the ensuing explosion (even saying this word for word). Not even his death can stop its countdown, forcing Copen and Lola to escape quickly.
  • Worthy Opponent: If Brigade wins his first fight during "Final Operation", he finally understood why Dacite lost to Copen and comes to acknowledge the latter as this.
  • Wreathed in Flames: Only in his rematch. After throwing grenades, he will coat himself in flames and lunge at Copen's position.
  • You Killed My Father: He is especially furious that Copen kills his captain Dacite. He's even angrier in the Boss Rush, as by that point Copen will have killed Dacite for the second time in a row while Brigade still hasn't avenged the first defeat.

    Autochrome 

Autochrome

https://static.tvtropes.org/pmwiki/pub/images/autochrome_key_art.jpg
Voiced: Takuya Sato (JP) Daman Mills (EN)
EX Weapon: Optic Barrier
Weakness: Gatling Blitz (Normal), Whirling Chopper (Hard)
"Sigh... Will you give the sibling rivalry thing a rest?"

A Gravekeeper in charge of the Laser Labs, and Vespa's older brother.


  • Cool Plane: Is modeled after an advanced fighter jet. His alt mode shows it much more evidently.
  • Combining Mecha: His limit break in his rematch to is to combine with his sister into a 12 foot Gurren-like mech. Unfortunately, they can only do it for one attack before the strain forces them to separate again.
  • Expy:
    • He is one to Herculious Anchus from Mega Man Zero. Both are themed after bugs and both have younger siblings who are bulkier than them. This is made more apparent in their rematch where their animation when waiting is identical. Up to including how they die; by attempting to ram their opponent at the same time and crash into each other.
    • He is also one to Countershade, as both fight mainly with guns and are equipped with optic technology that they use to snipe their foes.
  • Foolish Sibling, Responsible Sibling: The responsible to Vespa's foolish.
  • Frickin' Laser Beams: He fights with lasers.
  • Irony: He is Vespa's older brother, however he has a sleeker appearance contrasting it with his sister's to the point that he can be mistaken for the younger one due to aesthetics.
  • Knight Templar Big Brother: Double Subverted. Copen thinks that Autochrome is gunning for him because he kills Vespa earlier, but Autochrome states that he's attacking Copen out of duty instead of revenge since Vespa is being rebuilt anyway. However, his dialogue if Copen dies makes it clear that it was a little about revenge, even if he chastises himself over it.
  • Mythology Gag:
    • One of his attacks is a reference to Gunvolt's main playstyle; his "Aiming Ray" represents GV's method of tagging targets with identical color coded reticules (with each stack dealing more damage), and his "Optic Barrier" is similar to GV's "Flashfield". Defensive wise it can deflect projectiles and deal contact damage, and offensive wise (should any tags connect) it can unleash an unblockable homing attack that can go through an opponents guard.
    • His design evokes both Gunvolt and Joule/Lumen. The former utilizes a gun in combat, and the latter has a butterfly motif.
    • Similarly, the MA-07 Garuda has a homing laser barrage, very much like Autochrome's "Aiming Ray's" locked-on laser shots. Coincidentally, a concept art for his jet form has an unused laser blade on its nose much like Rising Garuda's.
  • No-Nonsense Nemesis: His introduction is to basically fire his laser gun at Copen's direction, the only reason Copen is unharmed is because his shot narrowly missed his target.
  • The Reliable One: Is a hard working and responsible Gravekeeper; in fact it's his personality that naturally makes him in charge of the Grave Pillar's laser facility, as it's capable of producing a laser powerful enough to destroy the tower if misused.
  • Super Mode: Subverted. Both he and his sister attempt to fuse into one called Veschrome in order to destroy Copen, but the strain of combining forced the two to eventually eject after only performing one attack.
  • Transforming Mecha: He can turn into a sleek glider form to fly around the battlefield at higher speeds than normal.
  • Unblockable Attack: His "Aiming Ray" will go through Copen's Hyperguard, making it imperative not to be locked-on.
  • Wave-Motion Gun: His limit break "Obliteration Blast". Strangely enough it only renders the platform damaged rather than destroyed (especially since his smaller blast actually destroyed a smaller portion of it).

    Hail 

Hail

https://static.tvtropes.org/pmwiki/pub/images/hail_key_art.jpg
Voiced: Akira Sekine (JP) Jennifer Losi (EN)
EX Weapon: Cryo-Flash
Weakness: Doomsday Charge (Normal), Optic Barrier (Hard)
"Fuwaa~ Could you... keep it down just a bit? It's hard to sleep with so much noise~"

A Gravekeeper in charge of the Artic Block. Like Dacite, she fought against the humans centuries past and is the second Gravekeeper with the longest record.


  • Attack Drone: She'll summon bits to fire ice bullets downward, and yes, she will summon them during her Limit Break just to add to the Bullet Hell.
  • Bullet Hell: Her "Frigid Stasis" Limit Break, and just like Viper spams her ice bullets at her foes covering the entire stage. She'll also use Cyro-Flash during it just to slow down Copen and make it easier to hit him.
  • Cool Crown: Wears one befitting her nature as the Ice Queen.
  • Dance Battler: She slides, glides and twirls like an ice skater.
  • Elemental Weapon: Wraps her entire body in a BFS of ice to drop down on Copen. As her health gets low, she release ice waves on impact.
  • Expy: Of Cryosphere, another female ice-themed robots who are the second oldest of the Mighty Numbers/Gravekeepers. The difference being that Cryosphere has a cannon that fires freezing liquid, while Hail simply produces ice from both her breath or from her dance-like movements.
  • Human Popsicle: Some of her attacks turn Copen into an ice block, forcing you to mash your buttons to break free.
  • An Ice Person: Has the ability to control and manipulate ice.
  • Ms. Fanservice: Tall, shapely, and busty, and the animated cut-in for her Frigid Stasis attack opens with the camera panning up from her waist to her chest.
  • Muscles Are Meaningless: Well, she's technically a robot with no muscle to speak of, but despite her thin frame she can conjure a large iceberg in front of her and ram it across the screen at Copen.
  • My Master, Right or Wrong: Averted. Unlike Dacite, she did not doubt her judgement when she fought against the intruders in the past.
  • Really 700 Years Old: Like Dacite, she's been around before Humanity's extinction and has fought against them.
  • Sleepy Head: Really loves to sleep, coincidentally, just like Ganyu.
  • Statuesque Stunner: She noticeably stands slightly taller than Copen.

    Ace/Slug 

Ace

https://static.tvtropes.org/pmwiki/pub/images/ace_key_art.jpg
EX Weapon: Rolling Ripper
Weakness: Cryo-Flash (Normal), Gatling Blitz (Hard)
"This is Ace. I've located the intruders. They're as good as dead."

A ninja-like Gravekeeper who attacks with sharp boomerangs, making him a very fast and mobile Worker.


  • The Baby of the Bunch: As the latest of the Gravekeeper line, making him the youngest among them. He is also (bar Dacite) ironically taller than the rest of the Gravekeepers.
  • Battle Boomerang: And he can double it as a melee weapon. He can also combine multiple boomerang to make giant shurikens.
  • The Comically Serious: Losing to him in his Boss Rush has him state his usual "status update" lines... only to then state that the teleporter back to the Grave Pillar has failed and in confusion, meekly asks Mother on how is he able to go back to his block.
  • Consummate Professional: Is the most proficient of the Gravekeepers and has an "Eliminate First, Questions Never" policy. Lola calls him out for this.
  • Dub Name Change: His name in the Japanese version is "Slug".
  • Ironic Name: "Slug" in the Japanese version, considering he is a ninja and is by far the most agile of the Gravekeepers.
  • Ninja: He is based on one and it shows.
  • No-Nonsense Nemesis: He immediately makes his intention to kill Copen clear the moment he barges into the boss room and leaves no time for chit-chat. Lola lampshades it.
    Lola: Whoa, there, buddy! You're awfully quick to choose violence!
  • The Stoic: Doesn't show emotions at all.

    "???" (Major Spoilers) 

"???"/The Creator

Click here to see his face. (Spoilers!)
Voiced: Yūma Uchida (JP) Alejandro Saab (EN)
Weakness: Whirling Chopper
"You must... Save her..."

A mysterious entity who replaces Ypsilon during Copen's second climb up the Grave Pillar in Hard Mode. He's physically identical to Ypsilon, except with a white and blue color scheme to his armor, and has a much calmer temperament, much like Copen. Hints strewn across the game's Hard Mode reveals that this is the Copen of iX 2's world, and Mother's master.


  • All Your Powers Combined: He retains Ypsilon's Seraphic Ruin as his Desperation Attack during his final fight with Copen at the top floor. The only difference is that his wings are white as opposed to Ypsilon's black.
  • Blue Is Heroic: His signature color is white with blue accents (opposing Copen's white/red), and he is essentially the Big Good of the game.
  • Canon Character All Along: As the DLC battle against Jason explains, the Copen DLC in Zero 2 did canonically occur for Jason, but not for the canonical Copen of the Ix titles. As shown in the end of that DLC campaign, however, Copen left with a version of Roddy's Blaster Rifle, which Jason confirms to be the one Copen retooled into the Razor Wheel — which was sent to him by The Creator. In short, this is the Copen who was playable in the DLC campaign of Blaster Master Zero 2, and left with that rifle.
  • Expy: His role as a dead hero who lingers on in spirit to guide the current hero to victory while an imperfect copy is running around makes him one to X by Mega Man Zero.
  • The Faceless: Like Ypsilon, he wears a mask at all times, until after his final defeat in the teleporter room in Hard Mode. Aside from a scar on the left side of his face and the longer hair with red highlights, he's the spitting image of Copen.
  • I Can't Sense Their Presence: After their second fight, Lola points out despite the fact he's clearly visible and attacking them, she couldn't get any data signal on him. He himself states that Mother can no longer "hear" him anymore.
  • Improbable Weapon User: His shield functions identically to Ypsilon's.
  • Luckily, My Shield Will Protect Me: Unlike Ypsilon's shield, it's in a much better state of repair, with the lights completely shining the letter "X" instead of "Y".
  • No-Sell: Unlike Ypsilon, he'll simply shrug off Copen's "Recoil Dash".
  • Not So Above It All: Apparently installed video games into the Grave Pillar's entrance terminal when creating the structure. Ironic, considering how indifferent Copen is to such things.
  • Our Ghosts Are Different: He's implied to be one from his first defeat, simply fading away instead of going down with explosions like the Gravekeepers. It's one of the first hints that he's not just Ypsilon with a simple re-color, later reinforced by Lola after his second fight where she can't get any reading of him and suspects, as much as she thinks it weird, that he is a ghost.
  • Power Copying: Much like Copen, he is capable of copying the abilities of slain Gravekeepers.
  • Recurring Boss: Takes Ypsilon's place in Hard Mode where he's normally fought.
  • Save the Villain: He begs Copen to save Mother, as he himself is incapable of doing it and she can't detect his presence anymore.
  • Shield Bash: One of his main attacks.
  • Shock and Awe: He has a different Desperation Attack for his second fight that isn't derived from any of the Gravekeepers' abilities. It's Stellar Spark, the EX Weapon from the previous iX and the main Gunvolt games and rather than shoot out blue lightning, it's pink.
  • Spirit Advisor: He is ultimately the one who guides Copen to help him save Mother. He first bequeathed a Blaster Rifle to Copen out of the blue which whisks Copen into the Grave Pillar world, gives Copen a few cryptic pleas, tests Copen's worth in Hard Mode, and afterwards helps Copen save Null and reach Mother to end her suffering once and for all.
  • The Stoic: Unlike Ypsilon, he remains rather calm and composed in the midst of battle even when invoking his Desperation Attack.
  • Together in Death: The last we see of him is his and Mother's spirits flying to the skies, free from their torments.
  • Walking Spoiler: His role in Hard Mode demonstrates that he is more than just a Palette Swap of Ypsilon and is his own distinct character who guides Copen into freeing Mother from her torment.

DLC Bosses

    Kohaku Otori 
https://static.tvtropes.org/pmwiki/pub/images/kohaku_otori_sp.png
Voiced: Asuka Kakumoto
DLC Upgrade: Ouroboros System iX

The main protagonist of COGEN: Sword of Rewind, Kohaku Otori is a girl who is sucked into the world of Luminous Avenger iX 2. She is equipped with ExeBreaker, a sentient sword with the ability to rewind time.


  • Adaptational Badass: Unlike in her origin game, she has a wider arsenal of attacks and abilities in this game which extend beyond simple attacks with ExeBreaker and rewinding time for three seconds.
  • Bilingual Dialogue: If the audio setting is set to English, as she still calls out her attacks in Japanese due to not being dubbed with an English voice actor.
  • Blocking Stops All Damage: While blocking with her ExeBreaker, nothing can harm her, including tagged shots.
  • In-Series Nickname: Originally conceived as a Vocaloid who was released for Unity with VOCALOID, she is nicknamed "Unity-chan."
  • One-Steve Limit: Averted, as she is another character separate from the Kohaku in the Luminous Avenger series and has a last name to help differentiate the two.
  • Sword Beam: Her Slash Wave attack has her fire a series of progressively larger sword beams towards Copen's direction. In Hard Mode, she launches these sword beams at their largest, and her Spin Attack is complemented with beams fired in both directions midair.
  • Time Rewind Mechanic: Her Desperation Attack, Ouroboros System, activates after her third health bar is fully depleted. Her weapon, ExeBreaker, rewinds time to the point right after when her second health bar is fully depleted. The only way to prevent this from happening is to finish her off while she is disarmed of ExeBreaker.

    Yang Yumo 
https://static.tvtropes.org/pmwiki/pub/images/ix2yang.jpg
Voiced: Hsuan-Ming Mu
DLC Upgrade: D Burst

The main protagonist of Dusk Diver, Yumo is a girl who's gotten herself lost in the world of Luminous Avenger iX 2. Armed with her signature Chaos Beast abilities, she battles Copen after a brief misunderstanding.


  • Bilingual Dialogue: Only speaks in Chinese regardless of audio settings, with her dialogue text lines being accentuated by square brackets.note 
  • Hero Antagonist: Unlike the others who attack Copen to spar or out of malicious intent, she only fights him because she's unable to understand a word he's saying.
  • Kick Chick: Unlike her home series counterpart who is a Bare-Fisted Monk, she fights almost exclusively with kicks here. On "Hard Mode", the only time she throws a punch is when she performs an uppercut.
  • Language Barrier: Due to being a Taiwanese girl speaking with the part-Japanese Copen, neither of them have any clue what the other is trying to say.
  • Limit Break: Electrical Flash. Yumo summons a lightning ball in the middle of the arena, which then begins drawing ambient electricity and Copen as it grows. Once it reaches maximum size, Yumo kicks it, causing it to discharge and explode.
  • Shock and Awe: Much like Blade and Asimov before her, she's able to utilize several electricity-based attacks in battle.

    Jason Frudnick & Eve (Unmarked Blaster Master Zero III Spoilers!) 
Jason voiced by: Kensho Ono (JP), Aver Hamilton (EN)
Eve voiced by: Tamako Miyazaki (JP), Phoebe Chan (EN)
DLC Upgrade: Parallel Blaster Rifle
https://static.tvtropes.org/pmwiki/pub/images/ix2jason.jpg
https://static.tvtropes.org/pmwiki/pub/images/ix2eve.jpg
"I'll show you what Sophia and I can do!"
"Do your best, Jason!"

A renowned Metal Attacker (MA) pilot and his Support Droid who saved their universe countless times over against the threat of mutant domination. During their multi-dimensional journey to stop the divergent mutants, the Lightning Beings, they break through to the world of iX 2 to challenge Copen to a test of might and mettle.

For tropes that apply to them in their home series, see here.


  • Adaptational Badass: Unlike in Zero III, Jason can use the Elemental Blaster without depleting all of his health and resources, though he does need to get a charge directly from the SOPHIA-J1 prior to using the attack; half of his Limit Break is dropping the Metal Attacker so the GAIA System will power him up.
  • Boss Remix: Jason's battle theme is a rearranged version of the True Final Boss theme from Zero III with modern instrumentation added in.
  • Call-Back:
    • Jason does not have an animation for getting out of the SOPHIA-J1, mimicking how disembarking from the tank during gameplay in his home series simply shows the pilot "falling" from the tank.
    • Jason activates the Accel Charger at the start of the fight just as he did to enter superdimensional space in Zero III, even including the same transformation sequence.
    • The visual effects for Eve's recovery Limit Break are copied from her Unchained D.D.F. Blast Counter from Zero 2.
  • Canon Welding: The existence of the Blaster Rifle in this game was just nebulous enough so as not to be explicit, combined with not being shown in its original state, but Jason's brief dialogue with Copen confirms not only the existence of both series in a shared multiverse, but that the Copen campaign of Blaster Master Zero 2 is also canonical —for Jason, anyway— in being how Copen attained the Razor Wheel.
  • Calling Your Attacks: Jason shouts his attack names during combat.
  • Counter-Attack: Jason has the ability to use his arsenal of Blast Counters against Copen if he takes damage while dashing around with the Spinning Reflector. Hitting him with the Razor Wheel causes him to retaliate with Rushing Attacker, while shooting at him with tagged shots causes him to return fire with the Reflex Striker.
  • Deflector Shields: Just like the final boss battle of Zero III, Eve will intervene when Jason's health is low to protect him with a barrier that deflects Copen's attacks and gradually heals Jason.
  • Dimensional Traveler: True to form after the end of Zero III, Jason and Eve are now traveling across dimensions in order to both end the threat of the divergent mutants as well as find a means to return to Earth to live with their family. Jason also points out that like himself, Copen is carrying Roddy's Blaster Rifle which he retooled into the Razor Wheel, meaning he's using their own technology to also travel between worlds.
  • Dramatic Unmask: If defeated with a melee attack from the Razor Wheel or through CoLoSSAL MAELSTROM, Jason's helmet gets destroyed and reveal his superdimensional form underneath.
  • Limit Break: SMA Elemental Blaster: Jason calls out Fred to warp him and the SOPHIA-J1 away. After a brief moment, the SOPHIA-J1 reappears from the sky to crush Copen, and after absorbing the impact with the GAIA System, Jason jumps out to use his ultimate weapon, the Wave-Motion Gun subweapon Elemental Blaster.
  • Magic Music: When Jason is low on health, Eve will activate Unchained D.D.F. to protect and heal him with a barrier, complemented with her singing.
  • Plot Hole: Jason first hops out of the J1 in his usual Pilot Gear...but then, before the battle starts, hits the Accel Charger. Given that the only reason Jason was using it in Zero III was to survive in superdimensional space, he exits the MA just fine when he arrives at the Grave Pillar and if it were dangerous he can just activate it from the safety of the cockpit without exposing himself, there's virtually no reason for him to be using it.
  • Small Role, Big Impact: Due to being relegated to a DLC boss fight, they have no direct influence on the plot. However, their presence helps confirm a major lore tidbit that establishes the Gunvolt multiverse and the Metafight saga as a Shared Universe.
  • Tank Goodness: Jason arrives on the scene riding the SOPHIA-J1, although unlike his previous encounter with Kane Gardner he declines to use it in favor of challenging Copen to on-foot combat. This also happens to be the first time we get to see the tank's actual size compared to regular humans like Copen and Jason, and it's absolutely massive.
  • Throwing Down the Gauntlet: After meeting Copen outside the Grave Pillar, Jason decides that this is a prime opportunity for them both to test their gear and mettle against each other to see who comes out on top. In a rare moment unusual for his typical attitude towards anyone challenging for a fight, Copen actually welcomes it.
  • Walking Spoiler: It's hard to talk about them without referring to the climax of Zero III, which ultimately lead to them becoming fully acclimatised to superdimensional space and not being able to safely return to and reside in regular space again.
  • Willfully Weak: Jason here is all but exclusively fighting on foot, only using the SOPHIA-J1 to build a charge with the Gaia System to spark up an Elemental Blaster. This means Copen doesn't have to contend with the SOPHIA's arsenal — though, given Jason views Copen amicably and where the J1's firepower tops out, that's probably for the best for both Copen and the player.
  • You Can't Go Home Again: They may not be able to safely reside in regular space again due to their acclimatisation to superdimensional space, but this doesn't stop them from breaking through dimensions and winding up outside of the Grave Pillar to confront Copen.

    Kurona 
https://static.tvtropes.org/pmwiki/pub/images/ix2kurona.jpg
Voiced: Aya Fujita (JP), Michelle Marie (EN)
DLC Upgrade: Dark Power
"My deadly prank will knock you to HELL and back!"

The primary antagonist of Gal*Gun Double Peace, Kurona is a mischievous little demon who has somehow found her way to the Grave Pillar while she was on her way to Sakurazaki Academy. How she got here is anybody's guess but one's thing for sure: Now that she's here, she's going to give Copen one HELL of a time.


  • Ambiguously Related: To Nori. Her bio states that in a not-too far future, her name ends up becoming famous, to the point of being known as the "Courtesan Bewitcher".
  • Caps Lock: Her Verbal Tic is typed in all caps.
  • Combat Pragmatist: Unlike the other bosses, Kurona attacks Copen before her own pre-battle cutscene starts.
  • Cute Monster Girl: She appears as a youthful winged demon.
  • Giggling Villain: She tends to laugh tauntingly at the end of some of her attacks.
  • Limit Break: Kurona's Hell-acious Special Attack. Kurona fires off two Wave-Motion Gun one after another, then creates a tornado in the middle of the arena that spews out her mini-clones.
  • Shout-Out: One of her attacks is reminiscent of the Yellow Devils from Mega Man: A barrage of projectiles with a preset pattern that Copen has to stand under, dash under or jump over to avoid depending on the situation, and in addition she is also completely invulnerable for the duration. She even uses this attack as her Dynamic Entry to Copen, just like how the Yellow Devils in Mega Man, Mega Man 3 and Mega Man 11 enter the boss room in bits and pieces to hit unwary players from behind.
  • Stealth Pun: Why does Kurona of all people gets to have an attack copied from the Yellow Devils? Because she is a devil.
  • Verbal Tic: Much like her series proper, she's retained her signature tendency to incorporate "HELL" into her sentences. In the Japanese dub, it's "DEATH" due to the word being pronounced the same way as the Japanese "desu".
  • Zerg Rush: One of her more commonly used tactics is to barrage Copen with miniature copies of herself.

    Kirin 
https://static.tvtropes.org/pmwiki/pub/images/kirin_32.png
Voiced: Yū Sasahara (JP), Kelly Baskin (EN)
Septima: Radiant Fetters
DLC Upgrade: Sealing Talisman
An Adept shrine maiden who serves as a playable character and heroine of Azure Striker Gunvolt 3. Unwittingly sent across timelines to the Grave Pillar during a heated battle, Kirin presumes Copen an enemy and comes to blows with the stoic hero.
  • Adaptational Jerkass: Of a sort. Kirin in the main series specifically avoids killing her foes, whereas here she doesn't hesitate to use lethal force against Copen.
  • Boss Remix: Both her pre-battle theme and boss theme are Luminous Avenger iX 2-style arrangement of the respective themes from Azure Striker Gunvolt 3.
  • Counter-Attack: One of her attacks has her go into her reloading stance. If Copen gets too close to her while she's primed, Kirin retaliates with a single slash that deals damage and sends Copen flying across the room.
  • Doppelgänger Attack: One of her attacks is to throw several charms which stick onto the ground/wall, before transforming into copies of her that dash towards Copen.
  • Early-Bird Cameo: Kirin makes her series debut in iX 2 prior to her actual playable appearance in the main series.
  • Foreshadowing:
    • In addition to giving players a glimpse of Kirin's powers prior to Azure Striker Gunvolt 3, her introduction dialogue teases the appearance of characters and factions yet to be introduced in the series, including Moebius, Shadow Yakumo, and the Dragon Saviors.
    • Kirin arrives stating that the world of iX 2 may be one of the Potential Worlds attracted by Moebius. This line has no context until Azure Striker Gunvolt 3: Moebius is a Primal Dragon with Reality Warper powers who has the ability to calculate an infinite possibility of futures and alter fate and probability to make its desired outcome a reality. In other words, it's essentially a living multiverse maker.
    • By the time Kirin became a DLC boss, several trailers for ASG 3 have mentioned that she works for Shadow Yakumo, but her introduction to Copen has her correct herself by declaring she is a member of Dragon Saviors. ASG 3 clarifies that while she is still a member of Shadow Yakumo, she joins Sumeragi under the Bureau of Dragon Saviors during the game.
    • Kirin fights Copen all by herself rather than being accompanied by Gunvolt most of the time in her home game. This is due to the DLC fight being set after the True Ending where Gunvolt had vanished to parts unknown.
  • Iaijutsu Practitioner: Her melee combat style involves sheathing and unsheathing her blade at lightning speed, giving her unparalleled strength and precision.
  • Intra-Franchise Crossover: Kirin is the first instance of this, crossing over from the main Gunvolt timeline to the world of iX 2 for a duel to the death with iX Copen.
  • Irony: In the Japanese text, Copen identifies Kirin as a "Septima Holder" utilizing "Septima" since these terms were standardized in his universe, despite the fact that since she originates from the main Gunvolt timeline, she would properly be referred to as a "Seventh".
  • Limit Break: 88th Rite - Pale Mistnote : Kirin dashes across the screen multiple times, creating trails of light in her wake that turn into sword slashes. The final hit destroys the Grave Pillar's interior, revealing the desert wasteland outside the structure.
  • Lost in Translation: The line where Kirin points out Copen referring to her as a "Septima Holder" is in both Japanese and in English; however, "Septima Holder" is translated to "Adept" in English to be consistent with the translations in the rest of the series, thus causing the line to lose its context since Kirin is still called an Adept in the main series.
  • Miko: A Japanese shrine maiden by trade. Her outfit is, accordingly, a heavily stylized miko outfit in her signature colors.
  • Mix-and-Match Weapon: Her "sword" is actually a stylized shakujō whose "shaft" functions as a sheathe for a steel blade. In addition to performing rapid melee strikes, she can plant it into the ground and focus her energy into it to conjure more powerful attacks.
  • Secret A.I. Moves: A large chunk of the attacks she uses in this game aren't used in her playable appearance in 3, such as the ability to conjure illusory clones or summon giant swords from the ground. Her Limit Break is also unique to this game. Although a Hand Wave is possible considering the battle takes place after the events of 3 where she had to hone her skills as a result of battling countless number of Berserk Adepts throughout the planet. A later update to 3 added a Play as a Boss mode where players can use this version of Kirin instead.
  • Supernatural Sealing: Her Septima, Radiant Fetters, grants her the ability to seal a myriad of other supernatural powers, including the Septima of other Adepts.

Alternative Title(s): Luminous Avenger IX, Luminous Avenger IX 2

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