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Gunvolt, the Azure Striker
Voiced by: Kaito Ishikawa
"Give me power, Azure Striker, so I can strike down my enemies!"The Hero is a 14-year-old boy nicknamed Gunvolt. His true name is unknown. He is initially associated with an armed resistance group called QUILL, who fights against the Sumeragi Group. He then leaves the group shortly after meeting Joule. Despite normally being cool-headed, his youthful rebelliousness comes out when he's forced to do things that go against his principles. His power, Azure Striker, allows him to control lightning.
- Adorkable: Can be this at times, particularly around Joule. He mostly keeps this to himself.
- Adopt the Dog: The intro stage ends up with him doing this, by taking out Joule to have a more normal life instead of killing her (as it was his objective).
- Aloof Ally: To QUILL. He does care about the others, particularly Joule, but the friendliest behavior you'll get from him is snark.
- Always Save the Girl: Downplayed. While Gunvolt makes it clear on several occasions that he will break his back to protect Joule no matter the cost, he isn't oblivious to the amoral/depraved/elitist villains and knows they have to be stopped before they hurt a lot of people. It's mentioned more sparingly in the original Japanese translation to make it clear Gunvolt wants revenge on Asimov, but it is there.
- Ass Kicking Pose: Gunvolt's EP recharging pose, which he claims allows him to concentrate deeply so he can restore his "Electro Psycho" Energy, or EP. He tells Joule that he came up with it himself.
- Badass: This kid is very good at his job.
- Badass Longcoat: A blue long-coat.
- Bare Your Midriff: Has this look in Japan's version. Omitted in the overseas version by making his undershirt cover his navel.
- Battle Cry: Every boss fight (in the Boss Banter in the original Japanese, or in Steam version) always involves Gunvolt saying his famous "Oversurge! Azure Striker!" followed by some badass proclamation.
- Because You Were Nice to Me: He pretty much owes Asimov for saving him in the past and making something out of him, and thus he does things to support Asimov and QUILL. That doesn't mean he doesn't have limits, however - even he isn't going to support Asimov's plan for Adepts supremacy.
- Berserk Button: Harm Joule (or threaten to do it) in any way, and you'll learn the hard way that lightning can strike twice. Sumeragi, Copen, and even Asimov learned this the hard way.
- Blue Eyes: Has these.
- Bottomless Magazines: He can fire his guns pretty much indefinitely.
- Boring but Practical: How Gunvolt fights. His basic ability involves shooting a thing, then pumping enough electricity into it to defeat it. It's very basic, but it's also very powerful. Lampshaded as much in the intro stage by himself.
- Bridal Carry: He carries Joule this way after he takes her out of her confinement.
- Brooding Boy, Gentle Girl: The brooding boy to Joule's gentle girl.
- Brought Down to Normal: Downplayed; at the end of the first game, Gunvolt gets a massive increase in power thanks to merging with Joule/Lumen. But as of the second game, after a certain incident, Joule lost a chunk of her power and thus GV isn't as strong as his end-of-first-game self (but still stronger than him at the very beginning - he no longer has an EP bar for one).
- Byronic Hero: A brooding, snarky hero with a Dark and Troubled Past.
- Came Back Strong: When he dies on a stage, if Lumen's Anthem activates, he'll be revived with unlimited EP. By virtue of having Lumen inside him in the True Ending, he went back alive after being shot, with Anthem permanently active... and with eyes dead set to Asimov.
- The Caretaker: He becomes one for Joule after he saves her.
- Chain Pain: One of his special attacks, Voltaic Chain, summons chains that crisscross around the area which are then electrified. The more enemies in the area, the more effective the attack.
- Clark Kenting: Almost in a direct reference to Superman himself, in one of the Joule chats he mentions that this is how he hides his mercenary identity from his classmates. He simply ditches his Azure Striker outfit and puts on a pair of glasses.
- Combat and Support: the combat to Joule's support.
- Covert Pervert: Is hinted to be one in one of the Joule chats.If I'm not wrong... Zeno said that he likes the parts of her that are all grown-up and bouncy...
Hmm... if you compare Lumen and Joule...
Joule: Eh? What's wrong...? The way you're looking at me... I-It's really embarrassing... GV...
Grown-up and bouncy... eh.
Gunvolt: ...It's nothing.
Joule: I...I get the feeling you were just thinking about something extremely vulgar...
- Cutscene Incompetence: Given how slow it travels, there's no way Gunvolt couldn't have avoided the Greed Snatcher shot from Asimov in the ending.
- Damage Over Time: His main way of dealing damage is by constantly zapping enemies with lightning (after tagging them) that slowly but surely depletes their health. The Flashfield itself can also deal damage at a much slower rate.
- One of Gunvolt's new skills acts similarly to a concentrated Astrasphere: Gunvolt deploys an orb of electricity that quickly deals heavy damage over several seconds. Unlike Astrasphere, Gunvolt only has to drop it before continuing his assault, although it has a much smaller area of effect.
- Dark and Troubled Past: As an adept, he was captured by Sumeragi and cruelly experimented on until he was rescued by QUILL and Asimov.
- Dark Is Not Evil: Hard Mode gives Gunvolt a gray and red Palette Swap, but he's most certainly a good guy.
- Deadpan Snarker: With lines like "this has got to be the least ninja infiltration Quill has ever done", Gunvolt always seems to come up with some manner of witty reprise to just about everything he encounters.
- The retranslation tilts him somewhat more in the direction of deadpan.
- Double Jump: Some of his equipments gives him the ability to do this. It expends EP to use. Depending on the gear, he can get one, two, three or infinite extra jumps (the latter comes at the expense of longer overheat recovery time).
- Dull Surprise: Gunvolt's reaction to finding out that Asimov is an Azure Striker.Gunvolt: Well, that's new...
- Electric Torture: In the intro, you first see him being chained to a chair and whipped by a torturer's electric whip. This, however, only serves to empower Gunvolt back, making him able to break out of his restrains and retaliate.Gunvolt: I -AM- electricity!
- Elemental Hair: Not only in the yellow = electricity sense, but literally as well. Deleted dialogue from the Japanese game indicates that the reason he can zap tagged targets with his Flashfield are because his Dart Bullets contain needles made from his hair.
- Eleventh Hour Superpower: His level of power skyrockets near the end of the game after Joule/Lumen merges with him; enough to even eclipse Asimov.
- Et Tu, Brute?: To say Gunvolt wasn't happy to know his idol and Parental Substitute, Asimov, is a genocidal maniac with a hate for humans would be an understatement.
- Expy: Of several characters.
- With his blond hair and lightning powers, he's essentially this game's Ky Kiske. Even some of his and Ky's Limit Breaks are similar. Astrasphere is basically an immobile Ride the Lightning, while Luxcalibur is similar to Sacred Edge.
- Along with that and his blonde hair, his occupation, personality, and white-haired enemy all bring to mind pre-Flanderization Cloud Strife.
- Long, blonde hair in a ponytail? Check. The Love Interest has a Died in Your Arms Tonight moment? Check. The last opponent you fight is an Evil Counterpart? Check. Sounds like the protagonist from a previous Inti Creates game.
- He may as well be an amalgamation of all Mega Man X heroes. The Blue color scheme from X, the personality and stylization of Zero and a weapon similar to Axl.
- Also, his lightning-based powers and weapon, snarky Anti-Hero personality, betrayal at the hands of a former ally which resulted in the death of a love interest, and the final opponent he faces is an Evil Counterpart of him draws some parallels to Cole Macgrath.
- Fingerless Gloves
- Glass Cannon: In Hard Mode, he becomes this. Spikes and lava are now lethal and his health is reduced, but he gets highly increased damage output.
- Good Is Not Nice: Downplayed. Despite his aloof nature, Gunvolt is a kind person at heart. He only really shows this around Joule however.
- Good Is Not Soft: While Gunvolt does have morals and lines he's not willing to cross, if he's ordered to take out a target, all bets are off. Asimov learns this the hard way.
- Heal Thyself: 2 of his skills can let him heal himself. One heals 1/4 of his health while the other heals it to full.
- Heroic BSOD: In the True Ending, he is left heartbroken and shell-shocked over all the tragedy he has faced just some moments ago. He has battled all the sides of the conflict - even his own side - with his trusted father figure revealing an ambition of world domination, killed Joule, and later GV has to kill his father figure himself. When his (former) squadmates come to him, he can only coldly walk away from the place, without saying a word to them, leaving them confused.
- Hitman with a Heart: He's a cold, straight hitman on duty, but even he can't bring himself to kill Joule due to him sympathizing with her and her not being hostile. He also shows some pity for Elise and Stratos due to their conditions.
- Hollywood Hacking: According to Gunvolt, one minor ability of his Septima is that he can hack electrical devices.
- Innocent Cohabitation: With Joule, after he rescues her.
- In-Series Nickname: He's often called just GV. Zeno in the 3DS translation calls him "Geeves".
- Invocation: All of his special attacks begin with a chant.Gunvolt: Lightning that flickers like a star, and purges all that violate its realm!! Astrasphere!Gunvolt: Sacred sword agleam! Barbarous and bathed in blue cleaving right from wrong! Luxcalibur!Gunvolt: Bolts of rebellion! A thunderous voice in his heart speaks of one true law! Voltaic Chains!
- The Japanese vocal, meanwhile, just shortens them to "Hotobashire (Oversurge)! Armed Blue! (Insert skill here)!"
- It's Personal: Normally he does his work to support QUILL, and later to "pay the bills". But when Joule gets kidnapped (after you finish 6 main levels), he makes it clear to his (former) squadmates that he's taking the last stages personally.
- Journey to Find Oneself: The ending implies that Gunvolt does this. After killing both the Big Bad and then his own boss and facing a terrible tragedy, he silently walks away from the place, with whatever his intentions after the whole battle made unclear.
- Kid Hero: He's a middle schooler. Zeno even calls him the "big bad electro middle schooler" in the Stratacombs.
- Limit Break: Has three.
- Astrasphere: Creates a trio of electric orbs that circle him. Gunvolt is immobile while performing this move.
- Luxcalibur: Creates a blue sword made of electricity which thrusts forward.
- Voltaic Chains: Chains crisscross the screen which are then electrified to damage enemies. The more enemies onscreen, the more effective the attack.
- Lightning Can Do Anything: With his Azure Striker ability, aside from hurting enemies...
- He can heal himself.
- He can give himself Status Buffs.
- He can give himself a speed boost, as well as doing air jumps and air dashes.
- With the Flashfield he can see in the dark in a limited range, hover in the air, and protect against physical projectiles.
- He can negate damage with Prevasion.
- He can activate multiple switches at once.
- He can float with the aid of magnetic ceilings.
- He can move floating platforms when charged with Flashfield.
- He can disperse the enemy's defenses with Flashfield (as shown with Nova's first form and later Asimov).
- He can hack electrical devices and generate power for appliances (at least Joule suggests the latter).
- Logical Weakness: Water will short-circuit him, making him vulnerable to his own powers. Magnetism also messes with electric currents.
- Mage Marksman: Gunvolt is able to control lightning and wields a gun that aids in his lightning control.
- Magical Accessory: Gunvolt mentions that the rings he wears contain gems that amplify his Septima. His pendants and eye contacts are similarly used to enhance his abilities.
- Mana Meter: The "Electro Psycho" Energy Bar (EP Bar) underneath GV when he uses his Septimal Powers. Also the Skill Points bar for his Limit Breaks and Status Buffs.
- Mana Shield: The "Prevasion" ability lets him negate damage when you get hit by expending some EP. This can only be done if you're not currently using Flashfield, if you're not overheated, if you equip the gear that allows Prevasion. Note that using it will still reset your Kudos.
- Morality Pet: Downplayed. While Gunvolt's muted morality is still very much there, Joule is pretty much Gunvolt's moral compass throughout the game. Even when faced with Asimov's choice, he'd choose to protect Joule because his plot would endanger her as much as anyone else.Gunvolt: "I don't want your freedom if it means Joule loses hers. Sorry."
- Multicolored Hair: The tips of his hair appear to have turned blue in his sequel design. This may be caused by either his merge with Lumen, or, as seen with Asimov, a side effect of usage of his powers and/or aging.
- Neural Implanting: This is apparently how Gunvolt (and most Adepts created by Sumeragi) got their powers.
- Nice Job Breaking It, Hero: Gunvolt killing Elise freed her third personality, allowing her to revive herself and the other adepts. In other words, he's responsible for Joule getting recaptured by Sumeragi. Though it's downplayed in that there was no way he could've saw that coming.
- Nonchalant Dodge: The Chargeguard Pendant turns Gunvolt's instant recharge into this, where he's able to sidestep any attack by simply making a flashy pose. With proper timing, you don't even need to bother getting Gunvolt out of the way of certain attacks, and you even get to recharge your EP while you're at it. Of course, the Chargeguard Pendant+ improves on this and makes it even more useful.
- Not in This for Your Revolution: Zigzagged. Gunvolt leaves QUILL in the introduction of the game to pursue his own goal of protecting Joule, and only takes contracts from QUILL afterward to pay the bills, but he ends up getting personally invested in the conflict with Sumeragi due to Joule being needed for their plans. And then he goes off the rails again after learning that Asimov is, ironically, planning a revolution and decides to stop him.
- Not Quite Flight: With his equippable rings that gives him either double jumps, air dashes, or both. His Flashfield also lets him hover. Also when Lumen's songs power him up.
- Only Known By His Nickname: "Gunvolt" is just a codename for him. He's apparently gone as "Gunvolt" for so long that he's long since forgotten what his actual name is.
- In Nova's audio drama, Gunvolt's true name was about to be revealed, but ultimately he was cut off. It's apparently a code name granted to Azure Strikers who were the result of Project: Gunvolt, which means that Asimov is named Gunvolt as well.
- Overheating: Happens if his EP Bar goes to zero, resulting in him being unable to use his powers for a short while. Also happens with the "Chaff" Status Ailment.
- Perpetual Frowner: It is quite a rarity to see him smile. And considering his Dark and Troubled Past, it's not hard to see why.
- Perpetual Molt: While he doesn't have wings (though Joule would disagree), Gunvolt's abilities tend to manifest feathers.
- Feather Motif: The white "feathers" that Joule saw emanating from him makes her think he's some kind of an angel. As shown in the True Ending, he's apparently symbolized as a white bird, alongside a blue butterfly (Joule).
- Pocket Protector: Is saved from a gunshot by the necklace Joule makes for him. Also downplayed, as it doesn't stop the bullet from entering, just from immediately killing him.
- Predator Turned Protector: He starts off as your normal terrorist operative, but when his target turns out to be a tortured, non-hostile Adept girl, he chooses to take her out to give her a normal life. While he's still a terrorist operative afterwards, he now has someone to protect.
- Punny Name: Flashfield's name in Japan, "Raigekirin" (雷撃鱗, "Thunder Scales"), is a pun on "gekirin" (逆鱗, "reversed scale", or idiomatically, "imperial wrath"), "raigeki" (雷撃, "thunder strike") and how the "rin" ("scale") part homophones with the kanji 輪, ("ring"); Flashfield takes form of a ring of electricity.
- Puppet Gun: Gunvolt fights with his Conductor Gun. It fires "Dart Leader" shots which don't pack much of a punch but has the ability to lock-on targets for his real "punch": the zap of his Flashfield.
- Rapunzel Hair: His long blonde hair is braided into a ponytail. Such long hair also explains how he can make a lot of special bullets that contain his hair.
- Reduced Mana Cost: The Flash Focus contact lens reduces the EP use for his Flashfield.
- Adrenaline Lens gives him a chance to use a skill without SP.
- Recirculating Lens gives him a chance to use Prevasion without EP.
- Geist Locket pendant makes Prevasion uses less EP, but decreases his defense. Solid Geist Locket does the same, in addition to preventing knockbacks.
- Better ring equipments will give him the effect of using less EP for double jumps or air dashes.
- Inversion: Overflash Pendant makes him use more EP for Flashfield, but its attack power is also increased.
- Regenerating Health: The Reviberoptic contact lens lets him recover HP by standing still.
- Regenerating Mana: His EP and SP bars regenerate by itself. Vigor Lens contact lens accelerates SP recovery while Recharge and Cooldown Lenses accelerates EP recovery (normal and overheating conditions respectively), but caps his Kudos count.
- Required Secondary Powers: One side effect of GV's Septima is that it gives his skin a microscopic layer that protects it from electrical shocks. Being doused in sea water would disable even that, making him vulnerable to his own powers.
- Rhetorical Question Blunder: Interestingly, Gunvolt asked one and answered it himself.Gunvolt: Elise. I knew you were behind this. Who else has the power to resurrect an Adept?
...Lumen. But that's beside the point.
- Roaring Rampage of Rescue: this is what happens after Sumeragi kidnapped Joule again in the climax. In the True Ending, this turns into a Roaring Rampage of Revenge after Asimov kills Joule.
- Sarcasm Mode: He engages in this at times.Gunvolt: So "ghosts" are crawling out of a secret facility? Yeah, that's not suspicious.
- Screw the Rules, I'm Doing What's Right: His defining characteristic. He'll follow QUILL's orders, but if they clash with his personal morals, then loyalty goes out the window. It's practically his Establishing Character Moment when he finds Joule. Despite being ordered to terminate her, he immediately disobeys orders and even quits QUILL and goes freelance just to give the girl a somewhat normal life. This gets taken even further at the end of the game when Asimov reveals his true colors and intentions, forcing Gunvolt to kill him. At which point, he leaves QUILL permanently.
- Lampshaded by Joule once in one of the Joule chats; she knows he quit QUILL because of her and she's concerned if he basically left his "family" just to take care of her. He assures her that he regrets nothing.
- Shaping Your Attacks/Spontaneous Weapon Creation: One of his special attacks, Luxcalibur, summons a giant blade of electricity that thrusts forward.
- Ship Tease: A healthy number of them with Joule.
- Shock and Awe: His septimal powers.
- Skyward Scream/Say My Name: When Joule is killed, he screams her name into the sky in anguish. In the revised translation, however, he just lets out a generic scream.
- Specs of Awesome: His contacts, which boost his Septimal Power. When going to school, he wears glasses to achieve the same effect while hiding his Adept status. Both also have the standard utility of improving vision; he admits that his eyesight is quite poor.
- Sphere of Destruction: His Flashfield covers him in a sphere of electricity that slowly damages enemies and protects against physical hazards (but not energy ones). Also has a stronger special attack called Astrasphere which surround him with spheres of electricity that deliver consecutive damage to enemies.
- Status Buff: He has 3 of them.
- Septimal Burst: His EP will regenerate much faster for 30 seconds.
- Alchemical Field: Increases the rate of his health, credits and EXP gain for 30 seconds.
- Septimal Surge: Drastically increases his damage output for 30 seconds.
- Super Not-Drowning Skills: On Easy Mode, Gunvolt cannot drown.
- Trick Bullet: The Dart Gun shoots different darts that changes how the darts are fired and how many enemies and objects you can lock-on to.
- Violet Dragon / Cerberus: Allows automatic fire and lock-on to three.
- Water Dragon / Mizuchi: Five-direction: Can be fired in one of five directions and ricochets around the screen. Holding down the fire button changes the firing direction. This dart allows for one lock-on.
- King Cobra / Naga: Holding down the fire button makes a Charged Attack that pierces through enemies and lets you lock-on to five enemies.
- Teknos / Technos: Two darts are fired at the same time. One goes up and travels along the ceiling, while the other goes down and travels along the floor. Allows for two lock-ons.
- Hydra / Orochi: A small drone hovers behind Gunvolt, firing darts in seven directions. Allows for up to eight lock-ons.
- Vasuki: A successful hit will cause the shot to bounce to another valid target. Allows for up to four lock-ons.
- Dullahan: Fires high-power bullets which deal more damage than any other gun. Does not allow any lock-ons. You're basically playing a Mega Man game with this equipped.
- Utility Weapon: His Flashfield can be used to solve in-game puzzles.
- Videogame Dashing: Aside from his normal dash, some of his equipments gives him the ability to do an air dash. It expends EP to use. Depending on the gear, he can get one, two, or infinite air dashes (the latter comes at the expense of longer overheat recovery time).
- Wake Up, Go to School, Save the World: He's not exactly saving the world, but he's a resistance mercenary/school student.
- Wall Jump: In the same vein as the heroes of the MMZ and ZX series. Note, however, that Gunvolt lacks the wall sliding.
- Yellow Lightning, Blue Lightning: If "Azure Striker" isn't clear enough for you, his lightning is also colored blue.
- You Gotta Have Blue Hair: As mentioned above, his design in the second game sports blue hair at the tips.
Copen/Acura "The Avenger", The Adept Slayer
Voiced by: Kosuke Masuo
"I've come here to deliver your sentence... Azure Striker!"Copen feels that, left unchecked, Adepts are a threat that will eventually subjugate anyone that doesn't have their powers, and has made it his mission to destroy them. He affiliates with no one, crusading in his mission alone. He has no powers of his own, but his scientific mind is on par with Sumeragi's best scientists.
- Affectionate Nickname: His little sister and Lola calls him "Boss" in the English version. He is called "Acura-kun" by them in the Japanese version.
- Attack Drone: Copen gains one in the second game, that he can use to aid him in defense, offense and mobility. In particular, he also can use it to emulate the abilities of Adepts. It can also converse with him.
- Badass Normal: Is not an Adept, but can fight toe-to-toe with them.
- Bait-and-Switch Boss: He's been both the giver and the receiver of this. In the actual game, he overrides Zonda as the boss of Sinner's Row. In Mighty Gunvolt, he appears at the start of the Mirror stage, but Zonda gets a little payback and knocks him out, becoming the Final Boss.
- Black and White Insanity: Copen doesn't give a flying jitt whether an Adept is good or evil and what it is doing at the moment. As far as he's concerned, all Adepts are irredeemable monsters that need to die right this second, and he won't hear any pleas to the contrary. It's painfully prominent in relation to Gunvolt; even though Copen fights against Sumeragi and Gunvolt is the biggest thorn in the Group's side, his response to an Enemy Mine is pretty much telling Gunvolt to shut up and trying to kill him just because he's an Adept and he's there. Gunvolt pretty much gives up on reasoning with him at the end, deciding he's as bad as Nova and Asimov.
- The Cameo: In Mighty Gunvolt, he spends the Final Boss fight as a stage prop after getting beaten down by Zonda. Turns out he was hunting Adepts like always, but arrived on the scene a bit late.
- Combos: Destroying consecutive enemies without touching the ground grants Copen an increasing Kudos bonus that gives him 10x the number of enemies defeated in a row while airborne.
- Costume Evolution: In the second game he trades his normal boots with Rocket Boots and has a more slender design.
- Depleted Phlebotinum Shells: His gun's bullets can nullify Septimal powers. Your Flashfield won't block it, too.
- The Determinator: He simply will not stop until he has rendered the Adepts extinct. Every time Gunvolt beats him, it just makes him try harder.
- Dub Name Change: Copen in English; Acura in Japanese. The names of some of his acquired techniques are also altered overseas; e.g Arrogant Fang becomes Arrogant Radiance.
- Expy: Of Proto Man, being the rival character with a gun and a shield; he also evokes Mega Man's trademark Power Copying.
- Fantastic Racism: Hates Adepts and wants to apply the Final Solution on them because he feels they're a potential danger to the world. He seems to get it from his father.
- Justified. The side story "Fleeting Memories" reveals that his father was killed by a vengeful Azure Striker, implied to be Asimov. And as if that weren't enough, conflicts with and between Adepts had laid waste to most of the world, giving Copen some understandable motives outside of simple revenge.
- Frickin' Laser Beams: In 2, his new revolver can shoot laser beams that deal high damage to enemies. If he tags them by smacking them with his gun, he can fire off homing beams instead that hunt down tagged targets.
- Gadgeteer Genius/Teen Genius: Seems to run in the family. Copen's father designed the technology both his son and the Sumeragi Group use to subjugate Adepts, and Copen understands enough of it to build his own weapons.
- The Hunter: Hunts down and kills Adepts.
- In the Hood: His Powered Armor jacket has one.
- Kill Steal: He shoots down the third Elise before she can resurrect her other selves again. This is not an example of Big Damn Heroes though, because he didn't do it to save Gunvolt and fights him immediately afterwards.
- Laser-Guided Karma: At the end of Mighty Gunvolt, Copen seems to be the final boss, but Zonda jumps in, knocks him out, and becomes the boss instead, possibly in retaliation for being demoted to The Unfought by Copen in the actual game.
- Luckily My Shield Will Protect Me: Has a shield named Aixgear that he uses to emulate some of the powers he copied. He doesn't have it for the 2nd game. A side story revealed that it was destroyed by Asimov's Voltaic Chain when they fought each other.
- Man in White: With some shades of red, but it's there.
- Mana Meter:
- Instead of having SP for Skills, he possesses a Blitz Gauge that takes the form of three bullet icons at the bottom of the screen. Performing a Blitz Dash consumes an icon, and if he has no icons, he can't Blitz Dash. He can recharge icons by dashing into a solid surface, which allows him to ricochet off like a projectile, perform a Ground Pound on landing, or manually recharge it by using a maneuver similar to Gunvolt's old recharge action.
- His EX Weapons run on a refilling energy gauge that functions similarly to the way Gunvolt's Septima recharges. Utilizing an EX Weapon takes a chunk out of the bar, and Copen needs sufficient meter to use an EX Weapon.
- Mix-and-Match Weapon: A shield that can turn into a bow and replicate Septima powers. How about that?
- Plot Armor: He's the only boss that Gunvolt never kills.
- Power Copying: Is able to copy/replicate the septimal powers of Adepts using his high-tech equipment. In the first game, this took the form of manipulating his shield Aixgear into using special attacks. In the second game, this took the form of floating options that attack on command and have the ability to semi-duplicate powers that he copies from defeating bosses.Copen: (mid-battle banter) I will eradicate every last one of you monsters from this world. Even if I have to use your own powers to do it!
- Powered Armor: His jacket named Meganteleon, though heavy, helps increase his strength.
- Promoted to Playable: His high-flying style makes its debut in the second game.
- Red Eyes, Take Warning
- Revenge: His motivation is to avenge his father, Dr. Kamizono.
- Revolvers Are Just Better: Has a revolver, it belonged to his father and is named "Border", it can shoot normal bullets and power nullifying Greed Snatcher shots. Depending on your ammo for Dart Leader, you can Shoot the Bullet for his regular shots. In the second game, it's upgraded to shoot lasers.
- The Rival: Is featured as the main rival of Gunvolt.
- Rocket Boots: He gains a pair in the second game, that lets him hover (in the similar style as Gunvolt) and use the Blitz Dash technique on foes that allow him to tag them.
- Rule of Symbolism: His knack of spewing ominous semi-religious spiel when dealing with Adepts, along with his white hooded attire with red crosses and his general self-righteousness makes him somewhat of a homage of a classic Church Militant.
- Shield Bash: One of his attacks in the first game.
- Spotlight-Stealing Squad: Promotional materials for 2 put a lot more emphasis on Copen than on Gunvolt due to Copen being a new character with a completely different playstyle.
- Uncertain Doom: After the Final Boss battle, Asimov revealed that he had taken Copen's gun, having fought him on the way to meet Gunvolt. The game doesn't make Copen's fate clear. However, in the OS album, it is mentioned that Copen survived the battle and took his gun again.
- Unscrupulous Hero: In the second game he becomes one of the playable characters... and still retains his vendetta against Adepts.
- Van Helsing Hate Crimes: He has no regard to whether the Adepts he fought are good or bad - he'll terminate them all the same.Gunvolt: I'll help you take Sumeragi down. But you have to leave Joule out of it! She's innocent!
Copen: We're not negotiating here. I won't stop until every last Adept is dead.
- Videogame Dashing: With his new Rocket Boots in the sequel, he can perform the Blitz Dash, an omni-directional dashing maneuver that allows him to tag enemies. He also gains the ability to hover in midair the same way Flashfield suspends Gunvolt in midair.
- Villain Protagonist: He is in no way a "good guy" in relation to Gunvolt, as he intends to slay all Adepts in the name of his father. Regardless, he was bumped to a starring role in 2 when he became Promoted to Playable.
- Wall Jump: Can perform these in 2, just like Gunvolt. With the Blitz Dash, he can also wall bounce, scaling walls by ricocheing off of them like a projectile.
- White Hair, Black Heart
- You Killed My Father: His dad was killed by an Azure Striker. Given that there have only been two Azure Strikers in existence and that it wasn't Gunvolt that did the deed, the story all but spells out that it was Asimov's doing.
QUILL is an armed resistance force founded by members of a foreign human rights organization to combat the increasingly radical measures being taken by the Sumeragi Group. Through guerrilla warfare and rescue operations involving Adepts imprisoned within Sumeragi facilities, QUILL intends to eventually free all Adepts from the clutch of Sumeragi.
- Dub Name Change: Called Chant Armament Organization FEATHER in Japan and QUILL in the US.
- Fun with Acronyms: QUILL stands for "The Quorum for Unrestricted Information, Law, and Liberty."
- La Résistance
Voiced by: Masashi Yukita
"Your mission is to assassinate the virtual pop star Lumen. Good Luck."Asimov is a team leader at QUILL and also one of the founding members. His is skilled marksman who is deadly with a sniper rifle. Although he displays no emotion in the line of duty, his passion for the group's cause is well known among the QUILL members who look up to him. Gunvolt owes his life to Asimov, who rescued the boy from a Sumeragi facility where he was put through horrifying experiments. To GV, Asimov is a savior, teacher, and father.
- Authority Equals Asskicking: He might not look like it, but he's actually powerful. It's shown in the true ending route, where he showcases his powers.
- Badass Longcoat
- Big Good: He functions as one for QUILL, at least for the Sheeps team. Up until he betrays Gunvolt.
- Broken Pedestal: To say Gunvolt wasn't happy to know his idol is a genocidal maniac with a hatred for humans would be an understatement.
- Catch Phrase: He's somewhat fond of saying "Good Luck" in the Japanese version. It's even his last words before he dies to his wounds.
- Changing Clothes Is a Free Action: Before his boss fight, he somehow changes from his longcoat to a more compact battlesuit in a blink of light.
- Cold Sniper: His official artwork has him wielding a sniper rifle and on duty he displays no emotions.
- Cool Shades: Always wears his sunglasses. He takes them off for the final battle.
- Eagle Land: A Type I; He's a bit dim but ultimately well-intentioned and a Reasonable Authority Figure who Sheeps looks up to. At least, that's his cover.
- Evil All Along: There are hints everywhere, but ultimately you'd hardly expect that Asimov was planning to Kill All Humans and rule the world.
- Expy: Him being the leader of the resistance movement our hero is involved in, and later not only reveals an ambition for racial supremacy, but also killing our hero's loved one, he becomes one for Elpizo.
- Fantastic Racism: His true purpose for establishing QUILL and opposing Sumeragi? To wipe out the human species and create the world of adepts. Gunvolt is not happy to learn this.
- Faux Affably Evil: He seems like an emotionless, but well meaning person at first glance. But it only serves to hide his true, hateful nature.
- Fingerless Gloves
- Foreshadowing: In the very first stage, Asimov advises Gunvolt about how Gunvolt should remember to recharge, to which Gunvolt replies that it is his power, not Asimov's. Gunvolt is wrong as Asimov is actually able to use the same power as him.
- In one of the formerly cut Joule conversations, Gunvolt and Joule discuss how the unit name (SHEEPS, in English) is gramatically incorrect, especially considering how Asimov was the one who named it. Turns out he was faking being an American.
- Graceful Loser: He takes his defeat and imminent demise surprisingly well. In the 3DS translation, he states that he doesn't hate Gunvolt, but wishes he could have done better. In the revised translation, he uses his dying words to wish Gunvolt good luck for the future, when Adepts will rise.
- Gratuitous English: Speaks in this quite a bit, being an American. The fact that it's a little too gratuitous (see Foreshadowing above) is a plot point. The whole thing was a ruse.
- Ground Punch: He has an attack where he punches the ground, causing electricity to surge across the ground.
- Invocation: For his Voltaic Chains Limit Break.Asimov: Fear the Azure creed! Its thunderous voice the Alpha and Omega of all things! Voltaic Chains!
- Kick the Dog: He had absolutely no reason to shoot Joule, yet does so anyway. This is what spurs Gunvolt's Roaring Rampage of Revenge.
- Light Is Not Good: When his true colors are shown.
- Limit Break: His Voltaic Chains during the fight.
- Magnetic Weapons: His weapon is the Electromagnetic Anti-Tank Rifle, or EATR.
- Meaningful Name: In reference to Isaac Asimov, having raised Gunvolt whom commands electricity. Which keeps you from suspecting his true power.
- Mirror Boss: In his boss fight, nearly every attack he has is comparable to one of Gunvolt's. Besides the Flashfield and Voltanic Chain attacks, he fires Copen's gun in three-round bursts (Cerberus), fires shots into the air that release more blasts in a spread (Orochi), and can fire rounds that alter their course (a mix of Vasuki and Mizuchi).
- Nice Job Fixing It, Villain: In the 3DS translation, Asimov ignores using the Septima suppressor on Copen's gun when he shoots Joule, allowing Joule to merge with Lumen. The revised translation makes no mention of this and simply says that Joule dying allowed her soul to excise itself from her body and become one with her Septima, who is an extension of her soul.
- Not So Different: In the revised translation, when he reveals his plan of wiping the human race to Gunvolt, Gunvolt says that Asimov would be no different than Nova or Copen if his plan went through.
- Parental Substitute: A father figure for Gunvolt. Until his true colors are shown.
- Pragmatic Hero: He does things based on how useful it would be for later, regardless of whether it's ethical or not. Note how he asked Gunvolt to kill Joule because she's potentially dangerous, only to proclaim that "she has her place now" when Asimov reveals his intentions of Adepts supremacy after Nova is defeated and Sumeragi is in shambles.
- Prophet Eyes/Glowing Eyes of Doom: When he removes his glasses and activates his powers, his eyes shine white.
- Power Glows: When he activates his Azure Striker, complete with Expressive Hair
- Power Limiter: His sunglasses. They seal his Septima instead of how GV's contacts increase his. Only a few in QUILL knew what it does.
- Power Nullifier: As he's got Copen's gun, getting hit by the shots will make you unable to use your abilities. Yes, even when permanently powered with Anthem.
- Puzzle Boss: You can't easily tag him with your gun. You have to clash your Flashfield with his when he activates it to overcharge it, making him go to an overheat state and become vulnerable to your attacks.
- Rebel Leader: He's at least one of the founders; he's technically just the head of his own unit (called "Sheep").
- Shock and Awe: Asimov's septimal power is Azure Striker, the same as Gunvolt himself, something that was foreshadowed in the first stage.
- So Proud of You: He proclaims this to Gunvolt after he defeated the Final Boss, saying that Gunvolt has grown leaps and bounds ever since he left QUILL.
- Supporting Leader: He's the leader of the organization Gunvolt is (or used to be) in, and a major supporting character.
- True Final Boss: Only if you've collected the seven jewels.
- Walking Spoiler: If the spoiler tags were any indication.
- We Can Rule Together: In the ending, he basically asks Gunvolt and Joule to assist him in his plan to Kill All Humans. When the two refused, he shot them dead (or not, depending on whether you equipped Joule's special necklace or not).
- White Hair, Black Heart: When he reveals his true colors.
- With Us or Against Us: When Gunvolt refuses his idea of Adept supremacy, he doesn't hesitate to shoot him and Joule with Copen's gun. Later on, he puts a spin on the idea.Asimov: Whether you fight for us... or against us... As long as you... wield that kind of power... You'll have to... fight... for something...
- Would Hit a Girl: Perfectly willing to shoot and almost kill Joule.
"Hey, if I had powers like yours, I'd be pretty unstoppable, too."Zeno/Gino is the life of the party at QUILL. He loves anime, manga, and games. Gino tends to make frivolous jokes at the expense of others, but he does care for his colleagues even GV after he left QUILL.
- Action Hero: Very much so. Case in point: When Gunvolt must infiltrate the facility where Elise is, Zeno's method is to blow a hole in the ground and make an entrance.
- Badass: Though we don't get to see him in action, at one point he calls Gunvolt for backup while making a joking remark that he got nicked on his mission. Gunvolt notes that despite the jokes, Zeno's skills are the real deal and if any enemy is able to touch him then they should be taken completely seriously.
- Dub Name Change/Spell My Name with an "S": The English site spells it Gino while in-game text spells it Zeno.
- Guns Akimbo: Armed with an assault rifle and a handgun.
- Informed Ability: One of the Joule chats has Gunvolt mention that Zeno is an Adept. It's never mentioned what exactly his abilities are.
- Kid Hero: He's just two years older than Gunvolt, but is just as skilled as GV on the field.
- Life of the Party: He's a pretty cool guy and loves to make jokes.
- Multicolored Hair: Brown with an orange streak.
- Nice Guy: A pretty cool guy to be around.
- Otaku: He's a huge video game nerd, and often talks about games he owns while GV's on mission. He even calls Lumen his "waifu" in the opening mission.
- The Worf Effect: Even as he was touted to be a badass, it's mentioned that Zonda easily beats him - pretty much to establish Zonda's threat.
- Ye Olde Butcherede Englishe: When he hears Carrera speak, he's quick to playfully follow suit.
"Don't over do it, GV."Moniqa/Monica is an operations officer at QUILL and one of few members who doesn't have septimal powers. She is like an older sister to GV and Zeno. Despite generally being a serious and highly capable officer, Monica has a clumsy side that reveals itself occasionally. She deeply admires Asimov.
- Cool Big Sis: Acts like this for Gunvolt and Zeno.
- Deadpan Snarker: Has her moments.Moniqa: Okay then, I'll tell the other "fringe lunatics" you said no.
- Dub Name Change/Spell My Name with an "S": The English site spells it Monica while in-game text spells it Moniqa.
- Given her German heritage, it might also be Monika.
- Green Eyes
- Ignored Enamored Underling: She loves Asimov but can never say so aloud to him. In the Admiration to Peace audio drama's Prayer track she went to a temple for a "marriage tie amulet" for help in her romance.
- Mission Control: Her role in QUILL.
- Putting The X In XY:Moniqa: Affirmative, and if there is an armed submarine down there–
Gunvolt: Disarm it, right? I got it.
Moniqa: Thanks. You sure put the "brief" into "briefing"...
- The Team Normal: The only one among the SHEEPS unit to be a non-adept.
- Zettai Ryouki: Grade A.
A powerful conglomerate composed mostly of power companies, the Sumeragi Group is the sole supplier of the nation's energy needs and is also involved in media, space development, and military technology. They wield extraordinary influence in politics; it is not an exaggeration to say that they are the de facto power in this country. The Sumeragi Group was the first to consider the potential energy use of septimal powers, and its technology in the field of septimal energy is the most advanced in the world. Today, only the Sumeragi Group owns the technology, known as Glaives, capable of controlling septimal powers.
- Evil Plan: The "Project Muse" aims to control all Adepts using the power of the Muse - that is, Joule's.
- Mecha-Mooks: Employs tons of 'em.
- Mega Corp.: A conglomerate composed mostly of power companies, they are also involved with media, space development, and military tech.
- Mutant Draft Board/Superhuman Trafficking: Sumeragi used to be an example of the latter, but after a certain Dr. Kamizono died they respected his beliefs and tried to adhere closer to the former. At least, that's what Nova says.
- Number of the Beast: On the loading screen, the file number designation for Sumeragi in the QUILL database is File No. 666.
- Playing with Syringes: Performs lots of inhuman experiments on adepts.
- Well-Intentioned Extremist: Apparently they're this. According to Nova, they want to keep Adepts under control for fear they'll rise up and destroy the world. Considering what happened with Asimov, he may have had a point...
Nova/Shiden Tsukuyomi, the Mighty
Voiced by: Ayumu Murase
"How sad... another pathetic assault by QUILL?"A small army of Adepts and soldiers serves under this young, charismatic Sumeragi lieutenant. He leads a project that would give Sumeragi total control over all Adepts, ostensibly for the safety and security of the nation. Nova/Shiden is an enigma who speaks in riddles and seems to generally look down on others. Not much is known about his septimal power, except that it is the most powerful among the Sumeragi Adepts.
- A Child Shall Lead Them: Nova looks to be around Gunvolt's age and is a leader of the Sumeragi adepts.
- Affably Evil/Faux Affably Evil: A mix of both. Despite being the leader of Sumeragi, Nova is infallibly polite to both subordinates and enemies alike. He's so polite that it's hard to tell how much is genuine and how much is fake. He drops the polite facade when he goes One-Winged Angel.
- The audio drama tilts him in the former direction when he shows displeasure at Stratos being used as a guinea pig.
- A God Am I: Upon going One-Winged Angel, he boasts that he was given this power because his cause was just. During the fight, he just straight-up declares himself omnipotent.
- Artificial Human: Was a failed attempt at creating an Azure Striker. Apparently, even cloning an Adept doesn't guarantee they'll get their powers. From the looks of it, however, he got something even more powerful.
- Attack Drone: Has two in his One-Winged Angel form. They're key to defeating him.
- Authority Equals Asskicking: One of the higher-ups of Sumeragi and among the most powerful of Adepts (and the most powerful of those seen in the game).
- Background Boss: His second form boss fight is this.
- Badass: He may be no older than Gunvolt, but he's not to be taken lightly as he's able to hold his own against him until he's forced to go One-Winged Angel.
- Badass Longcoat: Much like Gunvolt, only his is black.
- Big Bad: Of the game. His plans take center stage.
- Blow You Away: One of his Attack Drones will create a hurricane that blows Gunvolt off the arena. You have to dash against the wind to escape.
- Dragon-in-Chief: Merely one of Sumeragi's more dangerous members and not the head of it. His plans take center stage though, and he's the highest-ranking member seen.
- Duality Motif: His One-Winged Angel form is a gigantic humanoid with a black half and a white half.
- Dub Name Change: Nova in English; Shiden in Japanese. The Mind Melder Limit Break is also named "Psycho Fusion" in Japanese.
- Energy Ball: His main attack in the first battle with him. His second form can also use this, although not as frequently. Also, his Mind Melder Limit Break.
- Expy: Being the Big Bad? Check. Being (effectively) a ruler for the masses? Check. Persecuting his own race? Check. Being a Beta Test Baddie? Check. His Boss Battle taking place IN SPACE!? Check. Having a divine-looking second form? Check. Conclusion: Nova is pretty much (a darker version of) Copy X.
- The Fatalist: When a Sumeragi mook said that their strong member, Zonda, has been defeated by a human, Nova just says that nature's full of surprises and that he expects that human to bump to QUILL and kill each other.
- Flying Firepower: Flies a lot and fires energy balls.
- Freudian Excuse: You know the reason why he breaks composure at times? He hates Gunvolt. Nova WANTED to be Gunvolt and was in fact a part of the project, but he never manifested his powers.
- Fusion Dance: With Joule during the final battle.
- Invocation: For his special attacks.Nova: Ruler from above! Hunt your sworn nemeses now and leave them no quarter! Mind Melder!Nova: Emperor and god sent from galaxies afar to punish fools like this! Clamator Aethereus!
- Limit Break:
- Mind Melder: Nova creates energy balls that converge on Gunvolt. The last one creates a large one that homes in on him.
- Clamator Aethereus: Nova summons a meteor that slowly descends on the arena. If Gunvolt doesn't defeat him before the meteor hits or jumps too high, it's an instant Game Over.
- Mind over Matter: His Septima, explained by himself, gives him control over physical matter. This is why he wants Joule's power to hypnotize Adepts, so with her power and his combined he can control the bodies and minds of Adepts worldwide.
- Multi-Armed and Dangerous: His second form has 6 arms.
- Multicolored Hair: Purple with a white Skunk Stripe.
- One-Hit Kill: His Clamator Aethereus can kill you if you so much as touch it even before it fully descends down.
- One-Winged Angel: Transforms into a gigantic robot monstrosity after his first defeat. Gunvolt even proclaims that it's an Adept above all others.
- Only in It for the Money: Nova apparently prefers hiring these types, as it's easier to get them on your side. Jota disagrees.
- Only One Name: In-game. Audio drama reveals his last name is Tsukuyomi.
- Pillar of Light: His second form can fire these.
- Platform Battle: During the battle with his second form, the platform is reduced into a small one with Bottomless Pits on each side.
- Power Floats: When he lets out his powers, he always levitates.
- Power Limiter: Just like the Swordsmen, he has his true power contained in a Glaive - no, make it three Glaives. Even without it he can still use his powers, while other Adepts under him needs to use their Glaives to access their powers.
- Purple Is Powerful: Has purple hair, and his powers are mainly colored purple. He's also among the most powerful of Adepts.
- Red Baron: "The Mighty"
- Red Eyes, Take Warning: Has red eyes and is the Big Bad of the game.
- Rings of Death: Can fire series of energy rings which Gunvolt has to jump through.
- Shaped Like Itself: His Septima is named "Psychokinesis".
- Shielded Core Boss:
- In his first form, Lumen will give him a Beehive Barrier that prevents you from harming or even tagging him (and even reflects your bullets towards you). You can dispel the barrier with your Flashfield (direct contact, that is), but it will go up again after a few seconds.
- In his second form, his weak point is also covered. Tag and attack the Attack Drones to weaken the shield, then Attack Its Weak Point.
- Shonen Hair: Has spiky hair.
- Superpowered Evil Side: It is implied that for Nova, at least, the transformation when using his Glaive amplifies his dark side, specifically his pride (to A God Am I levels).
- Sword Beam: His dark Attack Drone will use this.
- Villain Has a Point: After his final defeat, he states to Gunvolt that without Sumeragi to keep the Adepts in line, nothing will prevent Adepts from abusing their powers and destroying the world. He turns out to be right to a degree, if Asimov is any indication.
- Fleeting Memories pretty much throw the idea that Nova is right "to a degree" out the window. Adepts really have destroyed most of the world.
- Wave Motion Gun: His Attack Drones can fire big lasers.
- Yin-Yang Bomb: His Attack Drones. One fights with dark energy. The other uses light.
- You Gotta Have Blue Hair: Has purple hair.
SwordsmenSeven Adepts who had their septimal powers, which is naturally contained in the septimosome, extracted into sword-shaped devices called Glaives. Their Glaives, which can be used remotely to control any unwanted bursts of power, allow them to stay out of trouble and live ordinary lives. However, in cases of emergency, Sumeragi's monitoring facility gives them access to these Glaives and they fuse with the septimosome inside, triggering a monstrous transformation dubbed "weaponization."
- Back from the Dead: All of them get revived by Elise in a final attempt to stop Gunvolt.
- Black Eyes of Crazy and Evil: The Swordsmen get these after going through "weaponization."
- Boss Rush: They'll all later be fought again in the final levels. Except for Zonda, because Copen absorbs xem directly. Carrera comes late, i.e only in the True Ending.
- Color-Coded Characters: Each of them is represented by a certain color.
- Viper/Daytona: Red
- Merak: Blue
- Elise: Purple
- Stratos: Yellow
- Zonda/Panthera: Pink
- Carrera: Orange
- Jota/Iota: Green
- Dub Name Change: Aside from individual character names, some of the Swordsmen have their nickname changed overseas. E.g Merak is "Sloth Hauler" and Elise is "Ultimate Envy" in Japan.
- Invocation: Each has one for their Limit Break.Viper: Rays of searing heat! The sun returns all to ash beneath its wrathful gaze! Refulgence!Merak: Light whose fell pillars leave rifts in the wider world and lead it toward ruin! Lazy Laser!Elise: Life, return to life! Break the cycle and return this soul from nether coils! Resurrection!Insane!Elise: Die die die die DIE DIE die die die die die DIE Die die DIE die die! ReSURrexIOnnN!Stratos: Like a dire swarm echo loathsome chewing sounds! A hunger without end! Nemesis Fang!Copen: Hands defiled by sin! A body damned for deeds far done seeks its salvation! Doppler Desire!Carrera: Greedy arms reach out to possess all within sight! Their grasp an awful vice! Quasar Collapse!Jota: Blade within whose wake light declares us all condemned before we flicker out! Phosphoratorium!
- Limit Break: Each boss has one that they will use when down to a 1/3 of their health.
- Viper's Refulgence: Viper jumps between the two fire pillars and gathers heat around himself before unleashing a flurry of fireballs that cover the screen.
- Merak's Lazy Laser: Merak uses his Wormhole power and fires a laser from his hover chair through the portals to hit Gunvolt.
- Elise's Resurrection: One Elise revives the other when defeated.
- Stratos's Nemesis Fang: Stratos's "mouths" unleash a swarm of flies as they slowly enlarge. When large enough, they crash together, killing Gunvolt instantly.
- Carrera's Quasar Collapse: Carrera creates a large magnetic field that draws Gunvolt in while draining his EP. The field eventually explodes, damaging Gunvolt.
- Jota's Phosphoratorium: Jota's Attack Drones converge together to form a BFS. He slashes his sword and fired a Sword Beam that travels across the screen. Jota himself then charges at Gunvolt.
- Zonda's Doppler Desire: Presumably, Zonda creates copies of themself and proceeds to charge forward, not being able to be hit because the Dopplegangers are used as a shield. However, we only see Copen use it.
- The Magnificent Seven Samurai: An inversion of the trope, the seven Adepts are enemies Gunvolt fights.
- Power Limiter/Transformation Trinket: The Swordsmen's Glaives.
- Red Baron: Each member of the Swordsmen posses a moniker representing his/her power and one of the...
- Seven Deadly Sins: Each of the Swordsmen represents one.
- Shout-Out: The fact that they all have a Transformation Trinket and go through a Transformation Sequence when preparing to fight is one to the Biometals.
- Vehicular Theme Naming: All the Swordsmen are named after cars, regardless of the name change.
Viper/Daytona, the Burning Wrath
Voiced by: Koji Kawakami
"You're going the wrong way, man, Hell's this way!!"Viper/Daytona patrols Sumeragi's chemical plant complex and possesses the septimal power "Explosion". Once a notorious gang leader, Viper/Daytona fell in love with Lumen's voice and enlisted as part of Sumeragi's private army.He has the ability to compress thermal energy into small spheres called Angry Bombs that explode on impact. He can also coat his legs in flames and his Glaive is named "Lord of Fire".
- Asskicking Equals Authority: He became a gang leader purely because he scared everyone else that was a part of it into submission.
- Ax-Crazy: Violent and volatile. This is not someone you want to piss off.
- Bullet Hell: His special attack, Refulgence.
- Curtains Match The Windows: Red hair and red eyes in his normal form. Averted for his weaponized form, which turns his hair orange.
- Crazy Jealous Guy: Towards Joule. Gunvolt freeing her from Sumeragi really pissed him off.
- Death from Above: His Volcanic Axe. He performs a drop kick from above.
- Dub Name Change: Viper in English; Daytona in Japanese.
- Elemental Hair: Spiky and orange, as befitting a Hot-Blooded fiery boss.
- Elemental Punch: Well actually kick.
- Extremity Extremist: Never physically attacks with anything but a kick.
- Fiery Redhead: Literally.
- Fire Is Red: Red armor pieces, red eyes, red hair (in his normal form, at least), and fire powers.
- Flying Firepower: Viper's power is this, at least while he is using Refulgence.
- Freudian Excuse: The audio dramas imply that Viper's "disposition" is at least partially the result of Fantastic Racism, particularly in being compared to the Adept from Fleeting Memories.
- Getting Crap Past the Radar: Pretty much anything he says in the original localization.Viper: I'm gonna hike my boot up your exit hatch is what I'm gonna do!Viper: You jockblocked the wrong Adept, Gunvolt!
- Hair-Trigger Temper: Needless to say, it doesn't take much to set him off.
- Having a Blast/Throw Down the Bomblet/Playing with Fire: His power.
- Horned Humanoid: When wearing his armor.
- Hot-Blooded: Appropriately.
- Japanese Delinquent: The leader of Maiden Blood, with a red bandana he doesn't wear.
- Mythical Motifs: He looks like a unicorn. He has also a horseback mode that makes him look like a centaur.
- No Indoor Voice: He shouts every one of his lines.
- Perpetual Frowner: His face is permanently locked in an angry grimace.
- Red Baron: "The Burning Wrath".
- Scissors Cuts Rock: In the fourth audio drama, Viper is seen utterly trouncing an Adept with "Hydro Pressure". Keep in mind that he uses fire powers.
- Slide Attack: One of his attacks.
- Smoking Is Cool: His official artwork has him smoking a cigarette.
- Unusual Weapon Mounting: His cannons are mounted in the back of his hip, protruding from his tailbone.
- Villainous Crush: Viper has a crush on Joule and isn't happy that Gunvolt has "kidnapped" her.
- The Japanese dialogue reveals that he thought of Sumeragi as the best place for Joule due to the world being cold to Adepts and that her best chance at a normal life was remaining there, even at the cost of her happiness. He also states that he liked seeing Joule restrained within her machine pod, prompting Gunvolt to decide to kill him.
Merak, the Slothful Conjurer
Voiced by: Yuta Kasuya
"Yes, yes, that's me. Brilliant, gifted commander Merak."Merak is an Adept that commands Sumeragi's private army, and possesses the septimal power "Wormhole". He has a sharp mind and is valued as a strategist by Nova, but is also entirely apathetic, sometimes not even getting up when he's hit. Not that he needs to, considering he rides an armoured chair, which he uses in tandem with his Wormhole ability. Merak uses the Glaive "Unwavering Spirit".
- Badass Bookworm: Is gifted with a tactical mind, and shows it in the way he fights.
- Bad Boss: Floods his base and kills a number of his own men just to get Gunvolt. During the fight, he comments that he can't be bothered thinking about things like his subordinates' lives because it's too much of a hassle.
- Because You Were Nice to Me: In the rematch, he fights Gunvolt again because he feels he owes Nova for bring him back from the dead. He may be arguably one of the most evil characters in the game, but one thing he is not, is an ingrate.
- Beware the Silly Ones: Despite wisecracking in every opportunity he gets and being so lazy and apathetic, he can be really petty and cruel, such as how he doesn't care about his own soldiers being killed in the flood he started just to kill Gunvolt.
- Brilliant, but Lazy: Merak is ostensibly a talented strategist, but prefers napping to fighting. He doesn't even move when forced to fight; he just lets his hover chair and his portals do all the fighting for him.
- In fact, when asked why he doesn't just stay at home and laze away, he states that he only works to put food on the table.
- Cool Chair: Has a hover chair with weapons.
- Curtains Match The Windows: Blue hair and blue eyes in his weaponized form. Averted for his normal form, which has brown hair.
- Dangerously Genre Savvy: In the Japanese version of the game. The tip about the armed submarine in the Subaquatic Base was bait meant to lure Gunvolt into a trap. Once there, Merak flooded the base with seawater to both cancel out his Flashfield and also drown him. His plan only fails due to his men disabling the pump so that they don't die themselves.
- Informed Ability: Unfortunately, the international releases make no mention of this.
- Deadpan Snarker: Heavy on the deadpan and rivals Gunvolt as the snarkiest character in the game. He has a wisecrack for practically every situation.Merak: Aw, come on. Why are you still alive? Would it have killed you to just drown? I don't wanna do any actual work.
- Flying Firepower: By virtue of using a flying chair that can shoot missiles and lasers.
- Headphones Equal Isolation: In his human form, most likely to drive the point home about his apathetic nature.
- Hoist by His Own Petard: You can actually shoot into his own portals to hit him during his boss battles. How useful this may actually vary.
- Lack of Empathy: Going hand in hand with his apathetic nature, Merak cares very little for others.
- Laughably Evil: He's an apathetic person who prefers lazing around. This, on the other hand, leads to his funny lines.
- Megaton Rocket Punch: One of his attacks that he sends through wormholes, with the fists of his chair.
- Macross Missile Massacre: He can fire missiles through his wormholes.
- Only in It for the Money: A variant; he mentions that the only reason he's actually trying is because if he kills Gunvolt, he gets three years paid vacation.
- Peek-a-Bangs: His right eye is always covered by his hair.
- Perpetual Frowner: He never smiles.
- Platform Battle: The second fight against him occurs with 2 Bottomless Pits, one on each side. Especially made dangerous with his gigantic fist attack.
- Professional Slacker: He only works so he can get more time to laze, and his fighting style gives him the least amount of effort physically compared to the other bosses.
- Red Baron: "The Slothful Conjurer".
- “Stop Having Fun” Guy: When Merak actually gets around to playing a video game on screen in Lazy Kingdom, he is shown to be one of these. He's nearly completed September Record, an MMORPG with what must be loads of content, and he tells a Noob (Elise) that she shouldn't play as the local Difficult but Awesome class despite the fact that she just thought it had a cute costume and was mostly playing to have fun.
- Thinking Up Portals/Space Master: He can create wormholes with his power.
- Unwanted Revival: He's the only one who complains about being revived for the Boss Rush because it means he has another job to do. He still does it, though, if only Because You Were Nice to Me.
- Wave Motion Gun: His Limit Break is to fire one through multiple wormholes.
Elise, the Eternal Envy
Voiced by: Ayano
"Im sorry... So sorry..."Elise was a Swordswoman being held prisoner by Sumeragi. She possesses the ultimate septimal power "Rebirth," the ability to manipulate the soul into spinning out life for eternity. Sumeragi were attempting to implant Elise's brain with a more aggressive persona that ended up taking control of her original, weak-willed persona.Unfortunately, Sumeragi were unable to contain her power, triggering a rampage that leveled the research facility she was being held at. Elise uses the "Living Blade" as her Glaive of choice, and controls "vipers" that she can shape into daggers. After being thrown, she can make them come back to life as zombies.
- Alas, Poor Villain: Considering her weak-willed personality, heavily implied to be the original one, as well as the utter insanity of her third personality likely brought on by the experiments performed on her, she's quite possibly the most sympathetic of the seven Swordsmen.
- Animal Motifs: Snakes. She take both the Serpent of Immortality motif (through her main ability) and the mythological Gorgon (a part-snake being who can petrify people with their gaze).
- Apologetic Attacker: Her weak-willed personality, when she attacks you.
- Apologizes a Lot: The first, primary Elise apologizes in practically every line. Her "stable" personality does all the real talk.
- Ax-Crazy: Her alternate personalities, especially the more insane, glowing one that appears in the rematch. This is even shown in gameplay when she uses Resurrection on the other two when they die: While the original two spell it correctly and have it in all caps ("RESURRECTION") with a nice little chant beforehand like the other bosses, the newer Elise not only spells it like a glitchy mess while shifting between lowercase and uppercase letters ("ReSURrexIOnnN"), the chant is replaced with her saying "Die" over and over..
- Be Careful What You Wish For: The research facility that performed experiments on her wanted to know the secret behind her resurrection powers. After going berserk, she used said power to turn all the research personnel into zombies. She notes that they should've been "more specific" about the details.
- Break the Cutie: Pre-experimentation, Elise was a kind girl who wouldn't hurt a fly and had no desire to meddle with the dead. Unfortunately, Sumeragi really wanting the ability to bring lost Adepts back to life, which led to all sorts of horrible things including manufacturing a more dominant personality to control Elise. The original Elise ended up an emotionally-unstable doormat by the end.
- Clothing Combat: Her sleeves can turn into whips to travel from pole to pole.
- Dual Boss: Done with her Literal Split Personality. Later becomes a Triple Boss, though the newer one can't actually be hurt.
- Expy: To Rospark and Argoyle/Ugoyle.
- Eye Beams: Her Gorgon's Gaze, where she fires a petrifying beam from a special visor she wears that turns Gunvolt to stone.
- Flechette Storm: Throws knives that turn into snakes.
- Foreshadowing: When Elise is defeated, her Glaive disappears rather than shatters. That's because she's Not Quite Dead.
- For the Evulz: Possibly her only reason for turning the facility workers into zombies, aside from getting payback for the experiments they performed on her.
- Freudian Excuse: She went crazy and turned the facility workers into zombies for performing experiments on her to harness her septimal power.
- Freudian Trio: Revealed at her second match on top of the Babel Elevator. The stable-looking Elise you fight in the Stratacombs? That's her Super Ego. Her Id is much worse...
- Gemini Destruction Law: The only way to effectively kill her is to kill both of her selves at the same time. The tricky part is how the two don't have the same amount of HP.
- Gone Horribly Wrong: The first attempt to instill a more cooperative personality into the meek Elise failed on a spectacular level: the end result was a complete psychopath that lashed out at everyone and everything in response to the experiments that broke her. They eventually subdued the psychotic Elise with a more dominant personality, but not before she killed a huge number of people.
- Hand-Hiding Sleeves: Her weaponized form gives her these.
- Informed Attribute: She represents the sin of Envy, but while the other characters have even a tangential connection to their sin, Elise... doesn't. It's possible that her envy is channeled into her split personalities, but if so we can't really tell. The only time this is alluded to is when Copen shoots her with Greed Snatcher bullets, and saying "And so envy succumbs to greed. The power to take always trumps the desire to have." At least Lazy Kingdom, the third audio drama, delves a bit more into this aspect of her character.
- Literal Split Personality: Her power lets her create a second self. It's later revealed that the two of them were hiding a third personality.Zeno: Holy jitt, did she just go amoeba on you?
- Madness Mantra: The insane Elise's Invocation wherein she merely chants "die" over and over.
- Maniac Tongue: The Ax-Crazy Elise in the Boss Rush always has her tongue tucked out.
- Ms. Fanservice: If her weaponized appearance wasn't enough for you, how about the fact that the way she slings herself on the poles makes her look like she's pole dancing?
- Mystical White Hair: She has it in her normal form.
- Necromancer: With her primary ability, she can Animate Dead. She can also do regular resurrection (i.e with their actual selves and all).
- Nigh Invulnerable: The insane Elise is immune to damage and constantly attacks with knives.
- Noob: In the Lazy Kingdom audio drama, in order to contrast Merak, Elise is mostly playing the game as a form of Escapism, and is not particularly far in it nor particularly good at it. She, amazingly, turns out to be the God Modder kind, using her Adept powers in game, and her dominant personality becomes infamous as a Player Killer. She still sucks at the game; she's just takes the Game Breaker approach.
- Not Quite Dead: The moment before they were killed, the stable Elise released the Ax-Crazy Elise on a risky gamble that she would revive them and not go on a mindless rampage. It works; both of the defeated Elises are brought back, and they subsequently bring back their fellow Swordsmen for the Boss Rush.
- Person of Mass Destruction: With her Resurrection power, she can easily start a Zombie Apocalypse. And she does just that throughout the facility, turning everyone into zombies.
- Power Glows: The insane Elise is constantly surrounded by a purple aura.
- Purple Is Powerful: She wears purple while weaponized (and has purple eyes), and she's definitely no slouch. Her abilities are among the most valuable in Sumeragi.
- Red Baron: "The Eternal Envy".
- Reptiles Are Abhorrent: She has a snake motif. Subverted for her original timid personality who doesn't mean any harm, but played straight with her more "dominant" personality who's crueler. Her insane side takes it Up to Eleven.
- The Reveal: The dominant Elise that we're introduced to as the second personality and is loyal to Sumeragi? It's not the second, but the third. The real second is an Ax-Crazy monster that takes orders from no one and only revives her other selves whenever she sees it necessary to kill something. The third personality was made to keep the second in check while also commanding the original.
- Shrinking Violet: Her more timid personality.
- Shy Finger-Twiddling: Her timid side does this before the battle starts.
- The Smurfette Principle: Elise is the only female boss (unless you count Lumen while Nova is controlling her and maybe Zonda), though to be fair, you're facing "two" and later "three" of her.
- Supernatural Is Purple: Purple eyes and armor, and her Septima can make someone immortal, bring someone back to life, or turn them into zombies.
- Superpower Lottery: Her Resurrection power is very versatile and very destructive. With it, she can bring anyone back to life and even revive herself as long as one of her personalities are still alive. She can also make others immortal and turn others into zombies.
- Taken for Granite: Has a petrifying gaze as an attack. True to its "Gorgon's eye" origin, this move can be avoided by simply facing away from Elise (or Copen).
- Talking to Themself: Her Split Personalities can talk to each other as if they're different persons.
- Whip It Good: She also uses her sleeves to travel pole to pole in her stage.
- Woobie, Destroyer of Worlds: She was kidnapped by Sumeragi and experimented on, and had an extra personality implanted in her to force her to use her powers for them (actually, make that two personalities). She then loses her memories, and is left trapped in an abandoned research facility full of zombies, alone and scared out of her wits. After Gunvolt finds her, her memories return and her other personality makes her fight him, while she apologizes the entire time. The player can't be blamed for feeling bad about killing her (although she dies expressing relief that she can finally be at peace).
Stratos, the Gluttonous Fly
Voiced by: Takahiro Miwa
"Hungry... I'm so... hungry!"Stratos is a Swordsman that is held prisoner by Sumeragi. Prior to his capture, he was a handsome, popular man, although no trace of this man remains today. Stratos possesses the "Fly" ability and is capable of turning his flesh into fly-shaped particles of energy that can dismantle any matter and incorporate it into his body.Repeated experimentation on Stratos has caused his powers to become too powerful for even his Glaive, "Lizardslayer," to control. The only thing that keeps him in check is a special drug called S.E.E.D., extracted from the experimental plant ViVid/Eidolon.
- Alas, Poor Villain: When GV and Moniqa realize what a sorry state Stratos is in as a result of being Sumeragi's guinea pig for so long, both of them are understandably rattled and pity him. Gunvolt even considers his imminent defeat of Stratos more of a Mercy Kill than anything else.
- Ax-Crazy: Noticeably the least stable member of Sumeragi.
- Expy: A guy who's driven insane due to experiments and gains the ability to control bugs, can shapeshift himself and can eat anything? He's pretty much Arakune if he's more speech-capable.
- Extreme Omnivore: By virtue of his power, he can potentially consume anything.
- Flaming Hair: His transformation gives him yellow fiery hair.
- Flies Equals Evil: Summons and creates flies from his body that attack friend or foe. He can even turn into flies.
- Floating Limbs: When transformed. His limbs and torso are replaced by some yellow fire-like substance, on which pieces of armor are affixed.
- Horror Hunger: See quote.
- Notably, in the original 3DS translation he sounded more insane while the Steam translation makes him sound more sad and pained.
- I'm a Humanitarian: In one of the on-stage dialogues, Stratos goes after a mook and eats him.
- One-Hit Kill: If you fail to stop his Nemesis Fang, you'll get "consumed" by it.
- Pest Controller: Stratos' power... Besides the fact that he's not controlling actual pests.
- Power Limiter: Other than his Glaive, he takes a drug called S.E.E.D. that suppresses his septimal powers.
- Red Baron: "The Gluttonous Fly"
- Slasher Smile: His default expression.
- The Swarm: He can create one with his powers. He can even turn into one and back again.
- Sympathy for the Devil: Gunvolt and Moniqa shows this towards him during the fight.
- Third-Person Person: Always speaks in third person, which denotes his mental health.
- Tragic Monster: After being experimented upon, he became a decrepit man-eater.
- Tortured Monster: He hates every minute of it.
- Woobie, Destroyer of Worlds: The poor guy was also kidnapped by Sumeragi and used him as a guinea pig for an experimental, addictive drug, leaving him with relentless hunger that drove him insane. Then Gunvolt destroys the only thing capable of staving off his hunger. Unlike Elise, destroying him is more a Mercy Kill than anything.
- You Gotta Have Blue Hair: Green in his normal form.
Zonda/Panthera, the Lustful Mirage
Voiced by: Syo Nogami
"War, like love, is inescapable."Zonda is another Adept in Sumeragi's Adept Hunter Unit. Zonda possesses the septimal power "Mirror," and uses the Glaive "Crow Child." Zonda's age, gender and background are all shrouded in mystery. Even among Sumeragi's top brass, very few know anything about Zonda. Even less is known about Zonda's Mirror ability, often reputed to be some sort of illusion-based power. Zonda is among Sumeragi's most powerful Adepts, and it is said to be as powerful as Gunvolt and Nova/Shiden.
- Ambiguous Gender: Like pretty much everything else about them, no one has any clue what gender Zonda is supposed to be. Zonda's weaponized form dodges the choice by giving them both a male AND a female form, which appear to be literal mirror images of each other.
Zonda: Look at you, you're all boy!
- Transsexual: For the record, in the revised translation, Moniqa calls their gender "indistinct" and says that Zonda can appear either as male or as female every other day.
Gunvolt: And I heard you're a little bit of both.
- Beware My Stinger Tail: The female form has the pink crystal on the end of a long tail, like a scorpion.
- Death Dealer: The character's weaponized form official art has the person hold a small rectangular card (or possibly a mirror pane). The armor can open up to reveal more.
- Depraved Bisexual: When they're not spewing some jitt about love, they're spewing some sort of innuendo.
- Does This Remind You of Anything?: Zonda's male weaponized form has a spike on the crotch and Zonda thrusts forward with it as an attack.
- Double Entendre: They like engaging in this.Zonda: A plug for every socket, and a socket for every plug.
- Dub Name Change: Zonda in English; Panthera in Japanese.
- Foreshadowing: The second trailer for the game doesn't show any footage of the battle against Zonda, unlike the other six Swordsmen. That's because you don't actually get to fight them.
- Gender Bender: They can appear as either a male or a female when transformed, and has use for both forms in Mighty Gunvolt. Moniqa lampshades this in the Steam translation.
- Gender-Neutral Writing: Was referred by the "xe" pronoun and called bigender in the original localization. This received criticism from both the anti-Tumblr crowd (who called it needlessly pandering) as well as the social justice crowd, who pointed out that a. Zonda wasn't really bigender in the typical sense, and b. if they were, xe probably isn't the right pronoun. The new localization simply doesn't specify, avoiding the matter entirely.
- Informed Ability: Their power is supposedly as powerful as Gunvolt and Nova but Zonda gets taken out by Copen before you get a chance to fight them. The only time we see their power is through Copen's usage of Doppler Desire which may not even be the true extent of Zonda's power. At least in Mighty Gunvolt, Zonda as a boss is pretty strong and tricky to fight.
- Interface Screw: Their power turns the world upside-down, as a stage hazard.
- Love Freak: And boy, are they very lively about it.
- Magic Mirror: Their power revolves around this. In Mighty Gunvolt (which is the only place you can actually fight them), Zonda creates mirror panes to flip between their male and female forms, duplicate themself, drop triangular projectiles from above, and hide while firing energy shots. Bonus points in that their power is actually named "Mirror".
- Masculine Lines, Feminine Curves: Not Zonda specifically, but rather, their mirrors: Male Zonda has rectangular mirrors, female Zonda has ovular mirrors.
- Nothing Is Scarier: Unknown age, unknown gender, unknown backstory. No one knows anything about Zonda except for one thing: Their power is supposedly as tough as Gunvolt and Nova. This is one Adept you probably don't want to mess with. ...Or not, since Copen worfs them before they get a chance to prove it.
- The Power of Love: Does not shut up about it. They gleefully proclaim that everything they do is some form of love or act of love. Even when they're screwing with Gunvolt by flipping him backwards and upside down or tossing mooks at him, they self-justify it by saying Love Hurts.
- Red Baron: "The Lustful Mirage"
- Shoulders of Doom: Their male weaponized form sports very Galactus-esque ones.
- Showgirl Skirt: Their female weaponized form has their armor in the style of one.
- Trans Equals Gay: They shows quite a fascination for Gunvolt when he meets them.
- The Unfought: Copen takes Zonda out before you get a chance to fight them, resulting in you fighting Copen for that stage instead.note
- You Gotta Have Blue Hair: Pink in their transformed form.
Carrera, the Magnetic Avarice
Voiced by: Mao Onishi
"Your lightning is no match for my magnetism!"Carrera is an Adept in Sumeragi's Adept Hunter Unit and possesses the septimal power "Magnetic Arts". He's described as a "pure fighter" who joined the unit simply for the chance to battle powerful Adepts. He has a habit of speaking very formally, and mentions "strength" and "battles against titans" in just about every conversation.Carrera uses the Magnetic Arts ability to produce a special magnetic field that attracts other Adepts. This field also has the effect of temporarily blocking the use of septimal power. Naturally, this is a quality that Sumeragi prizes highly, as it makes capturing Adepts all the easier. His Glaive of choice is named "Rockslicer."
- Blood Knight: Joined the Adept Hunter Unit only to fight powerful Adepts.
- Collapsing Ceiling Boss: One of his attacks will cause a few rocks to fall from above.
- Dark-Skinned Blonde
- Expy: of Mino Magnus.
- Foe-Tossing Charge: Has a shoulder charge move that can knock Gunvolt away if it hits.
- Magnetism Manipulation: His septimal power.
- Not in This for Your Revolution: Implied: he mentions that he isn't moved by duty nor by sense of justice. His real motivation is, of course, Greed.
- One-Hit Kill: His Quasar Collapse can kill you instantly if you get hit by the explosion.
- Power Nullifier: His power can negate Septimal powers. In his boss fight, this is used in his Quasar Collapse attack, and will force Gunvolt into Overheat state for a while, removing his ability to prevade attacks or use the flashfield. This power becomes very important later in the story.
- Red Baron: "The Magnetic Avarice"
- Rocket Punch: A variant: One of his attacks attracts chunks of metal to his hands and forms a big fist, then he punches it forward, launching it towards Gunvolt.
- Scissors Cuts Rock: His magnetism ability is a perfect match against Gunvolt's lightning powers, and he can even nullify Gunvolt's powers for a short while. Gunvolt still beats him.
- The Worf Effect: He's left out of the Boss Rush so that when you fight him along the way to confronting Asimov, you'll get to see just how powerful Gunvolt is now that Lumen is supporting him. Ironically, he's also the only one of the Swordmasters who can harm Gunvolt at that point since the Quasar Collapse's secondary effect still works on him.
- Ye Olde Butcherede Englishe: Speaks like this. Gunvolt does not miss a beat in lampshading it.Gunvolt: ...I'm sorry, what? Did you just break out a "thou"?
- Younger Than They Look: Most Adepts are mentioned to be young since they're a fairly recent phenomenon. Carrera... doesn't look that young. (For the record, he's just 18.)
- You Will Not Evade Me: His Quasar Collapse attack sucks Gunvolt in. You'd have to dash against it to escape.
Jota/Iota, The Prideful Silhouette
Voiced by: Shishimaru
"I am one with the light!"Jota is a Adept who protects the massive Sumeragi communications tower, the UTU Media Tower. He possesses the septimal power "Lightspeed". A former soldier, Jota left the military under the belief that serving Sumeragi was the only way to truly bring peace and stability to his country. His Glaive of choice is the "Shadow Dragon."
- Attack Drone: His five Photon guns.
- Blade Below the Shoulder: He has one on each arm.
- Cool Sword: Can combine his Photon guns into a big one.
- Curtains Match The Windows: Green hair and green eyes while weaponized. Averted for his normal form, which has blue hair.
- Evil Gloating: His fight commentary has him boasting that his lasers move even faster than the speed of light, among plenty of other things.
- Expy: Of Hivolt and Aeolus.
- Flying Firepower: Can float from place to place, and fire lasers.
- Hypocrite: When he appears during the boss rush, he berates Gunvolt's "arrogance" for thinking Stratos was all he had to deal with. Which sin is this guy associated with again?
- Light 'em Up
- Light Is Not Good: Jota in the second battle boasts that he is light and his enemies darkness, and his powers match. He's still a villain.
- Patriotic Fervor: A Type II.
- Red Baron: "The Prideful Silhouette". Also unofficially known as "Sumeragi's shining sentinel".
- Rocket Boots: His boots have jets underneath them to aid him in flying.
- Rugged Scar: Has a scar over his left eye, and is a former soldier.
- Sword Beam: As his Limit Break, he can fire off a gigantic one in a similar fashion to Zero's Genmu Zero.
- Tautological Templar: Is convinced that Sumeragi Group can do no wrong.
- Teleport Spam: He may sometimes teleport a lot before launching his multiple lasers attack (the one that covers a large area in front of him). As well, his general strategy involves attacking with his drones and then teleporting out of the stage, before coming back to retrieve them.
- This Is a Drill: His Photon guns can turn to drills.
- You Gotta Have Blue Hair: Blue normally, green after transformation.
- Younger Than They Look: Implied; he apparently had served in a military before going out of it.
Voiced by: Megu Sakuragawa
"My songs will give you wings to fly."The 13-year-old heroine. She is an Adept girl created in a lab operated by the Sumeragi Group. Her Muse ability allows her to enhance the powers of other Adepts through song. After being rescued by GV from the Sumeragi Group, the two begin to live together.In 2, Joule now co-exists with Gunvolt as a spirit. She continues to protect him with her Septima, The Muse, which grants him great strength through song. Previously in the form of Lumen, her alter ego, a certain incident caused her power to decrease dramatically, causing her to take a younger form not unlike her original body.
- Artificial Human: She was created by Sumeragi.
- Bad to the Last Drop: In one of the Joule chats, she made GV a cup of coffee. When he drinks it, he says that it's almost tasteless.
- Brooding Boy, Gentle Girl: The gentle girl to Gunvolt's brooding boy.
- Cannot Spit It Out: in some of the Joule chats, there are hints that she likes Gunvolt... most of them involving how she's either trying to hide it, or feeling embarrassed when (she thinks) he knows about it.
- Cat Girl: In one of the Joule chats, she's dressing like one and practicing saying "meow". She claims it's for a play with her friends. In the official art for Halloween by Inti Creates, she also dresses like one.
- Clingy Jealous Girl: Believe it or not, yes. When 2 rolls around, she isn't particularly fond of Quinn's... presence on the team.
- Combat and Support: the support to Gunvolt's combat.
- Damsel in Distress: Happens in the intro in the game, and in the climax.
- Disappears into Light: In the True Ending, her physical body glows with light and then disappears.
- Death Seeker: When she first meets Gunvolt, she begs him to kill her, feeling tremendous guilt about having her powers used for evil. It ceases when he saves her instead.
- Dub Name Change: Cyan in Japan.
- Extraordinarily Empowered Girl: Her powers can amplify others' and, in particular, can even revive Gunvolt. Her powers can also be used to locate other Adepts. Sumeragi sought her for this.
- Foreshadowing: In her narration when Gunvolt saves her, she mentions that that moment is her "first taste of a freedom that couldn't last". Later as you progress through the game, Joule gets kidnapped again... and almost as soon as Gunvolt freed her, Asimov shot down both of them.
- Fusion Dance: With Nova/Shiden during his boss fight and later with Gunvolt after they're both shot.
- Hair Antennae: She has 2 differently-colored, long streaks of hair that resembles antennae.
- Hero-Worshipper: From her many interactions with Gunvolt (especially in the Joule chats) it's clear that she reveres him a lot.
- Idiot Hair: In addition to the above, she also has this.
- Implied Love Interest: The first game did as much as it could to play this up via healthy amounts of Ship Tease in their chats. 2 confirms this.
- Innocent Cohabitation: With Gunvolt, after being rescued by him.
- Invisible to Normals: In 2, only a few people can see her due to being a spirit. Oddly, this includes Quinn, who has no Septimal power whatsoever.
- Kill the Cutie: Asimov shoots her. Thankfully, she's able to merge with Lumen and become one with Gunvolt before she physically dissipates, in the true ending.
- Living Emotional Crutch: In the True Ending, as she now exists in his head, she's mentioned to be "the only strong part of [Gunvolt] now".
- Living MacGuffin: She is a vital part to Sumeragi's plans.
- Magic Music: Her songs can amplify the powers of Adepts and is rumored to be able to control their minds. Sumeragi's plan is to use her songs to locate the world's Adepts from their space station Firmament.
- Meaningful Name
- A subtle one: Joule really likes jewels.
- A joule is a measurement of energy. Lumen (the manifestation of her Adept power) can hypercharge another adept's abilities and gameplay-wise, gives you infinite energy to work with.
- Mundane Object Amazement: Being trapped in Sumeragi's custody for most of her life, she doesn't know much about mundane things and shows some curiosity over them.
- Nice Girl: Possibly the kindest character in the whole game.
- Now Let Me Carry You: In the intro, Gunvolt promised her to take care of her and take her to see the top of the world. In the True Ending, he fulfilled his promise, and in turn, she's very grateful; now she (as fused form of herself and Lumen) goes to be part of Gunvolt, revives him and gives him her full support - which means infinite EP and air dash/double jumps you'll usually get from Anthem.Joule: We made it, Gunvolt. We're at the top of the world. Now it's my turn to be your compass.
GV: Don't worry... Joule's protection is my responsibility.
- This is also alluded to in one of the Joule conversations:
Joule: (But... I... don't want to just be a girl who's always being protected... I too... want to protect you...)
- Powered by a Forsaken Child: Both Sumeragi in general, and later Nova personally, used Joule like this. Previously she was used to broadcast her Magic Music, later she's about to be used for assisting Nova and powering a massive Mind-Control Device.
- Red Eyes, Take Warning: Subverted. She has red eyes, but is a kind soul.
- Secret Diary: In one of the Joule chats, GV stumbles on a notebook; when he quick-read it (to know who it belongs to), he thinks it's Joule's diary (in which for some reason she writes about him a lot). When Joule catches him reading it, she quickly snatches it from his hands, saying he mustn't read it.
- Ship Tease: A healthy number of them with Gunvolt.
- Split-Personality Merge: In the true ending of the first game, after dying she and Lumen became one; Joule's personality with Lumen's appearance.
- Talking to Themself: She acknowledges Lumen and talks to her when the latter appears. She appears to be somewhat in denial about it, however, as she then says to Gunvolt that she "doesn't know" her. (This only happens in the 3DS translation.)
- Through His Stomach: Attempted; in some of the Joule chats, she's either cooking something for GV or asking him what food he likes.
- Walking Late-Arrival Spoiler: Due to everything that goes down in the True Ending of the first game, nearly everything about the nature of her existence in the sequel spoils what happens to her there.
- You Gotta Have Blue Hair: Has purple hair.
Voiced by: Megu Sakuragawa
"Could you rescue this girl... my other me... from this place?"Lumen is the top pop star of the country, promoted by the Sumeragi Group. She is, in fact, the avatar of Joule, given form by her Muse/Cyber Diva ability. Even as the Sumeragi Group promotes her as a star, they are using her as bait to find other Adepts to capture and subjugate. Joule and Lumen inhabit different bodies. This is because, as Gunvolt points out, Joule doesn't have full control of her septima yet. Unlike Joule, she has a strong personality and is very much a free spirit. Lumen claims she only reflects the person Joule wants to be deep inside.
- Animal Motifs: Has a look of Pretty Butterflies. The butterfly also appears in the ending credits.
- Butterfly of Death and Rebirth: See Back from the Dead below. In the true ending at least, when she herself appears to be dead after Asimov shot her, she "reincarnated" back, now free from her (Joule's) mortal body.
- Butterfly of Transformation: You can say that Joule is the caterpillar, who's more vulnerable, not as pretty and lives off Gunvolt's freelance money. And after Asimov shot her, Joule's personality merges with Lumen's, in a nod to butterfly metamorphosis.
- Auto-Revive/Back from the Dead: Her song, Reincarnation, revives Gunvolt if he falls in battle, with a chance. Your chance is increased if you talk to Joule more often. Except in the True Final Boss battle, because by that point she has become a part of Gunvolt.
- Digital Avatar: She is Joule's.
- "Do It Yourself" Theme Tune: True to form, her voice actress also sings the Lumen themes in the game.
- Dub Name Change: Her full JP title was changed from Cyber Diva Morpho to Muse Lumen. Her "Anthem" is also called "Song of Diva" in Japan.
- Expy: She's pretty much the Roll to Gunvolt's Mega Man.
- Fighting from the Inside: Despite being fused with Nova, who has complete control over her as a Septimal ability, she's still conscious, and tells Gunvolt to stop her. She can even still cast Anthem in this state.
- Fusion Dance: With Nova during his boss fight and later with Gunvolt after they're both shot.
- Hair Antennae: Same as Joule's, but more pronounced; it adds to her butterfly motif.
- Hair of Gold, Heart of Gold: Has long blonde hair and is a pretty kind girl, if a bit sassy.
- Idol Singer: What Sumeragi promotes her as. While she's primarily being used to sniff out stray Adepts for Sumeragi to capture, she also has a huge fanbase among the human population. Needless to say, the humans do not react kindly when their idol suddenly goes off the grid, as one of the Joule chats show.
- Literal Split Personality: She appears as a floating holographic image, separate from Joule. She claims that she reflects the persona Joule wants to be.
- Meaningful Name: Morpho is a nod to her Butterfly of Transformation theme.
- Older Alter Ego: She is what Joule might look like as 17 years old.
- Rapunzel Hair
- Sexier Alter Ego: Very much so.
- Shipper on Deck: In the 3DS translation, for Gunvolt and Joule. Her advice to Gunvolt?Lumen: Next time, don't wear a shirt.
Lumen: Aaand, her first composition in a long time, is a secret song for GV, y'know.
- Averted in the Steam translation, where the line is redone. On the other hand, the re-translation adds this in one of the Joule chats:
Joule turned bright red and began to panic.
Joule: L...Lumen! W...Why did you snitch!?
Lumen: I'm your heart y'know... A mirage of your true feelings.
Lumen: The truth is... you really wanted GV to know about your efforts, didn't you?
Joule: T...There's no such thing!
- Superpowered Alter Ego: Joule can't handle her powers quite well yet, so it is mostly manifesting through her subconscious - which is Lumen.
- Theme Music Power-Up: the same "Anthem"/Reincarnation can also power Gunvolt up, giving him infinite EP.
- Virtual Celebrity: What Sumeragi promotes her as.
- Winged Humanoid: Has blue butterfly wings made of light.
- Zettai Ryouiki
Voiced by: Reina KondoThe heroine of Azure Striker Gunvolt 2. She is the human daughter of a wealthy financial conglomerate, possessing no Septimal powers. Her situation caused her to grow up sheltered for much of her life. However, when she has a run-in with a particularly murderous Adept, Gunvolt comes to her aid and takes her under his wing much as he did with Joule, opening her up to the true world surrounding her. Her presence is what helps Gunvolt find his footing after the death of Joule left him with deep emotional scars. She is known for being ditzy at times, but is entirely supportive of Gunvolt 1000% on his new mission.
- The Ditz
- Dub Name Change: "Ouka" in Japan while "Quinn" in English.
- Girl of the Week: With Joule dead but merged with Lumen and integrated into Gunvolt's being, their roles are replaced by Quinn, the new heroine.
- Hair Decorations: She wears two white sakura petal shaped ones.
- Meaningful Name: "Ouka" can mean "royal", and she's an Ojou, so it fits. The dub name "Quinn" puns with "Queen" which follows the theme.
- Ojou: Being the daughter of a wealthy conglomerate makes her one.
- Pink Girl, Blue Boy: Wears pink in contrast to GV's dark blue.
- Sheltered Aristocrat: Before meeting Gunvolt, she was sheltered most of her life.
Voiced by: Chiaki OmigawaGunvolt's personal support operator in 2. A former QUILL operative in his own homeland, he was driven out when the forces of Eden attacked, spurring him to travel overseas to partner with Gunvolt. While normally level-headed and serious, his deep-rooted hatred for Eden can sometimes bring his emotions forward.
- Do Not Call Me Paul: He dislikes his last name, and insists that everyone simply call him "Xiao".
Voiced by: Yurika EndoThe personification of Copen's Robot Buddy in Azure Striker Gunvolt 2. She thinks of herself as his guardian, and once spent her time chatting with Mytyl during development. In battle, she becomes an ACP, a drone in control of numerous bits that enable Copen to use EX Weapons. During their journey, she eventually gains the power of The Muse, a Septima that utilizes singing to empower Adepts.
- Affectionate Nickname: "Boss" for Copen.
- Artificial Intelligence: She is one.
- Attack Drone: Her true form is an Autonomous Combat Pod (ACP) that controls multiple smaller ones called bits.
- Digital Avatar: Has one that looks like a girl Joule's age.
- Dub Name Change: Her English name is "Lola" while her Japanese name is "RoRo".
- Idiot Hair: Her "Digital Avatar?" has one.
- Japanese Honorifics: Calls Acura (Copen's Japanese name), "Acura-kun" due to picking it up from Mytyl.
- Magic Music: She also has Joule's Septima, The Muse.
- Mana Shield: When her power is at max, she deploys an auto-guard effect called Rush Field that surrounds Copen with bits, protecting him from non-energy-based projectiles the same way Flashfield protects Gunvolt from them.
- Power Copying: Enables Copen to use defeated Adepts' Septimal powers as EX Weapons.
- Robot Buddy: Is Copen's in the second game.
- Winged Humanoid: Her "Digital Avatar" has orange bird like wings made of light. They are actually speakers.
- You Gotta Have Blue Hair: Her "Digital Avatar" has aquamarine-ish hair.
- Zettai Ryouiki: Her "Digital Avatar" wears them.
Copen's twin sister, who, much like him, is a Muggle. Her unusual birth conditions have caused extreme fraility and loss of voice, causing her to stay in a medical care facility for much of her time. Her growth also appears stunted as a result, which causes many people to believe that Copen and Mytyl were born many years apart.
- Aerith and Bob: Even amongst a cast filled with weird names, "Mytyl" sticks out.
- Cute Mute
- Dub Name Change: "Michiru" to "Mytyl". However, based on the names' origin, Mytyl was the original name, and Michiru is the translation.
- Ill Girl
- Older Than They Look: Her growth impediment gives her the appearance of a small child, but she and Copen are the same age due to being twins.
- Polar Opposite Twins: One is a tall, battle-hardened warrior seeking revenge against all Adepts. The other is a short, innocent girl who essentially lives in a hospital and can't talk. They're still twins.
- Purity Personified: Yes.
- Shout-Out: Her name in both versions, to The Blue Bird.
- The Voiceless: She lost her voice due to surgery. She now communicates by tablet.
Voiced by: Ayumi TsunematsuCopen's personal support operator, as well as his maid. From typical work to backup, she can handle it all. Due to Copen and Mytyl's lack of parents, she sometimes also takes the role of Parental Substitute, usually not in the nicest way. She has no objections to Copen's usage of former family assets to exact revenge on Adepts.