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Hostile Animatronics

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Ah, animatronics, a staple at any "child friendly pizza house" or amusement park. Too bad they're terrifying. And sometimes, they'll come to life and try to kill you.

Now, the animatronics don't have to actually kill anyone, or even, strictly, be trying to. They just have to attack.

Subtrope of Killer Robot. Compare Monster Clown, another trope about a source of light-hearted entertainment being evil. May be combined with Robot Clown.


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Examples

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    Anime & Manga 
  • Cowboy Bebop: In the episode "Pierrot le Fou", it's unclear whether the robots at Space Land are actively trying to kill Spike, or if they're just getting in the way, but they cause plenty of mayhem, and a giant one ends up crushing the bad guy to death.

    Film 
  • Westworld is the Trope Codifier, if not the Trope Maker. A robot gunslinger in a theme park goes berserk and starts shooting guests for real.
  • The Man with the Golden Gun: The cowboy and gangsters (including Al Capone, of all people) inside Scaramanga's Fun House shoot at the people Scaramanga lures into it for his training with live targets, but it's only blanks. The real danger comes from Scaramanga himself, when he manages to reach his golden gun.
  • Downplayed in Wonderful World of Disney TV movie The Whiz Kid and the Carnival Caper. A carnival's animatronic Frankenstein-type monster is used to capture a pair of baddies. One of the bad guys shoots the monster, which stops working but falls on him, keeping him pinned until the police show up.
  • The Banana Splits has the titular characters, who go berserk and start murdering all the adults in the studio when their show is canceled.

    Literature 
  • In the Kingdom Keepers series, the Mooks usually take the form of animatronics wandering outside the attractions where they are usually found.
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    Live-Action TV 
  • During the Doctor Who serial "The Chase" an animatronic Frankenstein's Monster (built for a funfair Haunted House) destroys a Dalek.
  • Saturday Night Live had the Merryville Brothers sketches. Two cast members would ride a fun house coaster past animatronic singers, then the ride breaks down, trapping the riders in one room. They would then be menaced by three increasingly creepy robots (played by Bill Hader, Taran Killam, and that episode's host) while the mechanics try to fix the ride.
  • Red Dwarf: In the episode "Meltdown", the crew find a planet built as a theme park, occupied by "wax droids" of historical figures. Over the millennia, the droids have broken their programming and are now engaged in a planetwide war between the good and evil characters. One side somehow ends up enlisting Rimmer as their new military leader in order to break the stalemate. He... technically succeeds.
  • The CSI crew once investigated the death of a college student whose body had apparently been bitten by a tyrannosaurus. Turns out he was killed at an animatronic-dinosaurs traveling attraction, knocked off a ladder by a romantic rival to fall directly into the animatronic T. rex's open jaws.

    Music 

    Video Games 
  • Five Nights at Freddy's and its sequels (probably the Trope Codifier) revolve around playing a deadly game of "Red Light, Green Light" with killer animatronics at a shabby family pizza joint haunted by the ghosts of murdered children. The player has to keep an eye on Freddy Fazbear and his friends and make sure they don't get past their meager defenses.
  • Epic Mickey
    • Played with in the first game. The game features animatronic versions of Disney classics such as Donald Duck and Goofy, but while they appear terrifying, thanks to their missing parts, they are actually just as friendly as the characters they were built to look like. On the other hand, we have the Beetleworx, a bunch of killer robots inspired by the animatronics at Disney World. The "Small World" clock tower might also count, having been equipped with mechanical arms to try and crush Mickey.
    • Double subverted in Epic Mickey 2: The Power of Two, where we learn that, in the first game, the Mad Doctor turned himself into an animatronic so he could control the Shadow Blot. However, in this game, he has turned good and wants to help save Wasteland. But then it turns out that he was lying, and he becomes the Big Bad, though if you defeat him using paint, he becomes a real Toon along with performing a musical Heel–Face Turn, leaving this trope ultimately deconstruted.
  • BioShock Infinite features the Motorized Patriot, which at first appears to be a George Washington animatronic built with the technology available in 1912, almost as if the Hall of Heroes is Columbia's version of the EPCOT Center's Hall of Presidents - until their second function is revealed, at which point you find yourself face-to-face with a clockwork Terminator brandishing an enormous Gatling gun which is proclaiming things such as The Lord judges, I act.
  • The enemies of the Scooby-Doo Licensed Game Scooby-Doo! Unmasked are "mubber" film animatronics created by Monstrous Fright and Magic which someone is using to commit crimes.
  • Most of the robot enemies in Atomic Heart have this sort of design aesthetic. That's because the facility where they were built was trying to use Soviet Super Science primarily with peaceful applications in mind. The robots were mostly supposed to be used for domestic service and entertainment. The facility even has a showroom for their inventions including mock-ups of apartments for the robots to demonstrate doing chores and a theater where the robots would perform for visitors. Other than that some of the robots that were designed for military purpouses have a sort of cartoony look to them, like the fat bomb throwing robot from the trailer. Also, the lab assistant bots were apparently designed as animatronic replicas of one of the scientists at the facility.
  • The indie game CASE 2: Animatronic Survival features animatronics that have turned hostile. In the story mode, your objective is to investigate the facility's darkened hallways while avoiding being caught and murdered by the animatronics. In multiplayer, the player can assume the role of the animatronic for a deadly game of cat-and-mouse with the player survivors.

    Websites 
  • SCP Foundation has SCP-492 ("Animated Cloth Dummy"). According to "Captain Jack" (SCP-492's nickname), the animatronic dinosaurs in the dinosaur ride kept trying to eat him, thus indicating hostile intent. However, 492 himself is quite benign.

    Western Animation 
  • in Batman: Mask of the Phantasm, the Joker has turned the derelict World of the Future Fair into his lair. He uses the female chef animatronic of the House of the Future for mundane things like cutting sausage... but he can also press a button to have it attack opponents such as Andrea. In true Joker fashion, the animatronic has a mad laugh when attacking.
  • The Gravity Falls episode "Soos and the Real Girl" has the AI Giffany possess the animatronics of Hoo Ha Owl's to get Soos back for leaving her.
  • The Simpsons In the S6 episode "Itchy & Scratchy Land", a malfunction in the animatronics' programming causes them to attack the park guests.
  • An early and non-lethal example in Scooby-Doo, Where Are You!. Charlie the Funland Robot was an amusement park attraction that had started malfunctioning and running around at night causing trouble. It was one of the few villains on the show who wasn't a crook in a mask.
  • The Aqua Teen Hunger Force episode "Spirit Journey Formation Anniversary" features a run-down family restaurant whose stage features a pair of banjo-playing animatronic scorpions, with envenomed tails.
  • On Kim Possible Señor Senior Jr. steals a couple of animatronics for a party. His dad secretly upgraded them with laser eyes.
  • In the Regular Show episode "Fuzzy Dice", the animatronics at the Fun Fun Zone turn out to be the Capicola Gang, a band of disguised mobsters who hid a stash of diamonds from their last robbery in the eponymous fuzzy dice and sabotage anyone attempting to get enough tickets to win it. Naturally, they go after Mordecai, Rigby, and their friends.


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