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Just like tabletop RPGs, it is traditional that dragons show up in many video games.


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    Action 
  • Battle Axe: Etheldred's pet dragon is the second-to-last boss, and despite being a dragon in a European-inspired setting, it has an elongated serpentine body (that could be seen in quick glimpses when it swoops all over the area trying to ambush you).
  • Freedom Wars: One of On High's Abductors are the Dionaea-class Abductors. Dionaeas are basically giant robot wyverns with a forked tail, and both tips end with snake heads that can grab Sinners and abduct Accessories into their pods. As a topping on the cake, Dionaeas can fire a massive laser that incinerates everything in its path!
  • Hyrule Warriors: Volga takes the form of a human with red scaled armor, a spear, and a horned helmet, but can change into his actual dragon form either partially or completely during some of his attacks.
  • Ninja: Shadow of Darkness: You will encounter and battle dragons in the game, but oddly enough, for a game with a Japanese setting in a Sengoku-era period, the dragons you battle are Western-inspired ones. Three of them show up in the warlord's mansion as Mini-Boss enemies, and at the end of the mountains level, you confront an absolutely massive fire-breathing western dragon that looks like a brown Maleficient.

    Action-Adventure 
  • ANNO: Mutationem: C's One-Winged Angel form is a direct manifestation of all the evil within him. When fully incarnated, it transforms into a Draconic Abomination taking the form of Nidhogg, the primordial dragon from Norse Mythology, unleashing devastating energy with its Breath Weapon and all manners of attacks that are brought out from the body that is entirely dark.
  • Chantelise: They're called Wyverns, instead. But they still are large winged flying lizard-things. If you break their horns, you can collect them.
  • The Elder Scrolls Adventures: Redguard has the protagonist battle Nafaalilargus, a surviving dragon who came into the service of Tiber Septim.
  • God of War (PS4): Kratos finally gets to meet some dragons, after not running into any throughout the entire Greek saga. In terms of appearance, they fit the classical Western Dragon mould(two wings, four legs), but they also have a few ceratopsian attributes — beak-shaped muzzles, two massive horns, bony frills behind their necks — and younger dragons have fewer fingers in their wings. Additionally, instead of fire, these dragons' Breath Weapon is lightning, which reacts explosively to crystallized Ygdrassil sap.
  • Island Saver: The dragon Apex Bankimal on Fantasy Island is a friendly, cartoony-looking creature that has forearm wings instead of the usual back wings.
  • Kameo: Elements of Power has the first obtainable Fire Warrior, Ash, a flightless dragon with stubby wings. The trolls also occasionally use and ride on dragons which are a lot larger (though they look more like wyverns).
  • The Legend of Spyro: Dragons are of the quadrupedal, modern European kind. Different colours tend to be representative of a dragon's element and they are usually only privy to one. Spyro himself is an exception, as he is a purple dragon, which in themselves are extremely rare (there have only been two in that world's history with Malefor, the Big Bad, being the other one, although he claims that there have been many). Cynder is an exception due to being exposed to dark magic throughout her life. Her appearance is rather unique among dragons as well, though this may be just a gender thing, since she's the only female dragon seen in the trilogy.
  • The Legend of Zelda has a handful of dragons as bosses. Both variants, no less, plus some hybrids:
    • The Legend of Zelda has Aquamentus as the boss of the first dungeon, a fairly standard western dragon besides having a unicorn horn, and the Gleeok, a hydra-like creature that appears in two-, three-, and four-headed variants, and whose severed heads have the annoying tendency to continue fighting you until you finish off the boss.
    • Volvagia from The Adventure of Link and Ocarina of Time breathes fire and is a dangerous monster, and has a head like a Western dragon — but his snakelike, mostly limbless body type and the way he flies without wings suggest an Eastern dragon.
    • The Legend of Zelda: Oracle of Seasons: General Onox's One-Winged Angel form is a giant, monstrous dragon with wings, clawed forelimbs and no back legs.
    • The Legend of Zelda: The Wind Waker: Valoo has a more Eastern face but a Western body type, and serves as a benevolent protector of the Rito people. Hyrule Hystoria further implies that he might be descended from Volvagia.
    • The Legend of Zelda: Twilight Princess: Argorok a wyvern-like beast fought as the boss of the City in the Sky.
    • The Legend of Zelda: Skyward Sword features three dragons that have hominid faces and wear kimonos, for an effect generally reminiscent of some depictions of Indian nagas in roles typical of Eastern dragons.
    • The Legend of Zelda: Breath of the Wild has Farosh, Dinraal, and Naydra, a trio of six-legged Eastern dragons wreathed in electricity, fire, and ice, respectively, who fly around Hyrule at night.
    • Adding to the previous three is the Light Dragon in The Legend of Zelda: Tears of the Kingdom, which is actually Zelda after swallowing her secret stone (in the shape of a magatama bead, which looks like a tear) and who subsequently sheds tears which she uses to tell Link what happened (hence the subtitle "Tears of the Kingdom").
  • No More Heroes:
  • Tomb Raider II has this in form of the power granted by the Dagger of Xian, which can turn people into dragons. However, the result is a clumsy, fire-breathing dinosaur-like Chinese dragon.

    Adventure 
  • The Longest Journey:
    • The Draic Kin resemble the Western variety physically (although they can disguise themselves as humans) but have the nature-spirit culture of the Eastern dragons. In fact, they are actually aliens with powers akin to God who lived on Earth for over twelve millennia and helped humans to split the planet in two. Those who know about the Draic Kin dislike the word "dragon", as dragons aren't real.
    • They also greatly vary in size. The Green, Red, and White Kin are all about the same size, maybe 3-4 times the size of a human. The Blue Kin, on the other hand, is truly gigantic and, apparently, the oldest. This would imply the Draic Kin keep on growing until they die.

    Casual Games 
  • Candy Crush Saga has a sweet, friendly Chinese dragon named Denize, who is distinctly known to be amphibious and an excellent swimmer, in addition to being able to breate fire as usual.

    Exergaming 

    Fighting Games 
  • Monster Maulers: One of the bosses is a dragon that can change its color from red to white to blue.
  • Them's Fightin' Herds: The longma are half-horse and half-dragon hybrids descended from a stallion, referred to as Honored Father, and a dragon, referred to as Honored Mother. As such, they can fly (with wings made of fire), wield fire magic, live in a volcano, and are all ungulates with dragon-like features. They also have a militaristic culture similar to that of Imperial China, with their main instinct being to protect the other ungulates in their world.

    Interactive Films 

    Metroidvania 
  • Castlevania: Circle of the Moon: The Serpent card's Flavor Text sort of refers to it as a dragon:
    The Serpent is said to be a dragon swimming in the sea.
    Has the power of Ice.
  • Cave Story: The Sky Dragons are unintelligent winged reptilian fire-breathers. They're also a bit on the Super-Deformed side.
  • Fe: The adult Lizard Folk/Snake People are basically a hybrid of wyrm and Chinese dragon.
  • Metroid: Ridley is a space pirate dragon that fits the Western definition on almost all points — he flies, he breathes fire, he seems to show up at least once per game regardless of how many times he's apparently been killed (the series has a chronology and no Reset Button), he follows the six-limbs morphology, he's fairly large, he possesses weak points on his chest and in his mouth (only in the 3D games), and he's generally guarding or hoarding something, be it a new route or a new weapon. The prequel manga explains Ridley's tenacity as the result of a powerful Healing Factor which lets him absorb the biomass of creatures he eats... including Samus's parents. The games never really show this (with the exception of Other M), but Ridley is also noted to be extremely intelligent, and holds a high military rank in the Space Pirate hierarchy. In regards to Metroid: Other M, Ridley is Little Birdie, a small beakless yet birdlike creature that the scientists of the space station were raising, not knowing what it was. It eventually shows its true colors when it eats dead bodies and then screams at Samus, who seems even disgusted but leaves it alone, as it seems to be harmless yet really isn't. Eventually its husk is found, and then a large chameleon-like creature attacks Samus, whose husk is also found later, as Ridley molts to advance through stages of its life.
  • Shantae:
    • Water dragons are blue, reptilian monsters that hide within waterfalls and lunge out to ambush passers-by. Only their heads are seen, which have toothy maws, horns, slit pupils, and fins framing their faces. A red version lives in the lavafalls in the Oubliette of the Damned.
    • Shantae (2002): The boss of the Twinkle Palace is a Dragon Rider astride a blue, crocodile-bellied wyvern-type dragon.
    • Shantae and the Pirate's Curse:
      • The Massively Misspelled Monstrosity named Dargon, a long-necked, armored, wyvern-type dragon boss of the game's Fire and Brimstone Hell. Besides having the traditional wings and fire breath, it also has a spiked ball on its tail that it uses to destroy the platforms Shantae uses in the boss fight.
      • The Giga Lummox is a giant, green, wingless dragon found sleeping in the Salive Island stage, which Shantae needs to entice into drooling in order to fill a pool.

    MMOs 
  • Destiny has a species of dragons known as the "Ahamkara" (a Sanskrit word for the ego), which were "wish dragons" that appeared alongside the Traveler while it was terraforming the Solar System. The Ahamkara were extremely powerful creatures with uncanny knowledge and the ability to grant power and wishes to those who sought them out, but their influence over the Guardians, especially in the desperate times after the Collapse, was too powerful. The Ahamkara were eventually hunted down and mostly annihilated in an event known as the Great Ahamkara Hunt, thus forever eliminating their threat. Of this you can be assured, oh troper mine...
  • Dragon Project has a ton of unique dragons. You have Lightning Abaia, which is basically a dragon that's part balloon, part whale, and part toaster. Wretched Azdaja and Fiery Gorynych are large dinosaur-looking dragons with wings. Mighty Mercurius and Dark Leviathan are majestic sea serpents. Night Rivenda and Lucent Geneas are a pair of heavily-armored dragons with powers over dark and light respectively. Let's not forget about Gastrodus and Sluggard, which are basically giant snail dragons. And that's just the icing on the cake! Averted with Deus Felnarog, as it's the most traditional dragon the game can offer.
  • Guild Wars:
    • The first game has the sapient dragons Glint and Kuunavang and not-so-sapient Saltspray Dragon Hatchlings. Of the first two, the former is a European Dragon with sort of an Eastern disposition and the former is an Eastern dragon with wyvern wings.
    • Guild Wars 2 has the Elder Dragons, which are more forces of nature than creatures. Not only are they truly enormous (one was mistaken for a mountain range), but they exist in a cycle to regulate magic in the world. Magic leaks from their bodies into the world, and when it's saturated enough they wake up, devour everything to take the magic back into themselves, then hibernate once more. Whether or not they're truly natural has been a mystery, since they're also somewhat like incredibly powerful Eldritch Abominations. For example, one of them turned a huge stretch of land into a crystal wasteland while simultaneously mutating its inhabitants. How did it do this? Through some powerful spell? Some elaborate ritual? No. By flying over it. Furthermore, the jungle dragon, Mordremoth, is never shown to have a distinct body aside from colossal tangles of vines, since his physical form is irrelevant as long as his mind is alive in a sort of psychic network.
  • Istaria Chronicles Of The Gifted: Dragons are split into two factions. The Lunas wish to dominate the Naka-duskael ("the scaleless ones" — all intelligent beings who aren't dragons) and the Helians wish to benevolently lead the world into a golden age through example (although viewpoints vary greatly from individual to individual, as many humanoid-friendly dragons are in fact Lunas). Uniquely for an MMO, Istaria's dragons are a playable race. They're Western in their anatomy and attachment to shiny objects, the latter of which is an actual gameplay element by way of the Hoard stat, which affects several abilities and serves as a requirement for quite a few racial quests.
  • Lineage 2 usually follows the western style of dragons, despite this being a Korean game. Hey, it is a medieval European setting... Within this though are a somewhat large variety of them. This goes all the way up to the terrible twosome, Antharas the green earth dragon, and Valakas, the four-winged red fire dragon. Both of them are, from the player's perspective, probably as big as oil tankers. And they're SHIPS, not trucks.
  • Nexus War: Dragons Are Divine and there are only a few of them in existence, all of whom are mysterious super-entities powerful enough to throw a wrench into the results of wars between full-fledged gods. One of them made an appearance in the first game as That One Boss but they haven't been seen since.
  • Phantasy Star Online 2: The planet of Amduscia is populated by a variety of different dragonkin, such as the humanoid Dinians, the horse-like Nordirans, and the ape-like Baridrans. The boss dragons also vary greatly in their appearance and abilities, among them...
    • The traditional styled Vol Dragon, who fights with flame breath and can generate body armor for itself by burrowing into the ground.
    • The crystal-laced Quartz Dragon, who fires lasers, and has thrusters in its wings that let it rocket around like a jet plane.
    • The bizarre Dragon Ex, who possesses an additional pair of massive shield-like limbs that can project crystalline blades.
    • And the most different of all, the alien-looking Chrome Dragon, whose skinny, humanoid body shape lends it an unsettling appearance, and is made all the more unsettling by its habit of consuming Darkers to power itself up.
    • And then there's the Erythron Dragon, which hails from a completely different planet called "Omega" and, going in line with the planet's "swords and sorcery" aesthetic, more closely resembles a traditional Western dragon.
  • Rift: There are only six greater dragons, and aside from the sixth each one is only a manifestation of the leaders of the Elemental Planes, the Blood Storm, with the sixth (the Dragon of Water) being a servant of the Akvan which include the Blood Storm of Water (who is the only non-Dragon Blood Storm, unbeknownst to Telara's inhabitants), the herd of lesser Akvan within the seas above Draumheim known as the Akylios.
  • RuneScape uses Western dragons. There are green, blue, red, and black dragons, the three-headed king black dragon (which has been shown to be sentient), frost dragons, animated wyvern skeletons, and... dragons made entirely out of metal.
    • There are also the Dragonkin, who look like humanoid dragons. They are ancient mysterious creatures who predate the current multiverse and were forced to guard the Stone of Jas. A Dragonkin named Kerapac tried to escape the curse indirectly by creating dragons to carry on the legacy of his race. He did this by using alchemy to infuse his own blood with the eggs of some sort of large lizard. His first creation was...
    • The Queen Black Dragon. The player can't even kill this thing, but must instead put it back to sleep using the Dragonkin artifacts in the arena. The Queen can summon captured souls which it forces to attack you and also stop time, breath fire which no protection can stop, and can harden her carapace and turn into crystal to reduce damage from attacks. The Queen is the mother of all dragons.
    • Kerapac rejected the dragon race (he actually invented the word "dragon" because they were not proper Dragonkin) for being too bestial. The closest he got to success was the White Dragons. White Dragons were as intelligent as the Dragonkin but were generally solitary, nonaggressive creatures. They also could travel between dimensions without using portals, something which only Dragonkin and the gods can do. Most of the White Dragons were experimented on by Kerapac to create Celestial Dragons. Celestial Dragons shine with the light of distant stars and can warp time. They were also driven insane by the painful experiments. The remaining White Dragons, except for a lone survivor, were hunted by humans who sought their hides. Also, the Metal Dragons were created when Kerapac used his alchemy to infuse regular dragon eggs with molten metal. This was incredibly painful, which made the Metal Dragons even more vicious.
    • Finally, there is Mr. Mordaut. A Dragonkin named Taraket conducted his own experiments with fairy magic. The resulting dragon was very intelligent but was deemed a failure as he lacked power and didn't want to harm others. Mr. Mordaut works at the Varrock Museum and enjoys working as a teacher who can lead others to their destiny.
    • The Eastern Lands have Eastern-style dragons, which were not created by the Dragonkin. Notably, Seiryu is the god-figure of the Aminishi warrior cult, whose members progress from humans to humanoid water elementals to dragons to dragons in an alternate spirit dimension.
  • Ryzom: The Dragon is responsible for the spread of the Goo, sleeps in the Prime Roots most of the time, and will bring about The End of the World as We Know It when it does wake up. And the Fyros want to kill it.
  • Temtem has a few creatures based on dragons.
    • Shuine is a Feathered Serpent that purifies the water in the toxic wasteland it calls home and is revered by the locals as a result.
    • Zizare is literally a wyrm; it's long, limbless, and burrows underground.
    • The Vulor line are believed the be the last remnants of an ancient Draconic type. They resemble the typical modern European dragon the most, being bipedal with long tails and having fire powers.
    • Volgon mostly resembles an Eastern dragon, but it's associated with lightning instead of water.
  • Titan Quest: The Essence of the Domain of the Dragon-Kings' Flavor Text mentions Chinese Mythology dragons and their affinity with water:
    The Dragon-Kings are the masters of water in China. Ocean, rain, lake, and river - all are theirs to command.
  • (World of) Warcraft:
    • Dragons look Western(though they have significantly shorter necks than most versions) and are primarily represented by five differently-colored groups called dragonflights. The leader of each dragonflight is called an Aspect, and besides being much more powerful than typical dragons is also immortal. Each Aspect and dragonflight is charged by the Titans with protecting a specific domain: life (red), earth (black), nature and dreams (green), magic (blue), and time (bronze). Some of the dragonflights have become corrupted or mad over time. In Warcraft II, all dragons were green and were your average fantasy dragons, and only their leaders had actual sentience. They take on their current form after the novel Day of the Dragon in which they were based on the dragons in Dragonlance, thanks to author Richard A. Knaak's involvement in both franchises. Naturally, there is plenty of opportunity to fight dragons in World of Warcraft, from whelps that are barely more than an annoying common enemy up to 40-man raid encounters.
      • Red dragons are generally benign but are still predators (they have a burning hatred for orcs after being forced into their service in Warcraft II). Green are usually benign but rarely seen (some have gone insane). Bronze dragons are neutral. Blue dragons were neutral, until their aspect, Malygos, decided that all magic-users had to be killed and dragged the rest of the blue dragonflight down with him. Black dragons used to be good, but that changed after their aspect, Neltharion (now known as Deathwing), was driven insane from the whisperings of the Old Gods.
      • A number of variant dragons appeared over the game's history: the multicolored chromatic dragonflight was created by mixing the blood of the true dragonflights, resulting in unstable and often unviable hybrids; the infinite dragonflight was/will be created by maddened bronze dragons seeking to Screw Destiny; the intangible dragons of the netherwing dragonflight were created from black dragon eggs exposed to chaotic magic as the world of Draenor was destroyed, and largely seek to mind their own lives in its remnants; the plagued dragonflight was artificially created to spread the Plague of Undeath; the twilight dragonflight was created by perfecting the process used to create the chromatic one, and was intended to serve as living weapons in Deathwing's crusade against Azeroth.
      • Dragons of several colors are available as mounts in Wrath of the Lich King from several sources, usually as rare drops from various dragon raid bosses, although one is acquired by completing a timed event in a heroic 5-man and another can simply be purchased from the Wyrmrest Accord rep faction at the maximum reputation rank. Strangely, Greens are the only dragons that cannot currently be obtained as a mount (even blue, black, twilight, and undead drakes, all of which the players are canonically at war with, can be obtained as mounts).
      • They are also shapeshifters, able to assume a humanoid form at will. They do this for a variety of reasons, including fitting in smaller spaces, talking to mortal races, or even for their own enjoyment, notably because soft skin is more sensitive to receiving a loving touch than hardened scales.
    • An interesting variation are the dragonkin, which look more like lizards. They don't have wings but instead an extra set of limbs, except a few that have four legs, two arms, and a pair of wings. According to the official RPGs, they are former mortals who served the dragons so long that they took on their traits. They are usually found together with the whelp variety (adult dragons are fairly rare). There are also drakonids, which are Draconic Humanoids created in the laboratories of Blackwing Lair.
    • Fairy dragons, also called fey dragons and blink dragons, are bright blue, butterfly-winged creatures with toadlike faces, and generally fairly small. They're not true dragons, but rather creatures of the Emerald Dream, and are often found alongside Night Elves.
    • There are also wyverns, but they don't appear to be related to dragons in any way. They look like lions with batlike wings and a scorpion-like tail (your encyclopedia of mythology would identify these as traits more befitting a Manticore, though Warcraft's version still have the four-limbed structure as opposed to the six of your classic Manticore). They are apparently quite intelligent and used by the Horde as flying mounts.
    • Players can use some dragons as mounts: There are nether dragons in Outland, introduced in the Burning Crusade expansion. These dragons descended from black dragonflight eggs that were caught up in the storm of energy that broke Draenor and ended up with a strange physiology (almost shark-like heads, one-fingered wings like a pterodactyl, and a fin on the end of the tail). They are a faction that players can befriend, and after a lot of work, they can earn the right to ride one as a flying mount. As of Wrath of the Lich King, players can win an Albino Drake mount after completing the achievement "Leading the Cavalry", which is given for owning a total of 50 mounts.
    • Proto-drakes also appear in Wrath of the Lich King; they are the primitive ancestors of modern intelligent dragons and resemble the traditional depiction of wyverns (with tiny front arms like a raptor or T. rex), being the less intelligent cousins of dragons. They are obtainable as mounts via completing certain achievements, from a single rare spawn in Northrend that will always give the mount when killed, or as rare drops from certain bosses. The Aspects started their lives as proto-drakes in the ancient past, and were transformed into their powerful immortal selves by the Titans when these first came to Azeroth.
    • Then there are frost wyrms, undead dragons created when the bodies of blue dragons were raised by the Scourge when they set up shop in Northrend.
    • The Mists of Pandaria expansion introduced cloud serpents, which follow the Eastern design, are rideable and do not appear to be sapient or closely related to tree dragons.
    • The Warlords of Draenor expansion introduced rylaks, which are pretty much the dragon equivalent for a planet that never had native dragons. Interestingly, it was revealed that orcs used the same word for the Azeroth dragons and the Draenor rylaks, so the Dragonmaw orc clan was actually named after rylaks, not dragons. Rylaks are two-headed beasts with clawed wings as forelimbs, two legs for hind limbs, and a long tail ending in two spikes (similarly, except for the two heads, your encyclopedia of mythology would identify these as traits more befitting a wyvern).

    Platformers 
  • Bubble Bobble: Bob and Bub aren't the most imposing dragons around, as they only have a single tooth and blow bubbles instead of dragonflame.
  • Bug: Bug's mount is a dragonfly with the head and fiery breath of a dragon.
  • Donkey Kong Country: Tropical Freeze: The leader of the Snowmads, Lord Fredrik, uses a magic horn to summon and control a gigantic ice dragon. The dragon's icy breath freezes over Donkey Kong Island, turning it into a more suitable home for the Snowmads.
  • Dragon's Wake: Players take on the role of a newly hatched western-style baby dragon.
  • Freedom Planet: Sash Lilac has the visual style of an Eastern Dragon, with two "whiskers" in the form of her long twin-tails that she uses as her main form of attack. She is also anthropomorphic and purple. She's incredibly fast and can swim and stay underwater longer than the other playable characters. Interestingly, unlike most other works of fiction, society at large on her planet does not treat dragons as anything special or superior in any way — they are simply another race.
  • Giana Sisters DS: Dragon is a chubby bipedal dragon with a huge maw and ridiculously tiny wings.
  • Hell Fighter, supposedly set in Chinese hell, contains both an Oriental dragon (stage 2's boss) and a Western one. The latter looks more like a T-Rex with stumpy wings though, wings it can't use for flight.
  • Kirby:
  • Mega Man:
    • Mega Man 2 has a Western-style robot dragon that breathes fire and is weak to boomerangs upside the head.
    • Mega Man 8: Chinese-style dragon robots show up as normal enemies in the shooter segments. The blue ones mind their own business, but the green ones chase you around, gaining speed if you shoot off some of their body segments instead of hitting their heads. As it reuses many enemies from the aforementioned game, Mega Man & Bass also has the green ones as a seldom-seen normal enemy.
    • Mega Man 9 has a Chinese-style robot dragon as a recurring miniboss. The weirdness comes from the fact that its body is made out of regenerating fireballs that can be destroyed up to reveal nothing but bone beneath. Only hitting it in the head will accomplish much, though.
    • Mega Man X4 has Magma Dragoon, a humanoid dragon robot who's a Shout-Out to Akuma in his character, appearance, and fighting style. There's also a less noteworthy giant dragon robot named Eregion who's fought as the introductory boss.
  • Pizza Tower features a dragon called the Cheese Dragon, whom, as the name implies, is an enormous dragon made entirely of cheese. While initially a hidden boss fight in early versions of the game, in the final version the Cheese Dragon can instead be found flying around harmlessly in a secret room in the hub area.
  • Spyro the Dragon:
    • Dragons are typically bipedal and roughly humanoid, although young dragons go on all fours. There are five dragon breeds named after what job that dragon breed does: Artisan, Peace Keeper, Magic Crafter, Beast Maker, and Dream Weaver. The different dragon breeds all live in different realms and have different body types and horn shapes. For example, the large, stout Beast Maker dragons have thick curled horns and live in swamps while the spotted, muscular Peace Keeper dragons have straight horns and live in a desert region. All the dragons lay their eggs during the Year of the Dragon, and every dragon is granted a dragonfly, which in turn grants the dragons some of their magical power, when he comes of age.
    • Spyro: Year of the Dragon: A sidequest in the Fireworks Factory involves chasing after two Fire Dragons, which resemble dragon dance puppets made out of a long series of round, scaly body segments, narrowing towards the tail, and tipped at the forward end with a horned and whiskered dragon head.
  • Super Mario Bros.:
    • Bowser, the King of the Koopas. He is actually an ox-turtle, but between his appearance as a hulking horned reptile and his fire breath, he clearly brings dragons to mind. Shigeru Miyamoto first envisioned him to be an ox, but one of the other devs instead suggested making him a turtle. He still retains his ox-like features in his current design, making him look dragon-like. He also has the title of Daimaō in Japan, which means "Great Demon King", so maybe the Our Demons Are Different trope would be appropriate for him too.
    • While Yoshi is a cartoony dinosaur first and foremost, under certain conditions he can spit fire and grow wings to fly. In Super Mario World, the speaker blocks state that the Yoshi Coins are actually Dragon Coins.
    • Among common enemies, Rexes look like purple, cartoony dragons, yet are dinosaurs and can't breathe fire. Their unique trait is walking around as a pancake after being jumped on. Reznor is a fire-breathing Triceratops, while Dino-Rhino and Dino-Torch resemble rhinoceroses yet can breathe fire. This also extends to Dino-Piranha in Super Mario Galaxy, which is at first apparently a dinosaur version of Petey Piranha yet falls into dragon territory when you see its counterpart Fiery Dino Piranha, who's on fire and can shoot fire and also leave a trail of it.
    • Captain Toad: Treasure Tracker and Paper Mario: Color Splash have Draggadon, a giant fire-breathing Western dragon with Chinese-style whiskers that's either fought as boss or merely avoided in its first appearance. It does later become benevolent though, with the main characters using it to blow up enemies and platforms.
    • Super Mario 3D Land has Draglets, common enemies found in fortress levels. They resemble small, round dragons with blue scales, small wings, and no legs, and attack by spitting fireballs at Mario.
    • Super Mario Galaxy 2: The first major boss, Gobblegut, is an Eastern-style dragon with the behavior of a Western-style one, and is fought as a boss under the control of Bowser Jr. in his Fiery Flotilla level, as well as a fiery version fought as a secret boss in the Battle Belt Galaxy.
    • Super Mario Odyssey has the Ruined Dragon/Lord of Lightning as a major boss enemy. This dragon looks like something out of The Elder Scrolls or Dark Souls, being a 200-odd foot, Western-type monster that blasts down the Odyssey with a lightning bolt before fighting Mario with various electric-themed attacks.
    • Super Princess Peach has a dragon boss called Blizzaurus, which is also clearly going for the Dinosaurs Are Dragons trope in at least its name. However, it turns out to actually be an evil ice fairy taking the form of a dragon midway through the battle.
    • Wario:
      • Wario's Woods: The sixth boss, Drago, is a fairly typical green Western dragon, and fights by breathing fire at Toad.
      • Wario World: The boss of Spooktastic World, Dual Dragon, appears as a pair of draconic, fishlike heads that fight by breathing fire and trying to hit Wario with their mace-like tails.
    • Yoshi's Story:
      • Two levels require Yoshi to hitch a ride on the head of a snakelike, limbless, large-nosed dragon. Cloud Cruising features a green one that flies through the sky, while Magma Castle has a red one that swims in lava.
      • The Bone Dragon Pit is inhabited by the skeletal Bone Dragons, three-headed beings with serpentine necks that lurk in certain caverns and serve as formidable obstacles in Yoshi's way.
  • Wonder Boy III: The Dragon's Trap: Dragons are bipedal with a few of them looking a bit more like pigs than dragons. Additionally, dragons can only be hurt by attacks to the head (though that's more of a gameplay thing than anything). The first dragon you encounter is Meka/Mecha Dragon, who casts a Forced Transformation curse on you after it's beaten. After that, you encounter other dragons like the Mummy Dragon in the desert and so forth (Zombie Dragon, Captain Dragon — a pirate, Daimyo Dragon — a samurai) with each of these dragons cursing you after they're defeated. The final boss is the Vampire Dragon, which has a second face on its belly.

    Puzzle Games 
  • Gorogoa: The game's centerpiece is an Eastern-style dragon brightly colored in various hues and bearing scales reminiscent of exotic fish and corals. Its appearance in the protagonist's town is what spurs him to go on his personal quest to meet it face to face.
  • The Grow games have many different kind of dragons:
    • The third enemy you face in Grow RPG is a purple dragon with a single eye on his face and who evolved from a slime, to a cyclops, to what it is.
    • A path of Grow Ver.1 as you making an eastern black and white dragon with a cubic body.
    • The secret path of Grow Ver.3 have a little alien with dragon wings who become an eastern dragon made of fire after eating a plate of food.
    • The lake creature from Grow Cannon turn into a fat red dragon after eating a fruit at night.
  • Puzzle & Dragons has some weird creatures that are technically dragons in its mix. Besides the standard elemental varieties, there's also Tamadra, the mascot Ridiculously Cute Critter that looks like a cross between a cat and an egg. Earth dragons also have stony patches on their bodies and wooden horns. Other creatures that are considered dragons are humanoid with few if any actual dragon-like characteristics.
  • Puzzle Quest: Challenge of the Warlords: You're led through a realm populated by Western-style dragons. One of whom you can optionally add to your party. You can also capture a wyvern for a mount. There are also dragon spiders. The only thing they have in common with normal dragons is the ability to breathe fire.
  • Sid & Al's Incredible Toons features Bik Dragon, who doesn't move but does breathe fire when startled.
  • In Uncle Albert's Magical Album, there is a classic Western bipedal dragon.

    Roguelikes 
  • dnd: The Golden Dragon is a classic, evil dragon aside from his coloration (associated with good dragons in later D&D lore) and his size (his sprite makes it look a little smaller than the protagonist). Other than those two things, it hordes treasures and kills adventurers like you'd expect.
  • ''Enter the Gungeon has the High Dragun, a boss of The Forge. It is a gigantic metallic beast who can breath bullets and is surprisingly intelligent not only because of his conscious efforts to stop the advances of Gungeoneers, but also because of his ability to utilize various firearms in his attacks, from gigantic uzis to throwing knives and RPG.
  • NetHack: Dragons are huge (as defined by the game's size logic), flying, and equipped with a different breath depending on their colour... and in the game's text-based interface they're represented by capital Ds.

    Role-Playing Games 
  • Baldur's Gate features several dragons. These are mostly optional encounters that can either be avoided by picking the correct options or simply skipped entirely.
  • BoxxyQuest: The Gathering Storm: The Greater-Scope Villain Legion is an immense black dragon who splits into smaller dragons when beaten, and is kept at bay by the power of a magical lighthouse. Also, he's a virtual construct who wants to break out of Cyberspace and lay waste to reality.
  • Breath of Fire: Dragons are shapeshifters who spend most of their time in human form, sometimes unaware of their true nature, and sometimes aware of it but lacking the ability to transform out of their human guise (like Dragnier's villagers in the first game). The first two games feature mostly Western types (though the Agni/Infinity dragon of the first game combines the entire party into what can be best described as a lizard-centaur, with features of most of the party members — Bo's face, Nina's wings, Bleu's tail, Gobi's spines, Ox's horns, and Mogu's claws).
    • Breath of Fire III has mostly Western dragons, but a few special transformations (Tiamat, the Shadow/Trance gene mix) are explicitly Eastern, two (Warrior and its upgraded form Myrmidon) are humanoid, and some are just plain weird (like the Pygmy, which looks like a slug with a dragon head; or Behemoth/Mammoth, which looks like an ankylosaurus with a whale's head). The various Hybrid forms resemble monstrous versions of the characters they're based on (the Nina hybrid is a bird-like wyvern, the Peco hybrid is a giant onion with a dragon tail, the Rei hybrid is a winged tiger, and the Momo hybrid is a quadrupedal suit of armor). The ultimate form, Kaiser, just turns Ryu gold, with the full dragon form only appearing for his KaiserBreath attack.
    • Breath of Fire IV has a mix of strange designs. Usually the dual protagonists turn into a Half-Human Hybrid, and only into a full dragon for their special Breath attack. Astral/Aura are basically Western dragons (but with dragonfly wings instead of bat wings), many forms are wyverns (Wyvern, Weyr, Serpent, and Peist, as well as Kaiser, Tyrant, and Infini), some are very humanoid (Myrmidon/Knight), and some are, again, weird (Behemoth/Mammoth returns from the previous game, and Mutant/Punk is basically Pygmy with bird wings). The dragons the player can summon are even stranger, and include a tree, a translucent worm, and a sea monster that looks like the offspring of Lapras and Blastoise. All of the dragons are also "Endless", the physical gods of that universe.
    • Breath of Fire: Dragon Quarter: The "D-Constructs" are apparently some kind of artificial life form that are able to fuse with humans and give them vast amounts of power at a cost of slowly taking over the body of their host, although the estimated chance to successfully complete the fusion is only 1/4 at very best. While they do look like normal Western dragons in their natural state (accomplished by either fully taking over their host's body either via repeated use of their powers or when the host dies in another manner), they appear as featureless black humanoids with Tron Lines running through them in their dormant state. It's also possible to forcibly implant parts of their dormant form into humans for a moderate power increase, but this also leads them into looking like a combination of a zombie and a battle-damaged Terminator. The successfully fused form, on the other hand, looks similar to the Warrior form in the previous games of the series: humanoid in size and overall design, with scaled hands and feet and a pair of small wings engulfed in flames.
  • Chrono Cross features six elemental dragon gods, who are all pretty standard Western dragons (except for one, who is a female human sized and shaped harlequin with a French accent). They fuse together to form a protoplasmic WMD created by dinosaurs in another dimension.
  • Dark Souls: The dragons existed at the beginning of the world, before all other life, and were overthrown by the Lords to establish the Age of Fire. They were all The Ageless, intelligent, and Word of God describes them as half living creature half Elemental Embodiment. Drakes are stated to be distant relatives of theirs, but only have a pair of wings and legs and seem to be like any other monster (no apparent intelligence and they probably age). While drakes have consistent appearances, few of the actual dragons look alike at all.
    • Dark Souls:
      • The Gaping Dragon, boss of the Depths, has four wings, six legs, and a ribcage that has mutated into a gigantic maw due to its overwhelming hunger.
      • Seath the Scaleless has eight gossamer, butterfly-like wings, no legs or eyes, three tails, and a very humanoid upper torso. He also lacks the stone Scales of Immortality that are typical of dragons, though he finds another way to achieve immortality.
      • The Black Dragon Kalameet has a single glowing eye in the center of its head. It otherwise appears to be a fairly typical western dragon, with four legs, a tail, and two wings, though that last feature is atypical for Dark Souls dragons, which typically have at least four wings. He also breathes black fire, which is somewhat disconcerting.
      • The Everlasting Dragon found in Ash Lake has the usual four wings, but it also appears to be covered in fur. It's also much smaller than most dragons.
      • It's possible that Dragons are at least capable of interbreeding with humans (or perhaps just gods), although the offspring of such unions are viewed as abominations. The only one encountered in-game, Priscilla is hiding in an alternate dimension within a painting and doesn't want anything to do with anyone from the outside. She looks mostly human but has scales on her neck, eyebrows that resemble tiny horns, and a tail covered in white fur.
    • Dark Souls II:
      • The Ancient Dragon appears to be a pretty standard Western dragon: four limbs, two wings, two eyes, and a tail. He's also intelligent and he is capable of speech. His only real distinguishing feature is that he is enormous, even larger than the dragons fought in the first game. He's not a real dragon, just a mock-up created by Aldia.
      • The Sunken King DLC contains one actual Everlasting Dragon: Sinh, who, again, is a typical Western dragon in appearance, but breathes toxic flames, and secretes some kind of acid from his scales that rapidly degrades your equipment.
      • The Dragon Aerie is home to fire-breathing wyverns. You fight one as the end boss of Aldia's Keep; then you fight three as mini-bosses in the Aerie. They're big, red-scaled, and short-tempered, and have large and powerful tails, which can be severed to deny them their attack (although unlike the first game you don't get a sword for doing it).
      • Dragon crossbreeds once again make an appearance, only this time they are outright stated to have been created, not born. Examples include Undead Abberations, which are grotesque and malformed hybrids created by Aldia, the King's brother and Shanalotte, the Emerald Herald.
    • Dark Souls III:
      • The game renamed the Everlasting Dragons as "Archdragons", but most of the dragons encountered are just drakes (or wyverns, as the game calls them). The one notable one is the King of the Storm, a "stormdrake" that has dark-blue scales and feathers on its wings, the only such drake the Souls series has ever shown.
      • Also featured is Oceiros, a human man who attempted, and at least partially succeeded, in transforming himself into a dragon. He has the standard two legs, two arms, two wings, but is pale, scaleless, and blind, much like Seath. He even breathes the same crystal-sprouting curse breath Seath once did, albeit much less intense.
      • There is also another possible hybrid: Yorshka of Anor Londo is a child of Gwyn with dragon-like features much like Priscilla, including tail and scales on the face and neck.
      • The DLC adds one final Everlasting Dragon as a Optional Boss in Midir, a dragon raised by the gods for the purpose of fighting the Abyss who has four wings and has a stone body, but is also blind and unleashes Abyssal energy in addition to normal fire.
  • Devil Survivor and its thematic sequel have Dragons as some of the demons that can be used by the player and in fact both games have a Dragon race that has a Racial Ability that allows their team to attack from a distance and a Snake race that has a Racial Ability that reduces the movement of nearby enemies to 1. Both the Western and Eastern dragon varieties appear in both games. For some reason, a few dragons in this series are members of the aforementioned Snake race, such as the infamous Orochi.
  • Disgaea: The Dragon, Bone Dragon, and Great Wyrm/Entei monsters are nothing out of the ordinary as far as dragons go appearance-wise (the fact that they, among other things, go to high school and run for office, though...). But then there's the Serpent class from Disgaea: Hour of Darkness — a shark dragon (which is what the class was called in the Japanese version) — and the fluffy, angelic, dog-faced Holy Dragon, first introduced in Disgaea 2: Cursed Memories, whom most probably wouldn't call a dragon until they saw its class name. Lampshaded in Disgaea 3: Absence of Justice (and its re-releases) by its introduction lines to your other characters upon creating one:
    Holy Dragon: I look like a dog, but I am a dragon! Don't get it confused. Woof!
  • Dragalia Lost: Dragons are sapient magical beasts and Nature Spirits that serve as the Magical Underpinnings of Reality and are worshipped as Physical Gods by the series' primary religion. While most of these creatures are the classic winged lizards, the term is applied to a much broader swath of mythical creatures that includes kirin, phoenixes, unicorns, angels, various pagan deities with some draconic features, the Great Old Ones, and pandas.
  • Dragon Age has dragons of various stages in life.
    • Dragonlings are hatchlings, and relatively easy to kill. Drakes are older and a bit tougher, and are about the size of a van. They're flightless, and the final stage of maturity for the males. Females grow wings and become much larger, becoming a typical western dragon, and there's one more stage where they become even stronger. The final stage of the female's life cycle is the High Dragon; a titanic beast that can live for over a thousand years and is capable of laying eggs. They have the intelligence of a dolphin, and the fully grown females are usually an Optional Boss. Also, Flemeth has the ability to turn herself into a dragon.
    • The Old Gods of the Tevinter Imperium, according to the Chantry and other sources, are deities that appeared to the Tevinter as full-grown dragons. Unusual in that they were apparently male and sapient, although one was later discovered to be female — the Tevinter mages claim that the Old Gods were the ones who taught them the secrets of magic. They were Dumat, the Dragon of Silence; Zazikel, the Dragon of Chaos; Toth, the Dragon, of Fire; Andoral, the Dragon of Slavery; Urthemiel, the Dragon of Beauty; Razikale, the Dragon of Mystery; and Lusacan, the Dragon of Night. One Tevinter archon claimed that Dumat, the most powerful Old God, taught him Blood Magic. According to the Chantry, the Maker sealed the Old Gods deep within the earth for all eternity. Unfortunately, the Darkspawn are drawn to the Old Gods' song and work tirelessly to find them. When they do, the Taint immediately corrupts the Old God and turns it into an Archdemon. It is the twisted will of the Archdemon that unites all of the Darkspawn hordes in a Blight, and slaying the corrupted dragon god is the only way to end it. Another interesting thing about the Archdemon in Origins is that weapons that deal extra damage to dragons and darkspawn do not deal extra damage to it. This implies that Archdemons are neither dragons nor darkspawn, but something else entirely.
    • The series gets its name from the specific in-lore dragons, in a way. Every hundred years in the Chantry calendar is considered an Age and is named at the end of the previous Age. In 8:99 Blessed, several High Dragons, which were considered extinct, appeared, ravaging several countries. The leader of the Chantry was ready to declare the Sun Age, but, upon hearing of the dragons' return, declared the Dragon Age, and foretold it as a time of blood and chaos. She wasn't joking.
    • Wyverns are "cousins" to the local dragons. They can't fly or breath fire, but they're just as vicious and they spit deadly poison, which particularly adventurous nobles use to brew a Fantastic Drug.
    • Dragon Age: Inquisition introduces multiple breeds of High Dragons, with different behavioral patterns and elemental breath attacks. Ice and lightning dragons are encountered along with their traditional fire-breathing counterparts in the main game, and the Trespasser DLC introduces a poison dragon.
  • DragonFable: Dragons show up occasionally, as the main plot revolves around two ultra-powerful dragons who are prophesied to decide the fate of the world. One of them is your pet, and you ride him into combat whenever you're fighting giant enemies, including other dragons. Other dragons seem to mostly follow Western norms, but they also have their own language and can have abilities related to one Element, with the two special ones attuned to Unity and Chaos. Dracoliches are also quite common.
  • Dragon Quest:
    • Dragon Quest has two kinds of dragons: four-footed, long-snouted dragons, who come in three different colors (green, blue, and red) and are mostly beast-like; and the Dracolord, a purple, bipedal dragon who can turn himself into humanoid.
    • Dragon Quest IV:
      • Guest-Star Party Member Sparkie is a bipedal, fire-breathing horned yellow dragon who calls itself a Dragonnot (subverted in the DS Version, when he's called a, um, dragon.).
      • You can battle red and green winged Western Dragons as random encounters, called Red Dragons and Jade Dragons, respectively. A trio of purple variants known as Rashaveraks are fought as a boss late in the game.
    • Dragon Quest V:
      • This game has the Mandrake Major and its variants; anthropomorphic dragons who wield swords and shields in battle and describe themselves as "half-man, half-dragon, all monster". You can actually recruit one of these as a party member.
      • Drag-goofs and Drag-goons are deranged Western Dragons that can be fought as random encounters, the former of which is recruitable. More majestic Western Dragons called Black Dragons and Great Dragons can also be fought, and the latter of which can be recruited.
    • Dragon Quest VIII has the Argon Lizard, a red-scaled, chubby, venom-spewing dragon with tiny arms and huge ear-flaps.
    • Dragon Quest IX features several dragon-like monsters one can fight. The most prominent dragons, though, are two Eastern-style dragons. The first is Graygnarl, a large white dragon who guards a town. He acts noble and tough, but that goes away when he gets drunk. The other dragon is just a black Palette Swap of Graygnarl, who rivals him and also serves as the mount for one of the bosses.
    • Dragon Quest X has Liege Lizards and Royal Reptiles, muscular bipedal dragons with large horns and three tails. They hold an eye-like orb which they use to protect themselves from enemy magics.
    • Dragon Quest XI: Mordegon's General Gyldygga Appears to be a wolfish dragon, also made out of gold. Mordegon himself has a minion called Mordragon, a skeletal dragon that's actually the corrupted Sword of Light.
    • Dragon Quest Monsters features most of the above dragons as Mons the player can scout in-game. But the games also have several of its own additions such as the Dimensional Dragon/Dimensaur, Alabast Dragon, and the Neo Dragonlord/LordDraco. The latter of which is a super powered, yet completely berserk form of the original Dragonlord that's exclusive to the DQM games.
  • Drakengard: Dragons change forms as they level up, changing colors, horns, and tail styles in the process. They're also quite powerful against the Grotesqueries, but elvish blood is poisonous to them. It is later revealed that they were created by the gods to wipe out humanity, but rebelled against them.
  • Elden Ring:
    • The dragons of the Lands Between once ruled in an "Age of Stone", and warred with the gods in the early days, before Godwyn the Golden spared the dragon Fortissax and managed to negotiate peace and an alliance. The majority of dragons currently extant are wyvern-like, mostly breathing fire (although some are "Glintstone Dragons" with magical breath instead) and generally lesser than the "Ancient Dragon" powerhouses, who have four wings instead of two and tend to have power over lightning. The petrified corpse of a truly enormous dragon dominates the Leyndell skyline; you're likely to scale it while exploring. One of the game's Superbosses is Dragonlord Placidusax, an Ancient Dragon with two heads (and once had four) who was the Elden Lord of the Lands Between in a time before even the gods who would take the title appeared.
    • "Magma Wyrm" dragons were once humans who became obsessed with consuming the hearts of dragons for power, although even if you're running a full dragon-incantation build you don't have to worry about this yourself. They have a very different design to the long-necked true dragons, being squat and mostly quadrupedal, only able to stand for short periods.
    • The Eternal Cities attempted to create their own dragons, only managing "Dragonkin", which resemble giant Draconic Humanoids and lack draconic immortality. You encounter three, all decaying and mummified; only one can still fly, and that for short distances, or channel the "frozen lightning" they were given, with the others just being big, angry bruisers.
  • The Elder Scrolls:
    • The dragons of Nirn are, in terms of outward appearance at least, similar to western-styled dragons with some traits of wyverns. They are massive reptilian beasts with scales, bat-like wings, and slender extremities which are generally tipped by razor-sharp talons. However, the similarities end there. Dragons are ageless beings, said to be the "divine children" of Akatosh, the Aedric Dragon God of Time and chief deity of the Nine Divines Pantheon, essentially being the equivalent of highly destructive angels. While anyone of sufficient ability can slay the physical form of a dragon, dragons possess a form of Resurrective Immortality and can be revived by another dragon unless their soul is absorbed, something only other dragons (or those who are Dragonborn) can do. One of the most distinct traits of Nirn's dragons is how their Language of Magic is intrinsic to their very beings. Referred to by mortals as the "Thu'um", it gives dragons the ability to channel magical energy through their words. For example, while it may appear that they are "breathing fire", they are actually commanding fire into existence, essentially a form of small-scale reality warping. Dragons are creatures of aggression and domination, and it's in their blood to be cruel and contemptuous. However, a select few have shown the ability to resist these urges, even allying themselves with mortals. In the ancient past, dragons dominated early mankind. Eventually, after discovering a means to use the Thu'um against the dragons, mankind overthrew the dragons and sent them on a path of significant decline. Following the Akaviri invasion of the late 1st Era, dragons were nearly rendered extinct with a few going into hiding in the most remote areas of Tamriel. By the 3rd Era, they are considered nothing more than myths throughout much of Tamriel. Despite this, the dragon is the symbol of the Tamriellic Empire, with Imperial Throne even being called "The Dragon Throne".
    • Peryite is the Daedric Prince of Pestilence and Tasks, and most commonly takes the form of a four-legged green dragon. He isn't a real dragon and simply likes manifesting as one, which is said to be a "primordial and curious jest" toward Akatosh.
    • The Elder Scrolls II: Daggerfall features creatures known as Dragonlings, however this would be proven to be a Non-Indicative Name and Early-Installment Weirdness by way of Retcon. Later lore establishes dragons as ageless beings who have existed since time itself came to be and are not "born".
    • The Elder Scrolls III: Morrowind: It's stated that Morrowind did not historically have the same presence of dragons as the rest of Tamriel. The reason? They were driven off by cliff racers — a small, annoying, and generally weak flying species native to Morrowind — through sheer numbers and persistence. That said, in-game, you can find the legendary Dragonbone Armor, while M'aiq the Liar claims that you can't see any dragons because they fly above the clouds, and those that fly lower are invisible.
    • The Elder Scrolls V: Skyrim: Dragons make their return. Following the aforementioned war between mankind and the dragons, Alduin, the "World Eater" and "first born" of Akatosh, was cast into the stream of time by a trio of ancient Nord heroes using an Elder Scroll. Alduin emerges in the 4th Era, hell-bent on restoring his place as ruler of the world. To oppose him, Akatosh has sent the "Last Dragonborn", a rare mortal gifted with the divine soul of a dragon and the inherent ability to use the Thu'um. The Dragonborn have traditionally served as natural predators to dragons, slaying them and killing them permanently by absorbing their souls, which increases the Dragonborn's mastery of the Thu'um. Alduin begins resurrecting his fallen brethren, bringing dragons back to Tamriel in full force for the first time in thousands of years.
  • E.V.O.: Search for Eden: In the reptile stage, the player can eventually mix and match the available evolved parts to become a dragonlike creature, but eating a red crystal found in a secret area temporarily turns the player into a true western-type dragon.
  • Final Fantasy: Almost all games have Bahamut, one of the most reoccurring and strongest summons in the games. He's more western style. Also a long-runner is Leviathan, who has an Eastern serpentine look and is almost as, if not just as powerful. There are of course other examples of dragons in this franchise:
    • Final Fantasy VI had eight legendary dragons in the World of Ruin (which were simply Palette Swapped versions of other enemy sprites). Beating all eight would unlock a powerful summon that deals a lot of unblockable damage to everyone on the battlefield, your party members included, which was otherwise unobtainable. Of course, you had to be near the very end of the game to beat all eight dragons anyway. They vary pretty wildly in appearance — the Holy and Red Dragons are classic western dragons, the Blue Dragon is classic eastern, the Storm Dragon is a wyvern, the Earth and Gold Dragons are a t-rex and brachiosaur respectively, the Skull Dragon is a Dracolich, and the Ice Dragon is a tiny lizard. Their master, the Kaiser Dragon, is a larger eastern-styled dragon.
    • Compilation of Final Fantasy VII ups the ante with five Bahamut variations: Bahamut, Neo Bahamut, Bahamut Zero, Bahamut Fury, and Bahamut SIN, in order from weakest to strongest. They're all western-style dragons, of course. There also is Ultimate Weapon, a robotic dragon with 8 limbs (if you count the wings) that can be fought in the skies of the overworld area.
    • Final Fantasy XI has several distinct types. There's the small baby wyvern that Dragoons get as a pet (that have arms), much larger wyverns (that apparently shed their arms as they grew) that are often encountered as high-level normal enemies, and dragons that often have some magic and are only ever bosses (and are ugly as sin). Finally, there are wyrms, which are huge western-looking dragons that wield magic and are highly intelligent, and mostly represent one of the game's basic elements. Wyrms can take anywhere from 18-36 people to kill. Bahamut, incidentally, is also known as the Wyrmking who, as the name implies, rules over the rest of the wyrms. There's a battlefield where you have to face him and other wyrms simultaneously.
    • Final Fantasy XII, meanwhile, classifies all large reptiles as dragons:
      • Tyrant Wyrms look like featherless tyrannosaurs and can attack with both their teeth and their tails. They also have the ability to eat other monsters for a permanent power-up.
      • Wyverns have one pair of legs and multiple pairs of wings. As flying monsters, they can only be attacked with magic, ranged weapons, or the end-game Telekinesis ability.
      • Ring Wyrms look like bulky western-style dragons except that their wings are too small to let them fly. They have rings around their necks and legs that were placed in ancient times as Restraining Bolts. They generally have fire-based breath attacks. The Elder Wyrm is a Planimal variant of these without rings.
      • Plate Wyrms are weird-looking bipedal dragons covered in natural plating. They have mandibles and scorpion tails and their eyes are arranged vertically.
      • Fafnir is a wingless, pale, treasure-hoarding dragon with massive weapons sticking out of its back. Its design is a variation on the game's Behemoth King, giving it a tangential relationship to the greater series' Behemoths. The Behemoth King itself is a somewhat more reptilian take on the classic Behemoth design.
      • A few varieties of undead dragons exist, all of which are skeletal variations on the Plate Wyrm model with more classically draconic skulls.
      • The Hell Wyrm and Yiazmat are incredibly powerful and durable dragons with the size and otherworldly appearance to match. They have Occuria-like patterns on their bodies instead of scales and are positively aglow with magic.
    • Final Fantasy XIII and Final Fantasy XIII-2 have the Wyvern and its many variants. These guys are long-tailed beasties with branching wings and A Head at Each End. They spit status-causing slime at the party with the front head and then go in for a nasty bite with the back head's massive jaws. There are also two cybernetic boss variants, the Garuda and Kalavinka Interceptors, which use an array of nasty electric attacks instead.
    • Final Fantasy XIV really takes the cake. The regular dragons can be anywhere from the size of a man to about ten times that, but two examples really stand out: Midgardsormr, an eastern-style dragon large enough to wrap himself around The Empire's biggest Airship, is described as a "prince" of wyrms. Then you have Bahamut himself, the Dragon's Primal, who this time around is the size of a city; the ancient Allag civilization only got rid of him by putting him into a humongous can and throwing him into space, which later civilizations mistook for a second moon. When he broke out, let's just say all the maps of the realm had to be redrawn after his rampage. When the Heavensward expansion was released, Midgardsormr absorbed some of the aether that the player character gotten from the mothercrystal to gain a new body (since his old one was blasted to bits by The Empire 15 years prior) and takes on a more western dragon look. Towards the end of the 3.0 scenario, Midgardsormr gains enough aether to change his tiny body into a fully grown one and is large enough to be ridden on. There's also the rather huge reveals that dragons are aliens from another planet and are capable of long-distance space travel, they are capable of both sexual and asexual reproduction because they have no gender at all (though some take gender identities based on their personal preferences), their eyes are freely detachable and break the known laws of physics by generating energy, their blood is a mutagenic substance to the people of Hydaelyn, and imbibing too much of it transforms the drinker into another dragon, and as their young age, their form can change wildly based on climate and the ambient elemental aether of their homes, resulting in the traditional eastern and western designs, wyverns, drakes, and even Draconic Humanoids all being considered true dragons.
  • Fire Emblem:
    • Dragons, referred to as Manaketes, and their relations to humans form the crux of several of the series' plots, most notably the Akaneianote  and Elibenote  games. In the distant past, they were like traditional dragons, and their empire spanned the entire world. However, the dragon tribes began to decay, both physically and mentally. In an attempt to avert this most of them sealed their draconic forms and powers into Dragonstones, and took on the form of humans, albeit with pointy ears and retractable wings. Manaketes can briefly retake their draconic form and power using these Dragonstones. Many of the Manaketes died out, due either to madness, wars with the humans, or the fact that almost all of them were sterile.
    • There are the majestic Divine Dragons (also known as the Naga Tribe), which are the strongest of them all — the Divine Dragon god (albeit not in the traditional sense), Naga, has immense powers and is worshipped by humans. Depending on the game, they appear as classical four-legs-and-two-wings dragons with white scales, fluffy feathery off-white and blue things, or something resembling a draconic version of a real-world leafy sea dragon. They breathe freezing cold mist imbued with light magic, called Mist Breath, but younger, more inexperienced ones can only produce a simple Ice Breath like that of the Ice Dragons.
    • There are the Earth Dragons (Also known as the Gaea Tribe) — very dinosaur-like in appearance (at least in the NES and SNES games), and they can tunnel through the earth; they were the second strongest of the Manakete tribes, and also the dominant species across the world prior to humanity. All but one of them refused to take on Manakete forms, degenerated into madness, and were then hunted down and killed by the humans and other dragons. A great many of them proved too difficult to kill and were instead sealed beneath the Dragon's Altar using the Shield of Seals. If they were ever released, they could destroy the entire continent in their feral rage.
    • Fire Dragons (also known as the Salamander Tribe) appear as red European dragons and breathe fire. They are the most common type of Manakete, but far from weak as several powerful Fire Dragons have appeared. They are also incapable of feeling emotions as intensely as humans, although they are not completely emotionless. The ones that refused to seal their powers travelled to an isolated volcano called the Flame Barrel to await their inevitable fate. Naturally, they have fire breath.
    • Ice Dragons are long, thin, and wingless, and breathe ice. Their physical defences are much greater than those of the other tribes, but they are not as strong. Most live high up in snowy mountains, and the berserk ones still instinctively guard the Ice Dragon Shrine where Tiki was sealed. They wield ice breath, of course.
    • The Flying Dragons (more commonly known as Wyverns) have long since degenerated into feral monsters, and have been tamed by humans to use as mounts. They used to have fire breath, but most tamed Wyverns no longer possess this.
    • The Mage Dragons (Also known as the Basilisk Tribe) are even fewer in number than the rest. Appearing as long, purple dragons covered in spikes, they breathe dark magic and are nigh-immune to magic.
    • There are also Shadow Dragons, which are corrupted members of one of the other tribes. Of the ones that have appeared in canon, two (Medeus, Loptous) were originally Earth Dragons. The Last one, Grima, was created by a human Alchemist as the Ultimate Lifeform.
    • The Elibe games introduce War Dragons, mindless soldiers made by Idunn.
    • Several Manaketes have achieved godlike power and a form of Resurrective Immortality through humans carrying their blood, and are worshipped by humans. These are:
      • Naga, Goddess of Light, a Divine Dragon greater than any other. She swore to protect humanity, but she feels little to no emotional attachment to them. She created the Book of Naga, a light magic tome more powerful than any other.
      • Salamander, God of Fire, an elderly and wise Fire Dragon who created the tome Valflame.
      • Forseti, God of Wind, a youthful and high-spirited Divine Dragon, who watches and guards humanity like Naga does, although unlike her he cares greatly for them. Created the Book of Forseti, a tome of wind magic that can rival the Book of Naga in power despite Forseti's comparative weakness due to how much more of his essence he put into it.
      • Loptous, God of Darkness, a Dark Dragon with designs on recreating the empire he once held. Created the Book of Loptous, a peerless dark magic tome that renders its wielder Nigh-Invulnerable. Portrayed as Naga's only equal and archenemy.
      • Grima, the Fell Dragon. Another Dark Dragon, this time intending to bring about the world's end rather than rule it. Somewhat stranger than the rest, with Shadows of Valentia revealing that it was created by an alchemist who intended for it to be the perfect lifeform. Also portrayed as Naga's only equal and archenemy
    • Fire Emblem Fates: Dragons follow the standard of strangeness set forth by Grima.
      • The Avatar's dragon form has an appearance reminiscent of a deer, possessing forked horns, long, thin legs, and walks upon its clenched claws in a manner that makes them resemble hooves. More strangely, its face is completely featureless, lacking any visible eyes or mouth. They're later revealed to be the child of the dragon Anankos.
      • The diminutive Lilith is an Astral Dragon, who bears a very piscine appearance, her face and stubby legs being her only particularly draconic qualities. She's also considerably more adorable than the other types of dragons in the series.
      • Then we have one of the twelve First Dragons, Anankos, the father of the Avatar and Lilith. A dragon so powerful that he could, for all intents and purposes, be considered a god. He has the power to create black holes, monsters, Time Travel, changing the very environment of an entire planet with Dragon's Vein, power over Light/Darkness/Water, raise the spirits of the dead as an infinite army as well as raise human corpses, empower humans through his blood, alter a person's very appearance, grant eternal youth/life/longevity, eternal beauty, and even ensure a person's bloodline can exist indefinitely (Japanese version). His human form was even capable of granting these things outside of Valla (even though Anankos is said to become weaker when leaving Valla) Also like many other extremely long-lived dragons, he has gone completely off his rocker. Originally kind-hearted and wanting to make friends with humans, his inability to turn into a spirit to prevent his growing madness drove him deeper and deeper into isolation. When one of his rampages turned humanity against him and he killed his best friend in a moment weakness, his mind went off the deep end, and he vowed to destroy humanity from that day forward. To that end he masterminded the whole conflict between the two main kingdoms in the game, just to burn both to the ground.
    • Fire Emblem: Three Houses continues the trend of dragons being weird, to the point that they seem to be something entirely separate from dragons in previous games. They're described as servants of the goddess in much the same way as angels. In reality, their true identity is that of the enigmatic children of the goddess. Known as the Children of the Goddess, they once lived in Zanado before they were nearly made extinct by Nemesis using the Sword of the Creator. That said, a small number of them survived and ultimately founded the Church of Seiros. Unlike similar concepts from previous games, Crests are less a divine blessing than infused dragon blood and run a risk of transforming people into monsters. In fact, unlike previous games, where they were treated as something separate mechanically, here dragons are counted as a kind of monster. The goddess Sothis is implied to be a deified dragon like the ones above, and sure enough, she's a dragon in Fire Emblem Heroes. Not only that, as the goddess is said to come from the Blue Sea Star, it's implied that they are aliens.
  • Golden Sun: Western-style dragons and wyverns can be common creature encounters. Dragons encountered as bosses are frequently transformed Adepts, willingly or otherwise.
  • Icewind Dale: In the expansion Heart of Winter, the source of all the trouble turns out to be a dragon's ghost. Apparently, she had been killed sometime before, and her spirit was trapped by the sword that broke off in her heart. When the sword was removed, she escaped, possessed the body of a recently deceased barbarian chief, and began working to bring the Barbarian Tribes and the Ten Towns to war. She also killed her mate and ripped the souls out of her own offspring so that she could have a body. Her motivation for all this was that she "had a broken heart".
  • Helen's Mysterious Castle: Much like the other monsters, dragons aren't natural animals or divine beings, but created using science and magic by Ardis.
  • Jade Empire is a Western game, but its world is a fantasy version of ancient China, so the Water Dragon is wholly Eastern — she's the Goddess of water and responsible for shepherding the souls of the dead into the next life. Various in-game Encyclopedia Exposita also mention a 'Great Dragon', the local Creator and (apparently on sabbatical) head of the Celestial Bureaucracy.
  • Knight Bewitched: Dragons are sentient beings that are not that different from humans in the way that they organize their society. Appearance-wise, the game mainly uses western-style dragon assets with bat-like wings.
  • The Legend of Heroes - Trails:
    • Trails in the Sky: Ragnard is the Holy Beast of Space taking the form of a dragon that was created by Aidios to watch over the Aureole.
    • Trails through Daybreak: Volga-Dahaka has a skeletal humanoid body with no arms and three long-necked dragon heads coming out from its back. It serves as Marchen Garten's 9th Floor boss, with a Palette Swapped counterpart called Damned-Zahhak serving as the 15th Floor boss.
  • The Logomancer: The dragons of the world of Ardus' novel, "The Tower of Ideals", can breath fire.
  • Lunar dragons resemble Western dragons (though with feathers rather than scales, and a few mammalian features), but young dragons look like small, winged cats. And apparently, they shit diamonds (At least the White one does. You might get Rubies/Sapphires/Onyx from the other three). The blue dragon also has some fish-like traits.
  • Mega Man:
    • Mega Man Battle Network: A somewhat Chinese-styled dragon is an extremely rare virus in the second game of the series and provides a powerful battle chip that summons said dragon from a hole to hit every enemy on the field. A different variety of very Chinese-looking dragon appears in a select few areas in the sixth game and usually keeps most of its body hidden in a jar, only emerging completely to attack.
    • Mega Man Star Force has Dragon Sky, a Chinese-style dragon who's an alien hailing from the same destroyed homeworld that Geo's partner Omega-Xis does. If you're playing his associated version of the game, you can both borrow his power in battle and fight him as one of the game's ultimate bosses. The third game has an electrical Chinese-style dragon as a normal enemy. Its gimmick is that its three regenerating body segments need to be shot away before you can reach its head and damage it properly.
  • Might and Magic does the Western variation almost by the book. In the Heroes of Might and Magic games, they tend to be among the most powerful creatures, and many factions have some sort of Dragon as their strongest (tier 7) creature, such as Green/Gold Dragons for Rampart, Red/Black Dragons for Dungeon, and Bone/Ghost Dragons for Necropolis. Some of the games have even stronger neutral dragons.
    • Might and Magic VI and VII have a "promotion" quest for the paladin class whereby a dragon must be slain. It doesn't do any good to go to the area that is swarming with dragons, though. You have to specifically kill a "named" dragon, of which there is just one in the game. In VII, it's the first stage promotion quest for paladins. Again, there is just the one of him. Later, candidates for the evil Druid stage II promotion, Warlock, have to find a dragon egg and get it hatched into a Baby Dragon. This time you do have to make your way through an area crawling with dragons and titans, and that is after you'd forged your way through a tunnel system infested with scores of some of the meanest monsters in the game.
    • Might and Magic VIII has playable dragon characters, and dragons are a major race in the game.
  • Monster Hunter: Most of the monsters are dragons of some kind; many of the more common reptilian species make up different categories of Wyverns, while hugely powerful, cataclysmic monsters that defy normal classification are called Elder Dragons, regardless of their resemblance to traditional dragons. The exclusive use of the term "dragon" in Western versions to refer to Elder Dragons and their associated Dragon element is a translation stylistic choice; in Japanese, there are two different kanji for "dragon", which are both pronounced "ryū". is used for Wyverns, and is generally used to refer to Western dragons outside of Monster Hunter, while is used for Elder Dragons and the Dragon element, and is generally used to refer to Eastern dragons (particularly of the mystical/godlike variety).
    • The Elder Dragons serve as a special category of unique boss monsters. All but a few monsters titled as Elder Dragons have four legs, wings, and can deal dragon-based damage (which is also the element they are weakest to). This means the manticore-dragon hybrids Teostra and Lunastra, and the god-like Fatalis and Alatreon, are in the same category as the sand-swimming giant, Jhen Mohran. The classification is also used for monsters that share certain characteristics as dragons, but do not fall into any specific category. The way it is used in-game, an Elder Dragon is best described as a UMA. The main examples of this are Kirin, basically a thunder-unicorn, Ceadeus, a horned whale, and Yamatsukami, a gigantic octopus-like monster, as they are considered Elder Dragons.
      • White Fatalis is a combination of both flavors, as its body shape is Western but many of its detailed features, such as its face, are those of the Eastern dragon.
      • Raviente was originally the only monster that is distinctively based on the Eastern dragon until it was joined by Amatsu, Shantien, and non-Elder Dragon wyvern Mizutsune.
      • Dalamadur gives Raviente a run for its money, as it's 1,500 feet long, which is the largest main-series Monster Hunter monster to date. It has a serpentine body with two front limbs, which makes it resemble the lindworms from Northern European mythology.
      • Nergigante, the mascot of Monster Hunter: World, fits the classical mold of a dragon but at the same time carves its own niche. It looks like a giant winged primeval lizard lined with porcupine-like Spikes of Doom, which are its primary means of attack. Within the ecosystem, its main role is to feast on other Elder Dragons, which may or may not be an effort by the ecosystem itself to balance out any calamities caused by other Elders.
      • Zorah Magdaros, the largest elder dragon so far in the series, is basically a volcanic Godzilla.
      • The Final Boss of World, Xeno'jiiva, is a newborn alien dragon that came to the planet on a meteor; you have to kill it or the whole world is doomed. Aside from its origins and aspects of its appearance that make it look alien, such as its crystalline glowing body and eight-eyed appearance (six of them are just gems), it's more or less an archetypical fire-breathing Western dragon.
      • Monster Hunter: Rise: Wind Serpent Ibushi and Thunder Serpent Narwa, two Elder Dragons who have the most unorthodox appearances and behaviors among Elder Dragons: they rarely, if ever, touch the ground, constantly floating through the air, have short and stubby hind legs, split jaws, and large sacs that comprise a significant portion of their body mass. In appearance, they skirt the line between dragon and Eldritch Abomination.
    • "Wyvern" in Monster Hunter is almost that world's term for "Monster", or at least "non-Elder dragon". Nearly every main monster in the series is classified as a Wyvern of some kind, with quite a few exceptions. All Wyverns have reptilian features of some kind, with many of them having a draconic body structure regardless of their Earth animal basis.
      • "Bird Wyverns" are either small Wyverns with bird-like features (like beaks and feathers) or dromaeosaurs the size of small cars.
      • "Flying Wyverns" are larger, more dragon-like Wyverns. They vary greatly in design and size, like the wormlike Khezu, the batlike Paolumu, the fire-breathing reptilian Series Mascot Rathalos (essentially a European dragon and classical wyvern down to a T), or the colossal stony Gravios. Any monster that fits the real-world definition of wyverns fits into this category, making the term "Wyvern" a case of Call a Smeerp a "Rabbit".
      • "Pseudo-Wyverns" tend to use their wings as forelegs and often resemble real-life animals like panthers and Tyrannosaurs. The exceptions are Akantor and Ukanlos, who lack wings but still have the Pseudo-Wyvern body structure.
      • "Piscine Wyverns" are amphibious monsters found in either water, lava or sand, and often resemble fish.
      • "Leviathans" ("Sea Wyverns" in Japanese) are also amphibious but built more like crocodilians. They are four-legged and wingless, and often resemble more ancient depictions of dragons as really big aquatic reptiles.
      • "Brute Wyverns" are more Tyrannosaur-like theropods. A notable example is the Deviljho, a Tyrannosaurus rex / Not Zilla hybrid that extensively uses the Dragon element despite not being an Elder Dragon.
      • "Fanged Wyverns" are quadrupedal, terrestrial monsters with no wings and can be either reptilian (Great Jagras, Tobi-Kadachi) or mammalian (Zinogre, Odogaron).
      • "Snake Wyverns" are serpentine creatures with long bodies and forked tongues.
  • Odin Sphere: There are three dragons in the game: Hindel, a wise, future-seeing dragon who offered advice to the fairies and Velvet before being killed by Oswald as a demonstration of his Psypher's power; Belial, whose compassion to humans doomed him into being deceived by the Wise Men and being enslaved by their magic; and Wagner, the enormously angry King of Dragons who refuses to listen to reason until you beat the tar out of him first. And then there's Leventhan, the Last Dragon, one of the prophesied Five Disasters. As the game draws primarily upon western fairy tales and epics, the dragons follow the western prototype of reptilian appearance and breathing fire.
  • Of Pen and Paper:
  • Pillars of Eternity: The Dragons of Eora have the basic body structure of a classical Western Dragon. However, their bodies are also strongly influenced by their environments and diets. So a dragon that lives in a volcano would look like it's made of living magma, a dragon that lives in the sea would have fins, a dragon that lives near and feeds on adra crystals would start growing adra on its body, and so on.
  • Pokémon considers "Dragon" to be one of the many elemental types that a Pokémon can have, but also features a few non-Dragon-type Pokémon who definitely fit the classical mold, namely Charizard (Western)note  and Gyarados (Eastern, albeit with the behavior of a Western dragon). And there's also some Dragon-type Pokémon who are very different (Altaria). The Dratini line is a bit more ambiguous as they're sea serpents, which have a bit of overlap, although its final evolution looks very much like a dragon.
    • Dragon is also the Infinity +1 Element of sorts, as its only weaknesses are to Ice, Fairy, and itself (the latter of which was meaningless in the first generation since the only Dragon-type attack was Dragon Rage).
    • Aerodactyl, while it's obviously based on a Pterosaur, looks more like a Wyvern. Lance owns one.
    • Likewise, several Legendary Pokémon are of the dragon-type. Namely Rayquaza (who is based somewhat on the appearance of a Chinese dragon and on the dragon of Hebrew myth known as Ziz; behaviorally, it's largely Eastern, though less on the "all-knowing and wise" side of things and more of a natural force), Latios & Latias (Loosely based off of wyverns, along with the Gnostic concept of aeons), and the Creation Trio from Diamond/Pearl/Platinum as well; Dialga, Palkia, and Giratina, all of whom are the closest the series has gotten to Lovecraftian horrors, with the first two being physical incarnations of dimensional laws and the third being an extradimensional guardian of reality somewhere in between Lucifer and Yog-Sothoth.
      • Arceus itself can become a Dragon-type if holding the Draco Plate.
      • Other Dragon-type Pokémon include Garchomp, a Land Shark with features of a fighter plane, and Kingdra, a gigantic seahorse which, according to its Pokédex, has the ability to cause whirlpools by yawning. Also Vibrava appears more insectoid than dragon-like, but evolves into Flygon, a Western dragon with some insectoid features.
    • Dragon-types are a pretty big deal in the Pokémon universe, being rare and powerful. The most powerful Gym Leaders, Champions and other Challengers (Lance, Clair, Drake, Drayden, Iris, Drasna, Zinnia and Raihan) often specialize in them, and there's an entire subset of "Dragon Tamer" type trainers. (Who all seem to be emulating Lance.)
    • The cover legendaries to Pokémon Black and White aren't just Dragons, but Yin and Yang Dragons, being Zekrom and Reshiram, respectively (both Western in appearance but Eastern in behavior and motifs). Not only that, but the fifth generation also has:
      • An extra legendary dragon (Kyurem) to make a Fire, Ice, Lightning legendary Dragon trio that also can fuse with the two cover legendaries for two more cover legendary variations,
      • A pure Dragon-type evolutionary line (Axew, Fraxure, and Haxorus) based on dinosaurs,
      • A Dark/Dragon evolutionary line (Deino, Zweilous, and Hydreigon) (seemingly Western at first but based on the Yamata no Orochi and King Ghidorah)
      • Druddigon, one last non-evolving cave dragon just for the heck of it. It's also the most outwardly Western dragon, being a savage brute with a very medieval appearance and characteristics. It also shares a lot of characteristics with gargoyles and thistles.
      • Thundurus in his Therian Forme is an Electric/Flying type, but like Charizard and Gyarados, he's based on a dragon - specifically, the Azure Dragon of The Four Gods, with a design resembling a cross between his genie-like Incarnate Forme and an Eastern dragon. This is reinforced by the motifs of his fellow Forces of Nature, who make up the rest — rounded out by the addition of Enamorus in Pokémon Legends: Arceus, whose Therian Forme is based on the Black Tortoise, Genbu. Oddly enough, Thundurus can't learn any Dragon-type moves despite this, apart from the very weak Twister (which the other members of his quartet can also learn).
    • The sixth generation introduces more dragons to the mix. However, a new type was introduced specifically to take down Dragon-types... Fairy.
      • Dragalge is a large leafy sea dragon that is part Poison-type and has a reputation as a nasty Sea Monster. Its Poison-type means it is one of only two note  non-Legendary, non-Mega-Evolved Dragon that only takes normal damage from Fairy-Type attacks, and it can retaliate in kind with powerful Poison attacks.
      • Tyrunt and Tyrantrum are a pair of Tyrannosaurus rex revived from a fossil.
      • Goomy, Sliggoo, and Goodra are very different Dragons, as they are Blob Monsters.
      • Noibat and Noivern are giant bats with elements of wyverns. They use sound-based attacks, specifically the powerful Boomburst.
      • Zygarde, a green-and-black serpent covered with glowing hexagonal patterns. It watches over the environment from a deep cave, only intervening when the environment is threatened. It also has multiple forms, none of which resembles a dragon. The forms range from nematode worms that combine with others to form the other forms, a form that resembles a dog, the familiar serpent form, and finally a "perfect" form that looks more like a Humongous Mecha than a dragon.
      • Ampharos can gain a Dragon-type through Mega Evolution, which makes it a sheep-dragon-thing with gorgeous flowing wool. (Note that its Japanese name, Denryuu, is a pun. Depending on the kanji used, it could mean "electric current" or "electric dragon", which is presumably why its super-form is Electric/Dragon).
      • Another Pokémon that gains the Dragon-type through Mega Evolution is Sceptile, who becomes Grass/Dragon. Not only does it gain an immunity to Electric type moves with the Lightning Rod ability, but it can also fire its own tail like a missile.
    • Generation VII introduced more dragons, including one of the most unusual yet.
      • The Alolan form of Exeggutor, which unlike its mainland cousins is part Dragon, takes the form of a walking palm tree with a very, very tall neck and a tail with an extra coconut head growing on it. This may be a pun based on the Dracaena plant, also known as the "dragon tree", which Alolan Exeggutor resemble.
      • Drampa, part Normal-type, inhabits mountains, is very defensive of children, and bears a strong resemblance to Falcor the Luckdragon.
      • Turtonator is a heavily armored turtle-like beast that inhabits volcanos, feeds on sulfur and other volcanic materials, and uses the buildup of volatile substances on its shell to create fiery explosions to attack prey and defend itself against enemies. In addition, it is the only non-Legendary, non-Mega Dragon to have the Fire-type, giving it a neutrality to the Fairy-type.
      • Like Arceus, the gryphon-like chimera Silvally can become a Dragon-type by holding the Dragon Memory. This also lets it be one of the few non-Dragon Pokémon that can use Draco Meteor via learning it while being a Dragon-type.
      • Jangmo-o and its evolutions Hakamo-o and Kommo-o, a line of part Fighting-type, bipedal Proud Warrior Race Guy dragons with large, protective scales reminiscent of armor, strong senses of honor, and great martial pride.
      • Guzzlord is an Ultra Beast that is technically part-Dragon but only bears superficially draconic characteristics, being an all-devouring alien horror that exists solely to continue eating and converts everything that it eats into energy.
      • Pokémon Ultra Sun and Ultra Moon introduces two new Dragon-types; Naganadel, a Poison/Dragon Ultra Beast that resembles a monstrous giant wasp more than a dragon, and Ultra Necrozma, which certainly looks more draconic, but is made up of pure light and prisms and is brought about through Ultra Bursting the not-draconic at all Dusk Mane/Dawn Wings Necrozma.
    • Generation VIII brings in some even weirder ones.
      • Applin is quite literally a wyrm in an apple. It evolves into either Flapple, a pocket-sized gecko-like critter that uses bits of apple as wings, or Appletun, a waddling apple pie turtle... thing. Both have the same Gigantamax form with a more conventional draconic appearance that inhabits a huge apple.
      • Duraludon is pretty standard by itself, being a blocky metal creature with the basic body shape of a sauropod dinosaur. Then it Gigantamaxes and turns into The Shard.
      • Dreepy, Drakloak, and Dragapult are ghostly Diplocaulus with heads resembling missiles for the former and stealth bombers for the latter two. Dreepy is very weak on its own, so Drakloak and Dragapult will take care of them until they evolve. On the other hand, Dragapult is also known to attack by using its Dreepy offspring as living missiles, and for some reason, Dreepy actually look forward to being launched at their parents' enemies at high speed.
      • Eternatus is a colossal, skeletal Draconic Abomination that shoots giant lasers out of its ribcage and feeds by constantly absorbing energy from its surroundings and radiates energy that can turn regular Pokémon into rampaging Kaiju. It also goes One-Winged Angel for its boss fight, taking on the form of an absolutely gargantuan coiled serpent with a giant hand for a head. And out of all the Dragons introduced in this generation, this thing is probably the closest to the traditional version.
      • Regidrago, one of the two new Regis, was created when Regigigas tried to make a Pokémon out of crystallized dragon energy, but only had enough crystals to create the head. As a result, it's a ball with two stubby legs and both of a dragon's upper and lower jaws as each of its disconnected arms.
    • Generation IX introduced quite a few dragons as well, many of which skew closer to traditional depictions or real animals:
      • The cover legendaries, Koraidon and Miraidon, are a prehistoric dragon and a robotic dragon respectively. Both of them resemble giant lizards, and also serve as mounts for the Player Character to traverse the diverse terrain of Paldea. They appear to be the respective past and future relatives of Cyclizar, a smaller lizard-like dragon that many people similarly use as a mount.
      • The pseudo-legendary line, Frigibax, Arctibax and Baxcalibur, are dinosaur-like Not Zilla dragons with ice powers and sails on their backs that they can use as glaives.
      • Tatsugiri is a tiny dragon resembling a piece of sushi. It has a Brains and Brawn relationship with the giant catfish Pokémon Dondozo, luring the big fish into eating it so that it can use its intelligence to help the pair gather food.
      • Two previous Dragon-type Pokémon received Paradox variations in addition to Cyclizar. Roaring Moon is a Prehistoric Monster version of Salamence, inheriting some of Mega Salamence's traits, sporting some impressive plumage and coloration, and being a Dragon/Dark type instead of Salamence's Dragon/Flying typing. Iron Jugulis is a robotic variation of Hydreigon that bizarrely ditches its Dragon typing to instead be a Dark/Flying type, in a similar vein to Charizard and Gyarados.
    • There's also the Dragon Egg Group, one of the many Egg Groups which determines breeding compatibility of a Pokémon. Generally all Dragon types belong to this group, as well as Charizard and many Pokémon based on reptiles (like, say, the Sceptile and Arbok lines) or large serpents of some sort (such as the Gyarados and Milotic lines).
  • Recettear: An Item Shop's Tale: Recette's dad apparently abandoned his daughter because he was going dragon hunting.
  • Rune Factory Oceans has the Claw Dragon, the Gold Dragon. Those you can keep as "pets". Then there's the wish-fulfilling Arch-Dragons. The one that's in the egg that Tallyn leaves behind after she leaves can talk, while he is in the egg! Through Odette!
  • Shining Force III has many different types of dragons. Your army will often be fighting wyverns and at one point you fight a baby dragon. If you avoid the fight with the baby dragon you'll be able to recruit a friendly dragon in the second game, kill the baby and you've got to fight an adult dragon to get past.
  • Shining the Holy Ark: One of the main characters is a dragonman, half dragon and half human.
  • Super Mario Bros.:
    • Mario & Luigi: Superstar Saga: The early boss Dragohoho is Prince Peasley, who was turned into a dragon.
    • Paper Mario has featured dragons as bosses on a number of occasions:
    • Super Mario RPG: Legend of the Seven Stars:
      • The Czar Dragon is a goofy-looking orange being with fire magic that's fought as the boss of the Barrel Volcano. It's formed from several living flames fusing together when Mario's party enters their lair, and after being defeated falls into a pit of lava, burns up, and remerges as the skeletal, undead Zombone.
      • Certain enemies in Bowser's Keep can summon Bahamutts, bipedal western dragons with a loose similarity to Yoshi.
  • Tales of Vesperia: Dragons are members of the Entelixia race, who have developed a thorough dislike of humanity by the time the game begins. Given that their race's souls are used to power blastia, it's easy to see why. Not all of them look much like typical dragons, either, such as Ba'ul who looks more like a flying whale. Ba'ul's lack of a resemblance to a dragon gets lampshaded in Tales of Xillia, where he makes a cameo as the Pet Dragon accessory which notes that it "Doesn't really look like a dragon" in its Flavor Text.
  • TinkerQuarry:
    • Sera resembles a Western dragon, and has the destructive personality of one, although she's less evil and more paranoid and quick-tempered.
    • The Glass Dragon is clearly based on an Eastern dragon, considering his appearance and calm personality, although his appearance also looks somewhat similar to a Western dragon, in terms of body shape.
  • A Very Long Rope to the Top of the Sky: Most dragons drop their respective skulls. Stone Dragons, Ice Dragons, and Red Fangs (Fire Dragons). Then there's the Elder Dragons, and special named Dragons, like Blight Tail and special Dragon at Dragon's Tail, which is just called Dragon.
  • Wild ARMs dragons are very different. How different? Well, for one thing, they're sentient robots that transform into jet fighters when they fly.
  • The Witcher:
  • Xenoblade Chronicles 1 has only three dragons that you can battle: the story boss Dragon King Alcar, the quest boss Demon King Dragonia, and the superboss Avalanche Abaasy. Its Future Connected epilogue in Definitive Edition adds a fourth, Prosecutor Davrum. All of them are of the Western-type (albeit with four eyes) and are depicted as demonic. There's also the Lexos enemy family, which resemble flying Eastern sea dragons.
  • Xenoblade Chronicles X has three types that are among the game's toughest enemies, with a member of each listed dragon being the highest-leveled enemy in their region:
    • Colubrims are serpentine in shape, have six mouth-tipped tentacles, attack with potent electricity, and are usually found in a deep slumber or flying around in fiery rain.
    • This game's version of the Telethia is a European-type whose wings are tipped with hands. It is revered as the planet's guardian, can read minds, and shows up during the main storyline as a Final Boss Preview, though it's more of a Bonus Boss Preview than anything.
    • Yggraliths are also European-type, with six legs, a pair of wings, can manipulate gravity, and hail from outer space.
  • Xenoblade Chronicles 2 doesn't have a literal Dragon enemy family like the first game, but features dragons of different types nonetheless. Azurda, the Exposition Fairy, is a Titan who resembles a Western dragon and reverts to a smaller and cuter (but still draconic) form early on in the game, all while having the voice and personality of a Cool Old Guy. The Indoline and Tornan Titans also resemble dragons complete with their own Breath Weapons, and the "Indoline Star" enemies ride smaller Titans that look like wyverns. Lexos also return from the first game.
  • Ys VIII: Lacrimosa of Dana: Modern humans in-game call them Primordials while Eternians referred to them as Saurians. We know them as Dinosaurs.

    Run and Gun 
  • Demon's World have the Chinese long dragons appearing in the China stage (where else). They resemble the Segmented Serpent variety of game enemies, where shooting them will make them shorter but they'll keep coming until they're shot to nothing (though a successful Goomba Stomp on their heads takes them down instantly).

    Shooters 
  • Bioshock Infinite: Although not a dragon outright, Songbird was conceived to be one, and in many early concepts was a dragon and to varying degrees a cyborg, (in the end he may be all machine). He fills the role of a classical dragon as well, guarding a girl who is actually something of a princess in a tower. Coincidently, he also is closest we get to The Dragon of the game.
  • Borderlands 2:
    • In the DLC Tiny Tina's Assault on Dragon Keep, the dragons that appear in the campaign are "wyvern"-style enemies who come in shock, fire, corrosive, or slag elements. They're also constantly flying, making them hard to kill (especially for melee characters). Later on, there's a sidequest to fight a raid boss consisting of four of these dragons attacking you at once.
    • The game's story Final Boss, a Vault Guardian called the Warrior, is basically a massive dragon made of lava and stone, with traits of Pandoran life such as a Skag-like jaw.
  • Earth Defense Force: The aliens have dragons that are near-identical to Western images of dragons including breathing fire on any hapless EDF mook. But their dragons are actually alien insects rather than mythical reptiles.
  • The Legend of Dragoon has some of the strangest variations of dragons imaginable, neither fitting Western or Eastern examples. These dragons vary from looking like giant insects, to giant catfish, to floating tanks. The only dragon that remotely resembles any more typical dragon at all would be the Divine Dragon, who is a massive, absolutely terrifying-looking flying abomination with seven wings and an upside-down head. Yeah, mouth is on its forehead and it has a single giant eye on its chin with roughly a dozen smaller eyes on its upper gums. It swaps traditional breath attacks for extremely destructive cannon and missile-like attacks, which is normal for at least a couple other dragons as well, like Michael's Black Burst belly cannon. And none of these descriptions even touch the dragon's counterparts, the Virage. They're... well... just look. And that's the normal-looking kind.
  • Magic Carpet: Dragons are fairly low-level enemies that look like flying caterpillars and shoot fireballs. On the other hand, the wyverns that you encounter much later look like traditional dragons.
  • Ninja Commando have a Chinese dragon as its boss, but what makes it unusual is that it starts off as a human enemy. You kill him, and then his head detaches and taunts your effort to kill it before transforming from a floating head into an oriental dragon, with a new health bar.
  • Panzer Dragoon: The dragons tend to have the shape of dragons combined with an utterly alien physiology; the dragons are all bio-engineered weapons of war, and they breathe homing laser beams. All of the dragons in the games have chitinous armour plating, rather than scales, giving them the appearance of odd, rock-like formations on their skin.
  • Space Harrier: The titular hero enters the Land of Dragons area of Fantasy Zone to fight various fantasy dragons in a sci-fi world setting. He also gets to ride an indestructible dragon ally, Uriah during bonus stages.
  • Touhou Project:
    • Dragons haven't yet made an official appearance in Gensokyo, but the lore makes them out to be something fantastic. They're essentially known as dragon gods and Rinnosuke says that when a god's body dies its bones swell with power and grow into what the Outside World have called dinosaur fossils. Backstory indicates that just before the Great Hakurei Border was established, a dragon made one final appearance to its denizens before normal contact with the Outside World was severed.
    • There's a statue of a dragon in the Human Village that predicts the weather — thanks to kappa technology — and there's a palace in one of the regions of the Heavens called the Dragon Palace, though it seems to be in name only.
    • A popular recurring fan theory is that Hong Meiling, the lazy Chinese gatekeeper of the Scarlet Devil Mansion, may be a Chinese rainbow dragon (hong lung) in disguise. That she uses rainbow-themed spellcards fits the theory.

    Simulation 
  • Academagia: Dragons are a mixture of Eastern and Western in appearance and mostly Western-style in personality, with a healthy dose of Abusive Precursors. They are probably extinct on the surface of the world and not very numerous in the floating islands of Elumia (much to the relief of the human population).
  • Dragonseeds: Dragons were cloned from fossils discovered in ruins, and come in a wide variety. Apart from the traditional Saurian and Winged varieties, there are such oddities as crabs, bees, one-eyed golems and animated coffins. Also, the "Super" forms of these dragons all resemble humans.
  • Dragon Vale:
    • You run a dragon-zoo/conservatory, so needless to say, it contains an enormous number of very different dragons, divided into eight elements with various hybrids, seasonal variants, and a couple of special types. The sheer variety indicates a lot of brainstorming-session along the lines of "What would a Plant/Cold dragon be? What about a Lightning/Plant? Or a Water/Metal?" ... the results being a Lichen Dragon, a Cactus Dragon, and a Rust Dragon, respectively. While the majority of the dragons are either some variety of Western, or completely unique, there is only a couple of dragons that fit the "Eastern" pattern — and those are some of the rarest and most valuable dragons around, specifically the Luck-Based Mission Rainbow Dragon, and the golden Leap Year Dragon which was only breedable for about a week around leap-day... and won't be available again for another four years.
    • There's also the Panlong Dragon, whose egg features a Chinese character. It looks exactly like the Rainbow Dragon except for the color pattern. Interestingly, its victory animation after winning a race has it rapidly stomping the ground with alternate paws while moving its head up and down. If you've ever seen a Chinese festival, this is exactly what those large dragon puppets do.
    • There are also one or two multi-headed dragons, which are more reminiscent of Russian dragons.
  • Monster Rancher:
    • The games only have basic western dragons as the breed Dragons. But since one of the game's main features is merging monsters which places a skin of one type of monster on the model of another, you can get dragons that are furry or have one giant eye a huge range of other things with armored scales like dragons. Dinos and Zuums also breathe fire and fall under Dinosaurs Are Dragons.
    • One unique dragon variant, which ended up being used as a boss in some games and villain in the anime, has pink and white fur and ends up looking like it was based on a skunk.
  • The Sims: One of the expansions, Makin' Magic, lets you hatch your own small dragon for a pet. They come in three colors — Red, Gold, and Purple. The Red ones... well, hope you have a fire alarm handy.

    Stealth Games 
  • Thief: Burricks are wingless reptiles the size of a pony and with the outward appearance of a chubby theropod dinosaur, and are the closest thing to a dragon in the setting. Burricks aren't particularly aggressive, being herbivores, but they can still be dangerous. Instead of breathing fire, they burp cloud after cloud of highly concentrated fumes created in their digestive system. The fumes are corrosive and you'll suffocate in them almost immediately. It's implied they have slightly explosive properties — Garrett makes a snappy remark in the second game about how "infiltrating Shoalsgate is like looking down a burrick's throat with a lit match". Burricks appear up-close-and-personal in several levels of the first game and in the form of hunting trophies and occasional references in the second and third game.

    Strategy 
  • Age of Wonders: Dragons are powerful reptilian creatures that, in the backstory, once inhabited the Valley of Wonders and were hunted into near extinction once humanity moved in. Several dragons appear as units in the game:
    • The draconians are a faction of Neutral-aligned Draconic Humanoids that came into being when several clutches of dragon eggs were enchanted to protect the dragons from extinction, transforming the hatchlings into a new humanoid species. They are physically very variable — several draconians have vestigial wings, which in some cases are well-developed enough to allow them to fly; further, while most have typical humanoid proportions, some are hulking and heavily muscled and others are still quadrupedal. The draconian army roster includes two types of true dragons as high-end monster units: the multi-headed hydras and the large, powerful red dragons.
    • Several true dragons are present among the factionless summonable units, including dragon hatchlings, undead bone dragons, Evil-aligned black dragons, Good-aligned golden dragons, and ice dragons with frigid breath.
    • In addition to true dragons, a few draconic creatures appear without the "dragon" descriptor, including goblin wyvern riders and great wyrms (very big snakes).
    • Age of Wonders 3 explicitly makes wyverns a type of dragon, while also making dragons a semi-faction in their own right that can, if you conquer them or develop good enough diplomatic relationships with them, allow you to recruit dragon units for your own armies.
  • Ancient Empires: The first game features wyverns as flying fire-breathing units. The sequel has dragons instead. They are virtually identical in function, being the most powerful and most expensive unit. Due to their flight, they are not slowed down by any terrain (but still benefit from its defensive bonuses).
  • Battle for Wesnoth had normal western dragons along with the Drakes. The Drakes basically can be described as "Magical Samurai Dragon (Western) Blacksmiths". They are a sentient race of dragons that have a warlike way of life that follows a strict hierarchy code of honor (you have to be the strongest warrior to be the leader, and dirty tricks such as poison and stealth are dishonorable for them). They are powered by an internal magical flame that would consume them when they die. They are also famed for their craft in creating Armour.
  • Disciples: The dragons are of your typical Western variety, although there are multiple kinds with different types of Breath Weapon: Black with acid breath (Death), Blue with steam breath (Water), Green and Red with fire breath (Fire), and White with vapor breath (Air). The Undead Hordes also have reanimated dragons in the form of Deathdragon, Doomdrake, Dreadwyrm, and Wyvern. All the dragons (except for the undead ones) are ancient and intelligent creates and are one of the first created in Nevendaar. Also, it is claimed that the Greenskins were created by a dragon deity.
  • Heroes of Might and Magic:
    • Heroes of Might and Magic III has Faerie Dragons, small creatures with antennae and dragonfly wings.
    • Heroes of Might and Magic V features a pantheon of Dragon Gods. There's Asha, the Dragon of Order and creator of Ashan as well as the eight Elemental Dragons, and her counterpart Urgash, Dragon of Chaos and creator of the demons. The Elemental Dragons are mainly worshiped by one of the remaining races each and are likely the reason for the (lesser) Dragons being a rather common tier seven creature for most of the races.
  • Sacrifice: Dragons are the highest-level creature available to Persephone, the goddess of life and nature. They look like a green and short-necked dinosaur with feathered wings. They are sentient, intelligent, and good-aligned, and their Breath Weapon breathes life that is able to resurrect dead beings. They attack with their powerful bite.
  • Seven Kingdoms, among its "Greater Beings", includes both Western (Norman) and Eastern (Chinese) dragons. Instead of the passive effects of the other beings (healing your troops, reducing opposing kingdoms' loyalty, etc.), these two are full-on attackers who will burn every enemy they find to death.
  • Super Robot Wars: The RyuOhKi (Dragon God Machine), one of the few Choukijins (Super Machine Gods) built by humans to protect the Earth and resembles the Eastern variety. What's unique is this machine is also the KoOhKi (Tiger God Machine) and can combine with a Super Robot and absorb its characteristics to become the RyuKoOh (Dragon Tiger King) and KoRyuOh (Tiger Dragon King), respectively.
  • Sword of the Stars: It turns out humans aren't the only sapient species with legends of immense winged reptiles that hoard treasure, the Liir, Hivers, and Tarka all have similar myths, and the Tarka actually have fossil evidence. The second expansion pack introduced them as a playable race, the Morrigi. Morrigi are feathered serpentine creatures with eight limbs — two legs, four arms (lower pair often used for support), and two vestigial wings — and they've had spaceflight for thousands of years and have a habit of visiting low-tech planets to trade shiny things. The females grow up to six meters long while males are only three; however, male Morrigi are natural psychics who can project Glamours that to make themselves either incredibly attractive or horrific. The first make look like very attractive members of the viewer's species with wings, and responsible for human myths of angels, while the second gave rise to the various species' dragon myths.
  • Total War: Warhammer: Dragons are extremely powerful flying monster units available to a number of factions. They follow the classic Western fantasy type, being immense, four-legged, winged, and horned reptiles capable of using Breath Weapons, but each type tends to have its own peculiarities.
    • The depths of the Enchanted Forest of Athel Loren are home to forest dragons with deer-like antlers and wings patterned like a butterfly's on their undersides, who appear as part of the Wood Elves' army and breathe out streams of soporific gas.
    • Corrupted two-headed chaos dragons appear as mounts for the Warriors of Chaos. The Norscans have access to similar creatures in the form of Frost Wyrms, white-blue dragons who breathe out icy wind from their twin maws.
    • Undead zombie dragons serve as high-level steeds for the Vampire Counts.
    • There are also wyverns that Orc lords can ride, which have two wings and two legs and move on the ground like bats, as opposed to the four-legged and two-winged actual dragons.
    • Total War: Warhammer II:
      • The High Elves have a selection of increasingly strong Sun, Moon, and Star dragons, both as individual monster units and as steeds for their generals. They have complex fins and frills decorating their heads, running down their backs, and splaying out at the end of their tails, in addition to a second pair of horns jutting forwards from behind their mouths, and breathe fire.
      • Imrik of Caledor is a High Elf character with a particular connection to dragons. In addition to starting the game with a free sun dragon unit and getting a unique star dragon mount, he can challenge, defeat and recruit a unique, powerful specimen of each dragon type accessible to the elven factions — Gordinar, Champion of the Flame, a sun dragon capable of regenerating health; Bruwor, Protector of Life, a forest dragon allied to a force of forest spirits; Lamoureux the Frozen Breath, a moon dragon who breathes ice and frost; Shackolot the Calamity, a black dragon who commands an undead legion and a horde of beasts; and the fearsome Ymwrath the Eternal.
      • The Dark Elves get a black dragon as both a mount and a standalone monster, along with somewhat related units like a war hydra.
    • Total War: Warhammer III: Cathay is ruled by an ancient family of dragons who belong to a distinct breed from the ones in previous games. They're the classical Chinese kind, serpentine and wingless, and can shapeshift at will; they spend most of their time in human guise, and mainly return to their true forms during battle. They're also limited in number and fully sapient, and consequently are treated as characters rather than monster units. Only two appear in the game proper, although more are mentioned in background lore — Miao Ying the Storm Dragon and Zhao Ming the Iron Dragon, who lead different Cathayan subsections.

    Survival Sandbox 
  • ARK: Survival Evolved: Several types of dragon are present in the game:
    • The actual dragon in the game is an insanely massive (dwarfing even the Brontosaurus) western-style monster that breathes fire and can be tamed for a short period of time.
    • Several additional creatures, classified under the genus Draconis, are disguised by having four limbs arranged wyvern-style instead of the original dragon's six.
      • Wyverns — Draconis vipera — appear in the Scorched Earth, Ragnarok, and Extinction DLCs. They resemble smaller versions of the dragons without front legs and come in lightning, acid, fire, ice, and forest variations. They can only be tamed by stealing an egg from their nests and raising the chick (assuming the angry parent doesn't kill you first).
      • Rock drakes — Draconis obscurum — are from the Aberration DLC and live primarily Beneath the Earth.
      • The managarmr — Draconis auragelus — is a dragon from the Apocalypse map, has a vaguely mammalian head, flies with organic rockets in its feet, and breathes ice.
  • Don't Starve: One of the bosses in the Reign of Giants DLC, the Dragonfly, is a giant fire-breathing reptile with the eyes, proboscis and wings of a fly.
  • Subnautica features the "Sea Dragon", one of the largest and most formidable creatures in the game which can be found in the lava zone.

    Toys-to-Life 
  • Skylanders, in addition to using Spyro and Cynder (who are both mentioned further down), there are a host of other dragon Skylanders with just as many body types, with each element having at least one dragon or dragon hybrid member.
    • Spyro belongs to the Magic element.
    • Cynder belongs to the Undead element.
    • The Fire element has Sunburn, a dragon/phoenix hybrid, and Fire Kraken, a Chinese-style Swap Force dragon.
    • The Water element has Zap, a water dragon raised by electric eels, and Echo, an underwater seahorse dragon.
    • The Earth element has Bash, a wingless rock dragon, and Flashwing, a crystal dragon.
    • The Air element has Whirlwind, a dragon/unicorn hybrid, and Blades, an actual Dragon Knight.
    • The Life element has Camo, a dragon/plant hybrid.
    • The Tech element has Drobot, a dragon wearing Powered Armor.
    • The Light element has Spotlight, a near-angelic dragon.
    • The Dark element has Blackout, a Dark Stygian nightmare dragon.

    Turn-Based Tactics 
  • Inkulinati: The Dragon is a green, bipedal Beast with two legs, two feathered wings, a long neck, and a head sporting pointed ears and a green goatee. It can breathe fireballs to attack from range and exhale plague clouds in front of itself, and cannot be harmed by either the plague or spaces filled by fire sparks.

    Visual Novels 
  • Dra+Koi: Dragons are considered Fantasy, which means they can only be hurt by other Fantasy like a legendary hero or a mad scientist's superweapon. They have human intelligence but an odd worldview and seem to exist purely for the point of metafiction.
  • Marco & the Galaxy Dragon has Arco, the titular Galaxy Dragon. She may look like a typical western dragon in her true form, but she was born from the heart of a black hole. She's unique, unfathomably old, constantly hungry and capable of literally eating people's memories much like how black holes are thought to destroy information. Arco can't stay in her true form for long, and spends most of her time as either a tiny dragon or a humanoid girl, depending on how hungry she is.
  • Tears to Tiara: Dragons are one of the precursor races. Old man Ogam takes human form and acts as an adviser to Arawn. In Tears to Tiara 2, Kleito, the caretaker of Tartetos, looks like an innocent girl in her early teens. But floats, does not physically carry her wand, and is worshiped by as a Dragon Goddess. Her form is actually a Hologram while her body is merged with Tartetos.

    Wide-Open Sandbox 
  • Dwarf Fortress:
    • The game features the western type of dragon as one of the megabeast races, creatures who terrorize the land and attack your fortress once it has grown to a certain degree. They can breathe fire, hoard gold, and are one of the largest beings in the game (losing only to giant elephants, orcas, and sperm whales). Only one thing is missing: as of the current version, they cannot fly. There are also cave dragons, degenerate beings with white scales that live underground and cannot breathe fire, and that can be brought along by goblin armies during sieges to serve as war animals. Oddly, cave dragons are referred to as having limp, useless wings, despite regular dragons not having wings at all. Neither type is intelligent, and are essentially predatory animals.
    • Also referred to as dragon-like are hydras, another race of megabeast with seven heads but no breath weapon, and sea serpents who are massive limbless dragons who inhabit savage seas.
  • Minecraft:
    • The Enderdragon serves as the final boss of the game. It lives in the End and is essentially a Western dragon with the black-with-purple-eyes color scheme of the Endermen that inhabit the same dimension. It doesn't breathe fire (although a planned update for the Xbox 360 version will have it spit acid) but can fly and phase through terrain as if it is nothing. It destroys any material not native to the End and is healed by Ender Crystals. Killing it gives you the Dragon Egg, which as of yet does nothing.
    • Mo' Creatures, a third-party mod, includes Wyverns, two-legged dragons with birdlike bipedal stances. They live in a separate dimension, the Wyvern Lair, accessed through use of a special staff. When killed, they can drop an egg that can be hatched into a tame wyvern. They come in different palette swaps depending on what biome they spawn in, in addition to extra-large mother wyverns, which can be turned into light, dark and undead wyverns with the right essence.
  • Terraria:
    • The Wyvern is a long, slender white dragon that roams the higher parts of the map in Hardmode.
    • Betsy is an actual wyvern (a dragon-like creature with a pair of wings and no other front limbs) and appears at the end of the Old One's Army event.
    • Whenever the player hits a Lunatic Cultist clone, a Phantasm Dragon will spawn and attack the player. It is a long and slender dragon like the Wyvern.
    • The Stardust Dragon is a limbless, blue and gold minion that gets longer the more times the Stardust Dragon Staff is used, rather than spawning more dragons like other summon items.

    Other/Unsorted 
  • Bakugan has Leonidas, a dragon-like Bakugan that was born in the Doom Dimension. very different indeed.

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