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Level 0
Interestingly enough,
The Other Wiki has an article on
video games on this level.
- 2048 note You solve number puzzles. Thats it.
- Adopt Me! (Roblox)note Usually, there's no violence, and if there is, it's in the form of mild slapstick. The most violent thing that could happen, and the only instance that ranks as level 1, was the reindeer falling onto the ground and blacking out when you're too late to rest them in the 2019 Christmas event, though there were no visible injuries and the reindeer recovered in an instant.
- Baba is You note Baba explodes into a burst of white when it touches an obstacle.
- Chex Questnote There isn't any real violence in this game; all the enemies just get teleported back to their home dimension. Funnily enough, this game is a Doom port!
- DanceDanceRevolution note Just dancing (no relation, but it's on the same level).
- Flower note Just petals fluttering about.
- Geometry Dash note Official levels only; people have made nasty stuff in the level editor. note Your cube (or ship, or ball, or spider, or whatever) simply explodes in a burst of color when they crash into an object. Then they quickly come back alright.
- H-Doom note All of the blood in the game is replaced by you pacifying the enemies with the power of love! This game is NSFW for a different reason altogether...
- Here Comes Niko! note A cozy platformer for tired people.
- Just Dance note Exactly What It Says on the Tin.
- Klax note Similar to Tetris, you line up blocks that disappear.
- Lake note Peacefully delivering packages in an idyllic lakeside town and having friendly interactions with the locals. A vanishingly rare M-rated game (for profanity and marijuana use) on this level. Though there is a Game Within a Game about zapping ghosts.
- Minesweeper note Unless you find the exploding mines violent.
- Nintendogs note You play with cute puppies. No dark twists here.
- Pong note Unless you consider lines hitting a "ball" violent.
- Proteus note No characters, combat, or violence.
- Purr Pals note The only thing that even comes close to being violent is the player's kitten being able to break expensive furniture such as vases and the player being able to use a water gun on their kitten.
- A Short Hike note Despite being about climbing a mountain, it is impossible to die in this game, with the player's punishment being falling onto a lower level of the mountain.
- Snood note Characters turn into spooky skulls upon failure, but no violence.
- Spiritfarer
- Tetris note There aren't even characters!
- There Is No Gamenote There's a scene where the narrator thinks he's going to die, but no actual violence.
- TrackMania note The cars can crash, but they just bounce off of the walls with no damage.
- The Witness note You solve puzzles on a deserted island with nobody to hurt or harm you.
Level 1
- Agar.io note Cells chase and eat up others to get bigger, they're too non-human for a level 2
- Animal Crossing note The player can get stung by a swarm of bees and pass out, but no real violence.
- BeamNG note Cars absolutely annihilated in a wide variety of fashions with no drivers.
- Burnout (1 and 2) note Violent crashes with civilian traffic, but no signs of human harm (or existance).
- Club Penguin note Lots of slapstick, especially the Card-jitsu minigames, but all silly and non-fatal. Though getting eaten by a shark in Puffle Rescue merits a 2.
- Cold and Flu Invasionnote People get sick and there's a risk of you getting sick too, but no violence.
- Colin McRae Rally
- Cook, Serve, Delicious! (2 and 3) note You personally beat up robbers in 2, and vehicular combat is a regular occurrence in 3. The first game is a 0.
- Crash Bandicoot
- Crash Nitro Kart note Non-fatal slapstick throughout, typical of the kart racing genre.
- Crash Team Racing note Non-fatal slapstick throughout, typical of the kart racing genre.
- Crash Team Racing Nitro-Fueled note Non-fatal slapstick throughout, typical of the kart racing genre.
- Crazy Taxi note Bumper-cars style mayhem.
- DiRT
- Donkey Kong Country, except for Donkey Kong Jungle Beat, which is a solid 4note due to extreme Bloodless Carnage
- Driver note Mild car collisions. No human harm seen.
- Europa Universalis note Due to the series' violence being highly abstracted
- Feed the Catnote Cats fall off the wall and can get hit by a fish resulting in Circling Birdies, but they never get badly hurt.
- Heroes of Might and Magic (3DO-published games)
- Insanely Twisted Shadow Planet note Some shadow creatures burst into ink and the player's ship can explode, but they are quickly repaired at spawn points.
- Kirby, except for a few boss fights with variable amounts of blood (note that Kirby's Dream Land 3 is listed under Level 5)
- Mario and Sonic at the Olympic Games note Combat sports can be played, but are presented in slapstick style and no one is badly hurt.
- Mystik Belle note Non-humanoid/non-living entities explode into pixels upon defeat. Any sentient creature just gets knocked out; including the protagonist despite bursting into pixels herself.
- Rabi-Ribi note Noone dies or is seriously hurt from Bullet Hell hijinx.
- Roblox:
- Bee Swarm Simulator note Big enemies can attack you in the fields, and bees can attack them back. When defeated, enemies disappear, bees go to their hive to rest, and players fall apart (Roblox style) and respawn.
- Royale High note The Battle a la Royale minigame has players shooting others with bows and arrows, but shot players are just dazed. The game is otherwise a 0.
- Sheepo note Some boss creatures get knocked unconscious by environmental hazards or their own attacks. Otherwise a 0 with no combat and the player warped to save points upon defeat.
- Slime Rancher
- Splatoon note Ink guns and bombs make opponents burst into ink and respawn, but not die. The single-player campaigns occasionally delve into a light Level 2 and "Salmon Run", having enemy creatures that pop into ink without respawning.
- Spyro the Dragon note Except for maybe The Legend of Spyro, which is more of a 4 or 5.
- Super Mario Bros. note Mario and Luigi frequently stomp on and occassionally throw projectiles at enemies, but defeated characters just fall off the ground and no one is badly hurt
- Super Sized Family note The only thing closest to "violence" this game has is Sullivan cutting his finger and needing a band aid.
- Sonic the Hedgehog note Generally, Sonic and friends smash non-sentient robots with superpowers, and try to defeat Eggman once in a while. They lose rings when hit and either get thrown off or faint when defeated, and no one is badly hurt. Although some games, such as Sonic Adventure 2, Sonic Unleashed, and Sonic Forces, take it up to from level 2 to even borderline 4 (including a terminally ill girl being fatally shot and green Alien Blood!), usually with the Darker and Edgier plots
- Tail Concerto note Goofy non-fatal slapstick throughout. The few enemies that get completely destroyed are of the unmanned or non-sentient variety.
- Untitled Goose Game note You comically harass and cause general mischief to unwitting humans.
- Vernal Edge note Any sentient beings are just knocked out as indicated by spinning stars; even the player despite the fail screen saying "Dead". Though the final boss' fate is ambiguous as they just fade away after the fight and admitting defeat. There is also an easter egg where you can drink herbicide. A hard 1.
- Vision Soft Reset note Non-humanoid creatures burst into smoke puffs upon defeat. The player (a slug within a cyborg shell) can "die" but is sent back in time. Anything with sentience doesn't really die.
- VVVVVV note When the protagonist hits spikes or an enemy, they flicker red and disappear, then respawn at the last checkpoint immediately after.
- WarioWare note Chaotic non-fatal slapstick.
- Yoshi's Woolly World note Yarn enemies unravel.
Level 2
- Adventure Story note Bloodless, non-graphic sword combat against monsters. While the player can use fire as an attack, it doesn't actually set enemies alight.
- Age of Empires
- Age of Wonders
- Angry Birds note Birds catapult themselves to "crush" the piggies within their structures. Birds and pigs are shown to be cartoonishly bruised before disappearing in a puff.
- Animal Jam note Phantoms can electrocute or bodyslam animals, but animals just fall asleep when out of health. No blood.
- Breath of Fire
- Burnout (3-Paradise) note There are visible drivers now and cars can be burnt to a crisp in explosions, however the drivers are never seen on fire or at all phased by any of the carnage. Revenge has no drivers but the mayhem factor is vastly increased by direct encouragment to destroy civilian traffic to make gains (and lowering the usual penalty for doing so).
- Civilization
- Children of a Dead Earthnote Spacecraft crew modules are destroyed in combat, and mass death from nuclear warfare and environmental collapse is mentioned in the backstory, but no human deaths are visible in-game.
- Crash Bandicoot 2: Cortex Strikes Backnote Fatal slapstick throughout. Some more realistic death animations however: Crash dying next to exploding seeds, clutching his stomach and falling over, Crash exploding into nothingness in the jetpack levels etc..
- Crash Bandicoot: The Wrath of Cortex note Fatal slapstick throughout.
- Crash Bash note Fatal slapstick throughout.
- The Crew note For the "World Ending" Easter egg that features a stray dead body (no violent details). Otherwise level 0, as is the sequel where the dead body is removed from the easter egg.
- Dan Ball:
- Powder Game note Stickmen can be killed by acid, lava or fire, but they just blow apart.
- Stick Ranger note Stickmen can be killed by enemies, but they just blow apart.
- Day of the Tentacle
- Daikatana (GBC version) note 8-bit enemies puff away Zelda style.
- ΔV: Rings of Saturn note Spacecraft can be destroyed with implied fatalities, but no deaths are visible.
- Dig Dug
- Dragon Quest
- Driver: San Francisco note Implied deaths in explosions. Otherwise a 1 for some devastating crashes, but no human harm seen save for mild scratches and bruises on Tanner's face in the intro.
- Fortnite note You bloodlessly defeat your enemies with realistic weapons, explosives, and traps; but they dont actually die, just whisked away by teleporters.
- The Finals note The gameplay involves fighting other players with realistic weapons and explosives, but characters simply burst into a bunch of coins upon defeat and don't actually die since the game takes place in a virtual reality gameshow.
- Haydee note The humanoid-cyborg player goes limp when attacked, implying death.
- Jak and Daxter note Enemies puff away when you punch or use magic against them.
- jmtb02 note Both games have the protagonist non-graphically turn into a corpse upon death.
- Journey note For The main character freezing to death and then being revived. Otherwise a level 0.
- Kerbal Space Program note Kerbals can die in explosions and other space-related accidents, no blood
- Kingdom Hearts note Some cutscenes approach level 3
- King's Field note Enemies collapse and fade away with no details. You can attack civilians but they fade away with no death animation.
- The Legend of Zelda (2D Games)
- The Legend of Zelda: Skyward Sword
- The Legend of Zelda: The Wind Waker
- Master of Magic
- Mega Man (Classic) note Robots with varying degrees of sentience get non-graphically blown up on defeat, usually turning into a little set of glowing orbs.
- Mega Mash note Some characters non-graphically explode. Dragon boss slowly reduced to a skeleton over the course of the battle with it, but the Retraux graphics make it much less violent than it sounds.
- The Messenger (2018) note Non-humanoid creatures bloodlessly disintegrate upon defeat. Any humanoid deaths happen completely offscreen (player doesn't actually die upon failure), making this a light 2.
- Moshi Monstersnote Cute little critters get transformed into evil creatures but there's no onscreen Transformation Horror and it's not irreversible. Bloodless slapstick.
- My Little Pony: Fighting Is Magic and its Spiritual Successor, Them's Fightin' Herds
- PN03 note Security drones blow up and the player simply passes out when taking too much from sci-fi artillery.
- Persona Q2: New Cinema Labyrinth note Nightmarish Realism-Induced Horror and Psychological Horror with no carnage, but there's some horrific imagery in the 4th labyrinth that's worth a 4.
- Phoenotopia: Awakening note Mild fatal violence.
- Pokémon note Overwhelmingly powerful attacks can be used, but they don't kill or injure. Pokemon can be burned, but it doesn't cause injury. Some Pokedex entries mention brutal violence such as prey being ripped apart or melted with acid, but there isn't much detail. Pokémon Gold and Silver and their remakes have a plot point based around Slowpoke tails being cut off, with the remakes having them visibly seen with no tails, but it isn't graphic or painful at all.
- Portal 2 note The player can be killed by turrets or other dangers, but unlike the first game, there is no blood. Mild body horror described in audio logs, though not in detail and it's played for Black Comedy.
- Redo note Enemies burst into smoke upon death. The player bloodlessly collapses. Dead humans appear as robe-clad skeletons or dried mummy-like forms. One is shown hanging from a noose.
- Roblox:
- Natural Survival Disaster note Players can get killed in various natural disasters, but fall apart in Roblox style
- Welcome to Bloxburg note Players can be killed by TNT explosions in the mine, but just fall and respawn. Otherwise a 0.
- Sly Cooper note Fatal slapstick throughout.
- Solatorobo: Red the Hunter note Rated this high for a moment where a mind-controlled Red is violently choking Elh on-screen. Otherwise, most of the game's violence sits at around a high Level 1. Many enemies are defeated in a cartoonish manner and often blow up or burst into nothing when defeated in gameplay. The pilots of any Mini-Mecha the player fights are consistently shown in-story to have survived and escaped despite the visuals seen in gameplay. While there are some cases of death, none of it is shown onscreen.
- Snailiad note Pixellated creatures explode non-graphically.
- Steamworld Dig note Non-humanoid enemies bloodlessly puff away when killed, though some red gems are said to be crystalized blood. Humans presumably die in explosions. The player's "scrapped" animations can be startling but they never die and are rebuilt.
- ''Souldiers'" note The tamest of fatal violence.
- Subnautica note The only lethal weapon the player has is a hunting knife. Killing anything bigger than a smaller fish is nearly impossible. Creature-on-player violence is bloodless and fatal attacks are never displayed.
- Super Mario 64 note Some semi-realistic death animations, such as Mario fainting by toxic gas suffocation.
- Super Mario World 2: Yoshi's Island
- Supraland note Skeletons burst upon defeat. "Dead" figures with X's for eyes.
- Totally Accurate Battle Simulator note Combatants fight and die in a hilarious manner, and there is no blood.
- Turok: Escape From Lost Valley note Cutesy/cartoonish dinosaurs and humans bloodlessly collapse and puff away when defeated with arrows and clubs.
- The Urinal Gamenote Mainly just potty humour, but there's one scene of an old man dying of shock played for Black Comedy.
- War Thundernote Pilots and crew can be "knocked out" by gunfire, and in some levels it's possible to shoot infantry to make them collapse, but the game is completely bloodless.
Level 3
- Age of Mythology
- Armored Core VI: Fires of Rubicon note Intense battles between mechs and armored vehicles, though aside from screams on the radio no human casualties are ever directly shown. Instances of Cold-Blooded Torture, mass casualties, and murder are discussed during conversations, but not in any graphic detail.
- Azure Striker Gunvolt Series note Enemies are meta-humans who die and get Killed Off for Real, but only explode like robots when they are killed. However, Luminous Avenger iX can go up to a 7 because of the visceral Body Horror that is the Butterfly Effect and the utterly horrific truth behind it. The sequel on the other hand, goes back to a low 3 because of the enemies being robots instead of meta-humans.
- Battlefield: Bad Company note Soldiers lethally sent flying by explosions. General light Black Comedy. Enemies just go limp from shootings/melee with only the slightest impact responses. A light 3, and by far the tamest in the franchise.
- Bayonetta Origins: Cereza and the Lost Demon note Much less intense violence than the main series Bayonetta games. One scene where Singularity shows Jeanne a vision of him impaling Jeanne back in Bayonetta 3 is worth a 5 though.
- BPM note You shoot fantasy creatures that burst into flames or goo.
- Clone Drone in the Danger Zone note Voxel-based combat models where sword swipes can slice off individual portions of the body, including the limbs and head; hammer strikes can instantly reduce characters into piles of Ludicrous Gibs. However, since all the characters are robots, there's no blood or suffering depicted, though the hardness is elevated a bit by the fact some of them possess human minds.
- Commandos
- Crash Bandicoot 3: Warped note Rated this high because of a single slapsticky death animation that is quite harsh: The giant eel death in the underwater levels. The rest of the violence is level 2.
- Crash Twinsanity note Rated this high for a cutscene in which Cortex's brains are pulled out of his ear with telekinetic powers. However, this is very cartoonish: No blood or gore is seen (aside from the brain itself) and Cortex doesn't die. The rest of the violence is level 2.
- Digimon Story: Cyber Sleuth (and the sequel) note No blood or gore, but several instances of Body Horror and people ceasing to exist in a slow, painful way. More disturbing topics (such as organ harvesting) are only mentioned in passing.
- Disciples
- Disgaea
- EarthBound (1994) note For what appears to be mild blood seen on the sprites of the Mondo Mole, Guardian Diggers, the Plague Rat of Doom and the Kraken. Although the "Mu Training" sequence, which has Poo being repeatedly maimed, would give this game a much higher level if the damage was actually shown and wasn't symbolic.
- Empire Earth
- Final Fantasy note Later games go up to a hard 5 or light 6, however.
- Fire Emblem
- F.I.S.T.: Forged in Shadow Torch note Anthropomorphic robots are destroyed with over the top "Glory Kill" style finishers that would be a 4 or 5 if on organic foes. A cyborg character non-graphically dies by magma immolation.
- Fuga: Melodies of Steel note Rated this high for a late-game moment where Britz's arm is shown bleeding onto the ground following their boss fight with the main characters. Otherwise, most of the game sits at a level 2. Enemy tanks cleanly blow up into nothingness, and while there is some explicitly fatal violence, none of it is directly shown onscreen and is only briefly described to the player at worst, such as how Flam Kish is killed after being engulfed by flames. That being said, the Famitsu manga adaptation infamously has a moment where within the Soul Cannon Chamber, the twelve-year-old character Malt is gutted in the chest by cables from behind and has his body painfully eviscerated by the chamber's super-hot temperatures— all of which is completely shown on-panel and features Malt's eyeball, jaw bones and rib cage protruding in the process, a moment which by itself bumps up said manga up to at least a level 7.
- Gato Roboto note For when Bark visibly bites out the final boss' throat but with no blood or graphic injury detail. Otherwise a 2 for critters exploding into smoke upon death and robotic mini-bosses expressing exaggerated anguish as they die. All in 8-bit.
- Ghost Recon 2 note Bloodless deaths by realistic weaponry (smoke-puff impacts) and explosives.
- Ghosts 'n Goblins note For Arthur turning into bones when he dies. Knives, axes, etc. are used on supernatural creatures, which causes them to bloodlessly disintegrate or burst into flames.
- Hello Neighbor note The Neighbor frequently tries to catch the child protagonist, even with Bear Traps, but doesn't injure them seriously.
- Heroes of Might and Magic (Ubisoft-published games)
- Hi-Fi RUSH note Chai can be set on fire. Otherwise a 2 for cyborg bosses fatally exploding. Combat is on level 1 with robots blowing up; though they do show a surprisng level of sentience.
- Hollow Knight note Zombie bugs are struck with splashes of orange goo. Mantises break apart into body parts and grey bug blood. Light Body Horror, including The Hollow Knight repeatedly stabbing their infected chest. Some mobs are clearly said to be babies although they are already dead from the infection. Assorted Gallows Humor. Would be higher if the characters weren't insects.
- Hyrule Warriors note Bloodless fantasy combat against monsters that burst into dust upon death. Some attacks non-graphically light enemies on fire.
- IL-2 Sturmovik
- The Jackbox Party Pack note Trivia Murder Party dispatches losing players with Saw-inspired sadistic deaths. However, since players are represented by stuffed pincushions, the impact is darkly comical at worst.
- Jak II: Renegade note Fantastical guns and powers kill enemies (and civilians) into purple sparks; and vehicle collisions can send them flying and grunting. Jak's fantastical torture. A harder 3.
- The Legend of Zelda: Breath of the Wild note Cartoonish fantasy combat against monsters. Dead enemies explode into dust. Goreless eye trauma, non-humanoid enemies cartoonishly set on fire. There are also non-descript pulsating organs that can be picked up. A pretty hard 3.
- The Legend of Zelda: Ocarina of Time (3DS remake)note Some non humanoid enemies emit a little bit of green blood when slashed and puff away when killed. Goreless eye trauma. The original 64 version is a light 4 for Ganondorf coughing red blood and the blood stains in "The Bottom of the Well".
- Medal of Honor (1 and 2) note Enemies exaggeratedly twitch around when shot like an old war movie, with no blood. The unreleased prototype build is on level 8 with graphic dismemberment and blood spewing.
- Mega Man Battle Network
- Mega Man Legends
- Might and Magic
- Metroid (1/Zero Mission, 2/Samus Returns, and Fusion) note Light body horror (X-mutations, blowing up a creature within it's bowels, etc) some creatures leave puddles of goo or undetailed chunks.
- Minecraft note Players and mobs can die from crafted weapons, fire, TNT, and potions, but they just faint in red and disappear. Zombie creatures feature and a few have exposed bones, but it's never that gory. Rotten flesh and spider eyes can be eaten, but there's no graphic details.
- Monster Boy and the Cursed Kingdom note Cartoonsih non-humanoid enemies can be burned to death. Sometimes reduced to bones. One boss has you go inside it and beat up it's cartoonish heart.
- Mope.io note Animals eat other animals and use special attacks, which do barely any visual damage. Animals dead of natural causes turn into piles of meat. Sharks and T-rexes can bite onto animals and release pieces of meat out. Animals can "bleed" by flashing red.
- The Mummy Demastered note The scream uttered by the player upon death is a little too intense for a 2.
- New Super Mario Bros. note At one point Bowser gets chucked into a lava pit which non-graphically turns him into a skeleton. He gets better.
- Persona 4
- Persona Q: Shadow of the Labyrinth note Some of the bosses are pretty gruesome-looking, but no extreme violence. A girl does die to a terminal illness, but it's offscreen.
- Pizza Tower note Over-the-top cartoony slapstick, with characters suffering repeated Amusing Injuries only to quickly recover. Peppino being able to use realistic firearms to defeat his enemies (who are nearly all anthropomorphic food), and the unexpected viciousness of the beatdowns he delivers to bosses edge the game above a 2.
- Plants vs. Zombies note Mutant plants fight cartoonishly against zombies, whose limbs and head fall off when damaged, only exposing bone and a teeny bit of flesh, no blood. Zombies are clearly after your brain, and will eat it off-screen if you fail. Plants disappear when destroyed.
- Rain World note Non-humanoid creatures impaled by sticks with tiny spurts of neon blood and a startling sound effect. Player chomped by lizards somewhat brutally. A fairly hard 3.
- Ratchet & Clank note Cartoonishly blowing away scores of aliens and robots with over the top weapons. Occasional goo seen.
- Rise of Nations
- Sam & Max Hit the Road note Extremely cartoony slapstick frequent throughout, including one instance of a Big Ball of Violence - intro cutscene shows Max pummeling a man with blood spurts coming out, but it's only shown in silhouette and the man in question turns out to be some kind of robot. Occasional implied off-screen death.
- Section 8 note Straight-faced sci-fi warfare with ballistic weapons, but all opponents are heavily suited and there is no blood or injury depicted. Opponents sent flying by explosives. A light 3.
- Shadow Complex note Humans briefly yelp and ragdoll when shot and blown up. No blood or injury of any kind.
- Shantae note Zombies cartoonishly dismantled with no blood. Some of their body parts collected in inventory. Attempted cannibalism played for laughs.
- The Sims note Characters can die in fires (games earlier than The Sims 4 warrant at least a 4 since this means of death reduces the victim to ashes), get electrocuted, or drown, but it's not graphic. Kids usually don't die.
- Split/Second (2010) note Racecar drivers are obliterated by cataclysmic explosive events. There is no visible human harm though.
- Street Fighter note Though the bruised and battered faces during the continue screen in the first two games border on level 4.
- Super Smash Bros. note Caroonishly setting opponents on fire. Frenetic, over-the-top physical and fantastic combat between characters, no blood. Master Hand's wounds late in Super Smash Bros. Brawl's Supspace Emissary story border on 4 and would go higher if it wasn't a living glove. Ridley's trailer in Super Smash Bros. Ultimate is worth a 4, for his crunchy killings of Mario and Mega Man shown in shadow.
- Titan Quest note surprisingly for a Hack and Slash.
- Tower of Heaven note The protagonist's exploding head upon death makes this a pretty hard 3, but the game's visual style keeps it from getting any higher.
- Tunic note Characters able to lightly catch fire, and a bird munching on a schlorp with exposed glowy jelly visible. No humans involved. A light 3.
- Twisted Metal: Small Brawl
- Viewtiful Joe
- Voodoo Vince note Cartoonish and low-consequence depiction of self-harm towards a doll.
- Wario Land note It's here due to the ability to set Wario on fire and for some Gross-Out Show elements. The first two games are a Level 1.
- The Wonderful 101 note Certain enemies are severed in two upon being defeated with Unite Sword, and the first boss is also vertically dissected, but there is no blood.
- Work at a Pizza Place (Roblox) note You can burn yourself and NPC customers in the ovens, but burnt Robloxians just have black skin and fall apart Roblox-style. Game is otherwise a 0.
Level 4
- Abuse
- Afterimage note For the Body Horror on human test subjects in the Withering Forest. Otherwise a 2.
- Anatomy note The end of the game implies that the player character is eaten by the house with a Smash to Black, and has mild Womb Level elements. There is also a tape recorder graphically describing the house killing and devouring a man which borders on a 5.
- Asura's Wrath
- Axiom Verge note Mountains of dead bodies in some areas. Some vaguely fleshy level designs. Red health pixels that sometimes appear as unhuman enemies burst upon death can resemble blood slightly. Non gory but stated to be painful body horror on bosses that were once human. The worst of which is the "aborted clone" of Athetos. A light 4.
- Banjo-Kazooie and Banjo-Tooie note Yes, really. Clunker's insides are rendered with an unsettling amount of gory detail, and shooting at Lord' Woo Fak Fak's boils in Tooie will cause him to spew a considerable amount of blood in the water. The cartoonish art style and lack of detail prevent either of them from reaching a 5. Otherwise a 2, with some characters getting killed in slapstick fashion.
- Battlefield 2042 note For semi-distant POV, bloodless throat slash animations with no details and mild blood clouds only visible from extreme distances. Otherwise a 3 for absolutely miniscule drips of blood from realistic guns.
- Blue Archivenote From Neru being severely cut up after getting hosed with miniguns and falling off a skyscraper in Volume 2 Chapter 2, as well as discussion of brutal child abuse and suicide by drowning in Volume 3 Chapter 4. Most of the gameplay is Level 1, despite involving large quantities of military ordnance, as most of the cast is durable to the point that gunfire will just knock them unconsicious and no blood is seen.
- Bullynote Bloodless, juvenile mischief. Although you can kick children in the testicles.
- Cathedral note For the Blood Garden, which of course has blood dripping from the ceilings, staining the ground; worms that burst into blood drops, and boss that is a pulsating tumor that explodes into blood droplets leaving behind a stain. Otherwise a 2.
- Contra (1-Shattered Soldier) note Some blood is seen on the shirts of the player when they are killed. Some monstrous non-humanoid enemies blow up into goo and body parts. Recurring boss resembles a beating heart, but no blood or gore is involved.
- Crash Tag Team Racing note Much more cartoonishly violent weapons and slapstick compared to CTR and Nitro Kart, and most of the Die-O-Ramas are pretty outlandish as well.
- Crusader Kings note Due to the series' more mature concepts, such as religious executions
- DRIV3R note Characters; including civilians, grunt and somewhat realistically keel over. Offscreen headshots. Implied torture. Shooting/killing of unarmed victim. All bloodless.
- Dust: An Elysian Tail note Zombies with light body horror. One boss has blood stains on his body. A soft 4.
- Eat Lead: The Return of Matt Hazard
- Exit Path note A message is found written in blood.
- Final Fantasy Tactics
- Five Nights at Freddy's 2 note Some screens in the minigames show dead children, and one shows a floor splattered with blood, but the abstracted visual style keeps it down here.
- Five Nights at Freddy's World note Was a level 2 until Update 2, with the computer background briefly turning bloody in "Foxy.exe" and blood pooling around the head of an undetailed man who was killed.
- Flatout note Harsh collisions send drivers flying, ragdolling and and smashing about in slapstick, sometimes rube-goldberg-ish ways.
- Friday Night Funkin' note Would be rated a low or borderline 2 for Boyfriend cartoonishly turning into a skeleton whenever he loses a battle. However, the appearance of Monster in Weeks 2 and 5, Spirit getting ripped out of Senpai in Week 6 and some blood and gun-related violence in Week 7 put it up here.
- GoldenEye (1997) note Blood spots seen on enemies when they are shot. They also twitch and grunt with each impact.
- Hulk note Military personnel and supervillains can be battered with bludgeoning weapons, gas tankers can be blown up, etc.
- Ib note Ib and/or Garry can die in many, horrible ways, but it's almost all Bloodless Carnage. The pixelated graphics also heavily migitate the brutality.
- Jak 3 note Slightly higher than it's predecessor for the dried-up monk breaking apart.
- Jedi: Fallen Order note Single dismemberment of not remotely human creatures. Humans only have burn marks from slashes.
- Just Shapes & Beats note The final boss battle features a scene with the boss being stabbed in the forehead, its eyes becoming empty sockets, and then it spends a phase of the battle dripping blood. However, the graphics are very simplistic and stylized, the blood is pink, and the next phase is completely clean of blood.
- The Legend of Zelda: Majora's Mask
- The Legend of Zelda: Twilight Princess
- Lost Planet
- Live A Live note People can and will die and/or get tortured in brutal ways, but the pixelated graphics means that it won't be in gross detail.
- Mega Man X note Darker subject matter with plots that directly acknowledge the killing of innocents en masse mostly without explicit visuals. Some games also feature beloved Reploid characters smashed or dismembered in a goreless but disheartening way (though this is rarely of any real consequence).
- Mega Man Zero note Same as the above, plus minor spurts of blood are seen when humans are killed. The [GBA]'s graphical limits prevents this from bordering on 5.
- Mercenaries: Playground of Destruction note Bloodless but somewhat intense hard 3 violence with realistic guns and explosives with civilians frequently caught in the crossfire.
- Metal Arms: Glitch in the System note Outrageously over-the-top violence that includes blowing enemies to smithereens, exploding heads, and bisection. The catch is, all of the characters are robots. Elevated from a 1-2 because the robots are sentient and scream as if in pain when killed.
- Metroid Prime note Some creatures explode into goo and chunks, relatively humanoid enemies ragdoll and grunt when shot. Injured/dead space pirates with green wounds and blood. There's also fairly graphic descriptions of internal trauma in scans, making this a hard 4.
- MotorStorm note Drivers and pedestrians are sent brutally ragdolling upon collisions.
- Overwatch note Slight amount of blood comes off of players. Fairly unrealistic violence. Several characters are subject to Body Horror offscreen. A light 4.
- Outcast note Bloodless shootings against humanoid and non-humanoid aliens.
- Pause Ahead note A soft 4. Nihil has fleshy-looking ground at the bottom. It should probably also be mentioned that the same level has the protagonist deliberately being killed by guilotines, but without decapitation, and that the game's final boss has a slightly gross but non gory design. The gameplay is generally a level 2, with the protagonist non-graphically exploding upon death.
- Persona 5 Strikers note The protagonist gets his face scraped during an end-game fight, causing a small quip of blood and a character commits suicide off-screen. Otherwise a 3 with intense but non-graphic fighting against fantastical creatures.
- Roblox: note All Roblox games listed below feature bloodless combat with realistic weapons, defeated players just faint
- RuneScape
- RoboCop Versus The Terminator (SNES version)
- Shadow of the Colossus note Giant sentient Colossi spew black blood when stabbed. Would be a 6 if the blood was red and stayed.
- Shadow the Hedgehog note For starters, you shoot with realistic guns. Humans faint bloodlessly into unconciousness, but the aliens do die and leak some minor green Alien Blood and chunks. Then you get to a flashback of Maria being shot (albiet with a cut to white), terrorist plots, and killing Doctor Eggman in one swipe. The game was originally going to be a solid 5, with aliens having red blood and Maria being shot onscreen, but it was toned down to fit for the new E10+ rating.
- Shell Shockers note Would've been a level 8-9 if it weren't for the fact you play as walking eggs who get cracked open into yolk by realistic guns and grenades
- Shin Megami Tensei note The first game, while not visually graphic; involves the apocalypse killing most of the human population. Later entries get more graphic and reach at least level 6 with images of bloody bodies and more.
- Slender note No blood, but it's certainly implied Slender Man kills or does whatever nasty thing to his victims
- Soul Series note Characters are stabbed and slashed in combat, but there is no blood.
- 'Splosion Man note Enemies are blown up and "dismembered" into fountains of fully procured meat products.
- Spore note Single-celled organisms break into meat chunks and pink fluid upon death. Child creatures can be killed. Dead civillian creatures. None of this is particularly graphic though, especially since it involves non-humans.
- Star Wars: The Force Unleashed note Brutal lightsaber combat with no blood or gore. Impalement. Character blinded by lightsaber to face.
- Steel Battalion note Overwhelming firepower from mechs on humans in a gritty military setting. Would be a 3 if it was just boots on ground combat.
- Survivor: Fire note Atari 2600 sprites; one of whom is a little girl; can die in a fire with no graphic detail. A very light 4.
- Tekken 4 note Harsh fist fighting, no blood.
- Teslagrad note Puppet shows and illustrations depict decapitation, impalement, and mass murder but no graphic details save for occasional light red paint that symbolises blood. Otherwise a 3 for the child protagonist getting zapped to ash on obstacles.
- Total War
- Transformers: Fall of Cybertron note Ups the ante with having moments of sentient machines injured and suffering; sometimes before dying.
- Transformers: War for Cybertron note (All sentient machines) Soldier's head crushed to paste, another soldier cut in half, and defenseless prisoners are executed, with the player being able to participate in this as well. A somewhat soft 4.
- Undertale note The average Neutral and Pacifist runs sit at around a Level 2 at their worst, but the Genocide Route involves wiping out entire populated areas, with most of the victims having no hope of defeating you. The final boss of this run bleeds quite a bit too before death. If not for the pixel art style and all this being inflicted on non-humans that mostly dissolve into dust when killed, it would be higher. The Pacifist run has slightly gross body horror monsters.
- Valkyria Chronicles
- War of the Monsters note Monsters pummel each other with slapstick punch sounds effect, with an impale move if certain objects are thrown at them. Civilians are stepped on and turned into a small puddle of blood. One of the cutscenes has a scientist get eaten alive by a praying mantis with screaming and crunching sounds. The Bloodless Carnage keeps it this low.
- Whiplash note Cartoonishly brutal slapstick involving electrocution, burning and drowning of a very resiliant chained rabbit.
- Yoku's Island Express note (All non-humanoids) For Dipperloaf's dead children, Mokonuma being tortured by "The God Slayer", and some bosses bursting into colorful chunks and body parts. Otherwise a 1.
Level 5
- Age of Empires II note Sprites of dead units have streams of blood flowing from wounds, bodies decompose over time. Gruesome historical massacres are described in single-player cutscenes.
- Alone In The Dark (Original Trilogy)
- Among Us note Cartoony thumb people get non-graphically bitten in half and impaled through the face with a little bit of blood seen.
- Apex Legends note Moderate sized puffs of blood.
- Arcaea note One of the main characters explicitly stabs and kills another in a cutscene. The drawing itself is Bloodless Carnage, but the text describes the tragedy in bloody detail.
- Army Men: Sarge's War note Realistic guns dismember, blow holes in, decapitate, melt and cause surprisingly disturbing body horror to plastic humanoids as they scream in pain. Would be higher if they were actual people.
- Battlefield 1942 note Puffs of blood with somewhat realistic animations.
- Black note The gameplay features no blood but brief images of blood and torture appear in cutscenes.
- Blackthorne
- Blood & Truth note Blood puffs from gunshots.
- Brain Dead 13 note Absurdly violent, yet cartoonish and completely bloodless deaths, such as spine removal, ripping in half by the eyes, slicing off the face and decapitation.
- Bushido Blade
- Call of Duty (1-3) note Puffs of blood and somewhat realistic dying animations.
- Cave Story note One boss dies by dissolving into blood, but there's no mess left behind. Cold-Blooded Torture and Body Horror can also happen, but the graphics make all violence look less gross.
- Coronation Day note Lots of pixelated blood stains everywhere. In some stages enemies turn into puddles of blood upon stomping.
- Crash of the Titans note Large slapstick combat and Bloodless Carnage.
- Crash: Mind Over Mutant note Large slapstick combat and Bloodless Carnage.
- Daikatana (N64 version) note Multi-color blood splashes and mild gibs.
- Dead To Rights II note Blood puffs but no splatter, wounds, or suffering.
- Destiny and Destiny 2 note Discolored blood and gas sputter from alien enemies like the Fallen, Vex and Cabal, but no dismemberment, and the only evidence left from battle is lifeless bodies. Guardian (player character) fights in PvP are pretty much blood free.
- Deus Ex: Invisible War note Unrealistic blood squirts from attacks on humans. One ability turns bodies into a large blood cloud. However there is never any mess or splatter.
- The Elder Scrolls III: Morrowind note Disturbing body horror as a result of a disease. Mild blood puffs with fantasy creatures and humanoids make it otherwise a 4.
- Five Nights at Freddy's note For the game over screen, which shows the protagonist's eyeballs popping out of a Freddy mask in a bloodless yet gruesome way. Might be higher if it wasn't so darkly lit.
- Five Nights at Freddy's 4 note The game over screen depicts blood splattered on the camera.
- Freedom Planet note Very unrealistic decapitation. Brutal, albeit bloodless electric torture. One boss monster's face is destroyed, causing his eyes to dangle out of his head, and another has their eye destroyed to reveal green insides (neither are as graphic as they sound).
- Ghost Recon: Advanced Warfighter note Non staining, low brutality blood sprays from realistic shootings. A light 5.
- Guacamelee! note For Calaca's demon form with stylized gnarled flesh exposing bone and fleshlike swaths hanging off his body. Otherwise a 2 for character bursting into smoke/bones upon death. A 3 for the sequel which has blue blood stain backgrounds.
- Halo Infinite note Brief blood splashes when shooting suited humans and aside from some corpses with small pools around them no splatter. No assassination kills, and even Covenant blood doesn't splatter. A light 5.
- Haydee II note Organic, humanoid enemies emit blood puffs when shot and killed, as does the fully human player.
- How to Raise a Dragon note Defenseless humans bloodily explode when bitten, or are crushed with a blood pool beneath them. The hero gets more and more bloodied as they take damage. Would be at least a hard 7 if not for the pixellated art style with little detail.
- Iconoclasts note For Elro getting his arm ripped off, the deaths of Agent Grey, Chrome, Black and Birdman, as well as Fitzroy's penultimate phase. Most of these (especially The former) would be at least a 7 if not for the cartoony pixel graphics and colorful blood. Otherwise, level 2.
- The Incredible Hulk: Ultimate Destruction note Innocent civilians and military personnel can be beaten senselessly, thrown hundreds of feet in the air, battered with bludgeoning weapons, uppercutted, and so on. Cows can also be used as shields against missiles or as melee weapons. A particularly gruesome death scene can happen in Devil Hulk's boss battle where he devours Hulk as we hear a Sickening "Crunch!".
- Intruder: note Some blood upon being shot. Realistic weaponry but simple graphics. A light 5.
- Just Cause note Fairly large puffs of blood upon shooting enemies, but no staining or injury detail.
- Kirby's Dream Land 3 note It ranks here due to an infamous boss fight against a creature that attacks by shooting blood at you, bleeds each time it’s hit (more so in the second phase), bloodily rips its own eye out to keep fighting and explodes in a shower of blood upon death. The cartoonish nature of this and the not remotely human appearance of the boss in question keep it from going any higher. The rest of the game (and much of the series) is listed under Level 1.
- Mars: War Logs
- MDK
- MDK2
- Medal of Honor (From Allied Assault to Airborne) note Mild blood puffs with slightly realistic dying animations.
- Metroid Prime 3: Corruption note For more violent animations such as Rundas' death and space pirates burning to death and being gibbed into blue chunks. Space pirates and Samus display body and Facial Horror from Phazon abuse.
- Metroid Dread note Kraid's Body Horror, Corpius's blood stained room and Raven Beak getting bloodlessly clawed in the eye bump it up to this level. Otherwise it's a 3 with most other 2D Metroid games.
- Mirror's Edge note A man is found dead after being shot in the head, with a small pool of blood on the table. There is also a small, brief, non-splattering blood squib when a man is shot in the arm. Otherwise level 4 for bloodless, but intense shootouts.
- Mortal Kombat vs. DC Universe note Notably toned down from the other Mortal Kombat games (which are at levels 8, 9, and 10), due to Executive meddling from DC. Some blood is still included, but less frequent. Fatalities are much more mild.
- Mount & Blade note Sword combat with blood splashes. Goes down to a 4 with blood disabled and up to a 7-8 with decapitation mods.
- Mr. Krabs Overdoses on Ketamine note Splashes of blood seen when the player and civilians are attacked. One of the missions requires you to murder 4 civilians to beat the game, but it's played entirely for laughs.
- Naughty Bear note Despite cartoonish victims and no real blood, some kills are absolutely brutal.
- Nitrome Must Die note Colorful blood splatter from various non-human creatures. The enemies exploding into blood on death and large amounts shed by some bosses bring it up from a 4.
- Odallus: The Dark Call note Characters shown stained with blood splatters, zombies can be bisected without blood or gore, body horror on bosses (exposed brains, fleshy membranes), non-graphic mutilated bodies in background. All in (surprisingly detailed) 8-bit.
- Perception (2017) note The protagonist is blind, so only outlines of dead bodies can be seen; but there is implied wrist slitting, burning alive, sexual abuse, shock torture, etc. (sometimes of children).
- Plague Inc. note The main objective is to infect and Kill All Humans with your disease, and you can evolve horrifying symptoms. However, much of the sickening and dying is off-screen, with the most seen in Evolved being scenes of countries going into anarchy and then a few dead bodies appearing. The stages of infectivity for Necroa Virus and Simian Flu are a tad bloody.
- Project I.G.I. note Blood puffs that leave small splotches on surfaces.
- Rainbow Six (Pre-Vegas games) note Blood seen on shot characters' clothing, mild pooling.
- Ravenfield note Shooting enemies causes exaggerated, paint-like globs of blood to stain the environment, however the effect looks more cartoony than shocking, especially since Eagles bleed blue blood and characters bounce around when knocked over. Characters also don't vocalize when killed, though installing a Death Sounds mod could bump the level up to a 6.
- Shift note The protagonist explodes into a shower of blood on death with no gore. Would be a 6-7 if not for the simple art style.
- Sid Meier's Alpha Centauri note Would rank lower if not for mechanics like nerve stapling, nerve gas, genetic warfare, and the punishment sphere video you get after destroying a faction.
- Sky Serpents note Lots of gray-ish spraying blood from monsters.
- SOCOM: US Navy Seals note Blood puffs and some stains on clothes.
- The Stanley Parable note For the "Out of Bounds" ending where a bucket that is stated to be a cursed human is stabbed to death in surprisingly bloody fashion. Would be a hard 6 if it were more clearly human. Otherwise the game is mostly a 0, occasionally dipping into 1 with ominous lore regarding Gambhorra'ta.
- Star Wars Knights of the Old Republic note Would be level 4 without Darth Malak's severed jaw
- Star Wars Knights of the Old Republic II: The Sith Lords
- Starcraft I and its expansion Brood War
- Street Fighter V note It ranks here for Kage's "Shun Goku Satsu", which depicts him pummelling the opponent initially with four vicious hits, then tosses all subtlety aside as the background turns blood red and as he screams psychotically and lets out a loud, chillingly inhuman roar, he decides to go completely berserk and brutally claw the opponent, splattering their blood all over the screen. Despite all of this being framed in silhouette, it's still brutal, gruesome and disturbing enough for this level. Otherwise level 2-3.
- Super Metroid note It's here due to Crocomire melting alive. Otherwise, level 3.
- Syndicate Classic/RTS
- Total Annihilation: Kingdoms
- Unworthy note Pixelated blood stains environments after striking silhouetted foes.
- Void Bastards note Cyborg aliens burst into blue blood, chunks, and viscera. Would be an 8 if not for the blue blood and over-the-top cartoony presentation.
- Xenoblade Chroniclesnote Here mainly for Dunban’s coughing up blood in several scenes and the "death" of Fiora, where blood can be very clearly seen on Metal Face’s claws. The combat is a level 3, level 4 at most based on the realistic enemy reactions.
Level 6
- Aeterna Noctis note For the protagonist being slashed with an exaggerated torrent of blood in silhouette in the intro, "The Abyss" which is a blood flooded hellscape, and the "Pit of the Damned" being a grotesque, fleshy womb level. A fairly light 6.
- Alan Wake note Bloody bodies. Some fairly brutal, but not gory, ax attacks. Etc.
- Army of Two note Some bloody bodies, chemical burns, and suicide bombers who emit large blood splashes with no gore.
- Armed and Dangerous note A light 6 for moments of bloodless comedic gore; such as a leper child being decapitated by a football, a lamb blown up into flesh chunks and a couple of severed limbs from implied cannibalism. The gameplay is a hard 3 with enemies comcially thrashing around from gunshots before keeling over in a very theatrical way. Innocent civilians and penguins are frequently in the crossfire.
- Assassin's Creed Syndicate note Little blood, and no injury detail; but attacks are quite brutal. The Jack the Ripper DLC bumps it up to a 7-8, due to the brutal and bloody kills that Jack can inflict on his victims; would be a level higher if there was bodily detail.
- The Banner Saga note The gameplay features brief splashes of blood. Although the nasty details textually explained would fit on 10 in the Literature category despite being Rated T.
- Batman: Arkham Asylum note Several dead bodies of innocent victims, Mr. Zsasz has cuts all over his body to represent his victims, preserved heads are seen in jars and grotesque bodily mutations from the titan virus, with the sequel featuring Joker's diseased skin.
- Battle Chasers: Nightwar
- Battlefield: Bad Company 2 note Large blood splashes from shootings, but no mess or gory details; though some enemies will gag and clutch their throats from neck shots. Some cutscenes show brief headshots with minor blood spurts.
- Bloodstained: Ritual of the Night note Stylish splashes of blood coat surfaces. Level 5 when the blood color is changed to anything but red.
- Bodycount (2011) note Some blood sprays that stain walls.
- Boneworks note Bloody headshots, some flesh wounds, but no decapitation. Fighting against semi-humanoid android enemies is a 5.
- Brute Force note Fairly large blood splotches on ground upon strong weapon impacts, with blood mist.
- Camping (Roblox) note For several low-quality blood puddles, such as a large one from a slaughtered deer and another large one in the tent with "I'M STILL ALIVE" written in blood, and a sight of an amputated leg with blood spurting out which would be 7 if it weren't for how "misty" and unrealistic it looks. Robloxians can die from being knifed and other dangers, but fall apart bloodlessly in the good ol' Roblox style.
- Castlevania: Circle of the Moon note For the Adrammelech boss, which is a ram-like creature that is decapitated with pixelated blood spray and the stump visible. Otherwise a light 5 for similar blood spray on certain enemies.
- Catherine note Deaths involve cartoonishly bursting into a cloud of blood splatter and bones. Character stabbed, with large pool of blood forming. Rather disturbingly emaciated corpse in game over screen.
- The Coffin of Andy and Leyley note The Villain Protagonists explicitly cannibalize and brutally kill people in a messy manner. Organ harvesting operations occur offscreen. The minimalist graphics out of cutscenes hold this back though.
- Contra 4 note For the final boss creature's eyes blowing up into blood splashes and the disturbingly emaciated bodies in the Harvest Yard. Before that the game is on the 3-4 range.
- Dark Souls note Fantastical dismemberment of Gargoyle tails, hydra heads. Large blood splash from parries and backstabs. Impaled, charred, and emaciated bodies. Pools of blood on ground.
- Darkstalkers note Cartoonish bisection and moderate blood spray.
- Dead To Rights: Reckoning note Blood splashes with splatter.
- Death's Door note Cartoonish blood spurts and splatters from fantastical enemies. A light 6.
- Destroy All Humans! note Heads cartoonishly explode into green goo as brains are extracted, humans cartoonishly burned to the bone, probed in the butt; often to innocent civilians. A hard 6.
- Dex note Lots of pixelated blood splashing with enemies left in bloody pools. Decomposing bodies in test tubes.
- The Division note Bloody bodies, light burning, charring. Suicide bombers burst into a mist of blood, with no gore.
- Driver 2 note For when Jericho kills 2 guys with pools of blood seen. Otherwise a 1.
- ENDER LILIES: Quietus of the Knights note A hard 6. Bosses spray fountains of blood-like "Blight" that rains down on the ground. Normal enemies burst into splashes of the same. There's also blood on several environments and various body horrors on "blighted" victims. The most extreme being Miriel, who is implied to be a mutated fetus; her original body appears to be a huge, monstrous semi-humanoid flower with an open belly seeping purple goo.
- Epic Battle Fantasy (2, 3 and 4) note Sandworms and Evil Worms vomit large amounts of blood as an attack, though it doesn't leave splatters. The cutscene after the Sandworm is defeated in 2 shows it torn apart with green blood and meat. Otherwise, mostly a 3 for the blood that momentarily appears on character's faces when taking damage or dying, and for Wasps sometimes spitting green blood puffs, going up to a 5 with the Beholder's "censored attack," Nolegs emitting small blood sprays upon dying in the minigames in 2, and the cutscene after defeating the Pyrohydra in 3, depicting a cut-off head with green slime.
- Far Cry: Blood Dragon note Head explosions and blood gushing stabbings that would be an 8 if the enemies' blood wasn't blue.
- Fatal Frame: Mask of the Lunar Eclipse note The least gruesome of the series in terms of violence, this game puts the emphasis more on Getsuyuu Syndrome, where the host's face is warped. However, a ritual called face-cutting is shown and is used on a deceased person so the Blooming symptom of the disease won't occur, and the Mask of the Lunar Eclipse is created using the purified skin from one. Ayako, one of the most violent ghosts, is said to have used harm purposely on some of the staff in Rougetsu Hall and Madoka, whom she liked, and cut the head off of Madoka's canary.
- Fight Night Champion note Lots of blood on fighters faces, bodies, trunks and the ring; especially from bare knuckle fights. Serious wounds will continually bleed and track on the ring and fighter. Andre's brutal and bloody beatdown in the prison shower borders on 7.
- Ghost Recon note Minor blood splatter, staining, and pooling. A light 6.
- Giants: Citizen Kabuto note Blood splatter and somewhat chunky, but unrealistc/undetailed gibs of very alien creatures. If the blood is green, it sits on level 5.
- God Hand note Bloodless decapitations and arm dismemberment.
- Granny note The First-Person Ghost gets minimal blood splatters in their vision from injuries which disappear afterwards, but are permanent on Day 4 and after. Granny carries around a blood-stained bat and there are plenty of bloodstains around the house, including a giant puddle in the Creepy Basement. Granny is implied to cannibalize humans, and the game overs are Cruel and Unusual Deaths yet bloodless. Nightmare mode is an absolute 8 for the very blood-filled house.
- Gungrave (1, Overdose, and Switch version of G.O.R.E.) note Some cutscenes show blood splattering on walls and floors. The latter doesn't have any blood but you still see a hole from a gunshot through a goons chest with some silhouetted bone visible. Otherwise gameplay is on level 5 with blood puffs and the latter replacing blood with blue "Seed" residue.
- Halo (2, ODST, and 5) note Small to medium splatters of blood (red and alien), and fairly graphic but largely unrecognizable body horror and undetailed dismemberment of the green-blooded monstrous Flood in 2. Halo 5: Guardians barely gets here with brutal assassinations on human Spartans with brief blood sprays seen occasionally, and copious amounts of splattering alien blood.
- Haze note Bloody bodies, some burned. Non graphic double suicide by headshot.
- Horizon Zero Dawn note Bloody bodies and somewhat large blood stains in some areas. Impaled enemies spurt blood. A lighter 6.
- Infamous note All games. Brief non-staining blood sprays resulting from gunfire. Gets from 5 to 6 since this effect applies to innocent civilians as well. Some comic-book style cutscenes also feature scenes of civilians being gunned down and beaten, resulting in brief blood splatters. One cutscene shows a blurry image of multiple bloodied corpses impaled on large spikes. Also some instances of mildly gruesome body horror.
- Injustice: Gods Among Us note Over-the-top superhero carnage with some blood splashes (that don't splatter) but little in the way of actual gore, which would normally place things at about a 5. But Superman's cold-blooded murder of Shazam, the offscreen killing of the pregnant Lois in the backstory, and Superman's attack on Metropolis in which a number of people die offscreen bring this to a 6.
- Inmost note For blood splatter when a cat is killed, the player is impaled, and Mother's murder/suicide.
- It Takes Two note It ranks here for the death of Cutie the elephant, who gets grotesquely butchered and brutalized in extremely graphic and gruesome fashion. This includes her being brutally dragged around, getting her leg messily torn off, then having her ear impaled by a sewing pin before it's ripped off, with stuffing pouring out continuously as she cries out in pain before getting thrown off her castle to her demise. Despite the fact that Cutie is THANKFULLY not a human and the fact that no actual blood or gore is seen, the sheer inhumanity and cruelty of her demise (coupled by her innocent child-like demeanor and the fact that she did absolutely nothing wrong) singlehandedly brings it to this level. Otherwise level 2-3.
- Just Cause 3 and 4 note Noticable blood splashes with some splatter. Bodies in pools of blood.
- Killer Instinct note Blood splashing on ground from attacks.
- Killzone 1 note Bloody bodies, some throat slashing without much detail.
- LawBreakers note Blood splashes with splatter, enemies can be obliterated into red splashes with no gore.
- Legacy of Kain: Soul Reaver note The sequel is a 7 with full-on decapitation
- Life Is Strange note Blood spurts and pools from shootings. Strongly invoked but not explicit child molestation/murder.
- Max Payne 2: The Fall of Max Payne note Small spurts of blood with moderate sized stains. Bloody pools around bodies. There's a few headshots, but no blood seems to come from these; aside from when Max is grazed in one scene.
- Metroid: Other M note For Ridley leaving behind his molted carcasses and both fights with him.
- Minoria note Large stylized blood gushes with each hit. Many corpses (often civilians) with lots of blood splatter around as well as fully charred bodies. If not for the very undetailed cartoon art style it would be a Hard 7.
- OMORI note While Bloodless Carnage is nigh-absolute in the Headspace segments, there are some moments of violence and resulting bleeding (severed fingers, chest stabs, and bleeding out at worst), which are utterly Played for Drama and Horror.
- Pariah note Some blood splashes on walls, bloody bodies. No gore despite the ESRB rating.
- Perfect Dark note Blood squirts that stain surfaces, stain clothes, and have enemies squirm in pain.
- Persona 5 Tactica note A character gets killed with red blood spilling on the floor. One of the bosses take the form of a massive corpse of another character who is missing a left eye and full of gruesome looking injuries. A background character in the DLC campaign gets shot with a paintball gun and graphically inflates like a balloon before exploding. It's thankfully held back by the chibi graphics and the fact that all of the aforementioned characters are mere copies of real people and not the real deal.
- Portal note For the blood that spurts and splatters when the player is shot.
- The Quiet Man
- Red Faction: 1 and Guerrilla note Small to medium spurts, splatters and stains of blood on characters and surfaces upon bullet impacts.
- Rogue Trooper note Moderate sized splashes, pools and splatters of blueish blood.
- Saints Row (2006) note Headshots and executions with blood puffs but no splatter or detail in cutscenes. Characters go black when burned to death. Lots of level 5 gameplay with civilian casualties.
- The Simpsons Hit & Run note An Itchy and Scratchy 3D short where Scratchy's heart explodes as a result of steroid use (shown from inside Scratchy's chest). The in-universe game Larry the Looter depicts a robber getting his head bloodily blown off by a shotgun, although in pixelated graphics. Otherwise level 4.
- Splinter Cell Chaos Theory note For the bloodied, tortured informant in a bloody bathtub in the beginning. With more disturbing offscreen mutilations mentioned verbally. Otherwise a 5 for brief blood squirts on shootings and throat cutting with no blood but some grim sound effects.
- Star Wars Jedi: Survivor note Humanoid enemies can now be dismembered by lightsabers. No blood whatsoever, though.
- Street Fighter 6 note Far, far more violent than its predecessors, with the attacks now being much more visceral than ever before, complete with vicious animations that take full advantage of the RE Engine used in Capcom's latest games, resulting in realistic blotchy bruises and glistening open wounds on the characters' bodies as fights go on, as well as sickening sound effects and more brutal stuff that wouldn't be out of place in Mortal Kombat.
- Tao Feng: Fist of the Lotus note Non-graphic, large blood splashes that stain the ground. Fighters often end up covered in bruises and non-graphic gashes all over.
- Timesplitters 1 and 2 note Zombies can be bloodlessly decapitated, have mildly bloody rotten flesh.
- Trauma Center note Internal organs are shown and have to be operated on, with blood being a fairly frequent sight, and the fictional super-viruses that the player has to fight end up in Body Horror territory. However, the clean, stylistic look of the visuals and the fact that it's all shown within a medical context makes it tamer than it otherwise would be.
- Too Human
- Total War note Later games with blood and gore DLC; which adds large blood splashes and blood pools.
- The Town with No Name note Blood gushing that would probably be a bit higher if not for the terrible artwork.
- Twisted Metal (1-4 and Head-On)
- Uncharted note Bloody bodies and pools. Noticeable blood splashes. Non graphic onscreen headshots.
- Unreal Tournament 2004 note Cybernetic opponents obliterated into many indistinguishable red chunks with some blood splatter. Would be a 7 if they were more fully human.
- Unreal Championship 2: The Liandri Conflict note Extremely rudimentary giblets and blood mist.
- Valiant Hearts note Bloody bodies in blood pools and bleeding wounds shown up close.
- Watch_Dogs 1 and 2 note Bordering 7. Decent sized blood splashes on walls after some shootings . Bodies in pools of blood. A somewhat graphic but not very bloody neck stabbing, bleeding gut wounds.
- X-Men: The Ravages of Apocalypse note Blood spray and splatter.
- Yume Nikki note Brief blood sprays if Madotsuki attacks characters. Bizarre imagery including body horror, cartoonish severed eyes, inanimate objects bleeding. Would be higher if not for the 16-bit graphics and the surreal context.
Level 7
- Alien Rage note Bloody dismemberment, gibbing, and bisecting of aliens. It would be higher if the Vorus blood wasn't orange
- Alien Syndrome (1987) note For some fairly gruesome 16-bit body horror on the alien bosses, including a face appearing to turn inside out and a boss using its eyeballs as weapons. There is no red blood, otherwise this would rank higher.
- Anarchy Reigns note Very bloody gibbing, slicing and repeated dismemberment of blue blooded mutants and humanoids. Would be at least a level higher if gore was red instead of blue.
- Ape Out note Stylized, exagerratedly bloody dismemberment of silhouettes.
- ARMA note Mild dismemberment (without mods).
- Assassin's Creed note Slashing, stabbing and throat cutting with alot of blood mist that stains clothes and water. Bloody, dismembered soldiers at medical camps. Some brutal acts committed by targets such as a mental patient having his legs broken and another repeatedly stabbing his subordinate to death, which borders on 9.
- Assassin's Creed: The Ezio Trilogy note Brutal stabbing and bludgeoning with exaggerated blood splashing/pouring; including hidden blades to the eyes and a sword thrust from the bottom thru the top of the head. However no mess or injury detail. A hard 7.
- Assassin's Creed III + The Americas Saga note Brutal slashing, stabbing and shooting; with less exaggerated but more realistic blood spurts with some splatter and more injury detail.
- Barbarian: The Ultimate Warrior note For the low resolution, blood-spurting decapitations.
- Batman: Arkham Knight note Due to Barbara's bloody headshot suicide, even if it turns out to be a hallucination.
- Battlefield (3,4, Hardline, 1, and V) note Blood splatter from headshots; bloody, brief leg amputation (otherwise a 6); corpse with it's legs eaten by alligators (borderline 8), and fairly brutal, bloody stabbing respectively.
- Breakdown note Very bloody and sometimes decapitated bodies. Bystanders graphically burning to death. Gunplay is on level 5.
- Bullet Witch note Basic gibs. Fairly gross body horror. Cartoonishly spewing blood from monsters.
- Call of Duty: Ghosts note Bloody headshots, bloody neck stabbing, unarmed astronauts gunned down with zero-G emphasizing blood splatter, etc.
- Call of Duty: Modern Warfare (1 and 3) note Arm bloodily shot off. Very bloody headshots; some in slow motion and bordering on 8 if not for lack of graphic body damage. MW 3 also has a character slowly dying while pouring and pooling copious amounts of blood.
- Castlevania: Rondo of Blood note For the bloody half of a pursuer in stage 2, and Death's bloody decapitation in stage 5. Otherwise a 4.
- Chasm: The Rift note Mildly bloody decapitation and (sometimes multiple) dismemberment of alien creatures. Chunky but not graphic or bloody gibs.
- Counter-Strike note For the killable civilians in hostage. Otherwise a 6 for realistic violence with a lot of blood but no gore.
- Crackdown note Generous semi-realistic blood spray and splatter from enemies. Some gross body horror from the "freaks". Fairly bloody surgery scene.
- Crackdown 3 note Jaxon getting graphically vaporized, and his slightly gruesome remains in a test tube; as well as the final boss getting zapped until their eyes burst bump it up to this level. Otherwise it's a 5 for blood splashes from shooting humans with no splatter.
- Crysis note Bloody victims with holes in their bodies from alien weaponry; alongside level 6 combat violence in the 1st game. The 2nd and 3rd games characters take bloody knives to throat and are bloodily splattered on the ground. 2 in particular has many bloody, partially melted and rotting; sometimes nude, bodies that border on 8.
- The Culling note Brutal, very bloody stabbing, slashing, battering of opponents. But with little gory detail.
- Danganronpa Another Episode: Ultra Despair Girls note Brutal violence committed by children against adults, but mostly with little detail and held back by using the franchise's traditional pink blood.
- Dark Forces Saga note The Jedi Knight games with dismemberment cheat activated displaying repeatable bloodless but surpringly detailed, non-cauterized mutilation. Otherwise a 4-5 due to bloodless shooting.
- Darksiders III note Lots of somewhat cartoonish gushing blood from slicing. Bloody severed horse head, etc.
- Dark Souls III note Increased blood spray and grotesque Body Horror from "Pus of Man" enemies.
- Darkspore note Creatures bloodily explode, with splatter.
- Dead or School note Basic gibs and stylized blood splatters. Zombies have some non-gory exposed muscle.
- Dead to Rights note Very bloody but undetailed shootings and dog maulings.
- Death's Gambit note Some bloody dismemberment, gibs, and body horror. Mutilated bodies that would be higher if not for pixelation and zoomed perspective. A hard 7.
- Deus Ex note Basic gibs with blood splatter.
- Devil May Cry note Cartoonishly spraying and splattering blood.
- Digimon Survive note Human characters can die in brutal ways and there will often be Black Blood splattered on the screen
- Dragon Age: Inquisition note Blood splatter and basic gibs from slashings, spells, etc.
- Driver Renegade note Bloody headshots and vehicle kills in cutscenes.
- DUSK note Gibbing and body horror.
- Escape from Tarkov note Bloody gunshot wounds and spatter accompanied by agonizing, hauntingly realistic screams from dying characters.
- Evil Dead: Hail to the King note Some rooms have some low poly bloody gore scattered. Body horror. Combat is on level 6.
- Evolva note Tons of gushing and splattering blood; brief, basic gibs. At least an 8 if it was less fantastical and more detailed.
- Fable Trilogy note Fairly bloody decapitations. The third game doesn't have decapitations but has finishers just brutal and bloody enough for this level.
- Fahrenheit a.k.a. Indigo Prophecy note Some bloody stabbings. Carving runes into flesh.
- Far Cry note Very large but unrealistic blood splatters on surfaces. Scattered bloody heads and limbs in Trigen areas, including corpses with poorly rendered gore textures on them.
- Far Cry 2 note Detailed, bloody digging of bullets out of holes in bare flesh. Otherwise a 6 for large blood spurts and realistic reactions without mess or detail.
- Fatal Frame note The Strangling Ritual is seen performed on Kirie in one flashback, though it cuts before her dismemberment. Bloodstains are seen in some areas of Himuro Mansion. Some scenes of hanging as well, and the Himuro Family Master going on a bloodshed spree, decimating anyone who was left in the Mansion as well as himself. Not to mention the Blinded Maiden who wears the Blinding Mask, which has stakes that go through the eyes.
- Fatal Frame II note The Crimson Sacrifice is shown on-screen where an identical twin strangles the other to appease the Hellish Abyss and an even more bloody ritual, the Cutting Ritual, is briefly shown where an outsider is turned into a mangled Kusabi. Some ghosts are seen with wounds left from the Kusabi.
- Fatal Frame III note Relative amount of blood shown, the use of human pillars, and the Kuze Family Head stabbing both folklorist Akito and Kaname, the latter who sneaked inside the Kuze Shrine to meet Reika. Impalement is a prominent rite, used on both the Tattooed Priestess Reika so she would not get up from her slumber and on three of the four Handmaidens. Engravers are shown to be eyeless with rope through their sockets and their hands pierced with needles.
- Final Fantasy Type-0 note Gushing; if not very realistic blood splatter from characters getting shot, stabbed and "exploded" (not gibbed). One character and their animal companion slowly bleed out, with lots of blood.
- Five Nights at Freddy's 3 note It's here for Springtrap's gruesome appearance. The cutscene showing how he came to be is a light 5, and would be higher if not for the abstracted visual style.
- The Getaway note Sizable blood splatters with civilians frequently caught in the crossfire. The player will get covered and in blood and show physical pain the more damage they take. Some brutal torture.
- Ghost Recon: Future Soldier note Very large blood splatters from shootings but no mess. Civilians bloodily killed by falling glass. Some non-interactive deaths have bloodier details. Brief scorched flesh by white phosphorus.
- The Godfather note Bloody recreations of violent scenes from the movie, including headshots, animal decapitation, repeated bloody shooting. Other custcene violence and gameplay with generous blood splatter, splashing and pooling.
- Grand Theft Auto IV note Bloody gunshots and stabbings of the thin misty variety, with moderate splatter. There’s a giant, realistic, beating human heart in the Statue of Happiness, but it’s not gory or bloody. You can shoot pigeons, causing them to explode into blood, but there’s no gore. The life-like reactions of the Euphoria physics engine increase the gameplay intensity from a 6.
- Hades note Humanoid characters gush blood when slain, though the effect is highly stylized. Some enemy creatures reduced to piles of blood, bones, and viscera when killed.
- Halo (1, 3, Reach, and 4) note 1 has massive but unrealistic blood splatters from humans, as well as some torn open elites with internal gore visible and Keyes' smashed face (both of the latter are an 8 in the Anniversary version). 3 has more detailed Flood gore; including graphic body destruction, many whole rotting limbs littering battlefields, enhanced body horror with gruesome transformations of live victims who are visibly in agony even after metamorphosis (still all green though). Reach lacks Flood and has level 6 blood, but gets bumped up for a lot of bloody onscreen civilian slaughter. 4 gets here for the fantastical flaying scene with a skinless face briefly seen but is otherwise a 6.
- Heavy Rain note An intense and disturbing scene where a man cuts off his own finger (barely offscreen, but blood is seen afterwards). A woman kills a man by drilling into his chest with a power drill (a small amount of blood sprays). A woman tortures a man by squeezing his clothed genitals while he is strapped to a chair (not particularly graphic). Other scenes of genital injury; men are kicked and stabbed in their clothed genitals during fights (not particularly graphic).
- Hunter: The Reckoning note Somewhat bloody but not too graphic dismemberment and gibbing of ghoulish enemies.
- Hyper Light Drifter note Some graphic imagery mostly in still images; bloody bisection, a giant impaled with viscera seen all over the spear, bloody decapitated heads, very pixelated but noticable skinned bodies of beastmen, a frog boss' gut explodes into orange blood. Gameplay peaks at 6.
- The Incredible Adventures of Van Helsing note Initially had moderate blood splatter and simple gibs, but later episodes bump it up to at least an 8 with very chunky gibs and mutilated bodies.
- Indivisible note For Ravannavar being bloodily decapitated and then mutating into a surprisingly gruesome abomnation. Would be higher if wasn't so stylized. There is also an enemy that is just a drape over dangling organs without a body. There are a few level 6 moments such as the death of Indr, Ajna's bloody 2nd transformation, and blowing up Kala's brain. The gameplay is mostly on level 2.
- Jade Empire note Rudimentary gibs and cartoonishly bloody decapitations.
- Jetpack note Would be higher if the player character's gibs weren't 8-bit
- Journey to the Savage Planet note For the "Wedgie Burger" ad that shows severed limbs in a bloody room getting ground into hamburger meat (not quite as gory as it sounds). Otherwise a 5 for tons of non-humanoid alien goop splattering everywhere; most notably cute and docile pufferbirds that need to be kicked into grinder plants for puzzles, splattering orange goo and chunks everywhere.
- Just Cause 2 note Cartoonish blood gushing with lots of splatter from shooting, melee, and dragging by vehicle. The unrealistic reactions, low brutality, and lack of injury detail reduce the impact.
- Kane & Lynch note Blood spurts and splattering; including many civilians. Some from headshots and slit throats, etc. The sequel is an 8 due to torture scenes, with two of the characters being covered in horribly painful boxcutter cuts.
- Kick the Buddy note Only if you turning on blood for $4.99, which has Buddy spurting solid red puddles. Level 4 with blood turned off otherwise, with you beating up Buddy with all sorts of realistic and horrifying weapons, except Buddy is a ragdoll, can be revived again and again, and the whole thing is Played for Laughs.
- Killzone (2 and Shadow Fall) note Generous blood splashing/splattering. Non graphic head obliteration with splattering blood. Throat slashing in the latter.
- The Last Case Of Benedict Fox note Very bloody black-and-white photos of headshot suicides and James being repeatedly impaled by a spectral spider with huge, albiet sytlized and symbolic blood splatters. There are also several instances of level 6 blood pooling and exaggerated blood splashes when fighting human enemies.
- Lost Ruins note Young heroine killed with large blood splash. Goblins gibbed. Some bodies pretty badly mutilated but the pixel art style lessens it.
- Lugaru (also its sequel, Overgrowth). note Dynamic flesh slicing with generous, misty blood splash, splatter and dripping. Wolf children fought in Lugaru, though they are aggressive. No gore. The accompanying comic is a 9 due to being significantly bloodier and gorier, with plentiful decapitation, crushing and general gore.
- Madou Monogatari (PC-98) note For the suprisingly detailed beheadings of enemies such as Schezo and creepy-looking monsters.
- Mafia: The City of Lost Heaven note Fairly large blood spray and splatter; including headshots and other cutscene violence. The Definitive Edition is a hard eight, due to the improved wound detail, big blood pools forming under bodies, and particularly Don Morello's horrifically burned body.
- Mark of the Ninja note Very bloody, but not graphic; neck slashing, stabbing and dismemberment in cartoon art style with little detail.
- Mass Effect (original 2007 release) note Two impalings of human characters in cutscenes: One graphic and one very graphic (large gory wound briefly visible, borderline 8 (The Legendary Edition's updated graphics bring this scene up to an 8), both accompanied by large blood splatters. Otherwise level 6.
- Max Payne note Lots of slow motion blood mist and splatter. Bloody blanket covering a dead baby, making this a hard 7.
- Mega Man X4 note Cutscenes show humanoid machines very bloodily slashed, with splatter. Funnily enough the game was initially rated E (with recent HD re-releases being rated T).
- Metal Gear Solid note Arm bloodily chopped off, rooms splattered with lots of blood from sliced-up victims, lots of blood from being crushed by tank, some fairly brutal torture. Metal Gear Solid: The Twin Snakes is a hard 8 with Gray Fox's victims' deaths shown in explicit detail and other violent scenes being more graphic with improved visuals.
- Metal Gear Solid 2: Sons of Liberty note Large blood splatters. Attacks with swords result in fountain-like blood sprays. The violence isn't particularly graphic, since wounds are not seen. Torture scene styled after the previous game.
- Middle-earth: Shadow of Mordor note Bloody, brutal stabbing and decapitation of Orcs. Throat slitting with pouring blood. Would be higher if enemies were humans instead of orcs.
- Mitsurugi Kamui Hikae note Mildly bloody decapitation.
- NEEDY STREAMER OVERLOAD note KAngel uses a box cutter to slit her neck with red blood splattering on the screen in one ending. In another, there's blood of an unknown living being on the wall and a bloodied portrait of KAngel. All other depictions of violence are Bloodless Carnage.
- Never Dead note For the immortal protagonist continually dismembered with red blood but a cartoonish tone and unrealistic innards. Some bloody impalements and an eye stabbing. Otheriwse a 4 for non-humanoid monsters sliced and gibbed with lots of blue blood splatter.
- Nier note Tons of exagerrated/unrealistic blood splatter. No gore whatsoever though.
- Ninja Gaiden (2004) (All versions) note [Sometimes cartoonishly] Bloody decapitation, throat cutting, slicing of humans; dismemberment of fantastical beasts.
- Ninja Gaiden Sigma 2 note Fantastical, simple dismemberment of humans and beasts with some blood splatter.
- Oddworld: Abe's Oddysee note Humanoid creatures very graphically burst apart into gore chunks upon death. Severed Mudokon head. The dated graphics lessen the impact.
- Oddworld: Abe's Exoddus note Humanoid creatures very graphically burst apart into gore chunks upon death. The dated graphics lessen the impact.
- Oddworld: Munch's Oddysee note Humanoid creatures very graphically burst apart into gore chunks upon death. Closer to an 8 than the predecessors due to better graphics and 3D gameplay, with newer HD versions being borderline 8s
- Oddworld: Stranger's Wrath note Creatures thrown into propellers cartoonishly ground up into blood and chunks. Similarly a borderline 8 due to higher fidelity graphics.
- Odium (A.K.A Gorky 17) note Brief blood gush and splatter.
- OFF note Humanoid characters are transformed having their heads explode non-graphically. Some characters die in a blood puddle. A bird grows out of a dead cat's mouth, in a cartoonish but creepy way. One boss is decapitated upon his defeat. At two points, the player kills a helpless NPC, with one of them being a child.
- An Outcry note Here mostly for the ignore path. A character is seen impaled with a model ship, a few characters are attacked by birds offscreen, a woman dies in an elevator crash that is mostly offscreen, and a woman is eaten from the inside out by a bird. Most of this happens offscreen with the character walking in on the characters dying. There is also a scene describing the main character contemplating suicide. The game otherwise would be around a 4 due to bloodied bandaged injuries.
- Party Hard note Victims turned into bloody paste smeared on ground, bloodily decapitated, stabbed, ground up by fan blades, etc. Would be higher if it had more detailed graphics.
- Perfect Vermin note Imposters explode into blood and viscera when struck, although it is significantly held back by the fact that they're furniture. A character is seen becoming more cancerous in appearance with bloody sores and tumors.
- Persona 3 (PS2 original/The Journey) note For Thanatos bursting out of Orpheus during the awakening cutscene in silhouette, with the head seen flying. The fantastical nature of this scene and the fact that it is silhouetted keeps this from being higher. Otherwise a 6 for the cutscene of Shinji's bloody death by gunshot, the large amounts of blood during the Dark Hour and depictions of people melting into gray goop without any gore. The FES version is a level 9, borderline 10 for the false protagonist being disintegrated layer by layer during The Answer. This scene avoids being a 10 due to its surreal nature and the painlessness of the process.
- Persona 5 (both the original and Royal) note For the very bloody mask-rippings that heal afterwards. The protagonist can be shot in the head in a bad ending, resulting in blood splattering when his face slams into the desk in front of him. In Royal, a major character's sister is accidentially ran over by a truck and killed, leaving a massive pile of red blood on the road.
- Pirates Vikings and Knights note Due to the addition of decapitation and mild gibbing in recent updates. Was a hard 5 prior to this.
- Player Unknowns Battlegrounds (PC and console versions) note Was a 5 until version 5.3, which added large blood splatters and visible wounds to combat. The mobile version is still a 5.
- Pound The Puss note For when The pig is blown up, leaving behind a bloody severed head and ribs; and a newborn chick is burned alive. The comedic tone and pixel art style softens it.
- Prince of Persia (1989) note For the player death animations, including being skewered by a spike pit and bisected by a trap. Some versions, including the NES and SNES versions censor out all the blood, so those would get a 5 at worst.
- Prince of Persia: Warrior Within note Stylized dismemberment, evisceration, and decapitation of humanoid demons. Would be an 8 if it was more realistic and wasn't partly obscured by sand.
- Prince of Persia: The Two Thrones note Not nearly as violent as it's predecessor but still has some nasty body horror and blood from slashed throats.
- Quantum Break note Large blood gushes and splatters but without much body damage detail. The show contains bloody headshots, a throat slitting, and a brief, semi-obscured eye stabbing.
- Rad Rodgers note Cartoonishly copious blood splashing and splattering from fantastical critters. No graphic or discernable gore.
- Rainbow Six (Vegas onward) note Lots of blood spraying and splattering from shooting. Including from many bloody/executed civilians.
- Red Dead Revolver note Arm bloodily shot off. Moderate blood gushing; much from headshots, sometimes with chunks of brain seen. No graphic injury detail.
- Red Faction (II) note Basic gibs.
- Redneck Rampage note Generous blood splatter and mildly bloody gibs, with slightly more graphic ones on creatures. One mob leaves behind their legs after blowing up but it's not too graphic.
- Ride to Hell: Retribution note A man is tortured by being shot in both kneecaps and in the crotch (graphic with large blood splatters). One of the execution moves has the player character repeatedly and graphically stabbing an enemy with a lot of blood splattering. Two graphic throat-slittings with a lot of blood spraying, one done to a teenage boy, the other with twitching afterwards. A character has a gory burnt side of his face (looks very similar to Harvey Dent in The Dark Knight). The game would get an 8, if it wasn't so hard to take seriously.
- Rimworld note Characters with simplistic artstyle left in piles of bloody mush. Creatures can receive quite detailed injuries on their various body parts, but their appearance won't change except when humanoids lose their head.
- Rust note Severed human limbs can be harvested, seen in inventory, and eaten; but without visual detail for either process. There are also large blood spurts, often on naked characters but without visible wounds. Characters often have to be finished off as they writhe and scream.
- Samurai Shodown note Cartoonishly spraying/splattering blood and dismemberment.
- Scott Pilgrim vs. The World: The Game note Cartoonish zombies are covered in blood and have guts hanging out. The gameplay is on level 3 with over-the-top, pixelized fantasy violence with minimal blood.
- Second Sight note Large blood sprays that splatter surfaces and leave large pools on the ground that can be tracked on footsteps.
- Section 8: Prejudice note The gameplay isn't much more violent than the first (aside from bloodless cinematic knife/melee kills), but there are several scenes with lots of blood around corpses, including a throat cutting.
- Selaco note Over the top bloody splatters and obliterations but its all from neon-blooded cyborgs.
- Slender: The Arrival note Slender's nightmarish Mind Rape and turning of his proxies (including a child) into zombie-like beings, charred remains of a human body
- Sniper Elite (1) note Headshots with blood, undetailed brain/skull chunks, and slightly graphic wounds. No X-ray kills however.
- Sniper: Ghost Warrior 1 and 2 note Lots of blood spray from headshots and throat cutting but no injury detail or mess.
- Splinter Cell (1, Double Agent, Conviction and Blacklist) note The first game has some bodies in a morgue without scalps, but is otherwise a 3. Double Agent has bloody headshot executions of bloodied and battered hostages (borderline 8) and bloody underwater throat cutting. Conviction and Blacklist have bloody gunplay and knifeplay in the latter. The former also has brutal interrogation scenes and the latter has a severed hand from offscreen torture.
- S.T.A.L.K.E.R. note Bloody, dismembered, and badly burned bodies litter environment; fairly gross body horror on creatures. Enemies often have to be finished off with shot to head (with some blood). Vortex anomalies cause characters to burst into many small, bloody chunks with surprisingly little splatter.
- Starfield note Large blood-splatter effects that stain the environments. Defenceless civilians can be killed.
- Star Wars: The Force Unleashed II note For being able to bloodlessly dismember stormtroopers into multiple limbs and pieces.
- Star Wars: Republic Commando note Surprisingly graphic (for Star Wars ) dismemberment, gibbing, decapitation, blood splatter. Would be higher if not for Alien Blood.
- Sundered note A light 7 for the "Embrace" path final boss which has a humanoid mutate into a grotesque body horror monstrosity with torn muscle, protruding bones, and peeled skin; though there is no blood and the art isnt too detailed. Pretty shocking for an E10 rated game.
- Super Meat Boy note Characters bloodily explode when struck by an obstacle (buzzsaws, spikes, etc.), although there is no gore. Meat Boy himself is a skinless boy who bleeds everywhere he goes in the level. The very cartoonish art style and the fact that the game is a 2D side-scroller, keeps it from being rated higher.
- Team Fortress 2 note Characters unrealistically gib upon explosion, some weapons give fairly bloodless decapitations. Moderate amounts of blood in general, though it helps the blood looks unrealistic. The violence would go up to an 8 if it took itself remotely seriously, and some of the Meet the Team videos and Comics go up there due to being more detailed.
- Thief note For Garrett's eye being ripped out. Otherwise a 6 for small blood splatters on ground when using swords and arrows, and goreless gibbing of zombies.
- Titanfall note Basic gibs. No blood splatter.
- The You Testament and most other Mat Dickie games note Limbs and heads can be ripped off. Soft 7 for crude graphics, and otherwise a hard 4 for fighting with spurts of blood.
- Tower 57 note Cartoonish monsters blow up into many small red chunks with blood splatter. Player can be cartoonishly dismembered ("Oh no, I have no legs!"). Would be at least a level higher if it was less cartoony.
- Turok: Dinosaur Hunter note Large unrealistic blood splatters.
- Uncharted 4: A Thief's End note It's a hard 7 for the graphically impaled Shoreline troop.
- Unreal II: The Awakening note Some blood splatter and basic gibs.
- Unsighted note For the mutilated humans and blood everywhere in the Meteor Tower. Which would be higher if not for the pixel art and elevated viewpoint. The player splattering blood when damaged/killed is a 6. There are also many mutilated androids surrounded by blue oil and their body parts. The gameplay is on level 3.
- Warhammer 40,000: Dawn Of War
- Warhammer 40,000: Dawn Of War III note (Both) Relatively simple gibbing and large blood splatter seen from very far away.
- We Become What We Behold note People blown up into blood and chunks, including an unarmed civillain, possibly making it a hard 7. Would be higher if not for the simplistic art style.
- We Happy Few note Moderate blood gushing from bladed attacks, smashed rat, assorted bloody imagery, etc.
- What Remains of Edith Finch note A difficult game to classify, as most scenes of violence take place from a first person perspective and are heavily symbolic. Placed here due to the gore present in Barbara's and Lewis's stories.
- Will Rock note Generous blood splatter, and basic gibs of creatures.
- XIII note Headshots cause blood splatters on walls and comic panels emphasize the blood spray. It's a pretty light 7 though.