Feel his pain.
Voodoo Vince is a Platform Game
for the XBox
about a voodoo doll come to life. His creator is kidnapped, and he must rescue her by adventuring through crazy lands that have been warped and corrupted by "Zombie Dust". Voodoo Vince must use his voodoo doll powers and hurt himself
to hurt enemies and progress.
A hilarious game, rife with Irony and Lampshading
This video game provides example of:
- Absurdly Spacious Sewer: Almost everywhere. Justified in that Vince is only 10 inches tall, and the pipes are only absurdly spacious to him.
- Alien Invasion: The "Alien Attack" voodoo power.
- Anthropomorphic Food: The onions are alive in this game.
- Big Boo's Haunt: Crypt City.
- Bottomless Pits: Placed throughout the game. And it takes skill to get over them, since they are rather wide.
- Buffy Speak: Vince once says "Hey, it's one of those bell-ringy-thingies!"
- Kosmo once as well. "You little...doll...guy."
- Captain Obvious: Vince can be this sometimes. When dealing with the reanimated skeleton of a T-rex: "That can't be good."
- "I'm no scientist, but I bet that clock has something to do with time." Vince might have been sarcastic, though.
- Card-Carrying Villain: Kosmo the Inscrutable.
- Chainsaw Good: The Chainsaw voodoo power, appropriately enough.
- Chew Toy: Since he's a voodoo doll, physical abuse doesn't affect him — but nothing ever goes right for him.
- Circus of Fear / Amusement Park of Doom: Carnival DePrave.
- Clock Tower: There's one in the Square. Each of the different stores is open during a certain 3-hour long time frame. What Vince has to do is reset the clock to somewhere during the open hours.
- Colossus Climb: The final boss.
- Cool Mask: A Mardi Gras Mask, which you must wear to a costume ball.
- Creepy Doll: Dolly Playtime. But when Kosmo pulls her string, she becomes even more so.
- Deadpan Snarker: Vince.
- Dem Bones: Bones McMurty and the first boss battle.
- Distressed Damsel: Madame Charmaine.
- The Ditz: Professor Ethel. Her "complex scientific invention" is a balloon.
- Doomy Dooms of Doom: A large piggy bank. Kosmo enhances it with repeated "of DOOOOOOM!"s.
- Everything Is Trying to Kill You: "What now? A giant crab? A giant dog? A giant... carrot?"
- Every seemingly friendly character you encounter will eventually turn on you.
- Everything's Better with Cows: Especially when a Gift Cow lands on Vince.
- Evil Twin: An evil, demented version of Vince appears in the Hall of Mirrors.
- Exploited Immunity: Pretty much uses this trope as a central game mechanic. You play as a voodoo doll, and your strongest attacks are 'voodoo' attacks that get charged up and unleashed, and are randomly chosen from the ones you've learned. They can range from getting halved by a bear trap to getting crushed by a satellite, but they all involve 'killing' Vince in order to insta-kill nearby enemies—Vince can do it all day, but the monsters he's killing would say otherwise.
- Fetch Quest: The Bayou area, where Crawdad Jimmy sends you out to get ingredients for his soup. Played with to some extent, as it's revealed that he was really just trying to stall you until Kosmo arrived.
- Also, in Roachfort, where Professor Ethel sends you to get the components for her balloon.
- Gangplank Galleon: A pirate ship at the Bayou.
- Ghost Butler: One escorts the player through several parts of Brusque Manor.
- Giant Space Flea from Nowhere: Most notably the second boss battle, but this applies to almost all the bosses.
- Ground Pound: With his head!
- Harmless Villain: Actually, Kosmo is quite harmful, but isn't really scary at all.
- Hollywood Acid: The "Acid Bath" power, which involves pouring acid on Vince.
- The "Toxic Waste" power may also count.
- Hollywood Voodoo
- Humongous Mecha: The final boss battle.
- Ineffectual Sympathetic Villain: Kosmo.
- Kill Em All With Space Junk: The "Space Junk" voodoo power has a satellite come falling on top of Vince.
- Kill It with Fire: The way to deal with Reggie and Primo, the surly gas pumps.
- Lightning Can Do Anything: Yes, it can. It can help you defeat the Bone Goliath. Also, Lightning is one of the last voodoo powers you'll acquire.
- Living Statue: In Crypt City, Kosmo zaps a giant statue in the center of the mausoleum with his magic, bringing it to life. The statue, therefore, becomes the third boss in the game.
- Made of Explodium: Those fuel canisters just don't like touching the ground.
- There are several other instances in which this sort of thing happens, such as the Bomb power.
- Oh God, with the Verbing!: Vince says some pretty funny stuff when he gets hurt, some of which fall into this category.
- Platform Hell: Play this game. You'll be experiencing this sort of thing numerous times.
- Puzzle Boss: Every boss is defeated by finding the right way to use the environment to deal damage to yourself.
- Reptiles Are Abhorrent: Professor Ethel gets rid of Vince instead of all those heavy objects. Shortly after, Vince faces off against a double-headed alligator with deadly eye beams.
- There are also the Bubba Gators.
- Rise to the Challenge: Inside the Kosmobot.
- Runs with Scissors: One of the voodoo powers has Vince run around with a pair of scissors.
- Sequel Hook: Madame Charmaine hints at a sequel at the end.
- Slapstick: A literal example when using the "Piņata" power.
- Squashed Flat: Vince ends up running over the wrecked gas pump with a steamroller.
- In several instances, this happens when Vince uses certain voodoo powers or ends up crashing into walls.
- A Storm Is Coming: One of Vince's powers has him getting swept up by a miniature tornado.
- Also, Kosmo unleashes a windy creature called Hurricane Hannah.
- Super Drowning Skills: Justified since Vince is made of burlap — and burlap sinks quite fast.
- Taking You with Me: The Killadillos try to roll into you and detonate.
- Tempting Fate: "What next? The obligatory boss battle?"
- "Could it possibly get any worse?"..."Yes it can."
- Toilet Humor: The "Laxative" power, which involves Vince taking a big swig and then having an outhouse drop over him.
- Videogame Cruelty Potential: The cute little animals you have to kill to make sausages. The story requires you to do this, though.
- Vince's various voodoo powers, which inflict damage to him in some hilarious ways, also count.
- What Might Have Been: Clayton Kauzlaric, the designer of the game, later posted information on scrapped level ideas, including, among other things, an entire Riverboat area, and an 18th-century society of roaches in Roachfort.
- Your Princess Is in Another Castle
- Zombie Gait: Vince has to lay several zombies to rest. He must bring a light to the zombie crypt, all the while preventing it from getting taken by a bunch of imps. Once the light is in place, the zombies walk towards the crypts very slowly.