Characters: Sengoku Basara Other Characters
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"I'm as energetic as they come, and I ain't never losing!"
A cute young girl leading a peasant rebellion with a mallet
gifted to her from the gods.
She is known as Puff
in Devil Kings
and speaks with a strong southern accent
for some reason.
- Breaking Speech: Gets one from Masamune about how sacking villages and killing enemies makes them no different from the samurai.
- Cry Cute: Right here. The only time she breaks down and acts like a kid.
- Cute Bruiser: Although she herself isn't that strong, her hammer sure packs a punch.
- Defeat Means Friendship: After she defeats him, Masamune convinces her not to give up, and shows her that not all samurai are evil. In Battle Heroes, he goes to rescue her from the Toyotomi and will take revenge for the village.
- Drop the Hammer: Which she swings awkwardly.
- Exposed to the Elements: Despite the scarf and earmuffs, her outfit is hardly appropriate considering she's running around in sub-zero temperatures. There is no way she's not cold! However, it's all part of her appeal.
- Genki Girl: "As energetic as they come".
- Gaia's Vengeance: Her hammer is apparently gifted to her from the gods, and a good amount of her techniques are snow-based.
- Girlish Pigtails: The braided, tomboyish type.
- Glacier Waif: Has one of the slowest attack speed of all the characters.
- Good Old Fisticuffs: One of her attack options has her ditch the hammer and whale on the opponents with her fists. Similar to Masamune's Claws in that while she gets a new combo, she's unable to block.
- Harmful to Minors: Saw her village burnt to the ground and people slaughtered, then got sucked into the horrors of war.
- An Ice Person
- Improbable Age: So why is a twelve year old girl the leader of a violent peasant uprising?
- Instant Fanclub: They wear pink jackets and exist to scream her name.
- Japanese Pronouns: 'Ora'
- Magical Girl: Some of her attacks, as well as her alternate costume, resemble this. She even has a wand as one of her weapons.
- Missing Mom: Implied to be dead.
- Only One Name: Justified by her being a peasant.
- Plucky Girl: No one else is going to help her protect the villagers, so she's gonna damn well do it herself, even if her opponent is the Demon King.
- Precocious Crush: Extra material sometimes implies she has one on Masamune. Also Rescue Romance.
- Put on a Bus: She isn't so much as mentioned in the third game. The Roar of Dragon manga adds that Masamune promised to protect the peasants for her.
- La Résistance: The Rebel Leader of a peasant rebellion against oppressive southern samurai.
- The Rival: To Xavi, apparently...
- Tohoku Regional Accent: Makes her sound rough, crude and somewhat boyish.
"Is my face so overwhelmingly refined?"
An influential, yet idiotic man, and a coward to boot, who lives in a flamboyant fantasy world. Essentially, everybody wants to kill him.
Known as Muri in Devil Kings
Voiced by: Tadashi Miyazawa (Japanese), Louis Chirillo (Devil Kings), Jerry Russell (anime), William Knight (Samurai Heroes)
"I can hear it! I can hear the laughter of defeat approaching!"
The old master of Odawara Castle and habitual employer of Fuma Kotaro. Is constantly overshadowed by the others Bad Ass
characters around him.Known as Orwik in Devil Kings
A mysterious legendary Ninja
. He usually, but not always, works for the Hojo clan. Known specifically for being very good at his job, if a little ruthless (he doesn't seem to care who he kills as long as he completes his mission). He never speaks
and his face is never shown
, so it's hard to tell what he's thinking. In Sengoku Basara 3
, he sides with the Eastern Army since the Hojo allied with them. He even went as far as saving Tsuruhime, but it's still not clear what his purpose is. In the fourth game, his role is that of Matsunaga Hisahide's chief minion.
- Ascended Extra: From NPC to PC in the second expansion.
- Bling of War: His belt, visor, shoulder guards and graves are intricately engraved with Flower Motifs.
- Blow You Away
- Boss Subtitles: "Kotaro Fuma - Reporting for Duty"
- Dual Wielding: Wields two ninja-to, sais or a combination of the two.
- Enigmatic Minion: Who he's working for varies from time to time, but particularly under Hisahide.
- Facial Markings: Red markings on his cheeks and chin, which appear to be paint seeing as how they change with his outfits. In one case the stripes look like flames and he is given demonic fangs.
- Fashionable Asymmetry: His left sleeve is inexplicably absent.
- Feather Motif: Black feathers surround him wherever he goes. It's never explained why, however he is sometimes depicted with black wings and rumored to be a demon.
- Fragile Speedster: Low health, defense and attack power, but very agile (especially in the air) and many of his moves hit multiple times in order to rack up high combos. He's also much floatier than the other characters and can even glide.
- Fuuma Shuriken: It's only natural he should wield one considering that they're named after him. Used a pair as an NPC, and a single much bigger one later on.
- Hidden Eyes: Hidden beneath his helmet (though he does have eye slits).
- Hidden Heart of Gold: Somewhat implied in his devotion to protecting Tsuruhime, and the fact that he comes to Ujimasa's rescue despite the old man's pleas to retreat. Although, he could just be thinking about his money...
- Hypercompetent Sidekick: To Ujimasa. Kotaro's usually the one doing most of the work for the Hojo clan while Ujimasa just sits on the sidelines giving orders/cheering him on.
- I Can Still Fight: When defeated, he'll try to stand up and continue fighting. He looks almost surprised to realize he's been hit.
- It's Probably Nothing: Because of his speed most people just assume it's the wind passing through.
- Legacy Immortality: Either he's not the first Fuma Kotaro, or he's lived a very long time.
- The former seems to be implied in his ending in 4.
- Mysterious Protector: Becomes this for Tsuruhime in the third game for some reason. It could just be coincidence.
- Nonverbal Miscommunication: As he literally only either stares blankly or kicks ass, it's no wonder Ieyasu thought he was initially an enemy.
- Perpetual Molt: Every time he teleports, he leaves behind a few black feathers.
- Professional Killer: It seems his primary function (aside from delivering messages and stealing valuables) is an an assassin.
- Punched Across the Room: Happens to him in the anime, when Takeda Shingen megaton punches him in the face. He probably would've flown a lot further if there hadn't been a castle in the way.
- Reverse Grip
- The Stoic: Whether he actually has feelings or not, he shows no emotion whatsoever.
- Super Speed: Most notable in the anime, where every attack from him is little more than a massive blur of movement.
- The Unreveal: In his ending in 4, Matsunaga reveals that he knows Kotaro's real name, but his voice is muted when he says it.
- The poem that Hisahide recites implies that he is Hojo Soun, the first head of the late Hojo clan.
- Visible Invisibility: His alternate outfit in 3 makes him look chrome-plated, to this effect.
- The Voiceless: It's implied he's mute, but not explained why.
- Winged Humanoid: As noted above, he's given four jet black wings in one of his outfits from Heroes.
"First comes the tactics...!"
"...then the unity of forces...!"
"...with not three..."
"...but our FIVE spears!"
Five spear-wielding, color-themed warriors who form a mercenary fighting team...or, "sentai
" as they would call it. Each of them also wields an element
. They're seen working for Nagamasa, Ujimasa, and Yoshihiro.
- Blade on a Stick: Spears which blades are shaped like the kanji for the numbers 1 to 5.
- Color-Coded Characters: Red, blue, yellow, green and black, each with a matching element, see below.
- Elemental Powers: Of fire, ice, lightning, wind, and darkness, respectively.
- Elite Mooks: As far as they can get, honestly.
- Exactly What It Says on the Tin: Gohonyari means..."five spears".
- Finishing Each Other's Sentences: All part of the sentai shtick.
- Immune to Flinching
- Quirky Miniboss Squad
- Shout-Out: To the Super Sentai/Power Rangers franchises, obviously.
- Zerg Rush: They always charge at the player with almost-perfect unity.
"It is good to have desires... no matter how you look at it, all men will die soon."
Known as the "Villain of the Sengoku Era", and rightly so. A very shrewd man who will stop at nothing to get what he wants, he's responsible for most of the bad karma hanging around in Sengoku Basara 2 Heroes
. He became a playable character from Utage
"Still alive? Then get hurt..."
"Are you hurt? Then die..."
"Are you dead? Then try again in the next lifetime..."
A trio of brothers who serve Hisahide and seem to share his ideals.
"I'm the strongest ever, you moron!"
A young swordsman who can be randomly encountered throughout Sengoku Basara 2
. He is eager to prove that he is the best in the world, and as such ambushes anyone he comes across and makes them fight him. Thinks everyone else is an idiot.
- Anime Hair
- Ascended Extra: Briefly becomes playable in the Heroes expansions.
- Batter Up: His Basara Attack, which has him not only swing what might be a tree trunk as a bat, but chucks it at the enemy.
- Bratty Half-Pint: He's so annoying most characters can't stand it long enough to even duel him.
- Catch Phrase: "BAKA!"
- Cherry Tapping: His taunt, which is a spit to the ground can actually cause some damage. He even has an item that boosts its power.
- Confusion Fu: In the anime Yukimura finds him difficult to fight since he can't predict Musashi's next move.
- Dual Wielding: Though he seems to have a limitless supply of weapons, which he chucks randomly at the enemy.
- Facial Markings: Red stripes on his cheeks, rather like warpaint.
- I Shall Taunt You: See Catch Phrase.
- Japanese Pronouns: 'Ore-sama'
- Keet: Especially in the anime where he's somewhat less annoying and more cutely energetic.
- Mighty Glacier: A majority of his moves are either rather slow or have lengthy recovery time.
- Non-Elemental: One of the only characters to not have an element associated with them.
- Put on a Bus: No word on his whereabouts during the events of the third game onwards.
- Small Name, Big Ego: Seeing as how the game is set before he rose to fame.
- Surfer Dude: He talks like one in the anime dub.
- To Be a Master: Wouldn't be Musashi if he wasn't striving to be the strongest swordsman ever.
- Trouser Space: Activating his Basara Attack causes him to pull some sort of giant broom from the front of his pants. That thing's gotta scratch...
- Throwing Your Sword Always Works: Yes. Yes it does.
- Walking Shirtless Scene: All he wears are his sleeves and a sarashi after all.
- Walking the Earth: Travels far and wide in his search for strong opponents.
- Wild Card: He's technically a ronin and doesn't answer to anyone, doing things his own way.
- Wooden Katanas Are Even Better: As with his historical counterpart, he wields a pair of these. His best weapons however are a pair of plain-looking katanas though.
- Worf Effect: In one scene of the anime he's fighting soldiers along with Yoshihiro... and is sent flying by a bunch of mooks as soon as he's distracted.
- Worthy Opponent: The reason he goes round challenging everyone is so he can find one of these. He appears to have discovered them in the form of Naoe Kanetsugu.
Introduced in Battle Heroes
as NPC. The man who fought a legendary duel against Miyamoto Musashi
Voiced by: Shinpachi Tsuji (Japanese)
"In the end this world's all about the power of money and muscles!"
Leader of the Ikko Faction of warrior monks, he's a huge, fat man who cares only about wealth and stores lots of gold in his fortress.
- Carry a Big Stick: His weapon is a "khakkhara", a huge monk staff with a large iron ring attached to it.
- Chuck Cunningham Syndrome
- Historical Jerkass Upgrade: Well, Kennyo was supposed to be the leader of the anti-Nobunaga Buddhist faction, but here he's just a fat jerk who has only money in mind.
- The historical Ikko-Ikki may not have had many fans, but this was more due to their ideology and beliefs, as mentioned on Nobunaga's page here.
- Homoerotic Subtext: He sure has a lot of fun admiring the other male characters' muscular physiques.
- Humongous Mecha: Keeps two huge, moving golden Nio statues in his fortress.
- Japanese Pronouns: 'Sessha'
- Large and In Charge
- Light Is Not Good: Not really evil, just greedy.
- Mr. Vice Guy: He's really, really obsessed with money and, while content to cover his temple in gold, refuses to be charitable. And he's supposed to be chief abbot.
- Sacrificial Lamb: Gets killed off in the first minutes of anime episode 1, just to show what a sick bastard Mitsuhide is.
- Screw the Rules, I Have Money!: Attempts to bribe his way out of fights. He can even turn your own soldiers against you by tossing coins at them.
- Shaping Your Attacks: Can make a giant, flash copy of himself made of light.
- Small Name, Big Ego: For the last time, we DO NOT want to see your so called "glorious muscles"!
- Stout Strength: He'll probably insist that even what looks like fat is actually muscle.
- Testosterone Poisoning
- Warrior Monk: Despite everything, he's still a fighter.
"Let the bell toll for the proud Saika Faction! Soon, you will know the superior strength we possess!"
Introduced in SB3
. The third leader of the Saika Faction, a group of gun-toting mercenaries, and... apparently female. Seems to be the Spiritual Successor
to Nohime. A strong and independent woman with great pride and honour, she has relationships with many other characters in the series.
"Oh no, you shouldn't count on me!"
Introduced in SB3
. A cowardly young man obsessed with hotpot who is constantly being bullied by the Toyotomi and Motonari. Afraid of war, he seeks advice from Tenkai, unaware that he is little more than an instrument to the monk's plans.
- Ascended Extra: Becomes a PC in Utage.
- Animal Motifs: His helmet and the giant saucepan on his back make him resemble an atlas beetle, which are highly prized in Japan.
- Apologises a Lot: Sometimes tries to stand up for himself, only to fall to the ground and start begging to be spared.
- Because You Were Nice to Me: Summons the courage to fight in Judge End to protect Tenkai, the only person who stood up for him.
- Big Eater: He just wants to be left alone and eat his hotpot. In fact, the one thing that can trump his cowardice is his hunger.
- Boss Subtitles: "Kobayakawa Hideaki - Has Decided"
- Butt Monkey: Everyone treats him horribly. Aside from Ieyasu...who still has Tadakatsu shoot artillery cannons at him, to ensure that he betrays Mitsunari.
- Chef of Iron: His attacks that don't involve tripping over himself usually involve food.
- Dirty Coward: It's hard not to sympathise with him a bit, since he's surrounded on all sides by people much stronger than he is bullying him into fighting for them, and only wants to eat his hotpot in peace. However he does himself no favors by acting self-important, and is so pathetically weak and indecisive he becomes a burden to everyone else.
- The Dog Bites Back: One of the reasons for his betrayal. Unfortunately, he also learns that Mitsunari does not take betrayal lightly.
- Extreme Doormat: So much so that in 3 Motonari actually walks over him in one scene. Wearing heels, no less.
- Fighting Clown: He fights with a combination of his own clumsiness and weaponizing his eating habits.
- Fragile Flower: A male example, played for comedy. He cries at the slightest provocation, but it makes him more annoying than moe.
- Frying Pan of Doom: Fights with the wok he uses for cooking.
- Get Back Here Boss: In most fights, you're generally forced to chase him down as he runs from you or at least goad him into fighting you.
- Heal Thyself: He can recover health by pulling out his wok and scoffing hotpot.
- Heel-Face Revolving Door: Pulls one of these at Sekigahara in the third game, though he's not given much of a choice since Tadakatsu is firing cannons at him.
- Averted in the movie. He's trying to do good but his own failure to realize that Tenkai is manipulating him causes him to be a Unwitting Pawn.
- Hero-Worshipper: He really really looks up to Kojuro.
- Horrible Judge of Character: How does he not realize that Tenkai does not have his best interests at heart?!
- He realizes it in the movie when he sees the dark hands Oichi uses rampage across Sekigahara.
- I Am A Humanitarian: One of his Special Arts involves him having a dream sequence where he imagines his enemies to be either vegetables or lobsters. After whacking them with wooden spoons, they're all gathered into a giant wok where he... indulges himself.
- Japanese Pronouns: 'Boku'
- Lethal Klutz: Despite how 80% of his moveset consists of falling over, he's a great crowd-clearer.
- Mistaken for Badass: Thanks to Tenkai, most of the characters he meets during his Utage story think he's some legendarily strong warrior and want to fight him.
- Morality Pet: For Tenkai, who despite regarding Hideaki as a witless pawn does come to genuinely like his simple-minded yet earnest nature. In one of his endings in the fourth game, he even ends up Becoming the Mask just so he can stay by his side.
- Odd Friendship: With Tenkai, who Hideaki seems to genuinely consider a friend and care for. Tenkai has gone so far as to call Hideaki "cute".
- Only Known by Their Nickname: Like Yoshitsugu, he's known by his court title (Kingo) to almost everyone in the Japanese version.
- Playing with Fire
- Power-Up Food: He can munch on a carrot or a lobster to buff his next attack.
- Screams Like a Little Girl
- Selective Obliviousness: During his Utage story mode it takes him so long to catch onto the situation he becomes borderline Too Dumb to Live.
- Truth in Television: The real Hideaki actually wore that coat.
"I'm sure you understand...killing each other is the only way we can do this!"Sengoku Basara 3
introduced the character of Tenkai, a mysterious monk who turns out to be Mitsuhide is disguise
. He is often in the company of Kobayakawa Hideaki, acting as his protector and adviser, but it's clear that Tenkai has something up his sleeve. As of the fourth game, however, Tenkai is simply an identity adopted by Mitsuhide for the sake of spying on the enemy through Hideaki.
(Most of Mitsuhide
's personality and combat tropes still apply, since it was only his appearance that changed.)
- Becoming the Mask: In one of his endings in the fourth game, he decides to stick to the role of Tenkai for a bit longer so that he can be with Hideaki.
- Boss Subtitles: "Tenkai - Said his Prayers"
- Charlie Brown from Outta Town: Though not by choice. See That Man Is Dead below.
- Composite Character: Tenkai and Mitsuhide were completely unrelated in history (aside from some wacky rumours), but are consolidated into one character because why the hell not?
- Cool Mask: Reminiscent of the kind dangerous mental patients wear.
- Driven to Suicide: The end of his drama route in 4, after killing Nobunaga.
- Enigmatic Minion: Hideaki (who came across him by chance) makes a handy screen to hide behind whilst planning Nobunaga's resurrection in the third game.
- Evil Chancellor: He plays this to the poor, guileless Hideaki.
- Fashionable Asymmetry: His sleeves and gloves are asymmetrical, and moreover it looks like a good chunk of his hair got cut off on one side.
- Glass Cannon: Has the lowest initial defense in Utage, even lower than Kotaro.
- Half the Man He Used to Be: In the movie, courtesy of Oichi. It doesn't kill him immediately though.
- Manipulative Bastard: Effectively controls Hideaki's every decision through schemes and flattery, bending him to his will. Though it's not like Hideaki is particularly hard to fool anyway.
- Meaningful Name: Hinted to be derived from something Nobunaga said about "the sea of heaven".
- Paper-Thin Disguise: He sports a mask and a change of clothing. That's it. And even people who think he's suspicious haven't got a clue.
- Pet the Dog: To Hideaki, of all people, in Judge End. He specifically saves Hideaki from Oichi's hands whilst preparing to resurrect Nobunaga, and orders them to leave Hideaki be.
- Sickly Green Glow: He can imbue his scythes with this by stabbing his enemies and draining them, giving them increased power and range as well as tossing out mini-scythes.
- Sinister Minister: Keep in mind, Tenkai is meant to be a monk. Lampshaded by Hideaki's soldiers saying they've never seen one who looks like him.
- Soft Water: When he's defeated in 3, he escapes by falling backwards off a cliff into the sea.
- That Man Is Dead: Hisahide stole Mitsuhide's name, which forced him to make a new identity for himself as Tenkai.
- Trickster Mentor: Plays this to Hideaki, abandoning him in times of danger and, in Utage, sending letters to anyone Hideaki visits that get him into trouble. However, this seems to be less for Hideaki's benefit and more for his own amusement.
- Troll: When he isn't manipulating Hideaki for obviously nefarious purposes, it seems that he just likes messing with him.
- Unexplained Recovery: In spite of being grievously impaled by Oichi while trying to resurrect Nobunaga, he somehow returns to Hideaki's side at the end of Judge End.
- Warrior Monk: Supposedly. Heavy on the "warrior" part.
"There are none in this world that compare to me, the renowned, the feared, Mogami Yoshiaki!"
Introduced in SB3
. The daimyo of Ushu, a pompous slimeball who seems to think he's number one, fabulous and cultured. Has a pointy mustache and wields a rapier. Likes tea.
- Annoying Laugh: A high-pitched "Ahahaha!"
- Ascended Extra: Became playable in the Utage expansion.
- Boss Subtitles: "Yoshiaki Mogami - Ever a Weasel"
- Cloud Cuckoolander
- Combat Pragmatist/Confusion Fu: His fighting style is based mostly upon using feints, counterattacks and generally being unpredictable. Think a less complex version of Dampierre.
- Counter Attack: His specialty. Attacking him while he's in a seemingly relaxed state causes him to automatically counter. He even adds in a taunt afterwards as an NPC just to kick dirt in you.
- Cunning Like a Fox: Describes himself as such. In the English version, he's called as a weasel instead.
- One of his Super Arts involves making a tornado out of a fox-like effigy of his own face.
- The Dandy: Likes to think he's the most fashionable and handsomely-moustachioed man in existence.
- Dastardly Whiplash: If only he had a top hat...
- He's also one of the few characters who doesn't treat Nobunaga with fear or disgust, instead treating him with open reverence.
- Defensive Feint Trap: One of his techniques has him groveling on the ground for forgiveness only to counter-attack when hit.
- Disproportionate Retribution: He refuses to give Kanbe his key back in 3, simply because the latter called Yoshiaki's pet hawk "stupid".
- Egopolis: His stage in the fourth game. Not only is it scattered with statues of himself, all of his soldiers look and dress like him to act as decoys.
- Entitled Bastard: Thinks that, after causing Masamune so much trouble in the third game, Masamune should consider it an honour that he wants to team up with him.
- Everything's Better with Spinning: His Basara has him spinning around like a tornado until he gets dizzy.
- Evil Uncle: Though not often mentioned, Yoshiaki is Masamune's uncle, and plans to usurp his province first chance he gets.
- Feathered Fiend: His falcon, Starlight Starbright, which seems to go out of its way to troll Kanbe in the third game.
- An Ice Person
- Identity Amnesia: After landing head first in the Nation of Xavism in Utage, Yoshiaki loses his memories and styles himself a guardian angel. Sorin buys it.
- I Have Your Wife: About the only notable thing he does in the third game is kidnap Matsu to force the Maedas to ally with Ieyasu (who's stumped as to why they're so angry with him).
- I Surrender, Suckers: One of his moves involves insincerely pleading for his life before delivering a wicked strike.
- Japanese Pronouns: 'Wagahai'
- Levitating Lotus Position: His 4 ending has him doing this before being interrupted by his subordinate.
- Look Behind You: One of his moves as a playable character is to point at the sky to distract his enemies.
- Martial Arts and Crafts: Can carve ice sculptures of himself around opponents.
- Not-So-Harmless Villain: He was the one who kidnapped Matsu and blamed it on Ieyasu in SB3.
- Obfuscating Stupidity: Essentially his fighting style, which includes such moves as Look Behind You, playing dead, and pretending to stumble before attacking.
- Overly Long Name: Has a habit of giving his pets, weapons, and attacks these in the Japanese version.
- Playing Possum: His unique item replaces his taunt with this, letting him slowly regenerate health. One of his super arts has him over-dramatically crumpling forward as a set-up for an attack. In the fourth game, if he's found and killed early on in his stage, he'll get up after the victory screen starts to play.
- Power Floats: For some reason he's capable of doing this. Cutscenes-only, though.
- Royal Rapier: Which he claims is much heavier than it looks.
- His later weapons include a what looks like a miniature Buster Sword and a lance covered in ice.
- Running Gag: His Utage story mode has him being punched/thrown/fired out of a cannon, becoming a Twinkle In The Sky and flying (sometimes across the whole country!) toward his next destination.
- Sissy Villain: When it comes down to it he's really not that brave.
- Small Name, Big Ego: He's almost impossibly arrogant, despite how he always fails pitifully, going on and on about how wonderful and amazing he is and how everyone loves him (when they clearly don't).
- Spiritual Successor: Of Yoshimoto. The cowardliness, the flamboyant behavior, and now he even has his soldiers dressing like him in hilariously freaky fashion◊. Yup, that's Yoshimoto all over.
- Spot of Tea: Favours brown rice tea, and will even offer it to his enemies.
- Terms of Endangerment: Calls Masamune "my dear boy", concealing their dislike of each other.
- Truth in Television: The real Yoshiaki actually wore that helmet◊.
- Twinkle Smile
- Upper-Class Twit: Due to his high-and-mighty mannerisms and ridiculously bombastic personality, though he does have a certain amount of cunning.
- Verbal Tic: "De aru!"
"My chest burns and my heart races...I await you, O yet unseen comrades!"
The 16th shogun of the Ashikaga Shogunate, he gave up his title to encourage ambitious warriors to try their luck, thus beginning the Sengoku Era. Became playable in Sengoku Basara 4: Sumeragi
, where he's the main character.
"Do you wanna be cut, stabbed, gouged, torn to pieces?...Hey, which one would you like?!"
New character introduced in Sengoku Basara 4
. A ronin
formerly serving the Kuroda Clan, he wanders Japan in pursuit of those who damage his pride. He carries around a notebook in which the names of those he intends to kill are listed.
- And The Carnage Continues: In his Drama ending in the fourth game, after celebrating the fact that he's managed to kill Masamune and Kenshin and complete his vengeance, he scours his notebook for other targets while standing over Masamune's corpse.
- Animal Motifs: Has been likened to a dinosaur by Word of God, most notably through his posture and his long, thick, single coat tail. His personal Giga Basara sumi-e artwork is a T-Rex.
- Ax-Crazy: The man is obsessed with murdering his enemies as painfully as possible.
- Bad Boss: His followers are only with him because when he left the Toyotomi, they left with him. They're all terrified of him, and say that serving him is hell itself, whether they live or die.
- Cold-Blooded Torture: Whether it means sawing into their guts or bisecting them lengthways, some of Goto's moves are excruciatingly drawn-out and painful.
- Creepy Shadowed Undereyes: Used to emphasize his instability.
- Enemies List: His 'Matabe Enmacho' (which is a pun on the markbooks used by teachers). It's also most definitely not a Death Note.
- Even Evil Has Standards: He left Kanbe's service due to disgust with his underhanded tactics.
- Hero-Worshipper: To Hanbe. Unlike Kanbe who is jealous of him, Matabe reveres Hanbe and hopes to redeem himself in his eyes.
- Improbable Weapon User: Carries with him a 'fang-blade' that resembles a sort of jagged, doubled-ended scimitar with no hilt. He can also use it as a saw of sorts, or pincers to crush enemies with.
- Precision-Guided Boomerang: Essentially it's primary purpose aside from being a makeshift torture device. If he catches it while performing an unarmed move, Matabe will slam it into the ground, causing massive damage to nearby enemies.
- It's Personal: Masamune is currently top of his blacklist, with Kenshin second and Yukimura following somewhere behind.
- Limp and Livid: His basic stance.
- Motor Mouth: One of the signs he's got a few screws loose is the way he switches from a slow drawl to near-incoherent babbling.
- Pride: His defining characteristic, since he refers to himself as "Matabe-sama" and goes batshit at the slightest dishonour given him.
- Roaring Rampage of Revenge: He seeks vengeance on Kenshin and Masamune for defeating and humiliating him in the past.
- Ronin: Of the "wandering bandit" variety. Because of this, Matabe doesn't have his own stage in the fourth game, instead showing up in either after Kenshin, Ieyasu or Masamune are reduced to half health in their respective stages.
- Serial Killer: Of the "Mission-guided" variety. He believes that by killing Kenshin and Masamune, he'll redeem himself in the eyes of the Toyotomi and stand alongside Hanbe as Hideyoshi's direct subordinate.
- Shock and Awe
- Signature Laugh: He has a distinctive maniacal "Kekekeke!"
- Stance System: When tossing out his blade, he switches to a faster fighting style in which he claws at his enemies.
- Start of Darkness: He was originally a promising Toyotomi vassal, but after suffering his first loss at the hands of Kenshin, and suffering another defeat at the hands of Masamune after disobeying orders, the Toyotomi forces treated him as a laughingstock, which caused him to snap.
- Verbal Tic: Has a habit of tacking "hey" or "huh" onto the end of every sentence, or sometimes several times in the same sentence.
- Wolverine Claws: When he tosses his blade, he can swipe at his enemies with clawed gauntlets.
"Henceforth will be an era where maidens live strongly! Men of the world, prepare yourselves!"
New character introduced in Sengoku Basara 4
lady general of the Ii Clan, Naotora despises men and wishes to create a peaceful world for the women devastated by war.
- Action Girl: She has held her own against Shingen, one of the manliest men in existence! And unlike her SW counterpart, she's confident in kicking ass.
- Amazon Brigade: Leads an elite personal guard of women she rescued from the battlefield, and even her tigers are female. However, she still uses men as generic troopers.
- Badass Cape: Her main outfit has a red-lined one.
- Best Her to Bed Her: After taking over the Takeda Dojo, Naotora states that any man who manages to defeat her can compete for her hand.
- BFS: A black longsword almost as tall as she is.
- Christmas Cake: Holds a grudge against Takeda Clan because her fiancé ran away while she was busy fighting them and she feels she's missed the chance for marriage.
- No Guy Wants an Amazon: Fiancé aside, none of the male characters show much interest in her, finding her far too overbearing and/or scary.
- Does Not Like Men: Burning with hated, Naotora aims to antagonize them the way their warmongering antagonizes women. She is, however, willing to ally with the Tokugawa after Tadakatsu convinces her (however the hell that works).
- Expy: Fans have commented that she either stepped right out of the Claymore universe.
- Floral Theme Naming: All her attacks are named after flowers.
- Glacier Waif: Despite being a skinny woman, her attacks are of the slow and hard-hitting variety.
- Japanese Pronouns: 'Watashi'
- Lady of War: She is graceful but powerful, even when using a massive sword.
- Mini Dress Of Power: Her downloadable wedding gown outfit. Complete with Zettai Ryouiki.
- Muscles Are Meaningless: Lampshaded - Shingen mocks her slender figure, and Naotora replies that it is not bodily strength that counts, but strength of the heart.
- Playing with Fire
- The Rival: Although her target is Shingen, Naotora seems to be pitted against Yukimura more often than not.
- Straw Feminist: Her entire driving force is that she hates men and believes as Hillary Clinton does that the men who die in war are less of victims than the women they leave behind.
- Token Wholesome: She's a beautiful Japanese flower but exposes less flesh than most of the other girls put together (particularly with her alternate outfit).
- Single Woman Seeks Good Man: She isn't actually as man-hating as her initial character appears to be. She's angry that her fiancé left her. She prefers men who are strong.
- Tomboyish Ponytail: Also a typical Samurai Ponytail.
- Tsundere: Gets incredibly flustered whenever she thinks a man is hitting on her, resorting to stammering and name-calling, specifically when she gets teased by Sasuke about her possible attraction to Yukimura.
- Woman in White: Reminiscent of wedding attire. Also makes her look a little like a superhero.
- Yamato Nadeshiko: She herself doesn't fit the trope as much as she'd like to, but it certainly applies to her soldiers (Naotora even calls them "nadeshikos").
Sen no Rikyu
Sen no Rikyu
Brand new playable character introduced in Sengoku Basara 4: Sumeragi
, a master of tea-ceremony with a split personality (the calm and collected Wabisuke
vs the violent and volatile Sabisuke
) and psychic powers who fights using a pair of folding fans.
- Combat Hand Fan: Used to manipulate other objects rather than strike them directly.
- Meaningful Name: His two personalities are named after the aesthetic of "wabi-sabi", meaning transient, imperfect beauty, which Rikyu historically applied to his tea ceremonies.
- Psychic Powers
- Split Personality: Of the classic Jekyll & Hyde variety.
- Stance System: His fighting style changes depending on which personality is dominant, which is indicated by his hair (tied up with Wabisuke, long and loose with Sabisuke).
- A Spot Of Tea: Seeing as how he invented it, several of his moves reference Japanese tea ceremony.