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Characters / Street Fighter X Tekken

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Console-exclusive characters/Guest Fighters

    Cole MacGrath
Is this man a hero, or a villain?
"So you're the one standing in my way."

Guest Fighter for: PlayStation 3 and PlayStation Vita
Debut: inFamous
Origin: Empire City, U.S.A
Fighting Style: Self-Taught
Voice Actor: Jason Cottle

A former bike messenger from Empire City, who was given powers when a package (i.e. the Ray Sphere device) he was delivering explodes, cause the city to fall into anarchy. Now with the ability to manipulate electricity as a weapon, Cole must use his powers to defend the innocent from the arrival of The Beast, a being intent on destroying the very fabric of reality.

  • Improbable Weapon User: His two-pronged amp from inFamous 2, which he uses as a club.
  • Shock and Awe: Like In his games, he has electrical powers.
  • Superpowered Evil Side: His Pandora transformation unlike other characters glows red, being based off of Evil Cole. He even yells "Karmic Overload" after activating it.
  • Trash Talk: Whenever he beats someone, he says this:
    "When you learn how to fight, call me."
  • Unskilled, but Strong: Has received no formal training in martial arts, but makes up for it with his powers and the Amp, alongside his normal brawling skills. In short, his fighting style can be summed up as "punch, kick, hit with weapon, burn opponent to crisp with lightning powers".
  • Role Reprise: Jason Cottle, the original voice actor for Cole from the first inFAMOUS game reprised his role in this game. Interestingly, he did not reprise his role in inFamous 2 due to Sucker Punch wanting Eric Ladin for motion capture and voice performance.
  • Spectacular Spinning: His Ionic Vortex super art, originally one the four Ionic powers usable in inFamous 2.
  • What the Hell, Player?: When Cole is sacrificed for his Partner's Pandora mode he mumbles "You Bastard..."

    Mega Man
Middle Aged Hero!
"This is... my destiny."

Guest Fighter for: Free DLC for PS3 and Vita
Debut: Original Generation (Technically Mega Man)
Origin: The year 20XX
Fighting Style: Designed by Dr. Light
Voice Actor: Naoki Koshida / Chris Cason

Not necessarily that one. What you've got here is the interpretation of the Blue Bomber from the infamous North American box art for the original game (you know, the one that didn't describe anything about the game itself), often known as Bad Box Art Mega Man. Not content with simply just porting over that vision of Mega Man, the one presented in Street Fighter X Tekken appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).

  • Acrofatic: Despite being out of shape, Mega Man still seems more than eager to throw his hat (or helmet, as it were) into the ring.
    • Special mention goes to his Cross Art where he leaps over the opponent and shoots them in the back.
  • Calling Your Attacks:
    "Take This! MEGA BUSTER!"
  • Composite Character: His color scheme and... looks come from the Box Art, his attacks and some elements of his design come from the actual original Mega Man game and his backstory is based off Volnutt.
  • Dub Name Change: To reinforce that this bad-box-art incarnation is purely a jab at the American cover art, he's Mega Man (not Rockman) in Japan as well.
  • Dogged Nice Guy: Implied. One of his titles even refers to him as "Roll's Servant".
  • Early-Bird Cameo: His first appearance was in the very first trailer for the game, as an in-joke back then. More than a year later, he was introduced as a playable character.
  • Expy: His description eerily resembles Mega Man Volnutt's, even describing him as a "Digger." Fans did not ignore this.
  • Fandom Nod: His win quote: "I could do that again! Not three times, though. Nobody wants the third of something with ol' Mega Man." Subtle.
    • More innocently, Mega Man 3 is when the American box art started to pay more attention to character design.
  • Joke Character: Admit it, no one can take him seriously with the way he looks.
  • Large Ham: He fits this trope to a tee.
    It's time to bring home the bacon!
  • Level 1 Music Represents: His theme when fought as a sub boss by the Tekken characters is a remix of Cut Man's theme, the designated first boss.
  • Mission Control: Roll acts as this in Mega Man's opening, ending and some after match quotes.
  • Mega Manning: Not present as a game mechanic but several of his attacks derive from the Megaman 1 robot masters:
    • An Ice Person: Ice Man's Ice Slasher which travels slower than the standard Mega Buster but freezes the opponent in place for an istant.
    • Shock and Awe: Elec Man's Thunder Beam, which for some reason can only be used when airborne.
    • Super Strength: His forward throw where he lifts his opponent clean above his head with one arm and tosses them is based off, and named after, Guts Man's super arm.
  • Off-Model: Intentionally so. They use his design from the infamous cover of the first game.
  • Rummage Sale Reject: Other characters have some critical statements about his... unusual attire.
    You look like your closet threw up on you.
  • Take That!: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a jab at the fans of Megaman by Capcom considering Mega Man Legends 3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
  • Twinkle Smile: One of his win poses.
  • Ugly Guy, Hot Friend: Roll's appearance in his prologue invokes this.
  • Why Did It have To Be A Yellow Sphere In A Robot?: for some reason in the rival battle cutscenes he is terrified of Pac-Man. This is a Call-Back to the original trailer which had 8-bit Megaman being chased by 8-bit Pac-Man.
  • X-Ray Sparks: His skeleton shown from being electrocuted shows that he's clearly human.

Dot Eater

Guest Fighter for: Free DLC for PS3 and Vita
Debut: Pac-Man
Origin: Unknown
Fighting Style: Self-Designed for the robot
Voice Actress: Debi Derryberry

Namco's mascot character, the little yellow circle that eats up pellets and gets harassed by a squad of ghosts while navigating a maze. In Street Fighter X Tekken, Pac-Man boards a big robot that looks like Mokujin from Tekken in order to compete. The robot is capable of firing lasers and Pac-Man is seen helming it from the top. Sometimes Pac-Man himself will get involved (such as head-butting his opponent).

  • Bamboo Technology: Look closely, and you'll see that most of his Mini-Mecha is made of wood.
  • Depending on the Writer: How Capcom is describing Pac-Man is somewhat creepy and doesn't match up to how the Dot Eater would develop; this little guy does not have a wife nor a little kid, or a personality for that matter. This Pac-Man seems to be a literal personification of the hungry yellow creature from his first game, who had no character whatsoever.
    "A living being whose origin and motive are wrapped in mystery. It is an omnivorous life form that consumes anything in its path"
  • Early-Bird Cameo: His first appearance was in the very first trailer for the game, as an in-joke back then. More than a year later, he was introduced as a playable character.
  • Eye Beams: Fired from his Mini-Mecha as part of his Super Art, with a portion of the Pac-Man theme playing during them.
  • Kaiju: His ending has him become a giant sized version of his sprite, treating a city as a maze.
  • Mini-Mecha: Pac-Man rides atop a Mokujin-inspired robot.
  • Mythology Gag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the Pac-Man World series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. The only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
  • Good Old Fisticuffs: Pac-Man occasionally leaves the Mokujin-like robot to attack the opponent himself, mainly in his throws and his Cross Art.
  • Use Your Head: Delivers a leaping headbutt as the final move of his Cross Art.

    TORO and KURO
The cat who wants to be human
Two Dimensional Justice
"Here we go!"
"Don't underestimate me!"

Guest Fighter for: PlayStation 3 and Playstation Vita
Debut: Doko Demo Issho
Origin: Japan
Fighting Style: Ansatsuken (TORO), Mishima-Style Karate (KURO)
Official Tag Partner: Each other

  • Adaptational Badass: Toro and Kuro are just regular cats, although living human lives, in their series; they don't have combat abilities. Here however, Toro and Kuro became fighting experts.
  • Badass Adorables: They may be adorable little kitty cats, but make no mistake, they will kick ass!
  • Cat Smile: Toro and Kuro's default expression.
  • Comically Missing the Point: Toro's win quote against Juri: 'You keep saying how good it feels, but to be honest I just think that hurt.'
  • Creator Cameo: Toro with Ryu's style is supposed to represent Yoshiori Ono; while Kuro with Kazuya's style represents Katsuhiro Harada.
  • Funny Animal: Toro and Kuro lives as perfectly normal human beings.
  • Half-Dressed Cartoon Animal: Kuro, for impersonating Kazuya's Walking Shirtless Scene lifestyle.
  • Heterosexual Life-Partners: Toro and Kuro are best friends, more closer to each other than their other animal friends from their world, also they live next to each other.
  • Joke Character: They have very small hitboxes and are pretty slow when not jumping. Sadly their shortness doesn't do them any favors, and they still get hit by an attack any other character would. On the other hand...
    • Lethal Joke Character: They do have all the moves of Ryu and Kazuya and their strength is more or less at the same levels as their human counterparts.
  • Martial Arts Headband: Toro sports a copy of Ryu's red headband, but with Sony's trademark PlayStation buttons in it.
  • No Biological Sex: Toro and Kuro have no specified gender in their series, although living generic male bachelor lives could be a hint. In this incarnation at least Kuro can be seen as male, as his description states his likes for company of beautiful women.
  • Ridiculously Cute Critters
  • Red Oni, Blue Oni: Both cats kept their personalities from their home series; Toro is a extremely happy and outgoing cat, quite impulsive at that (Red Oni), while Kuro is more level headed and likes to keep his cool (Blue Oni).
  • Series Mascot: of Sony Computer Entertainment, only applied to Toro, as Kuro is a less advertised creation kept only in Doko Demo Issho games.