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Death Battle:

Look up their series' character pages for more on them that DEATH BATTLE! doesn't cover.

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    Miles Morales VS Static 

Spider-Man II (Miles Morales)

Miles: "Don't watch the mouth. Watch the hands."
Voiced by: Kai Jordan

The Spider-Man of Marvel’s Earth-1610

  • Affirmative-Action Legacy: The second Ultimate Spider-Man, taking up the webs after Earth-1610's Peter Parker died, and Afro-Latino for added diversity.
  • Attack! Attack... Retreat! Retreat!: A variant happens for Miles thanks to Static's electromagnetism messing with his wall crawling.
    Miles: (trying to stick back to a wall) Keep sticking! KEEP STICKING!! (after using his webs to stop his fall and Static pinning him to said wall) Stop sticking! STOP STICKING!
  • Black Dude Dies First: He's Afro-Latino, and he's the first combatant to die in Death Battle's seventh season.
  • Combo Platter Powers: He has all of the original Spider-Man's powers, plus personal camouflage and a bio-electric sting.
  • Composite Character: This Miles uses elements of both his comic book counterpart and his Spider-Man: Into the Spider-Verse counterpart. The version used in the battle is closer to the latter.
  • Crippling Overspecialization: His ability to produce electricity is impressive, but Static can not only do the same but also manipulate electromagnetic fields outright, meaning Miles had virtually no protection from Virgil negating his powers.
  • Curse Cut Short: When he sees Static reattach his own severed arm, he goes, "What the f-" and is interrupted when Static punches him.
  • Dark Is Not Evil: Wears a red-and-black suit, but he's no villain.
  • Electric Black Guy: Electric Afro-Latino Guy, to be more precise.
  • Enhanced Punch: Miles can wreathe his fists in bioelectricity to augment his punches — a technique he calls the "Venom Punch".
  • Logical Weakness: One of the biggest reasons behind Miles's defeat was that many of Virgil's powers were perfect counters for his own. Invisibility didn't matter when Static could find his bioelectric aura, Static was fast enough that Miles couldn't dodge every attack he picked up with his Spider-Sense, and wall-crawling would be a no-go if his magnetic physics were tampered with.
  • Magically Inept Fighter: Compared to Static, Miles' electric abilities are much less versatile which factors into his defeat as he had no way to keep Static from using his ability to manipulate electromagnetic fields to neutralize most of Miles' moveset.
  • Mistaken Identity: The fight begins when Miles mistakes Static for Electro and attacks him. Even when Miles realizes he made a mistake and tries to apologize, Static doesn't just let him leave.
  • No Body Left Behind: There aren't even ashes left after Static kills him with a massive electrical explosion.
  • The Paralyzer: His bio-electric "Venom Strike" can stun or knock out most enemies.
  • Shock and Awe: One of Miles' unique abilities is his bioelectric "Venom Strike", which he can use to stun opponents just by touching them or to augment his other attacks. Despite Static normally being immune to electric attacks, the Venom Strike was able to hurt him, much to his surprise, but it was not enough for Miles to win.
    Static: Me, get zapped? What's up with that?
    Miles: I call that the "shoulder-touch"!
  • Spider-Sense: Miles possesses the same precognitive early-warning-system that most other Spiders do, allowing him to sense when he's in danger. This, however, wasn't enough to beat Static since their relatively equal speeds meant that it wouldn't do much good, plus it doesn't guarantee he can dodge every attack either.
  • Super-Reflexes: Part of the overall Spider-Man deal. It's noted that he should most likely be able to scale to Miguel O'Hara who once caught Mjolnir when it was moving at speeds at around Mach 2000. He should also scale to Peter who can dodge beams of light.
  • Super-Strength: He got about the same strength boost as Peter. He can scale to Peter Parker who can rip Doc Ock's robotic tentacles which can withstand a nuclear explosion worth 2 kilotons of TNT. This makes him physically stronger than Virgil, but his opponent had many ways to neutralize that advantage.
  • Super-Toughness: In Into The Spider-Verse, Miles survived an exploding super-collider worth around 222 tons of TNT. While it's not canon to the comics, Boomstick points out that Peter (whom Miles has the same powers with) has performed much more ridiculous feats, so this feat is counted.
  • Taught by Experience: Subverted. The hosts do note Miles has had experience defeating powerful electric users like Electro, who has powers similar to Static's in some ways. However, as Static's feats and powers eclipse Electro's many times over and Static is far more experienced and intelligent with his powers than Electro ever was, it wasn't enough to make a strong case for Miles when Static had such powerful hard counters to Miles' abilities.
  • A Tragedy of Impulsiveness: Mistaking Static for Electro and attacking him before the fight ends up being Miles' undoing.
  • This Is Gonna Suck: A fitting reaction to being left powerless and left to be on the receiving end of a killing blow.
    Miles: Aw man...

Static (Virgil Hawkins)

Static: "Static shock!"
Voiced by: Zeno Robinson

The Electric Genius from DC’s Dakotaverse

  • An Arm and a Leg: Static gets his arm cut off by a flying piece of metal. Fortunately for him, he was able to use electricity to reattach his arm good as new.
  • Anti-Magic: Because of his electromagnetism, he's able to control any sort of bio-electric powers. This includes disabling Miles' invisibility, his capability for wall-crawling, and really, his powerset in general.
  • Badass Longcoat: Static wears a purple longcoat as part of his superhero costume.
  • Composite Character: This Static seems to combine his various comic incarnations along with his Static Shock incarnation.
  • Dark and Troubled Past: Virgil was your normal teenage kid dealing with normal teenage problems, including bullying. He's convinced to join a gang to protect him from said bullies. He ends up participating in a gang battle and survives an attack from the police that was supposed to just tag the gang members but instead killed most of them and mutated the others, including Virgil.
  • Deflector Shield: Virgil can create one of these using his powers.
  • Electric Black Guy: More specifically, he's Jamaican.
  • Enhanced Punch: Virgil can wreathe his fists in electricity to augment his punches.
  • Heal Thyself: Virgil is capable of healing himself by absorbing outside sources of electricity, up to and including reattaching severed limbs good as new.
  • Lightning Can Do Anything: Virgil's power over electricity doesn't just let him shock people. He can manipulate electromagnetism, see bioelectric auras, fly, and much, much more. This is a key factor in his victory, as most, if not all of his arsenal completely hard-counters Miles's abilities, to the point where he only requires one good hit to take his opponent out of the fight.
    Boomstick: [referring to Static's ability to reattach limbs] LOOK AT THIS! SINCE WHEN COULD ELECTRICITY DO THAT?!
  • Major Injury Underreaction: Has his arm cut off mid-way through the fight, but doesn't even react to it before healing it.
  • Man of Kryptonite: The reason he emerges victorious over Miles is that Static's abilities are proven to be definite counters to Spider-Man's. Virgil could render Miles' invisibility moot by seeing his bioelectric aura, he could disable Spider-Man's interatomic attraction and prevent him from crawling on walls (or turn them on and render him an easy target), he can get around the Spider-Sense since the two can move at comparable speeds, and he can shut down Miles' electrical powers with his own.
  • No-Sell: Miles ends up cutting off one of Virgil's arms, but due to Virgil's regenerative ability he's quickly able to reattach it.
  • Person of Mass Destruction: He once melted an enormous block of ice with an energy output equivalent to 180 tons of TNT. He can also match Superboy's telekinesis which can lift 4 million tons.
  • Shock and Awe: Virgil has a combination of electric and magnetic powers, making him, as Wiz puts it, a Younger and Hipper Magneto.
  • Sky Surfing: Static's armed with the Static Saucer, a metal disc that serves as a shield, a buzzsaw, and his main method of transportation. Unfortunately for Virgil, it gets trashed in the fight. At the end of the fight, he hitches a ride on a random car he finds to prevent falling to his death.
    Miles: No more flying pizza trays! [smashes the Static Saucer]
    Static: Shoot! That was my ride!
  • Squishy Wizard: Downplayed. When compared to Miles, Virgil is physically weaker than him, but his electrical powers are more varied. Virgil wins due to being able to protect himself with his force field as well as being able to neutralize most of Miles' powers with his control over electric and magnetic fields.
  • Strong and Skilled: Virgil possesses a gifted, scientific mind that allows him to take full advantage of the versatility of his powers. One of the reasons why he wins against Miles is that while Spider-Man has defeated Electro, who has similar powers to Static, he isn't as intelligent as Virgil and hasn't honed his abilities to the same extent as him meaning that Miles being able to defeat Electro does not mean he'd fair well against Static.
  • Super-Reflexes: He can dodge lasers, which means he can react at relativistic speeds. It also means he's quick enough to get the jump on Miles before the latter's Spider-Sense can kick in.
  • Super-Strength: He can throw three school lockers out of Earth's orbit which requires a throwing force of 4 kilotons of TNT.
  • Tactical Rock–Paper–Scissors: In a sense, Virgil ultimately ends up winning the fight due to the fact that his power-set completely hard counters all of Miles'.

    Black Canary VS Sindel 
  • Foil: While both are good-looking, martial artist banshees who are not afraid to be provactively forward, Black Canary and Sindel have pretty substantial differences between the two of them.
  • Ms. Fanservice: Both of them are highly attractive and sexy female fighters from popular franchises owned by Warner Bros.
  • Super-Scream: Both of their signature powers involve them producing a highly-destructive sonic scream.

Black Canary II (Dinah Laurel Lance)

Black Canary: "Tsk, talk about Scooby-Doo meets Fight Club."
Voiced by: Blythe Renay

The Blonde Bare Knuckle Brawler of DC Comics

  • Action Girl: In addition to her metagene-induced powers, Dinah is a skilled martial artist. This was to her advantage, as she knew many more fighting styles than Sindel.
  • Ascended Extra: She first appeared back in Season 2, in the post-fight animation of Green Arrow Vs. Hawkeye, implying she Hooked Up Afterwards with Hawkeye, who killed her husband. Now, she enters her own Death Battle.
  • Bond One-Liner: Just after punching Sindel's head off:
    "Fatality!"
  • But for Me, It Was Tuesday: One decisive reason she won: Sindel was 160 times stronger physically, but Dinah had far more experience fighting and defeating other superhumans, including ones as strong and stronger than Sindel such as Mammoth and Giganta.
  • Charles Atlas Superpower: Discounting her Canary Cry, Dinah is described as "peak human" when it comes to physical ability. Despite this, she can do things no real human could possibly achieve such as breaking steel with an elbow strike, surviving a fall into the ocean from a thousand feet, and fight on even footing with several kinds of superhuman beings such as Wonder Woman. Boomstick notes she might as well have taken some sort of Super-Soldier serum to achieve all of this.
  • Concussion Frags: She utilizes them with the power of her own screams. She uses one to get out of Sindel's choking grip.
  • Deadpan Snarker: Has kept that demeanor during her tournament bouts. When Sindel's lullaby didn't affect her thanks to the membranes in her ears:
    "No kidding, I almost fell asleep!"
  • Everyone Loves Blondes: Dinah and her long-time boyfriend Oliver Queen/Green Arrow are this to one another, though she's not naturally blonde.
  • Legacy Character: Dinah Lance inherited the title of "Black Canary" from her mother, Dinah Drake.
  • Logical Weakness: If her throat is damaged, she's unable to use her "Canary Cry." Being well-aware of this weakness, she chooses to compensate with physical training, martial arts, and using Concussion Frags that emit powerful sonic bursts to ensure she couldn't be taken out of the fight that easily. Near the end of the fight, Sindel strangles her, preventing her from screaming, but she breaks free with a concussion frag.
  • Made of Iron: Sindel injures her ribs and leg, but she keeps fighting.
  • No-Sell: The membranes in her ears protect her from her own screams sent back to her, so Sindel's fatality move is useless. In fact, the worst that Sindel could do is send a concentrated ball of her scream to power through the Canary Cry, dazing Dinah just enough for the grab.
  • Not Quite Flight: It's noted that Black Canary can propel herself through the air by screaming. She uses this ability to save herself when dropped out of the sky by Sindel.
  • Off with His Head!: On the giving end; she punches through Sindel's face and then tears her head off by jerking her arm.
  • Oh, Crap!: When she realizes she is falling out of the sky and about to smash right into the stone arena floor, she screams, "Oh, shit!" right before she saves herself with her Canary Cry.
  • Person of Mass Destruction: Her Canary Cry can affect entire cities and stagger Amazo, a robot with the ability to copy the powers of the entire Justice League. An average Canary Cry clocks in at around 300 decibels which is comparable to the 1883 Krakatoa eruption. Dinah's Canary Cry is deemed to be one million times more powerful than Sindel's Banshee Scream at the bare minimum.
  • Required Secondary Powers: She has special membranes in her ears that keep her from going deaf when she uses her Canary Cry. It also protects her from similar sonic attacks thus limiting the use of Sindel's Banshee Scream.
  • Super-Reflexes: She has nanosecond-reaction time speeds, meaning she about 60 million times faster than Sindel.
  • Super-Scream: Black Canary's signature "Canary Cry" lets her generate sonic attacks that range from city-wrecking waves to precise projectiles. Her yells are significantly stronger than Sindel's, with 300 decibels to Sindel's 235.note 
  • Super-Speed: While battling a group of Red Tornado duplicates, Green Lantern tried using his ring on one of them to scan for weaknesses, only for Dinah to stab away at the android until she got to its literal Achilles' Heel. This means she moved faster than an alien supercomputer could finish processing.
  • Super-Strength: She's strong enough to shatter a steel arm with about 27 tons of force. Sindel was noted to be stronger, but Dinah had more than just strength to rely on to carry the day in addition to being used to fighting foes with that kind of sheer strength.
  • Use Your Head: When Sindel traps both of her hands and then uses the Banshee Scream on her, she knocks her away with a headbutt.
  • Weak, but Skilled: Physically anyway. Sindel is over a hundred times stronger than she is, but Dinah is far more skilled, being a master of many different martial arts as opposed to Sindel's two.

Queen Sindel

Sindel: "Enough of this farce, Earthrealmer. Behold your queen!"
Voiced by: Caitlyn Elizabeth

The Literal Scream Queen from Mortal Kombat

  • Brainwashed and Crazy: She was formerly a good person and a respected queen of Edenia, but after giving her life to prevent Shao Kahn from conquering Earthrealm she was resurrected and brainwashed into the malicious queen of Outworld.
  • Dark Action Girl: Compared to Black Canary who's heroic, Sindel is unabashedly evil.
  • Evil Brit: Caitlyn Elizabeth voices Sindel with an English accent to contrast with Dinah's American accent, so we can tell Sindel's the villain.
  • Faux Affably Evil: "Are you hurt, child?" Sindel asks, after fracturing Dinah's thigh and ribs at the start of the fight, and then grabbing both her wrists. "Let me sing you a lullaby." Then she Banshee Screams right into Dinah's face. Thankfully, it doesn't work, but this is the only point of the fight where Sindel even attempts to be polite to Black Canary.
  • Hero Killer: Her preview shows her slaughter of the Kombatants in 9.
  • The High Queen: She was this for Edenia before Shao Kahn came knocking, and after her resurrection she became something much worse.
  • Ms. Fanservice: Despite her age and being technically a resurrected corpse, Sindel is a very well-built and beautiful woman who wears effectively Dominatrix gear. Boomstick most certainly approves.
  • Multiple-Choice Past: The hosts stick with Sindel's backstory from the original timeline (in which she sacrificed herself for the good of Edenia and was later resurrected as a villain), but acknowledge the one from the second timeline (where she co-conspired with Shao Kahn to conquer Edenia and her status as a hero was fabricated).
  • Off with Her Head!: On the receiving end. After surviving Sindel trying to strangle and throw her down to the ground from a fatal height, Black Canary propels herself back up before punching through her skull in mid-air for the kill.
  • Power Floats: She can seemingly use magic to fly in the air, which she uses to her advantage against Black Canary.
  • Prehensile Hair: She's able to use her hair as either an extra limb or weapon in combat. She attempts to finish the fight by strangling Dinah to death high in the sky, but Black Canary is barely able to break loose.
  • Pre-Mortem One-Liner: Gives one when she wraps her Prehensile Hair around Black Canary's neck and launches into the sky to choke her to death. Luckily for Dinah, she manages to break free.
    "Tell me, can you fly?"
  • Punch Catch: At one point, Black Canary tries to punch her, but she grabs her wrist. Canary throws a punch with her other hand and she grabs that wrist too before using the Banshee Scream.
  • Purple Is Powerful: She wears mainly purple clothing and is one of the strongest and feared Kombatants.
  • Smug Super: She's thousands of times stronger than Dinah, and not afraid to boast about it. Of course, as Dinah proves, "stronger" doesn't mean "likelier to triumph."
  • Super-Reflexes: She can overwhelm Kabal, who's fast enough to deflect machine gun fire. While impressive, it absolutely pales in comparison to Dinah's nanosecond reaction by about 60 million times.
  • Super-Scream: Her Banshee Scream is powerful enough to not only flay the skin off a person, but then blow them to pieces. The worst she could do to Black Canary was stun her momentarily with the concentrated scream thanks to the latter's natural protection. Sindel's screams may cause earthquakes, but Black Canary's are canonically much stronger.
  • Super-Strength: She's strong enough to overpower and kill Kombatants like Sub-Zero, who can shatter diamond with a punch at over 4,351 tons of force. She was definitely physically stronger, but Dinah's sheer speed, martial arts training, and experience fighting comparable or superior foes rendered that edge moot.
  • Unskilled, but Strong: Comparably speaking. She is skilled in two forms of martial arts and dwarfs Dinah in physical strength, but Dinah is a master of many, many more than that. This leads to her defeat, as Dinah's skill and experience fighting superhumans as strong or stronger than Sindel trumped her physical advantages.
  • White Hair, Black Heart: Apart from one black stripe, Sindel's hair is entirely white, and whether brainwashed in 9 or voluntary in 11, she's one evil monster.

    Leonardo VS Red Ranger Jason 
  • Heroes Prefer Swords: Both of them use swords as their primary set of weapons in battle in addition to being highly trained martial artists.
  • The Leader: Both of them are the chosen, level-headed teenage leaders of popular hero teams.

Leonardo

Leonardo: "Taste cold steel!"
Voiced by: Jon Allen

Head Honcho of the Teenage Mutant Ninja Turtles

  • Back for the Dead: After winning two Death Battles back in Season One, Leonardo loses this battle.
  • Blue Is Heroic: The color of his bandana.
  • Broken Win/Loss Streak: His defeat marks the end of not only the TMNT franchise's winning streak, but also his own personal one.
  • Composite Character: Downplayed. Since the Teenage Mutant Ninja Turtles franchise has been reimagined and modified over the years, no version of Leonardo across the franchise's history can be considered the main one, which is why Death Battle combines the most consistent powers and abilities of Leonardo across his multiple iterations, with a few additional power-ups like the healing powers from the 2012 animated series and the magical Odachi from Rise of the Teenage Mutant Ninja Turtles. His more esoteric abilities, such as his dragon transformation from Teenage Mutant Ninja Turtles (2003), however, are left out.
  • Defeat Equals Explosion: In true Power Rangers style, after Jason cuts Leo in half, he explodes, just like a Monster of the Week.
  • Dual Wielding: Leo wields a pair of ninjatĹŤ or katana, depending on the continuity.
  • Duel Boss: Much like his previous battle with Zitz, Leo will be analyzed and fight on his own, which in turn means no outside help from his turtle brothers or other allies.
  • Fragile Speedster: He's this compared to Jason, possessing teleportation while also being able to dodge lightning at a more consistent rate than him. Unfortunately, Jason outclasses him in strength and durability on a much grander scale.
  • Half the Man He Used to Be: After a midair Blade Lock with Jason, Leo's odachi shatters, allowing Jason to drive the Power Sword through him before cutting in half horizontally, followed by a classic Power Rangers explosive defeat.
  • Hard Work Hardly Works: He's trained vigorously to reach the level of skill he currently possesses, while Jason (who is already pretty skilled in martial arts) instantly becomes a martial arts master once he connects to the Morphing Grid. Jason wins out in the end.
  • Heal Thyself: The Healing Hands mantra is a high-level ninjutsu technique that, through mediation, Leo can use to heal injuries, though this can take time to take effect and won't save him from fatal wounds. He uses this in the fight after making a break for the sewers to heal up, but it would only prolong the inevitable as Jason is both fast and strong enough to land a fatal blow on Leo.
  • Infinity +1 Sword: His mystical Odachi, which grants him the power to create portals. After his Ninjaken are broken, Leo retreats to the sewer before a portal opens and he's back in the fight.
  • Irony: Leo, a turtle, is deemed faster than his opponent but also less durable.
  • Katanas Are Just Better: Boomstick certainly thinks so, calling Leo's weapon much more practical in combat than the other Turtles'.
  • The Leader: A virtually born leader, he's tempered through the samurai code of bushido (way of the warrior), and is cool-headed, intelligent, diplomatic, and a highly skilled, strategic fighter.
  • Lost Food Grievance: Takes issue with Jason both attempting to kill him and making him drop his pizza.
  • Ninja: Naturally, but to a greater extent among the four turtles. Generally, if any one of them is going to be especially knowledgeable and in touch with Japanese traditions and the way of the ninja, it'll be Leonardo.
  • No Body Left Behind: He explodes after being sliced in half.
  • No, You: "Give me a break! You're the monster for ruining my pizza!"
  • Suddenly Voiced: After being silent in both his Season 1 fights, he talks throughout this one.
  • Super-Reflexes: He's fast enough to dodge lightning for a time, meaning he can react to attacks moving at Mach 286 and, judging by the distance he dodged from, can at least react at Mach 166. While Jason also had lightning-dodging feats, the hosts admit Leo was likely the faster of the two given his were more consistent.
  • Super-Strength: He's strong enough to hold open the mouth of a giant, mutated T. rex, which is theorized to have a bite force of over 12,800 pounds per square inch (six times that of an alligator), and likely even greater considering said mutation. He also pushed over a granite pillar judged at weighing 240 tons to crush a giant insectoid monster. While impressive, it pales to the strength of Jason as the Red Ranger is comparable to.
  • Super-Toughness: Leo is judged to have comparable durability to his recurring foe Baron Draxum, who survived his lair exploding with a force determined to be worth 12 tons of TNT. This is far less than Jason surviving the Power Ranger command center exploding.
  • Teleport Spam: With his ĹŚdachi, he utilized it towards the end of the fight, dodging the Red Ranger's attacks before attempting one last decisive blow from above.
  • What the Hell, Hero?: His response to Jason plowing into him and making him let go of his pizza.
  • Wrecked Weapon: Boomstick notes that he has a tendency to get his swords snapped. This ends up happening to him twice in the fight proper.

Mighty Morphin' Red Ranger I (Jason Lee Scott)

Jason: "Wanna fight? You got it!"
Voiced by: Alejandro Saab

Leader of the Mighty Morphin' Power Rangers

  • Back from the Dead: Perished alongside the rest of the Power Rangers in their Megazord's fight against Voltron. Three seasons later, he makes his return and emerges victorious.
  • Battle Aura: The Morphing Grid provides him with one, though it's usually invisible. However, throughout the fight, there are several moments where red energy envelops parts of Jason, namely, his Tyrannosaurus Charge attack, which takes the form of red energy T-Rex.
  • Broken Win/Loss Streak: After five seasons, he finally earned a win for the Power Rangers franchise.
  • Character Catchphrase: His Henshin Hero catchphrase is "It's Morphin' time!", which he shouts every time he transforms.
  • Composite Character: Death Battle combines Jason's powers and abilities from the original TV series, the BOOM! Studios comic series and even the Battle for the Grid video game.
  • Cool Sword: The Red Ranger's signature melee weapon, the Power Sword.
  • Duel Boss: This time around will solely analyze and feature Jason on his own, meaning no Zords or teammates to help him.
  • Godzilla Threshold: The Rangers have a set of rules that Zordon places on them. One of them is to never escalate a fight, only in retaliation. This comes into play with the fight twofold here.
    • The Power Blaster is so powerful that Jason can only use it in situations where he actually needs to. He ended up not needing it to defeat Leonardo.
    • It's also the reason why his T-Rex Zord doesn't appear.
  • Henshin Hero: By tapping into the Morphin Grid through his Power Coin, he's able to transform into the Red Ranger. Otherwise, he's a normal human -- albeit a master martial artist.
  • Infinity +1 Sword: The Power Blaster is one of the Rangers' strongest weapons, capable of defeating foes the Zords have trouble with and can even best the Zords. However, it requires combining the Rangers' weapons and the situation being dire enough for it to be used.
  • Instant Expert: The transformation into a Power Ranger automatically grants him extensive mastery of a wide variety of martial arts. While Leo has more actual martial arts training, the amount of skill granted by the Power Ranger transformation allows Jason to match him.
  • The Leader: Leader of the original iteration of the Mighty Morphin' Power Rangers.
  • Mix-and-Match Weapon: His Blade Blaster can switch between a knife and a gun. Boomstick dubs it a "gknife".
  • Red Is Heroic: Again, he's the Red Ranger.
  • Strong and Skilled: One of the reasons why Jason wins over Leonardo is that while in Ranger form, Jason is not only magnitudes stronger and tougher than the Ninja Turtle but instantly has more skill in fighting than Leo has learned in his entire life.
  • Super Mode: Subverted. Despite Jason having access to the Dragon Coin, the Omega Fire powers, and the Zeo Gold powers, they're only a footnote in his bio and never come into play during the fight itself.
  • Super-Reflexes: He's dodged lightning in the past, though less consistently than Leo has. As such, the hosts are willing to concede he's likely the slower of the two. Although this disadvantage is very minimal and does not take away from Jason's other advantages.
  • Super-Strength: When transformed, he's strong enough to lift a boulder estimated at weighing 69 tons, and his fellow Yellow Ranger (who he should be comparable in strength to) pushed an even larger boulder weighing 12,524 tons. This scaled feat in particular is far above any strength feat Leo could be measured against.
  • Super-Toughness: While transformed, Jason has survived being inside the Power Ranger command center during one of the many times it has exploded. This feat came out at 548.94 tons of TNT, far above anything Leo has survived or anyone he could be reliably scaled to has.
  • Sword and Fist: He's noted to be skilled in shinkido, a mix of karate and kendo, which makes him particularly dangerous with his Power Sword.
  • A Tragedy of Impulsiveness: Bumps into Leonardo while exercising and attacks him, mistaking him for one of Rita's monsters. He still wins, though.
  • Transformation Trinket: Jason's Red Power Coin transforms him into the Red Ranger.
  • Weak, but Skilled: When unmorphed, Jason lacks the physical and fighting skill upgrades morphing grants him, but he is still very proficient in martial arts. This is reflected in the fight itself as he manages to land a few hits on Leonardo before he's pushed back, necessitating having to morph.
  • Wrong Genre Savvy: A man-sized walking ninja turtle isn't far outside Rita's usual fare, so it's hard to blame Jason for assuming Leo was yet another one.

    Genos VS War Machine 
  • Cyborg: Both rely heavily on cybernetic enhancements, raw destructive firepower, and other high-tech gadgets and machinery to get the job done.
  • Sidekick: Both are more sensible sidekicks and friends to more comedic, thrill-seeking superheroes.

Genos

Genos: "I will eliminate you. Stay right where you are."
Voiced by: Howard Wang

The Cyborg Sidekick of One-Punch Man

  • The Apprentice: To Saitama after the Caped Baldy saved his life from Mosquito Girl, with Genos in awe of his power and becoming his disciple to become stronger.
  • Arm Cannon: Genos' primary weapons are the Incineration Cannons, which in their base form are exhaust ports on his palms that he can use to both fly and fire energy projectiles. By combining them together, he can launch the even-stronger Sprial Incineration Cannon.
  • Blinded by the Light: His "Lightning Eye" unleashes powerful flashes of light that disorient his target and leave them vulnerable to attack.
  • Butt-Monkey: Despite being a powerful cyborg and continuously upgrading himself, Genos almost-never leaves a fight in one piece. His encounter with War Machine scarcely goes any differently.
  • Chest Blaster: The Ultra Helix Incineration Cannon, which takes power directly from his chest core, functions as this and his most powerful move short of self-destructing.
  • Chick Magnet: Unlike the more plain-looking and Boring, but Practical "Caped Baldy" Saitama, Genos has no problem at all getting female admirers due to his good looks and flashy fighting style.
  • Curb Stomp Cushion: While the analysis goes into heavy detail in how Genos was outmatched in every meaningful category, and his Spiral Incineration Cannons do absolutely nothing to War Machine, Genos's last act, his self-destruct, manages to heavily damage the War Machine armor, leaving it burnt black and missing its shoulder gun.
  • Cyborg: Genos is a full-conversion cyborg with almost all of his organic bodyparts having been replaced by modular cybernetics (War Machine's scan states that he's 99% cyborg). This has allowed him to continually upgrade himself in the hopes of matching and surpassing Saitama.
  • Death or Glory Attack: Genos detonating his core serves as this, and while he didn't get the opportunity to use it in canon, he pulled it off in the fight when it seems like War Machine is about to finish him with the Uni-Beam. Unfortunately for him, Rhodes could and did tank the blast, opening him up for his killing blow.
  • Defiant to the End: After being reduced to only his head by detonating his own core, Genos verbally flips off War Machine when he's about to kill him.
    Genos: (gives a Death Glare) Don't talk to me.
  • Detachment Combat: One of Genos' upgrades lets him detach and remotely control his limbs and other body parts, which he can also reattach. After having his legs and an arm blown off by Rhodes early on in the fight, Genos uses this to his advantage by blind-siding him with a Rocket Punch while he retrieves his lost limbs.
  • Don't You Dare Pity Me!: He rejects Rhodey's apology after being reduced to a mere disembodied head.
  • Doomed Hometown: He was only 15 when a rogue cyborg rampaged through his home, killing everyone in it, including his family.
  • Jet Pack: Genos' Anti-Saitama Tactical Arms — built in the hopes of matching Saitama in combat — have shoulder-mounted rocket propulsion units, with boosters and stabilizers on his arms and legs. He can also use his Incineration Cannons as flight stabilizers.
  • Jobber: Very rarely does Genos win a fight in his home series and his luck isn't much better here.
  • Losing Your Head: The only piece of his body still intact after he tries self-destructing to kill War Machine.
  • Not Enough to Bury: By the end of the fight, all that's left of Genos is his crushed head: having blown up the rest of himself through detonating his own power core in an attempt to kill Rhodes.
  • Person of Mass Destruction: He has enough firepower to completely destroy buildings and blow holes through mountains, the latter of which would require a minimum of little over 66 kilotons of TNT. Unfortunately for him, Rhodey is in a whole other ballpark.
  • See the Invisible: Genos' eyes have scanners that allow him to detect invisible targets. Unfortunately, War Machine combines its invisibility with intangibility, meaning that it can remain undetected anyway. Genos can also use his glue trap to reveal Rhodes' location, but again, he can turn intangible to ignore it, so it only works as long as War Machine allows it to.
  • Sticky Situation: He can fire quick-drying adhesive from his heels to trap foes in place. It does its job well in the fight proper, keeping Rhodey in place for several Ultra Helix Incineration blasts... or so it seems, until Rhodey simply phases through it.
  • Super-Speed: He's able to move faster than the eye can track, can react to and fire at a city-destroying meteor coming in at Mach 200 before it actually hits the ground, and the hosts post-fight analysis does note he could reach relativistic speeds thanks to scaling to Flashy Flash, but Rhodey has far more consistent light-speed feats.
  • Super-Strength: He was able to launch a Diving Kick powerful enough to knock back the Dragon-class Elder Centipede, who is over 725.16 meters long and 15 meters wide. The amount of force required to do that would be over 15.73 megatons of TNT. But that pales in comparison to the War Machine, which scales to Tony's own Iron Man armor being capable of destroying a rock the size of Manhattan with over 286.53 teratons of TNT.
  • Super-Toughness: He's able to survive being hit by his own Incineration Cannon, be hit dead on by a speeding train without issue, and take the combined weight of an estimated 15 trillion mosquitoes crushing him at once, which would be over 358,178 tons. The War Machine has shrugged off attacks that make this seem like a stiff breeze, however.
  • Taking You with Me: Upon realizing that War Machine is about to kill him, he attempts to take him down alongside him with his self-destruct sequence while saying this verbatim. It doesn't work.
  • Talk to the Fist: Not unlike fellow One Punch Man hero Tatsumaki, Genos responds to being called out on his actions by attacking his critic. Unlike Tatsumaki, War Machine shuts him up for good.
  • A Tragedy of Impulsiveness: Genos attacks War Machine first and asks questions later. It costs him his life.
  • We Can Rebuild Him: How he got his start as a Cyborg, having begged Dr. Kuseno to turn him into one in order to take revenge on the cyborg that killed his family and destroyed his hometown. It keeps happening to him even afterwards since he has a bad habit of getting absolutely trashed and needing repairs.
  • Why Won't You Die?: When Rhodey continuously No Sells his Incinerator Attack, he frustratingly cries out "Come on! Die already!"

War Machine (James "Rhodey" Rhodes)

War Machine: "Never a day to myself, huh?"
Voiced by: Mark Allen Jr.

Best Friend and Understudy of Marvel's Iron Man

  • Affirmative-Action Legacy: While Tony struggled with the "demon in a bottle", Rhodes took over as Iron Man for a time, proving himself worthy of a suit of his own.
  • Anti-True Sight: Since War Machine's invisibility is mixed with intangibility, the result is that most scanners that can normally See the Invisible (including Genos') fail to detect him.
  • Apologetic Attacker: Apologizes to Genos' head over how their fight escalated. When he rebukes his apology, Rhodey puts him out of his misery.
  • Arm Cannon: In addition to the Repulsor beams he can shoot from the armor's palms, Rhodes' suit is equipped with multiple arm-mounted machine guns and rocket launchers.
  • Broken Win/Loss Streak: He brings home a win for Marvel after Deadpool vs. The Mask and Miles vs. Static.
  • But for Me, It Was Tuesday: Just to drive home how little a threat Genos really was, the fight animation has Rhodey treating the explosion Genos causes as just another day on the job (complete with tired sigh!) before flying over to investigate.
  • Chest Blaster: His Unibeam, mounted on the arc reactor on his chest. Amazingly, the Incinerator Attack can overwhelm it.
  • Composite Character: While Death Battle is primarily drawing on the Earth-616 version of the character, they also show clips from the Marvel Cinematic Universe, Iron Man: Armored Adventures, Iron Man: Rise of Technovore, and other animated series. This also applies to the War Machine armor itself as feats performed by both the models prior to it, and the models of Stark's own armor barring the Hulk-buster and Endo-Sym armor are used.
  • Dark Is Not Evil: Black and grey armor, Red Eyes, Take Warning, and tons of guns arming his suit. Rhodey's one of the heroes, though.
  • Flying Brick: The War Machine armor allows Rhodes to hit hard, fire Repulsor beams, fly hundreds of times faster than the speed of sound (and can react to relativistic speeds), and take a nuclear blast. The suit's Chameleon mode also lets him become intangible and invisible. He is deemed to be stronger, faster, and tougher than Genos.
  • Finishing Stomp: After Genos' self-destruct sequence leaves him as only a still-talking severed head, Rhodes finishes him off by crushing it beneath his foot.
  • Heroic BSoD: Rhodey's one big weakness is that he has major PTSD, both from being in the military and as a superhero, which was represented by his ignoble death at the hands of Thanos during Civil War II. He also suffers from self-doubt about being worthy of using Tony's armors. Thankfully, none of these affect him in any way during the fight with Genos.
  • Intangibility: Rhodes can use Ghost tech to phase through objects. This allows him to No-Sell Genos' Incinerators and escape from his glue trap once he's had enough.
  • Invisibility: The War Machine armor can enter Chameleon mode to turn invisible. Combined with its Ghost tech, it can even bypass scanners that would normally allow one to See the Invisible.
  • Lost Food Grievance: Subverted. He spilled his coffee when Genos blew something up below him, but it was Genos Blowing Stuff Up that he confronts the young cyborg for, not his coffee.
  • Military Superhero: James Rhodes was a Colonel in the US Marines, piloting helicopters before he ran into Tony Stark and eventually became War Machine. His suit of armor is also more heavily-armored and heavily-armed than Iron Man's. This is one of many factors in his victory, as his military experience means he's been in the game far longer than Genos.
  • More Dakka: Rhodes' armor is far bulkier than Iron Man's and is built for firepower rather than finesse, being covered in military-grade weaponry. Boomstick just absolutely loves it.
  • Mythology Gag: Refers to his suit as his "Sunday best".
  • Person of Mass Destruction: His suit can scale to Tony's, which once destroyed a rock the size of Manhattan, a feat that requires 286 teratons of force. This puts Rhodey's damage output leagues above Genos'.
  • Powered Armor: Rhodes took over as Iron Man while Tony struggled with alcoholism, and was eventually rewarded with a suit of his own — the heavily-armed War Machine armor, based off of the Mark 11 armor, which was focused more on heavy ordnance. Like Tony's suits, it's composed of titanium and vibranium.
  • Shell-Shocked Veteran: It doesn't come up during the actual fight, but the pre-fight description acknowledges that Rhodey has PTSD and Survivor Guilt from his military and superhero careers.
  • Shoulder Cannon: War Machine's armor has a minigun on its right shoulder and a missile pod on its left shoulder.
  • Strong and Skilled: In addition to his armor outclassing Genos in terms of strength, power, speed, and durability, Rhodey is a far more skilled fighter because of his time in the military and as a superhero.
  • Super-Speed: War Machine can breach atmosphere into space in about ten seconds, meaning it can move over Mach 624.78, and it has lightspeed feats under its belt as well. This is well beyond Genos' own not-inconsiderable speed.
  • Super-Toughness: By scaling to other Iron Man suits, the War Machine is tough enough to survive being thrown through a mountain thousands of miles away with enough force to cause an earthquake, and the armor itself has survived a nuke hitting it with over 2.61 megatons of TNT. This was well beyond Genos' survivability.
  • Taking You with Me: As a last resort, Rhodes can detonate the War Machine's power supply as a last-ditch attempt to defeat his opponent, as well as prevent the armor's tech from falling in the wrong hands. Luckily for him, Genos wasn't nearly enough of a threat to resort to that.
  • What the Hell, Hero?: The fight began with him attempting to calmly reprimand Genos for the destruction he caused. Genos instead mistakes him for another villainous cyborg and attacks.

    Gray VS Esdeath 
  • An Ice Person: Both are anime's most powerful cryomancers with plenty of ice to dish out.

Gray Fullbuster

Gray: "Cause I've got a will of my own... and it says my friends and I are gonna walk the path of life!"
Voiced by: Mark Allen Jr.

Ice Mage of the Fairy Tail Guild

  • Awesome, but Impractical: Lost Iced Shell, Gray's ultimate move, has more than enough power to freeze someone permanently (even acknowledged as having the possibility of finishing Esdeath off), but at the cost of his life and everyone's memories of him. It's also not instantaneous like Esdeath's Mahapadma, so he couldn't use it effectively on her.
  • Dark and Troubled Past: As a child, Gray was the Sole Survivor of his Doomed Hometown when a demon named Deliora wiped it out. He found happiness after being taken under the wing of Ur, one of the strongest ice wizards in the world, but in his arrogance and desire for vengeance, he went after Deliora before he was ready and nearly died, forcing Ur to sacrifice herself to stop the demon.
  • Death by Irony: After attempting to use the Lost Iced Shell to freeze Esdeath permanently, she instead subjects him to the same fate.
  • Death or Glory Attack: Both Iced Shell and Lost Ice Shell are this with Ice Shell able to freeze large demons at the cost of the user's life, like it did for Gray's mentor Ur, and Lost Ice Shell being even more powerful and having a greater blow-back with the user not only dying but is erased from the memories of everyone who knew them. Gray attempts Lost Ice Shell on Esdeath at the end of the fight, but Esdeath uses Mahapadma to try and stop it. Gray manages to resist the time freeze and keep using it, but the time it takes to take effect gives her enough time to use another method to stop him.
  • Feed It with Fire: Gray's Ice Devil Slayer Magic means he can eat ice to revitalize himself, which he does when Esdeath uses Ice Storm Commander-in-Chief. It isn't enough to win him the fight, however.
  • Golem: Though he rarely uses it in such a fashion, Gray can use his Ice-Make to create copies of himself, usually for distraction though they are capable of limited movement. He summons several in the opening of the fight to counter Esdeath's Ice Calvary, and they quickly prove themselves superior by destroying their opponents.
  • Grim Up North: Gray was born in the coldest northern regions of Fiore, though by all rights his childhood was actually pretty nice before the demon came knocking.
  • Human Popsicle: Lost Iced Shell is strong enough to encase a giant demon in ice indefinitely. While he gets it to work on Esdeath, it fails to kill her due to it taking too long to finish. Ironically, this ends up being his final fate.
  • An Ice Person: Gray is a master of Ice-Make, which effectively allows him to craft all manner of implements out of ice.
  • Impaled with Extreme Prejudice: Overlays with Kill It with Ice below, Gray dies when Esdeath tosses her ice arm into his chest, turning him into a morbid ice sculpture.
  • Kill It with Ice: Despite having a resistance to ice, Gray ends up losing when Esdeath lobs her ice arm into his torso, freezing him to death.
  • Mr. Fanservice: He's always whipping off his shirt before battling, a sight of awe to most women, including his Love Interest Juvia. That said, Esdeath doesn't find him distracting.
  • Person of Mass Destruction: Gray is comparable to Invel, a fellow ice mage who could cover all of Fiore in ice, a feat that clocks around 28 gigatons of TNT. He also can fight on equal footing with Erza, who struck a meteor with a force equivalent to 56 teratons of TNT. Despite this, he pales in comparison to Esdeath.
  • Personality Powers: While he started out reckless due to being driven by revenge on the demon who destroyed his home, he eventually became more cautious and level-headed.
  • Spontaneous Weapon Creation: Maker Magic at its core is all about this, with Gray able to make things out of ice almost instantly, such as swords, shields, hammers, grappling hooks, stairs, clones, cages, even bazookas. While his versatility is admirable, it wouldn't be enough to take down Esdeath.
  • Super-Reflexes: He can fight on par with Natsu and Erza, the former of which can dodge lightning and the latter can destroy meteors entering the atmosphere, a feat which requires moving 20,000 times the speed of sound although it's unknown if Gray can scale to this. Since Esdeath can also scale to characters who have dodged lightning, they are about even in this category.
  • Walking Shirtless Scene: Due to his training under Ur, he picked up the habit of unconsciously stripping his clothes since he doesn't even notice the changes in temperatures due to training while all but naked in the snow. While this is definitely appreciated by most women who meet him, all this does to Esdeath is piss her off.
  • Weak, but Skilled: Is this compared to Esdeath. He has (comparatively) less raw power than her, but far more versatility. This factors into his defeat as due to the sheer gap in terms of power, Gray simply couldn't withstand attacks from Esdeath for long. Additionally, while Esdeath has less versatility with her ice magic, she is still a tactical enough fighter to work around his advantages.
  • Worthy Opponent: Acknowledged as one by Esdeath in the end, giving his frozen body a "congratulations" and a respectful goodbye at the conclusion.
  • You Remind Me of X: As he prepares to fight Esdeath, he makes clear his annoyance at having to deal with another crazy, blue-haired woman (the other of course being Juvia, his Stalker with a Crush and Love Interest).

General Esdeath

Esdeath: "I will always be on top. I will always be victorious. No matter what gets in my way!"
Voiced by: Emma Breezy

The Imperial General from Akame ga Kill!

  • An Arm and a Leg: She gets her arm hacked off by Gray's ice blade, but quickly creates a new one of her own, which she ends up using to kill him.
  • Awesome, but Impractical: The biggest problem with Esdeath's trump cards is that they take at least a day to fully charge, meaning that she can only use them once in a fight. However, Mahapadma gives her the edge given that it works immediately and doesn't kill her using it.
  • Ax-Crazy: Noted to be a violent Blood Knight of the highest order, drinking the Demon's Extract multiplied Esdeath's murderous tendencies to even higher degrees.
  • The Bad Guy Wins: She kills Gray while also leaving Fiore a freezing hellhole ripe for her to conquer.
  • Disproportionate Retribution: Gray Fullbuster whips off his shirt in front of you? Send your Ice Cavalry to murder him!
  • Dominatrix: It's noted that she takes borderline sexual pleasure in beating opponents down.
    [to Gray] "You have no right to feel my boot against your face!"
  • Empowered Badass Normal: Even before receiving her Teigu, Esdeath was already an accomplished warrior and Master Swordsman strong enough to become a general of The Empire. After obtaining it, she effectively became one of the strongest beings in The Empire.
  • Fake Arm Disarm: She throws her fake ice arm at Gray, which ends up impaling and freezing him to death.
  • Flight: By attaching ice to her body and controlling it, Esdeath can achieve flight.
  • Genius Bruiser: Despite being an Ax-Crazy sadist, Esdeath is also a military genius, enough so that the hosts deduce that she wouldn't fall for Gray's tricks more than once.
  • Grim Up North: Esdeath was born in the cold mountainous regions of the Empire.
  • Has a Type: Esdeath has a specific list of requirements for her chosen lover. As noted under invokedFridge Brilliance, Gray fits all those requirements. She still tries (and succeeds) to kill him, though.
  • An Ice Person: Esdeath's Teigu gives her the ability to create and control ice in countless forms and with no limits save her own imagination and stamina.
  • Limit Break: Demon's Extract allows Esdeath to use extremely dangerous moves known as Trump Cards, of which she has three: Mahapadma, Ice Cavalry, and Ice Storm Commander-in-Chief.
  • Master Swordsman: Esdeath was a master of the Royal Rapier years before she ever even touched her Teigu.
  • Meaningful Name: Her name is inspired by the Japanese phrase for "I am a sadist." Considering she's a sadistic Blood Knight, this fits her like a glove.
  • Non-Indicative Name: It's noted that despite Esdeath's Teigu being called "Demon's Extract", it has nothing to do with demonology or anything demonic in nature. This works to her advantage, as a post-battle Q and A points out that this means that Gray's Devil-Slayer magic lacks the effect it would have had if her powers were legitimately demonic.
  • Not Distracted by the Sexy: At the beginning of the fight, she only gets pissed off when Gray takes off his shirt and has her ice golems attack. Considering her Single-Target Sexuality towards Tatsumi, it makes sense.
  • Oh, Crap!: She has a brief but noticeable one near the end when Gray manages to resist the Mahapadma and continue using Lost Ice Shell. Luckily for her, she managed to recover fast enough to still turn things in her favor.
  • Our Centaurs Are Different: Esdeath can create armored centaur knight Golems out of ice, known as the Ice Calvary, and if given a few days can field an army numbering in the thousands. She creates several of them to accompany her in the opening of the fight, even riding one of them as a steed, but they are quickly matched and destroyed by Gray and his ice copies.
  • Person of Mass Destruction: She can fight on even footing with Tatsumi who was strong enough to defeat Shikoutazer, a teigu who could create a massive crater outside the Imperial capital, which requires more than 900 teratons of TNT. Also, her Ice Storm Commander-in-Chief requires 280.54 petatons of TNT to pull off. While she needs days of charging to even perform it, she still has a base power of 93 petatons, far above Gray's weight class.
  • The Power of Blood: Esdeath's Teigu, The Demon's Extract, originally took the form of a chalice filled with blood.
  • Sadist: Esdeath is a bloodthirsty soldier who greatly enjoys inflicting suffering on her enemies and those she considers weak. Even then, her own name is based off of the Japanese phrase for "I am a Sadist".
  • Sanity Slippage: Esdeath wasn't all there, being a Blood Knight of the highest degree. Chugging down The Demon's Extract made it worse.
  • Scissors Cuts Rock: Her Mahapadma can freeze beings who can normally resist ice attacks. This means it's likely that Gray would still be vulnerable to the technique.
  • The Social Darwinist: Esdeath believes in the idea of only the strong surviving. As Boomstick points out, she just claimed her father weak when she found him dying. She was more accepting of her own death, however, and in the fight itself goes from disrespecting Gray to acknowledging him as a Worthy Opponent despite ultimately defeating him.
  • Spontaneous Weapon Creation: Esdeath can form all manner of attacks and weapons out of ice, such as swords, shields, platforms, meteors, massive suits of armor, even Golems that she can command at will.
  • Super-Reflexes: She can match Akame in combat, who can dodge lightning. This puts her reactions speeds on par with Gray's.
  • Time Stands Still: Esdeath's trump card Mahapadma allows her to literally freeze time. Gray is able to resist it, but given that it worked against Tatsumi's Incursio, he couldn't counter it fully.
  • Unskilled, but Strong: She is this compared to Gray. Esdeath has raw power out the ass, but compared to Gray her techniques have far less finesse and versatility. What factors into her victory is that her sheer power could hit harder than Gray could take. Also, while her ice magic is less versatile than Gray's, she's a tactical enough fighter to work around his advantages.
  • Villain Song: Myriani's half of the lyrics of "Lost Iced Storm" can be considered a Villain Song for Esdeath, since it largely contains taunts that she'll kill Gray.
  • Walking Wasteland: Ice Storm Commander-in-Chief, Esdeath's strongest trump card, creates a blizzard large enough to envelop a continent, capable of killing normal people while boosting Esdeath's own powers. It's acknowledged this move technically takes several days to charge up before using, but even lowballing both the time and amount of energy necessary to prepare it still puts her raw power above Gray's.
  • Who Needs Their Whole Body?: Especially when you can just replace the lost parts with equally effective ice.
  • Worthy Opponent: Despite initially dismissing Gray, she clearly changes her tune by the battle's end, even acknowledging his strength after killing him.
    Esdeath: Congratulations... and goodbye.

    Goro VS Machamp 
  • Multi-Armed and Dangerous: Both of them are mighty four-armed monster martial artist warriors in servitude of others who have fought in tournaments and are very skilled in combat and have other special abilities.

Prince Goro

Goro: "I will give you a warrior's death..."
Voiced by: Lucas Schuneman

The Half-Dragon Prince of Mortal Kombat

  • An Arm and a Leg: On both the giving and receiving end of this. Goro rips off one of Machamp's arms while Machamp rips off all four of Goro's; leaving him helpless to the PokĂ©mon's Rapid-Fire Fisticuffs afterward.
  • Berserk Button: Goro misunderstanding Machamp's PokĂ©mon Speak for a Badass Boast disparaging his status as Mortal Kombat champion prompts a very angry reaction from the Shokan Prince.
    Goro: Face death... like a warrior!
    Machamp: Ma... champ!
    Goro: STOP SAYING THAT! You're no champ! I am! THE CHAMPION OF MORTAL KOMBAT!
  • Breath Weapon: As a part-dragon Shokan, he is capable of breathing fire breath. This however backfired against him when it activated Machamp's Guts ability, causing Machamp to strengthen himself.
  • The Comically Serious: Poor Goro gets stuck with the trying task of being the relatively sober Straight Man to Machamp's flashy, pro wrestler-like showoff.
  • Dragon Ancestry: The Shokan are half-humanoid, half-dragon. In Goro's case, his dragon heritage manifests primarily through his fire-breath.
  • The Dreaded: Most characters in the Mortal Kombat franchise rightfully fear Goro on account of his immense strength and kombat experience, and absolutely refuse to fight him for risk of certain death.
  • Entertainingly Wrong: In the fight's introduction, he seems to mistake Machamp for a malformed Shokan; sneering that he's a disgrace to their bloodline. Then, even as he fights, Goro continues talking down to the PokĂ©mon on such a basis.
    Goro: (hides his trophy shelf behind a stone wall) What? You're no Shokan! Begone from my lair!
    Machamp: (strikes a Bring It pose) Machamp!
    Goro: Disgusting. A pathetic runt like you wastes our dragon blood!
  • Facepalm Of Doom: He interrupts Machamp's first attempt at Rapid-Fire Fisticuffs this way.
  • Fragile Speedster: He's this when compared to Machamp as Goro has faster reaction speeds but has weaker strength and durability overall. This is a factor in his loss because he has no way of overcoming or bypassing Machamp's superior toughness and survive any of his opponent's heaviest of blows, meaning his greater speed could only help him for so long.
  • Handicapped Badass: One of his most notable feats was when he defeated the ninja Kenshi after his arms were removed by Kotal Khan. While it is noted the fight did take place off-screen, given Goro's Proud Warrior Race Guy mentality the implication that he defeated Kenshi alone despite his handicap still being there. Even discounting that, Goro has showed himself to be more than capable of fighting armed and trained opponents without said arms. Unfortunately for the Shokan Prince, when it happens again here, he loses the ability to defend himself from Machamp punching him thousands of times from every angle before finishing him off.
  • Hoist by His Own Petard: Goro's attempt to fry Machamp with his fire breath ends up becoming this due to Machamp's ability, Guts, allowing it to get stronger.
  • Hypocritical Humor:
  • Ludicrous Gibs: Machamp's final Megaton Punch completely explodes Goro after receiving a thousand-plus punches in one go from the PokĂ©mon; reducing him to nothing but bloody chunks that fly off into orbit.
  • Multi-Armed and Dangerous: Goro has 4 arms and knows various martial arts that make use of all of them.
  • Never Bring A Knife To A Fistfight: Goro's Dragon Fang knives are used in the battle to slash at Machamp once, right before the PokĂ©mon easily disarms him with Knock Off; slapping the knives out of the Shokan Prince's hands and away, forcing him to change strategies.
  • Oh, Crap!: Once he's deprived of all his arms and Machamp starts punching him up.
  • Playing with Fire: He can shoot fireballs from his hands, light his arms on fire, or shoot a fiery Breath Weapon. Whilst normally very powerful, said powers proved to be a liability in this case; since burning Machamp allowed him to activate his Guts ability and become even stronger.
  • Politically Incorrect Villain: He mistakes Machamp for a malformed Shokan and furiously states that "a pathetic runt like you wastes our dragon blood!"
  • Pride: He's seen polishing his trophies before the fight starts, and gets annoyed at Machamp saying its own name again and again, because he's the champ(ion of Mortal Kombat).
  • Really 700 Years Old: Goro is over 2000 years old. This gave him the experience advantage against Machamp, but it was not enough to overcome Machamp's sheer strength and defenses.
  • Red Eyes, Take Warning: He has red eyes, and he's one of the most formidable Mortal Kombat kombatants. That said, his opponent, the pink-eyed Machamp, proves to be more dangerous.
  • Super-Reflexes: Goro was capable of keeping up with Kabal, who could deflect bullets at nearly Mach 3. This actually put him at a faster punching speed than Machamp's 1000 punches in 2 seconds, which would require "only" moving faster than Mach 1.
  • Super-Strength: He can rip a human body in half with ease, crush a car flat, and overpower other Kombatants strong enough to smash blocks of diamond. However, all of it pales in comparison to Machamp's capability to toss other PokĂ©mon into orbit, which is around 170 thousand times stronger.
  • Super-Toughness: Goro is comparable, if not likely superior, in durability to the tiger-striped Shokan Kintaro, who survived an explosion worth at least 25 tons of TNT. Unfortunately, since Machamp and its evolution line regularly spar with one another at full-strength, the same strength they use to throw other PokĂ©mon into near-orbit, means that their durability levels are far higher than anything that what the Shokan prince has demonstrated or scaled to.
  • Taught by Experience: He's spent 500 years of his life as a champion of Mortal Kombat, which gives him the experience edge on Machamp. Unfortunately for him, that experience wasn't enough to contend with the sheer skill, strength and durability of his opponent.
  • Underwear of Power: Wears only black trunks with a red belt and yin-yang buckle.
  • Villains Out Shopping: Before Machamp leaps in to challenge him to a fight, Goro can be seen happily polishing his Mortal Kombat trophies on a neat shelf hidden in his lair. When he's aware of the PokĂ©mon's presence behind him, he immediately hides the shelf and red-and-white spotted cloth behind a stone wall.
  • Warrior Prince: The crown prince of the Shokan race.
  • Weak, but Skilled: In comparison to Machamp, Goro has inferior strength and durability but has centuries of more combat experience as well as superior speed and mastery of a martial art specifically meant to be used with four arms. This factors into his defeat as Machamp is magnitudes stronger and tougher, making fighting skill a moot point in the long run.

Machamp

Machamp: "CHAAAAA!"
Voiced by: Kestin Howard

The Fighting-Type Pokémon from the Kanto Region

  • An Arm and a Leg: On both the giving and receiving end of this. He rips off one of Goro's arms in the fight, to which Goro responds by ripping off one of his. A furious Machamp pays him back by quickly ripping off the rest of Goro's, opening him up to Machamp's killing blows.
  • Attack of the 50-Foot Whatever: Machamp is capable of Dynamaxing and even Gigantamaxing, but as mentioned in the verdict, Machamp would be unable to access it due to the lack of Galar's residual energy. He didn't need it to take Goro out, though.
  • Berserk Button: Once Goro pulls off one of its own arms and slaps it with that arm, Machamp loses it.
  • Bird People: Kind of. Boomstick calls it a "karate duck-man", but you can't really tell from Machamp's appearance. And its two prior evolutions, Machop and Machoke, look like reptiles.
  • Boisterous Bruiser: You can tell by the way it moves, talks, dramatically poses, and mugs for the camera that this particular Machamp is having a great time fighting Goro.
  • Breaking the Fourth Wall: Machamp almost seems aware that he's in a web show; when you can see him directly looking at the camera and striking poses for the audience. Most notably, when it gives a confident thumbs-up to the viewers as he's about to deliver the final blow to Goro.
  • Infernal Retaliation: With the Guts ability, Machamp's attack power increases when he is inflicted with a negative status, such as being burned. This meant that Goro's fire breath was a liability, instead serving to make Machamp even stronger.
  • Large Ham: As stated above, this particular Machamp clearly enjoys both battling Goro and putting on a show for the audience, despite only being able to say his name. You just have to look at him striking dramatic poses (including dabbing with his four arms when he counters Goro's Shokan Stomp with his Seismic Toss) and mugging the camera like a pro wrestler as he fights to get some idea of how much!
  • Megaton Punch: Machamp is said to be able to throw punches that can send opponents flying. This is supported by its capability to use Seismic Toss, which flings the opponent into orbit. It's also how he finishes off Goro, by punching him so hard that Goro's Ludicrous Gibs are thrown into the stratosphere.
  • Mighty Glacier: They are this when compared to their opponent being much stronger and tougher but somewhat slower. This is a factor in their victory as being magnitudes stronger and tougher means they could easily dispatch their opponent and survive whatever the Shokam could possibly output while the disadvantage in speed hardly mattered in the end.
  • Multi-Armed and Dangerous: Machamp is a 4-armed Fighting-Type PokĂ©mon.
  • Mundane Utility: Outside of PokĂ©mon battles, Machamp have been known to use their strength and multiple arms for various purposes; including heavy construction work, moving, bodyguarding, helping train human wrestlers and martial artists, and even as traffic wardens.
  • Nice Guy: Though brimming with fighting spirit and always up for battling and training, Machamp generally seem easygoing around people and enjoy helping them; often assisting them with jobs that make use of their innate strength, including moving, heavy construction, and as powerful bodyguards.
  • No Item Use for You: Machamp learns Knock Off, which removes an opponent's held item for the rest of the battle when it hits. This meant that he could easily disarm Goro of his Dragon Fang knives by slapping them out of the Shokan prince's hands and away from him.
  • Pint-Sized Powerhouse: Is super strong, yet only stands five feet tall. Surprisingly, considering the size difference between the two, Machamp's strength outclasses Goro's by several orders of magnitude.
  • PokĂ©mon Speak: This is a given for Machamp, but it stands out for being the first PokĂ©mon to speak this way and have a proper voice actor instead of recycled voice clips. Its use of this confuses Goro.
  • Post-Victory Collapse: Played for Laughs. After blowing Goro to bits with a superpowered Megaton Punch, a battered but victorious Machamp strikes a heroic pose toward the camera... only for a PokĂ©mon Red and Blue-style dialogue window to pop up, informing us that Machamp has been "hurt by its burn!". Right at that moment, Machamp flops over backward and faints... still holding its pose with a goofy grin.
    Machamp: MACHAAAMP! (window pops up, and it suddenly begins to faint) Machaaaaa… (thump)
  • Punctuated Pounding: It starts chanting its name(what else would you expect from a Pokemon?) while subjecting Goro to Rapid-Fire Fisticuffs, and its chanting grows faster with its punching.
  • Rapid-Fire Fisticuffs: Machamp has two cases: the move Bullet Punch and one of its PokĂ©dex entries, which stated that it could throw 1000 punches in a span of 2 seconds (both of which were shown in PokkĂ©n Tournament). While Bullet Punch wasn't used in the fight, Machamp engages the latter with its remaining three arms on a limbless and defenseless Goro before finishing him off.
  • Strong and Skilled: Has mastered every martial art in the world and has the strength to back it up; being capable of throwing over a thousand punches from its four arms in the space of two seconds. Compared to Goro, he has less combat experience but is much stronger and tougher, which results in his victory.
  • Super-Speed: Machamp's PokĂ©dex entry states that it can punch 1000 times in two seconds, a feat that is proven in PokkĂ©n Tournament and would require moving faster than sound. Despite this, it was considered the slower of the two combatants, as Goro can scale to Kabal, who could deflect machine-gun bullets at nearly three times the speed of sound but that difference is rather meaningless with all the other things that Machamp going for it.
  • Super-Strength: Throwing other PokĂ©mon into near-orbit with their signature "Seismic Toss" move would require over 133.43 kilotons of TNT to pull off. This is a major edge that they have against their opponent since at his best, Goro can tank at least 25 tons of TNT, meaning that the Shokan is very unlikely to survive anything that Machamp dishes out.
  • Super-Toughness: The Machamp line is known to band in herds to train their fighting skills, often sparring against each other and using their high-powered moves against each other, meaning they could take the same amount it could dish out and then some. This gives it an important edge in durability as their opponent simply lacked the power necessary to inflict any kind of meaningful damage against the Superpower PokĂ©mon's body.
  • Training from Hell: In the wild, the Machamp line trains by sparring others of their own kind, dishing out and taking their extremely powerful attacks such as being tossed into orbit. This also means that they are durable enough to take their own attacks.
  • Underwear of Power: Subverted. Although Machamp looks like it's wearing a wrestler's black trunks with its champions' belt, it's actually a patch of darkened skin on its pelvis that resembles them.
  • Unskilled, but Strong: They are this compared to their opponent having less overall experience but possess far more muscle and toughness. This factors in their victory since being much stronger and tougher than their opponent means that Goro will be hard-pressed in doing any meaningful damage, even with his superior fighting skill and speed backing him up.
  • You Sexy Beast: Apparently, a fan-club has started up for women who find Machamps inexplicably sexy. Boomstick bitterly speculates that his ex-wife,who left him at the wedding reception for a four-armed man, is most likely the person who runs it.

    Cable VS Booster Gold 

Cable (Nathan Summers)

Cable: "Remember it, Apocalypse! The name's Cable!"
Voiced by: David J. Dixon

The Time-Traveling Warrior Mutant from Marvel

  • Alternate Self: With his time travel abilities, he has interacted with different versions of himself across multiple timelines, including Stryfe, Rachel Summers, and X-Man.
  • Beyond the Impossible: How Wiz describes the way Cable got rid of the techno-organic virus Apocalypse infected him with, Cable used his psychic powers to tear the virus out of him. To put this into perspective, the human body has over 200,000 thousand pairs of DNA and Cable was capable of comprehending and overwriting all of them.
  • Cruel and Unusual Death: On the receiving end. Despite his attempts to power through it, Cable is helpless as Booster crushes him into nothingness with his force field, his last words being an agonized scream of pain.
  • Cyborg: Having been infected by the techno-organic virus since infancy has made him into one, possessing a cybernetic arm and eye.
  • Dark and Troubled Past: Nathan didn't have the best childhood - born to Scott Summers (aka Cyclops) and Madelyn Pryor (a clone of Jean Grey), he was meant to be a weapon by Mr. Sinister against Apocalypse. However, Apocalypse infected Nathan with a techno-organic virus, forcing Cyclops to surrender Nathan to a mysterious woman in hopes of a cure, who sent Nathan 2,000 years into the future... to become a freedom fighter fighting against the tyranny of Apocalypse.
  • Defiant to the End: Even when he's being crushed to death by Booster's force field, Nathan's just too gritty and hard-bitten to die doing anything but walking up to his enemy and cursing him with his last breath.
  • Discard and Draw: The hosts note that Cable, being inspired by the powers and feats of an Alternate Self who never suffered from the techno-organic virus, decided to emulate him by forcibly removing the virus from his body and very DNA with his own powers. This cost him his Cyborg abilities, but in exchange he gained even greater telekinetic power capable of affecting planets and stars now that he didn't have to constantly use them to keep his infection in check. Plus, he no longer had to worry about dying horribly and being converted into a machine, so it was a net positive all around.
  • Disproportionate Retribution: Cable decides Booster mistakenly thinking he wants to put on a show fight for the crowd and bothering him is grounds to warrant "staining the pavement with [Booster's] blood."
  • Fed to the Beast: After taking Booster to the past, he summons a Tyrannosaurus rex and sets it on the showboating superhero. Booster holds its mouth open with his force-field long enough to summon his army of past selves and subject the dinosaur to a Dogpile Of Doom.
  • Foil: He serves as one to Booster Gold. Whereas Cable was sent to the future by his parents to try and cure him of the techno-organic virus Apocalypse infected him with, which caused him to become a noble albeit dark hero deadset to prevent the future he was sent to from coming into fruition, Booster stole his gear and went to the past to profit off of events he knows will happen, with his heroics being (initially) more pragmatic than genuine.
  • Future Badass: He comes from a timeline where Apocalypse won and seeks to avert it at all costs.
  • Genetic Engineering Is the New Nuke: Mr. Sinister sought to create the ultimate weapon against Apocalypse, thus sought to have Cyclops and Jean Grey procreate. Madelyn Pryor was created after Sinister learned that Jean had been killed.
  • Messianic Archetype: You wouldn't know by first appearance, but Cable actually grew into one of these after much Character Development. His Alternate Self, X-Man, even Looks Like Jesus. Of course, Boomstick calls him "Mutant Jesus" after finding this out.
  • Mind Control: He is capable of doing a planet-wide mind control, going as far as to wipe any mind within range. When the fight went long enough, he attempted this to get Booster Gold to turn off his shield, seemingly succeeding. Unfortunately for him, Booster Gold redirected the shield in the guise of turning it off, having withstood a similar attribute from Maxwell Lord.
  • Mind over Matter: Cable's telekinesis is incredibly strong, capable of creating powerful force-fields that can contain the explosive force of hundreds of missiles and manipulate matter down to the atomic level, which is what he used to halt the spread of the techno-organic virus taking him over. After he forcibly removed the TO virus from his body with it, his power improved to the point he could casually lift islands into the sky and move planets out of their celestial orbit, the latter feat on Earth in particular requiring up to 112 septillion tons of TNT. However, this level of telekinetic power is not enough to breach through Booster Gold's force field, which withstood attacks 100,000x stronger than his Earth-moving feat.
  • More Dakka: Cable is infamous for his arsenal of high-powered, high-tech, and more-often-than-not ridiculously massive firearms.
  • No Body Left Behind: Even Cable's blood is reduced to nothing after Booster uses his Deadly Force Field to crush him.
  • Oh, Crap!: When his attempt to shoot Booster backfires due to Booster transferring his force field to Cable and blocking his shots.
  • Pre-Mortem One-Liner: Cable attempts one after he believes that he'd mind-controlled Booster Gold to disable his force field as he fires his BFG at Booster Gold:
    Cable: Finally. Your time just ran out.
  • See You in Hell: Cable's last words are this, right before Booster crushes him with his force field:
    Cable: I'll see you in hell, you goddamn golden asshole!
  • Super-Speed: It was noted that he could fight on pace with the Silver Surfer although it was also pointed out that it was only for a brief moment before the Surfer fought more seriously. As a result, his speed pales in comparison to Booster, who can keep pace with The Flash.
  • Teleportation: Through "Body-Sliding", which is basically teleportation via space-time skipping and it also allows him to Time Travel. He bodyslides throughout the fight to send himself and his opponent at various points in time.
  • Weak, but Skilled: Compared to Booster Gold, Cable's powers are more versatile and deadly, and growing up fighting in an apocalyptic future has given him much more experience. This factors into his loss as it was proven that Booster would be able to protect himself from anything Cable could dish out while at the same, Booster would be more than capable of putting Cable down.
  • You Fight Like a Cow: After Booster's attempt at sending him flying early in the fight falls flat, Cable states that Booster hits like a girl.

Booster Gold (Michael Jon Carter)

Booster Gold: "I am Booster Gold, the greatest hero you've never heard of... until now!"
Voiced by: Ricco Fajardo

The Greatest DC Comics Hero You've Never Heard Of

  • Accidental Misnaming: Michael wanted his superhero alias to be called "Goldstar", but when Ronald Reagan misheard the name and called him "Booster Gold", he rolled with it on the basis that he liked how it sounded (and he didn't want to embarrass a president).
  • Anti-Hero: He does stop crimes and save people, but his motives are selfish, as he's just profiting off stopping havoc he already knew was going to happen thanks to his knowledge of the future. He did grow to be a more legitimate hero though.
  • Bad "Bad Acting": When Cable uses his mind control on him, Booster goes practically Shatnerian in order to try and sell it. Cable actually buys it.
    Booster: Oh no! A voice in my head! Must... remove... force field! NOOOOOO!
  • Beware the Silly Ones: Yeah, he's a showboat and an ass, not to mention "looks like a huge tool", but he's got a wide array of tools that have let him contend with some of DC's toughest customers. He even proves this in the fight where he crushes Cable with his force-field, and it's made clear in the post-fight analysis there was nothing in Cable's bag of tricks that could legitimately threaten him.
  • Dark and Troubled Past: He was a popular college football player in the 25th century until his mother caught a disease that was too expensive to treat. He started to gamble on football games, including his own, to get the money he needed to save her, but got caught. She survived, but having lost everything, he could only find a job in the Metropolis Science Museum, where he would hijack various super gear and travel back in time to make a name for himself.
  • Deadly Force Field: For the finishing blow of the fight, Booster Gold uses his force field to completely crush Cable into a messy paste and leave nothing behind.
  • Dogpile Of Doom: What his past selves do to Cable's T-Rex.
  • Expressive Mask: His eyes have given off various expressions throughout the fight, even blinking when his hits didn't exactly send Cable to a time-delayed flight.
  • Flying Brick: He can fly with his Legion Flight Ring and his suit boosts his strength and durability to superhuman levels. He is proven to be much stronger, faster, and tougher than Cable.
  • Foil: He serves as one to Cable. Whereas Cable was sent to the future by his parents to try and cure him of the techno-organic virus Apocalypse infected him with, which caused him to become a noble albeit dark hero deadset to prevent the future he was sent to from coming into fruition, Booster stole his gear and went to the past to profit off of events he knows will happen, with his heroics being (initially) more pragmatic than genuine.
  • Force Field: Booster Gold is constantly surrounded by a nigh-impenetrable force field that protects him from most harm, to the point where powerful foes like Superman, Doomsday, and even Trigon struggle to dent it. His force field can even protect him from a blast worth 14 tenatons of TNT and that blast was destroying the Earth at the subatomic level. This turns out to be Booster's greatest asset in the fight as it could protect him from literally anything Cable could dish out, who at best can only output 112 septillion tons worth of TNT, 100,000x weaker than what the force field can withstand.
  • Forgot About His Powers: For a good portion of the beginning half of the fight, Booster gets ragdolled to hell and back by Cable, his punches barely making a dent in the mutant. It's only when Cable mentions that he used time travel to set up his gear that Booster remembers about his own time travel abilities, and in turn, gains the upper hand.
  • The Friend Nobody Likes: Despite being a hero and a member of the Justice League, his selfish nature puts everyone off. When friggin' Superman hates your guts, you know you're this trope. Boomstick even outright states that he is 100% full of shit. He eventually grew out of this, possibly because of his friendship with Ted Kord's Blue Beetle.
  • Gold-Colored Superiority: Its in his name, wears a gold and blue Powered Armor, and thinks highly of himself. He is also proven to be superior than his opponent.
  • The Greatest Story Never Told: Booster grows from a glory seeker to willingly embracing this, preforming heroics through time but never taking glory for it (and even giving other heroes credit for them) so as to not mess with the timeline. He's even called "The Greatest Hero You've Never Heard Of".
  • Hand Blast: His energy gauntlets fire uni-directional blasts known as "Booster Shots". It's noted that since these gauntlets used the same energy as his force field, which once blocked a blast worth 14 tenatons of TNT, means he's packing some serious heat and more than enough power to easily take out his opponent.
  • Heterosexual Life-Partners: With the Ted Kord Blue Beetle. Boomstick even refers to their relationship as the "most wholesome bromance ever".
  • Iron Butt Monkey: Michael might be tough enough to shrug off pretty much everything Cable can throw at him, but that doesn't stop the fight animation from showing him getting thrown around like a ragdoll and his silliness backfiring on him before he finally lets loose with what he can really do.
  • Jerk with a Heart of Gold: What he ended up becoming, thanks to his friendship with Ted Kord. And before that, he still genuinely loved his mother. He even offers to stage a fight for Cable to boost the mutant's street cred. Too bad Cable takes him too seriously.
  • Large Ham: He tends to play to this image for the crowd. In the fight itself, he noticeably deepens his voice and speaks dramatically when he wants the observing crowd to hear him.
  • Me's a Crowd: He can do this via summoning versions of himself from different points in time. In the fight, he calls upon every version of himself for every second he and Cable have fought so far.
  • Mistaken Identity: Booster's Bio at the start of his analysis points out that one of his aliases was Green Lantern due to being mistaken for him.
  • No-Sell: While he does get tossed around and mocked throughout the first portion of the fight, Booster Gold easily shrugs off most of Cable's attacks thanks to his ForceField literally protecting him from anything that Cable could throw at him, including his mind-control.
  • Positive Friend Influence: It's noted that his friendship with Ted Kord is what may have motivated Booster to be a more genuine hero.
  • Powered Armor: His Power Suit, despite making him, as Boomstick puts it, "look like a huge tool", is highly advanced for its time. It can boost his strength, speed and durability to superhuman levels. His gauntlets fire energy blasts known as "Booster Shots" and can be redirected to electrify his suit or even augment his strength further and his goggles are outfitted with heat, x-ray and infrared vision. The only thing it can't do is fly, as his Legion Flight Ring does that.
  • Pretend to Be Brainwashed: When Cable tries to mind-control him to make him turn off his force field, he dramatically pretends it worked before revealing he actually surrounded Cable with his force field and crush him into nothing but paste.
  • Psychic Block Defense: His force field is able to protect him from Maxwell Lord's telepathy, which is powerful enough to cause planet-wide Mind Control. This would be able to protect him from Cable's similarly-powerful Mind Control as well.
  • Suddenly Shouting: When Cable sends him through a time portal:
    Booster Gold: Did you just punch me into next week?! Or... A MILLION NEXT WEEKS?!
  • Super-Speed: Booster Gold is noted to be fast enough to keep up with The Flash and tap into the Speed Force. This puts his movement speed leagues ahead of Cable's.
  • Time Master: Has almost complete control over time, able to travel through it, stop it, and bring versions of him from different points of time to aide him in a fight.
  • Unskilled, but Strong: Compared to Cable, Booster Gold is less versatile and has lesser skill and experience but his technology packs more of a punch. This is a factor in his win because Booster Gold's defenses could literally repel anything that his opponent could throw at him while at the same time, is more than capable of taking Cable out for good.
  • Unwitting Instigator of Doom: The fight starts because Booster mistakes Cable as wanting a fight with "the champ" for the crowd and decides to play the part. He can only give a Wait, What? when Cable threatens him and is more than a little shocked at realizing Cable is seriously going to try and kill him.

    Obi-Wan Kenobi VS Kakashi 
  • The Ace: Both of them are one of the most talented and famed warriors of their time.
  • Badass Teacher: Both are snarky, modest, and intelligent people who served as cool mentor figures, leaders, soldiers, and warriors and have taught the best and the worst people in their lifetimes.
  • Broken Ace: Despite all of their skill, both of them went through hellish and tragic experiences that negatively impacted them and those they considered close to them.
  • Magic Knight: Both were trained in utilizing spiritual energy at a young age and other weapons and were quite good at it. They would later became more highly skilled fighters as they got older.

Obi-Wan Kenobi

Obi-Wan: "Strike me down, and I shall become more powerful than you can possibly imagine."
Voiced by: Steven Kelly

The Jedi Master of the Galactic Republic from Star Wars

  • Adaptational Context Change: Obi-Wan's Bond One-Liner, "so uncivilised". In canon, he says it because he's disgusted with himself for killing General Grievous with a blaster instead of a lightsaber, but here, he's disgusted with his opponent for sticking his fingers up his bum.
  • Ascend to a Higher Plane of Existence: Through dedicating himself completely to the Light Side of the Force and sacrificing himself to allow Luke Skywalker to escape, Obi-Wan became one with the Force and capable of manifesting as a "Force Ghost" after his death.
  • Attack Its Weak Point: Crushes the Mangekyo Sharingan with the Force near the end of the fight.
  • Badass Teacher: Obi-Wan was a mentor to Anakin and Luke Skywalker, as well as a general of the Clone Wars and a powerful Jedi himself.
  • Bond One-Liner: Uses the same one he gave after killing General Grievous in Revenge of the Sith, albeit in a different context since he's still feeling the effects of the 1000 Years of Death:
    Obi-Wan: So uncivilized.
  • Child Soldiers: Obi-Wan was taken in by the Jedi, an order of warrior-monks dedicated to the Light Side of the Force, and trained in their ways since he was a young child.
  • The Coats Are Off: When it becomes clear Kakashi isn't going to be fooled by the Jedi Mind Trick, Obi-Wan throws off his Jedi coat in preparation for combat while simultaneously blocking the kunai the ninja threw at him with it.
  • Combat Clairvoyance: In battle, the Force can guide a Jedi's movement in response to danger in advance.
  • Composite Character: Death Battle combines Obi-Wan's powers and feats from the original movies, the new Expanded Universe and Star Wars Legends. While Boomstick notes that the Jedi he sees in the movies don't appear to be as powerful on the surface, Wiz counters with the wide variety of official side material within Star Wars canon that supports these claims, and another text box during this explanation notes that despite the new continuity established by Disney in 2014, there are very few differences between how the Force is portrayed in either the current Disney canon or the old Expanded Universe, making a composite between the two valid.
  • Elegant Weapon for a More Civilized Age: His lightsaber is the Trope Namer. Boomstick notes, "Yeah, 'cause mutilating and decapitating people is way more civilized!"
  • Gentleman Snarker: Obi-Wan is noted to be an absolute master of politely sarcastic one-liners.
  • Geo Effects: Parodied. Boomstick claims that the "High Ground", in which Obi-Wan stands on terrain a few feet higher than his opponent, gives him incredible power and thus is Obi-Wan's strongest technique.
  • Iaijutsu Practitioner: Or "Trakata", as it's known with a lightsaber. Obi-Wan lands the finishing blow this way, turning off his lightsaber until Kakashi is close enough to cleave in two.
  • I Am Not Left-Handed: A meta example, as Boomstick notes in the post-fight analysis that Death Battle rules remove any moral restraints that a character otherwise has. This means that the strict code of discipline that the Jedi follow that dramatically limits their power in most depictions of their home canon (especially the movies) isn't a factor here, letting Obi-Wan cut loose and fight at his full potential.
  • I Am Very British: He talks like this.
  • Jedi Mind Trick: Obi-Wan can use the Force to mentally manipulate or plant suggestions into people's minds, though a strong-willed person can resist or No-Sell this. He tries it on Kakashi at the beginning of the fight to make him leave peacefully, but Kakashi merely plays along until he can throw a bunch of kunai at him, starting the fight proper.
  • Laser Blade: Obi-Wan's preferred weapon is his lightsaber, an Elegant Weapon for a More Civilized Age — which is to say it's a high-tech sword with a retractable plasma-blade capable of cutting through almost everything, including the armor of General Grievous, which is powerful enough to tank hits from starship cannons.
  • Lightning Bruiser: Due to the Force, he vastly outclasses Kakashi in terms of speed and power.
  • Magic Enhancement: Obi-Wan can greatly enhance his speed and strength by channeling the Force through his body, letting him jump great distances and rip apart armor capable of withstanding plasma cannons.
  • Magic Knight: As a Jedi, Obi-Wan is proficient in lightsaber combat and use of the Force.
  • Master Swordsman: Obi-Wan has studied all seven forms of lightsaber combat but is an absolute master of Form III, the defense-oriented Soresu — to the extent that he was able to defeat the four-armed General Grievous, and killed his longtime rival Maul in a matter of seconds as an old man.
  • Mind over Matter: One of the main powers the Force gives Obi-Wan is psychokinesis, letting him move objects and people with his mind. An information box notes that this is similar to Pain's gravity manipulation, which was responsible for handing Kakashi a loss in Naruto canon.
  • My Greatest Failure: Allowing Anakin to fall to the Dark Side and become Darth Vader. In the fight, Kakashi uses the Sharingan to create an illusion of Vader to hide him using the Raikiri.
  • No-Sell: Obi-Wan's training with the Force and his own mental training allows him to resist Kakashi's genjutsu.
  • Person of Mass Destruction: Obi-Wan was repeatedly able to match the feats of his student and friend Anakin Skywalker, The Chosen One, who once telekinetically moved an entire flying dreadnought fast enough to intercept a swarm of missiles, which would require an energy output equal to about 21.6 megatons of TNT. While comparable to Kakashi scaling to Jiraiya's mountain-busting capability, the hosts note that Anakin was still growing stronger even then and Obi-Wan always managed to keep pace, implying his true maximum potential is greater still. Indeed, scaling to the Jedi Knight Kyp Durron, who he was directly compared to, implies Obi-Wan could move a micro-singularity with the equivalent of nearly 14 petatons of TNT, way more devastating than anything Kakashi could muster even with either the Dual Mangekyo Sharingan or the Perfect Susano'o - power-ups he could only obtain through Obito's possession of his body.
  • Strong and Skilled: Obi-Wan has studied all 7 forms of lightsaber combat has mastered the defensive form of Soresu. Also, he can use the Force to greatly enhance his strength and reaction time. His other Force techniques include telekinesis, the Jedi Mind Trick, protective shields, illusions, and Tutaminis, a technique for absorbing and redirecting energy attacks. This factors into his victory, as he not only could his Force Abilities match Kakashi's own varied techniques, but he also eclipses Kakashi in terms of strength, speed, and energy projection.
  • Super-Reflexes: High-level Jedi and Sith can react at nearly nanosecond reaction speeds. This was nearly seventy-thousand times faster than Kakashi's best reflexive feat, which was "only" within 60.96 microseconds, and fast enough that not even Kakashi's Sharingan could reasonably keep up with Obi-Wan once the Jedi Master got fully serious.
  • Super-Strength: Using the force, Obi-Wan was capable of tearing apart General Grevious' armor, which could withstand a blast that destroyed an underground city and nearly collapsed the surface of a planet, with his bare hands.
  • Willfully Weak: Due to just how dangerous The Force really is when a master pushes it to the extreme, Obi-Wan holds himself back by both following the Jedi Code and his own personal discipline. Wiz notes that if Obi-Wan held nothing back, he'd possibly be capable of performing feats on a planetary level through comparison to other Sith and Jedi with comparable mastery but less restraint, and Boomstick notes that since Death Battle rules throw the combatants' moral restraints out the window, these feats are fair game in their books.

Kakashi Hatake

Kakashi: "Right now... all I can give you... is just death."
Voiced by: Nicholas Andrew Louie

The Sixth Hokage of the Hidden Leaf and Mentor to Naruto

  • Ass Shove: His One Thousand Years of Death technique, which is nothing more than an over-glorified KanchĹŤ, a Japanese prank common among children involving sticking your fingers into an unsuspecting target's backside. Boomstick states that doing this in real life could get Kakashi Mistaken for Pedophile, especially when he uses it on 12-year old Naruto. He ends up successfully using this on Obi-Wan, who still feels the effects of the attack even after killing Kakashi.
  • Badass Teacher: Kakashi was most notably a mentor to Naruto and Sasuke. He is also a legendary ninja known for copying a thousand techniques, and even took on the mantle of the Sixth Hokage. This is the connection between the two fighters.
  • Borrowed Catchphrase: After pulling Obi-Wan into the ground by his ankles, he says "It appears I have the high ground."
  • Child Prodigy: He reached Genin at age 5, Chunin at 6, and Jonin at 12. In Boomstick's own words, he was basically doing "ninja rocket science while still in the womb."
  • Child Soldiers: Kakashi was a child prodigy who graduated from the Ninja Academy military school at the age of six, and took part in the Third Ninja World War when he was barely in his teens — an experience that left him physically and psychologically scarred. He also lost his father to ritual suicide at a young age, which shaped his world view as a child.
  • Covert Pervert: He's a pretty modest guy, but he's also a huge fan of Jirayia's books, reading them in public and giggling perversely. He's introduced to the fight just reading his book when Obi-Wan crash-lands nearby.
  • Dark and Troubled Past: His father committed seppuku for saving teammates over the mission when Kakashi was a child, the cruel methodology of which tore Kakashi apart.
  • Dishing Out Dirt: His mastery of Earth-Style ninjutsu allows him to forcibly raise large pillars of rock and stone out of the ground, which he uses in the fight to destroy Obi-Wan's crashed starfighter. It doesn't prove much of a hindrance to the Jedi's lightsaber, however.
  • Elemental Powers: Kakashi can use several of the various elemental ninjutsu, such as Fire, Water, Earth, and Lightning.
  • Eye Scream: He has a scar across his left eye, which he lost in battle and had replaced with that of his friend Obito Uchiha, giving him the Sharingan and Mangekyo Sharingan. He ends up going through another in the battle when Obi-Wan uses Shatterpoint on his Sharingan eye.
  • Half the Man He Used to Be: Kakashi's ultimate fate is being bisected at the waist by Obi-Wan's lightsaber as a result of a Single-Stroke Battle.
  • Instant Armor: Using Obito's dual Mangekyo Sharingan, he can manifest the Perfect Susanoo. However, as Kakashi was only able to perform this technique thanks to Obito's assistance from beyond the grave, it wasn't taken into account for the fight.
  • Let's Get Dangerous!: Seems more focused on reading his book when initiating the fight, and even goes for the 1000 Years of Death despite it being nothing more than a prank that only inconveniences Obi-Wan. By the time Kenobi uses the Force to cause a storm, Kakashi discards his book and begins fighting with a more pronounced killing intent.
  • Magical Eye: When Kakashi was twelve, he lost his left eye in combat and received that of his friend Obito Uchiha, which contained the Sharingan kekkei genkai; and not long afterward awakened the eye's more-advanced Mangekyo Sharingan form, which lets him use the portal-making technique Kamui. Due to not being an Uchiha, he usually keeps it covered with his headband so it doesn't drain his relatively low chakra reserves.
  • Me's a Crowd: He can use various Clone Jutsu, such as the basic illusions, the more tangible Shadow Clones, and even create clones out of electricity. One of his electric clones manages to shock Obi-Wan enough for Kakashi to set up Kamui, although Obi-Wan dodges it in time.
  • Mind Rape: Kakashi can psychologically torture people using his Sharingan's genjutsu abilities — causing Obi-Wan to have a hallucination of Darth Vader attacking him. However, Obi-Wan's Jedi training allows him to see through the illusion and counter Kakashi's attempt to impale him with a Raikiri.
  • My Greatest Failure: Kakashi regards contributing to Obito's (apparent) death through his initial callousness and accidentally killing Rin with his Chidori to be his greatest failures, though he masks his depression over them behind the attitude of a Trickster Mentor.
  • Mystical White Hair: A white-haired young ninja who uses jutsus, which is basically ninja magic.
  • No-Sell: Kakashi was able to resist Obi-Wan attempting a Jedi Mind Trick on him, playing along in an effort to catch him off-guard.
  • One-Man Army: Literally with his various clone jutsus, which include the standard Shadow Clone and more specialized versions like the Lightning Clone.
  • Person of Mass Destruction: By the end of the Naruto manga, Kakashi was strong enough that the hosts determined him to be comparable in power to the Sannin Jiraiya, who could destroy entire mountains with force comparable to 18.4 megatons of TNT. While this was comparable to Obi-Wan scaling to Anakin's dreadnought-moving feat, they also point out that Anakin out-stripped that level of power sometime later and Obi-Wan still matched him during their fateful duel, implying that Obi-Wan's maximum potential is still higher.
  • Power Copying: Using his Sharingan he's capable of copying an opponent's ninjutsu and taijutsu techniques for himself, earning him the moniker of the Copy Ninja. However, he must be physically capable of performing the techniques and can't copy kekkei genkai, which makes him unable to copy Obi-Wan's Force-derived abilities.
  • Rage Breaking Point: A stranger crashing his vehicle near somebody and making an attempt at mind control during his would-be victim's downtime would justifiably piss off most people to the point of throwing hands, but Kakashi's stayed calm through worse, so it comes off as a comical version of this instead.
    Obi-Wan: You want to go home and keep reading your book.
    Kakashi: I want to go home and keep reading my book...
    [Obi-Wan walks off as Kakashi turns his back on him]
    Kakashi: ...after I KICK YOUR ASS!
    [Cue the Sharingan]
  • Razor-Sharp Hand: Kakashi invented the Chidori, which wreathed his hand in lightning-chakra capable of piercing and cutting through almost anything. After increasing its potency to the point it was able to cut through a bolt of lightning, he renamed it the "Raikiri" or "Lightning Cutter". However, the high speeds at which the Chidori/Raikiri is executed gives him severe tunnel vision without the Sharingan, so he invented the Purple Electricity jutsu to replace it after he lost Obito's eye. He attempts to use Raikiri to finish Obi-Wan off, but Obi-Wan uses the Shatterpoint technique to crush the Sharingan, forcing Kakashi to switch to the Purple Electricity jutsu and even that fails to kill Obi-Wan.
  • Red Eyes, Take Warning: The color of his Sharingan.
  • Shock and Awe: Kakashi is most proficient at using Lightning-Style ninjutsu, which he can use to shoot lightning directly, create lightning clones, or make lightning dogs. He also invented his own lightning ninjutsu, Chidori or Raikiri, which he focuses into a lightning blade around his hand or even another weapon that can slice through just about anything he wants, including natural lightning. An info box in the post-match analysis notes however that many Jedi, Obi-Wan included, have multiple ways to deal with lightning-based attacks, rendering Kakashi's primary element null.
  • Super-Reflexes: He's fast enough to react to and intercept a lightning attack, which over the distance traveled means he moved at around Mach 2000, or approximately 60.96 microseconds. While definitely impressive, it still falls short of the nanosecond reaction times Obi-Wan could conceivably reach.
  • Tears of Blood: This happens near the end of the fight: when Kakashi prepared one last Raikiri, we get a close-up of him with his Sharingan eye crying tears of blood before he moves.
  • Thinking Up Portals: His — or rather, Obito's — Mangekyo Sharingan's special ability is Kamui, with Kakashi having the long-range version. This allows him to create a portal to a pocket dimension at his eye's focal point. He attempts to use Kamui on Obi-Wan, but the Jedi Master dodges the shot at the last possible nanosecond.
  • Traumatic Superpower Awakening: The trauma of accidentally killing his partner Rin Nohara with his Chidori awakened his Sharingan's ultimate form, the Mangekyo Sharingan.
  • Yellow Lightning, Blue Lightning: After losing Obito's Sharingan, Kakashi could no longer perform the Chidori safely and developed the similar Purple Electricity jutsu — which, as its name suggests, wreathes his hand in purple electricity — to compensate. In the battle itself, Kakashi switches from the Raikiri to the Purple Electricity mid-attack when Obi-Wan crushes his Sharingan with the Force. Unfortunately, it's not enough to win the fight and Kakashi ends up sliced in half for his trouble.

    Danny Phantom VS American Dragon Jake Long 
  • Foil: Danny and Jake are teenagers who take normally imaginative forms to combat evil. However, while Jake defends magical beings from humans, Danny uses his ghost powers to protect humans from various spirits.
  • Half-Human Hybrid: Both are half-human, half-supernatural being.
  • Henshin Hero: While they may have powers in their human forms, both combatants need to transform into their supernatural forms to gain the full benefits.
  • Kid Hero: Both are 14-year old teenagers who defend the world from supernatural threats.
  • Wake Up, Go to School & Save the World: Both are teenaged, cartoon superheroes who regularly have to face the Villain of the Week as well as dealing/managing with the typical everyday and mundane problems that comes with adolescence.

Danny Phantom (Danny Fenton)

Danny: "I'm going ghost!"
Voiced by: Nicholas Andrew Louie

Amity Park's Half-Human, Half-Ghost Superhero

  • Alien Blood: Green ectoplasm is briefly shown flying out when Jake's dragon claws slash at him.
  • Bond One-Liner: "Time's up, pal!"
  • Broken Win/Loss Streak: A meta example. Nicholas Andrew Louie is a Death Battle voicing veteran, but all of his previous roles note  lost their fights. This is the first Death Battle where a character he voices actually wins.
  • By the Power of Grayskull!: "Going Ghost!"
  • Clark Kenting: Much to Boomstick's annoyance, nobody figures out that his real name, Danny Fenton, is close to Danny Phantom. Even his own ghost-researcher parents can't tell that he's half-ghost.
  • Combo Platter Powers: Danny's ghost-related powers include being a Flying Brick, overshadowing, invisibility, intangibility, cryokinesis, create ecto copies of himself, fire blasts or mold shields of ectoplasmic energy, and use a powerful scream called the Ghostly Wail. His powerset is more varied than his opponent and is a factor in his win as it allows Danny to match or directly counter Jake's own abilities.
  • Demonic Possession: Overshadowing allows him to enter and take control of people or items. He uses this ability to great effect against his opponent at the fight's climax and its noted to be an advantage against Jake since the American Dragon has no actual counter or immunity to possession.
  • Freak Lab Accident: Danny's DNA was altered with ecto energy after messing around with his parents' ghost portal, giving him his powers and turning him into a half-human, half-ghost hybrid, or a "halfa".
  • Ghostly Chill: One of Danny's ghost powers is the ability to manipulate ice and cold.
  • Hand Blast: His "Ghost Ray" is a blast of ectoplasmic energy that has similar aspects to a laser beam, though he can also fire them from his eyes, fingers, and backside.
  • Hero with Bad Publicity: What he used to be back in Amity Park. His own parents were hunting him, for instance!
  • Improbable Weapon User: To capture ghosts, Danny uses the Fenton Thermos, a thermos enhanced with technology by his parents, to imprison ghosts on the fly, and this can even work on himself if he's unlucky enough. Danny uses it to capture Jake's ghost after vaporising the American Dragon's body.
  • Intangibility: Thanks to his ghost powers, Danny can do this to avoid attacks of earthly origin, though similar ghost powers can still affect him. However, this proved less than effective against Jake, who had proven he could interact with and attack ghosts.
  • Invisibility: One of the basic powers of being a ghost. This proved to be an advantage as Jake couldn't detect him even with the Eye of the Dragon.
  • Kamehame Hadoken: How Boomstick describes Danny's super ecto blast that disintegrated a skeleton ghost and part of a mini-golf course. At the end of the battle, he even does the hand motions of the trope before firing off the blast to completely disintegrate Jake's physical body.
  • Magic Versus Science: The Science to Jake's Magic, having gained his powers through a lab accident that altered his molecular biology through machinery.
  • Mistaken for Thief: The battle starts when Danny enters a museum late at night, returning an artifact that had been stolen from the museum. Unfortunately for him, Jake ends up mistaking him for the one who stole it in the first place.
  • Mystical White Hair: When he goes ghost.
  • Person of Mass Destruction: Danny can unleash ecto blasts with enough force to blow apart buildings and cause damage equal to about 556 tons of TNT. This is far more power than anything that Jake could output or survive from, giving the phantom the edge in destructive capability.
  • Pre-Mortem One-Liner: "D-to-the-A-to-the-N-N-Y, this dragon's got claws and wings to fly! But I'm still better than this other guy!"
  • Punctuated Pounding: When taking control of Jake's body, Danny spells out his own name while forcing the dragon to crash into buildings at the same time he says out D, A, NN, and Y.
  • Stop Hitting Yourself: At the end of fight where he manages to overshadow Jake, the first thing he does is to make the dragon fly into buildings and walls to disorient and hurt him before setting up the American Dragon for one last killing blow.
  • Super-Reflexes: As ecto blasts are comparable to lasers, he's proven fast enough to dodge them being fired at him. While their reflexes are similar, its noted that Danny has outsped lasers more consistently than Jake.
  • Super-Scream: His most powerful move is the Ghostly Wail, where Danny unleashes an omnidirectional scream of ecto energy that can blast away just about anything.
  • Super-Speed: He once outflew a living space shuttle, which fly at speeds of about 17,500 mph. This is far higher than his opponent's flight speed, who could only fly about 179 mph at best.
  • Super-Toughness: He's tough enough to tank multiple blasts from the ghost-dragon Dorothea's Breath Weapon, which is powerful enough to dispel cloud formations large enough to require over 7.5 kilotons of TNT. This was far stronger than the best showings of Jake's own Breath Weapon, which could only output 31 tons of TNT at best, meaning Danny could handle it without much issue.
  • Trash Talk: Taunts Jake with banter and puns during the fight.
    Danny: (after phasing through a thrown stone slab) Hahaha! Wanna try something else? I don't want this to drag-on!
  • Unskilled, but Strong: As opposed to Jake having martial arts training from his grandpa, Danny had no such training. Him being overall stronger though, combined with his slightly greater amount of combat experience and uncounterable powers, gave him the win regardless.

Jake Long

Jake: "Dragon up!"
Voiced by: Dom Dinh

The Hip American Dragon of New York City

  • Anything You Can Do, I Can Do Better: He boasts this word-for-word when he summons his clones to counter Danny's. He's partially right about it as his clones do get the upper hand against Danny's, although Danny ultimately comes out as the stronger combatant in the end.
  • Asian Rudeness: Well, half-Asian, anyway. He attacks Danny right after giving him three seconds to vacate the museum before he shows him out. That's not polite.
  • Boastful Rap: His Trash Talk to Danny takes the form of this. Danny returns fire while overshadowing him.
  • Breath Weapon: As befitting a dragon, he breathes fire. Jake's in particular is strong enough to destroy a house and blast apart stone, the latter hitting with force equal to at least 31 tons of TNT. Unfortunately, his opponent can tank a ghost-dragon breath blast magnitudes more powerful than Jake's own fire breath.
  • Broken Win/Loss Streak: He is the third in-house Disney character featured in the series, following Goliath and Scrooge McDuck. He's also the first to lose.
  • But Not Too Foreign: Chinese mother, White American father.
  • By the Power of Grayskull!: "Dragon Up!"
  • Legacy Character: An interesting aspect. Jake is the latest in a long line of mystic defenders of magical beings. However, since his mom, the non-dragon daughter of the last dragon defender, moved to America, Jake is officially the first American dragon, thus the title.
  • Magic Versus Science: The Magic to Danny's Science, being the latest successor in a line of mystical dragons who protects the magical world on a daily basis.
  • Mind-Control Eyes: His dragon form's reptilian yellow eyes turn into that of Danny's green iris with white sclerae when Danny overshadows him.
  • No Body Left Behind: How he dies in the fight as his physical self is disintegrated by his opponent's ghostly Kamehame Hadoken.
  • Partial Transformation: While Jake prefers to take his full dragon form for combat, he can technically use any of his powers as long as he shifts the required body parts.
  • Playing with Fire: While Jake prefers to launch his fire as a Breath Weapon, he can also launch fire from his hands, and his backside.
  • Pre-Asskicking One-Liner: "You got three seconds before the Am Drag's gonna show you out!" Followed up with Roar Before Beating.
  • Red Is Heroic: Red hoodie in human form, red scales in dragon form.
  • Right for the Wrong Reasons: Despite Danny's unassuming appearance, Jake immediately transforms and starts tossing him around, clearly convinced that the accused thief is more dangerous than he looks. He's correct...because Danny just got done taking back the stolen goods from the real thief.
  • Sealed Good in a Can: After Danny kills him, he immediately comes back as a ghost and before he has a chance to understand what just happened to him, Danny seals him into the Fenton Thermos.
  • See the Invisible: Averted, as while the Eye of the Dragon gives Jake enhanced sight, it's never shown the ability to see invisible beings or objects, which was a disadvantage in fighting Danny when the halfa did so.
  • Self-Duplication: He can create duplicates of himself out of his chi which have all his powers and strengths.
  • Speak in Unison: Jake and his doppelgangers do this with the second half of Anything You Can Do, I Can Do Better, in contrast to Danny, whose doppelgangers don't speak.
  • Supernatural Gold Eyes: "Eye of the Dragon" manifests as these.
  • Super-Reflexes: He's fast enough to react to and dodge laser blasts. While they have similar reflexes, Danny has outsped laser projectiles more consistently than Jake.
  • Super-Senses: His "Eye of the Dragon" and "Ear of the Dragon" give Jake highly-enhanced sight and hearing respectively. However, he cannot sense out invisible beings such as Danny, who can easily slip by and sneak up to him without worry.
  • Super-Speed: He can fly about 179 mph. However, this is nothing compared to his opponent's top flight speed of 17,500 mph.
  • Super-Toughness: He can walk off being smashed through walls of solid steel. However, his opponent's destructive capability is far too much power that he could could handle.
  • Totally Radical: He has a habit of speaking like this, such as calling himself the "Am-Drag of New York City." Much to Danny's confusion before the fight truly began.
  • Touch the Intangible: As a magical being, he is capable of harming otherwise-intangible ghosts. This allowed him to hurt Danny with physical attacks even when Danny was intangible but that's pretty much a minor counter option that he had against the ghost.
  • A Tragedy of Impulsiveness: The fight started because Jake mistook Danny for a thief and attacked him without giving him time to explain. And the fight ended with Jake's body being vaporised and his ghost being imprisoned in Danny's Fenton Thermos.
  • Trash Talk: Taunts Danny with boasts and banter during the fight.
    Jake: Ah yeah! I'm the AmDragon of the NYC, and you, ghost kid, ain't got nothin' on me!
  • Weak, but Skilled: Has had a considerable amount of martial arts training under his grandfather, but his overall power pales in comparison to Danny's. Indeed, he and his clones gain the upper hand in most of the melee combat because of this. His skills let him keep up with Danny for a while but he is eventually overwhelmed by the halfa's power.
  • Weredragon: Due to his Dragon Ancestry, he has the ability to shapeshift between a human and dragon form.
  • What Does She See in Him?: Jake's mother married a man with a hatred of monsters. Boomstick, naturally, calls her out on that, because her own father is a monster- well, dragon.

    She-Ra VS Wonder Woman 
  • Heroes Prefer Swords: Both use special swords as their main weapons that are capable of doing much more.
  • Warrior Princess: Both are incredibly powerful warrior princesses who fight for truth, justice and in the name of a higher power.

She-Ra (Princess Adora)

She-Ra: "For the Honor of Greyskull! I AM SHE-RA!"
Voiced by: Amber May

The Princess of Power in Etheria

  • Action Girl: Kicks copious amounts of ass transformed or not.
  • By the Power of Grayskull!: Or rather, "For the Honor of Greyskull!" She says this at the start of the fight, but she's already She-Ra before saying it.
  • Car Fu: More like Invisible Jet Fu. After landing on the invisible jet, she throws it at Diana, forcing the Amazon to cut it in half before it hits her.
  • Composite Character: Averted. Like the Voltron Force and her own brother He-Man, this rendition of She-Ra is the original 80s incarnation, with none of her She-Ra and the Princesses of Power-related media used in this. Pages from DC Comics' Masters of the Universe series are used in this, though.
  • Cool Sword: The Sword of Protection, She-Ra's counterpart to He-Man's Sword of Power. It's a Morph Weapon that grants She-Ra her many different powers (including Super-Strength, Super-Speed, Healing magic, Telepathy), and is capable of firing Sword Beams, cutting through lightning, possessing Energy Absorption, and firing a Freeze Ray. Boomstick certainly thinks it's a Cool Sword, until he learns that in addition to making you Immune to Mind Control, it also makes you Suddenly Sober: then he throws it away.
  • Dark and Troubled Past: Adora was kidnapped by Hordak as a baby and brought to Etheria to become one of his finest generals. It wouldn’t be until He-Man stumbled into this world that Adora freed herself and took up the power of She-Ra, staying behind to free the world she subjugated.
  • Death by Looking Up: Just has enough time to stare up at full-power Wonder Woman right before Diana's sword cuts through her neck.
  • Hair of Gold, Heart of Gold: Despite her upbringing by the Horde, she's now one of Etheria's top protectors, and she's blonde.
  • Hoist by Her Own Petard: She-Ra breaking the Bracelets of Submission with Diana otherwise helpless is enough for the latter to go full Super Mode and turn the match around.
  • Immune to Mind Control: The Sword of Protection grants its wielder immunity to mind control and brainwashing, which is pretty handy considering that she spent much of her early life Brainwashed and Crazy.
  • Mighty Glacier: Compared to Wonder Woman, She-Ra is much slower but possesses greater physical strength and durability. This factors into her defeat because the speed gap between the two is much larger than the strength gap, meaning that not only is Adora unable to overwhelm Diana with strength alone but Wonder Woman is also able to evade She-Ra's attacks and strike back faster than she could react. Additionally, Diana's atom-slicing sword would be capable of bypassing Adora's superior durability.
  • Morph Weapon: The Sword of Protection can transform into numerous items from lassos, helmets, a tennis racket, bats, and nets. However, as Wiz and Boomstick point out, transforming it into a different item deprives She-Ra of her main weapon, which puts her at a massive disadvantage.
  • Off with Her Head!: How she dies in the fight, getting her head cleanly lopped off by a unrestrained Diana's atom-slicing sword.
  • Oh, Crap!: After Diana slices her sword in half, and right before she loses her head.
  • Pre-Mortem One-Liner: "You're finished!" After disarming Diana and breaking her Bracelets of Submission, and while holding her sword above her head. Subverted because Diana summons her atom-splitting sword and slices the Sword of Protection in two.
  • Statuesque Stunner: Even without turning into She-Ra, she's quite the looker. As She-Ra, she's 8 foot, two whole feet taller than Diana.
  • Super-Breath: Her breath can hit with hurricane-like force easily able to blast back her enemies.
  • Super-Speed:
    • She was able to scale and climb up to a spaceship in orbit from the surface of Etheria in less than a minute, meaning that she had to move over 20x faster than sound to achieve this.
    • Her flying steed Swift Wind is fast enough keep up with people able to travel between solar systems, being able to move about 454 times the speed of light. The alicorn Crystal Sundancer is capable of travel between galaxies at speeds generously measured to be over 22 billion times faster than light. However, even if She-Ra was assumed to be capable of moving this fast on a purely reactive level, she would still be 9 billion times slower than Diana.
  • Super-Strength: She was able to casually kick a moon out of orbit which would require over 44 yottatons of TNT. She was deemed stronger than Diana, but the hosts note Wonder Woman had enough advantages of her own to overcome that strength disparity.
  • Tempting Fate: "You are strong, Amazon, but no match for a Princess of Power!" She-Ra is stronger than Wonder Woman, true, but her opponent proves to be more skilled and experienced than her.
  • Unskilled, but Strong: Compared to Wonder Woman, She-Ra has millennia less combat experience but is much stronger and tougher. This factors into her defeat as Diana's superior speed and training would make her more likely to land a fatal blow with her sword which can cut on the atomic level, which would bypass Adora's durability.
  • Vocal Dissonance: Not Adora herself, but her horse, Swift Wind. Boomstick thinks his voice is rather deep for a horse.
  • Wrecked Weapon: The Sword of Protection ends up getting sliced in two once Diana unsheathes her "atom-splitting" sword.

Wonder Woman (Princess Diana of Themyscira)

Wonder Woman: "I am Diana, princess of the Amazons, and I will not be denied!"
Voiced by: Natalie Van Sistine

The Warrior Princess of the Amazons

  • Absurdly Sharp Blade: Her most prominent blade is the one forged by the Greek God Hephaestus and it is so sharp, it can cut electrons from atoms, causing nuclear explosions. This sword is a huge factor in her victory as not even her opponent's superior durability could protect her from a blade that absurdly sharp.
  • Ambadassador: Chosen by the Amazons as Themyscira's ambassador to "Man's World". The info page lists her as an honorary UN ambassador.
  • Bond One-Liner: "That's what power really looks like."
  • Cool Plane: The Invisible Jet, even if Boomstick thinks it's pointless since Diana can fly. She-Ra chucks it at Diana, who casually cuts it in half, though she seems annoyed she did that.
  • Deadpan Snarker: Her response to She-Ra boasting that Diana's no match for the Princess of Power?" "Get over yourself!"
  • Fragile Speedster: Compared to She-Ra, Wonder Woman possesses lesser physical strength and durability but is much faster. This factors into her victory because the speed gap between the two is much larger than the strength gap, meaning that not only Adora would be unable to overwhelm Diana on strength alone but Wonder Woman would also be able to evade She-Ra's attacks and strike back faster than she could react. Additionally, Diana's atom-slicing sword would be capable of bypassing Adora's superior durability.
  • Glowing Eyes of Doom: Once Adora destroys her Bracelets of Submission, and she stops holding back, her eyes glow a creepy bluish-white.
  • Harmless Freezing: She-Ra encases her legs in ice with her Freeze Ray. She breaks free with no damage.
  • Inertia Is a Cruel Mistress: When Diana blocked She-Ra's attempted finisher, she simply turned her sword so the edges were facing them and let the momentum from Adora's own attack slice the Sword of Protection in two.
  • Power Limiter: Her Bracelets of Submission limit her power. She-Ra breaks them, giving her a second wind.
  • Pretender Diss: She tells She-Ra, "Compared to an Amazon like me, you're just playing dress-up." Turns out Diana was completely right about that.
  • Religious Bruiser: She prays to the Olympians before fighting She-Ra.
  • Statuesque Stunner: The World's Most Beautiful Woman in her world, and 6 foot. That makes her just two feet shorter than She-Ra.
  • Super-Reflexes: Wonder Woman was swift enough to deflect the Shattered God's essence returning to Earth from the edge of the DC universe, and even using the most generous estimates of the size of said universe puts her being able to react and deflect all of them at over 56 quintillion times faster than light. This feat alone would make her 9 billion times faster than She-Ra and is a huge factor in her victory since Diana would have no problem dodging attacks from her much stronger opponent while at the same time, move faster than what She-Ra has ever reacted to before.
  • Super-Strength: She's strong enough to help pull the Earth, which means she had to move around 2 quintillion tons to pull it off. Though she is deemed weaker than She-Ra, her other advantages allowed her to turn the tide.
  • Super-Toughness: She's tough enough to tank lightspeed, white-dwarf star level punches from Zoom where each individual punch could hit with 2 billion megatons of force. While She-Ra could hit much harder than that, Diana was more than capable of avoiding such attacks until she herself landed a decisive blow.
  • Weak, but Skilled: Compared to She-Ra, Wonder Woman is much less strong and tough but possesses far more combat experience. This factors into her victory as Diana's superior speed and training would make her more likely to land a fatal blow with her sword which can cut on the atomic level, which would bypass Adora's durability.
  • Wrecked Weapon: She-Ra shatters her Bracelets of Submission. Also, she forces Diana to destroy her invisible jet, if you consider that a weapon.

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