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Webcomic / Fifteen Minds

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Fifteen Minds is a Tumblr run by artist Jaho-12 as a repository for, in the artist's words, "little, friendly, sometimes strange stories". The stories on this Tumblr are standalone comics told entirely in images, posted page by page, without so much as a single word, and vary greatly in subject matter. Stories currently on the Tumblr include:

  • Blue Moon Blossom (April 14th, 2018 - July 20th, 2018; 31 pages): A red-furred bunny and turquoise-colored sauropod go on an adventure together through a beautiful world, gathering friends along the way.
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  • Legend of Legendary Mighty Knight (August 24th, 2018 - Present): A young knight goes on misadventures for less-than-heroic reasons with their slug-cat mount, making friends along the way. Hilarity Ensues.


Tropes found in the stories of Fifteen Minds include:

    Tropes found across multiple stories or that apply to the stories as a whole 
  • Ambiguous Gender: None of the characters in any of the stories have any really clear gender indicators, and since there's no dialogue or written language, nothing is ever stated on the topic.
  • Infinite Canvas: A subtler usage of this shows up from time to time in the comics, in the form of the usual A4-ratio panels stacked vertically but drawn as a single tall, continuous piece, giving this trope's effect. Appears on page 28 of Blue Moon Blossom, and page 1 of Legend of Legendary Mighty Knight.
  • Mix-and-Match Critters
    • In the panel of Blue Moon Blossom that takes place under the sea, cephalopods with mantles (the large part of an octopus we think of as its 'head') resembling cats' heads can be seen. There's also another cephalopod with little protrusions shaped like a bear's ears and a Lamprey Mouth on its mantle.
    • The protagonist's mount in Legend of Legendary Mighty Knight appears to be a cat's head on a slug's body, with pale gray coloring that evokes a ghost. It's also roughly the size of a car.
    • Page 7 of Legend shows small crocodilians with wings like flies and sticky tongues like frogs.
  • Nameless Narrative: Due to the lack of text, none of the characters in any of the stories are ever named. The most we ever get from the artist on the subject is out-of-universe descriptors for the characters, such as "bunny and dino", hence the monikers used throughout this article.
  • Series Mascot: Following the completion of Blue Moon Blossom, the frog from that story has been commandeered by the author as the mascot of Fifteen Minds as a whole, and has begun to supplant the cartoon astronaut that had previously been associated with their Jaho-12 Tumblr in avatars for their social media accounts.
  • Silence Is Golden: The stories of Fifteen Minds are all completely wordless webcomics. No language is ever depicted in the comics, whether in the art or as dialogue, narration, or sounds, save for occasional out-of-universe "THE END" or title/chapter panels. The closest Legend gets to this is when the dragon explains its backstory through pictures within speech bubbles. This design choice deliberately leaves a lot of the stories' circumstances up to interpretation, keeps the focus on the art and events, and (perhaps unintentionally) makes the comics practically immune to language barriers. The artist doesn't generally say much at all about their comics, either.
  • The Teaser: None of the stories so far have begun with the title. Legend of Legendary Mighty Knight got a title card on the second page, but in Blue Moon Blossom's case, the title was only revealed in the Tumblr tags.

    Blue Moon Blossom 
  • Accessory-Wearing Cartoon Animal: The characters of this comic seem to only occasionally have a couple accessories, if they wear any clothes at all- the koalas' glasses, and several of the rabbits, who sometimes wear flowers, or the florist who wears an apron. At the end, the bunny's whole party is adorned with blue flowers.
  • Ambiguously Evil: The koalas, at first. The bunny and dino are visibly creeped out by them when passing through their lands, and they all wear opaque glasses that shine in the darkness. One of the koalas stalks the bunny and dino with a sack on their back and snoops on the fortune teller's vision of the temple, implying that they were going to attempt to steal the rabbit spirit or possibly other treasure in the temple. But when the rabbit spirit's temple starts collapsing, they quickly have a change of heart as they help the bunny and dino escape with the rabbit spirit and join them instead. This koala, at least, remains in Dark Is Not Evil territory for the rest of the story.
  • Ambiguous Situation: The comic does not have a very urgent feel to it, ruling out the possibility that the journey was about finding a way to restore the village. So, why is the bunny so far from home, anyway? How did the bunny and the dino end up together in the first place? Did the bunny set out to search for the rabbit spirit, or did they just happen upon it? Who, or what was the bunny's parent reaching for? And if the second-to-last page really is supposed to be read as the dino being some kind of rabbit deity/prophet in disguise, then how much did it know about what was going on?
  • Beautiful Void: The world this comic takes place in is drawn in a simple, minimally-shaded, unlined style that draws attention to the colors in the scenery and animals. A lot of different animals are depicted over the course of the comic in contexts that don't portray them as characters, but only a handful of particular individuals could even be considered characters. Blue Moon Blossom takes its minimalist cast even further than most examples of this trope by not even naming any of the characters in or out-of-universe, in addition to the general lack of text, and only minimally characterizing the ones we could count as characters.
  • Big Bad: The snake-demon, which turned a village to stone.
  • Big Creepy-Crawlies: At one point, the bunny and dino have to travel through a Lethal Lava Land, with volcanoes crawling with enormous shadowy caterpillars that are nearly as long as the mountains are tall.
  • Big Good: The rabbit spirit is a powerful Living MacGuffin that happily joins the bunny's adventuring party. It gladly defends the party from snake-spirits, and even restores the other rabbits to life with the last of its power. But by the end, an argument could be made that the real Big Good is the dino, given that it appears to be a rabbit prophet or possibly even god in disguise.* Bittersweet Ending: The comic ends with the bunny's village restored, at the cost of the rabbit spirit's life. The bunny remains in their village, and their friends must return home.
  • Cartoon Creature: The fortune teller. All of the other animals depicted have very clear real-world animal inspirations, if they're not simply cartoony versions of real groups of animals outright, but the fortune teller appears to be some kind of abstract blob creature with at least one arm. Their upper face is completely obscured by a stereotypical fortune teller's decorated shawl, and it has a distinctly human-like nose, in a setting where there's no humans to be seen and everyone else either has no noses or teeny cartoony noses.
  • Cephalothorax: The frogs take this further by not having any visible limbs or limb-like appendages at all, implying that they get around solely by hopping.
  • Cerebus Syndrome: The first eight pages of the story (of a total of 31) barely show the reader anything about the plot to come- it just appears to be the bunny and dino enjoying the scenery in some unspoiled wilderness. There are exactly two hints in those eight pages, but the significance of only one of them gets made clear anytime soon.
  • Chekhov's Gun: The rabbit statue hints towards many things later in the story. Since the comic is mainly just pretty art of pretty, unspoiled landscapes before and a good while after this, the simple depiction of a man-made (rabbit-made?) object against yet more pretty landscapes is subtle enough that a first-time reader might not think anything of it, let alone realize it's a Chekhov's Gun except in hindsight.
  • Civilized Animal: In contrast to the other animals depicted in-story, the rabbits are by far the most civilized, down to being exclusively bipedal rather than quadrupedal like their real-world counterparts. They've built enormous statues, left inscriptions behind, built temples, and have apparently carved a major settlement into a mountain that's full of all kinds of material culture, ranging from florists and houses of worship, to coffeehouses and even an optometrist. Koalas may also be on this level, given that they all wear glasses that have to come from somewhere and have access to fabric, but their lands are never shown in much detail. It's also possible that the koalas trade with the rabbits or some other unseen species of Civilized Animal for their glasses, or that the fabric seen in use by koalas is scavenged.
  • Collapsing Lair: The golden temple where the bunny and dino found the rabbit spirit starts to collapse as soon as the spirit is released from the crystal it'd been sealed in.
  • Darkest Hour: The bunny finds their parent turned to stone and touches them, themself turning to stone as they cry.
  • Do Not Go Gentle: As the rabbit spirit is dying, as its last action, it flies over to the pit of rabbits that were turned to stone and crumbles away, restoring them all to life.
  • Doomed Hometown: Inverted; the bunny returns to their hometown to find that it was ravaged by incorporeal snake demons that turned all the inhabitants to stone, leaving the bunny and the rabbit spirit to restore the village. The others tried to fight back, as evidenced by the villagers wielding swords and other weapons, but to no avail.
  • 11th-Hour Superpower: When the bunny is turned to stone, the rabbit spirit joins the rest of the adventuring party in mourning, but when it gets close enough to the bunny, it restores them to life. The rabbit spirit's expressions indicate that it didn't know it could do this beforehand, and it turns out to be a very important power a bit later.
  • Eyes Do Not Belong There: The giant snake-demon that assaulted the bunny's village combines this with Cyclops as it has one single large primary eye and a bunch of smaller eyes all across its head and up and down its body.
  • Fertile Feet: When the rabbit spirit is crumbling away, dark blue flowers in a shade of blue seen nowhere else bloom underneath it as it flies.
  • Flat Character: None of the characters in this comic could be said to be developed or characterized much beyond exactly what is needed to make the (also minimalist) story work. But this isn't a bad thing, giving how minimalist the comic is- no text or dialogue appears in the comic whatsoever, and it's more about looking at pretty scenery and art than anything else. Giving anybody very much characterization would have either required the addition of text, or removed the focus from the visuals.
  • Frothy Mugs of Water: The coffee shop in the village has signage that shows what appears to be a mug of coffee, but the party inside and general atmosphere around the establishment implies that its patrons may be drinking some kind of alcohol instead. The drinks shown are also served in clear mugs or stein-looking vessels, and the drinks themselves are quite light-colored. Coffee with cream added can be that shade of brown, but who parties with coffee? The censorship aspect of the trope is downplayed because the comic is not deliberately aimed at children, there's no explanation of what they're drinking, and the drinks are probably depicted this way more out of simplicity than anything else.
  • Fully Dressed Cartoon Animal: Oddly enough, the bunny and their parent are the only characters who seem to be wearing any kind of clothing, assuming that they're actually wearing cloaks with pockets for their ears and don't actually have colored fur, of course. (And by that extent, the fortune teller, assuming they're actually wearing a robe or something and don't actually have a star pattern on their body.) The other animals seen are Accessory Wearing Cartoon Animals at most, and stick to wearing just accessories or protective gear, like an apron.
  • Funny Background Event: On Page 20, amidst the comic's Darkest Hour, there is a villager in the shaded foreground that got turned to stone while in the midst of stuffing their face with apples.
  • God Was My Copilot: Implied with the dino's final fate- it visits the rabbit statue in the forest, briefly assumes the spectral form of the rabbit apparently depicted by the statue, then fades into the statue, heavily implying that the statue, with its vaguely Buddhist aesthetic, is really depicting a prophet or deity of some kind.
  • Head Pet: The frog is very small, and is usually sitting on somebody's head. The bunny and koala are all seen riding on the dino's head at various points, too.
  • Inappropriate Hunger: One of the villagers was still stuffing their face as they turned to stone, surrounded by their fellow villagers taking up swords, crying, running in terror, praying in desperation, or clutching their terrified children.
  • Knight of Cerebus: The appearance of the fortune teller on page 9 is when the plot kicks into gear, and shifts the story from episodic Scenery Porn to a straight-up adventure, albeit still a very beautiful, Scenery Porn-laden one.
  • Living MacGuffin: The rabbit spirit, a glowy sprite-like being found in a golden temple with the power to turn away evil spirits and summon blue flowers. It can also change beings that have been turned to stone back to normal.
  • Minimalist Cast: There are maybe eight characters total in this entire short comic- the bunny, the dino, the koala, the frog, the rabbit spirit, the fortune teller, the bunny's parent, and if we stretch the definition, maybe the village optometrist who gets the koala new glasses at the end. The fact that the main cast consists of Funny Animals and most of the panels contain some kind of animal blurs the line somewhat, but the vast, overwhelming majority of these animals are just kind of there not doing anything in particular, and are treated as nothing more than part of the scenery.
  • Multipurpose Tongue: The frog in the protagonist's party is seen using their tongue as an appendage- first to grab the rabbit spirit, and second to tip a mug full of drink into their mouth. It's a good thing they can do this, since they have no other appendages.
  • No Mouth: The koalas and the rabbit spirit are never drawn with mouths. The rabbit spirit emotes using its eyes instead, but the koalas' eyes are always obscured by their glasses, so they emote only by pose or gesture, or occasionally when tears are streaming out from under their glasses.
  • Non-Standard Character Design: The fortune teller stands out for being based on a Blob Monster rather than any real-world animals/animal groups (even stylized ones), being colored with a grainy violet-blue-green gradient instead of a single flat color, and having a star pattern apparently right on their body.
  • Not Quite Dead: The rabbit spirit... possibly? After it releases the last of its power and crumbles away, all that's left is a single tiny diamond-shaped piece. The bunny leaves the piece at the top of a special pedestal. Once everyone else has gone home, in the very last panel, there is a small bush in the shape of the rabbit spirit growing on the pedestal, and the diamond-piece has begun to glow again.
  • Opaque Lenses: The koalas all wear glasses with solid white lenses that completely obscure their eyes from all angles and in all lighting conditions. In the koalas' first appearance, the glasses even shine in the dark like Scary Shiny Glasses, adding to their apparently Ambiguously Evil nature, but once the bunny and dino make friends with a koala, the koalas' glasses end up coming across as Opaque Nerd Glasses instead.
  • Power Glows: The rabbit spirit is constantly glowing even when dormant, and it has several magical abilities that are seen nowhere else.
  • Red Is Heroic: The bunny has mostly red fur, or is wearing some kind of floor-length red garment with specially shaped sleeves in the hood covering their ears and a hole for their tail. The red is also a bright shade that doesn't really appear anywhere else in the comic.
  • Sealed Good in a Can: The rabbit spirit was sealed inside a crystal deep in a temple guarded by bat creatures. And even when the seal is broken, it remains asleep until it's needed.
  • Single Specimen Species: The dino is the only one of their kind depicted in the comic. In fact, they're also the only non-avian dinosaur in the entire story, adding to their vaguely 'other' feel.
  • Stock Dinosaurs: The dino is a cutesy long-necked sauropod with some plesiosaur characteristics whose legs and tail are never shown, and also the only non-avian dinosaur depicted in the story. They can also apparently swim and dive without the scuba gear that the bunny needs, and is perfectly okay walking through snow, which may double as early hints that the dino isn't quite normal or all they seem to be.
  • Taken for Granite: At the start of the climax, the bunny returns to their home and finds that all of the other villagers were turned to stone attempting to fight some enormous snake-demons. But when the bunny finds their parent frozen and touches them, they, too turn to stone.
  • Tertiary Sexual Characteristics: Apparently averted for all of the animals depicted. Almost nobody in the entire story has any really obvious indicators of gender. One can certainly assume that the florist villager wearing a pink apron is statistically likely to be female and that the bunny's parent might actually be their mother from the sky-blue fur/clothing, but the lack of words in the comic leaves it up in the air regardless.
  • Vague Age: By the end, it's implied that the bunny protagonist is actually a youth, given the size difference between them and the other rabbits, especially their parent, who is implied to be middle aged from the wrinkles around their eyes. Before this, in the absence of other rabbits to compare them to, the bunny was basically ageless. This trope, however, is in effect for virtually all of the characters as it is, since they're stylized animals.
  • Visual Title Drop: A nonverbal one near the end of the story- when the moonlight-colored rabbit spirit releases the last of its power, dark blue flowers bloom where it crumbles away.
  • Wham Shot: Two, both near the end.
    • Page 19, especially the second panel- the bunny's kind have all been turned to stone. It's pretty startling for a comic that had mostly been an excuse to look at pretty scenery.
    • Page 30. The dino turns out to have not been what it appeared to be, and likely had actual stake in this adventure from the start.
  • World of Funny Animals: The entire cast of the story consists of cartoony minimalist animals with what appear to be human levels of intelligence and reasoning.

    Legend of Legendary Mighty Knight 
  • Ambiguously Human: Are the two knights on the first page humanoid monsters like the rest of the citizenry, or are they more like the gray-beige humanoids seen at the bottom of the first page? The knights never remove their helmets (never mind that the first one has only appeared in the first panel as a Decoy Protagonist), and the art style is simple enough that it's hard to tell what's skin pigmentation and what's gloves or shoes.
  • Balloon Belly: After the knight eats the entire banquet that was meant for the fisher in Chapter 1, their stomach distends so much they have to remove their belt.
  • Big Eater: After only two adventures, it is evident that the knight is primarily motivated by food. The knight crushes some brigands so that they can eat an entire banquet themself (that was meant for someone else, no less).
  • Brown Bag Mask: In Chapter 3, the knight recruits an unpopular stage magician who wears a paper bag over their head, and expresses emotions through cartoony facial expressions drawn on the bag with marker.
  • Decoy Protagonist: For only the first panel, to be exact- a finely-clothed knight is shown parading before an adoring crowd on a horse-like mount, with the heads of several monsters skewered on their sword. Given the title, one is led to believe that this is the eponymous mighty knight. But below the bridge that the knight is riding on is another knight, a smaller individual wearing only a helmet atop their giant slug-cat mount, the cat balanced in the gorge beneath the bridge so the knight can reach some berries. It is this smaller knight who appears alongside the title card.
  • Department of Redundancy Department: The title. It's a pretty quick indicator that this story's going to be more comedic and tongue-in-cheek than its predecessor, Blue Moon Blossom.
  • GIS Syndrome: Used as part of an Art Shift for one panel- the soup the knight feeds to the dragon tastes so good the next panel shows the dragon's shocked expression superimposed over a GIF of rapidly changing photographs of galaxies.
  • Horse of a Different Color: The protagonist's preferred mount is a Mix-and-Match Critter that looks like a slug the size of a car, but with the head of a cat.
  • Impossibly Delicious Food: The soup the knight feeds to the dragon in order to enlist its help- it's so good the dragon reacts as though it just had a religious experience and immediately joins them.
  • Magicians Are Wizards: The magician recruited in Chapter 3 can conjure birds from under their robe, and seems to be largely limited to stage magician-type magic.
  • Mega Neko: The knight's cat-mount is roughly the size of a car, large enough to carry the knight three or four times over. It also looks kind of like a cat's head on a slug's body, and wears a tiny little pair of glasses. Combined with its pale gray coloring, it evokes the appearance of a ghost, despite being able to drool.
  • Miles Gloriosus: Subverted- the knight is primarily motivated by the promise of food and the title suggests that the knight is not actually mighty, but their adventures have shown that they can actually slay monsters and are reasonably crafty.
  • Motion Comic: Combines with Art Shift; the soup the knight feeds to the dragon tastes so good the panel suddenly changes to a GIF of the shocked dragon superimposed over rapidly changing photographs of galaxies.
  • Nested Mouths: The serpent-like... thing on page 4 has what appears to be an entire face on its tongue, which itself has its own tongue. Given the serpent's lack of eyes, it's possible that the tongue-creature inside its mouth is the actual animal.
  • Our Monsters Are Weird: Legend ostensibly takes place in a world populated with humanoid Monsters, Inc.-esque monsters as the citizenry. There are also what appear to be "actual" monsters as well that eat people and need to be slain by knights. On only the first page, we can see various Blob Monsters, a monster with an extra mini-head on top of their cranium, a few different kinds of (dead) dragons, and an actual monster with a branching eyestalk that's big enough to eat people.
  • Perpetual Frowner: The fisher in Chapter 1 appears to constantly be annoyed, even when the forest folk start holding a celebration in their honor for inadvertently killing the leader of a gang of brigands. At first, it appears that the fisher might just look that way because of their hat cutting off the tops of their eyes, but later pages show their eyes widening in shock, firmly showing they really are this trope.
  • Reptiles Are Abhorrent: Subverted. Chapter 5 opens with the newly-befriended dragon relaying to the others of how it was driven from its home by a cruel king who wanted its head. When the dragon gets to the part where it had to flee in terror, it breaks down into tears. The dragon didn't initially try to drive the knight and their companions away because it wanted to hurt them- it was just hurting and lonely itself.
  • Stomach of Holding: As early as Chapter 1, the knight has used their slug-cat to store not only a random fishing rod, but also a sword. The slug-cat had also been traveling extensively before the knight pulled their sword out of the slug-cat's mouth. How it managed to not get hurt eating a sword is not shown.
  • Swallowed Whole: In Chapter 1, the knight journeys into a dangerous swamp-forest in search of a large, strange spore-like object with a face on it that's atop a large mushroom. A dandelion-person comes to defend the spore, but before they can do anything else, a giant slug-cat creature not unlike the knight's mount devours the two whole, as well as several trees. The knight and dandelion-person get an idea to cook the spore in a pot to generate smoke, which causes the cat to vomit them back up.
  • Through His Stomach: In Chapter 4, the knight and their crew befriend a giant dragon that even lets them ride on its back by feeding it some seriously awesome soup. Soup made so good by the addition of that mushroom spore-thing, in fact, that the dragon reacts as though it had a religious experience.
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