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Characters / Rakenzarn Tales Antagonists

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With all of fiction to pick from, Rakenzarn Tales isn't lacking in the bad guy department either.

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    The Saint Lords 
A Legion of Doom comprised of some of the nastiest bad guys to grace fiction. They plan to create a new world and have spread plagues across Rakenzarn to do so.

Saint Lord Leaders

Subordinates

Bad guys gotta have flunkies, after all.

    Other Enemies 

Mercenaries and assassins.

These baddies aren't members of the Saint Lords' organization, but they will be hired by them to stop our heroes.

Independents

These fellows aren't officially affiliated with the Saint Lords, but will show up to give our heroes trouble.

The Morning Glory Guild

A rival guild. Its members aren't afraid to use extreme and underhanded methods. And they are big jerks.

  • Tropes that apply to the guild in general.
    • Big Bad Wannabe: They have power and connections. But, compared to the Saint Lords, they're hardly a threat.
    • The Bully: As if they weren't despicable enough already, Version 3 reveals that its members are also this.
    • Fantastic Racism: At least according to Hsien-Ko.
    • Frame-Up: One of the guild's method to get rid of other guilds that threaten their spotlight. In Chapter 9, they do it to the Nutsy Guild. They also do it to the Black Scar Guild during the Save the Dryads sidequest and it's implied that they did it before.
    • Glory Hound: They're in the Guild business for their own personal glory and gain, not to help others.
    • Hate Sink: A groupe of bullies, liars, Smug Snakes, Knight Templars, Glory Hounds, Dirty Cowards, Jerkasses with good publicity and Fake Ultimate Heroes. They even frame up other guilds to steal their exploits. Contrary to the other antagonists, they have shown absolutely no redeeming qualities whatsoever. They're not even cool to make up for their bad traits. And each additional info you learn about their guild just makes them more despicable.
    • Jerkass: So far, all its members. Even the unnamed grunts. You could almost think that this is a requirement to join this guild...
    • Knight Templar: The guild has this mentality. It's especially shown during the Save the Dryads sidequest, where they were ready to let a village be destroyed by the angered dryads in order to get rid of the Black Scar Guild.
    • Light Is Not Good: They often use Light spells, but they aren't sympathetic because of that.
    • Villains With Good Publicity: Downplayed. On the one hand, as an official guild, they have a lot of connections (especially with the press), and are appreciated by a lot of citizens. However, even in their hometown of EverGreen Town, there are people who can't stand them.

  • Samuel (OC)
    • The Bully: He acts like one with people weaker than him.
    • Dirty Coward: He will run away when confronted with a real danger.
    • The Gunslinger: He fights with guns.
    • Jerkass: A rude, insulting, arrogant and all-around obnoxious man.
      • Jerkass Has a Point: To be totally fair to him, during his first scene, he has the right to be angry that the kids sold him an untrained horse, given the fact that it's basically a fraud and that he could severly hurt himself while trying to ride it. What makes him despicable is his Disproportionate Retribution (hitting the two kids several times and threatening to enslave them).
      • Jerk with a Heart of Jerk: Even if Kyuu saves him in Chapter 8, he will still be aggressive towards him when they meet again in Chapter 9. However, Alternate Character Interpretation on wether the slight hesitation he shows before that indicates that he may be able to change or not.
    • Lame Comeback: He just calls people "stupid".
    • Not-So-Harmless Villain: During the first two encounters with him, he's nothing but a joke. However, when he shows up with his friends in front of the gates of the Lost Tower at the end of Chapter 8, he's far stronger.
    • Smug Snake: He's very confident and proud of his strength, but he's nowhere near as strong as he claims to be.
    • Unknown Rival: Or, more exactly, "Too Pathetic to be Taken Seriously" Rival. Ever since Kyuu ridiculed him in EverGreen Town, Samuel is obsessed by the idea of taking his revenge. Kyuu regards him as nothing more than a nuisance.
    • Would Hurt a Child: He hit repeatedly two children because they sold him an untrained horse.
  • Markus
    • Faux Affably Jerkass: He will display a polite front in order to keep up appearances, but he will resort to threats and petty insults at the first vexation.
    • Jerkass: Although he hides it better than Samuel.
    • Smug Snake: Kazuma Kiryu even uses these exact words to describe him.
    • Tall Poppy Syndrome: In Chapter 9, this is his reasoning (or perhaps his not sincere justification) for having his guild take credit for saving the region and framing the Nutsy Guild. He thinks if the independent guilds start getting too popular, people will lose faith in the Knights and official guilds and that would be bad.

The Black Scar Guild

A well-known and feared criminal guild. Kyuu and his friends will have to confront it during a few sidequests.

  • Tropes that apply to the guild in general.
    • Even Evil Has Standards: It doesn't prevent them to try to kill, or at least severely hurt, the intruders, but the guild refuses to do assassination jobs. They also didn't disturb the dryads, because they knew that it would endanger Riveras Village.
    • Red Herring: During the Save the Dryads sidequest.

  • Zander (OC)
  • The Griff (OC)

The Black Vipers Guild

Introduced in Version 3. Another criminal guild. Far weaker and more pathetic than the Black Scar.

  • Tropes that apply to the guild in general.
    • Butt-Monkey: The poor schmucks can't get a break in the first chapter of Version 3. Every time they appear on screen and try to rob someone, they are beaten up by Kyuu and his friends. Kite even mentions that they are "all talks and no actions" kind of guys.

The Invisible Hand Guild

A rogue guild specialized in thievery. They are said to rob the rich to give to the poor.

  • Tropes that apply to the guild in general.

  • Risty
    • Amazonian Beauty: Between her outfit which makes Mitsuba look modest by comparison and her Statuesque Stunner...
    • Fiery Redhead: Her temperament is as fiery as her hair.
    • Friendly Enemy: She genuinely seems to like Kyuu, as she appreciates how he helped two kids she knew who were in trouble with Samuel and how he stood several times against the Morning Glory Guild. She fights him in Suiseki Valley because she thinks he won't survive in Kandur and doesn't want him to die stupidly. When she's beaten, she lets him pass without any more trouble.
    • Heel–Face Turn/Promoted to Playable: Unsurprisingly, given the fact that she wasn't evil to begin with, if Kyuu meets her again in Goka City in Chapter 10, she will join his brigade if you took the Suiseki Valley path.
    • Just Like Robin Hood: She even helps an orphanage in EverGreen Town.
    • Noodle Incident: She has some history with Axel. Apparently, he did something she considers so grave that saving her life wasn't enough to make amends. Oh, and she tried to seduce him and he refused because he already had a girlfriend. But that was another time and she doesn't hold a grudge for that.
    • Statuesque Stunner: Wouldn't be an Amazonian Beauty if she hadn't that.
    • Stripperific: Just look at her outfit...
    • Unskilled, but Strong: In term of brutal strength, she's impressive. But she lacks the technique. It's lampshaded by Taskmaster, who easily dodges her assault and knocks her out with one blow.
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