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    Agent Liberty 
https://static.tvtropes.org/pmwiki/pub/images/agent_liberty_7.jpg

AKA: Benjamin Lockwood
Abilities: Suit provides weaponry, forcefields, and limited flight
  • Jet Pack: His primary means of transportation.

    Bloodwynd 
https://static.tvtropes.org/pmwiki/pub/images/bloodwynd.jpg

Abilities: Sorcery, communes with the dead
  • Dark Age of Supernames: The only memebr of the League to ever have the word 'blood' in his codename.
  • The Real Remington Steele: The first Bloodwynd who joined the Justice League was really the Martian Manhunter in disguise and under Mind Control. The Atom and the Ray later found a real Bloodwynd trapped inside the magic gem J'onn was wearing while impersonating him.
  • Xtreme Kool Letterz: 'Wind' is spelled with a 'y'.
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    Blue Beetle II 
https://static.tvtropes.org/pmwiki/pub/images/blue_beetle_law.png

AKA: Ted Kord
Abilities: Stealthy acrobat, high tech equipment

Ted Kord was a student of archaeologist Dan Garrett and nephew of wealthy industrialist Jarvis Kord. Garrett uncovered a plot by Jarvis to unleash a horde of killer robots on the world and revealed to Ted that he was in fact the masked hero, the Blue Beetle. Dan destroyed Jarvis' androids but died in the battle, passing on the mantle of Blue Beetle to Ted. As the Blue Beetle, Ted was invited to join Justice League America by Max Lord, where he became best friends with Booster Gold and together they got into all kinds of wacky hijinks; both of them later joined Captain Atom's "Extreme Justice" team. Tragically, Ted was murdered by Max Lord when he uncovered the OMAC Project, but not before he relayed the information to the Justice League, helping them put an end to Lord's machinations.
See the Blue Beetle page for more.

    Booster Gold 
https://static.tvtropes.org/pmwiki/pub/images/booster_gold_dan_jurgens.jpg

AKA: Michael Jon Carter
Abilities: Equipment grants flight, super-strength, energy blasts, and force-fields

Born in the 25th century, football star Michael Jon Carter was ruined in a gambling scandal. Seeking a new life, he stole some high-tech equipment and fled back in time to our era, where he set himself up as the first for-profit superhero, Booster Gold. Booster joined Justice League America shortly after its reconstruction under Max Lord and became best friends with the Blue Beetle (with whom he got in trouble many times with his get-rich schemes). Despite his glory-seeking nature, Booster still (usually) pulls through and does the right thing.
See his own page for more.

    Captain Atom 
https://static.tvtropes.org/pmwiki/pub/images/captain_atom_cafus_art.png

AKA: Nathaniel Adam
Abilities: Flight, super-strength, invulnerability, energy absorption and manipulation, intangibility

Captain Nathaniel Adam was the subject of a secret military experiment that granted him incredible powers, but catapulted him decades into the future. After arriving in the present era, "Captain Atom" became an agent of the U.S. government. He was appointed to Justice League International as America's official representative to counter the Russian superhero, Rocket Red. Eventually, he grew tired with the League's reactive tactics and formed his own Justice League, unofficially known as "Extreme Justice".
See his own page for more.

    Doctor Fate I 
https://static.tvtropes.org/pmwiki/pub/images/doctor_fate_i.jpg

AKA: Kent and Inza Nelson
Abilities: Sorcery

The master mystic of the Justice Society was one of Justice League International's charter members, but only served briefly before the magic that kept him from aging failed and he died of old age. At this point, Fate was a merging of his original incarnation, Kent Nelson, and his wife, Inza. Their legacy passed on to Linda and Eric Strauss.
See his own page for more.

    Doctor Fate II 
https://static.tvtropes.org/pmwiki/pub/images/dr_fate_linda_strauss_051711.jpg

AKA: Linda and Eric Strauss
Abilities: Sorcery

Linda Strauss and her adopted-son-turned-husband (ew) Eric were chosen by the Lords of Order to replace Kent and Inza Nelson as Doctor Fate. They joined the JLI during the Millennium event, but only served for two months. They were killed by the Lords of Chaos, and the mantle of Doctor Fate passed back to the resurrected Kent and Inza.
See the Doctor Fate page for more.

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    Doctor Light III 
https://static.tvtropes.org/pmwiki/pub/images/dr_light_ii.jpg

AKA: Kimiyo Hoshi
Abilities: Light generation and manipulation, flight

Japanese physicist Kimiyo Hoshi was granted power over light energy by the Monitor during the Crisis on Infinite Earths and played a vital role in saving the universe. Afterwards, she became a member of Justice League Europe and, after moving to the United States, the Justice League of America. Kimiyo has a cold exterior, but is good at heart, especially where her children are concerned. She has clashed several times with her evil predecessor, Dr. Arthur Light.


  • Break the Haughty: Gets a nasty one during her fight with the previous Doctor Light during Blackest Night as he dismantles everything about her life and superhero identity, giving her a potent Heroic BSoD.
  • Byronic Hero: She's a hero at heart, but her frigid personality and her behavior makes her disliked in her personal and professional life.
  • Defrosting Ice Queen: Most of her character arc. At first she was a cold and dismissive scientist who hardly cared for anyone, even her own father. Even as a hero, she was cold, but even at her worst she had honor and a desire to protect the innocent.
  • Flight: She can ride lightwaves in order to fly, capable of reaching the speed of light.
  • Ice Queen: Her defining trait and Fatal Flaw. She's a massive deconstruction of the idea since being an ice queen has ruined her relationships with her country, her family, and her colleagues before and after she became a superhero.
  • Insufferable Genius: She was a brilliant but overly-driven scientist and sardonically callous individual. She was so fascinated by the Infinite Crisis unnatural effect that she arrogantly insulted her male colleagues who were concerned for their safety for ordering an evacuation.
  • Invisibility: By bending light waves around her.
  • Jerk with a Heart of Gold: She can be very nasty and dismissive when annoyed, which is often, but behind that frosty exterior lied a woman who just wanted to do the right thing.
  • Light 'em Up: She can absorb all forms of illumination, and internalize it for a variety of uses.
  • Light Is Good: In contrast to the original Dr.Light. Though she is not the easiest person to get along with (see Insufferable Genius and Jerk with a Heart of Gold) but she is dedicated to protecting people and being a hero. In the 2008 DC Holiday Special, she even states the reason she chose to keep the original Dr. Light's name and costume (despite the man being a villain and a rapist), was to prove light could be good again.
  • Mama Bear: She can be very protective of her teammates, and she is downright scary when they are crossed. Even more so for her own children.
  • The Power of the Sun: She has used her powers to generate sunlight from a yellow sun to heal injured Kryptonians and Daxamites.
  • Redeeming Replacement: She is opposed to the first Dr. Light, who was a man, a villain, and a rapist (by retcon).
  • Shoo Out the New Guy: She was supposed to be a member of the team, being featured at the front page of the first issue and all. But she played a very minor role, did not even use the costume, and left at the beginning of the 4th issue. Then, she returned at the Grand Finale... only to play an even smaller role and leave again. (She got slightly more to do when she joined the JLE.)

    Fire 
https://static.tvtropes.org/pmwiki/pub/images/beatriz_da_costa_005.jpg

AKA: Beatriz da Costa
Abilities: Fire generation and manipulation, flight

A former Brazilian secret agent, Beatriz da Costa gained mystic power over fire and joined the Global Guardians as Green Flame. Here she met her lifelong friend, Tora Olafsdotter, aka Icemaiden. When the Justice League went international, they joined the team as Fire and Ice. She has also been a member of the international spy organization Checkmate.

  • Absolute Cleavage: Her first costume
  • Action Girl: She was also trained by Batman in hand-to-hand combat.
  • Barbie Doll Anatomy: Fire's, er, fire form. Of course, how detailed the human outline is depends on the artist.
  • Bare Your Midriff: She is always wearing something that shows off her belly, be it her superhero outfit or a bikini.
  • Censor Steam: Strategically placed flames when she activates her powers.
  • Color Motif: Green.
  • Exactly What It Says on the Tin
  • Flying Firepower: By bursting fire behind her she can take off into the sky and control her flight speed by adjusting her flames in response.
  • Headbutting Heroes: What she is most well-known is her documented rivalry with Guy Gardner, much to her abject despair when her best friend Ice began dating him. She also did not get along with Mary Marvel.
  • I Have Many Names: Began her superhero career as Green Flame, but changed her code name to Fire shortly after joining the JLI.
  • I'm Going to Hell for This: Despite her life of killing, Fire admitted she is still a Catholic at heart and sadly believes she will be going to Hell for the death she's caused, in spite of her friend Ice's assertion that her being good at heart absolves her of her deeds.
  • Latino Is Brown: Averted. Beatriz is Brazilian and white.
  • Ms. Fanservice: She is mostly naked in the flame form. She is also one In-Universe when working as a fashion model.
  • New Super Power: Originally Beatrice could only slow green flames from her mouth. Following a Crisis Crossover where many heroes had their powers changed (and ordinary humans gained powers), she became a green Distaff Counterpart to the Human Torch.
  • Omniglot: She can speak Portuguese, Spanish and English.
  • Playing with Fire: Fire can create and project green flame from any part of her body. She has full control over her form while on fire as well as any fire she projects forth.
  • Raised Catholic: Still worries about the salvation of her soul in no small part of her Catholic upbringing.
  • Romantic Two-Girl Friendship: With Ice.
  • Spicy Latina: She's Brazilian and is not just spicy, she's downright burning hot.
  • Technicolor Fire: Green.
  • Tomboy with a Girly Streak: Bea is confident, sassy, and bold... but she still likes fashion and dressing sexy.
  • Tyke Bomb: Fire was raised from an early age to be an assassin. Since then she's killed a fair number of people as an assassin for Brazil and for Checkmate, with her most egregious being burning a dozen people alive on behalf of the Checkmate spy agency
  • Unlimited Wardrobe: She often changed her costumed based on the whims of fashion.
  • You Gotta Have Blue Hair: She has long green hair.
  • Will They or Won't They??: With Oberon in Justice League International.

    The Flash I 
https://static.tvtropes.org/pmwiki/pub/images/jay_garrick_as_the_flash.png

AKA: Jason "Jay" Garrick
Abilities: Super-speed

The original Flash was the leader of Justice League America for a brief time. He served in the role temporarily to help instill a sense of teamwork and leadership in the disorganized team.
See the Flash character sheet for more.

    General Glory 
https://static.tvtropes.org/pmwiki/pub/images/general_glory.jpg

AKA: Joseph Jones
Abilities: Heightened strength, Olympic-level athlete

    Green Lantern III 
https://static.tvtropes.org/pmwiki/pub/images/guy_gardner_rebirth.jpg

AKA: Guy Gardner
Abilities: Green Lantern power ring

This roughnecked Green Lantern was one of the charter members of Max Lord's JLI. His crude and hot-tempered personality put him at odds with the rest of the team, though he somehow managed to win over the Shrinking Violet Ice and he acted polite in the presence of General Glory. He quit the team in a huff due to his jealousy toward Superman.
See the Green Lantern character sheet for more.

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    Hawkman II 
https://static.tvtropes.org/pmwiki/pub/images/fel_andar.jpg

AKA: Fel Andar / Carter Hall, Jr.
Abilities: Flight, mastery of various weapons

A Thanagarian spy stationed on Earth in preparation for an upcoming invasion, Fel Andar presented himself as Carter Hall, Jr., the son of the original Hawkman. When his partner, Hawkwoman (an Unwitting Pawn), discovered his ruse, he killed her and fled back to Thanagar.note 
See the Hawkman character sheet for more.

    Hawkwoman II 
https://static.tvtropes.org/pmwiki/pub/images/sharon_parker.jpg

AKA: Sharon Parker
Abilities: Flight, mastery of various weapons

A human woman brainwashed into the role of Hawkwoman by the Thanagarian invasion force, Sharon Parker uncovered her husband Fel Andar's plot and revealed him to Maxwell Lord and the Martian Manhunter. In retaliation, he killed her.note 
See the Hawkman character sheet for more.

    Huntress 
https://static.tvtropes.org/pmwiki/pub/images/huntress_dc_comics_helena_bertinelli_f.jpg

AKA: Helena Bertinelli
Abilities: Martial arts master, crossbow expert

See her own page for more.

    Ice 
https://static.tvtropes.org/pmwiki/pub/images/ice_8.jpg
AKA: Tora Olafsdotter
Abilities: Cold control

Tora Olafsdotter is the heir to a clan of Norwegian Roma, and her heritage gives her power over ice. She debuted as the superheroine, Icemaiden, taking the name from Sigrid Nansen, another ice-based heroine whom she replaced in the Global Guardians. She became close friends with Green Flame, and they later joined the Justice League International, changing their code-names to Ice and Fire. She began dating Guy Gardner, but the relationship was rocky due to his hot-headed nature, the fact that Fire hated him, and her sublimated attraction to Superman. Ice was killed by the Overmaster, but was resurrected under strange circumstances and resumed her relationship with Guy.

    Lightray 
https://static.tvtropes.org/pmwiki/pub/images/lightray___jack_kirbys_fourth_world_gallery.jpg

AKA: Sollis
Abilities: Light generation and manipulation, and flight.

A fun-loving New God.
See New Gods characters page for other info.

    Mister Miracle 
https://static.tvtropes.org/pmwiki/pub/images/scott_free_2.jpg

AKA: Scott Free
Abilities: Super-escape artist, martial arts master, wields divine technology

The son of Highfather, but raised on Apokolips as part of Highfather's peace treaty with Darkseid. Darkseid left him to the mercies of Granny Goodness, who did her best to break his spirit — and failed. He eventually escaped and settled down on Earth with Big Barda.
See New Gods characters page for other info.

    Maxima 
https://static.tvtropes.org/pmwiki/pub/images/maxima_91.jpg

Abilities: Super-strength, flight, psionic powers, forcefields, optic blasts

See Superman rogue gallery.

    Orion 
https://static.tvtropes.org/pmwiki/pub/images/orion_9.jpg

Abilities: Super-strength, invulnerability, healing factor; wields the Astro-Harness

The New Genesis God of War. The son of Darkseid, but raised on New Genesis as its greatest champion according to the terms of Highfather's peace treaty with Darkseid.
See New Gods characters page for other info.

    Comic Book/The Ray II 
https://static.tvtropes.org/pmwiki/pub/images/ray_009.jpg

AKA: Ray Terrill
Abilities: Light generation and manipulation, solid light constructs, conversion to energy form, flight

See his own page for more.

    Rocket Red # 4 
https://static.tvtropes.org/pmwiki/pub/images/dmitri_pushkin_001.jpg
AKA: Dmitri Pushkin
Abilities: Power armor grants super-strength, flight, invulnerability, energy blasts, and mecha-empathy

This jovial Russian soldier was chosen to replace the traitorous Vladimir Mikoyan on Justice League International's roster. Dmitri was a fan of Western culture who nonetheless devoted himself to Russia's military. He became close friends with Animal Man, with whom he bonded when he learned they were both family men. Years later, Dmitri sacrificed his life to save his former JLI cohorts from rampaging OMAC cyborgs in the prelude to Infinite Crisis.

    Rocket Red # 7 
https://static.tvtropes.org/pmwiki/pub/images/rocket_red_vladimir_mikoyan_003.jpg

AKA: Vladimir Mikoyan
Abilities: Power armor grants super-strength, flight, invulnerability, energy blasts, and mecha-empathy

    Rocket Red # 8 
https://static.tvtropes.org/pmwiki/pub/images/rocket_red_8.jpg

AKA: Gavril Ivanovich
First Appearance: Justice League: Generation Lost #4 (August 2010)
Abilities: Power armor grants super-strength, flight, invulnerability, energy blasts, and mecha-empathy

Gavril Ivanovich was a captain in the Rocket Red Brigade, but resigned out of disgust with Russia's continuing Westernization. He built his own Rocket Red suit (a throwback to earlier models), and set himself against corporations and rogue KGB cells. A long-standing admirer of the JLI, when they showed up in Russia on Max Lord's trail, he jumped at the chance to team up with them (even if they were initially dubious).

  • Ascended Fanboy: Of the JLI.
  • The Blacksmith: Makes and repairs his own armor.
  • Boisterous Bruiser: He's very loud and energetic.
  • Color Character: Like his predecessor, he’s named rocked red after his red suit of armor.
  • Dropped a Bridge on Him: Killed early on in the New 52 Justice League International.
  • Eloquent in My Native Tongue: He's a genius... in his native Russian. Due to his disdain for western culture, he's not got the greatest grasp of English.
  • Flight: His Rocket Red suit allows him this.
  • Hypocrite: Sees no contradiction in fighting Westernization and teaming up with the JLI. For one, the JLI are working for the greater good. For another, he loves being on the JLI. (And yes, it has been pointed out to him...)
  • Nice Guy: Hatred of the west, capitalism and democracy aside, he's actually quite sociable and good-natured. When one of his former teammates is threatened by Max Lord's schemes, Gavril pleads for the JLI to save him, despite them having been trying to arrest him not ten minutes previous. When it fails, he's saddened, and mourns the guy.
  • Powered Armor: He is a Rocket Red after all. His is customised, and built like a tank compared to his more streamlined teammates.
  • Super Strength: Again, his suit grants him this.
  • Technopath: He's able to sense, and control machines/computers like most reds.
  • Why We Are Bummed Communism Fell: Like Crimson Dynamo from Marvel, he is this.

    Tasmanian Devil 
https://static.tvtropes.org/pmwiki/pub/images/tasmanian_devil.jpg

AKA: Hugh Dawkins
Abilities: Transforms into super-strong beast

A hero from Australia, Hugh Dawkins was born with the mutant ability to morph into an aggressive, furry monster. After saving his father's life, he decided to become a superhero. Dawkins was a member of the Global Guardians before joining the JLI. His most notable adventure with them was helping the League fight his former team, who had been brainwashed by the Queen Bee of Bialya. He left after Ice's death due to the team's disorganization. He has continued to work with the Global Guardians worldwide and solo in Australia.

  • Back from the Dead: He was killed by Prometheus and turned into a rug. (Ugh.) Not long after, though, he was resurrected in a Lazarus Pit.
  • Our Werewolves Are Different: Originally, Hugh appeared to be a normal man with the ability to increase his size and mass and who wore an all concealing black bodysuit; however, in recent years, possibly due to the effects of the Dominators' Meta-Gene bomb, he has actually transformed into a gigantic, fur covered Tasmanian Devil.
  • Straight Gay: Hugh was the League's first openly gay member.
  • Super Speed: He can move fast enough to dodge bullets.
  • Super Strength: His power allows him to lift great weights.
  • Technical Pacifist: In his human form, Hugh is a pacifist. When he transforms, though, he becomes a lot more aggressive.
  • Voluntary Shapeshifting: He can transform at will into a giant Tasmanian Devil, in which form he has razor sharp claws and fangs.

Alternative Title(s): Justice League International

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