Doctor Fate is a DC Comics character. Originally created in 1940 by Gardner Fox and Howard Sherman, he's one of the icons of The Golden Age of Comic Books and a founding member of the Justice Society of America. Like fellow member Hawkman, he also has one of the screwiest backgrounds in the DC canon.
Fate is arguably the most powerful magic-wielding hero in the DC canon (discounting reality-warping demi-gods like the Spectre or power-leechers like Black Alice), and the direct counterpart to Marvel's Doctor Strange, whom he predates by several decades. Dr. Fate's powers (ill-defined as they are at times) are largely derived from two objects: the Helmet of Nabu and the Amulet of Anubis. In addition, most of the users were also naturally adept at magic enough to be Flying Bricks with low-level telepathy/telekinesis.
There have been many incarnations over the years:
He's one of the few non-A-list DC characters to have appeared in six recent animated adaptations: Superman: The Animated Series, Justice League Unlimited, Batman: The Brave and the Bold, Young Justice, Suicide Squad: Hell to Pay, and Justice League Action. Additionally, he has appeared in Smallville and the helmet of Nabu had a cameo in the pilot for Constantine. He also appeared as a major supporting role and playable character in Injustice 2.
Tropes involving these characters:
- Aborted Arc: Less was done with Kent V. Nelson as Doctor Fate because of the death of his creator Steve Gerber.
- Adaptation Origin Connection: Geoff Johns retconned in a connection between the Hawks, Doctor Fate and Black Adam. In JSA, it's shown that, after Khufu and Chay-Ara discovered the Thanagarian spaceship that granted them the Nth metal they use for flight, Nabu was their magical adviser and Black Adam their close confidante (after the death of his people). The comic also positions Black Adam as a Foil to Hawkman, with Adam still using the brutality of his era while Hawkman, having witnessed the changes to society throughout his various lives, doesn't. Nabu swings either way depending on his mood.
- Affirmative Action Legacy: Despite the Egyptian origins of Nabu, Khalid is the first published Doctor Fate who isn't a white American. May also count as a Race Lift.
- Alternate Company Equivalent: Doctor Strange is Marvel's version.
- Amulet of Concentrated Awesome: Anubis' artifact not only works as a magical power booster, but also a Soul Jar for previous wielders (and on occasion a prison for a Big Bad).
- Badass Boast:
Fear not! Fate has intervened!
- The Young Justice version was particularly prone to this.
SO FATE DEMANDS!
- The Justice League version also had a few.
- Badass Cape: Comes with the powers.
- Back from the Dead: The Jared Stevens Fate was reintroduced in The Multiversity as a Dr. Fate analog living on Earth-13, a very dark and predominantly magic based universe. He's a member of that world's Justice League, the League of Shadows.
- Bigger on the Inside: Fate's Tower, in addition to having some Escher-like Alien Geometries.
- Clingy MacGuffin: Despite being thrown into the depths of space by Captain Marvel, the Helmet of Fate eventually returned to Earth. Even when its selected host, Kent V. Nelson, tries to pawn it, the helm always makes its way back to him.
- In the Young Justice cartoon, Nabu basically *is* Fate, with his vessel mostly watching from the inside. As the team learns, it's not easy to convince Nabu to let go once you've accepted the helmet.
- In "The New 52: Future's End", the Helmet has been separated from its last user, and is determined to find a new owner, summoning people to its presence. John Constantine has his own thoughts on the matter, though.
- Converse with the Unconscious: Hector Hall in trying to find his wife's soul and reunite it with her illusion-disguised, comatose body.
- Continuity Snarl: It's not particularly clear how the Dr Fate of Blue Beetle Rebirth (who is Nabu in his Kingdom Come floating-helmet-and-cloak form, but is somehow powered by a very reluctant Kent Nelson) fits in with the near-concurrent Dr Fate series (where Kent can manifest his own duplicate of the Helm of Fate, and therefore doesn't have to listen to Nabu at all, while his nephew Khalid has the real deal). Justice League Dark tries to square this by portraying Khalid as Kent's apprentice, before he learned that Nabu was running the show, suggesting Dr Fate comes before Blue Beetle and the helmet was transferred back at that point.
- Cool Helmet/Mask of Power: It got its own mini-series!
- Cosmic Entity: What Dr. Fate is during the times when it's directly channeling Nabu's power and personality. Nabu is a Lord of Order and before New 52's retcon, the Lords of Order and Chaos are Moorcock-style gods that are primordial beings of the universe and were one of the major sources of magic in the universe
- Despair Event Horizon: The original The Books of Magic miniseries featured a brief glimpse of Nabu/the mask centuries in the future, corroded with cynicism about humanity and believing that utilizing magic and attempting to fight evil were useless wastes of time.
- Eldritch Abomination: Quite often what he's contacted about handling, a specific example being his Justice League appearance.
- Empathic Weapon: Originally, Nabu would take full possession of Kent Nelson whenever he wore the helm. Later, after losing all of his agents, Nabu himself enchanted the artifacts to act against chaos as a disembodied Helmet and Cape.
- Esoteric Motifs: Fate's power symbol is the Ankh.
- Everybody Hates Hades: New 52 does a number on Anubis. Full on destroy the world goals, with the supposed aim of "restoring Maat."
- Evil Sorcerer: Fate's most common foes are Evil Sorcerers, especially his archenemy Wotan.
- Fusion Dance: Linda and Eric Strauss, as well as Kent Nelson and his wife Inza for a time.
- The Hat Makes the Man: At various points in his history, Doc's helmet functioned by having him be possessed by Nabu.
- Hermetic Magic: More often than not, Dr. Fate has practiced this type of spell-casting, if not the writer's own hodge-podge of "rules" for his magic.
- Magic A Is Magic A: Being an Agent of Order, there are seemingly rules and limitations to Fate's powers. He's been shown memorizing particular incantations, setting up complicated ritual magic and also researching particular foes.
- Magic and Powers: A good deal of what's on that list.
- Magic Knight: Doctor Fate not only wields sorcery of a power and diversity that rivals his nearest Marvel Universe counterpart — he also has the classic power suite of a Flying Brick, above and beyond those magical abilities.
- Mind Rape: Want to use the Helmet of Fate for evil purposes? Well, get ready for this to happen, as the helmet has enchantments that can cause unwanted wearers to go insane from wearing it.
- Mystical High Collar: Part of his cape.
- New Powers as the Plot Demands: This is how most superheroes were depicted in The Golden Age of Comic Books, and Dr. Fate (along with Superman and the Spectre) was a notable example. Fate would eventually fall prey to Power Creep, Power Seep depending on the size and focus of the story.
- His Golden Age enemy Mister Who specifically had "evolving any new power based on the situation" as his power.
- '90s Anti-Hero: Jared Stevens, a grave robber, stole the helmet, melted it down into a knife, and was simply known as Fate. Can you say GRIMDARK◊?
- On the other hand, despite his appearance, Stevens didn't act like a '90s Anti-Hero at all. Many fans even pointed out in the letter columns how he had a certain "Indiana Jones" charm.
- Not That Kind of Doctor: Subverted by Kent Nelson, in that he did obtain a medical license and enter an internship at one point in his life, and Khalid Nassour, in that he's currently a med student. Played straight with the rest, although magic healing powers are part of the gig.
- Order Versus Chaos: An early-Bronze Age retcon marks Fate as an agent for the Lords of Order, while his nemesis, Mordru, is an actual Lord of Chaos.
- Hector Hall, however, was explicitly an Agent of Balance, not an Agent of Order. At least two Lords of Chaos (Mordru and another in a miniseries) found out the hard way that fighting him like he was an Agent of Order was severely underestimating his capabilities.
- Reality Warper: There were times Dr. Fate would be so powerful that it can warp reality through will alone. Like the time Inza resurrected someone by literally yanking them out of Death's hands.
- Samaritan Syndrome: While Kent Nelson believed he should only use his powers after becoming aware of evil threats, Inza ardently believed in proactively fighting crime and disorder.
- Token Evil Teammate: The Young Justice version of Nabu is alarmingly close to this. After what happened with Zatanna and Zatara, Captain Marvel firmly believes he doesn't even belong on the League. Others on the League seem inclined to agree with him, before Nabu himself remarks that Zatara wants him on the League because he doesn't trust Nabu and wants him kept an eye on.
- Upgrade Artifact: For anyone who is able to wear the Helmet of Fate. Anyone. Even Detective Chimp. Just not evil people, because, well...
- You Can't Fight Fate: A firm believer in it. Those who "defy fate" and attempt to imbalance order are his enemies. That may even include other superheroes, depending on what he decides their fate to be.