Characters: Super Mario Bros: Assorted Nasties
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The very first true villain the Mario Bros. fought (Donkey Kong being more of an Anti-Villain), Spike was the foreman on the construction site in Wrecking Crew. He would impede their demolition progress on the regular stages and try to beat them on the Bonus Stages. He reappeared in the Japan-only Wrecking Crew '98, where he teamed up with the younger Bowser to defeat Mario, and in the also Japan-only Mobile Golf entry in the Mario Golf series.Not to be confused with the Spike enemies that debuted in Super Mario Bros. 3 or with Lakilester's nickname from Paper Mario.Tropes associated with Spike:
- Beard of Evil: Although he didn't have it in Wrecking Crew '98 for some reason.
- Big Bad: Of Wrecking Crew.
- Demoted to Dragon: Went from Big Bad of Wrecking Crew to The Dragon of Wrecking Crew '98.
- Drop the Hammer: Has a hammer that he uses to try and upstate the Bros. He's also vulnerable to the ones they wield.
- Head Swap: His sprite is basically Mario's with a different head.
- Mean Boss: Despite having hired Mario and Luigi to work on his construction site, he deliberately tries to impede their work.
- Promoted to Playable: Became an unlockable character in Mobile Golf.
"I am the great Wart! Ha HA!"
- Adipose Rex: He was the king of Subcon until Mario and co. kicked him out.
- Big Bad: Of Super Mario Bros. 2.
- Big Eater: He eats several vegetables the size of Mario's/Luigi's/Peach's/Toad's head before he's defeated.
- Big "NO!": Lets out an epic one upon his defeat in Super Mario Advance.
- Boss Arena Idiocy: You kinda have to wonder why, if his only weakness is vegetables, Wart keeps a machine that constantly spits out veggies in his throne room.
- It's been theorized that the machine (the dream machine) is spitting out nightmares, and what else would Wart have nightmares about but his least-favorite food? Mario and Co. could also be influencing it.
- The Cameo: In The Legend of Zelda: Link's Awakening (under his Japanese name, Mamu). The book Dinosaur Dilemma also mentions he's among the guests invited to a gathering being held by Bowser.
- Death by Gluttony: While he doesn't die from the eating itself, he eats enough food he passes out.
- Dream People: All of his video game appearances have been in dreams. He appeared in Mario's dream in Super Mario Bros. 2 and he appeared in Link's dream in The Legend of Zelda: Link's Awakening.
- Evil Laugh: Lets one out in Super Mario Advance.
- Evil vs. Evil: He and Bowser get into a fight at the end of the Tanooki Suits Me comic. It's off-panel, though.
- Force Feeding: How he's beaten.
- Fourth Wall Portrait: His Link's Awakening artwork◊.
- Heel-Face Turn: He helps Link in Link's Awakening, and in the Choose Your Own Adventure story Doors to Doom, he's mellowed out and helps the Mario Bros. In his spin-off appearances and cameos, he borders on Friendly Enemy territory.
- I Don't Like the Sound of That Place: The book Dinosaur Dilemma mentions he's the king of "The Land of Nightmares".
- Inconsistent Dub: His original Japanese name is Mamu, but the English localization changed his name to Wart. However, in his cameo appearance in Link's Awakening, he has his original Japanese name Mamu.
- Kaizo Trap: He can still hurt the player character in his death throes. This is fixed in Super Mario Advance.
- Make My Monster Grow: One of his bubbles changes Clawgrip from a regular Sidestepper into a Giant Enemy Crab, and a pair of... eyes... into Fryguy. Some unused sprites imply that Mouser and Tryclyde were going to get this treatment as well.
- Making a Splash: He attacks with the aforementioned bubbles.
- Noodle Incident: The comic story Cloud Nine has Mario give us this line:"Adding it all up, it's perfectly clear—Wart snatched the king... again!"
- Off Model: In his comic debut, he looked like a Kremling. His second appearance was more accurate... yet still kind of off looking.
- Requisite Royal Regalia: Crown, bracelets, a robe, and a medallion.
- Suddenly Voiced: Along with the other bosses, Wart was given a voice in the Super Mario Advance remake of Super Mario Bros. 2.
- Totally Radical: He's reimagined as a skater punk in the book Doors to Doom. Skate or CROAK!
- Verbal Tic: In Link's Awakening, he had a habit of saying of "ribbit" a lot. In an apparent Continuity Nod, he also says it a lot in Super Mario Advance.
- Villains Out Shopping: Literally in the comic story Tanooki Suits Me, where he shows up to buy some artwork Bowser had stolen, and when Mario and Luigi run into him in Doors to Doom, he's busy playing a Game Boy.
- Weaksauce Weakness: Vegetables.
The 8 bits
Mouser: "Here, have some bombs!"
Tryclyde: "Step right up if you're ready to get toasted!"
Fryguy: "I'm too hot to touch!"
Clawgrip: "Arrr, you'll make a tasty treat!"
Robirdo: "You've come a long way!"The Super Mario Bros. Super Show! and the Valiant comics (save for Robirdo, who wasn't added to the group until Super Mario Advance). The Shy Guys, on the other hand, continue to pop up as common enemies in the Mushroom Kingdom.Tropes associated with the 8 bits:
- Ascended Extra: Mouser in The Super Mario Bros. Super Show!, where he was the second most recurring villain, and Bowser's main lackey.
- A Kind of One: Spin-offs reveal Mouser, Fryguy and Clawgrip are all just individual members of a species.
- Asteroids Monster: Fryguy.
- Breath Weapon: Tryclyde and Fryguy breathe fire, while Robirdo can fire giant eggs.
- The Brute / Dumb Muscle: Tryclyde in The Super Mario Bros. Super Show!
- Computer Voice: Robirdo.
- Demoted to Extra: Mouser and Tryclyde in Nintendo Comics System, Clawgrip in The Super Mario Bros. Super Show!
- Dishing Out Dirt: Clawgrip attacks by throwing boulders.
- Domino Mask: Worn by Fryguy.
- The Dragon: Mouser was King Koopa's in The Super Mario Bros. Super Show!
- Evil Albino: The white Mouser from Doki Doki Panic.
- Evil Feels Good: The comics state Mouser was originally neutral, but was brought to The Dark Side by Bowser, and grew to love it.
- Giant Enemy Crab: Clawgrip.
- Hoist by His Own Petard: Mouser, Clawgrip and Robirdo need to be attacked with their own weapons.
- King Mook: According to the comics, Mouser used to lead a whole kingdom of identical mice who live in the Mushroom Kingdom's sewers.
- Mad Bomber: Mouser.
- Make My Monster Grow: Super Mario Advance reveals Clawgrip was originally a normal Sidestepper, made big by Wart's bubbles. Some unused sprites imply Mouser and Tryclyde would have been the same.
- Mechanical Lifeform: Robirdo.
- Misplaced Wildlife: Fryguy, a fire monster, is fought in a Slippy-Slidey Ice World.
- Multiple Head Case: Tryclyde in Nintendo Comics System.
- Pirate: Clawgrip has a stereotypical pirate accent, and "played" one in all three of his appearances in The Super Mario Bros. Super Show!
- The Quiet One: Tryclyde in The Super Mario Bros. Super Show!
- Recurring Boss: Mouser and Tryclyde.
- Rodents of Unusual Size: Mouser.
- Suddenly Voiced: Like Wart they all engage in Trash Talk in the GBA remake. They also have speaking roles in the DiC cartoon however.
- This Cannot Be!: Most give this type of response upon being defeated in Super Mario Advance.
- Trash Talk: All of them do this right before battle in Super Mario Advance.
- Sinister Shades: Mouser's trademark.
- Shockwave Stomp: Created by Robirdo's jumps.
"Oh I'm never gonna let ya go. You're just too...CUTE!"Super Mario Bros. 2, Birdo has the power to spit projectile eggs out of his... her... errr... their mouth. She's never seen without her distinctive pink hair ribbon. The SMB 2 player's manual notes that Birdo is designated male but identifies as female (though later games—and localizations—tend to go back-and-forth on his/her gender stats). Nowadays Birdo occasionally shows up in the Mario Kart and Mario sports games, where she's usually paired off with fellow dinosaur Yoshi. The credits of SMB2 mistakenly switched her name with another baddie, Ostro the ostrich. In Japan, she's called Catherine.Tropes associated with Birdo:
- Abhorrent Admirer: The reaction of most characters to her affections, especially Popple in Mario & Luigi: Superstar Saga and Angelo in Fortune Street.
- Ambiguous Gender: Birdo is physically male, but considers herself female. Contested in later appearances given confusing gender pronouns, but still subtly acknowledged as part of the character's history.
- Breath Weapon: Sorta; she spits eggs.
- A Day in the Limelight: In addition to having a story arc in Captain Rainbow, she is one of the main protagonists of Wario's Woods.
- Dual Boss: With Popple in Superstar Saga.
- Everything's Better with Rainbows: Her sports appearances often involve them.
- Giant Space Flea from Nowhere: Her appearance in Super Mario RPG was pretty random, only receiving a teensy bit of foreshadowing (a random Nimbus Person mentions Valentina keeps a giant egg around for some reason).
- Heel-Face Revolving Door: Birdo's status as either ally or villain fluctuates between games. This even happened over the course of a single game (Superstar Saga), where Birdo starts off helping to foil Cackletta's plan to steal Peach's voice by pretending to be Peach but later joins Popple in battle against the Bros.
- Hoist by His Own Petard: In Super Mario Bros. 2, you attack her with her own spat eggs.
- I Have Many Names: Catherine, Cathy, Birdo, Birdetta, Ostro, Shelly...
- Just Eat Him: She does this to Popple to protect him, which Popple reluctantly goes along with.
- Life Drain: She possesses this ability in Superstar Saga, sucking up one of the Mario Bros. with her snout and stealing some of their HP.
- Made of Explodium: Some of her eggs in Super Mario RPG and Superstar Saga.
- Mini-Boss: Her usual role.
- Mr Seahorse: Whether stated to be male or female, Birdo is always able to produce eggs.
- Non-Indicative Name: Except for being able to make eggs, Birdo isn't very birdlike.
- Official Couple: With Yoshi, at least in the side-games.
- Outlaw Couple: Sees herself and Popple as this in Superstar Saga.
- Recurring Boss: Appears in nearly every level of Super Mario Bros. 2.
- She's a Man in Japan: There was never any doubt in Birdo's home country.
- Turns Red: In Superstar Saga, if Popple is defeated before her.
- The Unintelligible: While she speaks in a few games, most of the time she just honks.
- Weapons That Suck: Her snout can be used to suck things up in Superstar Saga and the Mario Baseball games.
- You Shall Not Pass: "This is as far as you go!" in Super Mario Advance.
Debut: Super Mario LandTatanga the Mysterious Spaceman is a little purple alien who flies around in his own personal battleship, the Pagosu. He first appeared in Super Mario Land, in which he kidnapped Princess Daisy of Sarasaland with an army of baddies. He was defeated by Mario, but he made one more appearance, this time guarding one of Wario's six golden coins. When Mario returned to the Mushroom Kingdom, he found it overtaken by Wario and was forced to take on Tatanga yet again. The spaceman hasn't been seen since.Tropes associated with Tatanga:
- Adaptational Badass: His comic counterpart was about as tall as Daisy, muscular, had a nifty black suit, more pronounced fangs, and claw-like fingers.
- Demoted to Dragon: In Super Mario Land 2, he's just another boss.
- High-Altitude Battle: The final battle in Super Mario Land.
- Hypnotic Eyes: Its All There in the Manual.
- The Magnificent: Tatanga the Conqueror and Tatanga the Mysterious Spaceman.
- Ambiguous Gender: It's not really clear what gender Wingo actually is, but most material refers to this bird as a "she". However, at least three official sources clarify Wingo's gender and confirm him to be male, one being a Miiverse post from the game's director, Hiratake himself, and two others being a downloadable PDF journal and a character page, both on the official Nintendo website.
- Arch-Enemy: Mario has Bowser, Luigi has King Boo, and now Captain Toad has this guy.
- Balloon Belly: He is defeated by having a turnip thrown into his mouth. He swallows it and becomes too heavy to fly, defeating him.
- Battle in the Rain: The second part of the final level in the main story, Wingo's Whackdown, takes place during a rainstorm.
- Big Bad: He's the main antagonist of Treasure Tracker.
- Blow You Away: Wingo's most common technique is whipping up a windstorm with his wings. Unlike most examples of when a bird does this, Wingo uses magic to create the wind rather than simply being that powerful.
- Boss Remix: His final battle theme incorporates Captain Toad's leitmotif.
- Creepy Crows: Hiratake's Miiverse post confirms Wingo to be a species of crow.
- Death Glare: Gives one to Captain Toad on his last hit. Admittedly, it looks less angry and more...indifferent, almost as if he has no idea why Captain Toad won't go down and keeps trying to save his friend.
- Edible Bludgeon: One of his attacks is to spawn giant turnips from above. They can be picked up and used against him.
- Feathered Fiend: He steals Power Stars and kidnaps anyone who tries to stop him from doing so.
- Greed: As if his fascination for Power Stars and other shiny things wasn't enough, guess where Wingo's final boss phase takes place. On top of a giant pile of jewels and gold in his castles. Nintendo's official release even describes him as "a giant greedy bird."
- I Have Your Wife: Immediately after Toadette finishes Scalding Scaffold Sinkhole, Wingo kidnaps her one last time in order to bait Captain Toad into Wingo's Whackdown.
- Jerkass: Sure, stealing the first two Power Stars from Captain Toad and Toadette wasn't too bad, likely just him being a magpie, but intentionally kidnapping Toadette and possibly sending Captain Toad to his doom while smiling at the end of the second book, then laughing at him for it at the start of the third? Did he take a few pointers from Bowser?
- Kick the Dog: At the end of Battle Tower Blitz, he could have made off with the Power Star right in front of him like he usually does. But by that point, he apparently decided that messing with Captain Toad and Toadette was much more important to him. It's even possible that the events of Episode 2 was just one big trap for Toadette on Wingo's part.
- Knight of Cerebus: A low-key variant, but things are definitely a bit darker when Wingo shows up. Most notable is when he deliberately swipes Toadette with his beak (completely ignoring the Power Star right in front of him), wind-blows Captain Toad off a high-up castle, snatches another Power Star from in front of him and gives him a taunting laugh with Toadette still in his beak, then drops Toadette from a very big height that could have killed her, all in the span of a few levels. And right before the final stage, Wingo kidnaps Toadette again in order to bait Captain Toad into the final fight. Wingo's two levels reflect this, being bleak and cloudy and the second half of the second fight is in the middle of a thunderstorm in contrast with the normally bright and colorful game.
- Mythology Gag:
- Roar Before Beating: Or rather, screech before beating, on his last hit. Said screech still kinda sounds like a roar, though.
- Shock and Awe: The second fight against him adds falling lightning bolts that leave pools of electricity behind (for a while).
- Smug Smiler: At the beginning of his two levels, he stares down at Captain Toad with an incredibly smug grin on his face.
- Tactical Suicide Boss: Wingo is defeated by grabbing the turnips he summons and throwing them back at him. If he didn't summon those turnips, he'd be unbeatable.
- Thieving Magpie: Why does Wingo want power stars? They're shiny of course!
- Turns Red: On his last hit, he screeches, gives Captain Toad a Death Glare, and teleports at a faster and more erratic pace.
- Unreliable Narrator: Before entering Stumpy Springs Sanctuary, Episode 3's book shows an illustration of Wingo accidentally dropping Toadette, as indicated by his shocked expression. But entering the level, he doesn't look phased by it in the slightest, implying that dropping Toadette in there was indeed intentional. Whether he did this to get her killed or to make her find more treasure for him is up to debate.
- Villain Teleportation: During his levels, he teleports around similar to a Magikoopa.
- Wanted Poster: Many levels in Treasure Tracker contain hidden "Wanted" posters with Wingo's face on them, implying that he has stolen treasure from plenty of other people than Captain Toad/Toadette.
- Awesome McCoolname: "Draggadon" sounds like a Portmanteau of "dragon" and "The Don". And yeah, it is pretty awesome.
- Defeat Means Playable: Sort of, after the second and third fight against him, you can directly control him in a short cut-scene where he rampages through a block and enemy filled area. You're invincible and you breath fire to destroy everything around.
- Dragon Hoard: Well, most of his lair is actually submerged in lava, but there are coins, diamonds and most importantly, a power star to get.
- Evil Laugh: He occasionally gives a sinister chuckle after he breathes fire.
- Hard Mode Filler: His fight in the bonus episode is the same as his first fight, but adds a Mummy-Me.
- Heel-Face Revolving Door: Much like Nabbit, Draggadon's a character of questionable loyalty, as he goes back-and-forth between antagonizing the heroes and helping them. Lampshaded in the character page for Treasure Tracker on Nintendo's official website."A fire-breathing dragon inside a volcano can be a powerful friend or a potent foe."
- Instant Awesome, Just Add Dragons: Maybe not awesome for Captain Toad, but he is quite a scary adversary for the good Captain.
- Lone Wolf Boss: Since he has no connections with Wingo.
- Modest Royalty: Much like Bowser, he's stated to be a king, but doesn't wear a crown or robe or anything that suggests he's royalty.
- Nigh-Invulnerability: Draggadon's only known weakness is having a pillar fall onto his head. In the brief moments he's playable, nothing can stop him. Justified, as enemies that try to attack him are much smaller than he is, and Draggadon is also good about knowing danger when he sees it.
- Oh Crap!: When Captain Toad or Toadette make it to the top of the pillar that would hit him on the head, he is quick to react with shock.
- Palette Swap: A gold-colored version of him shows up as a mid-boss in the third episode.
- Recurring Boss: He is fought four times (including the gold-colored Palette Swap), once in each episode.
Enemies and Bosses (Super Mario Land)
King TotomesuA sphinx creature who lives in the pyramid. Breathes fire.Tropes associated with King Totomesu:
Dragonzamasu & TamauA seahorse at the end of the submarine level. Accompanied by Tamau, a ball of protoplasm or something.Tropes associated with Dragonzamasu & Tamau:
HiyoihoiA moai head with cool shades who hurls boulders at Mario.Tropes associated with Hiyohoi:
BiokintonA cloud that shoots birds at you in the airplane level.Tropes associated with Biokinton:
Enemies and Bosses (Super Mario Land 2: Six Golden Coins)
KurosuTropes associated with Kurosu:
RickyTropes associated with Ricky:
- Chasing Your Tail: Kind of—Ricky runs around the room (literally, up the walls and on the ceiling), occasionally diving down to hit Mario who can only run around on the floor.
- Rodents of Unusual Size: It's hard to tell—is Mario tiny, or is Ricky huge?