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NevilleThe Bookish Father. The first Portrait Ghost fight.
- Ho ho ho ho... Go ahead, try to find me. I can see you, but you cannot see me, ho ho ho ho...
- Bookworm: Found in the library. According to his bio he’s reading all the books he missed while alive.
- Irony: His comments on how Luigi can’t see him are exposed to the reader while examining his heart—as in, while Luigi can see him.
- Throw the Book at Them: His only mode of attack when caught, unless you sucked it up already.
LydiaThe Mirror Gazing Mother. The second Portrait Ghost fight.
- Isn't my hair just gorgeous? Of course, I do spend a lot of time on it. I was so bored cooped up in that painting... Now I spend all my time in front of the mirror. It seems to scare people, though, so everything is coming up roses!
- Monster Is a Mommy: A variant—after defeating Lydia the player is treated to a cutscene with Chauncey crying from the next room, which is also the boss room of Area 1 (the cutscene doesn't play if you use Lydia's mirror to warp back to the foyer).
- Narcissist: Aside from the usual ghostly lack of empathy towards the living she’s so wrapped up in herself that she traded an eternity of sitting in a portrait for an eternity of sitting in front of a mirror brushing her hair. The wind from outside disturbing her hair is her weakness.
ChaunceyThe Spoiled Baby. The first boss ghost fight.
- Horsey... rocky... horsey...
- Enfant Terrible: A baby ghost who asks Luigi to play when he shakes his rocking horse (even going so far as to lock Luigi in his nursery). This involves throwing things at him and trying to belly-flop onto him.
- Goo Goo Godlike: This baby ghost is the first boss fight.
- Reality Warper: Shrinks Luigi down to an incredibly tiny size and transports him to a bizarre plane of reality located on his crib for the boss fight.
- Spoiled Brat: As implied by his naming. He throws reality warping temper tantrums if his demands aren’t met.
- Tactical Suicide Boss: One of his attacks involve tossing giant balls at Luigi in an attempt to crush him. Luigi can then use the one ball that remains to hit him (which is also how you get into the boss fight when you wake Chauncey). This does not discourage Chauncey from using the attack.
- Undead Child: According to his bio he was never alive to begin with.
- Wake-Up Call Boss: Chauncey is the first real test of Luigi's ghost-catching skills.
The Floating WhirlindasThe Dancing Couple. The fourth Portrait Ghost fight.
- So, you can see me? Well, that may be, but you will never find my weakness!
- The Dead Can Dance: Although, as their feet don’t touch the ground it’s largely just spinning in a circle.
- Ghostly Glide: Only notable in that this is the reason why they’re no longer allowed to compete in dancing competitions.
- Happily Married: They share a heart.
ShiversThe Wandering Butler. The fifth Portrait Ghost fight.
- Ah, the beautiful Melody will not even give me the time of day... What must I do to win her? Passion! Yes! That's it! I will show her I burn for her! My unbridled passion will scorch her soul!
- Dirty Old Man: He’s 72 and has a crush on the 26 year old Melody.
- Weaksauce Weakness: He's terrified of fire so much that he runs at the mere sight of it. Lighting the candlestick in his hand terrifies him and drives him to his room, where you can capture him.
Melody PianissimaThe Beautiful Pianist. The sixth Portrait Ghost fight.
- Hmph! This ragamuffin looks as if he couldn't play a note!
- The Beautiful Elite: Played with. A master pianist renowned for her beauty and skill in elegant clothes, but harboring both an obsession with video games and a foul temper.
- Berserk Button: She’s a massive fan of games, and if you can’t recognize which game tunes she’s playing on her piano she throws a tantrum, banging on the keys with her fists. She'll then promptly disappear, and you'll have to leave the room, come back in, and replay the instruments to talk to her again.
- Meaningful Name: Melody refers to the main line of music in a composition, and Pianissima is a reference to pianissimo (to play softly).
- Paper Master: Attacks with music sheets. Suck them up to get a crack at her.
Mr. LuggsThe Glutton. The seventh Portrait Ghost fight (and an optional one).
- No one can see me in this darkness! No one no one no one noooooooooo-one!
- Berserk Button: Taking his food away is cause for spitting fireballs at Luigi, apparently.
- Big Eater: So much so that he died from overeating and still wasn’t satisfied.
- Death by Gluttony: The bio doesn’t specify whether it was his girth that killed him or the copious amounts of food he ate, but “ate himself to death” likely qualifies.
- Skippable Boss: You can just walk right past him and head for the kitchen, unless you want the best rank.
- Villainous Glutton: Repulsively fat, unkempt, and absolutely horrible table manners. Tries to kill Luigi if his meal is taken away.
SpookyThe Hungry Guard Dog. The eighth Portrait Ghost fight.
- Woof woof woof!
- Angry Guard Dog: Bites Luigi’s rump if he gets too close, and barks loudly and constantly within a certain range, which eventually wakes a skeleton that needs to be captured first for Luigi to catch Spooky.
- Meaningful Name: Being, of course, a ghost dog, that makes his name quite appropriate.
BogmireThe Cemetery Shadow. The second boss ghost fight.
- Blob Monster: Its form gives the appearance of perpetually dripping.
- Flawless Victory: In the Hidden Mansion, you have to catch Bogmire without bumping into one of his shadows even once to get a Gold frame (the shadows do 10 hearts worth of damage, which is doubled in the Hidden Mansion; you need 90 hearts left after the fight.)
- Flunky Boss: An interesting variant as the flunkies are all replications of itself, which are also your weapons against him.
- Living Shadow: Appears out of the shadow cast by a lightning strike. Its duplications in the boss fight are also these.
- Made of Evil: The product of the mansion’s fear and despair.
Biff AtlasThe Body Builder. The tenth Portrait Ghost fight (and optional).
- Berserk Button: Getting hit by his punching bag, which gets him on your tail (the bag can also hurt YOU if you let the rebound hit you).
- Meaningful Name: “Biff” is either a pun on “buff” or the slang term “to hit”, which is appropriate since Biff is one of three ghosts in the house (Sir Weston and the house's final boss are the others) that can do 20 hearts (one-fifth of Luigi's health) worth of damage if he decks the plumber. Atlas is the name of the Titan from Greek Mythology who holds the world/sky on his shoulders. It also means 'beef' in Norwegian and Swedish.
- Real Men Wear Pink: Likes lilies because they represent purity.
- Skippable Boss: You can simply walk past him without any repercussions, minus a lower rank.
- Top-Heavy Guy: His pectorals are so enormous it can be assumed that even if he did have legs they wouldn’t offset how huge his chest is.
Miss PetuniaThe Bathing Beauty. The eleventh Portrait Ghost fight.
- Bathing Beauty: Her bio states that she used to be one of these. Nowadays not so much, although she retains her love of bathing.
- Fan Disservice: Before you pull away the curtain you see a beautiful and thin woman bathing. Open the curtain and you get an incredibly fat woman in a bikini with a pig face.
- Making a Splash: If you don't spray her with ice as soon as possible she will shoot scalding bath water at you, which takes 5 hearts and amusingly drenches Luigi, who ultimately shrugs off the hot water as it was nothing.
- Non-Nude Bathing: Wearing a bathing suit.
- Sexy Silhouette: When the curtain is pulled this is what she has.
NanaThe Scarf Knitting Granny. The twelfth Portrait Ghost fight.
- Eye Beams: One of her methods of attack.
- Granny Classic: Played with. A largely demure lady who knits constantly, but also likes to play pranks in her spare time.
- The Prankster: One of the books in her room talks about a prank she pulled on Miss Petunia by pouring ice into her bathtub, giving you a clue on how to expose Petunia's heart.
- When Elders Attack: Being a ghost, she attacks Luigi. The effectiveness depends on the player. Miss with one of her yarn balls, and she laughs and vanishes, forcing you to reenter the room; she is not optional since she has the key to Henry and Orville's room, and they have one of the items that Clairvoya needs to get you the key to the third floor.
Slim BankshotThe Lonely Poolshark. The thirteenth Portrait Ghost fight (and an optional one).
- Bad Guys Play Pool: Found in the billiard room getting ready to make a shot.
- Lean and Mean: One of the thinnest ghosts in the mansion.
- Meaningful Name: He is indeed quite slim. A bankshot is also a pool term for hitting the cue ball against the railing before knocking a ball into a pocket, and somewhat of a hint to using the pool balls against him.
- Skippable Boss: Beating him isn't necessary to win the game. The room after him has one of Mario's items, and that's the room you need to deal with.
Henry and OrvilleThe Twin Brothers. The fourteenth Portrait Ghost fight.
- Coordinated Clothes: The same outfit with some minor coloration changes.
- Creepy Twins: The pair go from inviting you to playing hide and seek to trying to kill you with their toys.
- Dual Boss: Luigi has to fight them together, but the performance against Orville determines the ranking; he drops the pearls.
- Named After Somebody Famous: Referencing Henry Ford and Orville Wright. Henry attacks you in a car, and Orville a plane.
- Sore Loser: They attack Luigi if he beats them at hide-and-seek, and you need to beat them to proceed with the game; their room has one of Mario's possessions that needs to be taken to Clairvoya so you can get the key to the third floor of the mansion.
- Undead Child: Both of them are dead.
Madame ClairvoyaThe Freaky Fortune Teller. The fifteenth Portrait Ghost fight.
- Fortune Teller: She gives Luigi information on Mario’s whereabouts if you bring her objects that he owns. Once she runs out of power, she insists you capture her, locking you in her room; she's the easiest Portrait Ghost to capture in the game.
- Large Ham: Tends to get incredibly dramatic and loud at times.
- Punny Name: A pun on clairvoyant. She’s a fortune teller who uses objects to sense where the owners of them are.
- Spooky Seance: Played with. In this case the medium is the first spirit contacted.
- Token Good Teammate: The only ghost that isn’t evil or self-absorbed, willing to help Luigi get his brother back and allowing herself to be sucked up after she uses up her power, which nets Luigi the key to the Safari Room, the first room on the third floor and the last room before the Area 3 boss.
- Zero-Effort Boss: Almost. She surrenders and has a pull of zero, but it's still possible to get hit with a Poison Mushroom like it is with all the Portrait Ghosts.
BoolossusThe Jumbo Ghost. The third boss ghost fight.
- Asteroids Monster: It's a massive Boo made up of 15 smaller Boos.
- Boss Arena Idiocy: The unicorn statues, which are used to split him so you can freeze and suck up the individual Boos.
- The Dragon: To King Boo. Its capture is what leads him to release the Portrait Ghosts.
- King Mook: Basically just a really, really big Boo.
- Punny Name: Like just about every Boo in the mansion, this one being a portmanteau of "Boo" and "colossus."
Uncle GrimmlyHermit of the Darkness. The seventeenth Portrait Ghost fight.
- Dark Is Evil: The hermit of the darkness only appears once the blackout starts (but after you deal with the Telephone Room in the attic). You have to catch him before you can restore the electricity; the breakers are locked at this point and he's holding the key.
- I'm Not Afraid of You: He spends his time making what he considers to be scary faces...but it's not working. As a matter of fact, this is what exposes him, and he's one of the weakest Portrait Ghosts in the house.
- No Social Skills: He keeps to himself mostly. He doesn't even show until the start of Area 4, and he's in the third room you entered in the game (the Wardrobe).
- Punny Name: Grimmly.
Clockwork SoldiersThe Toy Platoon. The eighteenth Portrait Ghost fight.
- Family-Friendly Firearms: They bear cork gun rifles.
- Living Toys: They all march on their own without any winding.
- Shrinking Violet: The pink one doesn’t like being looked at.
- Wind-Up Key: The soldiers have these in their backs, which need to be removed to defeat them.
- Wolfpack Boss: Luigi must fight all three of them at once, though he can suck them up one at a time; it's advised to leave the blue soldier (the one guarding the middle house in the room, which has the elevator to the roof) for last; he holds the pearls and Luigi's performance against him will determine the painting he receives at the end of the game.
Sue PeaThe Dozing Girl. The nineteenth Portrait Ghost fight (also optional).
- And I Must Scream: Spends her afterlife in an eternal slumber. Her bio states she died this way.
- Bonus Boss: She is easily the most out-of-the-way Portrait Ghost in the game. Encountering her requires you to access a hidden room late in the game, which contains the key to another optional room, which is the room before the Guest Room, where she sleeps. You do not need to find her to finish the game.
- Creepy Child: Being a ghost has this effect on small girls.
- Passed in Their Sleep: According to her bio, she died in her sleep from what was supposed to be a quick nap.
- Potty Failure: The way to exposing her heart is to convince her she’s done this while sleeping. Her dolls will start floating your way when you play this, however.
- Punny Name: The Japanese onomatopoeia for sleeping is suu-pii.
- Skippable Boss: The path to her room can be tedious, since it starts in one of the two secret rooms in the mansion that you can only access from the roof, and can only exit through a mirror (the door to this room is boarded up on both sides), and the room before her has several fire ghosts in it; it is not necessary to go through these rooms to end the game
JarvisThe Jar Collector. The twentieth Portrait Ghost fight (also optional).
- Bonus Boss: Beating him is completely optional (the room before him is not, though).
- Chest Monster: He hides in jars and you need to freeze him.
- Flawless Victory: He pops out of the jars seven times, and you have to freeze him all seven times; if you fail, he chuckles and kicks you into the hallway outside his room and the armory you need to clean up; he also forces you out if you refuse to play at all.
- Punny Name: Jarvis.
- Skippable Boss: You don't even need to enter Jarvis's studio to reach the end of the game. The room prior to him does have the key to the rest of the basement, which you do need to acquire.
- Sore Loser: He attacks when Luigi wins his “whack-a-mole” style game, and this is when you can suck him up.
Sir WestonThe Chilly Climber. The twenty-first Portrait Ghost fight.
- Human Popsicle: He gets very angry if Luigi melts the ice block he keeps himself in.
- An Ice Person: Hates warmth so much he resides in the cold storage room. You need to melt him to get him.
- Stalactite Spite: Drops icicles during his fight to try and kill Luigi. This makes him one of three enemies in the mansion that has the potential of giving you 20 hearts of damage (the other two are Biff Atlas in the first floor gym and the final boss of the game.)
Vincent Van GoreThe Starving Artist. The twenty-second and final non-boss Portrait Ghost fight.
- Art Initiates Life: All the mook ghosts stem from his paintings.
- Flunky Boss: Would rather send his minions at you than fight, himself. Might be because he’s a pushover when you get past them.
- Gratuitous French: Despite being based on Vincent Van Gogh, who was Dutch, Van Gore talks with a French accent and sprinkles in French words into his dialogue.
- Mook Maker: All of the non-portrait, non-Boo ghosts in the game are the products of his paintings. Once you remove them from the picture, he becomes one of the easiest Portrait Ghosts in the game to capture.
- Punny Name: Specifically a pun on “Vincent Van Gogh”.
King BooThe king of the Boos and main antagonist of the game.See here for a list of his tropes.
- Gotta Catch 'Em All: Luigi has to collect most, if not all, of the Boos in order to decrease King Boo's power enough to stand a chance against him. You need 5 to get the Toad in the first floor washroom, who has the key to Clairvoya's room, to let you in, you need 20 to banish the "mysterious power of the Boos" that guards the door to the Area 3 boss room, the third floor balcony, and 40 total to reach the door to the final boss; getting all 50 gains a gold diamond.
- Punny Name: Roughly every Boo has a word or name with “Boo” in it. One’s even named after Luigi (Booigi).
Evershade Valley Ghosts
The ghosts that appear in Luigi's Mansion: Dark Moon.
- The Goomba: The most commonly enountered enemies in the game.
- Improbable Weapon User: The weapons they use consists of rolling pins, watermelons, hockey sticks...
- Luckily My Shield Will Protect Me: Greenies may sometimes have glasses or pans that protect them from being stunned by Luigi's flashlight. You'll have to vacuum them to get rid of them.
- Meaningful Name: They're called Greenies because...they're green.
- Metal Slime: They have a golden version that's rare and fast, but once you catch it, you receive a ton of money.
- Mighty Glacier: Slammers are slow and sluggish, but have strong attacks and have 30 HP.
- Shockwave Clap: This is their main (and only) attack they use.
- Dirty Coward: They like to hide inside furniture and throw objects while Luigi's fighting other ghosts; finding them causes them to freak out and flee to another spot.
- Fragile Speedster: Hiders are fast and quick, but only have 15 HP.
- Combat Pragmatist: Sneakers can go behind Luigi and push him over, and can pop out at unexpected locations.
- Collision Damage: Be careful not to get too close to it; it will simply knock you away with its huge stomach.
- Giant Mook: They're bigger than any of the other ghosts and have 100 HP.
- Ground Pound: They only do this in the Scarescraper mode, surprisingly enough.
- Mook Maker: Their boss version in Scarescraper, called the Creeper Launcher, can spit out purple goo, which form into the Creeper ghost.
- Shmuck Bait: They will spit goo at you while you're vacuuming them. You would think that by jumping you would avoid getting hit. But jumping causes Luigi to get pulled towards them, and Gobbers knock you away when you get too close.
- Stationary Boss: They don't move around very much, and tend to stay in one place.
- Stone Wall: Gobbers hardly ever move, and their attacks aren't very strong. However, they have 100 HP, their goo can cause Luigi to slip into other hazards, and their only melee attack pushes him away.
- Super Spit: Gobber's main method of attack is spitting goo at Luigi. It damages you if it falls on top of him, or it can fall on the floor, which you can slip on.
- Personal Space Invader: If you try walking over them while they're in their "puddle form", they will imprison Luigi in their bodies.
- Unique Enemy: It only appears in a few areas and is the only ghost not listed in the Vault.
- Mind over Matter: They're able to lift books and other objects with the powers of telekinesis.
- Dem Bones: There are skeleton ghosts in the Boneyard, Graveyard, and Telephone Room (second trip in after the lights come back on). The ones in the yards are mandatory fights (to be able to capture Spooky, the ghost dog, so you can enter the Graveyard, and then to be able to fight the second boss ghost, Bogmire.
- Metal Slime: The Speedy Blue Spirits and Golden Mice. They're incredibly fast, rare, and the former are difficult to actually capture, but they drop very large amounts of money.
- Money Spider: The portrait ghosts above qualify as they drop pearls, but there are other types of ghosts that drop large amounts of cash as well (the Speedy Blue Spirits and Golden Mice).
- Our Ghosts Are Different: Some behave exactly like ghost versions of animals (bats, mice), whereas others are monsters of various shapes that came from Van Gore’s paintings.
- Peek-a-Bogeyman: The Ceiling Surprise ghosts—or at least the white one, as the purple ones have actual bombs.
- Personal Space Invader: The aptly named Grabbing Ghosts, who need to be shaken off. The first ones you meet in the downstairs bathroom are white and only restrain you (they're only a danger if other ghosts are in the room with them), but the red ones drain hitpoints and money when they latch on. There are also invisible ones in the mirror room and projection room which are like the red grabbers.
- Troll: The white Ceiling Surprise ghosts, who do nothing but scare Luigi and laugh about it.