Super Mario All-Stars
(1993), for the Super Nintendo
, is a remake of four Mario
games from the NES
. The four games on one cartridge are Super Mario Bros. 1
, Super Mario Bros.: The Lost Levels
, Super Mario Bros. 2
and Super Mario Bros. 3
. For players outside Japan, this was the first chance to play The Lost Levels
, which had been a Japan-only Famicom Disk System game.Super Mario All-Stars + Super Mario World
(1994) has those four games and Super Mario World
. As SMW
is already a SNES game, this version only adds a few tweaks, especially the new Luigi sprite.
For those players who missed the NES era, All-Stars
became their introduction to four classic games. All-Stars
upgraded the graphics and sound to Super NES quality, as good as Super Mario World
is not for players who prefer the original NES colors and beeps.) The gameplay remains almost the same as in the original NES games.
For 2010, Nintendo released Super Mario All-Stars
again, as a Wii
disc, to mark the 25th anniversary of Super Mario Bros. 1
(1985). This version uses emulation
to run the SNES game in the Wii. To justify this as a Wii disc and not a Virtual Console
download, Nintendo put a few Feelies
in the boxed set. This one is playable with just the Wii remote, though there is the option to play with a Classic or GameCube controller.
Super Mario All-Stars provides examples of:
- Battle Theme Music: All-Stars introduced a new theme for the Bowser battles in Super Mario Bros. 1 and in The Lost Levels. The original games (for NES or Famicom Disk System) had no battle theme, but kept playing the castle theme.
- Cap: All-Stars kept the cap of 127 lives in Super Mario Bros. 1 and in The Lost Levels, but fixes some glitches. The counter can now display the number 127, and can no longer overflow into negative numbers.
- Compilation Re-release: Four NES games in one SNES cartridge.
- Copy Protection: If All-Stars detects an illegal copy, it displays a warning message and refuses to start. A dirty cartridge might trigger the message, but SNES emulators do not trigger it.
- Divergent Character Evolution: All-Stars added new sprites for Luigi, who is no longer a Palette Swap of Mario. SMAS+SMW also added new sprites for Luigi in SMW.
- Feelies: The Wii version has an artwork book and a soundtrack CD.
- Hearts Are Health: All-Stars switched the health meter in Super Mario Bros. 2 from red hexagons to hearts. Super Mario Advance kept the hearts.
- Milestone Celebration: All-Stars for Wii (2010) marks the 25th anniversary of Super Mario Bros. (1985).
- Minus World: Averted. All-Stars fixes some old glitches. It prevents reaching the minus world in Super Mario Bros. 1.
- Poison Mushroom: In the original Famicom Disk System version of The Lost Levels, the Poison Mushroom was just a Palette Swap of a normal mushroom, with almost the same colors. The All-Stars version made the Poison Mushrooms a completely and totally unmistakable solid purple with a skull on the cap of the mushroom and gave them angry eyes. If you still picked one of these up, you deserved it.
- Save Game Limits: All-Stars has a new save feature. Players no longer need to complete all seven or eight worlds before they switch off the system. The limit is that it only saves the current world. For The Lost Levels only, players can save after each level.
- Video Game Remake: With SNES graphics and sound.