Characters: Phantasy Star IV
Chaz AshleyChaz is a 16 year old apprentice hunter serving under Alys in the town of Aiedo on Motavia. The mission to investigate the goings on at the Academy of Motavia is his first. While he begins the story as Alys' sidekick he eventually becomes the main protagonist of the story. While good-hearted and generally idealistic, he has quite a temper.
- Can't Drop the Hero: The only character who remains in the party from the beginning of the game to the end.
- Elemental Powers: Chaz possesses several of these.
- Blow You Away: Chaz can use the "zan" technique, which inflicts wind damage on the victim. He also possesses the "airslash" skill, where he creates a vacuum by slashing his sword.
- Dishing Out Dirt: Chaz can use the "earth" skill, which uses energy from the ground to stun the victim.
- Shock and Awe: Chaz can use the "tsu" technique, which inflicts lightning damage on the victim.
- Heroes Prefer Swords: He's the only character in the game who can use them, actually.
- Kid Hero
- Kleptomaniac Hero: Averted; if you attempt to make him search drawers/cabinets in peoples' homes, he'll remark that it's not very nice to look through peoples' belongings without their permission. He'll look in the cabinets in Inns, or in houses if he doesn't have to open a closed container, though. Apparently, Motavians are into orange soda, and one of the Inns on Motavia provides Game Gears for its guests. (And possibly hookers.)
- Magic Knight: Eventually gets both the most powerful physical attacks and the most powerful offensive magic in the game.
- Red Oni: To Rune's Blue.
- Refusal of the Call: On Rykros, he initially flat out refuses to go along with the Great Light's plan in maintaining the seal that is the Algo star system; he reconsiders when he thinks of the people of Algo he'd be fighting to save.
- Sensitive Guy and Manly Man: Pretty much everything Chaz does is based on his feelings, and although he's constantly bewildered (and sometimes frightened) by the technology popping up all over the place, he understands people better than anyone else in the party...while Rune is an insensitive jerk.
- Space Master: Chaz can learn the "hinas" and "ryuka" techniques, which enable him to teleport.
- Took a Level in Badass: At the outset of the story, pretty much all Chaz can do is swing a sword (and even then Alys berates him for his swing being too slow). By the end, he can teleport, fire lightning from his hand, create vacuums by sweeping his sword through the air, and weaponize his anger.
Alys BrangwinA veteran hunter, Alys is Chaz' mentor and surrogate parent. She's the main character of the early part of the game, but this changes after she is incapacitated by, and later dies due to, an attack from Zio, the first of the game's villains. Brash and supremely confident, Alys is not above threatening people for money and/or information if it makes her job easier.
- Action Girl
- Berserk Button: Don't talk about her measurements while she's in earshot.
- Crutch Character: Initially, she's far more powerful than anyone else on your team, but she gains levels, stat increases, and abilities far more slowly than everyone else does, so they quickly catch up.
- Deadpan Snarker: Occasionally.
- Decoy Protagonist: You'd be forgiven for thinking she's the main character, given that her name and appearance are so similar to those of the heroine of the first game in the series. She's not, though.
- Elemental Powers
- Heroic Sacrifice: She saves Chaz's life by leaping in front of Zio's "Black Wave" attack, at the cost of her own.
- Does Not Like Men: Excepting Chaz, her trainee, Rune, her fellow student and childhood friend, and the bartender at the Guild, she doesn't seem to think very highly of dudes in general. But that may be because she's the top hunter in a highly competitive, male-dominated profession, and most of the men she knows are either putting her down, trying to suck up to her to get an advantage, or hitting on her.
- Killed Off for Real: Well before it happened to a certain flower girl, hence she's one of the first example of a major character being killed off in a JRPG.
- Miser Advisor
- The Obi-Wan
- Obi-Wan Moment
- Only in It for the Money: Early on, she continues along with the mission objectives only so long as Hahn keeps paying.
- Subverted: After her death, Rune points this out to Chaz, asking if he really thinks Alys only fought for money; also serves as foreshadowing.
- Plotline Death
- Precision-Guided Boomerang: Her Weapon of Choice.
- Red Baron: Alys "The Eight-Stroke Warrior" (or, more accurately translated, "Rip-Their-Guts-Out Lyla").
- Tomboy with a Girly Streak: She is one of the most feared bounty hunters on Motavia, but an elderly neighbor mentions that Alys likes poetry and regularly cooks for her.
Hahn MahlayA young scholar at the Motavian Academy, Hahn is the one who hires Alys and Chaz to look into the monster infestation in the Academy basement. When it turns out there's more to the situation than meets the eye, he tags along with Alys and Chaz to try to get to the bottom of the mystery.
- The Blacksmith: It's his family's business; toward the end of the game he forges a powerful dagger and shield which only he can equip.
- Butt Monkey: During the first part of the game.
- Elemental Powers
- Knife Nut: It's the only weapon he can equip.
- My Girl Back Home: He has a fiancee in the village of Krup, his impending wedding to whom he mentions frequently. Subverted, however in that he doesn't die.
- The Smart Guy: He is a scholar, after all.
- Squishy Wizard: He has mediocre HP and isn't very good at physical combat, but his techniques and skills pack a wallop.
- Took a Level in Badass: Before the final battle, he claims to have been secretly training. He ends up having offensive magic second in power only to Rune, plus a few more instant death techniques (including one that targets all enemies).
Rune WalshAn old friend of Alys', Rune is a snarky, blue-haired wizard who possesses a gift rarely seen in Algo these days - the ability to perform true magic. Initially, he only accompanies the party briefly, but after Alys' incapacitation he joins up for good.
- Blue Oni: To Chaz' Red.
- Elemental Powers
- An Ice Person: Rune can use the "wat" technique, which inflicts ice damage on the victim.
- Blow You Away: Rune can use the "hewn" skill, which inflicts wind damage on the victim.
- Playing with Fire: Rune can use the "foi" technique and the "flaeli" skill, both of which inflict fire damage on the victim.
- Shock and Awe: Rune can use the "efesse" and "tandle" skills, which inflicts lightning damage on the victim.
- Expy: Of Lutz from Phantasy Star. Justified in that he actually is Lutz, reincarnated.
- Gravity Master: Rune can use the "gra" technique, which inflicts damage on the victim by manipulating gravity.
- Jerkass: During his first stint in the party, he's quite rude and condescending to Chaz.
- Linear Warriors, Quadratic Wizards: Inverted; during his first stint in the party, Rune is of a much higher level than your other party members, and can pretty much nuke any enemies you encounter on his own. When he later rejoins, he's still powerful, but not noticeably moreso than the other characters.
- Simple Staff: His Weapon of Choice; his physical attacks are so weak, however, that many players choose to forego them entirely in favor of having him dual wield shields instead.
- Space Master: Rune can use the "hinas" and "ryuka" techniques, which enable him to teleport.
- Squishy Wizard: The squishiest in the game. However, with the aforementioned Dual Wielding of Silver Shields, he takes surprisingly little damage from magical attacks late in the game. Wren, of all characters, is in worse danger from the final boss' onslaught than is a properly shielded-out Rune.
- You Gotta Have Blue Hair
GryzA native Motavian warrior, Gryz joins the party after they journey to the Motavian village of Tonoe in search of a magical antidote, and tags along afterward in hopes of avenging Zio's attempted genocide against the Motavian people. He hits hard, but is rather slow and has no magical abilities.
- An Axe to Grind
- Badass Normal: His only technique is Brose, which is a One-Hit Kill that only affects biological enemies, and he only learns three skills (a Sweeping attack that hits all enemies, a War Cry that increases his own attack power, and another One-Hit Kill attack called Crash). Other than that, he's just a very hardy warrior.
- The Big Guy: Certainly he is physically; he lacks the lively personality most examples of this character type have however.
- Mighty Glacier
- Revenge: His motivation for going after Zio.
RikaRika is a Numan, a genetically engineered being created in an underground laboratory by the computer Seed. Though she's only a year old, she looks like a young adult woman. She possesses an optimistic, friendly personality, and all the curiosity you'd expect of an intelligent being that's never seen the outside world.
- Action Girl
- Artificial Human
- The Chick
- Combat Medic: She possesses some of the best healing magic of any of the characters (she learns all the healing techniques except the two resurrection abilities, Rever and Regen), and can also kick plenty of butt in physical combat.
- Cute Monster Girl: Like all Numans, she possesses some traits indicating her monstrous heritage, in her case her ears.
- Determined Widow: The Compendium has a side note about her life after the game is over; at the time, it was just a footnote and some doodles, but the continuation of the series into the Online games seems to have made it canon: Chaz dies before he's 30, leaving Rika to formally join the Hunter's Guild and raise their half-Numan son.
- Expy: Of Nei from Phantasy Star II. Originally, she was actually supposed to be Nei, but this was changed in development.
- I Choose to Stay: In the ending.
- Jack-of-All-Stats: Deals decent melee damage, is a decent healer, takes a reasonable amount of damage and has some useful buffs.
- Leotard of Power: At least, her sprite, since, like everyone else, her armor isn't shown on her sprite.
- Lightning Bruiser: The fastest of all the characters, she hits quite hard to boot.
- She's Got Legs
- Skilled, but Na´ve: Despite being among the most powerful characters you can get in your party, she's not very worldly, as you might expect of someone who's spent the only year of her life in an underground laboratory.
- Wolverine Claws: Dual wielded, of course.
- Zettai Ryouiki: Perhaps one of the great-grandmothers of this trope: she wears a black leotard (and heavy-class armor), but she wears thigh-high boots that are pretty standard from the front, but from the back, they just barely reach the hemline of her cape.
- Action Girl
- After-Combat Recovery: If the party wins a fight while she's defeated, she recovers from unconsciousness with 1 HP.
- Damsel in Distress: When you first encounter her, she's being held captive in Zio's tower.
- The Gunslinger: Like Wren, she uses guns in combat.
- Healing Factor: As an android, Demi is able to gradually regenerate health when not fighting with needing to rest in an inn like the organic characters.
- Older Than They Look: She's 324 years old; justified since she's a robot.
- Ridiculously Human Robot: She's rather modest, an odd personality trait for a robot to have.
- Robot Girl
- Ace Pilot: Pilots the Landale spaceship.
- After-Combat Recovery: Like Demi, he recovers from being defeated at the end of a battle.
- Disintegrator Ray: Wren can outfit himself with the "positron bolt", an energy system designed for attacking space stations.
- Expy: Of Wren from Phantasy Star III; they even look similar. (Note that their names were originally different in the Japanese versions - Phantasy Star III's Wren is Shiiren, while Phantasy Star IV's Wren is Fouren, but they're still explicitly the same model of android)
- The Gunslinger
- Healing Factor: As an android, Wren is able to gradually regenerate health when not fighting with needing to rest in an inn like the organic characters, in addition to the After-Combat Recovery mentioned above.
- Macross Missile Massacre: Wren's "burst rockets" skill sees him fire a salvo of rockets at the victim(s).
- Older Than They Look: Even more so than Demi
- Really 700 Years Old : Older than that, he's over NINE HUNDRED years old.
- Spock Speak: Being an older model maintenance droid who rarely interacts with humanoids, he tends to talk like this.
- The Spock: Unsurprisingly given that he's an android, he remains level-headed in even the most stressful situations.
- Tin Man
- Badass Preacher: He's older than dirt and he's as squishy as a wizard can be, but that has never stopped him. He's also the only character in the entire game to completely shake off the Black Wave disease.
- Cool Old Guy
- Deadpan Snarker: Par excellence.
- Dirty Old Man: Despite being a priest by profession.
- Good Shepherd
- Ignored Expert: He maintains all along that the Garuberk Tower is causing the lethal blizzard on Dezolis, but since he's an obnoxious old fart who doesn't know anything about the malfunctioning environmental control systems, nobody listens to him. Turns out the obnoxious old fart really is a highly skilled spiritualist, and when it comes to detecting evil, his abilities leave even Rune's in the dust.
- The Medic: Miracle is a full-party healing skill that's so powerful, it can even heal androids, who are otherwise unaffected by normal healing techniques and potions. He's also the only character who learns all the healing and revival techniques (Res, Gires, Nares, Sar, Gisar, Nasar, Rever, and Regen, the last of which is learned by nobody else) and a skill that restores TP (Atraxia).
- Reassigned to Antarctica: According to Gyuna, his superiors at Gumbious dumped him in a backwater nowhere temple to get rid of him (and probably his sense of humor). It's also probably why he doesn't really care that the emergency shuttle crushes his temple: he never liked it there anyway.
- White Mage: Healer in white and blue robes, wields a Simple Staff (unless you equip him with two shields), and he really is caring and compassionate, he's just bad at showing it.
- Cool Big Sis: Views herself as this toward Chaz.
- Damsel in Distress: You need to rescue her from a forest of carnivorous trees before you can get her in your party.
- Elemental Powers
- Blow You Away: Kyra can use the "hewn" skill, which inflicts wind damage on the victim.
- Playing with Fire: Kara can use the "foi" technique and the "flaeli" skill, both of which inflict fire damage on the victim
- Shock and Awe: Kyra can use the "tandle" skill, which inflicts lightning damage on the victim.
- Gravity Master: Kyra can use the "gra" technique, which inflicts damage on the victim by manipulating gravity.
- Ineffectual Loner: Inverted; she doesn't run off to Garuberk Tower because she doesn't want to work with others, but because she can't stand to see her friends suffer.
- Magic Knight
- Precision-Guided Boomerang
- Adventurer Archaeologist
- Body Horror: Assuming that he was not aware of his impending transformation into Dark Force.
- Elemental Powers
- Casting a Shadow: Seth possesses the skill "shadow", which enables him to reduce the victim's agility by manipulating their mind.
- Guest Star Party Member: Only accompanies the party for one dungeon.
- Mind Manipulation: Seth possesses the "mind blast" skill, which paralyses the victim.
- The Mole: Though it's unclear if he's aware of it or not — his scream of horror as his body twists into Dark Force seems to be genuine.
- Disc One Final Boss
- Evil Sorcerer
- Hero Killer: To Alys.
- Hopeless Boss Fight: The first time you fight him.
- Omnicidal Maniac: Seriously, just pay attention to his dialogue the first time you meet him. He is downright gleeful over the idea of all life on Motavia being wiped out if that's what his god desires.
- Path of Inspiration: His cult is basically this.
- Big Bad: The driving force behind the plot. While it's a representative of the Profound Darkness, before the latter breaks out, it's the dominant active force of evil and has been for millennia.
- The Corrupter: Its usual M.O. is to corrupt others to evil to arrange the destruction of the Algol system. In this game, it's behind Zio and his cult, which is a step down from its previous schemes. However, in this game it takes direct action much more often, since the Profound Darkness is nearly free.
- Eldritch Abomination
- Recurring Boss: You actually fight this guy three times in this game alone, each time in different forms.
The Profound Darkness
- Eldritch Abomination: Oh, yes.
- Enemy to All Living Things: Even being in the same vicinity as it is enough to kill off all life.
- Generic Doomsday Villain: Its existence is revealed late in the game, and it is mentioned that the closest thing it has to thoughts are anger and hatred towards all living things.
- Greater Scope Villain: To Dark Force, for the entire series. While you do have to fight it, it's not really the plot driver; it's just too much of an Eldritch Abomination to do anything except destroy life.
- One-Winged Angel: Goes through three forms when you fight it; oddly enough it's the last one that's the least monstrous.
- Retcon: In previous games in the series, Dark Force was portrayed as the ultimate evil in the Algo solar system. While this is true in a sense, PSIV reveals that it is in fact only a representative of the world's true Big Bad.
- Time Abyss: While the exact age is unknown, it's known to be older than the Algo solar system.
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