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Chaz is a 16 year old apprentice hunter serving under Alys in the town of Aiedo on Motavia. The mission to investigate the goings on at the Academy of Motavia is his first. While he begins the story as Alys' sidekick he eventually becomes the main protagonist of the story. While good-hearted and generally idealistic, he has quite a temper.
- Can't Drop the Hero: The only character who remains in the party from the beginning of the game to the end.
- Elemental Powers: Chaz possesses several of these.
- Blow You Away: Chaz can use the "zan" technique set, which inflicts wind damage on the victim. He also possesses the "airslash" skill, where he creates a vacuum by slashing his sword.
- Dishing Out Dirt: Chaz can use the "earth" skill, which uses energy from the ground to stun the victim.
- Light 'em Up: Chaz can use the "tsu" technique set, which inflicts light damage on the victim. His "rayblade" skill also qualifies.
- Healing Hands: Chaz can use "res" technique set which heals HP along with "anti" and "rimpa" which heals poison and paralysis respectively.
- Heroes Prefer Swords: He's the only character in the game who can use them, actually.
- Kid Hero
- Kleptomaniac Hero: Averted; if you attempt to make him search drawers/cabinets in peoples' homes, he'll remark that it's not very nice to look through peoples' belongings without their permission. He'll look in the cabinets in Inns, or in houses if he doesn't have to open a closed container, though. Apparently, Motavians are into orange soda, and one of the Inns on Motavia provides Game Gears for its guests. (And possibly hookers.)
- Magic Knight: Eventually gets both the most powerful physical attacks and the most powerful offensive magic in the game.
- One-Hit Kill: "Brose" technique and "explode" skill.
- Personality Powers: Literally. He has a naturally hot temper, and once he learns to control it, he can weaponize it as the devastating Megid technique.
- Red Oni: To Rune's Blue.
- Refusal of the Call: On Rykros, he initially flat out refuses to go along with the Great Light's plan in maintaining the seal that is the Algo star system; he reconsiders when he thinks of the people of Algo he'd be fighting to save.
- Sensitive Guy and Manly Man: Pretty much everything Chaz does is based on his feelings, and although he's constantly bewildered (and sometimes frightened) by the technology popping up all over the place, he understands people better than anyone else in the party...while Rune is an insensitive jerk.
- Space Master: Chaz can learn the "hinas" and "ryuka" techniques, which enable him to teleport.
- Took a Level in Badass: At the outset of the story, pretty much all Chaz can do is swing a sword (and even then Alys berates him for his swing being too slow). By the end, he can teleport, fire lightning from his hand, create vacuums by sweeping his sword through the air, and weaponize his anger.
A veteran hunter, Alys is Chaz' mentor and surrogate parent. She's the main character of the early part of the game, but this changes after she is incapacitated by, and later dies due to, an attack from Zio, the first of the game's villains. Brash and supremely confident, Alys is not above threatening people for money and/or information if it makes her job easier.
- Action Girl
- Berserk Button: Don't talk about her measurements while she's in earshot.
- Crutch Character: Initially, she's far more powerful than anyone else on your team, but she gains levels, stat increases, and abilities far more slowly than everyone else does, so they quickly catch up.
- Deadpan Snarker: Occasionally.
- Decoy Protagonist: You'd be forgiven for thinking she's the main character, given that her name and appearance are so similar to those of the heroine of the first game in the series. She's not, though.
- Elemental Powers
- Heroic Sacrifice: She saves Chaz's life by leaping in front of Zio's "Black Wave" attack, at the cost of her own.
- Does Not Like Men: Excepting Chaz, her trainee, Rune, her fellow student and childhood friend, and the bartender at the Guild, she doesn't seem to think very highly of dudes in general. But that may be because she's the top hunter in a highly competitive, male-dominated profession, and most of the men she knows are either putting her down, trying to suck up to her to get an advantage, or hitting on her.
- Killed Off for Real: Well before it happened to a certain flower girl, hence she's one of the first example of a major character being killed off in a JRPG.
- Miser Advisor
- One-Hit Kill: Her "death" skill.
- Only in It for the Money: Early on, she continues along with the mission objectives only so long as Hahn keeps paying.
- Subverted: After her death, Rune points this out to Chaz, asking if he really thinks Alys only fought for money; also serves as foreshadowing.
- Precision-Guided Boomerang: Her Weapon of Choice.
- Red Baron: Alys "The Eight-Stroke Warrior" (or, more accurately translated, "Rip-Their-Guts-Out Lyla").
- Tomboy with a Girly Streak: She is one of the most feared bounty hunters on Motavia, but an elderly neighbor mentions that Alys likes poetry and regularly cooks for her.
A young scholar at the Motavian Academy, Hahn tags along after the Principal of Motavia Academy hires Alys and Chaz to look into the monster infestation in the Academy basement. When it turns out there's more to the situation than meets the eye, Alys squeezes him for cash to accompany him on his way to try to get to the bottom of the mystery.
- The Blacksmith: It's his family's business; toward the end of the game he forges a powerful dagger and shield which only he can equip.
- Butt-Monkey: During the first part of the game.
- Elemental Powers
- Follow in My Footsteps: His father really wants him to inherit his family's blacksmith Business but Hahn refused by studying in Piata.
- Guest-Star Party Member: He left after Alyz was struck by Zio's black wave. However, he rejoined after Chaz obtains Elsydeon near the final dungeon as one of 5 available members to fill the 5th slot.
- Healing Hands: Hahn can use "res" technique set which heals HP along with "anti" and "rimpa" which heals poison and paralysis respectively.
- Knife Nut: It's the only weapon he can equip.
- My Girl Back Home: He has a fiancee in the village of Krup, his impending wedding to whom he mentions frequently. Subverted, however in that he doesn't die.
- One-Hit Kill: Hahn can use "vol" technique set and "eliminate" skill.
- The Smart Guy: Averted; he's probably the most intelligent (non-android) person in the party, but being a student, he doesn't actually know much more about what's happening than anyone else.
- Squishy Wizard: He has mediocre HP and isn't very good at physical combat, but his techniques and skills pack a wallop.
- Took a Level in Badass: Before the final battle, he claims to have been secretly training. He ends up having offensive magic second in power only to Rune, plus a few more instant death techniques (including one that targets all enemies).
- Useless Useful Spell: He has debuffs much like his Phantasy Star 2 counterpart, and just as useless.
An old friend of Alys', Rune is a snarky, blue-haired wizard who possesses a gift rarely seen in Algo these days - the ability to perform true magic. Initially, he only accompanies the party briefly, but after Alys' incapacitation he joins up for good.
- Black Mage: His moveset is filled mostly with attack techniques and skills. Coupled with his weapon of choice and robe to equp as armor, he strongly plays this trope.
- The Chosen One: He's the fifth reincarnation of Lutz from the first game
- Crutch Character / Guest-Star Party Member: The first time he joins up, anyway. His level and stats are likely significantly higher than your current characters', and he has several spells that can wipe out entire enemy parties. Savvy players can abuse this to grind for a bit before he leaves. Once he joins up for good later on, the other characters have probably caught up with him stat-wise.
- Eccentric Mentor: He's a snarky magician who knows a lot more than he's letting on at first, who mercilessly teases Chaz, and who is secretly grooming Chaz to be The Chosen One.
- Elemental Powers
- An Ice Person: Rune can use the "wat" technique, which inflicts ice damage on the victim.
- Blow You Away: Rune can use the "hewn" skill, which inflicts wind damage on the victim.
- Light 'em Up: Rune can use the "Efess" skill, which inflicts holy damage to the victim.
- Playing with Fire: Rune can use the "foi" technique and the "flaeli" skill, both of which inflict fire damage on the victim.
- Shock and Awe: Rune can use the "tandle" skills, which inflicts lightning damage on the victim.
- Expy: Of Lutz from Phantasy Star. Justified in that he actually is Lutz, reincarnated.
- Gravity Master: Rune can use the "gra" technique, which inflicts damage on the victim by manipulating gravity.
- Healing Hands: Among his Black Magic Technique set, he learns "rever" which revives dead party member and "arows" which cures party from sleep status.
- Jerkass: During his first stint in the party, he's quite rude and condescending to Chaz.
- Linear Warriors, Quadratic Wizards: Inverted; during his first stint in the party, Rune is of a much higher level than your other party members, and can pretty much nuke any enemies you encounter on his own. When he later rejoins, he's still powerful, but not noticeably moreso than the other characters.
- One-Hit Kill: His "diem" and "negatis" skills.
- BlueOni: To Chaz's Red.
- Simple Staff: His Weapon of Choice; his physical attacks are so weak, however, that many players choose to forego them entirely in favor of having him dual wield shields instead.
- Space Master: Rune can use the "hinas" and "ryuka" techniques, which enable him to teleport.
- Squishy Wizard: The squishiest in the game. However, with the aforementioned Dual Wielding of Silver Shields, he takes surprisingly little damage from magical attacks late in the game. Wren, of all characters, is in worse danger from the final boss' onslaught than a properly shielded-out Rune.
- You Gotta Have Blue Hair
A native Motavian warrior, Gryz joins the party after they journey to the Motavian village of Tonoe in search of a magical antidote, and tags along afterward in hopes of avenging Zio's attempted genocide against the Motavian people. He hits hard, but is rather slow, misses a lot, and has no magical abilities.
- An Axe to Grind
- Badass Normal: His only technique is Brose, which is a One-Hit Kill that only affects biological enemies, and he only learns three skills (a Sweeping attack that hits all enemies, a War Cry that increases his own attack power, and another One-Hit Kill attack called Crash). Other than that, he's just a very hardy warrior.
- The Big Guy: Certainly he is physically; he lacks the lively personality most examples of this character type have however.
- Guest-Star Party Member: He left after the party defeats Zio. However, he rejoins after Chaz obtained Elsydeon near the final dungeon as one of 5 available members to fill the 5th slot.
- Mighty Glacier
- One-Hit Kill: His "brose" technique and "crash" skill.
- Revenge: His motivation for going after Zio.
Rika is a Numan, a genetically engineered being created in an underground laboratory by the computer Seed. Though she's only a year old, she looks like a young adult woman. She possesses an optimistic, friendly personality, and all the curiosity you'd expect of an intelligent being that's never seen the outside world.
- Action Girl
- Artificial Human
- Barrier Warrior: Her "deban" technique.
- The Chick
- Combat Medic: She possesses some of the best healing magic of any of the characters (she learns all the healing techniques except the two resurrection abilities, Rever and Regen), and can also kick plenty of butt in physical combat.
- Cute Monster Girl: Like all Numans, she possesses some traits indicating her monstrous heritage, in her case her ears.
- Determined Widow: The Compendium has a side note about her life after the game is over; at the time, it was just a footnote and some doodles, but the continuation of the series into the Online games seems to have made it canon: Chaz dies before he's 30, leaving Rika to formally join the Hunter's Guild and raise their half-Numan son.
- Expy: Of Nei from Phantasy Star II. Originally, she was actually supposed to be Nei, but this was changed in development.
- I Choose to Stay: In the ending.
- Jack-of-All-Stats: Deals decent melee damage, is a decent healer, takes a reasonable amount of damage and has some useful buffs.
- Leotard of Power: At least, her sprite, since, like everyone else, her armor isn't shown on her sprite.
- Lightning Bruiser: The fastest of all the characters, she hits quite hard to boot.
- One-Hit Kill: Her "eliminate" skill.
- She's Got Legs
- Skilled, but Na´ve: Despite being among the most powerful characters you can get in your party, she's not very worldly, as you might expect of someone who's spent the only year of her life in an underground laboratory.
- Wolverine Claws: Dual wielded, of course.
- The World Is Just Awesome: Having spent her only year of life so far living underground, she's amazed the first time she gets to see things like flowers, trees, and the sky. While she had been taught about such things, she had never been able to actually experience them.
- Zettai Ryouiki: Perhaps one of the great-grandmothers of this trope: she wears a black leotard (and heavy-class armor), but she wears thigh-high boots that are pretty standard from the front, but from the back, they just barely reach the hemline of her cape.
Demi is an android created as to act as system controller for the climate systems of Motavia, thus has access to Nurvus, an artificial system responsible for supplying energy for remaining systems in Motavia. However, she was captured and immobilized by Zio to prevent Nurvus shutdown.
- Action Girl
- After-Combat Recovery: If the party wins a fight while she's defeated, she recovers from unconsciousness with 1 HP.
- Barrier Warrior: She has access to "barrier" skill to reduce magic damage.
- Damsel in Distress: When you first encounter her, she's being held captive in Zio's tower.
- Glass Cannon: Unique example. She can dish good damage, but is completely unprotected from magic damage due to non-existent mental stat (Justified since she's an android). High mental enemy + no "barrier" skill used + underlevel = pretty much instant doom for her. Good thing she has higher HP than some party members.
- Guest-Star Party Member: She left after Nurvus was shut down. However, she rejoins after Chaz obtained Elsydeon near the final dungeon as one of 5 available members to fill the 5th slot.
- The Gunslinger: Like Wren, she uses guns in combat.
- Healing Factor: As an android, Demi is able to gradually regenerate health in every steps when not fighting with needing to rest in an inn like the organic characters.
- Healing Hands: She has access to "medic power" skill which heals humanoid allies as well as revives them.
- Older Than They Look: She's 324 years old; justified since she's a robot.
- One-Hit Kill: Her "spark" skill only Works on mechanical enemies though.
- Ridiculously Human Robot: She's rather modest, an odd personality trait for a robot to have.
- Robot Girl
Demi's master and Android placed in artificial satellite Zelan. After the party shut down Nurvus, Demi suggested them to meet him since she theorized that Zelan had been "issuing abnormal commands". He joins the party after suggesting that the problem lies in Kuran which made Zelan's power and communication shut down.
- Ace Pilot: Pilots the Landale spaceship.
- After-Combat Recovery: Like Demi, he recovers from being defeated at the end of a battle.
- Barrier Warrior: Thanks to his "barrier" skill to protect from magic damage.
- Disintegrator Ray: Wren can outfit himself with the "positron bolt", an energy system designed for attacking space stations.
- Expy: Of Wren from Phantasy Star III; they even look similar. (Note that their names were originally different in the Japanese versions - Phantasy Star III's Wren is Shiiren, while Phantasy Star IV's Wren is Fouren, but they're still explicitly the same model of android)
- Glass Cannon: Similar with Demi, only with higher HP.
- The Gunslinger
- Healing Factor: As an android, Wren is able to gradually regenerate health when not fighting with needing to rest in an inn like the organic characters, in addition to the After-Combat Recovery mentioned above.
- Macross Missile Massacre: Wren's "burst rockets" skill sees him fire a salvo of rockets at the victim(s).
- Older Than They Look: Even more so than Demi
- One-Hit Kill: His "spark" skill only works on mechanical enemies though.
- Really 700 Years Old : Older than that, he's NINE HUNDRED NINETY EIGHT years old.
- Spock Speak: Being an older model maintenance droid who rarely interacts with humanoids, he tends to talk like this.
- The Spock: Unsurprisingly given that he's an android, he remains level-headed in even the most stressful situations.
- Tin Man
A carefree priest in a remote temple in which the party's Emergency space shuttle crash landed on. He forced his way on the party as a consequence for destroying the very temple he's in.
- Barrier Warrior: Raja has Access to "blessing" skill.
- Badass Preacher: He's older than dirt and he's as squishy as a wizard can be, but that has never stopped him. He's also the only character in the entire game to completely shake off the Black Wave disease.
- Cassandra Truth: Nobody believes him that Garuberk Tower is the source of snowstorms and Black Wave disease. The party insisted that artificial systems going haywire are the cause. But when they went to climate control with no results and went to Meese only to find one NPC to stated that the epidemy started shortly after Garuberk Tower appeared, he was finally proven correct.
- Cool Old Guy
- Deadpan Snarker: Par excellence.
- Dirty Old Man: Despite being a priest by profession.
- Good Shepherd
- Guest-Star Party Member: He left after he fell victim to Black Wave disease but rejoined after Chaz obtained Elsydeon near the final dungeon as one of 5 available members to fill the 5th slot.
- Holy Hand Grenade: His "St. Fire" skill inflicts holy damage.
- Ignored Expert: He maintains all along that the Garuberk Tower is causing the lethal blizzard on Dezolis, but since he's an obnoxious old fart who doesn't know anything about the malfunctioning environmental control systems, nobody listens to him. Turns out the obnoxious old fart really is a highly skilled spiritualist, and when it comes to detecting evil, his abilities leave even Rune's in the dust.
- The Medic: Miracle is a full-party healing skill that's so powerful, it can even heal androids, who are otherwise unaffected by normal healing techniques and potions. He's also the only character who learns all the healing and revival techniques (Res, Gires, Nares, Sar, Gisar, Nasar, Rever, and Regen, the last of which is learned by nobody else) and a skill that restores TP (Atraxia).
- One-Hit Kill: His "holy word" skill. It only kills dark-elemental enemies though.
- Reassigned to Antarctica: According to Gyuna, his superiors at Gumbious dumped him in a backwater nowhere temple to get rid of him (and probably his sense of humor). It's also probably why he doesn't really care that the emergency shuttle crushes his temple: he never liked it there anyway.
- White Mage: Healer in white and blue robes, wields a Simple Staff (unless you equip him with two shields), and he really is caring and compassionate, he's just bad at showing it.
An Esper, along with her friends, stationed in Meese to help villagers infected by degenerative disease caused by The Black Wave Energy. Her hot-blooded nature made her go to forest of carnivorous trees alone to confront what everyone thought to be the cause.
- Barrier Warrior: Her "warla" skill.
- Cool Big Sis: Views herself as this toward Chaz.
- Damsel in Distress: You need to rescue her from a forest of carnivorous trees before you can get her in your party.
- Elemental Powers
- Blow You Away: Kyra can use the "hewn" skill, which inflicts wind damage on the victim.
- Playing with Fire: Kara can use the "foi" technique set and the "flaeli" skill, both of which inflict fire damage on the victim
- Shock and Awe: Kyra can use the "tandle" skill, which inflicts lightning damage on the victim.
- Gravity Master: Kyra can use the "gra" technique set, which inflicts damage on the victim by manipulating gravity.
- Guest-Star Party Member: she left after defeating second Dark Force. However, she rejoins after Chaz obtained Elsydeon near the final dungeon as one of 5 available members to fill the 5th slot.
- Ineffectual Loner: Inverted; she doesn't run off to Garuberk Tower because she doesn't want to work with others, but because she can't stand to see her friends suffer.
- Magic Knight
- Precision-Guided Boomerang
- Useless Useful Spell: Her "telele" skill decrease enemy's mental stat, but little practical use whatsoever.
- Adventurer Archaeologist: What he claims to be.
- Body Horror: Assuming that he was not aware of his impending transformation into Dark Force.
- Elemental Powers
- Casting a Shadow: Seth possesses the skill "shadow bind" and "corrosion". One enables him to reduce the victim's agility by manipulating their mind while the other one inflicts dark damage to the victim.
- Guest-Star Party Member: Only accompanies the party for one dungeon.
- Mind Manipulation: Seth possesses the "mind blast" skill, which paralyses the victim.
- One-Hit Kill: His "death spell" skill.
- The Mole: Though it's unclear if he's aware of it or not — his scream of horror as his body twists into Dark Force seems to be genuine.
- Barrier Warrior: His signature move Magic Barrier renders physical and magical damage useless unless it is neutralized by the Psycho Wand.
- Disc-One Final Boss
- Elemental Powers
- Evil Sorcerer
- Good Eyes, Evil Eyes: Unlike the heroes, he has squinty, beady eyes.
- Hero Killer: Kills Alys during the first encounter with a Black Wave.
- Hopeless Boss Fight: The first time you fight him.
- I'm Melting!: After you defeat him in Nurvus, he melts into a black sludge.
- Omnicidal Maniac: Seriously, just pay attention to his dialogue the first time you meet him. He is downright gleeful over the idea of all life on Motavia being wiped out if that's what his god desires.
- Path of Inspiration: His cult is basically this.
- Powers Do the Fighting: During his boss fights, he only uses magic, and does not physically attack the party.
- Red Eyes, Take Warning: His eyes turned red before battle.
- Religion of Evil: Since his religion talk about extermination a lot and Zio himself worships Dark Force, this shouldn't be a question.
- Big Bad: The driving force behind the plot. While it's a representative of the Profound Darkness, before the latter breaks out, it's the dominant active force of evil and has been for millennia.
- The Corrupter: Its usual M.O. is to corrupt others to evil to arrange the destruction of the Algol system. In this game, it's behind Zio and his cult, which is a step down from its previous schemes. However, in this game it takes direct action much more often, since the Profound Darkness is nearly free.
- Eldritch Abomination
- Fighting a Shadow: This game reveals that Dark Force is merely the physical manifestation of the Profound Darkness' hatred, which is why it's able to keep coming back every time the seal containing it weakens despite being destroyed by the previous group of heroes. By this time, the seal is nearly broken, so Dark Force is able to manifest THREE TIMES before Chaz and his friends manage to take out the source.
- Recurring Boss: You actually fight this guy three times in this game alone, each time in different forms.
The Profound Darkness
- Big Bad: Responsible for all Dark Force appearances in Algo every 1,000 years due to the seal's weakening.
- Eldritch Abomination: Oh, yes. If you thought Dark Force was bad, that was merely a piece of this thing.
- Enemy to All Living Things: Even being in the vicinity of it is enough to kill off all life. A hole leading to its dimension appears near the village of Mile. If you stop by there after the hole appears, you'll find that everyone is dead.
- Generic Doomsday Villain: Its existence is revealed late in the game, and it is mentioned that the closest thing it has to thoughts are anger and hatred towards all living things.
- Greater-Scope Villain: To Dark Force, for the entire series. While you do have to fight it, it's not really the plot driver; it's just too much of an Eldritch Abomination to do anything except destroy life.
- Humanoid Abomination: Its third form is human-shaped.
- One-Winged Angel: Goes through three forms when you fight it; oddly enough it's the last one that's the least monstrous.
- Retcon: In previous games in the series, Dark Force was portrayed as the ultimate evil in the Algo solar system. While this is true in a sense, PSIV reveals that it is in fact only a representative of the world's true Big Bad.
- Time Abyss: While the exact age is unknown, it's known to be older than the Algo solar system.
- Walking Spoiler: Its very existence isn't even hinted at until late in the game.