"If I were to pick up this cowering-plate, I would have to put down my second sword," a Scotsman thinks. "And surely this is madness."
Shields. Big pieces of wood and/or metal that protect at least one half of your body against attack. Pretty useful in battle, you might think. And indeed some characters will gratefully sigh that Luckily My Shield Will Protect Me
. Others, however, are not so sure.
In reality, people covered by a shield from shoulder to knee are rather difficult to hit. Only their head and calves/feet are exposed. This meant that in the Middle Ages
, a popular trick was to stab your opponent in the foot and then, whether they saw what you were trying to do and went to protect their foot, or didn't and dropped their guard when hit, you stab them in the face. Which is arguably less cool
than heroic slashing
Shields Are Useless
applies whenever shields are shown to have a negligible effect in combat. A Hero
may discard his shield before charging the Big Bad
just to show how Bad Ass
he really is. Yes, our hero is so awesome that he doesn't need a shield. In the villainous version, mooks
will have shields - but the good guy, armed with the BFS
or Dual Wielding
, will still slaughter them by the hundreds. Apparently they learn to use their shields at the medieval equivalent of the Imperial Stormtrooper Marksmanship Academy
Closely related to Armor Is Useless
. Not to be confused with Deflector Shields
Contrast Luckily My Shield Will Protect Me
, Barrier Warrior
. Compare and contrast Throwing Your Shield Always Works
— it shows there's something you can do with them, but rather relies on the belief that there's no particular use in holding onto it.
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- Samson is one of the few characters in Berserk to use a shield, and as soon as he blocks with it instead of parrying with his weapon a single slash from Guts' swords went through it, Samson's helmet, and his entire head.
- In Kingdom of Heaven, when the walls of Jerusalem are breached, Orlando Bloom's character throws aside his shield and charges into the fray with only his sword. In reality this would be a death sentence.
- In the The Lord of the Rings trilogy, shields are used for a variety of standard and creative purposes, but often we see the Red Shirt Armies on both sides just letting their shields hang by their sides as they're casually dispatched.
- The only member of the Fellowship to carry a shield is Boromir, and we know what happened to him.
- The most famous use of a shield in the trilogy? A surfboard for Legolas.
- In Hero, Flying Snow and Broken Sword fight through the entire imperial guard single-handedly, slicing through their shields like cardboard.
- In Game of Thrones, Bronn refuses a shield for his duel with Vardis Egan. Combined with his lighter armor, he's able to use his increased mobility to defeat the Mighty Glacier.
- Shields in GURPS provide no help against guns and energy weapon unless they're big enough to hide behind.
- Dungeons & Dragons: Shields give a passive bonus to your AC, typically by a mere 1 or 2 (5% or 10%) without any modifiers. In doing do, however, they take up a hand, preventing your character from using both hands for offense. Various magical enchantments, feats, and different rule systems can be used to make shields more useful. These examples should be listed in Luckily My Shield Will Protect Me.
- Basic D&D shields only provides a nominal passive bonus to AC. However, they provide Breakable Weapons known as Shield Weapons that give an attack and a better AC bonus if you train them well enough.
- In the 4th edition of Dungeons & Dragons, shields provide no armor bonus if the character has no proficiency.
- d20Modern allows the player to carry a shield. While it may seem like an odd choice in a game where firearms are generally quite available, sufficiently large shields (like riot shields) which also provide ballistic protection offer the benefit of cover, a vital mechanic for staying alive.
- Sniper Joes are shield-toting enemies you'll find in many of the classic Mega Man Classic games. Their shields are quite effective at blocking even fully charged buster shots, but are useless against weapons that go through enemies, like the Elec Beam. Similarly, Mettool/Metall/Mettaur hide under hard hats, and there are weapons that can destroy them while they're hiding.
- Mega Man X2 featured shielded enemies who could be temporarily disarmed with a single charged shot.
- As of Mega Man X8, X's fully charged buster shot, Zero's 3-hit sword combo, and Axl's rapid-fire shots can flip Metools over. They all also have at least one boss weapon that breaks shields like the previously-mentioned techniques, and one that bypasses shields completely.
- The businessman's briefcase shield, however, is no match for the mighty Mad Karate Man's skills!
- World of Warcraft: Played straight for offensively-minded Warriors, Paladins and Enhancement Shaman, which will much rather use a two-handed weapon or dual-wield. Averted for tanking, where the shield provides a good chunk of armor, allows blocking and is required for several useful abilities such as Shield Bash (smacking an enemy with the shield to interrupt spells).
- Nowadays however, the tank specializations for warriors and paladins can be quite deadly in Pv P if used right through combination of being able to survive normally lethal burst and being concentrated on while being able to deal decent enough damage to be a threat as well as taking up time from people who try to kill them while their allies enjoy not being attacked. A well geared warrior/paladin designed like this can tear lesser geared damage specialized classes apart, especially cloth wearers. One on one fights with them can be quite unfair due to their survivability as well.
- The Death Knight class is the only plate wearing class that cannot use shields. They can still act as a tank but use other damage mitigation abilities to offset the lack of a shield.
- Paladins and Shaman also find some shields to be useful for spellcasting while still offering decent protection (blocking won't be very effective, but shields still make up about a third of the players total armor value).
- Team Fortress 2: Played fairly straight with the Razorback, a shield for the Sniper whose only purpose is to prevent the inevitable Back Stab but has only one use that delays the Spy for literally two seconds, is clearly visible to the enemy (so the Spy can just shoot them with their Revolver), and the Sniper might not even notice it breaking (and when he does, he only has the kukri for self-defense at close range). The Chargin' Targe for the Demoman however provides decent protection and a charge ability, although the tradeoff (no sticky bombs) is also more noticable in this case.
- Unlocks released after the initial updates have followed the pattern. The Sniper's Darwin's Danger Shield provides an additional 25 with no other individual benefit, which is not enough to stop headshots, backstabs, or scattergun blasts, the three most common causes of Sniper death. On the other hand, the Demoman's Splendid Screen is a vicious face-bashing weapon that deals between 85 and 170 damage if the player connects with a shield charge (and has a weapon that collects enemy heads). On top of that, it still allows the Demoman to deal a critical swing with his melee weapon at the end of his charge.
- In Tales of Symphonia, Kratos and Zelos can equip shields. They don't actually do anything except add a few points to the defense stat.
- Actually, the shields can occasionally deflect insignificant projectile attacks that happen to land directly on their hitbox. Tales of Phantasia (the first game in the series) had Cless, whose shield showed up on his sprite even when he didn't have one equipped, and could sometimes negate enemy attacks if he wasn't moving.
- Age of Empires: Several units carry shields (in some cases added by upgrades) without getting any tangible benefit from them.
- Age of Empires Online averts this since shields are part of all units equipment that are seen using them. Generally speaking, they add a slight health boost and a significant ranged defense boost. the Babylonian Shield Carrier is entirely based on this, using a massive shield to make ranged attacks almost useless.
- Bastiodon from Pokémon has a shield as a face and is one of the most defensive Pokémon in the game, but that doesn't stop Ground and Fighting-type attacks from walking all over him.
- Played nearly (and painfully) straight in the Punchout-esque WiiWare game Rage of the Gladiators. While some attacks can be blocked with the shield, most simply go right through it and deal full damage to you. Some of them can't be evaded and need to be blocked with a shield though, like most long-lasting beam attacks.
- Earthworm Jim will encounter Lawyers who hide behind their bulletproof briefcases. Luckily Jim can whip them out of their hands easily.
- The Tsaesci, a race of Snake People in The Elder Scrolls universe, have a cultural disdain for shields, since their martial arts emphasize agility over blocking. If a Tsaesci warrior doesn't want to get hit by his opponent, he gets out of the way.
- Metal Slug, a shielded infantry can take many hits from gun shots, but with grnade, the shield goes down in one hit if the bomb doesn't outright kill him.
- Throughout the core Phantasy Star series (outside of the first game), you are given the option of equipping shields on men and "emels" on women for extra defense. However, the games, instead of having dedicated weapon and armor slots, equip the characters' left and right hands. When it is nearly always more effect to either dual wield or use a two-handed weapon, you're going to ignore shields pretty fast, unless you stick them on your mages.
- Averted pretty thoroughly in Dwarf Fortress, which handles them quite realistically; instead of passively boosting the armour stat they provide a bonus to the parry roll and doubling as a secondary weapon that does surprisingly good blunt damage.
- Mostly averted. The lighter your armour is, the more the shield counts for defence. Oftentimes it was the warrior's only defence.
- Inversely, the heavier your armour is, the less the shield counts for defence. With the invention of full suits of plate armour, knights stopped carrying shields because they were already so heavily protected that a shield was little more than an extra encumbrance.