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Video Game / Vampire Night

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Vampire Night is a Light Gun Game and a joint collaboration between Namco and Sega (Under the WOW Entertainment label) that was later ported to PlayStation 2, published by the former

The game takes place in an alternate Time Travel version of 2006 where everything looks like the 19th century. Two Dhampyrs named Light (or Michel) and Shadow (or Albert) are on a mission to kill the Vampire to end his reign of terror from a local village.


The game provides examples of:

  • Better to Die than Be Killed: After being defeated, Guillaume lets himself fall off a ledge rather than let Albert and Michel kill him.
    Guillaume: So...that's the way it is, is it? Me...defeated by humans? Never!
  • Death Seeker: It's implied that Auguste created Albert and Michel to end his existence as he was tired of his undead life.
  • Elemental Powers: The bosses of the game have power over one of four elements. This is more evident in their true forms.
    • An Ice Person / Making a Splash: Diane, Queen of Ice. In her human form (through her shadow clones), she summons ice bullets to halt the Vampire Hunters' advance, and her true form allows her to create not only uniquely-shaped ice projectiles (such as chakrams and spears), but also summon a pillar of water to defend herself.
    • Casting a Shadow: Raoul, Dark Mind. He can create shadow clones of himself, levitate objects to use as jumping platforms with his hand. And in the final phase of the battle, he turns the castle into nothing but darkness, creating an evil Dream Land with a phantasm demon accompanying him as he mutates into...well...a mutant.
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    • Dishing Out Dirt: Bathe'lemy, the Knight. His slashes are strong enough to create a shockwave that can move the earth. And in the final phase of the battle, he becomes a golem who can cut through stone pillars with relative ease.
    • Playing with Fire: Guillaume, the Genius. In his human form, he summons fireballs to distract the Vampire Hunters, and his true form has his body being engulfed in a flaming aura.
  • Failure Knight: Raoul, who mentions he became a vampire after failing to save his love.
  • French Jerk: Played straight with four of the villains, but highly averted with some regular NPCs such as Caroline and the Shop Owner.
  • Hostage Spirit Link: Thankfully averted, the only innocents you come across are those with the vampire sarcomas on them that you have to shoot off. Miss and they turn into vampire mooks you have to put down, but otherwise you are not penalized. Saving all the civilians in the chapter awards you with a bonus life.
  • Homage: Raoul's design is reminiscent of a certain Balamb Garden student.
    • Auguste's form of attacks resemble those of the Hangedman and Magician from the first House of the Dead game.
    • Bathe'lemy is modeled after Napoleon Bonaparte. His hatred against humanity is similar to Bonaparte's hatred against Negro races.
  • Mad Scientist: Guillaume, who performed twisted experiments on humans.
  • Monster Knight: Bathe'lemy is a vampire knight whose One-Winged Angel form resembles an armored golem with swords in place of his arms.
  • One-Winged Angel: All of the bosses pull this on you when you fight them. Special points for Auguste actually having angel wings on him.
  • Orcus on His Throne: Double subverted. Upon Raoul's defeat, Auguste was about to stand up and face Albert and Michel alone, but was stopped by Diane, who reassured him that she'll deal with them.
  • Our Mermaids Are Different: Diane. No, seriously. A vampire mermaid.
  • Our Vampires Are Different: A variety of vampires you face throughout the game.
  • Redemption Equals Death: Diane initially rejected Caroline's plea for humans and vampires to co-exist. Upon defeat, however, she considered it a possibility right before her death.
  • Red Oni, Blue Oni: The Vampire Hunters. Michel is the Red fueled by his hatred for vampires while Albert is the Blue capable of socializing. Justified by the shots they make and the crosshairs in the PS2 port of the game (Michel has a red crosshair and his gun shoots red while Albert has a blue crosshair and shoots blue).
  • Shout-Out: Raoul mentions his lost love was named Sophie.
  • Spiritual Successor: To the first two House of the Dead games. The boss battle life bars are later used for the third and fourth games in the series.
  • Suicide by Sunlight: The way the two main characters end their lives. From their point of view, their job was done and there was little reason to go on living in a world they were a danger to.
  • Tagalong Kid: Caroline, the little girl whom the heroes save at the beginning of the game.
  • Worthy Opponent: Before transforming into his true form, Bathe'lemy acknowledges the Vampire Hunters as worthy opponents.
  • Zeerust: While the game is set in the modern-day France, everything looks as though they were stuck in The French Revolution period. This might have to do with the Big Bad manipulating Time Travel.


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