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Video Game / Jurassic: The Hunted

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"What the foxtrot is going on here?"
Craig Dylan in Jurassic: The Hunted

Jurassic: The Hunted is a First-Person Shooter developed by Cauldron (the guys that make Cabela's hunting games) and published by Activision for PS2, PS3, Xbox 360 and Wii in 2009.

In the game you play as Craig Dylan, a former U.S. Navy SEAL, who now works for a private security firm with his war buddy Armando "Rock" Depiedra (no relation to that other rock). You've been hired by Sabrina Sayrus, whose father went missing years ago above the Bermuda Triangle. After getting sucked out of his plane by a bolt of freaking lightning, Dylan awakes and finds himself isolated from the others on a strange jungle island. Within seconds of beginning to look for friends, he's attacked by a pack of raptors! It isn't until much later, though, that he actually acknowledges them as dinosaurs, initially convinced that they are big lizards. The rest of the game follows Dylan and his team as they try to get off the island and discover why the heck it's covered in dinosaurs, exploding mushrooms, and prehistoric scorpions.


Jurassic: The Hunted borrows its control scheme from the Call of Duty franchise, both of which are published by Activision. In fact, it even has a Nazi Zombie-inspired mode called "Survival". But the Nazi zombies are replaced with teleporting dinosaurs, which might have made this the best game ever, had they included any multiplayer options whatsoever. In both modes you can use a bullet time feature that when activated highlights the vital organs of those nasty reptiles. This was probably added because of the developer's previous work on Cabela's.


Tropes used in this game:

  • The Bermuda Triangle: The setting of the game is an island somewhere in here.
  • BFG: The plasma rifle kills nearly everything in one shot and has unlimited ammo. And you get it before the first weapon in the game, if you've unlocked it.
  • Degraded Boss: The Utahraptor appears early in the game as the first boss, but by the end you're fighting four at a time.
  • The End... Or Is It?: Just as you're being whisked away by a pre-rendered cutscene Spike opens his eyes.
  • "Get Back Here!" Boss: The Tyrannosaurus love to run behind rocks and hide for thirty seconds at a time. Because you can't move in these sequences, it makes this battle take forever.
  • Flunky Boss: The rexes, again. While you fight them, you're constantly swarmed by pterodactyls. Normally the fact that they die in one shot makes them a joke, but in this particular scene they respawn constantly and attack like a never ending conga line of screeching death. On hard difficulty this is the hardest point in the game, even more so than the final boss.
  • New Game+: After beating the game, Hard mode is unlocked which increases the damage the enemies can take and reduces the damage you can take. However, you can pick up the Plasma Rifle in the first level which has unlimited ammo and kills almost everything in one shot.
  • New Work, Recycled Graphics: Most of the weapon model are recycled from Cauldron's previous FPS: The Whitworth Rifle and the Colt Model 1855 are from History Channel: Civil War — A Nation Divided and its sequel, the Taurus Raging Bull, the Mossberg Shotgun, SAW and the FN Scar L are taken from Soldier of Fortune Payback, the Glock 18 and RPG-7 are from Secret Service: Ultimate Sacrifice and the BAR is from History Channel: The Battle for the Pacific.
  • Overheating: The helicopter's minigun, the mounted machine gun, and the Plasma Rifle overheat if fired for too long. The machine gun has to be reloaded as well.
  • Reference Overdosed: The achievements for this game are mostly these: "Nuck Chorris Rex", "Clever Girl", "Plumber Stomachache" and "Mari-Ouch", "These are not the Hammer", "Welcome to the Jungle". The list goes on.
  • Rated M for Manly: A muscular, deep voiced soldier fighting gigantic dinosaurs with full auto weaponry while rock and metal music blares in the background? You better believe it's this!
  • Shout-Out: Achievements aside, the infamous Jurassic Park III battle gets a nod when Spike the Spinosaurus fights a Tyrannosaurus and kills it in the same manner.
  • Standard FPS Guns: Played with a little. Due to the island being time's dumping ground, its covered in stuff from all eras. Your automatic weapon is a modern SCAR with a holographic sight, but your sniper rifle is a single shot musket.
  • Stock Dinosaurs: Almost all of them. All but one of the plant eaters you find are dead though, and the one that isn't can't be killed.
  • Stupid Jetpack Hitler: A level later in the game has you track down a wrecked Nazi uboat and retrieve a time vortex thingy that Dr. Sayrus uses to open up a portal to the correct time in history.
  • Trapped in the Past: This is basically what happened to Dr. Sayrus, even though the island's place in history isn't ever explicitly mentioned.