Tropes that apply to all of the multiplayer characters as a whole.
- The Cameo: If you play the multiplayer, you might see the characters walking around Skyhold during the single-player campaign, but you cannot interact with them in any fashion.
- Five-Token Band: Well, seventeen. They represent a variety of races and groups from all over Thedas, including groups that are normally not aligned with each other. This includes proud apostates working with duty-minded Templars and Circle mages, Dalish elves side by side with humans, Orzammar dwarves working with casteless, Avvar with lowlanders, and anyone working with a Reaver or Tal-Vashoth.
- Hero of Another Story: The Multiplayer characters are occasionally mentioned in War Table Operations and can be seen around Skyhold.
- Ragtag Bunch of Misfits: While all of the characters serve with the same goal in mind, they are a wild and eclectic bunch of folks who wouldn't normally be seen together. Some of their banter even points this out, a lot of them openly dislike one another but work together for the common goal (or at least various rewards promised by the Inquisition).
A former member of the Dragon Cult known as the Disciples of Andraste, Tamar has gained special powers by drinking dragon's blood. She was captured by the Inquisition and was given the choice to serve or die.
- Boxed Crook: The Disciples of Andraste were a violent cult and Tamar would've been executed if she refused to join the Inquisition.
- Blood Knight: She agreed to serve the Inquisition because she prefers dying in a violent battle over being executed.
- Book Dumb:Tamar: Books are just kindling.
- Cool People Rebel Against Authority: She thinks that, no matter who is in charge, it's just the same people clinging to power.
- Cult: She was a member of the Disciples of Andraste, the Dragon Cult that the Warden encountered in Haven back in Origins.
- Death Seeker: She wants to die in a violent battle. although she still comments for help if she's injured like any other multiplayer character.
- Facial Markings: A very rare choice among humans, but she has large red streaks on her face.
- Jerkass: As pointed out by Isabela, Tamar is a bit of a downer.
- Join or Die: The choice the Inquisition offered her.
- The Power of Blood: She is a Reaver, after all.
A Legionnaire of the Dead who joined the Inquisition as the result of an alliance between the Inquisition and Orzammar.
- Badass Beard: Full mustache and sideburns, stubble on his chin.
- Cultural Rebel: Korbin's comments suggest that, unlike many other dwarves who come to the surface from Orzammar, he's actually awed by the beauty of the surface lands.
- Death Seeker: Implied, since he's in the Legion of the Dead. Though some of his banter implies that seeing the surface may have changed his mind. Hearing that someone wants to retire and garden when things are done, he envies them the chance.
- Elites Are More Glamorous: He was highly decorated in Orzammar, considered one of the best.
- Facial Markings: Has them on his lips, making him almost look like he has his mouth sewn shut.
- Hold the Line: He once held off a group of darkspawn in the Deep Roads for two days.
- Jumped at the Call: He volunteered to join the Legion. Further, he volunteered to help the Inquisition.
- Starting a New Life: He's told by Belinda, Isabela, and a few other multiplayer characters that there's no reason to go back to the Deep Roads, he can start over wherever he wants.
- Stone Wall: He's the primary tank of the multiplayer warriors.
A Tal-Vashoth mercenary who left the Qun and now sells his combat prowess to the Inquisition.
- An Axe to Grind: Wielding a huge one in his concept art.
- Boisterous Bruiser: Not unlike Iron Bull, he is the opposite of the typical Perpetual Frowner Qunari.
- Deadpan Snarker: Snarks that the Inquisition must be having a hard time, since they hired him and several other crazy folk.
- Defector from Decadence: Unlike the Vashoth inquisitor, Katari left the Qun, as opposed to never being part of it in the first place.
- His Name Really Is "Barkeep": He has left the Qun, but habits are hard to break. Katari is his title. It means "He who brings death"
- Horned Humanoid: Like most Qunari, although his are quite big.
- Only in It for the Money: He's purely a sellsword.
- Walking Shirtless Scene: Shows off his many tattoos.
- Why Did It Have to Be Snakes?: Hates demons a lot, even more than other foes.
A noble from Starkhaven who trained to be a Templar, but joined the Inquisition when the Templars went rogue.
- Action Girl: Templars are warriors, so it goes without saying.
- Animal Motifs: Her armor is adorned with the symbol of a lion, a symbol of nobility and bravery. Ties in perfectly with her Blue Blood past and determined nature.
- Badass Adorable: Isabela considers Belinda to be precious, and her banter is full of kindness and warmth. Doesn't stop her from kicking ass.
- Blue Blood: A Starkhaven noblewoman by birth.
- Church Militant: The Templars are the military arm of the Chantry.
- Cloud Cuckoolander:Belinda: I like dogs! And cats! And pigs! And weasels, but not the really grumpy ones.
- Covert Pervert: Likes the idea of peeking at Leliana's naughty Orlesian romances.
- Deadpan Snarker: Subtle, but she does let out a few.
- Defector from Decadence: She abandoned the Templars and serves Divine Justinia.
- Lady of War: Her concept art depicts her in graceful poses.
- Naïve Newcomer: She was this at first, and completely horrified at what the Templars did.
- New Meat: She was a Templar for less than a year before they separated from the Chantry.
- The Pollyanna: Other MP characters note that Belinda is very cheerful.
- Scotireland: Just like Sebastian.
- Stone Wall: Slightly less so than the Legionnaire, but she's still using a shield and can learn most of the tanking skills.
Amund the Skywatcher
An Avvar priest who worships the Lady of the Skies. He was recruited by the Inquisitor in the Fallow Mire. Available with the Dragonslayer DLC.
For more info see "Skywatcher" in Characters - Dragon Age Inquisition:Agents
A member of the Silent Sisters of Orzammar. She willingly chose exile so she could join the Inquisition. Available with Patch 9, which coincided with the release of The Descent single-player DLC.
- Foe-Tossing Charge: She can perform a running charge that knocks enemies down.
- Lightning Bruiser: She combines the sturdiness of Warrior-classes with the agility and damage potential of Rogues, being able to generate Guard with her attacks.
- The Voiceless: As a member of the Silent Sisters, she had her tongue cut out.
A mage from the Ostwick Circle of Magi who was a fervent believer in the mage rebellion. After he saw how many people were dying from the rebellion, he became an advocate for peace and so he joined the Inquisition.
- The Alcoholic: Will happily drink Hall under the table any day.
- Bald of Awesome: Not completely bald, but close enough.
- Cultural Rebel: Not him, but he encourages this in Korbin, telling him to stay on the surface.
- Elemental Powers: He specializes in the School of Primal magic, particularly Fire.
- Jade-Colored Glasses: He lost faith in the mage rebellion after realizing how many lives it was taking.
- Lampshade Hanging: When Korbin tells a story about holding off darkspawn for two straight days in the Deep Roads, Rion wonders how he could know that much time had elapsed.
- Nice Guy:Rion: I hope you get what you want. I hope we all do.
- Wide-Eyed Idealist: He sincerely believed in the mage rebellion. Even after the Conclave, he still hopes mages can get freedom.
The First of the Ralaferin Clan and a Dalish Emissary to the Inquisition.
- Ambadassador: Serves as an emissary for the Dalish to the Inquisition, and able to raid dungeons with the best of them.
- The Apprentice: As the First of her clan, she serves this role for Keeper Elindra.
- Barrier Warrior: Her Protection skill tree is focused on the Barrier spell with multiple buffs to it's defensive and offensive capabilities.
- Cultural Rebel: Unlike the fairly-justified mistrust most Dalish have towards shems, she believes she learned much from her time with humans and dwarves. Still...
- Fantastic Racism: Compared to Cillian, she's much more disdainful of the shems.
- Like Brother and Sister: She has this relationship with fellow mage and MP character Cillian.
- One Steve Limit: Averted; she shares the default name for a female elf mage from the first game.
- Shock and Awe: What little offensive magic she uses is Lightning focused.
Secretly raised by a Mortalitasi in Nevarra, she joins the Inquisition to hone her abilities.
- The Aloner: Works alone, and shares no kinship with mages who aren't proud of their abilities. Doesn't get along with anyone else either.
- Eerie Pale-Skinned Brunette: Black hair? Check. Pale skin? Check. Half a dozen zombie arms feeling her up without her even flinching? Eerie doesn't even properly describe that...
- The Friend Nobody Likes: While there's a little bit of tension and snark between the multiplayer party members, they usually all get along. Only Belinda can stomach Sidony, and even then, not very well.
- Goth: Apart from all of the above, she also wears black.
- An Ice Person: Her Permafrost skill tree is focused on Ice damage.
- It's All About Me: She cares for nothing but her own advancement in magical arts.
- Necromancer: Her Gravelord skill tree is essentially the Necromancer specialization with the occasional focus on fire spells.
Having left his Dalish clan to resurrect the art of the Arcane Warrior, he came to respect all life and joined the Inquisition to stand against the Breach that would destroy all that he loves.
- The Aloner: He willingly separated from the clan in order to revive the art of the Arcane Warrior.
- Cultural Rebel: Particularly in comparison to Neria, he enjoys spending time with humans and dwarves.
- Facial Markings: His vallaslin. Unlike other vallaslin we've seen, his is white. It stands out against his dark skin.
- Friend to All Living Things: He wasn't initially like this, but learning ancient elven arts gave him a greater respect, and he joins the Inquisition to help all people.
- Glory Hound: What he wanted to learn to be an Arcane Warrior for. Once he learned it, he grew out of it.
- Like Brother and Sister: He has this relationship with Neria, the First of the Ralaferin clan and fellow MP character
- Magic Knight: His specialization.
- Stone Wall: At least for a mage.
- The World Is Just Awesome:Cillian: It's a fine thing to see all the world has to offer.
A mage and musician. When the Circles rebelled, he was left destitute. He joined the Inquisition in the hopes that it will be his comeback tour. Although Zither was first revealed on April Fools' Day, he turned out not to be a prank and is available with the Dragonslayer DLC.
- Cloud Cuckoolander: He reminisces about past gigs in the middle of pitched battles.
- A Good Name for a Rock Band: When responding to other characters' banter, it seems like just about any combination of words is the name of a group he's played with. Special mention goes to the member of the Rebel Mages who joined Abomination.
- Large Ham: Appropriate for a musician.
- Magic Music: He can buff his teammates with Crowd-Pleaser songs or he can hurt enemies with Battle Hymns.
- Mechanically Unusual Class: He casts spells depending on which combination of three notes he has queued. Two fires and one ice casts one spell, while one of each element casts another. Order doesn't matter.
- The Power of Rock: The April Fools announcement puts emphasis on his ability to cast spells by rocking out.
- Shout-Out: All of the icons for his unique spells and passives are plays on various famous album covers such as Appetite for Destruction, Queen II, Wish You Were Here, etc.
- Stat Sticks: He casts music by playing on his sitar so his staff just rests on his back.
- Unexpected Character: Even besides his role as a April Fool's joke playable character, he cameos in Trespasser as a possible love interest of Maryden the bard. If Cole is a spirit and the Chargers are still alive, Cole will warn her away from him.
- Wandering Minstrel: His dialogue makes him sound like a modern-day rockstar; it tends to involve bands he's shared concerts with, partying, and waking up with groupies.
Formerly a priestess of the Qun, Hissera was made into a Saarebas after she awakened to her magical abilities. She was sent to the Inquisition without an Arvaarad as part of the Qunari alliance. She was patched into the game with the Trespasser DLC.
- Cool Mask: She wears the metal mask that all Saarebas under the Qun wear.
- Glass Cannon: She's meant to be a highly offensive damage-dealer.
- Mouth Stitched Shut: Her description says her lips were stitched shut after her magical abilities awakened. Not that you can actually see the stitches on her.
- Stance System: She has three stances that she switches to whenever she casts spells which change how they work.
An assassin and bodyguard who has served many masters. She is currently employed by the Inquisition.
- Cloud Cuckoolander: Her detached way of looking at the world makes her very odd.Argent: No one has ever told me a story in exchange for not killing them.
- Dual Wielding: Like most melee-style rogues in the DA-verse.
- Human Weapon: Raised as one and, like a weapon, has no loyalty, simply serving whoever currently wields her.
- Knife Nut: She uses knives in combat.
- Not in This for Your Revolution: She wonders if the spymaster will turn her over to someone else after the war. She has no interest in the Inquisition's cause even slightly.
- Professional Killer: With a Human Weapon mentality, at that.
- Tyke Bomb: She was raised from birth to be an assassin.
A human archer who was trained by the Dalish.
- The Aloner: Is uncertain among crowds, and wonders if he can return to a solitary existence.
- Archer Archetype: Besides being outright referred to as "The Archer", he also has a loner aspect due to his upbringing.
- Desperately Looking for a Purpose in Life: He wandered the Wilds until the Breach looking for something to do.
- Friendly Sniper: Personable and friendly, to almost everyone, even the nastier MP folks.
- Jumped at the Call: He eagerly joined the Inquisition when the Breach opened, as he finally found a place where he was needed.
- New Meat: Often says he feels out of place among the more experienced soldiers.
- Not Good with People: Claims to be such, and unused to so much noise.
- Odd Friendship: With Zither. He calls Hall "Ed 2", after a former band mate. Skywatcher wants to take him back to the Avvar.
- Parental Abandonment: Hall was orphaned by a bandit raid. He was saved by a Dalish archer, who trained him, but he was cast out once he was able to fend for himself because he was a human.
- Self-Deprecation: If taken down to zero health, the Archer will insist that he's not worth the trouble of a revival and that his comrades are better off without him. In general, many of the Archer's comments suggest a severe lack of self-esteem, which makes a certain amount of sense given his origins as a human raised by the Dalish.
Once a prisoner of the Carta that aided Corypheus and attacked Hawke, she survived the events and managed to escape. The Inquisition came calling afterwards.
- Braids of Action: She has her hair tied into braids, and she's on the frontlines blowing things up.
- Cloud Cuckoolander: Her time trapped in the Vimmark Mountains seems to have left her a little loopy. She talks about potatoes and mushrooms a lot. She also ate some of Leliana's books.
- The Determinator: She blasted her way out of the mountain by herself, a feat that took years.
- Facial Markings: She's got a number of tattoos on her face. She's also got a few on her chest.
- Noodle Incident:Luka: Are you going to feed the vegetables to the dog, or the other way around? Because one time...
- The Nose Knows: She observes and comments on the fact that Cullen "smells of elderflower and oakmoss."
- The Remnant: She was a Casteless Dwarf whom the Carta brought to the Vimmark Mountains, the setting of the Dragon Age II DLC Legacy.
- Stuff Blowing Up: Well, what else would be done with bombs?
- Trap Master: Her Alchemy tree is essentially a combination of the Tempest and the Artificer specialization, with the unique skill of being able to lay down elemental mines down on the ground.
A veteran ranger who has survived many conflicts, working with the Inquisition in situations he has never faced before.
- Call to Agriculture: Thornton talks frequently about how he will tend a garden in his retirement.
- The Cameo: An additional one, besides randomly standing around in Skyhold. He is the archer who nods to Cassandra during the first attempt to seal the Breach at the beginning of the game.
- Cool Mask: Has a face-wrap over his nose in his tarot card.
- Nice Hat: Sports a fashionable wide-brimmed one.
- Old Soldier: He's participated in and survived several unspecified wars.
An Admiral in the Felicisima Armada and an acquaintance of Hawke and Varric. Available with the Dragonslayer DLC.
For more info, see this page.