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Characters / Dragon Age: Inquisition Rogues

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Voiced by: James Norton

"It doesn't matter that they won't remember me. What matters is I helped."

A spirit of compassion that took the form of a young mage who was killed by Templar abuse. First appeared in the tie-in novel Asunder, and returns in Inquisition.

  • Added Alliterative Appeal: It's a habit of his. He says that Envy "forced their fury, their fight." It slips away if he chooses to become more human during his personal quest.
  • Alliterative List: He refers to Red Templars as "dead and dark and done".
  • All-Loving Hero: Yes, in spite of his willingness to kill. His mind-reading ability is specifically tuned to whether someone is suffering emotionally, and/or whether he can do anything to remedy it. Consequently, his empathy is so universal that he even sees the fear and confusion constantly afflicting Corypheus.
    • However, this is amusingly subverted in one specific conversation. Cassandra asks Cole if he can see any hidden pain in Magister Livius Erimond. Cole simply replies, "No. Erimond is an arsehole."
  • Ambiguous Disorder: While it could simply be the fact that he’s a spirit, Cole is soft spoken and awkward, covers his eyes with a hat, and has been shown to repeat words he finds interesting, hinting at potential Autism. The fact that he keeps much of this behavior even after becoming more human supports this.
  • Angst: Cole is driven by, and feels, other peoples' Angst and is thus compelled to act to end it. However, he says that feeling it doesn't have a demoralizing effect on him at all; he uses it to help people, and that's it. However, he does have his own angst: regret over the murders he committed for the sake of helping people, shame for Rhys rejecting him and viewing him as a monster, and rage for the real Cole's treatment at the hands of the Templars.
  • Anti-Hero: He's very sympathetic, but he's still an ex-serial killer. His genuine grief over the whole thing does help take off some of the edge, mind.
  • Asexuality: Originally, being a spirit. Discussed in banter between him and Solas.
    Solas: Have you felt no interest in women since you came through the Veil?
    Cole: No.
    • This is implied to remain the case if he continues being a spirit. If he becomes more human, he begins to display interest in relationships, though he confesses he'd rather not rush into one immediately. As of Trespasser, he is in a relationship with Maryden, the bard from the Inquisition tavern.
  • Ass Shove: After reading Cassandra's mind one too many times, she dares him to see what she's thinking about now...
    Cole: My hat wouldn't fit there...
  • The Atoner: Ironically, while he was definitely more ambiguous back in the day, Cole's desperately trying to become an Ideal Hero instead, quite possibly making him the most purely heroic character in the party throughout the game itself.
  • Badass Boast:
    • For all his airiness, he manages to pull off a few.
      Cole: Can you see me?! You will see me!
    • Or when seeing Venatori.
      Cole: Venatori. Hungry, hateful, ready to hurt people. And they're afraid. They should be.
    • In the final battle, if he's more of a spirit when Corypheus attempts to turn him against the party:
      Cole: I am unbound, and you are undone.
    • Alternately, if he is made more human:
      Cole: I am no demon, and you are no god.
  • Base-Breaking Character: In-universe. The other party members are sharply divided on what to make of Cole:
    • Vivienne, Sera, and Cassandra are adamantly against having him around and have to work their way up to "Mildly Uncomfortable."
    • Varric and Solas are his closest friends who help him understand the mortal world, while spymaster Leliana is intrigued by his unique abilities and their potential uses.
    • The other characters are in the middle: initially unnerved, but over time they warm up to him through party banter, especially if Cole is made more human.
  • Become a Real Boy: He has gone far down this road, compared to most spirits. Varric can take him even further.
  • Been There, Shaped History: It eventually comes out in party banter that Cole is responsible for a number of important unsolved crimes, including the assassination of a previous Lord Seeker, as well as a string of murdered mages, events which greatly escalated the mage-Templar conflict.
  • Beware the Nice Ones: Being a spirit of mercy and compassion has the side effect of making him a terrifyingly effective assassin.
  • Big Brother Instinct: Evokes this in nearly all other party members - some from the start, some only after a period of adjustment:
    • In a late conversation, it turns out Vivienne does care about Cole, but believes she shouldn't because of what he is. Cole promises to keep quiet about this revelation.
    • Sera is terrified of him and would rather "it", or "that thing", stay away from her, though there are some occasions when she treats him more like an irritating younger brother than a demon. Later, she slips up and calls Cole "him", much to her chagrin, but Cole himself is utterly delighted.
    • Blackwall takes an immediate dislike to Cole for poking around in his thoughts and memories. However, later he warms up to him. Cole seems equally sad for and wary of Blackwall. Depending on how Cole grows, either as a spirit or as a person, he can be more antagonistic towards Rainier. They can promise to kill each other if they become their old selves.
    • Varric 'adopts' (or at least Blackwall thinks so) him, nicknaming Cole "Kid." He teaches Cole about clothes (such as why the spirit's hat could be disturbing, but useful, and that he should not talk to his shoelaces), how to play cards, and how to tell knock-knock jokes. He tries to help Cole become more human. Teach Him Anger is part of the process.
    • Iron Bull is terrified of spirits in general, but nobody messes with Cole on his watch. In his own words, "You may be a weird squirrelly kid, but you're my weird squirrelly kid." Bull hires a girl to 'help' him, but since he is a spirit of compassion, it doesn't go the way the Qunari expected.
    • Dorian and Cole are curious about each other. Their questions develop from how Cole exists (if he can change his form, if he bleeds on purpose) to Dorian's personal pain (about his father). When Cole inevitably prods too much and upsets Dorian, the mage is initially hurt and angry... but then he calms down, apologises, and explains to Cole that he understands how confusing his friend must find his feelings, but he can't deal with that topic at the moment. Later, after thinking it over, he'll do his best to explain his situation to Cole in a way the spirit understands.
    • Solas, due to his familiarity with spirits, is the one person who has no problem understanding or talking with Cole about what he sees and senses, or explaining things in a way that Cole can grasp. Usually no one else has any idea what they're talking about. Solas doesn't mind, but Cole sometimes does. Interestingly, Solas seems to be the only one who can actually lock Cole out of his mind — even the spirit is taken aback by this.
    • This can also be invoked with the Inquisitor, if you complete his personal quest and allow him to remain. Asking questions of him on visits to Skyhold deepens the attachment, especially if you ask him about the things you overhear about his odd activities; he's pleased if you come to understand why he's doing what he does. He isn't quite comfortable explaining himself, but will tell you what you want to know because "you kept me out of kindness."
  • Bizarre Alien Senses: Cole can 'hear' and feel magic in ways that surprise the party mages. He approves if the Inquisitor becomes a Rift Mage, as they and Solas remind him of the Fade. He's less fond of Necromancy, as it involves manipulating wisps that might become spirits. He also describes magical whispers as being so loud he can see them, to the Inquisitor's confusion.
  • But Now I Must Go: In the Epilogue of Trespasser, if he's become more of a spirit, he returns to the Fade to seek out other hurts to heal, though he says he'll return when/if he's needed.
  • Cannot Tell a Joke: Varric tries to teach him knock-knock jokes. It's an uphill struggle, to say the least.
  • Chaste Hero:
  • Character Development: Since Asunder, Cole has learned to be brave and now seeks to use his powers to help others.
  • Cloudcuckoolander: Cole does his best to help people. Sometimes this means doing things like chucking turnips into a fire, leaving peeled plums lying on windows, stealing cheese and mint and leaving them in bowls around the place. However...
    • The Cuckoolander Was Right: If the Inquisitor is patient with Cole and doesn't force him to stop doing the odd things he does, it turns out there are reasons behind his actions. For example, the burning turnips make a smell like the turnip soup a dying soldier's mother used to make; before he died, he thought he was home. Every weird thing he does has a gentle purpose.
  • Creepy Blue Eyes: When visible under his fringe and his hat, they're disturbingly pale, prominent and bulging. Interestingly, they also signify his general innocence.
  • Creepy Good: He's thin and unkempt to the point of looking like a malnourished scarecrow, he speaks in an odd cadence, and says other people's thoughts out loud. And you can't forget that he's a spirit who exists outside the Fade in a human shape, which to most people automatically equals 'demon' or 'abomination'. The majority of the Inquisition's inner circle initially distrusts or is freaked out by him, and he doesn't make much effort to endear himself to them. Despite all that, though, he is the most determinedly moral member of the group (barring only the Inquisitor, possibly), his every action dedicated to helping people. Even if you choose to let Varric help him become more human.
  • Creepy Shadowed Undereyes: He has prominent dark circles under his eyes, which serve to make his appearance all the more unsettling.
  • Dead Person Impersonation: The original Cole was starved to death by the Templars in one of the cells in the Spire's Pit. This Cole is a spirit or demon that decided not to let Cole die alone and assumed Cole's identity after he died, eventually forgetting its true nature.
  • Despair Event Horizon: One of these is apparently his greatest fear. Makes sense because, as a spirit, total despair would be akin to losing his purpose, which leads to transformation into a demon.
  • Determinator: Seen in Asunder.
    • He followed the party through half of Orlais to keep Rhys safe after he becomes convinced Evangeline might be a threat. This is despite having no memory of life outside the White Spire and being absolutely terrified of most of his surroundings.
    • In the fight with Lambert at the end of the novel. Even after an absolutely vicious No-Holds-Barred Beatdown, he wouldn't back down.
  • Dirty Mind-Reading: Mainly for Rule of Funny. Occasionally he'll sense thoughts related to lust or Unrequited Love, and like with other thoughts he tends to blurt them out... such as when Blackwall thinks about Josephine and her dress and also what's under her dress.
    Cole: The Iron Bull, a woman in the last village wanted you to pick her up and take her clothes off.
    Iron Bull: [not missing a beat] Most people do.
  • Dual Wielding: He's primarily focused on Dual Daggers.
  • Easily Forgiven: Subverted. He's a spirit of Compassion, but forgiveness is not a prerequisite. His first reaction to seeing the Templar that killed the original Cole is to murder him. He also feels this way about the Grey Wardens if you don't banish them from Orlais; he is not pleased that they hurt so many people. And finally, he feels this way about himself, and still feels terrible about what he did during Asunder. During his personal mission, Solas teaches him to also look at the pain a repentant man feels for past crimes.
    • Zigzagged with Blackwall. From one of the first times they speak he tells Blackwall "don't do it again", but it's at the end of the line "You would stop it if you could. That is enough. But don’t do it again." After they've both completed their personal quests Cole tells Blackwall that if he becomes (that person) again, Cole will kill him, and if Cole becomes a demon again, Blackwall will kill Cole - as a form of reassurance, when Blackwall proves unwilling to see himself as a good person. He's linking their past deeds together and basically saying that they won't let each other backslide, not making a threat.
  • The Empath:
    • Halfway between this and Telepathy. Cole can read thoughts and emotions, but only in people who 'need help.' This translates to half of the people in Skyhold fortress, including all of your companions and advisers. Oddly, it does not apply to you, even though you're bearing the burden of saving Thedas. He explains this as being a result of the Anchor blocking out anything else (like "trying to watch a flock of birds as they pass in front of the sun"). He can somewhat get around the Anchor by feeling how the Inquisitor's emotions affect others.
    • It's unknown what kind of "upper limit" his abilities have. He can recall a tryst that occurred at the tree that became Sera's bow, and if Iron Bull leaves the Qun, he can sense the corresponding relief of Bull's old tamassran when he goes Tal-Vashoth despite them being continents apart. It's a Gameplay and Story Integration as well: He doesn't even need to be in the current party for you to get a "Cole Approves" notification when you do something of which he'd approve, even halfway across Southern Thedas from Haven/Skyhold. This is taken even further if you choose to make him a full spirit. His Empathic abilities become far more sensitive and acute, allowing him to notice tiny sorrows he wouldn't have before.
      Cole: It has to be hurt. Or something to help the hurt.
    • Speaking of his 'upper limit', Cole can sense events from the Mass Effect series.
  • Expy: Was clearly inspired by Tate from American Horror Story: Murder House, including hairstyle. Both are sensitive young men with both ruthless and unforgiving and caring, helpful sides (with the darker sides of the equation heavily emphasized in the more alternatingly-helpful-and-villainous Tate, who is quicker to be vicious and harsh and reserve his softer side for loved ones; the more goodwilled Cole flips it by being more generally benevolent and friendly and reserving harshness for “the bad guys”), who have a lot of intuitive knowledge about the magical/supernatural. Both magically appear out of nowhere to help many times, and seem quite nice to those who seem open to them enough not to be put off by their mysterious or more unsettling qualities. Both have murdered many. Both aren't fully human, and need the help of the protagonists to come to terms with their own nature. The original Cole and Tate even share elements in their Tragic Backstories in having had cruel parents but been protective of their siblings.
  • Fate Worse than Death: Considers becoming a demon to be this. He is very disturbed when the Nightmare claims they are already Not So Different.
  • Foreshadowing: Several of the things he says hint at later companion developments.
    • During a conversation with Solas (if the Inquisitor romanced him), Cole actually uncovers a lot of his backstory, but doesn't understand the context.
      Cole: He hurts, an old pain from before, when everything sang the same. You're real, and it means everyone could be real. It changes everything, but it can't. They sleep, masked in a mirror, hiding, hurting, and to wake them... [gasps] Where did it go?
      Solas: I apologize, Cole. That is not a pain you can heal.
    • He's fully aware of what Blackwall did in his past.
      Blackwall: They say you're a demon.
      Cole: Yes. Or spirit. I want it to be spirit.
      Blackwall: Either way, I know you're dangerous.
      Cole: Yes. Like you.
      Blackwall: What?
      Cole: A sack on the side of the road, struggling. The boy runs from it, crying.
      Blackwall: Fine, so you're dangerous and insane.
      Cole: You would stop it if you could. That is enough. But don't do it again.
    • He randomly starts singing a song that's implied to be the song the nobles' children were singing when Blackwall killed them.
      Cole: Mockingbird, mockingbird, quiet and still, what do you see from the top of that hill? Can you see up? Can you see down?
      Blackwall: Wait.
      Cole: Can you see the dead things all about town?
      Blackwall: How do you know that song?
      Cole: It just came to me. Everyone says everyone knows it. The children knew it.
    • Blackwall asks him a question to which Cole doesn't know the answer. So Cole asks one to which Blackwall doesn't know the answer.
      Blackwall: How does a spirit become flesh anyway?
      Cole: I don't know. How does a Warden become Grey?
  • Freak Out: He goes into a shrieking fit if he is brought into the Fade during "Here Lies the Abyss". He notes that it should be familiar but instead it feels all wrong, as though he shouldn't be there, and suggests it causes both him physical and psychological distress. He's still upset once you return, describing it as like "looking at a picture of a picture" of himself. Both his muddled nature as a "physical" spirit and that area of the Fade being very unlike the place he originated from seem to play a part.
  • Ghost Amnesia: Though he may or may not be a ghost, he has no clear memory of his previous life.
  • Guardian Angel: If you let Solas encourage Cole to reaffirm his nature as Compassion, Cole becomes even more skilled at seeing into people's hearts, which he uses to comfort and reassure them as much as he possibly can, for anybody.
  • Hair of Gold, Heart of Gold: He may be creepy, but Cole joins the Inquisition simply to make people safe. His hair, when you can see it under his Nice Hat, is a near-translucent pale blond.
  • Heart Is an Awesome Power: Cole loves being able to sense others' needs, as it means he gets to figure out how to help them.
  • Humanity Ensues: If you side with Varric on Cole's personal quest, Cole becomes visible to everyone and can no longer wipe people's memories, but his emotions become more complex, and his ability to think like mortals do is considerably improved. He can still read other people's thoughts and emotions, though, and he claims he'll always be able to as long as he still has his memories of the Fade. By the end, Cole becomes so human that if brought into the Final Battle, he resists Corypheus's attempt to bind him with a simple "no". He is very pleased with himself afterwards.
  • Humanoid Abomination: Subverted. Cole's pretty eerie, and certainly not truly human, but he's kind, humble, and only wants to help.
  • I Just Want to Be Normal: The original Cole died blaming his magic for the misery in his life. That is why the Spirit of Compassion that took his form is a rogue instead of a mage.
  • I Was Never Here:
    • His power to make people forget him allows him to help them without them realizing it. He also explains that it's a defense mechanism, because if he screws up, he doesn't have to fear reprisal and can always make another go at it. He can't do this anymore if he becomes more human. On the plus side, this forces him to actually think before doing anything. He is also able to start learning from his mistakes.
    • He also has an Assassin specialization skill with this exact name.
  • Innocently Insensitive: Given his ability to sense what causes people pain, Cole has unique insight to the psyches of many people. Unfortunately, he tends to vocalize what he senses, which tends to bring up traumatic memories and emotions for others (or if he's doing any Dirty Mind-Reading, memories and emotions that are just plain embarrassing). Cole doesn't seem to understand why someone might not want him to do this - spirits in the Fade do it as readily and effortlessly as speech. He starts to improve on this front if he becomes more human.
  • Internalized Categorism: Rhys rejecting Cole for being a "demon" hurt him deeply, and is implied to be part of the reason he became flesh like a person. This is even more apparent if you side with Solas in his personal quest, where he says he's happy that you and Solas accept and believe in him. By Trespasser, spirit Cole gives a joyous speech about how he's finally realized there's nothing wrong with being a spirit.
    Cole: It means I belong here! Helping, healing the hurt. I'm not a wrong thing, a wreck, a ruin. I'm what I should be!
  • Is This What Anger Feels Like?: When he meets the real Cole's killer, he goes into a murderous rage. Both Solas and Varric offer solutions to help him deal with it, and you must choose which one to follow. Varric's method is more in line with this trope, to help Cole learn to deal with emotions and use them to grow.
  • Kleptomaniac Hero: Because people don't notice him, and he can make them forget him even if they do, he often simply walks away with things. Apparently, several daggers have gone missing throughout Skyhold, but no one can remember who they saw taking them; he's got a whole barrel full of them hidden somewhere. Of course, Cole was merely stashing them so their owners wouldn't use them in a fit of rage later.
  • Knife Nut: He uses a knife throughout Asunder and was once a serial killer. He's also a double dagger-wielding Rogue in Inquisition.
  • Laser-Guided Amnesia: The way he describes his powers is that he removes himself from the person's memory, and "then their mind makes a shape that makes sense" to them without him.
  • Let's Wait a While:
    • If Cole was made more human and does not accompany the Inquisitor in the final battle with Corypheus, when spoken to in the Great Hall, Cole expresses possible interest in intimacy in the future.
      Cole: The servants are drinking. Some of them are drinking while lying down.
      Inquisitor: Do you have interest in joining them?
      Cole: I don't know. Not now. It makes things more complicated, and I'm not ready. Someday, maybe.
    • When exploring the dialogue further, it is revealed the Cole wasn't referring to the drinking.
      Inquisitor: I don't think it was about the drink. I think it was something else.
  • Literal-Minded: He doesn't necessarily get jokes (as referenced above), terms and euphemisms, and speech devices. For example, he thinks the term "friendly fire" implies Dorian's fire spells won't hurt him, and is confused if Dorian asks him if a wooden duck he left on his bed "was him".
  • Mad Oracle:
    • He has shades of this: he speaks very cryptically, has trouble understanding concepts most find self-evident (like how people refer to the Inquisition "like it's a person"), and has no real idea of what he is metaphysically, although the Litany of Adralla can affect him, making it clear that he's a Fade being of some kind. He also has empathic and/or telepathic abilities and can enter another person's mind, which helps the Inquisitor self-exorcise Envy after Cole got dragged in on the demon's coat-tails by accident.
    • More confusingly, he can be found making references to real-world movies, TV and other games. He even makes references to BioWare's other sprawling RPG franchise.
  • Manchild: He's taken on the form of a young man in his early twenties, but he's very childlike in mentality, to the point that both Varric and the Iron Bull call him "Kid" and Blackwall sometimes compares him to an infant. Since he's a spirit, it's unclear just how old he really is, or if something like age even applies, but his lack of experience with the real world can come across as childlike when it's not just alien. His personal quest is essentially deciding how he will mature: will it be as a spirit, or as a human?
  • The Matchmaker: Serves as this if he becomes more spirit-like; the Inquisitor can take him to lunch in Val Royeaux, and watch as he does a number of small things to help the people there, particularly with relationships. This comes to the forefront in Trespasser, as he plays matchmaker for Maryden, the Inquisition's bard, whom he would have dated himself had he become more human-like.
  • Mathematician's Answer: He says it's better that the people he helps forget him afterwards; it's "frightening" if he stays.
    Inquisitor: For you, or for them?
    Cole: Yes.
  • Mercy Kill:
    • His victims are all people who were in such misery that death would be a relief. Eventually subverted when he stops killing people because he realizes that doing so only brings Rhys trouble and makes him unhappy. He still prefers mercy killings to letting people rot in prison, as the original Cole died from his jailers' neglect.
    • In one conversation, you can either let him do this to a patient in agony or persuade him to give them a chance. He generally disapproves of imprisonment and approves of execution.
  • Messy Hair: Bordering on Blinding Bangs. Cole doesn't really seem to care about his appearance much, even when he's not hiding from Templars in their own stronghold. Amusingly, he calls Blackwall's hair a mess of tangles in need of a hairbrush. And that's only on the outside.
  • A Mind Is a Terrible Thing to Read: Subverted. Cole seems lost and miserable all of the time, and he always feels someone else's pain. But if the Inquisitor mentions feeling sorry for him, Cole doesn't understand why. He doesn't have a problem with feeling others' pain because means he can help them fix it.
  • My Greatest Failure: Considers his inability to do anything for the original Cole other than hold his hand during his last moments to be his greatest failure as a spirit of Compassion. The entire reason he became "Cole" was to honor the original Cole's memory and allow him to live on in some way.
  • The Needless: Due to his nature, he doesn't need to eat, sleep or really do many "normal" things at all to sustain himself. If he becomes more human, it's mentioned that he may need to start eating, though he doesn't seem too fond of the idea yet.
  • Nice Hat: He wears a large hat in Inquisition. He will always be wearing this hat at the home base regardless of whether he has other headgear equipped. During party banter he actually takes slight umbrage to Dorian criticizing it - maybe the one purely mortal oddity he has is how much he likes hats.
    Dorian: Did you enjoy the Winter Palace, Cole?
    Cole: There were so many wonderful hats!
  • Nice Mean And In Between: How the three mage companions regard him: Solas is completely understanding of his nature as a spirit, and helps Cole cope with his quasi-spirit/human nature, Vivienne regards him as a demon and a thing, and Dorian's curiosity is piqued, often asking Innocently Insensitive questions towards Cole, and often being stumped by Cole's responses.
  • No Celebrities Were Harmed: David Gaider teased his appearance in the game before it was confirmed by tweeting that he pictured Cole as looking like Evan Peters.
  • No Social Skills: Despite being a Spirit of Compassion who can sense people's pain and does his best to help them, he hasn't quite figured out how social skills work.
  • Not So Different: He and Blackwall, who've both done things in the past they now see as horrible and want to make up for it. Cole sees this from early on, Blackwall takes longer.
    Cole: We can change, if we want it enough.
  • Not Quite Human: Cole looks the part of a young man, if perhaps a slightly unkempt one, and when the team debates whether or not to allow him to stay, Solas insists that, for all intents and purposes, he may as well be one as far as the Inquisition is concerned - but Cole is a spirit.
  • Obliviously Evil: Before he met Rhys, Cole went around Mercy Killing mages and genuinely believed he was helping them. Rhys convinced him that killing them was wrong, and he now says that he was a demon during that time.
  • Odd Couple: With...most of the characters, actually. He seeks to help Leliana in secret, knowing what happened to her, and can be seen feeding her birds. Likewise, Blackwall, Varric, and Bull know he's not all there and seek to help him out. He can end up with Maryden, as said below, or get her and Krem to hook up.
  • Official Couple: In the Trespasser DLC, he may decide to date Maryden the bard if he becomes more human.
  • Optional Party Member: The Inquisitor can refuse to let Cole join the Inquisition because there's a good chance that he's the very type of being the organization is trying to fight.
  • Our Spirits Are Different: He is some sort of Fade being that took human form without having to possess someone. Solas suggests in a conversation that he may be a Spirit of Compassion, which is confirmed by the Spirit of Command in Crestwood.
  • Pay Evil unto Evil: When a Cole who has embraced his spirit side is asked how he feels killing enemies, he says that it hurts him, but they made their choice and so he will be merciless.
  • Put on a Bus: If you don't complete his personal quest, then Cole eventually leaves the Inquisition and doesn't appear in Trespasser.
  • Precision F-Strike: "Erimond is an arsehole."
  • Psychic Block Defense: His personal quest is about acquiring one to ensure no one can bind him and use him to hurt people. One method is an amulet that makes him immune to binding spells, but it doesn't work unless he's more completely a spirit. If brought to the final battle, it will indeed protect him against even Corypheus. Afterward, he's beside himself with gratitude for the Inquisitor bothering to keep him safe.
  • Psychic Nosebleed: After overusing his powers near the end of Asunder.
  • Psychic Powers: He can sense other people's pain, misery and sorrow, and is driven by a means of correcting it by any means necessary. Also, while he can't see the "future", per se, he has astounding powers of reasoning. For example, he knows the right time to take other people's weapons so that they won't injure someone later that day in the heat of the moment.
  • Save Scumming: What his memory wiping power allows him to do when using words to soothe someone's woes. If he doesn't get it right, he wipes the last moment from their memory and tries again.
  • Screw This, I'm Outta Here!: If his approval drops low enough, he decides the Inquisitor doesn't care about people and leaves, making them forget him if necessary.
  • Secret Keeper: Played with. Cole's Psychic Powers combined with his lack of social graces means he gets access to a lot of extremely personal (and occasionally embarrassing) information, much of which he tends to blurt out on the spot. In the case of Blackwall and Solas however, he is very much aware of who they are, and chooses to keep their identities secret until the former comes clean on his own, and the latter leaves the Inquisition.
  • Self-Made Orphan: The real Cole's father killed his mother after learning that Cole was a mage. Cole accidentally asphyxiated his sister while trying to quiet her when they were hiding from their father. Cole eventually managed to kill his father with the knife that... whatever this being that believes itself to be Cole is uses throughout Asunder.
  • Serial Killer: He once stalked the dungeons of the White Spire Circle, mercy killing the mages who were imprisoned there.
  • Seriously Scruffy: He seems to dress himself in whatever rags he finds lying around. Could be out of necessity, since he can't really go and buy clothes somewhere, but it's also clear from various bits of dialogue that Cole's grasp of the concept of "clothing" is hazy at best. In fact, in one set of armor he has the shirt on backwards.
    Cole: [upon seeing Cullen naked] It comes off! I didn't know it came off!
  • Shipper on Deck:
    • Cole is definitely not an authority on romance, but he delights in other people's happiness and is an enthusiastic supporter of anything that gives them joy, including relationships. It's particularly notable with Dorian, over whom Cole tends to fret.
    • In the Trespasser DLC, he may decide to ship Maryden the bard with either Krem or if the Bull's Chargers were sacrificed Zither if he becomes more of a spirit.
    • An interesting case with Solas and Lavellan in that after Solas breaks things off, Cole can try to tell Lavellan his plans twice, contrary to his usual role as Secret Keeper, to get them back together. In Trespasser, when the Qunari reveal that the "agent of Fen'Harel" they're hunting is Solas, a female romanced Lavellan who chooses the heart icon "We have to save Solas" earns strong disapproval from every companion... except for Cole, who "Greatly Approves" even if you had already maxed out his approval.
  • Spanner in the Works: To the Envy demon in "Champions of the Just." He happened to be around and accidentally got dragged into the Inquisitor's mind, where he decided to do as he always does: help. Even if the Inquisitor saves the Apostates instead, Cole still interferes by tagging along with the Red Templars to Haven and helping the Inquisition there.
  • Stealth Expert: His personal Assassin tree is filled with boosts to augment his stealth skills, fitting for a boy with the power of Invisibility.
  • Sympathetic Murderer: He only killed because it was the only way he knew to sustain himself. He even asked for the victim's permission.
  • Tagalong Kid: He presents himself this way to the Inquisition, saying he only wants to help and will make sure he's no trouble to anyone. While other characters continue to call him "kid" throughout the game, he's actually quite useful.
  • Teach Him Anger: Varric's approach to helping Cole. The Inquisitor can later agree in a followup conversation.
  • Tomato in the Mirror: In Asunder, Lambert manages to banish him with the Litany of Adralla, forcing Cole to accept that he is indeed a Fade spirit.
  • Took a Level in Badass: He eventually discovers how to use his invisibility to give him a huge advantage in combat.
  • Undying Loyalty: He would go to the ends of the earth to save his only friend, Rhys. In Inquisition, he extends this to anyone who uses their power to help people.
    • Word of God says that Cole knew who Solas was all along. In spite of this, he never comes close to revealing his identity - or at least not on purpose. Contrast Blackwall, of whose identity he was also aware from the start, and with whom he has several conversations containing veiled references to the Warden's crimes.
  • Unperson: Happened to him sometime in the past. With the exception of Rhys, the people that see him forget him shortly after. It eventually turns out that the Templars erased all evidence of the original Cole to cover up the mistake they made by accidentally killing him.
  • Verbal Backspace: Combined with Un-person and I Was Never Here. If Cole makes a mistake while trying to help a person, he can cause them to forget and then try over and over until he gets it right.
  • Walking the Earth: In Trespasser, if Cole becomes human, than Cole and his girlfriend Maryden wander Thedas spreading joy wherever they go.
  • Was Once a Man: Sort of.
  • We Help the Helpless: He joins the Inquisition because he wants to help those in need in whatever way can, without caring if anyone will even remember him for it.
  • What Is This Feeling?: If you choose to make him more human, Cole will struggle to grasp the concept of angst and wonders when it will go away. You can choose several answers for him.
  • You Are Not Alone:
    • Cole makes sure of this, even if you can't remember exactly that it was him.
    • If Varric is allowed to help Cole become more human, people will more often remember that it was Cole who talked to them. While this makes it harder to do things over if he makes mistakes, being more human means he understands the right thing to say more often; he also notes that knowing there's an identifiable person who cares about your pain is far more comforting to people than a vague sense of not being alone.
  • You Can See Me?: He's pleasantly surprised if someone can see him, and doubly so if they remember him.
  • You Can't Go Home Again: When Vivienne accuses him of wanting to claim Solas as a host so he will never have to return to the Fade, Cole claims that he can't return to the Fade. If his nature becomes more spirit-like, he says he could go back if he wanted at any time, but he wants to stay and help.

Voiced by: Robyn Addison

"Bad things should happen to bad people. We find someone not so bad, maybe he'll end up not so dead."

Sera is an elven rogue archer, and previously a member of the Friends of Red Jenny. She is impatient, brash, and has little sympathy for powerful leaders. However, she sees potential in the Inquisition and joins to represent the interests of the common folk. She is a romance option for a female Inquisitor of any race.

  • Abusive Parents: Sera implies her human foster mother was this. She told Sera the baker didn't like her for being an elf to hide the fact that the cookies she gave Sera were actually from him. As a result, Sera's still dealing with Internalized Categorism.
    • Parents as People: That said, the Inquisitor can do an in-universe alternative character interpretation and suggest that her foster mother was "just trying to be good to" Sera by buying her cookies and just went about it the wrong way due to her own pride, and accidentally hurt Sera in the process.
  • Action Girl: A largely self-taught archer whose idea of fun consists mainly of getting into (and out of) trouble.
  • Adorkable: She's like an overeager child.
    • Taken Up to Eleven in the Trespasser DLC if she was romanced and the Inquisitor says yes when Sera proposes.
  • Aggressive Categorism: Whenever a human, dwarf, or qunari acts like a jerk, she assumes that person happens to be a jerk. Whenever an elf acts like a jerk, she assumes they're being "elfy." If said elf isn't a jerk, she decides they're "not like other elves."
  • Amazon Chaser: She is fascinated with Qunari women. She'll banter playfully with other women, but with a Qunari Inquisitor sometimes the only thing she'll be able to say is "...woof."
  • A Mythology Is True: Over the course of the game, Sera comes to decide the Andrastian "fairy stories" must be true. Elven religion? Fake.
  • Analogy Backfire: Varric theorizes that Sera doesn't find his books engaging because she does things; she can't enjoy sitting down reading about other people doing exciting things since she does exciting things every day. It'd be like... if she took up knitting. Her response?
    Sera: Ah, knitting is brilliant! It's stabby-sewing!
  • Anger Born of Worry:
    • If romanced, she will lash out at the Inquisitor after the Fade mission, telling them to never do that to her again as she doesn't know how to deal with the feeling of them stuck in the Fade. It is clearer if she was not present on that mission.
    • She gets another moment if you drink from the Well.
  • Appeal to Popularity: Combined with Might Makes Right and Written by the Winners. She mocks Elven religion as "demon-worship" because since the Herald of Andraste, the Golden City, and the Seven Magisters are all "proven" to exist, then that means Elven religion is wrong and thus the things they worshipped had to be demons. If you debate this, she says that she'll side with the religion of people that didn't get wiped out.
  • Aristocrats Are Evil: Is an ardent believer in this. Generally, her approval can be gained by sticking it to nobles, and disapproval by appealing to them.
  • Argumentum Ad Lapidem: Sera often insults anything the Inquisitor says that she doesn't like or agree with (particularly regarding magic or elves) as "That's stupid" or "You're stupid" without explaining why it's stupid.
  • Association Fallacy: Because some "elfy" elves made Sera feel bad for not being elfy enough in the past, Sera's decided that "elfy = haughty." She refuses to believe an elf can be "elfy" and accepting of non-elfy elves. To the point that she'll refuse to accept an "Elfy" Lavellan's beliefs and dump her.
  • Backhanded Apology: Sera never apologizes for her actions, and the few times she does it's very sarcastic and she makes it clear that she still thinks she's in the right. Particularly after Mythal, if the Inquisitor drank from the Well, and Sera points a drawn arrow at your face to make sure you're not possessed by a demon. If the Inquisitor calls her out, she snaps, "Sorry, I don't know anything about demons, or whatever."
  • Badass Gay: One must have a certain level of badass-ness to join the Inquisition, after all.
  • Bee Bee Gun: After recruiting her, one of the war council missions you'll receive is "Inquisition Needs Beeeeees!" which unlocks a new grenade weapon: a jar full of angry bees, which turn out to be unnervingly effective as a weapon.
  • Berserk Button: Just thinking about anything "elfy" gets her angry; especially implying that she's not "elfy" enough.
    • Seeing or hearing about nobles abusing common folk will get her murderously angry. The noble in her personal quest learns this the hard way.
  • Black-and-White Morality: Due to her immaturity, Sera subscribes to this more than most other companions. You're either a friend to the common folk and thus "good," or you're a bad person and deserve whatever bad things happen to you.
  • Blood Knight: When it comes to dragons, giants, or other powerful monsters (besides demons), Sera is very enthusiastic about fighting. She also enjoys Red Jenny missions because it lets her kill "bad" nobles and guards with impunity.
  • Big Eater:
    • According to Blackwall, she downed a positively huge meal while dining with him once - he has no clue where she puts it all. In another conversation, she says she eats a lot because she knows what it's like to be truly hungry.
    • You can overhear a conversation between Josephine and her assistant over Sera going through the kitchens. She wonders how an elf can eat so much jam!
  • Big "NO!": She rapid fires an entire string of these if she's in the party when the Archdemon attacks Haven. Makes sense, because she was a child in Denerim during the Fifth Blight, so this is a very personal fear for her.
  • Boisterous Bruiser: She's more of a fighter than a thinker.
  • Boomerang Bigot:
    • Despite being an elf herself, she doesn't identify herself as one and seems to dislike anything specifically elven in nature. While it is mostly directed towards the Dalish, she even takes umbrage with helping city elves, part of the "little people" she claims to champion. She has a few Freudian Excuses, as it turns out. First, she was adopted by an emotionally manipulative noblewoman who tricked her into thinking she was the subject of Fantastic Racism. Also, due to her upbringing, many elves (city and Dalish) have looked down on her for not being "elfy" enough all her life.
    • This all results in a unique variation of Gameplay and Story Integration; Sera can wear "Human-trained" race specific armor, rather than "Elf-trained".
    • This attitude has improved by Trespasser, however (see Static Character and Took a Level in Kindness below).
      [in Sera's Journal] Elfy Gods aren't even demons. Weird or worse? ... Not as bad for Dwarves as was for Dalish. Maybe.
  • Both Sides Have a Point: Unfortunately, there's no way to call Sera out on not actually helping anyone and keeping all the money she steals from the very nobles she's quick to condemn (see Hypocrite) unless the Inquisitor lets the abusive asshole noble in her personal quest walk away Scott-free. This allows Sera to call you out on enabling abusive nobles, and gives her an excuse not reflect on her own behavior, which enables her Static Character status in the main game.
  • Bourgeois Bumpkin: Played with as Sera is biologically a city elf, yet culturally identifies with Andrastian human commoners. That said, Sera firmly believes Andrastian human muggle commoners have it worst and are most oppressed by abusive nobles, while dismissing the plight of mages and city elves (who objectively have it worse due to being locked in slums and towers), as she sees mages as a privileged elite due to having powers that normal people don't have, and sees city elves as professional whiners.
  • Boyish Short Hair: Dialogue implies that she cut it herself with a hunting knife when it got too long and covered her eyes.
  • Bratty Half-Pint: Not quite as young as your average example, but her youth and mouthiness qualify her as such.
  • Brutal Honesty: Never afraid to speak her mind.
  • Buffy Speak: She uses a lot of this, to the point that other characters sometimes have a hard time understanding her.
  • Bunny-Ears Lawyer: Sera may be childish, irreverent, and vulgar, but she is still one of the best archers in the Inquisition, and self taught at that.
  • Butch Lesbian: Well, as butch as an elf can get, anyway. Also, if you pair her up with a female elf Inquisitor then you may notice that there is a somewhat noticeable size difference between the two: Sera has the human body build.
  • Cannot Spit It Out: If she was romanced, in Trespasser, she tries to work herself up to propose to the Inquisitor many, many times by writing it in her diary.
  • The Chain of Harm: After the discoveries made by the Inquisition regarding Elvhen history and Dalish legend, Sera bursts into laughter and gleefully announces that she was right. If called on this by the Inquisitor, she states that all her life she's been looked down upon as a "Flat-Ear" by the Dalish and constantly had it shoved in her face about how much was "lost" or "taken" from them by humans. Thus, she gloats about being right all along, because this is her payback.
  • Cheshire Cat Grin: Her battle icon has a very large one.
  • City Mouse: Not terribly fond of the great outdoors and not afraid to tell it.
    Sera: You know what's not cold? The city!
  • Clingy Jealous Girl: She displays an odd variant of this toward Varric, of all people. An ongoing thread in their party banter shows that she really hates it when he talks about his friends back in Kirkwall, since she somehow has it in her head that his missing them means that he doesn't consider the Inquisition members to be his friends. He's a bit baffled, and tries to make "Buttercup" understand that this isn't the case, but the explanation doesn't seem to entirely convince her.
  • Cloudcuckoolander: Not quite as bad as Merrill, but she definitely doesn't have a filter; what's in her brain is quickly in the air. She also doesn't seem to grasp that other people don't always understand her own personal vocabulary.
  • Cluster F-Bomb: She launches into every curse word she can think of when she finds herself in the Fade. Bull concurs.
  • Cowardly Lion: She's very inclined to express her fears out loud, especially regarding demonic forces, but she'll fight all the same.
  • Crisis of Faith: Sera is vaguely Andrastian, but experiences something like this after Corypheus shows up. The prospect of the Golden City, and thus the Maker himself, actually being real is so weighty she doesn't know what to do with it.
    Sera: It can't be true-true. Even fanatics don't wanna be this right!
  • Crouching Moron, Hidden Badass: Her demeanor and attitude are in no way reflective of how dangerous she can be.
  • Cultural Rebel: Sera prides herself on not being like other elves, and often boasts of how she's "just people".
  • Cute, but Cacophonic: Some players regard her this way; in particular, her snorting laugh has a lot of detractors.
  • Cuteness Proximity: Sera often loses her train of thought to gush over how "adorable," "dwarfy," and "squishy cute" Inquisitor Cadash is. Cadash can either be charmed or offended not to be taken seriously like an adult, though Sera doesn't mean anything by it. If Sera enters a relationship with Dagna, various notes and end credits posters imply that she also often gushes over her "Widdle".
  • Dark-Skinned Blond: In her very first concept art, but changed later on in the character process.
  • Deadpan Snarker: Occasionally, she'll imitate Solas by taking a serious and deadpan tone and saying something about the Veil. For example, "The Veil is fat/salty/moist" here."
  • Delinquents: A young woman described as a "troublemaker" who spends her time on the streets.
  • Didn't Think This Through: One of her personal quests involves asking you to have Inquisition forces march through Verchiel to intimidate feuding nobles into standing down, then cheerfully suggests you go meet her contact to get paid. However, it literally doesn't occur to her that one or both of nobles might try to get back at whoever squealed, and she's surprised when one of the nobles turns up to kill her friends for ratting them out to the Inquisition.
  • Distracted by the Sexy: If the Inquisitor is a female Vashoth, Sera's train of thought visibly derails upon meeting her.
    • She expresses her appreciation of Qunari women in the Trespasser DLC, to which a teammate will remind her not to get distracted since they're the enemy, but she says it's just a perk of fighting them and (if romanced) says she's got better at home anyway.
  • Does Not Like Magic: She's not crazy about anything magic-related, and is downright terrified if she's in your party during the Fade quest. The Nightmare doesn't even bother with a "The Reason You Suck" Speech since simply talking to her is enough to freak her out. No matter which specialization a mage Inquisitor chooses, talking to Sera about it will result in a slight loss of approval.
  • Does Not Like Spam: Sera hates raisins. She isn't too fond of cookies either, though she has a Freudian Excuse for that.
  • Don't You Dare Pity Me!: After the Fade mission, she makes it clear to Cassandra that she does not want to talk about it.
    Sera: Your face. That sobby, pity face. (uncomfortably) Why are you aiming it at me?
  • Dramatically Missing the Point: In her backstory, Sera asked her foster mother why they didn't bake cookies together since other mums seemed to do that with their daughters. It wasn't really about cookies; Sera just wanted to bond with her foster mother. However, the "Lady Emmald" seemed to think Sera wanted the cookies but was too proud to admit she couldn't bake, so she bought them and tried to keep Sera from finding out by saying the baker didn't like elves. Not only did her pride prevent her from bonding with her girl, but the lie deeply hurt Sera in the long run and sowed the seeds of her Internalized Categorism.
  • Early-Bird Cameo: Maybe. In Origins there is a sidequest where the Warden delivers a painted box to an unseen person known to be one of the Friends of Red Jenny, and a child can be heard giggling after the delivery. Sera mentions that during the Fifth Blight she was living in Denerim and playing with small painted boxes or burying things she stole. (And she was a child at the time.)
  • Everyone Has Standards: If the Inquisitor helps her play pranks on the advisors, Sera tells them to leave Leliana's locked box alone; they're just trying to have fun, not maliciously dig up anyone's deepest secrets.
  • Evil Laugh: Conversed a couple of times with Dorian.
  • Fair Weather Friend: Her romantic approval with Lavellan is the hardest to raise and easiest to lose. Many of the same flirts that earn large or regular approval with other races earn only slight approval from Lavellan, and many of the same elf-positive comments she doesn't mind from other Inquisitors will earn disapproval from Lavellan. Sera also openly admits she only likes Lavellan as long as you don't act too elfy, and as long as the relationship remains fun and easy for her. If Lavellan puts her foot down after Mythal, Sera finds it too hard to accept her girlfriend's beliefs, and forces you to either say what Sera wants to hear or dumps you.
  • False Dichotomy: Following the Temple of Mythal, Sera becomes firmly convinced the ancient elves were just demon-worshipers, since earlier in the game she had already wrapped her head around the Maker and Golden City being "real." She figures that since the Maker has been "proven" "real," that means the elven gods must be fake. (An Inquisitor who tries to point out a third option just loses approval, and a romanced Dalish Inquisitor who refuses to agree gets dumped for it.)
    • She also has this attitude about "elfy" elves and "people people." Sera seems to think that "people people" must completely reject everything "elfy," while any elf who accepts anything elven is automatically "elfy." To a Dalish Inquisitor who tries to convince Sera there might be some truth to the elven religion, she'll snap, "Frig. You're getting elfy." To a non-Elven Inquisitor who does the same, she'll snap, "You're not even an elf! Why are you being so damned elfy?!" This can cost her relationship with a Dalish Inquisitor, as she refuses to budge on the elven religion and will force you to either fully agree with her or get dumped.
      Sera: Take your elves. I'm just people.
  • Fan of Underdog: Said to draw her strength from the common, rather than the already powerful. However, she has rather definite views as to who classifies as "common," and the mages (for example) do not fit because they have special powers others do not share, and city elves don't fit (despite being generally bigger underdogs than human commoners) because they don't include other races in, you know, their elven community.
  • Fantastic Racism:
    • Toward mages, since she views them as natural elites who have an unfair advantage over everyone else. She can stomach working for a mage Inquisitor, and she likes Dorian a lot, but she grows unhappy if you favor mages in general. However, she doesn't like the Templars either and greatly disapproves if you ally with them, since they sometimes attack innocent people because they might be mages.
    • Also toward elves, especially the Dalish. She doesn't like it when they act too elfy, nor does she care for their us-against-them mentality and inability to let go of the past. If you romance her as a female Dalish elf, she gives your character an ultimatum - either agree with her belief that the Dalish gods were demons, or she'll break up. Sera also makes some nasty comments about how "the elf always takes the elf so that banging bits will mean something" if the Inquisitor is dating Solas.
    • If you look closely, Sera approves or slightly approves of supporting Celene or Gaspard at the Halamshiral Ball even though they're both part of the abusive nobility she claims to hate, and both have in-universe well-known track records of slaughtering elvesnote  but Sera disapproves of helping Briala in any way (whether reuniting her with Celene or helping her blackmail Gaspard), and makes spiteful comments about Briala and her "poor elves" afterwards.
  • Fingerless Gloves: Inverted. Her character kit shows that she wears an archery glove on her right hand.
  • Flash Step: Her Focus Ability, Thousand Cuts.
  • Foil:
    • To Solas, the other elven party member who is very critical of and tries to distance himself from other elves, especially the Dalish, yet can romance a female Lavellan. However, while Solas is very polite and reverent, Sera is very rude and carefree. While Solas is a staunch proponent of mage freedom, Sera would prefer mages stay in Circles. And while Solas loves ancient elven history and lore, Sera thinks it's all a waste of time, preferring to live for today over dwelling on yesterday. Both care deeply for the downtrodden and hold antipathy for abusive authority, however. By Trespasser, Solas intends to help modern elves by leading his own elven spy network to restore ancient Elvhenan at any cost, while Sera decides to help general "common folk" by using the Red Jennies to serve the (Andrastian human) Divine.
    • To Vivienne, the other female Optional Party Member and Static Character who approaches the Inquisitor during their first visit to Val Royeaux. While Sera is a Lower-Class Lout and Satisfied Street Rat, Vivienne is a Wicked Cultured Lady of War who likes Kicking Ass in All Her Finery. Both believe Circles should remain to protect the common folk, though they also have personal reasons: Sera because she's very uncomfortable with magic, Vivienne because the Circles are what give her power. They're also most outspoken for restoring the world the way it was for personal benefit: Vivienne because playing the Circle hierarchy and Orlais' Deadly Decadent Court gives her political power. While Sera despises selfish nobles, she nevertheless wants to restore society's nice, familiar little categories because it allows her to be a Wild Card and Karmic Thief. At least before Sera's Character Development in Trespasser.
    • To Briala, another lesbian city elven archer who's part of a vast spy network that aims to help the downtrodden. However, while Sera and the Red Jennies are Terrorists Without a Cause whose goal is to "stick it to nobles that abuse commoners, and that's it," Briala and her elven spy network plan to raise the elves of Orlais up through political reform. And while Sera believes in helping the common folk generally and disapproves of helping elves specifically (even city elves, who are among the "little people" she claims to champion), Briala intends to help elves specifically.
  • Freudian Excuse: Zig-Zagged regarding her boomerang bigotry against other elves. She explains early that she was orphaned young and raised among humans. If the Inquisitor gains enough approval with her, Sera opens up further about her past: she had a proud noble foster mother who made her think she was subject to Fantastic Racism just so Sera wouldn't find out she didn't bake her own cookies, which contributed to her Internalized Categorism and certainly contributed to her hatred of people who value their own pride too much, i.e. nobles. However, if the Inquisitor tries to talk to her about it afterwards, all it does is lose approval since Sera denies that there's any reason why she's not like other elves; she just naturally doesn't like or fit in with elven culture. Further questions about her past also reveal that Sera hated alienage culture even before the Lady Emmald took her in, so there's that.
  • Friendly Sniper: Especially as she values friends over political power.
  • Full-Circle Revolution: When Solas asks her why the Friends of Red Jenny don't try to do more with their power and influence, this is her answer. She believes that trying to enact social change by lopping off the top is pointless since it just leaves a new top to frig it all up. Solas concedes the point.
  • The Gadfly: Sera gets a kick out of messing with people, whether by playing pranks (on the advisors, putting a snake in Vivienne's tent, or putting lizards in Solas' bedroll) or saying whatever offensive shit comes to her head just to get a rise out of them (like Varric or Solas). If the other character fails to get annoyed by her antics, Sera actually gets huffy that they ruined her fun. See Insult Backfire below.
  • Gayngster: To the extent that the Friends of Red Jenny can be seen as organized crime.
  • Gay Option: For the female Inquisitor.
  • Good Victims, Bad Victims: Sera has a lot of pity for the nondescript "common folk" (Andrastian humans, non-elfy elves, and surface dwarves) who're mistreated by nobles, but has no such pity for mages or "elfy" elves. She figures since mages are dangerous to the common folk and most elves dislike humans, that means they deserve how they're treated.
    Sera: "Oh, Tevinter took our stuff," except turns out, elves did it themselves. Ppbth!
  • Hair of Gold, Heart of Gold: While not nearly as moral as fellow blonde Cole, at the end of the day, she just wants to improve the lives of innocent people.
  • Hard-Drinking Party Girl: As implied by the concept art and the food she's compared to being tequila and Skittles. Her home base at Skyhold (and previously at Haven, if recruited before the move) is also the bar.
  • Has a Type: She seems to likes big, tall women, especially the Qunari, and expresses distaste for skinny ones like the elves. It does not prevent her from romancing either race, though.
  • The Hedonist: Sera has all the impulse control of a toddler and tends to indulge her every desire as she feels it. It's strongly implied she often drinks, parties, eats mostly snacks (like jam or ice cream and beer), makes messes, plays pranks, seeks fights and skips town whenever the whim takes her. She's also implied to ignore basic hygene like brushing her hair (instead just cutting it with a blunt knife when it gets too long) or washing her clothes (Josephine remarks that Sera doesn't seem to have any clothes without mustard stains on them). She also tends to jump straight into bed with someone she likes and worries about the "Are we compatible?" thing later. In general, the concept of forgoing instant gratification for long-term fulfillment is too boring to Sera.
  • Heroic Neutral: With a couple of meanings in this case: Sera fits the "alignment" part of the trope because she doesn't actively try to hurt anyone (except nobles she perceives as abusive), but she has no patience with laws or anything else that would be hurtful to the common people. Also, in your first conversation with Sera back at Haven after recruiting her, Sera will mention that she doesn't side with either the mages or the Templars. You can ask her why not, since most people pick a side. Sera responds that she never even hears about mages until they go all demon-y, in her words, and she never even hears about Templars until they go maybe-magey, in her words, and attack or kidnap someone random.
  • Hidden Depths:
    • If her friendship is high enough, you hear her backstory: Turns out she was raised by an old, proud noblewoman. The woman bought cookies from the local bakery and passed them off as her own, lying to Sera about how the baker was a bigot to keep her from finding out she couldn't cook. After revealing this, Sera reaches out to her friend/lover to make some cookies with her, because she's never had anyone, parents or otherwise, with whom she could do anything simple like that.
      Sera: Right, what do you mean, because I am really not used to that... acceptance thing you're doing right there.
    • Surprisingly, she does know some elven lore, as she's able to correctly guess the name of an elven god in the Jaws of Hakkon DLC, before calling the Inquisitor an ass for doubting her.
    • You wouldn't guess by how athletic and hot-blooded she is, but she loves knitting. It's stabby-sewing.
    • Though her actual belief in the Maker and Andraste is a bit less clear, Sera believes in the ideals of Andrastianism. During a conversation between her and Bull about the Qun and the Chantry, Bull tells Sera that the two aren't so different, because they both have rules so you know who's in and who's out. An upset Sera tells Bull that's only useful if you want to keep people out, and that's not what the worship of Andraste should be.
  • Hot-Blooded: She lives in the moment.
  • Huge Guy, Tiny Girl: If romanced by a female Qunari character. The only possible relationship with a greater disparity in size between the two characters is an elven or dwarven Inquisitor in a romance with Iron Bull.
    • There's also quite the size disparity between herself and Dagna, should they get together.
  • Hypocrite:
    • Sera will not tolerate suffering of the common folk for the greater good of any cause, nation, or leader, but is perfectly fine with the oppression of the mages for the greater good of the common people.
    • Like Solas, Sera doesn't want to be seen as just another elf, nor does she like it when people assume she's "elfy." However, she frequently dismisses most elves she comes across as just that (a Dalish Herald included when they first meet).
      Iron Bull: What'd you think of that redhead in the village we just passed?
      Sera: Too elfy.
      Iron Bull: Suit yourself.
    • If the Inquisitor spares the abusive noble in her personal quest, Sera will call them out on it. The Inquisitor can counter that Sera fills her pockets with the money of the very nobles she is quick to condemn, while not helping anybody herself. Sera is unable to give a proper response and quickly tries to change the subject.
    • Sera claims to hate "elfy" elves' "us against them" attitude toward humans (since "I like them"), but has this attitude herself toward not only nobles and common folk (as you're either with the common folk or an enemy of the people), but "elfy elves" verses everyone else. (See With Us or Against Us below.)
    • If you romance Sera as an Elf, she'll keep badmouthing elves every chance she gets and will disapprove if you disagree with her. This comes to a head after the Temple of Mythal. If you refuse to dump your elven beliefs and share Sera's views, she will act like you're the one being intolerant, despite Sera being the one trying to railroad the Inquisitor into agreeing with her and ending the relationship if the Inquisitor refuses.
    • Sera claims to hate nobles for not being Nice to the Waiter, yet she relentlessly pranks and robs the Skyhold kitchens (constantly switches sugar and salt, and steals so much food the cook has to complain to Josephine to replace the lock many times), and party banter reveals she gets some of Vivienne's butlers fired by convincing them to sell her Vivienne's secrets, which Sera barely seems to care about. In Trespasser, she makes a huge ruckus in the spa by throwing pies around (twice), forcing spa attendants to chase her out and then clean up after her (both times). Apparently, making life harder for The Help is fine as long as Sera is the one doing it.
  • Idiot Savant: Downplayed. While she's not dumb per se, Sera doesn't have much in the way of education or formal training, but she is a damn good and self-taught archer!
  • Idiot Hero: Buffy Speak and Simple-Minded Wisdom aside, it's clear thinking Sera doesn't enjoy thinking. She perpetuates the most Logical Fallacies of all companions, pointedly refuses to second-guess logic holes when pointed out to her, and sometimes becomes lost on simple analogies. For example, when she describes the Red Jennies as snowflakes falling together to create snow, if the Inquisitor extends the metaphor to be like enough snow flakes falling on a tree branch to eventually make it break under the weight of the snow on top of it, she struggles to wrap her head around the simple analogy.
  • If Ghosts, Then Jesus: Played straight and subverted. After the Elder One's identity is revealed as one of the Seven Magisters to enter the Fade, set foot in the Black City (or so he claims), and create the Darkspawn, Sera sees this as "proof" that the Golden City is real, thus the Maker is real, thus everything the Chantry preaches is true. (Depending on your dialogue choice, the Inquisitor can play the non-believing skeptic to her avid believer.) Subverted when it turns out she draws the line at the Elvhen religion. While the original Darkspawn "prove" the existence of the Maker for her, the existence of the Maker doesn't prove (nor even suggest the possibility of) the Elvhen religion for her.
  • I Reject Your Reality: Sera sees the world the way she wants to see it, even if shown direct evidence to the contrary. See Appeal to Popularity and False Dichotomy above.
  • If It's You, It's Okay: Zig-Zagged with an Elven Inquisitor. Despite her animosity toward elves, Sera will make a tentative exception for an Elven Inquisitor, though only because she doesn't find you "too elfy." However, even after dating she continues to make bitter and spiteful comments about elves and the Dalish (even though Lavellan is Dalish), but disapproves if you object or say or do anything elf-positive in her presence. Then Sera forces Lavellan to dump their "elfy" beliefs or get dumped after Mythal.
  • Ignorant of Their Own Ignorance: And proud of it! Thanks but no thanks, Solas.
  • Ignored Epiphany: In Sera's own words, "I hate learning lessons. Makes my stomach hurt."
    • In one of her personal quests, the Inquisitor can call her out on not really making things better or helping anyone, but just filling her pockets with money from the very nobles she's quick to condemn. For once she doesn't have an answer, and starts to think about it... only to brush it off two seconds later.
    • In her backstory, Sera tormented a baker because her noble foster mother told her he didn't like elves. She later found out he was innocent, but refused to learn from it. "And why not? It seemed he deserved it." Her current job as a Red Jenny is to torment and occasionally kill nobles she's only heard were bad through Gossip Evolution.
  • Incendiary Exponent/An Ice Person/Shock and Awe: Her specialization, Tempest, is a sort of alchemy which involves using assorted elixirs to increase her damage output. Chiefly, she either sets herself on fire, freezes her own skin, or moves with lightning speed.
  • Incompatible Orientation:
    • It's possible for a male Inquisitor to flirt with Sera during their first conversation back at Haven, but since Sera is attracted to women, Sera will scoff and say "Not even!" before getting back to work. If he has strong friendship and persists in the flirting, she'll be a little more apologetic in her second rejection, saying that they have too much in common - like the fact that they both like women.
    • On the other hand, Sera is attracted to Cassandra, who is straight.
  • Informed Attribute: Sera claims she "knows people," but she doesn't seem to grasp that most people don't understand her personal Buffy Speak (at least), and we never actually see her hanging out with the Inquisition forces she claims she knows will love her pranks, so it's anyone's guess whether Sera really is good with people or not.
  • Internalized Categorism: Sera applies many negative human stereotypes about elves to all the elves she meets, while at the same time aggressively asserting her "not-elfy" status. It links back to her Freudian Excuse.
  • Insult Backfire:
    • No matter how hard she tries to taunt Vivienne, she just can't succeed against someone with that much experience in a Deadly Decadent Court.
    • She also tries this with Varric, stating that "Dwarves are weird." But Varric completely agrees with this opinion, much to her annoyance.
    • If a Lavellan who's romancing Solas laughs or doesn't take the bait after Sera makes her "drop 'em and rebuild the empire" insult, Sera gets very huffy and annoyed, grumbling, "Hmph! You're no fun."
  • Insult Friendly Fire: Sera often badmouths elves and occasionally dwarves even if she's befriended or dating Lavellan or Cadash, unaware or uncaring that she's insulting her friend/girlfriend. Unlike most examples of this trope, she never apologizes for it.
  • Irony:
    • Sera hates magic and is attracted to tall and buff women (like Qunari), but if she's not romanced, she develops a relationship with Dagna, a dwarf and an expert in magic.
    • Sera hates anything "elfy" and strives to be as non-elfy as possible, yet she intuitively took up archery, the most stereotypical "elfy" form of combat there is. Solas lampshades this in party banter.
      Solas: Sera, if you eschew all things elven, why not a crossbow? It certainly takes less training.
      Sera: Ugh, too much winchiness.
  • "It" Is Dehumanizing: Sera refers to Cole as an "it" or "Creepy" and refuses to talk to him. She eventually slips up and uses "him," to his delight. She does it again in her thoughts while he peers in.
    Cole: [quoting Sera's line of thought] Shite. He's wrong. Dead-eyed crazy, shite. I called him a 'him'. Is he alive, is everything alive, shite. I hate raisins.
  • It's All About Me: Sera is the most out-spoken, besides Vivienne, about wanting every situation and relationship she's in to benefit herself first. Whenever she talks about helping people, she always makes it clear that having fun and getting paid are her main priorities.
    • When she first joins the Inquisition she claims she wants to close the hole in the sky and put a stop to the Mage/Templar War... so coin can flow again.
    • After Verchiel, if you kill or bind the noble Sera will cheerfully declare the whole thing a success, and lose approval if Inquisitor points out she doesn't seem all that bothered by the "friends" she got killed. If you let the noble live, Sera gets very angry afterwards but the Inquisitor can point out Sera doesn't actually help anyone and just fills her own pockets with money from the same nobles she's quick to condemn. None of it sticks.
    • If romanced by a female Inquisitor, she makes it clear she'll stay only as long as it's fun for her. Whenever something bad happens to the Inquisitor she lashes out and then makes them apologize and comfort her for making her worry especially after Adamant, without ever asking if you're okay or offering moral support. Heaven forbid the Inquisitor ever ask Sera to be more considerate or supportive of their feelings especially after Mythalshe just loses approval and lashes out.
    • In her prank subquest, she initially claims it's to improve Inquisition morale, but then reveals she just wants people to cheer up because "I can't have fun with everybody whinging."
    • Sera claims to join the Inquisition to help people. If you ask her enough questions in the optional dialogue tree, she eventually admits the real reason she joined was to see if you were really sent by Andraste.
  • It's Quiet… Too Quiet: In the Trespasser DLC, if you talk to her she'll mention that none of the servants at the palace have anything they want the Jennies to do, which she finds very suspicious. Turns out most of them are spies, either for the Qunari or Fen'Harel.
  • It's the Best Whatever, Ever!: As mentioned under Blood Knight above, Sera always enjoys fighting big things. In Jaws of Hakkon, the party gets dispatched to track down and kill a mysterious beast that turns out to be merely a particularly large and aggressive bogfisher (essentially a fantasy hippo that's usually completely docile). Everyone else is incredulous because they expected some giant predator. Sera, on the other hand...
    Sera: (with relish) Best. Bogfisher. Ever.
  • Jerkass Has a Point: Is one of the only party members to disapprove of reconciling Celene and Briala. She points out that yeah, it's a "happy" ending, but it doesn't change the fact that a lot of people died as a result of their breakup. Sera thinks a lot of suffering could have been avoided if they had worked things out earlier. It's hard to disagree.
  • Jerk with a Heart of Gold: Despite being somewhat rude and outright mean-spirited a lot of times, she does have her redeeming qualities, such as her concern for the common folk. Blackwall mentions that Sera is the only person, other than possibly the Inquisitor, to remain unambiguously supportive of him after learning the truth about his past. Of course, it helps that he was caught killing a noble family, not commoners.
    • Despite Dagna's love of magic, it's obvious that they become either very close friends or lovers, and that Sera cares greatly for her either way.
  • Judge, Jury, and Executioner: If she sees a nobleman mistreating a commoner, she judges him an enemy and kills him. The Inquisitor can call her out on this.
  • Karmic Thief: Sera sees herself as Just Like Robin Hood, but she's really this since she keeps all the money she steals and justifies it by saying they were rich arseholes who deserve it. The Inquisitor can call her out.
    Inquisitor: How are you making things better? What have you done for anyone?
    Sera: I make sure these arseholes pay.
    Inquisitor: While filling your pockets.
    Sera: Well, maybe, but... but... [voice wavers; long pause] Know what? You go suck freaking eggs. I take back.
  • Kill Steal: She apparently does this quite often, if the Party Banter is anything to go by.
  • Lack of Empathy: Exactly how much is debated by fans. For some, it's only insofar as a regular lack of empathy from many disenfranchised teenagers and young adults, and for some it's a lack of empathy bordering NPD.
  • The Lad-ette: Judging by how she scandalizes Cassandra while getting wild laughs from the guys, she's a raunchy girl. Exemplified by her second tarot card in the follower selection screen. And her romance card.
  • Leeroy Jenkins: Has no patience for fuss or deliberation, as indicated by her "bad decision hair" which she cut with a blunt knife when it got in her eyes.
  • Long-Distance Relationship: What her relationship with Dagna becomes, as Sera often leaves the Inquisition to dedicate herself more to the Red Jennies. The epilogue still notes that she goes about her business "With frequent visits to her Widdle, of course."
  • Love Cannot Overcome: Not if you're too elfy it can't.
  • Lower-Class Lout: Par excellence. She's basically a checklist for the stereotype: loud, crass, vulgar, uneducated (as well as somewhat anti-intellectual), violent, and a criminal delinquent.
  • Making Love in All the Wrong Places: All it takes is a little nudge from the Inquisitor, and she's more than happy to do it on the roof of the bar. The bar in the middle of the courtyard.
  • Malicious Misnaming: Sera refuses to correctly pronounce Corypheus because of how monstrous he is.
    • She often refuses to address Solas by name, more often than not calling him "elfy" and "droopy (ears)" to let him know just how much she despises him for his "elfiness."
  • The McCoy: Emotional and expressing concern for civilians.
  • Meaningful Name: Names that sound like "Sera" (Sara, Sarah, Cera, etc) are extremely common in English-speaking countries. Sera is proud to be part of, and draw strength from, the common.
    • In-universe, the sound "sera" is a common base for many elven words, which fits nicely with Sera's common city elf status. However, given her fantastic racism, she's indifferent to learn this.
      Sera: [belches, then laughs] Hey Solas, how do you say "excuse me" in elven or whatever?
      Solas: For you, it would be "ara seranna-ma." It is a coincidence that your name is within; the base form is common.
      Sera: Thanks. Now when I don't say it, you'll know it's on purpose.
  • The Men First: She approves of an Inquisitor whose first priority is the people serving under them. For example, when she asks the Inquisitor about their trip into the Fade in "Here Lies The Abyss" and the Inquisitor responds that the only important thing is that people died in the battle, she will approve, stating that the Inquisitor understands what really matters.
  • Misery Poker: Although it's up to the player to decide who is engaging in it: Sera complains that she doesn't care about the mages because the war between them and the Templars is getting the common people caught in the crossfire. If the player agrees with the mages, they can decide Sera is engaging in misery poker by using the complaints of the common people to shut down the mages' viewpoint. If the player agrees with Sera, the player can decide that the mages are playing misery poker to shut down the viewpoint of people like Sera.
  • Misplaced Retribution: Sera's Internalized Categorism is half due to humans' Fantastic Racism against elves since her human noble foster mother told her the baker didn't like elves, half due to other elves pulling a No True Scotsman fallacy toward her. However, Sera only ever blames and takes it out on fellow elves. To the point that she never holds Inquisitior Trevelyan being human or noble against them, but will frequently verbally abuse and can even break up with Lavellan for being "too elfy."
  • Mooning: One of her very favourite things in the whole wide world. Stealing people's breeches, forcing them to attack pantsless? Defacing Inquisitorial records with drawings of buttocks? Mooning Vivienne whenever the whim strikes her (which is apparently often) even though Vivienne isn't in the least scandalised or shocked? It's all good for Sera. Butts!
  • Moral Myopia: Believes that being rejected for not being "the right kind of elf" (elfy) in the past entitles her to reject any elves who aren't "the right kind of elf" (non-elfy) in the present, including her potential girlfriend Inquisitor Lavellan.
  • Motor Mouth: Although less because she talks quickly and more because people who speak with her are too busy trying to understand what she just said to actually respond to her. So she talks some more.
  • Mouthy Kid: Always speaks her mind, and usually does so with the interests of the downtrodden in mind. While she's an adult, her overall personality comes across as pretty childish.
  • Naytheist: She'd like nothing more than to be an atheist, but this is a Universe where there are extremely powerful beings who might as well be actual gods. It freaks her out.
  • Neighborhood-Friendly Gangsters: While Sera may be a thief, she's a far cry from outright evil. She is a member of the Friends of Red Jenny gang, which works to protect — or at least avenge — the common folk from the abuses of nobles.
  • Never My Fault: She does absolutely no self-reflection of her own actions, and if the Inquisitor calls her out on any questionable decisions, she gets very upset.
  • Nice Mean And In Between: Takes the role of the In-Between one among your three female party members compared to Cassandra's Nice and Vivienne's Mean. She's not as idealistic, committed, and open-minded as Cassandra or as ruthless and callous as Vivienne. While she is available as a romance option, unlike Vivienne, her romance with a Dalish Elf Inquisitor is much rockier than Cassandra's romance with an Inquisitor from a different race.
  • Nice to the Waiter: You had better be, because waiters (plus servants, maids, seamstresses, scullery workers, cooks, weavers, farm hands, gardeners, labourers and all the other dozens of little people a single 'big' person needs to keep themselves in luxury) are both the grease and the wheels in the operation of the Friends' network. The quickest way to bring their wrath down upon you is making an enemy of the help. That said, Sera thinks nothing of making life harder for the help, frequently making pranks and messes for them to clean up after, and occasionally getting them fired.
  • The Nicknamer: She refers to the Inquisitor as "Inky" (though she can be asked to pick another one), Cole as "Creepy", and Solas as "elfy" or "droopy-ears." Also, because she refuse to give the Big Bad the dignity of saying his name right, she has a couple for him: "Coryphy-spit" and "Coryphy-whatzit". If unromanced by an Inquisitor, she begins seeing Dagna and calls her "Widdle" in her journal entries.
  • No-Holds-Barred Beatdown: Delivers an absolutely horrific one to a nobleman who ambushes you in her personal quest, puts down some common people, and tries to talk his way out once he realizes the Inquisitor is involved. She gets so crazy and beats him so bad the Inquisitor actually has to scream at her to get her to stop.
  • Non Sequitur Fallacy: This is also known as "leaps in logic". Sera concludes that The Maker is real after learning about the Elder One and the Golden City. The logic goes like this: the story of the First Blight is true, so the Golden City is true. The Golden City is true, so The Maker is true. The problem is that nothing confirms the accuracy of any of these conclusions. Even the story of the First Blight is questionable, although there seems to be some level of truth to it. (See False Dichotomy for how she takes this fallacy even further.)
  • Nothing but Skin and Bones: The physical reason she doesn't usually go for elves.
  • Nothing Is Scarier: Sera's greatest fear is "nothingness," and describes the nightmares of the Fade as "Nothing. They were... like little empty things. Like, there's nothing in the dark. No point." Spiders would have been preferable for her.
  • Not So Different: Despite her vitriol against Vivienne, they have a surprising amount in common. They were both once poor and starving children who moved to and grew up in Orlais, where they thrived: Vivienne through the Circles and Court, and Sera through the streets and Red Jennies. They're the companions most out-spoken about restoring the status quo as much as possible; especially the Circles and the old socioeconomic system to benefit themselves (Vivienne to thrive in Orlais' Deadly Decadent Court, Sera to fill her pockets as a Karmic Thief). They also engage in the most Misery-Poking against mages, using the plight of the common folk to shut down the mages' suffering. Finally, they're the most static of all companions, at least before Sera's off-screen Character Development in Trespasser.
    • Solas points out in party banter that they are not so different quite often, much to Sera's disgust.
  • Not What I Signed on For: She originally joins the Inquisition to help stop the Mage-Templar and Orlesian Civil wars, as well as the Breach, to get things back to normal and "profitable." When the Elder One and his archdemon show up, she becomes very nervous, because this is waaaaay beyond her scope.
    Sera: Oh Andraste, what'd I step in...?
  • Obsessively Normal: Due to her internalized racism and fear of magic, Sera has a very narrow definition of "normal." That is, Andrastian human commoners, and those who culturally assimilate — mages who shun magic, elves who aren't "too elfy," nobles who aren't too "poncy," surface dwarves, etc. Sera tries to enforce this for herself, companions, and a Dalish/Mage Inquisitor. Particularly a Dalish girlfriend, whom she can dump after the Temple of Mythal for being too "elfy".
    Solas: Have you considered snapping the Veil-warp to enhance the relative energy?
    Dorian: Like cracking a whip? Yes, tried it once. Made my teeth taste funny.
    Sera: Two of you doesn't make this normal!
  • Odd Friendship:
    • The loudmouthed and selfish Sera gets along surprisingly well with the quiet and selfless Blackwall.
    • Dorian is both a mage and an aristocrat, yet they become friends given that he is a Rebel Prince.
    • Her attempts to prank Vivienne might also count.
    • She also seems to like Cassandra quite well, although that's partly because she finds Cassandra attractive.
  • OOC Is Serious Business: When you first gain Skyhold, Sera actually speaks seriously about the need to stop Corypheus. The Inquisitor is surprised that she actually doesn't sound crazy for a moment; Sera agrees that something must be off.
  • Optional Party Member: You can choose not to recruit her, and if you want you can tell Sera to leave. She is, in fact, the only companion who can be asked to leave after she's been recruited; some of the others will leave of their own accord, if their approval drops too low, but only Sera can be sent away by the player themselves.
  • Orphan's Plot Trinket: Played for laughs if you ask if she has any memories of her birth family.
    Sera: Well, there is the amulet I had as an orphan that has a missing piece and look at your face! You believe me!
  • Pair the Spares:
    • Reading through the diary outside her room after the final battle, if she hasn't been romanced, reveals that she has discovered the existence of Dagna. She likes the girl well enough to give her a nickname, which is something we otherwise only see her do for a romanced Inquisitor.
      Sera: Finally someone fun! I'll call her Widdle!
      [A drawing of Sera standing back to back with Dagna. Their weapons seem improbable. And awesome.]
    • This becomes official in Trespasser, and the epilogue confirms that they see each other frequently post-game.
  • Pay Evil unto Evil: She's of the opinion that if a guy doesn't want to get shivved, that guy should probably act nice. She's willing to settle for lesser punishments for lesser evils. Like a pie to the face.
  • Percussive Therapy: After the Winter Palace, she can be found venting her frustrations at everyone by shooting arrows into her own door. She imagines the last one as a Groin Attack at Corypheus.
  • Pet the Dog: Maybe. Talking to Cullen can open a line of dialogue in which he reveals that Sera sent him a piece of cake because "she thought I looked hungry." However, he's not entirely sure whether it's this trope or some sort of elaborate prank; he brings it up because he's hoping the Inquisitor will know.
  • Playing the Victim Card:
    • Sera loves using her past as an orphaned street urchin to deflect any and all criticism of her current actions, reasoning that growing up starving still makes her one of "the little folk" and thus justifies whatever she does to "take back" from authority figures.
    • However, Sera believes that all elves who claim to be subject to Fantastic Racism are doing this, since Sera was always treated fine by human commoners, and only ever saw nobles being generally classist toward all non-nobles (including human commoners), therefor "elfy" elves must be lying brought their bigotry on themselves.
      Sera: [regarding elves] Suppose I could go barefoot and whine some more.
  • Plucky Comic Relief: Said by several writers to be hilarious and the most overtly humorous character, which, given the previous games' banter, is saying something.
  • Poor Communication Kills: In her backstory, Sera asked her foster mother about making cookies together. Sera wanted to do it as a way of mother-daughter boding, but her foster mother (due to her noble class and materialism) thought Sera wanted the physical cookies, so she bought cookies and passed them off as her own. It was a disaster on all fronts: to she tried to keep Sera from finding out by lying that the baker didn't like elves, which set off Sera's Internalized Categorism, when Sera found out she felt betrayed and hurt, and the old woman died alone with her foster daughter hating her.
  • The Prankster:
    • Stealing the enemy's trousers is more important to her than stealing their weapons. She even expresses that if a Red Jenny connection was after the Inquisitor, she'd settle for a pie to the face because the Inquisitor isn't nasty enough to outright kill.
    • The Inquisitor can also join her in harmlessly pranking Cullen and Josephine. In that case, it's revealed to be her method of boosting morale by giving their underlings something to laugh at, thus making the leaders seem more human.
  • Properly Paranoid: During the Exalted Council summit, she believes that some of the elven servants are acting squirrelly. While it may seem that she's relapsing on her discrimination against other elves, it turns out that said suspicious elves are agents of Solas and are helping the Inquisition.
  • Race Fetish:
    • Her comment on Iron Bull is that he makes her fantasize about Qunari women, and female Qunari Inquisitors have a much easier time romancing her.
      Sera: Can you imagine what their women must be like? Woof.
    • If she's along in the Trespasser DLC, she keeps getting distracted Eating the Eye Candy when the party fights a mixed-gender Qunari force led by a woman.
    • She also seemed to have a preference for dwarves as well, since she gains just as much approval if a dwarven Inquisitor decides to romance her, making comments on how adorable she sees her; and if not romanced, will develop a relationship with Dagna.
  • Right for the Wrong Reasons: After the Temple of Mythal, she accuses the elven religion of being fake. While her reason for believing so is that she decided that the Maker is real and thus the elven gods must be fake, come Trespasser it turns out the Evanuris (the Elven pantheon) weren't gods after all, but celebrated generals who came to be revered as kings and then later worshiped as gods. So while her logic was faulty, her conclusion was half-right.
  • Romance Sidequest: For female Inquisitors only.
  • Running Gag: She'll comment on the state of the Veil at various places (in response to Solas mentioning it if he's present), such at it being bored in the Hissing Wastes and it smelling like arse in the Fallow Mire. At the Frostback Basin, some of the other party members join in on it, even Cassandra, much to Solas's chagrin if he's there as well.
  • Sadist: Downplayed, but Sera seems to really enjoy causing others pain and discomfort, and can't seem to enjoy anything unless it's at someone else's expense. As a Red Jenny, she relishes tormenting and executing nobles more than actually helping commoners, and her only idea of fun is being The Prankster and The Gadfly. If romanced, she loves making your relationship public partly because she feels special, but mostly because she relishes the irritation and discomfort it must cause other people. ("It's one thing for people to know, but shoving it right in their faces... Vivienne's face must have puckered pinky-tight!") And in Trespasser, she proposes partly to celebrate your love, but mostly to flip a big old middle finger at the world. "We showed them! We won!"
  • Satisfied Street Rat: She rather enjoys being part of a network of thieves.
  • Screw You, Elves!:
    • She dishes this out on Solas when he makes assumptions about her past.
      Sera: You think the only reason I'm not elfy is because I had no choice? Poor me, right. Well, I've seen, and I know. Elven life is backwards and boring.
    • The revelations of "What Pride Had Wrought" such as the Elves destroying themselves in a civil war have her laughing with glee, since they "prove" to her that the Elves really were just arseholes like everyone else.
  • She Cleans Up Nicely: If the Inquisitor marries her at the beginning of Trespasser, Sera temporarily switches her raggedy standard outfit for a gorgeous robe in white and gold that does wonders for her looks. She still hasn't gotten around to letting someone else cut her hair properly, though, but it shows that she can doll herself up quite a bit when she wants to.
  • Simple-Minded Wisdom: Occasionally makes surprisingly profound statements based on straightforward observations, which stump even the more book-smart party members. For example, when Solas badgers her one conversation too many about organizing the Red Jennies to dispose of the nobility for good:
    Sera: What, just lop off the top? What does that do, except make a new top to frig it all up?
    Solas: I... forgive me. You are right.
  • Sir Swears-a-Lot: Tends to pepper her speech with random, strangely-arranged curses.
  • Small Steps Hero: Detests causing common folk harm for an abstract "greater good". She's okay with doing it to mages and "elfy" elves, though.
  • Sorry, I'm Gay: If a male Inquisitor persists in flirting with her.
    Sera: We have too much in common, yeah? Because we both like women?
  • Spoiled Brat: In a sense. She's a Satisfied Street Rat who joined the Red Jennies young, where she got to prank, rob, and kill nobles for fun and profit, dodge the law, and travel wherever she felt like whenever she felt like it; drinking, partying, screwing around, and moving on whenever the whim took her. As a result, she never had to mature, take responsibility or think beyond her immediate desires. As an adult, she has little empathy for others, never reflects on her actions, reacts badly whenever anyone says or does anything she doesn't like, Can't Take Criticism, and is a Fair Weather Friend.
  • The Spymaster: She has her own network of spies independent of the Inquisition, though she isn't any more in charge than any other Friend of Red Jenny.
  • Straw Affiliation: Both on the receiving and giving end of this in regards to elves. On the one hand, she hates when people assume she's "elfy" or cares about elven issues just because she happens to be biologically elven. On the other hand, Sera is very guilty of enforcing these same fallacies on most elves she meets.
  • Tagalong Kid: Sort of. Cole might be more childlike mentally, but Sera is by far the youngest of the Inquisition. She was a kid during the Fifth Blight ten years ago, which puts her in her early twenties at most.
  • Taught by Experience: Sera's archery skills were learned entirely from trial and error.
  • Terrible Artist:
    • According to what Cole picks up from her thoughts, she could potentially be this.
      Cole: You should not paint. It would be very bad if you did.
    • Considering how many lewd drawings Sera enjoys making, Cole could be referring to that as well. However, in Trespasser it's revealed that two years of practice have led to Sera becoming an excellent sketch artist who draws from life, subverting the trope - though once her drawing are completed, she doesn't exhibit or preserve them.
  • Terrorists Without a Cause: The Red Jenny organization strikes back against those that oppress the common people and... that's it. They have the structure and organization of a massive terrorist or political movement, but no long-term plans or ideas for permanent social change whatsoever. In party banter, trying to wrap his head around this breaks Solas' brain, and he is literally the god of revolution. Two years later in the DLC does give them more of a cause after working for the Divine.
  • That Came Out Wrong: Occasionally she realizes she said something that makes it sound like she's attracted to men, such as when she comments that Blackwall needs to lighten up by suggesting she'd like to see him out of his armor.
    Sera: ... Not like that.
  • They Do: In Trespasser, she can marry the Inquisitor if romanced. She even, in her journal, renames herself "Sera [Inquisitor's last name]" after the vows are exchanged.
  • Throwing Your Sword Always Works:
    • Subverted when she attempts to throw a regular dagger at a noble that angers her in one of her sidequests. The dagger lands flat against his chest and falls to the ground as expected - right before she starts pummeling him. Double subverted when it turns out to be Exactly What I Aimed At; it was just a ploy to trick him into bending over to pick it up so she could knee him in the face.
  • Took a Level in Kindness: Two years later after the battle against the Elder One, she has really matured a good deal. While she still does pranks, she is now willing to work for nobles, provided that they help the common folk and are not an ass which also possibly extends to the Divine, a bit more open minded about being wrong, and would even comfort an elven Inquisitor after learning about what happened in the Temple of Fen'Harel, a far cry from scorn after The Temple of Mythal.
  • The Trickster: Wants to bring back order not just to protect the innocent, but also to get her playground back.
  • Unreliable Expositor: Sera claims her human noble foster mother was "a bitch," but the only example she gives is when she bought cookies and tried to hide it by claiming the baker didn't like elves. While not very nice, the Inquisitor can offer an in-universe Alternate Character Interpretation and speculate that the woman was "trying to be good to" Sera in her own way (providing cookies), in the only way she knew how (buying instead of baking), and just went about it the wrong way because her Fatal Flaw prevented her from opening up and bonding with her foster daughter. Sera claims otherwise, but due to her immaturity and black-and-white thinking, it's hard to tell whether the Lady Emmald was really a heartless bitch or a sad old woman whose Fatal Flaw prevented her from bonding with her foster daughter. The fact that she was a human noble didn't hesitate to take in and raise an elven orphan as her own and leave her everything after she died, in a time when most nobles saw elves as "pets" and "not people" (like Vaughan Kendells, for anyone who's played the City Elf Origin), should say something.
  • The Unintelligible: A common reaction (even by other characters) is "What the hell is this chick saying?!" It's mainly due to her accent, Motor Mouthing, and frequent use of Buffy Speak.
  • Unskilled, but Strong: An odd variation. While Sera is quite skilled as a Rogue Archer, she doesn't have any actual formal training in Archery and is self taught. She had to learn all of her skills on her own and it took years of practice.
  • War for Fun and Profit: Well, class warfare, anyway. She pranks and kills abusive nobles for kicks, then robs them blind and keeps all the money she steals afterwards. She also admits up front that she's joining the Inquisition to pad her own pockets.
    Sera: Stopping wars should earn more sovereigns than this. We need things back to normal for coin to be flowing again.
  • What the Hell, Hero?:
    • The Inquisitor can deliver one to her after her actions lead to the deaths of some of her friends in her personal quest.
    • A female Dalish Inquisitor can actually scream at Sera after she mocks her culture.
  • What Is This Thing You Call "Love"?: While Sera has had plenty of casual flings before, her romance with the Inquisitor is the first time she's ever loved someone deeply enough to fear losing them. She gets very upset and confused by it, naturally.
  • Why Did You Make Me Hit You?: Depending on choices made in the main story, a romanced Sera can potentially threaten her girlfriend with physical violence twice. In both cases, she quickly brushes it off and expects you to apologize and comfort her for angering/worrying her enough to lash out at you.
    • After Adamant, if she wasn't present, Sera can try to punch you in the face.
    • After Mythal, if you drank from the Well, Sera can point a drawn arrow at your face, though her dialogue after the fact makes it clear it was because she believed you'd been possessed by whatever was in the Well itself. That said, her Backhanded Apology is pretty lacking.
  • Wild Card: Described as such in promos.
  • With Us or Against Us: Dislikes elven culture's "us against them" attitude regarding humans (since she likes "them"). However, Sera also has this attitude regarding "elfy" elves and everyone else, and as "big people" and the common folk. If the Dalish Inquisitor is in a romance with Sera, she'll also force her to choose between her "elfy" beliefs or their relationship.
  • Womanchild: Besides her tendency to make farting sounds and draw butts, Sera also shows the emotional maturity of a ten-year-old at times, such as calling people "stupid" or childishly insulting them if they say something she doesn't like. Varric lampshades it in their banter after she blows off his attempts at pointing out the holes in her logic.
    Varric: Is this the part where you tell me my face is stupid?
    Sera: Your face is stu— [beat] Shut up!
  • Word Association Test: Dorian tries this on her. 'Demon', 'magister,' and 'thaumaturgy'? 'Arrows', 'arrows,' and 'arrows' (although she needs to ask what the last one means).
  • You Are a Credit to Your Race:
    • If "nobility" can be considered a "race." She tells the Inquisitor (of any origin) later that one reason she joined them is because they were only a minor "big person" at the time they met, so part of her plan was to keep them from getting too big. If befriended, she tells the Inquisitor that they are the only "big person" she likes.
    • She can invoke this towards a Mage or Dalish Inquisitor who gains a lot of approval from her, seeing as their origins fall under her Fantastic Racism.
  • You Know I'm Black, Right?: Sera will make bitter or spiteful remarks about the Dalish right to or in front of a Dalish Inquisitor. You can sometimes call her out on this, but she is fully aware of what you are and isn't concerned with how offended you may be.
  • You Know What You Did: If dating, then after Adamant Sera can have a nightmare where she lost you forever. However, she treats the dream as real and holds your actions in the dream against you, refusing to talk to you and making you apologize and comfort her for what you did in the dream.

    Varric Tethras 

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