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YMMV: Fire Emblem Awakening

  • Alternate Character Interpretation: The relationship and child mechanics in the game, and how “Stop Having Fun” Guys abuse them, has resulted in the Avatar often being played as a psychotic control freak who wholeheartedly subscribes to eugenics. As one such person put it, "Fire Emblem isn't about romance! It's about breeding an army of super-soldiers!"
    • Some fans also commonly portray the Avatar (especially the male) as a master of sarcasm and snark (sometimes eclipsing Severa), with some quip at the ready and constantly making good humoured jabs at others. This itself has not shown up in the game (but they do have their moments), but it crops up frequently in fan works.
    • The Grimleal. All badguys in it for the power or people blindly following tradition. Gangrel's words about tough times forcing the citizens of Plegia to join the Grimleal, the only religion available, as well as that Validar's direct paternal ancestors were all failed Grima vessels lends some support to the latter.
    • Gangrel. Either he's a Jerkass Woobie who needs more slack for his actions than he gets and needs a chance to genuinely become good, or a Complete Monster due to goading and bullying Ylisse into going to a possibly needless war against Plegia and indirectly causing Emmeryn's suicide attempt. Also, is he actually as funny as some say he is? (one of the few things that people aren't viciously debating over)
    • Walhart. Either he's a Badass Tsundere who needs a lot of time to warm up to people and stray from his old Conqueror ways to truly create world peace, or he is an unrepentant hard ass who led to so many people's deaths and possibly being a worse parent than even Tharja.
    • Emmeryn. Either she's a sweet lady who is completely undeserving of what Gangrel put her through back in Chapter 9 and is a genuinely kind person, or she needs to get a reality check and whose sacrifice in chapter 9 rendered the deaths of many people utterly pointless such as Mustafa (Which makes no sense, as his death was very much not a consequence of hers by any stretch of logic, and in fact only had the gravity it did because it came immediately after her sacrifice.) Or she might even be a prospect Guile Heroine/Magnificent Bitch whose Heroic Suicide in Chapter 9, regardless of one's stance on it's nature, was actually a Thanatos Gambit to give Chrom the best shot to not just become a new Exalt, but to grow into the prospect leader of the continent — no matter what sacrifices took.
    • Yen'fay: This applies to both the present and the future versions of him. The present counterpart is either noble for doing what he did to keep his sister from getting killed even if it got him killed in the process, or he is an idiot for thinking that Excellus of all people was a credible threat to her and didn't bail out the moment he knew she was safe from him. The future counterpart is either a deeply troubled swordsman who is justifiably unwilling to establish any relations to people after losing Say'ri in the future and feels that he can't protect anything anymore, or he is a wangsting emo who needs to get over his problems to fight for the greater good and to stop avoiding his present day sister and comfort her after losing her present day brother.
    • Chrom. Whether he's more like his kind sisters who struggles to be a better leader for everyone, or if he's a hypocritical and ineffective leader who creates more problems than he solves like his old man.
  • And You Thought It Would Fail: The sales of the franchise had been in a downward spiral for years, so Intelligent Systems thought there was a fair chance that this would be the last Fire Emblem game ever. The result was THE most successful game in the entire franchise, both critically and financially.
  • Anti-Climax Boss: Validar has the EXACT SAME stats as he had in the Premonition during Chapter 23's first half. It's all part of the plan. When said plan fails, he fights you for real, with proper stats and skills for the Chapter.
  • Americans Hate Tingle:
    • Nowi is much less popular out of Japan, mostly because of the connotations associated with a prepubescent-looking and -acting girl as a potential bride.
    • Olivia's Japanese voice. Most Westerners find Rei Matsuzaki's performance to be overly high-pitched and annoying, while Japanese players find it cute.
  • Angst? What Angst?: In Ricken and Henry's B Support, it turns out that a lot of the Plegian enemies they defeated during the first portion of the game were actually really nice people behind the scenes, and some of them even considered Henry family. Ricken is a lot more upset than Henry is. Subverted as Henry quickly states that if Ricken were cut down in battle, he'd destroy whoever killed him.
  • The Artifact: As is common in Fire Emblem, after their significant arc, certain characters, like Say'ri and Virion, eventually lose any reason to be with Chrom's party, but continue to do so despite the fact that they should have priorities elsewhere.
    • As explained in Base Breaker below, some fans think Lucina becomes a glorified example of this after The Reveal.
  • Award Snub: Almost universally praised by critics, manages to Win Back the Crowd for a series that was on the brink of being abandoned, and arguably one of the main reasons why the 3DS started to improve its sales. Too bad that it had to be released in Western territories the same year as The Legend of Zelda: A Link Between Worlds, thus becoming unable to win any "(3DS) Game of the Year" awards.
  • Awesome Ego: Several examples in this game, notable ones include Vaike, Virion, Owain, Cynthia, Gangrel, Walhart, the list goes on.
  • Awesome Music: A staple of the series.
  • Badass Decay: Story-wise, Gangrel gets this, as he's a broken man when he and Chrom cross paths in Paralogue 18.
  • Base Breaker:
    • Avatar. Whether or not the Avatar negatively affects the story is a much debated issue, as is the question of whether they are a Canon Sue.
    • Nowi. Some fans hate her for the (pseudo) lolicon implications as well as contradicting Tiki's Last Of Her Kind status, but some fans don't care about that, and are just happy Manaketes are useful the whole game through and think her backstory is really sad.
    • Tharja. Some like her for her devotion to the Avatar, usefulness in gameplay, and Creepy Good weirdness while others find it hard to sympathize with her Creepy Good weirdness, her devotion to the avatar, and her essential abuse of her daughter Noire.
    • Chrom. Some fans are starting to question his popularity and denounce him for his flaws, painting him as a bad person for them. Gameplay-wise, he's also hindered by his limited support pool and class sets.
    • Lucina. Albeit she is for the most part loved among the fandom, after her appearance in Super Smash Bros. for Wii U and 3DS was confirmed, a lot of Chrom fans started to bash her bringing one debate that divided the fanbase in some sites: whether she is truly relevant to the plot and thus a true Triagonist the whole way through, or if she becomes little more than a glorified artifact after The Reveal.note 
    • Cordelia. Her unrequited love for Chrom is either sweet and endearing or unhealthy and annoying, depending on whom you ask. There is also the issue of whether that aspect of her character is overly focused upon or not (which is arguably not helped by her special dialogue and some supports).
    • Henry. Henry was changed from a Stepford Smiler in the original Japanese to an unrepentant Heroic Comedic Sociopath in the localization. Some fans prefer his original personality, others prefer the localization.
      • As a matter of fact, saying that Henry got his Stepford Smiler characterization completely written out is highly inaccurate; the references were simply made sparer and more subtle, and he shifted towards being more of a Type-C than a Type-A. His B-support and the beginning of his A-support with Olivia involves her realizing the fact and trying to teach him to show more honest emotion, similar to the Japanese version, just leaning more towards Played for Laughs thanks Henry's improved deflection skills in the localization.
    • Sumia. Fan opinions are fiercely divided as to whether her clumsiness and insecurity are endearing or irritating, doubly so over whether her baking pies for Chrom and doing his laundry in their support chain is cute and romantic or based in unappealingly outdated gender roles.
    • Donnel. Unlike the other characters detailed above, this is purely from a gameplay point of view: His stat caps are slightly lower than most characters (so he'll end up a little behind in the late postgame), and his skillpool is small, he's hard to train in the beginning and loses his lance rank forever after class change, but he has high growths and passes on the coveted Pegasus Knight class to daughters.
    • Severa. Despite being near the top of the Japanese character polls, Severa is very polarizing among western fans. In the localization, she comes off as more of a Jerkass in some of her supports, whereas her abrasiveness is mostly a facade to hide her affectionate side in the original version.
    • Yarne is either an adorable, well-developed character with good reason to be a afraid of everything or an annoying, whiny coward who needs to grow a pair depending on who you talk to. He'd have much better/clearer reasons to be a coward if not for the fact that it has to do with him being the last of his kind, yet his mother had the same status and wasn't always fearing for her safety. Then again, Yarne is the one who came from a Bad Future. His localized love confession to the Avatar is also either cute or cringe-worthy, again, depending on who you talk to.
    • All of the SpotPass Paralogue Units, all but one of them for ruining the impact of several key dramatic scenes in the story.
      • Priam. He's pretty random compared to the other SpotPass characters who actually had a role in the story, making him either an awesome Easter Egg or a pointless character who could have left the last paralogue for a character who had relevance to the story and fans would have liked to see survive.
      • Emmeryn Whether her return ruined her Heroic Sacrifice, and whether her sacrifice was even worth it, is debated.
    • In a more general sense, the entire second story arc set in Valm. A series of cool battles against memorable opponents that climaxes in epic fashion, or a Plot Tumor that serves only to clutter and draw out the broader narrative while proving largely irrelevant to it? In essence, while stopping Walhart from conquering the continent was probably a good thing, it also ensures he is unable to dismantle the Grimleal. Otherwise, Walhart's invasion and the alliance's counter-invasion are mostly unrelated to the Grima/time travel plot.
      • In a possible bit of Fridge Brilliance, it is reasonable to think that Yllise would have kept tabs on Plegia during the Time Skip—therefore, Valm serves as a convenient distraction for Validar to amass his forces and prepare for Grima's return while the Shepherd's are too preoccupied with Walhart to notice his movements or do anything about it.
  • Broken Base:
    • Some fans' feelings towards Marth and the Archanea series can basically be summed up in the following entry to Fire-Emblem-Confessions:
    "If the next Fire Emblem is about Marth or his spawn yet again, I’ma chop off a tree in anger because I’m tired of him and his story."
    • Casual Mode. On one side, there's a base that is happy for a means for new people to get into the game without all the frustration. On the other, there are long-time fans who think it's all being dumbed down.
      • Some debates countered accusations of this by mentioning a "Casual Challenge." You play the game on Casual Mode just to allow you to save anywhere... however, if somebody dies, you restart the chapter.
    • The paid DLC alone is being met with both a warm reception and some resistance, with this being the first Nintendo game to ever utilize it, as well as people assuming that the DLC will just be style aesthetic junk or content that was intended to be in the final version. As it turns out, one of the packs is full of excellent grinding opportunities and choice loot, and is advertised as such.
    • The Bride class. Some fans despise it as sexist and unimaginative/lame compared to the male-exclusive Dread Fighter class (which for comparison is an incredibly badass and powerful ninja/mageknight hybrid), while others love it for its high support utility between its weapon selection, pair-up bonuses and skills. Not to mention there are plenty of female fans who actually love how girly it is.
    • Everything regarding Eirika's DLC has triggered massive bouts of controversy. Given her redesign from a frontline Action Girl to a Combat Medic and accusations of sexism over the above mentioned Bride class, and the fact that she explicitly states that she dislikes the outfit. However, she can be downloaded from SpotPass as a Myrmidon instead.
    • The love confessions with the Avatar in English. They are either sweet, amusing, or they sound like a mixture of cheesiness and sound nothing like a "real" love confession, like the ones in the Japanese version. A glaring example is Laurent's:
    English: "You've been an object of fascination since I first saw you, one I would gladly spend my life investigating."
    Japanese: "I have always been looking at you. Right now, I love you, and even now I will continue to love you, okay?"
    • Female My Unit x Chrom. There's no doubt that many liked it, considering that it is the most popular marriage choice for a Female Avatar. However, many others suffer Hype Backlash over said popularity and aren't too impressed by the supports or the way it can overtake the story.
  • Continuity Lockout:
    • Zig-zagged. The game is able to stand on its own, not directly referencing events from Japan-only titles such as New Mystery and Gaiden, but those who are familiar with the events of those games will immediately recognize The Shield of Seals being the Fire Emblem, and Valentia on the other side of the ocean.
    • Some of the conversations with DLC characters play this straight though. Not the characters themselves and what they went through (you're always given a "do you know X?" question, and if you answer no they introduce themselves), but some of the things they say might leave the uninformed scratching their heads. (Marth's referral to "a member of my royal guard who became one of my closest friends", for example. That's alluding to the previous game with Avatar creation, which was never released overseas.)
  • Cliché Storm: While the characters themselves mostly avert this (although you need to see many Supports to notice it), the main story mostly falls into this, mainly with its (mostly) Black and White Morality overall.
  • Counterpart Comparison: Gerome frequently gets compared to Batman, due to his Cool Mask, Dark and Troubled Past and I Work Alone attitude. while Virion seems to take some queues from France, especially his failed attempts at hitting on women and being The Dandy.
  • Critical Dissonance: Awakening has the biggest and most vocal hatedom of any game in the series, as noted below. You wouldn't know that based on its commercial success or critical acclaim. On the other hand, you might even expect it even because of its acclaim and success.
  • Die for Our Ship: Has its own section in the Fire Emblem page.
  • Disappointing Last Level: The two chapters leading up to the finale have very little story or character to them, contrasting with the dramatic and climactic chapters beforehand, as they amount to very little but "Heroes go from A to B, have to fight off Risen and Grimleal on the way." The finale itself is a flat map without any interesting features on it even though it takes place on Grima's back. If you know what you're doing, it can easily be finished within the first turn.
  • Dude, Not Funny!:
    • Tharja's stalking of the Avatar and treatment of her two daughters, Noire especially also cross into this as well.
    • Walhart's father-child Supports with Morgan are either this or Crosses the Line Twice.
    • Inigo is a shameless flirt, but he's far from the unfaithful jerk that some of his love interests believe him to be. So it's pretty unsettling to see Nah continually threatening to eat him alive if he doesn't shape up, as well as essentially forcing him into marriage with threat of violence. Specially since, while Nah can be sometimes rather childish, she does NOT act this aggressive towards any other love interest of hers.
    • Conversely, certain fans feel Inigo's womanizing takes a Dude, Not Funny! moment in his relationship event conversations with Morgan; if he's his father, where it's implied Inigo may have been flirting with other women behind Robin's back despite promising her not to in their S support.
    • To a lot of fans, Female Morgan's treatment of Yarne if he is not her older brother. Yarne's reaction to her teasing and ear-pulling make a lot of people uncomfortable.
  • Ensemble Darkhorse:
    • Owain, Lissa's son, has probably the most major unexpected fanbase. He also placed the highest of the children characters in the popularity poll after Lucina.
    • Fans totally ate up Henry the like he was going out of style. Hell, he even has his own page on this very wiki.
    • Out of all the minor antagonists in this game, Mustafa and Cervantes seem to be the most memorable. The sheer amount of people who wish that Mustafa would be a SpotPass unit (or playable at all) is notable, especially considering that he's a minor character, but it's extremely easy to see why.
    • Cordelia. A lot of both male and female players like to pair their male Avatar with her.
    • Children characters in general are extremely popular, thanks to their sympathetic backstory, and superb writing in general. It's pretty notable that most of the children characters are well liked even by some parts of the playerbase that considered Awakening's writing to be underwhelming. Notable examples are Brady for his hilarious speech pattern that creates some hilarious dialogue with Maribelle, Noire for her Split Personality and her "BLOOD AND THUNDER!" mantra, and Inigo for having considerable depth compared to past Chivalrous Perverts in Fire Emblem.
    • Tharja features heavily in promotional materials, and was the first character released as a figurine. Though this is also partly due to her position as the Ms. Fanservice of the game, since her default uniform is a skin-tight sheer body suit with just enough armor to keep her from appearing nude.
  • Epileptic Trees:
    • The Marth-like individual and the Shield of Seals seen in the February 2012 trailer and pictures of the world map ignited speculation that there is some sort of connection to the Archanea universe present, either through being set in the future, an alternate timeline, or a mere crossover. All of these turned out to be true, in a sense.
    • The mysterious SpotPass character Priam sparked a lot of these. He's listed in the credits despite never appearing in the main story, and his Japanese name Paris was Ike's name in a really early build of Path of Radiance. As it turns out, he claims to be a descendant of Ike, and wields Ragnell. Many fans probably already called this.
    • High-level spells contain Heron script in their animations, even ones that originated from Jugdral like Valflame. It's lead some to theorize the Tellius games where actually the first ones in the chronology, with the magic of all the other worlds originating there.
  • Even Better Sequel: For all the base-breaking, there's pretty much no question that Awakening is the highest-rated, best-received, and most successful Fire Emblem game in history. It is miles ahead of its stablemates on Metacritic and sales tallies to date and extrapolation for the 2013 holiday season suggest it will easily be the first Fire Emblem title to ever sell over a million copies worldwide (and even with the current, out of date numbers, it's still the best seller ever).
  • Fake Difficulty: Lunatic+ in a nutshell. Here's a quote that sums it up nicelynote :
    "Success in this chapter depends not on your strategic abilities or preparation, but on how many Luna+ enemies the game decides to throw at you."
  • Fanon: Due to a mistake by fan translators, its believed by some that Gangrel says that most Grimleal members are literally forced to join. While Gangrel's actual words were more that he believes tough times such as his stint as The Caligula forced the plegian citizens to religion and Grima was the only god available for them.
    • The theory about female and male Morgan being Half-Identical Twins is very popular.
    • Children inheriting traits from their fathers (or in the case of Lucina and female Morgan, mothers) such as Stahl's Messy Hair and clumsiness, Sumia's love for flowers, Gaius's Sweet Tooth, etc.
  • Fanon Discontinuity: There are some fans who apply this to the SpotPass chapters, for cheaply bringing back characters who should by all rights be dead, not helped by the fact that some likeable or popular characters who deserve it just as much if not more - like Phila, Mustafa, Cervantes and Pheros - are not recruitable/savable, just because they are less plot-significant. It’s even simple to do in-game as the SpotPass chapters are bonus content that have no bearing on the plot.
  • Fan-Preferred Couple: Since there is no definite canon regarding any of the possible pairings in the game, this is more a case of popular pairings that are not possible in-game and are more popular than their possible hook-ups:
    • Pairing Basilio and Flavia together is much more popular than their only possible in-game pairings with the Female and Male Avatar respectively.
    • When it comes to Ho Yay, there's plenty of Maribelle/Lissa, Gerome/Inigo, Owain/Brady, Kjelle/Severa, Henry/Ricken, and a lot of same-sex Avatar pairings like Chrom/male Avatar.
    • Henry/Olivia, for some unknowable reason, tends to have the biggest amassment of fanart in any given image hosting site.
    • There's one other pairing whose popularity among specifically the English-speaking fanbase is worth noting: Donnel and Nowi. This stems largely from the fact that their support line isn't quite as awkward/"creepy" to many Americans in particular as Nowi's other lines, and the "apparent" age gap between the two isn't nearly as pronounced as it is with other characters, which really makes it seem like Donnel is the most "appropriate" choice for Nowi. The fact that the pairing is one of the very best for Nah mechanically, as it gives her potential access to Donny's ridiculous Villager skills AND to Dark Flier/Galeforce, is icing on the cake. The Japanese fanbase, meanwhile, doesn't go in nearly as hard for the two.
  • Fountain of Memes: Owain. The heroes' blood in his veins is BOILING, his sword hand twitches, and he can't control it whenever he confesses his love to one of the women. He also hones his psyche so he can grapple with nefarious beasts of the night (or at least with something according to Inigo) and he's an all around walking fountain of Mythology Gags.
  • "Funny Aneurysm" Moment:
    Sully: Is this some childhood trauma thing? Did a girl take your lunch money?
  • Game Breaker: Has its own page.
  • Germans Love David Hasselhoff:
    • Sully tends to rank toward the bottom half of character polls in Japan. If the Internet is any indication at all, in America she is far more popular.
    • Gregor ranked pretty low in popularity in Japan as well, with his character being a rather standard Oyaji sellsword in their version. In America, however, his character received a Heavy Woolseying into a jolly expy of the Heavy (or possibly Minsc), making him one of the most loved and oft-quoted characters in the American fanbase.
  • Harsher in Hindsight: Reclassing Lissa into a Sage becomes a bit unsettling after Chapter 9. The outfit for her Sage class is Emmeryn's exact costume. She rather resembles her dead sister that way.
    • Potentially lessened by the revelation in a SpotPass Paralogue that Emm survives the ordeal, though not by much.
  • Hilarious in Hindsight: Lissa, after Chapter 4, implies that she's kind of smitten with "Marth". Come the end of Chapter 13, and it turns out "Marth" is actually her niece.
    • The reveal that "Marth" is a woman is also hilarious when you consider the Viewer Gender Confusion when Marth appeared in Super Smash Bros. Melee. Even more so now that Lucina has been confirmed for the newest Super Smash Bros.
  • Ho Yay: Oh, it's there all right. Possibly even more so in the English version in some cases.
    • Lissa and Maribelle. The latter constantly calls the former "darling" and "my treasure" and frets over her to the point of (claiming to) grow grey hair over her...
    • Chrom and Male Avatar can especially come off this way. Their Supports have Male MU fulfilling the role of "nagging wife." It's not helped by how in The Future Past, the dialogue in which Grima!Avatar says "the one in this body loved Chrom" to taunt Lucina does not change if the Avatar is a man. The Drama CDs just add fuel to the fire.
    • Chrom and Frederick have this as well, though it's mostly one-sided on Frederick's part. This leads to some very uncomfortable moments for Chrom in the Harvest Scramble DLC. And then there's the poster incident...
    • Henry and Ricken. Ricken seems to be the only male friend Henry makes that is around his own age, they train in magic together, and Henry issues a rather passionate Declaration of Protection to Ricken in their A support.
    • Severa and Kjelle:
      • There's one "awkward" moment in their C rank Support when Severa "contemplates" Kjelle's perfect abs...
      • And then there is their scene in Harvest Scramble where a drunk Kjelle accidentally hits on Severa, causing much flustering from the latter. Until it's revealed it's not alcohol she drank, but a Truth Serum. The actions were Kjelle's actual feelings.
    • Severa and Noire as well, since Noire brings out more than one Pet the Dog moment from Severa.
    • Gerome and Inigo’s supports (in)famously include a good deal of Ho Yay bait, with lines like “I'm never going out with you again!” and “I WANT TO BE MANHANDLED!” Their Harvest Scramble conversations take it even further:
    Gerome: Hold still! You're making this harder than it has to be.
    Inigo: I'm sorry! I'm just...not used to being manhandled like this... Please, Gerome, just promise me you'll be gentle!
    • The Harvest Scramble is full of Ho Yay fuel. Some really notable examples include Maribelle acting like a Clingy Jealous Girl towards Lissa, Gregor forcing Ricken to pretend to be his girlfriend (and even saying how much of a good girl Ricken apparently makes), and Sumia being hell-bent into making Sully crossdress for a pageant (including a rather epic rant about the beauty of the female body)
    • The female Avatar mistakes a proposition of Flavia's for a marriage proposal. She's just asking if the Avatar would like to be her adoptive sister. However, her dialogue doesn't help matters and the Avatar even points this out.
    • Owain/Brady have a lot of banter, as well as legitimate sweer moments about how deeply they care about each other which gets taken Up to Eleven in the Future Past DLC.
    • It's subtle, but Lucina and Tiki have grounds for this, as well. Tiki constantly remarks on how much Lucina reminds her of Marth in their supports (which given their resemblence, is quite understandable). In Tiki's supports with a male Avatar, she states that the reason she's fallen for the Avatar is because he reminds her of Marth, as well. Like all the other examples on this list, they have a Harvest Scramble conversation together, and in the Future Past DLC, Tiki ends up dying in Lucina's arms while Lucina is screaming her name.
    • Vincent and Victor have deliberate No Yay subtext played-up In-Universe... despite the fact they're twin brothers. This seems to be a staple of the series.
    • Gregor and the male Avatar are quite popular among gay male fans. The Support conversations are nearly the same with an Avatar of either gender, both revolving around Gregor trying to get the Avatar to share a bed with him to keep warm at night.
  • Hype Backlash:
    • Considering the insane amount of praise the game was receiving, this was pretty much unavoidable. Quite a lot of people, specially pre-Awakening Fire Emblem fans, didn't consider the game to be neither as complex nor as compelling as the rest did in any way. Some see the story as a Cliché Storm with one-dimensional villains, others consider the characters utterly one-noted and devoid of Character Development, and some complain of a brokenly unbalanced gameplay with bland level design.
    • The Galeforce skill. The many claims of it being one of the most overpowered and useful skills in the game has led some to argue that it isn't. The most common grounds being most combat in the game takes place during the Enemy Phase, where the skill doesn't work.
  • Inferred Holocaust: There's speculation that various nations which have become deserts, and the disappearance of the Manakete tribes is due to some sort of World disaster or genocide.
  • Internet Backdraft:
    • Go onto any Fire Emblem fansite. Then ask this: Which is canon/better? Male Avatar or Female Avatar? Then sit back and enjoy the show.
    • Just as fans were hyped for release, the game suffered some last-minute shipping and distribution problems. Some fans didn’t take this well. Some people have even gone so far as to suspect that the release problem was a ploy by Nintendo to get more eShop sales, where it was released on the 4th as scheduled.
    • The idea of there being "canon" pairings. Just try and bring it up on any given forum, then watch the sparks fly. Specially if we bring up Chrom/Sumia vs. Chrom/female!Avatar: Ship-to-Ship Combat will initiate in less than five seconds as both sides will accuse each girl of being "forced" on the players as Chrom's Official Couple.
    • People are now complaining about Nintendo of America censoring Tharja in the "Summer Scramble" DLC. Ironically, the censorship makes it look more risque than the uncensored version.
    • Question of the year! Having the Avatar marry one of the future children: cute option that's also good for Morgan technically-speaking, or squicky move that lets the player "cradle-rob" time-travelling teenagers who are still not born save for Lucina? Go get MORE popcorn, people. Double if this involves Avatar/Lucina.
  • Iron Woobie: Cordelia. Not only was she forced to escape a brutal ambush while the rest of her squad stayed behind and were slaughtered (and she says she can still hear their screams,) but the game makes it impossible to pair her with the man she loves! And yet she still remains calm and stoic in spite of all this, and does her best not to bring up her romantic and/or non-romantic woes.
  • It Was His Sled: Due to the game having such a long time between the releases in each region, many of the games' main twists had been spoiled ahead of time. Part of the reason they were so quick to propagate them was out of doubt that they would be released outside of Japan. Even worse, some English trailers close to release (and even some reviews post-release) went the Trailers Always Spoil route. The main things that are regularly known are the identity of "Marth" and, on a related note, the children mechanic. Lucina's presence in the fourth Super Smash Bros. isn't helping matters.
  • It's Easy, so It Sucks: A very common complaint against the game's regular difficulties, mainly due to the plethora of level-grinding spots and hilariously broken mechanics.
    • On the other side, the hardest modes are guilty of It's Hard, so It Sucks due to high concentration levels of Fake Difficulty and Luck-Based Mission . Mainly thanks the fact to the trollish, frustating skills the enemies have at random.
  • It's Popular, Now It Sucks: The game initially developed a vocal hatedom among the Fire Emblem community because of its critical and commercial success, with many of them saying that the game was "cliché" or "dumbed down". But then it really took off with the news that both Robin and Lucina would be playable in Super Smash Bros.. Considering this game saved the franchise though...
  • Jerkass Woobie: Severa. For all her selfish spoiled behavior and sniping at everyone in her path (except Noire), she's just as damaged and in need of cuddles as the rest of the children.
  • LGBT Fanbase: As if the gay fans weren't prominent enough (just check out the amount of Tellius, particularly laguz art out there), the male and female cast is bringing the community out in full force. Granted, it's not just gay and lesbian fans falling for same-sex characters. (And don't forget bisexual fans!)
  • Love to Hate: Gangrel and Excellus get a sizable amount of this.
  • Memetic Mutation:
    • Donny's pot-hat is quite popular among photoshoppers.
    • NUNSWITHAXES, referring to the War Cleric class, which is an axe-wielding priestess.
    • "It's Vaike time!" seems well on its way to becoming this.
    • Some variation of "Where did the characters' feet go?!" This odd character model design choice is surely annoying some fans (and reviewers).
    • "Lucina is the best and most courageous," referring to Lucina's status as both an Iron Woobie and fan favorite for pairing with a Male Avatar.
    • Mentioning Olivia's son's localized name on any forum is bound to result in The Princess Bride references throughout the remainder of the topic.
    • Referring to Panne or Yarne as Killer Rabbits.
      • GIANT KILLER RABBITS!
      • There's also Yarne's statement, "Don't mess with a bunny!"
    • "Pie-re Emblem A-Bake-ening." The prevalence of pies in the English Support conversations has not gone unnoticed in the fandom.
    • "Marth is in this game?" "Which Marth?" This question is brought up by fans when comparing them to the original Marth or Lucina.
      • There's also the variative interpretation of DLC and SpotPass Marth Pr. or King Titles.
    • Kellam? Who's that?note 
      • Discredited Meme: It's fast on it's way to being this. Mostly due to overuse and people missing the point about Kellam's quirk.
      • Related: Kellam is a ninja. (To explain why he's capable of such insane cases of Stealth Hi/Bye despite wearing full armor, and due to him having the Thief line as a reclass option and doing well on it.)
    • SUMIA IS YANDERE! after a glitch was discovered where the image of Sumia appears if you pair Chrom/Maribelle.
    • FIRE-BREATHING BUNNIES (or something similar). A common, popular fan theory of what Yarne and Nah's kids would be like.
    • I WANT TO BE MANHANDLED! Explanation 
    • Darth Validar says: "Avatar, I am your FAUDER!" Explanation (spoilers) 
    • The Summer Scramble Battle Theme was already memetic when it came out... and then fan remixes started showing up using other characters' Voice Grunting. It's only a matter of time before there's a version of it for everyone...
    • Pick a god and pray!
    • Emmeryn and any kind of word that synonymous with "falling" such as "Emmeryn is a pretty lady, I would fall head over heels for her" has been a running joke on message boards.
    • Walhart for best Father of the Year Award. Explanation (spoilers) 
    • 420 Lucina. Explanation (spoilers) 
  • Memetic Loser: Chrom, thanks to Lucina and Robin's trailer in Super Smash Bros has him spent 90% of the time lying down on the ground after getting beaten up by Captain Falcon
  • Men Act, Women Are: The epilogues for Married couples tend to revolve around what the husband does after the war and how his wife supports his efforts thereafter. Of course, there are a few exceptions, Kellam and Stahl/Sully in particular.
  • Moe: Olivia, which is greatly helped by her Shrinking Violet personality.
  • Mondegreen: Mostly centered around the battle pair-up and critical lines, which can come out distorted because they trigger at the same time as sound-effects of the same volume. Some include:
    • Chrom: Urine has come! (Your end has come!)
    • Sumia: I'll end this noun! (I'll end this now!)
    • Almost any line from Gregor.
  • Moral Event Horizon: If Gangrel didn't cross it when he mocked Emmeryn's death, the fact that he threatens his army with death of their families if they desert certainly qualifies. His conversations with Emmeryn (in Hot-Spring Scramble) and the Male Avatar reveals that, though he'd like to fight for redemption, he does consider his former actions to have crossed the line well beyond any hope for him to be redeemed for them.
  • Most Wonderful Sound:
    • Every character's critical quotes. note 
    • Each character's marriage confession scene is accompanied by one line of fully voiced dialogue. It's the perfect conclusion to your Avatar's romance.
    • The sound of a Paired unit jumping in to guard against an enemy's attack or Dual Strike at the enemy. Especially if they get a critical.
  • Narm:
    • Chrom's line whenever the Avatar is killed in battle.
    Chrom: No! Not you, {Avatar's name}! Open your eyes! OPEN YOUR EYES!
    • The localized names of the Deadlords. Yeah, everything sounds more ominous in Latin, but if you actually understand it, some of their names sound quite silly, like "Gallus" (Chicken), even if they are named after the Eastern Zodiac.
  • Never Live It Down:
    • Sumia is known for two things: baking pies for Chrom and tripping over her own feet.
    • Fans forget that Cordelia's massive issues go beyond her unrequited love for Chrom.
    • Inigo is remembered only for his skirt-chasing and "manhandled" quotes in his talks with Gerome, ignoring the much deeper aspects of his character like his "extroversion vs. introversion" issues, his Heroic Self-Deprecation and how he hates how he can't feel anything anymore when he kills people.
    • Because of her Stripperific clothing and childish demeanor, Nowi is forever "dragon loli", with fans completely ignoring her backstory and personality and the actual depth of her character beyond her appearance.
    • Yarne has a reputation as the scared little bunny boy who runs away all the time. Which, granted, he does, but he has reasons for doing so.
    • Frederick's naked poster of Chrom, anal-retentiveness and his love of starting fires. Especially the naked poster.
    • Kellam's "lack" of presence. To the point where they joke that nobody among the Shepherds even knows about him or that he's a fellow Shepherd, when that's clearly not true.
  • Newbie Boom: Thanks to all the hype generated by the acclaim and commercial success, Awakening has become the game to introduce Fire Emblem to many players who barely know of it from Super Smash Bros..
    • Ever since Robin was announced as a playable character in Super Smash Bros U/3DS, people who were interested in playing as Robin quickly learned that s/he was the customizable Player Character in Fire Emblem: Awakening. This got even more people interested in the 3DS game.
  • No True Scotsman: A very vocal portion of the fandom believes that the grinding and reclassing makes this game not a "true" Fire Emblem.
  • Off Model: Due to relying on the manual art, the spotpass artwork for the cast of Fire Emblem Gaiden is rather off for many characters. Claire is depicted with red, rather then her actual Blue hair color. Relying on the manual art also limited the cast for Gaiden, and as such they are the only game to lack a villain on spotpass.
    • Additionally, since they all take their class outfits from how a generic unit would look in that class, and then staple a customised Avatar face on it, almost none of the characters look like their artwork.
  • Rescued from the Scrappy Heap:
    • Gregor to an extent. See They Changed It, Now It Sucks for more details.
    • The Archer/Sniper class is much more useful on Lunatic+, thanks to enemies being able to spawn with the Counter or Vantage+ skill. It's also highly regarded for use in Apotheosis due to strategies placing extreme emphasis on player phase combat through galeforce abuse, and the fact that its extremely high skill, both in caps and pair-up bonuses, makes it indispensable for getting a 100% Dual Strike rate on any pair that doesn't have Chrom or Lucina in it.
  • Replacement Scrappy:
    • Grima for Medeus and to a lesser extent Loptyr, unless he is them.
    • The Villager class for the popular Soldier class; it even uses the same animations.
  • The Scrappy:
    • Grima, and Validar are this to some pre-Awakening fans for being clear expies of Jugdral's villains as well as being Obviously Evil. Both are thus accused of lending to the game's Black and White Morality, and Cliché Storm.
    • Kellam is widely disliked for being a very one-dimensionally written character; everything about him is a joke about how unnoticeable he is. Despite being the only Knight for the first half of the game, he's also quickly outclassed by Kjelle who can be acquired very early and will be more mobile due to inheritance from Sully.
  • Scrappy Mechanic:
    • The Villager class would seem to go under this as an entire useless class is not considered needed just to hold one good skill. Possibly crossing over into Replacement Scrappy territory for being playable over Soldier.
    • All of nobody likes the supreme lack of Supports the special SpotPass characters get especially considering how Emmeryn and Yen'fay are related to other characters but can only Support Robin. Many also wish Chrom had more female options like Panne, Miriel or Tharja considering, unlike Olivia, they join earlier and wouldn't suffer the red-string strangling she did.
    • Very few players appreciate how reinforcements can act the turn they spawn on any difficulty above Normal. Most consider it a supreme case of Fake Difficulty and Trial-and-Error Gameplay.
  • Ship-to-Ship Combat: Being matchmaking a central game mechanic, this was pretty much inevitable. Take a pair, any pair, and you're bound to find a group of people who will engage with you and anyone who agrees with you in endless Flame War. Bonus points if it's a pair involving any of the three main characters.
  • SNK Boss: A staggering amount of enemies and bosses on Lunatic Mode and Lunatic + Mode. What's even worse is that said difficulties also turns every Reeking Box encountered Risen into one as early as Chapter 4. They have capped stats in all but maybe one area that they will never need, all of them are promoted and equipped with Hit Rate +10, they possess skills from their previous classes while not as aggravating as the Future Past 3 enemies is still not a good thing, and all of them have broken forged weapons. The dev team made level grinding virtually impossible without DLC.
  • So Cool Its Awesome: Receiving rave reviews from both gaming press and fans, many agree this is not only one of the best games in the series, but one of the best games to hit the 3DS.
  • Stoic Woobie: Gerome and Laurent, especially Laurent. The poor man got sent back in time a few years too early, forced himself to grow up too fast for it and later admits to his father that the loneliness nearly killed him sometimes.
  • “Stop Having Fun” Guys: The majority of the Fire Emblem fanbase is notorious for this, so it shouldn't really be surprising. Admitting you play Casual Mode to "hardcore" FE fans is bound to start some trouble, even if you play it exactly as if it was Classic mode.
  • Stop Helping Me!: There are some cases where you, as the player, don't want your allies to support attack, such as if you want to keep a recruitable enemy alive or to stop enemies from repeatedly attacking a certain character.
  • Strangled by the Red String: With so many pairing possibilities, the quality of the writing in the Support conversations that can end in marriage has ups and downs. The downs come across as this.
    • Chrom and any of his prospect wives can be a specially jarring case if Chrom doesn't reach at least a Support level B or A with one of his possible wives before chapter 11. Especially if he ends up marrying Olivia, who joins the party at the beginning of the chapter. (To be fair, the game absolutely lampshades the crap out of it if this happens.)
      • The sad thing is that Olivia's Supports with him have a fair amount of depth and Character Development, with their dynamic having a nice build-up. The problem is that, because Olivia is slated to become playable at the start of Chapter 11 (the one after she's introduced and joins the Shepherds) in order to introduce the Dancing game mechanic, the gameplay doesn't allow you even the illusion of having the Supports actually happening before the prerequisite marriage.
    • And if you managed to completely avoid having him interact with any possible candidates including Olivia, he ends up marrying a random villager girl instead. Eh, anything for Lucina.
  • Sturgeon's Law: Mild example. The Avatar has the most Support conversation options out of any character. Especially if not romancing the character in question, many of them are arguably a bit more bland and less personal than between other characters due to the Avatar's fairly down-to-earth personality and lack of personal connection to many of the characters. That said, they're still worth reading for sure.
  • Superlative Dubbing: Similar to Kid Icarus: Uprising, Nintendo opted to use more well known voice actors for the English version. Naturally, this is getting high praise.
  • That One Level: Depending on how well-built all of your characters are, the SpotPass level Paralogue 22: The Wellspring of Truth can be Nintendo Hard. It pits your team of fifteen against... itself. Your only real advantage is the fact that your copies can't use the Pair Up option, but if you have trained up everyone and given them the best possible abilities, it is brutally difficult to win. The level is a rude awakening for players who have been powering through the game with their level-grinded teams. Don't try to be clever and only go with one or two tough characters, either — the game compensates by making fifteen copies of those characters. Your best option is to pick two powerhouses and fill the rest of your ranks with characters you haven't trained fully, Pair Up the powerhouses, and go to town. And that's not even getting into trying to keep Aversa alive when she seems bound and determined to get herself killed.
    • Lunatic Chapter 2. Absurd amount of enemy density, with no one on your team besides Frederick and an over-leveled Avatar being capable of surviving more than 2 attacks with Pair Up. Frederick himself can only survive 5 shots, and this gets worse in Lunatic+.
  • That One Attack: Counter. It's been buffed considerably since its Useless Useful Skill status in the Tellius games. It now always works, and returns the full damage of a melee hit back to the attacker, instead of half. To put it in perspective, that very same ability was previously reserved for the Final Boss of Radiant Dawn! Given that, at the point in the game where you're likely to start seeing enemies with it, your characters are dealing huge amounts of damage with each hit, and you realize how much of a big deal this is. Worse, the enemies that get it are usually Warriors or Entombed, both of which have massive HP but low defense, a recipe for receiving big damage... which is reflected right back at you. A strong melee fighter attacking a Counter-equipped enemy can very easily kill itself, and this is a game with Final Death on Classic mode... yeah. Long range weapons are the only way to avoid it, and that alone makes bow users and other long-range options invaluable on the higher difficulties. Oh, and if you were thinking 'hey, that's great! My Warriors can do it too!', then think again. They technically can, but given that the skill requires taking massive damage to be useful, and Final Death means a lot more to you than it does to the AI, you probably don't want them to.
    • Combined with Miracle, Counter has become a go-to skill in StreetPass for trolling other players who are abusing Lethality. Nothing like dealing a one-shot to yourself while the enemy unit survives with 1HP.
  • Theiss Titillation Theory: Some have remarked that the censorship given to Tharja's Summer Scramble Fanservice actually makes it look sexier than it was originally.
  • They Changed It, Now It Sucks: You have seen the Broken Base section, right?
    • Soiree's Dub Name Change to Sully. See above.
    • Similarly, Ronku's name in the Western version to "Lon'qu" raised some eyebrows.
    • Gregor is an interesting subversion. After seeing a brief snippet of Gregor's dialogue in trailers, the fact he talks in Hulk Speak annoyed some, believing they'd turned him from a Genius Bruiser into a generic Dumb Muscle. Once the English version was released, though, people found he'd been given a Russian Accent Adaptation that was both hilarious and Badass, practically making him an Expy of the Heavy. His popularity proceeded to skyrocket.
    • Some of the Support Conversations were changed drastically in the localization, but the ones that tend to draw the most controversy are Chrom/Sumia and Henry/Olivia.
      • Speaking of Olivia, the localisation changes the story she tells in her Supports with Donnel from a direct Mythology Gag to Naesala and Leanne to a generic swan princess story. Many fans were not happy with this, especially seeing the game is meant to be gigantic Continuity Cavalcade.
    • Henry’s personality received a huge rewrite in the localization, and not all fans are happy with it.
    • The game itself: Fire Emblem games traditionally run off of Earn Your Happy Ending or Bittersweet Ending, while this one is pretty much "they lived happily ever after and everything was fixed", right down to the Book Ends ending and the survival of characters like Emmeryn and Gangrel. Needless to say, plenty of fans have complained heavily about this. However, if one takes into consideration that this game could have been the last in the series, it can be justified that they wanted to finish on a high note. Plus, regarding the survival of characters like Emmeryn and Gangrel, that part is entirely optional.
    • Micaiah's new artwork caused a lot of outrage. Which is odd, considering how it's simply a natural consequence of her new class being the equal-opportunity-fanservice Dark Mage class, a fate which befell pretty much all light magic users in the previous games (Including Oliver). All of the Einherjar's portraits are drawn to resemble their starting classes, like Leif having the trickster shirt pattern and Roy having the mercenary shield.
  • They Wasted a Perfectly Good Character:
    • Minus Lucina, all of the second-generation units are completely optional to recruit and, thus, have absolutely no bearing on the main plot. This is more than a bit expected with the Loads and Loads of Characters the series is known for, but the fact Morgan, the Player Character's kid, plays no role in the storyline is especially disappointing. However, all of the kids do get a bit more exposure in the Future Past DLC.
    • Xane is a mischievous shapeshifter with close ties to Tiki, Naga, Manaketes in general, as well as being a companion of Marth. Xane's youth, and Dragon blood should allow him to live to the time of Ylisse, yet he isn't even mentioned at all in Awakening. Its notable that in Shozou Kaga's initial plans for Tearring Saga, called Emblem Saga at that point, Xane would've played an important role.
  • They Wasted a Perfectly Good Plot: Many fans feel this way about the inability of the SpotPass characters to Support with anyone but the Avatar, most notably Emmeryn's inability to Support with her siblings and Say'ri's inability to Support with Yen'fay, but also the fact that Gangrel and Aversa, who in their chapters had a The Atoner vibe to them, seem pretty much back to normal in their regular conversations, which is why it would have been interesting to see Gangrel/Chrom or Gangrel/Emmeryn, for instance.
    • The Hot-Spring Scramble DLC actually touches on the interactions of most of these pairs! Except for Chrom and Gangrel. But then again, the less those two interact, perhaps the better.
    • Picking the Sacrifice option in the final level always results in the Golden Ending where the Avatar survives their Heroic Sacrifice, making the "Put Grima To Sleep" ending entirely pointless. This despite Naga saying that the Avatar will most likely die, but might survive if their bonds to people are strong enough. It would have been easy to add a check for the Avatar's total Supports with their companions, offering a chance for Earn Your Happy Ending, while also making the other ending more viable to those who didn't Support much but wanted their Avatar to survive.
      • Considering the predicament Intelligent Systems were in with Fire Emblem, they wanted the game to end on a happy note instead of how it was like in every game before it to ensure good sales. Particularly dark stories with really dark endings are nowhere near as well liked as many would believe and would like you to believe.
    • For the Lucina's Judgement scene, there are some players who aren't happy that Chrom defuses the situation between the Avatar and Lucina regardless of whether you choose to accept her judgment or not, and that refusing her when you're neither her mother nor husband (or without at least an A support, given that it should mean a strong friendship and Lucina really is not the type who would kill her friends) should have led to the two of you fighting to the death.
    • The history of Valentia and Fire Emblem Gaiden is barely touched, with Valm's culture essentially being identical to Ylisse's culture with little references to Duma and Mila. Some of Roseanne’s culture gets some expansion in Cherche and Stahl’s supports, but none of it refers to Gaiden.
    • The subject of the Taguel genocide is brought on Panne's recruitment, then essentially dropped and not talked about it for the rest of the game. Exactly when this happened, who the perpetrators were, and what the motives were is never revealed.
    • Nah and Laurent's Support. They both have issues about being 'serious' people who have had to grow up fast for different reasons; Nah because she was a half-Manakete left with an unkind foster family, Laurent because he ended up in the past five years earlier than everyone else. Their Support conversations could easily have used this as common ground between them, without needing to refer directly to Supports the player may not have unlocked. Yet instead we get a tasteless 'joke' about the entirely decent Laurent being mistaken for a paedophile.
  • Tier-Induced Scrappy:
    • Units who lack access to Galeforce often get the shaft by hardcore players due to being unable to move twice in the same turn. Or at least that's the initial impression one gets; the real opinion among experts is more complicated. Non-Galeforce units, called "hard supports" because they support a partner with Galeforce and never go up front themselves, are actually extremely valuable damage dealers, and in fact do the majority of damage when you're using brave weapons. Some male non-Galeforce units, particularly Yarne, are considered to be extremely good units, especially if they have access to Berserker class and the Sniper's Hit+20 skill, because their damage output is absolutely devastating.
    • Zig-zagged for Donnel and the children, but in different ways. Donnel is of the Villager class, and takes some time to get going, but once he does he can solo most of the story mode until he hits his caps, whereupon other units become better than him. The children meanwhile start at a somewhat low level, but can become your most powerful units with grinding, but Lunatic difficulty sours this a lot for the kids with the harder Paralogues, while the ones with the easier ones are still somewhat feasible. The DLC called "Apotheosis" however has units that are so powerful that using Donnel, or really any characters that aren't skill-trained maxed-out children, is out of the question. Thankfully, Donnel winds up coming out on top of his dueling Magikarp Power and Crutch Character natures due to the fact that he is one of two fathers that can pass down galeforce to the three daughters who otherwise can't get it (Kjelle, Nah and Noire).
    • Archers and Snipers in general aren't liked very well as units due to their Crippling Overspecialization. In Lunatic+ mode, however, they are much more useful due to their effective Counter immunity, and for Apotheosis their usefulness in the opinion of experts is pretty high too.
  • Unfortunate Character Design: Many have noted that the neck portion of the Cavalier class's armor looks like a toilet bowl, which more noticeable with Sully and Stahl. It can be taken as a Stealth Pun due to the localized names of Sully and Stahl.
    • The Revenant's and Entombed's hoods look awfully familiar...
    • On Sumia's breastplate the swirling designs create a circle right where her nipples should be. Oops?
    • It didn't start with Awakening, but most of the female classes have exposed thighs, including those who ride on horses, pegasi, or especially wyverns. Let's just say there's a good reason why real-life horseback riders usually have more padding in that area, not less.
  • Unfortunate Implications:
  • Values Dissonance: The game's translation is pretty faithful, for the most part... except for Nowi's character being radically changed. The implications of someone who looks and acts like a child being a romantic option (despite being Really 700 Years Old) are much more unfortunate in America than in Japan.
    • Lucina, Chrom's canon daughter, can marry Owain, Lissa's canon son. The North American version attempts to hide this by labeling them "Companions" in the "Husband/Wife" slot on the stat screen and removing talk of marriage from their S Support, but they give each other the same love-quotes in Events together as they do any of their other possible spouses...
      • And so can a Chrom!Cynthia or Chrom!Kjelle, for that matter. Similarly, Morgan can end up marrying her uncle (Brady or Inigo if either of them is Lucina's brother) or his aunt (Lucina herself if either of the previous is Morgan's father). Lastly, if Lissa marries the male Avatar, Morgan and Chrom!Inigo or Chrom!Brady will end up Kissing Cousins if you pair them.
  • Vanilla Protagonist: Compared to the rest of the supporting cast, some of which have rather quirky gimmicks, the Avatar's main personality gimmick is a fairly down-to-earth fascination with strategy.
  • Video Game Caring Potential: Players often treat Morgan and Lucina as their actual child/children. This also extends to the other children of the character their Avatar married, specially Noire. Sometimes to creepy degrees.
  • What an Idiot:
    • Prior to Chapter 2, after Maribelle (the mounted healer) leaves the room in repulse after Vaike burped, Chrom enters the room to deliver the news about the expedition to Regna Ferox. No one decided to look for Maribelle and invite her to join the expedition. If they did, she wouldn't have been kidnapped when the Plegians attack another area of Ylisse, Themis, she wouldn't have been falsely accused of being spy, and the Ylissean Plegian war wouldn't have started sooner! And on top of that, Emmeryn probably would've lived and not had to commit Heroic Suicide (like in Chapter 9)!
    • Gameplay example: Many of the enemy commanders will loudly proclaim that reinforcements are coming to "surprise" the enemy, not realizing that the Shepherds (or at least the Avatar) can hear exactly what he's saying! Granted, they aren't surprise attackers, but just reinforcements in hopes to overrun you from as many sides as possible.
  • What Do You Mean, It Wasn't Made on Drugs?: The Fortune Telling option. Then again, the DLC reveals that the fortune teller himself is a major Cloudcuckoolander, so it's probably to be expected.
  • Win Back the Crowd: The game saved the series from cancellation after declining sales from earlier Fire Emblem titles.
  • The Woobie: Being such a character-driven game, it's not at all surprising there's so many.
    • Kellam's inability to be seen by people quickly goes from funny to mildly depressing. It culminates in his potential endings. With a wife, his name is lost to history, and in his solo ending, he leaves the Shepherds to travel the world - and it's years before his friends ever notice.
    • All of the children definitely qualify, being born during the bad timeline where most of their parents die is enough to feel sorry for them. The Future Past DLC, however, turns this Up to Eleven.
      • Noire, Tharja's future daughter is usually someone you want to give a hug to, since she was abused by Tharja from the Bad Future by being her guinea pig for hexes.
      • Brady, Maribelle's son, looks like a bandit, has really poor self esteem, and wishes to be strong like the rest of the army.
      • Morgan probably has it better than the other children, due to their origins being such a mystery, but it's still saddening that they don't remember their non-Avatar parent. In their A support with said parent, Morgan breaks down crying when they can't remember their parent. According to their ending, they never even recover their memories, though it's said Morgan doesn't particularly mind.
  • Woolseyism: The Western localizations are full of them.
    • Chrom's army's name goes from simply "Chrom's Vigilantes" to "The Shepherds", lending a metaphorical connotation to an otherwise generically-named faction. (As Frederick mentions in the prologue, they guard the "sheep", i.e. the defenseless citizens threatened by war.)
    • Marth (the DLC character, not the story one) has the class "Star Lord" in the Japanese version of the game. Sounds cool, but it doesn't have any actual meaning. The English release changes his class name to Lodestar, sidestepping a potential Dub Induced Plothole with Shadow Dragon at the same time.
      • It also helps that the Lodestar is the North Star, which sailors used to use to find their path. Like the Lodestar, Marth is constantly looked up to by everyone as a hero, and Lucina even takes on his name and perceived personality.
    • The thief's name went from the feminine Gaia to the more masculine-sounding Gaius.
    • Nowi's dialogue was changed to make her sound more mature, and her English voice is a little more teen-sounding. This helps tone down the Unfortunate Implications on romancing her in the Japanese version (and also, they significantly lessened her Third-Person Person dialogue as well.) There is a similar approach for Ricken, as his voice acting is also more teen-sounding to avoid the same Unfortunate Implications and Double Standard when romancing him. note 
    • It was inevitable with Nn... Justified, obviously. Her name was changed to Nah.
    • Marc's name was changed to Morgan in the West. As this character can be either gender, changing their name to the gender-neutral Morgan certainly works.
      • This also applies to the default Avatar name, Robin.
      • Though the Marc example becomes a Lost in Translation shout out to the tactician of Blazing Sword.
    • With regards to legacy weapons, Swanchika becoming Helswath has been very well-received by most of the fandom.
      • Helswath is an example of every language localization getting it right in their own way: German and Spanish names are Hels Zorn and Phuria, both really good-sounding names for it.
    • The translation took out a LOT of Old Hubba's homophobia and otherwise toned down some of his more uncomfortable dialogue.
    • The English version managed to fit a Title Drop into the name of a late-game chapter. (The chapter was just called "The Holy Ruler's Successor" in the Japanese version)
    • Chapter 18 also takes place in a volcano that's named "Doma's Remains". Given that Fire Emblem Gaiden wasn't actually released out here, it'd make most western gamers think "...Huh?". They actually bypassed this Continuity Lockout by naming it the Demon's Ingle. This actually works—and since its significance isn't actually important apart from a small Call Back to Gaiden, it still works. Of course, they still have a temple of Mila and the Mila tree untouched in the western version, but they don't actually show any significance apart from just simple theme naming.
    • In contrast to the entry above, some people think Henry's characterization changed for the better, as he gets some of the funniest lines in the game. Others disagree, making this a Base Breaker.
    • Allegedly, the "pies" were bento boxes in the Japanese script. While making sense to Japan, not everyone really knows of bento boxes outside of Japan... nor does it make sense in a Medieval European setting like Fire Emblem. However, pies, on the other hand...
    • In one of the more significant character changes, Gregor went from being a typical Cool Old Guy mercenary to a loud boisterous Foreigner who "makes with many humorous japing." To say it was well-received would be an understatement.
    • The relationship between Owain and Lucina (as well as Cynthia and Kjelle if Chrom marries either Sumia or Sully, respectively) is labeled "Companions" instead of "Wife/Husband" to avoid the cousin incest taboo as mentioned in Values Dissonance.
    • A very minor Translation Correction occurred in Panne's generic Barracks dialogue. Her Japanese quote translates to "Humans are somewhat strong creatures too. [Name], how about we fight together next time?" It's possible to have her say that to one of the army's Manaketes, who obviously aren't human. So the English version changed it to "It seems the Taguel aren't the only strong beings out there."
    • The Non-English localizations also had a good amount of Woolseyism on their own. Here are some examples from the Spanish version:
      • The term "Shepherds" (which in Spanish would be "pastores") for "Custodios" ("custodians"), which make it sound more epic.
      • On a similar note, the title "Exalt" (which direct translation doesn't make much sense in Spanish as a title) was changed to "Venerable."
      • Donnel's accent in Spanish, which is like a mix of several countryside Spaniard accents.
      • Virion's speech is very reminiscent of the Spanish from the sixteenth century (basically, the era when the Dashing Hispanic trope was codified), albeit in an Affectionate Parody fashion, which fits his personality to a T.
    • The twelve dead warriors from Jugdral fame, brought back in Awakening, were changed from the slightly generic "Dark Warlords" to the more menacing "Deadlords", and their names were changed from German numbers to Latin names of the animals in the Eastern Zodiac. The group are also called by the similarly menacing "Seigneurs des Ombres" (the Lords of Shadow) in France, the "Todesfürsten" (the Lords of Death) in Germany, and the "Resurgidos" (the Arisen) in Spain.
    • Lon'qu's name change to "Lon'zu" in the non-English translations was particularly convenient for French: phonetically, Lon'qu sounds the same in French as "long cul" (which translates roughly to long ass).
      • On a similar note, Morgan's name was changed to "Linfan", a changed that benefited the French translation more than the other languages. First, because the feminine name for Morgan in French takes an extra "e" in the end. Second, "Linfan" sounds very similar to "L'enfant", the French word for "the child".

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