If you're good at other trivia games it don't mean Jack now.
Hi, this is Cookie, and I've just about finished teaching Tropey the Wonder Dog how to recite the works of Shakespeare.Welcome to You Don't Know Jack, the game series where high culture and pop culture collide. I'm your hostCookie Masterson, and I'm very excited to have you onboard today... is what I would say if I were an activity director on a cruise liner. But I'm not. Now pay attention.You Don't Know Jack is the sassy game franchise that was developed by Jellyvision Studios, starting the mid-1990s. The hilarious combination of pop culture references with strange academic references, often supplemented by a variety of Parody Commercials before and after each game, made for a great combination, and the games were marginally popular for a while.Now, each game consists of a set number of questions. For most of the games in the series, players get to choose the category they want. But in The Ride, Abwärts!, 5th Dementia, Mock 2, and every title from 2006 onward, we lift that burden of choice from you and instead just give you a pre-packaged episode of questions. You're welcome. Now......wait, hold on... ugh, INTERN! WHERE'S MY NOTECARDS?!
Right. Now where was I...?Today's Wrong Answer of the Game is brought to you by... Trope Co.! At Trope Co, We Care. Keep an eye out for the Wrong Answer of the Game! Pick it, instead of the correct answer, and win fabulous cash and prizes!In addition to the standard "question with four answers" format, I'll also occasionally throw a specialty question your way. Here's what kind of special question types are in store for you:
Snickerclish Restroomtranslation Gibberish Question: Uh-oh! Wes butt tit slime chore...translation Guess what it's time for... I'll give you a nonsense phrase, and you have to tell me what common expression, nursery rhyme, catch phrase, or TV show title it rhymes with. Now remember that the quicker you buzz in, the more money that's at stake. As the prize money ticks down, I'll give you up to three clues to help you figure it out. And remember to ignore punctuation and spaces; that's usually only there to throw you off.
A Quasi Magnetrontranslation Anagram Question: Same deal as with the "Ticklish Testgum"translation Gibberish Question, but instead of rhyming the phrase I give you, you have to unscramble it.
Fill in the Blank: Here, you have to type in the answer instead of selecting from four choices.
Whatshisname Question: Similar to a "Fill in the Blank" but I'll give out clues to what I'm thinking about.
Impossible Question: The make or break question that's worth the most money ($20,000 in US Volume 3, €10,000 in German Volume 2, and $26,606.06 in The Lost Gold).
Dis or Dat: I'll read you a list of seven things, and for each, I'll want you to tell me if it belongs in category A, or category B (like "A Blaxploitation Movie" or "A Brand of White Bread"). And on some "Dis or Dats", I may add "Both" as a third option. Unless your opponents are playing online, only one player gets to play for this question. Otherwise, your friends who might be sitting by the TV tonight with you, get a chance to steal some cash whenever you get things wrong and they get 'em right.
Three-Way: Similar to "Dis or Dat", I'll give you a list of seven things, with three categories to put them in. The game will flip between the three answers randomly, and you have to buzz in when you see the right one.
Old Man: "Back in my day, we didn't have your fancy online multiplayer thingamawhatsits, we all had to huddle around the same computer. We had "Dis or Dats" everyone could play back then. We called 'em "Three-Ways", and by gum, we were grateful!
Wendithap'n: My partner Schmitty runs this one. So, he'll place the "primary" event on the top of your screen and then lists a bunch of other events, let's call them "secondaries". While he does that, you've got to decide whether a "secondary" happened before or after the "primary" occurred. Or whether we're such big fat liars that we've listed an event that never happened at all! Sometimes, you might need an order sequence to get through this one, so pay attention.
Coinkydink (otherwise known as Roadkill): Find the clue that links two given clues together... and then for a bonus, find out what all the correct answers have in common. Let's just say that paying attention might be a good idea.
You buzz in
When I light up
The first letter of the answer
B O N-U-S
B O N-U-S
B O N-U-S
If you get all five letters
Funky Trash (formerly known just as Celebrity Trash): Let's see... we've got an unidentified actor, celebrity, or character; a bag of their trash that I happen to have in my possession; and three items that I pull out from said bag of trash that are iconic of or closely associated with the owner, and you're gonna tell me whose trash it is. Originally an extremely rare variation of Fill In The Blank, also hosted by Schmitty back in The Ride on the Plastic floor, now it's a featured four-answer specialty of 2011 and the Facebook game.
Fiber-Optic Field Trip: This category involves a randomly selected "caller" (pre-recorded phone conversation) who will be asked to make a category based on their expertise.
Celebrity Collect Call: Just like a "Fiber-Optic Field Trip", but with famous people, and it only showed up in Volume 2.
Guest Host: While I get to take a break, someone else hosts for this question.
Sequel Question: A question that refers to a previous question. In the games where you pick categories for each question, no matter which category you select, the three categories will refer to the previous question, either as a wrong answer or as an end of question joke.
Pissed About A Question: A special kind of Sequel Question where a question is countered from a complaint a player sent in. Think of it as the complaints department.
Super Audio Question: I'll play an audio clip as a clue for a question that follows.
Picture Question: For this question, I'll supply you with some visual aid.
Bug Out!: This Odd-Man-Out-like question unleashes a crapton of bugs in the studio, and your job is to squash the bug that doesn't fit in a certain group. Get it wrong and you lose cash, but get it right and you get paid. If there's more than one player involved, you either pay to your opponent(s) if you're wrong, or your opponent(s) pay you if you're right. The first six groups range from $100-$600, and the last group is worth bonus money (as in the total value).
Headrush, which is the same good old You Don't Know Jack, but for kids, has another specialty question not included anywhere else. It's...
Headbutt: My partner Bob's in charge of giving two questions, the answers of which should be combined into one word! Like in Really Crisp Tractiontranslation Gibberish Question and Granama Stoniquetranslation Anagram Question, he'll also give out clues for each of the things, but unlike those specialties, it's... Less frustrating, I'd say. Also, might I wonder why the kids get, like, ten times more dollars than we adults do? Come on, it doesn't make any sense at all!
2011 introduced a few specialty questions, like:
Who's the Dummy?: So, I've been practicing my ventriloquism. Problem is, I have trouble with my "B"'s, "P"'s and "M"'s, so you'll have to pay extra attention to the wording of the question and answers.
Nocturnal Admissions with Cookie Masterson: So, I had a really weird dream last night. As usual, it's uncannily similar to the plot of a movie or TV show I recently watched, and standing in for some of the characters are my cats Poopsie and Mayonnaise, as well as my Mom. So, what did I watch that caused me to have such a weird dream?
And a brand new specialty question, implemented just the Facebook game:
Elephant, Mustard, Teddy Roosevelt, or Dracula?!: One of these is the correct answer to this question.
Elephant* An elephant would want to forget that answer. (elephant noise)
Mustard* That's the best you could mustard??
Teddy Roosevelt* ...Teddy NO-sevelt.
Dracula* That answer sucks.
At the start of a multiplayer game (except in the Facebook version), I'll also hand out one screw to each player. Any time you think one of your opponents doesn't know the answer to a question, you can use your screw to force that player to answer. In The Ride and Abwärts!, you also get the chance to flood the screen with screws, destroying any chance to get the question right. Any money the "screwee" loses for getting it wrong then goes to you... but if they get it right, you get screwed, and the amount they win for a correct answer comes out of your score. Remember, you only get one screw per game; use it wisely.And for the final question of the game...*thunder**bloodcurdling scream*...Step right up to the Jack Attack. A large phrase (which can be a word, a name, or a "fill in the blank" statement) will appear prominently in the middle of the screen, while several smaller phrases fly by. When you see two words that match, press the space bar. Correct matches win you a large sum of cash, but you lose just as much if you guess wrong. There are seven large phrases in all to match. And don't forget... rememberthe clue... it's gotta be a match that fits the theme of the Jack Attack.Example ("Shake" could go with "Your Booty" or "And Bake", but if the clue was "Cooking", the former would be incorrect).I hope you know your random trivia. Good luck...Games in the series:
You Don't Know Jack
You Don't Know Jack Question Pack
You Don't Know Jack Sports
You Don't Know Jack Volume 2
You Don't Know Jack (French and British)
You Don't Know Jack (German)
You Don't Know Jack Netshow
You Don't Know Jack Movies
You Don't Know Jack Sports Netshow
You Don't Know Jack Volume 3
You Don't Know Jack Volume 2 (German)
You Don't Know Jack TV
You Don't Know Jack Volume 4 The Ride
You Don't Know Jack Volume 3 Abwärts! (German)
You Don't Know Jack Volume 5 Offline
You Don't Know Jack (PlayStation (Which contains questions from Movies, Volume 3, and Offline)
You Don't Know Jack Louder! Faster! Funnier! (Volume 6)
You Don't Know Jack 5th Dementia (Volume 7)
You Don't Know Jack Mock 2 (Which Contains Questions from The Ride and Louder! Faster! Funnier!
You Don't Know Jack Volume 4 (German)
You Don't Know Jack Volume 6 The Lost Gold (Although many would argue that this is Volume 8 of the series)
You Don't Know Jack (Flash Version)
You Don't Know Jack 2011
You Don't Know Jack (iOS (1st Version (Currently Dummied Out)))
In the Facebook version, if you wind up with a negative score, you get to spin the "Loser Wheel" which will turn your score into $1 (though there is a very small chance of getting $5000 or another spin instead.)
In the TV version, the two losing players get a cheap gift such as a yo-yo or a supply of hot sauce.
Double The Dollars: In every Volume except Headrush, The Ride, 5th Dementia, and The Lost Gold, a correct answer's base value will be doubled in the second half (Questions 8-14 in LFF!, Questions 6ix-10n in 2011, and Questions 11-20 in all other versions).
The notable exceptions was Volume 2's "Fiber Optic Field Trip" and "Celebrity Collect Call" questions worth $5,000, and Volume 3's "Impossible Questions" worth $20,000.
Eject The Loser: In the TV show, only two players get to play the Jack Attack. Whoever's in last place at the end of the third round disappears via CGI effect - maybe TV static from using the Clapper, or a fireworks display, or in flames (like if the Consolation Prize was a supply of hot sauce).
Golden Snitch: The Jack Attack is generally the game decider. Can be taken Up to Eleven in The Ride and 5th Dementia where the value is picked by stopping a sequence of scrolling values with the buzzer; in the latter, the Jack Attack can be worth over $10,000 for each item.
Subverted with the "$2,000,000 Question" on the TV show. Its value did in fact start at $2,000,000, but decreased rapidly as soon as Reubens started to read the question. Some sort of distraction would always crop up, such as Reubens being attacked by ninjas or having his question card catch fire, so that the value had fallen to around $200 by the time he finished asking the question.
Home Game: Inverted in that the games came before the TV show (However it was not featured as one of the consolation prizes in the TV Show).
Promotional Consideration: "Commercials" play at the end of each game, plus a special "Sponsor" for each floor in The Ride, each episode in 2011 and each sponsor in the Facebook game.
Cookie: Of course. Who wants to hear my yapping? Oh, I'm still doing it. My mistake.
Speed Round: "Dis Or Dat", "Three-Way", and "Whendithap'n"
Unexpectedly Obscure Answer: The Impossible Questions, introduced in Volume 3 and continued in The Lost Gold (In The Lost Gold, however, every question is pirate-themed, and is preceded by a cameo from the Cap'n, with Schmitty getting more and more frightened each time).
Whammy: If you blow the question after getting screwed in later editions, you lose money, and the screwer gets it. However, you can turn it around by answering correctly, in which case the screwer loses money to you.
Acid Reflux Nightmare: The "Nocturnal Admissions" questions in 2011 revolve around Cookie having weird dreams from watching movies and eating junk food before bed.
Achievements in Ignorance: The "Wrong Answer of the Game" feature in 2011. While they're relatively easy to spot, there's a chance that someone might take a guess and happen to pick the Wrong Answer of the Game. This trope is Exaggerated when the dollar amounts come into play. If the Wrong Answer of the Game is in round 1, they are worth $4,000. In round 2 however, they are worth a whopping $8,000, which is more than anyone could ever get in a single question.
Angrish: Schmitty becomes really unintelligible when you try out the "fuck you" easter egg in TV for the third time. Thank the game for shutting itself down before Schmitty could backfire on you!
Arc Number: The Lost Gold will always, always have its' Impossible Questions marked not by a special ident, but by a $26,606.06 bet. Made even worse by the fact every of these is cursed. And funnier at the same time, because the said sum turns out to be Jellyvision's phone number.
Artistic License - Geography: In the Facebook version, the audio ad for Warehouse Supply Warehouse states the place to be located off I-17, which runs in Arizona between Phoenix and Flagstaff. The video ad, however, gives a 312 area code, placing it in the Chicago area.
Ascended Extra: Cookie was just the sign-in guy for the first 3 games, but from Movies onward he became the most popular host.
As Long as It Sounds Foreign: one of the Parody Commercials has a crappy translator service where the people who translate from [language] clearly aren't speaking said language. For instance, the Spanish translator talks in French, while the ASL translator speaks cow.
In Facebook Cookie choses a question type from a hat and pulls out an "Elephant Mustard Teddy Roosevelt or Dracula" question, but then settles for an Order Question instead.
Also in Facebook: Normally, when Cookie goes into a long explanation after a answer is selected, it means the player is correct. In one question, this occurs...only for the explanation to have nothing to do with the question, and the player's wrong.
Bankruptcy Barrel: The sponsor for the Wrong Answer of the Game in the 5th On-Disc episode of 2011 is "Fashion Barrel Barrel Wear", a chain of stores that sells wearable barrels.
Cookie "You're gonna like the way you look, in a barrel. I gaurentee it, in a barrel."
Bribing Your Way to Victory: Before tokens came along in Facebook all purchases in the game had to be paid via credit, debit, and/or facebook credits, this made it very costly to buy Performance Enchancers among others.
Brick Joke: Going after the Wrong Answer of the Game in 2011 requires the players to remember the subject matter of the "sponsor" long after it has become irrelevant.
The sequel questions in most games.
In 2011 Cookie opens one episode by mentioning a password which most would view as a throwaway gag. The next to last question asks you what the password is. After the question is over Cookie mentions another password that he suggests might be the answer to a future installment of the series.
But Thou Must: If a player uses a screw/nail to force another player to answer, that is. However, if someone tries to screw or nail another player before the entire question (and sometimes the four answers if the question wasn't a "Fill in The Blank" one) then the FIRST player must answer.
In Volume 3, the "Impossible Question" HAD to be answered if you rang in; it could NEVER be used for force another player to answer!
The computer can invoke this even if the other players don't with the Don't Be a Wimp. If one player is very far ahead in the game (or doing very well in single player), the announcer will mock said player for not even trying to guess, and asks the "audience" for their thoughts. "They" in return yell "Don't be a wimp!" and the player has to answer whether the player wants to or not.
Apart from the random name generator, The Ride also makes fun of the player by exploiting a name bruteforcer. The Language floor, for instance, picks the first player's name by asking how many languages he knows, while on Dairy, every time the player presses a key (any key), his name is still gonna be typed in as "Head Cheese".
Butt Monkey: Buzz's treatment in The Ride. Despite this the only time he ever gets a chance to host is a guest host question near the bottom.
Any of Cookie's interns in 2011
The Cameo: Buzz Lippman during The Ride. He then gets dropped down a pit by Cookie.
Call Back: Most of the games are set up in a way that certain topics referenced in past questions can get referenced again during a later question. In addition, there's the Running Gag about Question 4 - "The Question That Cares".
Canon Discontinuity: One question in 2011 talks about how crazy and unlikely it would be if Paul Rubens hosted You Don't Know Jack, and that it would be obviously a smash hit if it ever happened.
Catch Phrase: Pops up at the end of each episode in every game except The Ride, Abwärts!, and Head Rush. Also doubles as Title Drop, see more below.
Cheaters Never Prosper: The game actually enforces waiting until everyone has at least had a chance to see the question and the four offered answers (particularly as the standard video game quiz problem of repeat questions is still in effect). Anyone who rings in early will be forced to type in the answer without any given choices — or any given question, for that matter. However, on The Ride, the player who buzzes in early instead has to choose between four incorrect answers with screws/nails inactive (which can also mess up people trying to use the screw/nail).
How wrong are those answers? Unless you think, "Pecos" Bill Clinton, or "Luke, I am your step-aunt" are answers to anything....
Chew Bubblegum: Cookie uses this line during the intro to episode 7 of 2011.
Clucking Funny: 2011 advertises the Wrong Answer of the Game in-game with a chicken and an egg prop.
Cluster F-Bomb: Nate gets away with shooting these in some versions of Volume 1.
Offline, the Playstation One release (Which has questions from Movies Volume 3 and Offline), Louder! Faster! Funnier!, and Mock 2 (Which combines questions asked from Schmitty's part of The Ride (with a few Roadkill questions from various other parts including Schmitty's) and questions from Louder! Faster! Funnier!).
The Second DLC Pack In 2011, espically for those who didn't play the Flash Version.
Special mention goes to the first iOS version of the game which uses most of the questions from the Flash version and the various DLC Packs in 2011.
Facebook even contain Questions (Multiple choice, Dis or Dats, and Jack Attacks) On-Disc and from the "Jack packs" of 2011.
Corrupt Church: One of the sponsors in the Facebook game is The "Church of A'zqr: The Eternal Bleeding Jackal Skull".
Cosmic Deadline: Hilariously invoked in the "Lawn Wax" episode of 2011. Each question after the sixth one is less prepared than the last, culminating in a Jack Attack that starts with the normally-ominous-at-this-point host desperately trying to call it off, and for good reason. See the Off the Rails entry for details.
Couch Gag: All of the games from volume one start with a two-line gag as the theme song begins. The Ride replaces this with the Moral Dilemma, which decided what floor one would play on. From the Flash game onwards, each episode begins with Cookie introducing himself.
Cookie: Hi, I'm Cookie Masterson, and this game may contain violence and full-frontal donkey nudity.
Curse: The Captain in The Lost Gold is under the effect of one for finding the Jack Gold. As such, he's trapped forever as the game's sign-up host that haunts the "studio" and the players have to accumulate enough total winnings ($1,000,000) to free him. In fact, the sea-themed Impossible Questions in that volume are him attempting to speed up the process (or not).
Cute Kitten: In 2011's Nocturnal Admissions questions, Cookie's dreams give the roles of various movie characters to his mother (Represented by a ball of yarn with a face) and his two cats, Poopsie and Mayonnaise.
Darker and Edgier: Oddly enough for a quiz show, the 4th volume in the U.S. called The Ride and the 3rd German Volume called Abwärts! were these. For reasons still not known, the two different international editions completely changed the mood of the series. The setting of the game went from a stereotypical game show to a dark, industrial complex set (presumably) underground. Much like the Net Show, each game was divided into theme episodes on different "floors", and during the course of the game, in many an episode, it was told to you that you were getting closer to the "bottom". The best way to describe these two games (US and German) are probably Jeopardy! meets Saw.
Delusions of Eloquence: Donny, the sign-in host for 2011, who is also a Malaproper. In episode 47, when the writers leave the show unfinished and the rest of the staff has to improvise, Cookie reactsappropriately upon finding out that Donny's writing the Jack Attack (especially given how impossible it was to decipher the normal question the guy wrote).
Also, The Warehouse Supply Warehouse in the Facebook Game.
Schmitty himself admits that during one of the questions in the pet episode (courtesy of The Ride and Mock 2), he keeps saying words "second", "second" and "second" all the time. Which, of course, gives the player ten more seconds to solve a mathematical problem set in the question.
Demoted to Extra: Schmitty, who hosted TV, part of The Ride, Louder, Faster, Funnier, 5th Dementia, Mock 2, and The Lost Gold, was reduced to the announcer of each episode's Wrong Answer of the Game prize in 2011. note On the other hand he was the announcer for "Sports", Volume 2, "Movies", Volume 3, and Offline.
Same goes for Buzz. After Volume 2, he only has a little participation in The Ride.
In the 360 and PS3 versions of 2011, not only is the game compatible with the Scene It? controllers, there is a set of intro instructions specific to them, and the question screen is arranged vertically to correspond with the buttons.note these two are for two different consoles with two different controller formats.
Just try and let the computer pick a name for you.
Can you guess what the most likely response to the Gibberish Questions was, assuming you weren't actually trying to correctly answer them, and given the game's target audience? Yeah, And so did the developers, and their response is listed under What the Hell, Player? below.
The CD games would take note of which category you selected and - if it noticed a trend - would react accordingly. In Volume 2, one group of questions might lead to Buzz wondering if it's "Reindeer Hour", or another might have him note how the player "can't seem to stay away from the sex questions".
The fill-in-the-blank questions are pretty forgiving of spelling errors, and the team went to the trouble of recording ways to mock the player for common wrong answers even to them. For example, one of the questions on The Ride is, "If you had to type the subject of this question, what word would you type?"
If you type in "subject":
Cookie: "Subject". Yeah, you thought this was a trick question where we were asking you to type the word "subject". Well, you were wrong. This was a simple question about our English language that you have yet to master. Shame on you.
If you type in "question".
Cookie: Question: What the Hell were you thinking?
* Disposable Intern: Treats interns quite badly. Sometimes even getting them "killed".
However, if you're in a competitive environment and someone else still has a screw, you better get that bonus BEFORE someone gets screwed - picking ANY wrong answer under a screw, even the Wrong Answer of the Game, removes it from play and gives the screwer some of your score. This is specifically mentioned in the manual, too.
Does This Remind You of Anything?: In 2011, the animation for question 10 has the "1" plunge its head into the "0"'s hole. Shortly afterward, baby "n" pops out of "0."
Dummied Out: The first version of the iOS Game from the app store. Jellyvision announced that this was done to replace it with a completely redone version.
Some of the lines in The Ride are either really obscure or buried in the data files alive. Such as this one for the announcer:
Welcome back to the show!
Then there's infamous Fill-In-The-Blank question featuring shadow puppet of a duck which was intact in Louder! Faster! Funnier!, but got cut from Mock 2, since the latter is a console release. If you browse around the game's files, though, there are chances that you will see shadow puppet of a duck written in all caps.
Easter Egg: In The Ride, there are TONS of these. They're often met in Cookie's levels and in others that if the the first player to buzz in picks a certain answer - and that SAME player rings in first, and picks a similar answer to another question later on in the same game-will elicit a different response from the host. A great way to do this, is to start a new The Ride game with 3 people on the first floor, "Censorship", and in that game, have the same player ring in first each time to pick answers: "The Muscles From Brussels", "$8.75" and "MPAA" and Cookie as the Easter Egg will bring up Jean-Claude Van Damme in each of his responses. There are many other such examples.
In the Gibberish Questions on "The Ride" you can still get the similar responses for typing in "fuck you" but you can also get a different response for typing in similar naughty words like "Fag" or "Lesbo".
As mentioned in the The Dev Team Thinks of Everything example, typing in "Fuck you" in the Gibberish Question box always yields a shocked reaction of some sort from the host, followed by what is at least a massive hit to the player's score. If a second player does it, nothing happens, since the host doesn't find it original any more. Doing it a third time makes the host get tired and quit the game.
Cookie: "Oh come on, you know better than that.....I think."
As of the Facebook versions, that afromentioned easter egg is removed entirely.
E = MC Hammer: In Exact Words. One question in The RideMock 2, from the Technology floor/episode, and ''HeadRush rolls solely around what Einstein would equal the famous rapper to.
Almost all of the commercials. Such as the St. Joseph's Historically-Inaccurate Boy's Choir in 5th Dementia and Mock 2.
The "Elephant, Mustard, Teddy Roosevelt, or Dracula" Questions in Facebook.
And the Off the Rails Jack Attack in 2011, which Cookie protests about and gets his mic cut off by Helen WHILE THE PLAYERS ARE BUSY WITH IT. Despite the extremely straightforward instructions, it's more difficult than you would think.
Excuse Me While I Multitask: One question of the Facebook version has Cookie asking it while brushing his teeth, incidentally the question has to do with dental hygene.
The Faceless: Minus Troy Stevens, all the other hosts are heard and never seen.
Freeze-Frame Bonus: 2011's animation for question 9ine is a simple animation of two 9s in hats rolling through a valley. When playing episode 69, the animation goes into slow-motion suddenly, revealing that there had been a 69 joke the entire time.
Hidden Track: You Don't Hear Jack, which is pretty much a bonus audio album placed on the installation CD of The Ride features an appropriately named track, "Radio Silence". Itself, it's six minutes long and surely doesn't consist of anything but silence, not counting the moment right at the end when Cookie enters the booth and asks the listener where his keys are. Right after that, Cookie says "there's more stuff after this, and it's good", but the final track is totally silent.
Hostile Show Takeover: Always an indication of a new "season" of The Ride, except for Cookie's part. First, Cookie gets surprised on that he was replaced by Buzz for the second episode and therefore lets him fall through a trap door, completely unaware of where it leads to. This backfires on Cookie when Guy Towers kicks in. And then on Guy when Buzz comes back, although in a short while, Schmitty takes over both. And on Schmitty when Nate Shapiro takes over.
Nearly every achievement in the Facebook app is a pun; most notable are the 29 achievements for reaching certain milestones in your total winnings, all of which are some play on the word "booty" (including "Booty & The Doughfish", "Ample Booty", and "Booty, P.I.").
I Have to Iron My Dog: One episode from 2011 has Cookie regularly bring up a party that he's throwing, and he gets these excuses from the "staff" throughout the episode. The final question before the final round is which excuse is at least plausible.
The Immodest Orgasm: Can be heard as the correct answer sound in the PC version of Volume 3's 3-Way.
In Movies, there is a gag presented after the category "There Are Bad Movies & There Are Bad Movies," about the movie 1941 in which Nancy Allen’s character Donna Stratton can only get an orgasm in an airplane.
Animal Lovers' Boutique is a totally legal company specializing in sexy accessories for the discreet individual. What an individual chooses to do with these items is the individual's own decision. For instance, many of our donkey bras can be used as candle holders, and we believe that will hold up in a court of law.
Interface Screw: Literally. In The Ride, and Abwärts!, you accomplish the "Screw" or "Nail" by hitting the "S" or "N" key as much as possible to literally fill the screen with screws/nails, making the question partially or fully impossible to see.
The "Who's the Dummy?" questions in 2011 are given by Cookie's ventriloquist dummy Billy O'Brien, and are obfuscated slightly by Cookie's limited ventriloquism skills (replacing "B" sounds with "D" sounds and the like).
Koan: There's a question that uses a definition of one and combines it with elements of the Batman franchise in Volume 3.
Laughing Mad: Trying to tick off Guy Towers on The Ride by saying him "fuck you"? Well, it does make you look like a dumbfuck for him, and you're in to be a laughing stock. And if both your buddies are of the same kind, he'll be exploding from laughter!
Les Yay: invoked Several installments include commercials for a barely fictional TV show called "Xenora: Queen of Battle". In each commercial, Xenora and her sidekick get into a very suggestive situation.
Janelle: Ow! My inner thigh!
Xenora: Here, let me rub some ointment on that.
Letters 2 Numbers: The question numbers in 2011, iOS, Facebook, OUYA, and Party. 1ne, 2wo, 3hree, 4our (later four), 5ive, 6ix, 7even, 8ight, 9ine, 10n.
Matryoshka Object: In the opening animation for the "Elephant, Mustard, Teddy Roosevelt or Dracula?" questions an elephant doll is shown. It opens to reveal a bottle of Plochman's mustard, which in turn opens to release Teddy Roosevelt's doll, and finally Dracula is shown to come from Teddy's open doll.
Mood Whiplash: Jack Attacks are always presented in a much creepier manner than the rest of the game.
2011 manages to do this with a question number animation. The lead 4 the "everybody cuatro" 4s is suddenly gunned down. This leads to a mini-story arc in subsequent games, witch contains an "f" as The Other Darrin. See it for yourself.
The finale of The Ride, which is itself presented in a creepy manner, features the elevator getting broke down, Nate getting stuck on the aforementioned Bottom, meeting all the previous hosts of The Ride stacked up with snacks, TV set, shower and a merry-go-round, and choosing what kind of assy joke or eff-you executives speech they have to do before the game quits to Windows.
Mooning: A pack of these. For instance, Cookie gets such a moment when he promises to show "a Full Moon" on the ATF floor of The Ride. All that only to get mooned by Billy O'Brien in the first episode of the OUYA version of 2011.
Morton's Fork: The Ride always begins with a subjective question with two choices, and whatever you choose will determine the theme of questions for that game. What makes it a Morton's Fork is that no matter which you choose, the text will insult you, even if you select the "morally correct" one.
There's even a question that uses the term of one.
Multi-Platform: 2011. Also Vol. 3, which was more or less ported to Playstation as simply You Don't Know Jack.
Multiple Endings: At the end of the last floor of The Ride or Abwärts!, you could select from a few options what the host(s) would do for the finale. When the game returns to that episode, the ending is never seen again, so in order to see them all you would have to uninstall the game and then re-install it. Or copy the .ini file before you start the game and reinstate it afterward.
Announcer: Question 18: Honor student by day... stripper by night!
No Fair Cheating: In early Jack games, buzzing in too quickly instantly removed the question, and forced the player who buzzed in to type in the answer to the question that they couldn't see. However, this proved to be a Game Breaker under the right circumstances; if the player typed in the correct answer (by way of having seen the question before), the game still awarded that player the money, even if the host gave a backhanded response about how the player was cheating. This was eventually changed to remove the game-breaking aspect. From The Ride onward, buzzing in too fast now gives the player four nonsensical answers, all of which are incorrect, and disables screws/nails, thus forcing players to wait for the answers to pop up.
No Indoor Voice: In The Ride, Cookie might sometimes keep his voice "suspiciously calm" before the Jack Attacks, but by the end of these, he probably will shout out everything he thinks about your game, no matter whether it's positive or critical.
Noodle Incident: The Ride, Great Hoaxes floor, Schmitty, first question, True/False Fill-In-The-Blank question.
Schmitty: The incident with you-know-who and the gerbil has really happened. (Now is that True or False?)
This one gets an expansion in Mock 2, while also becoming a next-to-last multiple choice question. You can actually get Schmitty to tell you the details of the said incident, which involves *HOOONK!* and *CHOO-CHOO* doing a *BA-A-A-A-AH!* on the *CAR CRASH*.
"Not Making This Up" Disclaimer: One of the questions of Volume III, under the category "The Playground Aint's Big Enough for the Both of Us" asks why would a kid with gynecomastia be teased by the others. And when Cookie explains the correct answer, you will witness one and probably the only time in the whole series when the game clearly lets you know that This is not a joke. Believe me.
Odd Name Out: The members of the bluegrass band Cookie has for an order question in episode 42 of 2011 are named Jeb, Cleb, Fleb and Hauss.
Off the Rails: This happens from time to time in 2011, but one episode in particular begins with the writers going to a picnic after only completing six questions (out of ten). It all spirals out of control from there as the staff races to get questions done in time for the the rest of the show. Chad then quickly puts together a "minimalist, back to basics" Jack Attack for Cookie very quickly, and initially Cookie's elated. It's when he reads the category: "Do As I Say And We'll Get Through This Together" that he starts to realize what Chad has actually done:
They're also often shown before the final question in Headrush.
The Ride was generous enough to pack these on a separate CD, the one you also need to install the game, as You Don't Hear Jack.
Playing The Player: Oh, the Elevator Lady... You can pretty much be sure your name in The Ride will be the most appropriate one for the occasion, and definitely not the one you've thought for yourself. Even worse, your keyboard might get a sticky keys disease when you'll type in your name.
The Ride also features quite a few in-joke questions. Some are no-brainers, while some, difficulty-wise, should have been labeled as Impossible Questions in the first place; specifically, on the Lawyers floor, Guy Towers would ask who told Schmitty a dumb joke about how many lawyers it takes to screw in a bulb.
Foolin' Around in Louder! Faster! Funnier! and Mock 2 is damn straight with its' name - only about two or three questions out of the bunch make any logical sense, the rest is all made up on the go. It's still educational, though, since it's the only reliable source of learning that the only thing that can beat rock, paper and scissors is shadow paper of duck.
Pop Quiz: The one which not only makes you go pop, but also makes you go high. Getit?
Precision F-Strike: It's Video Game Cruelty Potential, baby. Go ahead and type "fuck you" any time when you get to list your name or play a Gibberish or Anagram Question. Come on, we dare you. Yup, the game itself is allowed to use profanity and sick humor in abundance, but the players aren't even allowed to curse.
In fact, some versions of the first "You Don't Know Jack" games have Nate Shapiro saying this little gem right back at you if you type these two words.
Nate: (after a bunch of cash is taken away) Nononononono... I didn't say "fuck you." I said... FUCK... YOU. (more cash is taken away)
In the German 1, 2 and Abwarts!, Quizmaster Jack does an exact translation of what Nate said whenever you tick him off.
In the UK, Jack Cake fires one off uncensored in one of the wrong answer snippets, along with a whole host of other Not Safe for Work epithets.
The Ride has a whole share of these! All of them, of course, are bleeped out, but you can't deny they're still here. Even one of the endgame (the instrumental of which appears as elevator music) songs flips a spoken birdie:
Schmitty also gets away with firing off a whole bunch of 'em uncensored in either a Gibberish or an Anagram Question in The Lost Gold.
Press X to Die: The above "Fuck you" easter egg. The first time subtracts a large sum of cash from the offending player. The second time does nothing. The third time causes the host to Rage Quit.
Pyrrhic Victory: The correct answer to an Impossible Question in Volume 3. Type it this way, and your winnings are going to amuse you.
Old Man gets his after drinking a whole gallon of milk in episode 9 of 2011 which uses the definition of one.
The UK edition had this, asking straight up for the type of victory where you lose more than you gain. Assuming you pick the "right" answer, Jack Cake goes on to explain that the player has just suffered one, revealing the correct answer to the question to be "HMS Victory".
"The Reason You Suck" Speech: Got a score below zero? Never got to buzz in during the Jack Attack? You're gonna hear one! You've finished a game in 2011? Regardless of your score, Cookie will always have enough time to mock your lack of friends.
Red Herring: Double subverted in a question in 2011 where Red Herring is actually the answer (Cookie even lampshades this)... but if you're going for the Wrong Answer of the Game, then it's played perfectly straight.
Rule of Three: One of the Impossible Question's category is titled "Shakespeare & The Rule of Three", which asks you what's the third word, in the third scene, in the third act, of Richard III.
Running Gag: In 2011, Cookie harassing his interns... which was likely carried over from the online version.
How many times do we have to tell you? "Tootie" is NEVER the right answer!
Except for the question called "Which is never the right answer in You Don't Know Jack?"
Since the promotions for the 2011 game, Cookie being The Faceless has become this.
From the Facebook version, Cookie trying to use a duck farting sound effect only to learn that they still don't have that one.
The UBERNOSTRUM!!! advertisement, paving its' way since nineties, up to the 2011 reboot. This also can be said about certain ad flicks from the same era.
The opening to the "Funky Trash" questions shows a graffiti of some flying toasters on the wall. Flying Toasters is a famous screensaver from the screensaver pack "After Dark", created by Berkeley Systems, the original publishers of You Don't Know Jack.
Significant Anagram: The Anagram Questions. It is a matter of opinion on how significant it really is. Which makes it all the more challenging to unscramble without hints, and the fact that the answer has to be exactly spelt.
Spelling Song: Occasionally played in a commercial during the credits of The Ride.
Also occurs before a Jack Bingo Question, to the tune of Bingo.
Spoiler: The ad for "Movie Ending Phone," a parody of Moviephone which spoils the ending to, among others, Star Warsspoiler Darth Vader is STILL Luke's father!, Fargospoiler Steve Buscemi ends up in a woodchipper!, Screamspoiler The killers in Scream are the boyfriends!, No Way Outspoiler Kevin Costner's the Russian spy!, Primal Fearspoiler The Defendant in Primal Fear is faking it!, The Godfatherspoiler Pacino lives, De Niro dies!, Thelma & Louisespoiler They drive off a cliff!, The Usual Suspectsspoiler Keven Spacey is Keyser Söze!, Se7enspoiler And he's the killer in Se7en!, and Citizen Kanespoiler It's a sled!.
Story Arc: Sort of. In one of the episodes, one of the "four"s which dances during the Question 4our intro is assassinated. The next few episodes afterwards, we see a police chalk outline, then a group of fours dancing without the deceased question 4, then another four taking its place (except this one's an "F" for four), and finally a funeral for the deceased question 4 (In that order).
Sublime Rhyme: The Gibberish Questions. It is a matter of opinion how sublime it actually is, which makes it all the more challenging without hints.
Question 10n in episode 23 of 2011 has words that rhyme with "Gellin".
The Teaser: A lot of installments feature those before the actual title card is shown, but The Ride takes it just a little step further. First, it starts off with a funny "what would you do" question, yet given in a pretty creepy manner, somewhat similar to Jack Attack segments. Right after that, The Ride subtitle falls on the screen, followed by the player selection screen, and only then the series's title pops up.
Title Drop: End-of-episode Catch Phrase. Also a possible Gibberish Answer question, one of the choices in question 2 of Episode 29 (referring to the HBO movie) in 2011, and the possible Volume 2 Jack Attack Category.
Also the final round of Head Rush is "Head Rush".
Toilet Humor: One of the many episodes of Louder! Faster! Funnier! and Mock 2. In addition...
In The Netshow one episode's Question 4 had the category "The Question that Cares—-Really".
In Facebook it's "4our To Treat you right".
Video Game Cruelty Potential: ... and in 2011, its tombstone in one segue for the fourth question reads "The Question that Cared." Which then leads to a question that has Elmer Fudd killing Porky Pig, processing him into various lunch meats and eating a sandwich out of him.
Also in 2011, one of the questions states this after mentioning some info that lost money from other players (those who go into the negatives) is actually loose change which the cast places into a Coin Star machine and it automatically converts it all. Cookie makes this brain-wracking buildup to the question, which torments the player to mind-numbing stress unless the player is a math genius. The question reads (ad verbatim); "This is the 6th question. Each question is now worth $4,000 per player. (Using a little math it isn't a little too hard to figure out what's in these buckets, but don't forget-) Coin Star charges a 9.8 cent-per-dollar charge for their services. (Which leads me to the question...) What color is a Coin Star machine?
Visual Pun: When you reach the Jack Attack at the end of the game in 2011, the iconic head is shown in silhouette a few times with various sharp implements stuck in it. The first one is always a fork. As in "stick a fork in me, I'm done".
After that, it'll either be a pot, a hammer, or a knife. What word would you put in front of those words to make another word?
The Voice: You Don't Know Jack is that kind of series where absolutely no one gets to show his face on the screen. Not even a tiny bit of the body, even! All you get, however, is the ending sequence of The Ride, in which all of the hosts are portrayed by their respective voice actors. Given that finding photos of Tom "Cookie" Gottlieb and Phil "Schmitty" Rhidarelli on the Internet is a possible thing, one might assume that...
And this even went as far to feature a Skype video interview with Cookie Masterson on one of the gaming news portals! If only. In spite of that, the interviewer even gave a guess whether that bald head on the cover of every YDKJ is Cookie. He denied that, of course.
The Pirate from The Lost Gold and Troy Stevens from the actual TV show might be the only ones to get some proper, full-body shots. The first one is a sign-in man, the second one is a full-time host.
Also works in single-player mode, however. Just finish enough rounds to get to three consecutive Gibberish Questons without ending the game and the result will be the same as if three seperate people shot off their F-Bombs
You don't buzz in during a Jack Attack? You deserve to have one! Observe.
Cookie: "What the HELL!? Did you go to the BATHROOM?! It's supposed to be interactive, REMEMBER?!"
And in the 2011 game, this is Cookie's response when the player screws themselves.
In "The Ride," the elevator hostess will decide to shut down the game if you try typing in a naughty word for a name (ie Lezbo) and is smart enough to know how common misspellings of similar words are used.
A milder one: if a player just refuses to type in anything for their name at all, the announcer will start mocking the player for their laziness, then just naming the player something insulting or silly. In a multiplayer game, if there's a player yet to enter their name, the announcer will keep up mocking the first... up until it's time to make fun of the second player if they also don't bother with typing a name.
Profane answers in 5th Dementia will not only knock $100000 off the player's score but turn the little avatar character into a bare foot, which has its own set of animations for right/wrong answers.