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WARNING: There are unmarked spoilers on these sheets for all comics before issue #8 of X-Men Red (November 2022).

Characters from the Marvel Comics superhero franchise the X-Men who are primarily associated with (or play major roles in) the mutant nation of Arakko.

Remember, except where the sheet states otherwise, this is only for characters and examples from the main Marvel Universe (referred to in-universe as Earth-616).

Please do not list characters or examples from shows, movies, alternate futures or alternate universes here. If you've thought of a trope that fits an alternate version of the characters, please take that example to its respective sheet.

Arakko

https://static.tvtropes.org/pmwiki/pub/images/cb1ad740_56bf_4916_ab95_04faf1005be5.jpeg

The older, militant twin mutant nation to the newly minted mutant nation of Krakoa. Formed by Genesis, the original horseman, the strongest surviving mutants of Okkara and the mutant island Arakko herself when they banished themselves to Amenth to battle the daemon armies within. For thousands of years the nation of Arakko developed into a hyper militant, strength venerating nation that is home to thousands of powerful mutants and ruled by a council of Omega level mutants that has stood the test of time for millennia of war and death. Most recently, a group of Omega level mutants from both Arakko and Krakoa worked together to terraform Mars, renaming it planet Arakko and moving the island there making them the Sol system’s first line of defense against intergalactic threats in an effort to turn Arakkii mutants warring ways in their favor.

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Tropes related to the Arakkii in general:

    The Arakkii: In General 
  • The Ageless: It may not be true of all of them, but many of the prominent Arakkii mutants are centuries or millennia old. Some are simply Long-Lived, others are directly stated to be immortal.
  • Black Speech: Inverted when their first representative, the Summoner, shows that their language is so beautifully melodic that English sounds like grunting in pain.
  • Combat Pragmatist: Up to a point - they have absolutely no problem with dirty tactics in their challenges, or even outside weapons. However, they deeply disapprove of "weapons thieves", mutants who depower other mutants.
  • Half-Human Hybrid: Over the eons of their war with Amenth, some were captured and forcibly bred with its dæmons.
  • Hidden Depths: The Arakkii are a fair bit more complicated than they initially seem. For one thing, they're surprisingly egalitarian. For another, despite their status as a Proud Warrior Race, Arakkii as a whole are pretty welcoming towards those who aren't their enemies, regardless if they're humans or mutants. As Dr. Craig Marshall notes during Judgment Day in the video diary he expects to be his obituary (during Uranos' attack), while the Arakkii motto is "destroy your enemies", if you're not they're enemy, they're actually pretty hospitable. Heck, they have a deep belief in the symbolism of a welcoming open door.
  • Large Ham: Seems to be a trait of the Arakkii. They talk themselves up a lot. Most of them seem unable to enter a room without announcing themselves.
  • Long-Lived: It may not be true of all of them, but many of the prominent Arakkii mutants are centuries or millennia old. Some are very long lived, others actually seem to be The Ageless.
  • Name That Unfolds Like Lotus Blossom: They tend to have single names, sometimes followed by titles such as "White Sword of the Ivory Spire", "Bei the Blood Moon" or "Khora of the Burning Heart". The Arakkii also apply this approach to visitors and immigrants - Dr. Craig Marshall becomes "Craig of NASA" and Storm is sometimes called "Ororo of the Storm". The results aren't always pretty: Nightcrawler is addressed by Arakkii as "Nightcrawler named for a bug"
  • Only One Name: The Arakkii don't appear to have family names, instead they use monikers.
  • Proud Warrior Race:
    • They are very proud of their warlike culture and norms, putting little value in peace and comfort, and essentially are a nation of mutant soldiers constantly ready for battle, hence why they call their mutant powers “weapons” instead of "gifts". It's thoroughly reconstructed as they're given a strong reason for being so warlike and the depths and norms of such a culture are explored.
    • The Arakkii warrior code can be a problem for them when faced with anything other than siege warfare or single combat, as thanks to their cultural norms and the Forever War they experienced, they have no experience of how to do anything else, not in thousands of years. As they come to appreciate, this means they have something to learn from the Krakoans when it comes to collaboration and teamwork (in combat. In stuff like harvesting, they've already figured it out). It's noted that Apocalypse used to organise teams of mutants, but it fell out of favour under Genesis, thanks to her disdain for that sort of thing.
  • Shout-Out: A harsh, brutal society running on an unusual warrior code which is not tolerant to outsiders? Arakko and the Arakkii derive quite a bit from Arakkis and the Fremen of Dune. Jonathan Hickman is a very big fan of the series.
  • Social Darwinist: A consistent norm across their collective culture, they venerate strength, skill and power of the individual and abhor weakness and comfort due to being a people born exclusively to wage a endless war. They are slow to trust and constantly judge the mutants of Krakoa for having it “easy” in comparison to them and their perceived weakness due to not having been hardened by centuries of war - though they do modify this belief somewhat over time, after being exposed to the likes of Storm, Magneto, and Sunspot, and their mixture of toughness and willingness to adapt to Arakkii norms. That being said they are not unreasonably cruel and abhor stamping out the weak for the sake of it. They do believe in mental and physical recovery to maintain top condition and don't cravenly hide their vulnerabilities with each other.
  • Therapy Is for the Weak: Actually averted. While they do have the Social Darwinist attitude, the Fisher King points out it's pretty stupid for a culture that runs on warrior strength to refuse to acknowledge when something (or someone) needs fixing. After all, how can you be strong if you can't even bring yourself to say something's broken?
  • Transplanted Humans: A civilization of mutant humans from Earth that returned from an endless war against demons in a world between worlds that ended up colonizing the planet Mars, which is made the capital planet of the Solar System. Fisher King was born without powers, but doesn't identify as human because he didn't grow up on Earth.
  • Unwanted Assistance: Arakkii culture puts an emphasis on individual strength, though there's a fair few nuances.
    • Receiving help during a battle is borderline alien, with teamwork almost never used - though it's mentioned that when Apocalypse was among them, they did do this, it just fell out of favour. Assisting someone without their consent is an insult.
    • 'Help' in general is a tricky concept for them, but they're fine with combined effort, such as in gathering the harvest - they just don't like it put that way, preferring instead, "contributing to the combined effort."
    • Subverted if a battle is seen as a 'challenge to all', typically an outside threat rather than an internal dispute.
      The Fisher King: Help's not help when it's all of us - then, it's tactics.

The Island

    Arakko 

Arakko

https://static.tvtropes.org/pmwiki/pub/images/e37a46d3_cf88_4e94_acd3_0683c3dcd638.jpeg

Notable aliases: Arakko Prime

Species: Mutant

First Appearance: X-Men #2 (2019)

The twin mutant island to Krakoa, originally the other half of Okkara. Arakko has been separated from its counterpart and trapped in another dimension for thousands of years. After being briefly returned to Earth, it was swiftly relocated to Mars, which was then also renamed Arakko. To avoid confusion between the two, some Arakkii have started referring to the living island as Arakko Prime.


  • Genius Loci: Just like its twin Krakoa, Arakko is a sentient island.
  • Language Barrier: Arakko's impacted by this in two different ways, leaving it very isolated.
    • When the two islands are finally reunited, after millennia apart, their languages, personalities and inhabitants have become so different that they are unable to communicate.
    • Redroot, Arakko's mutant translator, was taken prisoner in Otherworld during X of Swords, and when Arakko returns to Earth (and, later, Mars) it's also unable to speak with its own inhabitants.
  • Literal Split Personality: A variant. They now seem to consider themselves siblings, but they were originally one being that was divided into two. In modern times, they have very different personalities, but that seems to have happened due to the events since the split.
  • Long Lost Sibling: It's Krakoa's long lost twin.
  • The Quiet One: Even without Redroot to speak for it, Arakko apparently says little anyway. But it's always watching.
  • Significant Anagram: Arakko is an anagram of both Krakoa and Okkara.
  • Was Once a Man: Billions of years before they split into Krakoa and Arakko, Okkara was an individual named Grove, the leader of a the first generation of mutants called Threshhold, and a mutant with the ability to heal wounds as vegetation.

The Great Ring Of Arakko

The ruling body of Arakko, a council of Omega level mutants whose sovereignty has lasted thousands for years. It's divided into three tables: Dawn, Day and Dusk.

    The Great Ring: In General 
https://static.tvtropes.org/pmwiki/pub/images/08cd67c5_8ec6_4270_ae2a_e5956f6a45b0.jpeg

  • Always Someone Better: Defiantly see themselves as this compared to the Quiet Council of Krakoa, and it's not hard to see why as while the Quiet council has been here for maybe a year, the Great Ring has existed for millenia.
  • Asskicking Leads to Leadership:
    • The Great Ring is only comprised of Omega level mutants (with the exception of Redroot, who is the speaker of the island) and only Omega level mutants have ever had a seat, reflecting the Social Darwinist nature of the nation that sees strength and power as the most important thing and therefore would not tolerate anything less but the strongest mutants to lead them. It’s a better example than most considering most of the same members lead the nation in a thousands year war relatively successfully 'til its end phases.
    • This is Played With regarding the formerly disbanded Night Seats - none of them are, or have ever been, Omega level mutants. Their leader, the Fisher King, is actually completely human. They're not meant to be, however, and they're basically Arakko's black ops, meaning that they're incredibly dangerous in their own way and respected in their own right.
  • Mirror Character: Is essentially this to the council of the nation of Krakoa (although the great ring came first chronologically), being a collection of well respected, powerful and influential mutants that occupy similarly designated sections of the council that denote their unique places and roles, with special exceptions given to the mutant island itself and its speaker. Alongside having, in essence, the near the exact same first three laws save for the second, which is “destroy our enemies”. Of course, considering all the alternate future reality knowledge that went into making the nation of Krakoa, this all might have been intentional.

Current members of the Great Ring

    Ororo of the Storm 

Ororo Munroe

https://static.tvtropes.org/pmwiki/pub/images/7a8c974f_937c_48a2_8b7b_a8831689af1a.jpeg
Regent of Sol, former X-man, and member of the Great Ring. Ororo is the first mutant who's not of Arakko or Amenth to hold a seat on the Great Ring, occupying the Seat of All-Around-Us. After yielding the Seat to Lodus Logos, she claimed the Seat of Loss in Magneto' name.
For tropes regarding Storm, see her page

    Sobunar of the Depths 

Sobunar

https://static.tvtropes.org/pmwiki/pub/images/ef196545_9762_4a5a_abd4_bec0305e197c.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: Planet Sized X-Men #1 (June, 2021)

An Omega level mutant of Arakko, and one of the members of the Great Ring of Arakko's Day Table, occupying The Seat of Below-Us. Due to the influence of Annihilation, he sides with Genesis during the Genesis War.


  • Alien Blood: He bleeds water containing an entire oceanic ecosystem worth of organisms.
  • Ancestral Name: Sobunar is the son of Sobunar, who was daughter of Sobunar.
  • Bigger on the Inside: His body contains a vast ocean system which is possibly endless. And while he's bigger than the average human, he's only about 3 times their size.
  • Face–Heel Turn: Initially one of the Great Ring who preferred not to go back to war, but when Genesis returns Annihilation mind-tricks him into siding with her via guilting and shaming him. Even afterwards, he's still pretty reluctant to go along with Genesis.
  • Flight: Capable of flight via jets of water emitting from his legs.
  • Frog Men: A variant. Instead of a frog he looks like a humanoid axolotl.
  • Legacy Character: He's at least the third mutant in his family to be named Sobunar.
  • Making a Splash: Not only can he manipulate water, but his bloodstream is water teeming with oceanic life, essentially making him a walking ocean.
  • Mother of a Thousand Young: The endless ocean that makes up his blood includes a vast ecosystem of sea creatures which he regards as his children. Some of them are quite monstrous, resembling sea creatures of myth.
  • Team Switzerland: Played With. In the end he doesn't fully commit to Genesis. He does nothing during the final battle and according to Storm he became a hermit in the depths.

    Xilo the First Defender 

Xilo

https://static.tvtropes.org/pmwiki/pub/images/6ef201bc_197b_4bd5_a0db_8704edf0ed85.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: Planet Sized X-Men #1 (June, 2021)

Xilo, also introduced as Xilo-Who-Was-Stulgid, is an Omega level Arakkii mutant who sits upon the Great Ring's Day Table, occupying the Seat of History. Xilo is an ancient collective of insects and invertebrates, keeper of Arakko's history, and his identity and name have changed many times over the years. Sides with Storm during the Genesis War.


  • Big Creepy-Crawlies: Looks like a huge caterpillar.
  • Dishing Out Dirt: Can turn and phase through earth, which combined with Elixir's life-giving capabilities makes Mars' soil fertile once more. They also carved giant statues in tribute to Apocalypse and Genesis.
  • Fusion Dance: A whopping three times.
    • In the Bad Future of Sins of Sinister, Xilo had fused with Cable, replacing his techno-organic body parts with their worms.
    • In the present, Xilo contemplates finding someone to merge with once the Genesis War starts, and chooses the Fisher King.
    • In the finale of X-Men: Red Xilo forcefully merges with Ora Serrata to make it clear that Genesis' war was built on a lie and must end.
  • Loss of Identity: After being reduced to around 13.5% of his former mass while battling Uranos, Xilo has lost much of his memories and history. He comments that he will have to determine who he is now without those memories and that he may adopt a new name, as he has done before when the collective changed.
  • One to Million to One: Apparently can transform into thousands of fast working worms and back again.
  • Sssssnake Talk: Xilo's dialogue is a variant, with sibilant sounds ending in an extra zz rather than a repeated s. The overall effect is to emphasize his insectoid nature, as if he's part-speaking and part-buzzing.
    Xilo: I had no szztrength for anything elszze. Pleazze believe I meant no inszzult...
  • The Swarm: Xilo's worms and insects can reduce a human to bare bones in seconds.
  • Time Abyss: Implied in the final issue of the 2022 Marauders series, which shows the genesis of Threshold, the first mutant generation. One of the mutants created appears to be Xilo. If it's really him then Xilo is over 2 billion years old.
  • War Hawk: They are amongst the Great Ring members who want to return to Amenth and resume the war against the demons, as they desire to continue with a proactive defense of Arakko against its foes.
  • Worm That Walks: They're a sentient colony of insects and other invertebrates, not just a single living being. The colony replenishes itself, and they have lived since the beginning of the war with Amenth (and Marauders (2022) suggests that they may be much older than that).

    Lactuca the Knower 

Lactuca

https://static.tvtropes.org/pmwiki/pub/images/52de4494_4835_4f17_95d5_8eb352e26ce7.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: Planet Sized X-Men #1 (June, 2021)

An Omega level mutant of Arakko, and a member of the Great Ring of Arakko's Day Table, occupying The Seat of Above-Us.


  • Above Good and Evil: When a Civil War in Arakko is sparked by Genesis, Lactuca chooses neither side, as her only concerns are the planets and stars going about their way. She only acts to send Storm's faction away so their resistance isn't quashed before it can start.
  • Always Someone Better: She's a Manifold, like Eden Fesi, but she's an Omega level mutant, and therefore more powerful than he.
  • Celestial Body: Her body looks a flowing veil of a starry night with a vague, feminine impression.
  • The Dreaded: The former queen of Arakko, Genesis, stormed a Great Ring meeting speaking of how soft the Arakki have gotten and preaching that accepting help is weakness. With some help from Annihilation she sways half of the Great Ring to her side. Lactuca, being somewhat ambivalent to the discourse going on, obliges to Lodus’s request to help Storm’s side retreat. This is a challenge to Genesis’s authority, which Ora Serrata even calls out and Lactuca accepts. While Genesis stares her down, it's Annihilation that reasserts Storm's group is at fault, as it absolutely does NOT want Genesis to challenge Lactuca.
  • The Faceless: Other than glowing eyes, Lactuca's face is not identifiable. Apparently no-one can see her face.
  • Non-Action Guy: While she can use her teleportation for combat, when Uranos attacks Arakko she takes no part in fighting directly herself, merely using her powers for support.
  • The Omniscient: Has the mutant power to know where everything is, including where it might be the best time and place to do something or where someone’s true feelings lie. In issue 6 of X-Men Red, she briefly shares her ability with Storm, whose perspective takes on that of an omniscient narrator.
  • The Quiet One: She rarely speaks and when she does it's short and to the point.
  • Seeing Through Another's Eyes: Lactuca is practically The Omniscient due to her powers, and is able to share her senses with others. At one point she allows Storm to see Arakko from her perspective.
  • Semantic Superpower: Her ability to know where everything is also covers abstract feelings like where someone's heart lies or their allegiance is.
  • Space Master: Her ability is like Manifold's in that she's communing with the fabric of space itself, only she's described as singing to it instead of speaking. She demonstrates the ability to close a rift opened above Arakko when Uranos attacks.
  • Teleportation Rescue: With Cable and his team trapped in the World Farm, Eden's powers are blocked because of its drawbacks. No problem for Lactuca, who connects with him and allows him to teleport everyone to safety.
  • Weaponised Teleportation: Discussed. Ororo mentions that Lactuca is capable of simply teleporting an enemy into the sun.

    Lodus Logos 

Lodus Logos

https://static.tvtropes.org/pmwiki/pub/images/x_men_red_vol_2_4_arakko_variant_textless.jpg

Nationality: Arakkii

Species: Human Mutant

First Appearance: S.W.O.R.D. #8 (September, 2021)

"Look to the future, then. Not to what was but to what can be..."

Current regent of Arakko. An Omega level mutant who sits upon the Great Ring's Table of Dusk and occupied the Seat of Dreams, being consulted for matters related to the arts, until he gave it up and accepted the Seat of All-Around-Us. Sides with Storm during the Genesis War.


  • Amazing Technicolor Population: He's purple skinned.
  • Character Development: Fighting with Magneto during Uranos' attack on Arakko and seeing the close teammwork between him and Storm without asking in defiance of Arakkii culture causes him to consider if they should learn the value to teammwork while fighting and not just in sharing the land.
    Magneto: Thank you for the metal Lodus Logos. We make a fine team...
    Lodus: "Team". A word used little on Arakko. A word we could learn...?
  • Cultured Warrior: As part of the Great Ring he had to fight for his seat literally using words to manifest his weapons. Amongst the council members he is also one of the most philosophical, as is befitting the duties of the Seat of Dreams, and is open to potential changes to Arakkii culture.
  • Death Faked for You: After Lodus is knocked unconscious in the battle with Uranos, Xilo hides him under the remains of the Eternal's other victims. Uranos leaves Arakko assuming Lodus Logos was among the dead.
  • Extra-ore-dinary: He can create Metal out of thin air in any shape or quantity they desire. He can create mountains of metal, but being an Omega level mutant, he prefers to focus on smaller but more refined objects. To combat Vulcan he's even demonstrated the ability to synthesize Krakoa's new super metal Mysterium.
  • Not Afraid to Die: Isca threatening to murder him just draws a contemptful reaction from Lodus.
    Isca: Have a care, Lodus Logos. Your next little haiku may be your last -
    Lodus: You threaten me with death? Foolish Isca. Art lives forever.
  • O.O.C. Is Serious Business:After asking Lactuca to teleport him and his allies away, Kobak is furious at being removed from a challenge for his seat. After angrily demanding why Lodus asked for it, the latter replies "because I didn't want you to die". Kobak is shocked, starts counting on his fingers and realizes that Lodus was not talking in haiku. The Speech Bubbles also shift from Lodus's usual style for that conversation.
  • Rousing Speech: Gives one to the rest of the Great Ring, combined with What the Hell, Hero?, calling them out of being stuck in the past and being lost on what to do following Uranos' assault on the Great Ring leaving it down three members. Lodus' speech is so inspiring that Storm immediately forfeits the Seat of All-Around-Us to him, along with the title of regent and its second vote, believing that Lodus has the ability and vision to guide Arakko into the future.
    Lodus: New worlds need new dreams! New ways of life that are more than war! Would we be like our foes? Eternal and eternally caged? So shackled to the ways of older days that we cannot change? We stand upon our dead! And they demand MORE from their Great Ring!
  • Verbal Tic: He talks and thinks in poetry. His Speech Bubbles reinforce this, with each line separated. Each verse is three lines, usually similar to a haiku in style.
  • Vitriolic Best Buds: Has developed this relationship with Storm, casually throwing knives at her which she catches. Callisto does a similar thing.
  • Words Can Break My Bones: His power is to manifest metal from his words. As much metal as Lodus' wants, in any shape that he wants. More refined, i.e. sharp and pointed, diction literally manifests as blades.
  • Your Days Are Numbered: The data page for X-Men: Red issue 1 states he "doesn't have long".

    Ora Serrata the Witness 

Ora Serrata

https://static.tvtropes.org/pmwiki/pub/images/1af666d7_3219_4048_875f_12ac0e7504e1.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: Legion of X #1 (May, 2022)

An Omega level mutant who sits upon the Great Ring's Table of Dusk and occupies the Seat of Law, being consulted for matters related to the laws of Arakko. Part of her duties in the Seat of Law include oversight of Arakko's Great Ring and command of the Inward Watch. Sides with Genesis during the Genesis War.


  • Break the Haughty: Her plan in the first arc of Legion of X not only fails, but she's forced to repeal the laws she was trying to extend, and she's forced by Mother Righteous to thank her for her aid, which she squandered.
  • Crooked Cop: She's the most senior law officer on Arakko, but she's also behind the creation and escape of Tumult, the renegade god she sends Zsen and Nightcrawler hunting for. She's been using Tumult to stage False Flag Operations against Arakko, preparing the way for a judicial coup, and has been annihilating witnesses who learned too much about it.
  • Deadly Gaze: Her mutant weapon is to erase anything she sees and actively looks at.
  • Deal with the Devil: She made a deal with Mother Righteous to create the trickster god Tumult, who she then sent to cause chaos across Arakko (as a False Flag Operation to undermine the Great Ring).
  • Even Evil Has Standards: Ruthless and corrupt she may be, but even Ora Serrata is disgusted by Isca's murder of Idyll and turning on Arakko during Uranos' assault, joining with the rest of the survivors of the Great Ring to demand Isca's removal from the council.
  • Evil Counterpart: To Nightcrawler, Kurt is one of Krakoa's spiritual leaders, he encourages worship of any God one chooses and since being on the island has taught a philosophy of trying new things, adapting and evolving. She is a Nay-Theist who enforces a law preventing Arakii from worshiping gods and has been responsible for the execution of many. She believes the eternal war is what defines Arakko and goes out of her way to make her people reject their new life and fall back on old ways so she can eventually lead them back to Amenth. Kurt clashes with the rest of the Quiet Council of Krakoa because his progressive ideals clash with their Smug Super and/or Control Freak natures, whereas she wishes the Great Ring of Arakko would double down more on their Proud Warrior Race philosophy and be less open to change.
  • Evil Reactionary: She sent a trickster god to spread chaos around Arakko, a False Flag Operation intended to allow her to seize control and take the Arakkii back to Amenth to fight the everwar, because she believes it's what united them and gives Arakkii lives meaning. She's dismayed when they adapt to the challenges and thrive instead.
  • The Executioner: One of her duties is execution, either of those who flee from challenges or gods who fail to prove themselves worthy of worship and refuse to yield.
  • Eye Scream: In the final battle of the Genesis War, Roberto Da Costa blinds her with a boost from Khora.
  • Fusion Dance: Xilo forcefully merges with Ora in the finale of X-Men: Red, giving birth to Xilora
  • Meaningful Name: The mutant who's mostly a giant floating eyeball shares the name of a single part of the eye.
  • Odd Organ Up Top: When she appears she's revealed to be a human body resting atop a giant eyeball, in place of a head there's two stalks that connect to the back of the eye.
  • Screw the Rules, I Make Them!: She's not remotely above making up laws to retroactively justify a decision.
  • Try to Fit That on a Business Card: Her full list of titles include Fourth Light of the Great Ring, First of the Twilight Seats, Holder of the Chair of the Law, Commander of the Inward Watch, and Arbitrix.
  • Unseen No More: The last of the Great Ring to appear. She was mentioned by the members of the Great Ring, but remained unseen until Legion of X.
  • Villainous Breakdown: When her plan to return Arakko to Amenth fails, she throws a tantrum with her infant body, like an actual baby.
  • Villainous Virtues: Ora may be an Evil Reactionary, a War Hawk and a Crooked Cop, but she's certainly no coward. She doesn't back down against Uranos, keeping her Death Gaze on him right up until he closes the distance between them and strikes her down. Later, while still injured, she is willing to die alongside the rest of the Great Ring to help oust Isca the Unbeaten.
  • War Hawk: Probably the most warlike of the entire Great Ring. Not only does she vote to return to Amenth and resume the war against the demons, but, acting as a Crooked Cop, she mounted a False Flag Operation against her own people to justify a coup, so that she could take Arakko back into the everwar. She claims that the Arakkii are only united and at their best during war.

    Kobak Never-Held 

Kobak Never-Held

https://static.tvtropes.org/pmwiki/pub/images/f36cacfc_33d2_4144_9c32_83c1b14ae5ad.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: S.W.O.R.D. #9 (October, 2021)

An Arakkii mutant who challenged Storm for her seat on the Great Ring. Kobak later reappears at the Red Lagoon, where he runs into Sunspot. After the events of Judgment Day he makes another bid for a seat on the Great Ring, this time successfully claiming the vacant Seat of Victory. Sides with Storm during the Genesis War.


  • Armor-Piercing Attack: Kobak's spikes can pierce almost anything, hence his "Never-Held" sobriquet. At one point Solem, whose skin is the unbreakable metal Adamantium, wonders whether they may even be able to puncture his skin.
  • Beast Man: He looks like a huge humanoid armadillo.
  • Colonel Badass: Kobak is in command of Storm's ground troops in the Arakko civil war.
  • Defeat Means Friendship: He fought Storm off-screen once and she beat him. He is her biggest defender when Genesis comes in and insults her.
  • Long-Lived: When talking to Roberto, he mentions that he's over a century old.
  • The Lost Lenore: He lost his boyfriend Tarlo in the final siege of Arakko’s long war with Amenth.
  • Odd Friendship: Kobak meets Roberto in the first issue, when they strike up a conversation about the loved ones they've lost in the Red Lagoon bar. Their friendship's not mentioned again for many issues, with Kobak remaining offstage - but it's eventually reconfirmed when the series restarts after the Sins of Sinister event, with Roberto, Kobak and Nova chatting in a hot tub.
  • Off Screen Moment Of Awesome: Went off to fight Calderak, a volcanic mutant for a seat on the, Great Ring and was next seen in that seat.
  • Spike Shooter: Kobak is able to fire the spikes from his body, using them as missile weapons.
  • Straight Gay: It's only thanks to his words that we find out he's not straight. A later conversation seems to confirm that he's gay rather than bi or pan.

    Lycaon Two Wolves 

Lycaon

https://static.tvtropes.org/pmwiki/pub/images/19109b87_2811_47d3_843a_0882171908e0.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: X-Men: Red #13 (July, 2023)

Idyll's replacement as the Seat of Stalemate. Sides with Genesis during the Genesis War.


  • Always Someone Better: Roberto described him as Wolverine but turned all the way up. He's a Beast Man with a Healing Factor and giant bone claws in his forearms. Since he's on the Great Ring one or more of these abilities must be Omega level.
  • Blade Below the Shoulder: Lycaeon has a long, curved bone blade protruding from each wrist, behind his hand.
  • Furry Reminder: As a wolf-man (or, going by his personality, dog), he wags his tail when he's happy.
  • Golden Mean Fallacy: Sees himself as the living embodiment of reasonable discourse and compromise. Problems quickly start when Genesis shows up, and has absolutely no interest in compromise.
  • Healing Factor: Lodus stabs him in the eye, but he boasts his ability to heal from it.
  • Large Ham: In his debut scene, he boisterously announces his arrival to a Great Ring meeting.
  • Our Centaurs Are Different: He’s the shape of a centaur of myth but with two heads and wolf like features.
  • Yes-Man: The only one who didn’t need a push from the Annihilation helm to be swayed to Genesis’s side. For all he boasts about how he sees all sides of an argument, he invariably agrees with Genesis' decisions. He even continues fighting after Genesis has been defeated and has to be blasted by Xilora.

Former members of the Great Ring

    Magneto 

Max Eisenhardt / Erik Lensherr / Magnus

https://static.tvtropes.org/pmwiki/pub/images/a5bb8154_d850_4d99_9034_9a5165f62c41.jpeg

Nationality: German, Genoshan, Krakoan, Arakkii

Species: Human Mutant

First Appearance: X-Men #1 (July, 1963)

The Master of Magnetism, who came to Arakko after feeling he'd failed in Krakoa, seeking a place to dwell in peace. That wasn't to be, though, and he took the Seat of Loss after killing Tarn the Uncaring in combat. Heroically died to defeat Uranos.
For tropes regarding Magneto, see his page

    Idyll the Future Seer 

Idyll

https://static.tvtropes.org/pmwiki/pub/images/x_men_red_vol_2_5_arakko_variant_textless.jpg

Nationality: Arakkii

Species: Human mutant

First Appearance: X-Men Vol 5 #12 (January, 2020)

The High Mutant Prophet of Arakko and Omega level precog who sits upon the Dawn table of the Great Ring, occupying the Seat of Stalemate.


  • Amazing Technicolor Population: Like her grandfather, Idyll has blue skin with purple in her face.
  • Ancestral Name: The current Idyll is at least the third of that name within her family.
  • Bald Mystic: She has no hair on her head and is the prophet of Arakko.
  • Because Destiny Says So: Unlike other mutant precogs, Idyll doesn't see potential futures, they see the actual future that will ultimately happen. Due to this, she does not act upon her visions, even though she knows that will end with her decapitation at the hands of Isca.
  • Foreseeing My Death: Idyll has seen how she will die at the hands of another member of the Great Ring and knows down to the exact minute when it will happen and who her killer is.
  • Horned Humanoid: Like her grandfather, Idyll have a small horn on their foreheads.
  • Legacy Character: The original Idyll at some point in time since his prophecy passed his seat and title to his daughter Idyll III.
  • Monochromatic Eyes: Her eyes appear to be completely black with no irises.
  • Off with Her Head!: Idyll III's head is ripped off by Isca just as Uranos is about to begin his assault on Arakko, which caused Isca's power to trigger and make her change sides to the Eternal.
  • Seers: Idyll's precognitive powers apparently allow her to see the true future. This contrasts with the powers of other mutant seers such as Destiny (who sees probable futures) and her own grandfather, the first Idyll (who was described as seeing 'all futures').
  • Tongue Trauma: Idyll's tongue was cut out by Tarn the Uncaring, which made her unable to give voice to her prophicies.
  • War Hawk: Idyll III is amongst the Great Ring members who want to return to Amenth and resume the war against the demons.

    Isca the Unbeaten 

Isca the Unbeaten

https://static.tvtropes.org/pmwiki/pub/images/x_men_red_vol_2_2_arakko_variant_textless_5.jpg

Nationality: Okkaran

Species: Human mutant

First Appearance: X-Men Vol 5 #12 (September, 2020)

"Unbeaten isn't just a name."

Isca is the sister in-law of Apocalypse whose mutant ability to never lose forced her to choose Amenth over Arakko. She also sits upon the Great Ring of Arakko as part of the Dawn table, occupying the Seat of Victory ('Head of the Great Ring') that her sister Genesis previously held.


  • The Ace: Isca is an Omega level mutant who has the power to always win. If it's within her power to do something, she will succeed, and if it isn't, she will switch sides to make sure she still wins.
  • All-Powerful Bystander: Despite being on the Great Ring, she never participates in votes, as her powers make it so that whichever side she votes for will win, and she prefers for things to play out naturally, no matter how pressing the issue may be.
  • Amazing Technicolor Population: Her skin is reddish, and changes color to show her allegiance, becoming golden when switching sides at the climax of the Tournament to show she opposes Amenth again.
  • Ambadassador: She's the main liaison between Krakoa and Arakko, and is just as unable to lose as ever.
  • Blessed with Suck: Her power to never lose may seem like an amazing ability at first, but in truth it has made her life into one of solitude as none of her allies, including her own sister Genesis, can trust her to fight alongside them in case Isca's power causes her to switch sides. This has led to centuries of isolation and bitterness building within Isca.
    • As becomes clear, she also has no active control over her power, and therefore can't lose even if she wanted to. Sunspot brilliantly ends up using this against her to get Magneto on the council; he bets her that Magneto's opponent will end up winning, Isca's powers kick in so she wins and Sunspot loses the bet - cue Magneto crushing his opponent. The Fisher King pulls the same gambit on her, but far, far more brutally, laying down a challenge - the one who 'wins' is the one who better understands loss. Cue 10,000 years of trauma smacking her in the face and turning her into a Broken Ace.
  • Break the Haughty: X-Men: Red is a string of moments for her, as she's forced to lose for the first time ever, then faced with the consequences of never having to lose.
  • Braids of Action: Her hair seems to have several thin braids.
  • Chainmail Bikini: Fights in nothing more than an armored bikini-top and underpants. But it's not like she needs anything more because, of course, she can never lose.
  • Cool Aunt: Seems to get along pretty well with her nieces War and Pestilence from the Horsemen.
  • Deus ex Machina: An odd example in X of Swords; when in a sword fight against Betsy, she wins not by beating her, but by Betsy inexplicably shattering like a glass window. This would allow her to win, Betsy to be revived, and the Captain Britain Corps to be restored and help everyone fend off the Amenthi long enough for Apocalypse to assume control of them and surrender. All signified by Isca changing allegiance by color before the climax.
  • Hated by All: Aside from her immediate family, she's not popular with her fellow Arakki, even when she's ostensibly on their side. By the end of Judgment Day, the rest of the Great Ring reach the end of their tether with her.
  • I Fight for the Strongest Side!: A side-effect of Isca's Tychokinesis, she can't be beaten so her power led her to join the demons of Amenth, who are too numerous and powerful to be truly defeated by Arakko. Her betrayal broke the spirits of the mutants and eventually they took an offer from the demons. During the finale of X of Swords, Isca suddenly turning against Annihilation and the demons of Amenth signaled the conflict turning in favor of Krakoa. And when Uranos attacked Arakko, Isca turns against the Great Ring and murders Idyll before the Eternal even arrives, signifying that they have no chance against him. Under her Smug Super attitude, it's hinted that this has deeply embittered her.
  • Instant Expert: Another aspect of her powers. If challenged to a contest of skill, even if it's one she's never displayed any aptitude for, she'll still learn enough to win.
  • Monochromatic Eyes: Her eyes appear to be completely white. It's later revealed she does have irises and pupils underneath the white glow.
  • Plague of Good Fortune: Her power to always win gets gradually deconstructed as her character develops. Particularly, she'll win no matter what the cost, to her relationships or even herself. She admits that if winning ever requires her to die, then it'll be inevitable. Worse still, she cannot ever choose otherwise, her own mindset is shifted by her powers to willingly follow winning options. Next to Sunspot, Nightcrawler shrewdly exploits this to manipulate her away from the rest of the Great Ring when she sides against them with Uranos. He only survives by forfeiting immediately after, managing to retreat with only a broken arm.
  • Politeness Judo: One way to exploits her powers against her is to challenge her to who has the better manners. No matter how obvious a feint it is she will win.
  • Pyrrhic Victory: Sunspot gives her a devastating lesson in the nuances of winning and losing by making a bet with her for Tarn against Magneto in a duel to the death. She's mortified by the implications and is the only one that mourns Tarn when Magneto wins. Fisher King compounds this with a challenge of who has a deeper understanding of loss. Within seconds Isca contemplates every personal victory in her life, and how each one strained her relationships with others. She may always win challenges, but she'll always lose those around her, and it'll always be her fault. She is the walking embodiment of "Win the battle, lose the war".
  • Red Baron: She's called the Unbeaten. Extra points for literally being red.
  • Relationship Reveal: Several issues after Tarn's death, Isca's internal monologue reveals that they were lovers for centuries, if not millennia. She thinks of him as "her love" while recalling his brutal death at Magneto's hands.
  • Showy Invincible Hero: Isca's power turns her into The Ace so perfect, that she never loses in whatever she does - whether it's winning fights or stacking a wine glass tower. She'll do it and in style too. Sunspot and the Fisher King use this against her.
  • Sibling Team: She and Genesis were sisters and fought together for centuries.
  • Smug Super: Her ability to always win has left her supremely confident.
  • Team Switzerland: She doesn't take any sides in the Genesis War, but any mutant stupid enough cross the mountain that is under her protection will pay with their life.
  • Victory Is Boring: As a child, Isca was actually the runt of her and her sister's friends, always coming in dead last at everything, so when her powers first kicked in she was happy. Until she got bored of always winning.
  • Wild Card: She is viewed with suspicion and distrust by much of Arakko and the Great Ring due to her power causing her to turn on them during the war against Amenth and their fear of such an event happening again.

    Genesis 

Genesis

https://static.tvtropes.org/pmwiki/pub/images/genesis_28earth_61629_from_x_men_vol_5_12_002.jpg

Nationality: Okkaran, Egyptian

Species: Human mutant

First Appearance: X-Men Vol 5 #12 (September, 2020)

Wife of Apocalypse. When the living island Okkara divided into Arakko and Krakoa, she stayed with their children on Arakko and left Earth to battle the demons of Amenth, while Apocalypse stayed on Krakoa. Eventually, she was possessed by Annihilation, the dark god of Amenth, and turned against Arakko.


  • Abusive Parents: The White Sword remembers her beating Famine senseless for being weak, back when he was a child.
  • The Ace: Apocalypse considered her much more skilled and wiser than himself.
  • Artifact Domination: After she confronted Annihilation, the god-mask took control of her, and kept control for decades. Genesis was eventually freed by her husband at the end of X of Swords. It's later revealed that this wasn't successful - the mask of Annihilation, now reshaped into a staff, still has some control over her.
  • Blood Knight: Probably the biggest one of Arakko, which is one of the reasons why they almost deify her.
  • Braids of Action: She's bald with the exception of the braids in the back of her head.
  • Can't Take Criticism: The Night Seats were meant to act as a counterbalance. Genesis didn't like that and had them removed and the seats abolished.
  • Companion Cube: Though it is sentient, Genesis is emotionally dependent on Annihilation, internally considering it her oldest friend, to the point that even after it's destroyed by Storm she holds onto its melted remains.
  • Evil Counterpart: Whereas Storm is an elemental mutant who embodies the Earth version of Mother Nature, which values caring, nurturing, peace and compassion, Genesis is an elemental mutant who represents the Arakko version of that, which values martial strength, ruthlessness, warmongering and survival of the fittest. Naturally, this leads to them going to war against each other.
  • Fatal Flaw: Pride. As more and more of Arakkii history is revealed, more and more of her bad decisions (taking Arakko to war against Amenth, disbanding the Night Seats) are revealed to have been based on pride. As the host of Annihilation, she's eventually beaten (with Annihilation itself) by Apocalypse - who's become more humble - surrendering.
  • Fearless Fool: As part of her Darwinist beliefs to meet any challenge and the idea that a life that ends should not be feared, Genesis takes on utterly foolish fights she cannot survive. She was goaded by Annihilation into bringing half of Arakko into a hopeless war. When she returns and Lactuca insults her authority by helping her newfound enemies escape, she looks like she's seriously considering challenging the Space Master before Annihilation has to speak up and redirect her to dismiss a fight it believes she would not win.
  • General Failure: Downplayed, but present. Both White Sword and Sunspot point out that for all of her many victories, she's never actually won anything significant. She can win battle after battle, but she's never actually won a war. When the Genesis War starts, she doesn't do anything significant either. The one Great Ring member she sends is killed within a page of his introduction, she can't get Sobunar to commit to a naval assault, and her army gets hammered by Storm's.
  • Good Scars, Evil Scars: In the final page of X-Men Red's finale, Genesis can be seen with almost half of her face having burn scars.
  • Green Thumb: She is at the level of Storm when it came to Chlorokinesis, a veritable Physical Goddess.
  • The High Queen: She led Arakko for thousands of years and as far as her children know, wisely and bravely.
  • Hypocrite: For all her mantra of strength, she ultimately turns out to be a coward, unwilling to press an attack rather than risk what she already has, something that contradicts everything she supposedly preaches.
  • It's All About Me: She has a massive ego and will risk all of her own people for what she believes is the right way of life.
  • Jerkass: Genesis is a massive bully who sees most (if not all) people as beneath her and she always lets people know it. Even her husband isn't immune to this.
  • Jerkass Has a Point: She is an extremely unpleasant person, but she wasn't entirely wrong for pointing out Arakko had become a bit soft. Storm and Logos' leadership led to peace, sure, but at the same time they had clear enemies they were not dealing with. Examples are Orchis, who helped orchestrate Uranos' assault on Arakko, and the hordes of Amenth, who they could have helped stop. Furthermore, if Storm's side had kept their eye on what Genesis was doing, the Annihilation staff might not have been able to influence Genesis as much as it did.
  • Know When to Fold 'Em: Does not dare fight Lactuca, when the latter helps Lodus, Storm, Kobak, Xilo and Jon Ironfire escape, even though it is considered a challenge to her authority.
  • Lady of War: Not only did she fight alongside Apocalypse, she also became the supreme commander of the mutant army that went into Amenth.
  • The Lost Lenore: She's Apocalypse's first wife, the love of his life and he hasn't seen her in thousands of years, which leads to him thinking she's dead. Then she turns out to still be alive, but under the influence of Annihilation.
  • More Deadly Than the Male: Apocalypse is one of the most powerful mutants Earth has ever known, and he freely admits his wife is much stronger than he is.
    Genesis: I chose you long ago, I choose you still. But though you were the living Apocalypse to your weak Krakoans... of the two of us? You will will always be the mage. And I will always be the warrior.
  • More than Mind Control: Some of Annihilation's control is magical, and some of it is just goading on her worst habits.
  • Mother Nature, Father Science: Genesis is a woman who commands all plantlife. Her husband is heavily-associated with technology and science.
  • Not-So-Well-Intentioned Extremist: Her Darwinism is framed in the context of survival, of maintaining strength in the face of inevitable threats, but even as she justifies continuing the war with Amenth to avenge their dead, it's clear she's putting her desires before the wellbeing of Arakko. She just can't abide the idea of ever losing.
  • Obnoxious In-Laws: Solemn killed her son in-law, Bracken, but Genesis wasn't terribly fond of him to begin with, which is why Solemn's punishment was less harsh than it could've been.
  • One-Steve Limit: Happens to share her name with Tyler Dayspring, Cable's son, and with Evan Sabahnur, Apocalypse's clone, both of whom became Apocalypse's successors.
  • Personality Powers: A dark twist on this. Whereas nature is often seen as a kind, nurturing force, in reality it can just as easily be unforgiving, vicious, and set on getting rid of undesirables. The latter perfectly captures Genesis' personality. To add to that, if you consider her a symbolic stand-in for Mother Nature, then she can be considered the embodiment of Arakko, which lives by a survival of the fittest philosophy.
  • Pyrrhic Victory: How she sees her victory over Annihilation, since she realized she had become the newest host of the goddess and despite resisting for a hundred years, she eventually gave in so she could control the horde of daemons.
  • Right for the Wrong Reasons: After her defeat by Storm she sets out to go after Orchis, reasoning that they need to be destroyed. Not because they’re genocidal, fascistic racists, but because she feels humiliated by her loss to Storm and needs a scapegoat. The people who sent her after Storm will do.
  • Second Love: While their relationship isn't explored that much, she could be this for Apocalypse after Nephri's rejection.
  • Smug Snake: She is a colossal bitch, but then again she's never lost a one-on-one battle in her life. The only battle she ever lost was when her army made first contact with Amenth.
  • Social Darwinist: Even moreso than her husband, which is why she sided with the Amenthi and became the host of Annihilation. Survival of the fittest after all. In fact, it's implied by Isca's backstory that she had this before him, and he either absorbed much of it from her, or was drawn to her because of it.
  • Unwitting Pawn: At least part of the Genesis War is Orchis pointing her at Arakko, knowing seeing its present state will drive her insane and make her go to war, wasting time, resources and lives that could've been used to stop them.
  • Values Dissonance: In-Universe example. Whereas she would be considered a crazed, darwinistic monster on Earth, she is The High Queen on Arakko.
  • Viler New Villain: In modern times, she considers Apocalypse too soft, calling him a “mage of mercy”! APOCALYPSE, the social Darwinist who was probably the biggest mutant threat to Xavier, Magneto, and Earth at large, was too soft for her liking. She seems to hate the idea of Krakoa and especially Arakko at peace, believing them weak - which allows Orchis to manipulate her into returning to "rescue" Arakko after Uranos's rampage, seeking to rebuild it as a strong warrior nation. However, the demonic Annihilation staff in her hands still seems to be influencing her during this time.
  • War Hawk: Even before Annihilation first appeared, Genesis was somebody who would choose war over peace. Whereas Apocalypse sees conflict as a necessity, Genesis relishes in it.

    Idyll the Ancestor 

Idyll

https://static.tvtropes.org/pmwiki/pub/images/ed71509f_ffbd_4ea1_9a4a_3c5d2ce7d5ae.jpeg

Nationality: Arakkii

Species: Human mutant

First Appearance: X-Men Vol 5 #12 (January, 2020)

The High Mutant Prophet of Arakko, with precognitive powers - grandfather of the Idyll who sits on the Great Ring in modern times. He warned Genesis not to take the war to Amenth, but was ignored.


  • Amazing Technicolor Population: Like his granddaughter, Idyll has blue skin with purple in his face.
  • Bald Mystic: Idyll's head is hairless and he's a prophet of Arakko.
  • Blind Seer: Idyll's precognition didn’t initially interfere with his normal sight, but a terrible vision of Arakko's defeat by the demons of Amenth rendered him blind.
  • The Cassandra: Despite being Arakko's mutant seer, Idyll was laughed at and threatened by Genesis for his accurate vision that their forever war with Amenth was doomed to fail. She did come around to it later when things got bad, but it doesn’t make the initial reaction any less ignored despite his power in the first place.
  • Horned Humanoid: Like his granddaughter, Idyll has a small horn on his forehead.
  • Monochromatic Eyes: His eyes appear to be completely black with no irises.
  • Seers: Idyll was a mutant with psychic powers that allowed him to see "all futures". Eventually, he saw the fall of Arakko to the demons of Amenth, and the shock of that vision blinded him.

    Tarn the Uncaring 

Tarn

https://static.tvtropes.org/pmwiki/pub/images/a8358ebd_5c85_434b_9bc7_dba7d460454f.jpeg

Nationality: Arakkii

Species: Amenthi mutant

First Appearance: Hellions Vol 1 #6 (November, 2020)

The Great Genomic Mage of Arakko and a member of the Great Ring's Dawn table, occupying the Seat of Loss. Some of Isca's comments imply that Tarn was one of the First Summoners of Amenth - an enemy of Arakko before it fell to Annihilation's forces, and a lord of the prisons after the Amenthi won. His personal guard are the Locus Vile, mutants reshaped by Tarn and the fleshsmiths of Amenth. The fact that he still holds a seat on the Great Ring after Arakko gains its freedom is seen as an insult to the Arakkii who suffered and died in Amenth.


  • 0% Approval Rating: Tarn is seemingly hated by everyone except for his own Locus Vile and Isca. Many challengers have tried to remove him from the Great Ring, but all have lost - and Abigail Brand decides to take advantage of this to endear the Arakkii to her pawn, Vulcan, in X-Men Red (2022).
  • A God Am I: Tarn is like this to such an extent he makes Mr. Sinister look humble by comparison.
  • Ain't Too Proud to Beg: He begs for his life and seemingly starts to surrender when Magneto is about to kill him. It doesn't work.
  • Always Someone Better: To Mr. Sinister, he has a group of mutant powerhouses that obliterate him and his team and he doesn't have to force them or blackmail them into doing his bidding because they see him as a God. On the other hand, Sinister is a bit shrewder about the fights he picks. Tarn isn't, which is his undoing when Magneto turns his head into jam.
  • Asshole Victim: It's explicitly stated that whoever kills him will become the hero of Arakko, to the point where it's a key piece of Brand's plotting (she pits Vulcan against him and he loses, brutally) and Sunspot's counter-plotting (who pits Magneto against him immediately after and manipulates Isca into ensuring Magneto's victory). Magneto places his own metal helmet over Tarn's head, blocking Tarn's psychic gene-manipulation powers, then reshapes it to crush his skull. Only Isca mourns him.
  • Bio Manipulation: One of his powers is the ability to manipulate the genes of others, earning him the title of Genomic Mage. He can cause fatal mutations, inflict horrific transformations, modify mutant powers, or even remove them entirely.
  • Break the Haughty: He takes Mister Sinister (actually one of his clones) to pieces with his telekinesis and genetic manipulation. Considering what a monster Sinister is, it's hardly undeserved.
    • He's on the receiving end from Magneto, who finishes their very short duel by using his helmet to block Tarn's powers, then to crush his skull.
  • Combat Tentacles: Those tentacles on his head are not just for show, they're prehensile and possess enough strength to break a person's arm, as Vulcan learns the hard way.
  • The Dreaded: As much as the Arakkii will admit to fearing anything, they fear this guy. There is good reason for that.
  • Evil Counterpart: He's this to Xavier leading a group of mutants, having telepathy, and even using his catchphrase to call his team.
    Tarn: To me my Locus Vile.
  • Evil Is Hammy: The guy loves his flowery speech just as much as Sinister.
  • Eviler than Thou: He's also like a more evil Mr. Sinister, being an amoral geneticist as well that easily trounces Sinister for trying to poach his stock.
  • Evil Mentor: Was Summoner's teacher back during the Amenth days.
  • The Friend Nobody Likes: Much like Sinister in Krakoa, the rest of the Great Ring doesn't like Tarn. The only exception is Isca, who was Tarn's ally and lover when Amenth beseiged and conquered Arakko.
  • Hoist by His Own Petard: The guy who can negate mutant powers, and mocks Vulcan for not bringing a non-mutant weapon to their formal duel, is killed in a duel when someone blocks his powers and crushes his skull with a non-mutant weapon.
  • Hypocrite: He's outraged at Sinister taking DNA samples from him, when he spent Arakko's time in Amenth doing the exact same to them, by far more invasive means.
  • I Lied: Claimed he'd leave Sinister and the Hellions alone, only to go after them anyway, casually admitting afterwards he lies as a sign of his disrespect, and if Storm expects him to keep his word, he'll just keep doing it.
  • Long-Lived: Tarn is over a thousand years old, according to Isca. It's never made clear whether he's very long-lived or actually The Ageless, but later comments from Isca imply that he was one of the First Summoners of Amenth, so he's almost as old as Arakko itself.
  • Monochromatic Eyes: His eyes appear to be solid yellow.
  • Pet the Dog:
    • He tells the Hellions about Sinister leading them to their deaths in Amenth and killing the survivors so he could walk away with their DNA. If for no other reason than to get them to turn on him when they were holding their own against his minions.
    • He removes Storm's powers and disfigures her during their fight, but when she beats him anyway, Tarn is impressed and restores Storm to normal (exactly to normal, with no impediment or favour, as either would have been an insult) - declaring that she is truly "of Arakko, and maybe even Amenth."
  • Psychic Powers: He's been shown using telekinesis and telepathy, alongside his main power of psychically manipulating the genetics and bodies of others.
  • Relationship Reveal: Although he's not directly named, Isca's internal monologue after Tarn's death reveals that they were lovers for centuries, if not millennia. This doesn't seem to be common knowledge, though.
  • Suicidal Cosmic Temper Tantrum: Downplayed; a quote in Hellions shows he keeps Amino Fetus around for the day he grows bored with the universe, for when he runs out of things to hold his interest. On that day, he'll let Amino feast until existence ends.
  • This Is Unforgivable!: He is deeply offended by Sinister taking DNA samples from Arakko without his consent. He's even angrier to discover Sinister stole his own genes as well, calling it a theft of his soul.
  • Token Evil Teammate: The Great Ring of Arakko includes a wide range of views, but Tarn truly lives up to his moniker, the Uncaring. The rest of Arakko, with the exception of Isca, is unhappy with his membership as he's always been of Amenth, not Arakko, and was one of the foes who tortured and killed many of them. And he sits in their Seat of Loss - he seems to enjoy the hatred this gets him. However, no challenger has been able to kill him and claim his seat.
  • Villainous Legacy: Even dead his Locus Vile still carry out his will, and have established their own faction and base during the Genesis War.
  • Villain Respect: After failing to break Storm and seeing her determination to remain Regent of Arakko, even when disfigured and powerless, he laughs at her audacity and concedes she's of Arakko, and maybe even Amenth, before restoring her exactly as she was - with Storm noting that not giving her a boost or restoring her youth is also a mark of respect, as it acknowledged that she didn't need help.
  • War Hawk: He's one of the Great Ring members who want to return to Amenth and resume the war against the demons.
  • Your Head Asplode: It's a Gory Discretion Shot, but this is more or less what Magneto does to him - Magneto's own metal helmet is placed on Tarn's head. And then Magneto abruptly reshapes it. Isca's internal monologue later mentions his brains splattered on the ground.

    Nameless, the Shape-Shifter Queen 

Nameless

https://static.tvtropes.org/pmwiki/pub/images/fa775df4_4741_4269_b5df_73c4f09d6cd5.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: S.W.O.R.D. #8 (September, 2021)

"Arakko duz not belonng tu yuu, Or-or-o! Yuu did nott suffrr in the prizons! Yuu shedd no bludd on the battlefield! Yuu werr nott therr!"
Nameless, X-Men Red #1

The former regent of Arakko, Nameless was a shapeshifter who held the seat of All-Around-Us. She was defeated and deposed in a duel with Storm - and chose to die rather than surrender, using Storm's copied powers to kill herself.


  • Better to Die than Be Killed: Nameless chooses the 'death before surrender' variant. When duelling Storm in the Circle Perilous, Nameless realises that she's lost - and annihilates herself with Storm's copied powers rather than yield.
  • Dying Curse: Part curse, part warning. After losing their duel, Nameless tells Storm that Arakko isn't hers, and if she wants to be of Arakko, she would (or should) "know the cost". Then she kills herself with Storm's copied powers. Her words continue to haunt Ororo afterwards.
  • The Faceless: Nameless is a shapeshifter and is shown wearing Storm's face, but we never see her own appearance.
  • Funetik Aksent: Nameless has all of her dialogue written phonetically. Almost every word is distorted.
    Nameless: Lyar. Yuu arr nott kwik tu kyll. I amm shaypshiftur omeyga. I bekumm yuu. I amm yuu.
  • Power Copying: Her shapeshifting allows her to copy the powers of the mutants she mimics - and seemingly gives her an innate knowledge of how to wield them, averting any How Do I Shot Web? learning curve. She duels Storm wearing a younger Storm's appearance, copying her "best self" when she was in her prime, and that statement's implied to cover her powers as well as her physical form.
  • Speech Bubbles: In addition to her strong Funetik Aksent, all of Nameless's dialogue is presented in very light grey speech bubbles, with red borders and ragged tails. Her speech is also presented as all capitals, even when other characters get mixed case.
  • Somebody Named "Nobody": Fittingly for a shapeshifter who reveals no identity of her own, her name is apparently 'Nameless'.
  • Superhero Sobriquets: Although not exactly a superhero, Nameless is known to all as "the Shape-Shifter Queen".
  • Voluntary Shapeshifting: As her title and seat on the Great Ring imply, Nameless is an Omega level shapeshifter, able to copy the abilities of the mutants she imitates. She's also able to find versions of them from the past - when she duels Storm, she chooses to accurately mimic the form and powers of a youthful Ororo in her 'prime', rather than mirroring the older woman she's fighting.
  • We Hardly Knew Ye: Despite her role as one of the Great Ring, Nameless plays no part in the initial X of Swords event that introduces Arakko. She's briefly shown in flashback in S.W.O.R.D. (2020), duelling Storm for the seat of All-Around-Us - and then a longer flashback in the first issue of X-Men Red (2022) shows the end of the battle and reveals that she chose suicide over surrender.

    Uqesh the Bridge 

Uqesh

https://static.tvtropes.org/pmwiki/pub/images/5dc929c4_4b90_4e50_9407_2c3a5439b062.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: Legion of X #1

Uqesh, whose power could summon gods against their will, sat upon the Great Ring's Table of Dusk and occupied the Seat of Law. When his plan to enlist deities in the war against Amenth failed, Ora Serrata challenged and ousted him. He remains alive as her prisoner.


  • And I Must Scream: Uqesh lives on as a severed head in a closed box, pleading for the mercy of death. His power is too useful to lose, though, so the box is opened whenever Arakko needs to force a troublesome god to manifest.
  • Glowing Eyes: Uqesh's eyes and mouth shine brightly when he uses his powers.
  • I Cannot Self-Terminate: As a decapitated head, Uqesh has no way to end his own existence.
  • Killed Off for Real: After Ora Serrata's corruption is exposed, she's pressured into abolishing the Godlaw and finally granting Uqesh the death he asks for.
  • Long-Lived: Uqesh has lived for centuries, although much of that time has been spent as a severed head trapped in a box and pleading for death.
  • Losing Your Head: Uqesh was decapitated after losing his challenge against Ora Serrata, but not fatally.

    Orrdon the Living Star 

Orrdon

https://static.tvtropes.org/pmwiki/pub/images/f49d6ee9_8d24_4175_a003_86fab23f0dc0.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: X-Men Red (2022) #14 (August, 2023)

Described as the "Omega rocket", Orrdon is a flying mutant who served Genesis as her holder of the Seat of Loss.
  • Achilles' Heel: Orrdon is supposedly "fully invulnerable" while flying at high speed. However, he also boasts a lot in battle, which lets Isca prove that his invulnerability doesn't fully protect his open mouth.
  • Flying Brick: Orrdon continually accelerates as he flies, and claims he's "fully invulnerable" while "blasting" in this way. His preferred tactic seems to be ramming foes at immense speed, acting as a human bullet. Nova's commentary suggests it's horribly effective. Orrdon's powers, and the way he talks about them, position him as a more powerful, bloodthirsty counterpart to the X-Men's own flying rocket, Cannonball.
  • Gathering Steam: He can accelerate continously, making for an exponentially more devastating impact the longer he flies.
  • Instantly Proven Wrong: His first appearance has him boasting that he's fully invulnerable while he's blasting. Isca puts the lie to that by stuffing an arrow in it.
  • We Hardly Knew Ye: He's killed, just one page after his introduction, when he flies over Isca's mountain territory. Despite his speed and invulnerability, his open mouth is a weak spot, and a perfectly placed arrow goes through his palate and skewers his brain.

The Night Seats

The three Seats of Night, the Shadow Table, exist in parallel with the Great Ring. Whereas the Great Ring is exclusively for Omega level mutants, the Night seats are exclusively for those who are not. Whereas the Great Ring is bound by tradition, the Night Seats are not.

     In General 

In general

  • Badass Family: The Night Seats used to be occupied by the Fisher King, his wife and his sister-in-law. Later on, Sunspot gives his seat to the Fisher King's daughter, Weaponless Zsen.
  • Covert Group: The current Shadow Table exists separately to the Great Ring, acts secretly, and does not answer to them. Prior to Uranos declaring war on Arakko, the Great Ring doesn't even acknowledge its existence.
  • No Such Agency: The original Shadow Table directly worked with, and for, the Great Ring. Unfortunately, they got caught in the Ring's internal politics. Eventually, Genesis had the holders of the Night Seats executed, then abolished their roles.

Current holders of the Night Seats

    The Seat of Nothing (spoilers) 

The Fisher King

https://static.tvtropes.org/pmwiki/pub/images/171fbb94_658b_44b3_949d_40d3985a2171.jpeg

Nationality: Arakkii

Species: Baseline

First Appearance: X-Men Red #1 (April, 2022)

A baseline human born to Arakkii mutants, he considers himself Arakkii rather than 'human' - humans are of Earth, not Arakko. When Arakko was oppressed by Amenth and the Great Ring failed the Arakkii people, he revived the Shadow Table, holding the Seat of Nothing. His name was psychically amputated in the time of prisons, to guard him against the Vile's omnipaths.


  • Badass Family: His daughters are Khora of the Burning Heart and Weaponless Zsen, while his sister-in-law is Syzya of the smoke.
  • Badass Normal: He's an Arakki, but seemingly not a mutant. Born without powers, he still fought against the Amenthi as one of their prisoners. As part of that, he also claimed a seat on the revived Table of Night, an organisation intended to act as a balance to Arakko's ruling Great Ring.
  • Commonality Connection: He quickly strikes up a friendship with Magneto over similar experiences in their youth.
  • Fusion Dance:Merges with Xilo, sometime during issue #14.
  • Heroic Sacrifice: He knew that merging with Xilo would eventually mean he would have to sacrifice his life to end the Genesis war. He did it anyway.
  • Inexplicably Awesome: For someone who (supposedly) has no powers, he's got some ways. When Abigail Brand's plans go belly up and she flees to her emergency safehouse, the Fisher King is already waiting for her, and reveals he knows her history.
  • Insistent Terminology: He is technically human, seemingly a rare baseline human born of mutants. However, he was not born on Earth and endured the same oppression Arakko's mutants suffered at the hands of Amenth. He identifies as Arakki, but not human.
  • Jumped at the Call: Despite having only just met them, the Fisher King immediately agrees to join the Brotherhood of Arakko when asked to by Sunspot and Storm. Later subverted by The Reveal that the meeting wasn't coincidental and he's been working with Sunspot all along.
  • The Lost Lenore: His name wasn't the only thing he lost in the Amenthi prisons. Khora and Zsen's mother died there as well.
  • Mayfly–December Romance: Implied. Judging from Isca's internal monologue and some of the flashbacks seen in X-Men Red, he ages at the same rate the average human does, while Khora, his daughter who inherited similar abilities to her mother, can last up to a thousand years.
  • Muggle Born of Mages: He was born with no powers, within a primarily mutant culture that respects power. He is nevertheless deeply respected.
  • Nice Guy: He does not subscribe to the same Blood Knight challenge culture the stereotypical Arakkii does, believing that land and possessions can be shared. When Magneto challenges him he rebuked it and doesn’t hold it against the Master of Magnetism when he realizes this.
  • Red Baron: Known as "The Unarmed King" to some Arakkii artisans.
  • Retired Badass: Some Arakkii call him the "one who ruled at midnight" on seeing him. Subverted in that he's not actually retired and still holds a seat on the Night Table. He's initially keeping quiet about that, though.
  • Take Away Their Name: Played with. While he was still a child, his name was "psychically amputated" in the prisons of Amenth, by his own choice. Removing his name guarded him against the Vile's omnipaths.

    The Seat of Nowhere (Syzya of the Smoke) 

Syzya

https://static.tvtropes.org/pmwiki/pub/images/acf2c616_a2ed_41fe_8110_a0a61ae621ec.jpeg

Nationality: Arakkii

Species: Human mutant

First Appearance: X-Men: Red Vol 2 #6 (September, 2022)

The Fisher King's sister-in-law.


    The Seat of Nobody (spoilers) 

Roberto "Bobby" da Costa / Sunspot

https://static.tvtropes.org/pmwiki/pub/images/23603f92_3a28_4ef3_9a5f_204465d05b91.jpeg

Nationality: Brazilian

Species: Human mutant

First Appearance: Marvel Graphic Novel #4: The New Mutants (September 1982)

Roberto "Bobby" da Costa, better known as Sunspot, is a wealthy Brazilian mutant with the power to absorb and channel solar energy, Bobby was a founding member of the so-called "new mutants" from Xavier's School for Gifted Youngsters, and was studying there when Magneto temporarily become its headmaster.
Over the years he's also served as one of The Avengers and has led, bought out and transformed the villainous organisation A.I.M.
The first issue of X-Men Red (2022) reveals that Bobby now owns the Red Lagoon bar on Arakko but, as ever, there's more going on than there seems to be. Before the start of X-Men Red, Bobby had already tracked down Arakko's mysterious Shadow Table, joined them, and claimed the Seat of Nobody. After the Genesis War, he relinquished his seat to Weaponless Zsen.


For tropes regarding Sunspot, See his page

Former Holders of the Night Seats

    Zsora of the Spirit Flame 

Zsora

https://static.tvtropes.org/pmwiki/pub/images/30612692_237c_461d_ba5d_1c54aefdddc2.jpeg

Nationality: Arakkii

Species: Human mutant

First Appearance: X-Men: Red Vol 2 #15(September, 2023)

Former holder of the Seat of Nobody, the Fisher King's late wife, Khora & Zsen’s mother and Syza’s sister.


  • Battle Couple: She and Fisher King were married and allied against Amenth.
  • Cruel and Unusual Death: As punishment she has all of the moisture pulled from her body by Famine until she crumbles into dust. And in front of her husband, sister & and children no less.
  • Lamarck Was Right: Her daughters inherit different aspects of her powers; Zsen the ability to see truth, and Khora her inner flame.

The First Horsemen

The four First Horsemen are all millennia old, the mutant children of Apocalypse and his wife Genesis. When Arakko was taken to Amenth, they left Earth with their mother. When Arakko was returned to Earth, they did not return with it.

    In General 

The First Horsemen

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_08_16_at_08_54_16_large_3615474jpg_jpeg_afbeelding_600_916_pixels_geschaald_98.png
  • The Ace: According to Apocalypse, they were the best Horsemen he ever had, while their successors were poor underwhelming replacements (with the possible exception of Archangel, who was always a favourite of Apocalypse's). And if what War claims during the Genesis War is true, they are all Omega Level Mutants, unlike their father.
  • Antagonistic Offspring: By the time they reunite with their father Apocalypse, they are not pleased with him. This changes by the end of X of Swords.
  • Gender-Equal Ensemble: Two males (Death and Famine) and two females (War and Pestilence).
  • Meaningful Name: They were named after the things that Apocalypse thought Arakko had left behind. When they were born there was no famine, war, pestilence or death.
  • More Deadly Than the Male: They're all admittedly pretty deadly to begin with, but War and Pestilence are more ruthless and unhinged than their brothers.
  • Mythical Motifs: They appear to be based on figures from Egyptian Mythology. Death is a Shout-Out to Anubis, the Egyptian god of the Underworld. Pestilence's horned headdress and cranial sphere seem based on depictions of the goddess Hathor.
  • The Power of Hate: What's kept the First Horsemen going all the time they've been fighting.
  • Really 700 Years Old: Just like their parents, the Horsemen have been alive for thousands of years.
  • Sibling Team: The four are siblings that have conquered realms together.
  • Sibling Murder: Death kills Pestilence after she interferes in an official challenge.
  • Superior Successor: Inverted. It's stated in Marvel Comics #1000 that Apocalypse sees his children as the best horsemen he ever had with all who followed being Inadequate Inheritors of their titles - only Archangel, (who, not coincidentally, is blatantly Apocalypse's favourite of all his Earth horsemen and the only to succeed him) really measures up. It's implied that since these were his children, the rest of the horsemen were Replacement Goldfish, as Even Evil Has Loved Ones applies to Apocalypse - he nearly breaks down when he sees them again. However, by the time of X-Men: Red, he's come to regard most of them as disappointments, save Death.

    War 

War

https://static.tvtropes.org/pmwiki/pub/images/1f847465_25ca_4c52_aeb2_2242169e3ca1.jpeg

Nationality: Okkaran, Egyptian

Species: Human mutant

First Appearance: Marvel Comics #1000 (October, 2019)

The first horseman of War and the second child of Apocalypse and Genesis.


  • An Arm and a Leg: Wolverine cuts her hand off during their duel. War is able to manifest a hand of fire to replace it, but it's not a physical hand, and she's left with a bandaged stump for the rest of X of Swords. She's grown a new hand by 2023.
  • Even Evil Has Loved Ones: She loved her husband and despises Solem for having murdered him.
  • Flaming Hair: Her entire head is on fire.
  • Flaming Sword: Vermillion, the Red Sword of War. She uses it to impale Apocalypse when he lowers his guard.
  • Mama Bear: Gets murderously angry when she finds out Wolverine killed her son Summoner.
  • Outliving One's Offspring: Wolverine kills her son Summoner during X of Swords, in one of Saturnyne's formal duels, and War takes this extremely badly.
  • Playing with Fire: War has some level of control over fire. She seems to rely on her sword as a weapon, rather than using her powers offensively, but has been shown seizing control of fiery blasts aimed at her by enemies, easily deflecting them.
  • Skull for a Head: Her powers are almost always on, making her head look like it's on fire. When they're not, it turns out her head is completely skinless.
  • Smug Super: Thinks very highly of her own Omega level powers, and extremely little of Storm's, failing to take into account Ororo's got lots of experience fighting evil Mutants. It earns her an ass-kicking.
  • Tampering with Food and Drink: Attempts to poison Wolverine at the banquet, only to end up poisoning Cypher instead. He would have died had the White Sword not used his powers to heal him.
  • Teeth-Clenched Teamwork: Hates the idea of working with her husband's killer, but has no choice in the matter since he was chosen by Saturnyne for the tournament.

    Death 

Death

https://static.tvtropes.org/pmwiki/pub/images/death_28first_horsemen29_28earth_61629_from_x_of_swords_creation_vol_1_1_002.jpg

Nationality: Okkaran, Egyptian

Species: Human mutant

First Appearance: Marvel Comics #1000 (October, 2019)

The first Horseman of Death and the youngest child of Apocalypse and Genesis. After losing a duel to Storm in Sevalith, Death became a "guest" of the Otherworld nation's vampiric rulers and served as an unofficial advisor to them.


  • Affably Evil: He is the friendliest of the four original Horsemen and gets along quite well with both Storm and Betsy.
  • Berserk Button: Don't serve him sacred scarabs or he'll turn you into ashes.
  • Black Swords Are Better: His sword for the tournament is the Black Bone of Amduat.
  • Bullying a Dragon: At the start of Swords of X he mouths off to and threatens Saturnyne, who as one of the major powers of the Marvel multiverse could quite easily have killed him. All she does is temporarily turn him into a child.
  • Dark Is Evil: He's based on the Egyptian god Anubis, his body is black and is the Horseman of Death. Later subverted as despite his intimidating appearance, Death is probably the most moral of his siblings.
  • Deadly Gaze: Death has a gaze that can reduce someone to ashes. He appears to use his Anubis shaped helm to keep this power in check.
  • Devoured by the Horde: Storm reflects his power back at him, stabs him in the stomach and lets him be devoured by a horde of vampires. However, he survives this, as apparently the vampires can continually feed on him without killing him and he becomes an "honored guest" of Sevalith.
  • Disproportionate Retribution: Disintegrates a server at Saturnyne's dinner party because he was served a dish of scarab beetles, which he considers sacred.
  • Everyone Has Standards: Interfering in an official challenge is highly insulting by Okkaran and Arakko custom. Pestilence decides to fire a poisoned arrow at Storm after Death challenged her to a battle. Nova intercepted it and Storm was about to touch him, which would poison her as well. Death stopped her and killed Pestilence with his Deadly Gaze as punishment for her ignoble behaviour.
  • The Faceless: When he takes off his helm, only the back of his head is shown, and it has a scarab at the back of his scalp. Even when Storm reflects his gaze back at him, his face is not seen.
  • The Fettered: He takes the custom and traditions of Arakko and Okkara very seriously. His sister, Pestilence, decides to interfere with an official challenge to Storm and Death kills her for it.
  • Friendly Enemy: He's surprisingly polite to Storm, and he's so interested in her that they even have a brief dance together. His later meetings with Betsy imply that he's got a bit of thing for her.
  • Gilded Cage: Is essentially kept in one by the leaders of Sevalith after X of Swords. He is perfectly fine with his situation, enjoying his time in their palace and gathering knowledge of the country that aids Excalibur and Wolverine. He is imprisoned in chains after Sevalith aligns with Merlyn and King Arthur to begin prosecuting mutants.
  • God of the Dead: After getting killed by Storm, Saturnyne recruits him to be the lord of the undead lands of Sevalith.
  • Heel–Face Turn:
    • After X of Swords he assists Excalibur on a few occasions by passing them vital information while in Sevalith, vowing that his loyalty is to mutantkind.
    • A flashforward during Sins of Sinister showed him post-Genesis War among the rest of Arakko's population, the only one of his siblings to be shown to have survived.
    • In X-Men Red, he is initially on his mother's side but decides to join Storm after being forced to kill Pestilence, now convinced that her side is the honorable one.
  • Hoist by His Own Petard: Storm uses her sword to reflect back his own Deadly Gaze, then she stabs him and leaves him to die to a vampire horde.
  • Horror Hunger: Judging by a remark he makes, his power needs to be used on a regular basis.
  • The Immune: He can survive Pestilence's powers, which doesn't seem to be a case of the old X-Men rule about siblings being immune to one another's powers, since it's shown Pestilence isn't immune to his.
  • Sinister Scythe: Fitting for the Horseman of Death, he wields an impressive scythe.
  • Token Good Teammate:He is loyal to his mother, but at the same time he also has very firm principles and does not agree with his siblings' more treacherous approaches. Pestilence learns this the hard way in X-Men Red #16.
  • Unwanted Rescue: Despite being thrown in chains by Sevalith after the country aligns with Merlyn, Death refuses Besty's offer to escape when she and her team break into his prison, insisting that he is enjoying his time there.
  • Villain Takes an Interest: Unlike War, who is pretty dismissive of Krakoa's sword bearers, Death expresses interest in Storm, noting how she doesn't fear him nor what he represents. They even share a dance together, and he is pleased to later hear from Betsy that "Lady" Storm had later spoken of him.

    Pestilence 

Pestilence

https://static.tvtropes.org/pmwiki/pub/images/pestilence_28first_horsemen29_28earth_61629_from_x_of_swords_creation_vol_1_1_001.jpg

Nationality: Okkaran, Egyptian

Species: Human mutant

First Appearance: Marvel Comics #1000 (October, 2019)

Third of Apocalypse and Genesis's children, Pestilence has spent millennia in Arakko and Amenth. She wasn't selected as one of the Swordbearers of Arakko in X of Swords, and remained in Amenth when Arakko returned to Earth so, compared to her siblings, relatively little of her has been seen.


  • Bandage Mummy: Her entire body with the exception of part of her face is covered in bandages, looking like a mummy.
  • Character Death:Her brother, Death, puts his Deadly Gaze on her when she interferes in an official challenge to Storm with a sneaky poisonous arrow.
  • Combat Pragmatist: Has no problem shooting at an enemy while they're distracted talking to someone else, an unusually underhanded attitude for Arakko.
  • Plague Master: The extent of her powers hasn't been fully revealed, but she's able to taint an arrow so that not only does its victim die, everyone who comes into contact with that victim also dies (and far more swiftly).
  • Screw the Rules, I Make Them!: Feels that since she and her family make the rules of Arakko, the rules serve them. Death disagrees.
  • Used to Be a Sweet Kid: Heralds of Apocalypse shows her as an adorable and cheerful child before Amenth attacked. A few thousand years of that and her mother's influence have changed her.
  • You Need a Breath Mint: As expected from Pestilence, Magik mentions her breath smells like vomit.

    Famine 

Famine

https://static.tvtropes.org/pmwiki/pub/images/famine_28first_horsemen29_28earth_61629_from_x_of_swords_creation_vol_1_1_001.jpg

Nationality: Okkaran, Egyptian

Species: Human mutant

First Appearance: Marvel Comics #1000 (October, 2019)

The first of Apocalypse and Genesis's children, Famine has spent millennia in Arakko and Amenth. He wasn't selected as one of the Swordbearers of Arakko in X of Swords, and remained in Amenth when Arakko returned to Earth so, compared to his siblings, relatively little of him has been seen. He's been seen fighting with a weapon reminiscent of the biblical famine's balance scales - a staff with two razor-sharp discs connected by chains - but his true power is omega-level command of water.


  • Fire/Water Juxtaposition: Has water powers in contrast to his sister's fire.
  • Making a Splash: He commands water and he first shows it by draining the Fisher King's wife of so much of it that she is reduced to dust. He also drowns the entirety of Port Prometheus.
  • Nefarious Pharaoh: Has the aesthetic and is the Horseman of Famine.
  • Power Stereotype Flip: As he himself observes, water isn't the sort of power usually associated with famines.
    Famine: So many, when they hear my name and what it promises, think of drought and desert. They lick dry lips, and they wish for cool water... not thinking of the horrors water can bring. The flood. The raging torrent that falls upon prosperity... and washes it clean.
  • Red Eyes, Take Warning: Like his brother Death, his eyes are sometimes shown as glowing red, especially when his powers are active.
  • Visual Pun: Famine is dressed as a sarcophagus.

The Sword Bearers

Ten champions of Arakko who are chosen by Saturnyne to oppose the ten champions of Krakoa in a formal contest. Some Teeth-Clenched Teamwork is involved, as some of them violently dislike others, and not all are loyal to Arakko.

Death, War and Isca all have their own entries elsewhere on this page. The other Sword Bearers are listed below.

    In General 

The Sword Bearers of Arakko

https://static.tvtropes.org/pmwiki/pub/images/sword_bearers.jpg
  • The Fellowship Has Ended: With the end of the X of Swords, they all go their separate ways. Death is now at Sevileth, Summoner is dead, Solem has fled to Earth, Pogg is back to being a mercenary, War rejoins her parents and siblings, White Sword and his champions return to their stronghold, Isca remains in Arakko, Redroot is still trapped at the Crooked Market, Bei has joined Cypher at Krakoa along with the other Arakkii mutants and Annihilation has been turned into a scepter so Genesis can remain in control of Amenth.
  • Gender-Equal Ensemble: They have five males (Death, Summoner, Solem, Pogg and White Sword) and five females (War, Isca, Redroot, Bei and Annihilation).

    Summoner 

Summoner

https://static.tvtropes.org/pmwiki/pub/images/high_summoner_xmen.jpg

Nationality: Arakkii

Species: Human mutant

First Appearance: X-Men Vol 5 #2 (January, 2020)

One of the High Summoners of Arakko, child of War and grandson of Apocalypse. He was sent to Earth by his mother to warn his grandfather that the mutants of Arakko were about to be defeated by the armies of the Amenth god, Annihilation.


  • Achilles' Heel: The only part of his body which is not invulnerable is his eyes.
  • Asshole Victim: He killed Rockslide in the battle that kicked off the tournament. He fights Wolverine in said tournament and gets a sword through his head.
  • Amazing Technicolor Population: He has chalk white skin and white hair.
  • Bastard Understudy: For Tarn, back during the war with Amenth. Zsora advised the Fisher King hold off trying to assassinate Tarn since it would've put the little punk in a position to angle for more power.
  • Bitch in Sheep's Clothing: Pretends to want his grandfather's aid in order to save their nation, when in fact he and the Horsemen of Apocalypse have already sided with the Amenthi to invade and destroy Krakoa. He even kills Rockslide when he asks him Was It All a Lie? and he answers that he's also a summoner of lies.
  • Bring Help Back: He was sent ahead by his people to find Apocalypse in the hopes that he had raised an army of mutants that could come to Arakko's aid. Luckily for him, he happened to arrive just after the founding of the mutant nation of Krakoa.
  • Consummate Liar: Redroot knows Summoner can lie just as easily as breathing, which is why she's not very excited at hearing his words.
  • Everyone Calls Him "Barkeep": A variant. Summoner is his role, not his name. But Summoners are also The Nameless - so he's called Summoner regardless.
  • Eye Scream: He is invulnerable everywhere save for his eyes, so Wolverine drives a sword through one. It's super effective.
  • False Friend: He killed Rockslide. What's worse is that he took time to befriend the guy just so he could learn exactly how to kill him as it is normally an impossible feat.
  • Language Barrier: When he first meets Cyclops, Cable, and Prestige they cannot understand each other, which quickly leads to a few misunderstandings, a grenade explosion, and a fight. Prestige telepathically implants knowledge of English into Summoner's mind to resolve the situation, although he states speaking in English sounds like grunting in pain in comparison to his singing native tongue.
  • Long-Lived: Summoner's said to be about three hundred years old.
  • Mr. Exposition: In issue 12 of X-Men (2019), Summoner tells the tale of Arakko and its mutant population's exile to and existence in the dimension of Amenth.
  • The Nameless: According to data pages in X-Men, all Summoners are nameless. As a consequence, in practice, everyone calls him 'Summoner'.
  • No Nudity Taboo: The guy walks around naked without a care in the world.
  • Nigh-Invulnerability: Survives an explosion from a grenade he was holding in his hand without a scratch. It was later revealed that his mutant power is that he is invulnerable, save for his eyes. Wovlerine kills him by driving a sword through one of them.
  • Really 700 Years Old: He was born three hundred years ago, but looks like a young adult man.
  • Summon Magic: As a High Summoner, he has learned to tap into the dark magics of Amenth and bring forth a horde of elementals and three daemons at a time.
  • Unreliable Narrator: His tale about Arakko's past is proven to be embellished and downright unreliable when his true nature is exposed.

    Solem 

Solem

https://static.tvtropes.org/pmwiki/pub/images/376be3a5_1743_4f71_880d_949f93ad76f8.jpeg

Nationality: Arakkii

Species: Human mutant

First Appearance: Wolverine Vol 7 #6 (October, 2020)

A hedonistic warrior whose only loyalty is to himself. His mutation gave him skin of adamantium, making him nearly impossible to injure.


  • Boxed Crook: Released from imprisonment since he was chosen to participate in the tournament.
  • The Charmer: He has a highly developed skill of charming anyone. It was first demonstrated by his legion of fans that made his imprisonment a luxury suite, but then it's shown that he's somehow seduced (and apparently slept with, according to Emma) Krakoa, even though Doug is the only person who could previously directly communicate with it.
  • Chronic Backstabbing Disorder: He doesn't really care about anyone, only about what they can do for him.
  • A Day in the Limelight: Gets one of the stories for Voices: X-Men to himself, explaining how he wound up in that cell.
  • Enemy Mine: Was freed to seek out the Murasama blade and participate in the X of Swords tournament alongside War, who hates him for killing her husband.
  • Friendly Enemy: He's rather polite towards Wolverine and agrees to work with him briefly in order to get their respective swords. That said, he won't hesitate to fight and kill Wolverine if he has to.
  • Freudian Excuse: Blackmore kidnapped him as a child and enslaved him before teaching him the ways of piracy. Now all he knows is charming the pants off, literally and metaphorically, of anyone he comes across to get whatever catches his eye.
  • Gilded Cage: Thanks to all the gifts he received, and Genesis looking the other way because she hated Bracken, he found his so called eternal torment rather easy to suffer.
  • In the Hood: Wears a white hood.
  • Long-Lived: He's well over a hundred years old, and spent the last hundred years imprisoned for Bracken's murder.
  • Nigh-Invulnerability: Wolverine realizes as soon as he attacks him, Solem's skin is made of adamantium.
  • Out of Focus: Of all the Swordbearers of Arakko, he's had the least amount of panel time besides his fight against Wolverine and War. He's brought back in a big way as an arc villain in Wolverine's solo.
  • Screw This, I'm Outta Here: He invokes Wolverine's debt to get Logan to fight War on his behalf and takes the chance to abandon the tournament.
  • Suspiciously Similar Substitute: It's like he was made to replace Daken as a pain in Wolverine's ass with a ridiculously manipulative charm and a connection to the Muramasa blade. The main difference is that instead of having a variation of his claws, he has a variation of his adamantium invulnerability, also his charm is entirely psychological and not eased along by pheromone manipulation.
  • Villain with Good Publicity: Was imprisoned in a pit meant to be an eternal torment as punishment for killing Bracken, husband of War. Unfortunately, he has many fans on Arakko who keep bringing him gifts.
  • Walking Shirtless Scene: He wears a hood but not a shirt.

    The White Sword 

The White Sword / Blue

https://static.tvtropes.org/pmwiki/pub/images/whitesword.jpg

Nationality: Okkaran

Species: Human mutant

First Appearance: X-Men Vol 5 #12 (September, 2020)

An immortal healer and bearer of the sword Purity. Thousands of years ago, when Amenth's demons first reached Earth and invaded Okkara, the White Sword's powers first manifested and he led 100 Okkaran champions through the rift to Amenth, saving Okkara and fighting the demons at their source. When Arakko and its mutants later reached Amenth, they found him as the sole survivor, still fighting, with the 100 champions dead but resurrected by his power each day. However, the White Sword no longer considered himself an ally of Arakko and seemed addicted to battle, living by his own code of honor. In modern times this has barely changed - but he is willing to ally with Arakko as one of the ten swordbearers.


  • Absurdly Sharp Blade: Jon Ironfire states his sword can cut through reality, as it gets its name Purity from being sharpness incarnate. Genesis describes it as being imbued with "deep magic" and he wisely sends it away with Jon Ironfire before she comes to seize it.
  • The Ageless: He's an immortal External, thousands of years old. His powers mean that he will never die of old age.
  • Aloof Ally: He only agrees to join the Horsemen if they beg him for his help. He also only fights against Gorgon himself after War begs him to as well. He's entirely uncaring about Arakko's goals and in fact is holding a grudge over being left to fight constantly for thousands of years by them.
  • Amazing Technicolor Population: His skin is blue. Jon Ironfire, who knew him when they were both much, much younger, calls him "Blue", and that's later confirmed as his original name.
  • Ambiguously Gay: The way he and Jon Ironfire interact is far more similar to a couple than to friends.
  • Bad Boss: Not above threatening to decapitate his champions for showing fear, although given the nature of his powers this is slightly less of a punishment than usual.
  • Everyone Has Standards: Expresses disgust at War for trying to poison their opponents at a banquet, and when he resurrects Doug he pointedly states that unlike everyone else he resurrects, Doug has no obligation to him.
  • Fallen Hero: The White Sword and the 100 Champions had grown embittered by the daily cycle of slaughter and resurrection for thousands of years. Never being rescued by their fellow mutants, they came to see the Arakko mutants as no better than the demons and they attacked the crusading force of Genesis when they made it to his bastion.
  • Fisher King: When Genesis returns and uses the Staff of Annihilation to mentally dominate him, in turn she seizes control over all his champions.
  • Flunky Boss: During X of Swords he sends 13 of his 100 champions to duel Gorgon before War begs him to take the fight himself, because every champion's death at Gorgon's hands is being counted as an extra victory for Krakoa. Given how little the White Sword likes War and her siblings, it's hinted that this may be intentional.
  • Getting Smilies Painted on Your Soul: Those he resurrects retain their personality, but it's skewed with Undying Loyalty toward him. When he releases Jon, he comments that it feels like "waking from a dream".
  • Given Name Reveal: X-Men Red reveals that his name was originally Blue. After he took up the white sword to avenge his slain father, he became known by that name instead.
  • Healing Hands: Part of his power is he can heal pretty much anything.
  • Hidden Eyes: When introduced his helmet obscured his eyes. Only rarely his eyes are seen.
  • It Only Works Once: He can resurrect someone endlessly and keep them perpetually young, but once he releases them from his control they age and die normally. It's strongly suggested that he can't accept them back into his power once they're released.
  • Light Is Not Good: Zig-zagged; He wears a white armor and his sword is named Purity, yet he's often far from nice, or helpful... to his fellow Arrakii, who are aligned with a horde of demons that want to march across all realities. Compared to them he's very noble to their opponents.
  • Mistreatment-Induced Betrayal: The White Sword and his Hundred went into the war against Amenth expecting that Arakko would send someone to back them up. However, Genesis refused because of her views on helping. As a result, the White Sword was, understandably, quite furious when Arakko finally fought its way to his tower.
  • Necromancer: Essentially, since he can fully resurrect others and compel them to serve him. He can free them from his service, if he wishes - at which point they are truly alive, age as normal, and can't be resurrected again.
  • The Needless: Mentions he doesn't need to eat, but he can do it if he wants to.
  • The Older Immortal: As an Okkaran mutant and an External, he's old enough to have known the first Horsemen as children. Heralds of Apocalypse suggests that he's only a decade or two older than them, though - he was still a young man when Amenth invaded Okkara.
  • Pay Evil unto Evil: Nobody mourns the large numbers of demons that the White Sword's forces had crucified.
  • Pet the Dog:
    • Uses his healing powers to save Cypher from poisoning and makes it clear that unlike everyone else he resurrects, Cypher doesn't serve him.
    • He respects Gorgon's wish to not be resurrected as one of his Champions, and afterward refers to him as a Worthy Opponent.
  • Screw This, I'm Out of Here!: He and his champions simply return to their stronghold once Annihilation decides to attack with her horde of demons, since he came for a fight, not a war.
  • Summon to Hand: If Purity is ever separated from him, it will teleport back eventually. The one way to prevent this is for anyone who took it to keep holding it.
  • They Call Him "Sword": He's known to almost everyone as the White Sword (although Jon Ironfire, seemingly his oldest friend, refers to him as "Blue", his original name from the days before he invaded Amenth). After he sends Jon away with the sword, Genesis comments on this, calling him "White Nothing".
  • Traumatic Superpower Awakening: In Heralds of Apocalypse, Apocalypse mentions that Blue first manifested his powers in grief, after his father Ingios was slain. He took up his father's white sword and raised a hundred warriors from the dead, saving Arakko and eventually becoming the White Sword.
  • Troll: He enjoys making the Horsemen beg him for help, since he considers it payback for leaving him and his champions on Amenth for thousands of years without aid.
  • Villain Respect: After watching Gorgon kill 13 of his champions, he offers him the chance to be revived as one of them. Gorgon refuses and White Sword accepts it before finishing off the Krakoan.
  • Your Size May Vary: In X-Men Red 14 he was only slightly taller than Jon Ironfire, while in 18 he is a giant compared to the latter.

    Pogg Ur-Pogg 

Pogg Ur-Pogg

https://static.tvtropes.org/pmwiki/pub/images/pogg_ur_pogg.jpg

Nationality: Amenthi

Species: Amenth

First Appearance: X of Swords: Stasis #1 (October, 2020)

A mercenary hired by the mutants of Arakko to fight on their side.


  • Alternate Company Equivalent: He is loosely based on Etrigan. The goblin inside the suit looks a lot like him and he Rhymes on a Dime.
  • Badass Normal: At least in comparison to the other Sword bearers, not having any powers beyond his strength.
  • The Big Guy: He's easily the largest of the Sword Wielders of Arakko by far.
  • Boisterous Bruiser: He gets pretty excited at the prospect of a fight and plunder.
  • Four-Fingered Hands: He only has four fingers on his hands.
  • Greed: He's bribed to fight for Arakko with gems and the promise of plunder from Earth.
  • Monster Suit: Magik twigs in her second duel why both sword and beast have the same name. The whole thing is Pogg Ur-Pogg, being piloted by a two foot tall goblin.
  • Multi-Armed and Dangerous: He's got six arms. Four of them are very large and appear rather disproportionate, while the remaining two are located on a more realistic place for a crocodile.
  • Never Smile at a Crocodile: Looks like a gigantic crocodile with six arms.
  • Rhymes on a Dime: His manner of speaking.
  • Third-Person Person: He refers to himself in the third person.
  • Token Non-Human: He's the only member of the Sword Bearers of Arakko that is not a mutant, instead he's a beast from Amenth.

    Redroot the Forest 

Redroot the Forest

https://static.tvtropes.org/pmwiki/pub/images/redroot.jpg

Nationality: Arakkii

Species: Human mutant

First Appearance: X of Swords: Stasis #1 (October, 2020)

A powerful mutant who serves as Arakko's voice on the Great Ring.


  • Fusion Dance: After she's rescued from Orchis, she's reduced in size and barely alive. What's left of her is fused into Sunfire's chest. It's not clear if she's entirely conscious after this happens.
  • Green Thumb: The infogram in X of Swords: Stasis indicates her power is botomancy.
  • Mirror Character: Is one for Cypher. They're both the speakers for their respective living island. Her relationship with Arakko directly parallels Doug and Krakoa's. Much like Cypher she dissents to the council when their actions aren't considerate or Arakko, and by extension its populace.
  • Plant Person: She looks like a woman made out of vines.
  • No One Gets Left Behind: One of the topics of discussion for the new Great Ring after X of Swords is rescuing her from Otherworld.
  • Red/Green Contrast: Her color scheme alternates between red and green.
  • Sealed Evil in a Can: Mad Jim Jaspers traps her in a jar for accidentally breaking an invaluable object at the Crooked Market. She's subsequently traded to Orchis.
  • Token Good Teammate: Of the Swordbearers of Arakko, she abhors violence and only accepts to fight because of the promise of reunification between Arakko and Krakoa.

    Bei the Blood Moon 

Bei the Blood Moon / Bei Ramsey

https://static.tvtropes.org/pmwiki/pub/images/7958ca73_8ea2_4233_9ace_633fdb86d33c.jpeg

Nationality: Arakkii

Species: Human mutant

First Appearance: X of Swords: Stasis #1 (October, 2020)

An Arakko-born warrior who did not speak for the first fifty years of her life. When she did, she discovered she had a "Doom Note", a voice capable of destroying a mountain that desires to be understood but remains impossible to translate. As the wielder of the blade called Seducer, Bei was summoned to join the Swordbearers of Arakko against Krakoa.


  • Beautiful All Along: Without her helmet, she's actually quite beautiful.
  • Big Damn Kiss: With Cypher after they are married.
  • Blood Knight: Summoner doesn't even need to tell her why she's fighting to join the Swordbearers.
  • Brown Note: Her power is called the "Doom Note" and is so powerful it can level mountains.
  • Defecting for Love: Rather than siding with Arakko in finishing off the Krakoans, she tries to take Doug to a safe location and later agrees to help them.
  • Fourth-Date Marriage: More like No Date Marriage, since Saturnyne arranges Doug and Bei's wedding within hours of knowing each other.
  • High-Heel–Face Turn: She's the only Swordbearer that downright defects from Arakko and joins Doug and the rest of the mutants back to Krakoa.
  • Huge Girl, Tiny Guy: When compared to her opponent/husband Cypher, she's much taller than him.
  • Intelligible Unintelligible: She communicates entirely through her Doom Note power, which conveys her intent like a platonic ideal of language as an abstract concept. Ironically, because it's not technically a language, Cypher's powers can't translate it, making her the first person he can't understand. He's absolutely fascinated.
  • Jumped at the Call: Her Blood Knight tendencies mean that when Summoner tries to recruit her for the Swords of Arakko, she interrupts him with a "Yes" while he's praising her, before he even gets a chance to say who he's asking her to fight, or why.
  • Love at First Sight: When she sees Cypher, she tells him to "avert his eyes" and compliments his appearance, in a matter implying she was a bit embarassed by it. Cypher can't help but get smitten once he sees her without her helmet.
  • Mundane Utility: Her Doom Note can either be a powerful weapon or a (nigh) universally understood speech.
  • One Head Taller: She's at least this tall when compared to Cypher.
  • Opposites Attract: Her power allows almost anyone to understand her while Cypher's power allows him to understand any language. Here, they end up bizarrely canceling each other out. This appears to be one of the things that draws them to the other.
  • Perfectly Arranged Marriage: Saturnyne hooks her up with Cypher instead of having them fight. They end up married immediately and are both 100% happy with it.
  • Technicolor Eyes: When she takes off her helmet, her eyes turn out to be pink.

    Annihilation 

Annihilation

https://static.tvtropes.org/pmwiki/pub/images/anhilation.jpg

Nationality: Amenthi

Species: Unknown

First Appearance: X-Men Vol 5 #12 (September, 2020)

Annihilation is a living artifact, the Dark God of Amenth, and possesses anyone who wields The Golden Helm of Amenth. After its invasion of Otherworld fails in X of Swords, the helm is reshaped into a staff by Saturnyne, seemingly reducing its hold on its wielder - but allowing it more scope to influence others.


  • Artifact Domination: Annihilation's mind tries to dominate anyone who wears the Golden Helm of Amenth. Given its demonic nature, this is effectively Demonic Possession - and tends to lead to a swift Possession Burnout for anyone who wears it too long. After Saturnyne reshapes it into a staff, this power seems to weaken - but, shortly before falling to it himself, the White Sword warns that it's changed rather than reduced. The staff's power and Compelling Voice can corrupt those around it, not just its wielder. This is reinforced in Heralds of Apocalypse, when Apocalypse challenges her to return to Arakko without the staff - but Genesis is seemingly unable to leave it behind.
  • Character Death: Storm grabs the Annihilation staff while fighting Genesis and then unleashes lightning on it, destroying it.
  • Combat by Champion: According to Summoner, she fought one against Genesis, and won. Annihilation won by losing, since Genesis became her new host, even if she resisted at first.
  • Compelling Voice: As the staff, it echoes Genesis's words, or makes short statements of its own, exerting control over all those who hear. Some seem able to resist this power.
  • The Corrupter: It wants everything and after Genesis became their host, now they want everything as well. It managed to goad Genesis into a hopeless Forever War against Amenth by playing on her pride and darwinism. Even as a staff it retains this, whispering words that worm their way into the minds of others and sway them through their worse traits.
  • Deal with the Devil: After a few years of war, it approached the Mutants of Okarra and offered them a choice, via Genesis, who would not reveal what had been offered, only that she had refused it. After she and Apocalypse reunite, she explains that it would have taken its forces and left, without a fuss... and all Genesis had to do was ask. Of course, this wouldn't count as a victory for Genesis, so she refuses, dragging the people of Arakko into a long and monstrous war.
  • Demonic Possession: Whoever wears Annihilation's mask is overridden and turned into the goddess' vessel.
  • The Final Temptation: Tries swaying Storm with its power, pointing out all the good she could do, such as wiping out Orchis and avenging Krakoa. Storm rejects it and destroys it.
  • Logical Weakness: Magic Annihilation may be, but it's made of gold, and when turned into a staff wood as well, meaning it has all the inherent weaknesses of both of those, such as wood's susceptibility to fire, and gold's melting point.
  • Mask of Power: Annihilation's mask signifies both control over the Amenth dimension and that they're under control of Annihilation. Saturnyne decides to turn it into a staff so it's easier to control, although its hunger will never fully go away.
  • Mysterious Past: The exact origins of Annihilation are as yet unclear. Even the inhabitants of Arakko aren't entirely sure, and Annihilation obviously isn't telling. Heralds of Apocalypse gives only a vague statement about it being possibly a product of the "anti-tree", suggesting it comes from one of Marvel's many Hell like dimensions, and in X-Men: Red Storm notes there's something "adversarial" about it, but the wording is vague enough it might just mean antagonistic, not related to The Adversary. Issue #18 only has it confirm it's not from Amenth, but "further beyond", having been drawn there by Genesis. In Resurrection of Magneto it boasts that it's connected to The Adversary, as well as every other corrupting, omnicidal cosmic being as a fragment of the Anti-All. However, it's left ambiguous as to whether this is really Annihilation or just another villain, the Shadow King, impersonating the others and lying as part of its schemes.
  • Names to Run Away from Really Fast: Annihilation certainly is an intimidating name.
  • Out-Gambitted: At the end of X of Swords, Apocalypse beat it by surrendering, then surrendering to Saturnyne, who turned it into a controllable staff. The White Sword later comments that the staff is also very dangerous and suggests that Saturnyne had other motives. Whereas the helm only corrupted its wearer, the staff can influence others as well.
  • Possession Burnout: Hosts of her power don't last very long - the only exception so far being Genesis.
  • Symbiotic Possession: Her arrangement with Genesis.
  • You Have Outlived Your Usefulness: Eventually realizes that Genesis' radical darwinist beliefs are too counterproductive for its long term goals so it tries to tempt Storm into taking it on.
  • You Kill It, You Bought It: Genesis beating her only meant she had become the rightful owner of her mask, and despite resisting for a century, she eventually chose to wear the mask to control the demons before they destroyed Arakko.

The Locus Vile

The Vile, as a whole, were the servants of Amenth - mutants and mutant-demon hybrids who collaborated with Annihilation and the Amenthi demons. The Vile's omnipaths scanned for disloyal thoughts, Vile fleshsmiths reshaped mutants and Vile teachings helped to create the Summoners. Tarn the Uncaring was the Great Genomic Mage of the Vile, with the Locus Vile serving as his personal guard.

    In General 

The Locus Vile

https://static.tvtropes.org/pmwiki/pub/images/b7b69ef6_b954_4009_ad33_a1aac66d4098.jpeg
  • A God Am I: They all have this mentality though Tarn is the boss.
  • Foil: To the Hellions, specifically Mr. Sinister, he's their leader but they're only there because the Quite Council forced them (or in Psylock's case because he blackmailed her) and they openly hate, distrust and root for him to die. The Locus Vile worship the ground Tarn walks on and would gladly die for him.
  • The Friend Nobody Likes: The Sinister clone becomes this when he joins the team.
  • Good Is Bad And Bad Is Good: They are all prone to this, especially Tarn. Notably when Mr. Sinister unleashed an army of clones on them he remarked "Sacrilege, Beautiful Sacrilege".
  • Hero Killer: They kill Nanny, Orphan-Maker and Wild Child, cripple Havok and injure Greycrow. Although Krakoa's Resurrective Immortality means that none of their victims stay dead for long
  • Quirky Miniboss Squad: Very dangerous yet unique in looks.
  • White Mask of Doom: With the exception of Tarn, they all wear white masks that cover their faces.
  • Wild Card: During the War for Arakko, they set up their own territory. Anyone who sets foot there becomes lab material.

    Mother Rapture 

Mother Rapture

https://static.tvtropes.org/pmwiki/pub/images/d252e741_283f_4435_81da_3db17229606a.jpeg

Nationality: Arakkii

Species: Amenthi mutant

First Appearance: Hellions Vol 1 #6 (November, 2020)

  • Attack Drones: Has control over flying metallic things called "Blade Fish" that she can direct to pierce and slice whatever she wants.
  • Dimensional Cutter: Her blade fish are so sharp they can cleave open portals in space to allow travel across the entire universe.
  • The Dragon: Appears to be Tarn's second in-command.

    Hex Butcher 

Hex Butcher

https://static.tvtropes.org/pmwiki/pub/images/304c444c_54b2_4038_8dc7_2871340987e0.jpeg

Nationality: Arakkii

Species: Amenthi mutant

First Appearance: Hellions Vol 1 #6 (November, 2020)

    Sick Bird 

Sick Bird

https://static.tvtropes.org/pmwiki/pub/images/482d68df_15a4_4869_b4c4_73905c427730.jpeg

Nationality: Arakkii

Species: Amenthi mutant

First Appearance: Hellions Vol 1 #6 (November, 2020)

    Mudgear the Recanter 

Mudgear

https://static.tvtropes.org/pmwiki/pub/images/da209ab3_26d5_478d_aaec_9b9d71592f64.jpeg

Nationality: Arakkii

Species: Amenthi mutant

First Appearance: Hellions Vol 1 #6 (November, 2020)

  • Arm Cannon: One of Mudgear's arms fires devastating energy blasts - when he first fights the Hellions, a single shot annihilates the top half of Nanny's body, despite her powered armor. Technically, it might also be a Hand Blast, but that arm doesn't actually have a hand.
  • Body Horror: His body is deformed and asymmetrical.
  • Power Degeneration: It's mentioned that Mudgear's powers are slowly killing him.

    Amino Fetus 

Amino Fetus

https://static.tvtropes.org/pmwiki/pub/images/8d2eb397_ca53_434f_91c2_f277c007bed5.jpeg

Nationality: Arakkii

Species: Amenthi mutant

First Appearance: Hellions Vol 1 #6 (November, 2020)

  • The Brute: Huge, childlike and very dangerous.
  • Eldritch Abomination: What he turns out to be. He's the third stage of a being called The Damnation Cycle - a being that spawns in the darkness of space, seeks out a being of great evil as a master, and then eats and eats and when it eats enough, gives birth to a countless number of infants that "eat the strands of time."
  • I'm a Humanitarian: Tries to eat Orphan-Maker after tearing both his arms.
  • Mirror Character: He's comparable to Orphan Maker in that both are the largest and most childish members of their group whose mutant abilities are greatly feared for their apocalyptic ramifications.
  • Nothing Is Scarier: He is not allowed to eat, with it being implied that something very horrible will happen if he does, as his teammates immediately stop fighting and start panicking when they notice him attempting to chow down on Orphan-Maker.
    • We find out why in issue #15 - if Amino Fetus eats anything beyond a certain point, he spawns a multitude of "Atrocious Infants", Gremlins-style. These infants eat reality, and can only be disposed of in a black hole.
  • Power Nullifier: Any mutant who gets too close to Amino Fetus will have their power nullified.
  • Space Time Eater: If Amino Fetus eats, he spawns dozens of infant creatures that are said to consume time itself, unraveling the universe.
  • Super-Strength: He's strong enough to dismember Orphan Maker, who's still wearing his normal powered armor when Amino Fetus tears his arm off.

The 100 Champions

     In General 

The 100 champions

https://static.tvtropes.org/pmwiki/pub/images/4ed5d7b8_8de6_4c11_837c_fbec4d09cd95.jpeg
The White Swords Personal Army of resurrected soldiers
  • Early-Installment Weirdness: In X of Swords they seem to be mindless zombies with no distinction from each other but X-Men Red (2022) # 12 shows them to have some level of agency and free will, as well as relationships to each-other.
  • Keystone Army: The 100 are bound to the White Sword, and any enemy that can destroy or control him will have dealt with the 100 Champions as well.
  • Resurrective Immortality: They do die but White Sword can just as easily bring them back as good as new,

     Tarius 

Tarius

https://static.tvtropes.org/pmwiki/pub/images/08c69a27_1317_42a5_a95c_bc96b196f891.jpeg

Nationality: Okarran

Species: Human Mutant

First Appearance: X-Men Red (2022) 12 (June, 2023)

One of White Swords Soldiers

     Anika 

https://static.tvtropes.org/pmwiki/pub/images/0d9df26f_8a1c_4682_b3a8_2547a9d4e7f3.jpeg

Nationality: Okarran

Species: Human Mutant

First Appearance: X-Men Red (2022) 12 (June, 2023)

  • Amazing Technicolor Population: She’s a green fishlike woman.
  • Fish People: Her appearance is very fishlike.
  • Playing with Fire: Her power lets her create and throw bolts of blue energy, which are apparently some sort of flame (War, who controls fire, deflects them and commments on the foolishness of using fire against her).
     Rukos 

Rukos

https://static.tvtropes.org/pmwiki/pub/images/88e7fe4f_e7dd_4331_8cae_5a0351a29e9e.jpeg
s

Nationality: Okarran

Species: Human Mutant

First Appearance: X-Men Red (2022) 12 (June, 2023)

  • Undying Loyalty: It was noted by White Sword that Rukos has served him well despite his doubts. It’s because of this that White Sword didn’t kill him when he showed fear.

Other Residents of Arakko

    Bracken 

Bracken

https://static.tvtropes.org/pmwiki/pub/images/00e5b1fc_8d22_4fab_8dd0_38bdd7f9db5e.jpeg

Nationality: Arakkii

Species: Human mutant

First Appearance: X-Men Vol 5 #2 (January, 2020)

  • Amazing Technicolor Population: Had blue skin.
  • Bullying a Dragon: Picking a fight with Solemn was not his smartest decision.
  • Disappeared Dad: The long dead father of Summoner.
  • Healing Factor: Bracken's regeneration was apparently so powerful that he was practically impossible to kill. Solem only succeeded by negating Bracken's powers first.
  • Hypocrite: Solem directly calls Bracken a hypocrite, stating that the two men had a secret affair despite Bracken publicly condemning him as a shameful and debauched degenerate. He doesn't clarify whether Bracken's words targeted his sexuality, his promiscuity or both, but he claims they were an attempt to protect Bracken's position as War's consort by pretending to share his wife's views.
  • Long-Lived: His son, Summoner, was born three hundred years ago - and Solem killed Bracken a century before the present day, so he was at least two hundred years old, and still seemed to be in his prime. Mutant Healing Factor powers such as Bracken's are often shown to bestow an extended lifespan, but the connection is not directly stated in his case.
  • Posthumous Character: He's been dead for a century by the time he's first mentioned. It's not until the 2023 Marvel's Voices: X-Men special that a flashback reveals more about his life and death.

    Khora of the Burning Heart 

Khora Of the Burning Heart

https://static.tvtropes.org/pmwiki/pub/images/21842cbc_346e_40b1_9977_865671ccffa5.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: S.W.O.R.D. Vol 2 #5

    Castor 

Castor

https://static.tvtropes.org/pmwiki/pub/images/0639b8f7_b3c5_42a9_8086_6a043aef239c.jpeg

Nationality: Arakki

Species: Human Mutant

First Appearance: Cable Vol 4 #10

    Pollux 

Pollux

https://static.tvtropes.org/pmwiki/pub/images/facd2075_7d74_4d16_83bc_17b4b499f83d.jpeg

Nationality: Arakki

Species: Human Mutant

First Appearance: Cable Vol 4 #10

She allies with Genesis during the Arakkii civil war, despite repeated attempts to bring her to Storm's side.
  • Not Quite Dead: Lodus Logos catches Pollux off guard in the final battle of the Genesis war, spitting high-velocity metal blades at her. A single panel shows them removing the back of her head. Shortly afterwards she reappeared in X-Men Unlimited, with one arm missing but no explanation as to how she survived.
  • Psi Blast: Cones in the form of psychic stars she can throw at people.

    Sevyr Blackmore 

Sevyr Blackmore

https://static.tvtropes.org/pmwiki/pub/images/957b3122_12fe_4a1c_919d_82ea45ea202e.jpeg

Nationality: Arakki

Species: Human Mutant

First Appearance: Wolverine Vol #14

Leader of the Arakkii pirate syndicate known as the Boneclutch. After his initial clash with Wolverine, and Arakko's move to Mars, Blackmore shifts his piracy from sea to space.


  • Asshole Victim: He talks about how Solem betrayed him but it turns out he put Solem through quite a bit of torture in his childhood. At the end of the storyline he’s wrapped in chains and sunken to the bottom of the sea.
  • Acid Attack: He bleeds acid. Not that he needs to use it most of the time as he his massive size, Super-Strength and fighting prowess make him a formidable opponent.
  • Bloody Murder: Sevyr's blood is Hollywood Acid, and he's entirely willing to harm himself a little if it allows an Acid Attack on a troublesome enemy.
  • Facial Horror: Solem ripped his nose off in revenge for kidnapping him and enslaving him into piratehood.
  • Long-Lived: He's Solem's mentor, and Solem - who was a child when they met - is over a century old, so Sevyr must be even older.
  • Super-Strength: He's capable of tearing normal humans - even armored humans - apart with his bare hands.

    Calderak 

Calderak

https://static.tvtropes.org/pmwiki/pub/images/c0b5b68c_be2a_4a0b_ae71_81f024db00fd.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: S.W.O.R.D. #8 (September, 2021)

An Arakkii mutant who challenged Storm for her seat at the Great Ring of Arakko. He allies with Genesis during the Arakkii civil war, despite repeated attempts to bring him to Storm's side.


  • Curb-Stomp Battle: Challenges Storm to battle for her seat, which does not go well for him.
  • Large Ham: As Frenzy puts it “He talks a lot, doesn’t he?” However, Khora states it's more a sign of weakness. Without Storm there to actually fight him, all he can do is front.
  • Magma Man: He's a walking volcano.
  • Meaningful Name: A caldera is a volcanic sinkhole, created when a magma chamber collapses after an eruption.
  • The Worf Effect: A menacing mutant who's most known for losing to Storm and Kobak.

    Vornak 

Vornak

https://static.tvtropes.org/pmwiki/pub/images/f2a24912_8702_4da2_9102_59c906308d38.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: X-Men Vol 6 #6 (January, 2022)

A famous Arakkii warrior who flies to the Martian moon of Phobos to confront Orchis, hoping to find a great battle.


  • Blood Knight: At the lighter end of the scale. He clearly enjoys battle and he's extremely happy to find that Feilong wants to claim Phobos.
  • Famed In-Story: When Vornak's about to fly to Phobos, Isca mentions that the Arakkii already sing songs about his deeds.
  • Flight: He's a Winged Humanoid with a form reminiscent of a gargoyle, but his powers allow a level of flight that can't simply be explained by wings. He ascends thousands of miles to Phobos from Arakko's surface - and gets there fast enough to interrupt a conversation that had just started before he left the ground.
  • Killed Off for Real: Feilong's Breath Weapon energy blast kills Vornak instantly, mostly disintegrating him and only leaving pieces of his limbs behind. As an Arakkii mutant, he's not covered by Krakoa's Resurrective Immortality system, and seems to be truly dead.
  • Legendary Weapon: Vornak's huge axe is nearly as old as Arakko, and is the weapon that cleaved the skull of Amenth's goddess of pain. Vornak is impressed, not saddened, when Sunfire manages to destroy it.
  • Our Gargoyles Rock: He’s a massive warrior gargoyle with a badass history and the usual Arakkii hammyness.
  • Speech Bubbles: His speech is presented in an almost normal style, but the bubbles are always slightly irregular, not the usual smooth oval borders.
  • Super-Strength: He's strong enough to throw huge pieces of Feilong's machinery about as improvised weapons.
  • Super-Toughness: Sunfire manages at least one direct hit with his plasma blasts, which Vornak seems entirely unscathed by. On the other hand, he's not tough enough to resist Feilong's own immensely powerful energy blast, leading to a One-Hit Kill.
  • We Hardly Knew Ye: He's killed by Feilong five pages after he's introduced.
  • Winged Humanoid: He's similar to a gargoyle in form, complete with two sets of bat wings.

    Weaponless Zsen 

Zsen

https://static.tvtropes.org/pmwiki/pub/images/zsen_earth_616_from_legion_of_x_vol_1_2_sliney_variant_cover.jpg

Nationality: Arakkii

Species: Human Mutant

First Appearance: Legion of X #1 (May, 2022)

A member of Arakko's law enforcement organization, the Inward Watch, Zsen was assigned to assist Nightcrawler in tracking down a rogue trickster god that fled to Krakoa from Arakko. Although she's a mutant, in Arakkii terms she has no 'weapon' - her powers create art, and are useless in combat.


  • Absurdly Sharp Blade: Cable examines her blade and finds it's almost as sharp and durable as adamantium.
  • All Girls Want Bad Boys: Expresses interest in John Proudstar when she first sees him. Her sister's reaction suggests this isn't the first time.
    Zsen: I like him.
    Khora: (pulling a face) You would.
  • Awful Truth: Kurt tells her that her power to paint the truth sounds beautiful. She leaves him a portrait along with a note that, among other things, apologizes for showing him this is very much not the case. Kurt's reaction to his truth as illustrated by her power is dropping to his knees in shock.
  • Badass Family: Her sister's Khora of the Burning Heart and her father (Fisher King), mother (Zsora) and aunt (Syzya) were all on the Night Table together at some time.
  • Blade Below the Shoulder: Her gauntlets have retractable blades.
  • Blue/Orange Contrast: Her skin is orange and wears a blue bodysuit.
  • "Dear John" Letter: She leaves Kurt with a farewell note and a painting after one last night together, at the end of the first arc of Legion of X.
  • Do You Want to Copulate?: Once Nightcrawler confirms that he's not bound by a vow of celibacy, Weaponless Zsen makes her interest very clear.
    Weaponless Zsen: Good. You're very pretty. Your skin reminds me of a lichen that grows on the battlefields of Amenth. We ought to $%&#.
    Nightcrawler: Wuh.
  • Family Theme Naming: Zsen and her sister have names that resemble their mother, Zsora.
  • Fights Like a Normal: Her powers create art and aren't useful in battle, so she fights with blades.
  • Forced to Watch: She had to watch as Famine executed her mother on Annihilation's orders. She called her captive father a "weakling" for it.
  • Like Parent, Like Spouse: She delightfully has sex with Nightcrawler. Her aunt is basically a female version of him.
  • Monochromatic Eyes: Her eyes are solid gold.
  • Pet the Dog: While with Loolo and her brother on a shuttle, after Prince of Power tries and spectacularly fails to comfort them, she draws something that causes Loolo's brother to speak for the first time in months.
  • True Sight: A variation, as her power paints the truth and she can still perceive some of that truth without painting. Cable notes that, while it can't be used in battle, being able to bypass all obfuscation is invaluable, moreso that countermeasures against conventional methods like telepathy exist.
    • When watching a malevolent alien in X-Men Red she's immediately aware that a painting of its true nature would send all who viewed it insane but, on the other hand, she doesn't see enough to be harmed.
    • Zsen's able to paint interstellar arms dealer Orbis Stellaris despite never seeing him outside his spherical battle armor. The painting isn't lifelike enough for those who know Nathan Essex (aka Mister Sinister) to recognise him, but the elements she includes accurately capture his nature.
  • What Kind of Lame Power Is Heart, Anyway?: Her powers allow her to "paint with truth". Zsen's called 'Weaponless' by other Arakkii because her mutant abilities are useless in combat.

    Loolo 

Loolo

https://static.tvtropes.org/pmwiki/pub/images/5972ce22_e49b_43e2_8c38_5980b313b8e5.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: X-Men Red (2022) #6 (September, 2022)

An Arakkii child who lives on a peaceful commune on Arakko. Although she doesn't look like a baseline human, her mutant powers haven't manifested yet.


     “Craig of NASA” 

Craig Marshall

https://static.tvtropes.org/pmwiki/pub/images/ccdb8096_7f75_4143_9e6b_335e3d060445.jpeg

An American NASA soil scientist who went to Arakko (formerly Mars) for research and spent a month seeing the softer side of the Arakkii, being accepted as one of them.


  • Innocently Insensitive: Craig initially keeps tripping up because the Arakkii take the offer of "help" as an insult. Brand was actually hoping this would incense the Arakki enough to drive a diplomatic wedge between Earth and Mars, but Craig's able to avoid that, and eventually comes to realise that Brand may not have been briefing him in good faith.
  • Nice Guy: He bonded with the Arakkii and saw their softer side because he was not a threat but a kindhearted researcher.
  • Papa Wolf: He looks out for Loolo and her brother when Uranos attacks Arakko. He is still caring for them by the time of the Genesis War.

    Jon Ironfire 

Jon Ironfire

https://static.tvtropes.org/pmwiki/pub/images/787362d3_5394_4eb1_90ea_00e766f1d69c.jpeg

Nationality: Okarran

Species: Human Mutant

First Appearance: X-Men Red (2022) 11 (May, 2023)

Seemingly the last of the White Sword's resurrected army, Jon's sent to Arakko to warn the Arakkii of Genesis’ impending arrival.

Jon's Bad Future counterpart was introduced before he first appeared in the main Marvel Universe timeline. For tropes regarding that version of Jon, see his entry on the Sins of Sinister page.


  • Aerith and Bob: He has the pretty modern sounding name of "Jon", despite being from Okarra, and therefore a few thousand years out.
  • Blood Iron: A very literal variant. Jon's mutant powers give him molten metal for blood, which he can then shape into weapons.
  • Canon Immigrant: Was introduced in the Bad Future event Sins of Sinister as a member of Storm’s Brotherhood. His present-day, Earth-616 version was only introduced after the event ended.
  • Extra-ore-dinary: Has molten metal blood which he can shape into weapons or armor.
  • Long-Lived: Even without the eternal youth bestowed by the White Sword, the events of Sins of Sinister suggest that Jon ages very slowly. A thousand years into that Bad Future, he's visibly older, but not yet weakened by age.
  • One-Man Army: The first of the White Sword's army, and all that time fighting in Amenth means Jon is more than a match for all his comrades.
  • Point of Divergence: The Jon of the Red Diamond timeline suffered his greatest failure when he refused to listen to Ororo in the Genesis War, and killed the White Sword, a fact which haunted him for the rest of that timeline. In X-Men: Red, he instead listens and spares his old friend.
  • Really 700 Years Old: The White Sword describes Jon as his oldest friend, the first to fall in his service, and the first to rise again bound by his powers. Jon's spent millennia as The Ageless, killed and resurrected countless times. He's finally freed from the White Sword's powers and service when he's sent to Arakko, with a comment that he'll now eventually grow old.
  • Shoot the Dog: Decides the best way to stop the White Sword and deprive Genesis of a small army of unkillable Mutants is to kill him, even though he'd rather not. Fortunately for him, Jon decides not to kill Blue.

    Satis Exotica 

Satis Exotica

Nationality: Arakkii

Species: Human mutant

First Appearance: X-Men: Red Vol 2 #15(September, 2023)

An Arakkii mutant who fights on Genesis’s side in the war against Storm and the Brotherhood. His power mutates and empowers others, which is seen as dishonorable in Arakkii society.
  • Maker of Monsters: His blood grants great power to those that drink it. When dripped into the sea, it causes all affected creatures to fight each other to the death, with the survivor mutated into a Kaiju like version of itself.

    Azazoth, The Dark One 

Azazoth

https://static.tvtropes.org/pmwiki/pub/images/b881b1ad_51f2_4333_be9f_40df46944645.jpeg

Nationality: Arakkii

Species: Human mutant

First Appearance: X-Men: Red Vol 2 #15(September, 2023)

An Arakki telepath who was imprisoned in Tower of Broken Thought with Fisher Kingnwhen the latter was only 6 years old.
  • Brain Monster: The Acranial Monster type. His Brain is large, exposed, and almost as big has the rest of his body.
  • My Brain Is Big: Very big and he is a telepath .
  • Un-person: he essentially made Fisher King this, telepathically amputating his past and name and scarring his thoughts so the Vile Omnipaths could not detect him. This allowed him to fight the Amenthi from the shadows.
  • Shout-Out: His name and appearance is one to a creature in Lovecraft works.
  • Too Many Mouths: And they're not on his face, instead they ring his giant exposed brain.

    Kaorak (SPOILERS) 

Kaorak

https://static.tvtropes.org/pmwiki/pub/images/d89adf55_f18c_461e_8fe4_086541e518f9.jpeg

Nationality: Arakkii

Species: Living Island

First Appearance: X-Men: Red Vol 2 #17(November, 2023)

A new Okkara-like living island that was born from a mutant-magic spell performed by Apocalypse, Storm, Vulcan, Orc, Sunfire, and Redroot
  • Duplicate Divergence: Discounting the clones of Krakoa this is the fourth direct descendant of the living landmass Okkara.
  • Genius Loci: A living Island patterned after Okarra.
  • Ironic Echo: Described as an "island that walks like a mutant", rather than a man.
  • Significant Anagram: Like its siblings, its name is an anagram of their progenitor Okkara.
    Rii The Destroyer 

Rii

https://static.tvtropes.org/pmwiki/pub/images/79e54a4b_6c36_4094_b62c_d3ac2fc7e0f8.jpeg

Nationality: Arakkii

Species: Human Mutant

First Appearance: X-men Unlimited Infinity Comic #119 (December, 2023)

  • The Bully: He picks a fight with Subspot because he looks down on Krakoan mutants for being soft.
  • Pint Sized Power House: Bei the Bloodmoon says that despite his diminutive size he’s quite strong, both in terms of physical strength and his mutant power.
  • Ret-Gone: Apparently this is his mutant power. We don’t see it in action but if he tastes an opponent’s blood or flesh, he can erase them and their influence from the timeline.


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