Characters: Tales of Graces
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Asbel is the eldest son of Lord Aston, ruler of the city-state of Lhant. As a child, he was disobedient, adventurous and quick to make friends. Due to an incident during his childhood, he leaves his home and trains to become a knight, in order to find the power to protect those he cares about. He is forced to return after hearing news of his father's death, only to receive a tepid welcome.
Throughout the game, Asbel struggles with the idea of responsibility he has as the next Lord of Lhant and his desire to keep his loved ones safe.
His Accelerate Mode is Spiral Surge note
, which summons a dark flame that orbits Asbel and damages any enemy it touches.
- Badass Adorable: As a kid, to the point he managed to beat Bryce when he tried to assasinate Richard.
- Badass Boast
"Submit to my will!" (Kyokkorenge / Aurora Lotus)
"No one can stand before my blade!" (Victory pose)
- Badass Longcoat: It's unknown where he got it, but he sports a white one after the time skip. Sophie asks him about it, but Cheria interrupts him before he can explain.
- Berserk Button: He takes Sophie attempting to sacrifice herself very badly.
- Bishōnen: Typical slim build and pretty face, though not as much as Richard.
- Butt Monkey: He often can't get the leading of the "We are... awesome!" victory pose right with the team, even once succumbing to the Corner of Woe.
- Chekhov's Gun: Who would have thought that Asbel's first sword would be one of his best weapons.
- Chronic Hero Syndrome: If you need help, Asbel will help you. No questions asked, even if it destroys the world. Everyone, even Lambda, calls him out on it. His determination to stay true to his idealism that ultimately earned him Lambda's respect.
- Clueless Chick Magnet: It's implied via NPCs/Skits that he had been one during his time at the Knight Academy. He is absolutely oblivious to it.
- Confirmed in the Tales of Graces f sub manga, where he admits that Valentine's Day was hard for him since he had to buy so many return gifts for White Day.
- Dark and Troubled Past: Sophie's death when he was a child really shook him, in both his irresponsibility and powerlessness. He does not however, spend much time angsting over it.
- Deadpan Snarker: He has his moments.
Hubert (to Richard): I don't know what we'd do if something happened to you, King Richard.
Asbel: Your concern for my well-being is touching.
- Defeat Means Friendship: Blasts the hell out of, then decides to call it quits with Lambda.
- Determinator: He won't let Sophie or Richard die. Ever. It doesn't matter what it takes.
- Duality Motif: His left eye turns purple after allowing Lambda to peacefully assimilate with him.
- Elemental Powers: Asbel has a much more varied elemental moveset than other Tales heroes, which incorporates water, ice, lightning, wind and fire.
- Expy: Spin kick? Check. Fighting a childhood friend/prince? Check. Voiced by Takahiro Sakurai? Check. The right portrait? Check. Ladies and gentlemen, we've got a Lighter and Softer Suzaku Kururugi. Graces f makes it even more obvious, as his Code Geass DLC outfit dresses him up as, obviously, Suzaku.
- Failure Knight: Saw a childhood friend die and swore to protect as many people as possible after that. After his father dies, his inadequacy hits him, as everyone calls him out on leaving Lhant and he still feels unable to protect the people around him.
- Genre Savvy: In a strange, meta-example. He is probably the first JRPG protagonist ever to deconstruct the Omnicidal Maniac trope, asking Lambda an Armor-Piercing Question about his endgame. When Lambda has no answer beyond mere flailing about and tranquil panic, it's the sign that Asbel has already won.
- Genre Blind: He never pieces together that glowing eyes, out-of-character violence, or clutching one's head yelling 'No, this isn't me, don't come out!' might mean that Richard is possessed. It has to be spelled out by Emeraude. Though to be fair, most of the party are pretty slow to cotton onto this one.
- Hot-Blooded: Very enthusiastic as a kid. He mellowed out over time, but he still has some elements of this trope, evidenced mostly in battle.
- Iaijutsu Practitioner: He keeps his sword sheathed during A-Artes, while his B-Artes involve drawing the weapon in lightning-fast speed.
- Idiot Hero: He has his airheaded moments. This Victory Pose for example:
Sophie: "Asbel, why do you wear such white clothes?"
Asbel: "These? Um, let me think..."
(A few seconds later...)
Asbel: "Oh! I know—"
Cheria: "You are late!"
- Implausible Fencing Powers: His third Blast Caliber, Expunging Sword, has him performing impossibly cool things with the sword. It has to be seen to be believed.
- Kung-Fu Wizard: Unlike the rest of the party he's mostly bashing the enemy with kicks, punches, his scabbard and Iai Jutsu Practitioner moves.
- Luminescent Blush: Around Cheria, especially after he realizes he shares her feelings.. And probably just around any embarrassing situation.
- Neat Freak: It's hinted that after being such a messy kid, Asbel became something of a neat freak. He even managed to get enjoyment out of scrubbing the deck of a ship from top to bottom. If you visit his room in Lhant and examine the desk, he comments that he really oughta clean it up.
- Nice Guy: Serious attitude aside, Asbel is an honest and kind guy, and is the only one who hasn't made jokes at Cheria's expense.
- Oblivious to Love: Like most Tales Series protagonists, Asbel is rather... dense... when it comes to matters of romance. Although it's something of a deconstruction, as Cheria ends up bitter and angry at Asbel for not noticing even after the Time Skip (7 years... She spent them alone) whereas Asbel had a lot on his plate when he finally does return home. Once Asbel actually has time to not stress about saving the world, he actually starts to develop feelings for her.
- Say My Name
- Strong Family Resemblance: His great-great-grandson is basically Asbel's kid self except with Cheria's hair and eye color.
- Sheltered Aristocrat: As a child, he was adventurous and believed he could take anything and even raise Sophie. When she seemingly dies due to his negligence, reality dawns on him and he sees just how little of the outside world he understands.
- Take a Third Option: Asbel will neither have Sophie sacrifice herself to destroy Lambda, nor let him absorb their planet. His solution? Merge Lambda with himself.
- Team Dad: Gets labeled the "Dad" of the team by Pascal. Begins to fit into the role due to Character Development. Also, as an adult, acts as a father figure to Sophie.
- Acknowledged by him during one skit:
"Well "dad". She (Sophie) asked you a question."
Asbel: "Who, me? Well...uh... I'm gonna field this one to Mom."
- Took a Level in Badass: Played with. He already got his chips at the Knight Academy, but everyone around him says he still hasn't changed a bit (much to his chagrin). The game is about him learning that actions, not mere brute force, is what truly makes him badass. This is what allows him to ultimately subdue Lambda where all other attempts failed: instead of forcing him into submission, he allows Lambda to live through him and see that Humans Are Special.
- Trademark Favorite Food: Curry.
- Trauma Conga Line: What happens 2-3 hours into the game alone? Asbel makes two new friends (Sophie and Richard), saves the latter from Bryce, steps in and saves his escorts' lives. What happens next? Sophie sacrifices herself to save everyone, and Aston chews him out for it. He doesn't get to see Richard again because of his social status. Hubert is sent to live with another family, and then he abandons home and Cheria for good (for the next seven years).
- The Stoic: Surprisingly, yes. As an adult, he's one of the calmer members of the party. Malik even remarks on this during an optional skit.
Sophie Lhant/Protos Heis
An enigmatic, purple-haired girl with no recollection of her identity
, Sophie has an innocent atmosphere about her, but is actually a quite proficient fighter. She has vowed to protect Asbel.
Her Accelerate Mode is EX Boost note
, which gives her the ability to Flash Step
and increases her combat statistics.
- Action Girl: It helps that she was created as a living weapon. She's pretty much the most powerful member in the party overall, if the anime cutscenes are taken into account. The only reason Asbel is REALLY able to beat her in a sparring match? Sophie did it so she could make sure she could fight without an urge to get serious and attempt killing things. In other words, she was holding back the entire time.
- Attack Animal: She was created to destroy Lambda.
- Back from the Dead: She inexplicably comes back after dying seven years ago. It's because she's a lab-created weapon.
- Badass Adorable: So, so much. Even while she's still seemingly an Emotionless Girl, she does many things that will just make you want to hug her. Sometimes right after an epic and brutal smackdown, to boot.
- Expy: With the pigtails, mysterious past, naive view of the world, flower motif, and being a Token Mini-Moe, Sophie very closely resembles Primula.
- Also for Presea, an Emotionless Girl with pink pigtails who's also one of the party's heavy hitters.
- Flower Motifs: Sopherias, for which she is named. Also, related to the meadow where she was found and made the friendship pact.
- Girlish Pigtails: They're also extremely long.
- Happily Adopted: During the epilogue, Asbel adopts Sophie into the Lhant family as his daughter.
- Hates Being Touched: At least, when Pascal's doing the touching.
- Heroic Sacrifice: Sophie's entire purpose for existing is to sacrifice herself to destroy Lambda. Asbel does not agree with this and stops her every time, except when he was a child. There, she actually dies protecting Asbel, Cheria and Hubert. She gets better, though.
- Identity Amnesia: Twice Both times, it's a result of being resurrected.
- Light 'em Up: Her attacks have a definite "light" theme.
- Lightning Bruiser: Has the highest defense, high attack, and she's fast, too.
- Literal-Minded: In some of her speech and win quotes. She grows out of it as she learns more about the world.
- Odd Friendship: Sophie's an artifical human who looks like a young teen, and is friends with two high-ranking noble soldiers, the king of Windor, a 40 year old Knight-Captain and Fendelian ex-revolutionary, an Amarcian savant, and Cheria.
- "Open!" Says Me: She tends to respond to locked doors with a somewhat... straight forward approach.
- Power Gives You Wings: In one of her A-Artes.
- Rapunzel Hair: If it weren't for the pigtails, she'd have hair that drags across the ground.
- Really 700 Years Old: It's not known exactly how old she is, but she's way older than she looks, as she was made a long time ago in a lab.
- Replacement Goldfish: Briefly, and the trope is examined, as Asbel tries to figure out if it's the 'real' Sophie, or a replacement.
- Rummage Sale Reject: Her shoes look more like loafers than traveling shoes.
- She Is All Grown Up: Played with. While the epilogue shows that she already matured physically, she chose to retain her immortality so that she may watch the world as per the Little Queen's request. Her age-up was caused by fusing the Little Queen with herself.
- Shout-Out/Mythology Gag:
- Many of her moves come straight out off Street Fighter. Alternatively, some of her skill poses took pages from Farah Oerstead, as well as Hermana when she uses Beast. It seems most if not all Tales brawlers will use that pose.
- One of her DLC outfits comes from The iDOLM@STER, itself another Namco Bandai game — specifically, Eri Mizutani from the Dearly Stars games, which counts as a Casting Gag, with both girls being voiced by Kana Hanazawa.
- What Is This Thing You Call Love?: Doesn't quite understand human emotions for a long time. Even towards the end of the game, she doesn't understand the concept that the party would be sad if she sacrificed herself.
- Who Wants to Live Forever?: Struggles with this during Lineage & Legacies. She dreads the death of her friends as she doesn't want to be left alone, going as far as to ask Pascal if she can make her human.
Asbel's younger brother. The more quiet, responsible of the two, Hubert likes to point out his maturity compared to Asbel a lot.
His Accelerate Mode is Arrow Squall note
, which damages enemies in a wide area for a limited period of time.
- Adjusting Your Glasses: By the Bridge, of course, as he's somewhat of a Badass Bookworm.
- Adorkable: Still the same comic book-loving nerd beneath all that seriousness.
- Always Someone Better: Played with. When he's first sent away to Strahta, he assumed that his parents loved Asbel more than him. The truth is that Aston wanted to avoid a messy succession crisis between his sons, having once been in that situation himself.
- Ascended Fanboy: Some of his self-taught artes are inspired from comic book superheroes. Now he gets to kick ass like his idols.
- Badass: With a weapon like his it's impossible to not view him as one. Doubly so given that his weapon design and fighting style were self-taught (and heavily implied to be inspired by comic books).
- Badass on Paper: Played with. Hubert is famous in Strahtan and respected by most of its military, and has improved the most within the group. He also tries very hard to act like the coolest person in the world. However, once he becomes playable, it turns out that this is just his preferred image to the public. Deep down, he's still the same compassionate and easily-spooked boy he used to be... and a colossal geek.
- The Battle Didn't Count: Apparently, he loses on purpose during his rematch with Asbel.
- Butt Monkey: In some of the victory poses, especially when Sophie is involved.
- Captain Obvious: Just once, in the childhood arc, but still hilarious:
Kid!Hubert: They say people with amnesia have trouble remembering things!
- Closet Geek: His fighting style is based off of a comic book (which he tries to deny), and Sophie can catch him playing with action figures. One skit also shows him mimicking actions from Starfish Rangers.
- The Comically Serious: After the time skip, he's an icy military man who tries to always be the coolest person in the room. It's played for laughs a few times.
- Dark and Troubled Past: Nearly dying several times and being sent off to live with people other than his parents will do that to a kid.
- Defrosting Ice King: Develops a huge soft spot for the party, especially Pascal, as the story goes on.
- Disguised in Drag: His performance as the evil queen in the play is hilarious but convincing.
- Double Weapon/Guns Akimbo: He uses a double-bladed sword that can turn into a pair of handguns. It also turns into a bow that can fire energy arrows.
- Duel Boss: Twice. The first is a Hopeless Boss Fight. The second time, it's implied that he let Asbel win.
- Everything's Better with Spinning: Several of his artes have plenty of him spinning his double lance.
- Fridge Brilliance: Commented on by Malik in-universe. Hubert's rematch is surprisingly easy, given that he's a Hopeless Boss Fight in the beginning of the game. As it turns out, he allowed Asbel to win just to keep his spirits up. While Hubert never directly admits it, his sarcastic tone with Malik makes it clear that Hubert lost on purpose.
- Genre Savvy: Along with Malik, he's the only one to think Emeraude might be up to something. He's absolutely right.
- Glass Cannon: Has the highest attack power out of all playable characters, but his defense is rather low.
- Guns Akimbo: Hubert's second fighting style.
- Hopeless Boss Fight: His first Duel Boss encounter.
- Jerkass: Kicked Asbel out of Lhant (then took it for himself), exiles him then goes to disrespect their mother.
- Likes Older Women: Borderline case. There's a bit of Ship Tease between him and Pascal, five years his senior. Amped Up to Eleven in the Future Arc.
- Magic Knight: A strange variation. He uses his guns to "fire" his magic at targets. Yes, it's awesome.
- Money Fetish: He even gets several titles for it.
- Otaku Surrogate: He's a fan of Ephinea's equivalent of the Power Rangers and as revealed in a skit, his fighting style was inspired by a comic book he read as a child.
- Perpetual Frowner: Though he grows out of it as time goes on, he's this way as a child out of fear, and as an adult out of contempt.
- The Red Mage: Gains a healing and a status-curing arte along with offensive ones.
- Second Place Is for Losers: After he is adopted by the Oswells, he refused to accept anything but first place in everything he did, both for his new family, as well as getting back at his original parents for abandoning him.
- Separated by a Common Language: In the English dub, his first Mystic Arte is named, "Broadside Waltz". While the intention was obviously to evoke the image of a battleship's cannons, "Broadside" is also the name of a popular beer in the UK.
- Ship Tease: With Pascal in the main story and even more in the future arc.
- Shock and Awe: Mastery of electric artes seems to be inherent, though he can also use ice, light, dark and earth artes.
- Silly Rabbit, Idealism Is for Kids!: Takes this attitude towards Asbel frequently, for being 'naive and foolish'. Even after he mellows out, he remains more pragmatic and cynical than his brother. Also used to hilarious effect in skits - especially regarding marriage and kids.
- Straight Man: He usually plays this role in his comedic scenes.
Granddaughter of the Lhant household's butler. She has a crush on Asbel and is the party's main healer
Her Accelerate Mode is Temporal Rift note
, which freezes time for enemies
- Girly Girl: Well, she's the most self-conscious about her appearance out of the 3 female leads, and it's always played for laughs.
Cheria: GGGGGYYYYAAAAHHHH!!! (runs off)
Richard: What was that?
Pascal: Dude, Weird! That's how Cheria looks when she wakes up in the morning!
Asbel: Hey, What happened? I heard someone scream!
Pascal: The excessive moisture made Cheria's hair go all—
Cheria: (muffled) Pascal! Don't tell him that!
Asbel: Cheria, are you OK?!
- Girly Run: On the world map, this is how she moves. She doesn't do it in cutscenes, oddly enough.
- Healing Hands: Part of being Touched by Vorlons before the time skip.
- Holy Hand Grenade/Shock and Awe: Her offensive spells manifest as these two elements.
- I Will Wait for You: Deconstructed. Her crush on Asbel has her invoke this when he leaves before the Time Skip, but his lack of writing to her, visits, or in general contact with her, leave her very angry at him. When he does return only after his father died, the fact that he still doesn't realize Cheria has been waiting for him all along leaves her very upset.
- Ill Girl: Has a congenital heart disease that leaves her with a weak constitution. She recovers due to the incident that also granted her healing powers.
- Jerk with a Heart of Gold: A mixture of this and Defrosting Ice Queen in the beginning.
- Knife Nut: She throws knives which she pulls out of a Hammer Space.
- Lady of War: Able to fight at short- and long-range, can cast offensive and healing spells, and uses fast-acting artes. Her Accelerate Mode can even be used to stop enemy Mystic Artes during Eleth Break.
- Meido: She exhibits a few traits, notably her habit of clasping her hands in front of her when walking or standing idle. Makes sense as she was a servant of the Lhant family. She's far from submissive however.
- Noblewoman's Laugh: Pokes fun at this with one of her victory quotes: "Next stop: high society. Ohohoho!"
- Old Flame Fizzle: Those seven years of waiting for Asbel have made her bitter and resentful towards him. And by the time The Bus Came Back, he doesn't even notice that she's in love with him.
- Only Sane Man: Usually plays one in skits.
- Out of Focus: Her Character Development stops after she finally chews Asbel out for abandoning her, and the game leaves open ends as to the progress of her character and/or her unrequited love. Thankfully the Updated Re Release makes her romance with Asbel more important.
- Rose-Haired Sweetie: Her temperament and character fit this trope, since she has pinkish red hair and for most of the game is a member of a relief organisation.
- Single Woman Seeks Good Man: Asbel may of been a bit of a jerk as a kid, but Cheria still liked him for the kidness he displayed. Unfortunately for her, the seeks part ends up being a problem for her.
- Team Mom: Pascal even lampshades it in a scene.
- Team Chef: According to the skits, she also does the majority of the cooking.
- Tomboy and Girly Girl: The girly girl to Pascal's tomboy.
- Took a Level in Badass: Being Touched by Vorlons turned this once Ill Girl into an Action Girl in her own right.
- Touched by Vorlons: How her powers manifested, after Sophie imparted her power onto the Lhant brothers and herself.
- Trademark Favorite Food: Grilled chicken.
- Tsundere: Starts out as a Type A, but she eventually becomes a Type B, although she's a little heavier on the tsun than most of them in the beginning.
- Trauma Conga Line: Consider what she goes through as a little girl. Asbel constantly leaves her behind because she's sickly. Even with good intentions, it still huts to keep getting left out. After finally getting to be friends with four other kids, a monster attacks all five of them and Sophie has to sacrifice herself to save them all. She can't see Richard again because he's a prince, Hubert is sent away to the Oswells, leaving her with only Asbel... who leaves her for seven years after he runs away from home. This leaves her the only member of their five-man band left home.
- Victorious Childhood Friend: After the Future Arc, she marries Asbel and has children with him.
- White Magician Girl: A slight variation. Her weapons of choice are knives, but her physical attacks are rather weak. She can use light-elemental magic and has plenty of area-of-effect healing spells.
- Why Did It Have to Be Snakes?: Like Tear and Annie before her, Cheria is afraid of ghosts in a few skits.
Pascal is a genius researcher
with quite a few screws loose. She is loud-mouthed, cheerful, and serves as the heart and soul of the group.
Her Accelerate Mode is Runic Shield note
, which dramatically decreases the amount of damage taken by all allies within the area of effect and prevents stagger.
- Action Girl: She's one of the first party members to leap headlong into danger.
- Always Someone Better: She's better at technology than her sister Fourier, much to the latter's envy.
- Ambiguous Disorder: Of the "autistic" variety. She's a genius with somewhat child-like social skills, often failing to read the mood of a situation. She often becomes obsessed with things and will pursue her new obsession to the detriment of everything else. Not to mention she's just plain bad at noticing subtleties like Hubert's crush on her. The latter is eventually Played for Laughs in Graces f.
- Boom Stick: Her Weapon of Choice, which also doubles as a not-so-Simple Staff.
- Buffy Speak: She uses this whenever it comes to working machines.
- Bunny-Ears Lawyer: Deconstructed. Pascal is a genius with the mindset of a preteen. And her older sister Fourier is none too happy about it. She is so envious of her sister's incredible intelligence and skills that she'll rant at Pascal with the slightest provocation, and is so frustrated that Pascal beats her in practically every field of study save biology that their reunion is just a hairsbreadth short of Pascal getting strangled. It's also this jealousy that drove Fourier to continue with dangerous experiments that could literally wipe out the entire country she lives in with a massive explosion. Both characters start to undergo some Character Development once this comes out in the open.
- Cat Smile: Is prone on doing this from time to time.
- Cloudcuckoolander: She may be a genius, but she's incredibly easily distracted.
- Distaff Counterpart: Pascal and Fourier's relationship is basically a gender-flipped version of that between Hubert and Asbel, where the younger sibling ends up becoming more successful than the older one. The difference is that Asbel held himself better than Fourier did.
- Ditzy Genius: When it comes to Amarcian history and technology, she's the best there is. Everything else? Not so much.
- Duel Boss: For Cheria, as the latter finally has enough of Pascal's personal hygiene issues in f and resolves to force her to get clean.
- Drop the Hammer: She carries a big hammer around for her work with machines. On top of that, one of her weapons is called "Giant Hammer".
- Elemental Powers: Specifically she gets wind, water and fire. She also gains a light spell that lets her heal allies.
- OOC Is Serious Business: Pascal doesn't suffer Shoo Out the Clowns all that much; therefore the few times she DOES act serious, it's best to be paying attention.
- The Pigpen: Never LOOKS it, but is repeatedly stated that, due to her frequently missed bath appointments, she tends to have a rather unpleasant aroma.
- Plot Device: Need info about ancient ruins? Pascal knows about them. Need to find a way to infiltrate a fortress? Pascal knows a path. Need to fix the Criath? Pascal can do that. Need the Global Airship? Pascal knows where to find it. And that's just for starters.
- The Red Mage: A minor version, as she has a healing spell, but it also doubles as an attack spell.
- Robot Buddy: Her Dream Fandom spell lets her summon a robotic Sophie replica titled "Mecha Sophie" that combines Macross Missile Massacre with Frickin' Laser Beams.
- Graces f gives her Dream Strikers / Fever Dream, which summons Mecha Asbel!
- Say It with Hearts: There are several that surround her during her introduction cutscene.
- Science-Related Memetic Disorder: She must have it something fierce, the way she acts. She can never focus on anything for more than a few minutes at a time.
- Ship Tease: with Hubert in the main story and then a lot more in the future arc.
- The Smart Guy: Not that you would ever think it to look at her.
- Squishy Wizard: An odd case; she can take more than a couple hits, usually having the best physical defense in the game. Likely because she has to get really close to her enemies in order to cast her spells, and plenty of her artes are ranged.
- Stalker with a Crush: To Sophie, of all people.
- Summon Magic: She uses Summon Magic as her Blast Calibers and for some of her artes.
- Technobabble: Played with.
Pascal: Its a cinch! You just tappy tappy on this thingamabob here, and then ka-chunk on the little dongle.
Asbel: I have no idea what you're trying to say.
- Tomboy and Girly Girl: The tomboy to Cheria's girly girl.
- Tomboyish Name: You'd usually think that the name 'Pascal' is for boys.
- Trademark Favorite Food: Bananas.
- Trash of the Titans: Pascal's house is absolutely PACKED with tons of random junk and cast-off bits from her various technological experiments.
- Walking the Earth: What she's been doing before joining the party.
- Wrench Wench: She's a mechanical genius, despite all the Buffy Speak.
- You Didn't Ask: Her reasoning for not telling the party that she's actually Amarcian. Then again, the party should've seen the clues whenever they talk about Amarcians: she's always refering to them.
Asbel's instructor from the Knight Academy. Asbel looks up to him as his mentor and role model. He's the second offensive mage of the group.
His Accelerate Mode is Harsh Lesson note
, a 35-hit melee attack that grants him immunity to physical damage while being performed.
- Duel Boss: Optional, if you view a certain skit, between him and Asbel. Malik does it to see if Asbel is truly prepared to back up his talk about "protecting everyone." And indeed, if you lose, he gives Asbel a rather harsh "The Reason You Suck" Speech.
- Everything's Better with Spinning: His weaponized boomerang. He even surfs on it for some moves!
- Expy: Malik looks and sounds similar to Van Grants, and both of them mentor the main character.
- Four-Star Badass: Well, what do you expect from a gruff old knight?
- The First Cut Is the Deepest: He never got over Lorelia. As trollishly as he goes about it, he's trying to protect Asbel and Hubert from going through the same thing.
- Genre Savvy: Comes the closest to working out that Richard could be possessed. He also suspects the motivations of Emeraude.
- Glass Cannon: An odd variant. He has the highest HP of the cast, but one of the lowest defense stats as well.
- Hey, It's That Voice!: In the English version, Largo - or Duke - is on your side this time!
- Heartbroken Badass: It doesn't show up much, but there's plenty of signs that he still has regrets about what happened with his ex-girlfriend.
- Hypocritical Humor: When Sophie called him out for his last usage of Eternal Serenade, he's quick to retort that the one he won't use again is "Eternal Serenyade"
- In the English version, he replies with saying it was "Eternally Sauteed" that he sealed away forever.
- Intergenerational Friendship: He's old enough to be the rest of the party's father. This is a frequent source of teasing, and Pascal decides he is the grandfather of the group.
- Kamehame Hadoken: One that emanates from his back!
- Knight In Sour Armour: Not an extreme example, but he's noticeably more cyncial and pragmatic than the rest of the group (sans Hubert), and plays a part in his tragic backstory.
- The Lancer: Tends to be the experienced and pragmatic counterpart to Asbel's idealism.
- La Résistance: He was a key part of the resistance movement against Fendel's autocratic government.
- Magic Knight: In that he is a mage who can defend himself with weapons rather than a weapon-fighter with magic.
- Mercy Kill: Attempts to give one to Richard at World's Eye, but Asbel stops him.
- Older Than They Look: Due to a combination of flashbacks and A Minor Kidroduction , Malik is seen at the ages of 20, 33, and 40. He looks exactly the same at all points.
- Overly Long Name: This one's a doozy! Say it with me:
- Playing with Fire: Most of his Blast Calibers incorporate this.
- Precision-Guided Boomerang: He uses a boomerang sword in battle.
The pacifistic, gentle, though somewhat aloof Prince of Windor. As a child, he befriends Asbel and Sophie.
His Accelerate Mode is Arcane Vigor note
, which doubles his casting speed.
- The Atoner: In the f scenario, Richard feels he owes a debt to the world for the things he did while under Lambda's influence.
- Ambiguously Gay: His generally attitude towards Asbel can very much come across this way. Ironically, he ends up getting ladykilling legend Zelos Wilder's costume in the PS3 version.
- Badass: Watch any of his anime cutscenes. The proof is in the pudding.
- Back from the Dead: He is killed by a random Mook quite early on. Fortunately for Richard, Lambda's power kicks in and revives him. Unfortunately, this allows Lambda to get a foothold in his psyche.
- Berserk Button: Betrayal. Thanks to Lambda's influence, his interpretation of a "betrayal" becomes incredibly loose.
- Blow You Away: Until Graces f, which focuses him more on Playing with Fire, most of his physical artes had a wind theme.
- Bishōnen: For a king, he is very, very pretty.
- Bunny-Ears Lawyer: Despite being an otherwise levelheaded person, he also moonlights as the Mask of Barona, and once participated in a prestigious swimming competition... While wearing his usual regalia.
- The Gadfly: The thing about Richard is that he's shown to a Deadpan Snarker Par-excellence. After he joins in the future storyline we start seeing his "Wacky eccentric" side, and it becomes hard to tell when he's being serious or is just messing with everyone's heads. He even manages to best Malik on occasion.
- Camp: Just look at his hand gestures. And then there's his Graces f costume. It could only be camper if it was florescent pink.
- Closet Geek: Prone to having long conversations about comics with fellow Closet Geek Hubert during Lineage and Legacies.
- Dark Is Not Evil: Though it isn't particularly good either... Eventually played straight in Lineage and Legacies, where he works towards amending the previous arc's problems. And he keeps his default outfit and spells.
- Easily Forgiven: On a global scale. From cackling atop giant evil Nova dragons to getting key-chains and snacks made in his image!
- Elemental Powers: Wields Dark artes. Graces f adds Fire, Lightning and Light .
- Expy/Reused Character Design: He looks a lot like Dhaos in his darker clothes.
- Deal with the Devil: He made a deal with Lambda as a child, allowing it to reside within his body. Richard survives the lethal dose of poison given to him by Celric, and Lambda survives the lethal wounds inflicted by Sophie.
- Demonic Possession: Courtesy of Lambda.
- Despair Event Horizon: The infamous "TOMODACHI HUARGGGGGGGG" / "FRIENDS HUARGGGGGGGG" scene, where Richard believes that he has been abandoned to die by his friends. This, coupled with Lambda's possession, completes his Face-Heel Turn.
- The Dragon: To Lambda after the latter fully takes him over.
- Disproportionate Retribution: Lambda's influence causes him to violently lash out at everything and everyone who slights him. It gets worse when Asbel tries to bring him back to his senses, as Richard interprets that as an act of betrayal from his first true friend.
- Evil Costume Switch/Good Colours, Evil Colours: As a child, Richard was a very sweet boy who favored primary colors and white. Seven years and one possession later, he's wearing an awful lot of black...
- Expy: Of Rassis 'Ras' Fomalhaut.
- Heel-Face Revolving Door: Starts off as a face, then slowly turns heel until he's the main antagonist. Once Lambda is freed from him, he goes right back to being a face.
- Fragile Speedster: He's one of the fastest party members, but takes some of the highest damage, and he's a Squishy Wizard, too.
- Glowing Eyes of Doom: When he's posessed by Lambda.
- Good Eyes, Evil Eyes: His sharp, narrow, heavily-outlined eyes should be your first clue that something isn't exactly right with him. Oddly enough, however, his eye shape stays the same in Lineage and Legacies when he's no longer possessed by Lambda.
- The Good King: In Lineage and Legacies. To the extent that the whole kingdom (and beyond) loves him.
- Guest Star Party Member: He has less titles and skills than the rest of the cast, and gets his Lv.1 Blast Caliber much earlier, though he gets promoted to full party member in Graces f's Lineage and Legacies.
- Hair of Gold, Heart of Gold: In Lineage and Legacies, where he tries to atone for his past behaviour and improve life not only for people in Windor, but everywhere. His friendship with Asbel and Sophie (and the rest of the party) becomes warmer and more considerate too.
- Hellish Pupils: After his first mutation, he has black eyeballs with glowing red irises.
- 100% Adoration Rating: In Lineage and Legacies, he's so beloved that Windor is raising money to pay off its war debts by selling keychains and snacks with his image on them, and Richard is horrified by how well it's working. Malik and Hubert also mention that he's more popular in Fendel and Strahta than their their own chancellor and president, who are implied to be elected.
- I Cannot Self-Terminate: Asks Asbel to kill him on a temporary bout of control over his own body. Asbel refuses.
- If I Can't Have You: Pretty much the reaction the party gets from Richard when he misinterprets Asbel's good intentions of saving him as an act of betrayal. And now we'd better hightail it the hell out of here before he kills us.
- Incurable Cough of Death: Suffers from a weak constitution and doubles over in pain every so often. This is because as a child he was given a lethal dose of poison by Cedric. The only reason he's not dead is because he made a deal with Lambda to keep them both alive.
- Large Ham: Particularly when under the guise of The Mask of Barona.
- Light Is Good: Exemplified in Lineages and Legacies, when he is free of Lambda and back to being a 100% good guy, his outfit changes from dark hues to eye-blindingly bright colors. He even learns several light-based artes in this arc.
- Lonely Rich Kid: At the start at least.
- Magic Knight: His A artes are all physical attacks while his B artes are all magic spells.
- Married to the Job: A Lineage and Legacies skit reveals that he's been having Dalen forward all his paperwork, and he's been staying up late every night to get it done. Even though they're on a journey to save the world, and have been on another planet for most of it.
- Modest Royalty: Primarily in the Child Arc and in Graces f.
- More Than Mind Control: He calls himself Lambda's "servant" even in one scene when he's not under his control. Says it all, really.
- Never Live It Down: In-universe, he fears that his time as a villain could be this during Lineage and Legacies. He is completely wrong (see 100% Adoration Rating above).
- Nice Hat: During the prologue.
- Not So Different: His similarities to Lambda are what eventually allows Lambda to take control of his body.
- Recurring Boss: Thanks to Lambda, you'll fight him nearly five times.
- Power Copying: He can learn a move from each party member after being in the party long enough, including Double Moon, Moonlight Circle, Lightning Blast, Deathmire, Infernal Prison, and Antidote.
- Rightful King Returns: And then brutally kills his murderous uncle.
- Royal Rapier: He's a prince who becomes king later on after killing his uncle and uses rapiers in battle.
- Royals Who Actually Do Something: He travels with the party to stop the uprising caused by his uncle.
- Sixth Ranger: Come Graces f, he'll become a permanent ally once Lambda is released from him.
- Shared Unusual Trait: One red eye, one yellow eye. The red one is caused by Lambda, who has red eyes, possessing him, and returns to normal after Lambda leaves his body.
- Shipper on Deck: Along with Malik, he is this for Asbel/Cheria, and also teases Hubert about Pascal.
- Something About a Rose: His Blast Calibers.
- Superpowered Evil Side: Lambda acts like this at first. Then gets worse.
- Took a Level in Badass: Between his childhood and adulthood, like everybody else. Lampshaded by Cedric just before the fight with him. Turns out that's because Lambda's in control.
- Gets a proper level in badassness in Graces F where he becomes more playable and stronger.
- Trademark Favorite Food: Natto, much to everyone else's dismay.
- Troll: Especially when he joins in with Malik. It's often impossible to tell if he's being serious, such as wanting to make his citizens legally obligated to eat natto. Often in skits, if Pascal suggests something bizarre, he'll take it Up to Eleven.
- Used to Be a Sweet Kid: In the beginning of the game, we can see that Richard was an adorable little boy. Then Lambda happened.
- Warrior Prince: He fights against an entire army with the help of his friends.
A mysterious being whose presence influences many events in the story. Lambda is an immortal Energy Being who resides within Richard for the majority of the game. As he does not have a physical body, he possesses other people and grants them access to his limitless power, effectively making them immortal. However, Lambda can also whisper into the mind of his host, sewing seeds of mistrust and eventually taking them over completely. Which is even worse than it appears, as he regards humans with (understandable, given his past) utter disgust and fear
- Berserk Button: Treating him as inhuman. This happened a lot when he was forced to take the form of a monster, which is one of the reasons why he's so screwed up now.
- Big Bad: Of the main story.
- Break the Cutie: His backstory in a nutshell. He was a human experiment on Fodra, and everyone he ever cared about was murdered when they tried to protect him.
- Creepy Child: His usual appearance.
- Dark and Troubled Past: Raised with contempt and malice by all except for one doctor.
- Demonic Possession: Possesses Richard, though it's a bit more complicated.
- Despair Event Horizon: Crossed this when Cornell died.
- Eldritch Abomination: A humanoid one when he was born. In modern time, he's a floating mass of dark energy.
- Energy Being: Ends up this way after a time.
- Evil Sounds Deep: Played with: He generally sounds deeper when he's doing something evil, but far lighter when he's being nice.
- Final Boss: Becomes a Climax Boss in Graces f.
- Heel-Face Turn: In the Lineage and Legacies arc in Graces f.
- Hive Mind: Can control any monster infected with Nova energy.
- Humans Are Bastards: Asbel ultimately talks him out of it.
- Never Be Hurt Again: His ultimate motive.
- Omnicidal Maniac: His original goal was to exact revenge on humanity, which, to his eyes, is an Always Chaotic Evil race of monsters. Ultimately deconstructed as Asbel points the futility of omnicide. This complete obliteration of this goal, along with a strange respect for Asbel, is what causes Lambda to take him up on his offer of showing him that humans still have a sense of decency.
Eriko Hirata (Japanese) and Tara Platt
A young researcher who the party find sleeping in a pod on the planet of Fodra
. Emeraude is highly knowledgeable about Lambda, Sophie and most of the backstory
. She is largely responsible for Lambda's Start of Darkness, having carried out a series of cruel experiments upon him with the goal of restoring the wartorn Fodra to its former glory
- A God Am I: Goes drunk on her newfound power after absorbing Lambda.
- Artificial Human: She is actually a Humanoid with the memories of the original, long-deceased Emeraude.
- Bigger Bad: In a way. She's responsible for Lambda acting the way he does since she pretty much torture him horrible, killed his father figure in front of him, and made a humanoid warrior to hunt him down forever.
- Evil All Along: She helps the party only because she really hates what Lambda did to her.
- Evil Is Hammy: Absolutely devours the scenery when she tries to absorb Lambda.
- Evil Is Not a Toy: Tries to absorb Lambda to save Fodra (and, as a totally unrelated side-bonus, become a god). Lambda finally loses it, since she forgets that he's also a sentient being, not some ordinary power source (and this misconception was exactly what led to Lambda's Start of Darkness in the first place), and Lambda destroys her from within.
- Evil Genius Cripple: Used to sit in a wheelchair until she got herself a new body.
- The Extremist Was Right: Subverted. She tries to reason that had Cornell not gotten too close to Lambda and let her destroy him when she had the chance, a whole lot of grief could have been avoided. Then Asbel and friends see Lambda's memories and realize that the only reason Lambda started killing people in the first place was because Emeraude and the directors were treating him like crap.
- Which is then double-subverted when we learn why Emeraude was treating Lambda like crap; if she hadn't, the Enemy Civil War between his monsters and Fodra's Little Queens would almost immediately have ended in Fodra's favor, outright dooming everyone. Sure, it was cruel, but what Emeraude was doing was giving the Fodrans the extra time they needed to make Protos Heis. If anything, she was a Hero Antagonist who had just been past the point of giving a damn for moral boundaries. Granted, some of her work on Lambda WAS revenge by proxy on Cornell, but given the fact Cornell did practically nothing to help with the Little Queen problem, it's almost justified.
- Family-Unfriendly Death: Her body explodes. Granted, she had a Humanoid body at the time, but still.
- For Science!: How she justifies what she does to Lambda. The party disagrees.
- Guest Star Party Member: But you never actually get to play her in battle; she just accompanies the party.
- "It" Is Dehumanizing: Refers to Sophie and other Humanoids as "it". This is actually Lamp Shaded by the game in a skit titled "The 'It' Factor" in which the party calls her out on this.
- Love Makes You Evil/Woman Scorned: She had a crush on Cornell, which he did not reciprocate because he felt it would be unprofessional. She mistakenly believed it was due to Lambda taking up all of his attention, and she decided to Murder the Hypotenuse.
- Ms. Exposition: She explains a lot about Protos Heis once you meet her.
Voiced by: Masato Hirano (Japanese)
Richard's power-hungry uncle. He murders Richard's father — the King of Windor — to usurp the throne for himself, then sends his soldiers to assassinate the young prince to prevent him from claiming his rightful heritage.
- A.I. Is a Crapshoot: His Cedric 2.0 ver-ver-ver-ver-version is pretty flawed-ed-ed-ed-ed-ed-ed-ed and random.
- Always Second Best: The reason why he murders his brother for the throne.
- Asshole Victim: Sure, brutally killing him was another sign of Lambda taking further control, but there's no doubt Cedric deserved a taste of Richard's steel right through his gut.
- BFS: That he can set on fire!
- Card-Carrying Villain: He doesn't get much characterization beyond this. Why does he want to take over the kingdom? Because!
- Disc One Final Boss: After defeating him, the plot really starts to kick off. He's pretty irrelevant to it in the long rin.
A high-ranking soldier in the militaristic state of Fendel. He has a history with Malik and opposes the party during their search for Fendel's Valkines Cryas.
The Little Queen / Fodra Queen
A mysterious woman who appears in the "Lineage & Legacies" scenario of Graces f
. She has a strong connection to Sophie, as if looking like a grown-up version of her didn't give it away. She is actually a manifestation of Fodra itself, born from the eleth of its core.
- Assimilation Plot: Essentially what she wants to do with Sophie, and perhaps Ephinea as well.
- Big Bad: Of the Future Arc.
- Conservation of Ninjutsu: Played with. While the vast number of Little Queens does relegate them to Mook status — especially compared to the Fodra Queen — their boss fights are still dangerous because each Little Queen can use the powerful Purification Mystic Arte, meaning you can get hit with up to four Mystic Artes in rapid succession during an Eleth Break.
- Me's a Crowd: There are hundreds of Little Queens, and they're all manifestations of the Fodra Queen.
- Mook Chivalry: In the battle where you fight ten Little Queens in a row, only four of them — a number equal to the number of party members you have — attack you at once.
- One-Winged Angel: Becomes the Fodra Queen when all of the Little Queens assimilate into one.
Pascal's older sister, and by far the more responsible and mature of the two. Like Pascal she is a genius technician, but her field of study also includes biology and bioengineering, the only two fields Pascal is not as successful on.
- Always Someone Better: She secretly resents Pascal for copying everything she does but effortlessly doing it better.
- Big Damn Heroes: After a long absence, she comes to her sister's aid with a ton of chimeras to fend off Richard's monsters before they depart out of Ephinea.
- Big "Shut Up!": Shrieks one at Pascal when the latter won't stop singing
- Bonus Boss: She's the eighth member of the Terma Ten.
- Expy: She's not QUITE one personality-wise, but her outfit is essentially a Gender Flip of that worn by Luke from Tales of the Abyss.
- Insufferable Genius: Acts very conceited as a cover for her insecurities.
- Named After Somebody Famous: Like Pascal, she's named after another scientist.
- Summon Magic: Like her sister's summons, Fourier has Undine assist her in her Mystic Arte, shooting her foes with a big water beam.
- Tsundere: Type A. She's really mad at how easy things are for Pascal.
Voiced by: Suzuna Kinoshita (Japanese)
An Amarcian girl who is in training to become their next leader. She is extremely knowledgeable and dutiful, but also a stickler for the rules.
- Obstructive Bureaucrat: A positive example — she once used her powers to foil another statesman's actions against Asbel.
- Tagalong Kid: She is always happy to help Pascal and Fourier that she goes everywhere she's needed.
Voiced by: Fumio Matsuoka (Japanese)
The loyal butler to the Lhant family and grandfather to Cheria.
- Battle Butler: As forced by Solomus in the Zhonecage to form up the Terma Ten.
- Badass Grandpa: He wouldn't be a Bonus Boss if he wasn't!
- Bonus Boss: As part of the Terma Ten.
- Calling Your Attacks: Super Demon Fang!
- Dirty Old Man: It doesn't show until you find out that the lapcomp Fourier lent to him has over 600 pictures of girls in their underwear (possibly also containing porn), one of them being Judith in a bikini.
- Improbable Weapon User: He uses a cane in battle along with made-up artes that have no names.
- Killed Off for Real: Subverted. The party has no way to avoid this, killing him by their hands, then it is revealed that his exposure to high amounts of eleth kept him alive.
Voiced by: Akiko Takeguchi (Japanese)
Asbel and Hubert's mother. She lives in Lhant Manor, and has a good relationship with her children.
Voiced by: Yuuji Mikimoto (Japanese)
Asbel and Hubert's father, who commanded great respect as the lord of the Lhant territory. His death prompts Asbel to return home from the Knight Academy.
- Assist Character: For Frederic in his "Butler Bomber" Mystic Arte.
- Bus Crash: He died offscreen from battling the invading Fendel forces.
- Daddy Had a Good Reason for Abandoning You: He did so to avoid a succession crisis in Lhant. Not only does it not work, it actually makes it worse.
- Deal with the Devil: Turns down one with Cedric.
- Irony: He sends Hubert away to be adopted by the Oswells to avoid a dispute over the lordship of Lhant between Asbel and Hubert. Not only does Aston's death cause a dispute to happen anyway, but Hubert's vendetta against Aston for "abandoning him" fuels the conflict in the first place. Oops.
- To increase the Irony? Neither Hubert NOR Asbel had any desire to be ruler. In fact, if he hadn't sent Hubert away...Asbel would have happily FORFEITED the Lordship...
- Jerkass: Really could have been nicer to Asbel.
- Jerk with a Heart of Gold: Kerri later reveals that he was frustrated of his emotional constipation when it came to Hubert and Asbel.
- Pet the Dog: The only time we ever see him let Asbel get away without a scolding for his mischief it was to let his sons have one more happy day playing together before Hubert gets sent away. If you talk to him again after the cutscene he even urges Asbel to go out and play with his brother.
- Unwitting Instigator of Doom: Caused a good bit of the conflict, by his parenting skills.
Voiced by: D.C Douglas
The President of Stratha who Asbel and the party meet in their attempt to help Hubert keep his position as Governor of Lhant.
- 100% Adoration Rating: Well not 100% but the majority of people that Asbel can speak to sing his praises and trust him to do the right thing for Stratha.
- Nice Guy: He's patient, reasonable and happy to try and help out.
- Reasonable Authority Figure: He's happy to listen to Asbel's request and is willing to do what he can to help, but warns Asbel that he might not be able to let Hubert keep his position at some point in the future. He also lets Asbel and the party go to Duplemar and try to fix it and immediately afterwards, he recalls Hubert to send him with Asbel to Fendel so they can stop Richard and offers as much help as he can.
- He also listens to many sources so he hears every side of the story when it comes to Lhant's occupation and Hubert's performance.
- He also calls out Mr. Oswell on his scheming about Lhant and immediately has him removed from his position of power.
Hubert's cousin-in-law and second-in-command of the Strahta Army stationed in Lhant. He resents the fact that Hubert — an adopted member of the family — is seemingly given preferential treatment over himself.
- Smug Snake: He grows out of this later.
- Standard Female Grab Area: He knows this technique and uses it on Cheria, who could have probably kicked his ass into next week (if not for all the soldiers around them at the time).
- Those Two Guys: With Bailey.
An entity in control of the Zhonecage, part of the seal placed on Ephinea to prevent Lambda from escaping. He was supposed to just observe the planet, but thanks to the EX Dungeon turning everything into a Tournament Arc, he goes a little nuts and decides to assemble an invincible fighting team called the Terma Ten, all with the goal of destroying Ephinea to "save" it from Lambda
- Bonus Boss: He's the tenth member of the Terma Ten.
A very bizarre race of friendly merchants found all throughout the adventure.
- Ambiguous Gender: A couple Turtlez here and there are given speaking roles where their voices are pretty clearly male, but it's generally impossible to tell the gender of a Turtlez just by looking at them when you meet them on the road.
- There is also a Turtlez who gives birth and is called "Miss Turtlez" by Sophie, so we can assume they do have male and female members and reproduce sexually.
- Bizarre Alien Biology: Witness the birth of a Turtlez here.
- The Dark Turtlez also molts after you beat him, discarding his old shell. Creatures with shells do indeed molt, but none of them do so amidst a flash of blinding white light.
- Cloudcuckoolander: There is not a Straight Man among them.
- Half-Human Hybrid: It is shown in some side events that the shell is not a part of their costume, but a part of their biology, making them humanoid but not human.
- Nice Guy/Nice Girl: They're generally pretty affable and easy-going characters.
- No Hero Discount: Most of the time, unfortunately. However, at a certain point in the game you do have the option to take a provisional Turtlez Transport that is completely free.
- Teleport Spam: It's unclear how they are able to appear wherever they wish without warning. Perhaps it's Summon Magic, perhaps they have Super Speed... whatever the case, their appearance is instantaneous and so comes across as teleportation. They can even appear instantly on an alien planet if you call to them with the Turtlez Flute!
- Verbal Tic: See Xtreme Kool Letterz below.
- We Buy Anything: Barring items such as MacGuffins.
- We Sell Everything: Averted. They tend to sell mostly basic supplies and you will need to go to weapon and item shops to find more specialized equipment.
- Xtreme Kool Letterz: They havez a tendency to addz a certain letterz to many of their wordz.