This is a list of characters from Manhunt
and Manhunt 2
. Spoilers ahead!
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James Earl Cash
The unwilling protagonist of the game, who is freed from death row by Lionel Starkweather and set loose in Carcer City to be the "star" of a snuff movie. Starkweather attempts to have him killed in his last "scene", but Cash escapes the assault, vowing to get revenge. After slaughtering his way through the director's mansion, killing all of the guards and Piggsy, Cash finally kills Starkweather. It is unknown what happens to Cash after the events of the game, though the "J.E.C. & Sons Construction" sign you can spot in Manhunt 2 hints that he may have opened the company after escaping Carcer City
- Anti-Hero / Anti-Villain: Depending on the view and how you play the game. He's a death row convict who has no qualms about playing along with a snuff film director and brutally killing everyone he meets (although he's not really given much choice in the matter). All of his victims are way worse than him, though, ranging from pedophiles to neo-Nazis to drugged-up Satanist cultists to corrupt police officers. He also is shown to care about his family, and goes to great lengths to guide an innocent journalist to safety, even after she witnessed him killing several policemen. While he's not a saint, he's certainly better than the scum he's up against. And it is possible for the player to kill everyone as quickly as possible, defying Starkweather (who wants you to kill the hunters more brutally).
- Ax-Crazy: If you make him do the more brutal executions he comes off as this. Bonus points if the player actually uses the ax to kill hunters in "Drunk Driving".
- Badass: He goes up against several murderous gangs, lunatics with revolvers and shotguns, corrupt cops, S.W.A.T. teams, a small army of mercenaries with assault rifles, and several other psychos. He kills them all.
- Bald of Evil: He is a death row convict and knows how to kill people efficiently. Even moreso if the player makes him do more brutal executions, as opposed to the quick ones.
- Berserk Button: He shows little emotion throughout the game, but when Starkweather reveals that he had the Innocentz kill Cash's family, Cash flips out and demolishes the TV he just watched it on.
- Chainsaw Good: He uses a chainsaw to kill Lionel Starkweather at the end of the game. He can also use one in the bonus level "Time 2 Die".
- Even Bad Men Love Their Mamas / Even Evil Has Loved Ones: Starkweather claims he and his family weren't close at all, and that they weren't even at his execution, but he still tries to save them and gets really angry when Starkweather kills them anyway.
- Improbable Weapon User: How is Cash this good at killing others with improvised weaponry? That's when Fridge Brilliance sets in: Besides his survival instincts, this might be why he ended up on death row in the first place.
- Offstage Villainy: He apparently did something that landed him on death row in the past. What it is we'll never know.
- One-Man Army: Cash kills easily over a hundred people during the events of Manhunt, be it with plastic bags, knives, bats, pistols or rifles.
- Pet the Dog: We're not given a whole lot of reasons to like Cash, but (trying) to save his family has to count for something. And later on he does help the journalist reach her apartment safely and urges her to leave the city, even after she witnessed him possibly murder several police officers. Though he also tells her that she is his "backup" in case he doesn't make it, so it's debatable how much of it was genuine kindness and how much simple pragmatism.
- The Quiet One: He only talks in five levels, and has very little dialogue in all but one: An "Oh, shit!" when he first faces the Cerberus mercenaries at the end of "Road to Ruin", when he tells his various family members to escape in "Strapped for Cash", when he tells the Tramp to either stay put or follow him in "Drunk Driving", during the cutscene at the end of "Divided They Fall", and finally directs most of his dialogue, the same as with the Tramp and in cutscenes, at the journalist in "Press Report".
- Revenge Before Reason: He goes through great lenghts, including fighting a lot of gung-ho corrupt cops, to make sure the journalist gets the evidence she needs to put Starkweather into jail, but declines her offer to comes with her, telling the journalist that she is his "backup" in case he dies, and ultimately decides that he wants to kill Starkweather on his own. Though this is understandable, as Starkweather killed his whole family, tried to kill him, and forced him to fight for his life even before that, causing him to slaughter dozens of people.
- Serial-Killer Killer: By the end of the game, he has to count as this, what with the hundreds of serial murdering sickos he's personally butchered at Starkweather's behest and on his way to get Starkweather.
- Shout-Out: He is named after the real life criminal James Earl Ray.
- The Stoic: He shows little emotion throughout the game, except when his family is killed and when he first encounters Piggsy. When he first encounters the Cerberus mercenaries he also seems surprised and/or frightened.
- Unstoppable Rage: When his parents and siblings are killed. Crosses with Roaring Rampage of Revenge, as what started as being in a sick game for The Director becomes a Punisher-like motive for Cash, especially for the players.
A female reporter who helps Cash in the later stages of the game.
The Big Bad
and leader of a snuff film ring, who directs the entire manhunt for Cash.
- A Date with Rosie Palms: He gasps ecstatically and masturbates to scenes of Cash's murders.
- Beard of Evil
- Big Bad: Well, duh.
- Carpet of Virility: Type 2.
- Even Evil Has Standards: He has a low opinion of the Skinz gang, and tells Cash to slaughter them since he's fed up with their racism. Though considering he has random people slaughtered for his own sick amusement, this is more of a case of Moral Myopia than anything else.
- Expy: In a file photo of him, he looks like Orson Welles. The actual character model though looks more like Michael Moore. A possible Take That, maybe.
- Fat Bastard
- Faux Affably Evil: Shifts between this and jerkassery cutscene-wise, speaking to Cash in a friendly manner and acts as if they were buddies, though his tone is usually mocking. He is this gameplay-wise when Cash performs up to his "standards", complimenting him on his kills and reacting with glee at the more brutal executions.
- Hey, It's That Voice!: He's voiced by Brian Cox, the original Hannibal Lecter.
- In Love with Your Carnage: Gets very excited when Cash kills the hunters in more brutal ways, and is heavily implied to actually masturbate to them.
- Mad Artist: Fancies himself as a great director and artist, and went nuts when his movies started to flop, eventually resorting to filming snuff films, still seeming to believe he is a great director in his insanity.
- Manipulative Bastard
- Mission Control: Sometimes he actually goes through the effort to give Cash some advice, but most of the time he really just urges him to murder people creatively and throws childish tantrums whenever Cash takes too long.
- Non-Action Big Bad: While he does arm himself, he doesn't do much as you kill him with a chainsaw in the final fight.
- Sadist: He literally gets a hard-on from watching people suffering and dying.
- Sinister Shades
- This Loser Is You / You Bastard: He's a creepy weirdo sitting in a darkened room in front of a computer screen, watching the player character through a camera and urging him to commit unspeakable acts of violence for no better reason than his own sick amusement. Three guesses as to who he's meant to represent.
- Voice with an Internet Connection: He occasionally gives Cash advice to navigate through Carcer City.
An insane man who is kept chained in Starkweather's mansion.
- Ax-Crazy: He's a psychopathic chainsaw-using killer and cannibal who acts like a pig.
- The Brute: An almost mindless shell of a man that's perfectly capable of killing dozens of armed guards by himself. He's just about the last thing Cash has to deal with before he reaches Starkweather.
- Chainsaw Good: It's his Weapon of Choice.
- Disney Villain Death: Falls to his doom after he gets his hands cut off. Subverted since a level "Hard As Nails" features Pigsy's body gored from the fall. Although you can't reach the area it is in, unless you use a hack.
- Fat Bastard: Very fat, highly sadistic, incredibly dangerous.
- Full-Frontal Assault: That pig mask is the only thing he's wearing.
- Hoist by His Own Petard: Cash kills him using his own chainsaw.
- Hulk Speak: The few times he speaks between the squeals are like this.
- I'm a Humanitarian: Yes, he eats people.
- Fed to Pigs: ...They're usually the victims of Starkweather's games.
- Made of Iron: He gets stabbed in the back three times and is still kicking.
- Mad Man In The Attic: For whatever reason, Starkweather has this thing chained up in the floor below his office.
- Pig Man: Not a real one, but he wears the flesh of a pig head over his own.
- Puzzle Boss: Killing him involves backstabbing him several times and then tricking him into falling into a hole.
- Psychopathic Man Child: The game's own fan wiki describes him as a mentally broken down man who've been brought down to the state of a animal- and child-like psyche. Due to how he looks and how he acts, it may be true.
of Starkweather's Cerberus mercenaries
- Authority Equals Asskicking: Is noticeably tougher than the other Cerberus mercenaries.
- Co-Dragons: With Ramirez. While the Leader is in charge of Starkweather's own personal mercenary unit and drags Cash from one set to the next, Ramirez rallies the various hunter gangs for Starkweather and is the first one Starkweather tells to catch Cash after the latter escapes the "scene" supposed to kill him.
- Dragon-in-Chief: As Starkweather mostly sits around in his room and watches all the Gorn from his security cameras, the Leader is the one who actually does stuff. He is also much tougher to beat than the Big Bad himself. Though unlike most examples, he also appears to be completely loyal to Starkweather.
- Decapitation Presentation: He tells his subordinates that he wants Cash's head on a spike.
- Flunky Boss: Always escorted by his fellow troops. It is possible to kill him first, but Cash will still need to kill the Leader's escorts to get the needed key.
- No Name Given
- Psycho for Hire: A former NSA agent hired by Starkweather, and doesn't seem to have a problem with all the depraved murdering at all.
- Static Stun Gun: Uses a taser on Cash at the end of "Trained to Kill".
The leader of the Wardogs. He is also seen giving orders to the Skinz and the Innocentz, seeming like Starkweather's primary go-to guy.
- Authority Equals Asskicking: He can take way more bullets than his fellow Watchdogs and beats the shit out of Cash at the beginning of "Divided They Fall".
- Co-Dragons: With the Cerberus Leader. While Ramirez rallies the various hunter gangs for Starkweather and is the first one Starkweather tells to catch Cash after the latter escapes the "scene" supposed to kill him, the Cerberus Leader is in charge of Starkweather's own personal mercenary unit and drags Cash from one set to the next.
- Cowardly Boss: Runs away and calls for reinforcements when Cash manages to kill the Wardogs guarding him.
- General Ripper: It is unknown if he used to be in the military, but his behavior towards the various gangs makes him appear as this.
- Neck Lift / Neck Snap: Does this to an unfortunate Skinz hunter. Whether he does it due to the gang's racism, because he wants to make sure the gang knows that failure will not be tolerated, or just out of amusement is unknown.
- No-Holds-Barred Beatdown: Inflicts one on Cash at the beginning of "Divided We Fall", though it should be noted that he caught him by surprise.
- Scary Black Man: He even was one of Starkweather's... "stars" at one point.
The chief of the Carcer City Police Department, highly corrupt and in Starkweather's pocket.
- Dirty Cop: Starkweather bribes Schaffer to cover up his crimes, and to give him access to various areas in Carcer City to film his various... projects.
- The Evil Genius: In a sense. He is competent enough to cover up Starkweather's projects and even give him access to quite a lot sections of Carcer City. His involvement with Starkweather would have likely never been known if Cash hadn't helped the journalist get the evidence she needed.
- The Ghost / The Unfought: He only appears in one scene, as the voice Starkweather talks to on the phone in the beginning of "Press Report". Naturally this also means he is the only antagonist Cash never fights.
- Karma Houdini: Possibly. Cash never even meets him, but at the end of the game his involvement with Starkweather's crimes and his corruption are mentioned in the news, though he pleads "not guilty". Ultimately, his fate remains unknown.
One of Starkweather's "stars"
, appearing in the level "Kill The Rabbit"
- Cowardly Boss: Runs away into a tower and hides behind several Cerberus mercenaries when it's clear that Cash will come after him.
- The Dark Chick: He's some guy in a bunny costume who spends most of the time running away from Cash. His only role is essentially leading Cash into a death trap. Hilariously enough, he actually comes off as one of the more... "sane" characters.
- Dirty Coward: He lures Cash in an ambush supposed to kill him, but still begs Cash for mercy and cries out for his mother when about to be shot.
- Follow the White Rabbit: Well, duh.
- Oh, Crap: When he sees that Cash survived the ambush meant to kill him and realizes that he's got the keys to get out of the facilty.
- Smug Snake: Mocks Cash throughout the level and has quite the cocky attitude, but then Cash survives the ambush meant to kill him and the Rabbit's confidence breaks like a twig.
The first group of "hunters" on Starkweather's payroll, who try to find and kill the protagonist.
- Batter Up: When they aren't using Good Old Fisticuffs, The Hoods are armed with either wooden baseball bats, or blackjacks (i.e., a mini-bat).
- I Know Madden Kombat: May be a coincidence, but considering some idle dialogue has them muttering about how they're going to "miss the game tonight for this", some may be baseball players or baseball fans.
- Gangsta Rap: It seems, from their slang, that they're into this music genre.
- Joisey: Their accents indicate them as this, and since Carcer is apparantly a little bit off from LibertyCity, it's possibly they really are (or at least the Manhunt/GTA equivalent)
- Malevolent Masked Men: True to their "Hoods" namesake, they wear skimasks or socks on their heads.
- Plucky Comic Relief: Compared to the other gangs in the game, these guys are more funny and bumbling than near anybody else.
- Punch Clock Villain: They aren't really insane or cruel, just ordinary guys doing their jobs. They seem it be in it mostly for the money.
- Obviously, that begs the question "what sort of person would choose snuff porn executioner as a side job?"
- It Gets Easier: At least one idle line acknowledges this, claiming that "It's weird at first, but you get used to it."
- Warm-Up Boss: See above. They serve as being as "basic training" before the true hunters show up.
The second group of "hunters".
- Batter Up: Use metal bats with their totally not a swastika stand-in printed on it.
- Church Militant/Sinister Minister: At least one uses this as their shtick, waxing about doing "the Lord's Work" while trying to take the fire-and-brimstone to the heathens.
"A SERPENT'S LAIR, come pilgrims, let us flush out the snake!!"
"And forgive us our trespasses; as we punish those who trespass against our nation!"
- Corrupt Hick
- Fat Bastard: Some of their members.
- Freudian Excuse: A lot of them talk about making their dead fathers proud of them, and one in particular veers into Ineffectual Sympathetic Villain territory by making idle chatter about how his "pa" verbally and physically tormented him.
"You showed me nothing but the strap and your fist, didn't you pa?!"
"I ain't a loser... ''I ain't no geek!"
(When beaten down) "I'm sorry, Pa!"
- Openly defied by one Skin, who claims he has to beat the rest of his brothers into shape because "they're too soft... like my daddy used to be!"
- Malevolent Masked Men: Wear hockey masks.
- Nail 'Em: Their ranged weapon is the nail gun.
- No Indoor Voice: One member (who's an Ax-Crazy lunatic even by the Skinz' standards), yells over 90% of his dialogue, often devolving into outright Angrish when he loses Cash.
"Lost him!! RRRAAAAGGGHHH!!!"
"Damn chicken-shit, hiding in the goddamn- GRRAHHH!!!"
- Politically Incorrect Villain: They're white supremacist neo-Nazis and neo-Confederates.
- Your Mom: The Church Militant Skin often insinuates Cash is a "half-breed" because his mother was a border-hopping hooker who got herself knocked up.
"His father was cloven, and he suckled from a bitch's bossom!"
(When beaten down) "It was the devil who tricked your mama!! Let me help you!!"
- Wearing a Flag on Your Head: Some wear Confederate flag-style hockey masks.
The third group of "hunters".
The fourth group of "hunters".
- Dark Is Evil
- Drugs Are Bad: A few of their members mention doing drugs in their idle dialog, and at least one of them is all but stated to be an addict who's joined up just to get his next fix:
"(SNIFF!!) Hey, I-I got three left, that's one per- ah shit, that ain't enough!"
- Fat Bastard: The Babyfaces, who tend to be fat, criminally insane, and possibly pedophiles.
- Hollywood Satanism: Most of the idle dialog has the Innocentz mention their worshipping of Satan and/or evil forces
- Malevolent Masked Men: The Skullz (generic enemies) wear Grim Reaper Halloween masks, or skull-face paint (particularly in Mexican "Day of the Dead" style). The Babyfaces wear Creepy Doll masks, complete with oversized glass eyes.
- Pædo Hunt: Half of the Babyfaces are implied to be paedophiles, what with referring to Cash like he's their "little boy", swinging wildly between calmly trying to coax Cash out with a kind, fatherly tone, and YELLING ABOUT HOW THEY'RE GOING TO PUNISH THIS SPITEFUL, DIRTY BAG OF SHIT BRAT!!!.
(Idle dialogue) "Daddy's gonna catch himself a filthy bit of FUN tonight..."
- Plucky Comic Relief: There's one member who isn't a Hollywood Satanist, a hopped-up drug addict, a Psychopathic Man Child, or a paedophile - basically, he's a shrimpy, high-pitched voice sort who apparently has to take a lot of crap from a women/some women he wants to impress, and is in it to prove how much of a badass he is(n't) by surviving in Carcer City for one night.
" "Not man enought to cut it in Carcer", eh? Well, I'll show that bitch!"
"Make it through tonight, and all those bitches'll want me then!"
(When trying to call for backup while getting beat in a fight) "(Girly yelp
) That hurt!!! Guys!!
- Psychopathic Man Child: Half of the Babyfaces are like this, talking in a Simpleton Voice while menacingly saying they're going to "play games" with you.
(On hearing a sound) "Heeheehee... Here comes me!"
(When fighting) "Skin the rabbit!! Skin the rabbit!!"
(When finding the player) "YOU!!! Come and play with me!!!
- Sinister Sickle: Some of them wields these. Goes well with their Grim Reaper vibe.
- Sawed-Off Shotgun: One of their main choices in weaponry during gunfights.
- White Gang-Bangers: While it's still mostly a Latin American gang, the Innocentz also have members who are clearly all-white. Idle dialogue reveals one is a drug addict, and basically in it to get his next fix, while the other is a shrimpy Ineffectual Sympathetic Villain who jumped into the hunt to prove he's badass enough to cut it in Carcer City.
The fifth and most dangerous group of "hunters".
A group of mercenaries who act as Starkweather's private security force.
- Woobie, Destroyer of Worlds:Both Manhunt 2's website and the game itself showcase the horrible things that the Project does to people for science; Before volunteering as their guinea pig, Daniel used to work for them as a researcher. Daniel can be considered The Woobie, but one can't help but wonder if he's also a Karma Houdini.
- Ax-Crazy: Goads Danny into committing Violent and Gruesome Executions against hunters, and whoops and hollers in glee if you shoot a bunch of them during a gunfight sequence.
- Dark and Troubled Past: Implied. The Manhunt 2 website has files on several of the Project's experiments. One of them is one where a anti-social individual is subjected to disfiguring and horrifically painful surgeries to see if the pain and subsequent ostracization by the other patients would make him violent. It works. At the end of the file is a medical chart displaying all the surgeries performed. That chart is in Leo's file in the game manual, implying that he was the subject of that experiment.
- The Heavy: While Pickman is the Big Bad, Leo is the direct antagonist to Daniel, and he outlives Pickman in the storyline.
The Red Kings: