This is a list of characters from Manhunt and Manhunt 2. Spoilers ahead!
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James Earl Cash
Anti-Hero: He's a death row convict who has no qualms about playing along with a snuff film director and brutally killing everyone he meets - all of his victims are way worse than him, though. They range from pedophiles to neo-nazis to drugged-up satanic cultists to corrupt police officers. He also is shown to care about his family, and goes to great lengths to guide an innocent journalist to safety, even after she witnessed him killing several police officers. While he's not a saint, he's certainly better than the scum he's up against.
Improbable Weapon User: How is James this good at killing others with improvised weaponry? That's when Fridge Logic sets in: Besides his survival instincts, this might be why he ended up on death row in the first place.
Offstage Villainy: He apparently did something that landed him on death row in the past. What it is we'll never know.
Pet the Dog: We're not given a whole lot of reasons to like Cash, but (trying) to save his family has to count for something.
Later on he does help the journalist reach her apartment safely and urges her to leave the city, even after she witnessed him possibly murder several police officers.
The Stoic: He shows little emotion throughout the game, except when his family is killed and when he first encounters Piggsy.
Unstoppable Rage: When his parents and siblings are killed. Crosses with Roaring Rampage of Revenge, as what started as being in a sick game for The Director becomes a Punisher-like motive for Cash, especially for the players.
Intrepid Reporter: She has been investigating Lionel Starkweather for quite some time.
Sanity Slippage: After Manhunt, It's revealed that events of the first game have caused to develop extreme paranoia.
Affably Evil: Like it or not, that smooth, conversational tone and director-like encouragement are just so pleasing to kill to.
Fed To Pigs: ...They're usually the victims of Starkweather's games.
Made of Iron: He gets stabbed in the back three times and is still kicking.
Mad Man In The Attic: For whatever reason, Starkweather has this thing chained up in the floor below his office.
Pig Man: Not a real one, but he wears the flesh of a pig head over his own.
Puzzle Boss: Killing him involves backstabbing him several times and then tricking him into falling into a hole.
Psychopathic Man Child: The game's own fan wiki describes him as a mentally broken down man who've been brought down to the state of a animal- and child-like psyche. Due to how he looks and how he acts, it may be true.
Gangsta Rap: It seems, from their slang, that they're into this music genre.
Plucky Comic Relief: Compared to the Other Gangs in the Game, these guys are more funny and humorous than near anybody else.
Warm Up Boss: See above. They serve as being as "basic training" before the true hunters show up.
Woobie, Destroyer of Worlds:Both Manhunt 2's website and the game itself showcase the horrible things that the Project does to people for science; Before volunteering as their guinea pig, Daniel used to work for them as a researcher. Daniel can be considered The Woobie, but one can't help but wonder if he's also a Karma Houdini.
Dark and Troubled Past/Freudian Excuse:Implied. The Manhunt 2 website has files on several of the Project's experiments. One of them is one where a anti-social individual is subjected to disfiguring and horrifically painful surgeries to see if the pain and subsequent ostracization by the other patients would make him violent. It works. At the end of the file is a medical chart displaying all the surgeries performed. That chart is in Leo's file in the game manual, implying that he was the subject of that experiment.