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The PlaneteersThe Planeteers are five teenagers from five different continents, assembled by Gaia, the Spirit of the Earth to defend the world from pollution, criminals, and natural disasters. When the situation is too much for them to handle they let their powers combine to summon the environmental superhero, Captain Planet. They have a monkey on their team too.
- Ambiguously Brown: Justified. As the spirit of Earth, she combines traits of four most common ethnicities: dark skin (not as dark as Kwame's, though), long, wavy dark hair most common among Latin Americans, high cheekbones common in Asians, and blue eyes most prevalent in Caucasians.
- Beware the Nice Ones: She's generally calm and collected, but in the episode "No Place Like Home", seeing a wolf family suffer because of human thoughtlessness makes her furious enough to leave Hope Island in a red flame (with an ominous tune to match her mood). Too bad Dr. Blight later exploits the situation to change Gaia into a mortal.
- Also, see the Mama Bear example below.
- Big Good: She's the benevolent mentor figure who recruited the Planeteers and directs them on their missions.
- Fisher Queen: Her health is directly linked to the health of both Hope Island specifically and the Earth in general. If the Earth gets "sick", she suffers and gets weakened, too. It's also implied her mood can cause certain natural occurrences to happen. For example, in "A Twist of Fate", when she's having a serious discussion with the Planeteers, and Wheeler fails to fully grasp what she's trying to tell them, there's a small earthquake.Wheeler: You don't have to get mad!
Gaia: When I do get mad, you'll know it, but that wasn't me.
- Goddess Of Good: While referred to as the spirit of the Earth, rather than goddess in the show, she is the mentor of the Planeteers and the protector of the planet and its biodiversity.
- Good Is Not Soft: She's usually gentle, soft-spoken and motherly... and didn't have a second thought about getting violent with her Evil Counterpart when he messed with her Planeteers too much.
- Hot Goddess: She is the Spirit of the Earth (or goddess in Greek mythology) and certainly beautiful.
- Innocent Blue Eyes: Since season 4, she had blue eyes to represent her purity. Prior to that, they looked more light violet.
- Mama Bear: Heavens help you if you mess with her Planeteers enough to get her attention. While she rarely directly intervenes unless she has to, she's been known to jump to the kids' defense if they've really gotten in danger over their heads, even if that means a full-on power battle against Zarm.
- Master of Illusion: A rare good example. She appears as a semi-transparent apparition to the Planeteers when they need her advice/guidance when out on missions, as she's unable to appear physically anywhere outside of Hope Island. She uses her powers against the bad guys to protect the Planeteers and/or Earth on a few occasions when the kids really are overpowered and unable to defend themselves, call Captain Planet, or stop a disaster from happening. She can also cause illusions to appear, showing the likely effect of an impending eco-disaster and its long-term consequences if left unchecked.
- Mortality Ensues: If Gaia or the Earth itself is ever severely harmed or weakened, she loses her powers and becomes mortal.
- Mother Nature: Literally, seeing that she's the spirit of the Earth.
- Noodle Incident: So... what exactly happened that resulted in Zarm hating her?
- Our Spirits Are Different
- Parental Substitute: She is a surrogate mother of sorts to the Planeteers.
- Physical Goddess: Her powers are part of her and as the literal spirit of the Earth, she has all the powers of nature at her disposal.
- Purple Is Powerful: She wears a purple dress, and is a Physical Goddess.
- Really 700 Years Old: Actually, it's far more. See Time Abyss below.
- Sadly Mythtaken: How the powerful titaness of the earth from the Greek Mythology became an entity that relies on others to do her work. Maybe she's just lazy? In the myths, Gaia was lazy and created monsters to do the work. Also in the myths, she couldn't care less if the humans polluted or destroyed the planet.
Gaia (seeing Greedly's drilling platform): It's those poor, silly humans again. They're gonna destroy my planet if they keep going on like this. What's a mother to do?
- Possibly she's trying to avoid Holding Out for a Hero syndrome, and the whole "the power is yours" message wouldn't work if she swooped in to magically fix the consequences of humanity's destructive behavior all the time. Rather than that, she opts for the method the real-life parents use to teach responsibility to their kids. She IS the Mother Nature, after all.
- Plus, even Gaia can't be everywhere. In fact, she must return to Hope Island before dawn if she doesn't want to put the planet in jeopardy.
- Sexy Mentor
- Silk Hiding Steel: Wise, respectable and generally above lying, one time she twisted Dr. Blight's "Freaky Friday" Flip to make MAL do her bidding even after she switched back. On a daily basis, she'd have to be steel willed to put up with the pollution of the villains.
- Synchronization: Gaia's health is linked to Hope Island and the health of the Earth in general; severe damage done to either can cause her equally severe physical pain and/or weaken and make her ill. Likewise, Earth itself has been hinted to be in danger whenever Gaia has been seriously harmed and her life threatened and on the occasions, she has been changed into a mortal.
- Team Mom: The archetypal and literal "Mother Earth", she does take on the role of surrogate parent to the Planeteers at times, especially towards Ma-Ti. Parental Favoritism, anyone?
- Guess this is why, when Gaia's life is in danger (courtesy of Zarm or other Eco-villains), the Planeteers won't give up until they've saved her.
- Time Abyss: If Zarm's words from "Summit to Save Earth, Part 2" can be relied on, Gaia is about the Earth's age... or older.Linka: What have you done to Gaia?!
Zarm: Gaia is simply starting to show her true age. (mockingly:) What is it, Gaia? Five, six billion years old?
- Given that in the first episode, she calls her century-long sleep "a little nap", he might have told the truth.
- You Gotta Have Blue Hair: The unnatural, light hue was introduced in season 4. Prior to that, Gaia's hair was black – or at least very dark bluenote .
Voiced by: LeVar BurtonA 16-year-old conservationist from Africa, Kwame is the group's level-headed voice of reason and de facto leader. Kwame's ring was of the element earth, used to create small, localized earthquakes; move rocks in the earth; cause holes or furrows in the earth for planting; create tiny islands by raising rocks from the shallows of the ocean; and turn mud into solid ground.
- Black and Nerdy: Par for the course when you're played by LeVar Burton.
- Brainy Brunette: He has dark hair and is reasonably intelligent.
- Catch-Phrase: "Let our powers combine!"
- Dishing Out Dirt: His power element is Earth.
- Four-Temperament Ensemble: Melancholic and The Guardian.
- Friend to All Living Things: He is friendly to all animals, especially elephants.
- Green Aesop: His issue of choice is deforestation and the plundering of nonrenewable natural resources.
- Invocation: "(Then) Let our powers combine!"
- Jumped at the Call: Along with Gi and Ma-Ti, he was certainly the most eager of the five to take on the role of Planeteer.
- The Leader: None of the Planeteers officially leads the others, but Kwame being the most rational, calm, and level-headed of the group usually falls into this role.
- Mandatory Line: In later seasons. There are some episodes where he would only say the Invocation and then "Earth!"
- Nature Lover: He especially loves to plant trees, and goes into the forest for solace when he is upset, or simply when he needs to think.
- Nice Guy: Patient, kind, calm, and cares about others and the environment.
- Only Sane Man: Generally the calmest and most level headed on the team, much like Gi, only without the Beware the Nice Ones factor.
- Selective Magnetism: One of his powers is to create magnets that only attract what needs to be magnetized.
- Standardized Leader: Poor Kwame doesn't have nearly as much personality as his teammates, and gets less Character Development overall. There are some episodes where he doesn't even speak except to play his part in calling out Captain Planet, and sometimes his scenes consist entirely of Stock Footage.
- Team Dad: The most mature mentally and emotionally he often acts as the voice of reason, and looks out for the others.
Voiced by: Joey DedioA 17-year-old street-wise smart alec from North America (New York to be exact), Wheeler probably knows the least about pertaining to the environment but his heart is always in the right place and he definitely has the most street smarts. While he has been known to flirt with other women, he developed feelings for Linka. Wheeler's ring was the element of fire, used to create tiny bolts of lightning or create and direct small fires.
- Abusive Parents: Wheeler's alcoholic father is the whole reason he left home.
- Audience Surrogate: He more or less exists as a stand-in for the viewer to be taught the lesson of the day in each episode.
- Belligerent Sexual Tension: He's the Jerk with a Heart of Gold, Linka's the Tsundere.
- Brooklyn Rage: He's from Brooklyn and has a short fuse.
- Butt-Monkey: Disrespected by the villains, constantly butting heads with his teammates; Wheeler gets it rough. He takes it all in stride for the most part, but even he has his limits.
- Chick Magnet: He attracts a few girls over the course of the series, most notably Linka.
- Chivalrous Pervert: He may flirt with Linka and ogle her all the time, but he truly respects her and cares about her. In one episode, Linka and him are shrunk down, and Linka has to change her clothes. Wheeler considers peeking in on her, but changes his mind at the last moment.
- Commander Contrarian: His role in the series is to disagree with his more ecologically sensitive friends. Usually it's to prove that certain "common sense" impressions of environmental problems are actually wrong.
- The Complainer Is Always Wrong: Technically, at the beginning of the episodes "Wheeler's Ark" and "Bug Off", he said things that Gaia later repeated using different words. The former was about letting wild animals live in the wild, the latter advising Linka to stay on Hope Island when she had a cold, instead of spreading the bug around. Yet, the others never gave him any credit for it, even though they should have. Inverted in "Hollywaste", where he turned out to be Right for the Wrong Reasons, with the others (most notably Linka) being totally wrong.
- Conflict Ball: Almost all internal dissent comes from Wheeler, to the extent that when anybody else has a beef with the group, it's a big deal.
- Crazy Jealous Guy: Easily gets jealous and suspicious of any other male character who shows an interest in Linka (or she shows an interest in).
- Deadpan Snarker: He will sometimes make sardonic remarks about the environmental problems he's tasked to deal with.
- Distressed Dude: If Linka's not the one captured or put in peril, then it's most likely going to be Wheeler.
- The Drag-Along: Unlike his more eager comrades, he's much less enthusiastic about his mission to save the planet. He does care about the environment, but sometimes it just seems like too much work with no payoff.
- Eaglelander: Has elements of both Type 1 and Type 2.
- Elemental Powers
- Fiery Redhead: Wheeler has red hair and the temper to match.
- Forgot the Call: The episode "A Twist of Fate" has him suffer amnesia and therefore led astray from his mission as a Planeteer.
- Four-Temperament Ensemble: Choleric and The Artisan.
- Green Aesop: ... yes, really. His issue of choice is urban sprawl and population issues. His character is meant to represent pollution that comes about through carelessness rather than greed or malice.
- Hot-Blooded: He has the most easily triggered temper out of all the Planeteers.
- Inverse Law of Utility and Lethality: His ring is definitely the best option in a straight up fight, but its virtually useless for anything other than setting stuff on fire.
- Jerk with a Heart of Gold: In "Heat Wave", upon returning to Hope Island, the Planeteers find Gaia very sick and weak. The one to cradle her caringly is none other than Wheeler.
- Jumped at the Call: Although less so than the other Planeteers. He goes along without question for their first mission, but he complains the whole time.
- Knight in Sour Armor: He (usually) does what is right and rushes with the others to stop the eco-villains and rescue endangered wildlife/threatened habitat/his friends, is brave, and certainly has heroic moments despite generally being the Butt-Monkey. Still, that doesn't mean he doesn't complain or grumble about it at times, and even though he's usually outwardly cheerful and flippant, he's also one of the more cynical Planeteers, and is revealed to have come from an abusive background.
- The Lancer: Lancer and counterbalance to the more down-to-earth and thoughtful Kwame.
- Leeroy Jenkins: Typical of fire elementalists, he tends to act without thinking first.
- Manly Tears: At the end of "Summit to Save Earth, Part 1", he visibly sobs over Gaia having been turned mortal and very old.
- Pungeon Master "Looks like that project was DOMED to failure".note
- Red Is Heroic: He has red hair and is one of the good guys—or at least, he tries his best to be.
- Sensitive Guy and Manly Man: Manly Man to Ma-Ti's Sensitive Guy.
- Slap-Slap-Kiss: His relationship with Linka consists of playful quarreling most of the time.
- This Loser Is You: "Loser" is actually the wrong word, but as the only white, American character on the team and a frequent victim of the need for a holder of the Strawman Ball, it's hard not to see him as a stand-in for the sorts of first-world behaviors the show was built to try to change.
Voiced by: Kath SoucieA 16-year-old ornithology expert from Eastern Europe (presumably Russia or Ukraine), Linka is the team's no-nonsense strategist and computer expert. Linka likes to think logically, and use common sense when on missions, but has developed feelings for the impulsive Wheeler. Linka's ring was the element of wind, used to command it to swirl or gust, or create small tornadoes.
- Bare Your Midriff: She has her midriff exposed in at least 2 episodes, notably "Teers in the Hood".
- Break the Cutie: In the episode "Mind Pollution" after she becomes addicted to the drug bliss after her cousin slips it in her drink, and her cousin Boris ODs on Bliss and dies.
- Belligerent Sexual Tension: She's the Tsundere, Wheeler's the Jerk with a Heart of Gold.
- The Big Girl: She's only slightly shorter than Wheeler, who is only slightly shorter than Kwame.
- Blow You Away: Her powers range from small gusts to localized tornados and everything in between.
- Blunt Metaphors Trauma: Sometimes gets her figures of speech mixed up.
- Captive Date: Becomes this to Hoggish Greedly Junior in "Smog Hog". However HGJ has an asthma attack and she saves him out of pity.
- Catch-Phrase: She frequently exclaims "Bozhe moi" whenever she's frustrated by something.
- Clingy Jealous Girl: She claims not to be interested in Wheeler, but shows obvious jealousy when he shows interest in any other girl.
- Chummy Commies: She's from the Soviet Union, but gets along just fine with Wheeler and her other comrades. Downplayed in that she treats Wheeler with some coldness when they first meet because he's an American, but this doesn't last long.
- Damsel in Distress: Chances are good that if someone's getting captured by the villain, it's Linka.
- Defrosting Ice Queen: She starts off particularly icy towards Wheeler, but she gradually warms up to him.
- Four-Temperament Ensemble: Mostly sanguine who is also the Rational. Can be the melancholic from time to time, especially to contrast Gi's Rousseau Was Right philosophy.
- Friend to All Living Things: She's good with animals, especially birds.
- Genius Bruiser: In line with being The Big Guy, she has brains to go with her brawn.
- The Great Politics Mess-Up: Created during the brief rapprochement between Russia and the United States, Linka is one of the precious few unambiguously heroic Russian characters in American media. The evidence suggests she's not actually Russian, or at least her family isn't; she was a Soviet citizen, though. Before the Soviet Union fell, the opening would say "Linka from the Soviet Union", and then after it fell the writers changed it to say "Eastern Europe". The episodes before then weren't changed, and the first episode has her saying to Wheeler, when he mentions that he loves her accent and asks her if she's Russian, she replies "SO-VI-YET!" as close to his face as possible to make it clear. "Please... go avay". Although Barbara Pyle mentioned that she was indeed Russian.
- Green Aesop: Her issue of choice is human casualties of environmental degradation. This includes thing such as war, drugs, and disease. It's hardly surprising that Linka-focused episodes tend to be the darkest in the series.
- Hair of Gold, Heart of Gold: This blonde girl is a little on the unfriendly side, but she's undoubtedly a good person.
- He Is Not My Boyfriend: To Wheeler. Though it's clear she likes him.
- Jumped at the Call: She willingly agreed to be a Planeteer.
- Malaproper: Linka's grasp on English isn't that good, and she often gets figures of speech mixed up.
- Mistaken Nationality: Wheeler mistook her for Russian in the first episode.Wheeler: Love your accent, babe. You Russian?
- Can be a case of Shown Their Work. In the Soviet time, many USSR citizens, regardless of their ethnicity, identified as "Soviets".
- Plucky Girl: She's had a difficult life, but you could never tell just by looking at her.
- Sensual Slavs: A G-rated version of a sexy Eastern European woman. It's a hit with men in-universe, but especially with Wheeler.
- She Cleans Up Nicely: She's hardly plain to begin with, but in a fancy dress? See for yourself.
- Slap-Slap-Kiss: Her relationship with Wheeler mostly consists of friendly quarrels.
- Tomboy and Girly Girl: Girly girl to Gi's Tomboy, even though she is still an Action Girl.
- Tsundere: Type B. Linka is a pretty cool gal, but her "not boyfriend" sets her off.
- Well, Excuse Me, Princess!: To Wheeler.
Voiced by: Janice KawayeA college student of marine biology from East Asia (most likely South Korea), Gi is skilled in high-tech equipment and, like Linka, is a computer expert. She is very passionate and protective of both ocean life and her friends and family. Gi's ring was the element of water, used to control any water source, creating small squirts to waves and water spouts depending on the size of the source.
- Achilles' Heel: She can't make water with her ring, so if there is no water nearby, her power is useless.
- Asian and Nerdy: Though her perfect, unaccented English lessens the impact.
- As Long as It Sounds Foreign: Gi occasionally uses bits of Japanese (in which Janice Kawaye is fluent), but otherwise has no discernible accent. Her name, however, is actually Korean This isn't impossible, as there are many individuals with mixed Japanese/Korean ancestry.
- Berserk Button: Crosses over with Does Not Like Guns. Threatening her friends is a surefire way to make her Unstoppable Rage come out.
- Beware the Nice Ones: She almost drowned a gangster for shooting her friend.
- Boyish Short Hair: She starts out with short hair, though it does go to her shoulders in Season 6.
- Brainy Brunette: She's highly knowledgeable about marine biology, and she pretty good with machines. Compare Linka who, while not stupid by any means, is far less cerebral.
- The Chick: She takes much more of a passive role than Linka does, and acts as a calming influence on the other planeteers.
- Cool Big Sis: To Ma-Ti, to whom she acts as sort of a mentor.
- Four-Temperament Ensemble: the phlegmatic Idealist.
- Friend to All Living Things: Dolphins are the animals she especially loves.
- Green Aesop: Her issue of choice is protecting wildlife and the oceans. She has a particular affinity for sea life, especially sharks and dolphins.
- If You Kill Him, You Will Be Just Like Him: The reason why she didn't drown the gangster was because she didn't want to be like the one who nearly killed her friend.
- Jumped at the Call: She's only too eager to make good on her promise to protect the oceans with her new powers. In the Bad Future where the group never meets up, she even tries to form her own group of Planeteers, but fails due to lack of interest.
- Making a Splash: She controls water. Comes complete with...
- Elemental Baggage: Her ring can only manipulate water sources, so if she's not near a lake or the ocean, she can't use her powers.
- Nature vs. Nurture: She gets into this debate with Zarm, Gi believing that children become evil by being taught, and Zarm believing that humanity is self-destructive by nature.
- No Koreans in Japan: Evidently averted, if her name and language are taken at face value.
- Plucky Girl: Very high-spirited, even for this group.
- Rousseau Was Right: Her philosophy of life.— Gi: The world would be different if it were in the hands of children, before hate and prejudice mess up their minds.
- She Cleans Up Nicely: She is occasionally seen in a dress and wears it well.
- The Smart Girl: The designated technician of the group, and the one with the most scientific knowledge of the group.
- Team Mom: When Gaia's not around, she's usually the team's maternal member.
- Tomboy and Girly Girl: Tomboy to Linka's girly girl.
- Tomboyish Name: Gi is actually a boy's name in Korean.
- Unstoppable Rage: When she snaps, she goes directly into this.
- What Kind of Lame Power Is Heart, Anyway?: While Ma-Ti has this reputation amongst the fanbase, in-universe, Gi's power is the most often rendered useless due to her Elemental Baggage.
- Wrench Wench: Can be seen fixing the Eco Vehicles now and again.
Voiced by: Scott MenvilleA member of the Kayapo Indian tribe in South America, Ma-Ti is the youngest Planeteer at 12. Ma-Ti's ring was the element of heart, which enables him to communicate telepathically with animals, the other Planeteers, and Gaia.
- Achilles in His Tent: Once he refuses to go into a mission because he's too pissed off at his friends and insecure about his own self-worth.
- All-Loving Hero: He's friendly and compassionate to everyone, even the villains. He rarely gets angry, and even when he does, he doesn't lash out.
- The Baby of the Bunch: Not even in his teens and painfully aware of the limitations this can put on him. It doesn't help that the rest of the crew sometimes shows some inclinations towards babying him, which he dislikes.
- Beware the Nice Ones: When he got to meet the guy who was apparently to blame for the deaths of his parents, the gloves were off.
- Crippling Overspecialization: There's been quite a bit of cultural commentary for and against power of "heart," and other powers of the nature of little apparent use. That said, while Ma-Ti doesn't have tremendous power over the physical world like his teammates, he's king when dealing in his own element.
- Distressed Dude: Is the most likely Planeteer to end up captured by the villains of any given episode. It doesn't help that he's got the worst fighting skills of the group and the least inclination for, and therefore practice with, using his powers offensively.
- Everything's Better with Monkeys: He has a pet monkey named Suchi.
- Four-Temperament Ensemble: Shown to be in the middle of the Four Temperaments, but is an Idealist, like Gi.
- Friend to All Living Things: Even before getting his ring, he was nice to animals.
- Gotta Get Your Head Together: If his power of Heart is being overwhelmed, he'll clutch his head. Makes sense, considering that "Heart" is essentially "Mind" or "Soul."
- Green Aesop: His issue of choice is conflict over land and resources. Sometimes this verges into tackling racial and national prejudice.
- The Heart: Naturally. Being the kindest and most level-headed of the group is why he is given the power of heart in the first place
- Heart Is an Awesome Power -> What Kind of Lame Power Is Heart, Anyway?: Trope Namer and Codifier. "Heart" seems like a stupid power when compared to the ability to create earthquakes and fires at will. However, Heart is actually potentially the most powerful of all of the elemental powers. It grants the user the total power to influence anyone and anything, including animals, people, and even the cells inside a human body. Its telepathic abilities have no defined limits, meaning that Ma-Ti can communicate with anyone and everyone on the planet if he wanted to. There's also the fact that, while the absence of one of the other rings will make Captain Planet lose some of his powers, without the Heart ring, Captain Planet cannot be formed at all.
- Heroic Self-Deprecation: He takes a dim view of his role on the team, and makes this known to others.
- Inverse Law of Utility and Lethality: He's on the opposite end of this with Wheeler. He's pretty much useless in a fight, but his power is the most useful for pretty much everything else. It's one of the reasons why Heart Is an Awesome Power.
- Jumped at the Call: He takes absolutely no convincing to become a planeteer. He even understands his power immediately without Gaia needing to explain.
- Just a Kid: They're all kids, but he's just 12 and feels like he hinders the team sometimes because of it.
- Kid-Appeal Character: Ma-Ti technically justified this. His purpose is to demonstrate to the target audience that yes, kids can also make a difference in the environment.
- Kid Hero: Again, he's a good bit younger than the other Planeteers.
- The Load: Self-admitted as not being much use to the team at some point.
- Malaproper: Though not nearly as bad as Linka, he sometimes confuses his words.
- My Significance Sense Is Tingling: As part of his Heart power, he can sense when he and his friends are in danger or something important is happening.
- Nice Guy: The nicest of them all, in fact.
- Noble Savage: Taken Up to Eleven whenever they visit the Amazon.
- Raised by Grandparents: While parents are pretty rare in the series, he's specifically mentioned to be an orphan raised by his grandfather.
- Sensitive Guy and Manly Man: Sensitive Guy to Wheeler's Manly Man.
- Spider-Sense: His ring/power often acts as a sixth sense, warning him of danger.
- Speaks Fluent Animal: At least his power allows him to communicate with them telepathically.
- Tagalong Kid: He's younger than the others.
- Took a Level in Badass: "Captain Planet And The Planeteers issue #3", made famous by Atop the Fourth Wall, though there are other examples of him managing to use his Heart power in impressive ways.
- Undying Loyalty: Towards Gaia. He's the only Planeteer to never have betrayed her (even unwittingly).
Voiced by: Frank WelkerMa-Ti's troublesome pet monkey, whom he had rescued before he became a Planeteer and from whom he received his ring.
- Everything's Better with Monkeys: He's a pretty obvious take on the whole "4 or 5 kids and a pet" formula, but better, because this one's a monkey. And an exotic one at that.
- Ridiculously Cute Critter: A capuchin, so cute even for a monkey.
- Team Pet: Mainly Ma-ti's pet, but he travels with the group.
- Undying Loyalty: He is always loyal towards Ma-Ti.
Voiced by: David CoburnCaptain Planet is the result of the Planeteers powers being combined and magnified. He is summoned by the Planeteers as a last resort to save the day. He can use all the Planeteers powers and blend them to make more. His weaknesses are various forms of pollution and hate (mental pollution).
- The Ace: He is a very skilled and competent hero. As the ending theme song says, "He's our powers magnified".
- All Your Colors Combined: He has all of the colors of the Planeteers' elements reflected in his design: Earth is his green hair, Fire is his red clothes, Wind and Water are his blue-white skin, and Heart is his yellow chest piece.
- All Your Powers Combined: He's created from combining the powers of all the Planeteers' rings. Trope Namernote .
- Allergic to Evil: Adolf Hitler's hate was so strong being near it weakened him.
- Boisterous Bruiser: Take Spider-Man's wisecracking and make it more hammy and bombastic and you'll have Captain Planet.
- Captain Superhero: Provides the trope image. He's a superhero called "Captain".
- Catchphrase: "The Power is Yours."
- Chrome Champion: His skin is entirely a shining, metallic blue.
- Drama-Preserving Handicap: His weakness to pollution never really comes into play unless the episode needs to last a bit longer. Or is a two-parter.
- Elemental Powers: Since his power comes from the Planeteers' rings, it would make sense that he'd have elemental abilities.
- Eternal Hero: Captain Planet has existed and will continue to exist as long as the planet has a will to protect itself.
- Flying Brick: Even without his elemental powers, he's still super strong and Nigh Invulnerable. However, he can't fly unless he has Linka's wind power.
- The Good Captain: A textbook example. His Evil Counterpart Captain Pollution is an intentional inversion.
- Good Hair, Evil Hair: His green mullet, which, surprisingly, he pulls off rather well.
- Green Aesop: A walking, talking embodiment of environmental morals. Though, unlike the Planeteers, his comes off as more of a Space Whale Aesop: don't harm the planet or it'll break its foot off in your ass.
- Heart Is an Awesome Power: He puts all of the Planeteers' powers to better use than any of them can individually, including Ma-Ti and Gi's.
- Hurricane of Puns: Something had to be very wrong when he wasn't dishing out lame puns...
- Incoming Ham: Announces his presence with a hearty "By your powers combined, I AM CAPTAIN PLANET!" He only gets less subtle from there.
- Invincible Hero: He can be hurt by pollution, but in most episodes, he literally just appears and fixes everything in two minutes, tops.
- Large Ham: Holy crap, is he. Loud, over-the-top wisecracking, Hurricane of Puns, a costume that's essentially a man-bikini with boots, a dark green mullet. Yeah.
- Limit Break: He's, essentially, the Planeteers' walking, talking Limit Break. He's summoned when it's time to whip out the big guns, and, as mentioned in the theme, he's their powers magnified.
- Nice Guy: Incredibly nice, even to the villains. He also never resorts to direct violence, instead using his powers to foil the bad guys' plans and correct the ecological damage. The exceptions, of course, are Captain Pollution and Zarm, who really don't give him much choice.
- Nigh-Invulnerability: One of his most displayed powers. In fact, even pollution isn't a surefire way to kill him because he can be washed off and charged up with solar energy.
- Our Spirits Are Different: This spirit of the earth also happens to be a hammy Captain Superhero.
- O.O.C. Is Serious Business: The only times that the captain gets serious, is when the stakes are amazingly high or when he's facing someone who is... a bit dark or doing something that's... bit too much even when compared to the other villains who actively trying to instigate environmental disaster.
- Papa Wolf: If you're a villain, messing with his Planeteers (especially when he sees you doing it) is a huge mistake.
- Parental Substitute: He sometimes serves as a father figure to the Planeteers.
- Pungeon Master: Every single word out of his mouth is some sort of pun, except when giving exposition or the stakes are high enough.
- Really 700 Years Old: "The Conqueror" implies Cap was around back when Zarm was getting banished – ages ago.
- Save the Villain: He's had to bail out the Eco-Villains from meeting their doom many times, occasionally Lampshaded and according to Dr. Blight: "It's in (his) hero's manual!"
- Selective Magnetism: He inherits selective magnetic powers from Kwame, only with much more power behind it.
- Super Strength: There's really nothing he's been shown to not be able to lift, crush, or reshape with ease.
- This Is Unforgivable!: The captain was not happy when Verminous Skumm turned innocent kids into mindless, drug addled zombies that would obey Skumm's every command if it meant they could keep poisoning themselves with Bliss in the episode "Mind Pollution". Captain Planet was not only uncharacteristically angry he only cracked two jokes and even they were used without irony.
- Transformation Name Announcement: "By your powers combined, I am Captain Planet!"
- Up, Up and Away!: He flies in the traditional pose. He doesn't need to, but does it anyway because he's a showoff.
- Weaksauce Weakness: He is vulnerable to pollution, including (famously) the hate behind Hitler's Death Glare. To make things really problematic, these re the same things that fuel Captain Pollution (see his own entry).
- You Gotta Have Blue Hair: He has a mullet of green hair.
Eco VillainsThe Eco Villains are a small group of villains and their subordinates who wreak havoc on the Earth with pollution, wildlife endangerment or shady business dealings. Many of them do this out of short-sighted Greed, but for others it's never explained besides the fact that they can.
- Names to Run Away from Really Fast: All of the human ones of them have disgusting, villainous-sounding names, which also double as Punny Names or Meaningful Names as well.
- Hoggish Greedly; References his Animal Motifs and his greed, in a Punny Name sort of way.
- Looten Plunder; Sounds like "Loot and Plunder" (read: steal stuff), fitting his motif as a Corrupt Corporate Executive.
- Sly Sludge; References his criminal motif, slyly disposing of garbage and sludge in ways that ultimately hurts the environment to make a quick profit.
- Duke Nukem; Combines obvious Aristocrats Are Evil connotations with "nuke 'em", referencing his status as a Nuclear Nasty.
- Verminous Skumm; References both his Rat Man nature (making him a vermin, or literally verminous), his status as The Pig Pen, and his status as the show's Knight of Cerebus until Zarm arrived (making him a real scumbag).
- Dr. Blight; References her criminal motif, using science to blight and befoul the world around her, just because she can.
- Psycho Rangers: Dr Blight, Duke Nukem, Looten Plunder, Sly Sludge and Verminous Skumm temporarily became this trope during the Mission to Save Earth two-parter. They managed to create evil counterparts to the Planeteers' rings, which were even able to summon Captain Pollution, an evil counterpart to Captain Planet.
Voiced by: Edward AsnerA man resembling a pig who represents the environmental damage caused by the exploitation of natural resources and over-consumption.
- Acrofatic: His obesity doesn't get in the way of his running speed or endurance, even being able to outrun Ma-Ti in a race.
- Attack of the 50-Foot Whatever: In "Trouble on the Half Shell", he and Verminous Skumm team up to gather turtle eggs. He trips whilst carrying some eggs poisoned by Skumm, and grows into a gargantuan monster version of himself.
- Corrupt Corporate Executive: He seems to be more concerned with consuming as much as he can than he is with actually turning a profit. It's implied that he can get away with it because he's got an obscene amount of Old Money in reserve, but his final appearance has him living in a hovel with Rigger, suggesting that his luck finally ran out.
- Corrupt Hick: Although a big businessman, he has a really "hickish" attitude and vocabulary.
- Even Evil Has Loved Ones: He really does care about his son Junior. When his own actions put Junior in harm's way, he works with the Planeteers to fix what he did for his son's sake.
- Evil Redhead: Sports a distinct red Mohawk and is not a very nice man.
- Fat Bastard: As part of his Animal Motifs and pollution symbolism. He's not morbidly obese, but he's definitely a hefty man, and less than healthy as a result.
- Generation Xerox: He's very similar to his grandfather Don Porkaloin, and his son Junior is just like him. Ironically, both end up reforming and becoming very different.
- Heel–Face Turn: He was forced to quit crime after failing a Secret Test of Character from his eco-conscious grandfather, who also convinced Rigger to go green as well.
- Morality Pet: He has a son who is like him but not quite evil, and when said son was in danger due to the air pollution Greedly caused, Greedly chose to work with the Planeteers rather than let him die.
- Pig Man: Not literally, but his pointed ears, weight problem and upturned nose, as well as the snorting laugh he makes, does give him a subtle porcine motif. In the episode where he and Verminous Skumm team up, the gigantic Greedly does look a bit more like a pig-man as a result.
- Screw the Rules, I Have Money!: He does a whole bunch of things that are not only unethical, but blatantly illegal. He doesn't care because, hey, he's rich.
- Straw Character: His episodes often revolved around the negative parts of fossil fuel use.
- Villainous Glutton: He eats and litters constantly.
- The Bad Guy Wins: He got away with cutting down a forest where endangered species live in "Whoo Gives a Hoot?", making him the only villain to defeat the Planeteers.
- Corrupt Corporate Executive: The most prominent example of an unethical businessman who does blatantly illegal things for profit in the show.
- Evil Counterpart: As one of the Captain Pollution ring bearers, he serves as one to Kwame because of his Deforestation ring.
- Evil Poacher: He's often involved in illegally killing animals, either for profit or for his own pleasure.
- Impossibly Tacky Clothes: His suit has pink leopard-skin lapels.
- Informed Ability: In the episode where the Eco Villains create evil duplicate of the Planeteers' rings, Looten Plunder get fire's counterpart, deforestation. He's never seen using it despite being close to an island full of trees. The only time he used the ring is for summoning Captain Pollution.
- Kick the Dog: To make his victory in clear-cutting the forest in spite of endangered species living there in "Whoo Gives a Hoot?" even more hurtful for our heroes, the ending of the episode has him rub it in the Planeteers' faces that they've lost this time and dare them to try and stop him from clear-cutting the next forest he intends to target.
- Large Ham: He tends to be hammy at times, the most notable instance being when he hollers "You'll pay for this, Captain Planet" in "Last of her Kind".
- N.G.O. Superpower: Not only is he an international arms dealer with access to the latest, fanciest weaponry, in certain episodes he has also boasted his own armed forces ... including his own supercarrier.
- Nothing Can Stop Us Now!: In his very first appearance, poaching ivory in Africa, he boasts that no one can stop him. Of course, the Planeteers soon show up and summon a certain someone to prove him wrong.
- Pet the Dog: Arguably, he's not that bad in "Bitter Waters" until he realizes what irrigating the desert meant in terms of ecological damage. He does give a poor reservation money and jobs by irrigating the desert, but does so the wrong way. Later on, when they develop a cleaner source of energy and income, admits they can make just as much using what they have as they can what he gave them.
- Screw the Rules, I Have Money!: He often believes he can get away with anything as long as he can bribe someone. However, that doesn't help if you commit a crime on an Indian Reservation.
- Screw the Rules, I Have Connections!: Implied in "Bitter Waters". Doesn't help if you commit a crime on an Indian reservation.
- Smug Snake: He often has a smug sense of superiority and acts condescending to those he considers beneath him.
- Straw Character: An extreme case of showcasing the negative side of corporations and land development.
- Well-Intentioned Extremist: In "Bitter Waters". He approaches a poor Indian reservation and offers them jobs and money by irrigating the area. A noble goal, but he does so the wrong way.
- Anti-Villain: He's certainly not malicious. Just very, very careless about where he dumps garbage. Which he ultimately abandons.
- Bald of Evil: Almost, in that he's not entirely bald. And he does eventually clean up his act and quit being an Eco Villain.
- Butt-Monkey: Let's face it – if anything could happen to Sly Sludge, it would. Every episode he's in, he's either comically injured or just plain humiliated.
- Corrupt Corporate Executive: A much more downplayed example than Plunder and Greedly. Sly's not evil, he's just short-sighted, greedy, and lazy. Once he realizes that he can actually turn a profit and make his life easier through environmentally friendly means, he's stops being a villain entirely.
- Cut Lex Luthor a Check: More than once, he's come up with relatively ingenious ways of handling waste disposal, just not recycling, and is good friends with Dr. Blight, who can create just about anything technological. He never thinks to use any of his resources beyond quick waste dumping scams.
- Evil Counterpart: To Linka, as one of the Captain Pollution ring bearers, his ring being Smog to Linka's wind.
- Fat Bastard: He's an overweight felon, but not as fat nor as mean as Hoggish Greedly.
- Fat Idiot: Most of his plans backfire because he doesn't think about the long-term consequences or the processes involved.
- Heel–Face Turn: In his final appearance in "No Small Problem", he FINALLY wises up and realizes he can make a fortune by running an honest recycling facility rather than being a villain.
- Lazy Bum: Many of his waste dumping scams harm the environment because of how short-sighted and hasty they are. As noted above, if he weren't so lazy and short-sighted, he'd probably be able to get rich and help the public good, with the added benefit of not attracting the Captain's attention. In fact, he does exactly that in his final appearance.
- Screw the Rules, I Have Money!: Not as rich as some of the other Villains, but he does use his wealth and connections, when he has them, to get away with stuff.
- Artistic License – Nuclear Physics: ...It was a different time. Paranoia at this new-fangled nuclear power business was the prime motive in his creation. Also, the fact that everyone he ever interacts with on the show DOESN'T have super-cancer is part of the license.
- The Brute: He was the only one of the main villains who was a direct physical threat to Captain Planet, so he often fulfilled this role even though he originated as a Mad Scientist.
- Depending on the Writer: Frankly, Duke Nukem's portrayal, abilities and goals ping-pong all over the place during the show, with different episodes giving him different traits and rationale.
- Dumb Muscle: In the later episodes, he becomes less articulate and guileful, and his plans for gaining radiation became even more simplistic and bare. If you're feeling charitable, you can chalk it up to his progressing mutation robbing him of his higher brain functions.
- Evil Counterpart: To Wheeler, as one of the Captain Pollution ring bearers, his ring being Super Radiation to match Wheeler's fire ring.
- For the Evulz: ...Kinda? Some episodes, he needs nuclear materials to eat, some episodes he could just eat human food but chooses to devour nuclear radiation to grow more powerful, and sometimes he wants to take over the world and turn everyone into a mutant like him.
- Horror Hunger: Depending on the Writer. In some episodes, he's portrayed as actively needing nuclear radiation to survive.
- I Love Nuclear Power: He requires radiation to feed... maybe. Maybe he just wants more to fuel his desire to remake humanity in his likeness and transform the world into a wasteland of nuclear power. Depends on the episode, really.
- Mad Scientist: Supposedly, Duke Nukem became the way he is due to a nuclear experiment, and he was once referred to Kwame as "Dr. Duke Nukem."
- Obviously Evil: He's a yellow rock-skinned monster with menacing green eyes. Do you really need any more of a hint that he's evil?
- Plague Master: Radiation sickness and fallout rather than plague, but close enough.
- Playing with Fire: Poison fire, baby.
- Radiation-Immune Mutants: He is a mutant of the "actively absorbs radiation and is nourished by it" variety.
- Super Strength: He's stronger than an average human as part of his mutation, which is another reason not to let him get too close.
- Sympathy for the Devil: Depending on your interpretation of him, Duke Nukem can become a guy who just wants the things any normal human wants; food, a good living environment, and companionship. Only thing is he's a walking dirty reactor, so getting those things would require polluting the world with radioactive fallout and transforming humanity into mutants like himself.
- Villain Song: He can once be heard singing in the shower whilst bathing in the radioactive coolant of a nuclear power plant. "My name is Duke Nukem/I'm a nuclear shark/I'm hotter than Elvis/and I glow in the dark!"
- Walking Wasteland: Depending on the Writer. Sometimes he's portrayed as leaving a heavy trail of fallout in his wake, making it a very bad idea to go near him without protective equipment. Other times he can interact with people harmlessly. It may depend on how much radiation he's recently absorbed.
- X-Ray Vision: Hey, it's radiation too!
- Baleful Polymorph: In "Skumm Lord" he has a toxic chemical compound called "rat rot" that can mutate humans into rat-people like himself.
- Big "NO!": Lets out a terrifying one at the end of "Mind Pollution" when he accidentally eats one of his own Bliss pills, in affect polluting himself.
- Card-Carrying Villain: He revels in the fact that he's evil, mostly because he's also a huge misanthrope.
- Damn, It Feels Good to Be a Gangster!: He's the leader of the chaotic youth gangs in Utopia and Talkin' Trash, using this trope in full effect to trick them into trashing their own communities.
- Evil Counterpart: To Gi, as one of the Captain Pollution ring bearers, with his ring giving him the power over Toxics in order for there to be a polluting equivalent to water.
- Expy: He's very similar to The Rat King.
- For the Evulz: Eventually his only reason for doing anything is apparently to destroy the environment or (more often) ruin people's lives for laughs, and he only occasionally mentions ruling the wreckage he intends to leave behind. An entire episode focuses on his efforts to stir up prejudice against an HIV-positive kid just for the hell of it (although he also mentions that it helps his long-term goals by reinforcing misinformation about the disease, encouraging the spread).
- Gag Nose: It evokes a rat-like snout without actually making him a Petting Zoo Person.
- In the Hood: Always wears a hood to cover up his hideous, rodent-like facial features.
- Knight of Cerebus: The episodes with him as the main villain are normally Darker and Edgier. For example, a couple of kids have actually died as a direct result of his actions, and one of them was even a relative of a main character. He's usually focused on hurting people rather than the environment. In his first episode, he creates a cloud of acid rain, not to destroy a forest or something but to destroy a city.
- Laser-Guided Karma: He gets a taste of his own medicine at the end of "Mind Pollution" when he ends up addicted to his own drug.
- Little Bit Beastly: He has rodent-like facial features, verminous claws for hands/feet and a lashing rat's tail.
- Obviously Evil: Oh, gee, the giant man with a rat's tail and rat-like facial features running around in dirty, smelly clothes in the sewers and garbage dumps and calling himself Verminous Skumm is evil. However would you have guessed?
- Plague Master: He tends to rely on toxic chemical compounds, like his "Skummy Brew" (which turns people into Rat Men) and Bliss (a highly addictive drug), but the effects are ultimately the same.
- Rat Men: He looks like a cross between a rat and a human.
- Rodent of Unusual Size: Specifically, he's part of an entire race of Rat Men, and his ultimate goal is often stated as being to destroy humanity so they can take over the ruins.
- You Dirty Rat!: He's a villain with rat-like traits that are used for the symbolism of pollution, decay and death.
Dr. Barbara "Babs" BlightMad Scientist who represents the dangers of uncontrolled technology (specifically dealing with the military-industrial complex) and unethical scientific experimentation.
- Affectionate Nickname: "MAL-Baby" for her computer assistant MAL.
- Beauty Is Bad: She's pretty attractive (except for what's under her hair), but she's also a total bitch.
- Cain and Abel: Has a twin sister named Bambi, who's her complete opposite, which also carries onto her daughter.
- Card-Carrying Villain: Though not always, she often takes pride in being evil.
- Corrupt Corporate Executive: Many of her experiments seemed to have money in mind, and her business ventures revolved around profitable animal-related tests (Draize testing for cosmetics companies, running a puppy mill).
- Cruella to Animals: The episode "101 Mutations" proves this in spades.
- The Dark Chick: The only female amongst the villains, and generally more subtle in her machinations than the others.
- Evil Counterpart: To Ma-Ti, as one of the Captain Pollution ring bearers, with the polluting equivalent of heart being Hate.
- Evil Genius: She's the smartest of the main villains, being a Mad Scientist.
- Eye Scream: Her hair covers up the burn on her face that also destroyed her eye.
- Family-Friendly Firearms: Her machines are guaranteed to fight with laser weaponry.
- The Fashionista: Shows quite a vain streak for a scientist.
- For Science!: Why she wrecks the environment; she cares more about doing science than thinking about the potential consequences of her experiments on the world around her.
- Handicapped Badass: Considering she takes on Captain Planet and the Planeteers after losing her eye.
- Hot Scientist: She's pretty attractive until you see what's underneath her Peek-a-Bangs.
- Laser-Guided Karma: In "Frog Day Afternoon", she gets her comeuppance for pureeing endangered amphibians in an attempt to heal her scarring when it turns out that MAL miscalculated and that using frog extract on her facial scar is actually going to make the scarring worse.
- Mad Scientist: She takes this Up to Eleven - at least according to Gi in Two Futures, Part I.Gi: Dr. Blight again? Even mad scientists call her crazy!
- Male Gaze: Provides some close-ups of her anatomy in "Tree of Life."
- Ms. Fanservice: The skintight clothing and the sultry, seductive voice are the closest this show ever gets to fanservice.
- Mugged for Disguise: She incapacitates her sister Bambi to steal her clothes and impersonate her in "Hollywaste".
- Omnicidal Maniac: She's the only Eco-Villain, other than Zarm, who seems actively excited by the prospect of killing off the entire planet. In one episode, as mentioned under Refuge in Audacity, she decides to go back in time and sell a nuclear bomb to Hitler. Another, equally powerful, example is the episode Planeteers Under Glass, in which she seizes control of a virtual reality simulator and uses it to create a virtual earth that she pollutes until it becomes completely incapable of supporting life, culminating in the program imploding after it depicts the last human — a grotesque, demonic-looking cyber-mutant — dying as it sinks to its knees and raises a fist in defiance at the heavens. Blight wonders for barely a second if maybe she went too far, then gleefully dismisses the idea, lamenting that she can't start it up again and enjoy running the nightmare scenario all over again.
- Peek-a-Bangs: Wears her hair like this. Turns out it's to hide the fact she's Two-Faced.
- Pink Means Feminine: She's a woman who wears a pink jumpsuit.
- Red Right Hand: Her haircut covers up the fact that the entire left side of her face is horrifically burned.
- Refuge in Audacity: "A Good Bomb Is Hard to Find" has her build a time machine, steal some plutonium with her future self, then go back in time to sell a nuke to Hitler. If it weren't for YouTube, most people wouldn't even believe the episode exists.
- Rich Bitch: Generally she's shown as extremely wealthy. Her brand of science may be destructive and evil, but the profit margins are clearly extreme.
- Robosexual: She and MAL flirt with each other at least once every episode that they're both in. She even kisses him once in a while.
- Science Is Bad: Her entire purpose is to showcase just how terrifying science can be if it's not held back by some level of morality or sanity.
- Screw the Rules, I Have Money!: She's arguably even more successful at bankrolling her brand of evil than Plunder and Greedly are.
- She's Got Legs: She is shown to have fine legs in "Hollywaste" and "Who's Running the Show."
- Skunk Stripe: Has a very pronounced streak of white on the left side of her hair. Particularly jarring because she's blonde otherwise.
- Too Many Belts: Downplayed. She wears two belts around her waist, for no particular reason.
- Two-Faced: The left side of her face is badly scarred.
- Well-Intentioned Extremist: Sometimes Dr. Blight thinks her actions actually make the environment a nicer place, like when she planned to turn the Sahara into a big garden.
- Who Wears Short Shorts?: Wears a pair of short shorts in "Hollywaste".
- Anthropomorphic Personification: He embodies war and hatred. While not touched on in depth, Zarm was most likely representative of nature as uncaring and driven by competition. It's not a stretch to imagine how a nature spirit that once simply represented survival of the fittest could become a spirit of conquest and subjugation. It makes even more sense if both Gaia and he were affected by the emergence of sentient creatures (humans) and also became more sentient and aware (what with them being a representation of nature and humans being a part of nature). Gaia most likely took on human traits that she had the most affinity with (compassion, understanding, love) while Zarm had a greater affinity with mankind's more negative aspects (callousness, ambition, and hate).
- Apocalypse How: Class 6. Zarm drove the last planet he visited to fight a global nuclear war. As a result it became, as Gaia says, "a lifeless husk".
- Big Bad: The opposing spirit to Gaia, who forces the other villains to cooperate under his command and decimate the world under the war and hatred he symbolizes.
- Card-Carrying Villain: He makes no bones about the fact that he's a spirit of destruction and domination.
- Compelling Voice: His voice is incredibly effective in getting people to obey his orders; the only person it doesn't work on is Ma-Ti.
- The Corrupter: He managed to corrupt four of the Planeteers with Iron Fists. If it weren't for Ma-Ti resisting the temptation and alerting Gaia, the others would have started a nuclear war.
- Divide and Conquer: His modus operandi: play on people's ignorance to turn them against each other, or else manipulate their hearts to stoke hatred and strife.
- Evil Brit: His British accent is evident especially in the episodes where Sting voices him.
- Evil Counterpart: He is a villainous equivalent to Gaia, being a spirit of the Earth like her, except much more malevolent and destructive.
- Eviler Than Thou: In "Summit to Save Earth, Part 1", he unites the other Eco-villains under his command... and manages to get away with flat-out insulting them.Zarm: You, miserable worms, develop a plan? HA! You'll never figure out a way to stop Captain Planet. And he will show up; and wipe you off the face of the Earth! That's why you bumbling incompetents will be working for me.
- Faux Affably Evil: He's good at feigning kindness. He managed to: fool the Planeteers in "The Conqueror", turn a naive boy's wishes against his village in "The Dream Machine", and escalate the conflict between parents of two kids in "In Zarm's Way".
- In "The Conqueror", he's also noted to have manipulated an entire planet planet's population to destroy itself by helping it develop nuclear weapons.
- For the Evulz: Despite the stereotype, the other villains generally had some kind of motive for whatever harm they were doing to the planet. Zarm, on the other hand, was out to foment conflict and destruction (up to and including nuclear wars) just because he hated humans, Earth and Gaia.
- Icy Blue Eyes: Depending on the episode, he has either these or gray, or even greenish irises. All these colors ultimately mean the same, though: he's cold, cruel and definitely not the type of guy you should trust.
- Jackass Genie: Did this in "The Dream Machine", twisting a naive and oblivious kid's wishes and letting the people of his village do it too until the entire village almost became a wasteland and a warzone.
- Kick the Dog: In "Summit to Save Earth, Part 2", making Gaia a very old mortal, turning Earth into a Crapsack World, and letting the Planeteers out 10 years into the future to "enjoy" their dying planet is not enough for him. Thus, just when the Planeteers are about to leave, and can't stop him, he accelerates Gaia's aging significantly. Then, there are a few times in the episode when he's shown mocking her mercilessly. And finally, he makes her Planeteers play a sick game before her very eyes.
- Knight of Cerebus: He's by far the most deadly and dangerous villain, capable of laying waste to entire planets. Much like Skumm, he primarily targets people rather than the environment. In his very first appearance he comes close to manipulating the Planeteers into starting a nuclear war.
- Large Ham: Quite surprisingly, yes; especially in "Summit to Save Earth, Part 1".Zarm: At last! The Earth is finally polluted enough for me! [Plunder walks in and hits him with the door]: No-one sneaks up on me!
- Let's You and Him Fight: One of the ways he operates is to get people to fight each other until they are all dead, like the aliens from the Twilight Zone episode "The Monsters Are Due On Maple Street".
- Light Is Not Good: In his first appearance, and occasionally thereafter in disguise, he posed as a benevolent spirit of the same kind as Gaia.
- Master of Illusion: He uses illusions for disguise. It makes him an even more effective manipulator than he already is.
- Nature Is Not Nice: He's an Earth spirit like Gaia but he embodies the amorality and cruelty of nature where only the strong survive. He also encourages ruthless competition and natural selection by supporting dictatorships and spreading conflict.
- Nice Job Fixing It, Villain!: He almost won in "The Conqueror"... and then, he just had to try to kill Gaia before the eyes of the Planeteers, four of whom were convinced he was a good guy. Cue his "conquerors" abandoning him.
- Noodle Incident: Gaia says in "The Conqueror" that Zarm once was the Spirit of Earth, like herself, but "left in search of other worlds". So... what exactly did happen that resulted in him leaving the Earth and seeking revenge on Gaia?
- Our Spirits Are Different: In his case, he's the closest thing this world has to the Devil.
- Physical God: Much like Gaia, he's an immortal being of great power. Unlike Gaia, he's a God of Evil.
- Power Of Hate: He is the power of hate weaponized. Zarm doesn't need to directly fight most of the time; he's just that good at getting people to hate each other.
- Really 700 Years Old: He's been exiled ages ago.
- Satanic Archetype: He's not only plain evil, with no redeeming qualities, but also dangerously intelligent and cunning.
- Significant Anagram: Might be a stretch, but "Mars" was the Roman god of war.
- Social Darwinist: His might makes right philosophy would be a textbook example of this, but for his nasty habit of making both sides of the conflict destroy each other.
- Voluntary Shapeshifting: As shown in the "Summit to Save Earth, Part 1" episode, he can pull this off easily and perfectly, to the point of getting the voice just right. He even manages to coax out the rings from the Planeteers by impersonating Gaia. The fact that he earlier has stolen the Heart ring, thus making Ma-Ti unable to see through the ruse and alert the others until it was too late, certainly helped his case, though.
- You Gotta Have Blue Hair: His hair was blue in Seasons 1 and 2, but it was later changed to black.
Voiced by: David CoburnAn evil counterpart to Captain Planet that is a result of the combination and magnification of the powers of rings of destruction created by Dr. Blight. He has the powers of super radiation, deforestation, smog, toxics, and hate and consuming and bathing in more pollution makes him bigger and stronger. He is defeated twice by Captain Planet; the latter may have been for good.
- Back from the Dead: After being destroyed in his first appearance, he is revived in the two-part episode "A Mine is a Terrible Thing to Waste".
- Card-Carrying Villain: He's a living incarnation of Motive Decay: while the other villains usually have some sort of ulterior motive for damaging the environment, Captain Pollution just wants to pollute for its own sake.
- Evil Twin: Was created from the opposites of Captain Planet's elements. As such, he and Planet are both pretty much each other's Kryptonite Factor, though Pollution is far more willing to use deadly force than Planet is.
- Faux Affably Evil: He has all of Captain Planet's hammy charm, but none of his positive qualities.
- Flying Brick: The only powers he shares with Captain Planet are that he's incredibly strong and he can fly.
- Killed Off for Real: He is destroyed for good after his second defeat, which makes him the first and only Captain Planet villain to actually die in the series.
- Lava Pit: Meets his end when Captain Planet drops him into a lava pit. He's last seen sinking in and apparently dies.
- One-Winged Angel: After coming back to life in "A Mine is a Terrible Thing to Waste", he absorbs a great deal of pollution and gets much larger and more monster-like.
- Our Spirits Are Different: He's an artifically created spirit, designed to be an Evil Counterpart to the more benevolent Captain Planet.
- Plague Master: He can generate toxins and smog at will. Also nuclear radiation, but this is portrayed more as Frickin' Laser Beams
- Surfer Dude: He inexplicably talks like a Californian surfer.
- Walking Wasteland: Anything he touches is instantly polluted.
- Weaksauce Weakness: Earth, fire, wind, and water are his weaknesses. Fortunately, his weaknesses are the same things that power up Captain Planet.
Voiced by: Theresa Saldana (Mame Slaughter), Charlie Adler (Stalker Slaughter)A family of poachers led by Mame Slaughter and her son and second-in-command, Stalker Slaughter, represents the dangers of poaching and hunting endangered animals.
- Cruella to Animals: They're not especially cruel as far as hunters go, but they do hunt endangered species doggedly without much regard for their long-term survival.
- Egomaniac Hunter: Unlike Plunder and Bleak, who hunt with a profit motive, the Slaughters do it just because they enjoy it.
- Evil Poacher: They go above and beyond the call of duty, apparently hunting endangered animals just because they're endangered.
- Names to Run Away from Really Fast: Slaughter is bad enough on its own, but Stalker Slaughter? No thanks. Even Mame sounds like "Maim".
Voiced by: John Ratzenberger (Rigger), S. Scott Bullock (Argos Bleak), Dick Gautier (Oakey Pinehead), Frank Welker (Dokey Pinehead, Leadsuit, and Tank Flusher III), Cam Clarke (Ooze), David Rappaport (MAL, first four appearances), Tim Curry (MAL, "Don't Drink the Water" and onward)The various henchmen for the Eco Villains that include Rigger, Greedly's Yes-Man (well "yep" man); Argos Bleak, a mercenary soldier, and leader of Plunder's private army; Oakey and Dokey, Plunder's two unintelligent lumberjack employees; Ooze, Sludge's whiner sidekick; Tank Flusher III, Sludge's strongman garbage collector; Leadsuit, Nukem's cowardly errand boy; the Rat Pack, Skumm's part man, part rat thugs who eventually dwindle in size into just one rather competent nameless henchman; and MAL, Dr. Blight's evil high-intellectual supercomputer.
- A Day in the Limelight: Plunder's henchman Argos Bleak went solo in the episode "The Predator" to hunt Basking Sharks, and was a very competent and effective villain.
- Card-Carrying Villain: Argos Bleak makes it perfectly clear how ruthless he is.
- Cargo Ship: In-Universe, Dr. Blight treats MAL like he's her boyfriend, in what is an unhealthy combination of admiraiton for his super-intellegence and In Love with Your Carnage. MAL doesn't quite reciprocate, because, well...he's a computer.
- Chuck Cunningham Syndrome: Argos Bleak disappears in the show's final season because of the Pinehead Brothers taking his place as lackeys to Looten Plunder.
- The Dragon: Looten Plunder's lackey Argos Bleak is the most physically intimidating henchman character in the show, and the only one that got his own episode as the villain.
- Deadpan Snarker: MAL constantly makes dry remarks, and Rigger does as well whenever he thinks he can get away with it.
- Dumb Muscle: Rigger, Tank Flusher III and the Pinehead Brothers are the most prone to slapstick bumbling and angering their bosses through being idiots.
- Fat Bastard / Fat Idiot: Ooze is even slimier than Sly — and just as dumb.
- Harmless Villain: Leadsuit and Ooze are never a threat to the Planeteers, if they even encounter them at all, and seem to exist just so their bosses can have somebody to talk to.
- Heel–Face Turn: Rigger, Ooze and Tank Flusher III end up reforming.
- Hypercompetent Sidekick MAL is more competent as a villain than all of the Eco-Villains and their sidekicks put together. He's always the brains behind the operation when he's involved. His only flaw is that he's loyal to Dr. Blight, and will follow her orders even against his better judgment. Also, Argos Bleak is far more effective when he's operating on his own in "The Predator" than he is when working for Looten Plunder.
- The Igor: MAL and Leadsuit, who both work for scientist-type villains. Leadsuit himself became a reference to the original Igor in "The Energy Vampire", after an injury gave him a hunched back.
- Legacy of Service: Rigger works for Greedly because his grandfather, a real estate developer, made a deal with Greedly's grandfather, Godfather Expy Don Porkaloin, that his family would serve the Don's family for three generations in exchange for the Don's (less-than-legal) help in securing some permits to build on the beach.
- Names to Run Away from Really Fast: Dr. Blight's computer assistant is named MAL which is French for "Evil", as well as Shout-Out to another evil computer. Also Argos Bleak, "argos" being a near synonym for "bleak" in Greek.
- Rodents of Unusual Size: The Rat Pack are all humanoid rats the size of normal people.
- Sycophantic Servant: Rigger, Ooze and Leadsuit tend to act obsequious to their bosses, though Rigger is shown to be as technologically proficient as his boss, Ooze and Leadsuit exist only so that Sly Sludge and Duke Nukem don't end up talking to themselves.
- Yes Men: Rigger, Ooze and Leadsuit are often quick to agree with their bosses.