Follow TV Tropes

Following

Video Game / Flower Knight Girl

Go To

https://static.tvtropes.org/pmwiki/pub/images/fkg.jpg

Flower Knight Girl is a Japanese-only Free-to-Play RPG Gacha Game developed by YourGames. It was released onto the DMM/FANZA website in 2015 (separated into two SFW/NSFW versions), with it later being published across multiple mobile platforms in 2019. The game consists of earning knights through gacha, team-building the recruited knights, and setting them out into turn-based, automated battles determined by strengths and abilities of the knights.

One thousand years ago, in the fantasy land known as Spring Garden, a curse had befallen the beneficial insects that reside, turning them into hostile monsters known as Pests that threatened the livelihood of Spring Garden and its inhabitants. In response to this, those known as "Flower Knights" — girls based on various flowers/plants strengthened by their World Flower blessings — would stand and fight back against the Pests to preserve the peace and well-being of everyone.

In present day, the player assumes the role of a Knight Commander (団長, Danchō) stationed at Blossom Hill, training and conducting the Order of Flower Knights to prep them for the battles ahead. The main story starts with them newly hired and joining up their assistant, Nazuna, along with several recruited knights: the hard-headed Turnip Rapenote , the ditzy Saint Paulia, the graceful Silver Orchidnote , and the tactical Great Burnetnote .

From then on, as the group would go on to establish their talents as they face many obstacles and challenges in their quest, the forgotten past of Spring Garden begins to slowly unravel itself as some greater threats from long ago begin to resurface...

As mentioned above, the game is only available in Japanese, with no official English translation available. The game's English wiki features some fan translated work available here.

Other Official Media

  • FKG Light Novels:
    • Flower Knight Girl —In the evening of Agave's Blooming—
    • Flower Knight Girl —Torikabuto's Snowy Town—
    • Flower Knight Girl —The Everlasting Summer of Nerine's Paradise City—
    • Flower Knight Girl —Pepo and the Legend of Bergamot Valley's Treasure—
    • Flower Knight Girl —The Revolution of Princess Onamomi at Knight's School—
    • Flower Knight Girl —Captain Habanero and the Rokka Art Exchange Festival—
    • Flower Knight Girl —Yakunohinahoshi and the Stormy Boat Race—
    • Flower Knight Girl: Into the Ancient Garden
    • Flower Knight Girl: The Witch, the Maid, and the Banana of Ancient Times
    • Flower Knight Girl: Red Jewel and the Ancient Dance Party
  • Flower Knight Girl —prequel—: A duology of prequel manga detailing the past lives of various Flower Knights before the present day.
  • Flower Knight 4-koma Theater: A series of Yonkoma posted daily on the FKG Twitter / X account.
  • Osanai Nazuna: A Virtual Youtuber based on Nazuna, who debuted in August 24th of 2018.

Editor's Note: This page and the associated sub-pages primarily cover the SFW releases of Flower Knight Girl.note  Any discussion of certain aspects pertaining to the NSFW version should at best be avoided to keep in line with The Content Policy and No Lewdness, No Prudishness.


This game contains the following tropes:

  • All Just a Dream: Several of the April Fools' Day events end in this fashion, including the events featuring Nidhogg Danchou taking place within Nazuna's dream, along with the Commander dreaming the events of the "USO Parallel School Entrance Exams" event.
  • Alternate Reality Episode: The "Parallel Academy" special events, depicting multiple Flower Knights living in a modern school setting.
  • April Fools' Day: Every April 1st features one off sub-events, most of which silly:
    • 2017, in addition to teasing the upcoming Lotus Lake nation, held the USO April Fleur Popularity Poll, where players voted for various side characters introduced at the time. The first place winner was "the Girl who got involved", who would later become the Flower Knight Azalea.
    • 2018 included a sub-game called Hungry Slug, an Idle Game where you feed a slug pest named Naamenote  with macaroons, raising an army of pests alongside Nidhogg Danchou for the upcoming fight.
    • 2019's is Naming! Call My Name~!, where players were tasked with suggesting and voting for a name for a pink water bug. The most voted chosen name was Gengou.
    • 2020 would have Nazuna replaced by Scoop-chan as the assistant for a day, to the point of affecting even the title screen. All players were gifted the "Favorite Shovel" garden item.
    • 2021's is the special variant of the Eternal Vows feature, which extends to some additional subjects — ie, the various other non-Flower Knight extras as well as the other Knights familiars/pets.
    • 2022's is The "Phantom Thief" Nightshade Appears??, where a number of Flower Knights had their important belongings stolen, with the player finding the lost items in various places across the UI to eventually find the true culprit, who isn't Nightshade, but a random pest.
    • 2023's is New Slug-san FINAL WARS ~All the salt and mysteries dissolved~, where a swarm of slug pests and their mutated leader are on the loose, leading the player to find the five stolen salts hidden throughout the menus (and subsequently solve quiz stages) to deal with the threat. Upon reaching the requirements and facing off against the Slug Boss, using the Solar Drive would summon Nazuna to insta-kill the boss via sprinkling the salt, mimicking the memetic Salt Bae image.
    • 2024 introduced a week-long minigame "USO Parallel School Entrance Exams", based on the setting of the "Parallel Academy" events, where Sensei finds themself working during spring break to meet new applicants for the next semester.
  • Arc Number: 727, the Goroawase Number for Nazuna. July 27th (7/27) is both the birthday of Nazuna and the half anniversary date for Flower Knight Girl, Nazuna's stats are listed as this, and the associated items/stages feature the number.
  • Big Creepy-Crawlies: The main source of conflict in Spring Garden are swarms of large, mutated insects known as pests that are generally larger than the average Flower Knight. What's worse, there's the aptly named Ancient Threats that are far larger in scale.
  • Bowdlerise: Of the "inconsistent censorship" variety. While the altering of preexisting character art for the Mobile ports was considered necessary for reaching a wider demographic, and most changes were either for the better or inoffensive, the original designs are still present and untouched in most battle sprites and Flower MemoriesExamples.
  • Cap Raiser: The Awakened Dragon: Centy synthetic material, refined from 100 Petite Centies, can be used to upgrade a 6 star knight past its usual 80 level cap; 5 levels per Centy, with the upper limit being 120 levels.
  • Cherry Blossoms: Anytime a Flower Knight activates their skill attack, a flurry of sakura petals accompany the knight's Character Portrait that shows in the attack's beginning.
  • Crapsaccharine World: Downplayed. The setting of Spring Garden consists of various pleasant-looking locales, fun event-based activities, and of course the girls themselves with their various endearing quirks. However, it's also under a constant war of the Pests threatening the populations livelihood, with the state of Kodaibana setting the stage for why the Flower Knights are on constant alert to protect their World Flowers and prevent further casualties. And that's without taking into account that the region of Spring Garden is itself a Small, Secluded World, with the world outside of that being a Crapsack World mostly devoid of plant-life that its inhabitants struggle to survive in.
  • Crossover:
    • The first early collaboration for FKG was with Hanahime * Absolute, introducing an alternate version of one of its lead heroines, Maher, as a Guest Knight obtained through a purchase-only Gacha; later made more accessible via the usual methods of obtaining every other Knight.
    • Girls Symphony, another game by the same publisher, featured a minor collaboration event in March 2017 that gifted Anri (Rue Anemone) in FKG for getting to level 30 in the former game; since made available through other methods. A full standard collaboration event would be hosted later down the line, introducing several of its characters as units.
    • For the event number 107Xnote , the cast of That Time I Got Reincarnated as a Slime are introduced into the world of Spring Garden in "That Time I Got Reincarnated as a Flower Knight", with Milim, Shion, Treyni and Shizu as units.
    • On the 25th of May in 2020, the event "Hanny Hanny Panic" would run, staring the cast of AliceSoft's Rance being Trapped in Another World (with Rance himself inexplicably turned into a plush) after a Flower Haniwa's ritual, with them trying to find their way back with the aid of the Flower Knights. Two years after, a follow-up event in April 18th, titled "Giant Helping! Hanny Hanny Panic", would see the debut of several more girls, with Rance and his group's stay being prolonged due to the ritual to return home being botched.
    • Several girls of Walkure Romanze — Celia, Akane, Lisa and Mio — would be featured in the "Walkure Blume" event of May 2021 as units.
  • Crossover Cameo: In the limited login reward Flower Memory "Maidens on Canvas", a painting by Tassel Flower features several girls from other games made by KUMASAN studioIncluding....
  • Early-Installment Weirdness:
    • At launch, the character art didn't match up with the battle sprites. The sprites were either generic-looking with only loose connections to the art, or they only superficially resemble the Flower Knights. Later sprites would be comparatively higher quality, with the older sprites eventually being brought up to par with the rest.
    • Most of the early two to four star units had copy-and-pasted skills that recycled animations, in contrast with the later units (including the same listed rarity) each having their own skills with different animations.
    • The first two collaborations worked very differently in contrast to the dedicated events with half a dozen guest Knights each. For starters, they only gifted one Knight in a non-standard fashion for the duration of the collab — Nightmaher earned strictly through a gacha that costs money (rather than through the standard Flower Gems), and Anri is just gifted upon reaching the level requirement of 30. They are also the only collab Knights that are easily obtained post-collab via the Clearing House.
  • Escort Mission: The Sub-Story Missions "Diary of a Girl Who Got Caught Into Trouble". The general goal of several of the missions is to protect the otherwise defenseless Azalea as she makes it to the goal; requirements include defeating the moving field pests, to opening and closing gates to prevent the Pests from getting to her.
  • Exposed to the Elements: Just about any knight can be sent on a subjugation into Winter Rose, regardless if their ensemble is suitable for a cold, snowy field. Particularly perplexing for some of Winter Rose's inhabitants, as it includes the likes of Zephyranthes with her Stripperific clothing originating from Banana Ocean. According to the novel Flower Night Girl —Aconite in a Snowy Town—, this trope is justified; thanks to the blessing bestowed to the Flower Knights by their World Flowers, they're made more resilient to the harsh climates, making the lack of protective clothing less of an issue. Though with that said, there is a limit to how resilient an individual knight can be, with the likes of Mountain Lily trekking up a tall, snow-coated mountain and having her stamina worn out as a result.
  • Floral Theme Naming: Just about every character is named after a flower/plant they're based on.
  • Flower Motifs: Each Flower Knight being naturally based on a flower/plant, this trope is naturally prevalent — many of them having characterization/aspects pertaining to their namesakes biology, cultivation, and/or symbolism in history.
  • Foreshadowing: By the epilogue of the fourth mission in Part 1, Novalis remarks that there's a whole other world beyond the lake before the group, wondering if there's a way to cross over to the other side — she's revealed to be entirely correct in a less philosophical sense with the later-implemented nation of Lotus Lake, a Small, Secluded World in the middle of a lake.
  • Freemium Timer: Playing through the stages is limited by a stamina meter that's slowly filled by one point every three minutes, with the maximum total being determined by the Commander Level. If the player ever needs to use more stamina than what's offered, there's the option of replenishing (or even over-replenish) with either a Stamina Nectar or a Flower Stone — the former having plentiful ways to obtain via wares, quests, and occasional daily rewards, while the latter is a regularly earned yet precious resource that can also be earned through in-game purchases.
  • Gimmick Level: For a series of missions in Chapter 13 of the Aqua Shadow sub-story, the solar drive gets replaced with a heart drive. It charges like normal, and even maintains functionality with the Flower Knight abilities that affect it, but instead of dealing damage to the foes, it instead buffs the attack power of the Flower Knights.
  • Global Currency Exception: Apart from Gold which is used for leveling up and evolving Flower Knights, the Exchange Shop have nearly a dozen sections with goods sold for various currencies earned from various game contents, such as crystal and medals. The Other Wiki have a full list of myriad of currencies used in this game.
  • Later-Installment Weirdness: The release of the Mobile ports had much of the existing character design get drastically altered to avoid showcasing too much cleavage, legs, or overall skin — which means even the swimsuits had to get tweaked. It's only later in the mobile release would the censorship be toned down, allowing later Knights (including those in swimsuits) to showcase more skin and other elements of Fanservice, but the prior censorship work remains, making for an obvious contrast between artworks.
  • Legend Fades to Myth: Chapter 1 Part 30 opens with narration of the "golden land" Kodaibana, detailing the queen making a deal with the Ruler of the Dying World to wish for immortality in exchange for inviting them into Spring Garden, who later died of old age after being cheated out of her wish, and the Ruler subsequently taking control and summoning their monsters — descriptions alluding to the titanic-sized Pests that are the main threats of Parts 1 through 3. This story conveniently leaves out that these massive Pests are the guardians that once maintained and defended Spring Garden itself, hence why the Sages advised the Precursor Heroes to not kill them.
  • MacGuffin: The legendary bouquet in the event story "The Sea, The Bride and The Legend of the Bouquet", which Gazania's been seeking for its matchmaking capabilities to confirm her feelings for her captain.
  • Me's a Crowd: Because the many alternate forms of the Flower Knights all count as knights in terms of gameplay, nothing's stopping the player from including multiples of the same character on one team — or even a full team of five consisting of particular characters like Anemone.
  • Minigame:
    • Getting an "Under Maintenance" screen in the browser version features Hop and German Iris in the bottom left of the screen playing an improvised game of baseball. By swiping the mouse cursor along the highlighted line, you make Hop swing her "bat" (read: wine bottle) to hit German Iris's pitched rubber balls.
    • Exclusive to the browser version are various mini-games made available during different events, which can all be replayed in the Garden through the corresponding arcade machine props. These include:
      • A Christmas-themed auto-scrolling Shoot 'Em Up where various selectable knights fly through the night sky to shoot down Pests and avoid projectiles, with their movement guided by the mouse cursor as they automatically attack.
    • For the 2023 Halloween event, a minigame called "Halloween Hazards" was introduced, where the Commander faces off against characters who aren't acting like their usual selves, with them weaponizing candy to return the possessed to their senses. The game is divided into two phases, with phase one having the player rapidly clicking/tapping the green button to fill the above bar blue and avoid letting the opponent fill it pink, else the player loses one of five lives, and phase two involves reducing the Knight's health bar by timing the button press as the cursor is close to the center, afterwards it loops back to phase one until the Knight's health bar is fully depleted, freeing them from their possession.
  • Moe Anthropomorphism: The design aspects of the Flower Knights tend to vary in representing their respective flower. Some like Dancing Lady Orchid or Rose are pretty blatant, with the flower's color scheme or just the flower itself being featured in their design. Others are more subtle, using key accessories or patterns to get the image across. Though, this trope is actually Played With, as while they represent their namesakes in many ways, they're not necessarily born from them.
  • Mystical Lotus: Lotus Lake's World Flower. While the other nation's World Flowers are magical in nature and gift their respective Flower Knights power, the city's giant lotus has the distinct ability to grant water breathing for the inhabitants below.
  • Namesake Institution: Within Blossom Hill is the knight academy called Phos Knight School, named after the first established Flower Knight from a thousand years ago, and thus the biggest influence of establishing the title of Flower Knight and preserving the peace of Spring Garden.
  • No Clear Leader: "Berries", a group of berry-type Flower Knights, is an informal expedition team inspired by the likes of the Tritonia Survey Team, which formed to help the Commander in any way possible. As an illustration of the group being less professional and organized than prior groups, which is even reflected in the group name being "Berries" and not one specific membernote , every member has claimed the title of leader at least once for their own reasons, with most of them being confused if questioned about this — even Gumi, the founder and thus the de-facto candidate for the role, wonders if everybody else thinks differently about her leadership.
  • Non-Indicative Name: Downplayed. The characters blessed by the World Flower and fight for peace in Spring Garden are called Flower Knights, and while they generally serve their chosen superior (in this case, the knight commanders), many of them definitely don't look the "knight" part of their title. About a handful of characters could fit the classic definition of a knight, whereas everyone else fit a variety of professions like ninjas, pirates, phantom thieves, even hierarchy such as aristocrats and queens. The Walkure Romanze collab event would feature Celia and Heavenly Bamboo discuss this aspect, the former expressing confusion at chivalry not being a familiar concept to every knight.
  • Obvious Rule Patch: One update included the option of quitting a fight prematurely, which was added in response to a battle interaction involving a certain knight (Adenium, whose Rarity Growth kit allows her to tank hits and recover the lost health) and a opponent (one with high enough HP plus the ability to regenerate each turn) effectively soft-locking the game by preventing either side from killing the other.
  • Our Clones Are Different: One sub-story features the Aqua Shadows, copies of various Flower Knights formed from water and a small magic crystal, created and commanded by their secret mastermind. The aquatic copies inherit much of the original's strength and abilities, with the caveat of requiring water to sustain their forms. They also share the personalities of the Flower Knight they're based on, but they primarily take the thoughts and wishes that benefits the Blood Knight nature desired by their creator, resulting in many Aqua Shadows becoming antithetical depictions of their originals, with a handful of exceptions.
  • Polluted Wasteland: The decayed, ruined nation of Kodaibana, previously thriving with plant life, now an unfertile and desolate landscape with its wildlife consisting of the hostile pests.
  • Pop Quiz: The "Quiz Dungeon" series of missions. Starting a mission gives the player an interface asking a multiple-choice question, with four listed Flower Knights as the individual answers. To answer said question, the singular knight unit team must be set on one starting point corresponding to an individual knight. Answer correctly, and the team will travel towards a teleport panel that warps them to a route against an "O" Pest that's a cakewalk to beat (so long as the knight team isn't improbably under-prepared), leading to the goal. Answer wrong, and the team will be warped to a path that's blocked by a wandering Pest, of the "X" type, which is nearly impossible to beat and effectively forces a Game Over.
  • Power Creep: As the game gets updated with the years passing further and further on, every new knight with a new ability would shift the meta for team composition — from evasion, to Critical Hit Class, to Crit-counters, etc. Back then, merely having plenty of 6 star knights were a boon due to how rare they were to obtain, yet the introduction of many other methods (Rainbow Medal Clearing House, Rarity Growth) of getting them would sooner or later make them old hat with the shifting meta; and the introduction of the "Gacha exclusive knights", including the Ancient Sealed Flower Knights, would overshadow the strength of the prior 6 stars. Of note is that standard story missions don't require high tiered knights to beat, rather they're required for beating the higher difficulty bonus stages.
  • Power Equals Rarity: The rainbow rarity Flower Knights have an extremely rare chance to be pulled in the gachanote , but naturally have some high stat spreads and real meat in their Status Buff abilities once evolved twice. Downplayed when taking into account the Rarity Growth feature, allowing all other rarities to become a 6 star Knight at the cost of sufficient Rainbow Crystals, earned through using gacha (subsequently spending precious Flower Stones).
  • The Power of the Sun: Upon charging the Solar Drive with shine crystals dropped by the attacked enemies, the player can blast the enemy field with a large solar beam summoned from above.
  • Seasonal Baggage: Several of the nations in Spring Garden seem to thematically represent the four seasons: Winter Rose is the most obvious, being a perpetually snow-covered region; Blossom Hill's based on Spring with its mild yet warm climate and Cherry Blossom-themed World Flower; Banana Ocean's based on Summer due to its hot, beach-side theme with a cultural emphasis on fun and festivities year-round; and Bergamot Valley, while moreso a mountainous ecosystem, is based on Autumn with its many red, orange, yellow leaved tree foliage.
  • Shout-Out:
    • Among the props unlocked in the Garden, there's five helmet-wearing Chibi Nazuna statues, individually being colored red, blue, yellow, green, and pink, all referencing Mighty Morphin' Power Rangers. The descriptions even allude to the dynamics of the respective Power Rangers; red being the leader, blue and green having a rivalry, yellow cheering up the members, and so on.
    • The Flower Memory "Crashing the ball?" features Dragon Fruit in her Halloween dress rushing down a flight of stairs, leaving behind a shiny shoe — the portrayal of which references Cinderella.
  • Small, Secluded World:
    • The south-eastern nation of Spring Garden, Lotus Lake, has initially been bordered off from the rest of the region to protect its residence from the generally land-bounded pests. However, due to the invasion of the aquatic beetle variants, the safety of Lotus Lake had been compromised, prompting the queen to call upon other Flower Knights to aid them, later renouncing the segregation law after some convincing.
    • "The Call of Prison Island" features the titular island, a place once known as "Il de Paradisos" (or Paradise Island) which once served as a getaway from the Pests, being isolated from the rest of the world for several years at a time due to its surrounding hurricanes and water currents preventing access. However, the security of the island was compromised by a sudden invasion that has led to all residents (with the exception of Coneflower) being slaughtered and overtaken by Pests, effectively turning the island into a prison that traps its new inhabitants.
    • Spring Garden as a whole is revealed to be this with the revelation of an "Outside World" that was long kept a secret from its inhabitants. Part 4, as well as all story missions leading up to it, revolves around the Flower Knight group going outside the boundaries of Spring Garden into the near-lifeless world everyone's been isolated from.
  • Storybook Episode: Event number 172, The Mysterious Wizard of Eda, is FKG's take on the story The Wonderful Wizard of Oz, with several Flower Knights — Peristrophe, Reed, and Screw Flower, who are based off of Dorothy Gale, Scarecrow, and Tin Woodman respectively — finding themselves in the mysterious country of Douilily, meeting the alternate selves of many Flower Knights, along with lampshading different plot elements.
  • Sound Test: One can be found in the Garden by purchasing the Jukebox prop, which will then allow you to select a variety of songs from the soundtrack to play in the background, only limited by individual songs being purchasable with Gold or Garden Medals.
  • Time Abyss: Spring Garden has existed for as long as the World Flowers created by their goddess, Surya, with the Arc Villain of Chapter 4 giving us a big estimate for how long it's existed: 65 million years.
  • Trapped in Another World: The general plotline of most of the Collaboration events is as follows: group from another world find some oddball thing/portal and end up in Spring Garden, with the goal of the united Flower Knights and said group to discover and reverse-engineer the method that brought them here. The Girl's Symphony collab is the sole exception, as it establishes its guest knights being instruments turned humans within the context of the FKG world.
  • Underwater City: One half of Lotus Lake underneath the lily pads is an extension of the civilization above, with oxygen domes that the inhabitants can freely exit from, and water all around that is free from the risk of drowning due to the World Flower providing oxygen to its inhabitants.
  • Underwater Ruins: While the underside of Lotus Lake is an effective Underwater City, elsewhere is ruins taken over by water erosion and seaweeds. According to the Aqua Shadow missions, these are remains of Lotus Lake's civilization from a thousand years ago, before the nation was flooded to the brim from a heavy rainfall — and once it did, the inhabitants had to adapt to the circumstances and build on the large lotus leaves, leaving the prior buildings behind.
  • Unobtainium: Within the abandon mineshaft found in Kodaibana are "Grey Diamonds", a rare type of coal blessed by the once powerful World Flower of the region with the property of burning forever. Though, not only is it rare, it's incredibly hard to obtain due to strictly being found in the deadly, Pest-infested region. The story event "The Hidden Treasure that Sleeps in the Wastes" features several knights seeking to find this material.
  • Utility Party Member: FKG being a team-building focused game, this trope is naturally prevalent in a downplayed manner, as while many of the units don't skimp out on combative capabilities, a lot of them function as this for the team for their abilities to provide team-wide Status Buffs, debuff the opposing enemies, or even influence the Solar Drive.
  • Weapon Specialization: Flower Knights are divided into four attributes, with many having some standard weaponry associated with each type:
    • Slash: swords, knives, daggers, and various other bladed weapons.
    • Blunt: hammers, punching n' kicking (with or without aiding equipment), and other forms of heavy weaponry.
    • Pierce: spears, lances, rapiers, bows, and other ranged weaponry like guns.
    • Magic: spell books, magic staffs, fantastic firearms, and many other possibilities, typically of an improbable nature.
  • Weather of War: Chapter 9 of the Aqua Shadow Sub-Story features a perpetual rainfall in Winter Rose, which help sustains the Aqua Shadows and makes it hard for the Flower Knights to fight against them. By the climax, the tide is turned against the Aqua Shadows when the rainfall is replaced with a snowfall, courtesy of Queen Novalis borrowing the power of the World Flower, that the Flower Knights get the advantage instead against the weakened water clones.
  • Weather Dissonance: Courtesy of the Aqua Shadow mastermind casting a spell that brings the Lotus Lake water all across Spring Garden in rain-clouds, the perpetually snowy landscape of Winter Rose experiences a rainfall, with it naturally being made the focus of following chapter after the aforementioned spell was cast.
  • Wham Line: Post epilogue in Chapter 4, mission 10, Riko encounters a unsettled Sigillaria who rants about something "not being in the records", which is then followed by Sage Dyne possessing her again to console their descendant, only to suddenly address Riko in a manner that changes what was previously known about the clown girl.
    Sigillaria?: You don't know me. But I have never once forgotten about you. I'm sorry, but please die right here, Aglessa.
  • A Wizard Did It: A Flower Knight's World Flower blessings is what easily justifies the by-product unique traits they have — from having an age dissonant to their looks (whether by a few years or [a few centuries), to a variety of unusual abilities such as Super-Strength, inability to gain weight, smelling like their namesake, etc. Even the general Flower Knight trait of resilience, including from harsh environments such as the cold and intense heat, is passed off as this trope.
  • Wutai: Bergamot Valley, aside from representing the season of Autumn, is themed after Traditional Japan with its Japanese Architecture, in contrast to the rest of the nations generally having a medieval and/or fantasy aesthetic. The inhabitants even reflect the sub-culture of the nation, from dressing in kimono attire, to having various professions such as shinobi and samurai. Even the associated OST compositions makes use of various Japanese instruments.

Top