A time-traveler from the past arrives in our present reality, and is dismayed by how the world has changed.
Imagine, for instance, a Japanese Samurai that arrives in the present from 200 years in the past. He'd probably be shocked to learn that Japanese culture has largely been replaced by Westernization, and that Japan surrendered to the United States after World War II. Modern citizens of Japan have largely moved on, but the Samurai might see this as their Bad Future.
In another example, a time-traveler from the present visits his younger self in the past. While there, he lets slip the fact that his wife has died at a young age of a terminal illness. As such, his younger self views present events as his Bad Future.
Such is this trope; the Bad Future trope with its focal point shifted into the past. It is distinct from stories set in a Bad Future because the status quo is Like Reality Unless Noted. The story does not take place in an Alternate Timeline or Alternate Universe outside of the usual setting; those are separate tropes. Alternate Histories can be compatible, though.
Usually, to prevent changes to the status quo, there'll be a You Can't Fight Fate Aesop and actions to the contrary will result in Setting Wrong What Once Went Right, possibly resulting in a Terminator Twosome.
- Captain America. Every incarnation uses this trope to some degree or another, but Ultimate Cap is probably the most apparent. At the same time, however, Steve will be the first to admit if something's improved.
- Each time Cap's origin is retold, the level of 'bad' present gets worse. When he was first unfrozen in 1964's Avengers #4, only twenty years had passed. All his friends and loved ones were middle aged and had moved on with their lives. Also there were hippies and peace movements. Since major events in the Marvel Universe remain at fixed points X number of years ago, retellings of his unfreezing now include all his friends and loved ones being either old or dead, and the technology of the world nigh-unrecognizable.
- William Burnside, the 1950s Captain America turned Evil Reactionary super-villain, has this as his motivation; a conservative in his native 1950s who was brought to the 2000s and 2010s through cryogenic suspension, he's appalled by the modern culture to the extent he's willing to work with anybody who promises to bring back "the true America and its values". Including everything from neo-fascists like the Watchdogs to the freaking Red Skull. The problem is only exacerbated by the Psycho Serum elements of his reverse-engineered Captain America formula.
- Similarly, the 1940s Marvel Comics heroes in Avengers/Invaders arrive in the aftermath of Civil War and briefly think that the Germans won World War II as a result.
- Another example from DC 2000, wherein a villain shows the 1940s era Justice Society of America members the present day in order to convince them everything's gone horribly wrong.
- In one arc in the Green Lantern comic, Hal Jordan is brought to the present era and learns that not only has Coast City been destroyed, not only is the Corps dead, but the latter was his own doing as part of a massive FaceHeel Turn.
- In the Intercontinuity Crossover JLA/Avengers when they discover their Silver Agey joined universe isn't "real" they get a glimpse of the real two universes, and Hal Jordan & Barry Allen are especially disappointed about being dead, and in Jordan's case learning that he destroyed the Corps. Both still want to fix things though, because that's what they think is the right thing to do.
- In his title series, Nova meets his ex-lover Namorita, who is dead in the present, while the two of them are ripped through time. Namorita is blissfully unaware of anything that happens in the future, including the fact that she and Nova were no long a couple long before her death, and that she is one of the parties blamed for the deaths of hundreds of innocents.
- In The Twelve, a bunch of World War II superheroes get put in stasis as they're trying to prevent a Nazi operation. When they wake up (in 2009), they're very disoriented to say the least: one guy can't understand the concept of mixed-race marriages, another tries a career as a humorist relying on offensive stereotypes seventy years out of date, one tries to get to his old job as a journalist (and has never heard of the Internet), one who has Super Hearing now has to deal with all the wireless broadcasts (phones, TV, radio...), etc.
- In Whatever Happened to the Man of Tomorrow?, when the Legion of Super-Heroes visits Superman just before what is likely to be his last battle, they bring Supergirl with them. Since the story is set post-Crisis (but before the new continuity kicked in), Supergirl is dead in the "present", and Superman tells this version of Supergirl that his Supergirl "is in the past," without specifying that it's not on a mission as the visitor thinks.
- In Convergence: The Adventures of Superman, Superman and Supergirl are (like several other groups from different eras) trapped in a domed city and trying to escape. However, the two of them learn that even if they do escape, Supergirl is fated to die in Crisis on Infinite Earths.
- The central point of Brian Michael Bendis's All-New X-Men: the original X-Men team are taken to a nightmarish future where mutant relations are at an all time low, Jean's dead, Beast's dying and Scott is a villain. It's the present day, post Avengers vs. X-Men Marvel Universe.
- Magik discovered that she would die from the Legacy Virus when she and her team time-traveled to the present. Sadly, if she hadn't time-traveled in the first place, she wouldn't have died, as it was in the present that she was infected with the Virus by her brother.
- The beginning of the Empath: The Luckiest Smurf story "Days Of Future Smurfed" takes place in a Bad Present circa 2005 — a thousand years after Empath had left Psychelia for good. The Smurf Forest is nearly devastated due to development and pollution; the only home that Empath and his great-grandson have left is a tree stump which Empath makes into his personal telepathically-powered Imaginarium so he could relive his glory years and teach his great-grandson about everything he and his fellow Smurfs once held dear in their lives.
- In Back to the Future, Marty McFly figures out he's returned to his own time when he notices a filthy bum sleeping on the park bench. On the other hand, he also finds that he's changed the history of his family for the better, making the original timeline the Bad Present and defying the usual You Can't Fight Fate trope!
- Not to mention the horrific 1985-A in the second film, caused by 2015!Biff Tannen stealing the time machine. Marty's hometown becomes the armpit of the West Coast, and Biff's political clout kept Nixon in office for fifteen years. Doc Brown says that Hell couldn't be much worse.
- In Pleasantville, this is done in stark contrast to the idyllic past-set TV show.
- Deconstructed here. The idea being the idyllic past is not so idyllic and we changed for a reason. Everybody "past" and present eventually accepts this.
- In Transformers: Revenge of the Fallen, Jetfire wakes up from a long hibernation and asks Sam Witwicky which side is winning the war. He is not happy with Sam's answer.
- The movie Time After Time has H.G. Wells and Jack the Ripper time travel to the modern world of 1979. Wells expects the "future" to be utopia while Jack explains that he gets along in it quite well and the world is a great place for people like him and an awful one for people like Wells.
- This is the premise of X-Men: Days of Future Past. Unlike the original comic book story, the "Bad Future" is actually the present day timeline and Wolverine is sent into the past to avert it.
- Despite his feelings in The Avengers, Steve Rogers does admit in Captain America: The Winter Soldier that there are a few good things about the future, such as better food, no polio, and the Internet. However, this is later overshadowed by the revelation that the future in which he woke up was essentially railroaded by his old enemy HYDRA from within SHIELD. A good chunk of the misery in the world was deliberately engineered by them to make people more amenable to surrendering their freedom for the illusion of security.
- Terminator Genisys: When Sarah and Kyle time travel to the future (Twenty Minutes Into Our Future), they are shocked to find that now everyone is completely connected to machines and computers all the time. Just like real life, no one sees anything wrong with revolving your entire life around machines for social media, streaming, mobile gaming, or Tv Tropes.
- Callahan's Crosstime Saloon short story "The Time Traveler" (1973): An American is imprisoned by a South American dictatorship in 1963 and released in 1973. When he gets back to the United States, he finds society radically changed due to events in the 1960s and suffers from "transplant shock" so severe that he tries to commit suicide.
- Soon I Will Be Invincible has a throw-away reference to a group of villains from the 1950s who traveled forward in time to the present to learn from their future selves or successors how they conquered the world. Instead, they found a good present where superheroes still prevailed, and became so demoralized they returned to their own time and gave up trying.
- In Time Scout, The Accident has devastated the present. The past is available for tourism, but the present is eating itself with gun control and political correctness and organized crime all running rampant.
- Primeval: A medieval knight slides into 21st century London while chasing a dragon through a time anomaly (actually a dinosaur brought by yet another time anomaly). The knight's first thought is that he has just fallen in Hell.
- A mundane example: In The Sopranos, a large number of Mafiosi are released from long prison sentences throughout the series; Season 4 sees the release of "the class of 2004", a group of New Jersey and New York wiseguys convicted and given 20-year sentences in the big Mob prosecutions of the early 1980s. Many of these guys have some issues with the way the Mob works in the 21st century—including its increasing suburbanization (both the Jersey boss and New York City underboss live in North Caldwell), its increasing cooperation with other criminal organizations, and the laxity of certain Mob traditions.
- The Twilight Zone (1959) episode "Once Upon a Time" (1960). A janitor from 1890 is sent to 1960 via a time helmet. He finds it much noisier and hectic, with higher prices and ruder people. He eventually escapes back to the past, which he finds much better. In fairness, another character is displaced from 1960 to 1890 and finds it equally miserable, the explicit message being that the present isn't necessarily worse, but that people are best suited for their own time.
- The age 1000 of Dragon Ball Online is a bad present for the Future Trunks from the main series due to the Earth being overrun by monsters, two separate factions trying to Take Over the World and an ever present threat of invasion by remnants of Freeza's planet trade federation and King Kold's empire. On the other hand, the future isn't any better due to it being inhabited by the Time Breakers who want to make everything worse by making wrong what once went right.
- Javik from Mass Effect 3 might consider himself in one, despite coming from a time when things were arguably just as bad, if not even worse. He wakes up in the present day to find that the galaxy is still threatened by the same enemy his people fought 50,000 years ago, only now he is quite literally The Last of His Kind, and surrounded by primitives.
- Dragon Age: Inquisition:
- Corypheus, one of the original Tevinter magisters, is a villainous example. After escaping his ancient prison in the second game's Legacy mission, he finds that the Old Gods no longer answer his prayers and the Imperium is a Vestigial Empire.
- Solas, aka the Dread Wolf, woke up from his own slumber to find that sealing away the other elven gods didn't exactly go as planned.
- Brütal Legend: A demon named Succoria travels from an ancient past full of magic where humans and demons are fighting to an industrialized present where demons are gone and humanity thrives on technology. From this demon's perspective, this human-run present is a very depressingly bad present.
- Played with in Nodwick, where a time traveler from the heavily Magitek past arrives in the current feudal world only to find out it was bringing his date-minder through the time portal that hosed his "future".
- The world of 2005 from Sparky (and to some extent Lillian's) point of view in /The Last Mechanical Monster. The local neighborhood is poor and run down, and there's no magic or incredible inventions anymore.
- Avatar: The Last Airbender: Avatar Aang's hibernation delivers him to a global dystopia: his people have been exterminated in a systematic genocide, the few remaining (friendly) governments are either powerless or isolationist, and incalculable death and suffering have been inflicted on the world during a century-long war. Plus, all his friends are dead bar one. Aside from some mild survivor's guilt, Aang takes everything in stride.
- Lampshaded on one of the many "future" episodes of The Simpsons where Homer is bemoaning what a terrible future they live in before Marge reminds him it is the present.