Characters / Fire Emblem: Thracia 776

This page covers the characters from Fire Emblem: Thracia 776, the fifth Fire Emblem game and the second to take place on the continent of Jugdral. For playable characters from the previous game, Genealogy of the Holy War go here. For non-playable characters from both Thracia and Genealogy, go here.

To see the central index for the Fire Emblem series, go here.

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    Main Characters 

Prince Leif of Leonster

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Prince of Leonster

The main character of the game. Son of Quan and Ethlyn and Prince of Leonster.

Class: Lord

  • Accidental Hero: His quests to free all Thracia only begins because of Raydrik.
  • Always Someone Better: The manga adaptation has Leif develop something of an inferiority complex toward his older cousin Seliph, whom he views as more powerful, wiser, and is generally very impressed by.
  • Ascended Extra: In Fire Emblem: Genealogy of the Holy War, he was just another second-generation child unit, albeit one with a familial relation to the main character. Thracia turned him into a Hero of Another Story.
  • Best Years of Your Life: Growing up with Nanna, Mareeta, Othin and Halvan, with Eyvel being a surrogate mother.
  • Can't Catch Up: He is brought down by both his mediocre base stats, and relatively low stats growth. And it is really easy to get him to level 20 thanks to the limited amount of units in the early stages, and his late arrival promotion bonus is mediocre. On the flip side, he provides support bonuses to a lot of members in the army, gets some nice support bonuses of his own from Nanna, and he's immune to getting Fatigued.
  • Disc One Nuke: If you give him the shield, life, and speed rings that you acquired during the first three chapters, Leif will become the strongest unit in the team during Manster, and is essentially a Crutch Character in his own right, thanks to the Resistance-hitting Light Sword, and is a capable unit up until his promotion. This is quite a solid investment, since you don't have access to your Crutch Character (except Eyvel for a very short time) and Manster is arguably the toughest part of the game.
  • The Hero: Leif is the main Lord of the game. Like with all other Lords, if he dies, the game ends.
  • Heroic Lineage: He's one of the few who's descended from two of the twelve Legendary Crusaders: he's a descendant of Noba on his father's side and of Baldur on his mother's. However, it was his sister Altena who inherited Quan's major Holy Blood, thus allowing her to wield the Gáe Bolg.
  • Heroic Self-Deprecation: Has some self-worth problems, which are understandable considering his backstory.
  • Hide Your Children: He and Nanna were able to avoid being found by the corrupted Grannvale Empire for at least a decade.
  • Horrible Judge of Character: Trusting Raydrik in Chapter 3.
  • It's Personal with the Dragon: He loathes and wants to fight and kill Raydrik, not Veld, as he is unaware of the latter involvement into the game's plot.
  • Jack-of-All-Stats: If not trained with scrolls.
  • Just a Kid: Raydrik considers him this.
  • Kid Hero: Leads a revolution before hitting his 20's.
  • King Incognito: He's been forced to spend most of his life in hiding, because neither Travant nor Grannvale would be happy with the legitimate heir of the Manster District threatening their control of the Thracian peninsula.
  • King in the Mountain: Literally. He, Finn and Nanna had lived in hiding in a secluded coastal village situated between Manster and Thracia.
  • Light 'em Up: One of his starting swords, the Light Brand, casts light magic at enemies when used.
  • Man in White: He's got entirely white armor.
  • Red Baron: "Sage-Lord."
  • Stumbling Upon the Lost Wizard: After many years, and despite having forgotten about him, he meets Asbel, now a Wind Mage again!
  • Warrior Prince: He's the prince of the fallen kingdom of Leonster, and with his blade, he's on the warpath to wrest control of it back from Travant.
  • Weapon of Choice: The Light Brand has three uses: 1. He can cast Light from a distance, dealing magic damage to any enemy; 2. He can use it to heal himself; and 3. It also gives him 10 extra luck.
  • You Killed My Father: ...and mother, and (he thinks at first) sister. This is his main beef with Travant, and he can certainly be the one to land the killing blow on him in Genealogy.

Finn

http://static.tvtropes.org/pmwiki/pub/images/finn_thracia_776_artwork.png
Legendary Lance Knight

A Knight of Leonster who once served Quan and is Leif's guardian. Nintendo's old website, also reveals Finn is the father of Nanna, Leif's Action Girlfriend.

Class: Lance Knight

  • Action-Hero Babysitter: When Leif was still in baby sheets, Finn was both his parental figure and his bodyguard.
  • Ascended Extra: From a mere secondary character to personal advisor and bodyguard to the story Hero.
  • Blade on a Stick: Finn is a Lance Knight with the unique "Brave Lance" weapon.
  • Crippling Overspecialization: Finn is forced to lose lances, and switch to swords when dismounted, which is required during indoor chapters. This is downplayed a bit, as Finn is available from the first map, and has some time to train his sword rank.
  • Crutch Character: He is as close as one can get to a Jeigan Archetype, if not for being unpromoted and his decent stats progression. While he is a decent unit in capturing and being viable, indoor maps cripple him as his sword rank is E and he is unable to equip his Brave Lance, reducing his luck and Miracle activation.
  • Disc One Nuke: He has good base stats and his Brave Lance turns him into a good capturing unit and a deadly fighter during outdoor chapters. Plus he has a nice HP to boot to fight against the fatigue mechanic, and he has decent enough weapon rank to use some of the better swords during indoor chapters, AND he has a Leadership Star. The only reason he is not that good late game is because the late game chapters are filled by Status Staves and Magic users, and even then he can contribute by having a Leadership Star.
  • Fragile Speedster: His Miracle ability increases his evasion when he is low on health, and his personal weapon, the Brave Lance, allows him to Double Attack, and increases his luck by 10. He also has a Leadership Star. Coupled with supports from Leif and Nanna (which increase his evasion further) and he can be almost unkillable, even at base stats.
  • The Lancer: To Leif (literally too, as his personal weapon is the Overpowered "Brave Lance"). He's also the only character to be able to reach a 90% top chance to NEVER DIE whenever he is attacked by a lethal blow.
  • Parental Substitute: To Leif.
  • Older and Wiser: Has grown quite a bit from his Genealogy days.
  • Sugar and Ice Personality: Lampshaded by Selphina and Leif. She reprimands him for being much colder than he used to be, but Leif later says he's just forgotten how to cry after all the shit that hit the fan.
  • Team Dad: Finn is a father figure to Leif, and Nanna.
  • Too Awesome to Use: Inverted. The Brave Lance is not usable within the final chapters due to it being indoors, and Finn not being able to use Lances dismounted. As such, it is recommended to use it up beforehand, which most players do.
  • Weapon of Choice: The Brave Lance, which gives him the ability to attack twice and also gives him extra 10 luck, adding more chances of activating Miracle when in danger.
  • You Gotta Have Blue Hair: Quite literally.

Orsin (Osian, Othin)

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Wild Axefighter

A hot-blooded member of the Fiana's Freeblade. Best-friends with Halvan.

Class: Axe Fighter

  • An Axe to Grind: He gets a unique one in the first map, the incredibly powerful Pugi!
  • Boisterous Bruiser: Hot headed in contrast to Halvan.
  • Disc One Nuke: Three words. Chapter 1 Pugi.
  • Inconsistent Dub: In Awakening, he is named Orsin. But in Fire Emblem Heroes Choose Your Legends poll, he is renamed Osian.
  • Lightning Bruiser: Unlike most Fighters in the series, he has high HP, acceptable defense, high STR, and an almost overkill based speed with a solid speed growth. Add in Wrath and Pugi and...
  • Slap-Slap-Kiss: With Tanya.
  • Those Two Guys: With Halvan. Halvan's laidback and calm personality contrasts with Orsin's wild and hotheaded nature.
  • Weapon of Choice: The Pugi, an axe which is a combination of Hand Axe and a Killer Axe. Have fun.

Halvan

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Quiet Hero

A calm and cool member of the Fiana's Freeblade. Best-friends with Orsin.

Class: Axe Fighter

  • Action Initiative: He will always attack first because of his skill Vantage.
  • Continuity Nod: He can acquire a Brave Axe from his sister, who claimed to get it from a woman near a lake.
  • Disc One Nuke: He gets the Brave Axe, which is acquired in Chapter 1.
  • Lightning Bruiser: Despite being a slightly worse Orsin (or maybe because he is a slightly worse Orsin), he is still one of the best characters in the game.
  • Overshadowed by Awesome: He is essentially Orsin without Pugi and Vantage instead of Wrath, an overall worse growth than Orsin but relatively better base stats, and the Brave Axe is not a personal weapon, which means you can give it to Orsin as well. Still a good character in his own right.
  • Those Two Guys: Is kinda this with Orsin.

Eyvel

http://static.tvtropes.org/pmwiki/pub/images/eyvel_thracia_776_artwork.png
Goddess of Fiana

Leader of the town of Fiana and its militia: Fiana's Freeblades. Is actually Briggid of Jungby.

Class: Swordmaster

  • Action Mom: She is the surrogate mother to Maretta as well as Leif and Nanna. She is also one for Patty and Febail.
  • Badass Decay: She is not as useful as in chapter 1-5 once you get her back later.
  • Crutch Character: She is very strong with her base stats, but she leaves very early for the rest of the game, and when you get her back, she is not as strong or useful.
  • Expository Hairstyle Change: As Briggid, she wore her Rapunzel Hair loose and with a Martial Arts Headband. As Eyvel, her hair is shorter and in a ponytail.
  • For Want of a Nail: If you don't restore her? Have fun with the Deadlord Draco attacking you in the last chapter.
    • Foreshadowing: The other five Deadlords in Thracia 776 all share a class with the characters they're created from (or the second-tier class of said characters in the case of Canis and Porcus), but Draco is a Sniper, not a Swordmaster.
  • Ladyin Red: Eyvel wears an orange outfit, unlike many examples its not depicted as Fetish Fuel.
  • Lady of War: Eyvel pretty much singlehandedly can solo the first few chapters of the game.
  • Mama Bear: Eyvel found young Mareeta locked inside a cage in a slave market; she was so pissed off to see a little girl subjected to slavery that she slaughtered all the traders and guards and promptly adopted her as her own.
  • Missing Mom: To Mareeta, Nanna, and Leif for almost the entire game.
  • Plot Armor: Until she is turned to stone in Chapter 5, Eyvel cannot be killed. To this end, the game will cheat for you and make any attack that would kill her miss instead.
  • Proper Lady: She is much more conservative in how she behaves and dress in comparison to when she was Bridget.
  • Reasonable Authority Figure: She is the leader of the small village where Nanna, Mareeta, and Leif live.
  • Same Character, but Different: Once she is back to the team, she is the same, but the main difference is that she is not as useful as before.
  • Taken for Granite: She's turned to stone in Chapter 5 and stays that way until Chapter 24x.
  • Team Mom: For the group, specially Mareeta and Nanna.
  • Trauma-Induced Amnesia: As said above, she's Princess Briggid of Jungby, but at some point she arrived to Fiana without any memories. Some years after the end of Thracia 776, she recovers her memories and is reunited with the now adult Patty and Febail.
    • Even more: if you save her from being petrified and Finn is still alive, this triggers a conversation in which Finn does recognize her as Briggid and tells her so. However, Eyvel herself is still amnesiac and denies this.

Dagdar

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Ex-Brigand of Mount Violdrake

The leader of the Mount Violdrake Bandits, albeit reformed thanks to Eyvel.

Class: Warrior

  • Action Dad: He's Tanya's father, and an axe-wielder to boot.
  • Badass Beard: The sturdiest beard in Thracia.
  • Boisterous Bruiser: Dagdar is one of the strongest members of the group
  • The Alleged Boss: Of the "Reformed Mount Violdrake Brigands", yet Gomez, his underling, pretty much leaps on him.
  • Almost Dead Guy: Him and his daughter Tanya almost would have died at the hands of Gomez if not for Leif and associates.
  • The Beard: He sports a very manly one, plus the one "whom Marty is loved", accorted to the latter's game ending.
  • Benevolent Boss: Treats the brigands below him fairly well and only uses them for defensive purposes.
  • Bruiser with a Soft Center: Has a weak spot for his daughter Tanya.
  • Carpet of Virility: The artwork shows that under the shirt he dons, there are a lot of hairs.
  • Crutch Character: Another one: his growth is almost as bad as Eyvel, but unlike Eyvel, he stays longer and is better able to capture units.
  • Da Chief: Of Reformed Brigands.
  • A Father to His Men: Seen as this by his underlings. Also, his name is an obvious reference to the "Father Of All Gods" in Norrean Mythology.
  • For Want of a Nail: Careful! Don't skip chapter 8X or he'll become Deadlord Tigris.
  • Heel–Face Turn: Years before the game starts, he forsook banditry after having been defeated by Eyvel in a duel.
  • Large and in Charge: The headmaster to the Mount Violdrake Bandits, and he is very huge too.
  • Manly Gay: The man that loved Marty.
  • May–December Romance: Dagdar is in his 40s while Marty is in his 20s.
  • Papa Wolf: Dagdar is extremely protective of his daughter Tanya.
  • The Pirates Who Don't Do Anything: After meeting with Eyvel, Dagdar reformed the Violdrake bandits to not do bandit activity, even though they're still called bandits. Unfortunately the work Dagdar has put them to has proved fruitless thus far.
  • Quickly Demoted Leader: By his right-hand Gomez.
  • Retired Monster: Was a bandit in name and meaning, using brutal methods to oppress the weak, but since Eyvel arrived, both because he was stunned by her courage and because he was defeated in battle by her, he has since reformed along his band.
  • Reformed Criminal: Dagdar was a bandit who was convinced by Eyvel to take a second chance and protect villages instead of raiding them.
  • Retired Outlaw: Dagdar and the Violdrakes used to be a feared bandits. After meeting with Eyvel, Dagdar made the Violdrakes bandits In-Name-Only.
  • Sculpted Physique: He starts with a very high constitution and is an axe-user too.

Tanya

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Dagdar's Loving Daughter

Dagdar's daughter. Quarrels with Orsin often.

Class: Bow Fighter

  • Babies Ever After: Her ending, where she marries the one she always picks a quarrel on.
  • Clingy Jealous Girl: For all the tantrums shed toward Othin, it is obvious she has feelings for the guy.
  • Damsel out of Distress: Even when surrounded by burly enemies, she fights neverthless.
  • Farmer's Daughter: Daughter to a retired bandit that is a farmer when not fighting to defend the surroundings.
  • Femininity Failure: She looks female enough, but she bears a dock loader debaurd within.
  • Fragile Speedster: Terrible defenses and cannot attack or counter attack if range =\= 2.
  • Raised by Dudes: Her father Dagdar is a brigand and works with other brigands, so she's lived with men all of her life.
  • Small Girl, Big Gun: If she is trained enough, she can use, despite her very low constition (if levelled without a specific bonus growth scroll), very heavy weaponry such as the Master Bow and the Great Bow.

Marty

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The Man That Dagdar Lovesnote 

A member of the Mount Violdrake Bandits.

Class: Brigand

  • The Big Guy: Marty has one of the largest constitutions in the game and is the go to guy when heavy lifting is required.
  • Bandit Mook: He's the first Fire Emblem unit to be of the Brigand class.
  • Bumbling Sidekick: To Halvan/Othin when he can be recruited in chapter 8.
  • Dumb Muscle: Despite being incredibly strong, Marty is somewhat dense and timid.
  • Gentle Giant: Marty has one of the highest constitutions in the game and his ending even mentions his gentle nature.
  • Gonk: His portrayal in the artwork is an average man, but his portrait is crosseyed and has a Non-Standard Character Design, looking directly towards the screen instead of at an angle
  • Manly Gay: "The man whom Dagdar loved" — a direct extract from the game ending.
  • The Pirates Who Don't Do Anything: Though Marty is still called a bandit, he doesn't do any banditry anymore.
  • Stone Wall: Marty's defense, build, and HP are really, really good. On the flipside, his Skill and speed are really, really poor.

Ronan

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Youth of Iss

A Bow Fighter from the village of Iss. Joins the party when defending it from the Lifis Pirates.

Class: Bow Fighter

  • Bishōnen: He's a very pretty man.
  • Generic Guy: He's just a guy who joins to stop the pirates. He doesn't even get a word when the pirate he joined to stop becomes a member of Leif's army.
  • Mage Killer: Magic power and magic resistance run on the same stat in this game, so his seemingly ill-suited growth rates for his class actually make him a good anti-magic unit. This does not stop him from being hated for the most part.
  • Pretty Boy: If he has anything, it's that he's quite the looker.
  • You Gotta Have Blue Hair

Safy

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Servant of God

A priestess from the Free City of Tahra.

Class: Priest

Lifis

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Shy Thief

The leader of a band of pirates who attacks villages on the coasts of eastern Thracia. A bit of a sleazeball.

Class: Thief

  • Bandit Clan: He leads one
  • Bandito: Medieval, despicable form
  • Butt Monkey: When talking to Salem or Perne. Lifis does deserve it though.
  • Chaotic Good: Will fight for a just cause, but will remain a pirate and plunderer at hearth neverthless
  • For Want of a Nail: If you don't recruit him, or you get him killed? Have the Deadlord Porcus after you.
  • Jerk Ass: Maybe he becomes a Jerk With A Heartof Gold later, maybe....
  • Five-Finger Discount: The best character at doing it if given the Neim scroll, so that his build will reach higher levels (20% growth on build is very good), possibly allowing the team to obtain free Magic Swords, High-End Magic Tomes, 2x Attack Weapons and utility staffs

Machyua

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Swordswoman of Raging Wind

A member of the Magi Squad, an anti-Empire rebellion group.

Class: Sword Fighter

  • Tomboy: Has a more masculine looking appearance compared to the other female swordfighters, and is the only one that can promote to Hero, which is typically a male-only class, and is the 2nd one of only 7/9 females in the series to use axes.

Brighton

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Knight of Manster

Another member of the Magi Squad, was formerly a Manster Knight before joining.

Class: Axe Knight

  • An Axe to Grind: As an Axe Knight, he uses axe on a horse. However dismounting, and joining in a set of indoor chapters, means it will be a while before Brighton uses an Axe. Instead he'll be using swords till he mounts up.
  • Battle Couple: Implied with Machyua, as they marry in their endings.
  • Crutch Character: He is the guy who keeps your team alive in Manster. Post-Manster, he is still solid, but not as necessary as before.
  • Defector from Decadence: He was once a knight of Manster, but he deserted and joined the Magi in order to change things for the better.
  • Mighty Glacier: Brighton has especially high HP and Build in exchange for speed. And with Wrath, he is really good at taking hits and dealing it in the opponent's turn.
  • Younger Than They Look: According to the official site, he is 23. He looks as if he was in his 30's.

Lara

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Cheerful Thief

A member of the Magi Squad, has ties to Perne of the Dandylions.

Class: Thief

  • Action Girl: To a lesser degree, as people prefer to have her as a Dancer rather than a Thief/Thief Fighter.
  • Beautiful Slave Girl: Once a slave dancer for a travelling acting company
  • Belly Dancer: The way she dance in game shown her wearing skimpy clothing so she might have such moves in her repertoire
  • The Cheerleader: By the power of cheeringly dancing for the allied unit, she grants him/her a new turn! Possibly two if she kicks her 5% chance to move again!
  • Damsel in Distress: Was once a dancing slave, then noble thief Panh rescued her
  • Fragile Speedster: Her HP, and Defense is especially low, as is her build.
  • Innocent Fanservice Girl: Her artwork and her in-game sprite as a dancer
  • I Owe You My Life: To Perne, who rescued her from being a child slave.
  • Lady of Adventure: She travels all around the world after the ending, glistering people's sight with her vogie fading (dancing town to town)
  • Made a Slave: And hinted to have been a Sex Slave as well.

Fergus

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Free Knight

A wandering mercenary.

Class: Free Knight

  • Big Brother Mentor: While he isn't related to Leif, he's fairly brotherly to him in what interaction he gets with him.
  • The Dulcinea Effect: Is thrown into jail for beating up a guard who was bothering Karin.
  • The Fool: Behaves a bit childish sometimes, being reprimanded by Karin while both are enprisoned with Leif.
  • Generation Xerox: He took up traveling as a Mercenary just like his father, Beowolf.
  • Heroic Bastard: The illegitimate son of Beowolf and a noble woman from Conote.
  • Jerk with a Heart of Gold: Fergus can be rude to others but he does all he can to help others, particularly Karin.
  • Lady and Knight: Him and Karin, as he intervenes to shelter her from the pestering of local rude soldiers.
  • Lightning Bruiser: A mounted unit with swords as his main weapon, with solid stats and a Pursuit Critical Coefficient of 5 which means he can score TONS of critical hits. And later on, he can also wield the powerful Beo Sword.

Karin

http://static.tvtropes.org/pmwiki/pub/images/fe5_karin_artwork.png
Cheery Pegasus Knight

A Knight of Silesia looking for its missing prince.

Class: Pegasus Rider

  • Action Girl: Karin is a knight who fights on a pegasus.
  • Blade on a Stick: Of course, her introduction chapters mainly have her using swords since its set indoors.
  • Crippling Over Specialization: She has to switch to swords when dismounted, and Lances when mounted.
  • Fragile Speedster: As a Pegasus Knight.
  • Implausible Hair Color: Green hairs
  • Mouthy Kid: Mouthy Teenager Girl
  • Slap-Slap-Kiss: Hinted to like Fergus despite yelling at him a lot.
    Fergus: What, are you attracted to me now?
    Karin: Huh? N-No, of course not!
  • Tsundere: She gets angry a lot at Fergus but cares for him deeply. She also teases Ilios quite a bit.
  • What the Hell, Hero?: To Ced for leaving Silesia when Queen Erinys was lethally ill, and later to Misha for supporting the Empire and not Silesia.
  • Woman in White: Her Pegasus uniform is white.

Dalsin

http://static.tvtropes.org/pmwiki/pub/images/dalsin.png
Knight of Passion

A honorable Knight of Manster. Has second thoughts on Raydrik's administration.

Class: Axe Armor

  • An Axe to Grind: He's a variant of an Armor Knight that uses Axes. He's the only unit that can use axes in the Manster chapters, so many bring the Brave Axe along for him to use.
  • Blade on a Stick: He gains the use of Rank E Lances after promotion, making him one of the only 2 chapters able to use Lances indoors.
  • Big Brother Instinct: Joins Leif because he saved his little brother from the Child Hunts.
  • Can't Catch Up: Once the Manster Arc finishes, he is a terrible unit to use in any of the following maps, and he doesn't even get the "Pavise" skill (20% top chance, level-based, to deflect all attacks) once he is promoted.
  • Crutch Character: He's quite essential in the Manster chapters, and is the only unit who can use axes during them. Of course once the Manster Arc ends, his usefulness declines immediately due to terrain disadvantages, and better characters being available.
  • Kryptonite Is Everywhere: Even if he has uses in any chapter, many of the enemies use Hammers in the mid- and late-game.
  • Mighty Glacier: His defense, and strength base stats, and growths are quite high. However his speed growth is low compared to the other characters, and he will deal with low movement unless he gets a very lucky level. Even with higher movement, there is still plenty of terrain, Dalsin cannot cross.
  • Mistreatment-Induced Betrayal: He was a soldier for Raydrik, but quit after his bosses captured his little brother for the the Child Hunts.
  • Multi-Melee Master: After class changing into a General, Dalsin has access to all physical weapons. Unfortunately his new weapon proficiencies all start off at Rank E.

Asbel (Asvel)

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Follower of the Wind

A mage from Frest and a friend of Leif. He joined the Magi and trained under Ced as a member of the Magi Squad.

Class: Mage

  • Bishōnen: Asbel is a younger example, he's so gorgeous its easy to mistake him for a girl.
  • Blow You Away: While Asbel can use fire and thunder magic, his highest weapon rank is Wind and he has a personal tome Grafcalibur which is powerful, light, and has high critical rate.
  • Childhood Friends: An old friend of Leif who was left behind when Tahra was invaded.
  • Dude Looks Likea Lady: Like a female child
  • Glass Cannon: Acceptable magic growth, massive speed growth, but he takes physical hits as well as a wet paper bag. However, not many opponents can survive his magical assault, especially with Grafcalibur.
  • Magikarp Power: He starts very average, but if well trained he will become a staple of the army, symbiosing well with later adquired mages
  • Pants-Free: He is clearly not wearing any pants.
  • Pretty Boy: Just look at him!
  • Weapon of Choice: The Grafcalibur, a powerful Wind magic with 100% hit rate and 40% critical rate.
  • Wonder Child: He has potential to be a very strong magician and specialices in the best magic element, Wind

Princess Nanna of Nordion

http://static.tvtropes.org/pmwiki/pub/images/fe5_nanna_artwork.png
Princess of Nordion

The Princess of Nordion, and the daughter of Lachesis.

Class: Troubadour

  • Action Girlfriend: To Leif, as she's quite the Combat Medic.
  • Adaptation Dye-Job: She has blue eyes in this game instead of the brown eyes she had in Genealogy, reflecting the fact that Finn is her father in this iteration of the story.
    • May be a case of upgraded graphics, as even Lachesis is pictured with blue eyes in official works despite having golden eyes in her sprite, and Finn is officially only her caretaker.
  • Brother–Sister Team: Her and Diarmuid, when recruited, will work excellently when maximum 3 squares away from each other, as they will gain a mutual +20 hit\avoid, and they can provide the same bonus, when close, to any unit that is in the same square radios
  • Childhood Friend Romance: She grew up with Leif, if she makes it to the end they get together.
  • Combat Medic: Can both use staves and swords
  • Distress Ball: What sets the action off is her and Mareeta's kidnapping. In episode 3 she is used as a hostage by the enemy so Leif will let the imperial forces take him, even when Nanna tells him not to do so.
  • Everything's Better with Princesses: The first really useful candidate for the Wrath tome, allowing her to counter-critical every attack while restoring all the damage inflicted back to her health, meaning that 90% of the time she will one-shot everything (and it can be done as soon as Chapter 8x!)
  • The High Queen: If she makes it to the end.
  • Lady of War: If well trained, after promotion.
  • Life Drain: Her personal sword, the Earth Sword, can drain enemy's HP and replenish her own when it hits. It is a heirloom from her mother.
  • Required Party Member: Her older brother Diarmuid will join the army only if she's alive
  • Status Buff: Her Charm skill increases +10 hit/avoid to allies within 3 range, alongside her very lately adquired brother Diarmuid.
  • Stone Wall: If given the Wrath skill, Nanna, unless 1-shotted, will be capable to gain back a very hefty amount of health by using her Earth Sword
  • Tomboy and Girly Girl: The girly girl to her friend Mareeta's tomboy.
  • Weapon of Choice: The Earth Sword which she got from her mother. It has the ability to heal her upon damaging an enemy.
  • Woman in White: Nanna is outfit is mostly white.
  • Utility Party Member: "Charm" is an excellent skill to boost any units and "Healing" is a requirement to avoid risky situations.

Hicks

http://static.tvtropes.org/pmwiki/pub/images/fe5_hicks_artwork.png
The Axe Knight With Family

A Knight of Manster with a strong love for his child.

Class: Axe Knight

  • An Axe to Grind: He's an Axe knight who comes with a poleaxe.
  • Crippling Over Specialization: Hicks has to switch from C rank axes to E rank swords upon dismounting.
  • Mighty Glacier: His stats emphasize defense over speed.
  • Papa Wolf: Decides to help Leif once he hears he's fighting to stop the child hunts, since thanks to him his son Maphy and other kids were saved from them.
  • What the Hell, Player?: Calls the player out and doesn't join if you didn't rescue his son Maphy.





Shiva

http://static.tvtropes.org/pmwiki/pub/images/shiva_9.png
Mercenary of Savan

A mercenary hired by Lifis' pirates.

Class: Sword Fighter

  • Adaptational Badass: In the Takagi manga. He manages to gain the upper hand with Evyel, a promoted Swordmaster, and almost kills Finn (who wasn't using a lance for some reason.)
  • Fragile Speedster: He'll be this for a while, but he should gain some notable bulk, subverting this, though it will rarely be to the degree of the Heroes.
  • Life Drain: He starts off with the Sol skill.
  • Lightning Bruiser: The combination of Sol, 4 PCC, base stats, and growth turns him into a good damage dealer with quite an amazing durability.
  • Knight in Shining Armor: To Safy, whom he protects from Lifis's lechery.
  • Tall, Dark and Handsome: Shiva is one of the taller characters, wears black, has dark hair, and is quite handsome.
  • The Stoic: Well, he follows the Navarre/Nabarl archetype after all.
  • Older Side Kick: At thirty, Shiva is older than the twenty-year-old Lifis.
  • Token Good Teammate: He's also the most moral associate of the Lifis Pirates.

Carrion

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Noble of Leonster

A Knight of Leonster under the care of Hannibal after his father's passing.

Class: Cavalier

  • Blade on a Stick: He can use them equally well with swords when mounted.
  • Cool Sword: And he's really good at using them. Not to mention he can get the nice Paragon Sword, a sword that grants the Paragon skill and gives 5 defense.
  • Knight in Shining Armor
  • Magikarp Power: Started at level 1, when your other characters have survived the Manster Prison Break. Thankfully, he can get the Paragon Sword, and he has good stats, alongside a high Pursuit Critical Coefficient.

Selphina (Selfina)

http://static.tvtropes.org/pmwiki/pub/images/selfina.png
Beautiful Bow Knight

A Knight of Leonster, and the daughter of Dorias and wife of Glade.

Class: Arch Knight

  • Parental Substitute: Her ending mentions that she made her Big Fancy House a refuge and training center for orphan children. That would make her known as "Mother of Thracia".
  • She Is All Grown Up
    Finn: ...Well... So this is that little girl with the braids...
    Selphina: Ten years can make a big difference. I'm now married to Glade.
  • Silk Hiding Steel: Very sweet and kind, but being polite doesn't make her less outspoken.
  • What the Hell, Hero?: To Finn, in regards to Raquesis.

Cain (Kein)

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Lance Knight of Leonster

Another Knight of Leonster. Both of his parents died in battle.

Class: Lance Knight

Alva

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Lance Knight of Leonster

A Knight of Leonster. Friends with Cain.

Class: Lance Knight


Robert

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Bow Knight of Leonster

Yet another Knight of Leonster.

Class: Arch Knight

Fred

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Holy Knight of Friege

A Knight of Friege and Olwen's right-hand man.

Class: Paladin


Olwen

http://static.tvtropes.org/pmwiki/pub/images/fe5_olwen_artwork.png
Click here to see Olwen in Fire Emblem Heroes 
Blue Mage Knight

Leader of a band of Knights from Friege. Younger sister of Reinhardt.

Class: Mage Knight
Voiced by: Mikako Takahashi (Japanese), Erin Fitzgerald (English)(Fire Emblem Heroes)

  • Action Girl and Lady of Black Magic: She can use both Swords and Offensive Magic.
  • Cool Sword: In addition to using swords as a Mage Knight, she can get the Holy Sword from her brother in Chapter 22.
  • Glass Cannon: Not many can survive her Dire Thunder or Holy Sword, and with Vantage, she can attack before the enemy, which is especially useful combined with Pure Waters. On the other hand, one miss and a few hits is all it take to bring her HP to zero, and Dire Thunder is EXTREMELY heavy.
  • Infinity+1 Sword: Has one, the Holy Sword, which she can get by talking to Reinhardt in Chapter 22. The requirement is MUCH easier said than done.
  • Magic Knight: Can use both swords and magic, as mentioned above; but contrary to Ilios, the other recruitable character of this class, she's less balanced and more of a mounted Squishy Wizard.
  • Mutually Exclusive Party Members: Either her, the Glass Cannon, or Ilios, the tank.
  • My God, What Have I Done?: The poor girl has a severe Heroic B.S.O.D. like this when she learns that the Friege army is conducting the child hunts.
    "This... This is the child hunting? I heard rumors, but I never thought they were actually doing it... This is terrible... Is this... Is this what my country has been doing!?"
  • Naďve Newcomer: Is mocked by Kempf for being a fresh recruit in the Friege army.
  • Pre-Mortem One-Liner: In Heroes.
    "You scum!"
    "No mercy!"
    "I'll protect all who need it!"
    "You won't get past me!"
  • "The Reason You Suck" Speech: Gives one to Kempf in Chapter 16A
  • Shock and Awe: She has a higher Thunder rank than her Fire and Wind rank, plus she has the Dire Thunder to
  • Weapon of Choice: The Dire Thunder, a Thunder spell with a Brave effect, and the Holy Sword, which has a Brave effect, effective against cavaliers, gives 10 magic, and gives Miracle.

Mareeta

http://static.tvtropes.org/pmwiki/pub/images/fe5_mareeta_artwork.png
Swordmaster of the Stars

Eyvel's adopted daughter. The unwilling owner of the Darkness Blade.

Class: Sword Fighter

  • Absurdly Sharp Blade: Once activated, the Luna skill will allow her to cut through anything, ignoring defensive skills and buffed stats
  • Cute Bruiser: Mareeta is a cute teenage girl but learns one of the most powerful combat skills in the game.
  • Damsel in Distress: In chapter 5, where she can fight back, but her enemies are so much more skilled than her that she will win only if she delivers the last hit or lucks out a critical attack using the magical 2 ranged spell from her sword, as the enemies faced in the arena will have 0 magic defense
  • Deuteragonist: She is the closest to such a role, and still has very little screentime.
  • Distinguishing Mark: She sports and Odo mark on her shoulder.
  • Distress Ball: What sets the action off is her and Nanna's kidnapping.
  • Fallen Princess: Her father Galzus was the prince of Rivough, a small kingdom invaded by Isaac.
  • Glass Cannon: Even when underlevelled, her offense is ridiculous thanks to her personal weapon.
  • Good Scars, Evil Scars: She and Galzus have marks of Odo on their backs.
  • I Call It "Vera": Her non-evil anymore "Mareeta's sword".
  • Luke, You Are My Father: How she manages to recruit Galzus in chapter 24.
  • Magikarp Power: It takes a couple of levels to bring her up to par without relying on her personal weapon. Thankfully, she has nice stats growth.
  • Missing Mom: She lost her biological mom right after she was born.
  • Power Tattoo: The Odo Mark on her shoulder is what allows her and anyone that has the same tattoo to possess higher potential at swordmastering
  • Shipper on Deck: Ships Leif/Nanna, and if the three are alive by the time the Final Battle hits, she'll encourage Nanna to tell him her feelings.
    Mareeta: "Go on, Lady Nanna! Just say it!"
    Nanna: "B-But..."
    Mareeta: "You'll regret it forever if you don't say it now. Or do you just want to stay as his 'cute little sister'?"
    Nanna: "But Mareeta..."
  • Tomboy and Girly Girl: The tomboy to her friend Nanna's girly girl.
  • Walking the Earth: In her ending.
  • Weapon of Choice: She has her own sword of her own name, the Maretta's Sword. It grants Nihil and has the Brave effect.

Salem (Seiram)

http://static.tvtropes.org/pmwiki/pub/images/fe5_salem_artwork.png
Dark Magician

Class: Loptyr Mage

A former member of the Loptyr Sect. Also, the first-ever playable character in the Fire Emblem series to use dark magic.
  • Defector from Decadence: He was a former member of the Loptyr Sect. He gets better, and he writes a book about how much the Lopto church sucked in his ending.
  • Forced Sleep: His Sleep Staff is very precious and useful, yet he will use it against you if you don't have any fast-moving, flying unit or the Warp Staff to reach him before he depletes it.
  • I Owe You My Life: Perne saved Salem's life when he was badly injured after escaping from the Loptyr Sect for his "treason".
  • Jack-of-All-Trades: As far as a Magician goes, he is decent at both attacking with spell tomes and using staves.
  • Meaningful Name: He's the first playable dark magic user and shares a name with a town known for Witch Hunts.
  • Poisoned Weapons: His tome Yotsmungand poisons you if it hits.
  • Not What I Signed On For: What he told to the cultists at some point. They didn't take it well and almost killed him.

Perne (Pahn, Pirn, Pan)

http://static.tvtropes.org/pmwiki/pub/images/fe5_pirn_artwork.png
Thief of Dakia

Leader of the Dandelion Gang out of Dakia Forest.

Class: Thief Fighter

  • Bandito: Medieval version
  • But Now I Must Go: In his ending.
  • Jerk with a Heart of Gold: Perne comes off as a kidnapper initially but it turns out he's a Lovable Rogue helping the poor folk.
  • Just Like Robin Hood: He only steals from The Empire, and gives the gold to the regular people oppressed by the Grannevale Empire.
  • Kick the Son of a Bitch: If he is recruited by Lifis, then he does this to him. Seeing as how he terrorized a town, he had it coming.
  • King of Thieves: He wears the eponymous "King Sword" too!
  • Life Drain: He starts off with the Sol skill.
  • Lolicon: Averted in his and Lara's backstory. When he realized how young Lara was, he felt very awkward upon her having to dance for him by orders of her master, and did what he could to free her.
    • Averted again with Tina. During the chapter where you recruit them, Pirn threatens to do 'terrible things' to Tina if she doesn't help him. What might those terrible things be? Putting bugs on her face.
  • Loveable Rogue: He is a righteous cutpurse charm made him gain a good reputation with the local villagers himself, as he confers them whatever he steals in huge amounts

Troude (Trewd)

http://static.tvtropes.org/pmwiki/pub/images/fe5_trewd_artwork.png
The Man Known as Death

Class: Sword Fighter

A member of the Dandelions.
  • Heel–Face Turn: Another swordsman who can be swayed to the player's side.
  • Hired Guns: He returned to being a Mercenary after the war.
  • Number Two: To Perne.
  • No Sell: His Nihil skill.
  • Overshadowed by Awesome: He's not totally bad, but several other swordsmen can do his job either better or earlier, overall making him redundant.
  • Punch Clock Hero: He's only a part of Leif's army thanks to Perne, he's otherwise no different from a common sellsword.




Tina

http://static.tvtropes.org/pmwiki/pub/images/fe5_tina_artwork.png
Charming Cleric

Safy's younger sister. Was caught by Perne and forced to stay with them.

Class: Priest

  • Five-Finger Discount: Through magic too. Unlimited range. Magic stat based. The best thief in the game, but only for a maximum of 20 times (if 5 times the repair staff belonging to Safy is used on the Thief Staff)
  • Magikarp Power: She joins much later than Safy, but has unique potential all to her own.
  • Swiss Army Weapon: Thief Staff. If she has high enough magic, she can steal almost every item in the game. In practice, this translates into a weapon that can become another weapon, and a death sentence to Mooks and Bosses alike. Stock up Holy Waters and M Up Staves and you're set.
  • Tomboy and Girly Girl: The unruly tomboy to her sister Safy's girly girl.
  • Utility Party Member: Healer and infinite ranged thief, although she has an E rank so she is only relegated to Heal staves. Though her Thief and Unlock Staff is all the utility she needs.
  • Walking the Earth: In her ending.
  • Weapon of Choice: In addition to staves, she has two unique staves: the Thief and Unlock staves.
  • Why Did It Have to Be Snakes?: Or in her case, bugs.

Glade

http://static.tvtropes.org/pmwiki/pub/images/fe5_glade_artwork.png
Dutiful Lance Knight

A Knight of Leonster and husband of Selphina and friend of Finn.

Class: Duke Knight

Deen (Dean)

http://static.tvtropes.org/pmwiki/pub/images/fe5_dean_artwork.png
Hero of the Skies

A Wyvern rider from Thracia sent by Arion to protect Linoan.

Class: Wyvern Knight

  • Action Initiative: The Dragon Lance grants Vantage, allowing him to attack first when the enemy attacks him.
  • Bodyguard Crush: He seems to have feelings for his master's fiancee Linoan, who he was entrusted to guard. She seems to like him back, but they don't stay together.
  • Blade on a Stick: Is given a unique lance, the Dragon Spear, by his master Areone.
  • Brother–Sister Team: Eda, a fellow Dragon Rider, is also his little sister.
  • Crippling Over Specialization: Downplayed as Deen was smart enough to start with an A-Rank in Swords. But he still loses the Dragon Lance in the final chapter, thus most people use it up in the preceding chapter, or sell it.
  • Dragon Rider: The first recruitable Male Dragon Knight in the series.
  • Lightning Bruiser: Even without the Dragon Lance, Deen has amazing stats and flies. With the Dragon Lance, he is basically a flying counterpart to Finn. And he's not bad with swords either thanks to his A rank swords.
  • Humble Hero: Makes many sacrifices for his ideals and refuses to stand out among others. Lampshaded by Eda and Linoan.
  • Knight in Shining Armor: To Linoan
  • Tall, Dark and Handsome: Deen is one of the taller characters and his handsomeness is remarked upon.
  • Too Awesome to Use: Inverted. The Dragon Spear cannot be used in the final chapter, so most players use it up before then as they'll lose it anyhow.
  • Weapon of Choice: The Dragon Lance, a powerful weapon which has a Brave effect and grants Vantage.
  • What Could Have Been: There was a scene planned where Arion kills Deen for his relationship with Linoan.

Eda

http://static.tvtropes.org/pmwiki/pub/images/fe5_eda_artwork.png
Wyvern Knight of Thracia

Deen's younger sister and fellow dragon rider.

Class: Wyvern Rider

  • Action Girl: Eda is a wyvern riding soldier just like her brother.
  • Blade on a Stick: Her main mounted weapon is Lances. This becomes problematic when faced with low base constitution as she will struggle to double with the weight of lances.
  • Brother–Sister Team: She and her brother Deen.
  • Crippling Over Specialization: She loses her B-rank in Lances, and has to switch to D-Rank swords dismounted.
  • Dragon Rider: She rides a wyvern obviously.
  • Mage Killer: Has a very high magic growth, making her a desiderable character to bring in the final chapters if her magic has been raised properly
  • Fragile Speedster: She is comparable to Karin in this regard.
  • Overshadowed by Awesome: Though she has fair stat growths most players opt to use her brother Deen who is already promoted, has high stats and weapon ranks, and a personal weapon.
  • Undying Loyalty: To her lady in liege Altenna.

Homer (Homeros)

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Traveling Bard

A wandering bard who is a bit of a womanizer and lush.

Class: Bard

  • A Lady on Each Arm: What he thrives and reaches for
  • The Bard
  • Brilliant, but Lazy: A very skilled mage, yet past his time bezzling booze and suitoring ladies
  • The Casanova: Nanna will bitch slap him for daring to who her and hitch her toward a philandering bacchanal.
  • The Charmer: Has a way with ladies.
  • Chick Magnet: Easily attracts simple-minded local girls in town.
  • Chivalrous Pervert: In fact, the only way to recruit him is having Nanna entering the house he's in (no other women can enter because he's "hands full" already).
  • Elegant Classical Musician: He wears a fashionable attire and also stays bare chested, plus he sports a tan too!
  • Handsome Lech: Nanna recruits him by slapping him when he offers her a drink.
  • Healing Hands: Upon promotion.
  • Hired for Their Looks: The reverse happens: he recruits himself if Nanna meets him because she either looks nice either daunt his lecherousness
  • Light 'em Up: His main weapons are light tomes. But since there are few of these in Jugdral...
  • Lovable Sex Maniac: He state that he has his hand full if any female units except Nanna enter his house.
  • Magikarp Power: Thankfully, he is a Bard with Paragon and having Sage as his promotion. Many considered him a prime example of how to be an underlevelled character and get away with it.

Duchess Linoan of Tahra

http://static.tvtropes.org/pmwiki/pub/images/fe5_linoan_artwork.png
Lone Flower of Tahra

The young woman who's in charge of the free city of Tahra. Also a descendant of Heim, thus in-story she has minor Naga blood.

Class: Sister

Ralf (Ralph)

http://static.tvtropes.org/pmwiki/pub/images/fe5_ralph_artwork_6.png
Traveling Mercenary

A mercenary helping a village in stopping Zile and his bandits.

Class: Hero

  • An Axe to Grind: Ralf has almost a B-Rank in Axes, as there are no non-personal A-Rank Axes within the game, this means Ralf can quickly use all axes within the game.
  • Call to Agriculture: He becomes a farmer after the war.
  • Folk Hero: Helps the people that hosted him by repelling a bandits assault for free.
  • Overshadowed by Awesome: He's a decent axe-specialist, but both Orsin and Halvin as well as several other Heroes do his job better.
  • Punch Clock Hero: Downplayed, he joins Leif's fight against the Empire because he can't stand their tyranny.
  • The Generic Guy: Nothing is that notable about him. Ironically, he has more dialogue than the other generic recruited soldiers (e.g Cain, Alva, Robert).
  • We Help the Helpless: The villagers helped him and took him in, he aids them in return without asking for pay.

Ilios (Eyrios)

http://static.tvtropes.org/pmwiki/pub/images/fe5_eyrios_artwork.png
Ambitious Knight

A Knight of Friege. Dreams of becoming a noble.

Class: Mage Knight

  • The Aloner: This is how he is meant to be played: a character that is very durable that can be sent to solo missions
  • Ambition Is Evil: In his case, it's more like "Ambition makes you a Jerk Ass sometimes".
  • Authority in Name Only: In his ending he is destitute of his position to become a simple watchman
  • Berserk Button: Hates when Karin calls him "Olson".
  • Glory Seeker: He wants to demonstrate everyone that a mere commoner like him can be as worthy, if more, a blue-blooded patrician.
  • Guide Dang It: His recruitment. In order to recruit him, not only does Olwen has to not be recruited or dead, but also has to be recruited by Karin. The game never mentions how to recruit him or even why Karin of all people.
  • Inferiority Superiority Complex: Combined with Don't You Dare Pity Me! in his recruitment conversation, in regards to his low birth.
  • Life Drain: He starts off with the Sol skill.
  • Lightning Bruiser: His stats are so massive, sometime you wonder why exactly he has to feel inferior. To clarify, he can wield any kind of swords and thunder tomes (including the Bolting), despite an initial massive loss to speed for the most powerful swords and a constant loss of speed due to the high-power, heavy mental weight magic toms; has solid double range offense (which can be augmented with Holy Water and Magic Swords); high starting speed allows him to be both evasive both doubling most but the fastest enemies; solid growth rate complements very well with the powerful Crusaders Scroll, allowing him to easily become a better mage through the constant increase of magic; his defensive parameters, finally, are complemented parameter by starting high HP and good physical defence. And to propel his badass nature even more, he has the very sought after Sol and Miracle flairs as his default skills. Put simply, having Staff is the only thing he missed from everything that make a good unit in this game.
  • Magic Knight: As a Mage Knight. Statwise, he's more of a Knight than Mage when compared to Olwen.
  • Mighty Glacier: High HP + evasion bonuses + 42% initial chance to avoid ALL deadly attack = can't kill easily
  • Mutually Exclusive Party Members: Either him, the tank, or Olwen, the Glass Cannon.
  • One-Man Army: Can be sent to deal with numerous, dangerous enemies all by himself with a very high rate of success, even more if gifted with the Wrath skill and it is using Wind Tomes
  • Shock and Awe: Is a (really powerful) Magic Knight and his speciality is Thunder Magic.
  • Small Name, Big Ego: Especially in his ending.

Sleuf

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Bragi Priest

A priest from Edda, known as the "Eyes of Claud".

Class: Priest

Misha

http://static.tvtropes.org/pmwiki/pub/images/fe5_misha_artwork.png
Rider of the Wind

A mercenary from Silesia who fights to earn money for orphans.

Class: Pegasus Knight

  • Action Girl: As any good mercenary Pegasus Knight should be.
  • Defector from Decadence: Joins the Army despite knowing it's not a good one, since she's taking care of the kids in an orphanage.
  • Fragile Speedster: As like most Pegasus Knights.
  • Friend to All Children: She fights for her orphans, and later to also stop the child hunts.
  • Like Father, Like Son: Averted. She's the daughter of Deet'var, but makes a point about how her mom's death at the hands of Sigurd's group has nothing to do with her motivations.
  • Redeeming Replacement: Misha is the daughter of Deet'var, but unlike her mother, Misha doesn't stay as an enemy and can see the error of her ways.
  • What the Hell, Hero?: Is told this by Karin and August for putting the Silesian kids's needs over the whole world, though to be fair she didn't know about the child hunts.

Sara

http://static.tvtropes.org/pmwiki/pub/images/fe5_sara_artwork.png
Shaman of Tragic Fate

A strange young girl with ties to the Loptyr Sect. She decides to side with Leif and his group instead.

Class: Sister

  • Behind Every Great Man: Becomes Leif's advisor in her ending, a trend that is emulated in the following game by the similar character Sophia
  • Broken Bird: One that instead of being bitter and cynical, is distracted and pretty much a...
  • Cloud Cuckoo Lander:
    Oh, are you from the Liberation Army? Did she say something to you? Please forget it. She mumbles strange things from time to time. She can be an odd girl at times.
  • Combat and Support: The best character in the game for this as she can do everything almost perfectly.
  • Creepy Cute: She is a lovely child, but has a gelid, fixed stare
  • Demoted to Extra: A very important character that is direcly connected to the hub of the plot of both game is not developed enough
  • Emotionless Girl: She seems to be close to such characterization
  • Extraordinarily Empowered Girl: Direct, non-violent, light-hearted heir to one of the most powerful evil wizards of the world, yet if she is required to fight, she will sunder everything in her path by excellently using all for of magics
  • For Want of a Nail: The player must recruit her and NOT get her killed off. Or not only will the chance to save Eyvel be lost, but Sara will end up as the Deadlord Canis, a Magical Girl Warrior on the enemy's side that can pack quite the magical punch. (Okay, so Canis will still be fought if this doesn't happen, but Sara!Canis is a lot more powerful than normal!Canis.)
  • Girl in the Tower: Spent most of her life in a golden prison, as the heiress of Manfroy. She really hates it.
  • Glass Cannon: Has 70% growths in magic, skill and speed but a practically non-existent defense growth.
  • Hair Color Spoiler: Her silvery hair is a dead giveaway that she has connections to the Loptyr cult, since she shares it with both Deirdre and Julia.
  • Hair Decorations: She wears a diadem.
  • Innocent Prodigy: She is a superb spellcaster, but has none the malice and wickedness of her grandfather
  • Little Miss Badass: The most powerful among the mage units and the most useful character in the game
  • Lonely Doll Girl: Never had the chance to be alongside other young children, so she is off
  • Long Hair Is Feminine: Longest hairs in game
  • Mad Scientist's Beautiful Daughter: Manfroy is her gramps, and he killed Sara's father when her mom was pregnant with her. Sara despises him as a result.
  • Magical Girl Warrior: Considering she has three of the best skills in the game, she can become a deadly force in battle.
  • Magikarp Power: Starts underlevelled... but with amazing staff rank, Paragon, and a massive growth rate. And this is before promoting into a Sage, one of the best classes in the game.
  • Meekness Is Weakness: Averted, she is meek and slightly weird but stats-wise she's one of the best characters in the game - if not the best. Plus she bluntly states how much her grandfather sucks and her loathing of him.
  • Mystical Waif: She claims that she could hear Eyvel's voice in her mind and that's why she wants to join Leif, because Eyvel, having been cursed by the Stone Spell of Veld, something Sara can directly perceive and counteract, is a close acquintance of the Lord she is facing.
  • The Ojou: She's first seen talking to an enemy, who refers to her as "Lady Sara". This is because Manfroy keeps her around due to her being his heir of sorts.
  • The Ophelia: She's believed to be such by Manfroy and the Loptyr sect, but she's more of a slightly-off but otherwise functional Oracular Urchin and she eagerly joins Leif's group as soon as she has the chance so she can strike out against her much hated grandpa.
  • Oracular Urchin: She can perceive other people emotions
  • Rapunzel Hair: Almost touching the ground
  • Required Party Member: Only her presence and the possession of the Stone Dispelling "Kia Staff" will give access to Chapter 24x, allowing the player to rescue Eyvel.
  • Psychic Children: She can hear the thoughts of whichever person has been cursed by the crsed "Stone" spell tome, as she is the key to counteract it (only if she possessed the National Treasure "Kya" staff)
  • The Resenter: She feels much variation and loathes her grandfather for having shambled her family
  • Staring Kid: She stares at Leif in the Route B Chapter 16 while hiding in the forest, and Leif has to talk to her to make her join his cause
  • Supernatural Sensitivity
  • Superpower Lottery: Sorta. Sara has three skills that are extremely good when combined: Wrath (all attacks are Critical hits when at Counter), Miracle (evades most lethal blows depending on luck *3), and Paragon (gains double experience). She has the ability to use staves (which is a massive Superpower Lottery when it comes to Thracia 776), and a high base staff rank. On top of it, she has VERY high Luck, Skill, Magic, and Speed, promotes into a Sage, and only she can handle a very rare staff that will let you save Eyvel, and thus avert having her turned into a Dreadlord. If not for her low HP and Defense.... If she is given to hold the HP + Defence boosting scrolls and the "Sun Skill" tome is used on her, she becomes a thorough gamebreaker, easily the strongest fighting + utility unit in the game, followed only by Ilios (if this one is used the Wrath skill upon) regarding fighting enemies
  • Weapon of Choice: The Kia staff, which can remove Petrify on an unit. She'll use it to restore Eyvel and any units that was hit by Veld's Stone magic in the final battle.

Princess Miranda of Alster

http://static.tvtropes.org/pmwiki/pub/images/fe5_miranda_artwork.png
Stouthearted Princess

The Princess of Alster, who has led a very harsh life. Her father was executed for sheltering Leif, her mother disappeared, and she was confined to a Loptyr abbey for years.

Class: Mage

  • Arranged Marriage: Her advisors want one of these between her and Leif, but she doesn't like the idea since they tell her such things solely because she's a girl. She does consider it since Leif is a decent guy, but tells him to fight and finish the war first. And their endings say Leif either married Nanna or stayed single if she died and and that Miranda was Happily Married to someone else (who may or may not be her loyal knight Conomor), anyway.
  • Badass Princess: She has studied fire magic and once promoted as a Magic Horse Knight, she can summon Incendiary Meteor from the sky!
  • Broken Bird: She's been badly, badly broken by her father's murder and the hardships she went through afterwards.
  • Can't Catch Up: She is joined in the same lever as Sara, but with "Wrath" as her only skill and none of the utility of the deadly mastermind's niece. Still, if given a chance to shine (mostly by pumping her with the 2x gaining experience "Paragon" and stocking all the relevant growths increasing that will improve her weak points, those being HP and defense), she will be a very strong set in the player's build-up.
  • Everything's Better with Princesses: Averted: she's the princess of Alster, but still goes to lots of crap.
  • Fallen Princess: She hails from the fallen kingdom of Alster.
  • Magical Girl Warrior: She has quite good Magic and can grow into this. A player who wishes to use ehr should focus on giving her good tomes... specially Meteor.
  • Magic Meteor: Once promoted, she will immediately have access to Meteor tomes, making her the first naturally available long-range fire magic attacker in Route B.
  • May–December Romance: In her ending, Miranda is said to have married "a certain knight". It's believed that said knight was Conomor, who is quite older than her.
  • Plucky Girl: She won't stop at anything to restore her kingdom
  • Spirited Young Lady - Well, Excuse Me, Princess!: A young noblewoman with quite the spunk.
  • What the Hell, Hero?: To Leif, for running away at first which caused the death of her father.
  • Woman in White: She wears a white dress.
  • Unrequited Love: It's implied that her conflicted feelings for Leif ended up leaning more towards love, specially in what's described under Arranged Marriage and her Famous Last Words, where she wishes she could go back to the tiems spent with Leif in childhood.
  • Zettai Ryouiki: In some illustrations, she has long thigh high socks plus a white dress with deep leg slits

Shannam

http://static.tvtropes.org/pmwiki/pub/images/fe5_shanam_artwork.png
Phony Prince

A mercenary from Silesse who impersonates Prince Shannan of Isaach.

Class: Swordmaster

  • Chick Magnet: Only because he pretends to be a renown hero.
  • Expy: A clear-cut one of Samuel.
  • Fake Ultimate Hero: He pretends to be a very powerful prince fighting for the right of freedom, yet he is merely a leech to his name.
  • Joke Character: He teaches Mareeta a powerful skill by mere fluke, and in gameplay his actual true worth lies in his Bargain skill that lets him buy items at half price. Shannam isn't a fighter, he's a shopper.
  • Paper Tiger: He poses as Shannan but has the worst base stats as a Level 1 Swordmaster and has the weirdest growths (50% to HP, Strength, and Speed, 5% everything else).
  • Secret Art: The bull he feeds Mareeta with is enough to have her learn a very overpowered skill in the form of "Astra".
  • The Slacker: He's not a very big fan of hard work.
  • Tall, Dark and Handsome: Shannam is a a tall handsome dark haired man who looks just like Shannan. Of course, his personality is quite bumbling.
  • Unlucky Everydude: If recruited with Homer, he will deem himself such as this and repine on it.
  • Very Punchable Man: Both in-story (he is a petty sham) and gameplay-wise. (terrible at everything)

Xavier

http://static.tvtropes.org/pmwiki/pub/images/fe5_xavier_artwork.png
Loyal Veteran

A general of Leonster who was forced to join Friege after its fall.

Class: General

  • An Axe to Grind: He starts with a Master Axe, and has an Axe rank of A.
  • Archer Archetype: Averted as a imposing General, Xavier doesn't fit the traditional archer archetype. Xavier has a Bow rank of A, and starts with a Master Bow.
  • Blade on a Stick: As a General, Xavier is the only character able to use Lances dismounted aside from Dalsin after promotion. Sadly his Lance rank is his lowest weapon rank at E, despite the manual artwork depicting him with a Lance.
  • Cool Old Guy: The guy may be old, but he's a very powerful unit.
  • I Have Your Wife: Cannot have a Heel–Face Turn because the families of his soldiers are held hostage. The cast has to help him free them if the player wants him to join your cause. And it will NOT be easy.
  • Mighty Glacier: Aside from movement, this is averted as Xavier's speed growth is actually quite high.
  • Multi-Melee Master: He can use Axes, Bows, Swords, and Lances at base. Aside from Lances, they all have good weapon ranks.

Amalda

http://static.tvtropes.org/pmwiki/pub/images/fe5_amalda_artwork.png
Despairing Knight

A Knight of Friege who is secretly against the Child Hunts.

Class: Paladin

  • The Atoner and Death Seeker: If she dies, she implies that death is what she has been longing for for a long time, as she thinks that her action against humanity are unredeemable.
  • Broken Bird: The guilt she feels over her past is eating her on the inside...
  • Combat Medic: Has a pretty decent Sword rank when she joins in (the downside being her low Strength which can be fixed with the right scroll) and can use staves (even if just at C levels).
  • Heel–Face Turn: Route A only
  • My Country, Right or Wrong: At first, but she can be talked out of it by Sleuf
  • My Greatest Failure: She wishes to die because of the action she as committed in the name of the Empire
  • Implausible Hair Color: She is in her early 30 and her hairs are white already!
  • Mutually Exclusive Party Members: Either her, the fighting supportive paladin, or Conomor, the not-to-useful in late-game all-arounder paladin
  • Valkyrie: She is effectively one.

Conomor (Conomool, Conomore)

http://static.tvtropes.org/pmwiki/pub/images/conomore.png
Knight of Alster

A Knight of Alster who fights for the Empire to ensure Miranda's safety.

Class: Paladin

Prince Diarmuid of Nordion (Delmud)

http://static.tvtropes.org/pmwiki/pub/images/fe5_delmud_artwork.png
Charming Prince

The Prince of Nordion and Nanna's older brother. Is playable in Holy War.

Class: Forrest Knight

  • Brother–Sister Team: Nanna and Diarmuid, when recruited, will work excellently when maximum 3 squares away from each other, as they will gain a mutual +20 hit\avoid, and they can provide the same bonus, when close, to any unit that is in the same square radious
  • Continuity Nod: His ending states that he accompanied Ares to Augustria
  • Gameplay and Story Segregation: A very odd example, Diarmuid shows up as a prepromote in this game despite being a low-level Free Knight in the previous one. Given that his implied father in this game is Beowolf, it comes off as jarring since he would still likely be a Free Knight at that point due to the limited experience of the encounters leading up to his role in Thracia. The only possible explanation is that he was wearing a Paragon Ring beforehand.
  • Pretty Boy: It's in the genes.
  • Prince Charming: So much that he bestows +10% to hit and avoid to any units nearby him up to a maximum of three square radius.
  • Princely Young Man: While he was raised away from Nanna, he still acts as one would expect from a prince.
  • Rebel Prince: He's the prince of Nordion, and he's a part of both Leif and Seliph's rebellions.
  • Weapon of Choice: The Beo Sword, a powerful weapon that grants Vantage and Wrath, a skill that cannot proc at the same time. Diarmuid starts with this weapon, but it can also be wielded by Fergus.

Saias (Cyas)

http://static.tvtropes.org/pmwiki/pub/images/saias.png
Bishop of Crimson Flames

A priest from Velthomer, and son of Emperor Arvis, albeit illegimate.

Class: High Priest

  • Big Brother Mentor: To Mareeta.
  • Computer Is a Cheating Bastard: When he is in the enemy's control, he gives 10 leadership stars (+30 hit/avoid) to all enemies. When you get him in Chapter 23, he only gives 5 leadership stars and for some reason, 3 stars after that.
  • Evil Redhead: Subverted, he starts as your enemy but is actually a sweet dude.
  • Good All Along: Just faced you as an antagonist because he was mislead.
  • Heroic Bastard: The illegitimate child of Emperor Arvis and one of his allies, Aida.
  • Heroic Lineage: Arvis's son, nuff said. He was also speculated to be the one holding major Fala blood in the current generation, since his half-siblings Julius and Julia are major Loptyr and major Naga, respectively. This was confirmed in Fire Emblem Awakening.

Prince Ced of Silesse (Sety)

http://static.tvtropes.org/pmwiki/pub/images/sety.png
Holy Knight of the Wind

Prince of Silesse and leader of the Magi Squad.

For more information in Genealogy of the Holy War, see here.

Class: Sage

  • All-Powerful Bystander: In chapter 4x, he won't fight much, but surely will slice and dice any enemy stupid enough to attack or approach him.
  • Weapon of Choice: The Forseti tome, a Holy Weapon which boast a powerful might, high critical rate, and gives him 20 skill and speed.

Galzus

http://static.tvtropes.org/pmwiki/pub/images/fe5_galzus_artwork.png
Dark Swordsman of Odo

The former prince of the Kingdom of Rivough, and a powerful mercenary.

Class: Hero

  • The Champion: He is the stronger contender Eyvel will face in the Arena in Chapter 5 if the other enemies, except Mareeta, are killed.
  • Cool Old Guy: He's quite old, best shown by the Official Artworks which depict him with grey hairs and more pronounced face wrinkles.
  • Disappeared Dad: He tried raising Mareeta alone after her mom died in childbirth, and they were doing fine until he once got distracted and little Mareeta was caught by slave drivers. Additionally, if he's recruited and Eyvel is saved from petrification, he decides to leave Mareeta with her since he believes he's too bloodstained by his revenge quests, though he promises to visit her at least once a year.
  • The Dreaded: So much so that even Ced, who wields Forseti, is wary of fighting him!
  • Eleventh Hour Ranger
  • For Want of a Nail: If he's not recruited, the players will see him as Deadlord Bovis.
  • Fallen Prince: Was the prince of Rivough, a small kingdom invaded by Isaac.
  • Good Scars, Evil Scars: He and Mareeta have marks of Odo on their backs.
  • Heel–Face Turn: Ditches the evil empire the moment he is talked to by his long lost daughter, having found a goal in life much more fulfilling than mercilessly harvesting human lives for money.
  • Hitman with a Heart: Even at his worst, he does have a kind heart.
  • Implacable Man: Once he activates Astra, he will carve you up like a Thanksgiving turkey.
  • Knight Errant: In his ending.
  • Late Character Syndrome: Though in a subversion, it doesn't really hurt him much due to starting out with several maxed stats and powerful weapons.
  • Master Swordsman: The best offensive 1-2 ranged melee weapons unit in the game if Mareeta has not been granted any access to Astra, and compared to her he can also use Ranged Axes.
  • Professional Killer: He works as this during his service to Raydrik as a mercenary, first seen trying to kill both Eyvel and Nanna in the Chapter 5 arena, then chasing Leif and his adherents in chapter 6.
  • Reluctant Monster: Not proud of fighting for Raydrik.
  • Silver Fox: Despite being an older fella, Galzus is remarked as quite handsome.

    Notable NPCS 

August

http://static.tvtropes.org/pmwiki/pub/images/fe5_august_artwork.png

A former Bishop of Blaggi, member of the Lifis Gang, and Leif's adviser.

Class: Bishop

  • Closer to Earth: Say what you want about his past. This guy is THE Voice of Reason in Leif's Army and by far the most sensible character in the game.
  • Good Is Not Nice: He knows how to torture people, and use pragmatic tactics. Despite this, August stands for freeing the continent, avoids unnecessary killing, and does show sympathy to his foes.
  • Heel–Face Turn: He used to work for Lifis and it's implied he was even shadier in the past.
  • Silly Rabbit, Idealism Is for Kids!: Until Character Development hits via Dorias's death.
  • The Smart Guy: Say what you will of his personality, his tactics are superb and he is much more informed than other major characters save for Dorias.
  • The Strategist: As Leif's adviser, he gives one leadership star to him.

Count Dorias of Leonster

A noble of Leonster, lost his right arm in the Battle of Alster. Also, Selphina's father.

Class: N/A

  • Handicapped Badass: Lost his left arm in the war, but still trains people and helps out as much as he can.
  • Sacrificial Lion: He dies when he and his troops were ambushed by Blume's army.
  • The Strategist: As Leif's adviser, he gives one leadership star to him. Leif will lose one once he kicks the bucket.

Seliph of Chalphy

Future lord of Chalphy and leader of the Isaachian rebellion.

For more information in Genealogy of the Holy War, see here.

Class: Junior Lord

Coirpre

The adopted son of Hannibal. He was captured by Manster troops.

For more information in Genealogy of the Holy War, see here.

Hannibal

An honorable General of Thracia.

For more information in Genealogy of the Holy War, see here.

    Manster 

Raydrik (Leydrick)

http://static.tvtropes.org/pmwiki/pub/images/fe5_raydrik_artwork.png

A general from Conote who switched sides to the Empire and became lord of Manster.

Class: Baron

  • Evil Weapon: His Loptyr Sword. It can also be wired from him by having a very fast thief give him a ranged weapon or magic, so that he will use that instead of the sword, reducing his magic to 8, so that Tina can easily pilfer it from him if her magic equals 9 or more
  • The Quisling: Was originally the general of Conote before he betrayed Manster and sided with the Grandbell empire. He was eventually made the Duke of Manster under the empire's rule.
  • Heroes Act, Villains Hinder: He imprisons Leif in chapter 3
  • Near Villain Victory: Captured Leif and dispersed his would-be army. If Leif wasn't liberated by the Magi Squad the rebellion in Thracia would have ended there.
  • Politically Incorrect Villain: Approving a child hunt
  • Sadist: Forcing a mother to lethally fight against a magically enslaved close relative.
  • No Sell: Only 4 units in the game can possibly hurt him, and if you don't have them or you have forgotten to obtain a specific sword for Leif, you cannot win the game as he is undefeatable.
  • The Trickster: Very crafty with words and machinations
  • This Cannot Be!!: His exact words when he is defeated the first time, as he wouldn't expect any of the good guys to prevail the shield of the Lopto sword.
  • Villainby Default: The moment he appears, the first jest he does, the very first sentence he exclaims, nobody can mistake him for a decent individual.
  • Villain Decay: Averted, as once he dies, he is resurrected as an empty shell with WRATH as his personal skill, meaning that attacking him at 1-range without the Awareness skill available to the attacker is calling for really bad news. However, he literally "decays" as he returns as a magical-embued revenant.

Wiseman

Class: Sword Armor

A knight under Raydrik. He remains in Fiana to continue their search for Leif.

Lobos

Class: General

A knight stationed in the Gate of Kelves. He guards the captive children of the Child Hunts.

Bandol

Class: General

A knight stationed in Manster castle. He is an obstacle in Leif's escape.

Truman

Class: General

A knight stationed in the Manster town.

Eisenhow

Class: Paladin

A knight sent by Raydrik to capture or kill Leif and his party after they escaped Manster.

Farden

Class: Paladin

A knight defending the Manster gate from Leif's party.

    Friege 

Largo

Class: General

An aged veteran of the Friege army. He guards the fortress in Noel Canyon.

Kempf of Friege

http://static.tvtropes.org/pmwiki/pub/images/fe5_kempf_artwork.png

A general and nobleman of Friege, and the self proclaimed rival of Reinhardt.

Class: Mage Knight

  • Bad Boss: Forces Oltov to do a no retreat battle to the last man.
  • Dirty Coward: Always hides behind mooks
  • The Rival: Hates Reinhardt and his sister Olwen.
  • Smug Snake: Even his fellow commanders view him with disgust.
  • Smug Super: Because of the high-rank grade he covers, he brags about how much pain he can abandon someone with
  • What Happened to the Mouse?: After Chapter 11x, he completely disappears unless you took the A path in Chapter 15.
  • White Hair, Black Heart: His hair is silver like many characters from Friege.

Oltov

Class: Bishop

A bishop stationed inside of Dandrum Fortress. Forced to remain inside by Kempf while forced to use murder holes to fight against Leif and his troops.

Rist

Class: General

A general stationed outside of Tahra.

Paulus

Class: Baron

A Friege commander who oversees the siege of Tahra.

Baldack

Class: General

A Friege general under Paulus who lead the attack on Tahra.

Bluck

Class: General

A general stationed in Fort Norden.

Mueler

Class: Mage Knight

A member of the Gelpritter replacing Reinhardt in reinforcing the Leonster gate.

Nicarf

Class: General

A general guarding the Leonster gate in Path A.

Palman

Class: General

A general guarding the Leonster gate in Path B.

Gustav

Class: Baron

A Friege commander guarding the Leonster castle.

Wolf

Class: Baron

A Friege commander pursuing the remnants of the Alster raiding party.

Barat

Class: Baron

A Friege commander leading the siege of Leonster.

Fraus

Class: Bishop

A general stationed in Fort Danzhi.

Zaom

Class: Baron

A warden in charge of the prison in Fort Danzhi.

Coen

Class: Baron

The general of the Empire and the grandfather of Saias.

Reinhardt

http://static.tvtropes.org/pmwiki/pub/images/reinhardt_3.png
Click here to see Reinhardt in Fire Emblem Heroes 
Thunder's Fist

A general of Friege and the captain of Ishtar's personal guard, the Gelpritter. He is the brother of Olwen, though his loyalty to Ishtar forces them to eventually fight against one another.

Class: Mage Knight
Voiced by: Kentaro Tone (Japanese), Christopher Corey Smith (English) (Fire Emblem Heroes)

  • Alas, Poor Villain: He is forced to face his own sister and clearly has a death wish by bestowing on her an overpowered sword so to ease her fighting against him and her next challenges.
  • Anti-Villain: He just follows orders but he clearly despises the motivations behind him.
  • My Country, Right or Wrong
  • Pre-Mortem One-Liner: In Heroes.
    "Magic is everything!"
    "This must be fate."
    "I'll give it my all."
    "You will back down."
  • Shock and Awe: Again, Dire Thunder.
  • SNK Boss: Holy SHIT, Reinhardt. Even worse, you fight him on That One Level. Can be somewhat fought on easier terms if Troude or someone with the Nihil skill was used, or if you just send Ilios or Sara against him.
  • Serious Business: He fights for his employer, out of fealty, to vaunt-square his own little sister that defected for the opposite faction.

    Bandits/Mercenaries 

Bucks

Class: Warrior

One of Lifis's subordinates who terrorizes Ith.

  • Heel–Face Turn: Says he'll quit piracy and become a fisherman upon being released.
  • Pirate: He is one of Lifis's goons.

Gomes

Class: Warrior

A member of the Mount Violdrake Bandits who rebelled against Dagdar.
  • Anti-Villain: He only did it because of his hunger and believing that Dagdar's effort is worthless and being deceived by Eyvel.
  • Rape, Pillage, and Burn: He and his gang resort back to banditry despite Dagdar's effort to reform due to their hunger growing.
  • Wake-Up Call Boss: Think his boasting as "Gomes the Invisible" is like "Batta the Beast?" You are wrong, his boasting can be backed up with his stats: very high strength that can one-shot most of your least durable units, enough speed where most units cannot double which also means they cannot rely on pursuit criticals, sitting on a throne to boost his defense, and a Warrior class which means he has no weaknesses to exploit like Armorslayers, so he's nearly difficult to defeat. He is, however, weak to magic.

Colho

Class: Warrior

A member of the Dandelion gang who wants to commit banditry behind Perne's back.

Aihiman

Class: Hero

A mercenary hired by Codha to prevent Leif and the Tahra refugees from escaping.

Zile

Class: Warrior

A bandit who attacks a village in the mountains of Dofa.

    Thracia 

Rumay

Class: Dragon Knight

A Thracian knight hired by Gomes to defend Dagdar's mansion from any intruders and interference.

Merlock

Class: Dragon Knight

A Thracian knight who leads an army to capture Count Dorias' mansion.

Dobalzark

Class: Dragon Knight

A Thracian Knight in Noel Canyon.
  • Flat Character: He literally has no existence other than messing with your day in Noel Canyon.

Macroy

Class: Dragon Knight

A Thracian Knight sent by Travant to capture Tahra. Notorious for being an enemy despite being green (a color affiliated with Allies/Neutral phase).

Seimetol

Class: Dragon Knight

A Thracian Knight defending Fort Danzhi.

Coruta

Class: Dragon Knight

A Thracian Knight sent alongside Altena in claiming Manster.

    Loptyr Sect 

Veld

The high bishop of the Lopytrian Sect in the Thracia Peninsula.

Class: Dark Bishop

  • The Chessmaster: Everything that happens in the game is the concretization of the instructions he received from a more evil corrupted bishop
  • Classic Villain: Dark wizard using magic to wreck other people's days
  • Final Boss: A disappointing one if not for the 10 square ranged Stone Tome.
  • Hidden Villain: He is never revealed to the protagonist until the end.
  • Hope Crusher: If he hits any characters of yours with his VERY ACCURATE stone spell, if you didn't play through the hellish 24x, consider that character done for
  • Man Behind the Man: Him to Raydrick. Manfroy, the big bad of FE4, is behind him.
  • Taken for Granite: Can do this to you. And does it to Eyvel in the beginning. Not to mention, in scrapped ideas he was supposed to also do it to Lachesis and Sylvia too. In fact, Bishop August implies that he did it to everyone who survived the Battle of Belhalla.
  • Unblockable Attack: The Stone Spell cannot be blocked at all as it is extremely precise.
  • You Have Outlived Your Usefulness: He cooperates with Raydrick constantly, yet when the latter requires help, he forsakes him and forces him to fight Leif by himself.

Codha

Class: Dark Bishop

A Loptyrian priest who makes a blockade to prevent the escape of Leif and Tahra refugees.

Moore

Class: Dark Bishop

A Loptyrian priest defending the Leonster gate.

Rinecock

Class: Dark Bishop

A Loptyrian priest stationed in the Melfiye forest.

Alphan

Class: Dark Bishop

A Loptyrian priest defending the Manster gate.
  • Timed Mission: Like Kuturov, he lost his Poison tome and will acquire it at Turn 5.
  • Worf Effect: He literally dies to Ced before you have the chance to fight him without long-range weapons.

The Deadlords (Dark Warlords)

A group of twelve warriors that serve the Lopto Sect. Only six are encountered in this game, though. They are created from the bodies of Raydrik and five of the characters you can meet (Galzus, Dagdar, Eyvel, Sara, and Lifis), if they died or weren't recruited.

Class:
Mus: Baron
Bovis: Hero
Tigris: Warrior
Draco: Sniper
Canis: Sage
Porcus: Thief Fighter

For their tropes, see their section here.

http://tvtropes.org/pmwiki/pmwiki.php/Characters/FireEmblemThracia776