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YMMV / Jump Force

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  • Americans Hate Tingle: The inclusion of Kaguya in the base game is a small but significant one. In Japan, the character's reception wavers between being somewhat liked and ambivalence, while in the West, she is most definitely hated (the YMMV section of Naruto has the whole story on that).
  • Audience-Alienating Premise: It was stated that Jump Force was made to appeal to western audiences. Although several other issues as listed throughout this page factored into this game's lackluster reception, several fans disliked that there isn't an English dub. Unlike J-Stars Victory VS where a large portion of the roster didn't have official English voice actors from anime adaptations, this isn't the case with Jump Force. Of all the 40+ pre-existing characters (excluding the Original Generation, such as Glover and Galena) in the roster, the only one without an official English voice is Dai.
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  • Better Than Canon: For those who heard rumors about the game getting a dub, but were disappointed that it's sub only, there are a number of YouTube videos making mock up dubs for the game. For example, this impressive one that uses official dub clips from JoJo's Bizarre Adventure.
  • Captain Obvious Reveal: Light being a traitor to the Jump Force is so obvious that it's not even worth a spoiler tag. Considering that he's one of the most iconic villains in the entire medium, it would be genuinely more shocking if he stayed a good guy for the entire game. In fact, that's more or less what really happens when the alleged Big Good Glover is an even bigger traitor as Prometheus, while Light is smart enough to just keep helping the good guys in defeating him.
  • Cliché Storm: The game’s story mode has been called derivative and uninspired by reviewers, with the plot being constantly compared with Sonic Forces, Dragon Ball Xenoverse and Marvel vs. Capcom: Infinite.
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  • Complete Monster: Prometheus is the master of both Galena and Kane. Once a member of the Umbran order known as the Keymen, Prometheus became tired of humanity wasting the knowledge they gave them and betrays his fellow Umbrans by using the Onyx Book to merge the real world with the Jump worlds. Prometheus has Galena give humans with evil intent Umbras Cubes, turning them into Venoms, causing chaos and destruction across the world, while he takes the guise of Director Glover to gather the heroes in order to play both sides into gathering enough power for the Onyx Book. When Galena and Kane are defeated, Prometheus coldly kills them then uses the Onyx Book to try and permanently merge all the realities together and rule over them as a god. While he claims he wants to guide humanity on a better path, Prometheus is nothing an arrogant psychopath bent on imposing his own will on the multiverse.
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  • Fandom Rivalry: A vicious one has emerged between the game and J-Stars Victory VS over which is the "better" Jump crossover. Those on the J-Stars side accuse Jump Force of pandering to the fandoms of a few specific series while snubbing others, and consequently "failing" as a celebration of Jump's history. Those on the Jump Force side accuse J-Stars roster of being overstuffed with so many representatives that the casts of individual series were wasted, and that much of the cast was little more than unfitting Joke Characters anyway. There is very little middle ground.
  • Germans Love David Hasselhoff: Seiya and Shiryu were both revealed at the Brazil Game Show in Sao Paulo due to Saint Seiya's popularity in Brazil and Latin America. Similarly, Kenshiro and Ryo Saeba was revealed at Paris Games Week due to Fist of the North Star and City Hunter's popularity in France.
  • It's the Same, So It Sucks: Combined with They Copied It, So It Sucks! with Sonic Forces comparisons, many members of the community (especially the Dragon Ball one) have been critical of Jump Force's story mode ever since the original characters were revealed, with Kane and Galena being called copies of Towa and Mira. This increased when the story mode trailer revealed Future Trunks, once again, was going to be the playable character's partner just like in Xenoverse. When the game was released, the Final Boss was called a Demigra carbon-copy due to having a similar concept of being a villain with a god-complex trapped in an alternate dimension.
  • Memetic Loser: Due to his conspicuous absence from the first trailer, many people started saying that Ichigo Kurosaki and by extension- his series, were now this.
  • Memetic Mutation:
    • Noted under Unexpected Character, many people have taken Light Yagami's inclusion into the game and ran with the amount of jokes about him being a Badass Normal, such as using the Death Note to slap people around in physical combat. It died down since he was announced to not be playable.
    • Similarly quite a few jokes popped up about Goku No Selling the Death Note because Light wouldn't know his actual name.
    • There seems to be a Running Gag in the American fandom where every character announcement is followed up by someone asking where Midoriya and Jotaro are, seemingly hinging whether or not they buy the game on whether or not those two franchises are confirmed or denied for inclusion. This lasted until both franchises were confirmed for inclusion.
    • Where's Fairy Tail???note 
    • 12 new characters! note 
    • Nope, the roster is complete! note 
    • "UE4 fan project"note 
    • Racist Deku. note 
    • "I have to go now. My planet needs me." note 
  • Narm:
    • Most of the cutscenes are...not very good, to put it lightly. Even putting aside the rather questionable storyline, most of the characters are very rigid and immobile, with stiff, puppet-like movements and semi-frozen expressions that change very little if at all]during the cutscenes. A common complaint from many fans is that the "real world" setting was a poor choice of backdrop for a crossover, and that the clashing art styles means that characters from mangas with more stylized artwork (especially My Hero Academia, One Piece, and Dragon Ball) do not mesh well with the realistic graphics at all.
    • Early on, the player is shown a scene of Vegeta becoming a victim of Demonic Possession, which is depicted as him just standing there as the Umbran Cube goes into his body. What's worse, the way the scene is framed gives the impression that the cube went straight into his butt.
      • Immediately afterwards, the possessed Vegeta and the Venoms then stiffly march in formation, which looks like they are about to perform Thriller.
    • Many fans have already made light of a particularly notorious moment where Frieza floats up out off-camera completely rigid (with his character model visibly still in the standing position) without moving any part of his body except for his tail. Many fans have compared it to Poochie returning to his home planet or Vitruvius hanging on a string.
    • Another infamous scene is one where Sanji runs across the screen...only the game forgot to include his running cycle. The result is his model just sliding across the screen. More than a few people have compared it to something out of Inferno Cop.
    • The entire "traitor" plotline, both because it is incredibly obvious that Light is the traitor, but that also because there's no way Jump would turn one of its established and beloved heroes into a villain, making the attempts to give other candidates come off as unbelievable, nearly bordering on laughable. Especially when the primary candidate is Sanji. Light however ends up being a Red Herring for this, when he's the one who figures out and discovers Sanji is just Brainwashed and Crazy by the woman they rescued, and again when it turns out there really was a traitor in the form of none other than Glover/Prometheus.
    • The design of the Final Boss, Prometheus, has been called laughably lazy by many in the community. The character looks like an adult Kid Buu but in blue and wings, and adding the ugly in-game model and monotone voice acting it makes the character not interesting to look at. By comparison, while Jiren (another character designed by Akira Toriyama) was thought to be lazily designed too by many members of the community, he at least appeared in well regarded episodes of the series drawn by the top talents of the show like Yuya Takahashi or Naoki Tate, which Jump Force's Final Boss doesn't have.
  • Narm Charm: The reaction several fans have to the game's premise of a massive crossover fighting fest taking place in the real world, the idea being something so bizarre yet awesome they can't help but love the idea of it despite the potentially out there premise resembling something out of your average fanfic.
  • Older Than They Think:
    • For many American fans, their earliest frame of reference for a Shonen Jump crossover fighting game is Battle Stadium D.O.N. for the PlayStation 2, which is a crossover between Dragon Ball Z, One Piece, and Naruto specifically, hence the D.O.N. in the title, but Shonen Jump crossover games have existed since Famicom Jump: Hero Retsuden on the original Famicom.
    • This game is not the first time Jump characters had a crossover fight in the real world. One Piece and Dragon Ball did this for an 2007 exhibit in which they fight Eneru above the city of Tokyo.
    • Yugi may come across as an Unexpected Character, but he was actually playable in Jump Super Stars and Jump Ultimate Stars. Other Yu-Gi-Oh! characters, such as Kaiba, Jonouchi and Anzu, also appeared in Super Stars and Ultimate Stars as assists.
  • Play the Game, Skip the Story: Gameplay-wise, the game is regarded as a fun arena fighter. The story mode, on the other hand, is regarded very negatively due to being a derivative Cliché Storm with broken cutscenes.
  • So Okay, It's Average: General consensus from most reviews is that's it's not the deepest of fighting games out there, nor the most polished, and would've benefited from a more robust gameplay style, bigger character selection from other manga series (it's been pointed out J-Stars Victory was a lot more varied with its characters and designs in combat) and better story and animation. But is a nice love letter to fans of Jump manga and a fun time with multi-player if nothing else.
  • Special Effect Failure: A lot of the cutscenes suffer from poor texture-mapping or lighting effects, in addition to animations have widely been criticized as stiff and unnatural.
  • That One Level: The key mission where you, Naruto, and Sasuke fight a group of Venoms...then, you and Naruto join up with Gaara to fight Toguro replicas...three of them. In a row. Then you fight a Venom-corrupted Gaara shortly afterwards. It's every bit as painful and unpleasant as it sounds.
  • They Copied It, So It Sucks!: Some reviewers have compared this game to Sonic Forces with the story concept of a rebellion fighting against evil forces, the title of the game, the use of a custom made player character and the Final Boss powers using the MacGuffin being too similar to Infinite.
  • They Wasted a Perfectly Good Character: Loads of them. Despite having a cast of 40 playable characters, only handful contribute in any way to the story, the rest are otherwise relegated to side missions. Even Luffy, Goku and Naruto are mostly stuck as just the team leaders.
    • Special mention goes to Light. Despite becoming well aware that he’s in a multiverse with a chance of godhood right at his fingertips, he doesn’t take it and instead goes after his Death Note still, a weapon that would only effect less than half of the Jump Force. Instead, his only role in the game is to be suspicious, go to Kane (a scene that goes nowhere) and his story ends with him picking up a cube, setting up an obvious sequel hook, which so far only has one follow up cutscene between him and Aizen; the latter easily deduces what he’s up to. In short, he does surprisingly so little in the story he could have been cut from the game entirely.
  • Uncanny Valley:
    • The 3D textures have received mixed reviews from people on the web, calling them too realistic for the cartoony characters' designs, similar to what happened to Super Smash Bros. Brawl. Early screenshots of the game, and character reveals for characters like Gon, Hisoka, and Yugi also got similar reactions, particularly for the latter who seemed rushed until his character reveal trailer. Comparisons with Marvel vs. Capcom: Infinite have been made. When the actual game was released, the puppet-like designs were called out even more.
    • The characters from Dragon Ball have been hit particularly hard by this, while the lack of relative variation in faces is forgivable within the context of Toriyama's fluid and expressive drawing style, it very much does not work in 3D, especially when placed alongside reps from franchises like One Piece or MHA who have much greater variety in their character designs. It's not so much that the characters don't have realistic or convincing expressions as it is that all of them only have one expression.
    • But the worst would have to be the One Piece characters like Luffy. Like the characters from ''Dragon Ball', their expressive and cartoony expressions don't work in 3D. Their default expressions make them look psycho tic.
    • Special mention goes to Toguro's transformation, looking way more creepy in realistic animation than he is in the original Yu Yu Hakusho anime and manga.
    • The story mode cutscenes look unpolished and puppet-like, with comparison with Sonic the Hedgehog (2006) (and keep in mind that game was rushed and has good cutscenes when not relying on the in-game models) and Foodfight!, with some, of questionable quality.


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