Characters: Streets of Rage

Characters Introduced In Streets of Rage 1:

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     Playable Characters 

Axel Stone

Adam Hunter

Blaze Fielding

  • Action Girl: Kicks ass like the boys.
  • Bare Your Midriff: From the second game onward.
  • Cowboy Cop: Quits the force in 1 due to general corruption in the force, and uses unconventional methods of investigation in 3.
  • Dance Battler: While dance might not be part of her moveset, Blaze was stated to temporarily become a dance teacher before the events of 2, which could explain why she makes use of various She-Fu from 2 and onwards. Also, her bio in 1 mentions that her hobby is a form of dance: Lambada.
  • Early Installment Weirdness: Like Axel, the remake includes 3 versions of her. the Blaze from 1 has more power but less speed and combo, the Blaze from 2 is Jack of All Stats, and the Blaze from 3 is a Fragile Speedster.
  • Fanservice Pack: Blaze's character design and fighting style are altered noticeably throughout the series.
  • Fragile Speedster: In the first game. Faster than the boys, but don't do as much damage (and can't take as much either).
    • Jack of All Stats: 2, 3, and Remake. In 2 and 3, her damage, speed and reach are average.
  • Full-Frontal Assault: In a fan mod for 2, where she wears only her bracelets.
  • Innocent Fanservice Girl: At the meta level, as no one in-universe ever comments on her sex appeal. Naturally taken Up to Eleven in her nude mod for 2.
  • Martial Arts Headband: She wore one in the first game only.
  • Ms. Fanservice: In the second game and onward. Emphasized in the nude mod for her for 2.
  • Panty Shot: When doing a jump kick in the Japanese version of 2. Obviously inverted in the nude mod.
  • She-Fu: Lots of flipping in her moveset (even since 1, since she likes vaulting herself off the enemy).note 
  • She's Got Legs: In the first game. She wears pantyhose in the second game and onward.
  • The Smurfette Principle: Is the only starting playable female character in all of the games.
  • Wrestler in All of Us: Her throw while grabbing opponents from behind is a suplex.
  • Vigilante Woman: After turning in her badge.

     Syndicate Mooks 


  • Evil Redhead
  • The Goomba: The basic syndicate mook, though there are more powerful palette swap versions of him.
  • Knife Nut: In second game they can pick up knifes.
  • Spell My Name with an "S": His name is supposed to be Garcia, but it's Galsia due to the L/R problem. The third game's English translation finally gets it right; the remake makes them separate mooks.
  • You Gotta Have Blue Hair: As the most palette-swapped mook in the game, pink-haired, white-haired, blond-haired, blue-haired and even lime green-haired variations can be seen.





     Syndicate Bosses 



  • Anti-Air: Attempting to cheese him to death with jump kicks will... well, it pushes his Berserk Button.
  • Ax-Crazy: In the remake, you are re-introduced to him while he is brutally slashing some poor offscreen fella to ribbons, standing on a giant pool of blood!
  • Broken Record: Jukes back and forth across the screen, waiting for a chance to get close and deliver a one-two slash. This is all he does, but he makes it tricky to get close.
  • Slasher Smile: Which is more noticable in the remake.
  • Wolverine Claws



  • Breath Weapon
  • Broken Record: Runs back and forth across the screen in a cross pattern, hoping you get caught in his fire breath.
  • Demoted to Extra: In the second game, he is demoted to a Giant Mook. To add insult to injury, his appearance gets changed entirely.
  • Fat Bastard: Not exactly an agile enemy, but you better not try and take advantage of that by throwing or slamming them if you're not Max or Skate (Blaze also can with her forward slam). The second game's iteration of him is an exception, though, for whatever reason.

Onihime and Yasha (Mona and Lisa)

Mr. X

  • Authority Equals Asskicking
  • Badass in a Green Armani Suit
  • Bad Boss: Is more than happy (and in fact looks delighted) to shower the screen in ammunition with his tommy gun, even with his underlings in the way.
  • Big Bad
  • Combat Pragmatist: He makes up for his lack in martial arts training with a tommy gun and an army of mooks. And in Remake, he gets a brutal and dirty set of brawling moves.
  • Corrupt Corporate Executive
  • Evil Smoking: He enjoys a cigar while observing your fight with Shiva in SOR2.
  • Evil Laugh: "DAHAHAHAHAHA!"
  • Final Boss
  • The Gunslinger: Type B - The Vaporizer.
  • Imperial Stormtrooper Marksmanship Academy: Doesn't bother trying to aim at the player.
  • Large and In Charge: Towers above the rest of the cast at 213 cm!
  • Laughing Mad: Whenever he knocks you down in SOR2.
  • Mind Screw: He's unlockable in the remake, and can defeat himself in the SOR1 route to BECOME THE BOSS... wait, what?
  • Promoted to Playable: In Remake as a hidden character. Yes, he has the tommy gun.
  • Schmuck Bait: In SOR1, he'll ask you if you want to join him. Say "yes" and he boots you back to Stage 6. Say "yes" in a 2-player game while the other player says "no", or vice versa, and you and the other player will fight to the death, with the victor being asked the same question again.
  • Turns Red: Players of Remake who think they're used to dealing with his old tricks are in for a nasty surprise when he is down to his last lifebar. His stance suddenly changes to holding his tommy gun with only one arm, and he starts using melee moves like the playable characters. He even has a back throw and blitz attacks which, naturally, he can do without restrictions because he's a boss.
  • Why Don't You Just Shoot Him?: Famously averted, in a series where most of the entire cast plays it to the letter.

Characters Introduced In Streets of Rage 2:
     Playable Characters 

Sammy/Eddie "Skate" Hunter

Max Thunder

  • Adaptation Name Change: He goes by Max Hatchet in the UK comic adaptation.
  • The Cameo: He's not playable in 3, but in the last shot of the good ending, he's seen hanging out with Axel and friends.
  • Mighty Glacier: He's slow as molasses and cannot jump to the enemy's back for the back throw. But God have mercy if he ever caught an enemy from the back, any of his slams takes out a HUGE chunk of damage.
  • Walking Shirtless Scene
  • Wrestler in All of Us: Justified as he's a professional wrestler.

     Syndicate Mooks 






Big Ben


     Syndicate Bosses 



  • Bald of Evil: SOR 3 only.
  • Cyborg: In SOR3, it may or not be the same guy though.
  • Degraded Boss: Sort of, his palette swaps shows up as mooks in later boss fights. No, they aren't any easier however.
  • King Mook: His palette swaps are common in later rounds of the second game. He is also accompanied by similar mooks in the third game (that thankfully only appears in the last 2 rounds) while also gains a new model (see Rocket below).
  • Get Back Here Boss: The fight with him easily turns into this.
  • Jet Pack
  • You Gotta Have Blue Hair: His standard model is blonde, but some of his palette swaps have purple hair.



Particle & Molecule


Characters Introduced In Streets of Rage 3:

     Playable Characters 

Gilbert Zan

Roo (Victy)

  • Lethal Joke Character: In Remake, even with his pitifully short reach, he is quite fast and has some of the game's strongest throws, blitz attacks, and back attack.

     Syndicate Mooks 








Mark 2 (Robot)

     Syndicate Bosses 








Characters Introduced In Streets of Rage Remake:





  • Fragile Speedster: She has the characteristics of this but is actually rather slow. In a nutshell, she has Zan's reach but is weaker on the whole, requiring a different playstyle.
  • Mysterious Past: Woke up with no memories save for surviving an explosion, and that her right hand had been surgically replaced with a prosthetic whip limb.
  • Promoted to Playable: A playable, but hidden version of Electra. Most of her tropes still apply (see above).
  • Shock and Awe: Same as Electra, but taken Up to Eleven if you hit "call police".