Characters: Berserk Other
This page is for recurring and minor characters who don't fit into the other pages.For the main characters, go to Berserk Main Characters
For The Band of the Hawk, check out Berserk Band Of The Hawk
For The Kingdom of Midland, check out Berserk Kingdom Of Midland
For Apostles, The Godhand and other antagonists in this series, check out Berserk Antagonists
For The Band of the Hawk, check out Berserk Band Of The Hawk
For The Kingdom of Midland, check out Berserk Kingdom Of Midland
For Apostles, The Godhand and other antagonists in this series, check out Berserk Antagonists
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The following characters show up regularly along the story or are Commuting on a Bus.
The Skull Knight
Voiced by: Tsutomu Isobe (Japanese, video game), Akio Ohtsuka (Japanese, movies) Jamieson Price (English)
"What you wish for might not be what she wishes for."Guts and Casca's Mysterious Protector is a badass, philosophical, undead warrior that also opposes the Godhand. It is not known if he is aware of the Idea of Evil's existence. He often scares the Apostles into submission and his mere presence was sufficient to make Rosine and The Count flee. He seems to have some unfinished business with Void and often opposes Zodd himself, though neither has ever had the better of the other. He collects the Behelits from slain Apostles and can cut through reality to teleport to another place with a sword made from said Behelits.He rides a spectral horse and appears as nothing more than a skeleton in a massive armor. He is speculated to be the legendary emperor Gaiseric, mentioned many times throughout the story.
- Aloof Ally: To Guts, intervening only when he gets in too far over his head.
- Animated Armor: He confirmed that he was the original bearer of the berserker armor, explaining its original skull-shaped helmet. His current suit of armor also has a movable jaw.
- Archenemy: He and Void seem to have some unfinished business with one another.
- Badass: When you have centuries of Apostle asskicking under your belt, AND can stand up to the Godhand, you deserve the title.
- Big Damn Heroes: Does this twice. One time upon the Eclipse when he breaks into the dimensional vortex, fights past the Godhand, cuts his way through the Apostles and snatches the heavily wounded Guts and Casca from Femto's clutches right before he gives them the Coup de Grâce. The second time was in the Qliphoth where he interrupts Slan, who was torturing and tormenting Guts, and gives him the opportunity to free himself from her grasp.
- Big Good: The closest that Berserk has, being the biggest opposition to the Godhand, and he also provides help to Guts and his companions a few times.
- Black Knight: A rather straight example except he doesn't wear black.
- Cool Horse: His constant companion, who would seem to be as old as he is.
- Cool Sword: In addition to his regular serrated sword, he owns a sword made of Behelits.
- Cynical Mentor: Despite giving precious guidance to Guts in his quest, he always points out that there are high possibilities for him to fail epically in the end, which simply motivate Guts even more.
- Dark Is Not Evil: This is a man with glowing, bright red eyes who goes around wearing (or possibly is) a massive suit of skeleton-themed, spike-covered armor, wields a sword that's also covered in spikes and serrations, and rides a supernatural jet-black horse. Yet in terms of character, he's a Knight in Shining Armor and unambiguously heroic.
- Dem Bones: Except he wears a suit of armour.
- The Dreaded: Most apostles would rather flee the scene than fight him.
- Evil Weapon: His Cool Sword is made of Behelits and since Behelits are evil entities owned by Apostles to summon the Godhand...
- Glowing Eyelights of Undeath: Well, he is a undead skeleton knight after all.
- He Who Fights Monsters: He preceded Guts in this game.
- Horrifying Hero: Wouldn't be too surprising if the people he's saved thought he was the Grim Reaper taking them over to the other side. It's even lampshaded by the prostitute Luca during the Tower of Conviction arc, when he prevented her from falling to her death.
- It's Personal: With Void.
- Knight in Shining Armor: The Skull Knight is about the closest thing to one of these that Berserk has to offer, at least until Azan showed up.
- Knight of Cerebus: Lampshaded in-universe by Guts himself who often notes that if he shows up, it's because shit is about to get real some way or another.
- Like a Badass out of Hell: Just how he saved Guts and Casca from a certain death upon the Eclipse.
- Mister Exposition: Often clarifies situations in detail.
- Monster Knight: And a good one at that.
- Mysterious Protector: A non-romantic, non-Shoujo one. He always shows up to help when Guts fights a number too big even for him such as Grunbeld, Slan, or the Kushans' demonic crocodiles.
- Nice Job Breaking It, Hero: Thank you so much for accidentally using your Cool Sword to bring Femto's plan to fuse the planes of reality to fruition, Mr. Skull Knight, the world really needed a chance to get even more terrible than it was already.
- It may go even further then that since it is implied that the Godhand had it's origin in Gaiseric's incredibly decadent empire and Void, the original arch devil, was once a close friend of skully. Just what the hell did they do to cause such a mess??
- Odd Friendship: He and Flora seem to be old friends.
- Reality Warper: His Behelit sword's main ability is this. See above. It's this power that Femto uses to defeat Ganishka and fuse reality with the Astral Plane.
- Serrated Blade of Pain: His regular sword is one of these.
- Situational Sword: His Cool Sword is Made of Evil thus it is to be used only in dire situations as it can cut through reality itself.
- Skeletons in the Coat Closet: Invoked by his armor. The Berserker armor's initial skull-shaped helmet is attributed to him being its former bearer, and it's hinted he was once Emperor Gaiseric, who was famous for his skeleton-themed armor.
- Skull for a Head: We can't tell whether the skull is his head, or if it's just a helmet, albeit probably a magic one.
- Spikes of Villainy: As part of his Dark Is Not Evil persona.
- The Stoic: What with his face being a skull. Despite that, when angles are played with, he can look angry or sympathetic.
- The Undead: Despite his massive appearance, it seems like he is nothing but a talking skeleton...
- Weapon of Choice: His trademark rose-patterned sword... which can also be coated in Behelits.
Guts and Casca's Child
Right before the Eclipse, Guts and Casca got into Intimate Healing and Guts impregnated Casca. However, the Eclipse went down and Griffith turned Femto raped Casca to insanity. But losing her mind is not the only consequence for Casca: her unborn child got tainted by the experience, causing her to miscarry and deliver her baby prematurely.The child is apparently nothing but a hideously deformed and apparently mindless Fetus Terrible that is still irresistibly drawn to its parents, like all children. It generally shows up to protect its mother and tries to contact its father many times but Guts is less than enthusiastic about his tarnished spawn and generally lashes out angrily at it whenever it appears. Still, this evil fetus is the one to warn him from the impending danger menacing Casca at the Tower of Conviction and it also appeared to protect its mother from the ghosts summoned at the mock Eclipse of Griffith's resurrection. Drained out of all its energy the child was found by the Nameless Apostle who swallowed it. Griffith then used the child's body to resurrect himself, killing both the Nameless Apostle and the child in the process.Later, right after conversing with the Skull Knight about the possible cure for Casca's state, Casca is found on the beach with a strange little boy in her arms. The child, who looked very much like a cross between Guts and Casca, somehow helped in repelling the attack of the Kushan crocodiles and is implied to have stopped Guts from turning against his companions at the end of the fight. It disappeared mysteriously afterwards.The kid's made yet another appearance on the island Guts and Co. stopped at while fighting the pirates. It's strongly implied that the fetus and the strange boy are one and the same, although it is also speculated the boy is King Hanafubuku of the Elves or an emissary of his.
- Ascended Demon: He was born tainted by evil and appeared to be a hideous Fetus Terrible who, like all things demonic and malicious, caused the the brands in Guts and Casca to bleed. But ever since Griffith physically incarnated in the world, the child has since taken on a more human appearance. And while he used his powers to protect his parents in both forms, his current one does not even provoke a reaction from the Brand, signifying that he's no longer demonic in nature.
- Babies Make Everything Better: He probably would have if everything had not gone to crap after the Eclipse.
- Badass Adorable: Post mock-Eclipse. Yeah, he might not have had enough screen time to make it absolute, but every time we've seen him he's warding off a big, scary, Hellhound spirit that constantly tries to goad his father into killing his mother - and he succeeds each time!
- Bad Powers, Good People: Understandably got relatively evil powers from being corrupted by evil, but he uses his powers to help his parents.
- Berserk Button: For a being that supposedly has no real thought or emotions, he looks genuinely pissed right here. So it goes without saying: don't try to rape his mother. Ever.
- Child by Rape: Subverted. It isn't born from Casca's rape at Femto's hands, but the experience is what made it what it is now, even though it is technically Guts's child.
- Creepy Child: The boy on the beach.
- Dark Is Not Evil: Technically it is but Love Redeems.
- Eldritch Abomination
- Humanoid Abomination: In his older form.
- Even Bad Men Love Their Mamas: Even hideous, corrupted demon-babies love their mamas.
- Fearless Infant: Even in his more expressive and self-aware toddler form, the Child is never fazed by any of the horrific calamity around him.
- Fetus Terrible: Subverted. It looks like one but it never acts as one.
- Fire of Comfort: What he used one time to snap Guts from his Berserker rage.
- Generation Xerox: The Child's origin story shares some rather uncanny similarities with that of Guts', both being born under unusual circumstances to gruff seemingly unloving mercenary fathers and to ill-fated yet loving mothers. Not to mention that like a younger Guts, the Child really wants to be accepted by his father (both of which had resentment for said son due to the condition of their lovers) and probably just wants to have a normal family.
- The Grotesque: You just can't help but feel sorry for the little guy. Had none of this shit surrounding Guts, Griffith, and Casca happened, he would have been a normal little boy in an unusual (being raised by mercenaries and all) but nonetheless loving family surrounding. He was a victim in this all in the end.
- Heroic Bastard
- Heroic Sacrifice: Though supposedly evil, the little guy uses the last of its strength in order to protect its mother after expending it, presumably, for an entire month in order to keep Casca safe from danger when she left safety of the elf mine.
- Infant Immortality: Horribly averted and perhaps the most disturbing case in the entire series, since his existence was tainted even before he was born not unlike his father.
- Love Redeems: Although he accepted a nature of evil in the womb, the child loves his parents too much to actually be evil.
- Lunacy: He only appears on nights of the full moon....
- Mama's Baby, Papa's Maybe: When it is born, Guts at first believes the baby is Griffith's Child by Rape or some kind of demonic parasite and attempted to kill it. The Skull Knight confirms that Guts is the father saying that Casca was impregnated by him roughly a month before the Eclipse. However, the baby was tainted and deformed due to the rape. The news did not make Guts very happy either way.
- Naked on Arrival: We first see the Child in human form as a naked little boy on the beach.
- The Nameless: Due to his voiceless nature and the fact that he was never properly given a name upon his "birth." Fans refer to him as Moonchild, Guska... The boy has many nicknames but has no official name at the moment.
- Parents in Distress: Always comes to his parents' aide in times of needs.
- Soul Power: Has power over evil spirits and demons, and is also implicated that he can turn into an astral body of light.
- Staring Kid: He has a peculiar but nonetheless cute habit of staring at Guts, hiding behind Casca when Guts stares back, and then staring at Guts again.
- Straying Baby: Invoked earlier while he was a misshapen supernatural fetus, as he had to leave upon his birth not only to escape the sunlight, but also to escape the wrath of Guts. Played straight later when he was introduced in his "normal" toddler form, as he was seen being in one place one moment and then in an entirely different one (namely climbing on Guts) the next. He then falls off Guts and nearly lands on a pile of precariously placed daggers had Guts and Casca not caught him in the nick of time. He also had a habit of climbing on things he wasn't suppose to on Roderick's ship.
- Strong Family Resemblance: The boy on the beach looks like a perfect blend of Guts (skin-tone) and Casca (hair), though his true origins are still enigmatic... Miura probably thought that giving him Guts' ears would have been a dead giveaway.
- Touched by Vorlons: He was developing as a normal baby inside of Casca's womb, until Femto had his way with her... The terrible circumstances of how he became supernatural aside, the Child's main power is that of control over demons and evil spirits. His powers also seem to override his father's Enemy Within, allowing him to bring him back to the light by reminding Guts about his love for his mother, Casca.
- The Voiceless: Like his mother, though it's implied that he talks when he is his form of light.
- Weirdness Magnet: Justified, enforced, AND lampshaded. The kid is pretty much the definition of "weirdness."
The Beast of Darkness a.k.a Hell Hound
"Keep killing...eternally..."A Hell Hound-like abomination with a pointy snout and lightning for eyes, the Beast is the personification of Guts' hate and blood lust. It used to live in harmony with him along the two years during which Guts would seek revenge on the Apostles only to then start acting against him when Guts realizes that there are more important things than revenge to his life.Pretty much Guts' worst enemy after Griffith/Femto, the Beast is also one of the most malevolent beings in the Berserk universe who seems to have no purpose other than burning Guts in his own hatred and using him as a medium to operate in the physical world. Recognizing Casca as the only thing keeping Guts from succumbing to its influence, it constantly importunes Guts to kill her so it could take over his body and quench its desire for blood and revenge, claiming that this what Guts truly wants.The Beast has faded into the background lately but promised it to be temporary.
- Anthropomorphic Personification/Shadow Archetype: Of Guts' hatred and rage.
- Animalistic Abomination: The former trope picture. It is a monstrous black wolf with a gigantic fang-lined maw and red lightning-shaped eyes.
- Battle in the Center of the Mind: With Schierke when she tries to suppress Berserker Guts, and with Guts himself when he suppresses it.
- Chained by Fashion: Has accepted to wear symbolic shackles and to go hiding but promised to come back even stronger than ever.
- The Corrupter: Tries to get Guts to give into his hatred and bloodlust.
- Dark Is Evil: Embodies this to a "T".
- The Dark Side: Goes without saying that it represents the darker side of Guts' heart.
- Enemy Within: To Guts, being the personification of his hatred and bloodlust.
- Evil Feels Good: One of the many deceptive techniques that the beast tells Guts in order to draw him closer to The Dark Side.
- Glowing Eyes of Doom: Certainly implied thanks to the PS2 game giving it some glowing red eyes that are as malevolent as hell.
- The Heartless: The Hellhound was born from Guts' rage and hatred.
- Hell Hound: Of the portent type.
- Maybe Magic, Maybe Mundane: Is it "just" a part of Guts' mind, or an evil spirit intent on possessing him? Or did it start as a part of Guts' mind but has since gained (or is gaining) an independent existence thanks to the Berserker Armor and/or all of Guts' gallivanting around in the Interstice and Astral Worlds? In a world fueled by Clap Your Hands If You Believe, it's hard to tell (and the subject of much Wild Mass Guessing among the fandom).
- More Teeth than the Osmond Family: Its snout is lined with fangs.
- Murder the Hypotenuse: A non-Love Triangle example. The Beast especially wants to get Casca out of the picture, since she's the only person who is stopping Guts from turning to darkness. The Beast hopes to achieve this by getting Guts to kill her for it.
- The Power of Hate: A personification of it, possibly made manifest by Guts' dual existence in the physical and Astral realms.
- Split Personality: To Guts, being a manifestation of his hatred and rage.
- Split Personality Takeover: What the Beast wants to ultimately accomplish over time, exacerbated by the Berserker armor.
- Superpowered Evil Side: The Hellhound either influences or outright takes control of Guts when he goes berserk, and can only be suppressed by Schierke and the Moonchild.
- We Will Meet Again: Always reminds Guts that it will NOT be out of the picture anytime soon.
- Wingding Eyes: In the shape of glowing red lightning bolts.
- Your Mind Makes It Real: Its primary goal is for Guts to kill Casca during one of his dreams where both converse or during a fit of anger since these are the times where it is the more powerful.
- Your Soul Is Mine: It devours the evil spirits that Guts kills and grows stronger with every battle.
Guts' Youth Arc
SysThe lover of the mercenary Gambino, Sys was the person who found and adopted Guts as a newborn lying beneath the corpse of his hanged mother, only three days after she had miscarried a child of her own. Despite the advice of his men that taking in a child born in such unnatural circumstances would bring bad fortune, Gambino agreed to let Sys keep him to console her, not expecting the tiny baby to live much longer. However, the result was the other way around. Three years later, Sys contracted the plague and lay dying while Gambino was away at a siege. Despite the warnings of the women tending to her, young Guts approached his adoptive mother on her deathbed and held her hand until she died.
- Deceased Parents Are the Best: Sys was the only one who ever loved Guts in his childhood, so of course she became a Disposable Woman and Missing Mom.
- Disposable Woman: Sys appears only to show how she picked up baby Guts to raise as her own despite Gambino wanting to leave him there. She dies from the plague a couple panels later, and is only mentioned thereafter by Gambino to show how much he despised Guts for allegedly being the cause of her death.
- Good Parents: The sight of her cradling baby Guts is enough to suggest that despite her mental instability she was a loving parent.
- Missing Mom: It's clear that Guts loved her when he was three years old, but he probably didn't remember her much as he grew older because she died when he was so young. He actually spent most of his childhood with no mother figure because of her early death.
- Morality Chain: She was one for Gambino, being the only person he loved and the reason that he didn't leave Guts to die as a baby. Her death is the root cause of his horrible treatment of Guts.
- Spell My Name with an "S": Shisu is the official Dark Horse spelling of her name, but Sys is used in other formats as well (and was probably the intended spelling, just like Rosine/Roshinu, the latter being the romaji rendering of the Japanese pronunciation of the katakana).
- We Hardly Knew Ye: Her death comes soon after her first appearance.
ChitchA childlike flower spirit whose flower grows in a prison cell, Guts encounters her during a story taking place before he met the Band of the Hawk.
- The Aloner: She's anchored to a flower growing in the cracks of a prison cell. There are no other spirits nearby for her to interact with, and no human ever takes notice of her before Guts does.
- Catch Phrase: "Poppo!"
- Children Are Innocent: She has a demeanor that's very much like that of a child.
- The Cutie: She's an absolutely adorable and innocent little spirit, and is the first person that ever showed unconditional kindness to Guts since his childhood.
- Heroic Sacrifice: She uses up all of her flower's leaves to heal Guts, causing both it and herself to die.
- Kill the Cutie: All of her efforts to heal and help Guts cause her flower to wilt and die.
- Not-So-Imaginary Friend: Guts initially thinks she's just a hallucination. The fact that he wakes up covered in leaves and with his wounds healed shows that she was real, but despite this Guts is never quite sure whether he dreamed it all.
- Our Fairies Are Different: She resembles an elf, but appears to be very different from Puck and Ivalera. Unlike them, she's tied to a specific flower which she can't stray far away from, has no wings, and heals people using her flower's leaves.
- Too Good for This Sinful Earth: Her kindness is precisely what got her killed.
- Verbal Tic Name: An odd example: it's not her own verbal tic that names her, but that of the rats that attack her flower.
"Whoops, Sorry! I forgot it's not the mercenary way to go around snooping into each other's shady pasts. But you know...you kill, and you die. Maybe it's because of that rotten-ass battlefield that someday, somewhere, you might meet some war buddies. And for him...for them, it'd be kind of worth it to put your life on the line."Martino is a seasoned old mercenary who appears in "Spring Flowers of Distant Days", a three-chapter flashback story taking place shortly before Guts joined the Band of the Hawk. Shackled behind Guts in a line of prisoners being taken to labor on the construction of a castle for a certain Viscount, Martino helps to support Guts when he begins to falter and attempts to befriend the surly youth. Initially he has to overcome Guts' hatred of being touched and inherent suspicion toward anyone being kind to him, but he seems to gradually earn Guts' respect. As the castle appears on the horizon, Martino uses a key in his possession to unlock Guts shackles and tells him to make a break down the mountainside, where the armored soldiers on horseback will have difficulty giving pursuit. Guts suggests they time their escape together, but Martino explains that he can't reach his own shackles and tells Guts to save himself.Guts promises to pay him back someday and slides down the mountainside, only for Martino to slip his own bonds and reveal that he was planning for Guts to be the decoy while he escaped himself. As Guts is taken back into custody, Martino gives him a knowing look before disappearing. This causes Guts to have a flashback to a time when Gambino used Guts and new recruits as Cannon Fodder to locate an enemy ambush, and told Guts to never trust even his own father on the battlefield. When Guts wakes in his cell he blames himself for falling for Martino's words. However, during Guts' fight with the Viscount's son, Martino brings back a force that storms the castle and rescues Guts in the nick of time. Guts is angry when he sees Martino, but the old soldier points out that his reinforcements ended up saving Guts, who grudgingly agrees to call it even. Martino promises Guts a bonus for his role in distracting the defenders if he sticks around, but Gut leaves as soon as possible to take Chitch's flower to the fields and strike out alone again.
- Affably Evil: He had no problem with deceiving Guts and putting him in danger, and probably wouldn't have lost any sleep if he had died. However, his liking for Guts was apparently not insincere as he returns with a rescue force as soon as possible, and is genuinely glad to see him alive. He even says he'll make sure that Guts receives a bonus!
- Badass Grandpa: He's pretty old, but still a dangerous and cunning soldier.
- Big Ol' Eyebrows: A really impressive pair to go with his goatee.
- The Cavalry: Shows up with the cavalry to save Guts at the last minute.
- Chained Heat: Martino cooperates with Guts and helps him to escape, with the actual intention of making him the decoy.
- Lovable Traitor: He kind of throws Guts under the bus in order to escape, but he does return to save him and afterwards he basically assures Guts that he knew he could handle it. Part of what makes him such a Magnificent Bastard is that you can't stay mad at him for betraying you, although for Guts it was partly because Martino reminded him of Gambino.
- Meaningful Name: His name sounds similar to Gambino, and his use of Guts as a decoy triggers a flashback to when Gambino did it to Guts.
- Mistaken for Gay: One way to interpret the following exchange: Guts emphatically tells him he's not for sale, to which he laughs, "Duly noted!"
- Old Soldier: He's been around the block concerning the mercenary business, and is full of both philosophical and practical insights about soldiering.
- Slipped the Ropes: After setting Guts free, Martino dislocates his thumb and slips out of his shackles, revealing that he was able to escape all along.
- Taking the Bullet: The second time that Guts falls, Martino shields Guts from the soldier's lash with his own body. After this Guts begins to trust him more.
- A Taste of the Lash: See "Taking the Bullet"
- Warrior Poet: He has something of a silver tongue, and a bit of philosophy as shown in his page quote.
- Working on the Chain Gang: Would have ended up doing this had he not escaped.
The Count's Run
"I beg of you, black swordsman, Deliver us from this demon!"Once the Count's doctor, Vargas saw how the Count's personality changed after acquiring the Behelit and was one of the first to see his true, demonic form. Refusing to be a part of the Count's experiments, he tried to escape with his wife and two sons. They were captured and subjected to the Count's tortures. Vargas had parts of his body cut off and eaten including both legs below the knee, his nose, and the eye and flesh on the right side of his face. He was forced to watch the Count grotesquely devour his wife and sons. By taking a drug to fake his death, he escaped from the castle and managed to steal the Count's Behelit, though he was unable to discover its secrets. Hiding in constant fear, but motivated by seething hatred, he lives for the day when he will take his revenge.Seven years later he encounters Guts and Puck and begs them to slay the Count, telling them everything he knows about the Count and the castle layout. Guts treats him with disgust and contempt from the start, seeing more of himself in Vargas than he cares to admit. For his part Vargas is willing to take Guts' abuse without complaints as long as he intends to kill the Count, and is unable to do anything when Guts rudely confiscates the Behelit for safe-keeping. Puck in contrast treats Vargas with pity and compassion, and Vargas in turn shows Puck his kind side. He is eventually captured and publicly beheaded by the Count in an attempt to lure Guts out of hiding, and shows up again as a damned spirit to drag the Count into the Underworld.
- Action Survivor: Survived a gruesome torture session at the Count's hands but didn't escape unscathed.
- An Arm and a Leg: Suffered the loss of both his legs below the knee during his imprisonment.
- Artificial Limbs: Vargas has two peg legs as a result of his amputations.
- Barbie Doll Anatomy: When we see him naked while being forced to watch his family being eaten, he is drawn with no genitals even though one male prisoner in the same scene has uncensored private parts. Since there is no apparent wound, however, this is probably censorship rather than a case of castration.
- Bandaged Face: Used to cover the flesh that was eaten away from the right side of his face.
- Bury Your Disabled: After seven years of hiding, the Count finally caught up to him.
- Collector of the Strange: He has a number of rather...unique objects in his home. Including a Behelit. And a pickled Elf.
- Dark Is Not Evil: The guy is deformed and driven by revenge but he's actually pretty gentle and saves Puck. Puck for his part tells him he's a good person.
- Defiant to the End: As the executioner's axe is about to fall, he tells the Count that death is coming for him too and screams out to Guts to hold up the Count's severed head before the people.
- Deliver Us from Evil: A Rare Male Example. He begs Guts to kill the Count and end his reign of terror, since in his crippled state he cannot do it himself.
- Dying Curse: His last words to the Count are that death will be paying him a visit, and that his hundreds of victims will drag him down to hell with them. In the end Vargas was as good as his word.
- Evil Cripple: Subverted. He looks like one, but he's just a disfigured man who wants to kill the monster that did it to him, and who is still basically good on the inside.
- Facial Horror: He's missing his nose, eye, and about half of the skin on his face.
- Forced to Watch: The Count swallowed his wife and sons right before his eyes.
- Not So Different: Guts notices that Vargas has been maimed in the same ways as himself and has also lost his loved ones to an Apostle, but cannot stand the idea of himself having anything in common with a grotesque weakling who can't even take his own revenge. When Guts refuses to intervene in Vargas' execution on the grounds that it was his own fault for opposing the Count despite his weakness, Puck calls Guts out on the truth: He's afraid of Vargas. He's afraid that he's also fighting a losing battle—afraid to admit that he's just like him.
- The Grotesque: Horribly disfigured and mutilated after having been half-eaten by the Count.
- He Knows Too Much: The reason why the Count tortured him so horrifically.
- Mauve Shirt: He was important to the plot and survived long enough to help Guts, but he wasn't protected from the Count's vengeance.
- Non-Action Guy: Meaner than the usual standard but his condition doesn't allow him to fight and he knows it. He doesn't follow Guts past the sewers, recognizing that he would only slow him down.
- Off with His Head!: Gets executed by the Count in this fashion, but before he loses it he tells the Count that his head will be next.
- Roaring Rampage of Revenge: He's not fit for going on one himself, but more than anything, he wants the Count to pay for what he's done, and does what he can to make that happen. In a way, though, he finally gets revenge in the afterlife.
"Father doesn't let me leave this room. He thinks there are still heretics lurking about the city, even now. He won't let anyone from the city or anyone even remotely connected to the city near me. This is my world. Outside this window, my little piece of sky."The Count's beautiful, sheltered teenage daughter who has been confined in her room by him for seven years since her mother died and he underwent a disturbing change in both appearance and personality. He provides for her comfort but insists that he cannot let her outside with all the evil heretics at large in the world. According to Theresia, the Count used to be a harsh but responsible ruler who hunted heretics in order to protect his people. Now he seems not to care whether his victims are heretics or not, and his strangeness and cruelty have made her fear him. She is both depressed and lonely in her gilded cage, and misses her mother and the way her father used to be. When the Count presents her with Puck in a cage as a present, she reassures the terrified little elf and confides with him about her sorrows. After he hears the commotion outside, Puck leaves her to find Guts again, promising that he will come back and help her escape. Soon Guts' battle with the Count causes parts of her room to collapse and the door to come off its hinges, and despite her fear she summons the courage to step outside in search of Puck. She happens to burst into the audience hall just when the Count in Apostle form is about to squash Puck for refusing to give up the Behelit, distracting him and giving Guts the opportunity to use Theresia as a human shield and behead the Count. In desperation the Count summons the God Hand, but gets more than he bargained for when informed that Theresia rather than Guts must be his sacrifice.
- Awful Truth: For her, the awful truth came in two stages. The first was seeing her father's monstrous Apostle form for the first time. The second was finding out that rather than what she was told, her mother betrayed her father by participating in pagan orgies, and in order to escape his despair he sacrificed his wife to the Godhand in exchange for being transformed into an Apostle.
- Big "NO!": Several times. The first time she shouted it very loudly when she didn't want Puck to leave her to find Guts. She also screams it when she first sees her father's hideous Apostle form, and when Femto urges the Count to brand her as his sacrifice.
- Break the Cutie: Guts finished off what her dysfunctional family started. May have ended as Corrupt the Cutie, since Guts also taught her about hate and revenge.
- Daddy's Girl: Doubly subverted. When we're introduced to Theresia, the Count adores his daughter and is absurdly protective of her, yet she is repulsed by him and knows that something is wrong with him. It isn't until after Guts kills the Count that we find out she really does love her father.
- Death Glare: After Guts saves her from falling, she glares back at him with hatred through her tears, saying that all she's suffered was caused by him.
- Driven to Suicide: When she emerges from the horrific events that played out before the Godhand, Guts suggests that she end her life by slitting her wrists with his knife, and she takes it as if to do so. Puck places himself in front of the knife and begs her not to do it, but it is ultimately subverted when the ledge gives out beneath her and Guts saves her from falling, as it was really his Batman Gambit to make her hate him enough to keep living.
- Forced to Watch: Guts forces her to watch him stabbing her father's monstrous, decapitated head, and then she is forced by Ubik to watch the true events from seven years ago.
- Fragile Flower: She's a very sensitive girl, partly because of her sheltered upbringing. She cries a lot, and indeed she has a lot to cry about.
- Gilded Cage: Her room in the Count's castle is quite luxurious, with a huge fireplace, large canopied bed, and fine furnishings. However, she is practically imprisoned there by her father. She even says to Puck, "I know what it feels like to be locked up in a cage."
- Girl in the Tower: Her father imprisoned her in her room in the castle, ostensibly to protect her from the evil heretics in the outside world.
- Hates Being Alone: Because of her loneliness, she quickly bonds with Puck and can hardly bear to let him go. She ends up following him outside her room, fearing that he might come to harm.
- Hates Being Touched: Specifically, she will not allow her father to touch her because he frightens her, and screams when he reaches out to her. This rejection causes the Count a great deal of anguish, which he redirects into rage against the Black Swordsman.
- I'll Kill You!: What she says to Guts after he leaves her to deal with her loss. This was exactly what Guts wanted her to say, because then she would have a reason not to kill herself.
- Ineffectual Death Threats: At the time she says it, she's in no position to follow through with it. Whether or not she will come back to get even is still unknown.
- Little "No": Utters one while watching Guts torture her father.
- Lonely Rich Kid: Since she is not allowed to leave her room, she's had no chance to make friends her age or interact with anyone besides her father. She has much in common with Charlotte in that regard.
- Madness Mantra: After the horrific events she experiences, she repeatedly says that she wants to go back to her room, and that if she has to stay where she is now she would rather be dead.
- Mind Rape: Theresia and her father experience this together at the hands of Ubik, who shows them what really happened seven years ago.
- Morality Pet: When her father interacts with her, we see an unexpected side of him that is still capable of love and kindness even though he continues to deny her her freedom. If not for Theresia he almost certainly would have lost what little humanity he still had, and for her sake he refuses to be saved by the Godhand in exchange for sacrificing her, condemning himself to eternal suffering as a result.
- Roaring Rampage of Revenge: The last we see of her is her vowing to one day kill Guts.
- Tears of Fear: Cries in terror as a result of the horrors that befall her.
- The Ugly Guy's Hot Daughter: She looks nothing like her father, and at first Puck's brain can't even process the information that she's his daughter. The explanation seems to be that she inherited all her looks from her mother, who was a world class beauty.
Lost Children Arc
"I don't have wings, so I guess I'll look up at this sky and crawl along the earth."A quiet, sensitive girl who lives in a village which is being plagued by violent attacks from fairy-like creatures at the time that Guts and Puck arrive. Her father, Mr. Zepek, is a reminiscent drunk, who basks in the memory of his former days in the military and gets violent when he feels like his wife and daughter aren't giving him enough respect. Her mother actually cares about her welfare, but she has been browbeaten by her husband into terrified obedience. After Jill discovers that the leader of the creatures attacking her village is her best friend Rosine, thought to have died in the forest long ago, she sets out after Guts and Puck into the Misty Valley despite the many dangers and trials that await them...
- Abusive Parents: Her dad drinks constantly and violently 'disciplines' Jill when she calls him out for not taking care of his family. Furthermore, he refuses to lift a finger to rescue his daughter from mortal danger when the 'elves' attack.
- Action Survivor: She could easily have died during Guts' showdown with Rosine, but she didn't.
- Attempted Rape: Both a bandit and one of her father’s drunken friends try to have their way with her. Thankfully, neither get very far.
- Break the Cutie: This sweet, pure-hearted girl was neglected and abused by adults for all her life to begin with. During "Lost Children" she sees numerous people in her village gruesomely killed, nearly gets killed multiple times herself, witnesses the lethal "games" of the children who were turned into elves, and is forced to watch her childhood best friend Rosine and her new friend the Black Swordsman fight to the death.
- Childhood Friends: With Rosine.
- Girlish Pigtails
- Go Through Me: Uses this tactic early on when Rosine is about to dive-bomb a wounded Guts, forcing Rosine to swerve away by leaping in the way and shouting at her to stop. After Guts defeats Rosine, she does it again by throwing herself across Rosine's body as Guts prepares to bring down his sword.
- Laughing Mad: After being doused with cocoon fluid by Guts to protect her from the fire and also covered with Rosine's blood, her mind briefly snaps from the horror she's experiencing and she starts laughing. Jill later remarks that that that moment may have "washed away [her] childhood".
- Morality Pet: Serves as one for both Guts and Rosine to a certain extent, although she fails to stop them from fighting each other.
- Naïve Everygirl
- Plucky Girl: Appears to have developed into this at the end of "Lost Children". Even if she has to go back home to her harsh everyday life, she's decided to struggle and fight in her own small way and believe that she can change something.
- Precocious Crush: On Guts.
- Security Blanket: Guts lends her his cape after he rescues her from the bandits, and she uses it as one the night before she returns it to him.
- Sleep Cute: Twice with Guts. First, she curls up next to him while he’s sleeping and falls asleep in his lap, and again after the two fall off a cliff while he was protecting her from ghosts, where she ends up asleep while lying on top of him.
- Tomboy and Girly Girl: She had these dynamics with Rosine with Rosine as the tomboy and her as the girly girl.
- The Ugly Guy's Hot Daughter: How can someone with such a disproportionate head produce an attractive offspring? Because she's probably not his.
- The World Is Just Awesome: Jill has one of these moments when she's flying with Rosine over the Misty Valley. It gives the reader a glimpse that though the Berserk-verse is fucked up, it really is a beautiful place.
Mr. Zepek: "I'm Home!"Jill's abusive, good-for-nothing father, who spends most of his time drunk with his so-called war buddies instead of taking care of his wife and daughter. He claims to have served in the military and wears an old helmet everywhere he goes.
Jill's Mother: "...Dear?"
Mr. Zepek: "I'm headin' out soon!...Hey! Where'd you put it?!"
Jill's Mother: "It?"
Mr. Zepek: "Y'know, it, IT!! The armor I brought home from the war! Hahaaa! Looks like luck's finally smiling on me!"
Jill's Mother: "...Dear?"
Mr. Zepek: "I'm headin' out soon!...Hey! Where'd you put it?!"
Jill's Mother: "It?"
Mr. Zepek: "Y'know, it, IT!! The armor I brought home from the war! Hahaaa! Looks like luck's finally smiling on me!"
- Abusive Parents: He physically abuses Jill, and either through neglect or callousness fails to protect her from sexual abuse, kidnapping, and life threatening peril.
- Alcoholic Dad: He is constantly drunk and slurs his speech, apparently preferring to drink instead of doing anything useful.
- Berserk Button: Feeling disrespected. He starts hitting Jill when she calls him out on his bragging and failure to take care of his family, and goes completely nuts when she gives him a glare of contempt.
- Dad the Veteran: A source of conflict between him and Jill. He thinks that Jill owes him respect for his service, while she tells him that nobody wants to hear about some old battle he lost and he should think about his family for a change.
- Disability as an Excuse for Jerkassery: He has a bum leg that he says got messed up in the war, but he just uses it as an excuse to neglect his family.
- Domestic Abuser: He beats Jill's mother when he gets angry with her, which is often, especially when she tries to intercede on Jill's behalf.
- Drowning My Sorrows: Given his self-centered nature, it's mostly feeling sorry for himself.
- Dude, Where's My Respect?: He is extremely upset that nobody, especially Jill, gives him the respect he thinks he deserves as a father or as a veteran.
- Establishing Character Moment: When Jill comes back into town with Guts, he appears with a wine jug in hand accompanied by his drinking buddies, demanding to know where she was all night. What was he doing while she was missing? Getting drunk and reminiscing about the battlefield! She calls him out on being a failure of a dad, and in response he starts beating her while ranting about how he suffered for his family and deserves her respect.
- Glory Days: He lives in the past, reminiscing about some old battle he was in and complaining about how nobody respects him anymore.
- Glory Hound: The main reason he volunteers as the guide for the Iron Chain Knights is to win some respect and admiration for catching the Black Swordsman.
- Jerkass: A mean old drunk, an abusive dad and husband, and just an all-round self-centered jerk.
- Miles Gloriosus: He would like for everyone to think that he fought gallantly in battle and still has it in him, but he panics and flails ineffectively when the villagers gang up on Guts and hides when the elves attack. He had no intention of following Guts on his own, but he becomes a lot more bold once he has the Holy Iron Chain Knights to back him up.
- Never My Fault: He will blame anyone for anything rather than admit his own mistakes. He calls his wife useless and claims that Jill "turned out the way she did" because her mother didn't discipline her, ignoring the fact that he is the useless one and his "discipline" is really just abuse. He also says that beause Jill ran off it's not his fault if something happens to her, and never even tries to find or rescue her.
- Papa Wolf: Subverted. Azan assumes that Mr. Zepek wants to lead them to the Black Swordsman to get his daughter back, but he only cares about the glory of apprehending an infamous criminal. Rescuing Jill is either of no concern or an afterthought.
- Parental Neglect: Apart from physically abusing Jill, most of the worst damage he does comes from negligence. He had no idea where his daughter was the night she got kidnapped and didn't think to look for her while she was getting kidnapped and nearly killed, nor does he seem to notice that one of his drinking buddies has been trying to molest her—which may have been why she ran away in the first place! When the elves attack he prevents his wife from going outside and says that Jill got herself into trouble so it isn't his fault what happens to her.
- Phony Veteran: It's ambiguous how much of his purported war record is actually true. He has some old military gear and turns out to be a decent shot with his crossbow, but he's a drunken braggart whose word is unreliable and doesn't possess much courage. He may have served in some capacity, but his stories—if true—are almost certainly exaggerated.
Voiced by: Ikuo Nishikawa (Japanese), Greg Abbey (English)
"Hatred is nothing but the place where men who can't deal with sadness go."The master blacksmith that Guts stays with for a year in order to train. Despite making his first appearnce before the Eclipse, his role became much more prominent during the Conviction Arc.He made most of Guts's armor and equipment, and also gave him some valuable advice. He has a young adopted daughter named Erica and began to teach Rickert the way of the blacksmith after the Eclipse.
- The Blacksmith: He makes Guts' BFS and other gear. He likes the sparks that fly upwards.
- Ultimate Blacksmith: He makes Guts' weapons lives in the middle of nowhere.
- Cool Old Guy
- Family Business: He says he's a blacksmith because his ancestors were and he was already holding a hammer before he could walk.
- A Good Way to Die: Very much. Guts even tells him how lucky he is for being allowed to die of old age, in peace and with people he cares for by his side. And he is completely right since that means Godo will probably avoid the vortex of souls unlike Guts and Casca.
- Jerk with a Heart of Gold: Godo's pretty gruff and abrasive in general, but he lent Guts a hand (and equipment) many times at no extra charge, allowed a safe sanctuary for Casca, apprenticed Rickert, and even adopted an orphaned girl.
- Life Will Kill You: Eventually, Godo dies of old age.
- The Obi-Wan: Gives Guts equipment and advice, is the only one who can make Guts shut up and think about his action, and to top it off, he dies in the end. May the force be with you, old dude.
- Refuge in Audacity: In-universe reason for why he made the Dragon Slayer what it is. He was commissioned to forge a sword that could slay a dragon. Since he didn't really believe in dragons, or that they could really be killed, he made a sword no one could possibly wield that could kill things that didn't exist. And almost got hanged for it.
- What the Hell, Hero?: Godo drops a big one on Guts, calling him out on abandoning Casca to blindly pursue vengeance. His words are what ultimately make Guts change his priorities.
Voiced by: Yuki Masuda (Japanese, TV series), Ayana Taketatsu (Japanese, movies), Michelle Medlin (English)Godo's adoptive daughter. She gives Guts moral support during his training and was Casca's primary caretaker after the Eclipse and Guts sets out seeking Griffith. After Godo's death she is left in the care of Rickert.
- Adaptation Dye-Job: Erica has light/blonde hair in the manga, but in the anime, she has brown hair.
- The Caretaker: To Casca during some time after the Eclipse.
- Cheerful Child: Erika is one of the most upbeat kids in this shitty world, so much so that she carelessly waves a mallet around in joy!
- Cuddle Bug: Puck practically got all the juice squeezed out of him when Erica got a hold of him.
- Happily Adopted: Erica was orphaned when her village was attacked and burned, but then Godo (who was on the run) comes across her and adopts her as his own.
- Put on a Bus: When Guts & Casca set out for good, Erica goes her own path alongside Rickert.
- Wrench Wench: Erica aspires to be a blacksmith when she gets older, and Godo sees no problem with this. She's often seen assisting Rickert with his work for the time being.
"People are shallow things. If anyone has a bit more than they do, they're jealous, and if one has less, they look down on them."A comely, brown-haired Hooker with a Heart of Gold in the St. Albion refugee camp who acts as the Team Mom for a small group of younger fellow prostitutes including Lucie, Fouquet, Pepe, and Nina. Being part of a profession that is looked down upon, she knows all too well how petty human nature can be and encourages her girls to share their earnings with their neightbors to avoid attracting envy and condemnation. She also conducts regular business with Jerome, one of the Holy Iron Chain Knights, who ends up being her Love Interest. One day Luca encounters an insane, wandering Casca by chance after her escape from Godo's cave, disguising her in bandages to help her avoid the attention of both the Iron Chain Knights and male customers and telling others that Casca is Elaine, her sister who suffers from Syphilis. When Guts saves her and Pepe from the persecution of the Iron Chain Knights, Luca helps him to search for Nina and Casca and gets pulled into the supernatural events of the false Eclipse. At one point she is saved from a fatal fall by the Skull Knight and briefly meets the Nameless Apostle, who reveals himself to her in order to leave someone with the knowledge of his story and goals.Despite her minor role, Luca is still notable for being one of the very few genuinely good characters in Berserk's World Half Empty (points for not being maimed, raped, or killed for being so) and for being one of the most capable female characters introduced post-Eclipse. Deep in thought, Genre Savvy, fair and not afraid to go in the midst of battle despite her obvious weakness, she is smart enough to deal with any given situation and come out on top. Hence, all of the other prostitutes, even the envious and chicken-hearted Nina (pictured with her), look up to her as a mother figure and deeply respect her. Due to all of the above, she is one of the most beloved minor characters of the series.
- Action Survivor: Very effective at coming up with quick solutions to handle life-threatening situations.
- Blonde, Brunette, Redhead: The redhead to Casca's brunette and Nina's blonde during their time together.
- Breaking the Fourth Wall: She at one points huffs at the fact that she's not a main character.
- The Bus Came Back: Returns in Falconia arc along with rest of girls that were with her, except for Nina.
- Don't Make Me Take My Belt Off: When she finds Nina crying alone after having gotten the cultists to chase Joachim off a cliff, she slaps her hard across both cheeks and gives her a really harsh spanking until she sobs that she's sorry for everything she did. Then, when Nina is expecting the punishment to continue, she instead gently pats Nina on the bottom and comforts her while she cries.
- Genre Savvy: Knows her position as a minor character and say that she shouldn't be asking questions that are too meaningful. She also realize that, saving things obtained as hookers could incite jealousy from people, so the best thing to do is share everything.
- Hooker with a Heart of Gold: She may be a prostitute, but she is one of the most compassionate characters in the story and risks her life to save the people she cares about.
- Mama Bear: She's the Team Mom, and if you threaten any of her sisters she will defy you to her last breath.
- Maybe Ever After: Shares this with Jerome after the aftermath at the Tower of Conviction, though it's implied that they get a good end, seeing that they survived being good people.
- No Good Deed Goes Unpunished: Miraculously averts this, thank God!
- Odd Friendship: Formed one with Daiba of all people when both started living in Falconia, and is shown nagging him whenever he acts stubborn.
- Plucky Girl
- Single Woman Seeks Good Man: At first she doesn't think that Jerome is serious about her and tries to keep her feelings professional, but when his actions prove that he is a good man and truly devoted to her she allows herself to fall for him too.
- The Smart Girl: Despite being uneducated, Luca has lots of practical knowledge about surviving and getting by in the world and comes up with good plans.
- Sympathy for the Devil: She's the only person who was ever aware of the Nameless Apostle's lonely existence, and she makes a tribute to him after his death for it.
- Team Mom: As the oldest and most experienced of the prostitutes, she feels responsible for keeping them safe and tries to act as a surrogate mother to them.
- Weak, but Skilled: A mere human who is just practical and smart enough to handle herself and her protégées efficiently without wangsting it up or complaining. In a Crapsack World like that of Berserk, that's really an achievement.
"I'm scared, so scared...I can't stand it, Luca. Of dying...of living...of this world...of God!!"A member of Luca’s group of prostitutes. She is the opposite of everything Luca stands for, being weak-willed, envious, and most of all, afraid. This leads her to do, or consider to do, a number of morally questionable deeds.
- A Party Also Known as an Orgy: She was secretly a member of a pagan cult, and regularly takes part in these.
- Blonde, Brunette, Redhead: The blonde to Luca's redhead and Casca's brunette during their time together.
- Blondes Are Evil: Or at least not particularly worthy.
- Chronic Backstabbing Disorder: Her ever-present fear leads her to betray everyone around her. Or seriously think about it.
- Depraved Bi Sexual: She makes out with a bunch of other women before doing it with Joachim during the orgy. At a party like that, depravity is kind of the point.
- Dirty Coward: Somewhat sympathetic, because her inner monologues show that she does want to be brave but panics and can't bring herself to actually follow through with it. Also, the reason for her getting cold feet is often perfectly understandable, best illustrated by the arrival into the torture chambers. Read it here
- Foil: To Luca.
- Heel Realization: She ultimately knows what a sorry person she is, and resents herself for it. In the end, she finally decides to do something about it, and sets out to find her own strength.
- The Heretic: Nina is secretly a member of the heretic cult that meets in the caves near Albion. However, her motivation is not so much theological disagreement with the church or even contempt toward its corruption, but the fact that their orgies and rituals allow her to hide from God's judgement and try to forget that her days are numbered.
- Ill Girl: Though still able-bodied, she's afflicted with some unidentified disease.
- Laser-Guided Karma: Every time she attempts or even considers throwing someone under a carriage to save her skin, she always suffers even more.
- Morality Pet: Her Love Interest Joachim and Cute Mute Casca are both people she cares about who depend on her.
- Kick the Morality Pet: She has Joachim take part in a pagan orgy which involves cannibalism. When he flees, she calls for him to be killed before he can report them to the authorities. She also betrays and abandons Casca on a few occasions where she's afraid of what will happen to her if she doesn't. In both of these cases she feels intensely guilty and wishes she hadn't hurt them out of fear.
- My God, What Have I Done?: After the heretics chase Joachim off a cliff at her behest, she starts sobbing because she reacted out of fear and didn't really want him to die, and hates herself for being such a Dirty Coward. She feels much the same way when she incriminates Casca in order to save herself from torture.
- Nay-Theist: Nina believes in God, but she is terrified that He will judge her harshly for her weakness, and seeks to reject Him by taking part in the pagan cult.
- The Resenter: Towards Luca. Though Nina respects her, she hates feeling the need to be so dependant on her.
- Tsundere: A dark example, as she often shifts between being caring and spiteful to those she’s close to, due to her cowardice.
- Your Days Are Numbered: She’s afflicted with a disease which she feels will kill her in time, and hasn’t quite yet come to terms with that. She is also well aware if she's dying anyway, she would be morally and logically a good choice for a Heroic Sacrifice, but gets cold feet when she sees what it would involve.
"I wanted to apologize to you. Back them I was scared of you. I thought if I didn't betray you, you all would kill me. I can't just say this now, but I really felt, I thought, maybe if we were together, and still...I was a coward who abandoned you."A shy and timid young man from the refugee camp, Joachim is in love with Nina. When he approaches her in public she calls him just another "customer", and coldly brushes off his attempts to explain that he doesn't just want her body and is worried about her health, but then whispers an invitation to meet after dark. That night, Joachim promises to stay with her even if they go to hell and follows her to a pagan orgy presided over by the Great Goat Head. He has sex with her in the midst of what he assumes to be a hallucination, and pays homage to the Great Goat, but upon discovering that the brew consumed by the cultists contains human body parts he becomes terrified and tries to flee. Nina shouts at the cultists to kill him before he can expose them to the Holy See only to regret her action and grieve for him when he falls from a cliff, not knowing that he survived the fall partly thanks to the Unnamed Apostle.Joachim pulls himself together and goes to report the cult to the Iron Chain Knights, leading Farnese, Serpico, Azan, and their troops to the heretics' cave. However, he clearly feels guilt over exposing Nina to the Holy See's justice and agonizes over his decision. He and Nina happen to meet as she escapes from the chaos of the fight inside the cave, but again he runs screaming. By the end of the mock eclipse he has managed to survive by hiding out far away from the Tower's collapse, and upon meeting Nina he apologizes for letting his fear control him and says he doesn't wish her any harm. As he is about to leave, Nina begs him to wait and instead they decide to start their relationship over, traveling together and supporting each other equally.
- Adorkable: His bashful stammering and blushing towards Nina combined with his scruffy good looks make him rather endearing.
- Covert Pervert: Despite his shyness he has a strong sexual attraction to Nina. Although he found the orgy to be rather scary and was uncomfortable being touched by women other than Nina, he was willing to take part in several pretty debauched things in order to be with her before he drew the line at eating babies.
- Forgiveness: In the aftermath of the Eclipse, Joachim and Nina decide to forgive each other and start over.
- He Knows Too Much: Nina tells the cultists to kill him because he will expose them to Mozgus and the Iron Chain Knights if he escapes alive.
- Morality Pet: He acts as Nina's morality pet, sharing the role with Casca, being someone she cares about who depends on her. She ends up kicking the morality pet by trying to kill him, but she immediately feels remorse and wishes she could take it back and in the end they patch up their relationship and decide to try to be braver and kinder for each others' sakes.
- Non-Action Guy: He doesn't have any fighting instinct, and reacts to danger by running or hiding. This serves him well, as he is one of the few refugees to survive the whole mock Eclipse.
- No One Could Survive That: He gets chased off a cliff by the cultists, who decide that he couldn't have survived from that hight and don't look for his body. As fate would have it, he survived by falling into a river and being pulled out by the Nameless Apostle while he was unconscious, and manages to get up and report the cult to the Holy Iron Chain Knights.
- Shrinking Violet: He has a hard time speaking up for himself, often only managing to stammer out a few words, and gets very anxious when Nina starts drawing attention to him in public.
- The Stool Pigeon: After surviving his fall he leads the Holy Iron Chain Knights to the cultists' hideout. However, he feels guilty for betraying Nina and realizes that killing her out of revenge isn't what he wanted, since he's still in love with her.
- You Are Worth Hell: When Nina asks him if he could fall to hell if it was together with her, he says yes. For her sake he almost completes initiation into a heretical cult, risking the punishment of the Inquisition and—according to the Church's teachings—the damnation of his soul. He ends up rejecting both the cult and her when he discovers their cannibalism, but when he finds Nina after the mock Eclipse is over he decides to forgive her and share her hardships.
"Looks like I've really lost my edge. But, oh well...It's a rotten duty anyway. Now my mind's made up. Maybe going wrong for the sake of a woman is more in character for a libertine like me."A Handsome Lech and Chivalrous Pervert of noble birth enlisted in the Holy Iron Chain Knights, Jerome is Luca's Love Interest. Although he pays her every time they have sex, he wants to have a more serious relationship with her and offers to let her be his mistress when he becomes the head of his household. He has no respect for Farnese as the leader of the Iron Chain knights, viewing her religious fanaticism with contempt, and resents having to take part in the dirty work of rounding up and executing supposed heretics on behalf of Bishop Mozgus and the Holy See. At first he is also dismissive of Serpico, viewing him as Farnese's pet, but after seeing him rescue a boy during a heretic burning and learning more about his past he apologizes for misjudging him. When the supernatural events at the Tower of Conviction spiral out of control, Jerome does all he can to protect Luca and her friends.
- Big Ol' Eyebrows: His large eyebrows fit his rugged, roguish personality.
- Blue Blood: Like most members of the Iron Chain Knights, he is the son of a noble family.
- Defecting for Love: He works for the Knight Templar antagonists of the Conviction Arc but is not evil himself, and eventually decides to go directly against his Order because he cares about Luca more.
- Establishing Character Moment: He is first seen having sex with Luca, during which he expresses his contempt for Farnese and the church's fanaticism. After Elaine a.k.a. Casca interrupts them, he excuses himself, but first gives Luca a necklace and promises to take good care of both her and Elaine if she will come with him and be his mistress. This establishes the fact that he doesn't believe in the heretic hunting mission and is a bit of a lech, but also that he's really a good guy on the inside.
- Handsome Lech: He is attractive to the ladies and quite a sex fiend. Despite being part of a Holy Order whose members are surely supposed to be celibate during their service, he always sneaks off to sleep with prostitutes, although he has serious feelings for Luca.
- Hunk: He has a chiseled muscular build and masculine, roguish good looks.
- Ladykiller in Love: He doesn't seem to have been serious with any woman before Luca, for whom it is implied he would be willing to change his womanizing ways.
- Maybe Ever After: Shares this with Luca after the aftermath at the Tower of Conviction, though it's implied that they get a good end, seeing that they survived being good people.
- Nice Guy: He has shades of a Jerk with a Heart of Gold when it comes to Isidro, who annoys him, but towards anyone else he is a genuinely good guy. He doesn't agree with how the Holy See persecutes people (and thinks that Farnese is positively nuts), and wants to give Luca a better life by at least making her his mistress when he becomes head of his household (and even offers to get Casca a good doctor, when Luca was passing her off as her syphilis-stricken sister). He is also quick to apologize when he finds out he misjudged Serpico, and helps Luca and her friends get out of trouble.
- Non-Action Guy: Subverted. It initially seems the case, as most of the other sons of nobles only enlist in the Holy Iron Chain Knights to get some military notability (and otherwise have little to no knowledge on combat), Jerome proves to be a reasonably competent fighter and lends Guts a hand during the mock eclipse, even managing to kill the Twins with a little help from Puck.
- Screw the Rules, I'm Doing What's Right: Though he's enlisted in a troop of soldiers who hunt witches, as well as being under the constant threat of punishment from Farnese (or worse, Mozgus), Jerome went out of his way to help Luca and her company when they where in the Tower of Conviction.
- Tall, Dark and Handsome: Tall, dark-haired, and good-looking.
"The world does not exist merely in two dimensions. There exists profound depth within itself. This world could never be summarized by materialism or any single doctrine. Accept the great mysteries, and explore the universe from within your world. That is the way of magic."A witch living in solitude in the forest near Enoch Village. She served as Schierke’s mentor, and provided Guts and company with knowledge about the spiritual world as well as magical artifacts to assist them, including the Berserker Armor. She was also a friend of the Skull Knight and one of the most benevolent and good characters in the setting.
- Beware the Nice Ones: Flora is a kindly and generous old lady... and one of the most powerful individuals in the world of Berserk.
- Big Good: For the Enoch chapter. Sadly, she doesn’t live long enough to act as this for the plot afterward.
- Cool Old Lady
- Dying Moment of Awesome: See You Shall Not Pass.
- I Was Quite a Looker: When she conjures a wall of flame, she reverts to her more youthful appearance.
- Kill It with Fire: How she deals with the army of Apostles attacking her demesne.
- Mentor Archetype: To Schierke.
- Mrs. Exposition: She provides information on how magic works in Berserk, and the the various layers in the world.
- Never Mess with Granny
- The Obi-Wan: For Schierke.
- Odd Friendship: She and the Skull Knight seem to be old friends. Aside from both being mentor figures, what exactly these two have in common is not (yet) known.
- Older Than She Looks: She looks like she’s aged gracefully into her 60s, but it’s implied she’s several centuries old.
- Proper Lady
- Your Days Are Numbered: By the time we see her, it's strongly implied that she doesn’t have much time left. In fact, she outright tells Guts and the gang that she's going to die soon.
- You Shall Not Pass: Pulls a successful one on the Apostles by conjuring a wall of fire, blocking them off from pursuing Guts and his companions.
- White Magician Lady
"As travelers you might not know this, but this area has for a long time held many legends of fairies, witches, and the like. Although that is the realm of fable and folklore, there were some who said they had actually seen them. But there had been no hard proof, and even among natives there were not many who believed the legends through and through, until that cursed night came."An old native of the Enoch Village found unconscious from injuries in the woods by Guts and his companions, Morgan tells them after being revived that his village is being terrorized by trolls. With the local lord absent because of the war against the Kushan Empire and no chance of getting anyone to believe such an outlandish story, Morgan and five other villagers entered the woods to find and beseech help from the witch Flora. They were attacked by trolls before they found anything, and all but Morgan were killed. Upon returning to the village Morgan is met with skepticism and disappointment, as the villagers doubt that a child dressed as a witch could save them.During the fight against the trolls, Morgan grows close to Isidro and tries to offer him guidance. As a parting gift he gives the boy a small falchion that had belonged to his father.
- Ancestral Weapon: The falchion he gives to Isidro was a possession that Morgan's father won in a bet with a sailor long ago. Morgan notes that its light weight is more suited to someone Isidro's size.
- Cassandra Truth: Not everybody believed his story about meeting Flora in the woods, and he faces skepticism when he brings Schierke and Guts' party to fight the trolls.
- Cool Old Guy
- Mentor Archetype: He tries to be one to Isidro.
- The Runaway: After the fight in the village, Morgan confesses to Isidro that when he went into the woods 50 years ago he was running away from his responsibilities at home rather than seeking a cure for his ailing mother. If he had not met Flora by chance, he doesn't know what he would have done.
- Taking the Bullet: When Isidro loses his balance while fighting trolls inside the church and is about to be killed, Morgan dives on top of him and is hit by the troll's morningstar. Thankfully, because of Puck, he survives and recovers.
Enoch Village Priest
"This is a test given by God to this village. All we can do is pray and endure."The parish priest of Enoch village is a stern and serious man. He doubts that the oddly dressed companions and child witch brought back by Morgan will be of any help, and tells his flock not to put their faith in magic or superstition. After Schierke's magic saves the village, however, he admits that he was wrong and promises to be more tolerant.
- Belief Makes You Stupid: He was unwilling to try something that might save everybody just because it would be against orthodoxy, and has to be persuaded by the results.
- Character Development: At first he is intolerant of magic and worship of the old spirits, but Schierke and Guts' companions persuade him to become more open minded.
- Face Death with Dignity:He attempts to do this when the trolls close in on the rooftop, but he is visibly in a cold sweat and clenching his teeth. Fortunately it isn't necessary, as Schierke's spell overpowers the trolls.
- Knight Templar: At first he believes that it would be better for the villagers to die than to receive magical assistance.
Federico do Vandimion
"Ability? Manifico. You've done nothing more than walk upon the road I've paved."Head of the esteemed Vandimion family, and father of Farnese and Magnifico and Serpico. He’s a cold man who is more concerned about increasing his personal fortune than of considering the well-being of others, particularly his family. He was a major financial backer of the Vritannis Alliance, a gathering of armies put together to combat the Kushan threat.
- Control Freak: According to Lady Vandimion, he cannot relax unless everything is under his control.
- Cool Old Guy: Averted. Aside from his stance and demeanour, there's nothing "cool" about him.
- Heir Club for Men: One of the reasons he doesn't think much of Farnese is because she was born with a vagina.
- Jerkass: Despite his many qualities as a leader and his Pet the Dog moments, one must remember that this is not a kind man we're dealing with here.
- Lack of Empathy: The feelings of others mean little to him.
- Manipulative Bastard: People, including his children, are by and large only useful to him as pawns to preserve his family’s status, influence, and wealth.
- The Patriarch: He rules over his family with an iron fist and isn't concerned much with his children's wellness.
- Parental Neglect: Puts all of his attention into his financial empire, and ignores his children insofar as they don’t bring him shame.
- Pet the Dog: For all of his flaws, he did grant Serpico a title of nobility after finding out the latter was his son.
- Reasonable Authority Figure: Surprisingly, yes! After Guts and company saved his and many other nobles' lives from a Kushan attack, he jumped to their defense as the aristocrats started to grow suspicious of them and the "heretical" magic they seemed to wield.
"Listen to some advice. Be careful of her when she's obeying what someone says. Especially when she seems submissive. She's not the kind of woman who's at peace with the schemes of men. You'll be sorry if you don't listen, just like your father."Farnese and Magnifico's mother, but not Serpico's. She is an extremely perceptive and well-known socialite who used to be more concerned with attending various parties and spreading her husband's influence rather than minding her kids, who she never really took care of. Still, she is very supportive of Farnese and warns Magnifico against trying to manipulate his sister.
- Everyone Calls Him Barkeep: She's "Lady Vandimion" to the public, and "mother" to her children.
- Hands-Off Parenting: As was usually the case in noble families back in the Medieval Era (up until World War I in fact), she only gave birth to her babies but let them in the care of nannies and servants in the Vandimion estate.
- Pimped-Out Dress: Always wears the finest garments.
- Satellite Character
- Shipper on Deck: Believe or not, it looks like she's one for her daughter and her half-brother.
- The Smart Guy: She is highly intelligent and observant. She tells Farnese
- Strong Family Resemblance: You can see where Farnese got her looks from.
- Amusingly enough, Serpico, her husband's illegitimate child also looks a bit like her, in fact a lot more than her own sons.
- Women Are Wiser: Despite not acting against her husband, she's indeed much less of an asshole than he is.
- Wicked Stepmother: Completely averted with Serpico, despite the fact that she clearly know that he's her husband's bastard and even guessed out that there might be more than kinship between him and Farnese.
- Well, that, and her husband has never acknowledged Serpico as his son, so she's not really the young man's stepmother, but just the Lady of the house where he's a servant. Thus the situation is not a stain on her honour, which is certainly one reason less to be wicked.
"Here me now, all of you children of God gathered in this place. A divine revelation has been given! The Hawk of light you see here is your savior! Weigh all your hopes upon him!"The supreme leader of the Holy Church, he has spent most of his reign acting as a figurehead to be manipulated by his more ambitious and powerful subordinates. He is introduced on his deathbed as he overhears the gossip of church officials and looks back on his life. Born into a noble family where he received both parental love and material comfort, he grew up without experiencing any strong positive or negative emotions and feeling disconnected from the world. He entered the church because he had no interest in the secular world, not because of devotion to God, and became pope practically by accident because of the machinations of others. Just as he is about to die, Griffith appears to him in a dream and he wakes with a new sense of purpose.
- Big Good: In his capacity as the shepherd of all believers and the source of legitimacy for both the Holy Alliance and Griffith's Midland Regular Army, he has some claim to be head of the good guys. Even though Griffith is considered the messiah, everybody still looks to the Pope for reassurance.
- Blue Blood: He is from a distinguished family and probably became pope partly because of his lineage.
- The Call Put Me On Hold: Rather than superpowers, the call he was waiting for was divine inspiration. He spent his whole life waiting for a message from God that never came and was resigned to dying without a purpose, only for it to be granted to him on his deathbed. Now that's a late bloomer!
- Character Development: In the space of just one scene, he Jumped at the Call and Grew a Spine.
- Cool Old Guy: He is wise, humble, and kind, especially towards young people such as Charlotte, Sonia, and Mule.
- Dreaming of Things to Come: His dream of Griffith arriving as the messiah was prophetic, and when he woke from it he recognized Mule and Sonia as the messengers who would lead him to Griffith.
- Extreme Doormat: Before his Character Development, he had no will or desires of his own and simply did whatever he was told to do by the ambitious people who made him the pope.
- Good Shepherd: He is highest religious authority in the land and wants to lead his flock into a peaceful and happy future.
- Grew a Spine: When he wakes up from his dream, he suddenly begins making decisions for himself and dismissing the protests of his subordinates, reminding them who's boss.
- Hat of Authority: His jeweled papal tiara is nothing to sneeze at, since it represents his authority over all believers.
- Jumped at the Call: As soon as he receives divine purpose, he wants to go to Vritannis without delay and gets more energized and excited than he's felt in his whole life.
- King on His Deathbed: When first introduced he is lying in bed expected to die at any moment, with the officials of the Church already passing judgement on his reign and discussing who should replace him.
- Like You Were Dying: He knows that it's only a matter of time before he really dies, but has resolved to make his last mission the time of his life. He is determined to live at least long enough to crown Griffith and conduct his marriage to Princess Charlotte.
- Reasonable Authority Figure: When Mule and Sonia appear uninvited in his pavilion, he quiets the protests of his officials and listens to what the young messengers have to say. Next he goes to Vritannis and arrives just in time to give his blessing to Griffith and the Midland Regular Army when the Midland Nobles and Federico Vandimion are questioning their legitimacy.
Video Game Only Characters
These characters only appear in the non-canonical Sword of the Berserk: Guts' Rage video game for the Sega Dreamcast. In this storyline, which takes place roughly between Guts and Casca's departure from Godo's cabin and the formation of Guts' new True Companions, Guts, Casca, and Puck come across a performer by the name of Rita. After stopping in a nearby castle town to rest, they discover that the town is afflicted with a strange disease that turns the victims into "Mandragorans". The ruler of the city, Balzac, tells Guts about the disease and how he has possibly developed a cure for it, which may also cure Casca of her insanity. Taking the chance that his beloved might be well again, Guts takes Balzac's offer and goes with him to his castle. True to Berserk's nature, there is something much more sinister at work...
RitaA young street performer who meets Guts after he (indirectly) saves her and her troop from some bandits who were also trying to mess with Casca. Afterward, they meet Rita in the nearby castletown where one of her companions, who was infected by the Mandragora, turns into a monster and Guts kills it. When Balzac comes and greets Guts with a possible cure for Casca's insanity, Rita is taken to his castle as well - as a hostage.
- Canine Companion: She has a little dog that follows her around and performs tricks in her act. It also helps Guts find Casca later in the game.
- Circus Brat
- Girlish Pigtails
- Knife Nut: Her specialty is throwing knives.
- Little Miss Badass: She actually gave Guts a What the Hell, Hero? lecture and slapped him across the face? Damn.
- Nice Job Breaking It, Hero: She never becomes aware of it, but she's the one responsible for delivering a Behelit to Balzac.
- Plucky Girl
- "The Reason You Suck" Speech: Her accusation that Guts is unable to protect those closest to him.
- What the Hell, Hero?: Yes. Rita gives Guts her own variant in the game. You see, Guts got on Rita's bad side when he killed a Mandragoran who was also her traveling companion and friend and showed no sympathy for the act, which made Rita regard Guts as nothing more than a sword-swinging brute who acts tough but can't even defend one woman who is supposed to be the most important person to him. OUCH.
BalzacRuler of a city that's come under the siege of Mandragoran creatures in recent years, Baron Balzac claims he is trying to fight and understand them. A cruel tyrant, however, he also has to contend with rebels. Taking notice of Guts' prowess in battle, he makes an offer to cure Casca's madness if Guts retrieves the heart of the Mandragora.
- Aristocrats Are Evil: That wasn't always the case for him, though.
- Beard of Evil
- Dual Wielding: After mutating first into a Mandragora, and later into an Apostle, he wields two halberds!
- Evil Old Folks
- Evil Red Head
- Face-Heel Turn: He was originally an enlightened ruler who cared for his realm and people and wanted to do what was best for them.
- Final Boss
- It's All About Me: Ultimately he cares more for himself than for anyone else and he becomes an Apostle to avoid death using his wife as the sacrifice.
- Mad Scientist: He's been conduction a lot of questionable research on Mandragora, finding that it can cure all physical and possible mental ills.
- Motive Rant: Says that over time, he has lost the ability to gain pleasure from anything.
- Not So Different: Toward the end of the game and near the final confrontation, Balzac tells Guts why he became the person he is today, and it's revealed that his wife had become deathly ill, and in attempt to cure her with the Mandragora, she became insane, having no memory of her husband and behaving in a child-like demeanor. This has left Balzac heartbroken and emotionally shattered, since his wife was physically close but mentally gone, and all he has are the memories with her. Rita and Puck immediately relate Balzac's story to Guts' broken relationship with Casca.
- One-Winged Angel: After becoming an Apostle
- Plant Person: Briefly becomes one after ingesting Mandragora extract.
- Reasonable Authority Figure: Described as originally being this.
- Unfortunate Names
- Evil Old Folks
- The Dragon: To Balzac
- Flunky Boss: He is barely any stronger than a regular enemy apart from his health pool, but has many minions of all strengths.
- Four Eyes, Zero Soul
- You Have Outlived Your Usefulness: Is planning on doing this to Guts and Rita after destroying the resistance hideout and the Mandragora village, but Zodd intervenes.
ErizaA nun living within a village inhabited entirely by Mandragora, and who seems to be the most knowledgeable about them.
- Blue and Orange Morality: She claims this when arguing in the Mandragora's favor.
- Cutscene Boss
- Declaration of Protection: She vows to safeguard the Heart of the Mandragora Tree (Nico) at all costs.
- Demonic Possession: She's directly under control of the Mandragora tree.
- Nuns Are Spooky: She's the only human in a village of Mandragoran-possessed people and is a little too easy being in their presence. Except that it turns out she's one as well.
- Press X to Not Die: What the entire fight against her consists of.
- What the Hell, Hero?: She tries to call Guts out on brutally slaughtering the Mandragora, who only turn violent when provoked. It doesn't work.
NicoA simple-minded little boy from a remote village. The other villagers never seemed to like him, often resorting to beating him with sticks and stones. He eventually became an Apostle, taking the form of a Mandragora tree.
- All the Other Reindeer: He was a pariah at the village, with only Eriza seeming to care for him.
- Canine Companion: He's shown having had a puppy once.
- Using the Behelit requires one to sacrifice one close to him. The dog never appears again outside the flashback, possibly implying he sacrificed it.
- Cheerful Child
- Children Are Innocent: Deconstructed. He is childishly innocent, and as an Apostle, spreads it to everyone else whether they want it or not.
- Creepy Child: Ultimately what he became.
- Decapitated Army: After he is killed, and all traces of his heart have been destroyed, all other Mandragora die and free the people who were possessed.
- Sonic Scream: His signature attack.
- One Steve Limit: Averted. The manga also has a minor character featured briefly named Nico.
- Plant Person
- The Virus: He's the source of the Mandragora infestation. Or perhaps more accurately, he is the infestation.
Berserk the Prototype Only Characters
These characters only appear in Berserk: The Prototype. This story, which was included in volume fourteen of the Dark Horse translations, is part of Berserk's Early Installment Weirdness continuum (and when we say "weird", it's almost on the boundary of extreme surrealism), created in 1988 when Kentaro Miura was still in college. The installment is non-canonical, but would have taken place during the Black Swordsman Arc.Some general differences between Berserk: The Prototype and the official story run:
- Several differences in Guts' appearance and characterization, including a more cocky but also humorous (and dare we say, UPBEAT) attitude, a badass eye patch over his right eye, and his artificial arm does not have the repeating crossbow attached.
- Guts and Puck travel together from the start of the story.
- Guts' main motivation for hunting apostles is to avenge the death of his mother, since neither Casca nor the Band of the Hawk as a whole are present.
- The Brand of the Sacrifice has an alternative design, being more rounded at the bottom.
- Guts' brand is located on his chest instead of his neck and is much more obvious.
- The apostles seem to worship a deity named Varna (or Vana), a god of darkness.
FrickaA young girl that Guts saves from some bandits at the beginning of the arc. She was actually taken captive and was going to be given as a sacrifice to the Duke who ruled over the fiefdom that she lives in had Guts not interfered (supposedly in search of food). She ends up being kidnapped again, but Guts comes just in time to save her and to kill the Duke.
- Attempted Rape: But of course.
- Expy / Distaff Counterpart: She looks like a young female version of Griffith (if that makes sense). In terms of personality, she's a lot more akin to Jill.
- She also somewhat resembles Colette from the second chapter of the actual manga.
- Memento MacGuffin: She asks for something belonging to Guts as a keepsake, so he gives her his eye patch.
- Precocious Crush: On Guts of course.
- Spell My Name with an "S": Fricka or Flicka (or Frikka)?
- Virgin Sacrifice
Vlad TepesThe Big Bad of this story, he shares many similarities with the Snake Baron and the Count from the Black Swordsman Arc. Caring nothing for human life, Vlad began terrorizing the village ten years ago when he collected 500 villagers and impaled them on stakes to warn other countries from trying to interfere. Recently, he has taken up killing young maidens from the village, Fricka one of them. At first Guts refuses to aid the villagers after he saved Fricka from her first abduction, but later changes his mind and confronts Vlad Tepes in order to slay him.
- Aristocrats Are Evil
- Bald of Evil
- Eye Scream: Guts begins the fight against him by shooting a crossbow bolt into his eye.
- Fat Bastard: Not to the degree of the Count, we'll give him credit for that.
- Impaled with Extreme Prejudice: Implied by his obvious namesake, he would execute prisons by impaling them on stakes.
- Named After Somebody Famous: Gee, I wonder who.
- One-Winged Angel: His apostle form has the grotesque features of a bat, a bull, and a goat (not unlike Nosferatu Zodd's form, only more ugly and less awesome).