Characters: Berserk Guts' Companions

Guts's current True Companions who joined him gradually during his quest. After believing that he could handle it all alone, Guts realizes that he can't protect Casca unaided, due to her mental state and their mutual curse. Over time he warms up to his haphazard companions and learns to trust them.

Serpico

Voiced by: Takahiro Mizushima

"In meeting you and travelling with you, we've been changed. Not only Lady Farnese, but myself as well."

Farnese's servant, bodyguard, and constant companion since childhood, Serpico is completely devoted to her and seldom questions her decisions. Although he presents the impression of merely being a harmless goofball, anyone who gets on his bad side by threatening Farnese will learn that he is deadly serious about protecting her and is an extremely dangerous opponent. A Fragile Speedster with impressive sword skills, he relies on his cunning to turn more powerful opponents' size and equipment against them, especially by choosing terrain that will favor his fighting style while restricting theirs. He is also a herald of arms, and has extensive knowledge about the coats of arms and history of various countries.

At first, Serpico was not happy about Farnese's decision to follow Guts, and resigned himself to her wishes out of obligation. Wary of Guts's Superpowered Evil Side and distrustful of Guts's ability to control it, he confronted him about this several times. Their differences were finally settled by a duel in Vritannis, where he showed once more his superior strategy skills but lost to Guts. After being defeated, Serpico has stopped acting hostile towards Guts and has grown to respect and appreciate him, as shown when both worked together in sync to defeat Ganishka's chief sorcerer Daiba.

The magical gifts given to him by Flora include a fan-like sword with a blade made of feathers blessed by the Wind spirits which can bisect his opponents clean, and a cloak that grants him the power of flight and protection against the elements.


  • Adorkable: Quite so given his klutzy behavior (though a charade), his doormat-ish demeanor, and Bishōnen good looks. Aw, Serpie!
  • Animal Motifs: The fox, according to Guts whenever they spar or fight with each other. During his time with the Holy Iron Chain Knights, he had a helmet shaped like a kitsune mask, representing a kind of mythological fox spirit who are known for being tricksters.
  • Awesomeness by Analysis: He could fight with Guts twice on an almost even footing thanks to this.
  • Badass: Despite his lesser stature, he doesn't fear to take on much stronger enemies, often using his superior intelligence to gain advantage of his surroundings. He also fights freaking Guts himself and not only survives, but survives unharmed. And he does it again.
    • Badass Normal: Before getting his wind powers he fights using nothing but his sword skills, smarts, and athleticism.
  • Battle Butler: When he's not waiting on Farnese hand and foot, he's kicking the ass of anyone who threatens her, although technically his duties make him a valet rather than a butler.
  • Big Brother Instinct: Towards Farnese. Literally. If you don't favor the other interpretation. Her wishes don't have to be reasonable, but if you go against them, you're in trouble, even if you are Guts. He also has traces of this behavior toward the younger Isidro and Schierke.
  • Bishōnen: For sure! And the fangirls approve.
  • Blow You Away: He has a wind-elemental enchanted sword and cloak, notably, the sword can do Razor Wind.
  • Bodyguard Crush: His feelings toward Farnese are rather complicated. He knows that he's her half-brother, but she doesn't. When she came onto him after learning that she was to be married off, he rejected her advances. Even so, the subtext is there.
  • Brother-Sister Incest: Subverted, at least for the time being. When he finds out that Farnese is his half-sister, his feelings for her become more brotherly. He resisted when she made a sexual advance on him, which she took as a painful rejection. After she was sent to a convent for trying to burn the mansion down, he recalls that whatever romantic feelings had developed between them were snuffed out.
  • Combat Pragmatist: Mainly in his fight against Guts both of them, but again, it was against freakin Guts if you aren't an Apostle, you need everything in your side to last a few minutes against him.
  • Covered In Scars: When Farnese examines him shirtless he is covered in scars from all the duels he has fought for her honor. He would always cause the fight to end in a non-lethal double hit so that both combatants could call it even with their honor intact; Farnese angrily states that because of his skill he would have gone unscathed if he had not held back from killing his opponents.
  • Crouching Moron, Hidden Badass: His facade when he was a member of the Knights of the Holy Iron Chain.
  • Deadpan Snarker: Serpico never runs out of sarcastic quips, and has a silver tongue to match his rapier wit.
  • Defeat Means Friendship: After Guts soundly defeats him in Vritannis, all their differences seem settled. This was not just because Guts defeated him, but because Guts fought full force without relying on the Berserker armor, convincing Serpico that he would not lose control to his Superpowered Evil Side and attack Farnese as he had feared.
  • Diagonal Cut: The wind-blessed feather sword he uses in battle has this effect.
  • Enigmatic Minion: Before Guts learned more about him, Serpico came across as a mysterious antagonist.
  • Extreme Doormat: The other Iron Chain Knights see Serpico as one of these, calling him Farnese's personal lap dog. It's subverted or at least downplayed from the start because he does sometimes refuse her orders, and afterwards his Character Development has him becoming more of his own person.
  • Eyes Always Shut: At least always when he is playing nice, when Serpico happens to open his eyes both his expresion and the situation are turning nasty.
  • Fragile Speedster: Typically goes unarmored for greater mobility, and capable of lightning-quick attacks with his rapier. Taken Up to Eleven when he gains his wind sword, which can attack from a distance and grants him limited flight.
  • Heroic Bastard
  • Heroic Build: A variation. Despite not being as massively built as Guts or Roderick, during his Shirtless Scene, Serpico is shown being healthily athletic but spare, as would be fitting for a Fragile Speedster.
  • Honor Before Reason: Zig-Zagged. Serpico has a complicated relationship with this trope because he takes Farnese's honor very seriously and will do anything for her within his abilities, no matter how unreasonable the cause, but prefers to settle things his own way and retaliates pragmatically, only attacking when he sees vulnerability and withdrawing when he's lost the advantage.
  • Hypercompetent Sidekick: Although not suited for leading others, Serpico is competent at almost anything he sets his mind to and has to compensate for Farnese's lack of experience and talent.
  • In a Single Bound: Thanks to his magical cloak, he can leap tall buildings and cover huge distances by jumping with the help of the wind spirits.
  • In-Series Nickname: Puck calls him "Picolin".
  • The Lancer: Although he doesn't always approve of his "leader's" ways, he drifts into the role of being Guts' right hand man in combat after joining his party.
  • Know When to Fold 'Em: One of his greatest virtues is knowing when to withdraw and live to fight another day. Far from being a coward, Serpico is recklessly brave and will expose himself to extreme danger provided his plan has even a small chance of working. However, he will give it up when it becomes clear that he can't win.
  • Lean and Mean: At first. He starts to mellow towards others after he joins Guts's companions with Farnese.
  • Let's Get Dangerous: You wouldn't notice at first, due to his mannerly, humble self. But, just in case you forgot, Serpico is among the few humans to have survived a fight with Guts three times.
  • Long-Lost Relative: Farnese turns out to be his half-sister.
  • Master Swordsman: Serpico was the first mortal human in a long time to give Guts so much trouble in a sword fight. Before joining the Iron Chain Knights he fought countless duels, and the practice shows. However, his lack of raw power compared to Guts forces him to rely as much on acrobatics and strategy as skill with a blade.
  • Mistress and Servant Boy: His (apparent) relationship with Farnese. And yes, it is played for romance, at least from Farnese's point of view.
  • My Master, Right or Wrong: Serpico considers it his duty to follow and support Farnese no matter what. Even if he acknowledges that she is wrong, he usually does not contradict her unless what she wants is simply impossible.
  • Noble Male, Roguish Male: Serpico plays the Noble Male to Guts' Roguish Male.
  • Peek-a-Bangs: Of the cunning variety.
  • Razor Wind: The effect of his feather sword.
  • The Rival: To Guts.
  • Sarcastic Devotee: Probably the most cynical member on the team (next to Guts anyway) but wrapped in a snarky layer of goodness that prevents him from being a deserter, mainly for Farnese's sake.
  • Servile Snarker: He follows Farnese's every whim and comes across as a bit of a doormat, but he snarks at everyone including Farnese herself.
  • Shirtless Scene: Much to the fangirls' joy!
  • The Smart Guy: Serpico is a highly skilled swordsman, knows how to use the terrain, has a very good sense of when to press his advantage and when to cut his losses, and has memorized the heraldry and history of numerous countries. Since he has to take care of the sheltered Farnese, he has also mastered numerous useful skills such as cooking.
  • The Stoic: He almost never loses his cool, even in battles. When he does, it means things are getting serious.
  • Suspiciously Similar Substitute: A stoic pretty boy lancer who fights with a saber and has a rivalry with Guts? On the surface, he's Griffith without the ambition and Yandere, though in practise the two characters are quite different.
  • Team Chef: He's the most competent cook in the group and usually prepares everyone's meals.
  • Weapon of Choice: He starts with a saber and then acquires his magical fan sword from Flora. He uses a rapier in Vritannis, but has no more need for it after he gets his magical gifts back.

Farnese do Vandimion

Voiced by: Yuko Goto

"I want to know what transcends the order I clung to. The truth. And I want to learn a way to live in the darkness where the light of that order does not reach."

Introduced as the figurehead of the Holy Iron Chain Knights, she was supposedly a Lady of War, except that she can't fight. She first meets Guts after his exhausting battle against Rosine and captures him.

A frustrated Rebellious Princess with pyrophiliac tendencies, she gets thoroughly broken by Guts upon trying to whip him into submission with her barbed scourge. Seeing in him the epitome of heresy, she pledges to have him executed once he confesses.

Yet, after witnessing the horrible events of the mock Eclipse at the Tower of Punishments, all her convictions are destroyed and she stands corrected before Guts's survivability and his unwillingness to submit to Mozgus who she respected deeply. She eventually joins him, wanting to learn how to survive unaided in the world.

She is not much of a combatant but is currently learning magic from Schierke and sometimes uses her silver dagger for defense. She is also very protective of Casca, even though she has a crush on Guts. She recently Took a Level in Badass and is much more combative than what she used to be.


  • Adrenaline Makeover: Played with: When Farnese gradually becomes much stronger as a person she acts more introverted and modest.
  • Animal Motifs: The stoat. A noblewoman but rather weak in comparison to her comrades (physically stronger than Schierke though). Yet she's not helpless and isn't afraid to stab her assailants to defend herself.
  • Arranged Marriage: With Roderick, technically it's her second.
  • The Atoner: She wishes to expiate the atrocities she used to advocate before joining Guts.
  • Blondes Are Evil: Initially. Then she got much better.
  • Blue Blood
  • Brother-Sister Incest: Serpico is her half-brother, but she isn't aware of this and developed feelings for him in their teenage years. She even made a very emotionally charged advance on him. Serpico being in the know, he resisted.
  • The Caretaker: She ends up taking up this role for Casca when she joins Guts' group.
  • Cherry Tapping: A scared senseless Farnese takes down Guts this way, but he was beaten to a pulp allready and he really just tripped and fell on her sword, leaving her stunned in disbelief. Nice throw, Serpico!
  • Chew Toy: Guts definitely got a few chuckles out of messing with this kinky little bugger's head early on. Not so much after she joins Guts's group.
  • The Chick: Though not a classical example.
  • Childhood Friend Romance: She and Serpico have been together most of their lives with him as her servant boy and she developed feelings for him in their teenage years, unaware that he is actually her half-brother.
  • Chronic Pet Killer: That poor bird. Gone the way as the last one... and the one before that... (and the dog too...). Probably a thing of the past, though.
  • Cowardly Lion: Farnese gets scared out of her mind very often, but instead of running away she will slice anything that comes close to Casca with that dagger of hers.
  • A Date with Rosie Palms: Turned on by people burning alive to the point where she spends some "alone time" thinking very hard about that.
  • Demonic Possession: Was possessed by a ghost, which mocked her for her insecurities and suppressed urges.
  • Enfante Terrible: Widely known as "the devil child of the Vandimion". Ask the servants of the household for more details.
  • Even Knight Templars Have Standards: Though she was quite a sadist during her Knight Templar days in the Holy Iron Chain Knights, Farnese was notably disturbed and horrified by the torture techniques employed by Mozgus.
  • Fan Disservice: The second moment of her sexual turn on in the series was riding Guts' sword while possessed by a ghost, no less.
  • Faux Action Girl: An in-universe example. Farnese leads the Holy Iron Chain Knights, but they never expect her to actually fight. The Knights are traditionally led by a maiden, so she is entirely there for looks and because she comes from a noble family.
  • Florence Nightingale Effect: How she and Serpico met. After he was beat up by some local bullies and left in the snow, Farnese finds Serpico and brings him back to her family's mansion. She begins to nurse him back to health, but says that he has to be her servant boy from then on.
  • Girls Love Stuffed Animals: Her stuffed rabbit mentioned below.
  • Green Thumb: Can now control familiars made out of thorns, thanks to Schierke.
  • Heel-Face Turn: Started off as mentally unhinged Knight Templar largely antagonistic to Guts. Since joining him, she's mellowed out considerably, become more grounded, and much more kind in general.
  • Hero-Worshipper: Any kind word from Guts is bound to make her cry Tears of Joy.
  • Hot Witch: She's shaping up to be one with lessons from Schierke. With a lot of aspects of a WhiteMage too since she has been focusing on defense and healing over blowing up armies.
  • Hysterical Woman: During her Knight Templar phase.
  • Important Haircut: Upon choosing to follow Guts.
  • Jeanne d'Archétype: Subverted. The figurehead of the Holy Iron Chain Knights is always a woman, so she appears to be this trope, only she doesn't have any actual fighting skills and the voices she hears in her head are actual demons. And you know, the pyromania and the Knight Templar ways.
  • Knife Nut: Wields a silver dagger, which is super-effective against supernatural creatures. Later on she also uses it to perform magic rituals.
  • Knight Templar: What she was during her time as the Holy See's figurehead.
  • Lady of War: Subverted. During her time with the Holy Iron Chain Knights, she was dressed as one but can hardly fight.
  • The Load: Was initially one among Guts' party and realized it. It made her want to learn sorcery from Schierke.
  • Lonely Doll Girl: She use to have a stuffed rabbit that her father bought for her on a family outing that was her Security Blanket, but then her father told her to dispose of it because she was getting to old for it. Judging by the way that she did get rid of it, it probably didn't improve her troubled mindset.
  • Lonely Rich Kid: Her past.
  • Loves the Sound of Screaming: During her Knight Templar Church Militant days she enjoyed burning people alive, and though she is The Atoner now and ashamed of what she did, her sadism is presented somewhat sympathetically. See Pyromaniac, below, for details.
  • A Match Made in Stockholm: Guts and Farnese first meet in this sort of fashion. She is assigned to capture and kill Guts and Guts ends up kidnapping and holding her hostage twice. During this time period, her future infatuation and admiration of him is foreshadowed and hinted at.
  • Mistress and Servant Boy: Her (apparent) relationship with Serpico.
  • Pyro Maniac: Formerly this. However, in contrast to the crazy pyromaniac archetype, Farnese is deeply ashamed, and frightened, by her obsession. After the Date with Rosie Palms (see above) she is shown huddling on her bed and tearfully trying to convince herself "I am not wrong". Also, the pyromania, along with her sadism is traced to her spoilt but lonely childhood, where the sounds of other people's screaming would make her forget her own loneliness and depression.
  • Rebellious Princess: Deconstructed. She becomes one because of her parenting (or lack thereof), and this earns her the social isolation it would earn her in real life medieval Europe.
  • The Resenter: Toward Casca for holding Guts' affection. She is ashamed of this, though, and nevertheless cares for and protects Casca in the hopes doing so will help her atone for her sins.
  • Security Blanket: Said stuffed rabbit mentioned above.
  • Shirtless Scene: Once. A Rare Female Example.
  • Silver Has Mystic Powers: Her dagger is made of silver, as well as the chainmail she and Casca wear under their garments.
  • Stepford Smiler: Used to act as one of those and used to take out her rage on Serpico and other servants, or on the so-called heretics she sent burning at the stake.
  • Stripperiffic: Much like pre-Eclipse Casca, she averts this.
  • A Taste of the Lash: Used to practice that at herself, Guts and Serpico in the three different occasions.
  • Team Mom: Due to her role as Casca's caretaker and her willingness to take care of everyone's basic needs, she qualifies as one of these.
  • Tiny Tyrannical Girl: In spades when she was younger, especially with her Troubling Unchildlike Behavior.
  • Took a Level in Badass: She is not the most violent of the bunch but has shown to be willing to take a more active part in battle, as seen during the attack of the Kushan tigers in Vritannis in which she could effectively ward off two of them. She took another level recently, acting as a Barrier Maiden to keep the crew of the Seahorse safe while Schierke (on whom the duty would normally fall) was held up elsewhere.
  • Took a Level in Kindness: Joining Guts and caring for Casca really brought out the nicer sides in her.
  • Weapon of Choice: Daggers. Whips during her crazed Knight Templar days.

Isidro

Voiced by: Hiroyuki Yoshino

"I'm going to be the strongest swordsman in the world!!"

The young runaway is an Affectionate Parody of a Kid Samurai, Isidro is primarily a Plucky Comic Relief, regularly subject to Art Shift.

Also Wrong Genre Savvy, he believes himself the main character of a Shōnen series and wants to become the greatest warrior. He worships and admires Guts but never openly admits it and wants to "steal" his technique for himself after watching him single-handedly destroy a whole unit of Kushan scouts. Despite trying his best, he is not very effective in combat due to his undeveloped body (he is still a kid) but learns gradually to develop his own style thanks to Guts's tutelage and training. Although he hates to admit it, Guts has found an apprentice in Isidro.

He used to carry an adult-sized longsword that was too heavy for him to use properly with his spinning techniques. During the Qliphoth arc he receives a fire-blessed dagger from Schierke's mentor Flora as well as a light falchion from the old man Morgan of Enoch village, combining the two in a Dual Wielding technique that finally realizes his full potential.


  • Accidental Pervert: Many times he just happens upon indecently dressed women, like Nina and Isma. He also accidentally gropes Schierke when they first meet.
  • Action Survivor: Before meeting Guts.
  • Animal Motifs: The monkey. He shows several traits and behaviors associated with monkeys such as being weak compared to their predators but good at acrobatics and climbing, stealing food and anything that isn't nailed down, fighting by throwing stuff such as rocks (or feces), and by being generally rude, mischievous, and cheeky. Several people he meets make this connection (see Phrase Catcher), and Schierke not only calls him one whenever he's being a dick but punished him for accidentally groping her by casting a spell on him to make him act like a monkey, much to his indignation.
  • The Apprentice: Isidro begins receiving instruction from Guts in the ways of swordsmanship after joining the party, although unlike most apprenticeships this does not involve learning and imitating the style of his master. Guts states that he does not have time to teach him properly and his own fighting style is not suitable or Isidro anyway, so he tries to encourage Isidro's natural talents and get rid of the bad habits he developed while trying to imitate his ideal.
  • The Artful Dodger: After running away from home he supported his vagrant lifestyle through thievery, demonstrating the ability to carry off absurdly large amounts of stolen food and valuables inside his clothes. Even after joining Guts' new group and gaining some stability he still occasionally pickpockets people and shoplifts from merchants.
  • Brats with Slingshots: Subverted. He doesn't need slingshots, only his bare hands. And the things he throws (stones, bombs...) cause serious harm instead of a comedic effect.
  • Bratty Half-Pint: Rude, ill-mannered, he is a master at the art of provoking and pissing people off.
  • Butt Monkey: Whenever there's some slapstick comedy to be had, he's often on the receiving end.
  • Casanova Wannabe: He believes himself to be a Kid A Nova. Luca and her girls weren't too impressed by him, though.
  • Chivalrous Pervert: Isidro's a good kid, as he won't hesitate to help people, especially girls. However, he does have his pervy side, as he's tried to peek at Casca bathing on more than one occasion (though he's thwarted each time).
  • Deliberately Cute Child: His usual tactic to bail himself out of situations where he's been caught red-handed, or to trick people into trusting him so he can con them.
  • Dirty Kid: He has frequently displayed incredibly lewd behavior, at one point even fantasizing about having sex with five prostitutes at once.
  • Disaster Scavengers: Was one of those before meeting Guts and would survive by stealing food and valuables.
  • Dual Wielding: He usually uses both his falchion and his fire dagger in battle.
  • Everything's Better with Spinning: His fighting style when fighting groups in close quarters is to spin and roll around at high speeds, attacking weak points and dodging attacks.
  • Expy: Of Myojin Yahiko, fitting the Kid Samurai image.
  • Fiery Redhead: Made all the more evident when his magical weapon is a fire dagger.
  • Hero-Worshipper: Although he'll never admit it, he deeply admires Guts.
  • Hot-Blooded: He is prone to shouting at the top of his lungs to both friends and enemies about how he's about to do something awesome or going to become the greatest swordsman in the world.
  • I Just Want to Be Badass: Deconstructed. Because he emulates Guts and his BFS, he tries to fight like him while being oblivious to his own fighting style: he's fast and pretty handy with thrown weapons and short blades, but he's as fragile as he looks. Because he insists on ignoring his true strengths, his wish to become a badass like Guts often makes him a liability.
  • Improv Fu: His fighting style of choice. He makes up his moves as he goes along, uses anything at hand to confuse his foes and usually goes about skipping and evading blows thanks to his agility and his small size.
  • Indy Ploy: His rescue of Casca from a witches' execution using a rope and counterweight is a definite winner!
  • Jerk with a Heart of Gold: He tends to act rude and tactless even towards people he likes, but he cares a lot more than he lets on and always ends up coming to the rescue or managing to make an honest apology afterwards.
  • Jumped at the Call: He just up and left his home one day with a sword in hand to seek his own personal fortune, and has been following Guts ever since first seeing him.
  • Kid-Appeal Character: Sort of. He certainly wasn't designed for demographic appeal - it's a Seinen, remember? - but he fits most of the classical traits.
  • Kid Samurai: Deconstructed. Due to the cynical tendencies of the series, it is clearly implied that Isidro would make little impression on the battlefield due to his size and lack of skills. To be fair, Guts' tutelage is beginning to pay off.
  • Knife Nut: At first he insisted on using a full-sized sword even though he wasn't suited for it, but he eventually settles of a combination of Flora's fire dagger and the falchion he got from Morgan, which is basically a curved, single-edged short sword not that different from a big knife.
  • Mouthy Kid: At first towards everyone in the party. But after some tutelage from Guts and more exposition to the reality of battle, he gets much more respectful of Guts' advice and commands. But he still mouths off to people he doesn't know.
  • No Indoor Voice: The kid with the mouth has a very loud one at that. Was lampshaded here.
  • Overshadowed by Awesome: He felt like this when Schierke entered the party. Everyone immediately recognized her powers and followed her lead, while he struggled to be taken seriously even though he was there first. Over time he manages to find his place and feel less insecurity.
  • Phrase Catcher: The prostitutes Luca, Fouquet, and Nina each say or think "Who's the monkey?" when they first see Isidro tagging along.
  • Playing with Fire: The dagger from Flora given to him by Schierke has a blade magically crafted from molten lava and imbued with the spirits of fire lizards, causing anything struck with it to ignite and burn.
  • Plucky Comic Relief: Alongside Puck.
  • Red Oni: To Schierke's Blue Oni.
  • The Runaway: About a year before he met Guts he ran away from his home village in order to escape his boring life and seek fame and fortune.
  • Suspiciously Similar Substitute: In terms of ability only. He's a great with thrown weapons and has taken up Dual Wielding, which makes his skill set very similar to Judeau.
  • Tagalong Kid
  • To Be a Master: Isidro's whole reasoning behind following Guts around, even if his plan doesn't seem that practical at times.
  • Took a Level in Badass: His breakthrough in swordmanship happens when he defeats the troll leader. After almost being killed in his last fight, and being told by Guts to take responsibility for holding a weapon and protect the others in his stead, Isidro finally drops his pride and begins utilizing the natural advantages of his size and speed. This simple change catapulted him straight from The Load to a formidable fighting force in his own right.
  • Vitriolic Best Buds: With Schierke.
  • Vocal Dissonance
  • Volleying Insults: He and Schierke argue with each other like cats and dogs on a regular basis, using increasingly petty name calling and put-downs. He also trades insults with Mule in Vritannis while they're punching the crap out of each other's faces.
  • Weapon of Choice: For a long time he tried to use an adult-sized longsword, but it didn't work in his favor since it was too big. He was then given a dagger blessed by the fire spirits, but at the time he didn't fully recognize its potential. He finally receives a small falchion from Morgan of Enoch village, who thought that it would compliment his small stature and speed. This works out a lot better. He's since been able to use the fire dagger more aptly.
  • Wrong Genre Savvy: He believes himself the main protagonist of a Shōnen series.

Schierke

Voiced by: Yukana

"No matter their strength, for a human, to fight a monster means to let go of their humanity and become an even bigger monster."

Socially inept initially and a good example of a Dark Magical Girl, Schierke joined Guts' party late in the story. A witch-in-training, she joined only begrudgingly at the call of her mistress, the witch Flora. After Flora's death, she eventually sets off with Guts and his companions. She and Guts share a father-daughter relationship and comprehend each other instinctively. Like many other females of the series, she has a crush on Guts, albeit a childish one.

Schierke is also a Squishy Wizard and isn't much of a frontline fighter. However, when she's given enough time to cast her spells: KAPOW!!! She can wipe out an entire army of trolls or wash out a whole village with a tidal wave...


  • Animal Motifs: The owl, according to Sonia.
  • Astral Projection: One of her main powers.
  • Badass Adorable: Very cute. Will tear you apart with her magic powers.
  • Barbie Doll Anatomy: Averted; unlike Dance in the Vampire Bund, being a child doesn't exempt her from being drawn anatomically correct. Since everyone gets naked in this series, it doesn't come off creepy.
  • Black Bead Eyes: Her eyes turn into these when she's in an off mood (usually involving Isidro annoying her).
  • Blue Oni: To Isidro's Red Oni.
  • Child Mage
  • Cute Witch
  • Dark Magical Girl: She was pretty anti-social until she met Guts and his companions.
  • Eating the Eye Candy: While applying a protective seal over the Brand while Guts' shirtless, Schierke notes how large and strong his back is... and begins blushing.
  • Glass Cannon: She hits hard with her magic, but is still a child and vulnerable to just about any physical attack.
  • Jedi Mind Trick: Very skilled at this.
  • Kid with the Leash: Is the only one capable of bringing Berserker Guts back to his senses other than the Child.
  • Kill It with Fire and Kill It with Water: Due to her control over elemental forces, she can either torch her foes alive or drown them in a tidal wave if she's given enough time to cast her spells.
  • Little Miss Badass
  • Little Miss Snarker
  • Loner-Turned-Friend: Lived alone except for her master, but has since become True Companions with Guts and the others.
  • Magic Hair: She uses locks of her hair as a catalyst in some of her spells.
  • Magic Wand: Focuses her magic through her staff.
  • Meaningful Name: Her name is the one of a mountain village in Germany, which is right next to the Brocken - the mountain of witches.
  • Meganekko: When she isn't in battle and needs to do something requiring concentration such as repainting the talisman around Guts' brand, she wears a large pair of spectacles.
  • The Mentor: Schierke is mentoring Farnese in magic.
  • Mission Control: Much like Sonia, her telepathic abilities make her one of these.
  • No Social Skills: She has been isolated all her childhood long from the rest of the world and is a bit awkward in social situations because of this; however it is highly compensated in the refined etiquette Flora, her mistress, taught her.
  • Precocious Crush: On Guts.
  • Robe and Wizard Hat: Her most common attire.
  • She Cleans Up Nicely: When she is given a set of normal clothing by an innkeeper's wife so she won't stand out on the streets of Vritannis in her witches' clothes, everyone in the party agrees she looks great.
  • Shy Bluish-Green Haired Girl
  • Simple Staff: She channels her powers through her staff.
  • Skilled, but Naïve: Rather than having a straight up Fatal Flaw. Schierke is young and incredibly skilled at what she does. Unfortunately, due to her lack of experience in the outside world, both in social and magical terms, she sometimes lets her immense power go over her head, with some consequences. She's learning from her mistakes, though.
  • Spell My Name with an "S": Translations might call her either Schierke or Silke, probably since Japanese lacks the distinction between the sounds for "r" and "l".
  • Squishy Wizard: Despite her tremendous spiritual strength and advanced spellcasting skills, she is the physically weakest of the party, as well as the only one who has no weapons training.
  • Vitriolic Best Buds: With Isidro.
  • Volleying Insults: Often with Isidro.
  • Weapon of Choice: Staves.
  • Wise Beyond Her Years: She is one of the most level-headed member of the current True Companions, although she remains somewhat naive sometimes.
  • You Gotta Have Green Hair: So far, the only human character in the whole story to have a non-generic hair colour.

Puck and Ivalera

Voiced by: Yuriko Fuchizaki and Yukari Tamura (Japanese), Cam Clarke (Puck, Sword of the Berserk English)

"Aw, c'mon! You know this story would be too dark if I weren't around!"

"For crying out loud! Right when I think he's healed and his wounds haven't opened for 3 days, he's already ragged and torn all over! I'm gonna shrivel up! My maidenly skin is gonna dry up!"

Small annoying creatures and Plucky Comic Relief, the two elves that accompany Guts' companions can sometime give valuable guidance in the midst of the battle. They also offer their healing touch when needed.

Puck is the very first to join Guts in his quest, being rescued from Koka Castle's bandits in the very first chapter and trying his hardest to be Guts' Morality Chain. He can also act as a Deadpan Snarker and occasionally breaks the fourth wall. He usually travels in Guts' pouch and shows a strange attachment to the Behelit Guts is carrying with him - which they took from the Count - and prevented him several times from getting rid of it.

Ivalera used to act as Schierke's Morality Chain and is now Puck's Distaff Counterpart.


  • Armor-Piercing Slap: Guts usually treats Puck's tantrums with about as much concern as he would a mosquito, but every now and then when Puck is genuinely mad, he'll manage to land a blow that Guts actually feels. They usually just make his eyes water, but for a little guy, that's not bad.
    • Those weird dandelion blades Puck produces actually seem pretty potent against the ghosts. He'll usually let loose on the off chance that Guts is knocked out and at the mercy of any kind of bottom rung mook.
  • Art Shift: Puck spends most of his time as a chibi, which is his default state when he's being funny. He only gets to look real when he's being serious(ish).
  • Audience Surrogate: Puck more or less served this role during the Black Swordsman Story Arc.
  • Barbie Doll Anatomy: Despite being obviously naked, Puck appears as a miniature Ken doll. This actually became a plot point in the Lost Children arc. We've never seen Ivalera without her dress, so we don't know if it applies to her.
  • Big Eater: They can both eat many times their own weight in food, including entire giant tables of food.
  • Breaking the Fourth Wall: They sometimes do this. Mostly with a random Shout-Out to another anime show in the midst of a heated battle.
  • Chekhov's Gunman: Zigzagged a bit since the story starts in the middle, but Puck is briefly mentioned during the Golden Age arc by Judeau, but later becomes Guts' first travel companion when he's the Black Swordsman. Puck actually makes reference to the manner in which they became companions.
  • The Conscience: Puck tries to be this to Guts. He's not too successful, mainly because most of the time, Guts doesn't give a damn about the morality of his actions.
  • Deadpan Snarker: Both of them constantly snark at the events that occur around them.
    Puck (to Guts): I thought you didn't have any friends. Who knew you were friends with a monster?
    (to the Skull Knight): Ah, not to be racist to monsters. This guy is so lonely, please be friends with him. My name is Puck!
  • Determinator: It takes Puck a looong time, but eventually all the free healing he keeps providing pays off and Guts becomes more friendly to him. The pivotal moment comes in volume 16 when Guts finally calls Puck by his name. After that, they become Vitriolic Best Buds. It's a big step forward since back in the early manga Guts came close to flat out offing Puck a few times. Rickert eventually points out that Puck was the only thing keeping Guts human during his two-year demon hunt.
  • Distaff Counterpart: Ivalera is this to Puck.
  • The Empath: Both can sense the inner emotions of others, which makes Puck a Rare Male Example of this. Due to this, Puck is often overwhelmed by Guts' intensely hostile emotions during the whole Conviction Arc, especially when both were Walking the Earth.
  • Fairy Companion: Duh.
  • Foreshadowing: Ever since Guts took the Count's behelit from Vargas, Puck has grown strangely attached to it and prevented Guts from disposing of it several times. Even though it is not known whether or not astral creatures can use it, one still has to remember that nothing is incidental in Berserk. Nothing.
  • Healing Hands: Both of them can heal wounds with their magic powder.
  • Light 'em Up: Puck is able to cast a dazzling spark and can sometime help in battle with this power.
  • Morality Chain: Puck often acts as the voice of morality when Guts loses it.
  • Mrs. Exposition: Ivalera has taken this role for the team a few times when Schierke was out. She instructed Farnese in how to call Schierke back when she was "mixed" with the river spirit and told Isma about true names.
  • Non-Action Snarker: Ivalera, a Rare Female Example. She talks shit, yet she doesn't do shit.
  • Not-So-Imaginary Friend: Being surrounded by people who can't see the supernatural (at least the non-aggressors), including Puck, a lot of people who encounter Guts wonder what he is talking to.
  • Our Fairies Are Different: Granted, they're called Elves, but they apply more to this trope.
  • Parrot Pet Position: Both of them are usually perched on others shoulders, though Ivalera likes to sit on the brim of Schierke's hat.
  • Pink Girl, Blue Boy
  • Plucky Comic Relief: Puck mostly.
  • Shipper on Deck: When Ivalera tries to push Schierke to Guts she usually gets stuffed in a hat. In general, she has a weak spot for romance.
  • Shout-Out: Puck frequently appears as characters from other stories. Notable appearances are as Yoda, Doraemon, and the trainer from Ashita no Joe.
  • Small Annoying Creature: Guts' opinion of Puck early on, and he came very close to killing him. It was only when Puck proved useful in his constant healings and driving away ghosts that Guts warmed up to him.
  • Small Name, Big Ego: Ivalera.
  • The Reveal: Puck is... *Drum Roll*
    I'm a spirit of the wind??? The shocking truth revealed now! I wasn't a chestnut!!?
  • Team Pet: Both.
  • Vitriolic Best Buds: To each other. For a time, one could say Puck and Guts had this relationship going as well.
  • Well, Excuse Me, Princess!: Ivalera definitely considers Puck a lesser being.
  • Women Are Wiser: Ivalera thinks she's this compared to Puck, but she's really Not So Above It All.

Azan

"Don't give up, knights are here to protect those in need! A knight's duty is to protect the weak!"

Azan is the second in command of the Holy Iron Chains Knights. An old-fashioned knight who has turned to the cloth, he always speaks of honor and loyalty. When the Holy Iron Chains Knights catch up to Guts, he challenges Guts to a duel, matching the injured Guts in combat. Azan manages to survive the events of the Tower of Conviction and decides to report the events to the Holy See, while Farnese and Serpico follow Guts.

He later reappears in Vritannis, living on the streets after having been kicked out of the Holy See and sleeping on boats. The pirate captain fighting Isidro steps on him, which prompts Azan to throw him into the water and beat up the rest of the pirates. Guts and his companions later end up sailing off with the boat he is sleeping on to Roderick's ship. As such, he is currently accompanying Guts towards Elfhelm.
  • 24-Hour Armor: Since he was kicked out of the Holy See, he's been running around clad in full plate, taking not even his helmet off to sleep. Since he's been pulled along on Roderick's ship he's been seen in and out of his armor, but never takes off his helmet.
  • Acrofatic: Though he's certainly more stout and stocky than actually fat, he still fits.
  • A Father to His Men: Very much acts like a father to the young men who makes up the Holy Iron Chains Knights.
  • Authority Equals Asskicking: Somewhat subverted in that he is second-in-command, not the leader of the Holy Iron Chains Knights, but he still has authority and he kicks ass.
  • Badass
  • Bald of Awesome
  • Big Damn Heroes: Twice. First he pops out of nowhere at the end of the Conviction arc and saves the women from the Bakirakas, then in Vritannis he saves Isidro and a group of kushan children from pirates.
  • Big Ol' Eyebrows: The cool old guy kind.
  • Calling Your Attacks: One of the few good characters to do this.
  • Carry a Big Stick: Wields a metal quarterstaff in combat, with spikes at each end.
  • Church Militant: He's part of a military order and fights for the Church.
  • The Comically Serious: A lot of humor comes from him being stoic or serious in the face of ridiculous situations.
  • Cool Helmet: And, as mentioned above; it even has a Badass Mustache of its own.
  • Cool Old Guy
  • Enemy Mine: Allies with Guts at the end of the Conviction arc to fight the Bakirakas.
  • Expy: Of Musashibo Benkei.
  • The Faceless: Has not taken off his helmet ever since his reintroduction in Vritannis. He even cleans a ship's deck wearing nothing but pants and the helmet.
  • Good Is Old-Fashioned
  • Heavy Sleeper: Somehow managed to sleep through a raging battle throughtout a city, magical lightning and people sailing off with the boat he's sleeping on. Add to this that he managed to sleep through all of this while wearing full plate and it gets ridiculous.
  • Hero Antagonist: He's definitely one of the very few good and heroic people in Midland at the time, he just happens to be opposing Guts until the end of the Conviction arc.
  • Honor Before Reason
  • Hyper Competent Sidekick: A whole lot more competent than Farnese.
  • Knight Errant: What he became after being kicked out of the Holy See.
  • Knight in Shining Armor: Probably the straightest example in Berserk, despite his advanced age.
  • Large Ham
  • Lightning Bruiser: Packs quite a punch with his iron staff and quite fast despite his size and girth. Guts even notes that the rumors of his speed were understated.
  • Number Two: To Farnese in the Holy Iron Chains Knights.
  • Old Soldier
  • One-Man Army: Stood against and prevented about a hundred men from crossing a bridge to protect the old man guarding it.
  • Paper-Thin Disguise: He hasn't taken off his helmet since getting dragged onto Roderick's ship because he would rather not be recognized by his old cohorts. They aren't fooled at all.
  • Red Baron: Renowned as the Bridge Knight for his One-Man Army feat. Even Guts had heard of his story.
  • Samurai: Despite being from the Fantasy Counterpart Culture of Europe he injects a bit of samurai flavor into the story, being an Expy of a famous samurai, wearing full plate that has the distinctive features of Japanese armor, and embodying the kind of Stout Strength body type that was appreciated in feudal Japan as opposed to the Greco-Roman athlete's build idealized in Europe.
  • Sixth Ranger: For Guts' new companions, having unwittingly become a stowaway on Roderick's ship.
  • Stout Strength
  • Straight Man: To Serpico in the Holy Iron Chains Knights.
  • Weapon of Choice: He wields a a double-headed staff to bludgeon people with.
  • Worthy Opponent: Initially sees Guts as this when he sees what he is capable of.

Roderick of Stauffen

"It looks bad when a princess protects a knight."

A noble prince that is also Farnese's brother's best friend, he has accepted to an Arranged Marriage with Farnese, in order to further cement the alliance between Vritannis and Eath.

Rash, daring but mild-mannered and very handsome, he seems to show some personal interest in Farnese due to her rebellious attitude and her reputation, despite his obvious ulterior motives.

He joined Guts and his party late in the story line, making him The Sixth Ranger, upon proposing to ship them to Skellig. He also wants to use this opportunity to spend some time with his wife-to-be. He was very impressed to see the skills of Guts against the Kushan's familiars in Vritannis and immediately accepted him as a leader.

In battle, Roderick uses a straight sword and seems to be a decently skilled fighter, though his true talent is commanding ships in naval battles.


Magnifico do Vandimion

"Where can I be safe?"

Farnese's slippery and underachieving older brother is a sad case of The Unfavourite. His father, knowing of his incompetence, has preferred to give the more important responsibilities to his other brothers, leaving him only with minor tasks.

Ready to do anything to gain his father's attention and recognition, he schemed to have his sister marry his best friend, Roderick, in order to unite both their families. But he utterly failed and thus, fearing his father's wrath, fled with Guts' Companions in order to escape punishment.

Cowardly and unusually awkward, he never takes part in physical fights and reacts rather comically to the supernatural happenings he witnesses.


  • Art Shift: Among the few human characters to be given this treatment.
  • Blond Guys Are Evil: Of the Poke the Poodle variety, though...
  • Butt Monkey: Suffers all sorts of humiliations, and it's always played for laugh.
  • Dirty Coward: VERY MUCH. Whenever something remotely dangerous happens he immediately runs and hides.
  • The Drag-Along: Ended up swept along by Guts and company before he had a change to escape. Subsequent events have assured he can't escape. He isn't thrilled.
  • Early Installment Weirdness: His character design has changed drastically from his first introduction. He looked rather handsome and dignified when we first meet him but he looks like an emasciated buffoon, probably because he developped an illness before the Sea God Arc that made him lose a lot of weight.
  • Epic Fail: Upon trying to announce Roderick and Farnese's marriage to a huge assembly of nobles, including his father. Farnese has disappeared. Also a Crowning Moment of Funny, complete with Roderick facepalming. Thankfully the awkwardness is broken up by the GIANT DEMON TIGER.
  • Freudian Excuse: Tries to gain parental attention.
  • The Load: Much like Farnese in the beginning. But, unlike his sister, he has no intentions to work on his lack of skills and become useful to the group.
  • The Magnificent: Magnifico means magnificent or splendid in Spanish, Italian and Portuguese. Quite ironic as it's, unfortunally, not a Meaningful Name.
  • Nervous Wreck: Always, always panicking for his life when the situation turns even slightly against his favor. Made worse for his case since he's the...
  • Non-Action Guy: Only character of the party to never partake in the action. Even his sister, who is hardly as much of a trained fighter, is more willing to put up a fight than him.
  • Pet the Dog: He does seem to actually care for Farnese.
  • Satellite Character: There isn't much use for Magnifico as of now but he still shows up consistently, mostly for comic relief.
  • Smug Snake: Sometimes.
  • The Starscream: Wishes to overtake his brothers' position.
  • Token Evil Teammate: Tries to be this but he is so incompetent he only manages to be a Harmless Villain.
  • The Unfavourite: His father understandably prefers his far more competent brothers.
  • "Well Done, Son!" Guy: His motivation.
  • Zany Scheme: Strikes a deal with Puck to start a business by selling elves...

Isma

A teenage girl living a solitary existence on an island. She's a pariah among the supersticious inhabitants, due to her rather interesting family history. Namely, in that her mother was a merrow, and that she is believed to be one too. Following the Sea God arc, she joins Guts' team.


  • All the Other Reindeer: Was a victim of this, due to the islanders believing her to be a merrow.
  • Apparently Human Merfolk: Appears human, but transforms into a merrow to save Ishidro from drowning
  • Barbie Doll Anatomy: She is drawn like this when first depicted spear fishing in the nude, although not when she turns into a merrow afterwards.
  • Blinding Bangs: The first time we see her and then...
    • Peek-a-Bangs: Until Schierke and Isidro get to know her better and we see both her eyes much more often.
  • Genki Girl: Is quite cheerful most of the time, though she has a Heroic BSOD when she realizes she is the Sole Survivor of the island.
  • Half-Human Hybrid: She claims that her father was human, and her mother was a merrow, but otherwise looks human (barring the aqua-colored hair) and has no special powers. Turns out, she is a merrow after all.
  • I Choose to Stay: She could have gone away with her mother but she chose to stick around Isidro and Schierke, her newfound friends.
  • I Know Your True Name: She has one, and speaking it is what turned her into a merrow. In fact, all spiritual beings have one.
  • Innocent Fanservice Girl: She has absolutely zero qualms about being in the nude in front of others, much to Isidro’s delight, though he tries to restrain himself. Exactly how innocent she is is a different matter, since she spends a lot of time giving Ishidro a clear view of her cleavage and when he's trying to point out that she's grown a tail, the first thing she thinks he's taking about are her breasts, which she cheerfully remarks haven't gotten any smaller.
  • Make Me Wanna Shout: As a merrow her voice is a potent weapon.
  • No Social Skills: Due to living alone.
  • Sole Survivor: The Sea God ate all the other inhabitants of the island.
  • Our Mermaids Are Different: She appears completely human, for one.
  • Parental Abandonment: Her father died years ago, and mother disappeared mysteriously. They eventually reunite.
  • Ship Tease: With Isidro, much to Schierke's annoyance.
  • You Gotta Have Blue Hair: Justified in that she's not human.
  • Weapon of Choice: She doesn't actually use them as a weapon, but she uses spears during her daily fishing routine.