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Seinfeld Is Unfunny / Web Original

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Due to high accessibility for viewers and creators, Internet media evolves quickly, and several new concepts become nothing special as everyone tries their hand at this cool new idea.

  • An iTunes app was released of the Fairlight CMI Series II, a $100,000 machine invented in 1979 in Australia which is considered both one of the first major digital workstations and the first commercially available digital sampler. The app was designed by one of the Fairlight's inventors. Fairlights were used in The '80s by many top artists with the cash to buy onee.g., . In today's world, where $1,000 can get you a decent workstation that can wipe the floor with the Fairlight, the app is getting mixed reviews, partly on being seen as "generic" and "more of a toy."
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  • GeoCities. Think about it — anyone, even you, can make their own site on this new, exciting "Internet" thing, and write anything they want, for the entire world to see! GeoCities is the place where early Internet culture bloomed. Today, it's mainly remembered (and derided) as that deleted web host with all the cheesy MIDI background tunes and ugly layouts.
  • The That Guy With The Glasses One-Year Anniversary Brawl. At the time it was a complete secret what was going to happen, and just the sight of so many contributors in one room was absolutely mindblowing. And of course, now it looks downright primitive with the lack of any plot besides everyone fighting, and lasting only 20 minutes rather than the feature-length extravaganzas of Kickassia, Suburban Knights, and To Boldly Flee. However, this proved unsustainable. With most of the big names leaving the site, many listing the experience of making those films as major reasons (it was fairly expensive for them to participate and they didn't get a piece of the sales, plus the general high stress involved in throwing such long productions together in a few days). The next year's special The Uncanny Valley was just a collection of small shorts put together by different contributors, and afterwards they were abandoned altogether.
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  • Video Review Shows, especially ones that focus on acting angry and constant swearing (e.g., The Angry Video Game Nerd, The Nostalgia Critic, or The Irate Gamer), have fallen into this. While the idea of critics isn't new, it became pretty popular to do angry video reviewing online. Nowadays, it's considered a dated trend since everyone has copied them, and many people consider the recent reviews of the people who originated the idea lost in a sea of imitators and mediocrity.
  • Numa Numa Dance, one of the first videos on YouTube to go Viral. Seen today, it's "just another fat guy dancing video". No. It's THE fat guy dancing video.
  • Creepypastas can fall into this too. Some stories were very original and genuinely creepy when they first came out, but when more and more copycats attempt to use the same plot points (hyper-realistic blood!) they lose their edge and make the first stories look predictable. A good example of a story hit by this trope is Squidward's Suicide, one of the first "lost episode" stories.
    • Many "Deep Web" horror stories are starting to develop this — a notable cliche is that every single person on the Deep Web will hack your camera and take a picture of you. Why this still happens despite the popularity of these stories on YouTube - people don't just cover their webcams with a Band-Aid.
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    • Lampshaded by an early author of Creepypasta:
    "I feel so... above Sim Albert. At the time, it was intended to be a deconstruction of typical video game creepypastas - but now we have those called 'Feelspasta' these days. Instead of a ghost breaking the game engine freaking the player with stock freaky imagery (Photo-realistic eyes, hyper-realistic blood, random satanic symbols), the ghost adheres to the game's engine much like BEN Drowned and the game's logic much like Pokémon Black the pirated version. The twist was, like a few other creepypastas such as Jessica and Love, that the creepiness is actually a benign thing. These days people just categorize them into Feelspasta or whatever you call them - but in the day, it was kind of different to browse stories about knife-wielding psychopaths only to find one where a ghost is just looking out for the narrator."
  • In the very early days of online video game walkthroughs, a GameFAQs user known as Kao Megura (whose real name was Chris MacDonald) was an absolute legend. He became famous for his Final Fantasy VII FAQ, which was the game's first English walkthrough, and thus, the one most people clicked on when they looked it up- and besides that, it was very organized and well-written. He wrote many more guides in the same style, and gave lots of advice and assistance to other FAQ writers... but since many others used his ideas, there is no longer anything special about his guides. MacDonald died in 2004, so most gamers haven't even heard of him, even those who are very active in the GameFAQs community.
    • GameFAQs in general, and other websites dedicated to written walkthroughs and cheat codes, got hit hard with this with the rise of YouTube. Once it became popular to upload recorded gameplay online, gamers took to watching video walkthroughs instead of reading. Another blow to the written walkthrough format is the rise of wiki software, modeled on Wikipedia, which gave rise to every game (or game series) having its own dedicated wiki, with wikis of major titles offering far more information than even the most detailed written walkthroughs did.
  • Chuck Norris Facts used to be one of the most memetic things on the Internet, and their loose style made them endlessly adaptable to the Memetic Badass du jour. However, most people existing after 2007 or so actually react negatively to Chuck Norris Facts. This is partly because most Memetic Badass jokes are more spectacular than Chuck Norris, though it's mostly because everyone has already heard all the facts.
  • Brutalmoose has an In-Universe example of this in his video on Five Nights at Freddy's. He says that in his opinion, the game is so widespread and overexposed that any horror potential is ruined for him as a result.
  • SCP Foundation: Due to how the writing style and the general atmosphere of the setting evolved, many of the oldest SCP entries, once acclaimed as some of the best, seem out-of-date now and would be considered subpar if they were written today. For example, SCP-173 (the very first SCP item) or SCP-017 are sometimes criticized because they're little more than a short description of a monster and the creepy things it can do, while today's SCP articles tend to be more like complete stories in themselves.
  • 5 Second Films' shtick comes off as this, since "having only a few seconds to tell a joke" was almost the entire point of Vine's existence.
  • The website Fotolog. Immensely popular in the 2000s, having your own website and uploading a photo was revolutionary back then. It even gave birth to a subculture, the floggers. Fotolog couldn't survive Technology Marches On: by the 2010s, it quickly faded away in the rise of new social networks like Facebook, Twitter and Instagram (the last of which could be called the spiritual sucessor of Fotolog). Nowadays, it can also seem primitive that it only allowed you to upload one photo per day (unless you paid the Gold membership). Nevertheless, from time to time Fotolog is remembered, for having defined the 2000s fashion, having pioneered in the social network field, and having brought Cumbio, the first influencer (granted, this is a Retcon as Instagram didn't exist back then, but retroactively Cumbio was the first example of what later would be known as an influencer).
  • The Let's Play has changed a lot over the years from its original incarnations. At first, many people simply posted screenshots of the game and posted them on a website (like Something Awful). Then as video recording became more of a thing, they started actually recording the game and posting the videos either to sites like Dailymotion or YouTube. Then streams became a thing, and people didn't even bother to edit the videos. Even though the screenshot and Video lets plays still exist, many people try to make them far more appealing with overlays, fancy effects, or animated intros.
    • Several things changed the face of Let's Plays. Among them was the Game Grumps. Many Lets Players prior to them knew what they were doing, and in some ways even taught how to play the game (A good example is HC Bailly and Chuggaaconroy). The Game Grumps gave a much more natural sounding dialogue, literally just recording the game and talking about things like their lives or what they were seeing. The Blind Let's Play was very uncommon - and the Game Grumps caused a big Follow the Leader.
    • Many earlier Let's Play games usually stuck to games that were available either via emulation, such as Super Nintendo, Sega Genesis, or old PC games. It was very uncommon to see a Let's Play of a game released in the past few years, let alone a game released that year. Seeing people do a Let's Play of something like Dragon Age: Origins (2009) or BioShock (2007) was a pretty big thing back in the day. One decade later, most games are streamed from start to completion upon release.


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