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Western Animation: Mega Man

"MEGA MAN, THE SUPER HERO OF THE 21ST CENTURY!
Super Fighting Robot, MEGA MAN!"

An animated adaptation of Capcom's beloved mascot...more specifically, the classic version. Created by Ruby-Spears Productions, this series ran from 1994 to 1995.

The overall plot of the cartoon is pretty much like the video games it was based on, with Mega Man having to foil the schemes of Mad Scientist Dr. Wily, who wants nothing more than to Take Over the World. It is somewhat like the American Street Fighter cartoon in that the plots of the individual episodes would tend to get kinda screwy, but was nonetheless good for a usually unintentional laugh. The voice work was provided by The Ocean Group who would later dub Mega Man Powered Up.

In a strange move, despite the cartoon getting fairly solid ratings, it was canceled before a third season could get off the ground. An interview with Joe Ruby has shed light on production of the show. Concept art has also resurfaced.

Mega Man provides examples of:

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     A-I 
  • Action Girl: Roll. Despite being a housekeeping robot, she was able to incapacitate Cutman. With a toaster gun that shot out delicious toasted bread.
  • Action-Hogging Opening: The opening is more fluidly animated than the show and is almost nonstop action.
  • Adaptational Attractiveness: While rather tame compared to other female characters like that in the show, Roll had a body of a fairly curvy young woman rather than the little girl she normally is in the franchise.
    • There's also Mega Man himself, and Proto Man.
  • Adaptational Badass: Unlike in the game, Pharaoh Man can punch you in the face.
    • Roll shows us how dangerous kitchen utensils are, and occasionally wields things like axes and buzzsaws.
    • Mega Man himself to an extent. He can copy the powers of a Robot Master without defeating or disabling them first like in the game. He also disables the Robot Master's weapons after he copies them, making them powerless, with the exception of Pharaoh Man and to a lesser extent Crystal Man. He also been shown once using two Robot Master's weapons at the same time, something that is impossible in the game.
  • Adaptational Heroism: A Metool, an enemy from the games, was in the first episode as Roll's partner. There was also a heroic Pipi enemy in the episode "Ice Age."
  • Adaptational Villainy: Proto Man has a Heel-Face Turn and becomes a frequent ally to Mega Man in the games, if still aloof at times. In the series, he is a straight up villain with no redeeming qualities and an obsession with defeating Mega Man himself.
  • Adapted Out: Some Robot Masters never made an appearance in the cartoon.
  • Adorable Evil Minions: The Battontons, and the Pipis in the opening.
  • Agony Beam: Wily used one in "20,000 Leaks Under The Sea" to incapacitate Roll, Rush, and, oddly, Dr. Light.
  • A.I. Is a Crapshoot: One of the many reasons for the fallout between Dr. Light and Dr. Wily was because Dr. Light thought this trope was in effect after their prototype humanoid robot malfunction. He ordered all of the plans to be destroyed and to start over. Wily didn't take that well.
  • All Myths Are True: The legend of Lotos is right on the money.
  • All a Part of the Job: When complimented for his good work Mega Man would some time say it was part of his program.
  • All Is Well That Ends Well: Despite all the crap Wily and to a lesser extent Proto Man puts Mega Man through, he never takes it personally. Roll is a different story and refused to see Proto Man as her brother.
  • Alternate DVD Commentary: Diabetus of Retsupurae did a great MSTing of the Bizarro Episode "Curse of the Lion Men."
  • American Kirby Is Hardcore: This Mega Man is a muscle-bound teen while his Classic self is a little boy. This also extends to Roll.
  • Amplifier Artifact: Lightanium rods could convert small amounts of plasma into enough energy to power the entire city. Wily wanted to use them to power his Super Blaster gun.
  • Amusement Park of Doom: Fun World in "Bad Day at Peril Park."
  • An Axe to Grind: One of Roll's Utility Arm weapons is an axe.
  • Androids Are People, Too: Mega Man and Roll are treated no differently from humans in the show.
    • Out of all the Robot Masters, Proto Man is the only robot Wily treats like a person.
  • Animated Adaptation: Of the classic series.
  • Animation Bump: The first and last episodes had very good animation, as did some scenes in other episodes; even "Night of the Living Monster Bots" had good use of light and shadow.
  • Animesque: The series was co-animated by a Japanese company and thus, has moments of this.
    • Some of the Wild Takes the characters (mostly the Robot Masters) sometimes do.
    • Sometimes the characters' eyes, particularly Roll's, take on an anime look.
    • In "Crime of the Century", the rich women at the party look very animesque.
    • More than one publication has even mistaken the show for an anime. This included the PlayStation 2 version of Mega Man Anniversary Collection and the Fox Family channel, which aired the show on their Anime Hour.
  • Annoying Younger Sibling: Mega sees Roll as this at times.
    • Proto Man sees Mega Man as this most of the time; defeating him in battle, stopping Wily's plan, and just being a plain goody-two-shoes.
  • Arm Cannon/ Plasma Cannon: Mega Man and Photo Man's weapon of choice just like the game.
  • Artistic Age: Mega Man looks 21 and (for the most part) acts like it, but a good deal of promotional material gives the impression that he's only 15 or so...and all of that despite the fact he's a robot who was built, at most, a handful years before the series starts.
  • Ascended Extra: Dark Man, the robot posing as Proto Man in 5, gets two major parts in two episodes, a pretty cool voice, an awesome power, and he's even competent to boot!
  • Ascended Fanboy: The Karate Bot from "Campus Commandos" admires Mega Man and wants to be a fighter like him. Despite hindering Mega at times, he manages to take down Cutman.
    • Annie from "Future Shock" is a human, female example.
  • Auction of Evil: "The Incredible Shrinking Mega Man" had Dr. Wily shrink entire American cities - specifically, New York, Washington, and Chicago - and then encase them in glass before auctioning them off to the highest bidder. One scene of the Robot Masters driving around in their van also had Guts Man mention that Pittsburgh, Cleveland, and Los Angeles were next on the list.
  • Authority Equals Asskicking/ AsskickingEqualsAuthority: Proto Man is second only to Wily and he is by far the strongest and most competent robot in Wily's army.
  • Ax-Crazy: Both Protoman and Wily show signs of this.
  • Back to School: Roll attends Light's robot college; Mega's there too, but just to keep an eye on things if Wily's around.
  • Bad Bad Acting: Seen on two separate occasions when Mega and Roll try to fool Wily. (You can also tell which of Roll's voice actresses voices her by this—Robyn Ross doesn't do this, while Kathleen Barr does.)
  • Bad Future: The one in "Future Shock", in which Wily has nearly taken over the entire world in the span of thirty or so years.
    • In a sense, X's appearance implies that the future of the Mega Man X and Mega Man Zero games still comes to pass, meaning the world is in for quite a bit of fighting until things settle down for a bit with Mega Man ZX.
  • Badass: Pharaoh Man had a great design compared to many robot masters in the series, was competent, had a deep voice, no puns and punched Megaman in the face after having his weapon stolen.
  • Badass Cape: Pharaoh Man sports one.
    • In the one VHS cover that Protoman is on, his scarf looks more like one of these.
  • Badass in Distress: Mega Man's been captured more than once, but breaks himself out every time.
  • Baleful Polymorph: Seen a couple times across the series.
  • Beach Episode: "Curse of the Lion Men" had the heroes on vacation in Hawaii. Several fanservicey girls were seen, both in human and lioness forms.
  • Berserk Button: Don't hurt Roll or Rush, lest you want Mega to ventilate you.
    • Don't give Roll a bad facial or haircut. She will destroy you.
  • Beware the Nice Ones: Mega Man qualifies for this, but Roll does too, especially when she finds out that Top Man was just using her and pretended to like her.
    • One time Gutsman kicked Rush into the ocean, so Mega shot him about 6 times in a row. Normally in the show it only takes 1 or 2 shots to down a Robot Master.
  • Big Applesauce: Where most of the action take place.
  • Big Brother Bully: Protoman is this quite a bit...
    • Big Brother Instinct: ...though occasionally he does help Mega, unintentionally or not.
      • Mega Man is this to his sister Roll to the point that in the pilot episode he is crushed by a monorail train protecting her. In the same episode he tells a lie, something that robots are supposedly incapable of doing, to save Roll from being reprogrammed.
  • Big Dam Plot: Wily used this in "Mega X", with assistance from Vile and Spark Mandrill, to flood a plasma plant.
  • Big Entrance: Pharaoh Man can open a double door like no other.
  • The Big Guy: X is about a foot taller than Mega—and almost every other character in that episode, for that matter.
    • Tar of the Lion Men's pretty tall, too.
  • Bishōnen: Mega Man, sort of.
    • Proto Man qualifies too.
  • Bittersweet Ending: The ending of "Bro Bots". Wily's plan was foiled and everyone was saved, but Protoman was faking his Heel-Face Turn. He left to rejoin Wily, leaving Mega alone.
  • Blood Knight: Proto Man, so very much. Helps that he might be insane.
  • Blow You Away: Air Man did this, as did Roll's various Utility Arm fans.
  • Bond Villain Stupidity: Dr. Wily's had his moments. One that comes to mind was in "20,000 Leaks Under the Sea". After pulling off a clever plan, he managed to trap our heroes in a fake laboratory building that was in fact an enormous robot which then took them underwater. We later find out that he had a self-destruct for the building that he could've just used right at the start and kill them all before they even realized anything was wrong. Instead, he trapped them in an Agony Beam while gloating about his plan, eventually leaving them to their fate, enabling them to make their escape. Not only that, but he apparently left some tools behind that Dr. Light was able to use to help them escape.
    • Despite Wily and his robots being somewhat Genre Savvy they missed several opportunities to outright kill Mega Man. In Campus Commandos the Robot Masters had Mega Man at their mercy twice. The first time they locked him in a closet and the second time they tied him to gears in a clock and left him alone. In Brain Bot they handcuffed Mega Man to the floor and was going to crush him, but they again left him alone instead of staying to make sure he died. In "Showdown at Red Gulch" they had Mega Man completely at their mercy after they knocked him out, but instead of finishing him they tied him to a horse and sent him off into the desert.
  • Brainwashed and Crazy: Happens quite a few times across the series to both humans and robots.
    • To give perspective, all the main characters (including the villains) have been brainwash at least once.
  • Breaking the Fourth Wall: Proto Man seems to do this in "Bot Transfer" where he asks the audience:
    Protoman: What's the world coming to when you can't trust your own brother?
  • Brief Accent Imitation: Mega does this while under Wily's control in "Mega-Pinocchio".
    • In a meta example, Protoman's disguise in "Bot Transfer" sounds like he's doing his best impersonation of Dr. Wily. They both had the same voice actor.
  • Brother-Sister Incest: Sounds like it in the pilot. Rarely again, however.
    Mega Man: She's pretty!
  • Brother-Sister Team: Mega Man and Roll.
  • The Brute: Guts Man, Hard Man, and Spark Mandrill.
  • Butt Monkey: Cut Man, considering he's almost always the first one to be defeated, or to take the most pain in the episode.
    • Taken to ridiculous heights here! You really feel sorry for the guy.
  • By the Lights of Their Eyes: Cut Man, Guts Man, and Proto Man as hooded figures in "Mega Dreams" (in Proto Man's case, it's the reflection of his sunglasses).
  • Cain and Abel: Proto Man and Mega Man. Proto's only "Cain" half of the time.
  • Calling Your Attacks: Mega Man tends to shout "Plasma Power!" when activating his Mega Buster to beat down some robot masters.
  • Cannot Tell a Lie: Dr. Wily thinks this in the first episode, but Rock proves him wrong. In other episodes, Roll's capable of lying as well.
  • Canon Foreigner: The humans besides Light and Wily, and the cartoon-exclusive robots.
    • The Lion Men and Lotos the Genie, too.
  • Canon Immigrant: Fake Man, the police robot from 9, is pretty clearly based off of the cartoon police-bots.
  • Captain Obvious: Wood Man.
    • Dr. Light has plenty of these moments as well.
  • Card-Carrying Villain: Wily becomes this, ironically having plans that are somewhat more original than the games. Somewhat.
  • Catchphrase: Mega's "Sizzling circuits!"
    • Cut Man had "I'll cut you down to size" and "I'm on the cutting edge".
      • One other semi-common one "I'm going to make paper dolls out of you."
  • Cat Fight: In Electric Nightmare, when Roll is fighting with the cosmetics bot, there's a quick cut to Mega Man, staring with an... interested look on his face.
  • Cat Folk: The Lion Men.
  • Cat Smile: Protoman has this in "The Beginning."
  • Cats Are Mean: The Lion Men.
  • Chained to a Railway: Happened to Mega on at least two occasions, though he was electrified to it rather than tied.
  • The Cheerleader: Averted with the Cheerbots in "Campus Commandos", all of whom are nice. A specific one befriends Roll, and helps out when Wily invades the campus.
  • Chekhov's Gunman: The giant squid in "20,000 Leaks Under the Sea."
  • The Chessmaster: Wily took this role in "The Big Shake" thanks to a microtransmitter; Dr. Light noted how he was always one step ahead of them.
    • It could be said he took this role in "Mega X", coming up with the plan to flood the plasma plant and have the Mavericks do the work, and getting to use the lightanium rods before Vile and Spark Mandrill tried to bring them to the future.
  • Chronic Backstabbing Disorder: Expect any Enemy Mine situation to have Wily betraying the heroes or even his own allies.
  • Chronic Hero Syndrome: Mega Man. Guess it's that strong sense of justice.
  • Co-Dragons: When Tar of the Lion Men took over, Wily and Light briefly became his dragons.
    • When under Wily's control in Mega-Pinocchio Mega Man became his dragon alongside Proto Man.
  • Cold-Blooded Torture: Is there any other reason why Wily was going to reprogrammed Rock and Roll without even bothering to shut them down first.
  • Concept Art: Among other things, Protoman had a belt, Roll's shirt and pants were red and white, and Rush's muzzle was white.
  • Conqueror From The Future: Vile and Spark Mandrill, though they weren't around to stay, instead intending to obtain a valuable resource from the past and take it back to Sigma. Destroying that era's protectors was just a bonus.
  • Combat Pragmatist: Proto has a moment of this near the end of "Terror of the Seven Seas"; he and Mega engage in what's supposed to be a straight fistfight. Once it's apparent that he's going to lose, he changes his mind about not using his arm cannon and shoots Mega. All this earns him is a running punch to the head.
    • In "Robo-Spider", he attacks from below, uses Gutsman as a shield, and damages Mega's blaster while he's off-guard.
    • In "Campus Commandos", he shoots Mega's Arm Cannon while he was distracted, breaking it for about half the episode.
  • Continuity Nod: During an Enemy Mine situation, Wily comments on how nice it is that he and Dr. Light are working together again. This happened in both the games' backstory and the first episode of the show.
    • Mega fails to break open the bathroom door in "Electric Nightmare" and the gigantic Robo-Spider in "Robo-Spider". Both are explicitly stated to be constructed out of titanium.
  • Cool and Unusual Punishment: In "Electric Nightmare", Roll is strapped to a chair and receives... a bad facial.
  • Cool Little Sis: Roll definitely qualifies for this.
  • Cool Old Guy: Played straight with Dr. Light, but averted with Dr. Wily.
  • Cool Shades: Protoman wears these. They're also the preferred method of stopping Bright Man's attacks.
  • Creepy Monotone: Protoman engages in this in "Curse of the Lion Men" when Tar reprograms him and the other robots.
    • Mega Man also becames like this when under Wily's control, when he was not engaging in Brief Accent Imitation.
  • Cultural Translation: Generally what people tend to think about this series. As this show was mostly a western production, the character designers would go with the style what was the it thing in other western cartoons of its time: muscles. This had the side effect of making Mega Man/Rock and his "sister" Roll look more like teenagers, as opposed to their child-esque appearances in the games. Other than that, most of the characters resembled their video game counterparts, only on 'roids, with the exception being a completely redesigned Roll.
    • The action was also firmly grounded in the United States (most of the time), with one episode featuring Mega Man taking a plasma shot from Proto Man to protect the statue of President Lincoln.
    • In another episode, Wily proclaims that New York City is his, presumably talking about "the city" that most episodes take place in.
  • Cursed with Awesome: The Lion Men's curse nearly led to them taking over the world with the ability to change others into lions.
  • Cute Bruiser: Roll.
  • Cute Machines: Doc the Met and Beat.
  • Cut Lex Luthor a Check: It's mentioned sometimes that Wily (and Sigma, in the Mega Man X crossover episode) needs funding to continue his evil schemes. So naturally he sends the robots out to steal stuff.
  • Damsel out of Distress: Roll gets captured a couple times, but escapes on her own more than once. When unable to escape, she usually manages to make trouble for her captors—and she's an Action Girl in combat.
  • Dangerously Genre Savvy: In "The Big Shake", Wily discovered Light and Mega Man were working on a device to stop his earthquake machine. His response was to direct a maximum-powered earthquake directly at Light's lab in an attempt to kill them all, or at the very least wreck the machine.
    • In "Campus Commandos", Protoman shot Mega's Arm Cannon while he was distracted, breaking it for about half the episode.
    • In "Future Shock", Wily is aware that if Mega Man makes it to the time machine, his conquest of the future will end. So he orders Protoman to rig it to explode.
    • Catch phrases may be a free action, but Power Copying is not, as Pharaoh Man will happily demonstrate by punching Mega Man in the face.
    • A couple of Wily's death traps were fairly genre-savvy; the robots have attempted to kill Mega while he's weakened or unconscious, and in "Brain Bots" Mega Man was handcuffed to the floor as a spiked ceiling descended on him.
    • This occurrence in "Robo-Spider":
    Wily: I've got to turn up the power...Wait, what am I worrying about? There's no way Mega Man can stop my Robo-Spider!
    *pause*
    Wily: I'm not taking any chances. *turns up power*
    • Upon discovering Dr. Light made an antidote to his retrograde virus in "Robosaur Park", Wily immediately decides to destroy it. After Mega intervenes and they play keep-away with the antidote, it ends up back in Wily's hands. Wily then hops in the Skullker to fly away from the heroes, and destroy the antidote someplace where they can't interfere.
    • Tar of the Lion Men avoided an Evil vs. Evil scenario by frisking Wily for his reprogramming device and brainwashing the Robot Masters, Roll, and Protoman with it.
  • Dark Action Girl: A cosmetics robot, Doris the maid, Ms. Lapierre, and a brainwashed Evelyn Ray have all fought Mega Man and Roll at points. The park attendant from Fun World was also evil, but she didn't fight.
  • Daydream Surprise: "Electric Nightmare" opens with Wily attacking a power plant, Mega Man coming to stop him, and Wily seemingly destroying Mega. It turns out that this is just a "game" Wily and his bots are playing to prepare for the real attack.
  • Deadpan Snarker: Protoman, and Vile in "Mega X".
    • Proto Man is a Deadpan Snarker by nature. He has no problem mocking Wily, his allies, or Mega Man.
    • Mega Man himself can become like this when dealing with the more stupid Robot Masters.
  • Death Trap:
    • "Campus Commandos" has Mega, Roll and Rush tied to clock tower gears to be crushed between them.
    • In "Brain Bots", Wily places Mega Man in a Death Trap consisting of a Descending Ceiling with spikes. Mega was bound to the floor as it descended.
    • Another episode has Mega's legs trapped as a rocket is wheeled over him, the point being to fry him when the rocket lifts off.
  • Defiant Captive: Even when captured, Roll tries to cause trouble for Wily and Protoman.
  • Demoted to Extra: Crash Man had only seven seconds of screen time.
    • While some got their own episodes, many of the Robot Masters were little more than cannon fodder throughout the show.
  • Designated Girl Fight: "Electric Nightmare" had Roll attacked by a female cosmetics robot who gave her a bad facial. Mega Man gave the robot an equally bad facial with a tube of makeup, and offered to fight her, but Roll insisted she handle it.
  • Destructive Savior: Mega Man X.
  • Determinator: Even if he's hurt, out-numbered, shrunken, or had his body stolen, Mega Man won't stopped fighting until he has stopped Wily.
  • Disability Immunity: Mary, a hearing-impaired girl, is immune to Wily's mind-control music.
  • Disability Superpower: Mary's reading of Dr. Light's lips told Roll and Rush where Wily's base was. And made sense of Rush's yammering for her to tell Roll that Mega Man was hurt and at the bottom of the sea.
  • Disproportionate Retribution: In "Electric Nightmare", Roll was attacked by a female cosmetics robot that strapped her to a chair and gave her a bad facial. Mega Man's response was to throw a tube of makeup at the robot, giving her an equally bad facial. Roll's response when freed was to cut her in half, then vacuum her face off.
    • May not be so disproportionate; see Fridge Horror.
  • Distressed Damsel: Fittingly, B-movie star Evelyn Ray.
  • Does This Remind You of Anything?: So this cosmetics bot is under Dr. Wily's control, and straps Roll to a chair. Roll tells the robot to let her go, but Wily gives her a creepy look and goes "Not before I give you the beauty treatment!" Then the robot produces an oversized powderpuff from her chest area (really) and tries to smush it in Roll's face. Roll acts like this is the worst thing in the world that could happen to her.
    • And let's not forget the final fight scene in "Bro Bots".
  • Don't Make Me Destroy You: Proto Man some times goes into this trope when he's trying to convince Mega Man to join Wily.
  • Door Judo: Mega Man pulls this off in "Terror of the Seven Seas" with a pursuing Guts Man. While running down a hallway, he sets it up by closing several doors in Guts Man's face before opening the final door that leads to a maintenance shaft.
  • Dragon-in-Chief: Wily is a threat given how intelligent he is, but he wouldn't be half as successful without Proto Man who has more common sense and keeps the other Robot Masters in line. He is also the only robot Wily has that can match Mega Man.
  • Dramatic Irony: Protoman and Wily reveal the former's faking being good about three minutes into "Bro Bots", but Mega and company don't find out until much later.
  • Dreaming of Times Gone By: What happens to Mega Man in the pilot episode after he is critically hurt fighting Wily's robots.
  • Dream Weaver: The basic principle of behind Wily's dream machine.
  • Drill Tank: Dr. Wily used one to help create earthquakes in the episode "The Big Shake".
  • Driven by Envy: Like his game counterpart, this is one of the many reasons why Wily wants to take over the world. He wants to prove that he is better than Dr. Light.
  • Driven to Villainy: Wily, at least in the pilot episode, believes this about himself. Really, it is just a flimsy excuse.
  • Dumb Muscle: Guts Man, who is so incompetent in battle against Mega Man that one of the few times he is able to actually hit Mega could be considered an accomplishment.
  • Dynamic Entry: Mega Man and Wily's robots loved to make their presence known by breaking windows, knocking down walls, or bursting the door opened.
  • Early-Installment Weirdness: The pilot has Doc the Metool as Roll's helper, who was never seen again, and Protoman copying Gutsman's power, neither of which happened again. It also has the ambiguity surrounding the prototype robot who may or may not have become Protoman. Also for one short scene, Protoman's plasma is red as he melts the wall of Light's lab.
  • Earthquake Machine: Wily used one in "The Big Shake".
  • Easily Forgiven: Everyone (saved for Mega Man) embraced Proto Man when they thought he turned against Wily despite everything he has done.
  • Eating Machine: Mega Man and Roll have been seen eating robot food. They even went to a restaurant and ordered the specialized food off the menu. Although, Eating Optional for them.
    • Rush eats energy dog biscuits to recharged his energy.
  • Effortless Amazonian Lift: Roll carries Dr. Light and the governor this way in "Bro Bots", one in each arm.
  • Einstein Hair: Wily, just like his game counterpart.
  • Elite Mook: Dark Man was pretty competent for a regular Robot Master, as was Pharaoh Man.
  • Energy Absorption: What the webs on Wily's mecha spider does in Robot Spider.
  • Emergency Energy Tank: How Mega Man re-powers himself when he is low on energy or hurt. These tanks are always carried by Eddie.
  • Enemy Mine: "The Strange Island of Dr. Wily" had Wily and the heroes call a truce to escape Stone Bots.
  • Escort Mission: Mega Man and Roll had to escort Brain Bot to California. Wily got in the way.
  • Establishing Character Moment: This exchange in the first episode.
    Dr. Wily: You remember, I built you, Protoman! And you will obey me...
    Protoman: You're right, Dr. Wily. I'll obey you—when I want to.
  • Even Evil Has Standards: Quick Man, Shadow Man and Dark Man are shocked when Wily intends to pull the moon out of orbit, resulting in major natural disasters. Too bad they're programmed to do his bidding regardless.
  • Everybody Laughs Ending/Once per Episode: Most episodes ended with Rush doing something silly a la Scooby-Doo and the good guys, well, laughing.
  • Everyone Loves Blondes: Top Man for Roll, or so she thinks until he reveals that he was using her the whole time.
  • Everything Is Online: Seen in "Electric Nightmare", even with things that weren't electronic at all.
  • Evil Counterpart: Proto Man to Mega Man and Dr. Wily to Dr. Light
  • Evil-Detecting Dog: Occasionally, Rush's ears would hear the villains up to no good.
  • Evil Feels Good: What Proto Man firmly believes.
    • Wily might as well believe this too since he thought near the end of Mega-Pinocchio that Mega Man willingly turned on his family because the power of evil was stronger than good.
  • Evil Former Friend: Wily and Dr. Light were friends and colleagues before Wily's envy (along with many, many other issues) got the best of him.
  • Evil Gloating: Despite being somewhat Genre Savvy, Wily cannot stop himself from gloating.
  • Evil Is Hammy: Wily loves to ham it up, especially when things are going according to plan.
  • Evil Is Not a Toy: Wily thought he could use Tar to help him conquer the world. He was wrong.
  • Evil Laugh: Although this is a general trait of practically every version of Dr. Wily, the laugh possessed by this incarnation is notably awesome thanks to the vocal talents of Scott McNeil.
  • Evil Plan: Wily has one an episode, though the big one is destroying Megaman.
  • Evil vs. Evil: Tar avoids this scenario in "Curse of the Lion Men" by brainwashing Wily's robots, even to his own Robot Masters.
  • Expy: The cop bots in "Future Shock" seem to be based off of Sniper Joes, and a different kind seem based off of Dark Man.
    • Rush is obviously based off of Scooby-Doo in this incarnation.
      • Actually, according to this article, Rush was supposed to be as different from him as possible, but he still wound up that way.
  • Eye Beams: The Lion Men used these to turn humans into lions.
  • Eye Catch: In the syndicated run before and after commercial breaks, with one of the characters announcing something to the effect of "Mega Man will be right back after these messages" or "And now back to Mega Man!" Images used during these bumps include Mega Man in a dynamic action pose, Roll throwing a mean karate kick, and Roll giving Rush a Battery Biscuit while Mega watches in amusement.
  • Fake-Out Opening: In the beginning of the episode "Electric Nightmare", Mega Man is battling Wily's robots and winning. Then electrical cables get wrapped around him and fry him. Mega Man dead. Or not; in an interesting variation of the trope, it was Wily doing a runthrough of his latest scheme with action figures.
  • Family-Friendly Firearms: Zig-Zagged depending on the episode. At the very least, the guns looked realistic.
    • "Robo-Spider" averts this when the police use guns with bullets against the Robo-Spider, which fail to even dent it.
  • Family-Unfriendly Violence: Since the characters were mostly robots, the writers/animators could get away with dismembering or otherwise mutilating them.
    • In "Crime of the Century", Protoman fires into a room of humans, who don't move or get up afterward.
  • Fandom Specific Plot: Plots with Ruby-Spears Bass or Protoman leaving Wily for another reason are fairly common, as are stories where Wily treats Proto terribly.
  • Fauxshadowing: In "Master of Disaster", Professor Ramuh comments how in the legend, Lotos was banished by tricking the rajah into wishing he'd never found the golden chest. Mega apparently plans to try the same thing on Wily, but ends up just defeating Lotos.
  • Finagle's Law: "Bot Transfer" is a Murphy's Law episode for both sides; everything goes wrong for both Wily and Mega Man.
  • Flash Step: Quick Man's specialty.
  • Four Bad Band:
  • For the Evulz: Wily's motivation seems to be this.
    • The pilot episode plays with this a bit. During the flashback, Wily appears to be bitter that Dr. Light seemed to be blaming him for the failure of of their robot prototype and felt that he simply wanted to take all of the credit for their work. Later we see him constructing Protoman while spouting off a Humans Are Flawed Motive Rant complete with Freudian Excuse. All of this is dropped after this episode, however, and is never brought up again in the series. A later episode even shows that Wily had double-crossed Light as far back as when they were in college, so indeed For the Evulz seems to be the more likely motive here.
    • In "Bot Transfer" he goes out of his way to antagonize Mega Man when he could just steal the money he wants from banks while Mega Man's in Geneva.
  • Fragile Speedster: Quickman.
  • "Freaky Friday" Flip: A villainous example in "Bot Transfer"; Wily's goons force Mega Man to switch bodies with Snakeman, with an appropriate, panicked reaction from the former.
  • Freudian Excuse: Subverted. In "The Beginning", Wily mentions having a hard childhood, not even having toys like the other kids—then goes right on to working on Protoman, expounding on a different subject. The show never brings it up again, implying that Wily's bid to take over the world is simply For the Evulz.
  • G-Rated Drug: The meteorite fragments at Red Gulch.
    Megaman: I felt great at first, but then I got really weak...
  • Gadgeteer Genius: Roll did all her modifications to her Utility Arm herself. This includes, among other things, a vacuum, a circular saw, a blender, and a baking sensor that detects earthquakes.
  • Gainax Ending: The ending of "Night of the Living Monster Bots" implies that the entire episode was one of Evelyn's movies.
  • Genius Bruiser: Pharaoh Man and Crystal Man.
  • Genius Ditz: Dr. Light has his moments, such as when he wonders aloud "why anyone would bar the outside of a bathroom door" before realizing something bad is brewing.
    • Not to mention just standing there as Dr. Wily welded a door shut, and once he left, trying to punch his way out.
    • One-shot character Brain Bot counts as well; he tampers with everything tamperable, oblivious as to whether or not it actually needs to be "fixed" (such as the jet). Despite this, he created some useful inventions.
  • Genre Blind: Most robot masters doesn't realize that they can still fight after having their main weapon stolen. Famously averted with Pharaoh Man though.
  • Get Into Jail Free: Mega Man decided the best way to get to Dr. Light and Roll in the Wily-run future was to get himself arrested, so he hit a copbot over the head with a lamppost. It worked.
  • Getting Crap Past the Radar: Say what you will about some other incidences, but there is no way in hell that Ruby-Spears couldn't have known what they were doing with this line:
    Proto Man: (in response to a lame pun on electricity) Yeah. Whatever turns you on, Doc.
    • In "Robosaur Park", Mega Man and Roll are de-evolving into cavebots. Dr. Light opens them up to see if there's anything he can do to fix them. The panel he opens on Roll? Her breasts. And it's not hollow inside.
    • Roll calls Wily something over the sound of a drill in the first episode. People have heard "Dr. Dickhead", "Deadhead," "Denthead," "Dinghead," and "Diskhead," with no official version given.
    • Dr. Petto from Mega-Pinocchio is a reference to Gepetto, but almost everybody pronounce his name as Dr. Pedo. The only one who gets his name right is Dr. Wily, but his German accent makes us think that he meant 'd' instead of 't'.
    • Rush's sexy pose in this commercial break.
  • Giant Spider: The titular "Robo-Spider". Its webs could drain electricity from the city, and Mega Man could copy the webs' power like a Robot Master.
  • Giant Squid: Seen in "20,000 Leaks Under the Sea."
  • Giggling Villain: Cutman, and Snakeman in Mega Man's body.
  • Glass Cannon: Elecman. He can floor Mega Man with one hit, but so can Mega. And Roll.
    • Also Cut Man.
  • Good Is Not Soft: Mega Man has no problem blowing robots (including his own brother) away like there's no tomorrow. He has also directly threatened Wily more than once, going as far as to shoot at his feet one time.
  • Gone to the Future: Mega Man in "Future Shock".
  • Gratuitous Japanese: The Bubble Bats are referred to as "Battontons", their original name—which is admittedly less ridiculous.
  • Hairstyle Malfunction: Happened to a one-off crook in "The Incredible Shrinking Mega Man."
  • Handbag of Hurt: In "The Incredible Shrinking Mega Man," Ms. Lapierre swats at a shrunken Mega Man with her purse.
  • Hartman Hips: Depending on how small their waists are drawn, Mega Man, Roll, and Proto Man.
  • Having a Blast: Bombs Man power, naturally.
  • Heel Face Mole: Protoman in "Bro Bots".
  • Hero with Bad Publicity: Megaman and Dr. Light in "Mega-Pinocchio."
  • Heroic BSOD: Mega briefly loses it after switching bodies with Snakeman; he gets it together just long enough to distract the police chasing him.
    • He suffers a more protracted one in "Mega-Pinocchio."
  • Heroic Build: Mega Man and Proto Man both have this.
  • Heroic Sacrifice: Non-fatal example; Rush let Mega borrow some of his energy to save the day in "Robo-Spider."
    • Mega Man himself has had his share.
    Proto Man: Ha! I knew you'd risk yourself to save Mr. Lincoln!
  • Hero Insurance: Mega Man tries to keep damages down when he is fighting the Robot Masters. Unfortunately, when you are fighting an army of super-powered robots, things will get destroyed.
  • Herr Doktor: Wily has a German-sounding accent.
  • Hilarity Ensues: Some of the episodes delved into this, particularly "Electric Nightmare" and "Bot Transfer."
  • Hoist by His Own Petard: Wily and his robots stopped the Lion Men from being defeated by Mega Man... and were later mind controlled by them.
    • Megaman will often defeat a robot master with his own weapon if he didn't do so before copying it.
  • Hollywood Hacking: The episode "Electric Nightmare" has Wily hacking everything and making it attack the heroes. This even includes other robots.
  • Hot Paint Job: Unlike in the games, Fire Man has a flame pattern on his blasters.
  • How We Got Here: The first episode, "The Beginning," explores Rock's origins and his conversion into Mega Man through flashbacks.
  • Humongous Mecha: Wily's giant spider from the properly named Robot Spider episode.
  • Hurricane of Puns: There isn't a minute in a battle scene where epic punnage isn't being dropped between the good and evil characters.
  • I Can Still Fight: Mega Man does this in "Bro Bots". Despite suffering from an unknown (to him) condition that shocks him, he still goes to protect everyone when he sees Wily's robots on the news.
  • An Ice Person: Ice Man, and one of Roll's weapons was a fan that fired ice.
  • I Know You Arein Theresomewhere Fight: Not said by words, but Roll evoked this trope when she was trying to get through to Mega Man, who was under the influence of Wily's mind-control chip. Mega Man doesn't really listen to her until Dr. Light interferes and interrupts Wily's control, allowing Roll's words to free Mega Man.
  • If I Do Not Return: In "Campus Commandos," Roll hopes Dr. Light will remember to recycle her should they not escape Wily's trap.
  • Imperial Stormtrooper Marksmanship Academy: Most of Wily's Robot Masters are proud graduates. Mercilessly lampshaded by Mega Man.
  • Implacable Man: Vile and Spark Mandrill are completely unstoppable until X arrives to even the odds—and even he has trouble with them.
  • Improbable Aiming Skills: Mega Man is often called a hot shot by both his foes and allies. He took out Metal Man by ricocheting his blast through an air vent.
  • Improvised Weapon: Mega Man once used a broom to take down a hostile robot. When his Arm Cannon is disable he throws dessert, tables, or anything else he can get his hands on.
  • Improbable Weapon User: Roll uses household appliances both in and out of combat.
    • The cosmetics robot from "Electric Nightmare" used a hairdryer and oversized razor as weapons, as well as an oversized powderpuff.
      • In the same episode, Mega Man even manages to break the spy-bot into parts by twirling a broom.
  • In Harm's Way: Protoman isn't happy unless he's destroying things or fighting Megaman.
  • Incredible Shrinking Man: The episode imaginatively named "The Incredible Shrinking Mega Man." In it, Wily's world domination scheme of the week involves using jewel-powered shrinking rays to shrink cities (Hyperstone Heist, anyone?). As you would expect by looking at the title, Mega Man is a victim of the shrinking ray.
  • Instant Waking Skills: Being robots, they don't suffer from drowsiness when awakened from 'sleep'.
  • Insufferable Genius: Brain Bot. A Running Gag in his episode is Team Wily shouting "Quiet!" at him.
    • Wily is a genius and will remind everyone that he is.
  • I Surrender, Suckers: Pulled by Mega Man of all people when he was surrounded by Wily's robots. Although, it was more, "I'll join you....not!"
  • Intrepid Reporter: Bree Ricotta is an antagonistic version in "Mega-Pinocchio."
  • Invisibility Cloak: Mega Man's Stealth Suit, though sometimes it malfunctioned.
  • Irony: Mega Man is voiced by Ian James Corlett, who voiced Dr. Wily in Captain N: The Game Master.
    • In "Mega-Pinocchio", Roll spends the entirety of the episode wanting to fight Wily's bots. Instead she had to fight a mental battle against her own brother.
  • It's All About Me: Tar, leader of the Lion Men, insists on being the only one to rule the world.

    J-R 
  • Jack Bauer Interrogation Technique: Played with in at least one episode. Mega Man interrogates Dr. Wily and holds his arm cannon up to the doctor's face, saying that it should help to jog his memory.
  • Join or Die: Pretty much Proto Man's policy when dealing with his baby brother.
  • Jumped at the Call: Unlike his game counterpart, Dr. Light volunteered Rock to become Mega Man. Rock had no problem with that.
  • Just a Machine: Wily seems to hold this view of robots, except for Protoman.
    • At the beginning of "Ice Age", the kids that Mega Man is tasked with supervising say that he can't help them, since all of his actions are pre-programmed (except they're not).
    • Mega Man, interestingly, seems to have this view on himself at times. When congratulated for his good work, he often brushed it off as something he was just program to do. And in Mega-Pinocchio he was confused about why he cared about a statue since he was only a robot.
  • Just a Stupid Accent: This incarnation of Dr. Wily has what sounds like a German accent, although it's never elaborated on where he's from.
    • Doris the robo-maid seemed to have a Russian accent.
  • Karma Houdini: In "Bad Day At Peril Park", the corrupt park attendant is never found out as working for Wily, and she isn't defeated or punished.
  • Kick the Dog: Wily yelling at his own robots. Among other things, he's called them "nothing but heaps of useless chips!" And Protoman was one of the 'bots he was yelling at.
    • In "Mega-Pinocchio", his plan was to con Mega into believing he was human so he could plant a chip in him, controlling his mind. However, rather than act on it right away, he spent time toying with Mega Man's mind and gives him existential crises before exerting full control.
      • To make it worse, once he has exerted full control he has Mega Man reprogram all of Dr. Light's robots and had him nearly kill his family by crushing them when they were trapped in the dumpster. Then, when Roll comes back to free her brother Wily orders Mega Man to vaporize her.
    • Iceman does this literally in "Ice Age", kicking Rush and breaking him into pieces.
    • Gutsman also kicks Rush away from him in "Bad Day at Peril Park" when he kidnaps Bobby.
    • In "Robo-Spider," Dr. Wily's Robo-Spider kicks both Mega Man and Rush into a building.
    • Rush went to pieces again in "Mega X". Mega, Roll and Rush head out to confront "two weird bots" - and run straight into a blast from Vile's shoulder cannon. Mega and Roll are perfectly fine, Rush is in many pieces and inoperative.
  • Kill Sat: In "The Mega Man on the Moon," Wily hijacks a moon laser, points it at Earth, and starts making demands.
  • Knight Templar: X. He shows little, if any regard to the collateral damage he causes while fighting Vile and Spark Mandrill, and he outright states that he doesn't care if he brings Vile back dead or alive.
  • The Knights Who Say Squee: Megaman and Roll are fans of movie actress Evelyn Ray; Roll even asks for an autograph.
  • Large Ham: Dr. Wily. Period.
    • The mayor of the city is one too, though to a lesser extent.
  • Lightning Bruiser: Appropriately, Elec Man.
    • Also Quick Man.
    • Mega Man himself is one.
  • Literal Surveillance Bug: One of Wily's miniature robot spiders.
  • Literally Shattered Lives: Wily threatens Light with this in "The Beginning", saying that if he tried anything, Iceman would freeze him and Cutman would slice him up. They demonstrated with a chemistry table.
  • Lobotomy: What Wily's reprogrammed method looked like with Rock and Roll.
  • The Long List: Roll used a lot of Utility Arm attachments over the show's run. note 
  • Long-Range Fighter: Mega Man and most of the Robot Masters.
  • Losing Your Head: At the beginning of "The Incredible Shrinking Mega Man", Mega says "don't lose your head" to a disassembled Roll.
  • MacGuffin: The black pearl from "Crime of the Century."
  • Made a Slave: Pretty much what happens to any robot reprogrammed by Willy.
  • Made of Plasticine: Doris the robo-maid, who was torn to pieces by a wooden broom.
  • Mad Scientist: Dr. Wily, of course.
  • Makeup Is Evil: "Electric Nightmare" had a corrupt cosmetics robot who gave Roll a bad facial.
  • Manchurian Agent: In Mega-Pinocchio Mega Man was himself as long as Wily gave him no commands though his mind helmet. As soon as Wily did, however, Mega Man would unquestionably obey any order. Mega Man seems to remember the order as an emotion or a part of his human thinking so he thought nothing of it. Although, part of that was caused by how Wily phase his commands: like telling Mega Man he felt fear, making him drop bombs on a building or him feeling pity toward Gutsman, letting him escaped.
  • Mass Hypnosis: Used in "Cold Steel" and "Bad Day At Peril Park", with Wily hypnotizing the masses to act as robots.
  • Meaningful Name: Otto Raptor likes dinosaurs.
  • Mega Man and Proto Man Are About to Shoot You: In the intro, although it does happen a few times in the series proper.
  • The Medic: What Dr. Light is most of the time outside tech support.
  • Merchandise-Driven: This series had a respectable amount of merchandising for a syndicated children's cartoon, such as a soundtrack album (featuring songs that were crammed into the end credits, but none of the score) and a potential deal with Marvel to adapt the cartoon into a comic (which fell through), but at the center of the merch was the toyline from Bandai. As a nod to his mimicry ability, the Mega Man figure's Mega Buster could be switched with other weapons. Bandai apparently had some creative input on the series, such as by having the producers introduce a vehicle for Mega (the Land Blazer) so they could make a toy out of it. But with sales below expectations, Bandai got fussy with Capcom, and as a result, Capcom canceled both the toyline and the series. Of the action figures, the Bomb Man figure is the rarest as it was pulled out of stores shortly after the Oklahoma City bombing. Due to its rarity, you can expect it to be very expensive if you find it anywhere.
  • Mighty Glacier: Hardman. Also Gutsman to a slightly lesser extent.
  • Military Mashup Machine: Dr. Wily's initial goal in "Terror of the Seven Seas" was to steal enough ships, so that he could assemble them into one of these.
  • Mind-Control Device: Wily has a handheld reprogrammer that can also turn off robots. This gets a Call Back in a later episode when Tar of the Lion Men uses it to reprogram Protoman, Roll, and the rest of Wily's robots to serve him.
    • The mind-control chip he planted on Mega Man along with the helmet he used to give Mega Man commands. Dr. Light also creates his own version of the mind helmet to help free Mega Man from Wily's control.
    • The control box Wily was using to brainwash humans with Cold Steel's music.
  • Mind Control Music: Used by Wily in "Cold Steel", the titular band being made up of Gemini Man, Gyro Man, and Spark Man.
  • Mind Screw: The ending of "Night of the Living Monster Bots" implies that the entire episode was one of Evelyn's movies.
    • There's also the possibility that the heroes recovered the battle footage Wily intended to release as a movie, and they released it instead.
  • Mister Muffykins: Ms. Lapierre, a criminal affiliated with Wily, had a poodle named Fluffy.
    • A robo-poodle named Lady Silicon appeared briefly in "Bad Day At Peril Park". Rush tried to impress her.
  • The Mole: Doris the maid in "Electric Nightmare," Otto Raptor in "Robosaur Park," Top Man in "Campus Commandos," and Protoman in "Bro Bots".
  • Mondegreen: Roll's lines when yelling at Wily in the first episode and a cosmetic robot in the second episodes are hard to make out as they're over the sound of a drill/oversized powder puff. The latter line is commonly misheard as "Go powder your own snatch," when she said "snout", and the former has no apparent correct version.
  • Monster Mash: The whole point of "Night of the Living Monster-Bots". Dr. Wily creates a bunch of classic horror movie-inspired robots to terrorize the English countryside; a Mummy, a Werewolf, a Vampire, and a Frankenstein-esque monster.
  • Mood Whiplash: "Mega-Pinocchio", odd premise aside, was one of the most serious episodes of the show, involving Wily besmirching Dr. Light's name, Mega Man having existential crises, him nearly killing his own family twice, and an attack on the White House. It ends with Rush doing something silly.
    • "Bro Bots" ends likewise, though it could be argued that it was to cheer Mega (and the audience) up.
  • Moon Drop: One of Wily's ingenious schemes involved using a contraption to pull the moon out of orbit and bring the Moon close enough to the Earth that the resulting gravitational shift would send the Earth's climate into chaos. The human race would still be wiped out, save for maybe a few survivors — who, Wily hoped, would submit to his power after that.
  • More Dakka: In "Terror of the Seven Seas", Wily uses every gun, missile launcher, and laser-shooting satellite dish on several battleships to try and destroy Mega. They all miss.
  • Motherly Scientist: Well, more like Fatherly Scientist, but Dr. Light treats Mega Man and Roll like his children. In the pilot episode he outright calls Mega Man his son.
  • Motor Mouth: Quick Man, who also sounds a little like a stereotypical 50's movie mobster.
  • Multiarmed Multitasking: Dolores the robo-nanny can feed babies and change diapers at the same time, as she has multiple arms.
  • Near Villain Victory: Wily has come closed several times to a perfect victory.
  • Never Recycle Your Schemes: Dr. Wily never repeats a plan. Sometimes justified by Dr. Light coming up with a counter to whatever he had tried.
    • In "Cold Steel" he tried to recover his device so he could start the plan over later, but Mega Man stopped him.
  • Never Say "Die": Being robots this can be somewhat easily forgiven.
  • No Backwards Compatibility In The Future: Averted. X is able to copy Snakeman's weapon just fine. It would've been interesting to see what would happen if Mega Man had tried to copy Vile or Spark Mandrill. Would it simply fail, or would the process take so long that he'd get clobbered before it was finished?
    • Most likely he would have failed, since Vile and Mandrill were so advanced. For X, copying Snake Man's power was a piece of cake because Wily's tech is a lot simpler.
  • Nice Guys Finish Last: Proto Man says this almost word-by-word after he pulls his arm cannon on Mega Man after agreeing to a fight without blasters.
  • No Celebrities Were Harmed: Cutman's voice is an impression of Peter Lorre.
    • Evelyn Ray was likely a Shout-Out to Fay Wray.
  • No Name Given: The mayor. Especially jarring when oneshot and recurring characters get names.
  • Normal Fish in a Tiny Pond: X, in his own continuity? Roughly even with Mega Man. Back in the original's time? Superpowered. Ditto the villains.
  • No Sell: Vile and Spark Mandrill are completely unaffected by the present-day tech.
  • No Sense of Personal Space: Protoman to Mega Man, especially when pretending to be good.
  • Nothing Can Stop Us Now: Wily has a really bad habit of saying this, to which Proto Man has to remind him that Mega Man is still around.
  • No Waterproofing in the Future: In the games, Mega Man sank in water (except for 8, where he could swim for some reason), but had no problem staying under, being a robot. In the series, Mega Man experiences rapid loss of energy when underwater.
    • Bonus ouch points: It's mostly limited to him.
  • Not-So-Harmless Villain: Bright Man had a rare moment of competence when he decided to first blind Mega Man, then run him over with a tank.
  • Obviously Evil: Wily, in both the present day and his college-aged self.
  • Omnidisciplinary Scientist: Both Wily and Dr. Light have shown shades of this trope.
  • One-Man Army: Like his game counterpart, Mega Man can take down a horde of Robot Masters. In fact, he's pretty much is the army against Wily since no one literally can stop him as seen in Future Shock.
  • Off Model: A promotional image for the cartoon featuring Mega and Rush looking like they're ready to kick some Robot Master ass; what is supposed to be Mega's abs instead looks like a lumpy Eldritch Abomination on his stomach.
    • Almost everyone in "Curse of the Lion Men" was this.
  • Offscreen Villain Dark Matter: Played with. A number of episodes revolve around Wily attempting to acquire money to finance his plans or stealing technology or resources, but he still has the resources to build his usual Wily Machine style mechs.
    • Vile and Spark Mandrill also avert this in their appearance, as they came back to steal Lightanium rods for Sigma, which are worth a ton in the future.
  • One-Episode Wonder: Quite a few Robot Masters.
    • Especially Pharaoh Man in Electric Nightmare, who retaliated after having his weapon stolen during the climax.
  • The Only One: Mega Man is literally the only one who can stop Wily going by Future Shock.
  • The Only One Allowed to Defeat You: Only Protoman is allowed to defeat Mega Man, and he'll gladly remind you of this fact if you try to simply shoot Mega.
    • In a meta example, nobody but Mega Man could defeat Protoman—when Roll encountered him, she was always defeated.
    • Protoman seems to have gone back and forth on this, ultimately straying from this over time. In the first season he would often directly disobey Wily playing this trope straight. By the second season he didn't do this as often, and was more willing to go along with Wily's plots, whether Mega Man dies by his hand or not.
  • Only Sane Man: In a way, Protoman was the most sane out of Wily's robots; he was a Blood Knight, but even he demonstrates better decision-making than the Big Bad.
    • Dr. Light is this in general; he's also the only character to not make puns.
  • Our Vampires Are Different: Dracubot in "Night of the Living Monster Bots" can hypnotize people into turning into vampire robots, turn into a bat, and shoot lightning from his fangs. While hypnotized, Evelyn Ray could do the same.
  • Our Werewolves Are Different: Wolfbot only transforms under a full moon and is a butler otherwise, and can shoot his claws to turn people into werewolves.
  • Outside-Context Villain: The Lion Men, who invaded the world and turned other people into Lion Men with eye beams.
  • Overclocking Attack: In "Robo-Spider", Wily attempts to use this to fry Dr. Light's supercomputer by flooding it with stored electrical current.
  • Percussive Therapy: At the end of "Campus Commandos", Wily starts smashing his control panels in a rage when he realizes Mega's saving City Hall. This causes the Skullker to lose control and fly everywhere.
  • Pet the Dog: The episode "Bro Bots." In it, Protoman fakes going straight to implant an inhibitor chip into Mega to keep him from stopping Wily's scheme of the week. Even though he was faking it, he is genuinely surprised when Mega says that he "always wanted a real brother relationship" with him.
    • In "Brain Bots", he compliments Mega's shooting skills even as Wily's vehicle goes down.
  • Pinocchio Syndrome: The plot of "Mega-Pinocchio," where an eccentric scientist named Dr. Petto offers to turn Mega into a human, which Mega for some reason wants to become. Unsurprisingly, Petto is actually a robot created by Wily, and instead of turning Mega human, he instead implants a mind-controlling device to make Mega do his bidding.
  • Play-Along Prisoner: In "Future Shock", Mega Man decides that the best way to get into prison to rescue Roll and Dr. Light is to get himself arrested. He promptly does so, and soon breaks out to free them.
  • Playing with Puppets: What Wily does to Mega Man for the first half in Mega-Pinocchio.
  • Plot-Driven Breakdown: Quite a few episodes have these. In "Bro Bots", to name one example, Proto Man implants a chip into Mega Man that causes him to suffer these.
    • In "Campus Commandos", Protoman shot Mega's arm cannon, leaving it broken for about half the episode.
    • If the episode takes place near or in water, expect Mega Man to suddenly run out of power at a critical moment.
  • Plucky Comic Relief: Rush.
  • Police Are Useless: This goes for the human police and the robots.
  • Political Correctness Gone Mad: Certain broadcasts of the series would edit out instances of "'bot" being used in place of "butt" (ie "'bot-heads", "kick some 'bot", etc.), replacing them with silence instead.
  • Poorly Disguised Pilot: "Mega X," which was an obvious launching pad for a Mega Man X cartoon, but it never came into fruition.
  • Portrait Painting Peephole: Seen in "Night of the Living Monster Bots."
  • Power Copy: Happens regularly, though Protoman did it only once in the pilot. Also it is different from the video game version in that Mega Man doesn't have to defeat a Robot Master to duplicate their powers. All that is required is for Mega to concentrate for a few seconds while touching a Robot Master. This cartoon-exclusive loophole was played with in an episode where after Mega copies Pharaoh Man's powers and spouts his catchphrase, Pharaoh knocks him away with a punch to the face.
    • He was also able to analyze the schematics of Wily's giant robot spider, an Agony Beam, and a bomb.
  • Power Nullifier: The side-effect of Mega Man taking a Robot Master's weapon.
  • Power Parasite: This adaptation of Mega Man showed the Blue Bomber stealing the weapons of Robot Masters by touch, usually leaving them unable to use their powers.
  • Pragmatic Adaptation: While the show has its fair share of detractors, it's often considered to be one of the better Video Game based animated shows around. At least when it came to the 3 90's animated shows based off of Capcom Video games, the Mega Man series is usually considered to be the best one of the 3 here.
    • There was also the decision to change Proto Man from Mega Man's Aloof Big Brother Mysterious Ally to his Worthy Opponent on Wily's side. Given that Dark Man, Proto's impersonator from the fifth game, shows up in the series, it's more likely this was a conscious decision in order to give Mega Man an appropriate rival (Bass from the seventh game didn't exist yet).
    • According to an interview this was requested by Capcom itself.
  • Pragmatic Hero: Although Mega Man fights clean most of the time, he is not above lying, deceiving, and using sneak attacks to get ahead in a fight.
  • Precision-Guided Boomerang: Several robot masters; Cutman (Depending on the Writer), Metalman, Quickman (only in "The Day the Moon Fell"), Shadowman, and Ringman.
  • Pretend To Be Brainwashed: Mega Man does this when freed from Wily's control in "Mega-Pinochio" to fool Wily's robots.
  • Projectile Toast: One of Roll's Utility Arm attachments was a toaster gun that did this.
  • Psycho Prototype: Protoman. He's almost always smirking, and isn't happy unless he's destroying things or fighting Mega Man. In fact, in "Future Shock", he didn't want Wily to finish conquering the world because it would mean less opportunities to kill people.
  • Pun: All over the place.
  • Punny Name: News reporter Bree Ricotta's name is a reference to two types of cheese.
  • Rapid-Fire Typing: Wily and Light engage in it occasionally.
  • Reality Ensues: Megaman ambuses Pharohman by jumping out of a fountain and touching him, stealing his power. Pharohman just punches him.
  • Red Shirt Reporter: Newswoman Bree Ricotta, on the scene of Wily's attacks in three separate episodes.
  • Remote Body: Any robot under the influence of a mind-control chip becomes like this.
  • Reset Button: In "Future Shock", the reason the future turned out badly is because Mega Man wasn't around to stop Dr. Wily in the past. Both he and Wily are aware that if he makes it to the time machine, Wily's conquest of the future will end. Sure enough, Mega Man makes it and the Bad Future is erased.
  • Restraining Bolt: What the scrambler chip Proto plants on Mega Man does in Bro Bots.
  • Ridiculously Cute Critter: Doc the Metool, the Battontons, Pipi, and Eddie. Rush, too, in his cuter moments.
  • Ridiculously Human Robots: Just about every robot on the show.
  • Riding into the Sunset: How the final episode of the series end after it was cancelled.
  • The Rival: Proto Man to Mega Man
    • Dr. Wily also sees himself as a rival to Dr. Light, although Dr. Light does not seem to really care.
  • Robo Family: Mega Man, Roll, and Proto Man are all siblings to each other and Dr. Light is considered their father.
  • Robot Dog: Rush, obviously.
  • Robot Maid: One was featured in "Electric Nightmare", with a Meido uniform even. At one point, she rips off her uniform to reveal herself as a Ninja Maid. Not to mention Roll was originally designed for household chores.
  • Robot Master: No, not those Robot Masters. Dr. Light and Dr. Wily are scientists who specializes in building or maintaining robots.
  • Robot Master of the Week: Most of the robot masters worked in this manner, except for Cutman and Gutsman. Some, like Snakeman and Brightman, would be brought back multiple times, others would never be seen again.
  • Robot War: All the fights in the show are between Wily and his robot army.
  • Running Gag: Rush biting Gutsman's leg, and usually being kicked off of him.

    S-Z 
  • Sadistic Choice: Done by Wily at least twice. One when he threatened to shake New York into the ground if the mayor didn't surrender. The second time when he had a space laser and threatened to start shooting cities if the UN didn't surrender the world.
  • Scarf of Asskicking: Proto Man, never seen without his trademark yellow scarf just like his game counterpart.
  • Science Fantasy: In episodes with fantastical elements, such as Lotos the genie.
  • Screw This, I'm Outta Here!: What the Robot Masters often do when Wily's plans goes south.
  • Sealed Evil in a Can: The Lion Men, Lotos the Genie, and the Stone Bots.
  • Second Law My Ass: How Three-Laws Compliant the robots are is questionable, but Proto Man have absolutely no problem disobeying the Second Law given how many times he disobey Wily or even undermined his orders, something no other robot built by Wily can do.
  • Self-Parody: Keiji Inafune, the most famous person associated with Mega Man, helped make some of the episodes, possibly evoking this Trope.
  • Self Restraint: One episode had Mega Man get arrested by humans who, thanks to Wily, thought he was behind the evil scheme of the week. As he didn't want to harm the humans he let himself be handcuffed. Soon after his name was cleared, he snapped the cuffs like they were nothing.
  • Servant Race: How Wily seems to view robots.
  • Sesquipedalian Loquaciousness: Brain Bot.
  • Shock and Awe: Elec Man and Shock Man powers.
  • Shout-Out:
    • In 'Future Shock', Roll calls enemy robots Blaster Masters.
    • Rush is a robotic expy of Scooby Doo.
    • The mobile prison in "20,000 Leaks Under the Sea" bears a resemblance to an AT-AT Walker.
    • In "Cold Steel," Mega called Spark Man Sparkster.
    • In "Mega Dreams", Roll walks out of a theater advertising The Last Dragon, which is an actual movie. She even comments how she loves kung-fu movies, which it is.
    • The revival of the classic series have their own shout-outs to the animated series:
      • 9 references the plot of "Mega Pinocchio", with Wily reprogramming Dr. Light's robots in an effort to tarnish his name. Also, the design of Fakeman was clearly influenced by the police-bots that are common in the series.
      • 10 makes a clear reference to "Robosaur Park". Specifically, Mega Man and Roll are both infected with The Virus, Roll is offered the (experimental) vaccine first, but she declines, saying that Mega Man is the only one who can stop Wily, so he should take it instead.
    • Probably a coincidence, but Command Mission's plot involving supra force metal is quite similar to the episode "Showdown at Red Gulch".
  • Shown Their Work: While the show isn't accurate by today's standards, Ruby Spears included several Robot Masters from the games with designs mostly unscathed. While there are exceptions (Air Man, Roll), overall the looks are usually accurate.
    • Look at 00:09 in this video, specifically Annie's hand. She's clearly doing the Mega Man hand thing. Ruby-Spears clearly paid great attention to the artwork, at the very least.
      • Dr. Wily does the hand thing in "The Strange Island of Dr. Wily" when commanding the giant Stone Bots.
    • The Battontons? Yeah, that's their original Japanese names.
    • Before he became Mega Man, his name was Rock.
    • Mega Man uses a holographic projector in "The Day the Moon Fell" that looks similar to the Wily alien holographic projector in Mega Man 2.
    • The writers watched the subbed Mega Man Upon A Star OVAs to get a feel for Wily's vocal characterizations, citing that in the raw footage Wily spoke Japanese with a German accent.
    • In "Mega Dreams", Roll walks out of a theater advertising The Last Dragon, which is an actual movie. She even comments on how she loves kung-fu movies, which it is.
  • Sibling Rivalry: Mega Man and Proto Man's relationship can best be described as this.
  • Sinister Shades: Protoman wears these. A couple times, Mega Man is reflected in them when Proto's about to take him by surprise.
  • Sir Not-Appearing-in-This-Trailer: Napalm Man appears for a split-second during the opening credits, but never appeared in any episode.
  • Sleepwalking: What happens to the humans in Mega Dreams.
  • Smoke Out: Eddie does one in "Robosaur Park", letting Mega and Dr. Light get to safety.
  • Smug Snake: Wily a fair amount of times, and Tar of the Lion Men. Vile might also count too.
  • Souvenir Land: Fun World, which has standard rides and even offers souvenir rings. The rings brainwash people to think like robots.
  • Speech-Impaired Animal: Rush, much like you know who.
  • Spell My Name with an S: In "Mega X", Sigma's name is spelled on-screen as "Cigma".
  • Spider Tank: Wily's robot spider. Nothing could dent that thing.
  • Spring Coil: The cosmetics robot in "Electric Nightmare" had springs built into her ankles.
  • Spy Bot: Wily some times used Battontons to spy on people.
  • Sssssnake Talk: Snakeman, natch. And it's evidently programmed in, rather than something he does out of habit; see "Bot Transfer".
  • Standard Female Grab Area: Averted with Roll. When she was captured, she was usually grabbed by her waist. In one instance when the 'bots were on the moon, she was lifted by her shoulder.
    • Played straight, oddly, with Protoman. While he wasn't rendered helpless, Wily's hand on his upper arm was enough to stop him from going after Mega Man.
  • Status Quo Is God: The Pet the Dog moments in "Bro Bots" are simply that, as by the end of the episode, after being found out, Protoman is back to being Wily's dragon.
  • Stay in the Kitchen: Despite Roll being a more than capable fighter, Mega insists on her staying at Dr. Light's lab. However, this only happens in early episodes, and she still goes out to fight in spite of it. By the fourth season 1 episode, it's never brought up again.
  • Stock Footage: Mega Man's Power Copying sequence, which begins with a close-up of Mega's face while a wire frame of the ability's chip appears for a few seconds, and ends with Mega feeling rather satisfied as he looks at his Arm Cannon.
    • There's another bit of stock footage where Mega Man jumps back and fires a weapon. If you see Speed Stripes instead of a proper background behind Mega Man as he looks at his Arm Cannon during his Power Copying sequence, you'll know this particular one is about to occur.
  • The Stoic: X. With the Mavericks he has to hunt down, it's no wonder. (So what was with all that screaming at the end?)
    • Pharaoh Man, Shadow Man, and Crystal Man, for the baddies' side.
  • Stop Helping Me!: In-universe. Brain Bot's "help" ranges from merely annoying (trying to give Rush wheels, elaborately stating the obvious) to life-threatening (trying to adjust a jet's gyro-stabilizer in mid flight so that it could operate at peak efficiency). About the third time he tries to "help", Mega Man briefly snaps and yells at him to not touch anything.
  • Story Breaker Power: The games will limit you to one power at a time, but "Cold Steel" shows, near the end, that Mega Man can stack his abilities and use two at the same time.
    • Mega Man X, Vile, and Spark Mandrill are immensely overpowered compared to the main cast, as they're from the future.
  • Strapped to an Operating Table: Dr. Wily does this to Rock (not yet Mega) and Roll in the first episode.
  • Stuff Blowing Up: The intro features a swarm of Killer Bullets flying into skyscrapers and blowing them up. This scene was edited out of post 9/11 broadcasts of the series because people thought it would be in bad taste, but it can be found on the DVD-sets.
  • Super Strength: All robots are stronger than a human, but Gutsman stands head-and-shoulders above them.
  • Super Toughness: Well, they are robots. They can take a lot of punishment.
  • Surfer Dude: Ringman was like this.
  • Surrounded by Idiots: Wily holds this opinion about all of his robots, to be fair, who wouldn't say this? Protoman occasionally says so as well.
  • Swiss Army Appendage: Roll's Utility Arm.
  • Swiss-Army Weapon: Mega Man's buster arm can reproduce any projectile gained from the Robot Masters. This includes, but is not limited to, fire, ice, lightning, bubbles, leaves, whirlwinds, missiles, bombs, boomerangs...
  • Tagalong Kid: Several humans, notably Bobby and Annie.
  • Take Over the City: If Wily can't Take Over the World, he settles for this.
  • Take Over the World: Wily's primary goal.
  • Tastes Like Diabetes: In-universe. Roll has this reaction to a park attendant's overly sugary demeanor and voice.
    Roll: Talk about sweet. I could throw up!
  • Team Rocket Wins: While his primary goal wasn't achieved, Wily made off with the money from robbing the citizens in "Crime of the Century" and the money from selling a shrunken Washington D.C. in "The Incredible Shrinking Mega Man". If you want to get technical, he also got all the money from selling Fun World tickets.
  • Tear Off Your Face: Roll does this to a cosmetics robot in "Electric Nightmare".
  • Teeth-Clenched Teamwork: The Enemy Mine in "The Strange Island of Dr. Wily" has a lot of this.
  • Theme Naming: Mega Man's original name was Rock and his sister's name is Roll.
  • There Is Only One Bed: Mega and Brain Bot end up briefly sharing a bed (Roll took the other one), in rather close proximity.
  • They Called Me Mad!: Dr. Wily says this a couple times. Once, it's followed up by a snarky comment from Protoman.
    Wily: The world called me mad! Insane, Proto!
    Protoman: Sounds right to me.
  • Think Nothing of It: How Mega Man often responds to praise after stopping Wily's latest scheme.
  • Third-Person Person: Eddie. He's also incapable of saving Mega Man in a dignified manner.
  • This Is Reality: Said when Mega Man is angered at some delinquent kids who were just standing around as Wily attacked.
    Mega: This isn't some video game!
  • Those Two Bad Guys: Gutsman and Cutman are rarely seen apart. Bombman and Elecman frequently team up, as well.
  • Too Dumb to Live: Mega Man leaping in front of a shot meant for... a statue of President Lincoln. Then again, the repercussions of just standing there and not trying to neutralize the shot somehow wouldn't be pleasant.
    • Best part, Mega Man himself knows it was crazy and asked Dr. Light why the heck he cared about a statue. The answer was more-or-less that Mega Man's humanity wouldn't allow Lincoln to be destroyed.
    • Otto Raptor from "Robosaur Park" believes mankind should've gone extinct, not the dinosaurs. Otto's a human. And dinosaurs went extinct 61 millions years before the first ancestor of humans even appeared.
      • Presumably, he meant that the dinos should've stayed around long enough to pick off the humans. That bit of idiocy does fit him, however.
      • Is he a human? Look at him closely and you can see he has claws and what looks like scaly skin. He seems like some kind of lizard-man who believes Humans Are Bastards. Maybe if the series explored his character more...
    • Tina McIntyre stowed away on a space shuttle to see her astronaut dad. While that was silly at best, she crosses into this when seeing her father threatened by Wily and the Robot Masters for a password...and she runs out and is promptly held hostage.
      • What really brings this scene into Idiot Ball territory was the fact that Mega Man was winning against Wily's robots when she ran out and became a hostage.
    • Evelyn Ray, who had no idea Dr. Wily was bad news until she was hypnotized. She even met with him willingly, despite him trying to take over the world about 17 times by then.
    • Frankenbot was so dumb he blew himself up with his own turret, despite there being only one that Mega fixed to point straight down.
  • Too Powerful to Live: Vile and Spark Mandrill, who having come back from the future are presented as being invincible against everything but X, who also fits the trope.
  • Took a Level in Badass: Top Man went from being an easy boss with an oft-mocked acquired weapon to a smooth-talking womanizer capable of defeating Mega Man unaided.
    • Pharaoh Man somehow became even more awesome, punching out Mega Man after his power had been copied.
    • Ice Man defeated Mega Man about 3 times in one episode. And broke Rush. Then again, in the games he could kill you in 3 hits.
    • Metal Man was always awesome, but in the cartoon he had a spectacularly hardcore moment. After pinning Mega Man under a metal pipe, he tried to saw his head off.
    • Woodman's Leaf Shield became somewhat practical by being an actual shield. He used it to defend Protoman from attack, and was one of the few Robot Masters to threaten Dr. Light.
    • Roll got captured a lot earlier in the series, but in "Terror of the Seven Seas", she infiltrated Dr. Wily's Ship of Doom, defeated Cutman, outsmarted and escaped from Elecman and Bomb Man, transferring the ship's blueprint to Megaman and got away safely. You go, girl!
  • Took a Level in Dumbass: A lot of Wily's Robot Masters in which this had its fair share of Lampshade Hanging (usually from Proto Man).
  • Totally Radical: Usually averted; when the trope did happen, Roll was the usual offender. Ring Man engaged in this, too, though he may have been a parody of it.
  • Toxic Phlebotinum: The meteor fragments in "Showdown at Red Gulch" increase the power of their users tenfold, but will soon overload said users. Mega Man uses one anyway, since it's the only way to stand up to Wily's superpowered robots. It ends badly.
  • Trademark Favorite Food: Battery Biscuits for Rush.
  • Truly Single Parent: Dr. Light is the sole creator of Mega Man and Roll.
  • Uncanny Valley Makeup: The cosmetics robot in "Electric Nightmare."
  • The Unfrozen Caveman Lawyer: The Lion Men grasp technology fairly well, despite thinking planes are giant silver birds.
  • Unskilled, but Strong: Most of Wily's Robot Masters give this impression, especially after their weapon is stolen.
  • Unwilling Roboticisation: "Bad Day at Peril Park". Subverted in that the humans are only brainwashed to think like robots.
    • After being hypnotized by Dracubot, Evelyn Ray is somehow able to turn into a robot vampire bat.
  • Upgrade vs. Prototype Fight: All the Mega Man vs Proto Man fights.
  • Vacation Episode: "Curse of the Lion Men" had Mega and company on vacation in Hawaii. Then Tar and Wily attacked.
  • Vanilla Edition: The DVDs of the show have all the episodes... and nothing else. No concept art, interviews, or anything.
  • Villainous Breakdown: Wily suffers one at the ends of "Cold Steel" and "Campus Commandos".
  • Villainous Crossdresser: Ice Man in the opening of "Ice Age".
  • Villainous Widow's Peak: Wily had one in his college days.
    • Dracubot and vampire!Evelyn have this too.
  • Virtue Is Weakness: What Proto Man believes and why he thinks Mega Man's a softy.
    • Wily also appears to hold this belief given he got Mega Man to back down twice by threatening innocent lives.
  • Vocal Dissonance: A couple Robot Masters have raspier voices than you'd think, and Bright Man has a very camp voice.
  • Voices Are Mental: Averted in "Bot Transfer." Snake Man in Mega Man's body sounds just like Mega Man, and vice versa.
  • Was Once a Man: The Lion Men used to be human before they were cursed to become lion men.
  • Washington D.C. Invasion: Wily does this in "Mega-Pinocchio".
  • Wave Motion Gun: Wily spends "Mega X" trying to build this.
  • Weak, but Skilled: How Roll is able to fight and defeat some of the Robot Masters.
  • We Can Rule Together: Proto Man really wants Mega Man to defect to Wily.
  • Weaponized Landmark: The Statue of Liberty in "Master of Disaster".
  • Weapons That Suck: Roll's vacuum cleaner attachment.
  • Weather Control Machine: Dr. Light briefly experiments with one in "The Strange Island of Dr. Wily."
  • Weird Moon: Used twice; once with Wily taking control of a laser on a moon base, and the second with him pulling the moon out of its orbit.
  • What a Drag: One of the ways Wily tries to kill Mega Man.
  • What Happened to the Mouse?: Doc the Metool only appeared in the first episode, as a helper to Roll.
    • Odd single-episode example: After Proto takes a Hard Knuckle to the chest in "Bad Day at Peril Park", he isn't seen or heard from for the rest of the episode. In the same episode, the corrupt park attendant is never even found out, much less defeated or punished.
  • What the Hell, Hero?: Mega Man and Dr. Light gets this in Mega-Pinocchio after Mega Man dropped two bombs that collapsed a building. It was really Wily toying with Mega Man's mind that made him do it.
    • In the same episode, Dr. Light gets called out for attacking Washington DC. It is Wily with Dr. Light's reprogrammed robots.
  • When Trees Attack: Magically animated trees attack in "Master of Disaster".
  • Who Writes This Crap?!: Evelyn Ray describes Wily's plot in "Night of the Living Monster Bots" as the worst movie she's ever heard. This episode is generally regarded as having one of the worst plots.
  • The Worf Effect: Mega Man is easily one of the strongest robots in the world and he gets completely trashed by Vile and Spark Mandrill. He couldn't even dent them.
  • Worthy Opponent: Proto Man views Mega Man as this and so does Mega Man given that Proto Man is the only Robot Master he takes seriously.
  • Would Hurt a Child: Wily threatened to rocket a young girl into space if Mega Man didn't back down.
  • Yes-Man: Wily in his college days.
  • You Fight Like a Cow: These sorts of insults happen very frequently.
  • You Shall Not Pass: Mega and Roll try this on Brightman to let Rush Bring News Back in "Robo-Spider". Though since he was about to run them over with a tank while they were blinded, it was more trying not to die.
  • Zeerust: In the future, the robots are the only ones not mired in the 1990s.

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