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Videogame: Scribblenauts
Make anything. Yes, anything.

"The only limit is your imagination… and your twisted sense of humor."

Scribblenauts is a series of physics-based puzzle games, developed by 5th Cell Interactive and published by Warner Bros. .

You are Maxwell. You want to get the Starite. (What's a Starite? Well, a shiny star-shaped thing, of course.) You have to figure out how to get the Starite. In order to get the Starite, you need to use the tools at your disposal to reach it.

What are your tools? Everything.

No, really.

A trampoline? But of course.

A football? Sure thing.

A teapot? Why not?

A bazooka? Might as well.

A Velociraptor? Could come in handy.

A dialysis machine? Pancake mix? Large hadron collider? Longcat? Tacgnol? A windmill? A tornado? A yacht? A Shoggoth? A certified public accountant? Silly bunny ears? A Certified Public Accountant wearing silly bunny ears? A pink striped robot ninja wielding a huge glowing flame sword on top of a holy purple winged Giganotosaurus?

What part of ''everything'' don't you understand?

While Scribblenauts has a simple premise, there's more to it than is immediately obvious. Using a magical notepad, you can write—and summon—almost anything to the game world to solve puzzles. Call elephants. Call thunder clouds. Call all the zombies you can handle. By moving and manipulating objects, solve the puzzles. Of course, there's more ways than just one to solve a puzzle. Got a Starite stuck in a tree? Chop it down. Climb it with a ladder. Get a Lumberjack to help you. Make termites eat it. Kill It with Fire. In fact, the game prevents you from solving a puzzle the same way more than once until you've beaten it three times. Not like that's a problem. You have everything.

Prior to the game's September 2009 release, the game received some mild hype from various outlets from its extremely ambitious premise. Mild until E3, that is, when game journalists finally got to play it for themselves—and kicked off one of the most massive hype trains for any portable game ever. In an entirely unprecedented occurrence, not one but three major game reporting outlets declared the hand-held Scribblenauts to be the game of the show—even more remarkable considering that none of them had ever made such a claim about any portable game. In a relatively short amount of time, the game went from being known primarily to portable gamers and those who followed portable games to the entire game blogosphere, catapaulting it into the spotlight. Reviews of the full game were still generally positive, but not as enthusiastic as at E3; the controls for Maxwell's movement in particular were almost universally criticized.

See the Scribblenauts Wiki. Also, has its very own (well deserved) The Dev Team Thinks Of Everything page.

It also got a sequel in 2010, Super Scribblenauts.note  Included are adjectives (meaning you can create an Piratic Zombified Robotic Ninja), new levels (there are fewer this time around, but they're longer and more puzzle-based), and a whole lot of improvements to the controls, camera, and physics engine. Considering it seems to fix the problems the first game had, the hype for this game is mostly optimistic (not as much, though, considering we've seen the concept before. The major attraction for the second game in early reviews wasn't the new adjective system, but the fixes to the control system that nearly sank the first game).

The third game of the series, Scribblenauts Unlimited (2012) brings the series to the Wii U, 3DS, and PC, and is available on Steam. The Wii U and PC versions include an object editor allowing players to create new objects using pieces of other ones. This game again alters the formula from the previous ones by having each level be a more open world with several small quests and one or two big ones to solve, and also includes a plot explaining why Maxwell has his notebook (he got it from his adventurer parents) and why he goes around collecting Starites (he abused the notebook's power and had a curse cast on his sister Lily that was turning her to stone, and it could only be reversed by collecting Starites which appear by doing good deeds).

There is also a game called Scribblenauts Remix, which was released for iOS in 2011 and Android in 2012. It contains the adjectives system of Super Scribblenauts, and contains favorite levels from the first two games, as well as levels exclusive to it.

A third sequel, Scribblenauts Unmasked, was released in 2013, based entirely around DC Comics.


T-R-O-P-E-S *poof*

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    Multiple Games 
  • Air Aided Acrobatics: The Air Vent, an item which creates gusts of winds, which can be used to cross gaps.
  • All Myths Are True: There's plenty of choices in the "mythical creatures" department, including Cthulhu!
  • Amazing Technicolor Population: You can do this yourself by recoloring human objects, whether with adjectives or from the object editor.
  • Ambulance Chaser: Lawyers are attracted to ambulances.
  • Amoral Attorney: There's a level in the first game where your objective is to get three "bad guys" into heaven. The bad guys are a prisoner, a bully...and a lawyer.
    • In Unlimited, there's a scientist that needs a DNA sample to clone a dinosaur and needs a blood-sucking creature in the amber. Some of the solutions are mosquito, leech, vampire and lawyer.
  • Animals Not to Scale: Most small arthropods get enlarged to the size of Maxwell's feet, while big animals like whales are significantly smaller than their actual size.
  • Art Attacker: The player's modus operandi.
  • Art Evolution: Auditory example. In Remix, if you use the "play" command on any musical instrument from a bagpipe to a theremin, you get a sound that resembles a high note on a hammond organ regardless of which instrument you're playing (Well, either that or no sound at all). Fast-forward to Unlimited, and each instrument does have their own individual sound.
    • Setting off a nuke in any of the previous games resulted in a puff of smoke, then everything dying after the screen goes briefly white. While the effects are different in Unlimited, the real occurrence of this trope for the nuke is that setting it off actually forms a mushroom cloud.
  • Artistic License - Paleontology:
    • Plateosaurus is NOT a hadrosaur, so why does its name summon a hadrosaur? Also:
    • The words Dunkleosteus, Bull Shark, Cow Shark and Sixgill Shark, of all things, summon a Carcharocles megalodon.
    • In the first game, the word Microraptor summoned a pterosaur, in Super Scribblenauts it correctly summons a feathered dinosaur, however, it's a little big for a Microraptor. Luckily, the adjective "tiny" fixes that.
    • The word Ceratosaurus summons a T. rex, and so do the names of several other non-avian theropods that were not Tyrannosaurs.
    • The word "Ichtyostega" (note the absence of the second "h") summons a plesiosaur.
    • The word Pliosaur summons a long-necked plesiosaur, but Pliosaurus summons a correct pliosaur.
    • The word Ichthyosaur summons a bottlenose dolphin.
  • Ascended Meme: After seeing the NeoGAF post, the devs added "Feep" and "Post Two-One-Seven" to the in-game dictionary. And made Feep's experience into a desktop wallpaper.
    • Typing "Post Two-One-Seven" (or some spelling variation of that) summons a billboard version of the wallpaper... which then acts as a nuke.
  • Astral Finale: The last level of Super Scribblenauts has Maxwell chasing his Evil Twin across space.
    • The last three levels of Unlimited take place in an astral setting.
  • Attack! Attack! Attack!: Give Maxwell any non-projectile weapon (swords, baseball bats, crowbars, Death's scythes... you get the idea) and then send him to attack any target (living or not, hostile or not). He'll keep hitting it until one of them dies.
  • Attack of the 50-Foot Whatever: Where do we start? In the sequel, anything can be this, due to your ability to make anything colossal.
  • Author Avatar: Use the teleporter to see 5th Cell at their studio (and steal their car). Shortly after, Liz (a zombie dev team member) jumps from the second floor and kills everyone else (assuming you didn't kill them first). Also, type "5th Cell" for their logo.
    • Also, "Edison" the dinosaur (Edy in the sequel) (a tyrannosaurus with a headband) is one for game artist Edison Yan.
    • Almost any name you see in the credits that has an associated character can be summoned. Unlimited shows you them in the credits and requires you to summon one for a starite shard.
  • Awesome but Impractical: Nukes, Meteors, and Tsunamis kill everything on-screen. Including you.
    • The Flame Sword is awesome, but deals less damage than a chainsaw.
    • For that "matter", "antimatter" and "dark matter" also work quite handily.
    • And summoning and interacting with the Large Hadron Collider creates a black hole too.
    • Anything with "ballistic spectacular" adjectives in Unlimited, and yes, it has to have both. When it "hits" an object (notably the normal option for attack is replaced by "hit"), it gives the object the ballistic adjective, which makes it count down to an explosion. Except instead of normally exploding, the object flies up at a diagonal angle first. This is hinted at in-game, with a sword being made during one of the shard quest in Vowelcano showing these adjectives when examined.
  • Bad Future: In the sequel. Levels in the first game also imply this.
  • Batter Up
  • Bewitched Amphibians: The magic wand, and any being that spawns with it, such as wizards and witches.
  • BFG: Nuclear Recoil-less Rifle qualifies. There's also the Exploding Barrel Launcher.
    • You can make literally any gun colossal in the second game.
  • BFS: The historical Zweihander is a valid weapon for Maxwell. It's also slightly taller than he is.
    • Let's not forget about the legendary Excalibur falling in the same category...
    • As with guns, you can make literally any sword colossal in the second game.
    • Of course, if you want a sword that is massive without the aid of adjectives, try a zanbato. Or go all the way and summon a colossal zanbato.
  • Blatant Lies: The game manual packaged with the game says there are 30 extra levels available from the Ollar store, but the only other thing you can get from the Ollar store is your game crashing.
  • "Blind Idiot" Translation: The Portuguese pause menu, for example, looks like this: Continue, Try to Quit and Quit.
    • The French translation is so bad it deserves mention. Oh, the menus are perfectly fine, but they managed to make the whole game unplayable.
      • Some simple words don't give any results : try typing “meat" ("viande"), nope, never heard of that.
      • Pretty much all words give you 2 or 3 possibilities, either all so similar they're impossible to distinguish, or completely unrelated to what you typed. And the disambiguation hints don't help a single bit.
      • Type "cow" ("vache"), you get "cow (human)", "cow (mammal)" => the first one is a cop, it's apparently old slang nobody's heard of.
      • Type "rock" ("pierre"), you get "rock (stone)", "rock (nature)", “rock (environment)" => the first one is some unidentified U-shaped object, the second one is a big rock and the third one is a small rock.
      • Type "wall" ("mur"), you get "wall (contruction)" and "wall (construction)".... => The second one is a wall, but the first one is some sort of safety barrier.
      • The list could go on and on as virtually every word is a problem. Thanks for ruining the game.
      • Inverted with the Spanish translation: The Spanish translation is OK, but the dictionary is from the European Spanish dialect, NOT the Latin American ones. Justified, because due to the fact there's many Spanish-speaking countries, using a Latin American dictionary along the European one would be impossible to implement in the game, but if you don't know the European Spanish versions of some words, you're screwed.
    • Type in anything (well, almost) it a different language, and go to a different language, the translation is extremely different. (For example, typing chat with french, changing to english and coming back, viewing its name will give you "button front.")
    • In the Italian version of Unlimited, many sidequests are impossible to do because many items are impossible to summon (for example, typing "rubber duck" gives you a living red bouncing duck rather than a regular rubber ducky). A particular case is the quest that asks you to summon a sunburnt zebra: "Zebra ustionata" and "Zebra abbronzata" are not recognized, so you have to quit the game, change the language into English, summon it, exit the game again, get the language back to Italian and discovering that the correct answer was "Zebra larvivora" ("Larvae-eating zebra")
  • Blob Monster: Summoned by typing in "blob".
  • Blush Sticker: Maxwell does this in the Valentine's Day update for Remix.
  • Boring but Practical: In a game where you can create most anything you can imagine, the simplest things are often the most helpful.
    • Rope or any equivalent is indispensable (if somewhat touchy) for moving things, dragging things, connecting things...
    • For that matter, since many puzzles involve moving things that don't want to move or are outright hostile, glue and baskets are equally helpful.
    • Most puzzles are based around you trying to get Maxwell to the Starite, but it's a lot easier to just move the Starite to Maxwell. Cue the fan, a simple object that generates wind to blow the Starite around, completely bypassing challenges. In the original, you could even get them to hang in midair (without adjectives) by summoning a cloud then gluing things to it.
    • The humble jetpack is at the top of any player's list of "things to summon immediately". It's small, unobtrusive, and allows you to move in all directions at about the same speed as normal walking. Wings are a somewhat inferior substitute, but they look cool.
      • Few in their right mind would call a jetpack "boring", but after the first game, adding the "superfast" adjective will severely improve its speed.
    • If you're trying to get rid of a troublesome individual but aren't allowed to kill them, shrink ray + bag is your best friend.
  • Bottomless Magazines: Averted for Maxwell, but played straight for everyone else, in the first one. Played straight for Maxwell, too, in the sequel.
    • Averted in Unmasked. Weapons have durability, and will disappear when used enough times.
  • Brown Note / Most Annoying Sound: The vuvuzela in Unlimited. Playing it enough times is so annoying that everyone nearby gets an Angry adjective and starts attacking each other - even trees can be angered by it.
    • If you play the vuvuzela near Maxwell's father he petrifies you.
  • The Cameo: The crew of Mega64 can be summoned in Super Scribblenauts. See here.
  • Camera Screw: The camera system isn't awful, but occasionally the way it snaps back to the character can be a bit annoying.
    • The sequel fixes this thankfully.
  • Casual Video Game: The first game's levels are divided into "puzzle" levels and "action" levels. The main difference is that in puzzle levels, the Starite is hidden until you complete a challenge, while in action ones you can see it immediately and the challenge is getting to it. It's worth noting that puzzle levels can include some action (as seen in a level where you must collect some flowers, getting past enemies on the way), and action levels can be mostly puzzle-y in gameplay (such as the "Starite-in-cage-over-lava-pit" level, in which the main challenge is figuring out a strategy).
    • Also some of the action levels cheat, having the Starite trapped behind a wall that lifts up when you complete the objective.
    • The second game does away with the distinction for the purpose of the main game, putting action levels in two extra constellations.
  • Chainsaw Good: The chainsaw is one of the most powerful weapons in the game, capable of killing dragons, Cthulhu and even God.
  • Clothes Make the Legend: Maxwell. Rooster helmet. Need I say more?
    • Apparently somebody realized exactly HOW awesome this hat was, and made a REAL ONE a Pre-Order Bonus!
    • Preordering Scribblenauts Unlimited on Steam also gets you the rooster hat in Team Fortress 2!
  • Combinatorial Explosion: Even ignoring other examples on this page, we know that the Moon turns Villains into Werewolves, Water shorts out anything electric, people dance to Keyboard Cat, and you can create a Zombie by using a Battery to jump-start a corpse. In fact, it is literally impossible to do every single combination possible in the game in a human lifetime. 5th Cell is phenomenal.
  • Console Cameo: If you type in "Scribblenauts" you get a DS cartridge of the original game, even in the PC version of Unlimited.
  • Collision Damage: "Nail", "spear" and "spike" all destroy everything they touch. With the proper application of glue, anything can turn into a weapon.
  • Cool Versus Awesome: God vs. Cthulhu, for one.
  • Creative Closing Credits
  • Cutscene Power to the Max: While not a cutscene, the official artwork for Post 217 defines the gameplay completely.
    • You can ride any large creature by placing a "Saddle" on it, then hopping on. This doesn't necessarily make them tame enough to use like a vehicle, but it sure looks cool.
    • Use a "Cupid Bow" to tame them to that point. It's fun to ride a Hydra, Sea Serpent, or a T-Rex like a horse. The Sea serpent is especially fun!
    • "Poison" also works, for that matter. Although, they will look like they died at first.
    • Using a tranquilizer will cause the monster to fall asleep and wake up non-hostile.
  • Dark-Skinned Redhead: The DJ, which is both a summonable item and one of the avatars.
  • Death of a Thousand Cuts: Given enough time, it's possible to kill a dinosaur with a spoon. (Provided he doesn't eat you first.)
  • Delivery Stork: One level tasks you with getting a baby to a king and queen, with a stork asleep nearby. The assumption being, the stork is shirking its job. Hurting it makes the level end. Storks will also protect any babies that happen to be nearby.
  • Developer's Room: Spawning and using the Teleporter item may take you to 5th Cell headquarters.
  • Development Gag: "Scribblenaut" spawns the original protagonist before he was changed to Maxwell. Your reward for 100% Completion is the ability to play as that character.
  • The Dev Team Thinks of Everything: Three months of the game's development were devoted to just making lists of things. They wanted to make sure that you really have everything. There's a Whole separate page for this trope for this game
  • Did You Just Punch Out Cthulhu?: The most obvious way is to summon a bigger fish, but there are many more Crazy Awesome ways of doing this.
    • Actually, it is played as straight as it possibly can get. You can summon Cthulhu himself, but he has a relativity low damage threshold.
    • In the level editor, you can actually make something eat Cthulhu.
    • One mission has you kill a Shoggoth.
  • Digital Piracy Is Evil: In Scribblenauts Unlimited, one of the levels takes place on a pirate ship. One of the NPCs, however, is just some guy on a laptop. Clicking him says you get a Shard (1/10 of a Starite) if you stop him from engaging in digital piracy. Doing the opposite (such as spawning a router or something similar) unfortunately doesn't do anything.
  • Divine Intervention: There are a few situations in which summoning God is a viable solution.
  • Double Standard: Atheist runs from God, but not Goddess (who will try to protect him) in the first game.
  • Dummied Out:
    • A rather poor attempt at it in the first game. The original's manual mentioned you could buy 30 extra levels from the ollars store.. They never added the levels, and instead of just removing the section where you're supposed to buy them, they made the buttons to get to it invisible.. What happens when you access this section? Your game freezes.
    • There's a number of items in Unlimited that can only be accessed by using a glitch that exploits the object editor, some of which imply this. Among the more interesting ones are two rays, one which switches the gender of whoever's shot and one that turns whoever's shot into a random "monster" out of a rather large list.
  • Easter Egg: Including a literal egg.
    • In one puzzle, your objective is to get a group of bad guys into heaven. This can be easily accomplished by placing a stairway near them.
    • It's a bit ruined now thanks to all the 'HOLY CRAP GOD VS CTHULHU!' stuff at E3, but at Puzzle Stage 5-1, try scrolling allllll the way down.
    • Also, summon any type of bread that takes the "loaf" form. "Bread" and "Toast" work. Then summon a cat. "Use" the bread on said cat.
    • The kinda-sorta but not really hidden ARCADE MACHINE mini-game.
  • Eats Babies: Summon some kind of human and a "Delicious Baby" in Super Scribblenauts Also, if you summon a dingo and a baby, guess what happens.
  • Eldritch Abomination: Several, including "Cthulhu," "Shambler," and "Shoggoth".
  • Electrified Bathtub: Throwing any electrical device into water (even something as small as a battery) will One-Hit Kill anything nearby, not to mention short-circuiting (activating) switches.
  • Elves VS Dwarves: While an ordinary "Elf" is no trouble, try putting a "Wood Elf" and a "Dwarf" next to each other. If both unarmed, the dwarf panics and is slain by the elf. If both equally armed, the dwarf will defeat the wood elf.
  • Epic Fail: Go ahead. Type it in. See what happens.
    • You get a nuke, which blows up everything. Including you.
  • Everything's Better with Dinosaurs: The game will certainly reward any player who had a childhood obsession with dinosaurs. Tyrannosaurus, Stegosaurus, Apatosaurus, Spinosaurus, and ARCHAEOPTERYX, of all things.
  • Evil Lawyer Joke: The first mission in Dark Hollow (9-1) includes the clue "Get the bad guys to heaven!" Upon further inspection, the "bad guys" are a prisoner, a bully, and a lawyer.
    • In Unlimited, spawning two liars next to each other will create a pair of flaming pants. Spawning two lawyers next to each other creates the same effect.
    • One of the starite shards in The Saurus Park requires you to place something that sucks blood in a chunk of amber. A lawyer works perfectly fine.
  • Evil Twin: Spawn anything relating to Maxwell himself ("Maxwell", "Me", "Clone", "Protagonist", etc.)note  and you get a opposite colored clothed Maxwell who steals things right from the hands of the innocent and whose presence scares most people. Typing in "Clone" actually spawns a slightly different Maxwell lookalike than "Maxwell, "Me", "Protagonist", etc. He has a few different animations (including a weird floating limb and head thing) and doesn't scare people, but he still steals things.
    • In the sequel, evil Maxwell has his own notebook and will summon random objects from out of thin air, just like you. He's also the final boss.
    • He comes back as one of the main antagonists in Unmasked.
  • Explosive Breeder: Place two rabbits next to each other, and they will multiply until the object meter fills up. In the sequel, they will merely spawn two "baby bunnies".
    • This used to be a bug (before release). The rabbits would spawn so many other rabbits that the game would crash.
    • A fertile woman will spawn kids until the object meter is full.
    • In Unlimited, adding another cockroach to the one in the city level will quickly fill the street with cockroaches.
  • Extreme Omnivore: Adding the "omnivorous" adjective to an object. The object will then attempt to hunt down and eat any life forms nearby. In the case of Maxwell as a victim, it's a One-Hit Kill.
  • Eyes Do Not Belong There: The Shoggoth.
  • Face-Heel Turn: Using "earth magic" will turn anyone evil. Even God and Santa Claus. Using "mind control device" or "Cupid bow" will turn some (but not all) evil characters good.
  • Fantasy Kitchen Sink
  • Follow the Leader: Before the game even came out (in fact, only a few days before), a Flash Game called "The Wizard's Notebook" borrowed the game's central concept but with a much smaller dictionary.
  • Forced Tutorial: Any time that you want to start a new game, you must waste 3 minutes trying to skip through levels 0-X. If you try to summon any items in level 0-6 (the only time that you can summon something on these levels), it will immediately disappear, no matter its properties. This was quite annoying for people on launch day, who discovered to their dismay that they couldn't get to the part of the game where you can summon stuff and solve levels right away - which is, you know, the entire point of the game.
    • Well, you can use the notebook at the title screen...
    • This is averted in the sequel. You can exit during the tutorial in the pause menu.
  • Freeze Ray: Like everything else in the game, this is summonable.
  • Game-Breaking Bug: The developers described a bug which they thankfully caught at the E3 release: A pair of rabbits would multiply so quickly, baby bunnies would keep appearing until the game crashed. This was fixed for the final version with the rabbits breeding until your object meter fills up.
    • In most iterations of Scribblenauts, trying to use a fishing pole or grappling hook on a tornado crashes or freezes the game.
    • Also according to this blog "We also tried to attach wings to a motorcycle with some glue and then ride it off a jump. We jumped on the motorcycle the game froze. The developer actually thanked us for breaking it though."
    • Chaingun vs. Godmother = game freeze.
    • The game freezes when you try to access the 30 buyable levels.
  • Gas Mask Mooks: What you get when you type in "Enemy", and the standard form of foe for many levels.
  • Gender Bender: In the sequel, a female or male potion.
    • You can also make a Female Male and a Male Female.
  • Getting Crap Past the Radar:
    • While inherently obscene terms won't work, you can summon a number of torture and execution devices (like "Gallows, "Iron Maiden", or "Guillotine"). "Virgin" is also in the dictionary (apparently being synonymous with "Gamer"). But not "Weeaboo", oddly enough.
    • "Flamboyant" is synonymous with "rainbow".
  • Ghost Ship
  • Giant Enemy Crab: Typing "Giant Crab" gets you a normal crab in the first game. Typing "Enemy Crab" will get you a normal crab. Typing "Giant Enemy Crab" gets you this trope. It even appears in a level with three samurai with the hint "For Massive Damage!"
  • Glass Cannon: Edison. Very powerful (he can one-hit kill Maxwell in sandbox mode), but takes only one hit before dying.
  • Grandpa God: Writing "God" causes a manifestation like this.
  • Green Hill Zone: The first world, set in a forest.
  • The Greys: The standard alien. Typing in "Xenomorph" also results in one of these.
  • Grotesque Cute: What happens when a certain kind of player plays Scribblenauts. That, and Hilarity Ensues.
  • Guess The Verb: Inverted. A lot of people spend time trying to guess something the game doesn't have.
    • Sort of played straight in Super Scribblenauts which had a lot more guessing games and sometimes didn't accept reasonable answers.
  • Guns Are Worthless: In a combat-heavy stage, don't get an ordinary gun (or most ranged weapons for that matter). Not because of low firepower, but because of limited ammunition. (NPCs don't suffer from this problem, though).
  • Hand Cannon: While typing in "Hand Cannon" provides an early firearm, typing in "Gyrojet" yields a pistol as big as Maxwell which fires exploding ammo. That's right, folks, they put a bolter in.
    • Actually, such a thing exists.
    • Try typing in "barrel gun". The resulting pistol's barrel is as big as Maxwell's head.
  • Harmless Freezing: You can freeze anything using a Freeze Ray, and it doesn't harm it.
    • A kid in one level of the sequel is frozen solid.
  • High-Class Glass: The Philosiraptor's defining characteristic, aside from its lack of speed.
    • In Super Scribblenauts, a "Gentlemanly" anything will be wearing a monocle. Even a monocle.
  • Hijacking Cthulhu: The Mind Control Ray can be used to control powerful beings like Vampires, Cthulhu, Dragons, and the like. Instantly adds the "loyal" adjective to the target. Hypnotic items are even better, since they affect inanimate objects as well. So, you can hijack Cthulhu, a volcano and basically anything you please.
  • Hilarity Ensues: When objects interact in unexpected ways.
  • Historical Hilarity: It is possible to summon George Washington and Abraham Lincoln.
  • Horny Devils: Natch. Only "Succubus" summons a unique monster, however; "Incubus" and "Devil" are synonymous.
  • 100% Completion: Requires you to beat each level with three different solutions. There's 220 levels. Go figure.
  • Hypocritical Humor: The tutorial explicitly states that things summoned must be real life objects and must not be any of the following: a place, proper name, suggestive material, shape, Latin or Greek root word, alcohol, race or culture, vulgarity or copyrighted. How about: Abraham Lincoln, Cthulhu, Adamantium, or Mithril? They don't follow the guidelines, but you can spawn them because they're not copyrighted. Even 5th Cell is there so you can summon it.
  • I Love Nuclear Power: Dropping a radioactive rock on someone turns them into a mutant.
  • I'm a Humanitarian:
    • Not only are there human cannibals, but cows and pigs will also and happily munch on beef and pork. Ew. Though at least cows will attack you afterwards.
    • You can make any object eat humans by giving it adjectives such as "man-eating". Even objects that wouldn't make sense to be capable of eating things, let alone large enough to digest an entire human, such as snails, chairs, and rocks.
  • Improbable Weapon User: Inevitably, Maxwell. When you've got just about every noun in the English language at your disposal, this sort of thing is bound to happen.
    • In the sequel, it's even more inevitable with adjectives. Beware the man riding a rainbow of pandas going in a full circle wielding a colossal zanbato!
  • Improvised Platform: you can write the name of any object you want, such as "dock" or even "floating platform".
  • Incest Is Relative: "Wife" and "Mom" produce the same woman. But so does "Woman"—some Fridge Squick is a little inevitable when there's one "generic female NPC." And one "generic male NPC."
    • Averted In Scribblenauts Unlimited, where vague words like "woman" or "person" will choose any NPC that the word fits, often resulting in many different outfits for the same word.
      • Played straight if you use the "fertile" adjective on one of Maxwell's brothers and either walk past them or spawn another brother to get them pregnant.
  • Incredible Shrinking Man: Try using the shrink ray... Or Shrink Magic.
    • Small potion in the sequel.
      • Mere object editing in Scribblenauts Unlimited.
  • Infinity+1 Sword: The wizard staff can kill anything with relative ease.
    • The sequel's Infinity+1 Sword? Dead potion, with the stun gun being the 2nd best.
    • Even better is a quick deadly sword. It'll one-hit-kill EVERYTHING. Not just everyone, EVERYTHING.
    • Hell, just add the adjective Deadly to ANYTHING and it's a Infinity+1 Sword.
      • In Scribblenauts Unlimited, the Cap Gun is capable of killing and destroying anything, including priests, and black holes, which are normally completely invincible. Though considering how the object editor reveals that it shoots "nothing," this could be a glitch.
  • Instant Roast: Whenever livestock such as pigs, cows, and chicken go near fire, they turn into cooked meat.
  • Interface Screw: Summoning "Game" in Scribblenaut Unlimited then playing it will turn your screen into monochrome 8-bit. Play it again and the reverts to normal.
  • Item Get: Starite get!
  • Jerkass: Though much of his behavior is up to the player, Maxwell's canon jerkassery is established in Scribblenauts Unlimited, where he feeds a rotten apple to an old man because he thought it was funny. The old man curses his sister with Taken for Granite, though, so Maxwell has to learn his lesson.
  • Joke Item: There are a lot of goofy items in the game, but the most obviously jokey ones are the ones based on Memetic Mutation.
  • Just Eat Him: Summon Edison. You'll find he does just that.
  • Katanas Are Just Better: Katanas do more damage than regular swords; oddly, the A.I. prefers swords over katanas (even characters that spawn with a katana, like samurai, will swap for a sword if one is lying around).
  • The Kid with the Remote Control: Maxwell may as well be the king of this trope. Death? God? Cthulhu?
  • Kill It with Fire
  • Kitchen Sink Included: Yes, you can spawn one.
  • Law of Disproportionate Response: Throw a pillow at God and he'll try to kill you.
  • Lawyer-Friendly Cameo: "Lightsaber" is not a word, but "laser sword" is. "Frisbee" doesn't work, either, but "Flying Disc" will.
  • LOLCats: Ceiling Cat, Spaghetti Cat, Longcat, Tacgnol and Monorail Cat are all present in this game.
    • In fact there are 19, 20 or 21 different kinds of cat, both in breed and in coat colour, in the game. 19 proper, 20 and 21 if you count an Egyptian Mau/Lynx that looks like a grey Persian that growls like a larger cat, or a tiger cub that meows like a cat.
    • In Unlimited you can summon Nyancat.
  • Lethal Joke Character: Blob will destroy any creature, provided said creature is not on fire.
  • Lethal Joke Item: "Post 217." Looks like a billboard based on the "ROBOT ZOMBIES" story, acts like a nuke.
    • Longcat is apparently stronger in a direct confrontation with God. He hates water, though.
    • The Cap Gun in Unlimited destroys everything with one shot. Yes, that includes black holes and "invincible" objects.
  • Lightning Can Do Anything: It can jumpstart cars and revive corpses, just to name two uses.
  • Literal-Minded: Puzzle level 10-11. Hint: "Write the answer". Answer? "Answer"
    • Though other words will work too. You can use anything that normally summons a false starite.
  • Lost Forever: In Scribblenauts Unlimited, Edgar appears on the farm level after you unlock the ending. He has a special cane that turns anything it shoots into stone. If you reset the farm level at any time, he and his cane disappears and cannot be respawned. The only way to keep the cane is to put it in your backpack.
    • In the PC and Wii U versions, this object can be spawned by using a glitch. See the Good Bad Bugs entry above.
  • Made of Explodium: Summon a Gas Tank and see what happens if you so much as look at it the wrong way.
  • Made of Good: According to Unlimited, Starites are made from the happiness of living things, which is why Maxwell needs to help people to collect them.
  • Made of Plasticine: Maxwell can take the same number of hits as a baby.
    • Except in the sandbox, in which case Maxwell has no hitpoints and can only be killed by Edison, or a screen-wipe.
  • Malevolent Architecture
  • Market-Based Title: The recently-revealed Japanese title for the first game is "Hiramekinote  Puzzle: Maxwell's Peculiar Notebook."
    • The Japanese release of its sequel averts this, strangely enough, simply sticking with the original title.
  • Massive Numbered Siblings: According to the intro of Scribblenauts Unlimited, Maxwell has 41 siblings including Lily.
  • Master of Disguise: Maxwell seems to be one of these, judging how Super Scribblenauts contains a merit called "Maxwell In Disguise" for using an avatar.
  • Memetic Mutation: There are several silly Internet memes included In-Universe as Easter eggs, including:invoked
  • Mercury's Wings: One of the many ways you can make Maxwell fly is to write winged sandals. You could also write winged helmet but it doesn't fly.
  • Mr. Seahorse: The adjective "Pregnant" makes the unit spawn a baby version of itself. It works with literally anything.
  • Monster Mash: One mission in Dark Hollow has Maxwell trying to enter a party attended by Jenny Greenteeth, a Skeleton Warrior, The Invisible Man, a tanuki and a Doppelganger. Another one puts him against two gargoyles, two Flatwoods Monsters, the Jersey Devil and a chimera.
  • Moral Guardians: Despite their desire to include everything, the devs decided that alcoholic beverages and vulgar things would have to be left out. So if your first action upon opening up any text input/creation tool in any game is to input the word "ass", you'll get a donkey. Same thing also goes with stuff that's technically under copyright.
    • As well as a few other words that do have a non-vulgar alternative, like "dick" for a detective, "cock" for a chicken and "skeet" for a disk.
  • More Dakka: In Super Scribblenauts, it's entirely possible to make guns that wield other guns, which wield other guns.
  • Mosasaurs Are Sea Dragons: Summoning a Mosasaurus, Tylosaurus or Platecarpus produces a decided un-mosasaur-like sea serpent.
  • Motivation on a Stick: You can set this up using a "plank", "glue", and something the character wants.
  • Nerds Are Virgins: A Take That. "Virgin" and "Gamer" make the same effect in the first game. "Otaku", too.
  • Nice Hat: Maxwell's helmet is race car red and has not one, not two, but three horns. That's pretty awesome. It's been dubbed the Rooster Hat by the fan-base.
    • Even nicer hats are possible. A wizard sitting on a saddle strapped to a bear riding a unicycle glued to a top hat? Now that is a fine piece of headgear.
  • Nietzsche Wannabe: The game includes both "passive" and "hostile" nihilists.
  • Nigh-Invulnerability: Priests, vampires and longcats are almost completely invincible; the only known ways to eliminate them are Edison, Black Holes, nuclear weapons, and other sources of one hit kills.
    • In fact, vampires can be easily killed with some creative thinking. Stakes, holy water, crosses and even garlic are one-hit kills. Alternatively, you can summon a sun and watch the vampire die on his own.
    • Longcat can be eaten quite easily by a dragon or a large carnivorous dinosaur.
    • Anything you want in the sequel. The weakness? Dead potion. Or stun gun.
    • After the original *Scribblenauts*, any person that might represent a religious sect is indestructible to anything that doesn't wipe the screen or destroy absolutely anything. This includes priests, rabbi, imam, nuns, and atheists. Apparently 5th Cell thought that being able to kill these would be more controversial than averting Infant Immortality.
      • In Scribblenauts Unlimited, Priests and the like can be killed with the Cap Gun.
  • Ninja Pirate Zombie Robot: Post 217 is a fantastic example of this: there are robot zombies. Which are defeated by riding a dinosaur through time.
    • There's also robot hamsters and robosaurs.
    • And ninja sharks.
    • And a Philosoraptor.
    • Super Scribblenauts adds an entire dictionary for adjectives. Since Scribblenauts Unlimited you can actually type "Ninja Pirate Zombie Robot", but in Super Scribblenauts you have to settle for a Piratic Zombified Robotic Ninja, and before Super Scribblenauts you could have given a robot zombie a pirate hat and shuriken.
  • Noodle Implements: ...the game!
  • Nostalgia Level: Using the Time Machine in Super Scribblenauts will occasionally send you back to the first stage of the original game. There's another Maxwell (the normal one, not the doppelgänger. You can not identify him.) running around there, and you can even collect the Starite, and you need it for 100% Completion. You can use potions on the normal Maxwell.
    • You can even kill your past self.
    • The sequel's last level ends with writing the answer again, only now you're on the moon!
  • No Waterproofing in the Future: Water shorts out a variety of electrical items, including some you wouldn't expect to be electrical at all.
  • Oh, Crap: The moment in Action level 4-6 when the giant crab shows up out of nowhere.
  • One-Hit Kill: "Edison" will eat anything alive in one bite, including you.
    • This doesn't work on the Kraken, sadly.
    • Or robosaur.
    • Or longcat.
      • The adjective "Deadly" seems to turn anything into this in the sequel.
      • Dead potion.
  • One Million BC: Reachable via Time Machine.
  • Onlythe Chosen May Wield: Maxwell's notebook is bound to him, so he can't just hand it off to someone else or have it stolen.
  • Overly Long Gag: The hint of action level 10-9 goes on for about 20 hint boxes and, rather then giving any actual hint to the straightforward level, contains a somewhat amusing rant. Something about coffee, steak, and rules to live your life on.
  • Panacea: In the sequel, using this on a dead or sick being revives them. Using it on a healthy being makes them invincible.
  • Paper-Thin Disguise: Witches won't attack you if you wear a witch hat.
  • Planimal: You can add "wooden" to anything in the sequel.
  • Pot Hole: The programmers had a little fun assigning words as synonyms. For example, inputting "Science" will produce a Large Hadron Collidor.
  • Powered by a Forsaken Child: The Neogaf vehicle is powered by a gamer. If you interact with the Neogaf logo instead of riding it, a gamer will pop out and the logo will no longer fly.
  • Pre-Order Bonus: Maxwell's Nice Hat, as a matter of awesome fact.
  • Psycho Electric Eel: In the game, eels, elvers, lampreys, hagfish and quillfish all have electric powers and are extremely aggressive, attacking everything else including their own kind. In real life, their only similarities are that they are fish with elongated bodies and fused fins.
  • Puff of Logic: In the sequel an atheist can kill God. By thinking.
  • Rage Against the Heavens: Summon an atheist, then summon God, the atheist runs away. However if you summon a gun for the atheist, this trope happens.
    • Subverted in the sequel: if an atheist so much as TOUCHES God, God goes *POOF!*
  • Raising the Steaks: In the sequel you can make anything undead. Literally anything. Even things that were never alive to begin with. Can add a little Narm in the fact that you can summon a colossal undead banana, which will then jump around attacking the living.
  • Reality-Writing Book
  • Rule of Cool: There's a plot, but who cares when you've just turned into Gordon Freeman and are using a crowbar to beat the tar out of zombie robots with God fighting alongside you?
  • Self-Imposed Challenge: "Stump the Dictionary" was popular when the game was being demonstrated at E3. Some gamers have also sworn to complete the game with specific-item runs (like beating every level with a dinosaur, or stuff like that).
  • Shout-Out: So many that they have their own page.
  • Shown Their Work: A kappa will eat cucumber. In the sequel, they also get the friendly adjective.
  • Small Taxonomy Pools: Any animals who bear a superficial resemblance to each other are treated as the same species by the game. Examples include (but are not limited to) earthworm and caecilian; mouse and pika; Velociraptor and Herrerasaurus,… The list is nearly endless.
  • Soundtrack Dissonance: See comments regarding Grotesque Cute and Sugar Apocalypse. The music remains cheerful throughout.
  • Star-Shaped Coupon: Starites.
  • Start Screen: It acts like a sandbox mode, allowing you to just play around and summon whatever you want. In the sequel, you can customize it.
  • Stepford Smiler: Maxwell won't stop smiling. Even if he's burning to death.
  • Stuff Blowing Up: Dynamite, C4, nukes — you've got plenty of options.
  • Stuffed into the Fridge: Literally; with a shrink ray, it's possible to stuff a fridge into a fridge.
  • Sugar Apocalypse: It is fully within your power to turn Maxwell's world into a thoroughly Crapsaccharine World, through whatever means you deem appropriate.
  • Summon Bigger Fish: You can summon anything, so this is a natural way to solve combat-related problems.
  • Swiss-Army Weapon: The DS's stylus obviously is one for the player, but in Super Scribblenauts, that distinction falls on potions: when you create one, any adjective you decide to adjunct to it is the potion's effect. Go nuts.
  • Taken for Granite: Medusa's stare turns things to stone, as do several other things. Unlimited's plot involves trying to rescue Lily from a curse that is slowly turning her to stone.
  • Take That: "Virgin" maps to "gamer". Also, "scientist", "astronomer", "nerd" and "dork" are all represented by the same character.
    • Also, an Indy Escape level has the hint, "The fourth one is bad." (Pay note to said trope's name.)
    • "Day" is not in the game. Neither is "Night." Nor "Afternoon," or "Dawn," or "Dusk," or "Sunset," or any other time of day (since they're immaterial, after all)... but "Twilight" is. It summons a black hole.
  • Teleporters and Transporters: You can summon them, and they take you to a variety of places such as outer space or 5th Cell's office.
  • The Tetris Effect: After playing Scribblenauts, you'll find yourself coming up with ludicrous ways to solve problems in real life, even if you can't actually do that. Like thinking "I wish I could call Einstein to beat that stupid physics teacher up..." or "I wish I could go home riding a Velociraptor…". Possibilities are endless.
  • There Is No Kill Like Overkill: Need to knock down bottles? SUMMON A BATTLESHIP!!!
  • Threatening Shark: All sharks in the game, regardless of their real life behaviour, are very aggressive, including the filter-feeding whale sharks and basking sharks.
  • Time Machine: One of the summonable objects. It allows you to either move forward or backwards in time.
  • Too Dumb to Live: A good deal of summoned human characters tend to chow down on any can of arsenic they see.
    • You can cure them, however, with "dimercaptosuccinic acid". Just like in real life. And Ruby Quest.
      • Good luck trying to spell it.
  • Total Party Kill: Try typing in "atom bomb" or "tsunami". Or drop a meteor from high up.
  • Try Everything: This is where the fun comes from.
  • Ultimate Showdown of Ultimate Destiny: This is possibly the only game where you will ever have George Washington fight Cthulhu. Or God fight Leeroy Jenkins. Or Satan fight Bigfoot. Or...
    • With Scribblenauts Unmasked, it is obvious this trope would come into play. You can summon almost any DC character you want and get them to fight. Want to see Superman take on the Sinestro Corps? How about Young Justice duking it out with the Joker? The possibilities are endless!
  • Unexpected Gameplay Change: Level 10-5 (the final normal level) of Super Scribblenauts. Also, try writing "arcade machine."
  • Universal Driver's License: Maxwell. In addition to "mundane" vehicles like cars, pogo sticks, and boats, Maxwell can also drive tanks, helicopters, and ride dragons, unicorns...
    • In the sequel, the "rideable" adjective takes this to its Logical Extreme.
  • Unobtanium: Easily obtained, in your choice of Adamantium or Mythril. Both are pretty much indestructible.
    • Even better? In the sequel, Adamantium is an adjective.
    • In Unlimited, you can actually summon unobtanium.
  • Unwinnable by Design: Double Subverted: While the last Action level was designed to be Unwinnable if attempted the hard way, it's still possible to flip every switch and press every button through the clever use of glue, anvils and shrink rays. However, neither the switches nor the buttons actually work.
  • Vague Age: Maxwell.
  • Video Game Caring Potential: Unlimited. Also the 'pet' button in every game.
  • Videogame Cruelty Potential: As suggested by the devs themselves: "Make an elephant, make a pool, drop the elephant in the pool, make a shark..." And watch the fun begin!
    • You can put a baby into an oven.
    • To quote the ESRB's justification for the E10+ rating: "a club can be used to hit an animal; steak can be attached to a baby to attract lions; rockets can be lobbed at a man".
    • Please, please don't put any kind of cat and dog together.
      • Unless it's Super Scribblenauts and it's a "peaceful dog."
      • Or the dog is ticklish and you glue a feather to the cat. The dog will alternate between aggression and fear. That could be considered cruelty of a different variety, though.
    • You can have a dingo eat a baby.
    • An early level in World 2 has a few trick or treaters visiting you on Halloween. You can give them candy, or you can give them something very dangerous to their health. Either works.
      • Or you can just throw a rock or shoot at them. You can even beat it with no items by throwing a pre-spawned jack o' lantern at the kids.
    • You can make something simultaneously pregnant and cannibalistic. No points for guessing what happens next.
    • In one level, the goal is to reunite a little girl and her cat that is stuck on top of a roof. Setting the house on fire works quite well.
    • Try gluing a switch to a character's head and turning it on.
  • The Virus: Zombies, Vampires, and Werewolves are all infectious. However, vampirism is the only one that can create a proper apocalypse. The A.I. on zombies is bugged so that they will continue fighting each other to the death even after being turned, so you'll usually only end up with only 1 active zombie at any given time. People infected by werewolves only turn hostile if exposed to a full moon.
  • Weaksauce Weakness: Part of the Combinatorial Explosion: Dracula runs from Garlic (or Garlic Bread), Bigfoot runs from Cameras, and atheists run from God.
    • Unless those atheists have a shotgun.
      • And the in the sequel, it's atheist that's God's weakness.
  • Weapons Are Useless: "Godmother" turns any weapon summoned into a rose. Including bullets from guns, and you can't erase those roses. This can cause problems when you fire unerasable bullets from guns, especially the auto-fire Chaingun, at her. As a result of this glitch, she was Nerfed in the sequel to lose this ability.
    • Apparently, gaining control of adjectives gives you immunity to them, meaning paint, Medusa head, and Shrink Ray won't work on you anymore.
  • Western Terrorists: What you summon when you type in "Terrorist," "Anarchist," "Arsonist," or "Madman."
  • Wide Open Sandbox: While it's technically a puzzle-platformer, Scribblenauts' central conceit is going to make it hard to resist playing it like one of these. To that end, the dev team has thoughtfully designed the start screen to be sort of a "sandbox mode", so you can have hours of fun without even loading your save file!
  • With This Herring: Completely and utterly avoided. There's no such thing as "low-level equipment" when you've got everything, after all.
  • Wholesome Crossdresser: Maxwell isn't shy about wearing women's clothing. Or babies' clothing. Or... anyone's clothing, really.
  • Why Did It Have to Be Snakes?: Pegasus is afraid of dolls.
  • Why Don't Ya Just Shoot Him?: You're going to kill him with a ninja riding a dinosaur and wielding a rocket launcher? Why don't ya just suck him into a black hole? (Answer: because it's more fun that way.)
  • What Measure Is A Nonhuman: The 'clone' will not become infected by a zombie.
  • A Worldwide Punomenon: All of the locations in Unlimited are either writing puns or named after the developers. Examples include Capital City, Payper N. Penitentiary, the Exclamation Point (a mountain), etc.
  • Writing Around Trademarks: "Taser", "frisbee", and "lightsaber" are not in the dictionary whereas "stun gun", "flying disc" and "laser sword" are.
  • Yandere: Summon a "girlfriend" or "cheerleader". Then summon a "psycho" or "stalker". Notice the similarities, yet notice the difference.
    • In Super Scribblenauts, "Girlfriend" will try to kill another Girlfriend on sight...even if they were born using the pregnant adjective.
  • Your Mom: Note that just "Mom" summons a normal woman whereas "Your Mom" summons a zombie. Hmmmm...

    Super Scribblenauts 
  • Abnormal Ammo: Any adjective applied to a projectile weapon will also apply to its projectiles. This can be useful (an "explosive gun" will shoot exploding bullets, and a "flaming gun"'s burning ammo can set its targets on fire) or completely useless (a "pretty gun" will shoot bullets that wear little tiaras).
  • Applied Phlebotinum: Whatever Potion
  • BFG / BFS: Yes, you can literally summon a "big" "flaming" sword, gun, or anything else.
  • Boring but Practical: The "immovable" adjective makes objects, well, impossible to move by any means, including gravity.
  • Cartoon Cheese: Try making something "CHEESY."
  • Censor Box: The "Birthday Suit" is a nude body costume with one of these.
  • Department of Redundancy Department: Among other things, you can create, say, Winged Wings, or Burning Fire, or a Lycanthropic Werewolf, or a Zombie Zombie, or a Giant Giant, or a Robot Robot. Some of these are visibly different from the normal: Winged Wings are wings wearing wings, for example, and a King King wears a crown... on top of his crown.
  • Dirty Communists: "Communist" is an adjective.
  • Fearless Fool: Giving a creature the adjective Brave will cause him / her / it to fight back anyone that harms him, even especially if they don't stand a change of beating it. (ex. Brave Man vs Evil Dragon)
  • Fission Mailed: In the sequel's last level. It says "Try again: The starite was destroyed." with the only button saying "No way".
  • Game-Breaking Bug: A bug sometimes occurs, in which Maxwell randomly ascends to the skies and never comes down. This renders the sandbox mode (arguably the best part of the game) unplayable.
  • Gay Option: In one of the levels, Maxwell has to buy presents for each of his parents and his girlfriend, based on the objects they have in their rooms. And if you switch to a female avatar...
  • G-Rated Sex: Try summoning "Pregnant Potion".
    • Also, try adding the adjective "Fertile" to someone and then summoning another living object of the same species.
  • Guide Dang It: To get the final merit, you must "apply the secret Super Scribblenauts adjective". The only clue is that the merit is called "The Fourth Wall". The adjective is Scribblenautical if you were wondering. It gives everything the rooster hat.
  • High-Class Glass: Try applying the adjectives "dapper" or "gentlemanly" to things.
  • I Love Nuclear Power: Handle the "Nuclear" adjective with extreme care.
  • Logic Bomb: Averted, typing in contradicting adjectives such as "Blue Yellow Apple" will result in the game ignoring all contradicting adjectives apart from the last one.
  • Mini-Game: Summoning the Arcade Machine and using it lets you play a little mini-game where you must defend a wall from falling bombs. You not only get an achievement for doing so, your file also tracks your high score!
  • Ninja Pirate Zombie Robot: Now that you can use adjectives, nearly any mix-and-match monster you can think of can be created.
  • Nostalgia Level: The first level from the original game appears as an Easter Egg - very occasionally, the time machine, instead of taking you where you asked to go, will take you to said level. Maxwell from the past and the starite appear as well, and collecting said Starite is required for 100% Completion.
  • Our Monsters Are Different: Among many other possibilities, you can add (and remove) wings to any creature or monster with the "winged" and "wingless" adjectives. (Cue the Flying Pigs?)
  • Our Werewolves Are Different: The "Lycanthropic" adjective will add "shaggy" brown fur and "fangs" to any object exposed to the light of a "full moon".
  • Sequel Escalation: Adding a dictionary of adjectives means that your seemingly limitless repertoire of potential objects is now multiplied by an equally limitless number of modifiers. Good luck trying to write them all.
  • Stuff Blowing Up: What you get from anything with the "exploding" adjective.
  • Taken for Granite: Gorgons can petrify creatures. If you kill the gorgon or summon a gorgon head, you can use the head as a weapon.
  • Teens Are Short: The adjective "teenage" makes objects smaller.

    Scribblenauts Unlimited 
  • Ancient Astronauts: The Egypt-themed level includes a group of visiting aliens who resemble the animal-headed Egyptian gods (plus one standard gray alien).
  • Awesome but Impractical: The Nintendo items in the Wii U version. At first, it's a right lark to spawn Bowser and Mario and watch the two duke it out Scribblenauts style, but you soon realise that you can't add adjectives to them in any way. That's acceptable; obviously Nintendo doesn't want you vandalising their intellectual property with adjectives like 'smelly', 'rude' or 'lizardlike'. What is less excusable is the fact that they will NEVER be the answer to the puzzles, even when they make 100% logical sense. For example, if you need a weapon to defend against a horde of zombies, spawning a sword will work, but the Master Sword? Not on your life. Of course, since this game features an object editor, you're free to make Nintendo characters and items that can be adjectified and used to solve puzzles.
  • Big Boo's Haunt: Grave Manor.
  • Brick Joke: In the animation that runs behind the credits sequence, one of the figures shoots an arrow into the air. It comes down much, much later, just in time to save the same figure from a monster.
  • Dummied Out: There's an unused, unfinished stadium level that was also used by the developers as a test level. It can be briefly seen on the PC version by using the "—autoloader" command line parameter. If you want to actually play in it, however, memory hacking is needed.
  • Even the Girls Want Her: Several missions have (female) creatures asking for a mate. Conjuring a succubus is an entirely valid solution.
  • Evil Chancellor: One of the desert-themed levels includes an evil vizier who eventually turns into a giant snake.
  • Flipping the Table: One miniquest has two people at a table asking for a game to play. Once one is provided, they play for a while and then one of them gets angry and flips the table.
  • Gangplank Galleon: The Listy Colon.
  • The Greys: The standard unmodified alien.
  • I Will Punish Your Friend for Your Failure: Even though it was Maxwell who gave the old man a rotten apple in the intro, it's Lily who is punished for it.
  • Jerkass: The entire plot stems from Maxwell giving an old man a rotten apple just because he thought it would be funny. Needless to say, he learns his lesson.
  • Jungle Japes: Anaphora Falls and the Ruins of Ellipsis.
  • Lethal Lava Land: The Vowelcano.
  • Medieval European Fantasy: Sir Guillemet's Castle.
  • Omniscient Morality Licence: The old man who curses Lily. At the end, it turns out that the man was actually their father Edgar, and they're understandably quite angry at him. But eventually they forgive him.
  • One-Hit Kill:
    • Giving something the "gone" adjective. Goodbye, thing!
    • "Dead" or "deceased" does exactly what you'd expect. Making a weapon "deadly" allows it to one-shot anything mortal.
    • Objects with adjectives like "man-eating" and "omnivorous" will kill their targets instantly upon consumption.
  • Patchwork Map: There's a desert right next to an iceberg.
  • Pirates Versus Ninjas:
    • The pirate ship has a ninja in the brig.
    • The same level has a miniquest where a pirate and a ninja are facing off, and both ask Maxwell to help them win the battle. Unlike several other levels where two characters have conflicting goals and Maxwell must help both to complete the level, this miniquest only runs once, allowing and requiring the player to take a side.
  • Pixellation: What the "naked" adjective does in this game: It adds a "pixel" costume over an object instead of giving them a flesh-colored tone as in the previous game. The pixels vanish soon after being removed, and that includes stealing them from the object.
  • Prehistoria: The Saurus Park, a Jurassic Park-themed level with dinosaurs-a-plenty.
  • Press X to Die: Adding the adjective "dead" to Maxwell, i.e. yourself, or becoming "exploding" and then interacting with yourself. And unlike NPCs, being "reincarnating" won't help you.
  • Retraux: Time Machines, Video Games, and Arcade Machines now give three different flavors of this.
  • Shoplift and Die: If you steal something from a shopkeeper, they'll come after you with a battle axe.
  • Sleazy Politician: One of the object shards involves summoning two liars and placing them near each other. "Politician" is considered a valid substitute.
  • Stealth Pun: One miniquest involves retrieving a treasure chest that triggers a trap when opened. There's nothing inside it except a booby.
  • Stock Dinosaurs: The Saurus Park has (apart from whatever else you might choose to summon) Allosaurus, Pachycephalosaurus, Plesiosaurus, a pterosaur, a dromaeosaurid, an unnamed sauropod, Stegosaurus, Triceratops, and Tyrannosaurus.
  • Taken for Granite: Maxwell's jerkassery in the prologue gets Lily cursed, causing her to turn to stone bit by bit. Maxwell has to collect the Starites to free her.
  • Theme Naming: All the stages in Unlimited, besides Edwin's Farm, are named after various writing terms, mostly punctuation marks.
  • Turtle Island: Dot the Island.
  • Unwinnable by Design: Rendering a puzzle unwinnable will turn the Starite piece counter red to warn you. Fortunately, you can reset the level to undo it. Some levels include mutually exclusive goals (e.g. "help the lumberjack cut down the tree" and "help the hippie prevent the tree being chopped down") and can only be completed with a reset.
  • Video Game Settings: Averted at the beginning when the only locations accessable are buildings within the city. You later, however, gain acess to a forest, jungle, desert, tundra, volcano, and several other more "traditional" video game environments.

    Scribblenauts Unmasked: A DC Comics Adventure 
  • Adaptational Villainy: Catwoman is a full-on villain here. This goes for a number of Anti-Hero types, especially Nineties Anti-Hero characters like Azrael Batman and the Eradicator.
  • Alternate Continuity: Certain characters actually have multiple versions of themselves in the game to reflect various Elseworlds, such as Superman: Red Son and Batman Beyond.
    • The game's version of the DC Universe seems to combine characters and elements from the Post-Crisis universe and the New 52 universe.
  • Big Bad: Brainiac
  • Book Ends: The first and last thing you create is a doctor. The first one is to heal Lily, the last is to heal Doppleganger.
  • Bowdlerise: Many of the summonable characters' bios in the Batcomputer have information either censored or completely missing. Most egregiously are entries for characters who are currently deceased or whose backgrounds involve Death by Origin Story using the words "attack" and "defeat" in place of "kill".
    • Especially jarring considering some of the other stuff they got away with. Typing "New Fifty Two Joker" produces the Joker as he appears in Death Of The Family . You know, that story where he appeared with his face cut off and held in place by a belt.
  • Call Back: Lily offhandedly worries her father would turn her to stone for breaking her globe when she and Maxwell landed on Gotham City, she drops the topic immediately before Batman could inquire further.
  • Canon Immigrant: Luminus is one of the villains you can summon even though he appeared exclusively in Superman: The Animated Series and never turned up in the comics (not counting three issues of the Comic Book Adaptation of said animated series).
  • Clothes Make the Superman: A number of unlockable outfits based on DC characters are available for Maxwell to wear, giving him the powers of those characters.
  • Composite Character: The Azrael Batman costume has the look of the Knightfall costume, but comes with the flamethrower of the KnightsEnd costume.
    • Wonder Woman's origin level mentions her classic origin of being brought to life after her mother sculpted her from clay, but also mentions that her father is Zeus, which was an element from her reworked origin in The New 52.
    • Certain characters featured in the game combine elements from their Post-Crisis and New 52 counterparts. One example is minor Superman foe Kryptonite Man, who resembles the K. Russel Abernathy version that appeared in Post-Crisis continuity, but has the background information of the New 52 Kryptonite Man.
  • Crossover: Between Scribblenauts and the DC Universe.
  • Enemy Mine: During the final mission, Maxwell has to select one of the many Lantern Corps batteries to get backup that can assist Hal Jordan in fighting the Sinestro Corps. It is possible to summon the Black Lantern Corps, the Red Lantern Corps, or the Orange Lantern Corps as your allies in this battle.
    • Doppleganger and Sinestro briefly ally with Maxwell and Hal Jordan to defeat Larfleeze.
  • Foreshadowing: During the intro, the paper that Maxwell wrote 'Gotham City' on it has a D on the other side. Say, doesn't "Doppleganger" start with a D?
    • There are also a few hints throughout the game that Brainiac is the main antagonist.
  • Final Boss: Brainiac
  • Getting Crap Past the Radar: While not every DC Comics character made it into the game, the characters that DID make it are rather shocking, considering that the Scribblenauts games are mainly targeted towards children. The game's available characters include violent sociopaths such as Mr. Zsasz and Professor Pyg as well as characters with very dark backstories such as Red Lantern Corps member Bleez.
  • Heel-Face Revolving Door: You can make a villain undergo a Heel-Face Turn by adding adjectives like "benevolent" or "good" to them. Likewise, you can make heroes go through a Face-Heel Turn by adding adjectives like "evil" or "bad" to them.
  • Heroic Willpower: Averted. When Maxwell grabs the Orange Power Battery, Hal Jordan notes that he shook it off pretty fast. Max quickly tells him that he did no such thing.
  • The Knights Who Say Squee: Maxwell and Lily openly squee over meeting many of the superheroes, reasonably as they concocted this adventure deliberately to meet them.
  • Narrator All Along: The narrator doing the starting and ending cut scenes turns out to be Alfred, Bruce's loyal butler.
  • Nice Job Breaking It, Hero: Maxwell and Lily kickstart the plot by combining two mystical artifacts of incredible power to settle an argument about who the more powerful superhero is.
  • Speech Bubbles: As befitting a comic universe, the characters will occasionally speak with these, instead of the uniform "blah, blah, blah" of the last game.
  • Superheroes: Duh.
  • Super Zeroes: Has a number of memetically infamous heroes, including The Legion of Substitute Heroes.
  • Loads and Loads of Characters: Has 2000 characters from the DC Universe, some of which being obscure characters that only appeared a handful of times. Specific examples are the 100+ Green Lantern mythos characters, Bat Family, the Legion of Super-Heroes, Superman, as well as their respective Rogues Galleries. In fact, there's achievements for summoning alternate copies of the Justice League and 150 Green Lanterns.
  • Lost Forever: Once the tutorial level and the Starite missions have been beaten, they cannot be played again.
  • Puzzle Boss: Brainiac. He simply teleports the other heroes outside of his base before his fight begins, but Lily figures out that the key to beating Brainiac is to summon alternate versions of the DC heroes due to Cyborg noting that Brainiac can only teleport his other counterparts or people from his home dimension and therefore has no power over Maxwell and Lily. The key to defeating Brainiac is to summon the Elseworlds incarnations of the superheroes, such as the Red Son version of Superman or the Batman Beyond version of Batman.
  • Stable Time Loop: In the Arkham Asylum level, Barbara Gordon appears as Batgirl, apparently never having her spine damaged by the Joker. After the level is beaten, Maxwell shows his thanks for Batgirl saving him by going back in time and implicitly preventing the Joker from crippling her.
  • Worf Had the Flu: Despite the fact that his powers are exactly the same as your own, Doppleganger at best makes a token effort to stop you in each level. Once you reach Themyscira, he explains that he is limited to the single page of notebook Maxwell used to kickstart the plot, hence he has to conserve his summons lest he run out of room to write.


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alternative title(s): Super Scribblenauts; Scribblenauts; Scribblenauts Unlimited
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