Yahtzee reveals the goal in your typical video game experience.
A Plot Coupon
(not just an arbitrary Power-Up
) that is shaped like a star — symmetrical, five-pointed, and shiny. Floating, spinning, twinkling, shooting, and granting Three Wishes
- Scribblenauts have Starites.
- Braid: the super top secret 'what-do-you-mean-there's-hidden-stars' hidden stars.
- Night Sky has similarly hidden stars (but at least you get a mark on the map screen to show you where in the world they are).
- In Glider PRO, the goal of the game is to find all the spinning Magic Stars.
- Super Mario 64, Galaxy, and every Mario Party: Power Stars. The goal is to collect these.
- Almost every Mario RPG.
- Kirby games:
- Dream Land: Sparkling Stars.
- Dream Land 3: Heart Stars (The Power of Love: now in star form!)
- Squeak Squad: Star Seals
- ...Plus the Warpstars used for level transitions in many Kirby games.
- Elans in WireWay.
- Bragging Rights Reward in The World Cup.
- Guitar Hero and Rock Band, with traditionally five available per song (sometimes per difficulty as well) though only some of the games in either series actually require them to advance the story.
- In The Groove has stars representing the very highest grades, which wouldn't count except it also keeps count of how many stars you have, and getting them again on the same chart doesn't increase the number.
- The entire point of Hoshi Saga is to find the stars hidden in each level.
- The Legend of Zelda: Skyward Sword (a more minor example): the key that grants access to the second dungeon.