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Air Aided Acrobatics
Forms of fictional media have physics which differ from Real Life. As such, it's not uncommon for there to be places where the main character must cross gaps which can barely be surpassed with a well-timed jump.

However, sometimes a character's ability isn't great enough to let them cross a gap. Luckily, there just happens to be gusts of strong wind coming straight up! As the character jumps, the wind pushes enough force on our hero to let them cross the otherwise-uncrossable gap.

And thus, the character has just performed Air Aided Acrobatics. Note that the air does not need to be coming directly from the gap, as Acrobatics can also be aided by air pushing from behind the character.

See also Jump Physics (especially Double Jump) and Vent Physics.

Almost guaranteed to show up in a Gusty Glade. Compare Rocket Jump, in which explosions aid the jump instead of wind.


Examples:

Literature

Live-Action TV
  • Monty Python's Flying Circus. Parodied in the "First man to jump the English Channel" sketch, where Ron Obvious hopes to jump from Dover into Calais with the help of (among other things) "a gust of breeze over the French coast".

Real Life
  • Truth in Television in athletics, of course, although overly-tailwindy marks may be discounted.

Western Animation

Video Games
    This Index BlowsBlow You Away
    Video Game PhysicsBody Armor as Hit Points

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