is a 1991 Video Game
by Titus Software
, with a sequel, Prehistorik 2
, released in 1993. They are both Platform Games
where you control caveman Sam in his search for food (for himself and his family), killing wild animals and other cavemen in order to gain points and complete levels.
The sequel was later remade on the Super Nintendo Entertainment System
and the Game Boy
under the name Prehistorik Man
. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough bones
to buy a new supply. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This game version was laster re-released on the Game Boy Advance
This game provide examples of:
- Adaptation Expansion: Prehistorik Man greatly expands on Prehistorik 2, introducing new locations and settings, and even creating a small world with the inclusion of other characters, tribes, towns and even mythology as explained by the Elder.
- Advancing Wall of Doom: In Prehistorik 2, one level has you platforming your way down a giant hollow tree. The screen steadily goes down and if you go completely off the top, or fall to the bottom before another platform appears, you die.
- Air Aided Acrobatics: The Windy Tree level.
- An Ice Monster: Prehistorik Man's third boss has a freezing breath.
- Artistic License - Paleontology: As typical, dinosaurs and cavemen.
- Bamboo Technology: Slimeville has working elevators and transporters out of rocks, vines and bamboo.
- Background Boss: The 2nd boss in Prehistorik Man.
- Tennis Boss: A way to damage him is to club back the spiked balls he throws.
- Battle Boomerang: Used by the stronger Apemen.
- Beast Man: The Apemen.
- Bears Are Bad News: Grizzly Bears early on, and Polar Bears in the last stages.
- Bland-Name Product: WcDonald's fries and sodas.
- The Blacksmith: One of Sam's team members in Prehistorik Man, who creates weapons for Sam.
- Blinding Bangs: Sam.
- Blob Monster: Mucus monsters in Prehistorik Man's Slimeville stages
- Bottomless Pits
- Canis Latinicus: Prehistorik Man's ending credits lists all level enemies with a Latin-esque humorous "scientific name". For example, the sliding penguins are "Freising Mybutoff".
- Carry a Big Stick: Sam's Weapon of Choice, a club.
- Drop the Hammer: In Prehistorik 2, Sam can upgrade it into a big wooden mallet.
- Checkpoint Starvation: The original Prehistorik (as well as its predecessor Titus The Fox) gives you a code for each level that lets you continue from that level. However, it doesn't give you that code at the beginning of the level: instead, you have to find it, somewhere in the middle, and quite often hidden in some hard-to-find area. If you almost complete level 4 without finding its code, well, back to level 3 for you.
- Cranium Ride: Turtles and spiders (Prehistorik Man only)
- Cool Old Guy: The Village Elder.
- Damsel in Distress: The Elder's Daughter in the Crystal Caves stage.
- Death Throws: Used in Prehistorik Man for Sam and the mooks. Interestingly, the way drowning is handled changes late in the game: Initially the character is thrown when he hits the bottom (once you've hit the surface you can't swim or jump out anyway), but after being told water makes you drown, the death animation is changed to drowning.
- Death from Above: Giant boulders in the Old Volcano level.
- Department of Redundancy Department: In the Japanese P-Man, Inventor is called "Doctor Hakase"...or "Doctor Doctor".
- The Dev Team Thinks of Everything: Attempting to play the game after the date on the computer surpasses the year 2000 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
- Distressed Dude: The Hunter in the Ape Man Village stage.
- Dirty Cop: The officer at the end of every vehicle-based Gimmick Level in Prehistorik Man will always threaten Sam with arrest for having no license to use the gadgets, but will let it slide after Sam gets enough diamonds from the stage.
- Dungeon Shop: The merchant in Prehistorik Man sets up shop in pretty much any non-friendly territory...though he'd not get close to the haunted Dinosaur Graveyard.
- Easy-Mode Mockery: When played on Easy, Prehistorik Man ends in level 14 out of 23, right after the second boss.
- Everyone Calls Him Barkeep: All characters but Sam in Prehistorik Man are called by their profession (Hunter, Metalsmith, Inventor...).
- Everything's Better with Penguins: Sliding penguins are mooks in the ice stages.
- Everything Trying to Kill You: Spiders? Check. Werewolves/Bigfoot? Check. Some random moving floor taking you to your doom? Check.
- Eyes Are Unbreakable: When burned to ashes.
- Fetch Quest: Several in Prehistorik Man. In the 4th level, the High Jungle, Sam needs to find and retrieve 3 gems. In the 16th level, Slimeville Town, he instead needs to find 4 pieces of a book. Others include a spotted lion's skin (level 2), a torc (5), three keys (12) and a firefly (13).
- Five-Man Band:
- Fossil Revival: The final boss is a giant Tyrannosaurus skeleton.
- Gimmick Level
- Gadgeteer Genius: The Inventor in Prehistorik Man, who creates vehicles for Sam to use:
- Goomba Stomp: Enemies can actually survive up to 4 stomps, but doing this nets 4 bones instead of just one.
- Happily Married: As seen in the ending of Prehistorik 2.
- Harmless Freezing: The Sea Serpent's ice breath freezes Sam upon contact. If Sam manages to unfreeze before falling off the iceberg, he's no worse for wear (unfreeze too late however, and you drown).
- Hearts Are Health
- Heart Container: Prehistorik Man has 4 of these hidden in the stages, that increase Sam's health by one.
- Idiot Hero: Sam isn't particularly bright, and needs to be explained all sort of stuff...like that he can't breath underwater.
- Idle Animation: Sam has a few, including falling asleep and waving at the player.
- Level Ate: Present in Prehistorik 2. The Bonus Stage from Prehistorik Man as well.
- Loin Cloth
- Make Me Wanna Shout: Sam's got a pretty strong shout in Prehistorik Man, it serves as a screen-clearing attack.
- Market-Based Title: In Japan, the SNES game is called P-Man.
- Meaningful Name: The little checkpoint animal in Prehistorik Man is called "Rees-Tartah".
- Miniature Senior Citizens: The Elder.
- Mr. Exposition: Seemingly the Elder's only reason to exist is to explain to Sam the location and objectives.
- Nothing but Skulls: The Dinosaur Graveyard.
- Nubile Savage: The Elder's Daughter.
- Organ Drops: Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that rise into the air with points written on it). In the last level, your enemies are other cavemen. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.)
- Averted in Prehistorik Man, where all defeated enemies drop bones, the setting's equivalent of money.
- Playing with Fire: Prehistorik Man's first boss is a fire dinosaur. A subtype of Dinosaur mooks also have a fire Breath Weapon.
- Poison Mushroom: A skull item that kills Sam if he touches it.
- Projectile Platforms: Spears.
- Ragtag Bunch of Misfits: The group formed in Prehistorik Man.
- Reformulated Game: Prehistorik Man is very different from Prehistorik 2, retaining only the basics of the gameplay and most of the graphics. The layout of the levels is all new and there are several characters giving advice and help; among them, an inventor providing the player several gizmos.
- Prehistorik 2 had a Level Ate that is absent from Prehistorik Man.
- Rise to the Challenge: In Prehistorik Man, the "Burning Tree" level has Sam running up a hollow tree as a blaze of fire quickly raises below him.
- Running on All Fours: Sam's running animation on Prehistorik Man.
- Scenery Porn
- Sea Monster: The boss in Prehistorik Man's Stage 21 is a giant ice serpent.
- Smart People Wear Glasses: The Inventor.
- Spelling Bonus: BONUS warps you to a bonus stage.
- Super Drowning Skills: Lampshaded in Prehistorik Man: the death animation actually changes from "Bottomless Pit with water in it" to "drowning" after the character is told you can't breathe in water.
- Temporary Platform: Devious ones: they fall instead of disappearing, but fall faster than you, meaning it's too late to jump away, just as if they had disappeared.
- Tree Top Town: The Ape Man Village.
- Turns Red: The small dinosaur mooks go from yellow/brownish to red and become much more aggressive when hit.
- Videogame Settings: Mostly from Prehistorik Man:
- Weird Currency: Bones. They can buy food, information and services.
- Winged Soul Flies Off at Death: The original game has your character first turn into a skeleton, then fly away, winged, white-skinned and with a halo, into heaven.
- Xtreme Kool Letterz: "Prehistorik"