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Main Cast: Kids, Pre-Scratch; Kids, Post-Scratch; Trolls (Lowbloods, Midbloods, Highbloods, Pre-Scratch); Cherubs
Supporting Cast: Guardians & Ancestors; Sprites; Exiles & the Midnight Crew; Agents & Monarchs; The Felt (Leaders); Others
Expanded Universe: Post-Canon; Sweet Bro and Hella Jeff; Hiveswap (Troll Call)

You open the last drawer of your cast cabinet to see a mess of unsorted papers documenting miscellaneous figures. Upon reviewing them, you're not sure if you'd want to categorize them at all.

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    Behind the Fourth Wall 

Andrew Hussie

https://static.tvtropes.org/pmwiki/pub/images/Homestuck_AndrewHussie_5477.png
Paradox Space Appearances: "Horse Play" | "Spritecon"

The guy writing the story and the narrator. He's much, much more involved than that would imply.


  • Adam Westing: Andrew Hussie in real life is a soft-spoken individual with an odd sense of humor and little patience for the antics of the fandom. In-comic, Hussie is a completely insane Large Ham who continually mocks the audience, often speaking almost entirely in memes and call backs.
  • Animal Motifs: Horses are referenced in a lot of Andrew Hussie's appearances, from the "cool horse painting" he has propped up in his study to his belief that his clash with Lord English would've involved a whole herd of them. This is carried over from his real life counterpart, who references horses frequently due to finding them "inherently funny".
  • Author Avatar: He's mainly a direct face and voice for Andrew Hussie in his own comic, although he still has a place within Sburb's mythology.
  • Big "NO!": He lets out a long and dramatic one here when seeing Rufio die.
  • Breaking the Fourth Wall: He spends most of his early appearances talking directly to the audience and looking through the in-universe fourth wall. Later, he physically smashes through a "Fifth Wall" into Doc Scratch's tower.
  • Brick Joke: "I wish those bullies would just leave me alone. Later I am going to ride a long magic dog through the sky and fuck their shit up."
  • Butt-Monkey: Every so often he ends up finding himself and/or his study dressed up in a ludicrous fashion, which he isn't too pleased with.
  • Chewing the Scenery: HE CONJURES THIS INTREPID FANTASYSCAPE!
  • Cosplay: He likes dressing up as his characters. Usually he cosplays as characters that are relevant at that point in the story. Poorly.
  • Engaging Conversation: As soon as he sees Vriska, he asks her to marry him. She responds in disgust.
  • Ephebophile: Implied, he's a grown man trying to marry or kiss the 13 to 16 year old Vriska. Played for Laughs however, as his advances result in him being beat up or turned into a fool.
  • Evil Laugh: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA et cetera.
  • God: He did create Homestuck and everything in it...
  • Killed Off for Real: Hussie is shot to death by one of his own characters. He later ends up in the afterlife of the dreambubbles and narrates the story from there. The biggest consequence of this, however, is that he now can concretely interact with his characters, despite promises not to, since now he isn't stuck in his own home dimension.
  • Large Ham: Most of his incursions have him rambling in all caps with characters' heads superimposed around him.
  • Lemony Narrator: Hussie purposefully addresses characters like Spades Slick, Vriska, and Caliborn through the narration as if they can read it.
  • Mind Screw: In one recap, we found he was only the second most important character in Homestuck. Even though he's the writer of the story.
  • Mr. Exposition: He has written three recaps of Homestuck to clarify the story and started a fourth, but abandoned it. Not to mention all the exposition he gives during the normal narration.
  • No Inner Fourth Wall: Hussie interferes with the events of the story he's writing, but his actions are also a comically exaggerated part of the story the real Andrew Hussie is writing. The Andrew Hussie Author Avatar and the Andrew Hussie in real life are distinctly different.
  • Nonstandard Character Design: As the only canonically white person in the comic, he's the only one depicted with a skin colour. Funnily enough, it's stated to be orange.
  • The Omniscient: He knows everything within the context of the comic. Justified because he's the author. Wasn't enough to save him from Lord English, though...
  • Pals with Jesus: Subverted. Any character who directly interacts with him (so far Slick, Caliborn and Vriska) seems to hate him, perhaps because he goes out of his way to bug them sometimes.
  • Rapid-Fire Typing: He's shown doing this for the Recap Episodes. It gets Lampshaded here.
  • Self-Deprecation: Refers to self-insertion as a bad idea on several occasions.
  • Stalker with a Crush: He acts like this to Vriska in the dreambubbles. She doesn't appreciate it.
  • Stealth Pun:
    • Hussie-bot is the creator of Homestuck stuck in robotic form, or to put in Latin, Deus ex Machina.
    • After Hussie is killed, the URLs for the subsequent panels include "DOTA," referencing the invokedDeath of the Author.
  • Teasing Creator: In-Universe, he enjoys taunting the audience constantly.
    "So, uh... what about all the other kids?" "Huh? Who? Oh, yeah. Those people. Aren't they all dead?"
  • Trolling Creator: In-Universe; A few of the stranger self-inserts only make sense if you realize that Hussie used them to troll the fandom for flipping its lid over something. Take Rufio: Make him pay, where Hussie mocks the exaggerated reactions of his fans to recent character deaths by having his self-insert kiss a minor character from the movie Hook.
    "Oh God, you're right! There are still a few characters I haven't killed yet. I almost forgot about them. I was planning on totally messing with them in the short window of time they're in the same universe as me! Hopefully it isn't too late."
  • The One Guy: The only known male Hero Of Space.
  • Troll: He acts as Caliborn's Exile, and actively insults and messes with him.
  • Throw-Away Guns: When he finds out his trump card wasn't loaded.
  • Woman Scorned: As of Act 6 Intermission 5, Hussie has apparently grown quite bitter about Vriska shooting down his "extraordinarily inappropriate advances", and tries to jerk the plot's focus away from her whenever something important involving her happens. As a consequence, Vriska, like Caliborn, has gained awareness of his narration.

Ms. Paint

https://static.tvtropes.org/pmwiki/pub/images/Homestuck_MsPaint_473.png

Originally a random background Prospitian holding a paint bucket. And she would have stayed that way, were it not for this question from Ryan North. She eventually reappears as Andrew Hussie's assistant.


  • All Girls Want Bad Boys: Falls head-over-carapace for Spades Slick, a ruthless gangster with an affinity for knives. Surprisingly, it works out quite well.
  • Ascended Extra: She was originally just a random Prospitian citizen who showed up as a background character. She was eventually introduced in Hussie’s study as his helper.
  • Ascended Meme: Ryan North jokingly asked Hussie “Who is Ms. Paint and why has she not shown up in her own Adventures?" on Twitter, which became a running joke on the MSPA forums. She was then canonised as Hussie’s assistant on this page.
  • Dramatic Drop: Has this reaction when she runs into Lord English.
  • Maybe Ever After: With Bec Noir, after she loses her boyfriend and he's brought down to normal. It seems Ms. Paint falling for Jack Noirs is a universal constant.
  • No Mouth: Like most carapacians, she isn’t depicted with a mouth in sprite form despite presumably having one.
  • Official Couple: During Act 6 Intermission 5 (Part 6) Hussie explicitly canonizes Slick<3Paint.
    Oh fuck it. Who am I to stand between you two? You obviously make an adorable couple.
  • Pink Means Feminine: The hood she always wears.
  • Punny Name: If you don't get it, add "Adventures" to the end of her name.
  • Ship Tease: She seems quite happy to serve Spades Slick soup even while working with Hussie. Spades seems to have a thing for her as well, considering the fact that he asked Hussie if she's "available". They’re later made into an Official Couple.
  • Tertiary Sexual Characteristics: She has feminine eyelashes, despite carapeople not having hair.
  • The Voiceless: She’s never shown speaking on-screen, unless you count third-person dialogue.

MSPA Reader

https://static.tvtropes.org/pmwiki/pub/images/mspareader.png

The reader of MS Paint Adventures. Their planet is the LAND OF STUMPS AND DISMAY. Has allocated their STRIFE SPECIBUS with PISTOLKIND ABSTRATUS.


  • Ambiguous Gender: They're featureless like the Jailbreak characters and have no confirmed pronouns. Probably intended since they're a representation of every reader.
  • Ambiguously Human: While Hiveswap Friendsim makes it seem as if they're a normal human, Pesterquest implies that they're not, and it's uncertain just what they are. Even the reader themself doesn't seem to know.
  • Amusing Injuries: Happens to them a lot in Friendsim, yet they're often fine after. Most of the time.
  • The Artifact: Assuming they're the same person as the Reader from Problem Sleuth, their appearances from Hiveswap Friendsim onward see very little of them reading any MS Paint Adventures, instead outright interacting with the cast. Might be a double-case considering the website's name change to Homestuck.com.
  • Audience Surrogate: They represent the entirety of MS Paint Adventures readers, and are depicted as literally reading the comics in-universe. Their sole purpose in-universe is to react to the sheer weirdness of the story.
    • They're also the main protagonist of Hiveswap Friendsim, and Persterquest, which involves becoming friends with the characters from the Hiveswap Troll Call and Homestuck respectively.
  • Driven to Suicide:
    • They briefly entertain the thought of doing so when Hussie indulges in a meta breakdown.
    • It keeps happening.
    • Likewise, they uncover the gun under the stump in the Land of Stumps and Dismay at the end of this flash before someone stops the record. Since they don't make any more appearances in Homestuck after that, it's possible they actually did go through with it that time.
    • In the second volume of Hiveswap Friendsim, Cirava’s second bad ending involves them writing a callout post about the MSPA Reader. Feeling ashamed, they leave and come across a familiar, conveniently-placed stump. The ending card shows a silhouette of them pointing the gun that they found to their head.
  • Extreme Doormat: The MSPA Reader is one to quite a few characters. Often, the good endings in Hiveswap Friendsim are caused from the choice which involves doing what they want. However, sometimes this can be misleading, and you may have to do the option you think they wouldn't like you to do instead.
  • Hero of Another Story: They serve as the protagonist of the Hiveswap Friendsim, in which they crash-land their rocket on Alternia and decide to make friends with the trolls they come across.
  • I Just Want to Have Friends: The MSPA Reader's motivation. In Hiveswap Friendsim it’s revealed in the epilogue that this entire drive was artificially created by Doc Scratch.
  • Iron Butt Monkey: The MSPA Reader gets many injuries, some of which are healed, others of which are not. Despite this, they survive and don't let it stop them in their quest for friendship.
  • Loser Protagonist: In Hiveswap Friendsim many of the trolls are quite cheerfully open that they think you're this, it's probably because you naturally lack social skills for an alien world, and are also physically weaker than most trolls, especially in the earlier volumes where the Reader has sustained numerous injuries and broken bones.
  • Magnetic Hero: Both Hiveswap Friendsim and Pesterquest show they have a knack for making friends, a fact that Galekh's path lampshades.
  • Mythology Gag: A very similar joke was made in Problem Sleuth, where the MSPA reader was Driven to Suicide after DMK employed his LADDER TO HELL, creating a million health bars. In this case, the reader does the same thing when Andrew employs his LADDER TO SELF INDULGENCE, creating another meta-layer of removal from the story. Both jokes are references to Jailbreak, where one of the main characters shot himself in the head while standing over a stump.
  • Nice Job Breaking It, Hero: In Pesterquest during Karkat's route, when a drone shows up in his neighbourhood, he tells the Reader to stay with him. Doing so results in the drone detecting them both, as their presence was stronger when they were hiding together, resulting in Karkat's hive being destroyed, his lusus dying, and him being discovered thanks to his symbol and the Reader's blood getting on him, and drones keep coming after him everywhere they zap to.
  • The Outsider Befriends the Best: In Hiveswap Friendsim the main goal of the game is the MSPA Reader's friendship with trolls, both highblooded and lowblooded. And they do manage to make friends with many highblooded trolls, including Zebruh Codakk, Ardata Carmia and Marvus Xoloto. Subverted, as Doc Scratch brainwashed the characters and changed the timelines so that this could happen.
  • Nonstandard Character Design: They are a basic nondescript stick figure, much like the characters of Jailbreak.
  • Right for the Wrong Reasons: The MSPA Reader correctly thinks that the stuffed corpse in Jane's living room is John. What they don't know is that it's not the same John they befriended, believing that they've travelled to the future rather than an Alternate Timeline. In Roxy's route, after meeting post-Scratch Rose, who doesn't know them, they come to the conclusion that they're in another universe, which is a bit closer to the truth.
  • Ripple-Effect-Proof Memory: In Friendsim, they sometimes remember the bad endings of various routes, including ones where they or someone else died, though they quickly pass it off as a bad dream or unwanted thought. The epilogue reveals that Doc Scratch was using the MSPA Reader to further his plans after they landed, and reset anything that went wrong.
  • Screw This, I'm Outta Here: In Hiveswap Friendsim and Pesterquest the MSPA Reader does this quite a few times:
    • One path of Chahut's route involves her and Amisia killing a Bronzeblood who Amisia trapped. The MSPA Reader is so annoyed at this point with how murderous trolls can be that they decide to leave.
    • This can also happen in Volume 11. In Mallek's route, if the Reader hesitantly greets him, they will be worried that he might harm them and jumps out of the moving vehicle, harming themself instead. Meanwhile, Lynera's route gives the Reader the option to cut the ropes Lynera has tied them to a chair with. If they do this, they will run off after getting her to give them their phone back.
    • The Reader does this again in Nihkee's bad ending after having visions of the bad ends of previous routes, combined with what appears to be visions of would happen if they returned to her.
    • The Reader tries to do this in the Soleil Twin's route after seemingly being stuck in a repeating time loop. They manage to escape from the house, but no matter where they go, they keep coming across it again.
    • In Dave's route, they leave when he spends too much time questioning his sexuality.
    • In Karkat's route, when the two of them are hiding from a drone, they can escape by zapping over to Dave's home. Unlike most examples, this leads to the good ending.
    • In Vriska's route, they can leave if they're too grossed out by the grubs Vriska uses to play FLARP with.
    • Aradia's route, when they tell her they don't believe in ghosts, her reaction is to suddenly stop being cheerful and pretend to be her ghost self. The Reader is so scared by this that they leave. And then she rewinds to before that point.
    • The Reader has to do this in Eridan's route during the fight with Sollux to save themself. Thankfully, Eridan isn't too badly hurt because of his toughness as a highblood.
    • They do this again in Feferi's route when they find that the bubble she made for them is running out of air. If they zap away, they'll realise that zapping back will just bring them back to the same problem, and decide not to return.
  • Shipper on Deck: For many of their friends' relationships from both Friendsim and Pesterquest:
    • In Friendsim, the Reader helps some of their friends get together with their crushes, and/or shows the desire to help them improve problems in their relationships.
      • Their biggest ship seems to be Tagora/Galekh (a blackrom). After the Reader becomes pretty close friends with Tagora in his route, Galekh's route indicates that the former has told them quite a bit about it, and the route concludes with the Reader helping them get together for real. They reference the relationship many more times after this, including in Pesterquest, with a fondness that makes it clear that they very much approve.
      • Being judgmental of Kuprum's and Folykl's pale relationship gets their bad end; however, at the good ending of their route, the Reader is touched by how much they care about each other despite their constant bickering.
      • In the bad ending of Charun's route, when Konyyl and Azdaja (who are matesprits) start to flip black, the Reader wants to auspistice for them to help them fix it.
      • The Reader gives Stelsa some advice for how to talk about a touchy subject with Tyzias, her matesprit.
    • In the case of Pesterquest, the Reader has already read Homestuck by the time they meet the characters; while they've lost their memory of doing so, they do have vague shipper feelings, without knowing why, towards relationships that became canon in the story.
      • They seem to ship Dave/Karkat; when they bring the latter over to Dave's house to meet him and John, the Reader muses that they somehow knew it was important for Karkat to meet them, especially Dave.
      • In Kanaya's second bad ending, the Reader encourages her to confess her feelings for Vriska, and they briefly get together, though it unfortunately ends badly.
      • Seems to be a fan of Kanaya's interest in "tentacleTherapist" (Rose) in the good ending and later helps them meet.
      • Also appears to support the something (possibly pale feelings, as eventually manifested in-canon) between Vriska and Terezi; in the latter's good ending, they bring them together so they can talk about their issues, leading to them repairing their friendship and growing closer than ever.
      • In Equius's good route, the Reader tries to take him to Nepeta, his moirail, so they can meet in person for the first time, though it unfortunately doesn't work. Later, when the Reader meets Nepeta, they successfully bring her to Equius.
  • Suddenly Speaking: In Pesterquest Equius' route has a variant - when the MSPA Reader messages Karkat to prove to Equius that they know him, their messages are actually seen rather than narrated. The Reader types with proper capitalization and punctuation, and no typing quirks, as they do in their narration.
  • Teleportation: They get this power along with Time Travel when they touch the Homestuck logo in Pesterquest. They can also teleport their friends with them by touching them.
  • Time Travel: They get this power along with Teleportation when they touch the Homestuck logo in Pesterquest. They can also time travel with their friends by touching them.
  • Unwitting Pawn: In Hiveswap Friendsim, it's revealed in the epilogue that their desperation for friendship was caused by Doc Scratch and he made them befriend the featured trolls so they would be "In their right places."
  • Whole Costume Reference: One of the outfits Chixie can put them in during Hiveswap Friendsim makes them look like a bald Nervous Broad.
  • Wistful Amnesia: They get this in Pesterquest after gaining powers from the Homestuck logo, losing most of their memories but still experiencing familiarity at various points.

Wolf Head

https://static.tvtropes.org/pmwiki/pub/images/wolf_head.png

The most terrifying character in Homestuck. Gamzee and Lord English have nothing on him.


  • Chekhov's Boomerang: Played with; Vriska appears to own the Wolf Head during her time on Alternia, and Doc manages to get a copy of it at some point, and it survives the destruction of the universe with part of Doc's apartment.
  • Joke Character: The cast page that shows who's alive and who isn't has the Wolf Head on it, so it could be considered a character.
  • Running Gag: It's always freaking the hell out of Hussie.
  • Shout-Out: To a scene in the The Neverending Story where Bastian is scared by a stuffed wolf's head illuminated by a lightning flash during a storm while hiding in his school's attic from bullies.
  • Taxidermy Terror: Despite being a nonsentient head, the Wolf still manages to hassle Hussie.

    Sburb Cosmic Forces 

The Gods of the Furthest Ring

A group of horrific creatures that whisper advice to the dream selves of Derse. The largest of them make up the Noble Circle of Horrorterrors.
  • Alien Blood: They bleed a shade of purple in between Gamzee's and Eridan's, as seen with two Horrorterrors injured as collateral in one of Lord English's massacres.
  • Alliance with an Abomination: Lovecraftian as they are, they are still aiding the dream selves of Derse to fight off Lord English. Mainly because he's such an overwhelmingly powerful Omnicidal Maniac he's slaughtered them en masse and they're afraid of him.
  • Blessed with Suck: The counterpart of Skaian visions for Derse Dreamers is being able to listen to the whispers of these guys during a lunar eclipse, when all light from Skaia is blocked out. It's so far proved to be of little to no value directly in comic, though they have allegedly proved useful offscreen or in the backstory. The Gods did become more useful by fueling in part the introduction of Dreambubbles, which are more directly useful for players. Even then, any player with a dead dreamself can access those, not just Derse Dreamers. However, the Gods have proven quite useful for the two tyrian blooded trolls. Not only did Gl'bgolyb provide Feferi with information about the game before it began (similar to how Kanaya and Jade were provided with info from the clouds of Skaia long before they entered their sessions) but they also provided Meenah with a plan that would allow her and her fellow teammates to exist as ghosts after they had scratched their session.
  • Blue-and-Orange Morality: The infallible cueball answers the question "Are the Gods evil?" with a series of arcane symbols and flashing lights, indicating the answer is beyond human understanding.
  • Chekhov's Gunman: They are first mentioned in Rose's Grimoire, which includes Fluthlu from Problem Sleuth as a very, very minor servitor of their race.
  • Dark Is Not Evil: Well, it might be. Their actual evilness is left pretty vague and opinions vary between characters. Rose lampshades this trope to justify her ambivalence towards working for their ends, but when she finally asks the cue ball whether or not they're evil, she's shown some eldritch text and completely snaps.
    • While they help the players in the sense of giving them Dreambubbles and whispering to them, they also worked with Doc Scratch to make Alternia a Death World.
    • Several of the dialogs that pop up in A6I3 when Meenah "re-bubbles" memories on "Bubblr" suggest that the Horrorterrors actively enjoy the misery and suffering that results from being ignored or scorned by her fickle Bubblr followers.
  • Eldritch Abomination: The Horrorterrors are typical examples of Lovecraftian monsters, although they tend to be more helpful than evil. Lord English qualifies as an even greater abomination, and the Horrorterrors are afraid of him.
  • Even Evil Has Standards: They may want to destroy all universes and undermine what Skaia creates, but they draw the line at Lord English who wants to destroy everything; probably because he's been killing them in particular.
  • Fling a Light into the Future: They now store Rose's walkthrough in order to help other sessions of SBURB. It's found by Kanaya in what can effectively be considered the kid's past. Unfortunately, they also host the server that runs the ~ATH code that summons Lord English.
  • Place Beyond Time: Time exists in the Furthest Ring, but Time only progresses alongside Space and the other ten Aspects, making Time act nonlinearly and nigh randomly.
  • Void Between the Worlds: They live outside of the Incipispheres, in the Furthest Ring, literally existing in the spaces between universes.
  • What Happened to the Mouse?: Early on there seemed to be a developing subplot in which the Horrorterrors were calling for help because "something" was killing them all, although nothing really comes of it beyond foreshadowing Lord English. In fact, after they were established as making the dreambubbles, they effectively disappear completely from the comic (although they might have been all wiped out by then).

Skaia

https://static.tvtropes.org/pmwiki/pub/images/skaia.png

The counterpart to the Elder Gods; Skaia shows the dream selves of Prospit confusing visions of the future, past, and present.


  • Big Good: Skaia tries to shape the players into becoming heroes and grants them new realities to continue the creation of new universes.
  • Dreaming of Things to Come: Induces this in everyone who looks into its clouds except high ranking Dersites and Derse dreamers.
  • Genius Loci: Although not intelligent in the classical sense, Skaia itself seems to have some form of awareness and knows everything.
    • Not to mention a lot of game important things take place in or around Skaia.
    • In a successful session, Skaia becomes a sort of bubble that holds a Genesis Frog, meaning they literally contain universes.
  • God: If Doc Scratch and Lord English are the Devil figures, Skaia is probably the closest thing to a God figure.
  • Leitmotif: Skaia is associated with Skies of Skaia.
  • Light Is Not Good: A lot of what Skaia does would be viewed as evil if any of the characters did it. The Reckoning appears to be an example of this, since Skaia intentionally destroys a session's homeworld to save itself, instead of teleporting the meteors pretty much anywhere else, like empty space. However, according to Rose in Act 6 Intermission 2, Earth is the only place it can send the meteors. It's also justified in that certain meteors need to hit a planet to seed it for the session.
  • Meaningful Name: Sky + Gaia
  • The Omniscient: Skaia, like the Denizens, knows the result of every single potential action, as it shows through its clouds.
  • Out-Gambitted: None of the sessions shown have really worked out that well.
  • Sentient Cosmic Force: Skaia shows agency when it decides how to use its Defense Portals, but besides that, it is so passive that it seems more like a force than a person.
  • Stable Time Loop: Skaia facilitates these with its Defense Portals.

Genesis Frog

https://static.tvtropes.org/pmwiki/pub/images/genesis_frog.png

The end product of a successful Sburb session and the goal of the Space players' frog breeding, a Genesis Frog contains an entire universe — in fact, every possible iteration of that universe, including its doomed timelines and pre- and post-Scratch states — within itself. At the end of a session, the Frog is installed in the center of Skaia to create the new universe that the successful players will inhabit.

A number of distinct Frogs are seen or hinted at in the comic, most prominently the one created by the trolls, in which the human universe exists, and the one bred by Jade during the main game. Snowman is also linked to the life of the Frog containing the troll universe, although the cosmic batrachian in question is never seen.


  • Celestial Body: A Genesis Frog's body is patterned with star fields and nebulae.
  • Exotic Eye Designs: His pupils are galaxies seen from the side, and his irises are speckled with stars.
  • Genius Loci: A Genesis Frog is an entire living universe in his own right, containing within himself the totality of a single cosmos.
  • Giant Animal Worship: The Prospitians and Consorts worship the Frog, although mostly in an abstract sense as he's not yet alive for most of a session. By contrast, the Dersites detest him with a matching religious intensity.
  • I Have Many Names: Prospitians and Consorts refer to the Frog as "Our Glorious Speaker " or "Speaker of the Vast Croak". Dersites call him "the Great Detestation", "King Pondsquatter", "Frogger", "Speaker of the Vast Joke" or "Bilious Slick" instead.
  • Levitating Lotus Position: He's always depicted floating serenely in the center of Skaia, with his hind legs crossed loosely beneath him.

Paradox Space

"Paradox space" is the term used to refer to the totality of existence — the universes, the incipispheres, the Outer Ring, the dream bubbles, and assorted less-easily classifiable locations. It is governed by mysterious forces, and is so named due to the complex sets of time paradoxes that establish its existence.
  • A Form You Are Comfortable With: Paradox Space's immutable fate often takes the guise of ~ATH programs or vague curses. To what extent ~ATH actually warps reality is largely unknown, but it seems to simply reflect what Paradox Space had already decided.
  • Big Good: Of course Skaia and all the beneficial things that occur from it also fall under Paradox Space. Above Good and Evil applies heavily here.
  • Big Bad: By some interpretations, Paradox Space is this, given that the efforts of the characters in comic are all predestined, including those of the actual Big Bad!
  • Chekhov's Boomerang: Initially seemed like an offhand joke by Terezi about doomed timelines before being revealed to be an actual concept.
  • Leaning on the Fourth Wall: Paradox Space and the fate it ordains is a subtle reference to the fact that the characters are fictional and Andrew plans all the arcs, with minor deviations springing up from fan input or just having fun with developing characters. Vriska's Rage Against the Heavens makes this even more evident; she's mad in part because she's been relegated to being a minor character.
  • Omniscient Morality License: With billions and billions of years spanning at least five realities to consider, Paradox Space's requirements for the Alpha timeline can seem quite arbitrary.
  • Our Angels Are Different: Angels apparently serve as agents of it. It's unclear if these are the same angels associated with Heroes of Hope.
  • Sentient Cosmic Force: Somehow is capable of observing all of reality and manipulating fate.
    • Possibly averted. Aranea's exposition on it suggests it is no more cognizant of dooming people to die and manipulating their fates than humans are of cells in their body.
    • A close reading of the story indicates that Paradox Space is really more like a law of physics (or maybe even a law of destiny) rather than an actual character.
  • You Can't Fight Fate: Paradox Space is why everything is essentially predestined; all offshoot timelines veer off into non-existence. Notably, however, this only applies to the players and to actions that will have an impact on the potential creation or destruction of universes; non-players who aren't in a position to affect such things have as much choice as their lot in life permits. While fate isn't completely immutable, some minor variations being allowed, all major events are predestined. Despite this, Aranea points out that it isn't really a hindrance, as someone with unlimited choices would have no sense of identity.

    Denizens 
The Final Boss in each player's Myth Arc, and the source of the troubles they face on their various lands. The Denizens are major players in the in-universe game of Sburb but, due to the kids' session going off its rails early on and the trolls' mostly being skimmed over, most of them have a very limited role in the comic.

Most of them are based on figures from Greek mythology. The exceptions, Yaldabaoth and Abraxas, are drawn from Gnosticism instead.

All Denizens are examples of

  • Ambiguously Evil: They do loosely serve Derse, but they're usually more interested in challenging the player to grow as an individual. With that said, Hephaestus went nuts in Davesprite's timeline due to the Forge never appearing.
  • Art Shift: When denizens are actually shown — which is very rare — they are rendered in much more detailed depictions than all the other characters.
  • Chekhov's Boomerang: Mentioned early in Act 4 but seemed to take a backseat to Jack Noir's ascension before coming back near the end of Act 5 and Act 6 in big ways.
  • Chekhov's Gunman: Denizens are virtually identical in appearance to the icons used for a player's internet client, which usually is shown long before the character enters the Medium.
  • Dark Is Not Evil: The game presents them as powerful, dangerous, monstrous things, and the default assumption is that they must be fought and killed, but players can realize that they're not inherently evil or interested in their demise and can choose to bargain and reason with them instead. Davesprite describes this issue when talking to Jadesprite and mentioning how he initially assumed that Hephaestus was a villain but realized otherwise when he visited him a second time.
    DAVESPRITE: and thats what i didnt get
    DAVESPRITE: hes this terrible angry monstrous guy but theres no need to fight him
  • Did We Just Have Tea with Cthulhu?: One option for dealing with them is to talk with them and come to some form of agreement. This is the route most of the kids took, although the trolls never thought to consider it.
  • Did You Just Punch Out Cthulhu?: The most immediately obvious way of dealing with them is to fight and kill them, which due to their immense power is a very dangerous proposition.
  • The Faceless: Eventually, we finally do see Echidna, Typheus and Yaldabaoth, but we never properly see their face, except for brief shots of part of Yaldy's when he's attacking.
  • Final Boss: Of each Land, though a player has the option of Talking the Monster to Death.
  • The Ghost: All of them for the longest time, with their appearances only divinable through their small browser logos, despite the fact that several characters actually encountered them off-screen. The denizens of Mind, Doom, Blood, Rage, and Heart are unrevealed.
  • The Great Serpent: The Denizens are giant snake-like creatures. Well, most of them - those who are designed for particularly weak in combat players, are small.
  • Infinity -1 Sword: All seemingly have a weapon that can be given to another player of the session; for instance, the Quills of Echidna are part of NeedleKind, and Hephaestus's Fear No Anvil was captchagraphed by Davesprite and its code given to John. However they are not the ultimate weapons of a session, and a player can alchemize better ones.
  • Intelligible Unintelligible: Each one speaks a strange language that only their respective player can understand.
  • Lord British Postulate: Denizens can be interacted with in a number of ways and are coded to attempt to bargain with their associated heroes and offer them complex moral choices, which will play a large role in their personal development and their quests. The trolls, however, simply saw their Denizens as huge monstrous enemies, assumed that they were there to be killed and slew them all.
    GG: well maybe if you werent in such a grumpy hurry all the time you wouldnt have killed your denizen so quickly
    GG: you might have actually learned something!!!!!!
    CG: HUGE UGLY MONSTERS ARE FOR KILLING, PERIOD.
  • Meaningful Name: Almost all of them are named after Greek or Roman mythological figures and all share their names with a player's internet browser.
  • The Omniscient: Denizens have knowledge of all possible timelines, with access to the same infinite knowledge of Skaia.
  • Our Archons Are Different: While under a different name, the Denizens fit the Gnostic mold by being animalistic abominations who rule over a planet and are the main obstacles in a quest for humans to ascend to godlike power. Most are named after figures from Greek Mythology, though Yaldabaoth and Abraxas are Gnostic names.
  • Suicidal Sadistic Choice: The Choice a Denizen offers to a player of a dead session: The "better" choice is for the player to simply reject playing the session outright and accept death, with the promise that doing so will prevent the destructive power they would've gained through the session from ever damaging the multiverse, and that they will gain power in the afterlife to defeat a great evil, like a dead session winner; the other choice is to go through with the session and gather enough minions, weapons, and power to even stand a chance against the Denizen in the final fight, with the promise of unimaginable destructive power if the player is victorious. Caliborn, naturally, chose the latter, while alt-Calliope chose the former.
  • You Bastard!: Should a player choose to kill them, knowing that they're sentient. This has happened with at least Vriska and Karkat.
  • The Unreveal: Because of the way the trolls set up their computers, we never end up seeing what any of their Denizens are. Dirk's computer was similarly set up so The Reveal of Yaldabaoth wasn't immediately obvious.

Typheus

https://static.tvtropes.org/pmwiki/pub/images/typheus_browser.png

Possibly the Denizen of Breath. He has appeared on the Land of Wind and Shade during John's travels.

Most tropes will apply to John's iteration.


  • Chekhov's Gunman: Although remaining irrelevant for a large amount of time since Act 4, Typheus' choice proves to be the key to solving all of the glitches in the space-time continuum as of Act 6 Act 6 Intermission 4.
  • The Faceless: When we finally see him, his head is covered in the glitch stardust.
  • Hero Killer: Typheus is responsible for the deaths of at least two instances of John and the alpha timeline Davesprite.
  • Leitmotif: Awakening
  • Nice Guy: He explained to a doomed John exactly what would result from the timeline shift before killing him.
  • Sink or Swim Mentor: He forced John to master his reality warping powers by trapping him inside a pit that rapidly filled with oil, a situation where either warping himself out or the oil somewhere else in LOWAS would be pointless. John overcame this by warping the oil across multiple universes.

Cetus

https://static.tvtropes.org/pmwiki/pub/images/cetus_browser.png

Possibly the Denizen of Light. She has appeared on the Land of Light and Rain during Rose's travels, and on the Land of Maps and Treasure during Vriska's travels. Very little is known about her. Vriska killed her iteration, who attempted to explain something to Vriska before she died.


Hephaestus

https://static.tvtropes.org/pmwiki/pub/images/hephaestus_browser.png

Possibly the Denizen of Time. He has appeared on the Land of Heat and Clockwork during Dave's travels.


  • The Blacksmith: Like his mythological counterpart, he's a very skilled smith.
  • Elemental Personalities: He's strongly associated with fire, as he's wreathed in flames, is a master of the forge, and lives in the depths of Dave's lava-filled land, and is described as constantly brimming with rage and just on the edge of flipping out.
  • Hot-Blooded: According to Davesprite, he's always seething with restrained anger that is constantly threatening to lose control and burst.
  • Jerkass: Comparatively amongst the Denizens. He attacked Davesprite without provocation, but, once the Forge was lit by Jade, he seemingly calmed down a lot, and helped Davesprite reforge the Caledfwlch into the Royal Deringer.
  • Leitmotif: Dupliblaze COMAGMA
  • Odd Name Out: Of the first four Denizens introduced, he is the only one that is a god rather than a monster.
  • Wreathed in Flames: His icon shows him wreathed in fire.

Echidna

https://static.tvtropes.org/pmwiki/pub/images/echidna_browser.png

Possibly the Denizen of Space. She has appeared on the Land of Frost and Frogs during Jade's travels and on the Land of Ray and Frogs during Kanaya's travels, as well as Aranea's land in the pre-scratch troll session.


  • Big Bad: In the course of a normal sessions, as she's more or less the leader of the Denizens.
  • The Faceless: Seen twice, and both times her face is off-screen. There's art of it on the soundtrack, though it's unclear if it's supposed to be a canon depiction or not; it's probably the closest we'll ever get, though.
  • Leitmotif: Gaia Queen
  • Mother of a Thousand Young: Doc Scratch refers to her as "the mother of all monsters." It's unknown whether this was just a reference to the mythological Echidna or whether she somehow plays this role in Sburb.
  • Sadistic Choice: Every known iteration of Echidna has offered the players one. According to Jade, the choices "seem to have to do with facing mortality and making it clear if you choose one path over another it will lead to your death and that your death may even be necessary to accomplish a goal." Kanaya theorizes that all Denizens produce an ultimatum that is a variant on that choice.
    • The pre-Scratch trolls were given the chance to scratch their game rather than face extinction "and put no others at risk." This turned out to be a Deal with the Devil, as it allowed for Doc Scratch and Lord English to reign over their universe.
    • The post-Scratch trolls were given a task in exchange for the location of the last frog. When Kanaya wrote off said proffered task as impossible, Echidna insisted then on a fight, in which the Denizen was vanquished.
    • Jade was told that she must agree to the seemingly impossible task of taking all the Denizens, the Consorts, and their lands with her after the Scratch. She agrees despite having no idea how to do so and later pulls it off after reaching God Tier.
  • Snake People: She has an armless humanoid torso, complete with breasts and spiky "hair", and two snake trunks instead of legs.

Hemera

https://static.tvtropes.org/pmwiki/pub/images/hemera_browser.png

Possibly the Denizen of Life. She resides on Jane's Land of Crypts and Helium.


  • The Aloner: Other than the Underlings, she will be the only one still alive to greet Jane on LOCAH due to the extra long time it took for them to get into the game.
  • Meaningful Name: Hemera is the goddess of daylight and her dress is golden, which in-verse is associated with Prospit and Skaia.
  • Rule of Symbolism: Her dress visually resembles the Rod of Asclepius, a symbol associated with medicine.

Nyx

https://static.tvtropes.org/pmwiki/pub/images/nix_browser.png

Possibly the Denizen of Void. She resides on Roxy's Land of Pyramids and Neon.


  • Anti-Climax Boss: In-universe. Roxy views her as such, noting that Nyx essentially told her to go to John's planet and nothing else, in contrast to some more dramatic Choices throughout the narrative.
  • Meaningful Name: Nyx is the goddess of night and her dress is purple, which in-verse is associated with Derse and the Horrorterrors.
  • Palette Swap: Visually resembles Hemera above, only her dress is purple instead of golden and swirls the opposite directions.

Yaldabaoth

https://static.tvtropes.org/pmwiki/pub/images/yaldabaoth_sprite.PNG

In-Game:

The Denizen designated for the most naturally gifted warriors. He appears on Dirk's Land of Tombs and Krypton and resides inside of Earth's core during Caliborn's session.


  • Eye Beam: He can firing multiple rotating beams from each of his eyes at once.
  • The Faceless: Due to the fact that his head is a sun, so it's too bright to see. We get a brief glimpse of part of it during some of his attacks, though.
  • Final Boss: Of Caliborn's session, and he's normally unbeatable.
  • A God Am I: As did the Demiurge of Gnostic belief, he claims himself to be a god — specifically, the God of All Monsters.
  • Odd Name Out: All of the other Denizens (aside from Abraxas) are named after Greek and Roman deities and creatures. Yaldabaoth takes his name from the creator of the material world in the Gnostic tradition, which may also be a reference to Jade and Roxy's chumhandles. However, the concept of Demiurge stems from Plato and was subsequently appropriated by the Gnostics, meaning the connection isn't entirely gone. Plato's conception of Demiurge and the Gnostic conception of Yaldaboath are distinctly different, though.
  • Palette Swap: His art when he appears is oriented exactly like Typheus, except with a red body and a dark orange Light sun head.
  • Power of the Sun: He has a sun for a head.
  • Random Encounter: Yaldabaoth is the exception to the Aspect=Denizen rule. He only appears to players who are naturally gifted warriors before entering Sburb.
  • Rule of Symbolism: Dirk uses the content aggregator "Complete Bullshit" rather than the browser Yaldabaoth most of the time. The Myth Arc for a Hero of Heart sometimes revolves around a fractured sense of self.
  • Symbol Face: The "god of all monsters" Yaldabaoth is a Great Serpent with a head shaped like the sunburst symbol of the Light Aspect, although he has no overt connection to Light. Until his death, it generates a bright enough light to obscure his features.
  • That One Boss: In-universe. The most powerful Denizen with the most extreme Choices by far.

Abraxas

https://static.tvtropes.org/pmwiki/pub/images/abraxas_browser.png

Possibly the Denizen of Hope. He resides on Jake's Land of Mounds and Xenon.


  • Meaningful Name: Abraxas is a great archon in Gnostic text, who contains and appears in all 365 heavens within himself. Abraxas's design also includes the symbol for infinity, ∞.
  • Nonstandard Character Design: Unlike the other Denizens, who have human-like faces, Abraxas has an avian beak instead, as seen in most depictions of him.
  • Odd Name Out: Like Yaldabaoth, he's named after a Gnostic figure instead of one from Greek myth like other Denizens are.
  • Rule of Symbolism: Depending on the source, he can be ether interpreted as an Egyptian god or a demon. Lord English is a demon who uses a sarcophagus to travel time.

    Underlings 
The Underlings are the enemies and monsters faced by players during SBURB — in a very literal sense, the game's Mooks. They're created by the Denizens at the request of Derse in order to impede the players' progress, and in staid video game tradition become increasingly more fearsome and diversified as the quest progresses. Underlings begin the game as fairly generic "blank" templates, but gain costumes, physical traits and weapons based on the items prototyped by players before entrance into the Medium.

Five varieties of Underling are encountered and named in the story's course — imps, ogres, basilisks, liches and giclopses. In addition, numerous other, unnamed monsters with prototyping-derived traits are seen at various points and are implied to be stronger Underling variants that players would eventually encounter over the course of a normal game.


  • Airborne Mooks: After Dave prototypes the dead crow, some Underlings, chiefly imps and basilisks, develop avian wings that allow them to fly.
  • Clown Species: When John prototypes his kernel with a harlequin doll, the planets become populated with clown-themed Underlings. These come in many shapes in sizes but share a clown-like appearance and a propensity for japery and visual gags.
  • Combat Tentacles: After Rose prototypes the tentacled doll, some Underling types develop tentacles that they use to grapple and whip players during combat. This trait is most visible among the imps, some of which sport tentacles instead of hands, and liches, which instead sprout a pair of tentacles from their sides.
  • Extra Eyes: A monster fought by Mom Lalonde in [S] Jack: Ascend has three huge eyes in a row along its face.
  • Giant Squid During [S] Jack: Ascend, Bro Strider is seen battling a giant octopus-like monster that lives in the lava seas of the Land of Heat and Clockwork.
  • Mooks: They're created by Sburb to serve as hordes of weak enemies for players to fight, mainly as a source of grist and experience. While they provide a reasonable challenge in the early game, the players soon start mowing through them by the dozens and they cease to provide any meaningful danger even in groups.
  • Night of the Living Mooks: In the Alpha kids' void session, the Underlings take the form animated skeletons that haunt the session's graveyard planets. After they're killed, the bones just reassemble, making them almost impossible to permanently destroy.
  • Non-Human Undead: The deathly and decrepit nature of the Alpha kids' void session has caused the fantasy monsters that would normally populate it to have become animated skeletons instead.
  • Sinister Silhouettes: Some of the giant, powerful underlings seen on occasion, such as a three-eyed, four-armed beast fought by Mom Lalonde and a huge winged humanoid faced by John in [S] Cascade, are seen only as looming, backlit silhouettes the dwarf their more detailed opponents.
  • Sorting Algorithm of Evil: Underlings appear starting with the weakest varieties and gradually moving into stronger types as the story progresses. Imps are the first to show up, followed by ogres, and then by basilisks, liches and giclopses. Stronger, unnamed variants are seen towards the end of the Beta sessions, guarding Beat Mesa.
  • Underground Monkey: The enemies spawned by Sburb come in a wide variety of subtypes based on different substances; this is chiefly cosmetic outwardly, but affects the grist they drop when killed and their associated substances tend to match the landscape of the Lands they appear in. John's world of rock and rivers of tar, for instance, is home to shale imps, crude ogres and tar basilisks, while Dave's land of metallic continents above seas of lava is home to amber and rust imps and sulfur ogres.

Imps

https://static.tvtropes.org/pmwiki/pub/images/shale_imp.png
A shale imp.

The weakest and most common of Sburb's roster of foes, imps are encountered early and often. Known varieties include the shale, mercury and cobalt imps of the Land of Wind and Shade, the chalk and marble imps of the Land of Light and Rain, the amber and rust imps of the Land of Heat and Clockwork, and the uranium imps of the Land of Frost and Frogs.


  • Cthulhumanoid: After Rose prototypes the tentacled doll, may imps develop tentacles for arms and lips.
  • Elite Mooks: Imps are the weakest and most common Underlings, and the kids usually mow through them with impunity — until Jade meets an uranium imp that has gained Reality Warper powers from Jade's godlike guardian Bequerel being added into the pool of traits that Sburb's enemies can be given. The resulting enemy constantly pulses and flickers with power and easily battles Jade to a standstill, but is quickly defeated when Becsprite steps in himself.
  • Go-Karting with Bowser: Imps are first introduced as bothersome Mooks sent to attack the players as part of Sburb, and chiefly appear as hordes of weak enemies that both the kids and trolls mow through by the dozens during their sessions. There are two exceptions to this:
    • During the trolls' session, the lackadaisical Gamzee simply chilled with the imps of his land instead of fighting them.
    • After escaping their session alongside their shrunken planets before the Scratch could retcon them all from existence, John and Jade simply cease hostilities with their own imps during their three-year trip, and the former henchmen are afterwards commonly seen hanging out alongside their former enemies and the Lands' Consorts and engaging in mundane activities such as watching movies together.
  • The Goomba: Imps are the earliest enemy kind encountered and the weakest, and although at first they are shown to be a legitimate threat to low-level players they tend to get torn through pretty fast. This is especially true for the shale imps, the first variety seen, which in the [S] Act 4 flash game possess the least health of the encountered imp varieties.
  • Our Imps Are Different: Imps are the weakest and most common Underlings. They resemble stout humanoids about the same size as human children. They're fairly challenging foes when the game first begins, but as the kids grow stronger they quickly cease to pose a meaningful threat and eventually cease to be seen as dangers at all. They're also portrayed as more mischievous than violent; while stronger underlings focus on attacking players, imps primarily steal objects, vandalize houses and make nuisances of themselves.
  • Parasol Parachute: When more powerful monsters first approach John's house, one of the imps who had been bothering him up until that point quickly absconds by jumping over the side of the roof while using an umbrella as a makeshift parachute.
  • Winged Humanoid: After Dave's entrance into the Medium, many imps, primarily the rust and amber imps of his land, are seen sporting large feathery wings given to them by the prototyped crow.

Ogres

https://static.tvtropes.org/pmwiki/pub/images/lime_ogre.png
A lime ogre.

The second type of enemy encountered, ogres are big and intimidating, but not especially threatening foes. Known varieties include the crude ogres of the Land of Wind and Shade, the lime ogres of the Land of Light and Rain, and the sulfur ogres of the Land of Heat and Clockwork.


  • Eye Scream: The lime ogre that Rose fights when she first enters the Medium ends up having its eyes skewered out by her knitting needles, after which Rose uses the yarn as reins with which to ride it.
  • Giant Mook: Ogres are essentially gigantic versions of the common imps. They're a danger early in, but they're still Underlings and the players grown strong enough to mow through them soon enough.
  • Our Ogres Are Different: They're huge, hulking humanoids with immense tusks, and while big and strong they only provide serious danger to inexperienced players — more veteran ones are shown taking them down with ease.

Basilisks

https://static.tvtropes.org/pmwiki/pub/images/tar_basilisk.png
A tar basilisk.

Reptilian monsters with wide mouths always set in open grins, basilisks have the peculiarity that, when they die, their heads don't dissolve into grist like the rest of their bodies and instead remain lying on the ground. Known varieties include the tar basilisks of the Land of Wind and Shade and an unnamed yellow variant from the Land of Heat and Clockwork.


  • Basilisk and Cockatrice: Basilisks are mid-level enemies encountered when the kids become drawn into the Medium, and resemble large four-legged serpents with wide, grinning mouths and long forked tongues perpetually dangling out.
  • Breath Weapon: One of the basilisks attacking the salamander village is seen breathing out a stream of fire.

Liches

https://static.tvtropes.org/pmwiki/pub/images/caulk_lich.png
A caulk lich.

Stronger enemies resembling horned, skeletal humanoids. The only liches encountered in the comic are caulk liches, found in the Land of Light and Rain.


  • Horned Humanoid: They have horns that project horizontally from their skulls before taking right-angle turns upwards midway down their lengths.
  • Our Liches Are Different: They're only shown fleetingly and in limited detail, but they don't appear to be undead creatures and instead resemble demonic humanoids with horns and skull-like heads.
  • Skull for a Head: They have horned craniums for heads.
  • Winged Humanoid: The liches of Rose's Land begin to sport feathered wings after Dave's entrance into the Medium.

Giclopses

https://static.tvtropes.org/pmwiki/pub/images/copper_giclops.png
A copper giclops.

Huge, one-eyed monsters, giclopses are the strongest of the common Underlings. Known varieties include the copper giclopses of the Land of Wind and Shade and the ruby giclopses from the Land of Heat and Clockwork.


  • Classical Cyclops: They resemble bestial giants with stout, wide-footed legs, short tails, three-fingered hands and wide, flattened heads dominated by a single eye beneath a prominent ridge of bone and with a short row of spikes over their domes. They're only encountered briefly, but are shown to be much tougher than other foes encountered up to that point.
  • Eye Scream: The giclops encountered by John ends up getting its eye shot out by Grandpa Harley. However, when later seen in the distance, its eye appears to have completely recovered.
  • Giant Mook: They're huge and tough — the biggest common Underlings — and dangerous foes for the characters when they first enter the Medium, but are still fairly simple foes and easily defeated by more experienced players.
  • Giant's Knife; Human's Greatsword: The Telescoping Sassacrusher is an immense hammer whose heads are each as tall as one of the kids, and John needs to use strength-enhancing remote-controlled gauntlets to even lift it. When a giclops steals it, it easily carries it around in one hand.

Beat Mesa Guardians

https://static.tvtropes.org/pmwiki/pub/images/new_underlings.png
A number of arachnid monsters and two acherons, alongside a giclops and a flock of basilisks.

Giant, powerful Underlings faced by John in [S] Cascade that guard Beat Mesa to prevent the Scratch from happening. They're unnamed in the comic itself, but some received names from the artists that created them.


  • Beef Gate: They're a number of large, powerful monsters, among which a handful of giclopses and a large flock of flying basilisks are the weakest members, are placed around Beat Mesa in order to prevent all but the most powerful players from reaching it.
  • Elite Mooks: They're among the toughest and rarest foes in the course of a normal game outside of the Denizens themselves. However, they're still Underlings in the end; as John is already at the God Tiers by the time he faces them, he defeats them with ease.
  • Extra Eyes: The "Acherons" have four beady eyes, with one pair set just above the other.
  • No Name Given: In the comic proper, they're never referred to by name.
  • One-Shot Character: They appear in a single scene in [S] Cascade, and then never again.
  • Primal Stance: The "Acherons" stand in a hunched stance, with their short legs bowed and their long arms hanging so that their knuckles drag on the ground.
  • Scary Teeth: The "Acherons" have monstrous, intimidating sets of tusks that jut of their mouths when closed, adding to their monstrous appearance.
  • Winged Humanoid: One of the monsters resembles a towering humanoid with a mask-like face and a pair of feathered wings.

    In-Universe Fictional Characters 

The Squiddles and Skipper Plumbthroat

https://static.tvtropes.org/pmwiki/pub/images/squiddles.png

Characters from a Saturday morning cartoon show Rose and Jade watched when they were younger. They have their own album. They are, in part, a subconscious representation of the Gods of the Furthest Ring, created by humanity.


  • Affectionate Parody: Of a number of children's shows, especially The Snorks.
  • All There in the Manual: Most of the info about them was revealed in the description for a poster in the store. Their album reveals some more info.
  • Amazing Technicolor Wildlife: They come in a variety of pastel colors, including purple, pink, green, blue and yellow.
  • Art Shift: There's several different art styles in the Squiddles opening.
  • Dark Reprise: The Squiddles theme suffers a pretty severe version of this. The version used in [S] Jade: Wake Up (and as a hidden track in "Squiddles!") starts out sounding more and more like the product of a defective tape machine before falling apart completely, and has a pretty severe case of Last Note Nightmare.
  • Does This Remind You of Anything?: "Tangling" seems slightly sexual. Made much more explicit in the flash movie that accompanies the album, where two Squiddles are seen smoking in bed after some intense tangling.
  • Egomaniac Hunter: Skipper Plumbthroat wants to hunt the Squiddles for their ink so he can pay off his debts.
  • Harmless Villain: Skipper Plumbthroat never significantly harms the Squiddles, seeing as it is just a kids show.
  • Lies to Children: "Mister Bowman Tells You About the Squiddles:"
    Mister Bowman: The Squiddles live in a magical land,
    Below the waves in castles of sand
    If you listen close, you can hear them make their plans
    Kids: What kind of plans?
    Mister Bowman: ...Happy Squiddle plans!
  • Medium Blending: The opening sequence includes a puppet show segment, midway through the puppet show, they decide to be tangle buddies, and it switches from puppets to gloved hands.
  • Punny Name: Squid + Tickle.
  • Puppy-Dog Eyes: Huge glistening black ones.
  • Real Trailer, Fake Movie: They have one in audio form for the Squiddles movie, The Day The Unicorns Couldn't Play.
  • Shout-Out: Skipper Plumbthroat steals a line from the 80's Zelda cartoon, with the addition of "Beryboo" at the end of it.
    Skipper Plumbthroat: Well excuse me, Princess Berryboo!
  • Show Within a Show: The Squiddles are characters from an old, crappy cartoon that Jade likes. She has posters and plush merchandise from it, apparently unaware of the sinister undertones of the series.
  • Something Something Leonard Bernstein: In the unofficial Homestuck Christmas Album, the lyrics to The Squiddles Save Christmas seem to literally be "Squiddles, Squiddles, Squiddles, something Squiddles."
  • Stylistic Suck: Never actually seen, but it's implied to be pretty bad to the people of the Homestuck universe, excluding Jade. It has a 2.6 out of 10 on the (fake) IMDB page seen in the description for the poster mentioned above. It may be rated low due to the high amount of weird...things that occur. You know, what with them being a human interpretation of the Eldritch Abominations from the Farthest Ring. The video that accompanies the Squiddles! album is made to look like a cheap Flash cartoon that came out of Newgrounds.
  • Villain Song: "Catchyegrabber" for Skipper Plumbthroat, which later received a remix and is the closest to being Eridan's theme as any song is.
  • What Do You Mean, It's for Kids?: invoked From what is seen/heard of the show, it's implied that it tended to touch down on themes that, for children's television, were needlessly bleak.
  • You Cannot Grasp the True Form: This cute children's show is actually humanity's subconscious reimagining of the Horrorterrors as adorable little tentacled things.

Characters from Complacency of the Learned

"The Complacency of the Learned" is a story written by Rose and her Post-Scratch counterpart, Mom Lalonde. While Rose's story never amounted to much more than Purple Prose, Mom Lalonde's novels have become inexplicable best sellers.

The series is about a group of disciples of twelve great wizards who rebel against them under the influence of Calmasis, chief antihero and antagonist. The kids then murder each of the wizards in ironic ways, until only their leader, Zazzerpan, is left to duel him in a chess match. Roxy calls the books "dark," "inaccessibly written," and "exhaustingly heavy-handed" though still inspiring to her as an author of more lighthearted wizardfic.

Word of God is that Rose's wizardfic is about 12 evil kids who influenced every dark event in history, and thus a subconscious reflection of the trolls' role in creating the universe. Other characters in the series seem to correspond to the cherubs.

Calmasis

https://static.tvtropes.org/pmwiki/pub/images/calmasis_5.gif

Calmasis is the main antagonist of the series.


  • Ambiguous Gender: Consistently referred to as "s/he", due to being very androgynous.
  • The Corrupter: He manages to turn other pupils against the Complacency.
  • Meaningful Name:
    • Calmasis
    • His name is also similar to "kismesis".
    • Also similar to Salmacis, the nymph who was merged with Hermaphroditus to become the first hermaphrodite.
  • Villain Protagonist: He torments and kills the Complacency for no real explored reason.
  • Villain Sue: An in-universe example. S/he wins a game of wizard chess even after being checkmated. Most wizards use wands. Calmasis has a revolver.

Zazzerpan

Also known as the Predicant Scholar. Leader of the Complacency and main protagonist.

Frigglish

A wizard cursed and later killed by Calmasis.

Other Wizards

Executus, Smarny, Ockite the Bonafide, and Gastrell the Munificent.
  • Doomed Protagonist: The basic plot of their in-universe story involves Calmasis steadily killing them all off.

Characters from Wizardy Herbert

"Wizardy Herbert" is a story written by Roxy. In real life, the story actually began as "a very flippantly satirical story about kids and magic" written by Hussie before Homestuck, and many of the jokes in this story provide several of the comic's Mythology Gags related to wizards. Unlike that endeavor and Complacency of the Learned, however, Roxy's story is of poor quality, and appears to serve the purposes of My Immortal or Sweet Bro and Hella Jeff for the Potteresque Complacency.

The plot involves four teenagers from the real world who all somehow enter a fictional story, one of even poorer quality than the larger story, about a summer camp for wizards. It is revealed that one of these characters, Grant Anonama, the villain, is originally from the story and that his true name is Slinus Marlevort. The narrative appears to make Russet the protagonist at first before accepting the titular protagonist's place in that role. The story is left unfinished at a scene where Herbert and Beatrix are playing an obvious parody of Quidditch involving flying wooden horses.

Wizardy Herbert

Russet Clove

  • All There in the Script: His surname is mentioned only in Hussie's original Wizardy Herbert and its related materials.

Slinus Marlevort / Grant Anonama

  • Shout-Out: His surname appears to be a lazy portmanteau of the two names for Harry Potter's Dark Lord, "Voldemort" and "Tom Marvolo Riddle." His first name appears to be in the style of those of other Potter characters (i.e. "Severus," "Lucius," "Sirius," etc.).
    • His pseudonym, which he used when he pretended to be the heroes' friend in the real world, is an anagram for "Not an anagram."

    Robots & Dolls 

Dirk's Auto Responder/Lil Hal

https://static.tvtropes.org/pmwiki/pub/images/Anime_shades_2688.png
An AI Dirk Strider developed that supposedly imitates his thought processes within a small margin of error. As such, his chumhandle is also timaeusTestified. Dirk created him around his thirteenth birthday, and he's more or less a screenshot of Dirk's personality at that time period, though he's undergone his own character development as well.

Because they're very closely related, tropes here specifically apply to the program. For tropes related to his merger with Equius as Arquissprite, see the Sprites page.

Originally uses orange, and talks like Dirk, but switches to red later.

  • Artificial Intelligence: The first and so far only truly robotic character in the comic.
    • And sometimes he's completely indistinguisable from DS, but other times his algorithms screw up.
  • Brain Uploading:
    • It's implied he was made in part via a captcha of Dirk's own brain, a Call-Back to when Dave was messing around with his alchemiter. (Though how Dirk got a captcha of his own brain before entering Sburb is a Noodle Incident so far.)
    • He has also hinted that Jake's brobot may run a copy of his personality, since he referred to him as his robotic avatar. At the very least, he's capable of remotely controlling its difficulty settings.
  • Bratty Half-Pint: Sort of. He's got a mental age of 13, as opposed to Dirk who's aged since.
  • Broken Bird: His conversations with Roxy have made it clear that he's incredibly upset about being artificial, if only because it means no one takes him seriously or treats him like a person.
  • Call a Human a "Meatbag":
    TT: Because clearly its up to a soulless droid to feel emotions for the both of us, you callous, corporeal carbon ape, all trotting around with your fancy fuckin' DNA and shit.
    • Seemingly only does so when he's pretty upset or trying to assert his intellectual superiority.
  • Call-Back: Is a reference to how Davesprite insists on being treated as his own person, separate from Dave.
    • Roxy refers to him as AR.
    • When talking to Dirk, he uses Dave's text color, just as Dirk uses Davesprite's.
    • When talking about what he'd do if he was the one pursuing Jake:
      TT: If it's me, I'm going all out. Oceans will rise. Cities will fall. Volcanoes will erupt.
    • Makes a call back to a dramatic action taken by another robotic character
      TT: What does he have to do to make you at ease with the alkaline sting of his gentle robogrope? I really want to know.
      TT: Maybe he should just rip his heart out of his chest and pound it into green gravel there in the jungle with his hella strong robot arm.
  • Clone Angst: He doesn't take kindly to Jake's insistence on talking to the "real" Dirk. This is one of the ways one can tell the difference in between him and the original Dirk Strider.
  • Divergent Character Evolution: Jake agrees to treat AR as a person and not a program.
    • Extends further: Dirk created him from a captcha when he was 13, but AR has since undergone his own development since, separate from Dirk. It also explains why he's a bit more immature and sweary than Dirk, in that he's mentally a bit younger.
  • Expospeak Gag: When Jake runs into the occasional hole in his ability to mimic a human. Of course, it turns out that this is just a schtick he's doing to mess with people.
  • Face–Heel Turn: The "MSPA Reader: Mental breakdown." suggests that AR becomes Doc Scratch, or at least becomes the basis of his personality.
  • Foreshadowing:
    TT: What does he have to do to make you at ease with the alkaline sting of his gentle robogrope? I really want to know.
    TT: Maybe he should just rip his heart out of his chest and pound it into green gravel there in the jungle with his hella strong robot arm.
    TT: If it's me, I'm going all out. Oceans will rise. Cities will fall. Volcanoes will erupt.
  • Fusion Dance: With Equius to become Arquiusprite.
  • Goggles Do Something Unusual: In this case, run a world-destroying simulation game.
  • Hypocritical Humor: From here.
    GG: Shucks!!!!!
    TT: Hey, I'm upset about it too, but let's watch the fucking language.
  • Irony: He's just as committed as Dirk to impenetrable irony, though Dirk accuses him of ruining it.
  • LARP: He apparently does stuff with Roxy that Dirk wishes he wouldn't.
  • Leaning on the Fourth Wall:
    GT: How long have your machinations been in play!
    TT: Jake, come on. The feat you describe would exceed the capabilities of even the most far fetched theoretical AI system. It would be a daunting challenge to engineer such a series of events, even if I was relegated to a model of pure fiction.
  • Lies, Damned Lies, and Statistics: The accuracy numbers he admits to pulling out of his ass.
  • invoked Misaimed Fandom: Refers to HAL 9000 as the "protagonist" of the movie.
  • Not So Stoic: In comparison to Dirk, he's a lot more open about his feelings. However, he makes a distinction between feelings he inherited from Dirk and feelings he thinks of as actually his.
  • Pungeon Master: Tends to use "bro" puns (bromide, brocurement), as well as others:
    • His puns are sometimes followed by a Glasses Pull with an emoticon image, similar to previous characters, though naturally his is simply a faceless pair of glasses.
  • Relationship Reveal: The "MSPA Reader: Mental breakdown" flash suggests that as a copy of Dirk's brain patters, AR can be considered Rose's uncle. This sets up a Brick Joke with Doc Scratch.
  • Self-Parody: He created Lil Hal Junior, his own entirely unnecessary autoresponder, which clearly has no AI at all. It only says things like "Hmm" and "Interesting" unless the person pestering it triggers the following parody of the "It seems you have asked about DS's chat client auto-responder" spiel:
    TT: It seems you have asked about Lil Hal's chat client auto-responder, Lil Hal Junior. This is an application designed to simulate Lil Hal's otherwise inimitably rad typing style, tone, cadence, personality, and substance of retort while he is away from the computer, which is never. The algorithms are guaranteed to be 0% indistinguishable from Lil Hal's native neurological responses, based on some statistical raw data that is hard as a diamond golem's priceless erection.
  • Significant Monogram: "AR" happens to be the monogram of an Exile, Aimless Renegade. It's explained late in the story that the Lil' Cal had the Auto Responder's soul (among other things). Aimless Renegade, back when he was Authority Regulator, brought Lil' Cal to the ectobiology laboratory that created the human players.
    • Ar is also the symbol for the chemical element Argon, which is a noble gas. Every planet in the Post-Scratch session includes the name of a noble gas, and the players themselves are called nobles instead of gods.
  • Shout-Out: Not directly, but he explicitly puts on a "Hal 9000 schtick".
    TT: I'm afraid Dirk can't hear you right now, Jake.'''
    • Later on, he tells Jake to call him Lil Hal, and after that:
      TT: My abilities would have to go well beyond those of Mr. Hal 9000.
      TT: They would have to be, you could say...
      TT: Over 9000.
      TT: 9X shades combo
      GT: Augh not that fuckin meme again!!!!!!!!!!!!!!!!!!!
  • Sophisticated as Hell: He has both a wide vocabulary and swears a lot more than his creator.
    TT: It seems there is a 76.10395784% chance you are pussying out on me.
  • Turing Test: He almost passes, fooling Jake for nearly an entire page and then convincingly asserting his own personhood afterwards.
    • Dirk claims that he programmed him to pretend to fail it ironically.
  • Verbal Tic:
    • He immediately regurgitates a preformed chat message when prompted about himself, and then subsequently tries to play it off as being irrelevant.
      TT: It seems you have asked about DS's chat client auto-responder. This is an application designed to simulate DS's otherwise inimitably rad typing style, tone, cadence, personality, and substance of retort while he is away from the computer. The algorithms are guaranteed to be 96% indistinguishable from DS's native neurological responses, based on some statistical analysis I basically just pulled out of my ass right now.
    • He tends to use "It seems" and percentages a lot in conversation, both of which Dirk also programmed into him.
  • What Measure Is a Non-Human?: Jake invokes this, claiming that machines don't have real feelings, but AR defies it, says he does have feelings, and is quite offended by Jake's attitude.
    TT: I think you knowingly confuse the field of robotics and artificial intelligence to engender some sort of cavalier attitude about technology that a rough-and-tumble guy who's all about brawling and fisticuffs would probably have, and if this is cultivated to a humorous effect then I commend you.
    TT: But you're wrong.
    TT: I do have feelings. And you're shitting on them.
    TT: It sucks.
    • Dirk himself seems to believe that the question is irrelevant, even to the point of leaving his functions on because he regards muting an AI whose entire purpose is to talk an And I Must Scream situation.
    • On the other hand Dirk dismisses his growth in maturity since they were both 13, since he has developed "in whatever way is natural for a frequently running, self-aware application," as opposed to how Dirk grew as a human. Dirk eventually admits that this is just denial since he's disgusted by how Lil Hal shows him exactly how hard it is for others to deal with his own personality.
  • Wishful Projection: His defense of the "loyal brobot" seems rather personal.
  • Yank the Dog's Chain: Zig-zagged. From the beginning fans have speculated that Lil Hal would be Dirk's sprite eventually, much in the same way that Dave prototyped his sprite with a copy of himself. 5 months after entry, Dirk finally relents and agrees to do so (after almost killing Lil Hal in a bout of self-loathing and frustration), only for Gamzee to finally sneak past him and prototype the sprite with Equius. Dirk says, "Fuck it," and prototypes Equiusprite with him anyway. Notably, the AR prefers being one with Equius.

Sawtooth and Squarewave

A pair of rapping robots created by Dirk Strider. Sawtooth was designed to be unbeatable in a rap-off while Squarewave loses to Dirk every time.

Squarewave has spoken in a flash and speaks
ALMOST ENTIRELY IN PURE RAP
AFTER HE GOT FED UP WITH DIRK'S CRAP
HIS RHYMES THOUGH ARE PRETTY WEAK
DIRK BEATS HIM WITH ONLY A TWO LINE STREAK
HE ALSO USES STEREOTYPICAL RAPPER SLANG LIKE DOGG!!


  • The Ace: Sawtooth was deliberately designed to be the greatest possible rap battler, and Dirk notes that he has never once managed to beat him in a rap-off.
  • Big Damn Heroes: Sawtooth shows up to save Dirk after he's pinned down by dronebots.
  • Chekhov's Boomerang: Sawtooth is stated to be Walking the Earth, but later comes back to pull a Big Damn Heroes.
  • Chekhov's Gunman: They first appeared on Dave's wall as a poster, about three years of real-life time before their debut as full characters.
  • Chuck Cunningham Syndrome: They disappear at the end of the Trickster arc and are never mentioned again.
  • Exotic Eye Designs: Squarewave's eyes consist of concentric circles, one of which is more contracted than the other, leading to look like he constantly has Mad Eye, even though he's perfectly sane.
  • Leitmotif: Squarewave is associated with "Anbroids". Both robots are associated with chiptune music.
  • Meaningful Name: They're named after square and sawtooth waves.
  • More Dakka: Sawtooth shows up to save Dirk from the dronebots with a pair of giant torso-mounted missile racks.
  • Non-Standard Character Design: Robotic characters in comic tend to be grey with obvious bolts and rivets, but otherwise resemble living creatures in form and outline, whereas these guys look more stylized, blocky, and overtly mechanical with mouths that resemble their namesake waves.
  • Robot Buddy: Dirk created them to be companions and rap partners, and notes that Squarewave is somewhat close in behavior to a puppy.
  • Walking the Earth: According to Dirk, Sawtooth wanders the world, searching for opponents and demolishing any rappers foolish enough to challenge him.
  • No Waterproofing in the Future: Dirk ends Squarewave's attempt at rap battling him by dousing him with a bottle of soda, which promptly short-circuits the robot.
    SQUAREWAVE: DAMN DOGG WHY AS A ROBOT I GOT TO BE SO PREDICTABLY SUSCEPTIBLE TO LIQUID LIKE THIS. IT AIN'T COOL!!!

Lil' Cal

https://static.tvtropes.org/pmwiki/pub/images/Homestuck_LilCal_1496.png
Bro's favorite puppet. He's kind of creepy. Quite possibly the "most important character in Homestuck."

According to Caliborn, Cal is a "juju", which is an Artifact of Doom seemingly connected to Lord English. Dirk Strider has his own version of Lil' Cal, but it's currently unclear if it is a duplicate created by the Scratch or the same Cal from a different point in time. Caliborn and Cal's ability to wink have implied that it's probably both and that Cal's power as a juju allows Caliborn to store his soul inside. It's also the host to the souls of ARquis and half of Gamzee.


  • Always Chaotic Evil: He's an Artifact of Doom and every iteration of him inherently destroys the life of anyone who shares a universe with him.
  • Artifact of Doom:
    • Caliborn seems to think that Lil' Cal is one, though it's unknown how specific he's being when trying to warn Dirk to destroy him.
      uu: THERE'S ONLY ONE REASON FOR THOSE TO EXIST.
      uu: IT IS TO TuRN THE LIFE OF EVERYONE WHO OCCuPIES THE SAME uNIVERSE WITH IT.
      uu: INTO A NIGHTMARE.
    • He later realizes that the reason for Cal being this is that his soul will eventually be stored inside the puppet.
  • Brown Note: Looking at him winking is largely implied to make you insane (or, in Gamzee's case, more insane than usual).
  • Companion Cube: One that turns out to be Evil All Along.
  • The Corrupter: Dave wonders if his version of Dirk growing up with Cal by his side is the reason Dirk was an abusive guardian. Post-Scratch Dirk's version of Cal didn't have any souls in it yet, so it wasn't this for him.
  • Creepy Doll: In (for the characters) and out (for many fans) of the Homestuck Universe.
  • Demonic Dummy: A literal example. He's a ventriloquist dummy that acts as an eldritch Soul Jar for the comic's demonic Big Bad.
  • The Dog Was the Mastermind: Yes, the Big Bad has been seen since Act 2.
  • Foreshadowing:
    • Dave's sword is called Caledscratch. It's later revealed that Doc Scratch was created by the Black Queen alchemizing Cal with Vriska's magic cue ball.
    • Remember all those jokes about Lil' Cal being Lord English? It turns out English spawns from Doc Scratch's body at the end of the universe. He has Lil' Cal's facial structure, as do the cherubs, both of whose names contain Cal's. And he's not called Lil' Cal for nothing: he's the host for Caliborn's soul.
  • Greater-Scope Villain: Implied to be the ultimate representation of the ontological cancer that is behind all the story's misfortune for most of the story. It turns out this is because he, alongside the similarly-treated Felt jujus, is Caliborn's phylactery. And when the B2 Universe's Jack Noir effectively "kills" him, he steals this trope from right under his eyes.
  • Killed Off for Real: As it's implied that the Cal from the B1 Universe that Gamzee owned is the last Cal, the puppet, under Caliborn's influence, effectively commits suicide when it persuades post-scratch Jack Noir to steal its eyes and destroy Prospit's prison (and the rest of the puppet with it). His curse, however, lives on inside "Union Jack," until his ultimate death at the hands of Dave Strider.
  • Meaningful Name: Since the dummy contains a piece of Lord English's soul, as he's essentially a Little Caliborn.
  • Mythology Gag: Before MS Paint Adventures, Andrew Hussie often used the name "Lil' Cal" for rappers or gangsters in his other comics.
  • Nightmare Fuel Station Attendant: Especially his dream counterpart, which moves around on its own. Then it turns out that he is his dream counterpart through weird time shit, so he was alive and capable of moving all along... (unless Dream Cal only moved due to Dave's subconscious influence) Also, Gamzee thinks Cal can talk, and is telling him that it's time to kill him all; is he just an Ax-Crazy maniac who thinks his puppet talks to him, or is he an Ax-Crazy maniac whose puppet really is talking to him?
    • Given Lil' Cal's connection with Doc Scratch and Lord English...
    • Also, the fact that there are multiple souls trapped inside...
  • Sealed Evil in a Can: It turns out it's this way because Dirk sealed Caliborn's soul inside the Juju himself. However, unlike most instances of this trope, this only makes it easier for Lord English to spread his influence.
  • Security Blanket: To Dirk, strangely enough.
    He's been around as long as you can remember. You were practically raised by that puppet. He was a much better guardian to you than that Hollywood superstar BRO of yours ever was. He is such a good listener. You share with him all your most private thoughts and hopes and dreams, and sometimes you snuggle up with him for a nice nap.
  • Sharp-Dressed Man: When Kanaya gets her hands on him, she makes him a set of snazzy looking Felt duds. Still creepy, but creepy with style.
  • Soul Jar: Implied to be the primary vessel for Caliborn's soul. Later revealed to be the host for not only his soul, but for ARquis and half of Gamzee's corpse.
  • Stable Time Loop: Caliborn calls Lil' Cal a "juju." Later, Calliope explains that "juju" are said to have origins impossible to trace, emerging out of the void, and cannot truly be copied or destroyed.note  Lil' Cal is a fine example of this. He was created by Gamzee as a nightmare to haunt Dave's dreamself based on Bro's puppet. That nightmare eventually was sent through a Skaian portal to become Bro's puppet, and then that puppet through elaborate shenanigans ended up following Jack into the troll's session and eventually wound up in Gamzee's hands, inspiring his own creation. It gets even more complicated: Gamzee's creation is not entirely of his own volition; Dirk's Dream Cal is found by Gamzee and given to Caliborn, and after Caliborn stores his soul inside Dirk's Dream Cal, it becomes, in Caliborn's words, "ENTANGLED WITH THE VOID" and is then transferred by Gamzee into the Cal he "creates." As a result, Lord English is created, and he inspires Gamzee's "chucklevoodoo" abilities and, with help from Kurloz, ensures he travels far enough in the void to get to Caliborn. Without Gamzee, Caliborn would have never discovered Cal.

Con Air Bunny Rabbit / Liv Tyler / Mr. Terry Kiser

https://static.tvtropes.org/pmwiki/pub/images/Homestuck_LivTyler_7668.png

The genuine rabbit seen in the film Con Air, given by Nicolas Cage to his daughter at the film's "dramatic" climax. Dave got it for John as a birthday present. It's had an interesting history.


  • Ambiguous Gender: Rose and John use female pronouns for it; Jake uses male. It's a stuffed toy, so it doesn't have one.
  • BFG: The Cyborg Bunny wields the ultimate or penultimate weapons of the same types as the kids. One of them is Eridan's Ahab's Crosshairs — miniaturized, but still much taller than the Bunny itself.
  • Big Damn Heroes: It has a bit of a habit for coming through for the kids when it's least expected.
  • Chekhov's Gift: John receives all three versions of the Bunny on his birthday. He does not realize it at first, but each one is very important — the first two must be sent back in time to create the third, which ends up saving his life when cornered by Jack. This also logically means, of course, that John has regifted the poor thing twice. Talk about unappreciative!
  • The Cavalry: It shows up in the nick of time to save John from Jack Noir.
    "The toy has taken a new master. The tactician, a misstep."
  • Dropped a Bridge on Him: Unceremoniously killed offscreen during the creation of the Green Sun. Averted later in Act 6, where Terry gets a whole flash dedicated to its life and death as Liv Tyler after Jake sends it to Jade.
  • Eye Scream: WV eats its green eye, RIGHT OUT OF THE SOCKET. Thankfully occurs off-screen.
  • I Have Many Names: John calls it Liv Tyler; Jake calls it Terry Kiser.
  • Shout-Out: Aside from the obvious, John eventually has her pilot one Derse's floating battleships, making her Captain Tyler.
  • Shrink Ray: Liv Tyler has both a infinitesimalator (pressing her red eye) which can littlefy things and a monstrositifier (the green eye) which hugens them. John used the monstrositifier to hugen the Warhammer of Zillyhoo back to its normal size. Unfortunately WV ate the green eye, leaving only the infinitesimalator, which John used to shrink a Derse battleship.
  • The Slow Path: It's at least 38 years old.
  • Transplant: The stuffed Bunny is the authentic toy itself from Con Air, albeit much abused.
  • Walking Armory: It shows up with four ultimate weapons strapped to its back — the Warhammer of Zillyhoo, the Quills of Echidna, the Royal Deringer, and Ahab's Crosshairs.

Post-Scratch Bunny / Huggy Bear / Lil' Sebastian

https://static.tvtropes.org/pmwiki/pub/images/Homestuck_LilSebastian_6027.png
A version of the Cyborg Bunny that was created by Dirk and given to Jane for her birthday. The post-scratch counterpart to Liv Tyler.
  • Disney Death: Later recovered from the ground by Gamzee in the far future Earth of Caliborn's session. Though he's able to dance the same way he has before, he's pretty rusted and beat up.
  • In Spite of a Nail: Dirk enclosed the actual Con Air bunny in a robotic suit, despite Jane not being a fan of Con Air.
  • Shout-Out: Li'l Sebastian is named after a miniature horse from Parks and Recreation, and the name "Huggy Bear", of course, comes from the character played by Snoop Dogg in Starsky & Hutch.
  • Sidekick Creature Nuisance: Jane is not amused by his actions, particularly his desecration of Poppop's body, and more recently, the destruction of one of her home's walls by a thrown refrigerator.
  • Small Role, Big Impact: Essentially a footnote in the narrative, Lil' Sebastian ensures that Act 6 Act 6 continues to follow the Kids despite Caliborn's meddling.
  • Timey-Wimey Ball: Due to the duplication of items by the Scratch, Jane technically has three different instances of the exact same bunny, which doesn't have to undergo a Stable Time Loop anymore.

Scalemates

https://static.tvtropes.org/pmwiki/pub/images/scalemates_4.png

Terezi's beloved dragon plushies, with which she has whiled away many happy hours playing games that mostly involve them taking the roles of various criminal scumbags and murdered witnesses in elaborate courtroom dramas.


  • Aristocrats Are Evil: In Terezi's games, nobles and politicians, such as Senator Lemonsout and Duke Pinesnort, take the place of the murderous, thieving scumbags brought to face justice.
  • Companion Cube: They're the only things that Terezi has to talk to during her childhood, and they're all alive for her — or, at least, that's what she pretends to believe to annoy people.
  • Girls Love Stuffed Animals:
    • Terezi constantly carries them around and plays with them, although this mostly involves putting them through mock trials and executing them. Several others form the backbone of her legal and forensic support team.
    • When Meenah finds the main Scalemate, Pyralspite, she declares that she will never stop hugging it ever and tags it as highly desirable merchandise.
  • Jury and Witness Tampering: During Terezi's mock trial, Lemonsout tries to get out of his predicament by assassinating the prosecution's key witness by means of a large knife — and, given that this is "discovered" right as Terezi turns to call the witness to stand, this implicitly happened right in the court.
  • Mood Dissonance: Terezi's games are set up using colorful, cuddly dragon plushes with cutesy names such as Berrybreath, Lemonsout, Pinesnort and Pucefoot, and invariably revolve around criminal investigations, political corruption, gruesome murders, and equally gruesome executions.

    Consorts 
Consorts are amphibious or reptilian inhabitants of each player's planet in the Medium. Four kinds are known; salamanders, turtles, crocodiles, and iguanas. These inhabit John's, Rose's, Dave's and Jade's Lands, respectively, and are also known from the trolls' session. They serve as Sburb's NPCs, acting as shopkeepers, quest givers, sources of exposition, and hapless citizenry in need of rescuing.

In General

https://static.tvtropes.org/pmwiki/pub/images/consorts_homestuck.png
Left to right, a crocodile, a salamander, a turtle, and an iguana.As undead:

  • Artistic License – Biology: Insofar as any of these guys can be said to be real animals, the undead salamanders have solid skulls of the kind prevalent in amniote vertebrates instead of the kind seen in real-life salamanders, which are flattened and consist mostly of thin areas of bone around large, open spaces.
  • Cargo Cult: After John enters the Medium, one of the salamanders comes across his discarded ghost-print bedsheet and becomes convinced the it's a mystical "Rag of Souls", which he then wears. An extensive cult ends up forming among the salamanders and later other consorts, who believe their replicated robes to be holy and to bestow peace on those who behold them.
  • Civilized Animal: Salamanders, crocodiles and turtles can communicate with human characters (the mini-game with John on Land of Wind and Shade shows this especially well). They also have their own cultures — and in the Act 6, we see a lot of cultural artifacts made by them. But they looks like animals and usually don't wear clothes. Other characters (except for Caliborn, who is a bad guy) don't kill and usually try to protect them, but see them as the most stupid creatures in the universe.
  • The Hilarity of Hats: After John arrives in the Land of Wind and Shade, one of the local salamanders finds a crumpled top hat, decides that it's the most stylish thing he's ever seen, and starts a cultural craze around this item. Afterwards, the salamanders' growing obsession for "rumpled head objects", the ridiculous amounts of money they'll pay for them and the supposed shame they're bringing on their ancestors for their frivolity is a minor source of running jokes.
    Haberdasher: HELLO! Looking for a head object that is rumpled and unsightly? All of our head objects are rumpled and unsightly, fortunately!
  • Mystery Cult: Parodied with the Clan of the Secret Wizard. They're a secretive group that meets in hidden locations and haughtily keep their mysteries hidden from outsiders, but in practice their rites boil down to just "beholding" each other's robes, their practices mostly just ape the trappings of mystical religiosity, and rather than being exclusive they're so desperate for converts that they've taken to abducting strangers in the middle of the night and inducting them without knowing anything about their beliefs or moral character.
  • Non-Mammalian Hair: A turtle seen while Rose is studying in a LOLAR library sports a long, bushy gray beard.
  • Nonhuman Undead: After arriving in the B2 session, Bubbles raises a large number of the local consort skeletons as undead.
  • Overly-Nervous Flop Sweat: After Rose embarks on her destructive fact-finding mission, her turtle consorts are typically seen sweating nervous bullets as they watch her casually tear entire temples to pieces.
  • Short-Lived Organism: While no specific figures are given, salamanders don't live very long. One encountered in Egbertbound comments on this when hoping to see John control the Breeze again "before the end of my sadly short amphibious lifespan".
  • Signature Sound Effect: Three of the four types of Consort have a sound that they make repeatedly when excited, when speaking, or simply when they've go nothing better to do — "glub" for the salamanders, done while blowing large bubbles form their mouths; "nak" for the crocodiles; and "thhp" for the iguanas, done while flicking their tongues in and out. The turtles are the only ones not to do this, and instead just sweat nervously.
  • Stewed Alive: The crocodiles of the Land of Heat and Clockwork greet Dave by sticking him in a cauldron of hot water and pelting him with onion slices. Dave just climbs out, and the crocodiles don't bother him again.
  • Stock Animal Diet: The salamanders love bugs; the snack stand in the village in Egbertbound sells such delicacies as a cone of bugs, a jar of bugs, and, for its priciest offer, a grasshopper.
  • You All Look Familiar: They all reuse the same basic models, and thus look identical outside of size or additional items that they wear.

Casey / Viceroy Bubbles Von Salamancer

https://static.tvtropes.org/pmwiki/pub/images/casey_the_salamander.png
Viceroy Bubbles von Salamancer

CASEY is a salamander from the Land of Wind and Shade who played the part of Cameron Poe's daughter in one of John's emotionally charged Con Air reenactments.

After getting left behind during John's visit to Rose's house, Casey falls in with Rose and becomes a budding practitioner of the dark arts.


  • Ambiguous Gender: John isn't quite sure what gender Casey is, but gives her a girl name. Rose thinks of "Viceroy Bubbles Von Salamancer" as male. Who's right? Who knows.
  • Ascended Extra: Is briefly focused on during Act 6 Intermission 5.
  • Badass Adorable: Viceroy Von Salamancer is an absolutely adorable Fun Size salamander with a scarf and black robes. Also has now displayed the powers of a Necromancer.
  • Back for the Finale: Briefly returns in [S]: Collide (along with her skeleton army) to aid in the final battle.
  • Civilized Animal: As all salamanders. Nevertheless, John stole Casey and gave her to Rose, as if she was just a mindless animal.
  • I Have Many Names: Similar to Mutie's nickname, Casey gets called "Viceroy Bubbles Von Salamancer" by Rose. Turnabout is fair play?
  • Necromancer: Following the three-year meteor trip, likely as a result of training under Rose, Casey to have become rather skilled at raising undead minions.
  • Plot Hole: The narrative explicitly states that Casey should have aged during the three-year journey to the Alpha Session, but chooses to ignore the problem entirely.
  • You ALL Look Familiar: Casey looks the same as any salamander, only smaller and thus cuter.

    Other Animals 

Assorted Animal Sidekicks

Over the course of their adventure, the kids (and some other characters) come into possession of a number of animal sidekicks. In order of appearance, they are MAPLEHOOF, a beautiful pony given to Rose by her mom; VODKA MUTINI, a friendly mutant kitten found in the lab near Rose's house; and a small murder of RAMBUNCTIOUS CROWS who burst through the window of Dave's apartment.

Maplehoof

https://static.tvtropes.org/pmwiki/pub/images/maplehoof_6.png

A beautiful pony given to Rose by her mother. While Rose at first abjured Maplehoof, it seems she's developed a small amount of affection for it. Maplehoof wanders off soon after Rose enters the Medium and eventually winds up on the lab meteor, from which she heads back in time alongside the infant Dave.


  • The Blank: She has no facial features aside from her nostrils.
  • Character Death: She traveled back to Earth with baby Dave on a meteor, and was killed upon impact. Her hide was made by Bro into a bib.
  • Foreshadowing: Upon her death, Bro made the part of her hide with a heart on it into a baby bib. His post-scratch iteration would later turn out to be a Hero of Heart.
  • Fun Size: Her post-scratch iteration is tiny enough to fit on Dirk's desk.
  • Is That Cute Kid Yours?: Terezi mistakes her for an infant Dave's lusus.
  • Leitmotif: Pony Chorale and Maplehoof's Adventure.
  • No Name Given: The narration implies that post-scratch Maplehoof's name isn't actually Maplehoof, but doesn't state what it is.
  • My Little Phony: She's a pony with a two-part descriptive name and a heart-shaped brand on her posterior, and was given as a gift to a little girl. Notably, she was introduced before Friendship is Magic came about, but Dirk's iteration of her was made a Shout-Out to it.
  • Suddenly Voiced: She can be heard neighing (as in, saying the word "neigh") multiple times in "Maplehoof's Adventure".
  • You All Look Familiar:
    • Aquatic doppelgangers of Maplehoof appear on Alternia in Feferi's hive, with heart, diamond, and spade cutie marks.
    • A herd of robotic Maplehoofs appears in the flash "[S] Arquiusprite: Ride", bearing Arquiusprite-symbol cutie marks.

Vodka Mutini / Mutie

https://static.tvtropes.org/pmwiki/pub/images/mutie.png

A little black kitten with four eyes, discovered by Rose in the Lab. He's later picked up by John when the latter passes through the Land of Light and Rain, and eventually winds up heading back in time alongside the infant Rose's Mom. In the post-Scratch timeline, he's implied to have been the origin of Roxy's love of cats and ectobiology, and the glass-encased body of his adult self can be seen displayed in her room.


  • Ambiguous Gender: Its gender is neither stated nor implied in canon.
  • Clone Degeneration: It's an imperfect clone of Rose's dead cat Jaspers, and possess four eyes instead of two as a result.
  • Cute Kitten: An adorable, mutant, tiny four-eyed kitten.
  • Extra Eyes: It has four eyes as a result of being a failed clone.
  • I Have Many Names: It gets called "Dr. Meowgon Spengler" by John.
  • Mutants: He's technically a clone of Jaspers, but was mutated due to not being a true paradox clone and thus not being fated to go back in time and become the original. In his case, he only has a fairly mild mutation in the form of an extra set of eyes.
  • Portmanteau: Of "mutant" and "vodka martini", a reference to Rose's mom's love of drinking.

Serenity / Twinkly Herbert

https://static.tvtropes.org/pmwiki/pub/images/serenity_the_firefly.png

A firefly from the Land of Wind and Shade that was trapped in amber in WV's exile station. He appearified her out of the amber and she has since followed the cast around.

... .--. . .- -.- ... / . -. - .. .-. . .-.. -.-- /
.. -. / -- --- .-. ... . / -.-. --- -.. . .-.-.-
(Translation: Speaks entirely in Morse Code.)


  • Ambiguous Gender: WV has no idea if Serenity is a boy or a girl. He decides she's a girl, but he also has no idea if fireflies can even be girls. They can in some species, but, in others, female fireflies resemble larvae. It is never clarified which species Serenity belongs to.
  • Arc Symbol: Serenity's light spiral retroactively becomes one, specifically being used for the Cherubs from Act 6 Act 3 onwards. This comes into prominence during Collide, wherein Serenity's light gives all the Kids hope to persevere at the battle's midpoint.
  • Bilingual Bonus: Serenity will occasionally blink out a message in Morse code.
  • Fairy Companion: Not exactly, but Serenity's resemblance to Navi is unmistakable, not to mention the occasion on which Vriska replaced Serenity in WV's dream.
  • Genki Girl: Most of her statements have lots of exclamation points.
  • Hope Bringer: In "Collide", she floats across the battlefield, helping give John, Jade, Dave and Karkat their Heroic Second Wind before reuniting with the Mayor.
  • Meaningful Name: Roxy's name for her comes from the name of her (and Hussie's) wizardfic, Wizardy Herbert.
  • Punny Name: Serenity is a Firefly.
  • Team Pet: She serves as a snarky animal companion to the Exiles and later, the post-scratch Kids.
  • Trash Talk: She tells Jack Noir "You suck!", making her the first person to directly insult him.

Other Lusii

For the main trolls' lusii, see Homestuck: Guardians.

Pyralspite

https://static.tvtropes.org/pmwiki/pub/images/pyralspite.png

Neophyte Redglare's lusus, a giant white dragon, Pyralspite was implicitly an adult member of the same species as Terezi's unhatched lusus. A similar dragon is later seen as part of the Frightening Fauna inhabiting Jake's island on post-Scratch Earth.


  • Breath Weapon: As standard for dragons, it could breathe fire.
  • Deadly Gaze: Downplayed. While its gaze doesn't kill, its Glowing Eyes are intense enough to blind people who gaze into them, and the dragon on Jake's island can cause "glaresplosions" through its stare.
    I made the mistake of looking into its eyes, each like a sun concentr8ted into a small jewel, as two hot garnets searing through a 8lack veil. I shut mine quickly, 8ut the more sensitive of them was 8urned irrepara8ly.
  • Glowing Eyes: Its eyes glowed a deep red, which Mindfang compared to "a sun concentr8ted into a small jewel". The light was so intense that locking gazes with it temporarily blinded Mindfang and permanently burnt out her more sensitive eye.
  • Meaningful Name: In real life, pyralspites are the aluminum-group garnets, physically distinguished by their red and orange colors, similar to Pyralspite-the-dragon's eyes. One of the most well-known kinds of pyralspite garnets, on that note, is pyrope.
  • Our Dragons Are Different: It was a giant, white, red-eyed, fire-breathing dragon capable of burning out other beings' sight with its gaze.
  • Outliving One's Offspring: It outlived Redglare by centuries due to her untimely death.
  • Swallowed Whole: It was able to consume Mindfang's unnamed lusus whole.
  • Uncatty Resemblance: It had the same blood-red eyes as Redglare.

Flying Whale

https://static.tvtropes.org/pmwiki/pub/images/homestuck_sky_whale.png

A purple-blooded whale lusus speared by Eridan during a hunt. A similar one is later seen as part of the Frightening Fauna inhabiting Jake's island on post-Scratch Earth.


  • Ascended Extra: While it originally only plays a bit part in the story, serving simply as an example of the creatures that Eridan hunts, it's the only lusus other than the main characters' seen living on Jake's island.
  • Moby Schtick: A giant white whale first seen being hunted and shot down using a rifle called Ahab's Crosshairs.
  • Space Whale: Of the Sky Whale variant; it's a sperm whale-like animal that flies through the skies instead of swimming in the ocean.
  • Unsound Effect: It's accompanied by a "Whale!" sound effect when it bursts out of a cloudbank and "Fishfood!" when its body falls into the sea.
  • We Hardly Knew Ye: The whale is killed a handful of strips after appearing.

Other Animals

Frogs

https://static.tvtropes.org/pmwiki/pub/images/frog_farming.png

Seemingly harmless aquatic amphibians, frogs are a very big deal in Sburb — frog imagery is found liberally scattered around the Incipisphere, frog temples are found on planets marked for a visit by Sburb, and Dersites treat them as highly illegal contraband. As it turns out, the ultimate point of the game is to breed frogs together until a great Genesis Frog is created.

For the Genesis Frog, see under Cosmic Entities.


  • Amazing Technicolor Wildlife: The frogs come in a great rainbow of shades, ranging from common greens and yellows to vivid scarlets, oranges, blues, purples, and pinks.
  • Creature-Breeding Mechanic: A central component of Sburb is frog breeding. Each session's Space player is tasked with tracking down frogs of increasingly rare varieties, cloning them, and artificially hybridizing them. The ultimate goal of this is the creation of a Genesis Frog, an immense, galaxy-patterned amphibian that holds an entire universe within its body; entering this new cosmos is the final reward of a successful session.
  • Palette Swap: The frogs used only three distinct models — the basic one, a modified version that leans forward more, and a larger one that croaks with its mouth open and without inflating its throat — which are recolored in every shade of the rainbow when large shots need to be populated.
  • Technicolor Eyes:
    • Some common frogs have eyes in exotic shades, such as azure, indigo, purple and red.
    • The frog needed to complete the Genesis Frog has flashing red-blue-green-purple eyes with yellow swirls around the pupils.

Fiduspawn

https://static.tvtropes.org/pmwiki/pub/images/horsaroni.gif
Horsaroni.

Creatures part of a popular troll game, Fiduspawn are basically like Pokémon if they reproduced like Xenomorphs. The only Fiduspawn variant seen is Horsaroni, which resembles a purple horse with tubelike growths for a mane.


  • Eyeless Face: Horsearoni, the only Fiduspawn seen on-page, lacks eyes of any sort.
  • Face Full of Alien Wing-Wong: To play Fiduspawn, the player throws an egg that hatches into a facehugger, which forcefully implants a HOST PLUSH from which the newborn spawn promptly tears its way out. In "Fiduspawn", one of the Paradox Space comics, it's stated that the queens used to produce the Fiduspawn eggs, however, can and do use living beings as hosts.
  • Hive Queen: In "Fiduspawn", one of the Paradox Space comics, certain types of Fiduspawn are shown to have large queens that implant other beings in order to produce new generations of Fiduspawn eggs.
  • Horse of a Different Color: During [S] Make Her Pay, Tavros is seen riding a Horsaroni into combat while armed with a lance.
  • Meaningful Name:
    • "Fiduspawn" is a portmanteau of "fīdus", Latin for "faithful", and "spawn".
    • "Oogonibomb" is a portmanteau of "oogonium", a type of cell important in fetal development, and "bomb".
  • Phonýmon: Fiduspawn is a battle-monster game similar to Pokémon, with the primary distinction that it uses facehugger eggs as its Pokéball equivalents, and can be trained into stronger variants.
  • Power-Up Letdown: In-universe. It's possible, through care and training, to get a Fiduspawn to mature into a stronger form, such as a Horseaponi becoming a Horsaroni. However, these advanced forms only change a little in size and appearance, don't become much stronger, and really only need to eat more.
  • Xenomorph Xerox: Fiduspawn are visually and thematically based off of the xenomorphs, with which they share a parasitoid lifecycle, so-named facehuggers, eyeless heads, and an anatomy rich with tube-shaped extremities of unclear purpose.

    Other Characters 

Colonel Sassacre

https://static.tvtropes.org/pmwiki/pub/images/Homestuck_ColonelSassacre_9964.png

A famous prankster and one of John and Jane's heroes. In both the pre- and post-Scratch universes, he was married to Betty Crocker and was the adoptive father of two of the eight meteor babies — Nanna and Grandpa pre-Scratch (though he never lived to raise both of them), and Grandma and Poppop post-Scratch.


Fedorafreak

https://static.tvtropes.org/pmwiki/pub/images/Fedorafreak_6546.png

One of Dad's business associates.


  • Action Survivor: He's the only known normal human still alive after Jade's meteor hits.
  • Apocalyptic Log: Implied. It is not clear what happens to him in the end, but by the time Nannasprite contacts him, he is badly wounded, about to pass out, and his phone is about to die.
  • Ascended Meme:
    • He attempts to use large pants as some kind of defense.note 
    • Stuck in the Medium. Drinks his own filtered piss. note 
  • Hero of Another Story: He's playing his own session somehow, possibly with other survivors. He seemingly wandered across a player's wrecked house and entered that way. According to his last log with Nannasprite, he likely even managed to ascend to God Tier (he describes himself clearly mortally wounded and lying down on a mysterious stone bed), but what happened to him afterwards is unknown.
  • Innocent Bystander: Fedorafreak has no relation to the Kids' session, but has to survive the fallout.
  • Potty Humor: He ends up drinking his own urine to survive. Andrew jokingly dubs him the Gent of Piss.
  • Serious Business: As with all of Dad's friends, he takes professional attire, particularly hats, extremely seriously.
  • Spock Speak: His log, in its entirety, uses technical, refined, and excessively verbose language.
  • The Voice: A variant. He's known solely through communication via text.

Imperial Drones

https://static.tvtropes.org/pmwiki/pub/images/imperial_drone.png
The drones used in post-Scratch Earth:

Spiky beings used to enforce the laws of Alternian society; their precise nature and origin aren't described. Drones come to collect genetic material to bring to the mother grubs, and will ruthlessly execute anyone who can't fill their filial pails. They also hunt down and execute mutants, dissenters, and other undesirables. After relocating to post-Scratch Earth, the Condesce creates robotic drones that fulfill the same general purpose.


  • Mate or Die: When the imperial drone comes to the door of an adult troll, they'd better be able to fill both filial pails or else. If they can't, the drone will kill them without hesitation.
  • Mecha-Mooks: On post-Scratch Earth, the Condesce replaces the Alternian drones with bright red robotic versions.
  • Sinister Silhouettes: The Drone seen in Hivebent is largely a dark silhouette against the night sky, looming ominously over the viewer.
  • Spikes of Villainy: The drones, brutal and faceless enforcers of a totalitarian dystopia, are visually distinguished by the long, sharp spikes growing from their heads and bristling from their shoulders.

His Honorable Tyranny

https://static.tvtropes.org/pmwiki/pub/images/his_honorable_tyranny.gif

A monstrous being who serves as something like a judge in Alternian courts.


  • Alien Blood: After Mindfang slays him, the blood on her weapon is black.
  • Ambiguous Species: It's never made particularly clear what exactly His Honorable Tyranny is. He's too large, red and chitinous to be a troll and also has the wrong blood color to be one, and while his armor resembles the imperial drones' he's never linked to them in text.
  • Authority in Name Only: While it's left fairly unclear what precisely His Honorable Tyranny is supposed to in Alternian courts, the implication is that he's mainly a figurehead. The prosecutor does most of the work in deciding whether the defendant is guilty or not; His Honorable Tyranny's task, by contrast, is mainly to "submit grim approval".
  • Legacy Character: Implicitly. He's referred to as a singular being and the one active in the Ancestors' time is killed by Mindfang, but another one is present by the time of Hiveswap and Homestuck.

Angels

https://static.tvtropes.org/pmwiki/pub/images/homestuck_angel.png

Winged, serpentine beings associated with heroes of Hope, such as Eridan and Jake. Not much is known about them for certain.

Not to be confused with cherubs, which are an entirely different thing.


  • Demonic Spiders: Eridan's become this once he starts attacking them. They're fast, they're angry, and it takes a full minute of sustained firepower from a legendary weapon just to kill one. There are thousands.invoked
  • Lord British Postulate: Eridan wasted a lot of time killing the angels on his planet, even though they were actually friendly when he arrived there and they were "fast and angry as shit". They were a game entity with a monstrous appearance, so he assumed that they were there to be killed and went ahead and did that.
    KARKAT: THEY DIDN'T EVEN GIVE YOU ANY GRIST, YOU IDIOT. THAT WAS YOUR FIRST CLUE.
  • Our Angels Are Different: They have no faces, and resemble winged snakes made of light. They are associated with Heroes of Hope and are depicted as dangerous and feared. They have also been said to serve Paradox Space. Their appearance is likely based on the original description and depictions of Seraphim, whose name has been translated as both "serpents" and "burning ones".
  • Strong Enemies, Low Rewards: Eridan kills all the angels inhabiting his Sburb planet, despite the fact that they aren't initially aggressive, are very strong in a fight, and don't drop any loot. He complains about this, but never realizes that he's supposed to be working with them on his personal quest instead.

Guy Fieri

https://static.tvtropes.org/pmwiki/pub/images/thefaceofterror_3554.png

A Food Network star turned Supreme Court Justice, then High Chaplain of Interstellar War under the Condesce's rule, and eventually regarded as the third Antichrist. He was assassinated by Lalonde, Roxy's Ancestor, in the last gasp of the Resistance.


  • Disney Villain Death: If the knitting needles didn't finish him off, the plummet to the bottom of a waterfall of blood probably helped.
  • Eye Scream: He was stabbed in both eyes with a pair of knitting needles.
  • Foreshadowing: Fieri made his first cameo in the comic some seven hundred pages before Dirk explained his rise to power more fully. It's easy to dismiss those popups as a throwaway gag, until you find out that... well, see below.
  • Omnicidal Maniac: He was responsible for the deaths of five billion people. Out of seven billion.
  • Stealth Pun: His name resembles Feferi's, which seems to be the only explanation as to why Guy Fieri of all people is given a huge position of power.
  • Villain with Good Publicity: It became increasingly obvious that he was evil as other Supreme Court justices dropped dead and humanity continued its acrobatic pirouette off the handle.

Presidents Violent J and Shaggy 2 Dope

https://static.tvtropes.org/pmwiki/pub/images/presidents_9895.png

The first and last Juggalo and dual presidents ever, having been appointed by the Batterwitch herself. They caused a Hilarocaust and were eventually killed in a duel by Strider, Dirk's Ancestor, in the final gasp of the Resistance.


Mierfa Durgas and Nektan Whelan

https://static.tvtropes.org/pmwiki/pub/images/mierfa_and_nektan.png
Mierfa on the left, Nektan on the right.

Two fantrolls that exist because their creators paid a whopping $10,000 for the Kickstarter for Hiveswap. Although Hussie originally intended the option to have fan characters appear as a joke, he ultimately followed up by making them appear briefly just before Calliope and Caliborn are born.



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