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Extremely large swords in video games.
  • AdventureQuest Worlds has quite a few of these. The most notable is Vordred's sword, which is as large as a regular human adventurer!
  • Afterimage:
    • Renee can equip Greatsword-type weapons which deal sufficient damage but are slow. Rarer and stat-wise better greatswords tend to have wider or more intricate blade designs.
    • The greatswords of Judicator Knights are wide and huge, they regularly rest their Blade Across The Shoulder if they're not attacking you.
  • Every single greatsword in Aion. These swords are scaled to be approximately as long as the wielder's height, or even slightly longer.
  • The player's ship in ALLTYNEX Second dual-wields swords that are twice its size.
  • A variant in Amnesia: The Dark Descent: the servant brute enemies have their entire left forearms replaced with blades that just about touch the ground. Unfortunately for Daniel, they're still the faster of the two sets of enemies and can One-Hit Kill you.
  • ANNO: Mutationem: One of Ann's three types of melee weapons is a 2-handed greatsword, capable of incredible, wide-reaching damage at the cost of very slow swings.
  • Fiona Mayfield from Arcana Heart is a cute little thirteen-year-old (sorta) in a wholesomely frilly maid's outfit, complete with gauntlets, steel boots, and a Zweihänder at least as large as she is.
  • Arknights:
    • The Crusher branch of the Guard class wields these by default. The massive swords remove any real capability for defense, and as such their defense stats are a flat zero. Instead they rely on massive damage and enormous health pools to survive and kill the enemy first.
    • Surtr carries a gigantic long sword that seems to channel fire and is the source of her extremely damaging flame magic. She has no trouble swinging the blade with casual ease.
    • Both Nian and Dusk carry enormous swords. Nian's sword tends to hover over her shoulder and is swung telekinetically, and when she actually grabs it, she does extra damage with each strike. Dusk's sword is so huge she can stand on top of it while it is driven into the ground. She does not directly strike with the sword, instead sheathing it in a scabbard full of ink and then drawing and swinging the blade to paint patterns in the air to damage enemies.
  • In Armello, the King's sword, Pride's Edge, possibly. Its in-game art makes it look like a reasonably large sword, though larger than a sword wielded one-handed ought to be. But its card art depicts it as taller and wider than a palace guardsman in full armor, implying that the King himself is a gigantic beast wielding a similarly scaled sword.
  • Augus from Asura's Wrath absolutely deserves a mention. His sword, Wailing Dark, can extend to absolutely ridiculous lengths, fling Asura off the moon, and pierce straight through THE ENTIRE PLANET EARTH! The Official length the for the blade? 380,000 Kilometers! While it might not be as big as Gurren Lagann swords, but in a way, it probably is the biggest one ever made for a wielder close to human size.
  • Kilbert's sword Fragarch in Atelier Annie is positively huge, with the size of the handle alone matching him shoulder-to-shoulder. However, its size makes it almost completely impractical for combat, and he simply keeps it around to intimidate monsters (in combat, this is a battle command that he can use to make weaker enemies flee in terror).
  • Sarevok, the Big Bad in the first Baldur's Gate game, wields a massive sword suitable for his own great size. Even without his unholy power strengthening it, in the sequel it's one of the best big weapons in the early game. And if the Ascension mod is installed, it becomes more powerful in Throne of Baal if you return it to Sarevok.
  • The Angelic bosses Valor and Valiance in Bayonetta 2 both wield big, fancy golden swords (Valiance's face is even on situated on it). Valor's can extend to prodigious sizes (ie: something like 10 times as tall as he is).
  • Bladed Fury grants you the weapon, Crimson Mass, early on. It's a two-handed broadsword whose blade is larger than your Warrior Princess heroine.
  • You didn't expect BlazBlue, Guilty Gear's Spiritual Successor, to hold back, did you?
    • Jin's Katana and Hakumen's Nodachi are almost realistically sized. Ragna wields a huge, complicated sword, that is described in-game as "a massive slab of metal" that unfolds into a Sinister Scythe for his Astral Finish, and Bang somehow manages to lug around a gigantic 55-inch nail. The award for most improbably large sword, however, goes to Robot Girl Nu-13 who fuses with her sword Combining Mecha style and summons a sword the size of a goddamn tower for her Astral Finish.
    • Mu-12 was obviously feeling left out, and decided to join the party with her new Astral Finish in Chronophantasma, where she turns her eight blades into '''eight individual BFSs''' which all explode around the enemy at once. The result is Mu-12 turning the battlefield into a nuclear wasteland.
    • One of the new characters introduced in CP, Izayoi, also has this as an Astral Heat, where she manifests a BFLS (Big Freakin' Laser Sword) with wings and launches it like a missile at the opponent. Well, considering the Izayoi is the prototype of the Murakumo Units, this was inevitable. Good job Tsubaki.
    • Another newcomer in CP Extend is Kagura, who wields an immense squared-off broadsword. Put it this way: Kagura's 6'2", and when he does a Sword Plant and uses the flat of the blade for Rebel Relaxation, it looks totally plausible.
  • Bloodborne:
    • Ludwig's Holy Blade. Big enough to qualify as a Berserk Shout-Out, and for the blade to double as the sheath for a proper-sized longsword.
    • That sword was based off of the Holy Moonlight Sword that Ludwig discovered, and unlike Dark Souls' version, both of its forms qualify as this: a non-magical, silver claymore that can be wielded with one-hand, and the version broadened with its magical moonlight that can fire bursts of arcane damage.
  • In Brave Fencer Musashi, the eponymous hero wields a huge sword called Lumina and a more reasonably sized sword called Fusion. It's played somewhat realistically; he has no trouble swinging Fusion but can only manage slow and clumsy (Albeit powerful) overhead chops with Lumina.
  • In Bunny Must Die, the little girl main character can obtain and swing a sword three times her height. Justified in that it's a Laser Blade.
  • Castlevania
    • Castlevania: Symphony of the Night brings us the Runesword, an oversized sword that you don't swing, but rather have fly out in front of you and come back to you. And then there's Castlevania: Aria of Sorrow's Claimh Solais, which swings in an approximately 135-degree arc in front of you and is the best sword in the game.
    • And have we forgotten Aria of Sorrow's Excalibur? While not big, it is heavy: it comes with the rock it's embedded in!
    • In Castlevania: Order of Ecclesia, one of the Glyph Unions is a massive sword. As a matter of fact, another one is a massive Laser Blade.
    • Wanna make Cloud flip? Just combine two Secare glyphs and you get yourself one of the biggest woman-wielded BFSes in history.
    • There are a few of these in Castlevania: Curse of Darkness. One of the standouts is the Dragon Killer, which is almost as thick as Hector's body and in name seems to be a Shout-Out to Guts' big slab of iron from Berserk. It isn't as slow as one might first think, though.
  • Aurora in Child of Light retrieves one from the forest temple in the first section of the game, and uses it as her main weapon and spellcasting focus for the rest of the game. She is just a little girl, though, so all her animations has her clearly struggling to wield the weapon. Even her Stab the Sky victory pose causes her to almost fall over from the weight. Averted when she starts aging as the game progresses when she can properly wield it.
  • City of Heroes:
    • The standard Broadsword and Katana models are already pretty big, but the unlockable Rularuu models are often bigger than the player character wielding it.
    • The Rikti Sword models are also pretty huge and not exactly conventional, at least by human standards; The Rikti seem to have no issue one-handing them.
    • The game introduced the Titan Weapons power set for players in one of its later issues, which featured massive two-handed weapons that featured a "momentum" mechanic to represent the effort required to swing weight like that around.
  • Conqueror's Blade: One of the available hero weapons is the Nodachi, an enormous Japanese two-handed sword nearly six feet in length (Truth in Television, believe it or not). Some of the units (Iron Reapers, Claymore warriors, Zweihanders) also wield large two-handed swords.
  • Corruption of Laetitia: Malayna's battle sprite is shown wielding a large sword, despite how she equips the same swords as Riliane, who is shown wielding a normal-sized sword.
  • The Holy Daedalus Blade, the Dark Cloud, the Chronicle Sword, and the Island King in Dark Chronicle. The latter, in particular, is actually a surfboard-sized Tiki-mask with a pinwheel on one end and a hilt on the other.
  • Dark Devotion has the Katana of the Crow and Asriel's Massive Sword. Both blades are longer than the bosses who wield them are tall, and the latter is about as wide as its wielder's torso.
  • Darkest Dungeon: The Leper's sword is the biggest blade of any character in the game (including the Crusader's own greatsword), which is remarkable due to the fact it accomplishes this while broken in half. One imagines the blade would be almost twice as tall as himself back when it was whole.
  • Darksiders
    • War carries Chaoseater. It's a bit longer then he is tall, and he's easily pushing twelve feet. The Armageddon Blade is similarly huge.
    • The Final Boss Abaddon is wielding a nodachi longer than he is taller. Very impressive considering he towers over War.
  • Dark Souls has similar weapons as well. These are classified under "Greatswords", "Curved Greatswords", and "Ultra Greatswords" and generally require dozens of points in Strength to swing, and dozens more in Endurance to be able to swing it more than once. Notable examples include:
    • The Black Knight Sword and Greatsword, which are Greatsword and Ultra Greatsword sized when wielded by a (much smaller) human.
    • The recurring Greatsword, which is classified as an Ultra Greatsword, and looks somewhat like the Dragonslayer (and Guts' previous sword) from Berserk.
    • The Moonlight Greatsword shows up in all games, but is actually a dagger or shortsword with a large Laser Blade.
    • The Greatsword of Artorias and the Abyssal Greatsword, wielded by the Great Grey Wolf Sif and Artorias the Abysswalker.
    • The Dragon Greatsword, which has no blade and is essentially just a massive lump of bone attached to a handle.
    • The Demon Great Machete, which requires a stunning 40 Strength to wield. The Capra Demons dual wield these.
    • Most of the enemies wielding BFSs in Dark Souls are gods, demigods, giants or demons, so there is some form of justification for this.
  • Dark Souls II has even bigger swords. The Fume Ultra Greatsword may be the largest weapon in the entire series, considering it's bigger than your entire body.
    • The Pursuer's Ultra Greatsword is smaller, but it's worth noting that the Pursuer is like eight, maybe nine feet tall and his sword still looks ridiculously big for him. Imagine how it looks for you.
  • Dark Souls III takes the cake for the series, with Yhorm the Giant wielding a machete the size of a semi-trailer. It's positively gargantuan, and can kill the player in a single blow if they aren't careful.
  • Dawn of War: The Daemon Prince wields a sword about the length of his torso, which he pulls out of his mouth upon ascending. While it doesn't look ridiculously huge on his model, he is the size of a building.
  • The hero of the puzzle game Deadly Rooms of Death, the smitemaster Beethro Budkin, wields an enormous sword that takes up an entire tile on a grid (making it about five feet long). It's called the Really Big Sword, and it's powerful enough to kill almost any monster in one hit.
  • A couple of borderline BFSes appear in Dead Rising, but they are explicitly decorative items (the game takes place in a mall). There is a secret unlockable laser sword that grows in length if you do the spinning lariat while holding it, though.
  • Demon's Souls has a ridiculous amount of BFS.
    • The Guillotine Axe qualifies, not because it's huge, but because the blade is as big as the rest of the axe. The Guillotine Axe is exactly what it sounds like. It's an axe designed for beheadings. Plus the person who wields it.
    • The "Meat Cleaver" is as big as your character, and is covered in blood. It's interesting that one of the bosses uses this weapon, and you get it by forging a weapon with this bosses soul.
    • "Bramd",like no other. It's a gigantic mace, but seriously, LOOK at that thing! Yeah. It shakes the ground.
    • The "Keel Smasher" doesn't have a blade. How does it cut you? IT'S BECAUSE IT'S SO FREAKING BIG.
    • There are a ton of other weapons like this in the game, and the weapons held by the bosses.
  • Destiny 2 has the Titan class which has two heavy weapons that fit this trope. The first one is called Crown Splitter, the other is called Throne Cleaver. They trade any swing speed for as brutal of an impact as possible.
  • Devil May Cry
    • The version of the Yamato Nodachi wielded by Nero's Devil Trigger spirit in Devil May Cry 4 is long. For reference, one of Nero's Action Commands involves leaping inside a frog demon boss by the mouth and attacking it from within. The spirit, which stays outside, attacks with slashes the size of the monster.
    • Dante's zweihänder-long, Claymore-wide Rebellion which he swings faster than a rapier.
    • And Vergil/Nelo Angelo's BFS, and Dante's Sparda sword in the first game.
  • Disgaea has many many examples but the Yoshitsuna tops them all. The sprite for the sword is so big in proportion to the characters that it will go partly into the ground when held pointing down from neck height.
    • It's not purely aesthetic, either. Most swords only have an attack range of one square (though the specials can hit at considerable distance). The Yoshitsuna can attack an enemy up to five squares away.
    • The giant Magichange swords in Disgaea 4 manage to top even the Yoshitsuna, being almost twice as long.
    • Tyrant Overlord Baal's main repertoire of attacks consist of summoning these at you. One in particular, the Baal Sword, has been an acquirable weapon since Disgaea 3. It makes the above-mentioned Yoshitsuna look average.
  • In Donkey Kong Country 2: Diddy's Kong Quest, the second boss Kleever (see here) initially presents itself as a fiery hand wielding a sword bigger than Diddy and Dixie put together, until the second phase reveals that the sword itself is the boss when it starts flying and attacking on its own.
  • Doom Eternal has the Crucible, an energy greatsword that is almost as tall as the Doomguy himself. It is the most powerful weapon in the game, capable of bisecting ''any'' demon unfortunate enough to be on the receiving end. Yes, even the Baron of Hell, Tyrant and Marauder that took so much lead to even scratch goes down in a swing or two. It can only be used three times before you have to find "ammo" for it, which are glowing red sword sigils that rarely appear on the battleground.
  • Dota 2 has Sven with his giant sword called 'The Outcast Blade'. This sword seriously packs a punch, and when augmented with Sven's incredible strength that can get pumped up enough and even hit multiple enemies in one swing, one normal swing from Sven may be able to kill off several powerful beings at once.
  • Dragon Age
    • Every sword and knife in Dragon Age: Origins is one of these. The daggers are the size of arming swords, the regular longswords are the length of real-life claymores, and the two-handed swords are on a par with Cloud's blade. Like everything else in the setting, there's just enough exaggeration in the weapons to get across the large-scale, epic nature of the setting and story.
      • Especially prominent if you play a dwarven or female elven warrior specializing in two-handed weapons. You run around hitting people with a sword or axe around half again as tall as you are.
      • Though the first game at least played it somewhat realistically, two-handed weapons had ridiculously slow attack speeds as your character follows through with the momentum of your six-foot broadsword and has to pick it up again and wind up for another stroke.
      • The second game, on the other hand, has Fenris the elf who uses swords and other two handed weapons that are often longer than he is tall and still attacks quite quickly.
  • Dragon Quest isn't exactly known for its BFSs, but in the ninth installment, there's a Co-op de' Grace called Quadraslash. What does it do? Well, firstly, all four party members shoot a magical lightning bolt into the sky. Where they connect, there summons an absolutely GINORMOUS sword which then drops on the opponent's head!
  • The Drakengard series:
    • An instance of Gameplay and Story Segregation in Drakengard. The sword that Caim wields in the cutscenes is larger by far than the sword he carries around in-game. This is taken up a notch in the sequel, when Caim's Sword is ridiculously huge when the protagonist of that game acquires it. There's also Hymir's Finger, a sword that is said to weigh 50 kg (roughly 100 lbs.), is long enough to qualify as a jousting lance, and is clearly inspired by Berserk's Dragonslayer (Hymir being a Norse giant).
    • Drakengard 2: A sword that's been broken in half — and is still SO huge (due to so many repeated forgings to add everything from a giant's leg-bone to the soul of a child, which is what finally snapped the blade) that it can only be wielded as an immense, overly-huge, ridiculously heavy AXE. If you look closely, it even appears that it's part of Hymir's Finger, which makes sense since the blade was forged from the scrap of everything the guy who forged it ever killed.
    • Drakengard 3: Hymir's Finger has become a recurring element in the series, often under other names, and is usually among the strongest and biggest swords one can obtain. Special mention has to go to Zero, who is not only rather petite when compared to the series other protagonists but also swings the thing around like it's a toothpick, when both Caim and Nier had trouble swinging the thing around.
  • Oddly enough, averted for the main character of Duel Savior Destiny. Taiga wields a normal sized short sword, though it's still magic. Rather, the two BFS wielders are Mudou, who is huge himself, and Badass Normal Selbium, whose sword seems to be the same size as himself.
  • Several characters in Dynasty Warriors, Samurai Warriors, their crossover Warriors Orochi, or the me-too series Sengoku Basara, have ridiculously large weapon wielders alongside characters with normal weapons. Examples include a jolly fat man with a mace whose head is the size of his entire body, two vanilla BFS wielders, a few BF spears, BF gauntlets-shaped-like-animal-heads.
    • Ever since the first SW game, Ranmaru Mori has fought using a nodachi that's longer than he is tall (and he's 5'10"!).
    • Lu Bu up to DW5 used a halberd in one hand. In DW6 he uses two double ended halberds crossed in one hand! The latter weapon was later given to his daughter, Lu Lingqi, in DW8: Xtreme Legends.
    • Guan Yu's weapon Blue Dragon is so big in DW6 that it takes two people to present it too him in his final cutscene.
    • Meng Huo in DW6 uses a PILLAR and a GIANT MUSHROOM!
    • Sun Wukong from Warriors Orochi 2 uses a staff that extends up to 30 feet
    • Guan Ping's sword... is a weird case. Most of his attacks require swinging it with both hands, but there a few where he only uses one (including his C3, which doesn't seem like it should work anyways). And he carries it around with one hand too when he's not swinging the thing.
    • In SW4 new character Uesugi Kagekatsu one-ups everyone by Dual Wielding BFSs!
  • The Elder Scrolls
    • Morrowind generally averts this by making most of the weapons realistically sized, which makes them look tiny compared to other games. One big exception is Chrysamere, also known as the "Paladin's Blade". It looks like someone attached a handle to a length of railroad track. Needless to say, it fells most opponents in a single swing.
    • In both of Oblivion's expansions (Knights of the Nine and Shivering Isles), the Big Bads of each (Umaril the Unfeathered and Jyggalag) wield massive claymores, and both wield it with just one hand.
  • Large swords are Matt's weapon of choice in the Epic Battle Fantasy series, so its no surprise they're quite frequent:
  • As the name implies, the Sword of the Sky King from Eternal Card Game is a sword that looks to be zweihander sized for giants.
  • In Eternal Darkness, Karim finds a ram dao about two thirds into his level and wields it to the end. This huge blade looks more like a meat cleaver than anything and is wickedly destructive: A blow to the head completely obliterates a zombie's upper body leaving only its legs comically stumbling around, and a horizontal swing can knock down several enemies at once. The similarly large and destructive two-handed sword is an optional weapon that can be found by Anthony, Paul and Peter.
  • Eternal Sonata gives us Jazz, and his trumpet/guitar/organ sword. It's bigger than he is, and he is by far the largest protagonist in the game. You could probably fit the heroine, the hero and hero's little brother on the blade. In game terms, it's twice as slow as every other weapon, but hits twice as hard, and each blow hits twice (making him somewhat overpowered, at least for ending echo chains. He can't build them up well, though.)
  • Etrian Odyssey IV: Legends of the Titan: The final class, Imperials, wield drive blades, massive swords with powerful Magitek motors built into the blade. They're so huge that they prevent the wielder from holding a second weapon, though fortunately regular sword skills can also be used with them.
  • Trevor in Exit Fate.
    Daniel: And what's with that ridiculous sword anyway? It's like a huge slab of iron!
    Sick: He's compensating.
  • E.Y.E: Divine Cybermancy has the Damocles, a high-tech sword which is nearly as tall as a player. The Damocles' other notable feature is that it explodes anything that it hits.
  • Fallout: New Vegas:
    • The game has the Bumper Sword, a Final Fantasy 7 Buster Sword made out of a car bumper smashed at one end to be sharp and the exhaust pipe is used as a grip. It still has the car's license plate on it. Legate Lanius has a custom version called the Blade of the East. Marked Men of the Lonesome Road DLC use a special version called Blade of the West as a refrence to Lanius himself.
    • Companion Lilly Bowen has a Vertibird propeller blade attached to a stick with leather straps. Being a Nightkin, a type of Super Mutant, Lilly is able to swing it with more ferocity than a normal human could.
  • The Fantasy Earth original trailer features a girl lifting a large sword, running with it and jumping, and falling as its weight bears down on an enemy.
  • Common in the later Final Fantasy games.
    • Final Fantasy VI's Ultima Weapon was a big fraggin' sword a that drew its power from its wielder's HP. The higher the wielder's HP, the longer its blade. If the wielder is fairly low-level or has lost a lot of HP, it's only the size of a dagger. But in the hands of a high-level character with full HP, the blade is several times longer than the character is tall and forms afterimages as it's swung.
    • The most well-known video game example is the trope image over on the main page: Cloud's Buster Sword from Final Fantasy VII. Man at Arms, a YouTube channel dedicated to defictionalizing melee weapons in mass media, made the Buster Sword mostly out of aluminum; it was still 75-80 lbs. A solid steel one, like it would be in the game, would probably be over twice that weight.
    • The Buster Sword with the Masamune, used by Arch-Enemy and Big Bad Sephiroth. It has normal proportions but is canonically extremely long: Man at Arms' version uses a length of 7 feet 2 inches, while in Dissidia Final Fantasy it is 12 feet long. Interestingly, at least one Real Life nodachi was actually that long (see the Real Life folder), though it was never actually used as a weapon.
    • By Final Fantasy VII: Advent Children, Cloud has ditched the Buster Sword and left it on Zack's grave. He replaces it with the equally huge Fusion Swords, a set of six individual swords that combine into one. Of the six swords, four of them are BFS's on their own, with the two proportionally smaller "side blades" being normal-sized. Cloud of course can use all of them one-handed and dual wields them at several points in the movie.
    • For Final Fantasy VII Remake, a 1:1 scale Buster Sword model was made for display at conventions. It is 185.5cm, which makes it 12.5cm taller than Cloud himself. The Remake also has a couple of consequences for wielding such a colossal weapon; at one point he is ambushed while standing in a doorway so when he draws the blade it gets caught in the doorframe. When he wants to rest or sit down he has to remove it or tilt it out of the way. Finally, the Remake shows a bit of respect to physics by toning down the remainder of his weapons; only the Hardedge and the Buster Sword itself have blades more than a foot wide, whereas all of Cloud's other weapons are cruciform swords that just happen to be really big. (Or are the Nail Bat, a baseball bat with nails in it.)
    • Squall's Gunblade in Final Fantasy VIII is pretty reasonable in it's default form, but some of the upgraded forms are humongous, especially Punishment and Lion Heart, which combines this with BFG as its handle is an Assault Rifle.
    • Squall has his Blasting Zone Limit Break, which sends energy through the blade to extend it so much it reaches all the way into space!
    • Steiner in Final Fantasy IX has several of these, though some are more realistically proportioned. Some of Zidane's weapons get pretty big too, but it's a bit harder to judge their actual size since Zidane is pretty short.
    • Tidus and Auron's swords in Final Fantasy X range from relatively normal to huge. They're put to shame by Braska's Final Aeon who wields an enormous anchor-shaped sword that could double as a surfboard. In fact, after he rips it out of his chest during his One-Winged Angel transformation, the sword itself becomes the platform on which the Final Battle takes place. (To be fair though, the Final Aeon is far from human-sized.)
    • Most of the Greatsword type swords in Final Fantasy XI are only mildy exagerated compared to real world Claymores and Zweihanders, then there's the Jingang Greatsword and Dervish Sword which look like they're trying to compete with the Buster Sword. Also of note is Nightfall, the sword of the Shadow Lord in the past. The player has to use it two handed, the Shadow Lord? Not so much.
    • Final Fantasy XII once again has swords of varying sizes, and many Greatswords tend to be huge. Gabranth wields two very large swords that can combine into one, and the swords wielded by Behemoth-type monsters are friggin' huge. Gilgamesh wields the BFSs of previous protagonists. Vossler's Nightmare sword is also massive. The game also has two huge swords used as plot advancement. Because the swords were not designed for battle, they are quite weak when used in a fight despite their size or the user's strength.
    • Final Fantasy XIII: Lightning's gunblades are all pretty reasonable in size but when she is in Gestalt Mode she gets her hands on Odin's newest version of the Zantetsuken which is a monstrous double sided sword which she splits into two swords which are still at least as large as she is. Justified slightly that she can only really use the thing when mounted on Sleipnir. The sequel features the greatsword wielded by Caius Ballad which looks like a giant, ratty, metal feather. The third game has Lightning trading in her gunblade for huge swords, and while the game has a Greatsword category, which includes the Buster Sword (Which is the smallest Greatsword) and Caius's Sword, some of the regular swords are nearly as large as the Buster Sword.
    • Final Fantasy XIV's official artwork of the Paladin job shows a Roegadyn note  Paladin with a sword, the Curtana, that's nearly as tall as he is. In game the Curtana, though a bit oversized, isn't really that big. It also scales to the wielder. Proper two handed Greatswords are the weapon of choice of Dark Knights in the first expansion.
    • Final Fantasy XV does not disappoint in this category. Noctis can wield swords perhaps as long as he is tall, if not more, but even the largest of his swords are put to shame by Gladiolus's own sword. Perhaps it was intentional irony in his name meaning "little sword".
    • Both Final Fantasy Tactics Advance protagonists hold a BFS called Judge Sword in their artwork (which make look the Buster Sword tame in comparison), but the only place they're ever seen in the games is a brief appearance during the Bishop's Judge spell in the first game.
    • Garland in Dissidia Final Fantasy brandishes a BFS bigger than entire characters, and it's so heavy he has to drag it around behind him when he walks. However, The end-all BFSes are the blades found in the Edge of Madness stage. Each one is easily three stories tall at least. And for Chaos's ultimate attack, he gets big enough to use them.
    • Promotional materials for Stranger of Paradise: Final Fantasy Origin depict the main character Jack as wielding a greatsword that's almost as big as himself. Garland likewise wields a sword, and while it is smaller than Jack’s due to tapering to a point, it is still quite big. Jack needs both hands to wield his sword, while Garland needs only one.
  • In the Fire Emblem series:
    • The Eckesachs from Fire Emblem: The Binding Blade is so huge that there's no hope of sheathing it. Instead, it transforms into a scepter when not in use.
    • Fire Emblem: The Blazing Blade:
      • Durandal can only be wielded by Eliwood when he's riding a horse, and appears to be longer than the horse he's riding. Somehow the horse can jump while carrying both Eliwood and the sword. On the other hand, Eliwood's battle speed is dramatically slowed due to its weight in contrast to Eliwood's constitution, making it much more feasible to use lighter weapons instead.
      • The Sol Katti, a giant katana/rapier hybrid that only Lyn can use.
    • Fire Emblem: The Sacred Stones features Zanbato swords, which were called Longswords in the previous game.
    • Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn:
      • Ike's iconic weapon is the Ragnell, a massive claymore, which he wields with one hand. However, it's quite shrimpy compared most of the other swords on this page. Naturally, he's the most powerful swordsman in Super Smash Bros. Brawl.
      • Ettard, Ike's starting weapon in Radiant Dawn. Though it's not as powerful as Ragnell, it makes up for it in sheer size. In cutscenes it's shown to reach from his head to his ankles, and is nearly half a foot wide at the base. And he still wields it with one hand!
  • Fist of the North Star: Ken's Rage, which is basically Fist of the North Star with Dynasty Warriors mechanics, the the playable version of the Mohawked Mooks has a special attack involving calling a fellow Mook to swing the two person giant sword mentioned in the anime section of this page. Unlike the anime, the trope in this game ends up Played With. On one hand, swinging the giant swords ends with both Mooks tripping and the second punk Mook dead as a result, on the other it's one of the playable Mook's better attacks.
  • For Honor has the Highlander, a Viking hero that deals slow but powerful strikes with a giant claymore. Most of the two-handed weapons tend to be of a more reasonable size, like the Warden's longsword or the Raider's Dane axe, but the Highlander's sword is absolutely massive to the point where the weight of the sword is part of his attack animations, and when he runs with it he has to hold it at an awkward angle pointing straight up to minimize the strain on his arms.
  • Gacha World: Phoenix Ami and Nanoko Shiki both wield blades that measure roughly 3/4 of their own body height and half as wide as their head.
  • Genshin Impact: There is an entire weapon category called "Claymore" for characters who wield large blades. Fittingly, Claymore characters are the only ones who can easily break rocks.
  • The entire point of the Flash game Ginormo Sword. If you can't hit the entire screen with your sword, you haven't done enough Level Grinding.
  • Every bladed weapon class in God Eater can qualify. The shortswords are as big as zweihanders, the longswords are about the size of the God Eater wielding it, and the buster blades are immense. The Hand Wave is that the Oracle Cell infusions God Eaters receive is what allows them to even lift and use these blades.
  • Kratos from the God of War series is a regular BFS magnet. Weapons handled include Artemis Blade, Spear of Destiny, the humongous Barbarian Hammer, Zeus' Fist and the theoretically most powerful so far, the Blade of Olympus. Unfortunately most of the Olympian power is Cutscene Power to the Max. The Blade of Olympus returns in the Valhalla DLC of God of War Ragnarök as an unlockable Rage Mode.
  • The aptly-named Huge Sword from Golden Sun: The Lost Age and its unleash, "Heavy Divide". Also, Felix and Isaac's Ragnarok/Odyssey Psyenergy. And the multi-elemental summon Catastrophe. And the Excalibur's "Legend" unleash, as well as the Gaia Blade's Titan Blade and the Darksword's Acheron's Grief.
    • Golden Sun: Dark Dawn continues the tradition but a special note goes to Isaac and Garet when they appear as a Guest-Star Party Member in the start of the game. They wield swords larger than any of the ones your own party will ever find! This combined with the fact that they saved the world 30 years earlier just adds to their badassery.
    • There's also Blados' giant katana. While it's not especially thick, it's longer than he is tall.
  • Grandia
    • Emelius in Grandia III carries a massive, jagged sword.
    • The Granasaber in Grandia II, which turns out to be a sword-shaped spaceship. Which is implied to be based off the actual sword the Light god used.
  • Guilty Gear
    • Kliff carries a sword that's larger than he is tall — but then, Kliff's a Miniature Senior Citizen. But then again, some of his special moves de-age him, and the sword's still as large as he is tall.
    • May, the smallest female character in the cast, combines this with Improbable Weapon User by wielding a functional anchor, minus most of the chain.
    • Dr. Baldhead/Faust wields a scalpel as big as he is (which makes it some 8 or 9 feet long).
    • A.B.A.'s giant axe Paracelsus is so huge that she can't even lift it — she wields it by swinging it around on a chain.
    • Order Sol wields a huge, wide sword that more resembles a giant slab of concrete with a grip. Sol's iconic Fireseal and later on the Junkyard Dog aren't exactly tiny either.
    • Ramlethal Valentine wields two huge swords that's as big as her, but she doesn't do any of the swinging. Her familiar, Luciferos, splits in two and swings them by the teeth.
  • The Aspect of Arthur from Hades. In contrast to the regular sword, which is the Jack of All Stats of the weapons, the Aspect of Arthur deals tremendous damage (it can regularly break 600 damage on its final swing with the right Boons and modifiers; impossible for any other weapon) but has enormous wind-up time, its Dash Attack is awkward to use, and it leaves Zagreus wide open while swinging it. Just equipping it comes with a big Hit Points bonus and a secondary fire that creates a zone that slows down enemies and reduces incoming damage, which are needed to make use of it.
  • Nariko, the protagonist of Heavenly Sword, a rare of example of the BFS being right there in the title of the game. It's also a Morph Weapon used as Chain Pain or Dual Wielding if not in its power based mode.
  • Hero of Sparta starts you off with the Hephaestus Blade, which is already a pretty huge weapon on it's own, but later you gain the Sword of Damocles whose blade is taller and larger than yourself! Though you'll need to forfeit your shield since the latter is a two-handed weapon because of it's size.
  • The Queen's Sword in ICO is almost as large as a grown man, and when Ico wields it, he has trouble standing upright or even bringing it to bear.
    • As a bonus weapon in Shadow of the Colossus, it gets downsized quite a bit. In the non-American versions of Ico is another bonus weapon — a Laser Blade that triples in length while he holds Yorda's hand.
  • Plenty of bosses in Infernax wield massive swords, but Alcedor himself will swap out his mace and shield combo for a two-handed sword if he turns evil. It is possible to use a two-handed sword right from the beginning by entering "Swordcedor" as your name.
  • The entire heavy weapons class in Kenshi which consist of nearly people-sized blades with special mention going to the Falling Sun, a huge curved blade which is nicknamed the Suicide Blade in-universe and used by mostly robots and even the strongest armed combatant in the game world.
  • As the strongest human in the world in Kid Icarus: Uprising, Magnus fittingly utilizes a BFS in combat. The player can use a copy of this large blade as he/she pleases, though it is listed as a club. The Hewdraw Club is also a sword too big to be listed as a blade.
  • Kingdom Hearts:
    • More like Big Freaking Keyblades, in this case. Most Keyblades stay a reasonably realistic size for a sword, but some of them fall into the low end of BFK territory. Terra's Keyblades in particular are as long as he is tall, with his shortest, Earthshaker, being as long as some of Sora's and Aqua's longer Keyblades. Sora's two largest Keyblades are both connected to the same Final Fantasy title; you'll never guess which.
    • Bladecharge, a Command Style usable by Aqua and Terra in Birth by Sleep, as well as Riku in 3D as a Link Style, wreathes the Keyblade in a towering energy blade.
    • Saix wields a "claymore" that doesn't much look like a claymore at all.
    • The χ-blade is probably the largest blade in the series, its "hilt", such as it is, is made of two crossed Keyblades, with a blade extending from them.
    • Mickey Mouse uses the Giant's Knife; Human's Greatsword variant; while his Keyblades are normal-sized to most of the cast, the fact that he's tiny means they come across as BFKs from his perspective.
  • The browser-based MMORPG Kingdom of Loathing spoofs this with the "Ridiculously Huge Sword", which is a three-handed weapon and drops from an enemy called "Protagonist" in the "Penultimate Fantasy Airship" who bears a passing resemblance to Cloud.
  • In Kingdoms of Amalur: Reckoning, greatswords are absolutely massive, monstrous things bigger than the Player Character is tall. Unlike many settings where such beastly weapons are swung around like they're weightless, most of the animations involving greatswords do emphasize the weight and momentum of the sword, to the point that many of the charged attacks involve combos where the sword drags the wielder along behind it. One combo even involves the player doing a massive overhead swing into the ground, but the sword has so much momentum that when the tip digs into the ground, the rest of the sword keeps going and pulls the player over the top in an awkward somersault so they can slam it down a second time.
  • Deconstructed in King's Quest VI: Heir Today, Gone Tomorrow. When an unarmed Alexander finds himself faced with being attacked by a sword-wielding enemy and nowhere to run, he grabs a giant ceremonial sword displayed in the room... which turns out to be way, way too heavy for him to wield properly. He manages to barely hold his own for a time anyway — albeit by resorting to fisticuffs in places — but only wins because a distraction allows him to defeat his opponent by conking him over the head with the hilt of the sword, which is about the only real use for a too-heavy sword.
  • Kirby has a few examples:
    • Kirby 64: The Crystal Shards: The Fire + Cutter ability gives Kirby the ability to summon a huge Flaming Sword that can be thrown.
    • In Kirby's Return to Dream Land (the image provider), Kirby can use a Super Ability called Ultra Sword that lets him grow his sword (which can take the form of a classic broadsword, a fencer's cutlass, a butcher's cleaver, a bamboo shinai, a golden fan, or a swordfish) to massive proportions to cleave enemies and terrain. He uses it for a finisher on a few specific bosses. Magolor also uses his own Dual Wielding version of the Ultra Sword after going One-Winged Angel. As Magolor Soul, they're dark versions of Galaxia. There's also the mid-boss Gigant Edge, who carries around a big, hefty sword.
    • Kirby Star Allies: Void Termina's first form has him morph his hands into giant swords with hilts resembling the Master Crown near the end of his first phase. He can imbue them with fire, ice, and lightning effects. There's also Magolor, who can use his own version of the Ultra Sword after being Promoted to Playable in the final update. And this isn't just to represent his debut game; Return to Dream Land Deluxe reveals it to be the same exact Ultra Sword he used to destroy the Master Crown at the end of the Magolor Epilogue. There's also Morpho Knight, who can enlarge its swords in its second phase to perform a powerful slashing attack.
    • Kirby and the Forgotten Land: Gigant Edge returns in the form of Wild Edge, and carries around a more tribal version of his iconic large sword. There's also the Gigant Sword, an upgrade for the Sword ability. Morpho Knight also returns, and can still enlarge its swords to perform massive slashes.
  • The Valeria Heart from The Last Remnant, which is the size of a tower and leaves a hole in the ground about 15 feet across, it's not actually wielded by anyone in that state. The game also has greatswords which are long but narrow bladed (except the Yama swords, but the Yama are around ten feet tall).
  • In La Tale, some of the two-handed swords are larger than the characters wielding them. This is especially incongruous when the wielder is wearing a delicate dress.
  • League of Legends: A multitude of characters go into battle wielding giant-ass blades or other close-ranged weapons.
    • Aatrox wields a huge sword made from blood magic, which deals more damage whenever he hits an opponent with a "sweetspot" mechanic. And despite his chaotic, Omnicidal Maniac persona, he fights with graceful and trained posture expected of a master swordsman.
    • The main game has an item that is actually called 'B.F.Sword', which Word of God states stands for "Best Friend Sword". It does do a lot of damage if you acquire it early, but its main use is as an ingredient for much better weapons.
    • Garen's sword is also as huge as he is bulky. Thing is, in spite all that weight from his body and sword, he can still take his sword for a spin. And for his ultimate, he summons an even bigger one that comes crashing down from the sky onto his opponent.
    • Irelia used to wield one telekinetically.note 
    • Mordekaiser's iconic mace, "Nightfall", is like a big chunk of steel on a stick, being even more massive than he already is. His attacks with it all pack an appropriate amount of weight.
    • Riven she normally fights with the broken remains of her mighty runeblade. But once she activates "Blade of the Exile", it completely reforms into a massive sword that's taller than she is and almost as broad. The amazing parts? She continues using only her right hand the entire time, yet still whips around with it as if it weighed as much as the shattered hilt. Furthermore, according to her lore, she's been using swords as large as she is since she was old enough to walk.
    • Tryndamere's sword is so big that it drags on the ground behind him when he's not swinging it at something, yet he wields it with one hand. Perhaps inevitably, his joke is, "My right arm is a lot stronger than my left arm!"
  • The Reaver (in physical form, at least) from the Legacy of Kain series is a long two-handed flamberge Kain carries on his back (while the spiritual form Raziel use is about the size of his arm). Defiance also has Sarafan elite knights carrying big longswords as Elite Mooks compared to the normal archers or lancers.
  • The Legend of Heroes: Trails:
    • Trails in the Sky: Agate's sword is as tall as he is even into Trails of Cold Steel III and IV. They also nickname him "Heavy Blade". It's as big as Cloud's, if not bigger. Have a look.
    • Trails from Zero: Berserker is Randy's most powerful weapon and consists of being a BFS with a machine gun. It's limited to being an S-Craft.
    • Trails of Cold Steel: Laura wields a double-handed sword, it deals Strike-type damage in addition to Slash and is capable of stunning most enemies on the field even when they're facing the player, regardless of level.
  • The Legend of Zelda series has had many examples over the years:
    • The Biggoron Sword from The Legend of Zelda: Ocarina of Time, acquired after completing the Trading Sequence. Only wieldable as an adult, the sword is twice as big as Link is tall. The Giant's Knife you can get before that is this as well, but it's not nearly as useful.
    • The Double Helix Blade from The Legend of Zelda: Majora's Mask, wielded by Fierce Deity Link after acquiring all the masks. Fierce Deity Link is the tallest non-enemy character in the game, standing at over 8 feet tall, and the sword is still longer than he is tall!
    • Though not as big as the Double Helix Sword, the Great Fairy Sword — obtained by finding all the fairies in the Stone Tower Temple — is still twice as long as the child Link.
    • And to an even lesser extent, there's the Gilded Sword, the final upgrade for the Kokiri Sword. While the sword itself isn't that big overall, it's quite large compared to Link himself, being almost as long as he is tall. So, from Link's point of view, it qualifies.
    • The Darknut Swords from the The Legend of Zelda: The Wind Waker. They are so huge that they are only good for throwing and for breaking pillars, serving as demolition weapons. You can do something similar with Phantom Ganon's sword, but its only real purpose is being used for some puzzles in Ganon's Tower.
    • The white execution sword Ganondorf wields in The Legend of Zelda: Twilight Princess. Ganondorf is one of the biggest human characters in the game, standing at over 7 feet tall, and the sword itself is still about as long as he is tall.
    • Also in Twilight Princess, the Mini-Boss of Arbiter's Grounds is the fittingly-named Death Sword, a huge evil spirit that wields a black, cleaver-like sword as big as it.
    • In The Legend of Zelda: Phantom Hourglass and The Legend of Zelda: Spirit Tracks, the Phantoms carry huge claymores they can swing around one-handed. In the latter game, Zelda can take over Phantoms to use their swords for herself.
    • In The Legend of Zelda: Skyward Sword, Link will need to use Koloktos's swords against it after unscrewing its arms. They're bigger than Link.
    • Later in the game, Ghirahim uses one in the third phase of the third fight against him. It also turns out that Ghirahim is a BFS, namely, the one that belongs to Demise.
    • The iconic Master Sword itself. Although its blade is not that thick as compared to the other examples, its length is almost as big as Link himself in some of the games, in particular it is extremely large relative to Link in Wind Waker as it is an adult's sword being used by a child.
    • In Hyrule Warriors, Impa's weapon is the Giant Blade (based on the Biggoron's Sword), which looks like a massive katana as long as she is tall and about half as wide, yet she's easily able to incorporate it into a number of different iai techniques. Ganondorf also dual-wields a pair of Great Swords. Meanwhile, Young Link's Kokiri Sword is upgraded to one. While strange at first glance, it was probably made that way so that the character model would remain consistent during attacks that involve him transforming into Fierce Deity Link, since still wields the above-mentioned Double Helix Sword.
    • The Legend of Zelda: Breath of the Wild includes greatswords in its two handed weapon category, with the use of amiibo this category can include the Biggoron's sword and the Fierce Deity's sword.
    • In Hyrule Warriors: Age of Calamity, giant swords are optionally wielded by Link, and are the weapons for the goron Daruk and his blunt sword Boulder Breaker, and king Rhoam who is early on seen wielding a Royal Claymore, a notable giant sword from Breath of the Wild.
  • In LEGO The Lord of the Rings, one treasure item to be found is an Uruk Sword in Osgiliath. It looks too big for even the human minifigs to wield (despite the fact human and Uruk-hai minifigs are actually the same size) let alone the hobbit you'll probably be playing as when you find it. Additionally, the default weapon of Haldir is an Elven Greatsword. It deserves the name.
  • The works of Project MOON have a couple of these. It's particularly noteworthy since the Super-Deformed styles of the earlier games tend to make them at least as long as their wielders are tall, and it's certainly no rare sight to see someone wielding one that actually exceeds their height, since they tend to hit like trucks regardless of which game you're playing.
    • Lobotomy Corporation has the E.G.O. Weapons "Mimicry", "Justitia", and "Twilight", obtained from the Abnormalities "Nothing There", "Judgement Bird", and "Apocalypse Bird", respectively. What's important to note is that all three of these weapons are ALEPH-class, and as a result, some of the heaviest hitters to which your Agents have access. Gebura even wields "Mimicry" during her Sephirah Meltdown as The Red Mist.
    • Library of Ruina sees the return of all three BFS weapons from Lobotomy Corp. as part of their collective E.G.O. Pages, as well as a couple new additions. The E.G.O. Page "Smile", acquired from besting the ALEPH-class Abnormality "Mountain of Smiling Bodies", has its corresponding Weapon return as one of these rather than its original hammer-like form. Roland also carries one in the form of the weapon of the Wheels Industry, though (a) it has been mentioned that it's likely too blunt to be a genuine sword; and (b) you don't actually see him swing it, since he has one animation regardless of what he's attacking with. Gebura, who is now the Patron Librarian of the Floor of Language, also wields the sword of "Mimicry", as does her alter ego The Red Mist, since the pulverizing power was responsible for her moniker, which is unchanged from its previous appearance.
  • The hero of the Dreamcast Record of Lodoss War game, Beld, gets a truckload of these, including a copy of Ashram's soulstealer which is an enlarged obsidian claymore, the mithril sword which is that, shiny and white, and a little longer, and the Hakuring, a sword MADE FOR A GIANT, which is about three times as long, heavy, and wide as the buster sword, and double-bladed. With the proper speed boosting rings you can wave it about like a whiffle bat. The mithril sword has the added bonus of sometimes turning dead enemies into mithril ore based on their level, so you actually don't have incentive to use other swords once you get that one. You get a rune later which adds this affect to all swords, but since this is also the most damaging sword in the game. Ironically all the mystical or artifact swords in the game are closer in size to the moderately lengthy Roman swords like the Gladius or Spatha.
  • Flay's sword from Mana Khemia: Alchemists of Al-Revis is rather wide, and can also shoot shurikens, something that looks like a laser, and transform into a giant drill. Vayne can wield and transform into a sword six times his size. Anna wields a katana longer than she is tall. One of the bosses is a BFS. Even the generic students get their hands on some of these.
  • Mega Man
    • Sigma uses one in Mega Man X8, made out of scrap metal (not making this up); Sigma himself is nothing more than scrap held together by The Virus, in what is believed to be his final appearance. Oh, and Zero can use it as his own on a New Game Plus, effectively an Infinity +1 Sword.
    • Mega Man 8 had Sword Man, a Robot Master specifically built to wield an ancient sword Wily stole. But the sword that Sword Man carries was so heavy, his body is composed of two halves, with the upper acting as a counterbalance to the blade. Oh, and he can channel fire through it.
    • Fusion Omega, the penultimate boss from Mega Man Zero 3. Omega absorbs the power of the Dark Elf to become even bigger, and have Transformer-esque massive copies of X and Zero grafted on to his sides. Coming with a massive X-buster, and a sword so massive that only 1/4 of the thing is onscreen. Too bad he never uses it at all.
    • And then there's the Zerker Sword (aka Thunder Bolt Blade, an electric based sword) and the rival's One-Handed Zweihänder Rogue Sword from Mega Man Star Force 2 as well as Rogue's Laplace Blade, that in the third game replaces the Rogue Sword.
    • In Mega Man ZX Advent, as Mega Man Model W, Master Albert is surrounded by several Model W-esque bits that must be destroyed before you can damage him. Said bits also double as his method of attack, including forming a BFS.
  • Metal Gear Rising: Revengeance has a few of these; Sundowner's pincer blades can be used this way once you obtain them, and the boss battle against Metal Gear EXCELSUS ends with Raiden ripping its arm off to use as one.
  • In Metal Max Xeno there's a dungeon enemy called Yojimborg which uses a Flaming Sword called the Bodyguard Sword that's appropriately sized for a very large robot. Your characters can pick up a Bodyguard Sword from slain Yojimborgs and in their hands, the blade is bigger than they are.
  • The Monster Hunter series is positively addicted to super-sized weapons. All weapon types — from hammers to lances to bows — are overly large, but the swords are especially so.
    • From the very beginning, the original game had a class of weapons called Great Swords. These weapons have blades roughly 6 feet long by 2 feet wide (or sometimes larger). In the game, the sheer size and weight is actually a factor in the weapon's attack animations, and thus gameplay. Great Swords move almost exactly how you would expect a sword that big to (aside from the fact that the Hunter can actually wield it), meaning the player has to choose their attacks carefully so they don't get attacked by the monster in mid-swing or while recovering.
    • In Monster Hunter 2 they added another variation of BFS, the extremely long yet thin Tachi or Long Sword. While unable to block, the Long Sword compensated for this with greater speed and an added Spirit Gauge which when full would increase the user's damage and penetration.
    • In the 3rd generation they added the Switch Axe, a 9-foot long axe which unfolds into a sword roughly the size of a Great Sword class weapon. The hunter uses the axe form to deal sheer damage and stock up energy, then switches to the sword form to deal Elemental or status effect damage with each hit using phial energy, or release a large chunk at once in a massive explosion called the Elemental Discharge.
    • In the 4th generation they added the Charge Blade AKA Charge Axe. The weapon starts as an overly large sword & shield combo, where the sword is already bigger than a realistically proportioned two-handed sword would be, but then the sword and shield can combine to form a giant axe.
    • Some of the larger Dual Swords can be as big as a realistically proportioned two-handed sword would be.
    • Many of the weapons actually shrink when sheathed (with some weapon types having a different 'folded' or 'retracted' model), otherwise they would be clipping into the ground 24/7.
    • Even some of the monsters get in on the action! Glavenus is a flame-spitting Brute Wyvern with a fiery temper to match. What differentiates it from other Brute Wyverns is its tail: the whole thing is covered in a hulking mass of ore that can cleave smaller monsters in two and get heated up by Glavenus' fiery breath to deal even more damage! It's remarkably agile with it, too, performing spinning leaps and backflips that could barely be expected from a Hunter, let alone a thirty-foot-long lava Carnotaurus! There's also Goss Harag, an icy Ursine Fanged Beast based on the Namahage. It breathes ice over its paws to turn them into a pair of frosty Blades Below The Shoulder; keep in mind that both of these ice swords are as big as the weapons mentioned above, and this thing lugs them around like Pyramid Head.
  • In Mortal Kombat, Kotal Kahn carries a big macuahuitl around half his size in X, under his War God variation. In Mortal Kombat 11 he seems to have traded up for a more traditional blade (less Mesoamerican) but still quite the BFS that he loves to carve and saw people with.
  • In Muramasa: The Demon Blade, the Long Blade weapons are actually larger than the characters.
  • The Moiety daggers in the Myst series may count. Although they're never wielded by anyone, these giant metal kunai-like knives appear in several places in Riven, and show up occasionally as a Shout-Out in later games. The knives here are merely symbolic, being scaled-up versions of normal-sized knives used by the Moiety.
  • Neptunia gives the main protagonist Neptune a few BFSes such as the Bastard Sword and Claiomh Solais. Noire has the Elysdeon, and Blanc/White Heart has giant hammers and axes rather than swords. Additionally, Neptune and Noire's weapon becomes a BFS when they activate HDD, no matter what sword they were initially wielding.
  • NGU IDLE:
    • Parodied with the Buster Sword items that drops from Jrpgville, which are so big that you wear them as your armor! The actual weapon that drops from that zone is a gift shop replica.
    • The Boss Fight boss The Infinity +1 Sword is apparently bigger than the entire planet!
  • In Ninja Blade, one of the three weapons available to you is a huge sword that's about as long as the protagonist is tall. The game actually seems to acknowledge that a weapon so large, regardless of whether or not it actually has sharp edges, will probably do more crushing than cutting anyhow, since a few of its upgraded versions lack sharp edges entirely, making them more like clubs. As such, it's the only weapon that's any good at breaking armor.
  • Ninja Gaiden's Xbox remake features a sword known as the Dabilahro, which starts as a golden version of Cloud's Buster Sword. Upgrading it cuts holes out of its girth but doesn't reduce its length. It is explicitly stated in the menu's description to be 100 pounds in weight. Then there are the Fiend Nightmares, which wield Shikai Zangetsu-esque cleavers. And as also stated in One-Winged Angel's page, Spirit Doku wields a nodachi Sephiroth would be proud of.
  • Ninjala has the Ninja Caliber, a large sword that can be ridden as a Cool Board.
  • In Nioh, William' arsenal include some pretty long and bulky tachi in the Katana category, as well as a whole series of surprisingly large axes and hammers. The DLC and sequels introduces the Nodachi as a class of truly massive weapons for him to wield, often with a proportionately-long handle to better swing them. The Final Boss in the second game even has three of them at the same time, each aligned with the game's three elements.
  • Noblemen: 1896 from Foursaken Media, has a slightly downplayed version in the "great sabre(s)". These are sabres but with the blades as long as those on a real life claymore or two-handed sword. They're still one-handed weapons though. That said, they're the best of the sword family with the best damage and armor-piercing ability.
  • No More Heroes
    • No More Heroes: Death Metal, your first assassin to face off with, wields an impressive transforming Orange MK-II. Plus, Travis gains one Laser Blade comprised of five beams at Buster Sword length.
    • Dark Star has a katana large enough to be the stage of one fight. In No More Heroes 2: Desperate Struggle, Travis gets one named Peony, which gets longer as his Ecstacy Gauge rises.
  • Odin Sphere:
    • Cornelius inverts this; his broadsword is reasonably sized for a human, but his Pooka body is way too small to wield it the way he does.
    • The Vulcans' Flaming Sword is at least half as big as their bodies.
  • In Ōkami:
    • Amaterasu can equip swords called "glaives" as her primary weapon. Swords longer than she is, for the most part.
    • Also, the second brush god, Tachigami, is a rat who pulls a BFS out of a scabbard much too small to contain it.
    • Nagi used a BFS named Tsukuyomi, which was used to slay and seal Orochi. His descendant, Susano, uses a BFWS which he calls Tohenboku, and is every bit as powerful as Tsukuyomi.
  • Ōkamiden: Kuninushi's sword is bigger than he is. He is just a small child, so the size is relative, here.
  • Onimusha has its share of large swords, starting with Enryuu and Rekka-ken, Kuga and the Onimusha Blade and Genma Samonji. In Dawn of Dreams, Soki's arsenal is entirely composed of BF Ss, some of which are so large and encumbering that he can barely swing them himself.
  • Yōtō-hime from Onmyoji wields and is herself a spirit of an ōdachi. She maneuvers it much more swiftly and skillfully than realistically possible.
  • The Indigo Fang from Otogi: Myth of Demons is wider then Raikoh and just as tall as him if not more so. It's description even says that it is very heavy, because of this heavy attacks with it do extra damage. Theres also the Golden Dragon, which is an ornate gold plated kanabo used by priests to exorcise demons, presumably by crushing there skulls in. The Big Bad Michizane wields the Sword of Seven Stars, which has a very long mirrored blade. And to top it off the Crimson King wields a huge stone kanabo that could be used as a support beam for a house.
  • Persona
    • Persona 3
      • Nyx Avatar, last boss of the game, stands about 18 feet tall and wields a massive zweihänder roughly twice that size. In one hand. It's large enough that you're never quite able to see the sword in its entirety during the fight. Then again, if anyone deserves to wield a BFS, it would be the Anthropomorphic Personification of Death.
      • Junpei can wield some, too.
      • The protagonist technically wields some, in that his weapons are supposed to be short blades like gladiuses and wakazashis, yet they have blades long enough that they realistically would be spathas and katanas.
    • If a Shadow ends with either Sword or Giant, then you'll be seeing broadswords wider than Minato and company and at least 8 feet long.
    • The Main Character of Persona 4. Chie's ultimate Persona, Suzuka Gongen, wields a double-bladed lightsaber taller than she is. And Suzuka stands at around 7 feet tall.
    • In Persona 5 Goro Akechi's true Persona, Loki, wields a burning sword that's around the same size as it. It sits on top of the hilt of the sword with the blade pointing towards the ground in its idle animation. The sword is actually a pair of pliers holding onto an extremely hot blade.
  • Most of the swords in Phantasy Star Online 2 are as long as even the tallest of characters, and appropriately, are the slowest out of all the melee weapons. Swords also have the Over End photon arte, which forms an even huger energy blade around the wielder's already large weapon.
  • Swords in Pillars of Eternity and Pillars of Eternity II: Deadfire are all of reasonable scale, with two exceptions in the latter game:
    • Whispers of the Endless Path is made by combining the two-handed Blade of the Endless Paths with the one-handed Whispers of Yenwood. It's long enough to have the sort of reach associated with a polearm.
    • The aptly-named Burden is an oversized sword made from enchanted lead by a grief-stricken, exiled master blacksmith. Between its size, its unconventional materials, and possibly the supernatural weight of the blacksmith's grief clinging to it, it requires 15 might to be wielded effectively, and is the only weapon with such a restriction. A wielder with 25 might (only achievable through magical buffs), on the other hand, can use the blade's absurd weight to easily knock enemies prone.
  • Aegislash from Pokémon X and Y is a 170cm (5 feet 5 inches) ghostly sword.
    • One of the trailers for Pokémon Sword and Shield features Sirfetch'd, an evolution of Farfetch'd who wields a sword-shaped leek thrice as long as its own height.
  • Princess Waltz seems to want to go for awesome because when Princess Iris uses her Eldhi Arc's ultimate sword evolution, the damn thing grows large enough to smite a castle-sized golem wielding a massive BFS of its own.
  • The Blade power from [PROTOTYPE] turns Alex's right forearm into a two-sided Blade around his height.
  • RFCK Endless War features Broadswords, unwieldy weapon players must manually wind up before swinging.
  • Rift features two-handed swords of various types, and like most fantasy games they tend to be things that would be unwieldy in real life. UNLIKE most games, however, they don't actually scale with the height/race of your character, leading both to giant Bahmi that are essentially one-handing two-handed swords, and short-to-middle sized Dwarves that are wielding blades half again as tall as they are!
  • The last fight in Rogue Galaxy is the main character Jaster vs. a giant monster ship-sized evil thing. Luckily for you, Jaster just got a blade the size of a school bus. During the course of the fight, it gets even bigger.
  • In the game Rune, the character progresses to larger and larger swords (and blunt weapons and axes). There are five levels of these, with the third being the largest you might find realistically (e.g. the level 3 sword is a conventional two-handed sword). Levels 4 and 5 are these gigantic, freakazoid swords that defy all the rules of how to make a good sword — but they are the fastest and do the most damage.
  • The Godswords in Runescape are BFS weapons that the GODS fought over. They were so powerful that they fetched prices upwards of 70 million GP when they were released. Of course, times have changed and stronger weapons came out over the following years, but the godswords still hold up in battle fairly well.
  • In Salt and Sanctuary, the Greatswords are as long, if not longer, than the player character is tall. This includes the perfectly mundane Kureimoa (claymore).
  • SALVATOR: SALVATOR wields a sword that looks longer than he is tall. It's used to slice asteroids up at close range.
  • Scribblenauts had some nice big swords. Super Scribblenauts added the adjective "Colossal".
  • Senran Kagura has a few examples:
    • Ikaruga was given the Houou family heirloom as the successor of their shinobi line. That heirloom is called "Hien", and it just so happens to be a veeeeery long katana (actually nodatchi, for which it's about the right size). With it, she can specialize in long-range sword attacks that most shinobi wouldn't be able to pull off.
    • Yomi has a gigantic broadsword that's about as large as she is. She can even make it expand twice it's size in some of her ninja arts.
  • Shadow of the Colossus: Even accounting for size of Colossi, the Third Colossus wields a sword that is very nearly as long as he is tall. Compared to the protagonist, it's as big as a highway, and so thick and heavy it acts more as a bludgeon than a blade.
  • Deconstructed in Silent Hill 2 with Pyramid Head. Yes, he has a fragging huge sword/knife/half-scissor thing, but he is also shown to be nearly physically incapable of lifting it (and when he does, it takes a lot of strength — for example, he can use it to perform an overhead smash which is an instant One-Hit Kill if it connects), instead dragging it everywhere he goes, illustrating his tortured mentality. And when James has the chance to wield it, he also must drag it around, and swinging it takes him several seconds as well. The film version, however, has him swinging it around all willy nilly, probably because he gets a role transplant from a manifestation of guilt to a manifestation of protection and vengeance. If he swings it with ease in the film, he still has some trouble carrying it around. Whether this is a result of him being a representation of Alessa's pain and equal vengeance or simply the directors not caring is still a mystery.
  • The Sky Fang from Skies of Arcadia. It's larger in both height and width than Vyse is.
    • Big Bad Galcian wields a lance-like BFS himself; it's roughly as tall as he is. Seeing that the Sky Fang mentioned above is only available in the remake on the GameCube, it looks strange, considering that the other weapons in the game are reasonably sized.
  • Smile: One of the entities that wants Theodore dead wields a sword half its height.
  • Sonic the Hedgehog:
  • In sora, one of the unlockable weapons that the titular protagonist can obtain is the Zapper, a large, green laser bladenote  that can pulverize most mooks in a few hits. It can also be held up to protect her from several attacks, albeit at the cost of raising heat. It's considered to be such a Game-Breaker that equipping it in the Steam version will actually disable certain achievements until it's swapped out for another weapon. It's also something of a signature weapon for her, since it's appeared in other games like 100% Orange Juice!, although its size has been scaled down somewhat in those appearances.
  • Both Siegfried and Nightmare from the Soul Series use a BFS. Siegfried's swords in the very first game are much more reasonably sized, but he later acquires a much bigger sword as his standard weapon. Further, in SoulCalibur 3, there is a style based off of the BFS. The German sword style it was based on actually existed, but both characters use it in ways that a normal human could never accomplish with a two-handed sword of that size.
    • Soul Calibur takes whatever form the user wants, so its likely that it has the required secondary power of changing its mass.
    • Same applies to Soul Edge, though its trademark form seems to be the one it takes when Nightmare uses it. Soul Calibur, for the most part, has the trademark appearance of a realistically sized sword (probably since its "default" form is a Chinese sword as used by Xianghua).
    • It's also worth mentioning that Nightmare is Siegfried, possessed by Soul Edge up through Soul Calibur II. The creature that results in later games just keeps using that style.
    • By Soul Calibur IV, both swords are of the BFS variety, and are portrayed that way in every character's ending. In the three Custom Character endings, they lift and wield one of the swords with a single hand hand. If you faced Algol as the final boss, you dual wield Soul Calibur and Soul Edge, in BFS form. You also levitate.
  • Star Wars Legends games:
    • Dark Forces Saga: Desann the Fallen Jedi wields a lightsaber which is bigger than usual. In the previous game, the Dark Jedi Gorc wielded a "lightclub", a.k.a. 12 feet long lightsaber.
    • Star Wars: Empire at War: Forces of Corruption give us Urai Fen, who uses two gigantic swords. That can destroy a light vehicle in one hit.
    • Both the first and the second Star Wars: Knights of the Old Republic game has the Wookiee Warblade. It's both a BFS and a Double Weapon, and the item description mentions that it's designed to be kept in constant motion, presumably because stopping it and swinging it again is just too hard to do. For Wookiees. One has to wonder how the human protagonists managed to use them. It's a Double-Bladed Big Friggin' Sword, after all.
  • Isabel, Maximillian representative of Suikoden V wields a sword, which, while slender, is longer than she is tall, and the handle is nearly the size of her arm.
  • Exor in Super Mario RPG: Legend of the Seven Stars is a gigantic, living sword longer than Bowser's Castle is tall. The plot of the game begins when it crashes through the Star Road, shattering it, and stabs right into the castle to become a portal for Smithy's invading forces.
    • Subverted in that Exor is stationary, and you'd have to be stronger than twelve thousand Supermen in order to be able to actually lift him.
  • Sanger Zonvolt of the Super Robot Wars metaseries is the king of this trope. He pilots one of the biggest Humongous Mecha in the game, and his BFS Zankatou, roughly "Ship-cutting sword"/Colossal Blade is usually even longer than that! They don't call him "the Sword that Cleaves Evil" for nothing.
    • In the PS2 remake, his Alternate Universe Evil Twin gets a new move called "Blade of the Cosmos". For comparison, both of their ultimate attacks can be seen here. (WARNING: Video contains spoilers and 200% of your daily recommended dose of awesome.)
    • And in the 3DS crossover Project × Zone, he has a new Zankantou which he wields on foot to smite evils.
    • Later models of Grungust, such as Irm's, had their own big-ass bladed weaponry. "CALAMITY SWORD — DARKNESS SLASH!"
    • Nanbu Kaguya of Mugen no Frontier has a katana not quite as relatively large, but fitted with curved crescent blades in the reverse edge which she can release and command to slice up the enemy. During her Limit Break, she goes so far as to steal some of Sanger's lines: Waga zankantou ni tatenu mono wa nashi arimasen!/Waga na wa Nanbu Kaguya! Aku wo tatsu tsurugi ni naru desu!
    • In SRW J, if you use the right rub pilots enough, Granteed Dracodeus and Laftcranz can use this in the form of a massive green crystal blade. While Granteed's is about on par with what Zengar brings to the field, Laftcranz's is the same size, but it is a medium sized mech, rather than an large, things just got crazy up'n here.
    • Ryusei Date's mechs are also more examples of Banpresto's obsesion with this troupe. Both the SRX and Banpreios have a massive sword, that is, in fact, bigger than Sanger's. Banpreios' SPLITS OPEN and CAN CUT THROUGH DIMENSIONS. Even R1 fits into this troupe, its final attack, T-Link Sword, shoots a giant glowing sword at the enemy, which also fits under Throwing Your Sword Always Works.
    • The Riot B's Proton Saber (Maximum Output) and the Odyssea's sword during the End of Rebirth attack in Super Robot Wars UX.
  • In the Tales of... series, there's the spirit Undine's blade in Tales of Phantasia, Philia Philis' Clemente (heavily magic-tilted and terrible for offense, unlike most examples here) and Berselius in Tales of Destiny, Ruca Milda's signature weapon type in Tales of Innocence, and Decus's sword (which he keeps stored in a man-sized iron maiden) from Tales of Symphonia: Dawn of the New World. There are also massive axes to be found, specifically Barbatos's axe in Tales of Destiny 2, Presea Combatir's Gaia Cleaver, and Innes Lorenz' Folseus (and both characters are Mighty Glacier types to boot).
    • And then there is the VBFFS (Very Big F'n Feather Sword) in the ending of Tales of Vesperia.
    • All of Karol's swords are longer than he is tall. That's not saying much(he's 12 years old) but his first sword is so big that after Yuri cuts it in half he can use the base as a hammer. (Karol is the tank in the game and all his weapons are way too big for him)
    • In Symphonia, there are a couple of bosses that wield these, either in or out of battle. The Eternal Sword is used only in cutscenes until Lloyd gets it, anyway, but when you fight Yuan, he has a swallow blade that's about as long as he is tall.
    • Gaius from Tales of Xillia and Tales of Xillia 2 wields a nodachi that about equals his height in length, making it in the range of six feet or so.
    • Veigue Lungberg from Tales of Rebirth wields a great sword that makes him attack in slower speed than normal Tales hero, but still deals a big chunk of damage per strike.
  • One of the Demoman's unlockable weapons in Team Fortress 2 is the Eyelander, a huge Scottish claymore.
  • Tears to Tiara 2: Wielded by the little girl Tart. Justified in that she's the Goddess of War.
  • Tera Online has the Slayer class, a leather wearing damage dealer that specializes in the gigantic two-handed sword. The Berserker, a similar class, prefers huge axes.
  • Terraria has a few. The Blade of Grass and Volcano are already exceptionally large, but even these are dwarfed by the Breaker Blade (which also serves as a Shout-Out to Cloud.). The Large and Massive modifiers can make them even bigger.
  • tERRORbane: The Eversteel is supposed to be the game's Sword of Plot Advancement, but due to some weird coding by the Developer, it ends up being able to cut through the game's interface, allowing you to access parts of the code to further mess around with the game's world.
  • Theia - The Crimson Eclipse: Seth has broadswords, with Memento being his default weapon in cutscenes.
  • The Ronin loadout in Titanfall 2 features a massive sword wielded by your Titan.
  • Time Commando has the Giant Club in the prehistory level, the Huge Axe in Rome, and the Claymore in Medieval Europe. All three are enormous weapons (the club is so big, your character actually hides behind it when blocking!) that deal huge amounts of damage if they hit, but they take a huge amount of time to swing and actually slow your movement down when equipped because you're forced to drag them along the ground instead of carrying them like smaller weapons.
  • Subverted Trope in Total War: Shogun 2 — there is a nodachi samurai unit in the game, despite the rarity of the weapon in reality as can be seen in the Real Life folder, but the unit has distinct advantages and drawbacks to contrast it with katana-users — the nodachi's length makes their unit have more attack than katana samurai and a devastating charge that surpasses even cavalry, but their swords' unwieldiness make them have a very poor melee defence stat and the unit is vulnerable to arrows from being poorly armored.
  • Extra boss Flandre Scarlet in the Touhou Project game Touhou Koumakyou ~ the Embodiment of Scarlet Devil has a spell which summons an energy sword called Laevatein. Given that this is a 2D shoot 'em up, that doesn't sound too dangerous, until you realize that it's 10 times her height — nearly as long as the screen. It makes a return in the fangame Gensou Skydrift as part of Flandre's Last Word. It's considerably smaller this time, but still bigger than Flan herself. Not that that's saying much, of course, but it's still huge.
  • Touken Ranbu: A game about Moe Anthropomorphisms of real life swords. Taroutachi is a Justified version of this, as the real Taroutachi is a ceremonial blade: as the game points out, it IS too large for most people to wield, as it's meant to serve as a temple to the gods. In real life, this means that it is not meant for combat, contrary to what he says.
  • In Transistor the titular sword is nearly as long as the protagonist, Red, is tall, and broad enough to comfortably drape a coat across its hilt. The consequences of this are zig-zagged: the Transistor is lighter than it looks, to the point that Red can throw and catch it one-handed, but she prefers to strike from her hip, and it's simply too big to avoid dragging on the ground everywhere she goes when carried that way.
  • Since all of the Knight's weapons in Trigger Knight use the same sprite, even the dagger is as tall as she is.
  • Tunic has a healthy helping of those, from the big sword in the central chamber, to mining tools, to energy swords used by a couple bosses.
    Miner's Greatsword: Beefy scavengers use this to crack open odd architecture and you.
  • In Undertale, Undyne built a giant sword together with Alphys to satisfy the Rule of Cool, the inspiration being allegedly "historical accounts" (read:Anime) of humans wielding "swords up to 10x their size."
  • Some of the swords wielded by the Fencer/Fencer Elite classes in Valkyria Chronicles II and Valkyria Chronicles III qualify. They're all so heavy that they have to be dragged backhanded across the field of battle (this posture also allows the fencers to carry a shield in front of them), and they're weighty enough that they can kill almost any infantry unit in one swing.
  • The character Arngrim from Valkyrie Profile wields one of the largest swords ever seen in a console RPG. It is about twice as long as Arngrim is tall, and as wide as a regular Claymore. Considering Arngrim's size, this makes it roughly 12 feet long from point to pommel, with a 9-foot long blade. There is little significance to the fact that he wields such a ghastly-sized weapon, except as a hallmark to the ridiculous one-up-manship that tends to pervade RPG weaponry.
    • Kashell also has a BFS. It may only be half the size of Arngrim's, but it's still longer than the character is tall.
    • Neither character's sprite is consistent with his artwork in this regard. The art depicts their swords as being closer to historical Zweihänders in size.
    • Considering Arngrim is an Expy of Guts to begin with, his choice of weaponry is hardly surprising.
  • The Sheriff Sword blade in Vampire: The Masquerade - Bloodlines.
    • Interestingly, the Player can obtain the sheriff sword through a cheat code, and when this is done, the sword is wielded like a standard size Katana. Good thing for Vampiric super-strength, huh?
  • Warframe has several large swords.
    • Galatine, which on most Warframes is longer than the warframe is tall. It's large size means that the frames aren't going to be just dancing around the battlefield, instead, they cut through the enemy with very powerful attacks that, with the right mods at least (fire damage and ice damage mods, creating blast damage), can literally send targets flying. This leads to no end of laughs when your frame swings the sword like a baseball bat, the crit chance falls in your favor, and the hapless target is sent flying. Expect some players in voice chat to be making baseball announcements because of this sword. The Galatine is also the only sword in the game so big that it can't use two-handed sword stances. It has to use the stances for two-handed axes and hammers because it's that big.
    • The Second Dream update introduces War, a giant Laser Blade used by the new version of The Stalker after completing a series of quests. It's so huge that a broken-off chunk with the handle intact is considered a one-handed sword.
    • The Heavy Blade class of melee weapons is chock full of these in general, including the above two swords, the Dark Split Sword (which can split into a pair of smaller swords), and the Zenistar, whose various skins emphasize this most of all.
    • Archwing melee weapons are designed for use in space, and are explicitly so huge and heavy that even the super-strong Warframes are only able to wield them thanks to zero gravity.
    • The Gram fits, as does its recently introduced Prime variant, which is wonderfully made for critical attack builds.
    • The Paracesis deserves special mention. It was made specifically to disrupt the Adaptive Ability of the Sentients, and after 5 Forma to get it to its maximum rank of 40, it can deal bonus damage to Sentient enemies.
  • Warriors of Might and Magic has several two-handed sword weapons, including the Claymore, Wild Winter and Grendel.
  • Western Front 1914 gives you a gigantic sword as tall as yourself as a backup weapon, which is surprisingly fast despite it's size and can Beam Spam your enemies. It works even on tanks and bunkers!
  • WildStar's Warriors use Power Swords, nuclear-powered blades with searing hot liquid edges, capable of cutting through pretty much anything. True to form, they are as large as if not larger than the wielder. And with the Granok around, these things can be massive.
  • While they are not anywhere near as big as some of the other examples on the page, in The Witcher, Geralt has two large swords (one is silver designed for taking out monsters). NPCs will often comment on this, such as one random NPC suggesting one could double as an oar, and a prostitute asking if he is compensating for anything.
  • The MMORPG World of Warcraft is well known for the Big Fragging Swords, as well as Big Fragging Shoulder Armor. Case in point for both.
    • And Big Fragging Guns and Big Fragging Axes.
    • Shown case-in-point is actually on the average side for the game. The more epic items can fairly easily dwarf the character who carries them.
    • Also, Gnomes. Gnome Melee Classes (such as the Warrior and Death Knight) can wield two-handed swords. Often these swords are longer than the character is tall, causing them to clip through the ground when carried on the character's back. Especially ludicrous in the case of Death Knights, where the starter swords are more than one-third of the width of the character's back! Gnome Fury Warrior with Titan's Grip. A tiny little gnome dual wielding weapons bigger than themselves. It doesn't get much more ridiculous than that.
    • Armageddon is so big that NO character is tall enough for it to not reach INTO THE GROUND. It's really the only weapon in the game that rivals Thunderfury. Now that thing isn't "unique", so it can even be DUAL-WIELDED by warriors.
    • The most well-known BFS in World of Warcraft is probably the legendary Ashbringer.
    • Another is the epic troll sword Zin'Rokh, Destroyer of Worlds. Even on taller characters it visibly stands out.
    • With the Legion expantion and the addition of artifact weapons, most of them fall squarely into this trope. The subtlety rogue's daggers are even a BFD at over two feet long. Each.
    • Warcraft III Reforged has reimagined Frostmourne as being as long as Arthas is tall, where it had previously just been a normally-sized longsword.
  • Just about every weapon in Xenoblade Chronicles 1 is oversized, except possibly Melia's staff, but the Monado has the distinction of splitting apart and projecting a Laser Blade to get even bigger. It gets bigger still when Zanza uses it.
  • Xenogears has the Excalibur-class aerial battleship. You read that right. The ship itself is a sword so ludicrously massive that it can only be wielded by a battleship that can transform into a humanoid combat form.
  • The Gran Centurio in Yggdra Union and Blaze Union. At five-and-a-half feet long and two feet wide, it is unusable by anyone not part of the Artwaltz dynasty, as the sword is specially enchanted to be near-weightless to them. Milanor tries picking it up in one of the side materials, and he can't lift it.
    • Its analogue in Gloria Union, the Centurio Buster (wielded by that world's version of Yggdra), is a similar size.
  • Ys IV: The Dawn of Ys: Arem's primary weapon of choice was a massive sword which was first shown in the past when he crossed swords with Lefance. During the second phase of the final battle in the game, Arem makes use of this same sword to launch beams at Adol.
  • In Yu-Gi-Oh! 5Ds Duel Transer, Sartr wields a giant Duel Sword: that is, a sword that he uses as a Duel Disk. And he swings it dramatically behind him every time he attacks.


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